2024-09-21 14:12:18.128 - Thread: 1 -> Log Started 2024-09-21 14:12:18.128 - Thread: 1 -> Timezone (local - UTC): -4h 2024-09-21 14:12:18.128 - Thread: 1 -> App Version: Version unknown 2024-09-21 14:12:18.128 - Thread: 1 -> VRage renderer started 2024-09-21 14:12:18.397 - Thread: 1 -> MyRenderSettings1 = { 2024-09-21 14:12:18.397 - Thread: 1 -> AntialiasingMode = FXAA 2024-09-21 14:12:18.397 - Thread: 1 -> ShadowQuality = EXTREME 2024-09-21 14:12:18.397 - Thread: 1 -> ShadowGPUQuality = HIGH 2024-09-21 14:12:18.397 - Thread: 1 -> ShadowMemoryQuality = HIGH 2024-09-21 14:12:18.397 - Thread: 1 -> TextureQuality = HIGH 2024-09-21 14:12:18.397 - Thread: 1 -> VoxelTextureQuality = HIGH 2024-09-21 14:12:18.397 - Thread: 1 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:12:18.397 - Thread: 1 -> HqDepth = True 2024-09-21 14:12:18.397 - Thread: 1 -> GrassDrawDistance = 1000 2024-09-21 14:12:18.397 - Thread: 1 -> GrassDensityFactor = 0 2024-09-21 14:12:18.397 - Thread: 1 -> AmbientOcclusionEnabled = True 2024-09-21 14:12:18.397 - Thread: 1 -> ModelQuality = EXTREME 2024-09-21 14:12:18.397 - Thread: 1 -> VoxelQuality = HIGH 2024-09-21 14:12:18.397 - Thread: 1 -> VoxelShaderQuality = HIGH 2024-09-21 14:12:18.397 - Thread: 1 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:12:18.397 - Thread: 1 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:12:18.397 - Thread: 1 -> DistanceFade = 3000 2024-09-21 14:12:18.397 - Thread: 1 -> ParticleQuality = HIGH 2024-09-21 14:12:18.397 - Thread: 1 -> LightsQuality = HIGH 2024-09-21 14:12:18.397 - Thread: 1 -> } 2024-09-21 14:12:18.868 - Thread: 20 -> CreateDeviceInternal 2024-09-21 14:12:19.082 - Thread: 20 -> MyRenderDeviceSettings = { 2024-09-21 14:12:19.082 - Thread: 20 -> Adapter id = 0 2024-09-21 14:12:19.082 - Thread: 20 -> DXGIAdapter id = 0 2024-09-21 14:12:19.082 - Thread: 20 -> DXGIOutput id = 0 2024-09-21 14:12:19.082 - Thread: 20 -> Resolution = 1920 x 1080 2024-09-21 14:12:19.082 - Thread: 20 -> Window mode = FullscreenWindow 2024-09-21 14:12:19.082 - Thread: 20 -> } 2024-09-21 14:12:19.082 - Thread: 20 -> CreateDeviceInternal InitDebugOutput 2024-09-21 14:12:19.082 - Thread: 20 -> CreateDeviceInternal RC Dispose 2024-09-21 14:12:19.082 - Thread: 20 -> CreateDeviceInternal RC Create 2024-09-21 14:12:19.082 - Thread: 20 -> Device Context change 2024-09-21 14:12:19.082 - Thread: 20 -> CreateDeviceInternal RC Initialize 2024-09-21 14:12:19.082 - Thread: 20 -> CreateDeviceInternal m_initializedOnce (False) 2024-09-21 14:12:19.082 - Thread: 20 -> CreateDeviceInternal m_initialized (False) 2024-09-21 14:12:20.275 - Thread: 20 -> DestroyCascadeTextures 2024-09-21 14:12:20.276 - Thread: 20 -> InitCascadeTextures: 0 2024-09-21 14:12:20.516 - Thread: 20 -> Mesh asset Cone.mwm has inconsistent vertex streams 2024-09-21 14:12:20.516 - Thread: 20 -> Normals length: 0 expected length: 25 2024-09-21 14:12:20.516 - Thread: 20 -> Texcoords length: 0 expected length: 25 2024-09-21 14:12:20.516 - Thread: 20 -> Tangents length: 0 expected length: 25 2024-09-21 14:12:20.516 - Thread: 20 -> Bitangents length: 0 expected length: 25 2024-09-21 14:12:20.516 - Thread: 20 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2024-09-21 14:12:24.663 - Thread: 20 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2024-09-21 14:12:24.663 - Thread: 20 -> Normals length: 0 expected length: 992 2024-09-21 14:12:24.663 - Thread: 20 -> Texcoords length: 0 expected length: 992 2024-09-21 14:12:24.663 - Thread: 20 -> Tangents length: 0 expected length: 992 2024-09-21 14:12:24.663 - Thread: 20 -> Bitangents length: 0 expected length: 992 2024-09-21 14:12:24.663 - Thread: 20 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2024-09-21 14:12:25.854 - Thread: 20 -> CreateDeviceInteral Apply Settings 2024-09-21 14:12:25.854 - Thread: 20 -> ApplySettings 2024-09-21 14:12:25.854 - Thread: 20 -> MyRenderDeviceSettings = { 2024-09-21 14:12:25.854 - Thread: 20 -> Adapter id = 0 2024-09-21 14:12:25.854 - Thread: 20 -> DXGIAdapter id = 0 2024-09-21 14:12:25.854 - Thread: 20 -> DXGIOutput id = 0 2024-09-21 14:12:25.854 - Thread: 20 -> Resolution = 1920 x 1080 2024-09-21 14:12:25.854 - Thread: 20 -> Window mode = FullscreenWindow 2024-09-21 14:12:25.854 - Thread: 20 -> } 2024-09-21 14:12:25.854 - Thread: 20 -> Screen resolution: 1920x1080 2024-09-21 14:12:25.854 - Thread: 20 -> CreateScreenResources: 1920x1080 2024-09-21 14:12:25.858 - Thread: 20 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 1920 BackBufferHeight: 1080 RefreshRate: 143996 VSync: 1 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False DRSSettingsPresets[0]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[1]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[2]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False }) 2024-09-21 14:12:25.858 - Thread: 20 -> CreateDevice: deviceCreated = True 2024-09-21 14:12:28.543 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.543 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:28.562 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:28.562 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.562 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.562 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.562 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:28.562 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.562 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:28.564 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:28.564 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.564 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.564 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.564 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:28.564 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.564 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.574 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.574 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.574 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.574 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.574 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:28.574 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.574 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.576 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.576 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.576 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.576 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.576 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:28.576 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.576 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.577 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.577 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.577 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.577 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.577 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:28.577 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.577 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.579 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.579 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.579 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.579 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.579 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:28.579 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.579 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.582 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.582 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.582 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.582 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.582 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:28.582 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.582 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.584 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.584 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.584 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.584 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.584 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:28.584 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.584 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.585 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.585 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.585 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.585 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.585 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:28.585 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.585 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.588 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.588 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.588 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.588 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.588 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:28.588 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.588 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.589 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.589 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.589 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.589 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.589 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:28.589 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.589 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.591 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.591 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.591 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.591 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.591 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:28.591 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.591 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.593 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.593 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.594 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.594 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.594 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:28.594 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.594 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.597 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.597 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.597 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.597 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.597 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:28.597 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.597 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:28.598 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:28.598 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.598 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.598 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.598 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:28.598 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.599 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.600 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.600 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.600 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.600 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.600 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:28.600 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.600 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.602 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:28.602 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.602 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.602 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.602 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:28.602 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:28.602 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-21 14:12:28.611 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-21 14:12:28.611 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:28.611 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:28.611 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:28.611 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.020 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2024-09-21 14:12:30.038 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.038 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:30.044 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:30.044 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.044 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.044 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.044 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.045 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.045 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:30.046 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:30.046 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.046 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.046 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.046 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.047 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.047 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.048 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.048 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.048 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.048 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.048 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.048 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.048 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.054 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.054 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.054 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.054 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.054 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.054 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.055 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.057 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.057 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.057 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.057 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.057 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.057 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.057 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.064 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.064 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.064 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.064 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.064 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.064 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.064 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.065 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.065 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.065 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.065 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.065 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.065 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.065 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.067 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.067 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.067 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.067 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.067 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.067 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.067 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.073 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.073 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.073 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.073 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.073 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.073 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.073 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.074 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.074 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.074 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.074 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.074 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.074 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.074 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.076 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.076 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.076 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.076 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.076 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.076 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.076 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.081 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.081 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.081 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.081 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.081 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.081 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.081 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.083 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.083 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.083 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.083 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.083 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.083 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.083 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.085 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.085 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.085 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.085 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.085 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.085 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.085 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:30.087 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:30.087 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.087 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.087 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.087 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.087 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.087 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.091 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.091 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.091 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.091 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.091 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.091 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.091 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.094 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:30.094 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.094 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.094 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.094 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.094 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:30.094 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-21 14:12:30.101 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-21 14:12:30.101 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:30.101 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:30.101 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:30.101 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:30.102 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2024-09-21 14:12:32.113 - Thread: 12 -> MyFont.Ctor - START 2024-09-21 14:12:32.113 - Thread: 12 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:32.113 - Thread: 13 -> MyFont.Ctor - START 2024-09-21 14:12:32.113 - Thread: 13 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:32.114 - Thread: 11 -> MyFont.Ctor - START 2024-09-21 14:12:32.114 - Thread: 11 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-21 14:12:32.119 - Thread: 12 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:32.119 - Thread: 12 -> LineHeight: 37 2024-09-21 14:12:32.119 - Thread: 12 -> Baseline: 30 2024-09-21 14:12:32.119 - Thread: 12 -> KernEnabled: True 2024-09-21 14:12:32.119 - Thread: 12 -> MyFont.Ctor - END 2024-09-21 14:12:32.119 - Thread: 13 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:32.119 - Thread: 13 -> LineHeight: 37 2024-09-21 14:12:32.119 - Thread: 13 -> Baseline: 30 2024-09-21 14:12:32.119 - Thread: 13 -> KernEnabled: True 2024-09-21 14:12:32.119 - Thread: 13 -> MyFont.Ctor - END 2024-09-21 14:12:32.121 - Thread: 11 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-21 14:12:32.121 - Thread: 11 -> LineHeight: 37 2024-09-21 14:12:32.121 - Thread: 11 -> Baseline: 30 2024-09-21 14:12:32.121 - Thread: 11 -> KernEnabled: True 2024-09-21 14:12:32.121 - Thread: 11 -> MyFont.Ctor - END 2024-09-21 14:12:32.136 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2024-09-21 14:12:32.137 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 4070 SUPER + DISPLAY1', Description: 'dev id: 10115, mem: 12581863424, shared mem: 34320990208, Luid: 60968, rev: 161, subsys id: -1989275581, vendor id: 4318, feature_level 11.1: True' 2024-09-21 14:12:32.138 - Thread: 1 -> 640x480@75Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 640x480@59.952Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 640x480@119.88Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 640x480@119.88Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 640x480@120.002Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 640x480@120.002Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 640x480@143.996Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 640x480@143.996Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 720x480@60Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 720x480@59.94Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 720x480@119.88Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 720x480@119.88Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 720x480@120.002Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 720x480@120.002Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 720x480@143.996Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 720x480@143.996Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 720x576@50Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 720x576@119.88Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 720x576@119.88Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 720x576@120.002Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 720x576@120.002Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 720x576@143.996Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 720x576@143.996Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 800x600@75Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 800x600@60.317Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 800x600@72.188Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 800x600@119.88Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 800x600@119.88Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 800x600@120.002Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 800x600@120.002Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 800x600@143.996Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 800x600@143.996Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 1024x768@60.004Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 1024x768@70.069Hz 2024-09-21 14:12:32.138 - Thread: 1 -> 1024x768@75.029Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1024x768@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1024x768@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1024x768@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1024x768@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1024x768@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1024x768@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1152x864@60Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1152x864@60Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1152x864@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1152x864@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1152x864@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1152x864@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1152x864@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1152x864@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1176x664@60Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1176x664@60Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1176x664@50Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1176x664@50Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1176x664@59.94Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1176x664@59.94Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x720@60Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x720@50Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x720@59.94Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x720@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x720@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x720@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x720@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x720@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x720@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x768@60.015Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x768@60.015Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x768@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x768@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x768@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x768@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x768@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x768@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x800@60Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x800@60Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x800@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x800@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x800@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x800@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x800@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x800@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x960@60Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x960@120Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x960@120Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x960@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x960@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x960@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x960@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x1024@120Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x1024@120Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x1024@60.02Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x1024@75.025Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x1024@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x1024@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x1024@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1280x1024@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1360x768@60.015Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1360x768@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1360x768@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1360x768@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1360x768@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1360x768@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1360x768@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1366x768@60Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1366x768@60Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1366x768@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1366x768@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1366x768@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1366x768@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1366x768@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1366x768@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1440x1080@60Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1440x1080@60Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1440x1080@50Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1440x1080@50Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1440x1080@120Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1440x1080@120Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1440x1080@59.94006Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1440x1080@59.94006Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1440x1080@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1440x1080@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1440x1080@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1440x1080@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1600x900@60Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1600x900@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1600x900@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1600x900@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1600x900@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1600x900@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1600x1024@120Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1600x1024@120Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1600x1024@59.954Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1600x1024@59.954Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1600x1024@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1600x1024@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1600x1024@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1600x1024@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1680x1050@120Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1680x1050@120Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1680x1050@59.954Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1680x1050@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1680x1050@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1680x1050@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1680x1050@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1920x1080@60Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1920x1080@50Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1920x1080@120Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1920x1080@59.94006Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1920x1080@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1920x1080@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> Adapter DeviceName: 'Microsoft Basic Render Driver', Description: 'dev id: 140, mem: 0, shared mem: 34320990208, Luid: 64603, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True' 2024-09-21 14:12:32.139 - Thread: 1 -> 640x480@75Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 640x480@59.952Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 640x480@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 640x480@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 640x480@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 640x480@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 640x480@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 640x480@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 720x480@60Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 720x480@59.94Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 720x480@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 720x480@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 720x480@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 720x480@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 720x480@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 720x480@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 720x576@50Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 720x576@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 720x576@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 720x576@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 720x576@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 720x576@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 720x576@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 800x600@75Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 800x600@60.317Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 800x600@72.188Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 800x600@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 800x600@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 800x600@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 800x600@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 800x600@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 800x600@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1024x768@60.004Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1024x768@70.069Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1024x768@75.029Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1024x768@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1024x768@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1024x768@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1024x768@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1024x768@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1024x768@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1152x864@60Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1152x864@60Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1152x864@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1152x864@119.88Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1152x864@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1152x864@120.002Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1152x864@143.996Hz 2024-09-21 14:12:32.139 - Thread: 1 -> 1152x864@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1176x664@60Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1176x664@60Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1176x664@50Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1176x664@50Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1176x664@59.94Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1176x664@59.94Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x720@60Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x720@50Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x720@59.94Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x720@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x720@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x720@120.002Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x720@120.002Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x720@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x720@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x768@60.015Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x768@60.015Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x768@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x768@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x768@120.002Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x768@120.002Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x768@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x768@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x800@60Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x800@60Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x800@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x800@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x800@120.002Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x800@120.002Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x800@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x800@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x960@60Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x960@120Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x960@120Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x960@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x960@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x960@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x960@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x1024@120Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x1024@120Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x1024@60.02Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x1024@75.025Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x1024@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x1024@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x1024@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1280x1024@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1360x768@60.015Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1360x768@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1360x768@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1360x768@120.002Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1360x768@120.002Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1360x768@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1360x768@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1366x768@60Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1366x768@60Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1366x768@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1366x768@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1366x768@120.002Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1366x768@120.002Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1366x768@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1366x768@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1440x1080@60Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1440x1080@60Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1440x1080@50Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1440x1080@50Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1440x1080@120Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1440x1080@120Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1440x1080@59.94006Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1440x1080@59.94006Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1440x1080@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1440x1080@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1440x1080@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1440x1080@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1600x900@60Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1600x900@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1600x900@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1600x900@120.002Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1600x900@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1600x900@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1600x1024@120Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1600x1024@120Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1600x1024@59.954Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1600x1024@59.954Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1600x1024@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1600x1024@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1600x1024@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1600x1024@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1680x1050@120Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1680x1050@120Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1680x1050@59.954Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1680x1050@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1680x1050@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1680x1050@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1680x1050@143.996Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1920x1080@60Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1920x1080@50Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1920x1080@120Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1920x1080@59.94006Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1920x1080@119.88Hz 2024-09-21 14:12:32.140 - Thread: 1 -> 1920x1080@143.996Hz 2024-09-21 14:12:32.214 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2024-09-21 14:12:32.218 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2024-09-21 14:12:32.228 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2024-09-21 14:12:32.315 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 14:12:32.315 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 14:12:32.315 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 14:12:32.315 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 14:12:32.315 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 14:12:32.315 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 14:12:32.315 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 14:12:32.315 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:12:32.315 - Thread: 11 -> HqDepth = True 2024-09-21 14:12:32.315 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 14:12:32.315 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 14:12:32.315 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 14:12:32.315 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 14:12:32.315 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 14:12:32.315 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 14:12:32.315 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:12:32.315 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:12:32.315 - Thread: 11 -> DistanceFade = 3000 2024-09-21 14:12:32.315 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 14:12:32.315 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 14:12:32.315 - Thread: 11 -> } 2024-09-21 14:12:32.586 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2024-09-21 14:12:32.682 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2024-09-21 14:12:32.684 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2024-09-21 14:12:32.685 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2024-09-21 14:12:33.621 - Thread: 7 -> Error loading texture https:\crashlogs.keenswh.com\api\banner\signaldlc.dds 2024-09-21 14:12:33.673 - Thread: 7 -> Exception occurred: System.NotSupportedException: The given path's format is not supported. at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath) at System.Security.Permissions.FileIOPermission.QuickDemand(FileIOPermissionAccess access, String fullPath, Boolean checkForDuplicates, Boolean needFullPath) at VRage.Render11.Resources.MyFileTextureManager.GetTexture(String name, MyFileTextureEnum type, Boolean isVoxel, Boolean waitTillLoaded, Boolean skipQualityReduction, Boolean temporary) 2024-09-21 14:12:33.679 - Thread: 20 -> Error loading texture https:\crashlogs.keenswh.com\api\banner\signaldlc.dds 2024-09-21 14:12:33.679 - Thread: 20 -> Exception occurred: System.NotSupportedException: The given path's format is not supported. at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath) at System.Security.Permissions.FileIOPermission.QuickDemand(FileIOPermissionAccess access, String fullPath, Boolean checkForDuplicates, Boolean needFullPath) at VRage.Render11.Resources.MyFileTextureManager.GetTexture(String name, MyFileTextureEnum type, Boolean isVoxel, Boolean waitTillLoaded, Boolean skipQualityReduction, Boolean temporary) 2024-09-21 14:12:38.508 - Thread: 6 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_011.dds 2024-09-21 14:12:44.494 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.494 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:44.496 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:44.496 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.496 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.496 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.496 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:44.496 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.496 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:44.498 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:44.498 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.498 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.498 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.498 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:44.498 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.498 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.500 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.500 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.500 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.500 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.500 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:44.500 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.500 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.502 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.502 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.502 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.502 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.502 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:44.502 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.502 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.507 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.507 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.507 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.507 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.507 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:44.507 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.507 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.509 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.509 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.509 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.509 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.509 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:44.509 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.509 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.511 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.511 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.511 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.511 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.511 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:44.511 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.511 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.513 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.513 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.513 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.513 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.513 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:44.513 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.513 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.515 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.515 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.515 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.515 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.515 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:44.515 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.515 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.517 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.517 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.517 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.517 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.517 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:44.517 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.517 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.519 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.519 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.519 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.519 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.519 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:44.519 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.519 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.522 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.522 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.522 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.522 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.522 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:44.522 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.522 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.524 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.524 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.524 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.524 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.524 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:44.524 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.524 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.526 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.526 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.526 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.526 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.526 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:44.526 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.526 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:44.527 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:44.527 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.527 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.527 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.527 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:44.527 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.528 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.529 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.529 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.529 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.529 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.529 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:44.529 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.529 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.531 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:44.531 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.531 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.531 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.531 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:44.531 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:44.531 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-21 14:12:44.550 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-21 14:12:44.550 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:44.550 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:44.550 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:44.550 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.216 - Thread: 20 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2024-09-21 14:12:46.375 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.375 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:46.378 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:46.378 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.378 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.378 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.378 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.378 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.378 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:46.380 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:46.380 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.380 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.380 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.380 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.380 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.380 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.382 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.382 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.382 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.382 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.382 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.382 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.382 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.385 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.385 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.385 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.385 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.385 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.385 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.385 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.387 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.387 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.387 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.387 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.387 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.387 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.387 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.390 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.390 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.390 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.390 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.390 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.390 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.390 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.393 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.393 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.393 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.393 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.393 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.393 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.393 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.395 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.395 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.395 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.395 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.395 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.395 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.395 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.397 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.397 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.397 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.397 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.397 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.398 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.398 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.399 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.399 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.399 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.399 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.399 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.399 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.399 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.401 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.401 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.401 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.401 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.401 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.401 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.401 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.406 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.406 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.406 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.406 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.406 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.406 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.406 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.409 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.409 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.409 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.409 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.409 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.409 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.409 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.411 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.411 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.411 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.411 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.411 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.411 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.411 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:46.412 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 14:12:46.412 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.412 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.412 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.413 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.413 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.413 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.414 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.414 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.414 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.414 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.414 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.414 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.414 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.416 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 14:12:46.416 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.416 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.416 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.416 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:46.416 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 14:12:46.416 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-21 14:12:46.423 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-21 14:12:46.423 - Thread: 1 -> LineHeight: 37 2024-09-21 14:12:46.423 - Thread: 1 -> Baseline: 30 2024-09-21 14:12:46.423 - Thread: 1 -> KernEnabled: True 2024-09-21 14:12:46.423 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 14:12:51.680 - Thread: 16 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2024-09-21 14:12:51.686 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2024-09-21 14:12:51.693 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2024-09-21 14:12:51.696 - Thread: 15 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2024-09-21 14:12:54.871 - Thread: 14 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\small\StandingBridge_LOD0.mwm 2024-09-21 14:12:55.231 - Thread: 14 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\small\StandingBridge_LOD1.mwm 2024-09-21 14:12:55.658 - Thread: 14 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\PistonSubpart1_LOD3.mwm 2024-09-21 14:12:56.692 - Thread: 17 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\CockpitOpen_LOD0.mwm 2024-09-21 14:12:56.703 - Thread: 17 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\CockpitOpen_LOD1.mwm 2024-09-21 14:12:56.710 - Thread: 17 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\CockpitOpen_LOD2.mwm 2024-09-21 14:12:56.714 - Thread: 17 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\CockpitOpen_LOD3.mwm 2024-09-21 14:12:56.866 - Thread: 15 -> Warning: Missing textures for part(s) PaintedColorableScratched (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\HydrogenEngine_LOD0.mwm 2024-09-21 14:13:00.936 - Thread: 20 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2024-09-21 14:13:01.712 - Thread: 20 -> Texture ReleaseMissingExtension with size 1x1 can't fit to file array with size 2048x2048 2024-09-21 14:13:02.790 - Thread: 16 -> Compressed texture with MipLevels <= 1: textures\models\environment\trees\pineleaf_cm.dds 2024-09-21 14:21:19.586 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:21:19.586 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:21:19.586 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:21:19.586 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:21:19.586 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:21:19.586 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:21:19.586 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:21:19.586 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:21:19.586 - Thread: 10 -> HqDepth = True 2024-09-21 14:21:19.586 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:21:19.586 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:21:19.586 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:21:19.586 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:21:19.586 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:21:19.586 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:21:19.586 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:21:19.586 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:21:19.586 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:21:19.586 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:21:19.586 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:21:19.586 - Thread: 10 -> } 2024-09-21 14:21:24.469 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:21:24.469 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:21:24.469 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:21:24.469 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:21:24.469 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:21:24.469 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:21:24.469 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:21:24.469 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:21:24.469 - Thread: 10 -> HqDepth = True 2024-09-21 14:21:24.469 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:21:24.469 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:21:24.469 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:21:24.469 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:21:24.469 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:21:24.469 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:21:24.469 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:21:24.469 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:21:24.469 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:21:24.469 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:21:24.469 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:21:24.469 - Thread: 10 -> } 2024-09-21 14:21:29.419 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:21:29.419 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:21:29.419 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:21:29.419 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:21:29.419 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:21:29.419 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:21:29.419 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:21:29.419 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:21:29.419 - Thread: 10 -> HqDepth = True 2024-09-21 14:21:29.419 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:21:29.419 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:21:29.419 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:21:29.419 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:21:29.419 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:21:29.419 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:21:29.419 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:21:29.419 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:21:29.419 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:21:29.419 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:21:29.419 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:21:29.419 - Thread: 10 -> } 2024-09-21 14:21:35.053 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:21:35.053 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:21:35.053 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:21:35.053 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:21:35.053 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:21:35.053 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:21:35.053 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:21:35.053 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:21:35.053 - Thread: 10 -> HqDepth = True 2024-09-21 14:21:35.053 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:21:35.053 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:21:35.053 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:21:35.053 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:21:35.053 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:21:35.053 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:21:35.053 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:21:35.053 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:21:35.053 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:21:35.053 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:21:35.053 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:21:35.053 - Thread: 10 -> } 2024-09-21 14:21:41.003 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:21:41.003 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:21:41.003 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:21:41.003 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:21:41.003 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:21:41.003 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:21:41.003 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:21:41.003 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:21:41.003 - Thread: 10 -> HqDepth = True 2024-09-21 14:21:41.003 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:21:41.003 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:21:41.003 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:21:41.003 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:21:41.003 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:21:41.003 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:21:41.003 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:21:41.003 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:21:41.003 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:21:41.003 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:21:41.003 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:21:41.003 - Thread: 10 -> } 2024-09-21 14:21:47.246 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:21:47.246 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:21:47.246 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:21:47.246 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:21:47.246 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:21:47.246 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:21:47.246 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:21:47.246 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:21:47.246 - Thread: 10 -> HqDepth = True 2024-09-21 14:21:47.246 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:21:47.246 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:21:47.246 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:21:47.246 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:21:47.246 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:21:47.246 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:21:47.246 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:21:47.246 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:21:47.246 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:21:47.246 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:21:47.246 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:21:47.246 - Thread: 10 -> } 2024-09-21 14:21:54.069 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 14:21:54.069 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 14:21:54.069 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 14:21:54.069 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 14:21:54.069 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 14:21:54.069 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 14:21:54.069 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 14:21:54.069 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:21:54.069 - Thread: 11 -> HqDepth = True 2024-09-21 14:21:54.069 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 14:21:54.069 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 14:21:54.069 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 14:21:54.069 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 14:21:54.069 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 14:21:54.069 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 14:21:54.069 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:21:54.069 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:21:54.069 - Thread: 11 -> DistanceFade = 3000 2024-09-21 14:21:54.069 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 14:21:54.069 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 14:21:54.069 - Thread: 11 -> } 2024-09-21 14:22:01.537 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:22:01.537 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:22:01.537 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:22:01.537 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:22:01.537 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:22:01.537 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:22:01.537 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:22:01.537 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:22:01.537 - Thread: 10 -> HqDepth = True 2024-09-21 14:22:01.537 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:22:01.537 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:22:01.537 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:22:01.537 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:22:01.537 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:22:01.537 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:22:01.537 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:22:01.537 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:22:01.537 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:22:01.537 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:22:01.537 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:22:01.537 - Thread: 10 -> } 2024-09-21 14:22:09.854 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:22:09.854 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:22:09.854 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:22:09.854 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:22:09.854 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:22:09.854 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:22:09.854 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:22:09.854 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:22:09.854 - Thread: 10 -> HqDepth = True 2024-09-21 14:22:09.854 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:22:09.854 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:22:09.854 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:22:09.854 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:22:09.854 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:22:09.854 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:22:09.854 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:22:09.854 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:22:09.854 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:22:09.854 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:22:09.854 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:22:09.854 - Thread: 10 -> } 2024-09-21 14:22:19.886 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:22:19.886 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:22:19.886 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:22:19.886 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:22:19.886 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:22:19.886 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:22:19.886 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:22:19.887 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:22:19.887 - Thread: 10 -> HqDepth = True 2024-09-21 14:22:19.887 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:22:19.887 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:22:19.887 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:22:19.887 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:22:19.887 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:22:19.887 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:22:19.887 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:22:19.887 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:22:19.887 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:22:19.887 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:22:19.887 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:22:19.887 - Thread: 10 -> } 2024-09-21 14:22:31.236 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:22:31.236 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:22:31.236 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:22:31.236 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:22:31.236 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:22:31.236 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:22:31.236 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:22:31.236 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:22:31.236 - Thread: 10 -> HqDepth = True 2024-09-21 14:22:31.236 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:22:31.236 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:22:31.236 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:22:31.236 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:22:31.236 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:22:31.236 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:22:31.236 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:22:31.236 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:22:31.236 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:22:31.236 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:22:31.236 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:22:31.236 - Thread: 10 -> } 2024-09-21 14:22:53.936 - Thread: 12 -> MyRenderSettings1 = { 2024-09-21 14:22:53.936 - Thread: 12 -> AntialiasingMode = FXAA 2024-09-21 14:22:53.936 - Thread: 12 -> ShadowQuality = EXTREME 2024-09-21 14:22:53.936 - Thread: 12 -> ShadowGPUQuality = HIGH 2024-09-21 14:22:53.936 - Thread: 12 -> ShadowMemoryQuality = HIGH 2024-09-21 14:22:53.936 - Thread: 12 -> TextureQuality = HIGH 2024-09-21 14:22:53.936 - Thread: 12 -> VoxelTextureQuality = HIGH 2024-09-21 14:22:53.936 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:22:53.936 - Thread: 12 -> HqDepth = True 2024-09-21 14:22:53.936 - Thread: 12 -> GrassDrawDistance = 0 2024-09-21 14:22:53.936 - Thread: 12 -> GrassDensityFactor = 0 2024-09-21 14:22:53.936 - Thread: 12 -> AmbientOcclusionEnabled = True 2024-09-21 14:22:53.936 - Thread: 12 -> ModelQuality = EXTREME 2024-09-21 14:22:53.936 - Thread: 12 -> VoxelQuality = HIGH 2024-09-21 14:22:53.936 - Thread: 12 -> VoxelShaderQuality = HIGH 2024-09-21 14:22:53.936 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:22:53.936 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:22:53.936 - Thread: 12 -> DistanceFade = 3000 2024-09-21 14:22:53.936 - Thread: 12 -> ParticleQuality = HIGH 2024-09-21 14:22:53.936 - Thread: 12 -> LightsQuality = HIGH 2024-09-21 14:22:53.936 - Thread: 12 -> } 2024-09-21 14:22:57.737 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:22:57.737 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:22:57.737 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:22:57.737 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:22:57.737 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:22:57.737 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:22:57.737 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:22:57.737 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:22:57.737 - Thread: 10 -> HqDepth = True 2024-09-21 14:22:57.737 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:22:57.737 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:22:57.737 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:22:57.737 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:22:57.737 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:22:57.737 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:22:57.737 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:22:57.737 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:22:57.737 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:22:57.737 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:22:57.737 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:22:57.737 - Thread: 10 -> } 2024-09-21 14:23:01.020 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:23:01.020 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:23:01.020 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:23:01.020 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:23:01.020 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:23:01.020 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:23:01.020 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:23:01.020 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:23:01.020 - Thread: 10 -> HqDepth = True 2024-09-21 14:23:01.020 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:23:01.020 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:23:01.020 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:23:01.020 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:23:01.020 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:23:01.020 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:23:01.020 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:23:01.020 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:23:01.020 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:23:01.020 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:23:01.020 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:23:01.020 - Thread: 10 -> } 2024-09-21 14:23:03.853 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:23:03.853 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:23:03.853 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:23:03.853 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:23:03.853 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:23:03.853 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:23:03.853 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:23:03.853 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:23:03.853 - Thread: 10 -> HqDepth = True 2024-09-21 14:23:03.854 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:23:03.854 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:23:03.854 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:23:03.854 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:23:03.854 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:23:03.854 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:23:03.854 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:23:03.854 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:23:03.854 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:23:03.854 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:23:03.854 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:23:03.854 - Thread: 10 -> } 2024-09-21 14:23:06.420 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:23:06.420 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:23:06.420 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:23:06.420 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:23:06.420 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:23:06.420 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:23:06.420 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:23:06.420 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:23:06.420 - Thread: 10 -> HqDepth = True 2024-09-21 14:23:06.420 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:23:06.420 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:23:06.420 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:23:06.420 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:23:06.420 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:23:06.420 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:23:06.420 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:23:06.420 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:23:06.420 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:23:06.420 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:23:06.420 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:23:06.420 - Thread: 10 -> } 2024-09-21 14:23:08.786 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 14:23:08.786 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 14:23:08.786 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 14:23:08.786 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 14:23:08.786 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 14:23:08.786 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 14:23:08.786 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 14:23:08.786 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:23:08.786 - Thread: 11 -> HqDepth = True 2024-09-21 14:23:08.786 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 14:23:08.786 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 14:23:08.786 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 14:23:08.786 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 14:23:08.786 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 14:23:08.786 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 14:23:08.786 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:23:08.786 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:23:08.786 - Thread: 11 -> DistanceFade = 3000 2024-09-21 14:23:08.786 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 14:23:08.786 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 14:23:08.786 - Thread: 11 -> } 2024-09-21 14:23:11.019 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:23:11.020 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:23:11.020 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:23:11.020 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:23:11.020 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:23:11.020 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:23:11.020 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:23:11.020 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:23:11.020 - Thread: 10 -> HqDepth = True 2024-09-21 14:23:11.020 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:23:11.020 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:23:11.020 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:23:11.020 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:23:11.020 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:23:11.020 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:23:11.020 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:23:11.020 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:23:11.020 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:23:11.020 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:23:11.020 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:23:11.020 - Thread: 10 -> } 2024-09-21 14:23:13.703 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:23:13.703 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:23:13.703 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:23:13.703 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:23:13.703 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:23:13.703 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:23:13.703 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:23:13.703 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:23:13.703 - Thread: 10 -> HqDepth = True 2024-09-21 14:23:13.703 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:23:13.703 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:23:13.703 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:23:13.703 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:23:13.703 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:23:13.703 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:23:13.703 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:23:13.703 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:23:13.703 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:23:13.703 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:23:13.703 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:23:13.703 - Thread: 10 -> } 2024-09-21 14:23:15.703 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:23:15.703 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:23:15.703 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:23:15.703 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:23:15.703 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:23:15.703 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:23:15.703 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:23:15.703 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:23:15.703 - Thread: 10 -> HqDepth = True 2024-09-21 14:23:15.703 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:23:15.703 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:23:15.703 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:23:15.703 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:23:15.703 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:23:15.703 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:23:15.703 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:23:15.703 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:23:15.703 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:23:15.703 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:23:15.703 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:23:15.703 - Thread: 10 -> } 2024-09-21 14:23:17.620 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:23:17.620 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:23:17.620 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:23:17.620 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:23:17.620 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:23:17.620 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:23:17.620 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:23:17.620 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:23:17.620 - Thread: 10 -> HqDepth = True 2024-09-21 14:23:17.620 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:23:17.620 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:23:17.620 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:23:17.620 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:23:17.620 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:23:17.620 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:23:17.620 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:23:17.620 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:23:17.620 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:23:17.620 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:23:17.620 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:23:17.620 - Thread: 10 -> } 2024-09-21 14:24:15.582 - Thread: 10 -> Texture does not exist: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\textures\gui\icons\buttons\iconsquarehighlight.dds 2024-09-21 14:24:15.584 - Thread: 6 -> Texture does not exist: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\textures\gui\icons\buttons\iconsquarehighlight.dds 2024-09-21 14:24:15.584 - Thread: 6 -> Could not load texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\textures\gui\icons\buttons\iconsquarehighlight.dds 2024-09-21 14:24:15.584 - Thread: 6 -> Missing or invalid texture: textures\gui\icons\buttons\iconsquarehighlight.dds 2024-09-21 14:25:23.920 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:23.920 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:23.920 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:23.920 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:23.920 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:23.920 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:23.920 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:23.920 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:23.920 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:23.920 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:23.920 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:23.920 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:23.920 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:23.920 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:23.920 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:23.920 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:23.920 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:23.920 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:23.920 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:23.920 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:23.920 - Thread: 10 -> } 2024-09-21 14:25:24.020 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 14:25:24.020 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 14:25:24.020 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 14:25:24.020 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:24.020 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:24.020 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 14:25:24.020 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:24.020 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:24.020 - Thread: 11 -> HqDepth = True 2024-09-21 14:25:24.020 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 14:25:24.020 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 14:25:24.020 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:24.020 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 14:25:24.020 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 14:25:24.020 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:24.020 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:24.020 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:24.020 - Thread: 11 -> DistanceFade = 3000 2024-09-21 14:25:24.020 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 14:25:24.020 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 14:25:24.020 - Thread: 11 -> } 2024-09-21 14:25:24.120 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:24.120 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:24.120 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:24.120 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:24.120 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:24.120 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:24.120 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:24.120 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:24.120 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:24.120 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:24.120 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:24.120 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:24.120 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:24.120 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:24.120 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:24.120 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:24.120 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:24.120 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:24.120 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:24.120 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:24.120 - Thread: 10 -> } 2024-09-21 14:25:24.220 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:24.220 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:24.220 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:24.220 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:24.220 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:24.220 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:24.220 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:24.220 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:24.220 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:24.220 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:24.220 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:24.220 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:24.220 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:24.220 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:24.220 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:24.220 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:24.220 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:24.220 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:24.220 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:24.220 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:24.220 - Thread: 10 -> } 2024-09-21 14:25:24.320 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:24.320 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:24.320 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:24.320 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:24.320 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:24.320 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:24.320 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:24.320 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:24.320 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:24.320 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:24.320 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:24.320 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:24.320 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:24.320 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:24.320 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:24.320 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:24.320 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:24.320 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:24.320 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:24.320 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:24.320 - Thread: 10 -> } 2024-09-21 14:25:24.420 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:24.420 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:24.420 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:24.420 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:24.420 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:24.420 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:24.420 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:24.420 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:24.420 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:24.420 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:24.420 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:24.420 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:24.420 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:24.420 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:24.420 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:24.420 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:24.420 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:24.420 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:24.420 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:24.420 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:24.420 - Thread: 10 -> } 2024-09-21 14:25:24.521 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:24.521 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:24.521 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:24.521 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:24.521 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:24.521 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:24.521 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:24.521 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:24.521 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:24.521 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:24.521 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:24.521 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:24.521 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:24.521 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:24.521 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:24.521 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:24.521 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:24.521 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:24.521 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:24.521 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:24.521 - Thread: 10 -> } 2024-09-21 14:25:24.638 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:24.638 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:24.638 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:24.638 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:24.638 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:24.638 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:24.638 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:24.638 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:24.638 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:24.638 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:24.638 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:24.638 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:24.638 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:24.638 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:24.638 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:24.638 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:24.638 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:24.638 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:24.638 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:24.638 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:24.638 - Thread: 10 -> } 2024-09-21 14:25:24.754 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:24.754 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:24.754 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:24.754 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:24.754 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:24.754 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:24.754 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:24.754 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:24.754 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:24.754 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:24.754 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:24.754 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:24.754 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:24.754 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:24.754 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:24.754 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:24.754 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:24.754 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:24.754 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:24.754 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:24.754 - Thread: 10 -> } 2024-09-21 14:25:24.870 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:24.870 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:24.870 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:24.870 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:24.870 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:24.870 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:24.870 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:24.870 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:24.870 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:24.870 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:24.870 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:24.870 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:24.870 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:24.870 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:24.870 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:24.870 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:24.870 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:24.870 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:24.870 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:24.870 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:24.870 - Thread: 10 -> } 2024-09-21 14:25:25.037 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:25.037 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:25.037 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:25.037 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:25.037 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:25.037 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:25.037 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:25.037 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:25.037 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:25.037 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:25.037 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:25.037 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:25.037 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:25.037 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:25.037 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:25.037 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:25.037 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:25.037 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:25.037 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:25.037 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:25.037 - Thread: 10 -> } 2024-09-21 14:25:25.371 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:25.371 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:25.371 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:25.371 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:25.371 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:25.371 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:25.371 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:25.371 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:25.371 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:25.371 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:25.371 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:25.371 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:25.371 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:25.371 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:25.371 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:25.371 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:25.371 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:25.371 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:25.371 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:25.371 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:25.371 - Thread: 10 -> } 2024-09-21 14:25:41.170 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 14:25:41.171 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 14:25:41.171 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 14:25:41.171 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:41.171 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:41.171 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 14:25:41.171 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:41.171 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:41.171 - Thread: 11 -> HqDepth = True 2024-09-21 14:25:41.171 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 14:25:41.171 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 14:25:41.171 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:41.171 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 14:25:41.171 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 14:25:41.171 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:41.171 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:41.171 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:41.171 - Thread: 11 -> DistanceFade = 3000 2024-09-21 14:25:41.171 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 14:25:41.171 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 14:25:41.171 - Thread: 11 -> } 2024-09-21 14:25:41.762 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:41.762 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:41.762 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:41.762 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:41.762 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:41.762 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:41.762 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:41.762 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:41.762 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:41.762 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:41.762 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:41.762 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:41.762 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:41.762 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:41.762 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:41.762 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:41.762 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:41.762 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:41.762 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:41.762 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:41.762 - Thread: 10 -> } 2024-09-21 14:25:42.095 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:42.095 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:42.095 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:42.095 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:42.095 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:42.095 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:42.095 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:42.095 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:42.095 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:42.095 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:42.095 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:42.095 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:42.095 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:42.095 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:42.095 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:42.095 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:42.095 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:42.095 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:42.095 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:42.095 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:42.095 - Thread: 10 -> } 2024-09-21 14:25:42.529 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:42.529 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:42.529 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:42.529 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:42.529 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:42.529 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:42.529 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:42.529 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:42.529 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:42.529 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:42.529 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:42.529 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:42.529 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:42.529 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:42.529 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:42.529 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:42.529 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:42.529 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:42.529 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:42.529 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:42.529 - Thread: 10 -> } 2024-09-21 14:25:43.329 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:43.329 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:43.329 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:43.329 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:43.329 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:43.329 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:43.329 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:43.329 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:43.329 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:43.329 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:43.329 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:43.329 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:43.329 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:43.329 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:43.329 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:43.329 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:43.329 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:43.329 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:43.329 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:43.329 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:43.329 - Thread: 10 -> } 2024-09-21 14:25:43.879 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 14:25:43.879 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 14:25:43.879 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 14:25:43.879 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:43.879 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:43.879 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 14:25:43.879 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:43.879 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:43.879 - Thread: 11 -> HqDepth = True 2024-09-21 14:25:43.879 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 14:25:43.879 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 14:25:43.879 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:43.879 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 14:25:43.879 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 14:25:43.879 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:43.879 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:43.879 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:43.879 - Thread: 11 -> DistanceFade = 3000 2024-09-21 14:25:43.879 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 14:25:43.879 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 14:25:43.879 - Thread: 11 -> } 2024-09-21 14:25:44.412 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:44.412 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:44.412 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:44.412 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:44.412 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:44.412 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:44.412 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:44.412 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:44.412 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:44.412 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:44.412 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:44.413 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:44.413 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:44.413 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:44.413 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:44.413 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:44.413 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:44.413 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:44.413 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:44.413 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:44.413 - Thread: 10 -> } 2024-09-21 14:25:46.113 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:46.113 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:46.113 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:46.113 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:46.113 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:46.113 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:46.113 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:46.113 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:46.113 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:46.113 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:46.113 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:46.113 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:46.113 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:46.113 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:46.113 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:46.113 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:46.113 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:46.113 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:46.113 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:46.113 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:46.113 - Thread: 10 -> } 2024-09-21 14:25:47.179 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:47.179 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:47.179 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:47.179 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:47.179 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:47.179 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:47.179 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:47.179 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:47.179 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:47.179 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:47.179 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:47.179 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:47.179 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:47.179 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:47.179 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:47.179 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:47.179 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:47.179 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:47.179 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:47.179 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:47.179 - Thread: 10 -> } 2024-09-21 14:25:47.495 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:47.495 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:47.495 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:47.495 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:47.495 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:47.495 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:47.495 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:47.495 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:47.495 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:47.495 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:47.495 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:47.495 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:47.495 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:47.495 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:47.495 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:47.495 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:47.496 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:47.496 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:47.496 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:47.496 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:47.496 - Thread: 10 -> } 2024-09-21 14:25:49.279 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 14:25:49.279 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 14:25:49.279 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 14:25:49.279 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:49.279 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:49.279 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 14:25:49.279 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:49.279 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:49.279 - Thread: 11 -> HqDepth = True 2024-09-21 14:25:49.279 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 14:25:49.279 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 14:25:49.279 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:49.279 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 14:25:49.279 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 14:25:49.279 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:49.279 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:49.279 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:49.279 - Thread: 11 -> DistanceFade = 3000 2024-09-21 14:25:49.279 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 14:25:49.279 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 14:25:49.279 - Thread: 11 -> } 2024-09-21 14:25:50.129 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:50.129 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:50.129 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:50.129 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:50.129 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:50.129 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:50.129 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:50.129 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:50.129 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:50.129 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:50.129 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:50.129 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:50.129 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:50.129 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:50.129 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:50.129 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:50.129 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:50.129 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:50.129 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:50.129 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:50.129 - Thread: 10 -> } 2024-09-21 14:25:51.212 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:25:51.212 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:25:51.212 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:25:51.212 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:25:51.212 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:25:51.212 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:25:51.212 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:25:51.212 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:25:51.212 - Thread: 10 -> HqDepth = True 2024-09-21 14:25:51.212 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:25:51.213 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:25:51.213 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:25:51.213 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:25:51.213 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:25:51.213 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:25:51.213 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:25:51.213 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:25:51.213 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:25:51.213 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:25:51.213 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:25:51.213 - Thread: 10 -> } 2024-09-21 14:27:27.055 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:27:27.055 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:27:27.055 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:27:27.055 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:27:27.055 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:27:27.055 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:27:27.055 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:27:27.055 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:27:27.055 - Thread: 10 -> HqDepth = True 2024-09-21 14:27:27.055 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:27:27.055 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:27:27.055 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:27:27.055 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:27:27.055 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:27:27.055 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:27:27.055 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:27:27.055 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:27:27.055 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:27:27.055 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:27:27.055 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:27:27.055 - Thread: 10 -> } 2024-09-21 14:27:27.087 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 14:27:27.087 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 14:27:27.088 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 14:27:27.088 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 14:27:27.088 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 14:27:27.088 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 14:27:27.088 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 14:27:27.088 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 14:27:27.088 - Thread: 10 -> HqDepth = True 2024-09-21 14:27:27.088 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 14:27:27.088 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 14:27:27.088 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 14:27:27.088 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 14:27:27.088 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 14:27:27.088 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 14:27:27.088 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 14:27:27.088 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 14:27:27.088 - Thread: 10 -> DistanceFade = 3000 2024-09-21 14:27:27.088 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 14:27:27.088 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 14:27:27.088 - Thread: 10 -> } 2024-09-21 14:46:21.675 - Thread: 6 -> Compressed texture with MipLevels <= 1: textures\gui\controls\progressrect.dds 2024-09-21 15:26:27.897 - Thread: 15 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) Material #3803 Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\LargeFlatAtmosphericThrusterDShapeSmall_LOD0.mwm 2024-09-21 15:26:28.290 - Thread: 16 -> Warning: Missing textures for part(s) Material #3803 Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\LargeFlatAtmosphericThrusterSmall_LOD0.mwm 2024-09-21 15:26:28.710 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_add.dds 2024-09-21 15:26:28.714 - Thread: 14 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_ng.dds 2024-09-21 15:26:28.715 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_cm.dds 2024-09-21 15:26:28.716 - Thread: 16 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_ng.dds 2024-09-21 15:26:28.716 - Thread: 15 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_add.dds 2024-09-21 15:26:28.718 - Thread: 14 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_cm.dds 2024-09-21 17:17:20.448 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:17:20.448 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:17:20.448 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:17:20.448 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:17:20.448 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:17:20.448 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:17:20.448 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:17:20.448 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:17:20.448 - Thread: 10 -> HqDepth = True 2024-09-21 17:17:20.448 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:17:20.448 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:17:20.448 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:17:20.448 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:17:20.448 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:17:20.448 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:17:20.448 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:17:20.448 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:17:20.448 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:17:20.448 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:17:20.448 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:17:20.448 - Thread: 10 -> } 2024-09-21 17:17:25.381 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 17:17:25.381 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 17:17:25.382 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 17:17:25.382 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 17:17:25.382 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 17:17:25.382 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 17:17:25.382 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 17:17:25.382 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:17:25.382 - Thread: 11 -> HqDepth = True 2024-09-21 17:17:25.382 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 17:17:25.382 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 17:17:25.382 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 17:17:25.382 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 17:17:25.382 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 17:17:25.382 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 17:17:25.382 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:17:25.382 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:17:25.382 - Thread: 11 -> DistanceFade = 3000 2024-09-21 17:17:25.382 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 17:17:25.382 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 17:17:25.382 - Thread: 11 -> } 2024-09-21 17:17:33.318 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:17:33.318 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:17:33.318 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:17:33.318 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:17:33.318 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:17:33.318 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:17:33.318 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:17:33.318 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:17:33.318 - Thread: 10 -> HqDepth = True 2024-09-21 17:17:33.318 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:17:33.318 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:17:33.318 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:17:33.318 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:17:33.318 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:17:33.318 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:17:33.318 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:17:33.318 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:17:33.318 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:17:33.318 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:17:33.318 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:17:33.318 - Thread: 10 -> } 2024-09-21 17:17:42.768 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:17:42.768 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:17:42.768 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:17:42.768 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:17:42.768 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:17:42.768 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:17:42.768 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:17:42.768 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:17:42.768 - Thread: 10 -> HqDepth = True 2024-09-21 17:17:42.768 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:17:42.768 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:17:42.768 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:17:42.768 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:17:42.768 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:17:42.768 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:17:42.768 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:17:42.768 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:17:42.768 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:17:42.768 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:17:42.768 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:17:42.768 - Thread: 10 -> } 2024-09-21 17:17:52.868 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:17:52.868 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:17:52.868 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:17:52.868 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:17:52.868 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:17:52.868 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:17:52.868 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:17:52.868 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:17:52.868 - Thread: 10 -> HqDepth = True 2024-09-21 17:17:52.868 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:17:52.868 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:17:52.868 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:17:52.868 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:17:52.868 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:17:52.868 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:17:52.868 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:17:52.868 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:17:52.868 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:17:52.868 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:17:52.868 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:17:52.868 - Thread: 10 -> } 2024-09-21 17:18:03.734 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 17:18:03.734 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 17:18:03.734 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 17:18:03.734 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 17:18:03.734 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 17:18:03.734 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 17:18:03.734 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 17:18:03.734 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:18:03.734 - Thread: 11 -> HqDepth = True 2024-09-21 17:18:03.734 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 17:18:03.734 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 17:18:03.734 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 17:18:03.734 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 17:18:03.734 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 17:18:03.734 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 17:18:03.734 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:18:03.734 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:18:03.734 - Thread: 11 -> DistanceFade = 3000 2024-09-21 17:18:03.734 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 17:18:03.734 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 17:18:03.734 - Thread: 11 -> } 2024-09-21 17:18:15.534 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:18:15.534 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:18:15.535 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:18:15.535 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:18:15.535 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:18:15.535 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:18:15.535 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:18:15.535 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:18:15.535 - Thread: 10 -> HqDepth = True 2024-09-21 17:18:15.535 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:18:15.535 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:18:15.535 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:18:15.535 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:18:15.535 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:18:15.535 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:18:15.535 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:18:15.535 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:18:15.535 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:18:15.535 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:18:15.535 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:18:15.535 - Thread: 10 -> } 2024-09-21 17:18:28.490 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:18:28.490 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:18:28.490 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:18:28.490 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:18:28.490 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:18:28.490 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:18:28.490 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:18:28.490 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:18:28.490 - Thread: 10 -> HqDepth = True 2024-09-21 17:18:28.490 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:18:28.490 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:18:28.490 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:18:28.490 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:18:28.490 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:18:28.490 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:18:28.490 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:18:28.490 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:18:28.490 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:18:28.490 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:18:28.490 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:18:28.490 - Thread: 10 -> } 2024-09-21 17:18:42.923 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:18:42.923 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:18:42.923 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:18:42.923 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:18:42.923 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:18:42.923 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:18:42.923 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:18:42.923 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:18:42.923 - Thread: 10 -> HqDepth = True 2024-09-21 17:18:42.923 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:18:42.923 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:18:42.924 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:18:42.924 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:18:42.924 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:18:42.924 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:18:42.924 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:18:42.924 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:18:42.924 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:18:42.924 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:18:42.924 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:18:42.924 - Thread: 10 -> } 2024-09-21 17:18:59.368 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:18:59.368 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:18:59.368 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:18:59.368 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:18:59.368 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:18:59.368 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:18:59.368 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:18:59.368 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:18:59.368 - Thread: 10 -> HqDepth = True 2024-09-21 17:18:59.368 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:18:59.368 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:18:59.368 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:18:59.368 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:18:59.368 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:18:59.368 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:18:59.368 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:18:59.368 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:18:59.368 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:18:59.368 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:18:59.368 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:18:59.368 - Thread: 10 -> } 2024-09-21 17:19:25.574 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:19:25.574 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:19:25.574 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:19:25.574 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:19:25.574 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:19:25.574 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:19:25.574 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:19:25.574 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:19:25.574 - Thread: 10 -> HqDepth = True 2024-09-21 17:19:25.574 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:19:25.574 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:19:25.574 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:19:25.574 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:19:25.574 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:19:25.574 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:19:25.574 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:19:25.574 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:19:25.574 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:19:25.574 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:19:25.574 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:19:25.574 - Thread: 10 -> } 2024-09-21 17:19:47.039 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:19:47.039 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:19:47.039 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:19:47.039 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:19:47.039 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:19:47.039 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:19:47.039 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:19:47.039 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:19:47.039 - Thread: 10 -> HqDepth = True 2024-09-21 17:19:47.039 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:19:47.039 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:19:47.039 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:19:47.039 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:19:47.039 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:19:47.039 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:19:47.039 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:19:47.039 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:19:47.039 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:19:47.039 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:19:47.039 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:19:47.039 - Thread: 10 -> } 2024-09-21 17:20:15.704 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:20:15.704 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:20:15.704 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:20:15.704 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:20:15.704 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:20:15.704 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:20:15.704 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:20:15.704 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:20:15.704 - Thread: 10 -> HqDepth = True 2024-09-21 17:20:15.704 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:20:15.704 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:20:15.704 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:20:15.704 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:20:15.704 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:20:15.704 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:20:15.704 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:20:15.704 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:20:15.704 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:20:15.704 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:20:15.704 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:20:15.704 - Thread: 10 -> } 2024-09-21 17:21:21.475 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:21.476 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:21.476 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:21.476 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:21.476 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:21.476 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:21.476 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:21.476 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:21.476 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:21.476 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:21.476 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:21.476 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:21.476 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:21.476 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:21.476 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:21.476 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:21.476 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:21.476 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:21.476 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:21.476 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:21.476 - Thread: 10 -> } 2024-09-21 17:21:42.264 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:42.265 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:42.265 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:42.265 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:42.265 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:42.265 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:42.265 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:42.265 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:42.265 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:42.265 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:42.265 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:42.265 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:42.265 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:42.265 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:42.265 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:42.265 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:42.265 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:42.265 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:42.265 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:42.265 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:42.265 - Thread: 10 -> } 2024-09-21 17:21:42.498 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:42.498 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:42.498 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:42.498 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:42.498 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:42.498 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:42.498 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:42.498 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:42.498 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:42.498 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:42.498 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:42.498 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:42.498 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:42.498 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:42.498 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:42.498 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:42.498 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:42.498 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:42.498 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:42.498 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:42.498 - Thread: 10 -> } 2024-09-21 17:21:42.665 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:42.665 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:42.665 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:42.665 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:42.665 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:42.665 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:42.665 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:42.665 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:42.665 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:42.665 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:42.665 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:42.665 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:42.665 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:42.665 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:42.665 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:42.665 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:42.665 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:42.665 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:42.665 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:42.665 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:42.665 - Thread: 10 -> } 2024-09-21 17:21:42.798 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:42.799 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:42.799 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:42.799 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:42.799 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:42.799 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:42.799 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:42.799 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:42.799 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:42.799 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:42.799 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:42.799 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:42.799 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:42.799 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:42.799 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:42.799 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:42.799 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:42.799 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:42.799 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:42.799 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:42.799 - Thread: 10 -> } 2024-09-21 17:21:42.915 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:42.915 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:42.915 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:42.915 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:42.915 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:42.915 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:42.915 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:42.915 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:42.915 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:42.915 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:42.915 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:42.915 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:42.915 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:42.915 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:42.915 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:42.915 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:42.915 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:42.915 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:42.915 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:42.915 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:42.915 - Thread: 10 -> } 2024-09-21 17:21:43.065 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:43.065 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:43.065 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:43.065 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:43.065 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:43.065 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:43.065 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:43.065 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:43.065 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:43.065 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:43.065 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:43.065 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:43.065 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:43.065 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:43.065 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:43.065 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:43.065 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:43.065 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:43.065 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:43.065 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:43.065 - Thread: 10 -> } 2024-09-21 17:21:43.248 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:43.248 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:43.248 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:43.248 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:43.248 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:43.248 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:43.248 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:43.248 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:43.248 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:43.248 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:43.248 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:43.248 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:43.248 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:43.248 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:43.248 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:43.248 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:43.248 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:43.248 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:43.248 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:43.248 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:43.248 - Thread: 10 -> } 2024-09-21 17:21:43.516 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:43.516 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:43.516 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:43.516 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:43.516 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:43.516 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:43.516 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:43.516 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:43.516 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:43.516 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:43.516 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:43.516 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:43.516 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:43.516 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:43.516 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:43.516 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:43.516 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:43.516 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:43.516 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:43.516 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:43.516 - Thread: 10 -> } 2024-09-21 17:21:43.698 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:43.698 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:43.698 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:43.698 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:43.698 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:43.698 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:43.698 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:43.698 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:43.698 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:43.698 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:43.698 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:43.698 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:43.698 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:43.698 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:43.698 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:43.698 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:43.698 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:43.698 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:43.698 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:43.698 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:43.698 - Thread: 10 -> } 2024-09-21 17:21:43.849 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:43.849 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:43.849 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:43.849 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:43.849 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:43.849 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:43.849 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:43.849 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:43.849 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:43.849 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:43.849 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:43.849 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:43.849 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:43.849 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:43.849 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:43.849 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:43.849 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:43.849 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:43.849 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:43.849 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:43.849 - Thread: 10 -> } 2024-09-21 17:21:44.032 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:44.032 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:44.032 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:44.032 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:44.032 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:44.032 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:44.032 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:44.032 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:44.032 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:44.032 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:44.032 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:44.032 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:44.032 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:44.032 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:44.032 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:44.032 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:44.032 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:44.032 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:44.032 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:44.032 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:44.032 - Thread: 10 -> } 2024-09-21 17:21:44.248 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:44.248 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:44.248 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:44.248 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:44.248 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:44.248 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:44.248 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:44.248 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:44.248 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:44.248 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:44.248 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:44.248 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:44.248 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:44.248 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:44.248 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:44.248 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:44.248 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:44.248 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:44.248 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:44.248 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:44.248 - Thread: 10 -> } 2024-09-21 17:21:44.365 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:44.365 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:44.365 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:44.365 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:44.365 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:44.365 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:44.365 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:44.365 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:44.365 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:44.365 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:44.365 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:44.365 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:44.365 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:44.365 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:44.365 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:44.365 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:44.365 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:44.365 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:44.365 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:44.365 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:44.365 - Thread: 10 -> } 2024-09-21 17:21:59.482 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:59.482 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:59.482 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:59.482 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:59.482 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:59.482 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:59.482 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:59.482 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:59.482 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:59.482 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:59.482 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:59.482 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:59.482 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:59.482 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:59.482 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:59.482 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:59.482 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:59.482 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:59.482 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:59.482 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:59.482 - Thread: 10 -> } 2024-09-21 17:21:59.598 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 17:21:59.599 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 17:21:59.599 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 17:21:59.599 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:59.599 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:59.599 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 17:21:59.599 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:59.599 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:59.599 - Thread: 11 -> HqDepth = True 2024-09-21 17:21:59.599 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 17:21:59.599 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 17:21:59.599 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:59.599 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 17:21:59.599 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 17:21:59.599 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:59.599 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:59.599 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:59.599 - Thread: 11 -> DistanceFade = 3000 2024-09-21 17:21:59.599 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 17:21:59.599 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 17:21:59.599 - Thread: 11 -> } 2024-09-21 17:21:59.698 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:59.698 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:59.698 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:59.698 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:59.698 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:59.698 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:59.698 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:59.698 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:59.698 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:59.698 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:59.698 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:59.698 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:59.698 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:59.698 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:59.698 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:59.698 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:59.698 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:59.698 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:59.698 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:59.698 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:59.698 - Thread: 10 -> } 2024-09-21 17:21:59.798 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:59.798 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:59.798 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:59.798 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:59.798 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:59.798 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:59.798 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:59.798 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:59.798 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:59.798 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:59.798 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:59.798 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:59.798 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:59.798 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:59.798 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:59.798 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:59.798 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:59.798 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:59.798 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:59.798 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:59.798 - Thread: 10 -> } 2024-09-21 17:21:59.898 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:21:59.898 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:21:59.898 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:21:59.898 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:21:59.898 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:21:59.898 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:21:59.898 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:21:59.898 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:21:59.898 - Thread: 10 -> HqDepth = True 2024-09-21 17:21:59.898 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:21:59.898 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:21:59.898 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:21:59.898 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:21:59.898 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:21:59.898 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:21:59.898 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:21:59.898 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:21:59.898 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:21:59.898 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:21:59.899 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:21:59.899 - Thread: 10 -> } 2024-09-21 17:22:00.016 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:22:00.016 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:22:00.016 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:22:00.016 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:22:00.016 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:22:00.016 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:22:00.016 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:22:00.016 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:22:00.016 - Thread: 10 -> HqDepth = True 2024-09-21 17:22:00.016 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:22:00.016 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:22:00.016 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:22:00.016 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:22:00.016 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:22:00.016 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:22:00.016 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:22:00.016 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:22:00.016 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:22:00.016 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:22:00.016 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:22:00.016 - Thread: 10 -> } 2024-09-21 17:22:00.115 - Thread: 12 -> MyRenderSettings1 = { 2024-09-21 17:22:00.115 - Thread: 12 -> AntialiasingMode = FXAA 2024-09-21 17:22:00.115 - Thread: 12 -> ShadowQuality = EXTREME 2024-09-21 17:22:00.115 - Thread: 12 -> ShadowGPUQuality = HIGH 2024-09-21 17:22:00.115 - Thread: 12 -> ShadowMemoryQuality = HIGH 2024-09-21 17:22:00.116 - Thread: 12 -> TextureQuality = HIGH 2024-09-21 17:22:00.116 - Thread: 12 -> VoxelTextureQuality = HIGH 2024-09-21 17:22:00.116 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:22:00.116 - Thread: 12 -> HqDepth = True 2024-09-21 17:22:00.116 - Thread: 12 -> GrassDrawDistance = 0 2024-09-21 17:22:00.116 - Thread: 12 -> GrassDensityFactor = 0 2024-09-21 17:22:00.116 - Thread: 12 -> AmbientOcclusionEnabled = True 2024-09-21 17:22:00.116 - Thread: 12 -> ModelQuality = EXTREME 2024-09-21 17:22:00.116 - Thread: 12 -> VoxelQuality = HIGH 2024-09-21 17:22:00.116 - Thread: 12 -> VoxelShaderQuality = HIGH 2024-09-21 17:22:00.116 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:22:00.116 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:22:00.116 - Thread: 12 -> DistanceFade = 3000 2024-09-21 17:22:00.116 - Thread: 12 -> ParticleQuality = HIGH 2024-09-21 17:22:00.116 - Thread: 12 -> LightsQuality = HIGH 2024-09-21 17:22:00.116 - Thread: 12 -> } 2024-09-21 17:22:00.215 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:22:00.215 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:22:00.215 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:22:00.215 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:22:00.215 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:22:00.215 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:22:00.215 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:22:00.215 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:22:00.215 - Thread: 10 -> HqDepth = True 2024-09-21 17:22:00.215 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:22:00.215 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:22:00.215 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:22:00.215 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:22:00.215 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:22:00.215 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:22:00.215 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:22:00.215 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:22:00.215 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:22:00.215 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:22:00.215 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:22:00.215 - Thread: 10 -> } 2024-09-21 17:22:00.316 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:22:00.316 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:22:00.316 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:22:00.316 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:22:00.316 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:22:00.316 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:22:00.316 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:22:00.316 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:22:00.316 - Thread: 10 -> HqDepth = True 2024-09-21 17:22:00.316 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:22:00.316 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:22:00.316 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:22:00.316 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:22:00.316 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:22:00.316 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:22:00.316 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:22:00.316 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:22:00.316 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:22:00.316 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:22:00.316 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:22:00.316 - Thread: 10 -> } 2024-09-21 17:22:00.432 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:22:00.432 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:22:00.432 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:22:00.432 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:22:00.432 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:22:00.432 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:22:00.432 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:22:00.432 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:22:00.432 - Thread: 10 -> HqDepth = True 2024-09-21 17:22:00.432 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:22:00.432 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:22:00.432 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:22:00.432 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:22:00.432 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:22:00.432 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:22:00.432 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:22:00.432 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:22:00.432 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:22:00.432 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:22:00.432 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:22:00.432 - Thread: 10 -> } 2024-09-21 17:22:00.598 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:22:00.599 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:22:00.599 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:22:00.599 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:22:00.599 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:22:00.599 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:22:00.599 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:22:00.599 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:22:00.599 - Thread: 10 -> HqDepth = True 2024-09-21 17:22:00.599 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:22:00.599 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:22:00.599 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:22:00.599 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:22:00.599 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:22:00.599 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:22:00.599 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:22:00.599 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:22:00.599 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:22:00.599 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:22:00.599 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:22:00.599 - Thread: 10 -> } 2024-09-21 17:22:00.848 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:22:00.848 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:22:00.848 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:22:00.848 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:22:00.848 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:22:00.848 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:22:00.848 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:22:00.848 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:22:00.848 - Thread: 10 -> HqDepth = True 2024-09-21 17:22:00.848 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:22:00.848 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:22:00.848 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:22:00.848 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:22:00.848 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:22:00.848 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:22:00.848 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:22:00.848 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:22:00.848 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:22:00.848 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:22:00.848 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:22:00.848 - Thread: 10 -> } 2024-09-21 17:22:01.232 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:22:01.232 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:22:01.232 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:22:01.232 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:22:01.232 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:22:01.232 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:22:01.232 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:22:01.232 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:22:01.232 - Thread: 10 -> HqDepth = True 2024-09-21 17:22:01.232 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:22:01.232 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:22:01.232 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:22:01.232 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:22:01.232 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:22:01.232 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:22:01.232 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:22:01.232 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:22:01.232 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:22:01.232 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:22:01.232 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:22:01.232 - Thread: 10 -> } 2024-09-21 17:25:16.982 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:25:16.982 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:25:16.982 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:25:16.982 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:25:16.982 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:25:16.982 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:25:16.982 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:25:16.982 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:25:16.982 - Thread: 10 -> HqDepth = True 2024-09-21 17:25:16.982 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:25:16.982 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:25:16.982 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:25:16.982 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:25:16.982 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:25:16.982 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:25:16.982 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:25:16.982 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:25:16.982 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:25:16.983 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:25:16.983 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:25:16.983 - Thread: 10 -> } 2024-09-21 17:25:56.874 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:25:56.874 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:25:56.874 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:25:56.874 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:25:56.874 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:25:56.874 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:25:56.874 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:25:56.874 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:25:56.874 - Thread: 10 -> HqDepth = True 2024-09-21 17:25:56.874 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:25:56.874 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:25:56.874 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:25:56.874 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:25:56.874 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:25:56.874 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:25:56.874 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:25:56.874 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:25:56.874 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:25:56.874 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:25:56.874 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:25:56.874 - Thread: 10 -> } 2024-09-21 17:26:15.983 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:26:15.983 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:26:15.983 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:26:15.983 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:26:15.983 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:26:15.983 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:26:15.983 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:26:15.983 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:26:15.983 - Thread: 10 -> HqDepth = True 2024-09-21 17:26:15.983 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:26:15.983 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:26:15.983 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:26:15.983 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:26:15.983 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:26:15.983 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:26:15.983 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:26:15.983 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:26:15.983 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:26:15.983 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:26:15.983 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:26:15.983 - Thread: 10 -> } 2024-09-21 17:26:32.183 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:26:32.183 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:26:32.183 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:26:32.183 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:26:32.183 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:26:32.183 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:26:32.183 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:26:32.183 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:26:32.183 - Thread: 10 -> HqDepth = True 2024-09-21 17:26:32.183 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:26:32.183 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:26:32.183 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:26:32.183 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:26:32.183 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:26:32.183 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:26:32.183 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:26:32.183 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:26:32.183 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:26:32.183 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:26:32.183 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:26:32.183 - Thread: 10 -> } 2024-09-21 17:26:46.349 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:26:46.349 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:26:46.349 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:26:46.349 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:26:46.349 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:26:46.349 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:26:46.349 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:26:46.349 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:26:46.349 - Thread: 10 -> HqDepth = True 2024-09-21 17:26:46.349 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:26:46.349 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:26:46.349 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:26:46.349 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:26:46.349 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:26:46.349 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:26:46.349 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:26:46.349 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:26:46.349 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:26:46.349 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:26:46.349 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:26:46.349 - Thread: 10 -> } 2024-09-21 17:26:59.049 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:26:59.049 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:26:59.049 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:26:59.049 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:26:59.049 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:26:59.049 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:26:59.049 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:26:59.049 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:26:59.049 - Thread: 10 -> HqDepth = True 2024-09-21 17:26:59.049 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:26:59.049 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:26:59.049 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:26:59.049 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:26:59.049 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:26:59.049 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:26:59.049 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:26:59.049 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:26:59.049 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:26:59.049 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:26:59.049 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:26:59.049 - Thread: 10 -> } 2024-09-21 17:27:10.625 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:27:10.625 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:27:10.625 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:27:10.625 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:27:10.625 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:27:10.625 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:27:10.625 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:27:10.625 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:27:10.625 - Thread: 10 -> HqDepth = True 2024-09-21 17:27:10.625 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:27:10.625 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:27:10.625 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:27:10.625 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:27:10.625 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:27:10.625 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:27:10.625 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:27:10.625 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:27:10.625 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:27:10.625 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:27:10.625 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:27:10.625 - Thread: 10 -> } 2024-09-21 17:27:21.275 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 17:27:21.275 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 17:27:21.275 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 17:27:21.275 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 17:27:21.275 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 17:27:21.275 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 17:27:21.275 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 17:27:21.275 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:27:21.275 - Thread: 11 -> HqDepth = True 2024-09-21 17:27:21.275 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 17:27:21.275 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 17:27:21.275 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 17:27:21.275 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 17:27:21.275 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 17:27:21.275 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 17:27:21.275 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:27:21.275 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:27:21.275 - Thread: 11 -> DistanceFade = 3000 2024-09-21 17:27:21.275 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 17:27:21.275 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 17:27:21.275 - Thread: 11 -> } 2024-09-21 17:27:31.175 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 17:27:31.175 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 17:27:31.175 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 17:27:31.175 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 17:27:31.175 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 17:27:31.175 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 17:27:31.175 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 17:27:31.175 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:27:31.175 - Thread: 11 -> HqDepth = True 2024-09-21 17:27:31.175 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 17:27:31.175 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 17:27:31.175 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 17:27:31.175 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 17:27:31.175 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 17:27:31.175 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 17:27:31.175 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:27:31.175 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:27:31.175 - Thread: 11 -> DistanceFade = 3000 2024-09-21 17:27:31.175 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 17:27:31.175 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 17:27:31.175 - Thread: 11 -> } 2024-09-21 17:27:40.458 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:27:40.458 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:27:40.458 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:27:40.458 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:27:40.458 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:27:40.458 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:27:40.458 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:27:40.458 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:27:40.458 - Thread: 10 -> HqDepth = True 2024-09-21 17:27:40.458 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:27:40.458 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:27:40.458 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:27:40.459 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:27:40.459 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:27:40.459 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:27:40.459 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:27:40.459 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:27:40.459 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:27:40.459 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:27:40.459 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:27:40.459 - Thread: 10 -> } 2024-09-21 17:27:49.191 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:27:49.191 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:27:49.191 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:27:49.191 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:27:49.191 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:27:49.191 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:27:49.191 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:27:49.191 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:27:49.191 - Thread: 10 -> HqDepth = True 2024-09-21 17:27:49.191 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:27:49.191 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:27:49.191 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:27:49.191 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:27:49.191 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:27:49.191 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:27:49.191 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:27:49.191 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:27:49.191 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:27:49.191 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:27:49.191 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:27:49.191 - Thread: 10 -> } 2024-09-21 17:27:57.458 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:27:57.458 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:27:57.458 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:27:57.458 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:27:57.458 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:27:57.458 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:27:57.458 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:27:57.458 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:27:57.458 - Thread: 10 -> HqDepth = True 2024-09-21 17:27:57.458 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:27:57.458 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:27:57.458 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:27:57.458 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:27:57.458 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:27:57.458 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:27:57.458 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:27:57.458 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:27:57.458 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:27:57.458 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:27:57.458 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:27:57.458 - Thread: 10 -> } 2024-09-21 17:28:03.374 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:28:03.374 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:28:03.374 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:28:03.374 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:28:03.374 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:28:03.374 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:28:03.374 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:28:03.374 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:28:03.374 - Thread: 10 -> HqDepth = True 2024-09-21 17:28:03.374 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:28:03.374 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:28:03.374 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:28:03.374 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:28:03.374 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:28:03.374 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:28:03.374 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:28:03.374 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:28:03.374 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:28:03.374 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:28:03.374 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:28:03.374 - Thread: 10 -> } 2024-09-21 17:53:14.151 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:53:14.151 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:53:14.151 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:53:14.151 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:53:14.151 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:53:14.151 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:53:14.152 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:53:14.152 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:53:14.152 - Thread: 10 -> HqDepth = True 2024-09-21 17:53:14.152 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:53:14.152 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:53:14.152 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:53:14.152 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:53:14.152 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:53:14.152 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:53:14.152 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:53:14.152 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:53:14.152 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:53:14.152 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:53:14.152 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:53:14.152 - Thread: 10 -> } 2024-09-21 17:53:20.885 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:53:20.885 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:53:20.885 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:53:20.885 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:53:20.885 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:53:20.885 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:53:20.885 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:53:20.885 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:53:20.885 - Thread: 10 -> HqDepth = True 2024-09-21 17:53:20.885 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:53:20.885 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:53:20.885 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:53:20.885 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:53:20.885 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:53:20.885 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:53:20.885 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:53:20.885 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:53:20.885 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:53:20.885 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:53:20.885 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:53:20.885 - Thread: 10 -> } 2024-09-21 17:53:30.035 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:53:30.036 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:53:30.036 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:53:30.036 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:53:30.036 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:53:30.036 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:53:30.036 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:53:30.036 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:53:30.036 - Thread: 10 -> HqDepth = True 2024-09-21 17:53:30.036 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:53:30.036 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:53:30.036 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:53:30.036 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:53:30.036 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:53:30.036 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:53:30.036 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:53:30.036 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:53:30.036 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:53:30.036 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:53:30.036 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:53:30.036 - Thread: 10 -> } 2024-09-21 17:53:43.544 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:53:43.544 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:53:43.544 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:53:43.544 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:53:43.544 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:53:43.544 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:53:43.544 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:53:43.544 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:53:43.544 - Thread: 10 -> HqDepth = True 2024-09-21 17:53:43.544 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:53:43.544 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:53:43.544 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:53:43.544 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:53:43.544 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:53:43.544 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:53:43.544 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:53:43.544 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:53:43.544 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:53:43.544 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:53:43.544 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:53:43.544 - Thread: 10 -> } 2024-09-21 17:53:46.135 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:53:46.135 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:53:46.135 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:53:46.135 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:53:46.135 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:53:46.135 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:53:46.135 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:53:46.135 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:53:46.135 - Thread: 10 -> HqDepth = True 2024-09-21 17:53:46.135 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:53:46.135 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:53:46.135 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:53:46.135 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:53:46.135 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:53:46.135 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:53:46.135 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:53:46.135 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:53:46.135 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:53:46.135 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:53:46.135 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:53:46.135 - Thread: 10 -> } 2024-09-21 17:53:48.160 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:53:48.160 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:53:48.160 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:53:48.160 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:53:48.160 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:53:48.160 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:53:48.160 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:53:48.160 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:53:48.160 - Thread: 10 -> HqDepth = True 2024-09-21 17:53:48.160 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:53:48.160 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:53:48.160 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:53:48.160 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:53:48.160 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:53:48.160 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:53:48.160 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:53:48.160 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:53:48.160 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:53:48.160 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:53:48.160 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:53:48.160 - Thread: 10 -> } 2024-09-21 17:54:22.962 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:54:22.962 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:54:22.962 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:54:22.962 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:54:22.962 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:54:22.962 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:54:22.962 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:54:22.962 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:54:22.962 - Thread: 10 -> HqDepth = True 2024-09-21 17:54:22.962 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:54:22.962 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:54:22.962 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:54:22.962 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:54:22.962 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:54:22.962 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:54:22.962 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:54:22.962 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:54:22.962 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:54:22.962 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:54:22.962 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:54:22.962 - Thread: 10 -> } 2024-09-21 17:54:24.529 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:54:24.529 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:54:24.529 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:54:24.529 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:54:24.529 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:54:24.529 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:54:24.529 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:54:24.529 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:54:24.529 - Thread: 10 -> HqDepth = True 2024-09-21 17:54:24.529 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:54:24.529 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:54:24.529 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:54:24.529 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:54:24.529 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:54:24.529 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:54:24.529 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:54:24.529 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:54:24.529 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:54:24.529 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:54:24.529 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:54:24.529 - Thread: 10 -> } 2024-09-21 17:54:26.178 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:54:26.178 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:54:26.178 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:54:26.178 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:54:26.178 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:54:26.178 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:54:26.178 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:54:26.178 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:54:26.178 - Thread: 10 -> HqDepth = True 2024-09-21 17:54:26.178 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:54:26.178 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:54:26.178 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:54:26.178 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:54:26.178 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:54:26.178 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:54:26.178 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:54:26.178 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:54:26.178 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:54:26.178 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:54:26.178 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:54:26.178 - Thread: 10 -> } 2024-09-21 17:54:27.979 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:54:27.979 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:54:27.979 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:54:27.979 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:54:27.979 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:54:27.979 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:54:27.979 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:54:27.979 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:54:27.979 - Thread: 10 -> HqDepth = True 2024-09-21 17:54:27.979 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:54:27.979 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:54:27.979 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:54:27.979 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:54:27.979 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:54:27.979 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:54:27.979 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:54:27.979 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:54:27.979 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:54:27.979 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:54:27.979 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:54:27.979 - Thread: 10 -> } 2024-09-21 17:54:30.345 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:54:30.345 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:54:30.345 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:54:30.345 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:54:30.345 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:54:30.345 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:54:30.345 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:54:30.345 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:54:30.345 - Thread: 10 -> HqDepth = True 2024-09-21 17:54:30.345 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:54:30.345 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:54:30.345 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:54:30.345 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:54:30.345 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:54:30.345 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:54:30.345 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:54:30.345 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:54:30.345 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:54:30.345 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:54:30.345 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:54:30.345 - Thread: 10 -> } 2024-09-21 17:54:32.412 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:54:32.412 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:54:32.412 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:54:32.412 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:54:32.412 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:54:32.412 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:54:32.412 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:54:32.412 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:54:32.412 - Thread: 10 -> HqDepth = True 2024-09-21 17:54:32.412 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:54:32.412 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:54:32.412 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:54:32.412 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:54:32.412 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:54:32.412 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:54:32.412 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:54:32.412 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:54:32.412 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:54:32.412 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:54:32.412 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:54:32.412 - Thread: 10 -> } 2024-09-21 17:54:34.645 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:54:34.645 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:54:34.645 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:54:34.645 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:54:34.645 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:54:34.645 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:54:34.645 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:54:34.645 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:54:34.645 - Thread: 10 -> HqDepth = True 2024-09-21 17:54:34.645 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:54:34.645 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:54:34.645 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:54:34.645 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:54:34.645 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:54:34.645 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:54:34.645 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:54:34.645 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:54:34.645 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:54:34.645 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:54:34.645 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:54:34.645 - Thread: 10 -> } 2024-09-21 17:54:37.379 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:54:37.379 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:54:37.379 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:54:37.379 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:54:37.379 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:54:37.379 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:54:37.379 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:54:37.379 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:54:37.379 - Thread: 10 -> HqDepth = True 2024-09-21 17:54:37.379 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:54:37.379 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:54:37.379 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:54:37.379 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:54:37.379 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:54:37.379 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:54:37.379 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:54:37.379 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:54:37.379 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:54:37.379 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:54:37.379 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:54:37.379 - Thread: 10 -> } 2024-09-21 17:54:43.112 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:54:43.112 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:54:43.112 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:54:43.112 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:54:43.112 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:54:43.112 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:54:43.112 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:54:43.112 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:54:43.113 - Thread: 10 -> HqDepth = True 2024-09-21 17:54:43.113 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:54:43.113 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:54:43.113 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:54:43.113 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:54:43.113 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:54:43.113 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:54:43.113 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:54:43.113 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:54:43.113 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:54:43.113 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:54:43.113 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:54:43.113 - Thread: 10 -> } 2024-09-21 17:55:00.003 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:55:00.003 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:55:00.003 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:55:00.003 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:55:00.003 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:55:00.003 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:55:00.003 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:55:00.003 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:55:00.003 - Thread: 10 -> HqDepth = True 2024-09-21 17:55:00.003 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:55:00.003 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:55:00.003 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:55:00.003 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:55:00.003 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:55:00.003 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:55:00.003 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:55:00.003 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:55:00.003 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:55:00.003 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:55:00.003 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:55:00.003 - Thread: 10 -> } 2024-09-21 17:55:21.395 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:55:21.395 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:55:21.395 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:55:21.395 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:55:21.395 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:55:21.395 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:55:21.395 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:55:21.395 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:55:21.395 - Thread: 10 -> HqDepth = True 2024-09-21 17:55:21.395 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:55:21.395 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:55:21.395 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:55:21.395 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:55:21.395 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:55:21.395 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:55:21.395 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:55:21.395 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:55:21.395 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:55:21.395 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:55:21.395 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:55:21.395 - Thread: 10 -> } 2024-09-21 17:55:51.170 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:55:51.170 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:55:51.170 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:55:51.170 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:55:51.170 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:55:51.170 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:55:51.170 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:55:51.170 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:55:51.170 - Thread: 10 -> HqDepth = True 2024-09-21 17:55:51.170 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:55:51.170 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:55:51.170 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:55:51.170 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:55:51.170 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:55:51.170 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:55:51.170 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:55:51.170 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:55:51.170 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:55:51.170 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:55:51.170 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:55:51.170 - Thread: 10 -> } 2024-09-21 17:56:36.768 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 17:56:36.768 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 17:56:36.768 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 17:56:36.768 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 17:56:36.768 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 17:56:36.768 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 17:56:36.768 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 17:56:36.768 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 17:56:36.768 - Thread: 10 -> HqDepth = True 2024-09-21 17:56:36.768 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 17:56:36.768 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 17:56:36.768 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 17:56:36.768 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 17:56:36.768 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 17:56:36.768 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 17:56:36.768 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 17:56:36.769 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 17:56:36.769 - Thread: 10 -> DistanceFade = 3000 2024-09-21 17:56:36.769 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 17:56:36.769 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 17:56:36.769 - Thread: 10 -> } 2024-09-21 18:00:58.710 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:00:58.710 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:00:58.710 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:00:58.710 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:00:58.710 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:00:58.710 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:00:58.710 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:00:58.710 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:00:58.710 - Thread: 10 -> HqDepth = True 2024-09-21 18:00:58.710 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:00:58.710 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:00:58.710 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:00:58.710 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:00:58.710 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:00:58.710 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:00:58.710 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:00:58.710 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:00:58.710 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:00:58.710 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:00:58.710 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:00:58.710 - Thread: 10 -> } 2024-09-21 18:01:27.094 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:01:27.094 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:01:27.094 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:01:27.094 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:01:27.094 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:01:27.094 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:01:27.094 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:01:27.094 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:01:27.094 - Thread: 10 -> HqDepth = True 2024-09-21 18:01:27.094 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:01:27.094 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:01:27.094 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:01:27.094 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:01:27.094 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:01:27.094 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:01:27.094 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:01:27.094 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:01:27.094 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:01:27.094 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:01:27.094 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:01:27.094 - Thread: 10 -> } 2024-09-21 18:01:48.694 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:01:48.694 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:01:48.694 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:01:48.694 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:01:48.694 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:01:48.694 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:01:48.694 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:01:48.694 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:01:48.694 - Thread: 10 -> HqDepth = True 2024-09-21 18:01:48.694 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:01:48.694 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:01:48.694 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:01:48.694 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:01:48.694 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:01:48.694 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:01:48.694 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:01:48.694 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:01:48.694 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:01:48.694 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:01:48.694 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:01:48.694 - Thread: 10 -> } 2024-09-21 18:02:06.444 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:02:06.444 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:02:06.444 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:02:06.444 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:02:06.444 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:02:06.444 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:02:06.444 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:02:06.444 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:02:06.444 - Thread: 10 -> HqDepth = True 2024-09-21 18:02:06.444 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:02:06.444 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:02:06.444 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:02:06.444 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:02:06.444 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:02:06.444 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:02:06.444 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:02:06.444 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:02:06.444 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:02:06.444 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:02:06.444 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:02:06.444 - Thread: 10 -> } 2024-09-21 18:02:21.462 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:02:21.462 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:02:21.462 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:02:21.462 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:02:21.462 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:02:21.462 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:02:21.462 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:02:21.462 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:02:21.462 - Thread: 10 -> HqDepth = True 2024-09-21 18:02:21.462 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:02:21.462 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:02:21.462 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:02:21.462 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:02:21.462 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:02:21.462 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:02:21.462 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:02:21.462 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:02:21.462 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:02:21.462 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:02:21.462 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:02:21.462 - Thread: 10 -> } 2024-09-21 18:02:35.244 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:02:35.245 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:02:35.245 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:02:35.245 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:02:35.245 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:02:35.245 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:02:35.245 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:02:35.245 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:02:35.245 - Thread: 10 -> HqDepth = True 2024-09-21 18:02:35.245 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:02:35.245 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:02:35.245 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:02:35.245 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:02:35.245 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:02:35.245 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:02:35.245 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:02:35.245 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:02:35.245 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:02:35.245 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:02:35.245 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:02:35.245 - Thread: 10 -> } 2024-09-21 18:02:47.478 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:02:47.478 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:02:47.478 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:02:47.478 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:02:47.478 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:02:47.478 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:02:47.478 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:02:47.478 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:02:47.478 - Thread: 10 -> HqDepth = True 2024-09-21 18:02:47.478 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:02:47.478 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:02:47.478 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:02:47.478 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:02:47.478 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:02:47.478 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:02:47.478 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:02:47.478 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:02:47.478 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:02:47.478 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:02:47.478 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:02:47.478 - Thread: 10 -> } 2024-09-21 18:02:58.661 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 18:02:58.661 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 18:02:58.661 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 18:02:58.661 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 18:02:58.661 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 18:02:58.661 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 18:02:58.661 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 18:02:58.661 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:02:58.661 - Thread: 11 -> HqDepth = True 2024-09-21 18:02:58.661 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 18:02:58.661 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 18:02:58.661 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 18:02:58.661 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 18:02:58.661 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 18:02:58.661 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 18:02:58.661 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:02:58.661 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:02:58.661 - Thread: 11 -> DistanceFade = 3000 2024-09-21 18:02:58.661 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 18:02:58.661 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 18:02:58.661 - Thread: 11 -> } 2024-09-21 18:03:09.002 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:03:09.002 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:03:09.002 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:03:09.002 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:03:09.002 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:03:09.002 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:03:09.002 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:03:09.002 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:03:09.002 - Thread: 10 -> HqDepth = True 2024-09-21 18:03:09.002 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:03:09.002 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:03:09.002 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:03:09.002 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:03:09.002 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:03:09.002 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:03:09.002 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:03:09.002 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:03:09.002 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:03:09.003 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:03:09.003 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:03:09.003 - Thread: 10 -> } 2024-09-21 18:03:18.652 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:03:18.652 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:03:18.652 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:03:18.652 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:03:18.652 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:03:18.652 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:03:18.652 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:03:18.652 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:03:18.652 - Thread: 10 -> HqDepth = True 2024-09-21 18:03:18.652 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:03:18.652 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:03:18.652 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:03:18.652 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:03:18.652 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:03:18.652 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:03:18.652 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:03:18.652 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:03:18.652 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:03:18.652 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:03:18.652 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:03:18.652 - Thread: 10 -> } 2024-09-21 18:03:27.703 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:03:27.703 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:03:27.703 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:03:27.703 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:03:27.703 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:03:27.703 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:03:27.703 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:03:27.703 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:03:27.703 - Thread: 10 -> HqDepth = True 2024-09-21 18:03:27.703 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:03:27.703 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:03:27.703 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:03:27.703 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:03:27.703 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:03:27.703 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:03:27.703 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:03:27.703 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:03:27.703 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:03:27.703 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:03:27.703 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:03:27.703 - Thread: 10 -> } 2024-09-21 18:03:36.953 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:03:36.953 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:03:36.953 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:03:36.953 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:03:36.953 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:03:36.953 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:03:36.953 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:03:36.953 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:03:36.953 - Thread: 10 -> HqDepth = True 2024-09-21 18:03:36.953 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:03:36.953 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:03:36.953 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:03:36.953 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:03:36.953 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:03:36.953 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:03:36.953 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:03:36.953 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:03:36.953 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:03:36.953 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:03:36.954 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:03:36.954 - Thread: 10 -> } 2024-09-21 18:03:42.103 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:03:42.103 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:03:42.103 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:03:42.103 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:03:42.103 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:03:42.103 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:03:42.103 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:03:42.103 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:03:42.103 - Thread: 10 -> HqDepth = True 2024-09-21 18:03:42.103 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:03:42.103 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:03:42.103 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:03:42.103 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:03:42.103 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:03:42.103 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:03:42.103 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:03:42.103 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:03:42.103 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:03:42.103 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:03:42.103 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:03:42.103 - Thread: 10 -> } 2024-09-21 18:17:50.038 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:17:50.038 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:17:50.038 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:17:50.038 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:17:50.038 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:17:50.038 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:17:50.038 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:17:50.038 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:17:50.038 - Thread: 10 -> HqDepth = True 2024-09-21 18:17:50.038 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:17:50.038 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:17:50.038 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:17:50.038 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:17:50.038 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:17:50.038 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:17:50.038 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:17:50.038 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:17:50.038 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:17:50.038 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:17:50.038 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:17:50.038 - Thread: 10 -> } 2024-09-21 18:17:57.571 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:17:57.571 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:17:57.571 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:17:57.571 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:17:57.571 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:17:57.571 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:17:57.571 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:17:57.571 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:17:57.571 - Thread: 10 -> HqDepth = True 2024-09-21 18:17:57.571 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:17:57.571 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:17:57.571 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:17:57.571 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:17:57.571 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:17:57.571 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:17:57.571 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:17:57.571 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:17:57.571 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:17:57.571 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:17:57.571 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:17:57.571 - Thread: 10 -> } 2024-09-21 18:18:04.155 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:18:04.155 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:18:04.155 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:18:04.155 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:18:04.155 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:18:04.155 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:18:04.155 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:18:04.155 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:18:04.155 - Thread: 10 -> HqDepth = True 2024-09-21 18:18:04.155 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:18:04.155 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:18:04.155 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:18:04.155 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:18:04.155 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:18:04.155 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:18:04.155 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:18:04.155 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:18:04.155 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:18:04.155 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:18:04.155 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:18:04.155 - Thread: 10 -> } 2024-09-21 18:18:09.555 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 18:18:09.555 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 18:18:09.555 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 18:18:09.555 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 18:18:09.555 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 18:18:09.555 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 18:18:09.555 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 18:18:09.555 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:18:09.555 - Thread: 11 -> HqDepth = True 2024-09-21 18:18:09.555 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 18:18:09.555 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 18:18:09.555 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 18:18:09.555 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 18:18:09.555 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 18:18:09.555 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 18:18:09.555 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:18:09.555 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:18:09.555 - Thread: 11 -> DistanceFade = 3000 2024-09-21 18:18:09.555 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 18:18:09.555 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 18:18:09.555 - Thread: 11 -> } 2024-09-21 18:18:18.588 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:18:18.588 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:18:18.588 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:18:18.588 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:18:18.588 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:18:18.588 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:18:18.588 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:18:18.588 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:18:18.588 - Thread: 10 -> HqDepth = True 2024-09-21 18:18:18.588 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:18:18.588 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:18:18.588 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:18:18.588 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:18:18.588 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:18:18.588 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:18:18.588 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:18:18.588 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:18:18.588 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:18:18.588 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:18:18.588 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:18:18.588 - Thread: 10 -> } 2024-09-21 18:18:31.138 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:18:31.138 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:18:31.138 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:18:31.138 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:18:31.138 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:18:31.138 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:18:31.138 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:18:31.138 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:18:31.138 - Thread: 10 -> HqDepth = True 2024-09-21 18:18:31.138 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:18:31.138 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:18:31.138 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:18:31.138 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:18:31.138 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:18:31.138 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:18:31.138 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:18:31.138 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:18:31.138 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:18:31.138 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:18:31.138 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:18:31.138 - Thread: 10 -> } 2024-09-21 18:18:41.488 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:18:41.488 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:18:41.488 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:18:41.488 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:18:41.488 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:18:41.488 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:18:41.488 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:18:41.488 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:18:41.488 - Thread: 10 -> HqDepth = True 2024-09-21 18:18:41.488 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:18:41.488 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:18:41.488 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:18:41.488 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:18:41.488 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:18:41.488 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:18:41.488 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:18:41.488 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:18:41.488 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:18:41.488 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:18:41.488 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:18:41.488 - Thread: 10 -> } 2024-09-21 18:18:56.171 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:18:56.171 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:18:56.171 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:18:56.171 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:18:56.171 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:18:56.171 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:18:56.171 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:18:56.171 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:18:56.171 - Thread: 10 -> HqDepth = True 2024-09-21 18:18:56.171 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:18:56.171 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:18:56.171 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:18:56.171 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:18:56.171 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:18:56.171 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:18:56.171 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:18:56.171 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:18:56.171 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:18:56.171 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:18:56.171 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:18:56.171 - Thread: 10 -> } 2024-09-21 18:19:04.021 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:19:04.021 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:19:04.021 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:19:04.021 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:19:04.021 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:19:04.021 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:19:04.021 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:19:04.021 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:19:04.021 - Thread: 10 -> HqDepth = True 2024-09-21 18:19:04.021 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:19:04.021 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:19:04.021 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:19:04.021 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:19:04.021 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:19:04.021 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:19:04.021 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:19:04.021 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:19:04.021 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:19:04.021 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:19:04.021 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:19:04.021 - Thread: 10 -> } 2024-09-21 18:19:04.721 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:19:04.721 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:19:04.721 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:19:04.721 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:19:04.721 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:19:04.721 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:19:04.721 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:19:04.721 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:19:04.721 - Thread: 10 -> HqDepth = True 2024-09-21 18:19:04.721 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:19:04.721 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:19:04.721 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:19:04.721 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:19:04.721 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:19:04.721 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:19:04.721 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:19:04.721 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:19:04.721 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:19:04.721 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:19:04.721 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:19:04.721 - Thread: 10 -> } 2024-09-21 18:19:06.288 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:19:06.288 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:19:06.288 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:19:06.288 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:19:06.288 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:19:06.288 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:19:06.288 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:19:06.288 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:19:06.288 - Thread: 10 -> HqDepth = True 2024-09-21 18:19:06.288 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:19:06.288 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:19:06.288 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:19:06.288 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:19:06.288 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:19:06.288 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:19:06.288 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:19:06.288 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:19:06.288 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:19:06.288 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:19:06.288 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:19:06.288 - Thread: 10 -> } 2024-09-21 18:19:06.671 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:19:06.671 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:19:06.671 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:19:06.671 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:19:06.671 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:19:06.671 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:19:06.671 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:19:06.671 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:19:06.671 - Thread: 10 -> HqDepth = True 2024-09-21 18:19:06.671 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:19:06.671 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:19:06.671 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:19:06.671 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:19:06.671 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:19:06.671 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:19:06.671 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:19:06.671 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:19:06.671 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:19:06.671 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:19:06.671 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:19:06.671 - Thread: 10 -> } 2024-09-21 18:19:07.005 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:19:07.005 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:19:07.005 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:19:07.005 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:19:07.005 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:19:07.005 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:19:07.005 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:19:07.005 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:19:07.005 - Thread: 10 -> HqDepth = True 2024-09-21 18:19:07.005 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:19:07.005 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:19:07.005 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:19:07.005 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:19:07.005 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:19:07.005 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:19:07.005 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:19:07.005 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:19:07.005 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:19:07.005 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:19:07.005 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:19:07.005 - Thread: 10 -> } 2024-09-21 18:19:07.455 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:19:07.455 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:19:07.455 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:19:07.455 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:19:07.455 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:19:07.455 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:19:07.455 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:19:07.455 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:19:07.455 - Thread: 10 -> HqDepth = True 2024-09-21 18:19:07.455 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:19:07.455 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:19:07.455 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:19:07.455 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:19:07.455 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:19:07.455 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:19:07.455 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:19:07.455 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:19:07.455 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:19:07.455 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:19:07.455 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:19:07.455 - Thread: 10 -> } 2024-09-21 18:20:36.372 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:20:36.372 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:20:36.372 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:20:36.372 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:20:36.372 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:20:36.372 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:20:36.372 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:20:36.372 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:20:36.372 - Thread: 10 -> HqDepth = True 2024-09-21 18:20:36.372 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:20:36.372 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:20:36.372 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:20:36.372 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:20:36.372 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:20:36.372 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:20:36.372 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:20:36.372 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:20:36.372 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:20:36.372 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:20:36.372 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:20:36.372 - Thread: 10 -> } 2024-09-21 18:20:37.338 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:20:37.338 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:20:37.338 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:20:37.338 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:20:37.338 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:20:37.338 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:20:37.338 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:20:37.339 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:20:37.339 - Thread: 10 -> HqDepth = True 2024-09-21 18:20:37.339 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:20:37.339 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:20:37.339 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:20:37.339 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:20:37.339 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:20:37.339 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:20:37.339 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:20:37.339 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:20:37.339 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:20:37.339 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:20:37.339 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:20:37.339 - Thread: 10 -> } 2024-09-21 18:20:38.338 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:20:38.338 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:20:38.338 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:20:38.338 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:20:38.338 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:20:38.338 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:20:38.338 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:20:38.338 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:20:38.338 - Thread: 10 -> HqDepth = True 2024-09-21 18:20:38.338 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:20:38.338 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:20:38.338 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:20:38.338 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:20:38.338 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:20:38.338 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:20:38.338 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:20:38.338 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:20:38.338 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:20:38.338 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:20:38.338 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:20:38.338 - Thread: 10 -> } 2024-09-21 18:20:39.389 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:20:39.389 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:20:39.389 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:20:39.389 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:20:39.389 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:20:39.389 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:20:39.389 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:20:39.389 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:20:39.389 - Thread: 10 -> HqDepth = True 2024-09-21 18:20:39.389 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:20:39.389 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:20:39.389 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:20:39.389 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:20:39.389 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:20:39.389 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:20:39.389 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:20:39.389 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:20:39.389 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:20:39.389 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:20:39.389 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:20:39.389 - Thread: 10 -> } 2024-09-21 18:20:40.488 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:20:40.488 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:20:40.488 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:20:40.488 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:20:40.488 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:20:40.488 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:20:40.488 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:20:40.488 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:20:40.488 - Thread: 10 -> HqDepth = True 2024-09-21 18:20:40.488 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:20:40.488 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:20:40.488 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:20:40.488 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:20:40.488 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:20:40.488 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:20:40.488 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:20:40.488 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:20:40.488 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:20:40.488 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:20:40.488 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:20:40.488 - Thread: 10 -> } 2024-09-21 18:20:41.655 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:20:41.655 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:20:41.655 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:20:41.655 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:20:41.655 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:20:41.655 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:20:41.655 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:20:41.655 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:20:41.655 - Thread: 10 -> HqDepth = True 2024-09-21 18:20:41.655 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:20:41.655 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:20:41.655 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:20:41.655 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:20:41.655 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:20:41.655 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:20:41.655 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:20:41.655 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:20:41.655 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:20:41.655 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:20:41.655 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:20:41.655 - Thread: 10 -> } 2024-09-21 18:20:42.889 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:20:42.889 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:20:42.889 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:20:42.889 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:20:42.889 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:20:42.889 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:20:42.889 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:20:42.889 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:20:42.889 - Thread: 10 -> HqDepth = True 2024-09-21 18:20:42.889 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:20:42.889 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:20:42.889 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:20:42.889 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:20:42.889 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:20:42.889 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:20:42.889 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:20:42.889 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:20:42.889 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:20:42.889 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:20:42.889 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:20:42.889 - Thread: 10 -> } 2024-09-21 18:20:44.221 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:20:44.221 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:20:44.221 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:20:44.221 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:20:44.221 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:20:44.221 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:20:44.221 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:20:44.221 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:20:44.221 - Thread: 10 -> HqDepth = True 2024-09-21 18:20:44.221 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:20:44.221 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:20:44.221 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:20:44.221 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:20:44.221 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:20:44.221 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:20:44.221 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:20:44.221 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:20:44.221 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:20:44.221 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:20:44.221 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:20:44.221 - Thread: 10 -> } 2024-09-21 18:20:45.672 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:20:45.672 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:20:45.672 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:20:45.672 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:20:45.672 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:20:45.672 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:20:45.672 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:20:45.672 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:20:45.672 - Thread: 10 -> HqDepth = True 2024-09-21 18:20:45.672 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:20:45.672 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:20:45.672 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:20:45.672 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:20:45.672 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:20:45.672 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:20:45.672 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:20:45.672 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:20:45.672 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:20:45.672 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:20:45.672 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:20:45.672 - Thread: 10 -> } 2024-09-21 18:20:47.272 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:20:47.272 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:20:47.272 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:20:47.272 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:20:47.272 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:20:47.272 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:20:47.272 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:20:47.272 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:20:47.272 - Thread: 10 -> HqDepth = True 2024-09-21 18:20:47.272 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:20:47.272 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:20:47.272 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:20:47.272 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:20:47.272 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:20:47.272 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:20:47.272 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:20:47.272 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:20:47.272 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:20:47.272 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:20:47.272 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:20:47.272 - Thread: 10 -> } 2024-09-21 18:20:49.113 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:20:49.113 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:20:49.113 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:20:49.113 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:20:49.113 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:20:49.113 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:20:49.113 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:20:49.113 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:20:49.113 - Thread: 10 -> HqDepth = True 2024-09-21 18:20:49.113 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:20:49.113 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:20:49.113 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:20:49.113 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:20:49.113 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:20:49.113 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:20:49.113 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:20:49.113 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:20:49.113 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:20:49.113 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:20:49.113 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:20:49.113 - Thread: 10 -> } 2024-09-21 18:20:51.313 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:20:51.313 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:20:51.313 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:20:51.313 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:20:51.313 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:20:51.313 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:20:51.313 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:20:51.313 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:20:51.313 - Thread: 10 -> HqDepth = True 2024-09-21 18:20:51.313 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:20:51.313 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:20:51.313 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:20:51.313 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:20:51.313 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:20:51.313 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:20:51.313 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:20:51.313 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:20:51.313 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:20:51.313 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:20:51.313 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:20:51.313 - Thread: 10 -> } 2024-09-21 18:20:58.163 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:20:58.163 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:20:58.163 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:20:58.163 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:20:58.163 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:20:58.163 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:20:58.163 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:20:58.163 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:20:58.163 - Thread: 10 -> HqDepth = True 2024-09-21 18:20:58.163 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:20:58.163 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:20:58.163 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:20:58.163 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:20:58.163 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:20:58.163 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:20:58.163 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:20:58.163 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:20:58.163 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:20:58.163 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:20:58.163 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:20:58.163 - Thread: 10 -> } 2024-09-21 18:21:05.147 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:05.147 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:05.147 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:05.147 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:05.147 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:05.147 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:05.147 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:05.147 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:05.147 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:05.147 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:05.147 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:05.147 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:05.147 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:05.147 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:05.147 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:05.147 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:05.147 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:05.147 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:05.147 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:05.147 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:05.147 - Thread: 10 -> } 2024-09-21 18:21:05.414 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:05.414 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:05.414 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:05.414 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:05.414 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:05.414 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:05.414 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:05.414 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:05.414 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:05.414 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:05.414 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:05.414 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:05.414 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:05.414 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:05.414 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:05.414 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:05.414 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:05.414 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:05.414 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:05.414 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:05.414 - Thread: 10 -> } 2024-09-21 18:21:05.713 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:05.713 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:05.713 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:05.713 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:05.713 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:05.713 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:05.713 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:05.713 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:05.713 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:05.713 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:05.713 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:05.713 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:05.713 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:05.713 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:05.713 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:05.713 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:05.713 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:05.713 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:05.713 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:05.713 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:05.713 - Thread: 10 -> } 2024-09-21 18:21:06.763 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 18:21:06.763 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 18:21:06.763 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 18:21:06.763 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:06.763 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:06.763 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 18:21:06.763 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:06.763 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:06.763 - Thread: 11 -> HqDepth = True 2024-09-21 18:21:06.763 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 18:21:06.763 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 18:21:06.763 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:06.763 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 18:21:06.763 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 18:21:06.763 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:06.763 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:06.763 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:06.763 - Thread: 11 -> DistanceFade = 3000 2024-09-21 18:21:06.763 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 18:21:06.763 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 18:21:06.763 - Thread: 11 -> } 2024-09-21 18:21:06.980 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:06.980 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:06.980 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:06.980 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:06.980 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:06.980 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:06.980 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:06.980 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:06.980 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:06.980 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:06.980 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:06.980 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:06.980 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:06.980 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:06.980 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:06.980 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:06.980 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:06.980 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:06.980 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:06.980 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:06.980 - Thread: 10 -> } 2024-09-21 18:21:07.263 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:07.263 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:07.263 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:07.263 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:07.263 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:07.263 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:07.263 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:07.263 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:07.263 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:07.263 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:07.263 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:07.263 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:07.263 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:07.263 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:07.263 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:07.263 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:07.263 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:07.263 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:07.263 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:07.263 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:07.263 - Thread: 10 -> } 2024-09-21 18:21:07.579 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:07.579 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:07.579 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:07.579 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:07.579 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:07.579 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:07.579 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:07.579 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:07.579 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:07.579 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:07.579 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:07.579 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:07.579 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:07.579 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:07.579 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:07.579 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:07.580 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:07.580 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:07.580 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:07.580 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:07.580 - Thread: 10 -> } 2024-09-21 18:21:07.746 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:07.746 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:07.746 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:07.746 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:07.746 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:07.746 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:07.746 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:07.746 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:07.746 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:07.746 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:07.746 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:07.746 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:07.746 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:07.746 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:07.746 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:07.746 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:07.746 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:07.746 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:07.746 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:07.746 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:07.746 - Thread: 10 -> } 2024-09-21 18:21:07.964 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:07.964 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:07.964 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:07.964 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:07.964 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:07.964 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:07.964 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:07.964 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:07.964 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:07.964 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:07.964 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:07.964 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:07.964 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:07.964 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:07.964 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:07.964 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:07.964 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:07.964 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:07.964 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:07.964 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:07.964 - Thread: 10 -> } 2024-09-21 18:21:08.229 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:08.229 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:08.229 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:08.229 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:08.229 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:08.229 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:08.229 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:08.229 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:08.229 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:08.229 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:08.229 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:08.229 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:08.229 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:08.229 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:08.229 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:08.229 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:08.229 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:08.229 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:08.229 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:08.229 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:08.229 - Thread: 10 -> } 2024-09-21 18:21:08.547 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:08.547 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:08.547 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:08.547 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:08.547 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:08.547 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:08.547 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:08.547 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:08.547 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:08.547 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:08.547 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:08.547 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:08.547 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:08.547 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:08.547 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:08.547 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:08.547 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:08.547 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:08.547 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:08.547 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:08.547 - Thread: 10 -> } 2024-09-21 18:21:10.313 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:10.313 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:10.313 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:10.313 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:10.313 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:10.313 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:10.313 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:10.313 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:10.313 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:10.313 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:10.313 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:10.313 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:10.313 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:10.313 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:10.313 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:10.313 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:10.313 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:10.313 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:10.313 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:10.313 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:10.313 - Thread: 10 -> } 2024-09-21 18:21:10.596 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:10.596 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:10.596 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:10.596 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:10.596 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:10.596 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:10.596 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:10.596 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:10.596 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:10.596 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:10.596 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:10.596 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:10.597 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:10.597 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:10.598 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:10.598 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:10.598 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:10.598 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:10.598 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:10.598 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:10.598 - Thread: 10 -> } 2024-09-21 18:21:10.830 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:10.830 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:10.830 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:10.830 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:10.830 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:10.830 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:10.830 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:10.830 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:10.830 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:10.830 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:10.830 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:10.830 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:10.830 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:10.830 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:10.830 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:10.830 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:10.830 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:10.830 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:10.830 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:10.830 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:10.830 - Thread: 10 -> } 2024-09-21 18:21:11.013 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:11.013 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:11.013 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:11.013 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:11.013 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:11.013 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:11.013 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:11.013 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:11.013 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:11.013 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:11.013 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:11.013 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:11.013 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:11.013 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:11.013 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:11.013 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:11.013 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:11.013 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:11.013 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:11.013 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:11.013 - Thread: 10 -> } 2024-09-21 18:21:11.163 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:11.163 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:11.163 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:11.163 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:11.163 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:11.163 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:11.163 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:11.163 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:11.163 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:11.163 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:11.163 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:11.163 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:11.163 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:11.163 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:11.163 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:11.163 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:11.163 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:11.163 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:11.163 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:11.163 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:11.163 - Thread: 10 -> } 2024-09-21 18:21:11.330 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:11.330 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:11.330 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:11.330 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:11.330 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:11.330 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:11.330 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:11.330 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:11.330 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:11.330 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:11.330 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:11.330 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:11.330 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:11.330 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:11.330 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:11.330 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:11.330 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:11.330 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:11.330 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:11.330 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:11.330 - Thread: 10 -> } 2024-09-21 18:21:11.564 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:11.564 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:11.564 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:11.564 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:11.564 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:11.564 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:11.564 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:11.564 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:11.564 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:11.564 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:11.564 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:11.564 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:11.564 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:11.564 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:11.564 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:11.564 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:11.564 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:11.564 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:11.564 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:11.564 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:11.564 - Thread: 10 -> } 2024-09-21 18:21:11.880 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:11.880 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:11.880 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:11.880 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:11.880 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:11.880 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:11.880 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:11.880 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:11.880 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:11.880 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:11.880 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:11.880 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:11.880 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:11.880 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:11.880 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:11.880 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:11.880 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:11.880 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:11.880 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:11.880 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:11.880 - Thread: 10 -> } 2024-09-21 18:21:12.297 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:12.297 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:12.297 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:12.297 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:12.297 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:12.297 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:12.297 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:12.297 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:12.297 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:12.297 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:12.297 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:12.297 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:12.297 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:12.297 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:12.297 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:12.297 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:12.297 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:12.297 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:12.297 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:12.297 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:12.297 - Thread: 10 -> } 2024-09-21 18:21:12.346 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:12.346 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:12.346 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:12.346 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:12.346 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:12.346 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:12.346 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:12.346 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:12.346 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:12.346 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:12.346 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:12.346 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:12.346 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:12.346 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:12.346 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:12.346 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:12.346 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:12.346 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:12.346 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:12.346 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:12.346 - Thread: 10 -> } 2024-09-21 18:21:12.631 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:12.631 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:12.631 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:12.631 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:12.631 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:12.631 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:12.631 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:12.631 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:12.631 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:12.631 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:12.631 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:12.631 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:12.631 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:12.631 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:12.631 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:12.631 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:12.631 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:12.631 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:12.631 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:12.631 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:12.631 - Thread: 10 -> } 2024-09-21 18:21:13.296 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:13.297 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:13.297 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:13.297 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:13.297 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:13.297 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:13.297 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:13.297 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:13.297 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:13.297 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:13.297 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:13.297 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:13.297 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:13.297 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:13.297 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:13.297 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:13.297 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:13.297 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:13.297 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:13.297 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:13.297 - Thread: 10 -> } 2024-09-21 18:21:14.614 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:21:14.614 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:21:14.614 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:21:14.614 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:21:14.614 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:21:14.614 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:21:14.614 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:21:14.614 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:21:14.614 - Thread: 10 -> HqDepth = True 2024-09-21 18:21:14.614 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:21:14.614 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:21:14.614 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:21:14.614 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:21:14.614 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:21:14.614 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:21:14.614 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:21:14.614 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:21:14.614 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:21:14.614 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:21:14.614 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:21:14.614 - Thread: 10 -> } 2024-09-21 18:22:46.055 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:22:46.055 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:22:46.055 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:22:46.055 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:22:46.055 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:22:46.055 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:22:46.055 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:22:46.055 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:22:46.055 - Thread: 10 -> HqDepth = True 2024-09-21 18:22:46.055 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:22:46.055 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:22:46.055 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:22:46.055 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:22:46.055 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:22:46.055 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:22:46.055 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:22:46.055 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:22:46.055 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:22:46.055 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:22:46.055 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:22:46.055 - Thread: 10 -> } 2024-09-21 18:22:46.239 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:22:46.239 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:22:46.239 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:22:46.239 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:22:46.239 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:22:46.239 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:22:46.239 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:22:46.239 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:22:46.239 - Thread: 10 -> HqDepth = True 2024-09-21 18:22:46.239 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:22:46.239 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:22:46.239 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:22:46.239 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:22:46.239 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:22:46.239 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:22:46.239 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:22:46.239 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:22:46.239 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:22:46.239 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:22:46.239 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:22:46.239 - Thread: 10 -> } 2024-09-21 18:22:46.422 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:22:46.422 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:22:46.422 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:22:46.422 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:22:46.422 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:22:46.422 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:22:46.422 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:22:46.422 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:22:46.422 - Thread: 10 -> HqDepth = True 2024-09-21 18:22:46.422 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:22:46.423 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:22:46.423 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:22:46.423 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:22:46.423 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:22:46.423 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:22:46.423 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:22:46.423 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:22:46.423 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:22:46.423 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:22:46.423 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:22:46.423 - Thread: 10 -> } 2024-09-21 18:22:46.622 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:22:46.622 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:22:46.622 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:22:46.622 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:22:46.622 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:22:46.622 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:22:46.622 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:22:46.622 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:22:46.622 - Thread: 10 -> HqDepth = True 2024-09-21 18:22:46.622 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:22:46.622 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:22:46.622 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:22:46.622 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:22:46.622 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:22:46.622 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:22:46.622 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:22:46.622 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:22:46.622 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:22:46.622 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:22:46.622 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:22:46.622 - Thread: 10 -> } 2024-09-21 18:22:46.939 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:22:46.939 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:22:46.939 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:22:46.939 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:22:46.939 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:22:46.939 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:22:46.939 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:22:46.939 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:22:46.939 - Thread: 10 -> HqDepth = True 2024-09-21 18:22:46.939 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:22:46.939 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:22:46.939 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:22:46.939 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:22:46.939 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:22:46.939 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:22:46.939 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:22:46.939 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:22:46.939 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:22:46.939 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:22:46.939 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:22:46.939 - Thread: 10 -> } 2024-09-21 18:22:47.873 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 18:22:47.873 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 18:22:47.873 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 18:22:47.873 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 18:22:47.873 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 18:22:47.873 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 18:22:47.873 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 18:22:47.873 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:22:47.873 - Thread: 11 -> HqDepth = True 2024-09-21 18:22:47.873 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 18:22:47.873 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 18:22:47.873 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 18:22:47.873 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 18:22:47.873 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 18:22:47.873 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 18:22:47.873 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:22:47.873 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:22:47.873 - Thread: 11 -> DistanceFade = 3000 2024-09-21 18:22:47.873 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 18:22:47.873 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 18:22:47.873 - Thread: 11 -> } 2024-09-21 18:22:48.206 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 18:22:48.206 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 18:22:48.206 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 18:22:48.206 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 18:22:48.206 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 18:22:48.206 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 18:22:48.206 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 18:22:48.206 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:22:48.206 - Thread: 11 -> HqDepth = True 2024-09-21 18:22:48.206 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 18:22:48.206 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 18:22:48.206 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 18:22:48.206 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 18:22:48.206 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 18:22:48.206 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 18:22:48.206 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:22:48.206 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:22:48.206 - Thread: 11 -> DistanceFade = 3000 2024-09-21 18:22:48.206 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 18:22:48.206 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 18:22:48.206 - Thread: 11 -> } 2024-09-21 18:22:53.006 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:22:53.006 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:22:53.006 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:22:53.006 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:22:53.006 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:22:53.006 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:22:53.006 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:22:53.006 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:22:53.006 - Thread: 10 -> HqDepth = True 2024-09-21 18:22:53.006 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:22:53.006 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:22:53.006 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:22:53.006 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:22:53.006 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:22:53.006 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:22:53.006 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:22:53.006 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:22:53.006 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:22:53.006 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:22:53.006 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:22:53.006 - Thread: 10 -> } 2024-09-21 18:22:53.606 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:22:53.606 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:22:53.606 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:22:53.606 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:22:53.606 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:22:53.606 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:22:53.606 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:22:53.606 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:22:53.606 - Thread: 10 -> HqDepth = True 2024-09-21 18:22:53.606 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:22:53.606 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:22:53.606 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:22:53.606 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:22:53.606 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:22:53.606 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:22:53.606 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:22:53.606 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:22:53.606 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:22:53.606 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:22:53.606 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:22:53.606 - Thread: 10 -> } 2024-09-21 18:22:55.122 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:22:55.122 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:22:55.122 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:22:55.122 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:22:55.122 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:22:55.122 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:22:55.122 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:22:55.122 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:22:55.122 - Thread: 10 -> HqDepth = True 2024-09-21 18:22:55.122 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:22:55.122 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:22:55.122 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:22:55.122 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:22:55.122 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:22:55.122 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:22:55.122 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:22:55.122 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:22:55.122 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:22:55.122 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:22:55.122 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:22:55.122 - Thread: 10 -> } 2024-09-21 18:22:59.773 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:22:59.773 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:22:59.773 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:22:59.773 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:22:59.773 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:22:59.773 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:22:59.773 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:22:59.773 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:22:59.773 - Thread: 10 -> HqDepth = True 2024-09-21 18:22:59.773 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:22:59.773 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:22:59.773 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:22:59.773 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:22:59.773 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:22:59.773 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:22:59.773 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:22:59.773 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:22:59.773 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:22:59.773 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:22:59.773 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:22:59.773 - Thread: 10 -> } 2024-09-21 18:23:01.805 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:01.805 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:01.805 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:01.805 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:01.805 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:01.805 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:01.805 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:01.805 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:01.805 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:01.805 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:01.805 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:01.805 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:01.805 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:01.805 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:01.805 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:01.805 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:01.805 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:01.805 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:01.805 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:01.805 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:01.805 - Thread: 10 -> } 2024-09-21 18:23:03.572 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:03.572 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:03.572 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:03.572 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:03.572 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:03.572 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:03.572 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:03.572 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:03.572 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:03.572 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:03.572 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:03.572 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:03.572 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:03.572 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:03.572 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:03.572 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:03.572 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:03.572 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:03.572 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:03.572 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:03.572 - Thread: 10 -> } 2024-09-21 18:23:05.123 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:05.123 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:05.123 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:05.123 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:05.123 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:05.123 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:05.123 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:05.123 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:05.123 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:05.123 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:05.123 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:05.123 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:05.123 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:05.123 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:05.123 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:05.123 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:05.123 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:05.123 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:05.123 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:05.123 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:05.123 - Thread: 10 -> } 2024-09-21 18:23:06.523 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:06.523 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:06.523 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:06.523 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:06.523 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:06.523 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:06.523 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:06.523 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:06.523 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:06.523 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:06.523 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:06.523 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:06.523 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:06.523 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:06.523 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:06.523 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:06.523 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:06.523 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:06.523 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:06.523 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:06.523 - Thread: 10 -> } 2024-09-21 18:23:07.805 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:07.805 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:07.805 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:07.805 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:07.805 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:07.805 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:07.805 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:07.805 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:07.805 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:07.805 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:07.805 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:07.805 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:07.805 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:07.805 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:07.805 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:07.805 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:07.805 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:07.805 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:07.806 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:07.806 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:07.806 - Thread: 10 -> } 2024-09-21 18:23:09.006 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:09.006 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:09.006 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:09.006 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:09.006 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:09.006 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:09.006 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:09.006 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:09.006 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:09.006 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:09.006 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:09.006 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:09.006 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:09.006 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:09.006 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:09.006 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:09.006 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:09.006 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:09.006 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:09.006 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:09.006 - Thread: 10 -> } 2024-09-21 18:23:10.122 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:10.123 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:10.123 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:10.123 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:10.123 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:10.123 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:10.123 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:10.123 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:10.123 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:10.123 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:10.123 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:10.123 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:10.123 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:10.123 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:10.123 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:10.123 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:10.123 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:10.123 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:10.123 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:10.123 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:10.123 - Thread: 10 -> } 2024-09-21 18:23:11.188 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:11.188 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:11.188 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:11.188 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:11.188 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:11.188 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:11.188 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:11.188 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:11.188 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:11.188 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:11.188 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:11.188 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:11.188 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:11.188 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:11.189 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:11.189 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:11.189 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:11.189 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:11.189 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:11.189 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:11.189 - Thread: 10 -> } 2024-09-21 18:23:12.205 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:12.205 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:12.205 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:12.205 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:12.205 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:12.205 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:12.205 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:12.205 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:12.205 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:12.205 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:12.205 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:12.205 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:12.205 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:12.205 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:12.205 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:12.205 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:12.205 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:12.205 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:12.205 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:12.205 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:12.205 - Thread: 10 -> } 2024-09-21 18:23:13.172 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:13.172 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:13.172 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:13.172 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:13.172 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:13.172 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:13.172 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:13.172 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:13.172 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:13.172 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:13.172 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:13.172 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:13.172 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:13.172 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:13.172 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:13.172 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:13.172 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:13.172 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:13.172 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:13.172 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:13.172 - Thread: 10 -> } 2024-09-21 18:23:14.089 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:14.089 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:14.089 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:14.089 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:14.089 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:14.089 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:14.089 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:14.089 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:14.089 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:14.089 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:14.089 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:14.089 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:14.089 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:14.089 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:14.089 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:14.089 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:14.090 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:14.090 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:14.090 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:14.090 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:14.090 - Thread: 10 -> } 2024-09-21 18:23:14.989 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:14.989 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:14.989 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:14.989 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:14.989 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:14.989 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:14.989 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:14.989 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:14.989 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:14.989 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:14.989 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:14.989 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:14.989 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:14.989 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:14.989 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:14.989 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:14.989 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:14.989 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:14.989 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:14.989 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:14.989 - Thread: 10 -> } 2024-09-21 18:23:19.023 - Thread: 12 -> MyRenderSettings1 = { 2024-09-21 18:23:19.023 - Thread: 12 -> AntialiasingMode = FXAA 2024-09-21 18:23:19.023 - Thread: 12 -> ShadowQuality = EXTREME 2024-09-21 18:23:19.023 - Thread: 12 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:19.023 - Thread: 12 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:19.023 - Thread: 12 -> TextureQuality = HIGH 2024-09-21 18:23:19.023 - Thread: 12 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:19.023 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:19.023 - Thread: 12 -> HqDepth = True 2024-09-21 18:23:19.023 - Thread: 12 -> GrassDrawDistance = 0 2024-09-21 18:23:19.023 - Thread: 12 -> GrassDensityFactor = 0 2024-09-21 18:23:19.023 - Thread: 12 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:19.023 - Thread: 12 -> ModelQuality = EXTREME 2024-09-21 18:23:19.023 - Thread: 12 -> VoxelQuality = HIGH 2024-09-21 18:23:19.023 - Thread: 12 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:19.023 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:19.023 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:19.023 - Thread: 12 -> DistanceFade = 3000 2024-09-21 18:23:19.023 - Thread: 12 -> ParticleQuality = HIGH 2024-09-21 18:23:19.023 - Thread: 12 -> LightsQuality = HIGH 2024-09-21 18:23:19.023 - Thread: 12 -> } 2024-09-21 18:23:20.022 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:20.022 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:20.022 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:20.022 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:20.022 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:20.022 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:20.022 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:20.022 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:20.022 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:20.022 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:20.022 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:20.022 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:20.022 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:20.022 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:20.022 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:20.022 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:20.022 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:20.022 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:20.022 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:20.022 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:20.022 - Thread: 10 -> } 2024-09-21 18:23:34.672 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:34.672 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:34.672 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:34.672 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:34.672 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:34.672 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:34.672 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:34.672 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:34.672 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:34.672 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:34.672 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:34.672 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:34.672 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:34.672 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:34.672 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:34.672 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:34.672 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:34.672 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:34.672 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:34.672 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:34.672 - Thread: 10 -> } 2024-09-21 18:23:34.821 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:34.822 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:34.822 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:34.822 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:34.822 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:34.822 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:34.822 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:34.822 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:34.822 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:34.822 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:34.822 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:34.822 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:34.822 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:34.822 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:34.822 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:34.822 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:34.822 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:34.822 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:34.822 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:34.822 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:34.822 - Thread: 10 -> } 2024-09-21 18:23:34.972 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:34.972 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:34.972 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:34.972 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:34.972 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:34.972 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:34.972 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:34.972 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:34.972 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:34.972 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:34.972 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:34.972 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:34.972 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:34.972 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:34.972 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:34.972 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:34.972 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:34.972 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:34.972 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:34.972 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:34.972 - Thread: 10 -> } 2024-09-21 18:23:35.105 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:35.105 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:35.105 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:35.105 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:35.105 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:35.105 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:35.105 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:35.105 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:35.105 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:35.105 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:35.105 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:35.105 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:35.105 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:35.105 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:35.105 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:35.105 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:35.105 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:35.105 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:35.105 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:35.105 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:35.105 - Thread: 10 -> } 2024-09-21 18:23:35.239 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:35.239 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:35.239 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:35.239 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:35.239 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:35.239 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:35.239 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:35.239 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:35.239 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:35.239 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:35.239 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:35.239 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:35.239 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:35.239 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:35.239 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:35.239 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:35.239 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:35.239 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:35.239 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:35.239 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:35.239 - Thread: 10 -> } 2024-09-21 18:23:35.372 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:35.372 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:35.372 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:35.372 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:35.372 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:35.372 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:35.372 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:35.372 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:35.372 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:35.372 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:35.372 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:35.372 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:35.372 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:35.372 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:35.372 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:35.372 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:35.372 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:35.372 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:35.372 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:35.372 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:35.372 - Thread: 10 -> } 2024-09-21 18:23:35.506 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:35.506 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:35.506 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:35.506 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:35.506 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:35.506 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:35.506 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:35.506 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:35.506 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:35.506 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:35.506 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:35.506 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:35.506 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:35.506 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:35.506 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:35.506 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:35.506 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:35.506 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:35.506 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:35.506 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:35.506 - Thread: 10 -> } 2024-09-21 18:23:35.639 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:35.639 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:35.639 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:35.639 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:35.639 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:35.639 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:35.639 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:35.639 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:35.639 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:35.639 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:35.639 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:35.639 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:35.639 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:35.639 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:35.639 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:35.639 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:35.639 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:35.639 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:35.639 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:35.639 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:35.639 - Thread: 10 -> } 2024-09-21 18:23:35.772 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:35.772 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:35.772 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:35.772 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:35.772 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:35.772 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:35.772 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:35.772 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:35.772 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:35.772 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:35.772 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:35.772 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:35.772 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:35.772 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:35.772 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:35.772 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:35.772 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:35.772 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:35.772 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:35.772 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:35.772 - Thread: 10 -> } 2024-09-21 18:23:35.972 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:35.972 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:35.972 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:35.972 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:35.972 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:35.972 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:35.972 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:35.972 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:35.972 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:35.972 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:35.972 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:35.972 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:35.972 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:35.972 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:35.972 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:35.972 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:35.972 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:35.972 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:35.972 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:35.972 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:35.972 - Thread: 10 -> } 2024-09-21 18:23:36.288 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:36.288 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:36.288 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:36.288 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:36.288 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:36.288 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:36.288 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:36.288 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:36.288 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:36.288 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:36.289 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:36.289 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:36.289 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:36.289 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:36.289 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:36.289 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:36.289 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:36.289 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:36.289 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:36.289 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:36.289 - Thread: 10 -> } 2024-09-21 18:23:36.622 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:36.622 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:36.622 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:36.622 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:36.622 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:36.622 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:36.622 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:36.622 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:36.622 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:36.622 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:36.622 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:36.622 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:36.622 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:36.622 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:36.622 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:36.622 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:36.622 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:36.622 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:36.622 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:36.622 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:36.622 - Thread: 10 -> } 2024-09-21 18:23:39.439 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:23:39.439 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:23:39.439 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:23:39.439 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:23:39.439 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:23:39.439 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:23:39.439 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:23:39.439 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:23:39.439 - Thread: 10 -> HqDepth = True 2024-09-21 18:23:39.439 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:23:39.439 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:23:39.439 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:23:39.439 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:23:39.439 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:23:39.439 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:23:39.439 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:23:39.439 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:23:39.439 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:23:39.439 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:23:39.439 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:23:39.439 - Thread: 10 -> } 2024-09-21 18:24:01.343 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:24:01.343 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:24:01.343 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:24:01.343 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:24:01.343 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:24:01.343 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:24:01.343 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:24:01.343 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:24:01.343 - Thread: 10 -> HqDepth = True 2024-09-21 18:24:01.343 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:24:01.343 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:24:01.343 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:24:01.343 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:24:01.343 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:24:01.343 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:24:01.343 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:24:01.343 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:24:01.343 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:24:01.343 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:24:01.343 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:24:01.343 - Thread: 10 -> } 2024-09-21 18:24:40.158 - Thread: 12 -> MyRenderSettings1 = { 2024-09-21 18:24:40.158 - Thread: 12 -> AntialiasingMode = FXAA 2024-09-21 18:24:40.158 - Thread: 12 -> ShadowQuality = EXTREME 2024-09-21 18:24:40.158 - Thread: 12 -> ShadowGPUQuality = HIGH 2024-09-21 18:24:40.158 - Thread: 12 -> ShadowMemoryQuality = HIGH 2024-09-21 18:24:40.158 - Thread: 12 -> TextureQuality = HIGH 2024-09-21 18:24:40.158 - Thread: 12 -> VoxelTextureQuality = HIGH 2024-09-21 18:24:40.159 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:24:40.159 - Thread: 12 -> HqDepth = True 2024-09-21 18:24:40.159 - Thread: 12 -> GrassDrawDistance = 0 2024-09-21 18:24:40.159 - Thread: 12 -> GrassDensityFactor = 0 2024-09-21 18:24:40.159 - Thread: 12 -> AmbientOcclusionEnabled = True 2024-09-21 18:24:40.159 - Thread: 12 -> ModelQuality = EXTREME 2024-09-21 18:24:40.159 - Thread: 12 -> VoxelQuality = HIGH 2024-09-21 18:24:40.159 - Thread: 12 -> VoxelShaderQuality = HIGH 2024-09-21 18:24:40.159 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:24:40.159 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:24:40.159 - Thread: 12 -> DistanceFade = 3000 2024-09-21 18:24:40.159 - Thread: 12 -> ParticleQuality = HIGH 2024-09-21 18:24:40.159 - Thread: 12 -> LightsQuality = HIGH 2024-09-21 18:24:40.159 - Thread: 12 -> } 2024-09-21 18:24:40.673 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:24:40.673 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:24:40.673 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:24:40.673 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:24:40.673 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:24:40.673 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:24:40.673 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:24:40.673 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:24:40.673 - Thread: 10 -> HqDepth = True 2024-09-21 18:24:40.673 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:24:40.673 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:24:40.673 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:24:40.673 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:24:40.673 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:24:40.673 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:24:40.673 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:24:40.673 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:24:40.673 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:24:40.673 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:24:40.673 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:24:40.673 - Thread: 10 -> } 2024-09-21 18:24:41.406 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:24:41.406 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:24:41.406 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:24:41.406 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:24:41.406 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:24:41.406 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:24:41.406 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:24:41.406 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:24:41.406 - Thread: 10 -> HqDepth = True 2024-09-21 18:24:41.406 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:24:41.406 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:24:41.406 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:24:41.406 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:24:41.406 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:24:41.406 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:24:41.406 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:24:41.406 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:24:41.406 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:24:41.406 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:24:41.406 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:24:41.406 - Thread: 10 -> } 2024-09-21 18:24:42.238 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:24:42.239 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:24:42.239 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:24:42.239 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:24:42.239 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:24:42.239 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:24:42.239 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:24:42.239 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:24:42.239 - Thread: 10 -> HqDepth = True 2024-09-21 18:24:42.239 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:24:42.239 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:24:42.239 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:24:42.239 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:24:42.239 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:24:42.239 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:24:42.239 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:24:42.239 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:24:42.239 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:24:42.239 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:24:42.239 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:24:42.239 - Thread: 10 -> } 2024-09-21 18:24:46.889 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:24:46.889 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:24:46.889 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:24:46.889 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:24:46.889 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:24:46.889 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:24:46.889 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:24:46.889 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:24:46.889 - Thread: 10 -> HqDepth = True 2024-09-21 18:24:46.889 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:24:46.889 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:24:46.889 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:24:46.889 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:24:46.889 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:24:46.889 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:24:46.889 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:24:46.889 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:24:46.889 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:24:46.889 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:24:46.889 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:24:46.889 - Thread: 10 -> } 2024-09-21 18:24:47.456 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:24:47.456 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:24:47.456 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:24:47.456 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:24:47.456 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:24:47.456 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:24:47.456 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:24:47.456 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:24:47.456 - Thread: 10 -> HqDepth = True 2024-09-21 18:24:47.456 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:24:47.456 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:24:47.456 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:24:47.456 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:24:47.456 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:24:47.456 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:24:47.456 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:24:47.456 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:24:47.456 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:24:47.456 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:24:47.456 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:24:47.456 - Thread: 10 -> } 2024-09-21 18:24:49.722 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:24:49.722 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:24:49.722 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:24:49.722 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:24:49.722 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:24:49.722 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:24:49.722 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:24:49.722 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:24:49.722 - Thread: 10 -> HqDepth = True 2024-09-21 18:24:49.722 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:24:49.722 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:24:49.722 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:24:49.722 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:24:49.722 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:24:49.722 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:24:49.722 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:24:49.722 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:24:49.722 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:24:49.722 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:24:49.722 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:24:49.722 - Thread: 10 -> } 2024-09-21 18:24:50.339 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:24:50.339 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:24:50.339 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:24:50.339 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:24:50.339 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:24:50.339 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:24:50.339 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:24:50.339 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:24:50.339 - Thread: 10 -> HqDepth = True 2024-09-21 18:24:50.339 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:24:50.339 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:24:50.339 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:24:50.339 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:24:50.339 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:24:50.339 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:24:50.339 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:24:50.339 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:24:50.339 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:24:50.339 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:24:50.339 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:24:50.339 - Thread: 10 -> } 2024-09-21 18:24:51.088 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:24:51.088 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:24:51.088 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:24:51.088 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:24:51.088 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:24:51.088 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:24:51.088 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:24:51.088 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:24:51.088 - Thread: 10 -> HqDepth = True 2024-09-21 18:24:51.088 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:24:51.088 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:24:51.088 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:24:51.088 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:24:51.088 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:24:51.088 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:24:51.088 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:24:51.088 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:24:51.088 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:24:51.088 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:24:51.088 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:24:51.088 - Thread: 10 -> } 2024-09-21 18:24:52.006 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:24:52.006 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:24:52.006 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:24:52.006 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:24:52.006 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:24:52.006 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:24:52.006 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:24:52.006 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:24:52.006 - Thread: 10 -> HqDepth = True 2024-09-21 18:24:52.006 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:24:52.006 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:24:52.006 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:24:52.006 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:24:52.006 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:24:52.006 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:24:52.006 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:24:52.006 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:24:52.006 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:24:52.006 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:24:52.006 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:24:52.006 - Thread: 10 -> } 2024-09-21 18:24:53.055 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:24:53.055 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:24:53.055 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:24:53.055 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:24:53.055 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:24:53.055 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:24:53.055 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:24:53.055 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:24:53.055 - Thread: 10 -> HqDepth = True 2024-09-21 18:24:53.055 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:24:53.055 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:24:53.055 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:24:53.055 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:24:53.055 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:24:53.055 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:24:53.055 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:24:53.055 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:24:53.055 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:24:53.055 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:24:53.055 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:24:53.055 - Thread: 10 -> } 2024-09-21 18:24:54.235 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:24:54.236 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:24:54.236 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:24:54.236 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:24:54.236 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:24:54.236 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:24:54.236 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:24:54.236 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:24:54.236 - Thread: 10 -> HqDepth = True 2024-09-21 18:24:54.236 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:24:54.236 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:24:54.236 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:24:54.236 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:24:54.236 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:24:54.236 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:24:54.236 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:24:54.236 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:24:54.236 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:24:54.236 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:24:54.236 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:24:54.236 - Thread: 10 -> } 2024-09-21 18:24:55.505 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:24:55.505 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:24:55.505 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:24:55.505 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:24:55.506 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:24:55.506 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:24:55.506 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:24:55.506 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:24:55.506 - Thread: 10 -> HqDepth = True 2024-09-21 18:24:55.506 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:24:55.506 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:24:55.506 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:24:55.506 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:24:55.506 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:24:55.506 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:24:55.506 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:24:55.506 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:24:55.506 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:24:55.506 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:24:55.506 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:24:55.506 - Thread: 10 -> } 2024-09-21 18:24:56.371 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:24:56.371 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:24:56.371 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:24:56.371 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:24:56.371 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:24:56.371 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:24:56.371 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:24:56.371 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:24:56.371 - Thread: 10 -> HqDepth = True 2024-09-21 18:24:56.371 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:24:56.371 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:24:56.371 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:24:56.371 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:24:56.371 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:24:56.371 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:24:56.371 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:24:56.371 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:24:56.371 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:24:56.371 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:24:56.371 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:24:56.371 - Thread: 10 -> } 2024-09-21 18:24:57.922 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:24:57.922 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:24:57.922 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:24:57.922 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:24:57.922 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:24:57.922 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:24:57.922 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:24:57.922 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:24:57.922 - Thread: 10 -> HqDepth = True 2024-09-21 18:24:57.922 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:24:57.922 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:24:57.922 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:24:57.922 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:24:57.922 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:24:57.922 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:24:57.922 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:24:57.922 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:24:57.922 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:24:57.922 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:24:57.922 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:24:57.922 - Thread: 10 -> } 2024-09-21 18:24:58.505 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:24:58.505 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:24:58.505 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:24:58.505 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:24:58.505 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:24:58.505 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:24:58.505 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:24:58.505 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:24:58.505 - Thread: 10 -> HqDepth = True 2024-09-21 18:24:58.505 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:24:58.505 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:24:58.505 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:24:58.505 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:24:58.505 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:24:58.505 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:24:58.505 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:24:58.505 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:24:58.505 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:24:58.505 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:24:58.505 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:24:58.505 - Thread: 10 -> } 2024-09-21 18:25:00.239 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 18:25:00.239 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 18:25:00.239 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 18:25:00.239 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 18:25:00.239 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 18:25:00.239 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 18:25:00.239 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 18:25:00.239 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 18:25:00.239 - Thread: 10 -> HqDepth = True 2024-09-21 18:25:00.239 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 18:25:00.239 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 18:25:00.239 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 18:25:00.239 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 18:25:00.239 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 18:25:00.239 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 18:25:00.239 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 18:25:00.239 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 18:25:00.239 - Thread: 10 -> DistanceFade = 3000 2024-09-21 18:25:00.239 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 18:25:00.239 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 18:25:00.239 - Thread: 10 -> } 2024-09-21 18:28:18.177 - Thread: 15 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\Crate01_LOD2.mwm 2024-09-21 18:28:18.242 - Thread: 16 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\InsetLightBlock_LOD0.mwm 2024-09-21 18:28:18.256 - Thread: 16 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\InsetLightBlock_LOD1.mwm 2024-09-21 18:28:18.286 - Thread: 15 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\InsetLightBlockConstruction_3_LOD0.mwm 2024-09-21 18:28:18.295 - Thread: 15 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\InsetLightBlockConstruction_3_LOD1.mwm 2024-09-21 18:28:18.844 - Thread: 14 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\AdvancedRefinery_LOD0.mwm 2024-09-21 18:28:18.898 - Thread: 14 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\AdvancedRefinery_LOD1.mwm 2024-09-21 18:28:18.931 - Thread: 14 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\AdvancedRefinery_LOD2.mwm 2024-09-21 18:28:19.442 - Thread: 15 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #59 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\MotorAdvancedStator_LOD2.mwm 2024-09-21 18:28:19.456 - Thread: 15 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #59 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\MotorAdvancedStator_LOD3.mwm 2024-09-21 18:28:19.566 - Thread: 15 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\CryoRoom_LOD0.mwm 2024-09-21 18:28:19.587 - Thread: 16 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\models\cubes\large\cryoroominterior.mwm 2024-09-21 18:28:19.596 - Thread: 15 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\CryoRoom_LOD1.mwm 2024-09-21 18:28:19.856 - Thread: 16 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\StandingBridge_LOD0.mwm 2024-09-21 18:28:19.878 - Thread: 16 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\StandingBridge_LOD1.mwm 2024-09-21 18:28:20.148 - Thread: 15 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\small\Light_LOD0.mwm 2024-09-21 18:28:20.253 - Thread: 16 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\small\CockpitConstruction_2_LOD1.mwm 2024-09-21 18:28:21.104 - Thread: 10 -> Texture does not exist: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\textures\models\cubes\fabricwhite_add.dds 2024-09-21 18:28:21.117 - Thread: 17 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\small\CockpitFighter_LOD0.mwm 2024-09-21 18:28:21.146 - Thread: 14 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\models\cubes\small\cockpitfighterinterior.mwm 2024-09-21 18:28:21.159 - Thread: 17 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\small\CockpitFighter_LOD1.mwm 2024-09-21 18:28:21.633 - Thread: 14 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) WindowRectangularInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) WindowRectangularOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\MaintenancePanel3_LOD3.mwm 2024-09-21 18:28:21.939 - Thread: 15 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\EntertainmentCorner_LOD0.mwm 2024-09-21 18:28:21.962 - Thread: 15 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\EntertainmentCorner_LOD1.mwm 2024-09-21 18:28:24.935 - Thread: 16 -> Texture does not exist: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\textures\models\cubes\fabricwhite_add.dds 2024-09-21 18:28:24.935 - Thread: 16 -> Could not load texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\textures\models\cubes\fabricwhite_add.dds 2024-09-21 18:28:24.935 - Thread: 16 -> Missing or invalid texture: textures\models\cubes\fabricwhite_add.dds 2024-09-21 18:37:41.279 - Thread: 10 -> Texture does not exist: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\textures\models\cubes\fabricblack_add.dds 2024-09-21 18:37:41.600 - Thread: 14 -> Texture does not exist: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\textures\models\cubes\fabricblack_add.dds 2024-09-21 18:37:41.600 - Thread: 14 -> Could not load texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\textures\models\cubes\fabricblack_add.dds 2024-09-21 18:37:41.600 - Thread: 14 -> Missing or invalid texture: textures\models\cubes\fabricblack_add.dds 2024-09-21 18:37:45.146 - Thread: 17 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\InsetBed_LOD1.mwm 2024-09-21 18:37:45.182 - Thread: 14 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\InsetBedConstruction_3_LOD1.mwm 2024-09-21 18:37:45.298 - Thread: 15 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\WallFanVentHalf_Fan_LOD3.mwm 2024-09-21 18:37:45.354 - Thread: 14 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\WallFanVentHalfConstruction_2_LOD3.mwm 2024-09-21 18:37:45.726 - Thread: 16 -> Warning: Missing textures for part(s) SE_Blocks Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitIndustrialGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\CockpitIndustrial_LOD1.mwm 2024-09-21 18:52:09.101 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.101 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 18:52:09.111 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 18:52:09.111 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.111 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.111 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.111 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:09.111 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.111 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 18:52:09.114 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 18:52:09.114 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.114 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.114 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.114 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:09.114 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.114 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.124 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.124 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.124 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.124 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.124 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:09.124 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.124 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.127 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.127 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.127 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.127 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.127 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:09.127 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.127 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.129 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.129 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.129 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.129 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.129 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:09.129 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.129 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.130 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.130 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.130 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.130 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.130 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:09.130 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.130 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.132 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.132 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.132 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.132 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.132 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:09.132 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.132 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.134 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.135 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.135 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.135 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.135 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:09.135 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.135 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.137 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.137 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.137 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.137 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.137 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:09.137 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.137 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.139 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.139 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.139 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.139 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.139 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:09.139 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.139 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.142 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.142 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.142 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.142 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.142 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:09.142 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.142 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.144 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.144 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.144 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.144 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.144 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:09.144 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.144 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.146 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.146 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.146 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.146 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.146 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:09.146 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.146 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.148 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.148 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.148 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.148 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.148 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:09.148 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.148 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 18:52:09.150 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 18:52:09.150 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.150 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.150 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.150 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:09.150 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.150 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.152 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.152 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.152 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.152 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.152 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:09.152 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.152 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.154 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:09.154 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.154 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.154 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.154 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:09.154 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:09.154 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-21 18:52:09.167 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-21 18:52:09.167 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:09.167 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:09.167 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:09.167 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:10.097 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:10.097 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 18:52:10.099 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 18:52:10.099 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:10.099 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:10.099 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:10.099 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:10.099 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:10.099 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 18:52:10.101 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 18:52:10.101 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:10.101 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:10.101 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:10.101 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:10.101 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:10.101 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:10.107 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:10.107 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:10.107 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:10.107 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:10.107 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:10.107 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:10.107 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:10.109 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:10.109 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:10.109 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:10.109 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:10.109 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:10.109 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:10.109 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:10.111 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:10.111 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:10.111 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:10.111 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:10.111 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:10.111 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:10.111 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:10.113 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:10.113 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:10.113 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:10.113 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:10.113 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:10.114 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:10.114 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:10.115 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:10.115 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:10.115 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:10.115 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:10.115 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:10.115 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:10.115 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:10.117 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:10.117 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:10.117 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:10.117 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:10.117 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:10.117 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:10.117 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:52:10.119 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:52:10.119 - 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Thread: 1 -> LineHeight: 37 2024-09-21 18:52:10.136 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:10.136 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:10.136 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:10.136 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:52:10.136 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-21 18:52:10.142 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-21 18:52:10.142 - Thread: 1 -> LineHeight: 37 2024-09-21 18:52:10.142 - Thread: 1 -> Baseline: 30 2024-09-21 18:52:10.142 - Thread: 1 -> KernEnabled: True 2024-09-21 18:52:10.142 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:52:11.031 - Thread: 20 -> Unloading session data 2024-09-21 18:53:17.722 - Thread: 6 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_002.dds 2024-09-21 18:53:18.443 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:53:18.443 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 18:53:18.445 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 18:53:18.445 - Thread: 1 -> LineHeight: 37 2024-09-21 18:53:18.445 - Thread: 1 -> Baseline: 30 2024-09-21 18:53:18.445 - Thread: 1 -> KernEnabled: True 2024-09-21 18:53:18.445 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:53:18.445 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:53:18.445 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 18:53:18.446 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 18:53:18.446 - Thread: 1 -> LineHeight: 37 2024-09-21 18:53:18.446 - Thread: 1 -> Baseline: 30 2024-09-21 18:53:18.446 - Thread: 1 -> KernEnabled: True 2024-09-21 18:53:18.446 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:53:18.446 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:53:18.446 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:53:18.449 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:53:18.449 - Thread: 1 -> LineHeight: 37 2024-09-21 18:53:18.449 - Thread: 1 -> Baseline: 30 2024-09-21 18:53:18.449 - Thread: 1 -> KernEnabled: True 2024-09-21 18:53:18.449 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:53:18.449 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:53:18.449 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:53:18.451 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:53:18.451 - Thread: 1 -> LineHeight: 37 2024-09-21 18:53:18.451 - Thread: 1 -> Baseline: 30 2024-09-21 18:53:18.451 - Thread: 1 -> KernEnabled: True 2024-09-21 18:53:18.451 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:53:18.451 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:53:18.451 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:53:18.453 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:53:18.453 - Thread: 1 -> LineHeight: 37 2024-09-21 18:53:18.453 - Thread: 1 -> Baseline: 30 2024-09-21 18:53:18.453 - Thread: 1 -> KernEnabled: True 2024-09-21 18:53:18.453 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:53:18.453 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:53:18.453 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:53:18.455 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:53:18.455 - Thread: 1 -> LineHeight: 37 2024-09-21 18:53:18.455 - Thread: 1 -> Baseline: 30 2024-09-21 18:53:18.455 - Thread: 1 -> KernEnabled: True 2024-09-21 18:53:18.455 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:53:18.455 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:53:18.455 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:53:18.457 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:53:18.457 - Thread: 1 -> LineHeight: 37 2024-09-21 18:53:18.457 - Thread: 1 -> Baseline: 30 2024-09-21 18:53:18.457 - Thread: 1 -> KernEnabled: True 2024-09-21 18:53:18.457 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:53:18.457 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:53:18.457 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:53:18.459 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:53:18.459 - Thread: 1 -> LineHeight: 37 2024-09-21 18:53:18.459 - 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Thread: 1 -> LineHeight: 37 2024-09-21 18:53:18.481 - Thread: 1 -> Baseline: 30 2024-09-21 18:53:18.481 - Thread: 1 -> KernEnabled: True 2024-09-21 18:53:18.481 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:53:18.481 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:53:18.481 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 18:53:18.484 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 18:53:18.484 - Thread: 1 -> LineHeight: 37 2024-09-21 18:53:18.484 - Thread: 1 -> Baseline: 30 2024-09-21 18:53:18.484 - Thread: 1 -> KernEnabled: True 2024-09-21 18:53:18.484 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 18:53:18.484 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 18:53:18.484 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-21 18:53:18.488 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-21 18:53:18.488 - 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Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:40:44.068 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:40:44.068 - Thread: 10 -> } 2024-09-21 19:40:45.351 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:40:45.351 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:40:45.351 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:40:45.351 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:40:45.351 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:40:45.351 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:40:45.351 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:40:45.351 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:40:45.351 - Thread: 10 -> HqDepth = True 2024-09-21 19:40:45.351 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:40:45.351 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:40:45.351 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:40:45.351 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:40:45.351 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:40:45.351 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:40:45.351 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:40:45.351 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:40:45.351 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:40:45.351 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:40:45.351 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:40:45.351 - Thread: 10 -> } 2024-09-21 19:40:46.651 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:40:46.651 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:40:46.651 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:40:46.651 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:40:46.651 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:40:46.651 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:40:46.651 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:40:46.651 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:40:46.651 - Thread: 10 -> HqDepth = True 2024-09-21 19:40:46.651 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:40:46.651 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:40:46.651 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:40:46.651 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:40:46.651 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:40:46.651 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:40:46.651 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:40:46.651 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:40:46.651 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:40:46.651 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:40:46.651 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:40:46.651 - Thread: 10 -> } 2024-09-21 19:40:47.967 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:40:47.967 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:40:47.967 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:40:47.967 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:40:47.967 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:40:47.967 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:40:47.967 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:40:47.967 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:40:47.967 - Thread: 10 -> HqDepth = True 2024-09-21 19:40:47.967 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:40:47.967 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:40:47.967 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:40:47.967 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:40:47.967 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:40:47.967 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:40:47.967 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:40:47.967 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:40:47.967 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:40:47.967 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:40:47.967 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:40:47.967 - Thread: 10 -> } 2024-09-21 19:40:49.301 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:40:49.301 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:40:49.301 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:40:49.301 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:40:49.301 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:40:49.301 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:40:49.301 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:40:49.301 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:40:49.301 - Thread: 10 -> HqDepth = True 2024-09-21 19:40:49.301 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:40:49.301 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:40:49.301 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:40:49.301 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:40:49.301 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:40:49.301 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:40:49.301 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:40:49.301 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:40:49.301 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:40:49.301 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:40:49.301 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:40:49.301 - Thread: 10 -> } 2024-09-21 19:40:50.667 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:40:50.667 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:40:50.667 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:40:50.667 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:40:50.667 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:40:50.667 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:40:50.667 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:40:50.667 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:40:50.667 - Thread: 10 -> HqDepth = True 2024-09-21 19:40:50.667 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:40:50.667 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:40:50.667 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:40:50.667 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:40:50.667 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:40:50.667 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:40:50.667 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:40:50.667 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:40:50.667 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:40:50.667 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:40:50.667 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:40:50.667 - Thread: 10 -> } 2024-09-21 19:40:52.051 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 19:40:52.051 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 19:40:52.051 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 19:40:52.051 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 19:40:52.051 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 19:40:52.051 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 19:40:52.051 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 19:40:52.051 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:40:52.051 - Thread: 11 -> HqDepth = True 2024-09-21 19:40:52.052 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 19:40:52.052 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 19:40:52.052 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 19:40:52.052 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 19:40:52.052 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 19:40:52.052 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 19:40:52.052 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:40:52.052 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:40:52.052 - Thread: 11 -> DistanceFade = 3000 2024-09-21 19:40:52.052 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 19:40:52.052 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 19:40:52.052 - Thread: 11 -> } 2024-09-21 19:40:53.451 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:40:53.451 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:40:53.451 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:40:53.451 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:40:53.451 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:40:53.451 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:40:53.451 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:40:53.451 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:40:53.451 - Thread: 10 -> HqDepth = True 2024-09-21 19:40:53.451 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:40:53.451 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:40:53.451 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:40:53.451 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:40:53.451 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:40:53.451 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:40:53.451 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:40:53.451 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:40:53.451 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:40:53.451 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:40:53.451 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:40:53.451 - Thread: 10 -> } 2024-09-21 19:40:54.867 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:40:54.867 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:40:54.867 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:40:54.867 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:40:54.867 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:40:54.867 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:40:54.867 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:40:54.867 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:40:54.867 - Thread: 10 -> HqDepth = True 2024-09-21 19:40:54.867 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:40:54.867 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:40:54.867 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:40:54.867 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:40:54.867 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:40:54.867 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:40:54.867 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:40:54.867 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:40:54.867 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:40:54.867 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:40:54.867 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:40:54.867 - Thread: 10 -> } 2024-09-21 19:40:56.301 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:40:56.301 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:40:56.301 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:40:56.301 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:40:56.301 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:40:56.301 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:40:56.301 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:40:56.301 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:40:56.301 - Thread: 10 -> HqDepth = True 2024-09-21 19:40:56.301 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:40:56.301 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:40:56.301 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:40:56.301 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:40:56.301 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:40:56.301 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:40:56.301 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:40:56.301 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:40:56.301 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:40:56.301 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:40:56.301 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:40:56.301 - Thread: 10 -> } 2024-09-21 19:40:57.768 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:40:57.768 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:40:57.768 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:40:57.768 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:40:57.768 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:40:57.768 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:40:57.768 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:40:57.768 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:40:57.768 - Thread: 10 -> HqDepth = True 2024-09-21 19:40:57.768 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:40:57.768 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:40:57.768 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:40:57.768 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:40:57.768 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:40:57.768 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:40:57.768 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:40:57.768 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:40:57.768 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:40:57.768 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:40:57.768 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:40:57.768 - Thread: 10 -> } 2024-09-21 19:40:59.250 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:40:59.250 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:40:59.250 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:40:59.250 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:40:59.250 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:40:59.250 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:40:59.250 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:40:59.250 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:40:59.250 - Thread: 10 -> HqDepth = True 2024-09-21 19:40:59.250 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:40:59.250 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:40:59.250 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:40:59.250 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:40:59.250 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:40:59.250 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:40:59.250 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:40:59.250 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:40:59.250 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:40:59.250 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:40:59.250 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:40:59.250 - Thread: 10 -> } 2024-09-21 19:41:00.768 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:00.768 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:00.768 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:00.768 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:00.768 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:00.768 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:00.769 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:00.769 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:00.769 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:00.769 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:00.769 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:00.769 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:00.769 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:00.769 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:00.769 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:00.769 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:00.769 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:00.769 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:00.769 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:00.769 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:00.769 - Thread: 10 -> } 2024-09-21 19:41:02.302 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:02.302 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:02.302 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:02.302 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:02.302 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:02.302 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:02.302 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:02.302 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:02.302 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:02.302 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:02.302 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:02.302 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:02.302 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:02.302 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:02.302 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:02.302 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:02.302 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:02.302 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:02.302 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:02.302 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:02.302 - Thread: 10 -> } 2024-09-21 19:41:03.868 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:03.869 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:03.869 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:03.869 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:03.869 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:03.869 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:03.869 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:03.869 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:03.869 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:03.869 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:03.869 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:03.869 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:03.869 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:03.869 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:03.869 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:03.869 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:03.869 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:03.869 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:03.869 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:03.869 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:03.869 - Thread: 10 -> } 2024-09-21 19:41:05.469 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:05.469 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:05.469 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:05.469 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:05.469 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:05.469 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:05.469 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:05.469 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:05.469 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:05.469 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:05.469 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:05.469 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:05.469 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:05.469 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:05.469 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:05.469 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:05.469 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:05.469 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:05.469 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:05.469 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:05.469 - Thread: 10 -> } 2024-09-21 19:41:07.085 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:07.085 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:07.085 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:07.085 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:07.085 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:07.085 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:07.085 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:07.085 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:07.085 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:07.085 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:07.085 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:07.085 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:07.085 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:07.085 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:07.085 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:07.085 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:07.085 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:07.085 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:07.085 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:07.085 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:07.085 - Thread: 10 -> } 2024-09-21 19:41:08.734 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:08.734 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:08.734 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:08.735 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:08.735 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:08.735 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:08.735 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:08.735 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:08.735 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:08.735 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:08.735 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:08.735 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:08.735 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:08.735 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:08.735 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:08.735 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:08.735 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:08.735 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:08.735 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:08.735 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:08.735 - Thread: 10 -> } 2024-09-21 19:41:10.417 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:10.417 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:10.417 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:10.417 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:10.417 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:10.418 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:10.418 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:10.418 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:10.418 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:10.418 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:10.418 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:10.418 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:10.418 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:10.418 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:10.418 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:10.418 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:10.418 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:10.418 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:10.418 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:10.418 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:10.418 - Thread: 10 -> } 2024-09-21 19:41:12.135 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:12.135 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:12.135 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:12.135 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:12.135 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:12.135 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:12.135 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:12.135 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:12.135 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:12.135 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:12.135 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:12.135 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:12.135 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:12.135 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:12.135 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:12.135 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:12.135 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:12.135 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:12.135 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:12.135 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:12.135 - Thread: 10 -> } 2024-09-21 19:41:13.884 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:13.884 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:13.884 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:13.884 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:13.884 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:13.884 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:13.884 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:13.884 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:13.884 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:13.884 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:13.884 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:13.884 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:13.884 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:13.884 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:13.884 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:13.884 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:13.884 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:13.884 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:13.884 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:13.884 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:13.884 - Thread: 10 -> } 2024-09-21 19:41:15.685 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:15.685 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:15.685 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:15.685 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:15.685 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:15.685 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:15.685 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:15.685 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:15.685 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:15.685 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:15.685 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:15.685 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:15.685 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:15.685 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:15.685 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:15.685 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:15.685 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:15.685 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:15.685 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:15.685 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:15.685 - Thread: 10 -> } 2024-09-21 19:41:17.518 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:17.518 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:17.518 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:17.518 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:17.518 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:17.518 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:17.518 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:17.518 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:17.518 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:17.518 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:17.518 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:17.518 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:17.518 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:17.518 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:17.518 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:17.518 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:17.518 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:17.518 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:17.518 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:17.518 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:17.518 - Thread: 10 -> } 2024-09-21 19:41:19.384 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:19.384 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:19.384 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:19.384 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:19.384 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:19.384 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:19.384 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:19.384 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:19.384 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:19.384 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:19.384 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:19.384 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:19.384 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:19.384 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:19.384 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:19.384 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:19.384 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:19.384 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:19.384 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:19.384 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:19.384 - Thread: 10 -> } 2024-09-21 19:41:21.301 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:21.301 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:21.301 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:21.301 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:21.301 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:21.301 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:21.301 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:21.301 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:21.301 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:21.301 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:21.301 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:21.301 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:21.301 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:21.301 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:21.301 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:21.301 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:21.301 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:21.301 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:21.301 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:21.301 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:21.301 - Thread: 10 -> } 2024-09-21 19:41:23.269 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 19:41:23.269 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 19:41:23.269 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 19:41:23.269 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:23.269 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:23.269 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 19:41:23.269 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:23.269 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:23.269 - Thread: 11 -> HqDepth = True 2024-09-21 19:41:23.269 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 19:41:23.269 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 19:41:23.269 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:23.269 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 19:41:23.269 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 19:41:23.269 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:23.269 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:23.269 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:23.269 - Thread: 11 -> DistanceFade = 3000 2024-09-21 19:41:23.269 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 19:41:23.269 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 19:41:23.269 - Thread: 11 -> } 2024-09-21 19:41:25.285 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:25.285 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:25.285 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:25.285 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:25.285 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:25.285 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:25.285 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:25.285 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:25.285 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:25.285 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:25.285 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:25.285 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:25.285 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:25.285 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:25.285 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:25.285 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:25.285 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:25.285 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:25.285 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:25.285 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:25.285 - Thread: 10 -> } 2024-09-21 19:41:27.351 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:27.351 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:27.351 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:27.351 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:27.351 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:27.351 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:27.351 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:27.351 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:27.351 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:27.351 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:27.351 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:27.351 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:27.351 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:27.351 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:27.351 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:27.351 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:27.351 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:27.351 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:27.351 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:27.351 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:27.351 - Thread: 10 -> } 2024-09-21 19:41:29.484 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:29.484 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:29.484 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:29.484 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:29.484 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:29.484 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:29.484 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:29.484 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:29.484 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:29.484 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:29.484 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:29.484 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:29.484 - 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Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:33.918 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:33.918 - Thread: 10 -> } 2024-09-21 19:41:36.234 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:36.234 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:36.234 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:36.234 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:36.234 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:36.234 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:36.234 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:36.234 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:36.234 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:36.234 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:36.235 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:36.235 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:36.235 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:36.235 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:36.235 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:36.235 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:36.235 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:36.235 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:36.235 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:36.235 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:36.235 - Thread: 10 -> } 2024-09-21 19:41:38.634 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:38.634 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:38.634 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:38.634 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:38.634 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:38.634 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:38.634 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:38.634 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:38.634 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:38.634 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:38.634 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:38.634 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:38.634 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:38.634 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:38.634 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:38.634 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:38.634 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:38.634 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:38.634 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:38.634 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:38.634 - Thread: 10 -> } 2024-09-21 19:41:41.117 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:41.117 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:41.117 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:41.117 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:41.117 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:41.117 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:41.117 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:41.117 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:41.117 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:41.117 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:41.117 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:41.117 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:41.117 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:41.117 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:41.117 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:41.117 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:41.117 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:41.117 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:41.117 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:41.117 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:41.117 - Thread: 10 -> } 2024-09-21 19:41:43.685 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:43.685 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:43.685 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:43.685 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:43.685 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:43.685 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:43.685 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:43.685 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:43.685 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:43.685 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:43.685 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:43.685 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:43.685 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:43.685 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:43.685 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:43.685 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:43.685 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:43.685 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:43.685 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:43.685 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:43.685 - Thread: 10 -> } 2024-09-21 19:41:46.351 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:46.351 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:46.351 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:46.351 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:46.351 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:46.351 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:46.351 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:46.351 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:46.351 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:46.351 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:46.351 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:46.351 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:46.351 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:46.351 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:46.351 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:46.351 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:46.351 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:46.351 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:46.351 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:46.351 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:46.351 - Thread: 10 -> } 2024-09-21 19:41:49.116 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:49.116 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:49.116 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:49.116 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:49.116 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:49.116 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:49.116 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:49.116 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:49.116 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:49.116 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:49.116 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:49.116 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:49.116 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:49.116 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:49.116 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:49.116 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:49.116 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:49.116 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:49.116 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:49.116 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:49.116 - Thread: 10 -> } 2024-09-21 19:41:52.065 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:52.065 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:52.065 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:52.065 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:52.065 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:52.065 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:52.065 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:52.065 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:52.065 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:52.065 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:52.065 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:52.065 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:52.065 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:52.065 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:52.065 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:52.065 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:52.065 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:52.067 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:52.067 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:52.067 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:52.067 - Thread: 10 -> } 2024-09-21 19:41:55.116 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:55.116 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:55.116 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:55.116 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:55.116 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:55.116 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:55.116 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:55.116 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:55.116 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:55.116 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:55.116 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:55.116 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:55.116 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:55.116 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:55.116 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:55.116 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:55.116 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:55.116 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:55.116 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:55.116 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:55.116 - Thread: 10 -> } 2024-09-21 19:41:58.315 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:41:58.315 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:41:58.315 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:41:58.315 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:41:58.315 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:41:58.315 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:41:58.315 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:41:58.315 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:41:58.315 - Thread: 10 -> HqDepth = True 2024-09-21 19:41:58.315 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:41:58.315 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:41:58.315 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:41:58.315 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:41:58.315 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:41:58.315 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:41:58.315 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:41:58.315 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:41:58.315 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:41:58.315 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:41:58.315 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:41:58.315 - Thread: 10 -> } 2024-09-21 19:42:01.091 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:01.091 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:01.091 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:01.091 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:01.091 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:01.091 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:01.091 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:01.091 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:01.091 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:01.091 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:01.091 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:01.091 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:01.091 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:01.091 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:01.091 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:01.091 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:01.091 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:01.091 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:01.091 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:01.091 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:01.091 - Thread: 10 -> } 2024-09-21 19:42:04.108 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:04.108 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:04.108 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:04.108 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:04.108 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:04.108 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:04.108 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:04.108 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:04.108 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:04.108 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:04.108 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:04.108 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:04.108 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:04.108 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:04.108 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:04.108 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:04.108 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:04.108 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:04.108 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:04.108 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:04.108 - Thread: 10 -> } 2024-09-21 19:42:05.783 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:05.783 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:05.783 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:05.783 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:05.783 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:05.783 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:05.783 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:05.783 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:05.783 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:05.783 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:05.783 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:05.783 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:05.783 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:05.783 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:05.783 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:05.783 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:05.783 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:05.783 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:05.783 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:05.783 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:05.783 - Thread: 10 -> } 2024-09-21 19:42:12.583 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:12.583 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:12.584 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:12.584 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:12.584 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:12.584 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:12.584 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:12.584 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:12.584 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:12.584 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:12.584 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:12.584 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:12.584 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:12.584 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:12.584 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:12.584 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:12.584 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:12.584 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:12.584 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:12.584 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:12.584 - Thread: 10 -> } 2024-09-21 19:42:17.366 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:17.366 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:17.366 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:17.366 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:17.366 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:17.366 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:17.366 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:17.366 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:17.366 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:17.366 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:17.366 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:17.366 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:17.366 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:17.366 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:17.366 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:17.366 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:17.366 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:17.366 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:17.366 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:17.366 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:17.366 - Thread: 10 -> } 2024-09-21 19:42:21.100 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:21.100 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.100 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.100 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.100 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.100 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:21.100 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.100 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.100 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:21.100 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:21.100 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:21.100 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.100 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:21.100 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:21.100 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.100 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.100 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.100 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:21.100 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:21.100 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:21.100 - Thread: 10 -> } 2024-09-21 19:42:21.216 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 19:42:21.216 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.216 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.216 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.216 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.216 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 19:42:21.216 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.216 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.216 - Thread: 11 -> HqDepth = True 2024-09-21 19:42:21.216 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 19:42:21.216 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 19:42:21.216 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.216 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 19:42:21.216 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 19:42:21.216 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.216 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.216 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.216 - Thread: 11 -> DistanceFade = 3000 2024-09-21 19:42:21.216 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 19:42:21.216 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 19:42:21.216 - Thread: 11 -> } 2024-09-21 19:42:21.299 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:21.299 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.299 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.299 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.299 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.299 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:21.299 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.299 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.299 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:21.299 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:21.299 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:21.299 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.299 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:21.299 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:21.299 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.299 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.299 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.299 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:21.299 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:21.299 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:21.299 - Thread: 10 -> } 2024-09-21 19:42:21.365 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:21.367 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.367 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.367 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.367 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.367 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:21.367 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.367 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.367 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:21.367 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:21.367 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:21.367 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.367 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:21.367 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:21.367 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.367 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.367 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.367 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:21.367 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:21.367 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:21.367 - Thread: 10 -> } 2024-09-21 19:42:21.417 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:21.417 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.417 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.417 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.417 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.417 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:21.417 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.417 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.417 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:21.417 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:21.417 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:21.417 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.417 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:21.417 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:21.417 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.417 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.417 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.417 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:21.417 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:21.417 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:21.417 - Thread: 10 -> } 2024-09-21 19:42:21.465 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:21.465 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.465 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.465 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.465 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.465 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:21.465 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.465 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.465 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:21.465 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:21.465 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:21.465 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.465 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:21.465 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:21.465 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.465 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.465 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.465 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:21.465 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:21.465 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:21.465 - Thread: 10 -> } 2024-09-21 19:42:21.516 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:21.516 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.516 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.516 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.516 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.516 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:21.516 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.516 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.516 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:21.516 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:21.516 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:21.516 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.516 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:21.516 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:21.516 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.516 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.516 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.516 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:21.516 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:21.516 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:21.516 - Thread: 10 -> } 2024-09-21 19:42:21.549 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:21.549 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.549 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.549 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.549 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.549 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:21.549 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.549 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.549 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:21.549 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:21.549 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:21.549 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.549 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:21.549 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:21.549 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.549 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.549 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.549 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:21.549 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:21.549 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:21.549 - Thread: 10 -> } 2024-09-21 19:42:21.583 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:21.583 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.583 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.583 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.583 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.583 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:21.583 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.583 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.583 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:21.583 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:21.583 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:21.583 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.583 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:21.583 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:21.583 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.583 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.583 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.583 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:21.583 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:21.583 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:21.583 - Thread: 10 -> } 2024-09-21 19:42:21.616 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:21.616 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.616 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.616 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.616 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.616 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:21.616 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.616 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.616 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:21.616 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:21.616 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:21.616 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.616 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:21.616 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:21.616 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.616 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.616 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.616 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:21.616 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:21.616 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:21.616 - Thread: 10 -> } 2024-09-21 19:42:21.649 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:21.649 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.649 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.649 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.649 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.649 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:21.649 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.649 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.649 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:21.649 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:21.649 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:21.649 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.649 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:21.649 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:21.649 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.649 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.650 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.650 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:21.650 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:21.650 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:21.650 - Thread: 10 -> } 2024-09-21 19:42:21.699 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:21.699 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.699 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.699 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.699 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.699 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:21.699 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.699 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.699 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:21.699 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:21.699 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:21.699 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.699 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:21.699 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:21.699 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.699 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.699 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.699 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:21.699 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:21.699 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:21.699 - Thread: 10 -> } 2024-09-21 19:42:21.748 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:21.748 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.748 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.748 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.748 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.748 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:21.748 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.748 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.748 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:21.748 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:21.748 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:21.748 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.748 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:21.748 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:21.748 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.748 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.748 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.748 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:21.748 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:21.748 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:21.748 - Thread: 10 -> } 2024-09-21 19:42:21.781 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 19:42:21.781 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.781 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.781 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.781 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.781 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 19:42:21.781 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.781 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.781 - Thread: 11 -> HqDepth = True 2024-09-21 19:42:21.781 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 19:42:21.781 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 19:42:21.781 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.781 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 19:42:21.781 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 19:42:21.781 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.781 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.781 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.781 - Thread: 11 -> DistanceFade = 3000 2024-09-21 19:42:21.781 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 19:42:21.781 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 19:42:21.781 - Thread: 11 -> } 2024-09-21 19:42:21.799 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:21.799 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.799 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.799 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.799 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.799 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:21.799 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.799 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.799 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:21.799 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:21.799 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:21.799 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.799 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:21.799 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:21.799 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.799 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.799 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.799 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:21.799 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:21.799 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:21.799 - Thread: 10 -> } 2024-09-21 19:42:21.849 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:21.849 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.849 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.849 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.849 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.849 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:21.849 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.849 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.849 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:21.849 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:21.849 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:21.849 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.849 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:21.849 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:21.849 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.849 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.849 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.849 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:21.849 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:21.849 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:21.849 - Thread: 10 -> } 2024-09-21 19:42:21.899 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 19:42:21.899 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.899 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.899 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.899 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.899 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 19:42:21.899 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.899 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.899 - Thread: 11 -> HqDepth = True 2024-09-21 19:42:21.899 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 19:42:21.899 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 19:42:21.899 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.899 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 19:42:21.899 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 19:42:21.899 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.899 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.899 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.899 - Thread: 11 -> DistanceFade = 3000 2024-09-21 19:42:21.899 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 19:42:21.899 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 19:42:21.899 - Thread: 11 -> } 2024-09-21 19:42:21.932 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:21.932 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.932 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.932 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.932 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.932 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:21.932 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.932 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.932 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:21.932 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:21.932 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:21.932 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.932 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:21.932 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:21.932 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.932 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.932 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.932 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:21.932 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:21.932 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:21.932 - Thread: 10 -> } 2024-09-21 19:42:21.965 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:21.965 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:21.965 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:21.965 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:21.965 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:21.965 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:21.965 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:21.965 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:21.965 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:21.965 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:21.965 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:21.965 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:21.965 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:21.965 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:21.965 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:21.965 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:21.965 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:21.965 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:21.965 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:21.965 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:21.965 - Thread: 10 -> } 2024-09-21 19:42:22.001 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.001 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.001 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.001 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.001 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.001 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.001 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.001 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.001 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.001 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.001 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.001 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.001 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.001 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.001 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.001 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.001 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.001 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.001 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.001 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.001 - Thread: 10 -> } 2024-09-21 19:42:22.033 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 19:42:22.033 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.033 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.033 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.033 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.033 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 19:42:22.033 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.033 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.033 - Thread: 11 -> HqDepth = True 2024-09-21 19:42:22.033 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 19:42:22.033 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 19:42:22.033 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.033 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 19:42:22.033 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 19:42:22.033 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.033 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.033 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.033 - Thread: 11 -> DistanceFade = 3000 2024-09-21 19:42:22.033 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 19:42:22.033 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 19:42:22.033 - Thread: 11 -> } 2024-09-21 19:42:22.066 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.066 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.066 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.066 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.066 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.066 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.066 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.066 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.066 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.066 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.066 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.066 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.066 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.066 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.066 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.066 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.066 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.066 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.066 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.066 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.066 - Thread: 10 -> } 2024-09-21 19:42:22.099 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.099 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.099 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.099 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.099 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.099 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.099 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.099 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.099 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.099 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.099 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.099 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.099 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.099 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.099 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.099 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.099 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.099 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.099 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.099 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.099 - Thread: 10 -> } 2024-09-21 19:42:22.116 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.116 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.116 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.116 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.116 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.116 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.116 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.116 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.116 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.116 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.116 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.116 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.116 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.116 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.116 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.116 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.116 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.116 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.116 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.116 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.116 - Thread: 10 -> } 2024-09-21 19:42:22.133 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.133 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.133 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.133 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.133 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.133 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.133 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.133 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.133 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.133 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.133 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.133 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.133 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.133 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.133 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.133 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.133 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.133 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.133 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.133 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.133 - Thread: 10 -> } 2024-09-21 19:42:22.149 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.149 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.149 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.149 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.149 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.149 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.149 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.149 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.149 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.149 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.149 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.149 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.149 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.149 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.149 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.149 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.149 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.149 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.149 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.149 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.149 - Thread: 10 -> } 2024-09-21 19:42:22.182 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.182 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.182 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.182 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.182 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.182 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.182 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.182 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.182 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.182 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.182 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.182 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.182 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.182 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.182 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.182 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.182 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.182 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.182 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.182 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.182 - Thread: 10 -> } 2024-09-21 19:42:22.199 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.199 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.199 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.199 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.199 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.199 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.199 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.199 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.199 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.199 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.199 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.199 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.199 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.199 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.199 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.199 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.199 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.199 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.199 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.199 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.199 - Thread: 10 -> } 2024-09-21 19:42:22.217 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.217 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.217 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.217 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.217 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.217 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.217 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.217 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.217 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.217 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.217 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.217 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.217 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.217 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.217 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.217 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.217 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.217 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.217 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.217 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.217 - Thread: 10 -> } 2024-09-21 19:42:22.249 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.249 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.249 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.249 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.249 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.249 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.249 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.249 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.249 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.249 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.249 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.249 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.249 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.249 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.249 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.249 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.249 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.249 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.249 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.249 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.249 - Thread: 10 -> } 2024-09-21 19:42:22.266 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.266 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.266 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.266 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.266 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.266 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.266 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.266 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.266 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.266 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.266 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.266 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.266 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.266 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.266 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.266 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.266 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.266 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.266 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.266 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.266 - Thread: 10 -> } 2024-09-21 19:42:22.299 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.299 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.299 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.299 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.299 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.299 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.299 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.299 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.299 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.299 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.299 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.299 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.299 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.299 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.299 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.299 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.299 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.299 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.299 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.300 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.300 - Thread: 10 -> } 2024-09-21 19:42:22.333 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.333 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.333 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.333 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.333 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.333 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.333 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.333 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.333 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.333 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.333 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.333 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.333 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.333 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.333 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.333 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.333 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.333 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.333 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.333 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.333 - Thread: 10 -> } 2024-09-21 19:42:22.366 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.366 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.366 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.366 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.366 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.366 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.366 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.366 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.366 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.366 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.366 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.366 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.366 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.366 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.367 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.367 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.367 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.367 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.367 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.367 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.367 - Thread: 10 -> } 2024-09-21 19:42:22.399 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.399 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.399 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.399 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.399 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.399 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.399 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.399 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.399 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.399 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.399 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.399 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.399 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.399 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.399 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.399 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.399 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.399 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.399 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.399 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.399 - Thread: 10 -> } 2024-09-21 19:42:22.432 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.432 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.432 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.432 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.432 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.432 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.432 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.432 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.432 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.432 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.432 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.432 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.432 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.432 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.432 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.432 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.432 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.432 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.432 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.432 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.432 - Thread: 10 -> } 2024-09-21 19:42:22.465 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.466 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.466 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.466 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.466 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.466 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.466 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.466 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.466 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.466 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.466 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.466 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.466 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.466 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.466 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.466 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.466 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.466 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.466 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.466 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.466 - Thread: 10 -> } 2024-09-21 19:42:22.499 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.499 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.499 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.499 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.499 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.499 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.499 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.499 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.499 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.499 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.499 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.499 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.500 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.500 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.500 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.500 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.500 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.500 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.500 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.500 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.500 - Thread: 10 -> } 2024-09-21 19:42:22.532 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 19:42:22.532 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 19:42:22.532 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 19:42:22.532 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 19:42:22.532 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 19:42:22.532 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 19:42:22.532 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 19:42:22.532 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 19:42:22.532 - Thread: 10 -> HqDepth = True 2024-09-21 19:42:22.532 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 19:42:22.532 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 19:42:22.532 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 19:42:22.532 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 19:42:22.532 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 19:42:22.532 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 19:42:22.532 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 19:42:22.532 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 19:42:22.532 - Thread: 10 -> DistanceFade = 3000 2024-09-21 19:42:22.532 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 19:42:22.532 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 19:42:22.532 - Thread: 10 -> } 2024-09-21 21:04:02.418 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:04:02.418 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:04:02.418 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:04:02.418 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:04:02.418 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:04:02.418 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:04:02.418 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:04:02.418 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:04:02.418 - Thread: 10 -> HqDepth = True 2024-09-21 21:04:02.418 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:04:02.418 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:04:02.418 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:04:02.418 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:04:02.418 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:04:02.418 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:04:02.418 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:04:02.418 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:04:02.418 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:04:02.418 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:04:02.418 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:04:02.418 - Thread: 10 -> } 2024-09-21 21:04:05.651 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:04:05.651 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:04:05.651 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:04:05.651 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:04:05.651 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:04:05.651 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:04:05.651 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:04:05.651 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:04:05.651 - Thread: 10 -> HqDepth = True 2024-09-21 21:04:05.651 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:04:05.651 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:04:05.651 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:04:05.651 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:04:05.651 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:04:05.651 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:04:05.651 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:04:05.652 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:04:05.652 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:04:05.652 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:04:05.652 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:04:05.652 - Thread: 10 -> } 2024-09-21 21:04:09.051 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:04:09.051 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:04:09.051 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:04:09.051 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:04:09.051 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:04:09.051 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:04:09.051 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:04:09.051 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:04:09.051 - Thread: 10 -> HqDepth = True 2024-09-21 21:04:09.051 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:04:09.051 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:04:09.051 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:04:09.051 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:04:09.051 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:04:09.051 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:04:09.051 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:04:09.051 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:04:09.051 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:04:09.051 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:04:09.051 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:04:09.051 - Thread: 10 -> } 2024-09-21 21:04:12.651 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:04:12.651 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:04:12.651 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:04:12.651 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:04:12.651 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:04:12.651 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:04:12.651 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:04:12.651 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:04:12.651 - Thread: 10 -> HqDepth = True 2024-09-21 21:04:12.651 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:04:12.651 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:04:12.651 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:04:12.651 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:04:12.651 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:04:12.651 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:04:12.651 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:04:12.651 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:04:12.651 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:04:12.651 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:04:12.651 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:04:12.651 - Thread: 10 -> } 2024-09-21 21:04:16.485 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:04:16.485 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:04:16.485 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:04:16.485 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:04:16.485 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:04:16.485 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:04:16.485 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:04:16.485 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:04:16.485 - Thread: 10 -> HqDepth = True 2024-09-21 21:04:16.485 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:04:16.485 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:04:16.485 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:04:16.485 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:04:16.485 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:04:16.485 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:04:16.485 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:04:16.485 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:04:16.485 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:04:16.485 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:04:16.485 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:04:16.485 - Thread: 10 -> } 2024-09-21 21:04:20.601 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:04:20.601 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:04:20.601 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:04:20.601 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:04:20.601 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:04:20.601 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:04:20.601 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:04:20.601 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:04:20.601 - Thread: 10 -> HqDepth = True 2024-09-21 21:04:20.601 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:04:20.602 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:04:20.602 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:04:20.602 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:04:20.602 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:04:20.602 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:04:20.602 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:04:20.602 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:04:20.602 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:04:20.602 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:04:20.602 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:04:20.602 - Thread: 10 -> } 2024-09-21 21:04:25.036 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:04:25.036 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:04:25.036 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:04:25.036 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:04:25.036 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:04:25.036 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:04:25.036 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:04:25.036 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:04:25.036 - Thread: 10 -> HqDepth = True 2024-09-21 21:04:25.036 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:04:25.036 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:04:25.036 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:04:25.036 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:04:25.036 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:04:25.036 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:04:25.036 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:04:25.036 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:04:25.036 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:04:25.036 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:04:25.036 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:04:25.036 - Thread: 10 -> } 2024-09-21 21:04:29.868 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 21:04:29.868 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 21:04:29.868 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 21:04:29.868 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 21:04:29.868 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 21:04:29.868 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 21:04:29.868 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 21:04:29.868 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:04:29.868 - Thread: 11 -> HqDepth = True 2024-09-21 21:04:29.868 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 21:04:29.868 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 21:04:29.868 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 21:04:29.868 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 21:04:29.868 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 21:04:29.868 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 21:04:29.868 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:04:29.868 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:04:29.868 - Thread: 11 -> DistanceFade = 3000 2024-09-21 21:04:29.868 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 21:04:29.868 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 21:04:29.868 - Thread: 11 -> } 2024-09-21 21:04:35.217 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:04:35.218 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:04:35.218 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:04:35.218 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:04:35.218 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:04:35.218 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:04:35.218 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:04:35.218 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:04:35.218 - Thread: 10 -> HqDepth = True 2024-09-21 21:04:35.218 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:04:35.218 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:04:35.218 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:04:35.218 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:04:35.218 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:04:35.218 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:04:35.218 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:04:35.218 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:04:35.218 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:04:35.218 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:04:35.218 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:04:35.218 - Thread: 10 -> } 2024-09-21 21:04:41.234 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:04:41.234 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:04:41.234 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:04:41.234 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:04:41.234 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:04:41.234 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:04:41.234 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:04:41.234 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:04:41.234 - Thread: 10 -> HqDepth = True 2024-09-21 21:04:41.234 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:04:41.234 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:04:41.234 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:04:41.234 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:04:41.234 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:04:41.234 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:04:41.234 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:04:41.234 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:04:41.234 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:04:41.234 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:04:41.234 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:04:41.234 - Thread: 10 -> } 2024-09-21 21:04:48.177 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:04:48.177 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:04:48.177 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:04:48.177 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:04:48.177 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:04:48.177 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:04:48.177 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:04:48.177 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:04:48.177 - Thread: 10 -> HqDepth = True 2024-09-21 21:04:48.177 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:04:48.177 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:04:48.177 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:04:48.177 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:04:48.177 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:04:48.177 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:04:48.177 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:04:48.177 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:04:48.177 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:04:48.177 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:04:48.177 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:04:48.177 - Thread: 10 -> } 2024-09-21 21:04:56.493 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:04:56.493 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:04:56.493 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:04:56.493 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:04:56.493 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:04:56.493 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:04:56.493 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:04:56.493 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:04:56.493 - Thread: 10 -> HqDepth = True 2024-09-21 21:04:56.493 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:04:56.493 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:04:56.493 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:04:56.493 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:04:56.493 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:04:56.493 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:04:56.493 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:04:56.493 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:04:56.493 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:04:56.493 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:04:56.493 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:04:56.494 - Thread: 10 -> } 2024-09-21 21:05:07.210 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:05:07.210 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:05:07.210 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:05:07.210 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:05:07.210 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:05:07.210 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:05:07.210 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:05:07.210 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:05:07.210 - Thread: 10 -> HqDepth = True 2024-09-21 21:05:07.210 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:05:07.210 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:05:07.210 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:05:07.210 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:05:07.210 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:05:07.210 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:05:07.210 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:05:07.210 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:05:07.210 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:05:07.210 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:05:07.210 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:05:07.210 - Thread: 10 -> } 2024-09-21 21:05:23.602 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:05:23.603 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:05:23.603 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:05:23.603 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:05:23.603 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:05:23.603 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:05:23.603 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:05:23.603 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:05:23.603 - Thread: 10 -> HqDepth = True 2024-09-21 21:05:23.603 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:05:23.603 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:05:23.603 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:05:23.603 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:05:23.603 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:05:23.603 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:05:23.603 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:05:23.603 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:05:23.603 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:05:23.603 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:05:23.603 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:05:23.603 - Thread: 10 -> } 2024-09-21 21:07:16.645 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:07:16.645 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:07:16.645 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:07:16.645 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:07:16.645 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:07:16.645 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:07:16.645 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:07:16.645 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:07:16.645 - Thread: 10 -> HqDepth = True 2024-09-21 21:07:16.645 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:07:16.645 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:07:16.645 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:07:16.645 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:07:16.645 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:07:16.645 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:07:16.645 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:07:16.645 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:07:16.645 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:07:16.645 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:07:16.645 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:07:16.645 - Thread: 10 -> } 2024-09-21 21:07:27.603 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 21:07:27.603 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 21:07:27.603 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 21:07:27.603 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 21:07:27.603 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 21:07:27.603 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 21:07:27.603 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 21:07:27.603 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:07:27.603 - Thread: 11 -> HqDepth = True 2024-09-21 21:07:27.603 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 21:07:27.603 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 21:07:27.603 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 21:07:27.603 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 21:07:27.603 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 21:07:27.603 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 21:07:27.603 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:07:27.603 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:07:27.603 - Thread: 11 -> DistanceFade = 3000 2024-09-21 21:07:27.603 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 21:07:27.603 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 21:07:27.603 - Thread: 11 -> } 2024-09-21 21:07:35.920 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:07:35.920 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:07:35.920 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:07:35.920 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:07:35.920 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:07:35.920 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:07:35.920 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:07:35.920 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:07:35.920 - Thread: 10 -> HqDepth = True 2024-09-21 21:07:35.920 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:07:35.920 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:07:35.920 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:07:35.920 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:07:35.920 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:07:35.920 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:07:35.920 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:07:35.920 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:07:35.920 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:07:35.920 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:07:35.920 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:07:35.920 - Thread: 10 -> } 2024-09-21 21:07:42.853 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 21:07:42.853 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 21:07:42.853 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 21:07:42.853 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 21:07:42.853 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 21:07:42.853 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 21:07:42.853 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 21:07:42.853 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:07:42.853 - Thread: 11 -> HqDepth = True 2024-09-21 21:07:42.853 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 21:07:42.853 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 21:07:42.853 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 21:07:42.853 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 21:07:42.853 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 21:07:42.853 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 21:07:42.853 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:07:42.853 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:07:42.853 - Thread: 11 -> DistanceFade = 3000 2024-09-21 21:07:42.853 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 21:07:42.853 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 21:07:42.853 - Thread: 11 -> } 2024-09-21 21:07:48.869 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:07:48.869 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:07:48.869 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:07:48.869 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:07:48.869 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:07:48.869 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:07:48.869 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:07:48.869 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:07:48.869 - Thread: 10 -> HqDepth = True 2024-09-21 21:07:48.869 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:07:48.869 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:07:48.869 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:07:48.869 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:07:48.869 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:07:48.869 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:07:48.869 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:07:48.869 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:07:48.869 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:07:48.869 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:07:48.869 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:07:48.869 - Thread: 10 -> } 2024-09-21 21:07:54.219 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:07:54.219 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:07:54.219 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:07:54.219 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:07:54.219 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:07:54.219 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:07:54.219 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:07:54.219 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:07:54.219 - Thread: 10 -> HqDepth = True 2024-09-21 21:07:54.219 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:07:54.219 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:07:54.219 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:07:54.219 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:07:54.219 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:07:54.219 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:07:54.219 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:07:54.219 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:07:54.219 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:07:54.219 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:07:54.219 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:07:54.219 - Thread: 10 -> } 2024-09-21 21:07:59.054 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:07:59.054 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:07:59.054 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:07:59.054 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:07:59.054 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:07:59.054 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:07:59.054 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:07:59.054 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:07:59.054 - Thread: 10 -> HqDepth = True 2024-09-21 21:07:59.054 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:07:59.054 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:07:59.054 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:07:59.054 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:07:59.054 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:07:59.054 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:07:59.054 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:07:59.054 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:07:59.054 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:07:59.054 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:07:59.054 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:07:59.054 - Thread: 10 -> } 2024-09-21 21:08:03.487 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:08:03.487 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:08:03.487 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:08:03.488 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:08:03.488 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:08:03.488 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:08:03.488 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:08:03.488 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:08:03.488 - Thread: 10 -> HqDepth = True 2024-09-21 21:08:03.488 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:08:03.488 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:08:03.488 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:08:03.488 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:08:03.488 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:08:03.488 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:08:03.488 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:08:03.488 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:08:03.488 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:08:03.488 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:08:03.488 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:08:03.488 - Thread: 10 -> } 2024-09-21 21:08:07.603 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 21:08:07.603 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 21:08:07.603 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 21:08:07.603 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 21:08:07.604 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 21:08:07.604 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 21:08:07.604 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 21:08:07.604 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:08:07.604 - Thread: 11 -> HqDepth = True 2024-09-21 21:08:07.604 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 21:08:07.604 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 21:08:07.604 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 21:08:07.604 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 21:08:07.604 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 21:08:07.604 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 21:08:07.604 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:08:07.604 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:08:07.604 - Thread: 11 -> DistanceFade = 3000 2024-09-21 21:08:07.604 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 21:08:07.604 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 21:08:07.604 - Thread: 11 -> } 2024-09-21 21:08:11.436 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:08:11.436 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:08:11.436 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:08:11.436 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:08:11.436 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:08:11.436 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:08:11.436 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:08:11.436 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:08:11.436 - Thread: 10 -> HqDepth = True 2024-09-21 21:08:11.436 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:08:11.436 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:08:11.436 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:08:11.436 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:08:11.436 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:08:11.436 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:08:11.436 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:08:11.436 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:08:11.436 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:08:11.436 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:08:11.436 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:08:11.436 - Thread: 10 -> } 2024-09-21 21:08:15.036 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:08:15.036 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:08:15.036 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:08:15.036 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:08:15.036 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:08:15.036 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:08:15.036 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:08:15.036 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:08:15.036 - Thread: 10 -> HqDepth = True 2024-09-21 21:08:15.036 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:08:15.036 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:08:15.036 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:08:15.036 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:08:15.036 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:08:15.036 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:08:15.036 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:08:15.036 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:08:15.036 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:08:15.036 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:08:15.036 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:08:15.036 - Thread: 10 -> } 2024-09-21 21:08:18.436 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:08:18.436 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:08:18.436 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:08:18.436 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:08:18.436 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:08:18.436 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:08:18.436 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:08:18.436 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:08:18.436 - Thread: 10 -> HqDepth = True 2024-09-21 21:08:18.436 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:08:18.436 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:08:18.436 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:08:18.436 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:08:18.436 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:08:18.436 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:08:18.436 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:08:18.436 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:08:18.436 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:08:18.436 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:08:18.436 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:08:18.436 - Thread: 10 -> } 2024-09-21 21:08:21.669 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:08:21.669 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:08:21.669 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:08:21.669 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:08:21.669 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:08:21.669 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:08:21.669 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:08:21.669 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:08:21.669 - Thread: 10 -> HqDepth = True 2024-09-21 21:08:21.669 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:08:21.669 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:08:21.669 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:08:21.669 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:08:21.669 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:08:21.669 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:08:21.669 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:08:21.669 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:08:21.669 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:08:21.669 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:08:21.669 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:08:21.669 - Thread: 10 -> } 2024-09-21 21:08:24.759 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 21:08:24.760 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 21:08:24.760 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 21:08:24.760 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 21:08:24.760 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 21:08:24.760 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 21:08:24.760 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 21:08:24.760 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 21:08:24.760 - Thread: 10 -> HqDepth = True 2024-09-21 21:08:24.760 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 21:08:24.760 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 21:08:24.760 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 21:08:24.760 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 21:08:24.760 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 21:08:24.760 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 21:08:24.760 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 21:08:24.760 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 21:08:24.760 - Thread: 10 -> DistanceFade = 3000 2024-09-21 21:08:24.760 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 21:08:24.760 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 21:08:24.760 - Thread: 10 -> } 2024-09-21 22:04:25.314 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.314 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:25.329 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:25.329 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.329 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.329 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.329 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:25.329 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.329 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:25.333 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:25.333 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.333 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.333 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.333 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:25.333 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.333 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.346 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.346 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.346 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.346 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.346 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:25.346 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.346 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.351 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.351 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.351 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.351 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.351 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:25.351 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.351 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.356 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.356 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.356 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.356 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.356 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:25.356 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.356 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.361 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.361 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.361 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.361 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.361 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:25.361 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.361 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.366 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.366 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.366 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.366 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.366 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:25.366 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.366 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.370 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.370 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.370 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.370 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.370 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:25.370 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.370 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.374 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.374 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.374 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.374 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.374 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:25.374 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.374 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.378 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.378 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.378 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.378 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.378 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:25.378 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.378 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.382 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.382 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.382 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.382 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.382 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:25.383 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.383 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.387 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.387 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.387 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.387 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.387 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:25.387 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.387 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.393 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.393 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.393 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.393 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.393 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:25.393 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.393 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.397 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.397 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.397 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.397 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.397 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:25.397 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.397 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:25.402 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:25.403 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.403 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.403 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.403 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:25.403 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.403 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.406 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.406 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.406 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.406 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.406 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:25.406 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.406 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.410 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:25.410 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.410 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.410 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.410 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:25.410 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:25.410 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-21 22:04:25.426 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-21 22:04:25.426 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:25.426 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:25.426 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:25.426 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.752 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.752 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:26.757 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:26.757 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.757 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.757 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.757 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.757 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.757 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:26.762 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:26.762 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.762 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.762 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.762 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.762 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.762 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.766 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.766 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.766 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.766 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.766 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.766 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.766 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.772 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.772 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.772 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.772 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.772 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.772 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.772 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.776 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.776 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.776 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.776 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.776 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.776 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.776 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.780 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.780 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.780 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.780 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.780 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.780 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.780 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.784 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.784 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.784 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.784 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.784 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.784 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.784 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.787 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.787 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.787 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.787 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.787 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.789 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.789 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.792 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.792 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.792 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.792 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.792 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.792 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.792 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.797 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.797 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.797 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.797 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.797 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.797 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.797 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.802 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.803 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.803 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.803 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.803 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.803 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.803 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.807 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.807 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.807 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.807 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.807 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.807 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.807 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.812 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.812 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.812 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.812 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.812 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.812 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.812 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.815 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.815 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.815 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.815 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.815 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.815 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.815 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:26.819 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:26.819 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.819 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.819 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.819 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.819 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.819 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.824 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.824 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.824 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.824 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.824 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.824 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.824 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.828 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:26.828 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.828 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.828 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.828 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:26.828 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:26.828 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-21 22:04:26.838 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-21 22:04:26.838 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:26.838 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:26.838 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:26.838 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:27.613 - Thread: 20 -> Unloading session data 2024-09-21 22:04:33.920 - Thread: 6 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_003.dds 2024-09-21 22:04:35.218 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.218 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:35.222 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:35.222 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.222 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.222 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.222 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:35.222 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.222 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:35.226 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:35.226 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.226 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.226 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.226 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:35.226 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.226 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.230 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.230 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.230 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.230 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.230 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:35.230 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.230 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.234 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.234 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.234 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.234 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.234 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:35.234 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.234 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.239 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.239 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.239 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.239 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.239 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:35.239 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.239 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.243 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.243 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.243 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.243 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.243 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:35.243 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.243 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.246 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.246 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.246 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.246 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.246 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:35.246 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.247 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.249 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.249 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.249 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.249 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.250 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:35.250 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.250 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.254 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.254 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.254 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.254 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.254 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:35.254 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.254 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.257 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.257 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.257 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.257 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.257 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:35.257 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.257 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.263 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.263 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.263 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.263 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.263 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:35.263 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.263 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.266 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.266 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.266 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.266 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.266 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:35.266 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.266 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.270 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.270 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.270 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.270 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.270 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:35.270 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.270 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.274 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.274 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.274 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.274 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.274 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:35.274 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.274 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:35.278 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:35.278 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.278 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.278 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.278 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:35.278 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.278 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.281 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.281 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.281 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.281 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.281 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:35.281 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.281 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.285 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:35.286 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.286 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.286 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.286 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:35.286 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:35.286 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-21 22:04:35.294 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-21 22:04:35.294 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:35.294 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:35.294 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:35.294 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.547 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.547 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:37.551 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:37.551 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.551 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.551 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.551 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.551 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.551 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:37.554 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:37.554 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.554 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.554 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.554 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.554 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.554 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.558 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.558 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.558 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.558 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.558 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.558 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.558 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.563 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.563 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.563 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.563 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.563 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.563 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.563 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.566 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.566 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.566 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.566 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.566 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.566 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.566 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.572 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.572 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.572 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.572 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.572 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.572 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.572 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.575 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.575 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.575 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.575 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.575 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.575 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.575 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.580 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.580 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.580 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.580 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.580 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.580 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.580 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.583 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.583 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.583 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.583 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.583 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.583 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.583 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.586 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.586 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.586 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.586 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.586 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.586 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.586 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.590 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.590 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.590 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.590 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.590 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.590 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.590 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.594 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.594 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.594 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.594 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.594 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.594 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.594 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.600 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.600 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.600 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.600 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.600 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.600 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.600 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.604 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.604 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.604 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.604 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.604 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.604 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.604 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:37.608 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:04:37.608 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.608 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.608 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.608 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.608 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.608 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.612 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.612 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.612 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.612 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.612 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.612 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.612 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.615 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:04:37.615 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.615 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.615 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.615 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:37.615 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:04:37.615 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-21 22:04:37.621 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-21 22:04:37.621 - Thread: 1 -> LineHeight: 37 2024-09-21 22:04:37.621 - Thread: 1 -> Baseline: 30 2024-09-21 22:04:37.621 - Thread: 1 -> KernEnabled: True 2024-09-21 22:04:37.621 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:04:39.936 - Thread: 16 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\CockpitLarge_LOD0.mwm 2024-09-21 22:04:39.958 - Thread: 16 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\CockpitLarge_LOD1.mwm 2024-09-21 22:04:39.976 - Thread: 16 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\CockpitLarge_LOD2.mwm 2024-09-21 22:04:39.987 - Thread: 16 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\CockpitLarge_LOD3.mwm 2024-09-21 22:05:07.066 - Thread: 15 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\Barrel01Stack_LOD1.mwm 2024-09-21 22:05:07.148 - Thread: 15 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files\windowsapps\keensoftwarehouse.2202d4fff4d7_1.204.180.0_x64__wgp8fdpqxah6y\content\Models\Cubes\large\Barrel01Stack_LOD4.mwm 2024-09-21 22:05:31.681 - Thread: 6 -> Error loading texture https:\crashlogs.keenswh.com\api\banner\signaldlchighlighted.dds 2024-09-21 22:05:31.681 - Thread: 6 -> Exception occurred: System.NotSupportedException: The given path's format is not supported. at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath) at System.Security.Permissions.FileIOPermission.QuickDemand(FileIOPermissionAccess access, String fullPath, Boolean checkForDuplicates, Boolean needFullPath) at VRage.Render11.Resources.MyFileTextureManager.GetTexture(String name, MyFileTextureEnum type, Boolean isVoxel, Boolean waitTillLoaded, Boolean skipQualityReduction, Boolean temporary) 2024-09-21 22:05:31.681 - Thread: 20 -> Error loading texture https:\crashlogs.keenswh.com\api\banner\signaldlchighlighted.dds 2024-09-21 22:05:31.681 - Thread: 20 -> Exception occurred: System.NotSupportedException: The given path's format is not supported. at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath) at System.Security.Permissions.FileIOPermission.QuickDemand(FileIOPermissionAccess access, String fullPath, Boolean checkForDuplicates, Boolean needFullPath) at VRage.Render11.Resources.MyFileTextureManager.GetTexture(String name, MyFileTextureEnum type, Boolean isVoxel, Boolean waitTillLoaded, Boolean skipQualityReduction, Boolean temporary) 2024-09-21 22:05:52.496 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:52.496 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:05:52.501 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:05:52.501 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:52.501 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:52.501 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:52.501 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:52.501 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:52.501 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:05:52.506 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:05:52.506 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:52.506 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:52.506 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:52.506 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:52.506 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:52.506 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.509 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.509 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:52.509 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:52.509 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:52.509 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:52.510 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:52.510 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.514 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.514 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:52.514 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:52.514 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:52.514 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:52.514 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:52.514 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.517 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.517 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:52.517 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:52.517 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:52.517 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:52.517 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:52.517 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.522 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.522 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:52.522 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:52.522 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:52.522 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:52.522 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:52.522 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.526 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.526 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:52.526 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:52.526 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:52.526 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:52.526 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:52.526 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.532 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.532 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:52.532 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:52.532 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:52.532 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:52.532 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:52.532 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.537 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.537 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:52.537 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:52.537 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:52.537 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:52.537 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:52.537 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.541 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.541 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:52.541 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:52.541 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:52.541 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:52.541 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:52.542 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.545 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.545 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:52.545 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:52.545 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:52.545 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:52.545 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:52.545 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.549 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.549 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:52.549 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:52.549 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:52.549 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:52.549 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:52.549 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.552 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.552 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:52.552 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:52.552 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:52.552 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:52.552 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:52.552 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.556 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:52.556 - 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Thread: 1 -> LineHeight: 37 2024-09-21 22:05:53.001 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:53.001 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:53.001 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:53.001 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:53.001 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.007 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.007 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:53.007 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:53.007 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:53.007 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:53.007 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:53.007 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.011 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.011 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:53.011 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:53.011 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:53.011 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:53.011 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:53.011 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.014 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.014 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:53.014 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:53.015 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:53.015 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:53.015 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:53.015 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.018 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.018 - 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Thread: 1 -> LineHeight: 37 2024-09-21 22:05:53.027 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:53.027 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:53.027 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:53.027 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:53.027 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.031 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.031 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:53.031 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:53.031 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:53.031 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:53.031 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:53.031 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.037 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.037 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:53.037 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:53.037 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:53.037 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:53.037 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:53.037 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.041 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.041 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:53.041 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:53.041 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:53.041 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:53.041 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:53.041 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.045 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.045 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:53.045 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:53.045 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:53.045 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:53.045 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:53.045 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:05:53.049 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:05:53.049 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:53.049 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:53.050 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:53.050 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:53.050 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:53.050 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.054 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.054 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:53.054 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:53.054 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:53.054 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:53.054 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:53.054 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.058 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:05:53.058 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:53.058 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:53.058 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:53.058 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:53.058 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:05:53.058 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-21 22:05:53.066 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-21 22:05:53.066 - Thread: 1 -> LineHeight: 37 2024-09-21 22:05:53.066 - Thread: 1 -> Baseline: 30 2024-09-21 22:05:53.066 - Thread: 1 -> KernEnabled: True 2024-09-21 22:05:53.066 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:05:53.532 - Thread: 20 -> Unloading session data 2024-09-21 22:06:13.563 - Thread: 6 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_002.dds 2024-09-21 22:06:14.457 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.457 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:06:14.461 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:06:14.461 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.461 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.461 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.461 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:14.461 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.461 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:06:14.466 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:06:14.466 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.466 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.466 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.466 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:14.466 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.466 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.471 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.471 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.471 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.471 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.471 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:14.471 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.471 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.475 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.475 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.475 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.475 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.475 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:14.475 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.475 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.481 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.481 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.481 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.481 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.481 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:14.481 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.481 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.486 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.486 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.486 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.486 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.486 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:14.486 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.486 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.489 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.489 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.489 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.489 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.489 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:14.489 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.489 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.492 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.492 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.492 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.492 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.492 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:14.492 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.492 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.499 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.499 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.499 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.499 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.499 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:14.499 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.499 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.503 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.503 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.503 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.503 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.503 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:14.503 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.503 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.506 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.506 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.506 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.506 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.506 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:14.506 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.506 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.510 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.510 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.510 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.510 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.510 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:14.510 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.510 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.516 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.516 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.516 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.516 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.516 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:14.516 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.516 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.520 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.520 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.520 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.520 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.520 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:14.520 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.520 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:06:14.523 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:06:14.523 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.523 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.523 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.523 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:14.523 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.523 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.527 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.527 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.527 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.527 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.527 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:14.527 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.527 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.532 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:14.532 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.532 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.532 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.532 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:14.532 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:14.532 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-21 22:06:14.540 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-21 22:06:14.540 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:14.540 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:14.540 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:14.540 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:16.971 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:16.971 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:06:16.974 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:06:16.974 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:16.974 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:16.974 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:16.974 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:16.974 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:16.974 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:06:16.978 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:06:16.978 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:16.978 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:16.978 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:16.978 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:16.978 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:16.978 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:16.983 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:16.983 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:16.983 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:16.983 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:16.983 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:16.983 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:16.983 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:16.987 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:16.987 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:16.987 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:16.987 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:16.987 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:16.987 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:16.987 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:16.991 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:16.991 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:16.991 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:16.991 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:16.991 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:16.991 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:16.991 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:16.995 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:16.995 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:16.995 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:16.995 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:16.995 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:16.995 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:16.995 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.000 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.000 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:17.000 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:17.000 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:17.000 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:17.000 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:17.000 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.004 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.004 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:17.004 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:17.004 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:17.004 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:17.004 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:17.004 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.009 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.009 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:17.009 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:17.009 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:17.009 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:17.009 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:17.009 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.012 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.012 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:17.012 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:17.012 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:17.012 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:17.013 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:17.013 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.019 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.019 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:17.019 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:17.019 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:17.019 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:17.019 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:17.019 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.023 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.023 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:17.023 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:17.023 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:17.023 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:17.023 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:17.023 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.027 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.027 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:17.027 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:17.027 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:17.027 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:17.027 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:17.027 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.032 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.032 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:17.032 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:17.032 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:17.032 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:17.032 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:17.032 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:06:17.035 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:06:17.035 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:17.035 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:17.035 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:17.035 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:17.035 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:17.035 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.040 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.040 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:17.040 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:17.040 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:17.040 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:17.040 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:17.040 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.045 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:06:17.045 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:17.045 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:17.045 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:17.045 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:06:17.045 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:06:17.045 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-21 22:06:17.052 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-21 22:06:17.052 - Thread: 1 -> LineHeight: 37 2024-09-21 22:06:17.052 - Thread: 1 -> Baseline: 30 2024-09-21 22:06:17.052 - Thread: 1 -> KernEnabled: True 2024-09-21 22:06:17.052 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:07:43.023 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:07:43.023 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:07:43.028 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:07:43.028 - Thread: 1 -> LineHeight: 37 2024-09-21 22:07:43.028 - Thread: 1 -> Baseline: 30 2024-09-21 22:07:43.028 - Thread: 1 -> KernEnabled: True 2024-09-21 22:07:43.028 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:07:43.028 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:07:43.028 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:07:43.033 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:07:43.033 - Thread: 1 -> LineHeight: 37 2024-09-21 22:07:43.033 - Thread: 1 -> Baseline: 30 2024-09-21 22:07:43.033 - Thread: 1 -> KernEnabled: True 2024-09-21 22:07:43.033 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:07:43.033 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:07:43.033 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:07:43.037 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:07:43.037 - Thread: 1 -> LineHeight: 37 2024-09-21 22:07:43.037 - Thread: 1 -> Baseline: 30 2024-09-21 22:07:43.037 - Thread: 1 -> KernEnabled: True 2024-09-21 22:07:43.037 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:07:43.037 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:07:43.037 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:07:43.041 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:07:43.041 - Thread: 1 -> LineHeight: 37 2024-09-21 22:07:43.041 - Thread: 1 -> Baseline: 30 2024-09-21 22:07:43.041 - Thread: 1 -> KernEnabled: True 2024-09-21 22:07:43.041 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:07:43.041 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:07:43.041 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:07:43.046 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:07:43.046 - 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Thread: 1 -> LineHeight: 37 2024-09-21 22:07:43.630 - Thread: 1 -> Baseline: 30 2024-09-21 22:07:43.630 - Thread: 1 -> KernEnabled: True 2024-09-21 22:07:43.630 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:07:43.630 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:07:43.630 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-21 22:07:43.639 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-21 22:07:43.639 - Thread: 1 -> LineHeight: 37 2024-09-21 22:07:43.639 - Thread: 1 -> Baseline: 30 2024-09-21 22:07:43.639 - Thread: 1 -> KernEnabled: True 2024-09-21 22:07:43.639 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:07:44.669 - Thread: 20 -> Unloading session data 2024-09-21 22:07:59.463 - Thread: 6 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_016.dds 2024-09-21 22:08:00.624 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:08:00.624 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:08:00.629 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:08:00.629 - Thread: 1 -> LineHeight: 37 2024-09-21 22:08:00.629 - Thread: 1 -> Baseline: 30 2024-09-21 22:08:00.629 - Thread: 1 -> KernEnabled: True 2024-09-21 22:08:00.629 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:08:00.629 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:08:00.629 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:08:00.634 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-21 22:08:00.635 - Thread: 1 -> LineHeight: 37 2024-09-21 22:08:00.635 - Thread: 1 -> Baseline: 30 2024-09-21 22:08:00.635 - Thread: 1 -> KernEnabled: True 2024-09-21 22:08:00.635 - Thread: 1 -> MyFont.Ctor - 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Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:08:00.642 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:08:00.642 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:08:00.646 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:08:00.646 - Thread: 1 -> LineHeight: 37 2024-09-21 22:08:00.646 - Thread: 1 -> Baseline: 30 2024-09-21 22:08:00.646 - Thread: 1 -> KernEnabled: True 2024-09-21 22:08:00.646 - Thread: 1 -> MyFont.Ctor - END 2024-09-21 22:08:00.646 - Thread: 1 -> MyFont.Ctor - START 2024-09-21 22:08:00.646 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-21 22:08:00.649 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-21 22:08:00.649 - Thread: 1 -> LineHeight: 37 2024-09-21 22:08:00.649 - Thread: 1 -> Baseline: 30 2024-09-21 22:08:00.649 - 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Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 22:35:58.010 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 22:35:58.011 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 22:35:58.011 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:35:58.011 - Thread: 11 -> HqDepth = True 2024-09-21 22:35:58.011 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 22:35:58.011 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 22:35:58.011 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 22:35:58.011 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 22:35:58.011 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 22:35:58.011 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 22:35:58.011 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:35:58.011 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:35:58.011 - Thread: 11 -> DistanceFade = 3000 2024-09-21 22:35:58.011 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 22:35:58.011 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 22:35:58.011 - 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Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:35:58.060 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:35:58.060 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:35:58.060 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:35:58.060 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:35:58.060 - Thread: 10 -> } 2024-09-21 22:35:58.135 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:35:58.135 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:35:58.135 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:35:58.135 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:35:58.135 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:35:58.135 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:35:58.135 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:35:58.135 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:35:58.135 - Thread: 10 -> HqDepth = True 2024-09-21 22:35:58.135 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:35:58.135 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:35:58.135 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:35:58.135 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:35:58.135 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:35:58.135 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:35:58.135 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:35:58.135 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:35:58.135 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:35:58.135 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:35:58.135 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:35:58.135 - Thread: 10 -> } 2024-09-21 22:35:58.209 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:35:58.209 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:35:58.209 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:35:58.209 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:35:58.209 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:35:58.209 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:35:58.209 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:35:58.209 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:35:58.209 - Thread: 10 -> HqDepth = True 2024-09-21 22:35:58.209 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:35:58.209 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:35:58.209 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:35:58.209 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:35:58.209 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:35:58.209 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:35:58.209 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:35:58.209 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:35:58.209 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:35:58.209 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:35:58.209 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:35:58.209 - Thread: 10 -> } 2024-09-21 22:35:58.368 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:35:58.368 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:35:58.368 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:35:58.368 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:35:58.368 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:35:58.368 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:35:58.368 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:35:58.368 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:35:58.368 - Thread: 10 -> HqDepth = True 2024-09-21 22:35:58.368 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:35:58.368 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:35:58.368 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:35:58.368 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:35:58.368 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:35:58.368 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:35:58.368 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:35:58.368 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:35:58.368 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:35:58.368 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:35:58.368 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:35:58.368 - Thread: 10 -> } 2024-09-21 22:37:50.035 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:37:50.035 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:37:50.035 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:37:50.035 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:37:50.035 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:37:50.035 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:37:50.035 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:37:50.035 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:37:50.035 - Thread: 10 -> HqDepth = True 2024-09-21 22:37:50.035 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:37:50.035 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:37:50.035 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:37:50.035 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:37:50.035 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:37:50.035 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:37:50.035 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:37:50.035 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:37:50.035 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:37:50.035 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:37:50.035 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:37:50.035 - Thread: 10 -> } 2024-09-21 22:37:50.052 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:37:50.052 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:37:50.052 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:37:50.052 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:37:50.052 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:37:50.052 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:37:50.052 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:37:50.052 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:37:50.052 - Thread: 10 -> HqDepth = True 2024-09-21 22:37:50.052 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:37:50.052 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:37:50.052 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:37:50.052 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:37:50.052 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:37:50.052 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:37:50.052 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:37:50.052 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:37:50.052 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:37:50.052 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:37:50.052 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:37:50.052 - Thread: 10 -> } 2024-09-21 22:37:50.084 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 22:37:50.084 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 22:37:50.084 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 22:37:50.084 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 22:37:50.084 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 22:37:50.084 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 22:37:50.084 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 22:37:50.084 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:37:50.084 - Thread: 11 -> HqDepth = True 2024-09-21 22:37:50.084 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 22:37:50.084 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 22:37:50.084 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 22:37:50.084 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 22:37:50.084 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 22:37:50.084 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 22:37:50.084 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:37:50.084 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:37:50.084 - Thread: 11 -> DistanceFade = 3000 2024-09-21 22:37:50.084 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 22:37:50.084 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 22:37:50.084 - Thread: 11 -> } 2024-09-21 22:37:50.118 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 22:37:50.118 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 22:37:50.118 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 22:37:50.118 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 22:37:50.118 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 22:37:50.118 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 22:37:50.118 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 22:37:50.118 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:37:50.118 - Thread: 11 -> HqDepth = True 2024-09-21 22:37:50.118 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 22:37:50.118 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 22:37:50.118 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 22:37:50.118 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 22:37:50.118 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 22:37:50.118 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 22:37:50.118 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:37:50.118 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:37:50.118 - Thread: 11 -> DistanceFade = 3000 2024-09-21 22:37:50.118 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 22:37:50.118 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 22:37:50.118 - Thread: 11 -> } 2024-09-21 22:37:50.159 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:37:50.159 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:37:50.159 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:37:50.159 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:37:50.159 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:37:50.159 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:37:50.159 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:37:50.159 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:37:50.159 - Thread: 10 -> HqDepth = True 2024-09-21 22:37:50.159 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:37:50.159 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:37:50.159 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:37:50.159 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:37:50.159 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:37:50.159 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:37:50.159 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:37:50.159 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:37:50.159 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:37:50.159 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:37:50.159 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:37:50.159 - Thread: 10 -> } 2024-09-21 22:37:50.184 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:37:50.184 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:37:50.184 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:37:50.184 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:37:50.184 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:37:50.184 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:37:50.184 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:37:50.184 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:37:50.184 - Thread: 10 -> HqDepth = True 2024-09-21 22:37:50.184 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:37:50.184 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:37:50.184 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:37:50.184 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:37:50.184 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:37:50.184 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:37:50.184 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:37:50.184 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:37:50.184 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:37:50.184 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:37:50.184 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:37:50.184 - Thread: 10 -> } 2024-09-21 22:37:50.236 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:37:50.236 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:37:50.236 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:37:50.236 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:37:50.236 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:37:50.236 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:37:50.236 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:37:50.236 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:37:50.236 - Thread: 10 -> HqDepth = True 2024-09-21 22:37:50.236 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:37:50.236 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:37:50.236 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:37:50.236 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:37:50.236 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:37:50.236 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:37:50.236 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:37:50.236 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:37:50.236 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:37:50.236 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:37:50.236 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:37:50.236 - Thread: 10 -> } 2024-09-21 22:37:50.302 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:37:50.302 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:37:50.302 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:37:50.302 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:37:50.302 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:37:50.302 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:37:50.302 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:37:50.302 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:37:50.302 - Thread: 10 -> HqDepth = True 2024-09-21 22:37:50.302 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:37:50.302 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:37:50.302 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:37:50.302 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:37:50.302 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:37:50.302 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:37:50.302 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:37:50.302 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:37:50.302 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:37:50.302 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:37:50.302 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:37:50.302 - Thread: 10 -> } 2024-09-21 22:37:50.410 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:37:50.410 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:37:50.410 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:37:50.410 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:37:50.410 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:37:50.410 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:37:50.410 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:37:50.410 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:37:50.410 - Thread: 10 -> HqDepth = True 2024-09-21 22:37:50.410 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:37:50.410 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:37:50.410 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:37:50.410 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:37:50.410 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:37:50.410 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:37:50.410 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:37:50.410 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:37:50.410 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:37:50.410 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:37:50.410 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:37:50.410 - Thread: 10 -> } 2024-09-21 22:37:50.413 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:37:50.413 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:37:50.413 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:37:50.413 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:37:50.413 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:37:50.413 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:37:50.413 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:37:50.413 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:37:50.413 - Thread: 10 -> HqDepth = True 2024-09-21 22:37:50.413 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:37:50.413 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:37:50.413 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:37:50.413 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:37:50.413 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:37:50.413 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:37:50.413 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:37:50.413 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:37:50.413 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:37:50.413 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:37:50.413 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:37:50.413 - Thread: 10 -> } 2024-09-21 22:38:38.868 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:38:38.868 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:38:38.868 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:38:38.868 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:38:38.868 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:38:38.868 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:38:38.868 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:38:38.868 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:38:38.868 - Thread: 10 -> HqDepth = True 2024-09-21 22:38:38.868 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:38:38.868 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:38:38.868 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:38:38.868 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:38:38.868 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:38:38.868 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:38:38.868 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:38:38.868 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:38:38.868 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:38:38.868 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:38:38.868 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:38:38.868 - Thread: 10 -> } 2024-09-21 22:38:38.918 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:38:38.918 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:38:38.918 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:38:38.918 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:38:38.918 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:38:38.918 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:38:38.918 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:38:38.918 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:38:38.918 - Thread: 10 -> HqDepth = True 2024-09-21 22:38:38.918 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:38:38.918 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:38:38.918 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:38:38.918 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:38:38.918 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:38:38.918 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:38:38.918 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:38:38.918 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:38:38.918 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:38:38.918 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:38:38.918 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:38:38.918 - Thread: 10 -> } 2024-09-21 22:38:38.967 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:38:38.967 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:38:38.967 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:38:38.967 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:38:38.968 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:38:38.968 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:38:38.968 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:38:38.968 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:38:38.968 - Thread: 10 -> HqDepth = True 2024-09-21 22:38:38.968 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:38:38.968 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:38:38.968 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:38:38.968 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:38:38.968 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:38:38.968 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:38:38.968 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:38:38.968 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:38:38.968 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:38:38.968 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:38:38.968 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:38:38.968 - Thread: 10 -> } 2024-09-21 22:38:39.018 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 22:38:39.018 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 22:38:39.018 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 22:38:39.018 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 22:38:39.018 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 22:38:39.018 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 22:38:39.018 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 22:38:39.018 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:38:39.018 - Thread: 11 -> HqDepth = True 2024-09-21 22:38:39.018 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 22:38:39.018 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 22:38:39.018 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 22:38:39.018 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 22:38:39.018 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 22:38:39.018 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 22:38:39.018 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:38:39.018 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:38:39.018 - Thread: 11 -> DistanceFade = 3000 2024-09-21 22:38:39.018 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 22:38:39.018 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 22:38:39.018 - Thread: 11 -> } 2024-09-21 22:38:39.084 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:38:39.085 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:38:39.085 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:38:39.085 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:38:39.085 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:38:39.085 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:38:39.085 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:38:39.085 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:38:39.085 - Thread: 10 -> HqDepth = True 2024-09-21 22:38:39.085 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:38:39.085 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:38:39.085 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:38:39.085 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:38:39.085 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:38:39.085 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:38:39.085 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:38:39.085 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:38:39.085 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:38:39.085 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:38:39.085 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:38:39.085 - Thread: 10 -> } 2024-09-21 22:38:39.185 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:38:39.185 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:38:39.185 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:38:39.185 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:38:39.185 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:38:39.185 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:38:39.185 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:38:39.185 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:38:39.185 - Thread: 10 -> HqDepth = True 2024-09-21 22:38:39.185 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:38:39.185 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:38:39.185 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:38:39.185 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:38:39.185 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:38:39.185 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:38:39.185 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:38:39.185 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:38:39.185 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:38:39.185 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:38:39.185 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:38:39.185 - Thread: 10 -> } 2024-09-21 22:38:39.218 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:38:39.218 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:38:39.218 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:38:39.218 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:38:39.218 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:38:39.218 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:38:39.218 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:38:39.218 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:38:39.218 - Thread: 10 -> HqDepth = True 2024-09-21 22:38:39.218 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:38:39.218 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:38:39.218 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:38:39.218 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:38:39.218 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:38:39.218 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:38:39.218 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:38:39.218 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:38:39.218 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:38:39.218 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:38:39.218 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:38:39.218 - Thread: 10 -> } 2024-09-21 22:38:41.567 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:38:41.568 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:38:41.568 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:38:41.568 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:38:41.568 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:38:41.568 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:38:41.568 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:38:41.568 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:38:41.568 - Thread: 10 -> HqDepth = True 2024-09-21 22:38:41.568 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:38:41.568 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:38:41.568 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:38:41.568 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:38:41.568 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:38:41.568 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:38:41.568 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:38:41.568 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:38:41.568 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:38:41.568 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:38:41.568 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:38:41.568 - Thread: 10 -> } 2024-09-21 22:38:41.601 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:38:41.601 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:38:41.601 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:38:41.601 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:38:41.601 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:38:41.601 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:38:41.601 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:38:41.601 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:38:41.601 - Thread: 10 -> HqDepth = True 2024-09-21 22:38:41.601 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:38:41.601 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:38:41.601 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:38:41.601 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:38:41.601 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:38:41.601 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:38:41.601 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:38:41.601 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:38:41.601 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:38:41.601 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:38:41.601 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:38:41.601 - Thread: 10 -> } 2024-09-21 22:38:41.635 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:38:41.635 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:38:41.635 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:38:41.635 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:38:41.635 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:38:41.635 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:38:41.635 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:38:41.635 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:38:41.635 - Thread: 10 -> HqDepth = True 2024-09-21 22:38:41.635 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:38:41.635 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:38:41.635 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:38:41.635 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:38:41.635 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:38:41.635 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:38:41.635 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:38:41.635 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:38:41.635 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:38:41.635 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:38:41.635 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:38:41.635 - Thread: 10 -> } 2024-09-21 22:38:41.668 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:38:41.668 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:38:41.668 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:38:41.668 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:38:41.668 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:38:41.668 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:38:41.668 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:38:41.668 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:38:41.668 - Thread: 10 -> HqDepth = True 2024-09-21 22:38:41.668 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:38:41.668 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:38:41.668 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:38:41.668 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:38:41.668 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:38:41.668 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:38:41.668 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:38:41.668 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:38:41.668 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:38:41.668 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:38:41.668 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:38:41.668 - Thread: 10 -> } 2024-09-21 22:38:41.702 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 22:38:41.702 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 22:38:41.702 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 22:38:41.702 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 22:38:41.702 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 22:38:41.702 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 22:38:41.702 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 22:38:41.702 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:38:41.702 - Thread: 11 -> HqDepth = True 2024-09-21 22:38:41.702 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 22:38:41.702 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 22:38:41.702 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 22:38:41.702 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 22:38:41.702 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 22:38:41.702 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 22:38:41.702 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:38:41.702 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:38:41.702 - Thread: 11 -> DistanceFade = 3000 2024-09-21 22:38:41.702 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 22:38:41.702 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 22:38:41.702 - Thread: 11 -> } 2024-09-21 22:38:41.752 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:38:41.752 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:38:41.752 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:38:41.752 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:38:41.752 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:38:41.752 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:38:41.752 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:38:41.752 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:38:41.752 - Thread: 10 -> HqDepth = True 2024-09-21 22:38:41.752 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:38:41.752 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:38:41.752 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:38:41.752 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:38:41.752 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:38:41.752 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:38:41.752 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:38:41.752 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:38:41.752 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:38:41.752 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:38:41.752 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:38:41.752 - Thread: 10 -> } 2024-09-21 22:38:41.801 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 22:38:41.801 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 22:38:41.801 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 22:38:41.801 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 22:38:41.801 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 22:38:41.801 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 22:38:41.801 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 22:38:41.801 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:38:41.802 - Thread: 11 -> HqDepth = True 2024-09-21 22:38:41.802 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 22:38:41.802 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 22:38:41.802 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 22:38:41.802 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 22:38:41.802 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 22:38:41.802 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 22:38:41.802 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:38:41.802 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:38:41.802 - Thread: 11 -> DistanceFade = 3000 2024-09-21 22:38:41.802 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 22:38:41.802 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 22:38:41.802 - Thread: 11 -> } 2024-09-21 22:38:41.852 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:38:41.852 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:38:41.852 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:38:41.852 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:38:41.852 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:38:41.852 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:38:41.852 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:38:41.852 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:38:41.852 - Thread: 10 -> HqDepth = True 2024-09-21 22:38:41.852 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:38:41.852 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:38:41.852 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:38:41.852 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:38:41.852 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:38:41.852 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:38:41.852 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:38:41.852 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:38:41.852 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:38:41.852 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:38:41.852 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:38:41.852 - Thread: 10 -> } 2024-09-21 22:38:41.884 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:38:41.884 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:38:41.884 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:38:41.884 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:38:41.884 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:38:41.884 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:38:41.884 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:38:41.884 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:38:41.884 - Thread: 10 -> HqDepth = True 2024-09-21 22:38:41.884 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:38:41.884 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:38:41.884 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:38:41.884 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:38:41.884 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:38:41.884 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:38:41.884 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:38:41.884 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:38:41.884 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:38:41.884 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:38:41.884 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:38:41.884 - Thread: 10 -> } 2024-09-21 22:39:14.818 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:14.818 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:14.818 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:14.818 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:14.818 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:14.818 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:14.818 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:14.818 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:14.818 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:14.818 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:14.818 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:14.818 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:14.818 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:14.818 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:14.818 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:14.818 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:14.818 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:14.818 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:14.818 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:14.818 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:14.818 - Thread: 10 -> } 2024-09-21 22:39:14.835 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 22:39:14.835 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 22:39:14.835 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 22:39:14.835 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:14.835 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:14.835 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 22:39:14.835 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:14.835 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:14.835 - Thread: 11 -> HqDepth = True 2024-09-21 22:39:14.835 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 22:39:14.835 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 22:39:14.835 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:14.835 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 22:39:14.835 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 22:39:14.835 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:14.835 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:14.835 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:14.835 - Thread: 11 -> DistanceFade = 3000 2024-09-21 22:39:14.835 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 22:39:14.835 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 22:39:14.835 - Thread: 11 -> } 2024-09-21 22:39:14.851 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:14.851 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:14.851 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:14.851 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:14.851 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:14.851 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:14.851 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:14.851 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:14.851 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:14.851 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:14.851 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:14.851 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:14.851 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:14.851 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:14.851 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:14.851 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:14.851 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:14.851 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:14.851 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:14.851 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:14.851 - Thread: 10 -> } 2024-09-21 22:39:14.885 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:14.885 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:14.885 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:14.885 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:14.885 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:14.885 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:14.885 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:14.885 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:14.885 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:14.885 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:14.885 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:14.885 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:14.885 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:14.885 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:14.885 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:14.885 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:14.885 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:14.885 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:14.885 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:14.885 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:14.885 - Thread: 10 -> } 2024-09-21 22:39:14.918 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:14.918 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:14.918 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:14.918 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:14.918 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:14.918 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:14.918 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:14.918 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:14.918 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:14.918 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:14.918 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:14.918 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:14.918 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:14.918 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:14.918 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:14.918 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:14.918 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:14.918 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:14.918 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:14.918 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:14.918 - Thread: 10 -> } 2024-09-21 22:39:14.952 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:14.952 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:14.952 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:14.952 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:14.952 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:14.952 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:14.952 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:14.952 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:14.952 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:14.952 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:14.952 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:14.952 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:14.952 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:14.952 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:14.952 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:14.952 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:14.952 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:14.952 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:14.952 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:14.952 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:14.952 - Thread: 10 -> } 2024-09-21 22:39:14.985 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:14.985 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:14.985 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:14.985 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:14.985 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:14.985 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:14.985 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:14.985 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:14.985 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:14.985 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:14.985 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:14.985 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:14.985 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:14.985 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:14.985 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:14.985 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:14.985 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:14.985 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:14.985 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:14.985 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:14.985 - Thread: 10 -> } 2024-09-21 22:39:15.034 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:15.034 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:15.034 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:15.034 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:15.034 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:15.034 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:15.034 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:15.034 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:15.034 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:15.034 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:15.035 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:15.035 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:15.035 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:15.035 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:15.035 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:15.035 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:15.035 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:15.035 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:15.035 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:15.035 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:15.035 - Thread: 10 -> } 2024-09-21 22:39:15.119 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:15.119 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:15.119 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:15.119 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:15.119 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:15.119 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:15.119 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:15.119 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:15.119 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:15.119 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:15.119 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:15.119 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:15.119 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:15.119 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:15.119 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:15.119 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:15.119 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:15.119 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:15.119 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:15.119 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:15.119 - Thread: 10 -> } 2024-09-21 22:39:15.219 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:15.219 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:15.219 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:15.219 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:15.219 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:15.219 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:15.219 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:15.219 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:15.219 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:15.219 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:15.219 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:15.219 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:15.219 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:15.219 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:15.219 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:15.219 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:15.219 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:15.219 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:15.219 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:15.219 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:15.219 - Thread: 10 -> } 2024-09-21 22:39:54.177 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:54.177 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:54.177 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:54.177 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:54.177 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:54.177 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:54.177 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:54.177 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:54.177 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:54.177 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:54.177 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:54.177 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:54.177 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:54.177 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:54.177 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:54.177 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:54.177 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:54.177 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:54.177 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:54.177 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:54.177 - Thread: 10 -> } 2024-09-21 22:39:54.194 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:54.194 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:54.194 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:54.194 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:54.194 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:54.194 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:54.194 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:54.194 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:54.194 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:54.194 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:54.194 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:54.194 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:54.194 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:54.194 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:54.194 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:54.194 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:54.194 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:54.194 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:54.194 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:54.194 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:54.194 - Thread: 10 -> } 2024-09-21 22:39:54.211 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 22:39:54.211 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 22:39:54.211 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 22:39:54.211 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:54.211 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:54.211 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 22:39:54.211 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:54.211 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:54.211 - Thread: 11 -> HqDepth = True 2024-09-21 22:39:54.211 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 22:39:54.211 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 22:39:54.211 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:54.211 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 22:39:54.211 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 22:39:54.211 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:54.211 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:54.211 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:54.211 - Thread: 11 -> DistanceFade = 3000 2024-09-21 22:39:54.211 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 22:39:54.211 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 22:39:54.211 - Thread: 11 -> } 2024-09-21 22:39:54.243 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:54.243 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:54.243 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:54.243 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:54.243 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:54.243 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:54.243 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:54.243 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:54.243 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:54.243 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:54.243 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:54.243 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:54.243 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:54.243 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:54.243 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:54.243 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:54.243 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:54.243 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:54.243 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:54.243 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:54.243 - Thread: 10 -> } 2024-09-21 22:39:54.277 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:54.277 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:54.277 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:54.277 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:54.277 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:54.277 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:54.277 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:54.277 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:54.277 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:54.277 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:54.277 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:54.277 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:54.277 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:54.277 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:54.277 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:54.277 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:54.277 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:54.277 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:54.277 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:54.277 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:54.277 - Thread: 10 -> } 2024-09-21 22:39:54.310 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:54.310 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:54.310 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:54.310 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:54.310 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:54.310 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:54.310 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:54.310 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:54.310 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:54.310 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:54.310 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:54.310 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:54.310 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:54.310 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:54.310 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:54.310 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:54.310 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:54.310 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:54.310 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:54.310 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:54.310 - Thread: 10 -> } 2024-09-21 22:39:54.343 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:54.343 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:54.343 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:54.343 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:54.343 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:54.343 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:54.343 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:54.343 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:54.343 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:54.343 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:54.343 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:54.343 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:54.343 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:54.343 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:54.343 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:54.343 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:54.343 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:54.343 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:54.343 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:54.343 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:54.343 - Thread: 10 -> } 2024-09-21 22:39:54.412 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:54.412 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:54.412 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:54.412 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:54.412 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:54.412 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:54.412 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:54.412 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:54.412 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:54.412 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:54.412 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:54.412 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:54.412 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:54.412 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:54.412 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:54.412 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:54.412 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:54.412 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:54.412 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:54.412 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:54.412 - Thread: 10 -> } 2024-09-21 22:39:54.493 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:54.493 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:54.493 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:54.493 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:54.493 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:54.493 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:54.493 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:54.493 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:54.493 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:54.493 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:54.493 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:54.493 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:54.493 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:54.493 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:54.493 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:54.493 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:54.493 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:54.493 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:54.493 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:54.493 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:54.493 - Thread: 10 -> } 2024-09-21 22:39:54.576 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:39:54.576 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:39:54.576 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:39:54.576 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:39:54.576 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:39:54.576 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:39:54.576 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:39:54.576 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:39:54.576 - Thread: 10 -> HqDepth = True 2024-09-21 22:39:54.576 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:39:54.576 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:39:54.576 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:39:54.576 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:39:54.576 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:39:54.576 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:39:54.576 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:39:54.576 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:39:54.576 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:39:54.576 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:39:54.576 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:39:54.576 - Thread: 10 -> } 2024-09-21 22:42:10.019 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:10.019 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:10.019 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:10.019 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:10.019 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:10.019 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:10.019 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:10.019 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:10.019 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:10.019 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:10.019 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:10.019 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:10.019 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:10.019 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:10.019 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:10.019 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:10.019 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:10.019 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:10.019 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:10.019 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:10.019 - Thread: 10 -> } 2024-09-21 22:42:10.069 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:10.069 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:10.069 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:10.069 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:10.069 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:10.069 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:10.069 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:10.069 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:10.069 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:10.069 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:10.069 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:10.069 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:10.069 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:10.069 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:10.069 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:10.069 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:10.069 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:10.069 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:10.069 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:10.069 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:10.069 - Thread: 10 -> } 2024-09-21 22:42:18.285 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 22:42:18.285 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 22:42:18.285 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 22:42:18.285 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:18.285 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:18.285 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 22:42:18.285 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:18.285 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:18.285 - Thread: 11 -> HqDepth = True 2024-09-21 22:42:18.285 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 22:42:18.285 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 22:42:18.285 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:18.285 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 22:42:18.285 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 22:42:18.285 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:18.285 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:18.285 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:18.285 - Thread: 11 -> DistanceFade = 3000 2024-09-21 22:42:18.285 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 22:42:18.285 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 22:42:18.285 - Thread: 11 -> } 2024-09-21 22:42:18.302 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:18.302 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:18.302 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:18.302 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:18.302 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:18.302 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:18.302 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:18.302 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:18.302 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:18.302 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:18.302 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:18.302 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:18.302 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:18.302 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:18.302 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:18.302 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:18.302 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:18.302 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:18.302 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:18.302 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:18.302 - Thread: 10 -> } 2024-09-21 22:42:18.318 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:18.318 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:18.318 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:18.318 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:18.318 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:18.318 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:18.318 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:18.318 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:18.318 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:18.318 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:18.318 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:18.318 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:18.318 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:18.318 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:18.318 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:18.318 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:18.318 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:18.318 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:18.318 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:18.318 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:18.318 - Thread: 10 -> } 2024-09-21 22:42:18.335 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:18.336 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:18.336 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:18.336 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:18.336 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:18.336 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:18.336 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:18.336 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:18.336 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:18.336 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:18.336 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:18.336 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:18.336 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:18.336 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:18.336 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:18.336 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:18.336 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:18.336 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:18.336 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:18.336 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:18.336 - Thread: 10 -> } 2024-09-21 22:42:18.352 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:18.352 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:18.352 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:18.352 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:18.352 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:18.352 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:18.352 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:18.352 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:18.352 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:18.352 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:18.352 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:18.352 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:18.352 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:18.352 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:18.352 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:18.352 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:18.352 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:18.352 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:18.352 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:18.352 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:18.352 - Thread: 10 -> } 2024-09-21 22:42:18.369 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:18.369 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:18.369 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:18.369 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:18.369 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:18.369 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:18.369 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:18.369 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:18.369 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:18.369 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:18.369 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:18.369 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:18.369 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:18.369 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:18.369 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:18.369 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:18.369 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:18.369 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:18.369 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:18.369 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:18.369 - Thread: 10 -> } 2024-09-21 22:42:18.402 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:18.402 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:18.402 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:18.402 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:18.402 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:18.402 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:18.402 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:18.402 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:18.402 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:18.402 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:18.402 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:18.402 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:18.402 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:18.402 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:18.402 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:18.402 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:18.402 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:18.402 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:18.402 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:18.402 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:18.402 - Thread: 10 -> } 2024-09-21 22:42:18.435 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:18.435 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:18.435 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:18.435 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:18.435 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:18.435 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:18.435 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:18.435 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:18.435 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:18.435 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:18.435 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:18.435 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:18.435 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:18.435 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:18.435 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:18.435 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:18.435 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:18.435 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:18.435 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:18.435 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:18.435 - Thread: 10 -> } 2024-09-21 22:42:18.685 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:18.685 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:18.685 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:18.685 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:18.685 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:18.685 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:18.685 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:18.685 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:18.685 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:18.685 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:18.685 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:18.685 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:18.685 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:18.685 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:18.685 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:18.685 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:18.685 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:18.685 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:18.685 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:18.685 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:18.685 - Thread: 10 -> } 2024-09-21 22:42:19.518 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:19.518 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:19.518 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:19.518 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:19.518 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:19.518 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:19.518 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:19.518 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:19.518 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:19.518 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:19.518 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:19.518 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:19.518 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:19.518 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:19.518 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:19.518 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:19.518 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:19.518 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:19.518 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:19.518 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:19.518 - Thread: 10 -> } 2024-09-21 22:42:19.535 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:19.535 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:19.535 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:19.535 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:19.535 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:19.535 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:19.535 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:19.535 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:19.535 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:19.535 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:19.535 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:19.535 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:19.535 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:19.535 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:19.535 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:19.535 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:19.535 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:19.535 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:19.536 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:19.536 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:19.536 - Thread: 10 -> } 2024-09-21 22:42:19.552 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:19.552 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:19.552 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:19.552 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:19.552 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:19.552 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:19.552 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:19.552 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:19.552 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:19.552 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:19.552 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:19.552 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:19.552 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:19.552 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:19.552 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:19.552 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:19.552 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:19.552 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:19.552 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:19.552 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:19.552 - Thread: 10 -> } 2024-09-21 22:42:19.568 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:19.568 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:19.568 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:19.568 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:19.568 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:19.569 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:19.569 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:19.569 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:19.569 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:19.569 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:19.569 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:19.569 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:19.569 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:19.569 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:19.569 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:19.569 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:19.569 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:19.569 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:19.569 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:19.569 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:19.569 - Thread: 10 -> } 2024-09-21 22:42:19.585 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:19.585 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:19.585 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:19.585 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:19.585 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:19.585 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:19.585 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:19.585 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:19.585 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:19.585 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:19.585 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:19.585 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:19.585 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:19.585 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:19.585 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:19.585 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:19.585 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:19.585 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:19.585 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:19.585 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:19.585 - Thread: 10 -> } 2024-09-21 22:42:20.035 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:20.035 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:20.035 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:20.035 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:20.035 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:20.035 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:20.035 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:20.035 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:20.035 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:20.035 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:20.035 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:20.035 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:20.035 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:20.035 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:20.035 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:20.035 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:20.035 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:20.035 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:20.035 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:20.035 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:20.036 - Thread: 10 -> } 2024-09-21 22:42:20.060 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:20.060 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:20.060 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:20.060 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:20.060 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:20.060 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:20.060 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:20.060 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:20.060 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:20.060 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:20.060 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:20.060 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:20.060 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:20.060 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:20.060 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:20.060 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:20.060 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:20.060 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:20.060 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:20.060 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:20.061 - Thread: 10 -> } 2024-09-21 22:42:20.086 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:42:20.086 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:42:20.086 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:42:20.086 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:42:20.086 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:42:20.086 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:42:20.086 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:42:20.086 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:42:20.086 - Thread: 10 -> HqDepth = True 2024-09-21 22:42:20.086 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:42:20.086 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:42:20.086 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:42:20.086 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:42:20.086 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:42:20.086 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:42:20.086 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:42:20.086 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:42:20.086 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:42:20.086 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:42:20.086 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:42:20.086 - Thread: 10 -> } 2024-09-21 22:43:01.054 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:43:01.054 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:43:01.054 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:43:01.054 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:43:01.054 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:43:01.054 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:43:01.054 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:43:01.054 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:43:01.054 - Thread: 10 -> HqDepth = True 2024-09-21 22:43:01.054 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:43:01.054 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:43:01.054 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:43:01.054 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:43:01.054 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:43:01.054 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:43:01.054 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:43:01.054 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:43:01.054 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:43:01.054 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:43:01.054 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:43:01.054 - Thread: 10 -> } 2024-09-21 22:43:01.069 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:43:01.069 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:43:01.069 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:43:01.069 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:43:01.069 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:43:01.069 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:43:01.069 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:43:01.069 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:43:01.069 - Thread: 10 -> HqDepth = True 2024-09-21 22:43:01.069 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:43:01.069 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:43:01.069 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:43:01.069 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:43:01.069 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:43:01.069 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:43:01.069 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:43:01.069 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:43:01.069 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:43:01.069 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:43:01.069 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:43:01.069 - Thread: 10 -> } 2024-09-21 22:43:01.085 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:43:01.085 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:43:01.085 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:43:01.085 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:43:01.085 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:43:01.085 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:43:01.085 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:43:01.085 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:43:01.085 - Thread: 10 -> HqDepth = True 2024-09-21 22:43:01.085 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:43:01.085 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:43:01.085 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:43:01.085 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:43:01.085 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:43:01.085 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:43:01.085 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:43:01.085 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:43:01.085 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:43:01.085 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:43:01.085 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:43:01.085 - Thread: 10 -> } 2024-09-21 22:43:01.102 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:43:01.102 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:43:01.102 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:43:01.102 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:43:01.102 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:43:01.102 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:43:01.102 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:43:01.102 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:43:01.102 - Thread: 10 -> HqDepth = True 2024-09-21 22:43:01.102 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:43:01.102 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:43:01.102 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:43:01.102 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:43:01.102 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:43:01.102 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:43:01.102 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:43:01.102 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:43:01.102 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:43:01.102 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:43:01.102 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:43:01.102 - Thread: 10 -> } 2024-09-21 22:43:01.119 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:43:01.119 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:43:01.119 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:43:01.119 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:43:01.119 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:43:01.119 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:43:01.119 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:43:01.119 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:43:01.119 - Thread: 10 -> HqDepth = True 2024-09-21 22:43:01.119 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:43:01.119 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:43:01.119 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:43:01.119 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:43:01.119 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:43:01.119 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:43:01.119 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:43:01.119 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:43:01.119 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:43:01.119 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:43:01.119 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:43:01.119 - Thread: 10 -> } 2024-09-21 22:43:01.152 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:43:01.152 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:43:01.152 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:43:01.152 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:43:01.152 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:43:01.152 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:43:01.152 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:43:01.152 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:43:01.152 - Thread: 10 -> HqDepth = True 2024-09-21 22:43:01.152 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:43:01.152 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:43:01.152 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:43:01.152 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:43:01.152 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:43:01.152 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:43:01.152 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:43:01.152 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:43:01.152 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:43:01.152 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:43:01.152 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:43:01.152 - Thread: 10 -> } 2024-09-21 22:43:01.185 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:43:01.185 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:43:01.185 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:43:01.185 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:43:01.185 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:43:01.185 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:43:01.185 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:43:01.185 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:43:01.185 - Thread: 10 -> HqDepth = True 2024-09-21 22:43:01.185 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:43:01.185 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:43:01.185 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:43:01.185 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:43:01.185 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:43:01.185 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:43:01.185 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:43:01.185 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:43:01.185 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:43:01.185 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:43:01.185 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:43:01.185 - Thread: 10 -> } 2024-09-21 22:43:01.218 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:43:01.218 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:43:01.218 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:43:01.219 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:43:01.219 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:43:01.219 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:43:01.219 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:43:01.219 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:43:01.219 - Thread: 10 -> HqDepth = True 2024-09-21 22:43:01.219 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:43:01.219 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:43:01.219 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:43:01.219 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:43:01.219 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:43:01.219 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:43:01.219 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:43:01.219 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:43:01.219 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:43:01.219 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:43:01.219 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:43:01.219 - Thread: 10 -> } 2024-09-21 22:43:01.269 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:43:01.269 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:43:01.269 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:43:01.269 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:43:01.269 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:43:01.269 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:43:01.269 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:43:01.269 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:43:01.269 - Thread: 10 -> HqDepth = True 2024-09-21 22:43:01.269 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:43:01.269 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:43:01.269 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:43:01.269 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:43:01.269 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:43:01.269 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:43:01.269 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:43:01.269 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:43:01.269 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:43:01.269 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:43:01.269 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:43:01.269 - Thread: 10 -> } 2024-09-21 22:43:01.336 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:43:01.336 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:43:01.336 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:43:01.336 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:43:01.336 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:43:01.336 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:43:01.336 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:43:01.336 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:43:01.336 - Thread: 10 -> HqDepth = True 2024-09-21 22:43:01.336 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:43:01.336 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:43:01.336 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:43:01.336 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:43:01.336 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:43:01.336 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:43:01.336 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:43:01.336 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:43:01.336 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:43:01.336 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:43:01.336 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:43:01.336 - Thread: 10 -> } 2024-09-21 22:43:01.385 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:43:01.385 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:43:01.385 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:43:01.385 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:43:01.385 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:43:01.385 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:43:01.385 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:43:01.385 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:43:01.385 - Thread: 10 -> HqDepth = True 2024-09-21 22:43:01.385 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:43:01.385 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:43:01.385 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:43:01.385 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:43:01.385 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:43:01.385 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:43:01.385 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:43:01.385 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:43:01.385 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:43:01.385 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:43:01.385 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:43:01.385 - Thread: 10 -> } 2024-09-21 22:45:05.511 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:45:05.511 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:45:05.511 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:45:05.511 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:45:05.511 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:45:05.511 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:45:05.511 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:45:05.511 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:45:05.511 - Thread: 10 -> HqDepth = True 2024-09-21 22:45:05.511 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:45:05.511 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:45:05.511 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:45:05.511 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:45:05.511 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:45:05.511 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:45:05.511 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:45:05.511 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:45:05.511 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:45:05.511 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:45:05.511 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:45:05.511 - Thread: 10 -> } 2024-09-21 22:45:05.661 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:45:05.661 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:45:05.661 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:45:05.661 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:45:05.661 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:45:05.661 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:45:05.661 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:45:05.661 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:45:05.661 - Thread: 10 -> HqDepth = True 2024-09-21 22:45:05.661 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:45:05.661 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:45:05.661 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:45:05.661 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:45:05.661 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:45:05.661 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:45:05.661 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:45:05.661 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:45:05.661 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:45:05.661 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:45:05.661 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:45:05.661 - Thread: 10 -> } 2024-09-21 22:45:05.795 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:45:05.795 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:45:05.795 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:45:05.795 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:45:05.795 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:45:05.795 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:45:05.795 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:45:05.795 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:45:05.795 - Thread: 10 -> HqDepth = True 2024-09-21 22:45:05.795 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:45:05.795 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:45:05.795 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:45:05.795 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:45:05.795 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:45:05.795 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:45:05.795 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:45:05.795 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:45:05.795 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:45:05.795 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:45:05.795 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:45:05.795 - Thread: 10 -> } 2024-09-21 22:45:05.927 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:45:05.927 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:45:05.927 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:45:05.928 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:45:05.928 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:45:05.928 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:45:05.928 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:45:05.928 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:45:05.928 - Thread: 10 -> HqDepth = True 2024-09-21 22:45:05.928 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:45:05.928 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:45:05.928 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:45:05.928 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:45:05.928 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:45:05.928 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:45:05.928 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:45:05.928 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:45:05.928 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:45:05.928 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:45:05.928 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:45:05.928 - Thread: 10 -> } 2024-09-21 22:45:06.060 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:45:06.060 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:45:06.060 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:45:06.060 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:45:06.060 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:45:06.060 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:45:06.060 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:45:06.060 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:45:06.061 - Thread: 10 -> HqDepth = True 2024-09-21 22:45:06.061 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:45:06.061 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:45:06.061 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:45:06.061 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:45:06.061 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:45:06.061 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:45:06.061 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:45:06.061 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:45:06.061 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:45:06.061 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:45:06.061 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:45:06.061 - Thread: 10 -> } 2024-09-21 22:45:06.178 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:45:06.178 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:45:06.178 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:45:06.178 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:45:06.178 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:45:06.178 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:45:06.178 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:45:06.178 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:45:06.178 - Thread: 10 -> HqDepth = True 2024-09-21 22:45:06.178 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:45:06.178 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:45:06.178 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:45:06.178 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:45:06.178 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:45:06.178 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:45:06.178 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:45:06.178 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:45:06.178 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:45:06.178 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:45:06.178 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:45:06.178 - Thread: 10 -> } 2024-09-21 22:45:06.310 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:45:06.310 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:45:06.310 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:45:06.310 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:45:06.310 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:45:06.310 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:45:06.310 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:45:06.310 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:45:06.310 - Thread: 10 -> HqDepth = True 2024-09-21 22:45:06.310 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:45:06.310 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:45:06.310 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:45:06.310 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:45:06.310 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:45:06.310 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:45:06.311 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:45:06.311 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:45:06.311 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:45:06.311 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:45:06.311 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:45:06.311 - Thread: 10 -> } 2024-09-21 22:45:06.445 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:45:06.445 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:45:06.445 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:45:06.445 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:45:06.445 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:45:06.445 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:45:06.445 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:45:06.445 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:45:06.445 - Thread: 10 -> HqDepth = True 2024-09-21 22:45:06.445 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:45:06.445 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:45:06.445 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:45:06.445 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:45:06.445 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:45:06.445 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:45:06.445 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:45:06.445 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:45:06.445 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:45:06.445 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:45:06.445 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:45:06.445 - Thread: 10 -> } 2024-09-21 22:45:06.563 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 22:45:06.563 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 22:45:06.563 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 22:45:06.563 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 22:45:06.563 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 22:45:06.563 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 22:45:06.563 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 22:45:06.563 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:45:06.563 - Thread: 11 -> HqDepth = True 2024-09-21 22:45:06.563 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 22:45:06.563 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 22:45:06.563 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 22:45:06.563 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 22:45:06.563 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 22:45:06.563 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 22:45:06.563 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:45:06.563 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:45:06.563 - Thread: 11 -> DistanceFade = 3000 2024-09-21 22:45:06.563 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 22:45:06.563 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 22:45:06.563 - Thread: 11 -> } 2024-09-21 22:45:06.711 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:45:06.711 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:45:06.711 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:45:06.711 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:45:06.711 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:45:06.711 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:45:06.711 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:45:06.711 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:45:06.711 - Thread: 10 -> HqDepth = True 2024-09-21 22:45:06.711 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:45:06.711 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:45:06.711 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:45:06.711 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:45:06.711 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:45:06.711 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:45:06.711 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:45:06.711 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:45:06.711 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:45:06.711 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:45:06.711 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:45:06.711 - Thread: 10 -> } 2024-09-21 22:45:06.928 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:45:06.928 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:45:06.928 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:45:06.928 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:45:06.928 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:45:06.928 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:45:06.928 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:45:06.928 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:45:06.928 - Thread: 10 -> HqDepth = True 2024-09-21 22:45:06.928 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:45:06.928 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:45:06.928 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:45:06.928 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:45:06.928 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:45:06.928 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:45:06.928 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:45:06.928 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:45:06.928 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:45:06.928 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:45:06.928 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:45:06.928 - Thread: 10 -> } 2024-09-21 22:45:07.528 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:45:07.528 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:45:07.528 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:45:07.528 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:45:07.528 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:45:07.528 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:45:07.528 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:45:07.528 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:45:07.528 - Thread: 10 -> HqDepth = True 2024-09-21 22:45:07.528 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:45:07.528 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:45:07.528 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:45:07.528 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:45:07.528 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:45:07.528 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:45:07.528 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:45:07.528 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:45:07.528 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:45:07.528 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:45:07.528 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:45:07.528 - Thread: 10 -> } 2024-09-21 22:45:45.344 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:45:45.344 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:45:45.344 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:45:45.344 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:45:45.344 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:45:45.344 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:45:45.344 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:45:45.344 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:45:45.344 - Thread: 10 -> HqDepth = True 2024-09-21 22:45:45.344 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:45:45.345 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:45:45.345 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:45:45.345 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:45:45.345 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:45:45.345 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:45:45.345 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:45:45.345 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:45:45.345 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:45:45.345 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:45:45.345 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:45:45.345 - Thread: 10 -> } 2024-09-21 22:46:07.953 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:46:07.953 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:46:07.953 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:46:07.953 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:07.953 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:07.953 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:46:07.953 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:07.953 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:07.953 - Thread: 10 -> HqDepth = True 2024-09-21 22:46:07.953 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:46:07.953 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:46:07.953 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:07.953 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:46:07.953 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:46:07.953 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:07.953 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:07.953 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:07.953 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:46:07.954 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:46:07.954 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:46:07.954 - Thread: 10 -> } 2024-09-21 22:46:09.944 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:46:09.944 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:46:09.944 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:46:09.944 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:09.944 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:09.944 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:46:09.944 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:09.944 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:09.944 - Thread: 10 -> HqDepth = True 2024-09-21 22:46:09.944 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:46:09.944 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:46:09.944 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:09.944 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:46:09.944 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:46:09.944 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:09.944 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:09.944 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:09.944 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:46:09.944 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:46:09.944 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:46:09.944 - Thread: 10 -> } 2024-09-21 22:46:10.144 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:46:10.144 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:46:10.144 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:46:10.144 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:10.144 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:10.144 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:46:10.144 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:10.144 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:10.144 - Thread: 10 -> HqDepth = True 2024-09-21 22:46:10.144 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:46:10.144 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:46:10.144 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:10.144 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:46:10.144 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:46:10.144 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:10.144 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:10.144 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:10.144 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:46:10.144 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:46:10.144 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:46:10.144 - Thread: 10 -> } 2024-09-21 22:46:10.277 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 22:46:10.277 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 22:46:10.277 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 22:46:10.277 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:10.277 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:10.277 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 22:46:10.277 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:10.277 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:10.277 - Thread: 11 -> HqDepth = True 2024-09-21 22:46:10.277 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 22:46:10.277 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 22:46:10.277 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:10.277 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 22:46:10.277 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 22:46:10.277 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:10.277 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:10.277 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:10.277 - Thread: 11 -> DistanceFade = 3000 2024-09-21 22:46:10.277 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 22:46:10.277 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 22:46:10.277 - Thread: 11 -> } 2024-09-21 22:46:10.378 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:46:10.378 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:46:10.378 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:46:10.378 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:10.378 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:10.378 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:46:10.378 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:10.378 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:10.378 - Thread: 10 -> HqDepth = True 2024-09-21 22:46:10.378 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:46:10.378 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:46:10.378 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:10.378 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:46:10.378 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:46:10.378 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:10.378 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:10.378 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:10.378 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:46:10.378 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:46:10.378 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:46:10.378 - Thread: 10 -> } 2024-09-21 22:46:10.495 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:46:10.495 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:46:10.495 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:46:10.495 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:10.495 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:10.495 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:46:10.495 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:10.495 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:10.495 - Thread: 10 -> HqDepth = True 2024-09-21 22:46:10.495 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:46:10.495 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:46:10.495 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:10.495 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:46:10.495 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:46:10.495 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:10.495 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:10.495 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:10.495 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:46:10.495 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:46:10.495 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:46:10.495 - Thread: 10 -> } 2024-09-21 22:46:10.612 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:46:10.612 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:46:10.612 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:46:10.612 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:10.612 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:10.612 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:46:10.612 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:10.612 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:10.612 - Thread: 10 -> HqDepth = True 2024-09-21 22:46:10.612 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:46:10.612 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:46:10.612 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:10.612 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:46:10.612 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:46:10.612 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:10.612 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:10.612 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:10.612 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:46:10.612 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:46:10.612 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:46:10.612 - Thread: 10 -> } 2024-09-21 22:46:10.761 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:46:10.761 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:46:10.761 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:46:10.761 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:10.761 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:10.761 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:46:10.761 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:10.761 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:10.761 - Thread: 10 -> HqDepth = True 2024-09-21 22:46:10.761 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:46:10.761 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:46:10.761 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:10.761 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:46:10.761 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:46:10.761 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:10.761 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:10.761 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:10.761 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:46:10.761 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:46:10.761 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:46:10.761 - Thread: 10 -> } 2024-09-21 22:46:10.961 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:46:10.961 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:46:10.961 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:46:10.961 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:10.961 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:10.961 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:46:10.961 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:10.961 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:10.961 - Thread: 10 -> HqDepth = True 2024-09-21 22:46:10.961 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:46:10.961 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:46:10.961 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:10.961 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:46:10.961 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:46:10.961 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:10.961 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:10.961 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:10.961 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:46:10.961 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:46:10.961 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:46:10.961 - Thread: 10 -> } 2024-09-21 22:46:11.361 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:46:11.361 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:46:11.361 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:46:11.361 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:11.361 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:11.361 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:46:11.361 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:11.361 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:11.361 - Thread: 10 -> HqDepth = True 2024-09-21 22:46:11.361 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:46:11.361 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:46:11.361 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:11.361 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:46:11.361 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:46:11.361 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:11.361 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:11.361 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:11.361 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:46:11.361 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:46:11.361 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:46:11.361 - Thread: 10 -> } 2024-09-21 22:46:13.079 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 22:46:13.079 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 22:46:13.079 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 22:46:13.079 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:13.079 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:13.079 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 22:46:13.079 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:13.079 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:13.079 - Thread: 11 -> HqDepth = True 2024-09-21 22:46:13.079 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 22:46:13.079 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 22:46:13.079 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:13.079 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 22:46:13.079 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 22:46:13.079 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:13.079 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:13.079 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:13.079 - Thread: 11 -> DistanceFade = 3000 2024-09-21 22:46:13.079 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 22:46:13.079 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 22:46:13.079 - Thread: 11 -> } 2024-09-21 22:46:53.853 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:46:53.853 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:46:53.853 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:46:53.854 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:53.854 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:53.854 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:46:53.854 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:53.854 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:53.854 - Thread: 10 -> HqDepth = True 2024-09-21 22:46:53.854 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:46:53.854 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:46:53.854 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:53.854 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:46:53.854 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:46:53.854 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:53.854 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:53.854 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:53.854 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:46:53.854 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:46:53.854 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:46:53.854 - Thread: 10 -> } 2024-09-21 22:46:54.062 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:46:54.062 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:46:54.062 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:46:54.062 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:54.062 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:54.062 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:46:54.062 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:54.062 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:54.062 - Thread: 10 -> HqDepth = True 2024-09-21 22:46:54.062 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:46:54.062 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:46:54.062 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:54.062 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:46:54.062 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:46:54.062 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:54.062 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:54.062 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:54.062 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:46:54.062 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:46:54.062 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:46:54.062 - Thread: 10 -> } 2024-09-21 22:46:54.229 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:46:54.229 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:46:54.229 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:46:54.229 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:54.229 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:54.229 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:46:54.229 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:54.229 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:54.229 - Thread: 10 -> HqDepth = True 2024-09-21 22:46:54.229 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:46:54.229 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:46:54.229 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:54.229 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:46:54.229 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:46:54.229 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:54.229 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:54.229 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:54.229 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:46:54.229 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:46:54.229 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:46:54.229 - Thread: 10 -> } 2024-09-21 22:46:54.387 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:46:54.387 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:46:54.387 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:46:54.387 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:54.387 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:54.387 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:46:54.388 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:54.388 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:54.388 - Thread: 10 -> HqDepth = True 2024-09-21 22:46:54.388 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:46:54.388 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:46:54.388 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:54.388 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:46:54.388 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:46:54.388 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:54.388 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:54.388 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:54.388 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:46:54.388 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:46:54.388 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:46:54.388 - Thread: 10 -> } 2024-09-21 22:46:54.554 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:46:54.554 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:46:54.554 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:46:54.554 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:54.554 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:54.554 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:46:54.554 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:54.554 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:54.554 - Thread: 10 -> HqDepth = True 2024-09-21 22:46:54.554 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:46:54.554 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:46:54.554 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:54.554 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:46:54.554 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:46:54.554 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:54.554 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:54.554 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:54.554 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:46:54.554 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:46:54.554 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:46:54.554 - Thread: 10 -> } 2024-09-21 22:46:54.820 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:46:54.820 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:46:54.820 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:46:54.820 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:54.820 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:54.820 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:46:54.820 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:54.820 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:54.820 - Thread: 10 -> HqDepth = True 2024-09-21 22:46:54.820 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:46:54.820 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:46:54.820 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:54.820 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:46:54.820 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:46:54.820 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:54.820 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:54.820 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:54.820 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:46:54.820 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:46:54.820 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:46:54.820 - Thread: 10 -> } 2024-09-21 22:46:55.287 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:46:55.287 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:46:55.287 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:46:55.287 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:46:55.287 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:46:55.287 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:46:55.287 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:46:55.287 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:46:55.287 - Thread: 10 -> HqDepth = True 2024-09-21 22:46:55.287 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:46:55.287 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:46:55.287 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:46:55.287 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:46:55.287 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:46:55.287 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:46:55.287 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:46:55.287 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:46:55.287 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:46:55.287 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:46:55.287 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:46:55.287 - Thread: 10 -> } 2024-09-21 22:47:24.602 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:47:24.603 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:47:24.603 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:47:24.603 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:47:24.603 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:47:24.603 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:47:24.603 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:47:24.603 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:47:24.603 - Thread: 10 -> HqDepth = True 2024-09-21 22:47:24.603 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:47:24.603 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:47:24.603 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:47:24.603 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:47:24.603 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:47:24.603 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:47:24.603 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:47:24.603 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:47:24.603 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:47:24.603 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:47:24.603 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:47:24.603 - Thread: 10 -> } 2024-09-21 22:47:37.520 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 22:47:37.520 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 22:47:37.520 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 22:47:37.520 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 22:47:37.520 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 22:47:37.520 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 22:47:37.520 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 22:47:37.520 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:47:37.520 - Thread: 11 -> HqDepth = True 2024-09-21 22:47:37.520 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 22:47:37.520 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 22:47:37.520 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 22:47:37.520 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 22:47:37.520 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 22:47:37.520 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 22:47:37.520 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:47:37.520 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:47:37.520 - Thread: 11 -> DistanceFade = 3000 2024-09-21 22:47:37.520 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 22:47:37.520 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 22:47:37.520 - Thread: 11 -> } 2024-09-21 22:47:49.569 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:47:49.569 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:47:49.569 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:47:49.569 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:47:49.569 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:47:49.569 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:47:49.569 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:47:49.569 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:47:49.569 - Thread: 10 -> HqDepth = True 2024-09-21 22:47:49.569 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:47:49.569 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:47:49.569 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:47:49.569 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:47:49.570 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:47:49.570 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:47:49.570 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:47:49.570 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:47:49.570 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:47:49.570 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:47:49.570 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:47:49.570 - Thread: 10 -> } 2024-09-21 22:48:00.745 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:48:00.745 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:48:00.745 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:48:00.745 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:48:00.745 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:48:00.745 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:48:00.745 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:48:00.745 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:48:00.745 - Thread: 10 -> HqDepth = True 2024-09-21 22:48:00.745 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:48:00.745 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:48:00.745 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:48:00.745 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:48:00.745 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:48:00.745 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:48:00.745 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:48:00.745 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:48:00.745 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:48:00.745 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:48:00.745 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:48:00.745 - Thread: 10 -> } 2024-09-21 22:48:08.886 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:48:08.886 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:48:08.886 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:48:08.886 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:48:08.886 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:48:08.886 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:48:08.886 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:48:08.886 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:48:08.886 - Thread: 10 -> HqDepth = True 2024-09-21 22:48:08.886 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:48:08.886 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:48:08.886 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:48:08.886 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:48:08.886 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:48:08.886 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:48:08.886 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:48:08.886 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:48:08.886 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:48:08.886 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:48:08.886 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:48:08.886 - Thread: 10 -> } 2024-09-21 22:48:19.470 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:48:19.470 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:48:19.470 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:48:19.470 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:48:19.470 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:48:19.470 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:48:19.470 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:48:19.470 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:48:19.470 - Thread: 10 -> HqDepth = True 2024-09-21 22:48:19.470 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:48:19.470 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:48:19.470 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:48:19.470 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:48:19.470 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:48:19.470 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:48:19.470 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:48:19.470 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:48:19.470 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:48:19.470 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:48:19.470 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:48:19.470 - Thread: 10 -> } 2024-09-21 22:48:29.370 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 22:48:29.370 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 22:48:29.370 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 22:48:29.370 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 22:48:29.370 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 22:48:29.370 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 22:48:29.370 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 22:48:29.370 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 22:48:29.370 - Thread: 10 -> HqDepth = True 2024-09-21 22:48:29.370 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 22:48:29.370 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 22:48:29.370 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 22:48:29.370 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 22:48:29.370 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 22:48:29.370 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 22:48:29.370 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 22:48:29.370 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 22:48:29.370 - Thread: 10 -> DistanceFade = 3000 2024-09-21 22:48:29.370 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 22:48:29.370 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 22:48:29.370 - Thread: 10 -> } 2024-09-21 23:40:37.749 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:37.749 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:37.749 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:37.749 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:37.749 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:37.749 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:37.749 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:37.749 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:37.749 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:37.749 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:37.749 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:37.749 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:37.749 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:37.749 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:37.749 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:37.749 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:37.749 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:37.749 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:37.749 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:37.749 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:37.749 - Thread: 10 -> } 2024-09-21 23:40:38.674 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:40:38.674 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:40:38.674 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:40:38.674 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:38.674 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:38.674 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:40:38.674 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:38.674 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:38.674 - Thread: 11 -> HqDepth = True 2024-09-21 23:40:38.674 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:40:38.674 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:40:38.674 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:38.674 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:40:38.674 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:40:38.674 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:38.674 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:38.674 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:38.674 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:40:38.674 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:40:38.674 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:40:38.674 - Thread: 11 -> } 2024-09-21 23:40:39.591 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:39.591 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:39.591 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:39.591 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:39.591 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:39.591 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:39.591 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:39.591 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:39.591 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:39.591 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:39.591 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:39.591 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:39.591 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:39.591 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:39.591 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:39.591 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:39.591 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:39.591 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:39.591 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:39.591 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:39.591 - Thread: 10 -> } 2024-09-21 23:40:40.507 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:40:40.507 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:40:40.507 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:40:40.507 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:40.507 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:40.507 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:40:40.507 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:40.507 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:40.507 - Thread: 11 -> HqDepth = True 2024-09-21 23:40:40.507 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:40:40.507 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:40:40.507 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:40.507 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:40:40.507 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:40:40.507 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:40.507 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:40.507 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:40.507 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:40:40.507 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:40:40.507 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:40:40.507 - Thread: 11 -> } 2024-09-21 23:40:41.434 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:41.434 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:41.434 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:41.434 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:41.434 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:41.434 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:41.434 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:41.434 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:41.434 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:41.434 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:41.434 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:41.434 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:41.434 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:41.434 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:41.434 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:41.434 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:41.434 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:41.434 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:41.434 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:41.434 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:41.434 - Thread: 10 -> } 2024-09-21 23:40:42.390 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:42.391 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:42.391 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:42.391 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:42.391 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:42.391 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:42.391 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:42.391 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:42.391 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:42.391 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:42.391 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:42.391 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:42.391 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:42.391 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:42.391 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:42.391 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:42.391 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:42.391 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:42.391 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:42.391 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:42.391 - Thread: 10 -> } 2024-09-21 23:40:43.307 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:43.307 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:43.307 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:43.307 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:43.307 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:43.307 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:43.307 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:43.307 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:43.307 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:43.307 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:43.307 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:43.307 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:43.307 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:43.307 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:43.307 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:43.307 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:43.307 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:43.307 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:43.307 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:43.307 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:43.307 - Thread: 10 -> } 2024-09-21 23:40:44.257 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:44.257 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:44.257 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:44.257 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:44.257 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:44.257 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:44.257 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:44.257 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:44.257 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:44.257 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:44.257 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:44.257 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:44.257 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:44.257 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:44.257 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:44.257 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:44.257 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:44.257 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:44.257 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:44.257 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:44.257 - Thread: 10 -> } 2024-09-21 23:40:45.208 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:45.208 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:45.208 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:45.208 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:45.208 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:45.208 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:45.208 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:45.208 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:45.208 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:45.208 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:45.208 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:45.208 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:45.208 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:45.208 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:45.208 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:45.208 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:45.208 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:45.208 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:45.208 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:45.208 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:45.208 - Thread: 10 -> } 2024-09-21 23:40:46.157 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:46.157 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:46.157 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:46.157 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:46.157 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:46.157 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:46.157 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:46.157 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:46.157 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:46.157 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:46.157 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:46.157 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:46.157 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:46.157 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:46.157 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:46.157 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:46.157 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:46.157 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:46.157 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:46.157 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:46.157 - Thread: 10 -> } 2024-09-21 23:40:47.123 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:47.123 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:47.123 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:47.123 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:47.123 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:47.123 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:47.123 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:47.124 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:47.124 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:47.124 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:47.124 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:47.124 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:47.124 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:47.124 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:47.124 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:47.124 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:47.124 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:47.124 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:47.124 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:47.124 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:47.124 - Thread: 10 -> } 2024-09-21 23:40:48.241 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:40:48.241 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:40:48.241 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:40:48.241 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:48.241 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:48.241 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:40:48.241 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:48.241 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:48.241 - Thread: 11 -> HqDepth = True 2024-09-21 23:40:48.241 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:40:48.241 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:40:48.241 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:48.241 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:40:48.241 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:40:48.241 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:48.241 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:48.241 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:48.241 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:40:48.241 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:40:48.241 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:40:48.241 - Thread: 11 -> } 2024-09-21 23:40:49.216 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:49.216 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:49.216 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:49.216 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:49.216 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:49.216 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:49.216 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:49.216 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:49.216 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:49.216 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:49.216 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:49.216 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:49.216 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:49.216 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:49.216 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:49.216 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:49.216 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:49.216 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:49.216 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:49.216 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:49.216 - Thread: 10 -> } 2024-09-21 23:40:50.200 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:50.200 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:50.200 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:50.200 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:50.200 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:50.200 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:50.200 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:50.200 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:50.200 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:50.200 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:50.200 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:50.200 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:50.200 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:50.200 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:50.200 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:50.200 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:50.200 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:50.200 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:50.200 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:50.200 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:50.200 - Thread: 10 -> } 2024-09-21 23:40:51.184 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:51.184 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:51.184 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:51.184 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:51.184 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:51.184 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:51.184 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:51.184 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:51.184 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:51.184 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:51.184 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:51.184 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:51.184 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:51.184 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:51.184 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:51.184 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:51.184 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:51.184 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:51.184 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:51.184 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:51.184 - Thread: 10 -> } 2024-09-21 23:40:52.166 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:52.166 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:52.166 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:52.166 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:52.166 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:52.166 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:52.166 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:52.166 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:52.166 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:52.166 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:52.166 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:52.166 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:52.166 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:52.166 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:52.166 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:52.166 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:52.166 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:52.166 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:52.166 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:52.166 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:52.166 - Thread: 10 -> } 2024-09-21 23:40:53.166 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:40:53.166 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:40:53.166 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:40:53.166 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:53.166 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:53.166 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:40:53.166 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:53.166 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:53.166 - Thread: 11 -> HqDepth = True 2024-09-21 23:40:53.166 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:40:53.166 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:40:53.166 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:53.166 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:40:53.166 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:40:53.166 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:53.166 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:53.166 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:53.166 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:40:53.166 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:40:53.166 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:40:53.166 - Thread: 11 -> } 2024-09-21 23:40:54.099 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:54.099 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:54.099 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:54.099 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:54.099 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:54.099 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:54.099 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:54.099 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:54.099 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:54.099 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:54.099 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:54.099 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:54.099 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:54.099 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:54.099 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:54.099 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:54.099 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:54.099 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:54.099 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:54.100 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:54.100 - Thread: 10 -> } 2024-09-21 23:40:55.086 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:55.086 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:55.086 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:55.086 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:55.086 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:55.086 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:55.086 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:55.086 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:55.086 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:55.086 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:55.086 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:55.086 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:55.086 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:55.086 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:55.086 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:55.086 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:55.086 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:55.086 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:55.086 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:55.086 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:55.086 - Thread: 10 -> } 2024-09-21 23:40:56.102 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:56.102 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:56.102 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:56.102 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:56.102 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:56.102 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:56.102 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:56.102 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:56.102 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:56.102 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:56.102 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:56.102 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:56.102 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:56.102 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:56.102 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:56.102 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:56.102 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:56.102 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:56.102 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:56.102 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:56.102 - Thread: 10 -> } 2024-09-21 23:40:57.102 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:57.102 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:57.103 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:57.103 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:57.103 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:57.103 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:57.103 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:57.103 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:57.103 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:57.103 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:57.103 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:57.103 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:57.103 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:57.103 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:57.103 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:57.103 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:57.103 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:57.103 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:57.103 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:57.103 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:57.103 - Thread: 10 -> } 2024-09-21 23:40:58.118 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:58.118 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:58.118 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:58.118 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:58.118 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:58.118 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:58.118 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:58.118 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:58.118 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:58.118 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:58.118 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:58.118 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:58.118 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:58.118 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:58.118 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:58.118 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:58.118 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:58.118 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:58.118 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:58.118 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:58.118 - Thread: 10 -> } 2024-09-21 23:40:59.152 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:40:59.152 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:40:59.152 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:40:59.152 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:40:59.152 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:40:59.152 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:40:59.152 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:40:59.152 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:40:59.152 - Thread: 10 -> HqDepth = True 2024-09-21 23:40:59.152 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:40:59.152 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:40:59.152 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:40:59.152 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:40:59.152 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:40:59.152 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:40:59.152 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:40:59.152 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:40:59.152 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:40:59.152 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:40:59.152 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:40:59.152 - Thread: 10 -> } 2024-09-21 23:41:00.201 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:00.201 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:00.201 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:00.201 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:00.201 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:00.201 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:00.201 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:00.201 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:00.201 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:00.201 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:00.201 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:00.201 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:00.201 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:00.201 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:00.201 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:00.201 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:00.201 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:00.201 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:00.201 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:00.201 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:00.201 - Thread: 10 -> } 2024-09-21 23:41:01.249 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:01.249 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:01.249 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:01.249 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:01.249 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:01.249 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:01.249 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:01.249 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:01.249 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:01.249 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:01.249 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:01.249 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:01.249 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:01.249 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:01.249 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:01.249 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:01.249 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:01.249 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:01.249 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:01.249 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:01.249 - Thread: 10 -> } 2024-09-21 23:41:02.316 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:02.316 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:02.316 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:02.316 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:02.316 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:02.316 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:02.316 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:02.316 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:02.316 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:02.316 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:02.316 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:02.316 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:02.316 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:02.316 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:02.316 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:02.316 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:02.316 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:02.316 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:02.316 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:02.316 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:02.316 - Thread: 10 -> } 2024-09-21 23:41:03.383 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:03.383 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:03.383 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:03.383 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:03.383 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:03.383 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:03.383 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:03.383 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:03.383 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:03.383 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:03.383 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:03.383 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:03.383 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:03.383 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:03.383 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:03.383 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:03.383 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:03.383 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:03.383 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:03.383 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:03.383 - Thread: 10 -> } 2024-09-21 23:41:04.449 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:04.449 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:04.449 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:04.449 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:04.449 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:04.449 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:04.449 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:04.449 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:04.449 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:04.449 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:04.449 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:04.449 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:04.449 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:04.449 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:04.449 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:04.449 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:04.449 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:04.449 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:04.449 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:04.449 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:04.449 - Thread: 10 -> } 2024-09-21 23:41:05.534 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:05.534 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:05.534 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:05.534 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:05.534 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:05.534 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:05.534 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:05.534 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:05.534 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:05.534 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:05.534 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:05.534 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:05.534 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:05.534 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:05.534 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:05.534 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:05.534 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:05.534 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:05.534 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:05.534 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:05.534 - Thread: 10 -> } 2024-09-21 23:41:06.615 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:06.615 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:06.615 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:06.615 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:06.615 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:06.615 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:06.615 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:06.615 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:06.615 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:06.617 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:06.617 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:06.617 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:06.617 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:06.617 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:06.617 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:06.617 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:06.617 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:06.617 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:06.617 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:06.617 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:06.617 - Thread: 10 -> } 2024-09-21 23:41:07.718 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:07.718 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:07.718 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:07.718 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:07.718 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:07.718 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:07.718 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:07.718 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:07.718 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:07.718 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:07.718 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:07.718 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:07.718 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:07.718 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:07.718 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:07.718 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:07.718 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:07.718 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:07.718 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:07.718 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:07.718 - Thread: 10 -> } 2024-09-21 23:41:08.816 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:08.816 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:08.816 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:08.816 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:08.816 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:08.816 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:08.816 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:08.816 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:08.816 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:08.816 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:08.816 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:08.816 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:08.816 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:08.816 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:08.816 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:08.816 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:08.816 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:08.816 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:08.816 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:08.816 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:08.817 - Thread: 10 -> } 2024-09-21 23:41:09.932 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:09.932 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:09.932 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:09.932 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:09.932 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:09.932 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:09.932 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:09.932 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:09.932 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:09.932 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:09.932 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:09.932 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:09.932 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:09.932 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:09.932 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:09.932 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:09.932 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:09.932 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:09.932 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:09.932 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:09.932 - Thread: 10 -> } 2024-09-21 23:41:11.050 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:11.050 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:11.050 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:11.050 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:11.050 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:11.050 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:11.050 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:11.050 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:11.050 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:11.050 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:11.050 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:11.050 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:11.050 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:11.050 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:11.050 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:11.050 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:11.050 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:11.050 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:11.050 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:11.050 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:11.050 - Thread: 10 -> } 2024-09-21 23:41:12.182 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:12.182 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:12.182 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:12.182 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:12.182 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:12.182 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:12.182 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:12.182 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:12.182 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:12.182 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:12.182 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:12.182 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:12.182 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:12.182 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:12.182 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:12.182 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:12.182 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:12.182 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:12.182 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:12.182 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:12.182 - Thread: 10 -> } 2024-09-21 23:41:13.316 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:13.316 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:13.316 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:13.316 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:13.316 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:13.316 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:13.316 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:13.316 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:13.316 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:13.316 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:13.316 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:13.316 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:13.316 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:13.316 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:13.316 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:13.316 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:13.316 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:13.316 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:13.316 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:13.316 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:13.316 - Thread: 10 -> } 2024-09-21 23:41:14.475 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:14.475 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:14.475 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:14.475 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:14.475 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:14.475 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:14.475 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:14.475 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:14.475 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:14.475 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:14.475 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:14.475 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:14.475 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:14.475 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:14.475 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:14.475 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:14.475 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:14.475 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:14.475 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:14.475 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:14.475 - Thread: 10 -> } 2024-09-21 23:41:15.641 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:15.641 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:15.641 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:15.641 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:15.641 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:15.641 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:15.641 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:15.641 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:15.641 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:15.641 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:15.641 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:15.641 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:15.641 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:15.641 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:15.641 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:15.641 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:15.641 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:15.641 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:15.641 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:15.641 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:15.641 - Thread: 10 -> } 2024-09-21 23:41:16.807 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:16.807 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:16.807 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:16.807 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:16.807 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:16.807 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:16.807 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:16.807 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:16.807 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:16.807 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:16.807 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:16.807 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:16.807 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:16.807 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:16.807 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:16.807 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:16.807 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:16.807 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:16.807 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:16.807 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:16.807 - Thread: 10 -> } 2024-09-21 23:41:17.992 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:17.992 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:17.992 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:17.992 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:17.992 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:17.992 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:17.992 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:17.992 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:17.992 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:17.992 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:17.992 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:17.992 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:17.992 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:17.992 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:17.992 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:17.992 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:17.992 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:17.992 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:17.992 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:17.992 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:17.992 - Thread: 10 -> } 2024-09-21 23:41:19.176 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:19.176 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:19.176 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:19.176 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:19.176 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:19.176 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:19.176 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:19.176 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:19.176 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:19.176 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:19.176 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:19.176 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:19.176 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:19.176 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:19.176 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:19.176 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:19.176 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:19.176 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:19.176 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:19.176 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:19.176 - Thread: 10 -> } 2024-09-21 23:41:20.375 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:20.375 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:20.375 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:20.375 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:20.375 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:20.375 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:20.375 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:20.375 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:20.375 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:20.375 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:20.375 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:20.375 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:20.375 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:20.375 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:20.375 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:20.375 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:20.375 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:20.375 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:20.375 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:20.375 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:20.375 - Thread: 10 -> } 2024-09-21 23:41:21.592 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:21.592 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:21.592 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:21.592 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:21.592 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:21.592 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:21.592 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:21.592 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:21.592 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:21.592 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:21.592 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:21.592 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:21.592 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:21.592 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:21.592 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:21.592 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:21.592 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:21.592 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:21.592 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:21.592 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:21.592 - Thread: 10 -> } 2024-09-21 23:41:22.809 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:22.809 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:22.809 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:22.809 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:22.809 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:22.809 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:22.809 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:22.809 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:22.809 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:22.809 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:22.809 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:22.809 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:22.809 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:22.809 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:22.809 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:22.809 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:22.809 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:22.809 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:22.809 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:22.809 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:22.809 - Thread: 10 -> } 2024-09-21 23:41:24.041 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:24.041 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:24.041 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:24.041 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:24.041 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:24.041 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:24.041 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:24.041 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:24.041 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:24.041 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:24.041 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:24.042 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:24.042 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:24.042 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:24.042 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:24.042 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:24.042 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:24.042 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:24.042 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:24.042 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:24.042 - Thread: 10 -> } 2024-09-21 23:41:25.292 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:25.292 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:25.292 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:25.292 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:25.292 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:25.292 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:25.292 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:25.292 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:25.292 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:25.292 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:25.292 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:25.292 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:25.292 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:25.292 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:25.292 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:25.292 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:25.292 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:25.292 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:25.292 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:25.292 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:25.292 - Thread: 10 -> } 2024-09-21 23:41:26.542 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:41:26.542 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:41:26.542 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:41:26.542 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:26.542 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:26.542 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:41:26.542 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:26.542 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:26.542 - Thread: 11 -> HqDepth = True 2024-09-21 23:41:26.542 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:41:26.542 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:41:26.542 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:26.542 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:41:26.542 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:41:26.542 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:26.542 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:26.542 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:26.542 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:41:26.542 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:41:26.542 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:41:26.542 - Thread: 11 -> } 2024-09-21 23:41:27.808 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:27.808 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:27.808 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:27.808 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:27.808 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:27.808 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:27.808 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:27.808 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:27.808 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:27.808 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:27.808 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:27.808 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:27.808 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:27.808 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:27.808 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:27.808 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:27.808 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:27.808 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:27.808 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:27.808 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:27.808 - Thread: 10 -> } 2024-09-21 23:41:29.091 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:41:29.091 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:41:29.091 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:41:29.091 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:29.091 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:29.091 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:41:29.091 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:29.091 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:29.091 - Thread: 11 -> HqDepth = True 2024-09-21 23:41:29.091 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:41:29.091 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:41:29.091 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:29.091 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:41:29.091 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:41:29.091 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:29.091 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:29.091 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:29.091 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:41:29.091 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:41:29.091 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:41:29.091 - Thread: 11 -> } 2024-09-21 23:41:30.375 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:30.375 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:30.375 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:30.375 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:30.375 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:30.375 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:30.375 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:30.375 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:30.375 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:30.375 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:30.375 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:30.375 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:30.375 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:30.375 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:30.375 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:30.375 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:30.375 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:30.375 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:30.375 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:30.375 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:30.375 - Thread: 10 -> } 2024-09-21 23:41:31.675 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:31.675 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:31.675 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:31.675 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:31.675 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:31.675 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:31.675 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:31.675 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:31.675 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:31.675 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:31.675 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:31.675 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:31.675 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:31.675 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:31.675 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:31.675 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:31.675 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:31.675 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:31.675 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:31.675 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:31.675 - Thread: 10 -> } 2024-09-21 23:41:32.991 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:32.991 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:32.991 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:32.991 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:32.991 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:32.991 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:32.991 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:32.991 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:32.991 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:32.991 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:32.991 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:32.991 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:32.991 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:32.991 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:32.991 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:32.991 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:32.991 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:32.991 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:32.991 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:32.991 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:32.991 - Thread: 10 -> } 2024-09-21 23:41:34.326 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:34.326 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:34.326 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:34.326 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:34.326 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:34.326 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:34.326 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:34.326 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:34.326 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:34.326 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:34.326 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:34.326 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:34.326 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:34.326 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:34.326 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:34.326 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:34.326 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:34.326 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:34.326 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:34.326 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:34.326 - Thread: 10 -> } 2024-09-21 23:41:35.657 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:35.657 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:35.657 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:35.657 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:35.657 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:35.657 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:35.657 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:35.657 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:35.657 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:35.657 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:35.658 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:35.658 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:35.658 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:35.658 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:35.658 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:35.658 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:35.658 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:35.658 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:35.658 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:35.658 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:35.658 - Thread: 10 -> } 2024-09-21 23:41:37.008 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:41:37.008 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:41:37.008 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:41:37.008 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:37.008 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:37.008 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:41:37.008 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:37.008 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:37.008 - Thread: 11 -> HqDepth = True 2024-09-21 23:41:37.008 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:41:37.008 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:41:37.008 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:37.008 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:41:37.008 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:41:37.008 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:37.008 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:37.008 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:37.008 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:41:37.008 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:41:37.008 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:41:37.008 - Thread: 11 -> } 2024-09-21 23:41:38.375 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:38.375 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:38.375 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:38.375 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:38.375 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:38.375 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:38.375 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:38.375 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:38.375 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:38.375 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:38.375 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:38.375 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:38.375 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:38.375 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:38.375 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:38.375 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:38.375 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:38.375 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:38.375 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:38.375 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:38.375 - Thread: 10 -> } 2024-09-21 23:41:39.758 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:39.758 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:39.758 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:39.758 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:39.758 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:39.758 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:39.759 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:39.759 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:39.759 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:39.759 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:39.759 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:39.759 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:39.759 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:39.759 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:39.759 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:39.759 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:39.759 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:39.759 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:39.759 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:39.759 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:39.759 - Thread: 10 -> } 2024-09-21 23:41:41.157 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:41.158 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:41.158 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:41.158 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:41.158 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:41.158 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:41.158 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:41.158 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:41.158 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:41.158 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:41.158 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:41.158 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:41.158 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:41.158 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:41.158 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:41.158 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:41.158 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:41.158 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:41.158 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:41.158 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:41.158 - Thread: 10 -> } 2024-09-21 23:41:42.575 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:42.575 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:42.575 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:42.575 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:42.575 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:42.575 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:42.575 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:42.575 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:42.575 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:42.575 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:42.575 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:42.575 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:42.575 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:42.575 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:42.575 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:42.575 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:42.575 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:42.575 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:42.575 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:42.575 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:42.575 - Thread: 10 -> } 2024-09-21 23:41:44.008 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:44.008 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:44.008 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:44.008 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:44.008 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:44.008 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:44.008 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:44.008 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:44.008 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:44.008 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:44.008 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:44.008 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:44.008 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:44.008 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:44.008 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:44.008 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:44.008 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:44.008 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:44.008 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:44.008 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:44.008 - Thread: 10 -> } 2024-09-21 23:41:45.458 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:45.458 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:45.458 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:45.458 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:45.458 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:45.458 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:45.458 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:45.458 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:45.458 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:45.458 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:45.458 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:45.458 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:45.458 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:45.458 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:45.458 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:45.458 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:45.458 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:45.458 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:45.458 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:45.458 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:45.458 - Thread: 10 -> } 2024-09-21 23:41:46.925 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:46.925 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:46.925 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:46.925 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:46.925 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:46.925 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:46.925 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:46.925 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:46.925 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:46.925 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:46.925 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:46.925 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:46.925 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:46.925 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:46.925 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:46.925 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:46.925 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:46.925 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:46.925 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:46.925 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:46.925 - Thread: 10 -> } 2024-09-21 23:41:48.408 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:48.408 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:48.408 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:48.408 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:48.408 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:48.408 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:48.408 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:48.408 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:48.408 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:48.408 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:48.408 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:48.408 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:48.408 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:48.408 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:48.408 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:48.408 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:48.408 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:48.408 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:48.408 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:48.409 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:48.409 - Thread: 10 -> } 2024-09-21 23:41:49.908 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:49.908 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:49.908 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:49.908 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:49.908 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:49.908 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:49.908 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:49.908 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:49.908 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:49.908 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:49.908 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:49.908 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:49.908 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:49.908 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:49.908 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:49.908 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:49.908 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:49.908 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:49.908 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:49.908 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:49.908 - Thread: 10 -> } 2024-09-21 23:41:51.424 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:41:51.424 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:41:51.424 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:41:51.424 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:51.424 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:51.424 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:41:51.424 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:51.424 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:51.424 - Thread: 11 -> HqDepth = True 2024-09-21 23:41:51.424 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:41:51.424 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:41:51.424 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:51.424 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:41:51.424 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:41:51.424 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:51.424 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:51.424 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:51.424 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:41:51.424 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:41:51.424 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:41:51.424 - Thread: 11 -> } 2024-09-21 23:41:52.958 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:52.958 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:52.958 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:52.958 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:52.958 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:52.958 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:52.958 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:52.958 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:52.958 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:52.958 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:52.958 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:52.958 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:52.958 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:52.958 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:52.958 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:52.958 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:52.958 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:52.958 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:52.958 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:52.958 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:52.958 - Thread: 10 -> } 2024-09-21 23:41:54.508 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:54.508 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:54.508 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:54.508 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:54.508 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:54.508 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:54.508 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:54.508 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:54.508 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:54.508 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:54.508 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:54.508 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:54.508 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:54.508 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:54.508 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:54.508 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:54.508 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:54.508 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:54.508 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:54.508 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:54.508 - Thread: 10 -> } 2024-09-21 23:41:56.075 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:56.075 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:56.075 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:56.075 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:56.075 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:56.075 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:56.075 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:56.075 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:56.075 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:56.075 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:56.075 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:56.075 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:56.075 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:56.075 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:56.075 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:56.075 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:56.075 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:56.075 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:56.075 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:56.075 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:56.075 - Thread: 10 -> } 2024-09-21 23:41:57.675 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:57.675 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:57.675 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:57.675 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:57.675 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:57.675 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:57.675 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:57.675 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:57.675 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:57.675 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:57.675 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:57.676 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:57.676 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:57.676 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:57.676 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:57.676 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:57.676 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:57.676 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:57.676 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:57.676 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:57.676 - Thread: 10 -> } 2024-09-21 23:41:59.292 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:41:59.292 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:41:59.292 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:41:59.292 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:41:59.292 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:41:59.292 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:41:59.292 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:41:59.292 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:41:59.292 - Thread: 10 -> HqDepth = True 2024-09-21 23:41:59.292 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:41:59.292 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:41:59.292 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:41:59.292 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:41:59.292 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:41:59.292 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:41:59.292 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:41:59.292 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:41:59.292 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:41:59.292 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:41:59.292 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:41:59.292 - Thread: 10 -> } 2024-09-21 23:42:00.925 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:00.925 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:00.925 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:00.925 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:00.925 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:00.925 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:00.925 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:00.925 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:00.925 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:00.925 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:00.925 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:00.926 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:00.926 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:00.926 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:00.926 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:00.926 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:00.926 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:00.926 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:00.926 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:00.926 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:00.926 - Thread: 10 -> } 2024-09-21 23:42:02.592 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:02.593 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:02.593 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:02.593 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:02.593 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:02.593 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:02.593 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:02.593 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:02.593 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:02.593 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:02.593 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:02.593 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:02.593 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:02.593 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:02.593 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:02.593 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:02.593 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:02.593 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:02.593 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:02.593 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:02.593 - Thread: 10 -> } 2024-09-21 23:42:04.276 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:04.276 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:04.276 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:04.276 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:04.276 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:04.276 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:04.276 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:04.276 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:04.276 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:04.276 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:04.276 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:04.276 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:04.276 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:04.276 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:04.276 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:04.276 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:04.276 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:04.276 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:04.276 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:04.276 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:04.276 - Thread: 10 -> } 2024-09-21 23:42:05.994 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:05.994 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:05.994 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:05.994 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:05.994 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:05.995 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:05.995 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:05.995 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:05.995 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:05.995 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:05.995 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:05.995 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:05.995 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:05.995 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:05.995 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:05.995 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:05.995 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:05.995 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:05.995 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:05.995 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:05.995 - Thread: 10 -> } 2024-09-21 23:42:07.719 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:07.719 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:07.719 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:07.719 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:07.719 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:07.719 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:07.719 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:07.719 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:07.719 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:07.719 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:07.719 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:07.719 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:07.719 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:07.719 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:07.719 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:07.719 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:07.719 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:07.719 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:07.719 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:07.719 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:07.719 - Thread: 10 -> } 2024-09-21 23:42:09.492 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:09.492 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:09.492 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:09.492 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:09.492 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:09.492 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:09.492 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:09.492 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:09.492 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:09.492 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:09.492 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:09.492 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:09.492 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:09.492 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:09.492 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:09.492 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:09.492 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:09.492 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:09.492 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:09.492 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:09.492 - Thread: 10 -> } 2024-09-21 23:42:11.275 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:11.275 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:11.275 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:11.275 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:11.275 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:11.275 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:11.275 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:11.275 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:11.275 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:11.275 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:11.275 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:11.275 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:11.275 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:11.275 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:11.275 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:11.275 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:11.275 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:11.275 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:11.275 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:11.275 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:11.275 - Thread: 10 -> } 2024-09-21 23:42:13.092 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:13.092 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:13.092 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:13.092 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:13.092 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:13.092 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:13.092 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:13.092 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:13.092 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:13.092 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:13.092 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:13.092 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:13.092 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:13.092 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:13.092 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:13.092 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:13.092 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:13.092 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:13.092 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:13.092 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:13.092 - Thread: 10 -> } 2024-09-21 23:42:14.941 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:14.941 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:14.941 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:14.941 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:14.941 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:14.941 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:14.941 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:14.941 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:14.941 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:14.941 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:14.941 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:14.941 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:14.941 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:14.941 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:14.941 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:14.941 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:14.941 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:14.941 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:14.941 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:14.941 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:14.941 - Thread: 10 -> } 2024-09-21 23:42:16.824 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:16.824 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:16.825 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:16.825 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:16.825 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:16.825 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:16.825 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:16.825 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:16.825 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:16.825 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:16.825 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:16.825 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:16.825 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:16.825 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:16.825 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:16.825 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:16.825 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:16.825 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:16.825 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:16.825 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:16.825 - Thread: 10 -> } 2024-09-21 23:42:18.742 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:18.742 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:18.742 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:18.742 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:18.742 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:18.742 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:18.742 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:18.742 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:18.742 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:18.742 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:18.742 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:18.742 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:18.742 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:18.742 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:18.742 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:18.742 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:18.742 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:18.742 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:18.742 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:18.742 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:18.742 - Thread: 10 -> } 2024-09-21 23:42:20.691 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:20.691 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:20.691 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:20.691 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:20.691 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:20.691 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:20.691 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:20.691 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:20.691 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:20.691 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:20.691 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:20.691 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:20.691 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:20.691 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:20.691 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:20.691 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:20.691 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:20.691 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:20.691 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:20.691 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:20.691 - Thread: 10 -> } 2024-09-21 23:42:22.675 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:22.675 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:22.675 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:22.675 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:22.675 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:22.675 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:22.675 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:22.675 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:22.675 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:22.675 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:22.675 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:22.675 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:22.675 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:22.675 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:22.675 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:22.675 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:22.675 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:22.675 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:22.675 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:22.675 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:22.675 - Thread: 10 -> } 2024-09-21 23:42:24.692 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:24.692 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:24.692 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:24.692 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:24.692 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:24.692 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:24.692 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:24.693 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:24.693 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:24.693 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:24.693 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:24.693 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:24.693 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:24.693 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:24.693 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:24.693 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:24.693 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:24.693 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:24.693 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:24.693 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:24.693 - Thread: 10 -> } 2024-09-21 23:42:26.742 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:26.742 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:26.742 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:26.742 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:26.742 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:26.742 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:26.742 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:26.742 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:26.742 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:26.742 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:26.742 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:26.742 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:26.742 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:26.742 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:26.742 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:26.742 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:26.742 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:26.742 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:26.742 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:26.742 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:26.742 - Thread: 10 -> } 2024-09-21 23:42:28.842 - Thread: 12 -> MyRenderSettings1 = { 2024-09-21 23:42:28.842 - Thread: 12 -> AntialiasingMode = FXAA 2024-09-21 23:42:28.842 - Thread: 12 -> ShadowQuality = EXTREME 2024-09-21 23:42:28.842 - Thread: 12 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:28.842 - Thread: 12 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:28.842 - Thread: 12 -> TextureQuality = HIGH 2024-09-21 23:42:28.842 - Thread: 12 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:28.842 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:28.842 - Thread: 12 -> HqDepth = True 2024-09-21 23:42:28.842 - Thread: 12 -> GrassDrawDistance = 0 2024-09-21 23:42:28.842 - Thread: 12 -> GrassDensityFactor = 0 2024-09-21 23:42:28.842 - Thread: 12 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:28.842 - Thread: 12 -> ModelQuality = EXTREME 2024-09-21 23:42:28.842 - Thread: 12 -> VoxelQuality = HIGH 2024-09-21 23:42:28.842 - Thread: 12 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:28.842 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:28.842 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:28.842 - Thread: 12 -> DistanceFade = 3000 2024-09-21 23:42:28.842 - Thread: 12 -> ParticleQuality = HIGH 2024-09-21 23:42:28.842 - Thread: 12 -> LightsQuality = HIGH 2024-09-21 23:42:28.842 - Thread: 12 -> } 2024-09-21 23:42:30.974 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:42:30.974 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:42:30.974 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:42:30.974 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:30.974 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:30.974 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:42:30.974 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:30.974 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:30.974 - Thread: 11 -> HqDepth = True 2024-09-21 23:42:30.974 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:42:30.974 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:42:30.974 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:30.974 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:42:30.974 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:42:30.975 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:30.975 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:30.975 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:30.975 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:42:30.975 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:42:30.975 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:42:30.975 - Thread: 11 -> } 2024-09-21 23:42:33.158 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:33.158 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:33.158 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:33.158 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:33.158 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:33.158 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:33.158 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:33.158 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:33.158 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:33.158 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:33.158 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:33.158 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:33.158 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:33.158 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:33.158 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:33.158 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:33.158 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:33.158 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:33.158 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:33.158 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:33.158 - Thread: 10 -> } 2024-09-21 23:42:35.392 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:35.392 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:35.392 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:35.392 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:35.392 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:35.392 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:35.392 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:35.392 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:35.392 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:35.392 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:35.392 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:35.392 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:35.392 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:35.392 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:35.392 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:35.392 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:35.392 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:35.392 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:35.392 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:35.392 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:35.392 - Thread: 10 -> } 2024-09-21 23:42:37.675 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:37.675 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:37.675 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:37.675 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:37.675 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:37.675 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:37.675 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:37.675 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:37.675 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:37.675 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:37.675 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:37.675 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:37.675 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:37.675 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:37.675 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:37.675 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:37.675 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:37.675 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:37.675 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:37.675 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:37.675 - Thread: 10 -> } 2024-09-21 23:42:40.008 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:40.008 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:40.008 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:40.008 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:40.008 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:40.008 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:40.008 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:40.008 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:40.008 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:40.008 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:40.008 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:40.008 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:40.008 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:40.008 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:40.008 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:40.008 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:40.008 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:40.008 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:40.008 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:40.008 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:40.008 - Thread: 10 -> } 2024-09-21 23:42:42.408 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:42.408 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:42.408 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:42.408 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:42.408 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:42.408 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:42.408 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:42.408 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:42.408 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:42.408 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:42.408 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:42.408 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:42.408 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:42.408 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:42.408 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:42.408 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:42.408 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:42.408 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:42.408 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:42.408 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:42.408 - Thread: 10 -> } 2024-09-21 23:42:44.859 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:42:44.859 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:42:44.859 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:42:44.859 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:44.859 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:44.859 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:42:44.859 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:44.859 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:44.859 - Thread: 11 -> HqDepth = True 2024-09-21 23:42:44.859 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:42:44.859 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:42:44.859 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:44.859 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:42:44.859 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:42:44.859 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:44.859 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:44.859 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:44.859 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:42:44.859 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:42:44.859 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:42:44.859 - Thread: 11 -> } 2024-09-21 23:42:47.375 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:47.375 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:47.375 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:47.375 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:47.375 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:47.375 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:47.375 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:47.375 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:47.375 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:47.375 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:47.375 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:47.375 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:47.375 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:47.376 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:47.376 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:47.376 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:47.376 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:47.376 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:47.376 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:47.376 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:47.376 - Thread: 10 -> } 2024-09-21 23:42:49.958 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:49.958 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:49.958 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:49.958 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:49.958 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:49.958 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:49.958 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:49.958 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:49.958 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:49.958 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:49.958 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:49.958 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:49.958 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:49.958 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:49.958 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:49.958 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:49.958 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:49.958 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:49.958 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:49.958 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:49.958 - Thread: 10 -> } 2024-09-21 23:42:52.608 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:52.608 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:52.608 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:52.608 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:52.608 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:52.608 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:52.608 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:52.608 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:52.608 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:52.608 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:52.608 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:52.608 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:52.608 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:52.608 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:52.608 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:52.608 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:52.609 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:52.609 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:52.609 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:52.609 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:52.609 - Thread: 10 -> } 2024-09-21 23:42:55.341 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:55.341 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:55.341 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:55.341 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:55.341 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:55.341 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:55.341 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:55.341 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:55.341 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:55.341 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:55.341 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:55.341 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:55.341 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:55.341 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:55.342 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:55.342 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:55.342 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:55.342 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:55.342 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:55.342 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:55.342 - Thread: 10 -> } 2024-09-21 23:42:58.159 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:42:58.159 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:42:58.159 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:42:58.159 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:42:58.159 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:42:58.159 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:42:58.159 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:42:58.159 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:42:58.159 - Thread: 10 -> HqDepth = True 2024-09-21 23:42:58.159 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:42:58.159 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:42:58.159 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:42:58.159 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:42:58.159 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:42:58.159 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:42:58.159 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:42:58.159 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:42:58.159 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:42:58.159 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:42:58.159 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:42:58.159 - Thread: 10 -> } 2024-09-21 23:43:01.075 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:43:01.075 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:43:01.075 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:43:01.075 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:43:01.075 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:43:01.075 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:43:01.075 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:43:01.075 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:43:01.075 - Thread: 10 -> HqDepth = True 2024-09-21 23:43:01.075 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:43:01.075 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:43:01.075 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:43:01.075 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:43:01.075 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:43:01.075 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:43:01.075 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:43:01.075 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:43:01.075 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:43:01.075 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:43:01.075 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:43:01.075 - Thread: 10 -> } 2024-09-21 23:43:04.091 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:43:04.091 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:43:04.091 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:43:04.091 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:43:04.091 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:43:04.091 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:43:04.091 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:43:04.091 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:43:04.091 - Thread: 10 -> HqDepth = True 2024-09-21 23:43:04.091 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:43:04.091 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:43:04.091 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:43:04.091 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:43:04.091 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:43:04.091 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:43:04.091 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:43:04.091 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:43:04.091 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:43:04.092 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:43:04.092 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:43:04.092 - Thread: 10 -> } 2024-09-21 23:43:07.208 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:43:07.208 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:43:07.208 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:43:07.208 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:43:07.208 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:43:07.208 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:43:07.208 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:43:07.208 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:43:07.208 - Thread: 10 -> HqDepth = True 2024-09-21 23:43:07.208 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:43:07.208 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:43:07.208 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:43:07.208 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:43:07.208 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:43:07.208 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:43:07.208 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:43:07.208 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:43:07.208 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:43:07.208 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:43:07.208 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:43:07.208 - Thread: 10 -> } 2024-09-21 23:43:10.443 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:43:10.443 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:43:10.443 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:43:10.443 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:43:10.443 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:43:10.443 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:43:10.443 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:43:10.443 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:43:10.443 - Thread: 10 -> HqDepth = True 2024-09-21 23:43:10.443 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:43:10.443 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:43:10.443 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:43:10.443 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:43:10.443 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:43:10.443 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:43:10.443 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:43:10.443 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:43:10.443 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:43:10.443 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:43:10.443 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:43:10.443 - Thread: 10 -> } 2024-09-21 23:43:13.809 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:43:13.809 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:43:13.809 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:43:13.809 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:43:13.809 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:43:13.809 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:43:13.809 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:43:13.809 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:43:13.809 - Thread: 10 -> HqDepth = True 2024-09-21 23:43:13.809 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:43:13.809 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:43:13.809 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:43:13.809 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:43:13.809 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:43:13.810 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:43:13.810 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:43:13.810 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:43:13.810 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:43:13.810 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:43:13.810 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:43:13.810 - Thread: 10 -> } 2024-09-21 23:43:17.326 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:43:17.326 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:43:17.326 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:43:17.326 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:43:17.326 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:43:17.326 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:43:17.326 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:43:17.326 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:43:17.326 - Thread: 11 -> HqDepth = True 2024-09-21 23:43:17.326 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:43:17.326 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:43:17.326 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:43:17.326 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:43:17.326 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:43:17.326 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:43:17.326 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:43:17.326 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:43:17.326 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:43:17.326 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:43:17.326 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:43:17.326 - Thread: 11 -> } 2024-09-21 23:43:20.991 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:43:20.991 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:43:20.991 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:43:20.991 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:43:20.991 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:43:20.991 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:43:20.991 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:43:20.991 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:43:20.991 - Thread: 10 -> HqDepth = True 2024-09-21 23:43:20.991 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:43:20.991 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:43:20.991 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:43:20.992 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:43:20.992 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:43:20.992 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:43:20.992 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:43:20.992 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:43:20.992 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:43:20.992 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:43:20.992 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:43:20.992 - Thread: 10 -> } 2024-09-21 23:43:24.842 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:43:24.842 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:43:24.842 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:43:24.842 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:43:24.842 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:43:24.842 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:43:24.842 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:43:24.842 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:43:24.842 - Thread: 10 -> HqDepth = True 2024-09-21 23:43:24.842 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:43:24.842 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:43:24.842 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:43:24.842 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:43:24.842 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:43:24.842 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:43:24.842 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:43:24.842 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:43:24.842 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:43:24.842 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:43:24.842 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:43:24.842 - Thread: 10 -> } 2024-09-21 23:43:28.892 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:43:28.892 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:43:28.892 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:43:28.892 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:43:28.892 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:43:28.892 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:43:28.892 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:43:28.892 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:43:28.892 - Thread: 10 -> HqDepth = True 2024-09-21 23:43:28.892 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:43:28.892 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:43:28.892 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:43:28.892 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:43:28.892 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:43:28.892 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:43:28.892 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:43:28.892 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:43:28.892 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:43:28.892 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:43:28.892 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:43:28.892 - Thread: 10 -> } 2024-09-21 23:43:33.175 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:43:33.175 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:43:33.175 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:43:33.175 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:43:33.175 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:43:33.175 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:43:33.175 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:43:33.175 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:43:33.175 - Thread: 10 -> HqDepth = True 2024-09-21 23:43:33.175 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:43:33.175 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:43:33.175 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:43:33.175 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:43:33.175 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:43:33.175 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:43:33.175 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:43:33.175 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:43:33.175 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:43:33.175 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:43:33.175 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:43:33.175 - Thread: 10 -> } 2024-09-21 23:43:37.742 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:43:37.742 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:43:37.742 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:43:37.742 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:43:37.742 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:43:37.742 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:43:37.742 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:43:37.742 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:43:37.742 - Thread: 10 -> HqDepth = True 2024-09-21 23:43:37.742 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:43:37.742 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:43:37.742 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:43:37.742 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:43:37.742 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:43:37.742 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:43:37.742 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:43:37.742 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:43:37.742 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:43:37.742 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:43:37.742 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:43:37.742 - Thread: 10 -> } 2024-09-21 23:43:42.625 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:43:42.625 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:43:42.625 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:43:42.625 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:43:42.625 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:43:42.625 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:43:42.625 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:43:42.625 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:43:42.625 - Thread: 10 -> HqDepth = True 2024-09-21 23:43:42.625 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:43:42.625 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:43:42.625 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:43:42.625 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:43:42.625 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:43:42.625 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:43:42.625 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:43:42.625 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:43:42.625 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:43:42.625 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:43:42.625 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:43:42.625 - Thread: 10 -> } 2024-09-21 23:43:47.874 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:43:47.874 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:43:47.874 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:43:47.874 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:43:47.874 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:43:47.874 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:43:47.874 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:43:47.874 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:43:47.874 - Thread: 10 -> HqDepth = True 2024-09-21 23:43:47.874 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:43:47.874 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:43:47.874 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:43:47.874 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:43:47.874 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:43:47.874 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:43:47.874 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:43:47.874 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:43:47.874 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:43:47.874 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:43:47.875 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:43:47.875 - Thread: 10 -> } 2024-09-21 23:43:53.592 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:43:53.592 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:43:53.592 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:43:53.592 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:43:53.592 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:43:53.592 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:43:53.592 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:43:53.592 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:43:53.592 - Thread: 10 -> HqDepth = True 2024-09-21 23:43:53.592 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:43:53.592 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:43:53.592 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:43:53.592 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:43:53.592 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:43:53.592 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:43:53.592 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:43:53.592 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:43:53.592 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:43:53.592 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:43:53.592 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:43:53.592 - Thread: 10 -> } 2024-09-21 23:43:59.892 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:43:59.892 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:43:59.892 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:43:59.892 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:43:59.892 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:43:59.892 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:43:59.892 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:43:59.892 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:43:59.892 - Thread: 10 -> HqDepth = True 2024-09-21 23:43:59.892 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:43:59.892 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:43:59.892 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:43:59.892 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:43:59.892 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:43:59.892 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:43:59.892 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:43:59.892 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:43:59.892 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:43:59.892 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:43:59.892 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:43:59.892 - Thread: 10 -> } 2024-09-21 23:44:06.959 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:44:06.959 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:44:06.959 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:44:06.959 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:44:06.959 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:44:06.959 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:44:06.959 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:44:06.959 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:44:06.959 - Thread: 10 -> HqDepth = True 2024-09-21 23:44:06.959 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:44:06.959 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:44:06.959 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:44:06.959 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:44:06.959 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:44:06.959 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:44:06.959 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:44:06.959 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:44:06.959 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:44:06.959 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:44:06.959 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:44:06.959 - Thread: 10 -> } 2024-09-21 23:44:15.058 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:44:15.058 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:44:15.058 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:44:15.058 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:44:15.058 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:44:15.058 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:44:15.058 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:44:15.058 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:44:15.058 - Thread: 10 -> HqDepth = True 2024-09-21 23:44:15.058 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:44:15.058 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:44:15.058 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:44:15.058 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:44:15.058 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:44:15.058 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:44:15.058 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:44:15.058 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:44:15.058 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:44:15.058 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:44:15.058 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:44:15.058 - Thread: 10 -> } 2024-09-21 23:44:22.758 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:44:22.758 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:44:22.758 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:44:22.758 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:44:22.758 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:44:22.758 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:44:22.758 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:44:22.758 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:44:22.758 - Thread: 10 -> HqDepth = True 2024-09-21 23:44:22.758 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:44:22.758 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:44:22.758 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:44:22.758 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:44:22.758 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:44:22.758 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:44:22.758 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:44:22.758 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:44:22.758 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:44:22.758 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:44:22.758 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:44:22.758 - Thread: 10 -> } 2024-09-21 23:44:24.042 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:44:24.042 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:44:24.042 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:44:24.042 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:44:24.042 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:44:24.042 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:44:24.042 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:44:24.042 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:44:24.042 - Thread: 10 -> HqDepth = True 2024-09-21 23:44:24.042 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:44:24.042 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:44:24.042 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:44:24.042 - 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Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:44:24.258 - Thread: 10 -> HqDepth = True 2024-09-21 23:44:24.258 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:44:24.258 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:44:24.258 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:44:24.258 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:44:24.258 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:44:24.258 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:44:24.258 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:44:24.258 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:44:24.258 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:44:24.258 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:44:24.258 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:44:24.258 - Thread: 10 -> } 2024-09-21 23:44:24.508 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:44:24.508 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:44:24.508 - 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Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:44:24.508 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:44:24.508 - Thread: 10 -> } 2024-09-21 23:44:24.642 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:44:24.642 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:44:24.642 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:44:24.642 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:44:24.642 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:44:24.642 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:44:24.642 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:44:24.642 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:44:24.642 - Thread: 10 -> HqDepth = True 2024-09-21 23:44:24.642 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:44:24.642 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:44:24.642 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:44:24.642 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:44:24.642 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:44:24.642 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:44:24.642 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:44:24.642 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:44:24.642 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:44:24.642 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:44:24.642 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:44:24.642 - Thread: 10 -> } 2024-09-21 23:44:49.791 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:44:49.791 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:44:49.791 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:44:49.791 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:44:49.791 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:44:49.791 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:44:49.791 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:44:49.791 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:44:49.791 - Thread: 10 -> HqDepth = True 2024-09-21 23:44:49.791 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:44:49.791 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:44:49.791 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:44:49.791 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:44:49.791 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:44:49.791 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:44:49.791 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:44:49.791 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:44:49.791 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:44:49.791 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:44:49.791 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:44:49.791 - Thread: 10 -> } 2024-09-21 23:45:18.100 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:45:18.100 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:45:18.100 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:45:18.100 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:45:18.100 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:45:18.100 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:45:18.100 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:45:18.100 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:45:18.100 - Thread: 10 -> HqDepth = True 2024-09-21 23:45:18.100 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:45:18.100 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:45:18.100 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:45:18.100 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:45:18.100 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:45:18.100 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:45:18.100 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:45:18.100 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:45:18.100 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:45:18.100 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:45:18.100 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:45:18.100 - Thread: 10 -> } 2024-09-21 23:46:18.996 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:18.996 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:18.996 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:18.996 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:18.996 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:18.996 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:18.996 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:18.996 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:18.996 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:18.996 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:18.996 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:18.996 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:18.996 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:18.996 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:18.996 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:18.996 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:18.996 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:18.996 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:18.996 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:18.996 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:18.996 - Thread: 10 -> } 2024-09-21 23:46:20.378 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:20.379 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:20.379 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:20.379 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:20.379 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:20.379 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:20.379 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:20.379 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:20.379 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:20.379 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:20.379 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:20.379 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:20.379 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:20.379 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:20.379 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:20.379 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:20.379 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:20.379 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:20.379 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:20.379 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:20.379 - Thread: 10 -> } 2024-09-21 23:46:20.837 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:20.837 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:20.837 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:20.837 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:20.837 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:20.837 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:20.837 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:20.837 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:20.837 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:20.837 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:20.837 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:20.837 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:20.837 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:20.837 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:20.837 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:20.837 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:20.837 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:20.837 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:20.837 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:20.837 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:20.837 - Thread: 10 -> } 2024-09-21 23:46:21.275 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:21.275 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:21.275 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:21.275 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:21.275 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:21.275 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:21.275 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:21.275 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:21.275 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:21.275 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:21.275 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:21.275 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:21.275 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:21.275 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:21.275 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:21.275 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:21.275 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:21.275 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:21.275 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:21.275 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:21.275 - Thread: 10 -> } 2024-09-21 23:46:21.575 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:21.575 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:21.575 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:21.575 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:21.575 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:21.575 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:21.575 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:21.575 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:21.575 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:21.575 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:21.575 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:21.575 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:21.575 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:21.575 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:21.575 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:21.575 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:21.575 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:21.575 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:21.575 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:21.575 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:21.575 - Thread: 10 -> } 2024-09-21 23:46:21.925 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:21.925 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:21.925 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:21.925 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:21.925 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:21.925 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:21.925 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:21.925 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:21.925 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:21.925 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:21.925 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:21.925 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:21.925 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:21.925 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:21.925 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:21.925 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:21.925 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:21.925 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:21.925 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:21.925 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:21.925 - Thread: 10 -> } 2024-09-21 23:46:22.358 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:22.358 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:22.358 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:22.358 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:22.358 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:22.358 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:22.358 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:22.358 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:22.358 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:22.358 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:22.358 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:22.358 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:22.358 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:22.358 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:22.358 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:22.358 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:22.358 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:22.358 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:22.358 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:22.358 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:22.358 - Thread: 10 -> } 2024-09-21 23:46:22.725 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:22.725 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:22.725 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:22.725 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:22.725 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:22.725 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:22.725 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:22.725 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:22.725 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:22.725 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:22.725 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:22.725 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:22.725 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:22.725 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:22.725 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:22.725 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:22.725 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:22.725 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:22.725 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:22.725 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:22.725 - Thread: 10 -> } 2024-09-21 23:46:23.076 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:23.076 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:23.076 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:23.076 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:23.076 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:23.076 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:23.076 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:23.076 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:23.076 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:23.076 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:23.076 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:23.076 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:23.076 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:23.076 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:23.076 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:23.076 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:23.076 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:23.076 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:23.076 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:23.076 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:23.076 - Thread: 10 -> } 2024-09-21 23:46:23.408 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:23.408 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:23.408 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:23.408 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:23.408 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:23.408 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:23.408 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:23.408 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:23.408 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:23.408 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:23.408 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:23.408 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:23.408 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:23.408 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:23.408 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:23.408 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:23.408 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:23.408 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:23.408 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:23.408 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:23.408 - Thread: 10 -> } 2024-09-21 23:46:23.741 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:46:23.741 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:46:23.741 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:46:23.741 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:23.741 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:23.741 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:46:23.741 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:23.741 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:23.741 - Thread: 11 -> HqDepth = True 2024-09-21 23:46:23.741 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:46:23.741 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:46:23.741 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:23.741 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:46:23.741 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:46:23.741 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:23.741 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:23.741 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:23.741 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:46:23.741 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:46:23.741 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:46:23.741 - Thread: 11 -> } 2024-09-21 23:46:24.142 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:24.142 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:24.142 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:24.142 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:24.142 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:24.142 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:24.142 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:24.142 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:24.142 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:24.142 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:24.142 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:24.142 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:24.142 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:24.142 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:24.142 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:24.142 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:24.142 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:24.142 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:24.142 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:24.142 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:24.142 - Thread: 10 -> } 2024-09-21 23:46:24.508 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:24.508 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:24.508 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:24.508 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:24.508 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:24.508 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:24.508 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:24.508 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:24.508 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:24.508 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:24.508 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:24.508 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:24.508 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:24.508 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:24.508 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:24.508 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:24.508 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:24.508 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:24.508 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:24.508 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:24.508 - Thread: 10 -> } 2024-09-21 23:46:24.858 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:24.859 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:24.859 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:24.859 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:24.859 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:24.859 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:24.859 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:24.859 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:24.859 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:24.859 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:24.859 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:24.859 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:24.859 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:24.859 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:24.859 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:24.859 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:24.859 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:24.859 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:24.859 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:24.859 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:24.859 - Thread: 10 -> } 2024-09-21 23:46:25.208 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:25.209 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:25.209 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:25.209 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:25.209 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:25.209 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:25.209 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:25.209 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:25.209 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:25.209 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:25.209 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:25.209 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:25.209 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:25.209 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:25.209 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:25.209 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:25.209 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:25.209 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:25.209 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:25.209 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:25.209 - Thread: 10 -> } 2024-09-21 23:46:25.541 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:25.542 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:25.542 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:25.542 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:25.542 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:25.542 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:25.542 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:25.542 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:25.542 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:25.542 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:25.542 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:25.542 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:25.542 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:25.542 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:25.542 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:25.542 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:25.542 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:25.542 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:25.542 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:25.542 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:25.542 - Thread: 10 -> } 2024-09-21 23:46:25.875 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:25.875 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:25.875 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:25.875 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:25.875 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:25.875 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:25.875 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:25.875 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:25.875 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:25.875 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:25.875 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:25.875 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:25.875 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:25.875 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:25.875 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:25.875 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:25.875 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:25.875 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:25.875 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:25.875 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:25.875 - Thread: 10 -> } 2024-09-21 23:46:26.191 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:26.191 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:26.191 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:26.191 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:26.191 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:26.191 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:26.191 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:26.191 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:26.191 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:26.191 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:26.191 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:26.191 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:26.191 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:26.191 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:26.191 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:26.191 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:26.191 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:26.191 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:26.191 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:26.191 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:26.191 - Thread: 10 -> } 2024-09-21 23:46:26.508 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:26.508 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:26.508 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:26.508 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:26.508 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:26.508 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:26.508 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:26.508 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:26.508 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:26.508 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:26.508 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:26.508 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:26.508 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:26.508 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:26.508 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:26.508 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:26.508 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:26.508 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:26.508 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:26.508 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:26.509 - Thread: 10 -> } 2024-09-21 23:46:26.809 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:26.809 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:26.809 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:26.809 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:26.809 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:26.809 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:26.809 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:26.809 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:26.809 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:26.809 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:26.809 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:26.809 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:26.809 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:26.809 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:26.809 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:26.809 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:26.809 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:26.809 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:26.809 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:26.809 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:26.809 - Thread: 10 -> } 2024-09-21 23:46:27.108 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:27.108 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:27.108 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:27.108 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:27.108 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:27.108 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:27.108 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:27.108 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:27.108 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:27.108 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:27.108 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:27.108 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:27.108 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:27.108 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:27.108 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:27.108 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:27.108 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:27.108 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:27.108 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:27.108 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:27.108 - Thread: 10 -> } 2024-09-21 23:46:27.409 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:27.409 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:27.409 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:27.409 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:27.409 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:27.409 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:27.409 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:27.409 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:27.409 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:27.409 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:27.409 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:27.409 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:27.409 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:27.409 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:27.409 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:27.409 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:27.409 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:27.409 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:27.409 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:27.409 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:27.409 - Thread: 10 -> } 2024-09-21 23:46:27.708 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:27.708 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:27.708 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:27.708 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:27.708 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:27.708 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:27.708 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:27.708 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:27.708 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:27.708 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:27.708 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:27.708 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:27.708 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:27.708 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:27.708 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:27.708 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:27.708 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:27.708 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:27.708 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:27.708 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:27.708 - Thread: 10 -> } 2024-09-21 23:46:27.992 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:27.992 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:27.992 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:27.992 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:27.992 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:27.992 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:27.992 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:27.992 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:27.992 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:27.992 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:27.992 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:27.992 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:27.992 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:27.992 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:27.992 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:27.992 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:27.992 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:27.992 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:27.992 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:27.992 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:27.992 - Thread: 10 -> } 2024-09-21 23:46:28.275 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:28.275 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:28.275 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:28.275 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:28.275 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:28.275 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:28.275 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:28.275 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:28.275 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:28.275 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:28.275 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:28.275 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:28.275 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:28.275 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:28.275 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:28.275 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:28.275 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:28.275 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:28.275 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:28.275 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:28.275 - Thread: 10 -> } 2024-09-21 23:46:28.559 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:46:28.559 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:46:28.559 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:46:28.559 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:28.559 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:28.559 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:46:28.559 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:28.559 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:28.559 - Thread: 11 -> HqDepth = True 2024-09-21 23:46:28.559 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:46:28.559 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:46:28.559 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:28.559 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:46:28.559 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:46:28.559 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:28.559 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:28.559 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:28.559 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:46:28.559 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:46:28.559 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:46:28.559 - Thread: 11 -> } 2024-09-21 23:46:28.842 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:28.842 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:28.842 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:28.842 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:28.842 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:28.842 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:28.842 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:28.842 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:28.842 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:28.842 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:28.842 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:28.842 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:28.842 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:28.842 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:28.842 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:28.842 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:28.842 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:28.842 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:28.842 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:28.842 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:28.842 - Thread: 10 -> } 2024-09-21 23:46:29.108 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:29.108 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:29.108 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:29.108 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:29.108 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:29.108 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:29.108 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:29.108 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:29.108 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:29.108 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:29.108 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:29.108 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:29.108 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:29.108 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:29.108 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:29.108 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:29.108 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:29.108 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:29.108 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:29.108 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:29.108 - Thread: 10 -> } 2024-09-21 23:46:29.375 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:29.376 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:29.376 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:29.376 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:29.376 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:29.376 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:29.376 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:29.376 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:29.376 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:29.376 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:29.376 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:29.376 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:29.376 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:29.376 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:29.376 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:29.376 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:29.376 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:29.376 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:29.376 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:29.376 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:29.376 - Thread: 10 -> } 2024-09-21 23:46:29.642 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:29.642 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:29.642 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:29.642 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:29.642 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:29.642 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:29.642 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:29.642 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:29.642 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:29.642 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:29.642 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:29.642 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:29.642 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:29.642 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:29.642 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:29.642 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:29.642 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:29.642 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:29.642 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:29.642 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:29.642 - Thread: 10 -> } 2024-09-21 23:46:29.892 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:29.892 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:29.892 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:29.892 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:29.892 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:29.892 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:29.892 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:29.892 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:29.892 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:29.892 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:29.892 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:29.892 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:29.892 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:29.892 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:29.892 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:29.892 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:29.892 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:29.892 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:29.892 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:29.892 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:29.892 - Thread: 10 -> } 2024-09-21 23:46:30.142 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:30.142 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:30.142 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:30.143 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:30.143 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:30.143 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:30.143 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:30.143 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:30.143 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:30.143 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:30.143 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:30.143 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:30.143 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:30.143 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:30.143 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:30.143 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:30.143 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:30.143 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:30.143 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:30.143 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:30.143 - Thread: 10 -> } 2024-09-21 23:46:30.392 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:30.392 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:30.392 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:30.392 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:30.392 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:30.392 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:30.392 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:30.392 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:30.392 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:30.392 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:30.392 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:30.392 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:30.392 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:30.392 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:30.392 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:30.392 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:30.392 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:30.392 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:30.392 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:30.392 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:30.392 - Thread: 10 -> } 2024-09-21 23:46:30.642 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:30.642 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:30.642 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:30.642 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:30.642 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:30.642 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:30.642 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:30.642 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:30.642 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:30.642 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:30.642 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:30.642 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:30.642 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:30.642 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:30.642 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:30.642 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:30.642 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:30.642 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:30.642 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:30.642 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:30.642 - Thread: 10 -> } 2024-09-21 23:46:30.892 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:30.892 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:30.892 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:30.892 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:30.892 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:30.892 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:30.892 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:30.892 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:30.892 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:30.892 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:30.892 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:30.892 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:30.892 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:30.892 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:30.892 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:30.892 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:30.892 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:30.892 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:30.892 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:30.892 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:30.892 - Thread: 10 -> } 2024-09-21 23:46:31.141 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:46:31.142 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:46:31.142 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:46:31.142 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:31.142 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:31.142 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:46:31.142 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:31.142 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:31.142 - Thread: 11 -> HqDepth = True 2024-09-21 23:46:31.142 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:46:31.142 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:46:31.142 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:31.142 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:46:31.142 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:46:31.142 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:31.142 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:31.142 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:31.142 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:46:31.142 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:46:31.142 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:46:31.142 - Thread: 11 -> } 2024-09-21 23:46:31.376 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:46:31.376 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:46:31.376 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:46:31.376 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:31.376 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:31.376 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:46:31.376 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:31.376 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:31.376 - Thread: 11 -> HqDepth = True 2024-09-21 23:46:31.376 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:46:31.376 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:46:31.376 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:31.376 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:46:31.376 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:46:31.376 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:31.376 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:31.376 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:31.376 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:46:31.376 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:46:31.376 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:46:31.376 - Thread: 11 -> } 2024-09-21 23:46:31.625 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:31.625 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:31.625 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:31.625 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:31.625 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:31.625 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:31.625 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:31.625 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:31.625 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:31.625 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:31.625 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:31.625 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:31.625 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:31.625 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:31.625 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:31.625 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:31.625 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:31.625 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:31.625 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:31.625 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:31.625 - Thread: 10 -> } 2024-09-21 23:46:31.858 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:46:31.858 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:46:31.858 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:46:31.858 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:31.858 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:31.858 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:46:31.858 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:31.858 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:31.858 - Thread: 11 -> HqDepth = True 2024-09-21 23:46:31.858 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:46:31.858 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:46:31.858 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:31.858 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:46:31.858 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:46:31.858 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:31.858 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:31.858 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:31.858 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:46:31.858 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:46:31.859 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:46:31.859 - Thread: 11 -> } 2024-09-21 23:46:32.092 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:32.092 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:32.092 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:32.092 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:32.092 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:32.092 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:32.092 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:32.092 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:32.092 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:32.092 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:32.092 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:32.092 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:32.092 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:32.092 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:32.092 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:32.092 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:32.092 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:32.092 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:32.092 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:32.092 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:32.092 - Thread: 10 -> } 2024-09-21 23:46:32.325 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:32.325 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:32.325 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:32.325 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:32.325 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:32.325 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:32.325 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:32.325 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:32.325 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:32.325 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:32.325 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:32.325 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:32.325 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:32.325 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:32.325 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:32.325 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:32.325 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:32.325 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:32.325 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:32.325 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:32.325 - Thread: 10 -> } 2024-09-21 23:46:32.558 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:32.558 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:32.558 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:32.558 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:32.558 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:32.558 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:32.558 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:32.558 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:32.558 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:32.559 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:32.559 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:32.559 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:32.559 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:32.559 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:32.559 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:32.559 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:32.559 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:32.559 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:32.559 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:32.559 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:32.559 - Thread: 10 -> } 2024-09-21 23:46:32.792 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:32.792 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:32.792 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:32.792 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:32.792 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:32.792 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:32.792 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:32.792 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:32.792 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:32.792 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:32.792 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:32.792 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:32.792 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:32.792 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:32.792 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:32.792 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:32.792 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:32.792 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:32.792 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:32.792 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:32.792 - Thread: 10 -> } 2024-09-21 23:46:33.025 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:33.025 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:33.025 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:33.025 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:33.025 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:33.025 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:33.025 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:33.025 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:33.025 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:33.025 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:33.025 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:33.025 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:33.025 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:33.025 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:33.025 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:33.025 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:33.025 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:33.025 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:33.025 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:33.025 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:33.025 - Thread: 10 -> } 2024-09-21 23:46:33.258 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:33.258 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:33.258 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:33.258 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:33.258 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:33.258 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:33.258 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:33.258 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:33.258 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:33.258 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:33.258 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:33.258 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:33.258 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:33.258 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:33.258 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:33.258 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:33.258 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:33.258 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:33.258 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:33.258 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:33.258 - Thread: 10 -> } 2024-09-21 23:46:33.476 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:33.476 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:33.476 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:33.476 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:33.476 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:33.476 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:33.476 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:33.476 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:33.476 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:33.476 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:33.476 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:33.476 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:33.476 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:33.476 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:33.476 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:33.476 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:33.476 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:33.476 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:33.476 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:33.476 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:33.476 - Thread: 10 -> } 2024-09-21 23:46:33.692 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:33.692 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:33.692 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:33.692 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:33.692 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:33.692 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:33.692 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:33.692 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:33.692 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:33.692 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:33.692 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:33.692 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:33.692 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:33.692 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:33.692 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:33.692 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:33.692 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:33.692 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:33.692 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:33.692 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:33.692 - Thread: 10 -> } 2024-09-21 23:46:33.908 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:46:33.908 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:46:33.908 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:46:33.908 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:33.908 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:33.908 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:46:33.908 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:33.908 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:33.908 - Thread: 11 -> HqDepth = True 2024-09-21 23:46:33.908 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:46:33.908 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:46:33.908 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:33.908 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:46:33.908 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:46:33.908 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:33.909 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:33.909 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:33.909 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:46:33.909 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:46:33.909 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:46:33.909 - Thread: 11 -> } 2024-09-21 23:46:34.125 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:46:34.125 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:46:34.125 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:46:34.125 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:34.125 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:34.125 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:46:34.125 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:34.125 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:34.125 - Thread: 11 -> HqDepth = True 2024-09-21 23:46:34.125 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:46:34.126 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:46:34.126 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:34.126 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:46:34.126 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:46:34.126 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:34.126 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:34.126 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:34.126 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:46:34.126 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:46:34.126 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:46:34.126 - Thread: 11 -> } 2024-09-21 23:46:34.341 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:34.341 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:34.341 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:34.341 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:34.341 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:34.341 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:34.341 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:34.341 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:34.341 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:34.341 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:34.341 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:34.341 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:34.341 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:34.341 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:34.341 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:34.341 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:34.341 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:34.341 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:34.341 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:34.341 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:34.341 - Thread: 10 -> } 2024-09-21 23:46:34.542 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:34.542 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:34.542 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:34.542 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:34.542 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:34.542 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:34.542 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:34.542 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:34.542 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:34.542 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:34.542 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:34.542 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:34.542 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:34.542 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:34.542 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:34.542 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:34.542 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:34.542 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:34.542 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:34.542 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:34.542 - Thread: 10 -> } 2024-09-21 23:46:34.758 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:34.758 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:34.758 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:34.758 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:34.758 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:34.758 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:34.758 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:34.758 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:34.758 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:34.758 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:34.758 - 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Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:46:35.158 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:46:35.158 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:46:35.158 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:35.158 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:35.158 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:46:35.158 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:35.158 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:35.158 - Thread: 11 -> HqDepth = True 2024-09-21 23:46:35.158 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:46:35.158 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:46:35.158 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:35.159 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:46:35.159 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:46:35.159 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:35.159 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:35.159 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:35.159 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:46:35.159 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:46:35.159 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:46:35.159 - Thread: 11 -> } 2024-09-21 23:46:35.358 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:35.358 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:35.358 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:35.358 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:35.358 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:35.358 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:35.358 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:35.358 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:35.358 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:35.358 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:35.358 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:35.358 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:35.358 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:35.358 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:35.358 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:35.358 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:35.358 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:35.358 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:35.358 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:35.358 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:35.358 - Thread: 10 -> } 2024-09-21 23:46:35.560 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:35.561 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:35.561 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:35.561 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:35.561 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:35.561 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:35.561 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:35.561 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:35.561 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:35.561 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:35.561 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:35.561 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:35.561 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:35.561 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:35.561 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:35.561 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:35.561 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:35.561 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:35.561 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:35.561 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:35.561 - Thread: 10 -> } 2024-09-21 23:46:35.758 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:35.759 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:35.759 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:35.759 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:35.759 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:35.759 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:35.759 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:35.759 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:35.759 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:35.759 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:35.759 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:35.759 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:35.759 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:35.759 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:35.759 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:35.759 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:35.759 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:35.759 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:35.759 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:35.759 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:35.759 - Thread: 10 -> } 2024-09-21 23:46:35.958 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:35.959 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:35.959 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:35.959 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:35.959 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:35.959 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:35.959 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:35.959 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:35.959 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:35.959 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:35.959 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:35.959 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:35.959 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:35.959 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:35.959 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:35.959 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:35.959 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:35.959 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:35.959 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:35.959 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:35.959 - Thread: 10 -> } 2024-09-21 23:46:36.158 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:36.158 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:36.158 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:36.158 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:36.158 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:36.158 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:36.158 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:36.158 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:36.158 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:36.158 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:36.158 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:36.158 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:36.158 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:36.158 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:36.158 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:36.158 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:36.158 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:36.158 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:36.158 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:36.158 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:36.158 - Thread: 10 -> } 2024-09-21 23:46:36.358 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:36.358 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:36.358 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:36.358 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:36.358 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:36.358 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:36.358 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:36.358 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:36.358 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:36.358 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:36.358 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:36.358 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:36.358 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:36.358 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:36.358 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:36.358 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:36.358 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:36.358 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:36.358 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:36.358 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:36.358 - Thread: 10 -> } 2024-09-21 23:46:36.541 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:36.542 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:36.542 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:36.542 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:36.542 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:36.542 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:36.542 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:36.542 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:36.542 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:36.542 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:36.542 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:36.542 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:36.542 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:36.542 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:36.542 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:36.542 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:36.542 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:36.542 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:36.542 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:36.542 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:36.542 - Thread: 10 -> } 2024-09-21 23:46:36.742 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:36.742 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:36.742 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:36.742 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:36.742 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:36.742 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:36.742 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:36.742 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:36.742 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:36.742 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:36.742 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:36.742 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:36.742 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:36.742 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:36.742 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:36.742 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:36.742 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:36.742 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:36.742 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:36.742 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:36.742 - Thread: 10 -> } 2024-09-21 23:46:36.925 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:36.925 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:36.925 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:36.925 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:36.925 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:36.925 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:36.925 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:36.925 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:36.925 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:36.925 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:36.925 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:36.925 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:36.925 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:36.925 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:36.925 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:36.925 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:36.925 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:36.925 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:36.925 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:36.925 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:36.925 - Thread: 10 -> } 2024-09-21 23:46:37.125 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:37.125 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:37.125 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:37.125 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:37.125 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:37.125 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:37.125 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:37.125 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:37.125 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:37.125 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:37.125 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:37.125 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:37.125 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:37.125 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:37.125 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:37.125 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:37.125 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:37.125 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:37.125 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:37.125 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:37.125 - Thread: 10 -> } 2024-09-21 23:46:37.325 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:37.325 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:37.325 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:37.325 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:37.325 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:37.325 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:37.325 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:37.325 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:37.325 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:37.325 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:37.325 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:37.325 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:37.325 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:37.325 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:37.325 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:37.325 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:37.325 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:37.325 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:37.325 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:37.325 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:37.325 - Thread: 10 -> } 2024-09-21 23:46:37.592 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:37.592 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:37.592 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:37.592 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:37.592 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:37.592 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:37.592 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:37.592 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:37.592 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:37.592 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:37.592 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:37.592 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:37.592 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:37.592 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:37.592 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:37.592 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:37.592 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:37.592 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:37.592 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:37.592 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:37.592 - Thread: 10 -> } 2024-09-21 23:46:37.775 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:46:37.775 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:46:37.775 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:46:37.775 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:37.775 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:37.775 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:46:37.775 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:37.775 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:37.775 - Thread: 11 -> HqDepth = True 2024-09-21 23:46:37.775 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:46:37.775 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:46:37.775 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:37.775 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:46:37.775 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:46:37.775 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:37.775 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:37.775 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:37.775 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:46:37.775 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:46:37.775 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:46:37.775 - Thread: 11 -> } 2024-09-21 23:46:37.958 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:37.959 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:37.959 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:37.959 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:37.959 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:37.959 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:37.959 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:37.959 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:37.959 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:37.959 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:37.959 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:37.959 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:37.959 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:37.959 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:37.959 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:37.959 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:37.959 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:37.959 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:37.959 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:37.959 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:37.959 - Thread: 10 -> } 2024-09-21 23:46:38.158 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:38.158 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:38.158 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:38.158 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:38.158 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:38.158 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:38.158 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:38.158 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:38.158 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:38.158 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:38.158 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:38.158 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:38.158 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:38.158 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:38.158 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:38.158 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:38.158 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:38.158 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:38.158 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:38.158 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:38.158 - Thread: 10 -> } 2024-09-21 23:46:38.358 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:38.358 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:38.358 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:38.358 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:38.358 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:38.358 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:38.358 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:38.358 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:38.358 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:38.358 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:38.358 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:38.358 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:38.358 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:38.358 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:38.358 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:38.358 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:38.358 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:38.358 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:38.358 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:38.358 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:38.358 - Thread: 10 -> } 2024-09-21 23:46:38.524 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:38.524 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:38.524 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:38.524 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:38.524 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:38.524 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:38.524 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:38.524 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:38.524 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:38.524 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:38.524 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:38.524 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:38.524 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:38.524 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:38.524 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:38.524 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:38.526 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:38.526 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:38.526 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:38.526 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:38.526 - Thread: 10 -> } 2024-09-21 23:46:38.708 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:38.708 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:38.708 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:38.708 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:38.708 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:38.708 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:38.708 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:38.708 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:38.708 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:38.708 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:38.708 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:38.708 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:38.708 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:38.708 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:38.708 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:38.708 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:38.708 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:38.708 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:38.708 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:38.708 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:38.708 - Thread: 10 -> } 2024-09-21 23:46:38.891 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:38.891 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:38.891 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:38.891 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:38.891 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:38.891 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:38.891 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:38.891 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:38.891 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:38.891 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:38.891 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:38.891 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:38.891 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:38.891 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:38.891 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:38.891 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:38.891 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:38.891 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:38.891 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:38.891 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:38.891 - Thread: 10 -> } 2024-09-21 23:46:39.074 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:39.074 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:39.074 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:39.075 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:39.075 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:39.075 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:39.075 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:39.075 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:39.075 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:39.075 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:39.075 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:39.075 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:39.075 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:39.075 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:39.075 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:39.075 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:39.075 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:39.075 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:39.075 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:39.075 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:39.075 - Thread: 10 -> } 2024-09-21 23:46:39.258 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:39.258 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:39.258 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:39.258 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:39.258 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:39.258 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:39.258 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:39.258 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:39.258 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:39.258 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:39.258 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:39.258 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:39.258 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:39.258 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:39.258 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:39.258 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:39.258 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:39.258 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:39.258 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:39.258 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:39.258 - Thread: 10 -> } 2024-09-21 23:46:39.425 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:39.425 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:39.425 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:39.425 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:39.425 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:39.425 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:39.425 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:39.425 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:39.425 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:39.425 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:39.425 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:39.425 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:39.425 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:39.425 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:39.425 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:39.425 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:39.425 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:39.425 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:39.425 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:39.425 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:39.425 - Thread: 10 -> } 2024-09-21 23:46:39.592 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:39.592 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:39.592 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:39.592 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:39.592 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:39.592 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:39.592 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:39.592 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:39.592 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:39.592 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:39.592 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:39.592 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:39.592 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:39.592 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:39.592 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:39.592 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:39.592 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:39.592 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:39.592 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:39.592 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:39.592 - Thread: 10 -> } 2024-09-21 23:46:39.758 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:39.758 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:39.758 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:39.758 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:39.758 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:39.758 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:39.758 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:39.758 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:39.758 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:39.758 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:39.758 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:39.758 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:39.758 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:39.758 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:39.758 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:39.758 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:39.758 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:39.758 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:39.758 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:39.758 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:39.758 - Thread: 10 -> } 2024-09-21 23:46:39.925 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:39.925 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:39.925 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:39.925 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:39.925 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:39.925 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:39.925 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:39.925 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:39.925 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:39.925 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:39.925 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:39.925 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:39.925 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:39.925 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:39.925 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:39.925 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:39.925 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:39.925 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:39.925 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:39.925 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:39.925 - Thread: 10 -> } 2024-09-21 23:46:40.108 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:40.108 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:40.108 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:40.108 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:40.108 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:40.108 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:40.108 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:40.108 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:40.108 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:40.108 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:40.108 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:40.108 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:40.108 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:40.109 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:40.109 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:40.109 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:40.109 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:40.109 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:40.109 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:40.109 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:40.109 - Thread: 10 -> } 2024-09-21 23:46:40.275 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:40.275 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:40.275 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:40.275 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:40.275 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:40.275 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:40.275 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:40.275 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:40.275 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:40.275 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:40.275 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:40.275 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:40.275 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:40.275 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:40.275 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:40.275 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:40.275 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:40.275 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:40.275 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:40.275 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:40.275 - Thread: 10 -> } 2024-09-21 23:46:40.441 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:40.441 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:40.441 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:40.441 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:40.441 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:40.441 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:40.441 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:40.441 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:40.441 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:40.441 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:40.441 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:40.441 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:40.441 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:40.441 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:40.441 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:40.441 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:40.442 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:40.442 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:40.442 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:40.442 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:40.442 - Thread: 10 -> } 2024-09-21 23:46:40.609 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:40.609 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:40.609 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:40.609 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:40.609 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:40.609 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:40.609 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:40.609 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:40.609 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:40.609 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:40.609 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:40.609 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:40.609 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:40.609 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:40.609 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:40.609 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:40.609 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:40.609 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:40.609 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:40.609 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:40.609 - Thread: 10 -> } 2024-09-21 23:46:40.775 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:40.775 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:40.775 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:40.775 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:40.775 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:40.775 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:40.775 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:40.775 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:40.775 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:40.775 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:40.775 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:40.775 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:40.775 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:40.775 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:40.775 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:40.775 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:40.775 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:40.775 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:40.775 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:40.775 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:40.775 - Thread: 10 -> } 2024-09-21 23:46:40.943 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:40.943 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:40.943 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:40.943 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:40.943 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:40.943 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:40.943 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:40.943 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:40.943 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:40.943 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:40.943 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:40.943 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:40.943 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:40.943 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:40.943 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:40.943 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:40.943 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:40.943 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:40.943 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:40.943 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:40.943 - Thread: 10 -> } 2024-09-21 23:46:41.108 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:41.108 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:41.108 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:41.108 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:41.108 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:41.108 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:41.108 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:41.108 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:41.108 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:41.108 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:41.108 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:41.108 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:41.108 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:41.108 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:41.108 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:41.108 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:41.108 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:41.108 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:41.108 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:41.108 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:41.108 - Thread: 10 -> } 2024-09-21 23:46:41.275 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:41.275 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:41.275 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:41.275 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:41.275 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:41.275 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:41.275 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:41.275 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:41.275 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:41.275 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:41.275 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:41.275 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:41.275 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:41.275 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:41.275 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:41.275 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:41.275 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:41.275 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:41.275 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:41.275 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:41.275 - Thread: 10 -> } 2024-09-21 23:46:41.441 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:41.441 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:41.441 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:41.441 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:41.441 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:41.441 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:41.441 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:41.441 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:41.441 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:41.441 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:41.441 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:41.441 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:41.441 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:41.441 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:41.441 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:41.441 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:41.441 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:41.441 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:41.441 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:41.441 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:41.441 - Thread: 10 -> } 2024-09-21 23:46:41.608 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:41.608 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:41.608 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:41.608 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:41.608 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:41.608 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:41.608 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:41.608 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:41.608 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:41.608 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:41.608 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:41.608 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:41.608 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:41.608 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:41.608 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:41.608 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:41.608 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:41.608 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:41.608 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:41.608 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:41.608 - Thread: 10 -> } 2024-09-21 23:46:41.775 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:41.775 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:41.775 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:41.775 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:41.775 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:41.775 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:41.775 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:41.775 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:41.775 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:41.775 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:41.775 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:41.775 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:41.775 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:41.775 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:41.775 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:41.775 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:41.775 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:41.775 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:41.775 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:41.775 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:41.775 - Thread: 10 -> } 2024-09-21 23:46:41.942 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:41.942 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:41.942 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:41.942 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:41.942 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:41.942 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:41.942 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:41.942 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:41.942 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:41.942 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:41.942 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:41.942 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:41.942 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:41.942 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:41.942 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:41.942 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:41.942 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:41.942 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:41.942 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:41.942 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:41.942 - Thread: 10 -> } 2024-09-21 23:46:42.116 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:42.116 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:42.116 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:42.116 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:42.116 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:42.116 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:42.116 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:42.116 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:42.116 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:42.116 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:42.116 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:42.116 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:42.116 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:42.116 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:42.116 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:42.116 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:42.116 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:42.116 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:42.116 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:42.116 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:42.116 - Thread: 10 -> } 2024-09-21 23:46:42.275 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:42.276 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:42.276 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:42.276 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:42.276 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:42.276 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:42.276 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:42.276 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:42.276 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:42.276 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:42.276 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:42.276 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:42.276 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:42.276 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:42.276 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:42.276 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:42.276 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:42.276 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:42.276 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:42.276 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:42.276 - Thread: 10 -> } 2024-09-21 23:46:42.425 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:42.425 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:42.425 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:42.425 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:42.425 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:42.425 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:42.425 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:42.425 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:42.425 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:42.425 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:42.425 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:42.425 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:42.425 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:42.425 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:42.425 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:42.425 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:42.425 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:42.425 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:42.425 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:42.425 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:42.425 - Thread: 10 -> } 2024-09-21 23:46:42.592 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:46:42.592 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:46:42.592 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:46:42.592 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:42.592 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:42.592 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:46:42.592 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:42.592 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:42.592 - Thread: 11 -> HqDepth = True 2024-09-21 23:46:42.592 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:46:42.592 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:46:42.592 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:42.592 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:46:42.592 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:46:42.592 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:42.592 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:42.592 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:42.592 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:46:42.592 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:46:42.592 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:46:42.592 - Thread: 11 -> } 2024-09-21 23:46:42.741 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:42.741 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:42.741 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:42.741 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:42.741 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:42.741 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:42.741 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:42.741 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:42.741 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:42.741 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:42.741 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:42.741 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:42.741 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:42.741 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:42.741 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:42.741 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:42.741 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:42.741 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:42.741 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:42.741 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:42.741 - Thread: 10 -> } 2024-09-21 23:46:42.909 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:42.909 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:42.909 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:42.909 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:42.909 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:42.909 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:42.909 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:42.909 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:42.909 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:42.909 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:42.909 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:42.909 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:42.909 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:42.909 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:42.909 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:42.909 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:42.909 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:42.909 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:42.909 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:42.909 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:42.909 - Thread: 10 -> } 2024-09-21 23:46:43.058 - Thread: 12 -> MyRenderSettings1 = { 2024-09-21 23:46:43.058 - Thread: 12 -> AntialiasingMode = FXAA 2024-09-21 23:46:43.058 - Thread: 12 -> ShadowQuality = EXTREME 2024-09-21 23:46:43.058 - Thread: 12 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:43.058 - Thread: 12 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:43.058 - Thread: 12 -> TextureQuality = HIGH 2024-09-21 23:46:43.058 - Thread: 12 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:43.058 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:43.058 - Thread: 12 -> HqDepth = True 2024-09-21 23:46:43.058 - Thread: 12 -> GrassDrawDistance = 0 2024-09-21 23:46:43.058 - Thread: 12 -> GrassDensityFactor = 0 2024-09-21 23:46:43.058 - Thread: 12 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:43.058 - Thread: 12 -> ModelQuality = EXTREME 2024-09-21 23:46:43.058 - Thread: 12 -> VoxelQuality = HIGH 2024-09-21 23:46:43.058 - Thread: 12 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:43.058 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:43.058 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:43.058 - Thread: 12 -> DistanceFade = 3000 2024-09-21 23:46:43.058 - Thread: 12 -> ParticleQuality = HIGH 2024-09-21 23:46:43.058 - Thread: 12 -> LightsQuality = HIGH 2024-09-21 23:46:43.058 - Thread: 12 -> } 2024-09-21 23:46:43.207 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:43.207 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:43.207 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:43.207 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:43.207 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:43.207 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:43.207 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:43.207 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:43.207 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:43.207 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:43.207 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:43.207 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:43.207 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:43.209 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:43.209 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:43.209 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:43.209 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:43.209 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:43.209 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:43.209 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:43.209 - Thread: 10 -> } 2024-09-21 23:46:43.358 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:46:43.358 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:46:43.358 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:46:43.358 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:43.358 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:43.358 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:46:43.358 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:43.358 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:43.358 - Thread: 11 -> HqDepth = True 2024-09-21 23:46:43.358 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:46:43.358 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:46:43.358 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:43.358 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:46:43.358 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:46:43.358 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:43.358 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:43.358 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:43.358 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:46:43.358 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:46:43.358 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:46:43.358 - Thread: 11 -> } 2024-09-21 23:46:43.508 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:43.508 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:43.508 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:43.508 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:43.508 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:43.508 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:43.508 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:43.508 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:43.508 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:43.508 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:43.508 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:43.508 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:43.508 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:43.508 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:43.508 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:43.508 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:43.508 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:43.508 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:43.508 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:43.508 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:43.508 - Thread: 10 -> } 2024-09-21 23:46:43.658 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:43.658 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:43.658 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:43.658 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:43.658 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:43.658 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:43.658 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:43.658 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:43.659 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:43.659 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:43.659 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:43.659 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:43.659 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:43.659 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:43.659 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:43.659 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:43.659 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:43.659 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:43.659 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:43.659 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:43.659 - Thread: 10 -> } 2024-09-21 23:46:43.808 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:43.808 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:43.808 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:43.808 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:43.808 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:43.808 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:43.808 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:43.808 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:43.808 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:43.808 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:43.808 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:43.808 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:43.808 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:43.808 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:43.808 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:43.808 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:43.808 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:43.808 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:43.808 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:43.808 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:43.808 - Thread: 10 -> } 2024-09-21 23:46:43.958 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:43.958 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:43.958 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:43.958 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:43.958 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:43.958 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:43.958 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:43.958 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:43.958 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:43.959 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:43.959 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:43.959 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:43.959 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:43.959 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:43.959 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:43.959 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:43.959 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:43.959 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:43.959 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:43.959 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:43.959 - Thread: 10 -> } 2024-09-21 23:46:44.108 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:44.108 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:44.108 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:44.108 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:44.108 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:44.108 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:44.108 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:44.108 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:44.108 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:44.108 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:44.108 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:44.108 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:44.108 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:44.108 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:44.108 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:44.108 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:44.108 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:44.108 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:44.108 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:44.108 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:44.108 - Thread: 10 -> } 2024-09-21 23:46:44.258 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:44.258 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:44.258 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:44.258 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:44.258 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:44.258 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:44.258 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:44.258 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:44.258 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:44.258 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:44.258 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:44.258 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:44.258 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:44.258 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:44.258 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:44.258 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:44.258 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:44.258 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:44.258 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:44.258 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:44.258 - Thread: 10 -> } 2024-09-21 23:46:44.408 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:44.408 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:44.408 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:44.408 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:44.408 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:44.408 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:44.408 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:44.408 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:44.408 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:44.408 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:44.408 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:44.408 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:44.408 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:44.408 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:46:44.408 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:46:44.408 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:46:44.408 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:46:44.408 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:46:44.408 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:46:44.408 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:46:44.408 - Thread: 10 -> } 2024-09-21 23:46:44.558 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:46:44.558 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:46:44.558 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:46:44.558 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:46:44.558 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:46:44.558 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:46:44.558 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:46:44.558 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:46:44.558 - Thread: 10 -> HqDepth = True 2024-09-21 23:46:44.558 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:46:44.558 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:46:44.558 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:46:44.558 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:46:44.558 - 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Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.350 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.350 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.350 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.350 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.350 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.350 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.350 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.350 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.350 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.350 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.350 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.350 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.350 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.350 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.350 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.350 - Thread: 10 -> } 2024-09-21 23:47:55.367 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.367 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.367 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.367 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.367 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.367 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.367 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.367 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.367 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.367 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.367 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.367 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.367 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.367 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.367 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.367 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.367 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.367 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.367 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.367 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.367 - Thread: 10 -> } 2024-09-21 23:47:55.383 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:47:55.383 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.383 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.383 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.383 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.383 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:47:55.383 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.383 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.383 - Thread: 11 -> HqDepth = True 2024-09-21 23:47:55.383 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:47:55.383 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:47:55.383 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.383 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:47:55.383 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:47:55.383 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.383 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.383 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.383 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:47:55.383 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:47:55.383 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:47:55.383 - Thread: 11 -> } 2024-09-21 23:47:55.400 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.400 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.400 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.400 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.400 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.400 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.400 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.400 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.400 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.400 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.400 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.400 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.400 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.400 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.400 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.400 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.400 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.400 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.400 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.400 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.400 - Thread: 10 -> } 2024-09-21 23:47:55.419 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.419 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.419 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.419 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.419 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.419 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.419 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.419 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.419 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.419 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.419 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.419 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.419 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.419 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.419 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.419 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.419 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.419 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.419 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.419 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.419 - Thread: 10 -> } 2024-09-21 23:47:55.433 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.433 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.433 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.433 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.433 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.433 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.433 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.433 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.433 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.433 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.433 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.433 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.433 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.433 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.433 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.433 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.433 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.433 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.433 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.433 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.433 - Thread: 10 -> } 2024-09-21 23:47:55.450 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.450 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.450 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.450 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.450 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.450 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.450 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.450 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.450 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.450 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.450 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.450 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.450 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.450 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.450 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.450 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.450 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.450 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.450 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.450 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.450 - Thread: 10 -> } 2024-09-21 23:47:55.467 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.467 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.467 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.467 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.467 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.467 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.467 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.467 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.467 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.467 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.467 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.467 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.467 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.467 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.467 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.467 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.467 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.467 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.467 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.467 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.467 - Thread: 10 -> } 2024-09-21 23:47:55.483 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.483 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.483 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.483 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.483 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.483 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.483 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.483 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.483 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.483 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.483 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.483 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.483 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.483 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.483 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.483 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.483 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.483 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.483 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.483 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.483 - Thread: 10 -> } 2024-09-21 23:47:55.500 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.500 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.500 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.500 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.500 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.500 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.500 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.500 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.500 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.500 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.500 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.500 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.500 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.500 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.500 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.500 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.500 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.500 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.500 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.500 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.500 - Thread: 10 -> } 2024-09-21 23:47:55.517 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:47:55.517 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.517 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.517 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.517 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.517 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:47:55.517 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.517 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.517 - Thread: 11 -> HqDepth = True 2024-09-21 23:47:55.517 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:47:55.517 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:47:55.517 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.517 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:47:55.517 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:47:55.517 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.517 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.517 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.517 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:47:55.517 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:47:55.517 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:47:55.517 - Thread: 11 -> } 2024-09-21 23:47:55.533 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.534 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.534 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.534 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.534 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.534 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.534 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.534 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.534 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.534 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.534 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.534 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.534 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.534 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.534 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.534 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.534 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.534 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.534 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.534 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.534 - Thread: 10 -> } 2024-09-21 23:47:55.550 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.550 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.550 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.550 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.550 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.550 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.550 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.550 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.550 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.550 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.550 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.550 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.550 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.550 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.550 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.550 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.550 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.550 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.550 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.550 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.550 - Thread: 10 -> } 2024-09-21 23:47:55.566 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.567 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.567 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.567 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.567 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.567 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.567 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.567 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.567 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.567 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.567 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.567 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.567 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.567 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.567 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.567 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.567 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.567 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.567 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.567 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.567 - Thread: 10 -> } 2024-09-21 23:47:55.583 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.583 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.583 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.583 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.583 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.583 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.583 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.583 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.583 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.583 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.583 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.583 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.583 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.583 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.583 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.583 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.583 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.583 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.583 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.583 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.583 - Thread: 10 -> } 2024-09-21 23:47:55.601 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:47:55.601 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.601 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.601 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.601 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.601 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:47:55.601 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.601 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.601 - Thread: 11 -> HqDepth = True 2024-09-21 23:47:55.601 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:47:55.601 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:47:55.601 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.601 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:47:55.601 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:47:55.601 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.601 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.601 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.601 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:47:55.601 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:47:55.601 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:47:55.601 - Thread: 11 -> } 2024-09-21 23:47:55.618 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.619 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.619 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.619 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.619 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.619 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.619 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.619 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.619 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.619 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.619 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.619 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.619 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.619 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.619 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.619 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.619 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.619 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.619 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.619 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.619 - Thread: 10 -> } 2024-09-21 23:47:55.633 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.633 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.633 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.633 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.633 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.633 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.633 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.633 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.633 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.633 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.633 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.633 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.633 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.633 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.633 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.633 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.633 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.633 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.633 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.633 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.633 - Thread: 10 -> } 2024-09-21 23:47:55.649 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.650 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.650 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.650 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.650 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.650 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.650 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.650 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.650 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.650 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.650 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.650 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.650 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.650 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.650 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.650 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.650 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.650 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.650 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.650 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.650 - Thread: 10 -> } 2024-09-21 23:47:55.667 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.667 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.667 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.667 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.667 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.667 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.667 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.667 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.667 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.667 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.667 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.667 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.667 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.667 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.667 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.667 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.667 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.667 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.667 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.667 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.667 - Thread: 10 -> } 2024-09-21 23:47:55.685 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.685 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.685 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.685 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.685 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.685 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.685 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.685 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.685 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.685 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.685 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.685 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.685 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.685 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.685 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.685 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.685 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.685 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.685 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.685 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.685 - Thread: 10 -> } 2024-09-21 23:47:55.700 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.700 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.700 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.700 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.700 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.700 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.700 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.700 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.700 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.700 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.700 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.700 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.700 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.700 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.700 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.700 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.700 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.700 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.700 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.700 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.700 - Thread: 10 -> } 2024-09-21 23:47:55.716 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:47:55.716 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.716 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.716 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.716 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.717 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:47:55.717 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.717 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.717 - Thread: 11 -> HqDepth = True 2024-09-21 23:47:55.717 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:47:55.717 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:47:55.717 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.717 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:47:55.717 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:47:55.717 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.717 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.717 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.717 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:47:55.717 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:47:55.717 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:47:55.717 - Thread: 11 -> } 2024-09-21 23:47:55.734 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.734 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.734 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.734 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.734 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.734 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.734 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.734 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.734 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.734 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.734 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.734 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.734 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.734 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.734 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.734 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.734 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.734 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.734 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.734 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.734 - Thread: 10 -> } 2024-09-21 23:47:55.750 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.750 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.750 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.750 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.750 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.750 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.751 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.751 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.751 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.751 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.751 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.751 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.751 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.751 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.751 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.751 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.751 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.751 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.751 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.751 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.751 - Thread: 10 -> } 2024-09-21 23:47:55.766 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.767 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.767 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.767 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.767 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.767 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.767 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.767 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.767 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.767 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.767 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.767 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.767 - 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Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.801 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.801 - Thread: 10 -> } 2024-09-21 23:47:55.817 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.817 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.817 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.817 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.817 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.817 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.817 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.817 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.817 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.817 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.817 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.817 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.817 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.817 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.817 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.817 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.817 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.817 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.817 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.817 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.817 - Thread: 10 -> } 2024-09-21 23:47:55.833 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.833 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.833 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.833 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.833 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.833 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.833 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.833 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.834 - 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Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.850 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.850 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.850 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.850 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.850 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.850 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.850 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.850 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.850 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.850 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.850 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.850 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.850 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.850 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.850 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.850 - Thread: 10 -> } 2024-09-21 23:47:55.866 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.866 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.866 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.866 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.866 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.866 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.866 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.866 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.866 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.866 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.866 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.866 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.866 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.866 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.866 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.866 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.866 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.866 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.866 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.866 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.866 - Thread: 10 -> } 2024-09-21 23:47:55.883 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:47:55.883 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.883 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.883 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.883 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.883 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:47:55.883 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.883 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.883 - Thread: 11 -> HqDepth = True 2024-09-21 23:47:55.883 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:47:55.883 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:47:55.883 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.883 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:47:55.883 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:47:55.883 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.883 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.883 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.883 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:47:55.883 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:47:55.883 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:47:55.883 - Thread: 11 -> } 2024-09-21 23:47:55.900 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:47:55.900 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.900 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.900 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.900 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.900 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:47:55.900 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.900 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.900 - Thread: 11 -> HqDepth = True 2024-09-21 23:47:55.900 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:47:55.900 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:47:55.900 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.900 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:47:55.900 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:47:55.900 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.900 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.900 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.900 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:47:55.900 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:47:55.900 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:47:55.900 - Thread: 11 -> } 2024-09-21 23:47:55.917 - 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Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.917 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.917 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.917 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.917 - Thread: 10 -> } 2024-09-21 23:47:55.933 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:47:55.933 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.933 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.933 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.933 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.933 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:47:55.933 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.933 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.933 - Thread: 11 -> HqDepth = True 2024-09-21 23:47:55.933 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:47:55.933 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:47:55.933 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.933 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:47:55.933 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:47:55.933 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.933 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.933 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.933 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:47:55.933 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:47:55.933 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:47:55.933 - Thread: 11 -> } 2024-09-21 23:47:55.950 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.950 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.950 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.950 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.950 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.950 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.950 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.950 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.950 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.950 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.950 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.950 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.950 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.950 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.950 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.950 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.950 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.950 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.950 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.950 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.950 - Thread: 10 -> } 2024-09-21 23:47:55.967 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.967 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.967 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.967 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.967 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.967 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.967 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.967 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.967 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.967 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.967 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.967 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.967 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.967 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.967 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.967 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.967 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.967 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.967 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.967 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.967 - Thread: 10 -> } 2024-09-21 23:47:55.984 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:55.984 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:55.984 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:55.984 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:55.984 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:55.984 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:55.984 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:55.984 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:55.984 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:55.984 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:55.984 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:55.984 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:55.984 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:55.984 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:55.984 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:55.984 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:55.984 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:55.984 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:55.984 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:55.984 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:55.984 - Thread: 10 -> } 2024-09-21 23:47:56.000 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.000 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.000 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.000 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.000 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.000 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.000 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.000 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.000 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.000 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.000 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.000 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.000 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.000 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.000 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.000 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.000 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.000 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.000 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.000 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.000 - Thread: 10 -> } 2024-09-21 23:47:56.017 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.017 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.017 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.017 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.017 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.017 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.017 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.017 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.017 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.017 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.017 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.017 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.017 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.017 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.017 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.017 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.017 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.017 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.017 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.017 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.017 - Thread: 10 -> } 2024-09-21 23:47:56.034 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.034 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.034 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.034 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.034 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.034 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.034 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.034 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.034 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.034 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.034 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.034 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.034 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.034 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.034 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.034 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.034 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.034 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.034 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.034 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.034 - Thread: 10 -> } 2024-09-21 23:47:56.050 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.050 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.050 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.050 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.050 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.050 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.050 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.050 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.050 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.050 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.050 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.050 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.050 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.050 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.050 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.050 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.050 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.050 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.050 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.050 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.050 - Thread: 10 -> } 2024-09-21 23:47:56.066 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.066 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.066 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.067 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.067 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.067 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.067 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.067 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.067 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.067 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.067 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.067 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.067 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.067 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.067 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.067 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.067 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.067 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.067 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.067 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.067 - Thread: 10 -> } 2024-09-21 23:47:56.083 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.083 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.083 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.083 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.083 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.083 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.083 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.083 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.083 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.083 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.083 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.083 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.083 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.083 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.083 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.083 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.083 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.083 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.083 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.083 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.083 - Thread: 10 -> } 2024-09-21 23:47:56.100 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.100 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.100 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.100 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.100 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.100 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.100 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.100 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.100 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.100 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.100 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.100 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.100 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.100 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.100 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.100 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.100 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.100 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.100 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.100 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.100 - Thread: 10 -> } 2024-09-21 23:47:56.117 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.117 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.117 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.117 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.117 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.117 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.117 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.117 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.117 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.117 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.117 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.117 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.117 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.117 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.117 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.117 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.117 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.117 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.117 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.117 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.117 - Thread: 10 -> } 2024-09-21 23:47:56.135 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.135 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.135 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.135 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.135 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.135 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.135 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.135 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.135 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.135 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.135 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.135 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.135 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.135 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.135 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.135 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.135 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.135 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.135 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.135 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.135 - Thread: 10 -> } 2024-09-21 23:47:56.150 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.150 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.150 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.150 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.150 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.150 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.150 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.150 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.150 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.150 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.150 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.150 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.150 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.150 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.150 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.150 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.150 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.150 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.150 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.150 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.150 - Thread: 10 -> } 2024-09-21 23:47:56.167 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:47:56.167 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.167 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.167 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.167 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.167 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:47:56.167 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.167 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.167 - Thread: 11 -> HqDepth = True 2024-09-21 23:47:56.167 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:47:56.167 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:47:56.167 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.167 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:47:56.167 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:47:56.167 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.167 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.167 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.167 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:47:56.167 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:47:56.167 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:47:56.167 - Thread: 11 -> } 2024-09-21 23:47:56.183 - Thread: 12 -> MyRenderSettings1 = { 2024-09-21 23:47:56.183 - Thread: 12 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.183 - Thread: 12 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.183 - Thread: 12 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.183 - Thread: 12 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.183 - Thread: 12 -> TextureQuality = HIGH 2024-09-21 23:47:56.183 - Thread: 12 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.183 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.183 - Thread: 12 -> HqDepth = True 2024-09-21 23:47:56.183 - Thread: 12 -> GrassDrawDistance = 0 2024-09-21 23:47:56.183 - Thread: 12 -> GrassDensityFactor = 0 2024-09-21 23:47:56.183 - Thread: 12 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.183 - Thread: 12 -> ModelQuality = EXTREME 2024-09-21 23:47:56.183 - Thread: 12 -> VoxelQuality = HIGH 2024-09-21 23:47:56.183 - Thread: 12 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.183 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.183 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.183 - Thread: 12 -> DistanceFade = 3000 2024-09-21 23:47:56.183 - Thread: 12 -> ParticleQuality = HIGH 2024-09-21 23:47:56.183 - Thread: 12 -> LightsQuality = HIGH 2024-09-21 23:47:56.183 - Thread: 12 -> } 2024-09-21 23:47:56.200 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.200 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.200 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.200 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.200 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.200 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.200 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.200 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.200 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.200 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.200 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.200 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.200 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.200 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.200 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.200 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.200 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.200 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.200 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.200 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.200 - Thread: 10 -> } 2024-09-21 23:47:56.216 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.216 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.216 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.216 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.216 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.216 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.216 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.216 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.216 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.216 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.216 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.216 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.216 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.216 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.216 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.216 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.216 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.216 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.216 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.216 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.216 - Thread: 10 -> } 2024-09-21 23:47:56.233 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.233 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.233 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.233 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.233 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.233 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.233 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.233 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.233 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.233 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.233 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.233 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.233 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.233 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.233 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.233 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.233 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.233 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.233 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.233 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.233 - Thread: 10 -> } 2024-09-21 23:47:56.250 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.250 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.250 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.250 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.250 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.250 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.250 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.250 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.250 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.250 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.250 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.250 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.250 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.250 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.250 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.250 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.250 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.250 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.250 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.250 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.250 - Thread: 10 -> } 2024-09-21 23:47:56.266 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.266 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.266 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.267 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.267 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.267 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.267 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.267 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.267 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.267 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.267 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.267 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.267 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.267 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.267 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.267 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.267 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.267 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.267 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.267 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.267 - Thread: 10 -> } 2024-09-21 23:47:56.283 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.283 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.283 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.283 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.283 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.283 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.283 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.283 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.283 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.283 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.283 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.283 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.283 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.283 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.283 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.283 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.284 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.284 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.284 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.284 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.284 - Thread: 10 -> } 2024-09-21 23:47:56.300 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.300 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.300 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.300 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.300 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.300 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.300 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.300 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.300 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.300 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.300 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.300 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.300 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.300 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.300 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.300 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.300 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.300 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.300 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.300 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.300 - Thread: 10 -> } 2024-09-21 23:47:56.317 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.317 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.317 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.317 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.317 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.317 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.317 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.317 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.317 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.317 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.317 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.317 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.317 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.317 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.317 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.317 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.317 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.317 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.317 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.317 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.317 - Thread: 10 -> } 2024-09-21 23:47:56.334 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.334 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.334 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.334 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.334 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.334 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.334 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.334 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.334 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.334 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.334 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.334 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.334 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.334 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.334 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.334 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.334 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.334 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.334 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.334 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.334 - Thread: 10 -> } 2024-09-21 23:47:56.351 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.351 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.351 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.351 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.351 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.351 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.351 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.351 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.351 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.351 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.351 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.351 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.351 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.351 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.351 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.351 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.351 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.351 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.351 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.351 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.351 - Thread: 10 -> } 2024-09-21 23:47:56.367 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.367 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.367 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.367 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.367 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.367 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.367 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.367 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.367 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.367 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.367 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.367 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.367 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.367 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.367 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.367 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.367 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.367 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.367 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.367 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.367 - Thread: 10 -> } 2024-09-21 23:47:56.384 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.384 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.384 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.384 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.384 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.384 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.384 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.384 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.384 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.384 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.384 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.384 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.384 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.384 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.384 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.384 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.384 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.384 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.384 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.384 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.384 - Thread: 10 -> } 2024-09-21 23:47:56.400 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.400 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.400 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.400 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.400 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.400 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.400 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.400 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.400 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.400 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.400 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.400 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.400 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.400 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.400 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.400 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.400 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.400 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.400 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.400 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.400 - Thread: 10 -> } 2024-09-21 23:47:56.417 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.417 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.417 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.417 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.417 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.417 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.417 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.417 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.417 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.417 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.417 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.417 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.417 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.417 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.417 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.417 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.417 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.417 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.417 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.417 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.417 - Thread: 10 -> } 2024-09-21 23:47:56.434 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.434 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.434 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.434 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.434 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.434 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.434 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.434 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.434 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.434 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.434 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.434 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.434 - 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Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.450 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.450 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.450 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.450 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.450 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.450 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.450 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.450 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.450 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.451 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.451 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.451 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.451 - Thread: 10 -> } 2024-09-21 23:47:56.467 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.467 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.467 - 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Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.467 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.467 - Thread: 10 -> } 2024-09-21 23:47:56.483 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.483 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.483 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.483 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.483 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.483 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.483 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.483 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.483 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.483 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.483 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.483 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.483 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.483 - 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Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.500 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.500 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.500 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.500 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.500 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.500 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.500 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.500 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.500 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.500 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.500 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.500 - Thread: 10 -> } 2024-09-21 23:47:56.534 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.534 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.534 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.534 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.534 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.534 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.534 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.534 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.534 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.534 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.534 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.534 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.534 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.534 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.534 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.534 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.534 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.534 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.534 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.534 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.534 - Thread: 10 -> } 2024-09-21 23:47:56.567 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.568 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.568 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.568 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.568 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.568 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.568 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.568 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.568 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.568 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.568 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.568 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.568 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.568 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.568 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.568 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.568 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.568 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.568 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.568 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.568 - Thread: 10 -> } 2024-09-21 23:47:56.601 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.601 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.601 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.601 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.601 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.601 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.601 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.601 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.601 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.601 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.601 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.601 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.601 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.601 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.601 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.601 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.601 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.601 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.601 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.601 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.601 - Thread: 10 -> } 2024-09-21 23:47:56.634 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.634 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.634 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.634 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.634 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.634 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.634 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.634 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.634 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.634 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.634 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.634 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.634 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.634 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.634 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.634 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.634 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.634 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.634 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.634 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.634 - Thread: 10 -> } 2024-09-21 23:47:56.667 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.667 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.667 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.667 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.667 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.667 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.667 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.667 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.667 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.667 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.667 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.667 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.667 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.667 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.667 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.667 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.667 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.667 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.667 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.667 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.667 - Thread: 10 -> } 2024-09-21 23:47:56.701 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.701 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.701 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.701 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.701 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.701 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.701 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.701 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.701 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.701 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.701 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.701 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.701 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.701 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.701 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.701 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.701 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.701 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.701 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.701 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.701 - Thread: 10 -> } 2024-09-21 23:47:56.750 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:47:56.750 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.750 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.750 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.750 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.750 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:47:56.750 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.750 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.750 - Thread: 11 -> HqDepth = True 2024-09-21 23:47:56.750 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:47:56.750 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:47:56.750 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.750 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:47:56.750 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:47:56.750 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.750 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.750 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.750 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:47:56.750 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:47:56.750 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:47:56.750 - Thread: 11 -> } 2024-09-21 23:47:56.800 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.800 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.800 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.800 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.800 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.800 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.800 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.800 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.800 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.800 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.800 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.800 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.800 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.800 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.800 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.800 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.800 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.800 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.800 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.800 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.800 - Thread: 10 -> } 2024-09-21 23:47:56.850 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.850 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.850 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.850 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.850 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.850 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.850 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.850 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.850 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.850 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.850 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.850 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.850 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.850 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.850 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.850 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.850 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.850 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.850 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.850 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.850 - Thread: 10 -> } 2024-09-21 23:47:56.918 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:56.918 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:56.918 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:56.918 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:56.918 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:56.918 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:56.918 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:56.918 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:56.918 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:56.918 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:56.918 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:56.918 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:56.918 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:56.918 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:56.918 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:56.918 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:56.918 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:56.918 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:56.918 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:56.918 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:56.918 - Thread: 10 -> } 2024-09-21 23:47:57.017 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:57.017 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:57.017 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:57.017 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:57.017 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:57.017 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:57.017 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:57.017 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:57.017 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:57.017 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:57.017 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:57.017 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:57.017 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:57.017 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:57.017 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:57.017 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:57.017 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:57.017 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:57.017 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:57.017 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:57.017 - Thread: 10 -> } 2024-09-21 23:47:57.400 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:57.400 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:57.400 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:57.400 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:57.400 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:57.400 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:57.400 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:57.400 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:57.400 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:57.400 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:57.400 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:57.400 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:57.400 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:57.400 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:57.400 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:57.400 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:57.400 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:57.400 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:57.400 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:57.400 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:57.400 - Thread: 10 -> } 2024-09-21 23:47:57.534 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:57.534 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:57.534 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:57.534 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:57.534 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:57.534 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:57.534 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:57.534 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:57.534 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:57.534 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:57.534 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:57.534 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:57.534 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:57.534 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:57.534 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:57.534 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:57.534 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:57.534 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:57.534 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:57.534 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:57.534 - Thread: 10 -> } 2024-09-21 23:47:57.733 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:57.733 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:57.733 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:57.733 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:57.733 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:57.733 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:57.733 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:57.733 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:57.733 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:57.733 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:57.733 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:57.733 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:57.733 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:57.733 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:57.733 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:57.733 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:57.733 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:57.733 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:57.733 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:57.733 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:57.734 - Thread: 10 -> } 2024-09-21 23:47:58.334 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:58.334 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:58.334 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:58.334 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:58.334 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:58.334 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:58.334 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:58.334 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:58.334 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:58.334 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:58.334 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:58.334 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:58.334 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:58.334 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:58.334 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:58.334 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:58.334 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:58.334 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:58.334 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:58.334 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:58.334 - Thread: 10 -> } 2024-09-21 23:47:58.584 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:58.584 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:58.584 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:58.584 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:58.584 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:58.584 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:58.584 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:58.584 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:58.584 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:58.584 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:58.584 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:58.584 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:58.584 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:58.584 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:58.584 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:58.584 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:58.584 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:58.584 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:58.584 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:58.584 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:58.584 - Thread: 10 -> } 2024-09-21 23:47:58.850 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:47:58.850 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:47:58.850 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:47:58.850 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:47:58.850 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:47:58.850 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:47:58.850 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:47:58.850 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:47:58.850 - Thread: 10 -> HqDepth = True 2024-09-21 23:47:58.850 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:47:58.850 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:47:58.850 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:47:58.850 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:47:58.850 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:47:58.850 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:47:58.850 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:47:58.850 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:47:58.850 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:47:58.850 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:47:58.850 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:47:58.850 - Thread: 10 -> } 2024-09-21 23:48:02.652 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:48:02.652 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:48:02.652 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:48:02.652 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:48:02.652 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:48:02.652 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:48:02.652 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:48:02.652 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:48:02.652 - Thread: 10 -> HqDepth = True 2024-09-21 23:48:02.652 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:48:02.652 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:48:02.652 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:48:02.652 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:48:02.652 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:48:02.652 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:48:02.652 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:48:02.652 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:48:02.652 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:48:02.652 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:48:02.652 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:48:02.652 - Thread: 10 -> } 2024-09-21 23:48:03.035 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:48:03.035 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:48:03.035 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:48:03.035 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:48:03.035 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:48:03.035 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:48:03.035 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:48:03.035 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:48:03.035 - Thread: 10 -> HqDepth = True 2024-09-21 23:48:03.035 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:48:03.035 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:48:03.035 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:48:03.035 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:48:03.035 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:48:03.035 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:48:03.035 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:48:03.035 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:48:03.035 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:48:03.035 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:48:03.035 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:48:03.035 - Thread: 10 -> } 2024-09-21 23:48:12.975 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:48:12.975 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:48:12.975 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:48:12.975 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:48:12.975 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:48:12.975 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:48:12.975 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:48:12.975 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:48:12.975 - Thread: 10 -> HqDepth = True 2024-09-21 23:48:12.975 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:48:12.975 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:48:12.975 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:48:12.975 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:48:12.975 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:48:12.975 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:48:12.975 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:48:12.975 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:48:12.975 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:48:12.975 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:48:12.975 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:48:12.975 - Thread: 10 -> } 2024-09-21 23:48:18.941 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:48:18.942 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:48:18.942 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:48:18.942 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:48:18.942 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:48:18.942 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:48:18.942 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:48:18.942 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:48:18.942 - Thread: 10 -> HqDepth = True 2024-09-21 23:48:18.942 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:48:18.942 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:48:18.942 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:48:18.942 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:48:18.942 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:48:18.942 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:48:18.942 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:48:18.942 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:48:18.942 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:48:18.942 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:48:18.942 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:48:18.942 - Thread: 10 -> } 2024-09-21 23:48:23.992 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:48:23.992 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:48:23.992 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:48:23.992 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:48:23.992 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:48:23.992 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:48:23.992 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:48:23.992 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:48:23.992 - Thread: 10 -> HqDepth = True 2024-09-21 23:48:23.992 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:48:23.992 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:48:23.992 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:48:23.992 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:48:23.992 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:48:23.992 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:48:23.992 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:48:23.992 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:48:23.992 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:48:23.992 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:48:23.992 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:48:23.992 - Thread: 10 -> } 2024-09-21 23:48:28.700 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:48:28.700 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:48:28.700 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:48:28.700 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:48:28.700 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:48:28.700 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:48:28.700 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:48:28.700 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:48:28.700 - Thread: 10 -> HqDepth = True 2024-09-21 23:48:28.700 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:48:28.700 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:48:28.700 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:48:28.700 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:48:28.700 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:48:28.700 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:48:28.700 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:48:28.700 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:48:28.700 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:48:28.700 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:48:28.700 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:48:28.700 - Thread: 10 -> } 2024-09-21 23:48:33.150 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:48:33.150 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:48:33.150 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:48:33.150 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:48:33.150 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:48:33.150 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:48:33.150 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:48:33.150 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:48:33.150 - Thread: 10 -> HqDepth = True 2024-09-21 23:48:33.150 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:48:33.150 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:48:33.151 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:48:33.151 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:48:33.151 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:48:33.151 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:48:33.151 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:48:33.151 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:48:33.151 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:48:33.151 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:48:33.151 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:48:33.151 - Thread: 10 -> } 2024-09-21 23:48:37.317 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:48:37.317 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:48:37.317 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:48:37.317 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:48:37.317 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:48:37.317 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:48:37.317 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:48:37.317 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:48:37.317 - Thread: 10 -> HqDepth = True 2024-09-21 23:48:37.317 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:48:37.317 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:48:37.317 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:48:37.317 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:48:37.317 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:48:37.317 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:48:37.317 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:48:37.317 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:48:37.317 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:48:37.317 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:48:37.317 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:48:37.317 - Thread: 10 -> } 2024-09-21 23:48:40.633 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:48:40.633 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:48:40.633 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:48:40.633 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:48:40.633 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:48:40.633 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:48:40.633 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:48:40.633 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:48:40.633 - Thread: 10 -> HqDepth = True 2024-09-21 23:48:40.633 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:48:40.633 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:48:40.633 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:48:40.633 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:48:40.633 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:48:40.633 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:48:40.633 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:48:40.633 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:48:40.633 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:48:40.633 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:48:40.633 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:48:40.633 - Thread: 10 -> } 2024-09-21 23:48:44.051 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:48:44.051 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:48:44.051 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:48:44.051 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:48:44.051 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:48:44.051 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:48:44.051 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:48:44.051 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:48:44.051 - Thread: 10 -> HqDepth = True 2024-09-21 23:48:44.051 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:48:44.051 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:48:44.051 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:48:44.051 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:48:44.051 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:48:44.051 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:48:44.051 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:48:44.051 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:48:44.051 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:48:44.051 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:48:44.051 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:48:44.051 - Thread: 10 -> } 2024-09-21 23:48:47.334 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:48:47.334 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:48:47.334 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:48:47.334 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:48:47.334 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:48:47.334 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:48:47.334 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:48:47.334 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:48:47.334 - Thread: 10 -> HqDepth = True 2024-09-21 23:48:47.334 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:48:47.334 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:48:47.334 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:48:47.334 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:48:47.334 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:48:47.334 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:48:47.334 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:48:47.334 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:48:47.334 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:48:47.334 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:48:47.334 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:48:47.334 - Thread: 10 -> } 2024-09-21 23:48:50.487 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:48:50.487 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:48:50.487 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:48:50.487 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:48:50.487 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:48:50.487 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:48:50.487 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:48:50.487 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:48:50.487 - Thread: 10 -> HqDepth = True 2024-09-21 23:48:50.487 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:48:50.487 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:48:50.487 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:48:50.487 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:48:50.487 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:48:50.487 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:48:50.487 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:48:50.487 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:48:50.487 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:48:50.487 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:48:50.487 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:48:50.487 - Thread: 10 -> } 2024-09-21 23:48:53.533 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:48:53.534 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:48:53.534 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:48:53.534 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:48:53.534 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:48:53.534 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:48:53.534 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:48:53.534 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:48:53.534 - Thread: 11 -> HqDepth = True 2024-09-21 23:48:53.534 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:48:53.534 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:48:53.534 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:48:53.534 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:48:53.534 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:48:53.534 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:48:53.534 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:48:53.534 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:48:53.534 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:48:53.534 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:48:53.534 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:48:53.534 - Thread: 11 -> } 2024-09-21 23:48:56.492 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:48:56.492 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:48:56.492 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:48:56.492 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:48:56.492 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:48:56.492 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:48:56.492 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:48:56.492 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:48:56.492 - Thread: 10 -> HqDepth = True 2024-09-21 23:48:56.492 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:48:56.492 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:48:56.492 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:48:56.492 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:48:56.492 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:48:56.492 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:48:56.492 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:48:56.492 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:48:56.492 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:48:56.492 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:48:56.492 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:48:56.492 - Thread: 10 -> } 2024-09-21 23:48:59.316 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:48:59.316 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:48:59.316 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:48:59.316 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:48:59.316 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:48:59.316 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:48:59.316 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:48:59.316 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:48:59.316 - Thread: 10 -> HqDepth = True 2024-09-21 23:48:59.316 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:48:59.316 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:48:59.316 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:48:59.316 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:48:59.316 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:48:59.316 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:48:59.316 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:48:59.316 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:48:59.316 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:48:59.316 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:48:59.316 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:48:59.316 - Thread: 10 -> } 2024-09-21 23:49:02.084 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:02.084 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:02.084 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:02.084 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:02.084 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:02.084 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:02.084 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:02.084 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:02.084 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:02.084 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:02.084 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:02.084 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:02.084 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:02.084 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:02.084 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:02.084 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:02.084 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:02.084 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:02.084 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:02.084 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:02.084 - Thread: 10 -> } 2024-09-21 23:49:04.768 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:04.768 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:04.768 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:04.768 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:04.768 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:04.768 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:04.768 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:04.768 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:04.768 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:04.768 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:04.768 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:04.768 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:04.768 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:04.768 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:04.768 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:04.768 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:04.768 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:04.768 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:04.768 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:04.768 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:04.768 - Thread: 10 -> } 2024-09-21 23:49:07.367 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:07.367 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:07.367 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:07.367 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:07.367 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:07.367 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:07.367 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:07.367 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:07.367 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:07.367 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:07.367 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:07.367 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:07.367 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:07.367 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:07.367 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:07.367 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:07.367 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:07.367 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:07.367 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:07.367 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:07.367 - Thread: 10 -> } 2024-09-21 23:49:09.900 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:09.900 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:09.900 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:09.900 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:09.900 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:09.900 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:09.900 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:09.900 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:09.900 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:09.900 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:09.900 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:09.900 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:09.900 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:09.900 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:09.900 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:09.900 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:09.900 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:09.900 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:09.900 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:09.900 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:09.900 - Thread: 10 -> } 2024-09-21 23:49:12.367 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:12.367 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:12.367 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:12.367 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:12.367 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:12.367 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:12.367 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:12.367 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:12.367 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:12.367 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:12.367 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:12.367 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:12.367 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:12.367 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:12.367 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:12.367 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:12.367 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:12.367 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:12.367 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:12.367 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:12.367 - Thread: 10 -> } 2024-09-21 23:49:14.784 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:14.784 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:14.784 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:14.784 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:14.784 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:14.784 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:14.784 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:14.784 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:14.784 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:14.784 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:14.784 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:14.784 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:14.784 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:14.784 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:14.784 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:14.784 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:14.784 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:14.784 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:14.784 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:14.784 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:14.784 - Thread: 11 -> } 2024-09-21 23:49:17.117 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:17.117 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:17.117 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:17.117 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:17.117 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:17.117 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:17.117 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:17.117 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:17.117 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:17.117 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:17.117 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:17.117 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:17.117 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:17.117 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:17.117 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:17.117 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:17.117 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:17.117 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:17.117 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:17.117 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:17.117 - Thread: 10 -> } 2024-09-21 23:49:18.921 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:18.921 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:18.921 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:18.921 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:18.921 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:18.921 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:18.921 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:18.921 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:18.921 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:18.921 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:18.921 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:18.921 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:18.921 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:18.921 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:18.921 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:18.921 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:18.921 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:18.921 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:18.921 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:18.921 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:18.921 - Thread: 10 -> } 2024-09-21 23:49:20.151 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:20.151 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:20.151 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:20.151 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:20.151 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:20.151 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:20.151 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:20.151 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:20.151 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:20.151 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:20.151 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:20.151 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:20.151 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:20.151 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:20.151 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:20.151 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:20.151 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:20.151 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:20.151 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:20.151 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:20.151 - Thread: 10 -> } 2024-09-21 23:49:21.950 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:21.950 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:21.950 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:21.950 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:21.950 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:21.950 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:21.950 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:21.950 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:21.950 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:21.950 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:21.950 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:21.950 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:21.950 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:21.950 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:21.950 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:21.950 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:21.950 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:21.950 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:21.950 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:21.950 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:21.950 - Thread: 10 -> } 2024-09-21 23:49:23.884 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:23.884 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:23.884 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:23.884 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:23.884 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:23.884 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:23.884 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:23.884 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:23.884 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:23.884 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:23.884 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:23.884 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:23.884 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:23.884 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:23.884 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:23.884 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:23.884 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:23.884 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:23.884 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:23.884 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:23.884 - Thread: 10 -> } 2024-09-21 23:49:24.184 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:24.184 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:24.184 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:24.184 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:24.184 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:24.184 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:24.184 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:24.184 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:24.184 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:24.184 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:24.184 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:24.184 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:24.184 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:24.184 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:24.184 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:24.184 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:24.184 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:24.184 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:24.184 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:24.184 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:24.184 - Thread: 10 -> } 2024-09-21 23:49:24.334 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:24.334 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:24.334 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:24.334 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:24.334 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:24.334 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:24.334 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:24.334 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:24.334 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:24.334 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:24.334 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:24.334 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:24.334 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:24.334 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:24.334 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:24.334 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:24.334 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:24.334 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:24.334 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:24.334 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:24.334 - Thread: 10 -> } 2024-09-21 23:49:24.483 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:24.483 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:24.483 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:24.483 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:24.483 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:24.483 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:24.483 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:24.483 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:24.483 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:24.483 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:24.483 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:24.483 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:24.483 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:24.483 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:24.483 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:24.483 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:24.483 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:24.483 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:24.483 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:24.483 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:24.483 - Thread: 10 -> } 2024-09-21 23:49:24.717 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:24.717 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:24.717 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:24.717 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:24.717 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:24.717 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:24.717 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:24.717 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:24.717 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:24.717 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:24.717 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:24.717 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:24.717 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:24.717 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:24.717 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:24.717 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:24.717 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:24.717 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:24.717 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:24.717 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:24.717 - Thread: 10 -> } 2024-09-21 23:49:26.151 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:26.151 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:26.151 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:26.151 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:26.151 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:26.151 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:26.151 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:26.151 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:26.151 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:26.151 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:26.151 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:26.151 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:26.151 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:26.151 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:26.151 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:26.151 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:26.151 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:26.151 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:26.151 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:26.151 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:26.151 - Thread: 10 -> } 2024-09-21 23:49:26.300 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:26.300 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:26.300 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:26.300 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:26.300 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:26.300 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:26.300 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:26.300 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:26.300 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:26.300 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:26.300 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:26.300 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:26.300 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:26.300 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:26.300 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:26.300 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:26.300 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:26.300 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:26.300 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:26.300 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:26.300 - Thread: 10 -> } 2024-09-21 23:49:26.484 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:26.484 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:26.484 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:26.484 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:26.484 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:26.484 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:26.484 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:26.484 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:26.484 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:26.484 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:26.484 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:26.484 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:26.484 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:26.484 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:26.484 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:26.484 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:26.484 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:26.484 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:26.484 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:26.484 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:26.484 - Thread: 10 -> } 2024-09-21 23:49:26.634 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:26.634 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:26.634 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:26.634 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:26.634 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:26.634 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:26.634 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:26.634 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:26.634 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:26.634 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:26.634 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:26.634 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:26.634 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:26.634 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:26.634 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:26.634 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:26.634 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:26.634 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:26.634 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:26.634 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:26.634 - Thread: 10 -> } 2024-09-21 23:49:26.733 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:26.733 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:26.733 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:26.733 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:26.733 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:26.733 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:26.733 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:26.733 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:26.733 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:26.733 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:26.733 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:26.733 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:26.733 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:26.733 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:26.733 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:26.733 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:26.733 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:26.733 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:26.733 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:26.733 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:26.733 - Thread: 10 -> } 2024-09-21 23:49:26.834 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:26.834 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:26.834 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:26.834 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:26.834 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:26.834 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:26.834 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:26.834 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:26.834 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:26.834 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:26.834 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:26.834 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:26.834 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:26.834 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:26.834 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:26.834 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:26.834 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:26.834 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:26.834 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:26.834 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:26.834 - Thread: 10 -> } 2024-09-21 23:49:26.950 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:26.950 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:26.950 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:26.950 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:26.950 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:26.950 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:26.950 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:26.950 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:26.950 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:26.950 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:26.950 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:26.950 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:26.950 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:26.950 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:26.950 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:26.950 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:26.950 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:26.950 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:26.950 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:26.951 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:26.951 - Thread: 10 -> } 2024-09-21 23:49:27.051 - Thread: 12 -> MyRenderSettings1 = { 2024-09-21 23:49:27.051 - Thread: 12 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.051 - Thread: 12 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.051 - Thread: 12 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.051 - Thread: 12 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.051 - Thread: 12 -> TextureQuality = HIGH 2024-09-21 23:49:27.051 - Thread: 12 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.051 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.051 - Thread: 12 -> HqDepth = True 2024-09-21 23:49:27.051 - Thread: 12 -> GrassDrawDistance = 0 2024-09-21 23:49:27.051 - Thread: 12 -> GrassDensityFactor = 0 2024-09-21 23:49:27.051 - Thread: 12 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.051 - Thread: 12 -> ModelQuality = EXTREME 2024-09-21 23:49:27.051 - Thread: 12 -> VoxelQuality = HIGH 2024-09-21 23:49:27.051 - Thread: 12 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.051 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.051 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.051 - Thread: 12 -> DistanceFade = 3000 2024-09-21 23:49:27.051 - Thread: 12 -> ParticleQuality = HIGH 2024-09-21 23:49:27.051 - Thread: 12 -> LightsQuality = HIGH 2024-09-21 23:49:27.051 - Thread: 12 -> } 2024-09-21 23:49:27.117 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.117 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.117 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.117 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.117 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.117 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.117 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.117 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.117 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.117 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.117 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.117 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.117 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.117 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.117 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.117 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.117 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.117 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.117 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.117 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.117 - Thread: 10 -> } 2024-09-21 23:49:27.168 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.168 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.168 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.168 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.168 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.168 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.168 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.168 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.168 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.168 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.168 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.168 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.168 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.168 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.168 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.168 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.168 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.168 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.168 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.168 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.168 - Thread: 10 -> } 2024-09-21 23:49:27.217 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.217 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.217 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.217 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.217 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.217 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.217 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.217 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.217 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.217 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.217 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.217 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.217 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.217 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.217 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.217 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.217 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.217 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.217 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.217 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.217 - Thread: 10 -> } 2024-09-21 23:49:27.250 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:27.250 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.250 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.250 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.250 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.250 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:27.250 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.250 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.250 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:27.250 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:27.250 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:27.250 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.250 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:27.250 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:27.250 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.250 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.250 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.250 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:27.250 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:27.250 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:27.250 - Thread: 11 -> } 2024-09-21 23:49:27.284 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:27.284 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.284 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.284 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.284 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.284 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:27.284 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.284 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.284 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:27.284 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:27.284 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:27.284 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.284 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:27.284 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:27.284 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.284 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.284 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.284 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:27.284 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:27.284 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:27.284 - Thread: 11 -> } 2024-09-21 23:49:27.317 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.317 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.317 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.317 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.317 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.317 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.317 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.317 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.317 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.317 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.317 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.317 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.317 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.317 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.317 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.317 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.317 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.317 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.317 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.317 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.317 - Thread: 10 -> } 2024-09-21 23:49:27.350 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.350 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.350 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.350 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.350 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.350 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.350 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.351 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.351 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.351 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.351 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.351 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.351 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.351 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.351 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.351 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.351 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.351 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.351 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.351 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.351 - Thread: 10 -> } 2024-09-21 23:49:27.383 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.383 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.384 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.384 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.384 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.384 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.384 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.384 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.384 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.384 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.384 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.384 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.384 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.384 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.384 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.384 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.384 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.384 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.384 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.384 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.384 - Thread: 10 -> } 2024-09-21 23:49:27.416 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.416 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.416 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.416 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.416 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.416 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.416 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.416 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.416 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.416 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.416 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.416 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.416 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.416 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.416 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.417 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.417 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.417 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.417 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.417 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.417 - Thread: 10 -> } 2024-09-21 23:49:27.458 - Thread: 12 -> MyRenderSettings1 = { 2024-09-21 23:49:27.458 - Thread: 12 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.458 - Thread: 12 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.458 - Thread: 12 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.458 - Thread: 12 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.458 - Thread: 12 -> TextureQuality = HIGH 2024-09-21 23:49:27.458 - Thread: 12 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.458 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.458 - Thread: 12 -> HqDepth = True 2024-09-21 23:49:27.458 - Thread: 12 -> GrassDrawDistance = 0 2024-09-21 23:49:27.458 - Thread: 12 -> GrassDensityFactor = 0 2024-09-21 23:49:27.458 - Thread: 12 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.458 - Thread: 12 -> ModelQuality = EXTREME 2024-09-21 23:49:27.459 - Thread: 12 -> VoxelQuality = HIGH 2024-09-21 23:49:27.459 - Thread: 12 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.459 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.459 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.459 - Thread: 12 -> DistanceFade = 3000 2024-09-21 23:49:27.459 - Thread: 12 -> ParticleQuality = HIGH 2024-09-21 23:49:27.459 - Thread: 12 -> LightsQuality = HIGH 2024-09-21 23:49:27.459 - Thread: 12 -> } 2024-09-21 23:49:27.484 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.484 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.484 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.484 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.484 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.484 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.484 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.484 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.484 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.484 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.484 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.484 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.484 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.484 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.484 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.484 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.484 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.484 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.484 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.484 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.484 - Thread: 10 -> } 2024-09-21 23:49:27.517 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.517 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.517 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.517 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.517 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.517 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.517 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.517 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.517 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.517 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.517 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.517 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.517 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.517 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.517 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.517 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.517 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.517 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.517 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.517 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.517 - Thread: 10 -> } 2024-09-21 23:49:27.550 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.550 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.550 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.550 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.550 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.550 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.550 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.550 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.550 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.550 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.550 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.550 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.550 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.550 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.550 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.550 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.550 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.550 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.550 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.550 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.550 - Thread: 10 -> } 2024-09-21 23:49:27.585 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.585 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.585 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.585 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.585 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.585 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.585 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.585 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.585 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.585 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.585 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.585 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.585 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.585 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.585 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.585 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.585 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.585 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.585 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.585 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.585 - Thread: 10 -> } 2024-09-21 23:49:27.617 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.617 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.617 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.617 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.617 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.617 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.617 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.617 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.617 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.617 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.617 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.617 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.617 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.617 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.617 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.617 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.617 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.617 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.617 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.617 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.617 - Thread: 10 -> } 2024-09-21 23:49:27.651 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.651 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.651 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.651 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.651 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.651 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.651 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.651 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.651 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.651 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.651 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.651 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.651 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.651 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.651 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.651 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.651 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.651 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.651 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.651 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.651 - Thread: 10 -> } 2024-09-21 23:49:27.684 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.684 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.684 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.684 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.684 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.684 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.684 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.684 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.684 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.684 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.684 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.684 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.684 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.684 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.684 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.684 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.684 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.684 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.684 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.684 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.684 - Thread: 10 -> } 2024-09-21 23:49:27.734 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.734 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.734 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.734 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.734 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.734 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.734 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.734 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.734 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.734 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.734 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.734 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.734 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.734 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.734 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.734 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.734 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.734 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.734 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.734 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.734 - Thread: 10 -> } 2024-09-21 23:49:27.784 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:27.784 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.784 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.784 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.784 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.784 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:27.784 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.784 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.784 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:27.784 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:27.784 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:27.784 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.784 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:27.784 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:27.784 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.784 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.784 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.784 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:27.784 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:27.784 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:27.784 - Thread: 11 -> } 2024-09-21 23:49:27.834 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.834 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.834 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.834 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.834 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.834 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.834 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.834 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.834 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.834 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.834 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.834 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.834 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.834 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.834 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.834 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.834 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.834 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.834 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.834 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.834 - Thread: 10 -> } 2024-09-21 23:49:27.883 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.883 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.883 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.883 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.883 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.883 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.883 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.883 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.883 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.883 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.883 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.883 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.883 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.883 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.883 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.883 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.883 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.883 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.883 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.883 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.883 - Thread: 10 -> } 2024-09-21 23:49:27.951 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:27.952 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:27.952 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:27.952 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:27.952 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:27.952 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:27.952 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:27.952 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:27.952 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:27.952 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:27.952 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:27.952 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:27.952 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:27.952 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:27.952 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:27.952 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:27.952 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:27.952 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:27.952 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:27.952 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:27.952 - Thread: 10 -> } 2024-09-21 23:49:28.017 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:28.017 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:28.017 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:28.017 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:28.017 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:28.017 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:28.017 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:28.017 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:28.017 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:28.017 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:28.017 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:28.017 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:28.017 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:28.017 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:28.017 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:28.017 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:28.017 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:28.017 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:28.017 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:28.017 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:28.017 - Thread: 10 -> } 2024-09-21 23:49:28.084 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:28.084 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:28.084 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:28.084 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:28.084 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:28.084 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:28.084 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:28.084 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:28.084 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:28.084 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:28.084 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:28.084 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:28.084 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:28.084 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:28.084 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:28.084 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:28.084 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:28.084 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:28.084 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:28.084 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:28.084 - Thread: 10 -> } 2024-09-21 23:49:28.168 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:28.168 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:28.168 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:28.168 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:28.168 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:28.168 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:28.168 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:28.168 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:28.168 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:28.168 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:28.168 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:28.168 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:28.168 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:28.168 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:28.168 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:28.168 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:28.168 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:28.168 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:28.168 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:28.168 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:28.168 - Thread: 11 -> } 2024-09-21 23:49:28.270 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:28.271 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:28.271 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:28.271 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:28.271 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:28.271 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:28.271 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:28.271 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:28.271 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:28.271 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:28.271 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:28.271 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:28.271 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:28.271 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:28.271 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:28.271 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:28.271 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:28.271 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:28.271 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:28.271 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:28.271 - Thread: 10 -> } 2024-09-21 23:49:28.383 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:28.384 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:28.384 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:28.384 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:28.384 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:28.384 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:28.384 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:28.384 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:28.384 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:28.384 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:28.384 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:28.384 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:28.384 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:28.384 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:28.384 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:28.384 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:28.384 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:28.384 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:28.384 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:28.384 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:28.384 - Thread: 10 -> } 2024-09-21 23:49:28.484 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:28.484 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:28.484 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:28.484 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:28.484 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:28.484 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:28.484 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:28.484 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:28.484 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:28.484 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:28.484 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:28.484 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:28.484 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:28.484 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:28.484 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:28.484 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:28.484 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:28.484 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:28.484 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:28.484 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:28.484 - Thread: 10 -> } 2024-09-21 23:49:28.550 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:28.550 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:28.550 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:28.550 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:28.550 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:28.550 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:28.550 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:28.550 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:28.550 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:28.550 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:28.550 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:28.550 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:28.550 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:28.550 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:28.550 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:28.550 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:28.550 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:28.550 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:28.550 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:28.550 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:28.550 - Thread: 10 -> } 2024-09-21 23:49:28.600 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:28.600 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:28.600 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:28.600 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:28.600 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:28.600 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:28.600 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:28.600 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:28.600 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:28.600 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:28.600 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:28.600 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:28.600 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:28.600 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:28.600 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:28.600 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:28.600 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:28.600 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:28.600 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:28.600 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:28.600 - Thread: 10 -> } 2024-09-21 23:49:28.650 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:28.650 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:28.650 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:28.650 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:28.650 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:28.650 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:28.650 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:28.650 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:28.650 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:28.650 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:28.650 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:28.650 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:28.650 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:28.650 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:28.650 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:28.650 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:28.650 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:28.650 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:28.650 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:28.650 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:28.650 - Thread: 10 -> } 2024-09-21 23:49:28.684 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:28.684 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:28.684 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:28.684 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:28.684 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:28.684 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:28.684 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:28.684 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:28.684 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:28.684 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:28.684 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:28.684 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:28.684 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:28.684 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:28.684 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:28.684 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:28.684 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:28.684 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:28.684 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:28.684 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:28.684 - Thread: 10 -> } 2024-09-21 23:49:28.717 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:28.717 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:28.717 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:28.717 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:28.717 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:28.717 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:28.717 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:28.717 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:28.717 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:28.717 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:28.717 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:28.717 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:28.717 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:28.717 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:28.717 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:28.717 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:28.717 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:28.717 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:28.717 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:28.717 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:28.717 - Thread: 10 -> } 2024-09-21 23:49:28.752 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:28.752 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:28.752 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:28.752 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:28.752 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:28.752 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:28.752 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:28.752 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:28.752 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:28.752 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:28.752 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:28.752 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:28.752 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:28.752 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:28.752 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:28.752 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:28.752 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:28.752 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:28.752 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:28.752 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:28.752 - Thread: 10 -> } 2024-09-21 23:49:28.784 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:28.784 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:28.784 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:28.784 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:28.784 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:28.784 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:28.784 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:28.784 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:28.784 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:28.784 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:28.784 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:28.784 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:28.784 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:28.784 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:28.784 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:28.784 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:28.784 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:28.784 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:28.784 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:28.784 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:28.784 - Thread: 10 -> } 2024-09-21 23:49:28.817 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:28.817 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:28.817 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:28.817 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:28.817 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:28.817 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:28.817 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:28.817 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:28.817 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:28.817 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:28.817 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:28.817 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:28.817 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:28.817 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:28.817 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:28.817 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:28.817 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:28.817 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:28.817 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:28.817 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:28.817 - Thread: 10 -> } 2024-09-21 23:49:28.850 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:28.850 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:28.850 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:28.850 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:28.850 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:28.850 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:28.850 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:28.850 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:28.850 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:28.850 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:28.850 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:28.850 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:28.850 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:28.850 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:28.850 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:28.850 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:28.850 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:28.850 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:28.850 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:28.850 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:28.850 - Thread: 10 -> } 2024-09-21 23:49:28.901 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:28.901 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:28.901 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:28.901 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:28.901 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:28.901 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:28.901 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:28.901 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:28.901 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:28.901 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:28.901 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:28.901 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:28.901 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:28.901 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:28.901 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:28.901 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:28.901 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:28.901 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:28.901 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:28.901 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:28.901 - Thread: 10 -> } 2024-09-21 23:49:28.951 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:28.951 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:28.951 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:28.951 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:28.951 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:28.951 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:28.951 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:28.951 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:28.951 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:28.951 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:28.951 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:28.951 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:28.951 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:28.951 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:28.951 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:28.951 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:28.951 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:28.951 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:28.951 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:28.951 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:28.951 - Thread: 10 -> } 2024-09-21 23:49:29.001 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.001 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.001 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.001 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.001 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.001 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.001 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.001 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.001 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.001 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.001 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.001 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.001 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.001 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.001 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.001 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.001 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.001 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.001 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.001 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.001 - Thread: 10 -> } 2024-09-21 23:49:29.050 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.051 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.051 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.051 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.051 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.051 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.051 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.051 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.051 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.051 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.051 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.051 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.051 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.051 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.051 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.051 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.051 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.051 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.051 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.051 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.051 - Thread: 10 -> } 2024-09-21 23:49:29.100 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.100 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.100 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.100 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.100 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.100 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.100 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.100 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.100 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.100 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.100 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.100 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.100 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.100 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.100 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.100 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.100 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.100 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.100 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.100 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.100 - Thread: 10 -> } 2024-09-21 23:49:29.167 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.167 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.167 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.167 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.167 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.167 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.167 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.167 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.167 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.167 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.167 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.167 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.167 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.167 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.167 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.167 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.167 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.167 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.167 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.167 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.167 - Thread: 10 -> } 2024-09-21 23:49:29.243 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.244 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.244 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.244 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.244 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.244 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.244 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.244 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.244 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.244 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.244 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.244 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.244 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.244 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.244 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.244 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.244 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.244 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.244 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.244 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.244 - Thread: 10 -> } 2024-09-21 23:49:29.284 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.284 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.284 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.284 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.284 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.284 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.284 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.284 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.284 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.284 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.284 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.284 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.284 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.284 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.284 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.284 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.284 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.284 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.284 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.284 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.284 - Thread: 10 -> } 2024-09-21 23:49:29.317 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.317 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.317 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.317 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.317 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.317 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.317 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.317 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.317 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.317 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.317 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.317 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.317 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.318 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.318 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.318 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.318 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.318 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.318 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.318 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.318 - Thread: 10 -> } 2024-09-21 23:49:29.350 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.350 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.350 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.350 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.350 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.350 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.350 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.350 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.350 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.350 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.350 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.350 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.350 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.350 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.350 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.350 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.350 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.350 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.350 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.350 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.350 - Thread: 10 -> } 2024-09-21 23:49:29.383 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.383 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.383 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.383 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.383 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.383 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.383 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.383 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.383 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.383 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.383 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.383 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.383 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.383 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.383 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.383 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.383 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.383 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.383 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.383 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.383 - Thread: 10 -> } 2024-09-21 23:49:29.417 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.417 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.417 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.417 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.417 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.417 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.417 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.417 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.417 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.417 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.417 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.417 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.417 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.417 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.417 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.417 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.417 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.417 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.417 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.417 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.417 - Thread: 10 -> } 2024-09-21 23:49:29.450 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.450 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.451 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.451 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.451 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.451 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.451 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.451 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.451 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.451 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.451 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.451 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.451 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.451 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.451 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.451 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.451 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.451 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.451 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.451 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.451 - Thread: 10 -> } 2024-09-21 23:49:29.484 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.484 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.484 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.484 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.484 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.484 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.484 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.484 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.484 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.484 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.484 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.484 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.484 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.484 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.484 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.484 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.484 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.484 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.484 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.484 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.484 - Thread: 10 -> } 2024-09-21 23:49:29.517 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.517 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.517 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.517 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.517 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.517 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.517 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.517 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.517 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.517 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.517 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.517 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.517 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.517 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.517 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.517 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.517 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.517 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.517 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.517 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.517 - Thread: 10 -> } 2024-09-21 23:49:29.551 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.551 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.551 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.551 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.551 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.551 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.551 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.551 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.551 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.551 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.551 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.551 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.551 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.551 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.551 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.551 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.551 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.551 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.551 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.551 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.551 - Thread: 10 -> } 2024-09-21 23:49:29.584 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.584 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.584 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.584 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.584 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.584 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.584 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.584 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.584 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.584 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.584 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.584 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.584 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.584 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.584 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.584 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.584 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.584 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.584 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.584 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.584 - Thread: 10 -> } 2024-09-21 23:49:29.618 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:29.618 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.618 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.618 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.618 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.618 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:29.618 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.618 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.618 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:29.618 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:29.618 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:29.618 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.618 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:29.618 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:29.618 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.618 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.618 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.618 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:29.618 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:29.618 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:29.618 - Thread: 11 -> } 2024-09-21 23:49:29.650 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.650 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.650 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.650 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.650 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.650 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.650 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.650 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.650 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.650 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.650 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.650 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.650 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.650 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.650 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.650 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.650 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.650 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.650 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.650 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.650 - Thread: 10 -> } 2024-09-21 23:49:29.683 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.683 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.683 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.683 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.683 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.683 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.683 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.683 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.683 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.683 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.683 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.683 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.683 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.683 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.683 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.683 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.683 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.683 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.683 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.684 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.684 - Thread: 10 -> } 2024-09-21 23:49:29.718 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:29.718 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.718 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.718 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.718 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.718 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:29.718 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.718 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.718 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:29.718 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:29.718 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:29.718 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.718 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:29.718 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:29.718 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.718 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.718 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.718 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:29.718 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:29.718 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:29.718 - Thread: 11 -> } 2024-09-21 23:49:29.767 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:29.767 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:29.767 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:29.767 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:29.767 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:29.767 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:29.767 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:29.767 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:29.767 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:29.767 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:29.767 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:29.767 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:29.767 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:29.767 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:29.767 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:29.767 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:29.767 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:29.767 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:29.767 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:29.767 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:29.767 - Thread: 10 -> } 2024-09-21 23:49:32.500 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:32.500 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:32.500 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:32.500 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:32.500 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:32.500 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:32.500 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:32.500 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:32.500 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:32.500 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:32.500 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:32.500 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:32.500 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:32.500 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:32.500 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:32.500 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:32.500 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:32.500 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:32.500 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:32.500 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:32.500 - Thread: 11 -> } 2024-09-21 23:49:32.651 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:32.651 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:32.651 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:32.651 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:32.651 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:32.651 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:32.651 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:32.651 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:32.651 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:32.651 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:32.651 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:32.651 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:32.651 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:32.651 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:32.651 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:32.651 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:32.651 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:32.651 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:32.651 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:32.651 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:32.651 - Thread: 10 -> } 2024-09-21 23:49:33.701 - Thread: 12 -> MyRenderSettings1 = { 2024-09-21 23:49:33.701 - Thread: 12 -> AntialiasingMode = FXAA 2024-09-21 23:49:33.701 - Thread: 12 -> ShadowQuality = EXTREME 2024-09-21 23:49:33.701 - Thread: 12 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:33.701 - Thread: 12 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:33.701 - Thread: 12 -> TextureQuality = HIGH 2024-09-21 23:49:33.701 - Thread: 12 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:33.701 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:33.701 - Thread: 12 -> HqDepth = True 2024-09-21 23:49:33.701 - Thread: 12 -> GrassDrawDistance = 0 2024-09-21 23:49:33.701 - Thread: 12 -> GrassDensityFactor = 0 2024-09-21 23:49:33.701 - Thread: 12 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:33.701 - Thread: 12 -> ModelQuality = EXTREME 2024-09-21 23:49:33.701 - Thread: 12 -> VoxelQuality = HIGH 2024-09-21 23:49:33.701 - Thread: 12 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:33.701 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:33.701 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:33.701 - Thread: 12 -> DistanceFade = 3000 2024-09-21 23:49:33.701 - Thread: 12 -> ParticleQuality = HIGH 2024-09-21 23:49:33.701 - Thread: 12 -> LightsQuality = HIGH 2024-09-21 23:49:33.701 - Thread: 12 -> } 2024-09-21 23:49:33.866 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:33.866 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:33.866 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:33.866 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:33.866 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:33.866 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:33.866 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:33.866 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:33.866 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:33.866 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:33.866 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:33.866 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:33.866 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:33.866 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:33.866 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:33.866 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:33.866 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:33.866 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:33.866 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:33.866 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:33.866 - Thread: 10 -> } 2024-09-21 23:49:34.767 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:34.767 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:34.767 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:34.767 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:34.767 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:34.767 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:34.767 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:34.767 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:34.767 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:34.767 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:34.767 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:34.767 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:34.767 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:34.767 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:34.767 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:34.767 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:34.767 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:34.767 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:34.767 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:34.767 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:34.767 - Thread: 10 -> } 2024-09-21 23:49:34.867 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:34.867 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:34.867 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:34.867 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:34.867 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:34.867 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:34.867 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:34.867 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:34.867 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:34.867 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:34.867 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:34.867 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:34.867 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:34.867 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:34.867 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:34.867 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:34.867 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:34.867 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:34.867 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:34.867 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:34.867 - Thread: 10 -> } 2024-09-21 23:49:34.951 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:34.951 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:34.951 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:34.951 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:34.951 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:34.951 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:34.951 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:34.951 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:34.951 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:34.951 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:34.951 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:34.951 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:34.951 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:34.951 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:34.951 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:34.951 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:34.951 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:34.951 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:34.951 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:34.951 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:34.951 - Thread: 10 -> } 2024-09-21 23:49:35.016 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:35.016 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:35.016 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:35.016 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:35.016 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:35.016 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:35.016 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:35.016 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:35.016 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:35.016 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:35.016 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:35.016 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:35.016 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:35.016 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:35.016 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:35.016 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:35.016 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:35.016 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:35.016 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:35.016 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:35.016 - Thread: 10 -> } 2024-09-21 23:49:35.083 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:35.083 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:35.083 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:35.083 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:35.083 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:35.083 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:35.083 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:35.083 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:35.083 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:35.083 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:35.083 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:35.083 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:35.083 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:35.083 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:35.083 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:35.083 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:35.083 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:35.083 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:35.083 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:35.083 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:35.083 - Thread: 11 -> } 2024-09-21 23:49:35.133 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:35.133 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:35.133 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:35.133 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:35.133 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:35.133 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:35.133 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:35.133 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:35.133 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:35.133 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:35.133 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:35.133 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:35.133 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:35.133 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:35.133 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:35.133 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:35.133 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:35.133 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:35.133 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:35.133 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:35.133 - Thread: 10 -> } 2024-09-21 23:49:35.200 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:35.200 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:35.200 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:35.200 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:35.200 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:35.200 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:35.200 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:35.200 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:35.200 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:35.200 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:35.200 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:35.200 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:35.200 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:35.200 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:35.200 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:35.200 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:35.200 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:35.200 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:35.200 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:35.200 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:35.200 - Thread: 11 -> } 2024-09-21 23:49:35.267 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:35.267 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:35.267 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:35.267 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:35.267 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:35.267 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:35.267 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:35.267 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:35.267 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:35.267 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:35.267 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:35.267 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:35.267 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:35.267 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:35.267 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:35.267 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:35.267 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:35.267 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:35.267 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:35.267 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:35.267 - Thread: 10 -> } 2024-09-21 23:49:35.351 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:35.351 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:35.351 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:35.351 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:35.351 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:35.351 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:35.351 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:35.351 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:35.351 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:35.351 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:35.351 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:35.351 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:35.351 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:35.351 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:35.351 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:35.351 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:35.351 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:35.351 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:35.351 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:35.351 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:35.351 - Thread: 10 -> } 2024-09-21 23:49:35.450 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:35.450 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:35.450 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:35.450 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:35.450 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:35.450 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:35.450 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:35.450 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:35.450 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:35.450 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:35.450 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:35.450 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:35.450 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:35.450 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:35.450 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:35.450 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:35.450 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:35.450 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:35.450 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:35.450 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:35.450 - Thread: 10 -> } 2024-09-21 23:49:35.567 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:35.567 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:35.567 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:35.567 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:35.567 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:35.567 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:35.567 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:35.567 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:35.567 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:35.567 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:35.567 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:35.567 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:35.567 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:35.567 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:35.567 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:35.567 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:35.567 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:35.567 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:35.567 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:35.567 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:35.567 - Thread: 10 -> } 2024-09-21 23:49:35.734 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:35.734 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:35.734 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:35.734 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:35.734 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:35.734 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:35.734 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:35.734 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:35.734 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:35.734 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:35.734 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:35.734 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:35.734 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:35.734 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:35.734 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:35.734 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:35.734 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:35.734 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:35.734 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:35.734 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:35.734 - Thread: 10 -> } 2024-09-21 23:49:36.000 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:36.000 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:36.000 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:36.000 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:36.000 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:36.000 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:36.000 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:36.000 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:36.000 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:36.000 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:36.000 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:36.000 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:36.000 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:36.000 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:36.000 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:36.000 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:36.000 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:36.000 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:36.000 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:36.000 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:36.000 - Thread: 10 -> } 2024-09-21 23:49:36.467 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:36.467 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:36.467 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:36.467 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:36.467 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:36.467 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:36.467 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:36.467 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:36.467 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:36.467 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:36.467 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:36.467 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:36.467 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:36.467 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:36.467 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:36.467 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:36.467 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:36.467 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:36.467 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:36.467 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:36.467 - Thread: 10 -> } 2024-09-21 23:49:36.966 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:36.966 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:36.966 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:36.966 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:36.966 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:36.966 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:36.966 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:36.966 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:36.966 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:36.966 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:36.966 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:36.966 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:36.966 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:36.966 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:36.966 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:36.966 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:36.966 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:36.966 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:36.966 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:36.967 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:36.967 - Thread: 10 -> } 2024-09-21 23:49:37.266 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:37.266 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:37.266 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:37.266 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:37.266 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:37.266 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:37.266 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:37.266 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:37.266 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:37.266 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:37.266 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:37.266 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:37.266 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:37.266 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:37.266 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:37.266 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:37.266 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:37.266 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:37.266 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:37.266 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:37.266 - Thread: 10 -> } 2024-09-21 23:49:37.501 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:37.501 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:37.501 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:37.501 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:37.501 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:37.501 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:37.501 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:37.501 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:37.501 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:37.501 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:37.501 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:37.501 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:37.501 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:37.501 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:37.501 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:37.501 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:37.501 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:37.501 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:37.501 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:37.501 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:37.501 - Thread: 10 -> } 2024-09-21 23:49:37.867 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:37.867 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:37.867 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:37.867 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:37.867 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:37.867 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:37.867 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:37.867 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:37.867 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:37.867 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:37.867 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:37.867 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:37.867 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:37.867 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:37.867 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:37.867 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:37.867 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:37.867 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:37.867 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:37.867 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:37.867 - Thread: 10 -> } 2024-09-21 23:49:38.000 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:38.000 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:38.000 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:38.000 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:38.000 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:38.000 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:38.000 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:38.000 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:38.000 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:38.000 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:38.000 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:38.000 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:38.000 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:38.000 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:38.000 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:38.000 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:38.000 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:38.000 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:38.000 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:38.000 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:38.000 - Thread: 10 -> } 2024-09-21 23:49:38.101 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:38.101 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:38.101 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:38.101 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:38.101 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:38.101 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:38.101 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:38.101 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:38.101 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:38.101 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:38.101 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:38.101 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:38.101 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:38.101 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:38.101 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:38.101 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:38.101 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:38.101 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:38.101 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:38.101 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:38.101 - Thread: 10 -> } 2024-09-21 23:49:38.182 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:38.184 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:38.184 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:38.184 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:38.184 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:38.184 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:38.184 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:38.184 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:38.184 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:38.184 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:38.184 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:38.184 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:38.184 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:38.184 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:38.184 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:38.184 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:38.184 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:38.184 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:38.184 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:38.184 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:38.184 - Thread: 10 -> } 2024-09-21 23:49:38.266 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:38.266 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:38.266 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:38.267 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:38.267 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:38.267 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:38.267 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:38.267 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:38.267 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:38.267 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:38.267 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:38.267 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:38.267 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:38.267 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:38.267 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:38.267 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:38.267 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:38.267 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:38.267 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:38.267 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:38.267 - Thread: 10 -> } 2024-09-21 23:49:38.350 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:38.350 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:38.350 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:38.350 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:38.350 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:38.350 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:38.350 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:38.350 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:38.350 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:38.350 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:38.350 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:38.350 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:38.350 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:38.350 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:38.350 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:38.350 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:38.350 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:38.350 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:38.350 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:38.350 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:38.350 - Thread: 10 -> } 2024-09-21 23:49:38.417 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:38.417 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:38.417 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:38.417 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:38.417 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:38.417 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:38.417 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:38.417 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:38.417 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:38.417 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:38.417 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:38.417 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:38.417 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:38.417 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:38.417 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:38.417 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:38.417 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:38.417 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:38.417 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:38.417 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:38.417 - Thread: 10 -> } 2024-09-21 23:49:38.484 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:38.484 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:38.484 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:38.484 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:38.484 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:38.484 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:38.484 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:38.484 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:38.484 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:38.484 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:38.484 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:38.484 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:38.484 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:38.484 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:38.484 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:38.484 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:38.484 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:38.484 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:38.484 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:38.484 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:38.484 - Thread: 11 -> } 2024-09-21 23:49:38.550 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:38.550 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:38.550 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:38.550 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:38.550 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:38.550 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:38.550 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:38.550 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:38.550 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:38.550 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:38.550 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:38.550 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:38.550 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:38.550 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:38.550 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:38.550 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:38.550 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:38.550 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:38.550 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:38.550 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:38.550 - Thread: 11 -> } 2024-09-21 23:49:38.617 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:38.617 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:38.617 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:38.617 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:38.617 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:38.617 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:38.617 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:38.617 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:38.617 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:38.617 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:38.617 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:38.617 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:38.617 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:38.617 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:38.617 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:38.617 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:38.617 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:38.617 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:38.617 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:38.617 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:38.617 - Thread: 10 -> } 2024-09-21 23:49:38.667 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:38.667 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:38.667 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:38.667 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:38.667 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:38.667 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:38.667 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:38.667 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:38.667 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:38.667 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:38.667 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:38.667 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:38.667 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:38.667 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:38.667 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:38.667 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:38.667 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:38.668 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:38.668 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:38.668 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:38.668 - Thread: 10 -> } 2024-09-21 23:49:38.716 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:38.716 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:38.716 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:38.716 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:38.716 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:38.716 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:38.716 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:38.716 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:38.716 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:38.716 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:38.716 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:38.716 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:38.716 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:38.716 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:38.716 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:38.716 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:38.716 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:38.716 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:38.716 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:38.716 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:38.716 - Thread: 10 -> } 2024-09-21 23:49:38.784 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:38.784 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:38.784 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:38.784 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:38.784 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:38.784 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:38.784 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:38.784 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:38.784 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:38.784 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:38.784 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:38.784 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:38.784 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:38.784 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:38.784 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:38.784 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:38.784 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:38.784 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:38.784 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:38.784 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:38.784 - Thread: 10 -> } 2024-09-21 23:49:38.851 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:38.851 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:38.851 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:38.851 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:38.851 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:38.851 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:38.851 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:38.851 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:38.851 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:38.851 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:38.851 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:38.851 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:38.851 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:38.851 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:38.851 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:38.851 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:38.851 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:38.851 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:38.851 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:38.851 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:38.851 - Thread: 10 -> } 2024-09-21 23:49:38.933 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:38.933 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:38.933 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:38.933 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:38.933 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:38.933 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:38.933 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:38.933 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:38.933 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:38.933 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:38.933 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:38.933 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:38.933 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:38.933 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:38.933 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:38.933 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:38.933 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:38.933 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:38.933 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:38.933 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:38.933 - Thread: 10 -> } 2024-09-21 23:49:39.000 - Thread: 12 -> MyRenderSettings1 = { 2024-09-21 23:49:39.000 - Thread: 12 -> AntialiasingMode = FXAA 2024-09-21 23:49:39.000 - Thread: 12 -> ShadowQuality = EXTREME 2024-09-21 23:49:39.000 - Thread: 12 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:39.000 - Thread: 12 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:39.000 - Thread: 12 -> TextureQuality = HIGH 2024-09-21 23:49:39.000 - Thread: 12 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:39.000 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:39.000 - Thread: 12 -> HqDepth = True 2024-09-21 23:49:39.000 - Thread: 12 -> GrassDrawDistance = 0 2024-09-21 23:49:39.000 - Thread: 12 -> GrassDensityFactor = 0 2024-09-21 23:49:39.000 - Thread: 12 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:39.000 - Thread: 12 -> ModelQuality = EXTREME 2024-09-21 23:49:39.000 - Thread: 12 -> VoxelQuality = HIGH 2024-09-21 23:49:39.000 - Thread: 12 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:39.000 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:39.000 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:39.000 - Thread: 12 -> DistanceFade = 3000 2024-09-21 23:49:39.000 - Thread: 12 -> ParticleQuality = HIGH 2024-09-21 23:49:39.000 - Thread: 12 -> LightsQuality = HIGH 2024-09-21 23:49:39.000 - Thread: 12 -> } 2024-09-21 23:49:39.067 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:39.067 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:39.067 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:39.067 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:39.067 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:39.067 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:39.067 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:39.067 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:39.067 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:39.067 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:39.067 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:39.067 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:39.067 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:39.067 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:39.067 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:39.067 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:39.067 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:39.067 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:39.067 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:39.067 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:39.067 - Thread: 10 -> } 2024-09-21 23:49:39.150 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:39.151 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:39.151 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:39.151 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:39.151 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:39.151 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:39.151 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:39.151 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:39.151 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:39.151 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:39.151 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:39.151 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:39.151 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:39.151 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:39.151 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:39.151 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:39.151 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:39.151 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:39.151 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:39.151 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:39.151 - Thread: 10 -> } 2024-09-21 23:49:39.250 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:39.250 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:39.250 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:39.250 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:39.250 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:39.250 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:39.250 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:39.250 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:39.250 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:39.250 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:39.250 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:39.250 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:39.250 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:39.250 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:39.250 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:39.250 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:39.250 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:39.250 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:39.250 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:39.250 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:39.250 - Thread: 10 -> } 2024-09-21 23:49:39.384 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:39.384 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:39.384 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:39.384 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:39.384 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:39.384 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:39.384 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:39.384 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:39.384 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:39.384 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:39.384 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:39.384 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:39.384 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:39.384 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:39.384 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:39.384 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:39.384 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:39.384 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:39.384 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:39.384 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:39.384 - Thread: 10 -> } 2024-09-21 23:49:39.534 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:39.534 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:39.534 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:39.534 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:39.534 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:39.534 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:39.534 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:39.534 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:39.534 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:39.534 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:39.534 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:39.534 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:39.534 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:39.534 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:39.534 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:39.534 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:39.534 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:39.534 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:39.534 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:39.534 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:39.534 - Thread: 10 -> } 2024-09-21 23:49:39.651 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:39.651 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:39.651 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:39.651 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:39.651 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:39.651 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:39.651 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:39.651 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:39.651 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:39.651 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:39.651 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:39.651 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:39.651 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:39.651 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:39.651 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:39.651 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:39.651 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:39.651 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:39.651 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:39.651 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:39.651 - Thread: 10 -> } 2024-09-21 23:49:39.784 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:39.784 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:39.784 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:39.784 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:39.784 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:39.784 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:39.784 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:39.784 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:39.784 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:39.784 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:39.784 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:39.784 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:39.784 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:39.784 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:39.784 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:39.784 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:39.784 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:39.784 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:39.784 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:39.784 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:39.784 - Thread: 10 -> } 2024-09-21 23:49:39.967 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:39.967 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:39.967 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:39.967 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:39.967 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:39.967 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:39.967 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:39.967 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:39.967 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:39.967 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:39.967 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:39.967 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:39.967 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:39.967 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:39.967 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:39.967 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:39.967 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:39.967 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:39.967 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:39.967 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:39.967 - Thread: 10 -> } 2024-09-21 23:49:40.466 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:40.467 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:40.467 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:40.467 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:40.467 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:40.467 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:40.467 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:40.467 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:40.467 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:40.467 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:40.467 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:40.467 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:40.467 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:40.467 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:40.467 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:40.467 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:40.467 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:40.467 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:40.467 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:40.467 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:40.467 - Thread: 10 -> } 2024-09-21 23:49:40.767 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:40.767 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:40.767 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:40.767 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:40.767 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:40.767 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:40.767 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:40.767 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:40.767 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:40.767 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:40.767 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:40.767 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:40.767 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:40.767 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:40.767 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:40.767 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:40.767 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:40.767 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:40.767 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:40.767 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:40.767 - Thread: 10 -> } 2024-09-21 23:49:40.900 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:40.900 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:40.900 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:40.900 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:40.900 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:40.900 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:40.900 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:40.900 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:40.900 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:40.900 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:40.900 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:40.900 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:40.900 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:40.900 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:40.900 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:40.900 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:40.900 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:40.900 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:40.900 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:40.900 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:40.900 - Thread: 11 -> } 2024-09-21 23:49:41.001 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:41.001 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:41.001 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:41.001 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:41.001 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:41.001 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:41.001 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:41.001 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:41.001 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:41.001 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:41.001 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:41.001 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:41.001 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:41.001 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:41.001 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:41.001 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:41.001 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:41.001 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:41.001 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:41.001 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:41.001 - Thread: 10 -> } 2024-09-21 23:49:41.084 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:41.084 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:41.084 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:41.084 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:41.084 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:41.084 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:41.084 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:41.084 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:41.084 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:41.084 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:41.084 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:41.084 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:41.084 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:41.084 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:41.084 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:41.084 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:41.084 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:41.084 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:41.084 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:41.084 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:41.084 - Thread: 10 -> } 2024-09-21 23:49:41.167 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:41.167 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:41.167 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:41.167 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:41.167 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:41.167 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:41.167 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:41.167 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:41.167 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:41.167 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:41.167 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:41.167 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:41.167 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:41.167 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:41.167 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:41.167 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:41.167 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:41.167 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:41.167 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:41.167 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:41.167 - Thread: 10 -> } 2024-09-21 23:49:41.250 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:41.250 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:41.250 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:41.250 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:41.250 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:41.250 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:41.250 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:41.250 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:41.250 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:41.250 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:41.250 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:41.250 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:41.250 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:41.250 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:41.250 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:41.250 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:41.250 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:41.250 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:41.250 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:41.250 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:41.250 - Thread: 10 -> } 2024-09-21 23:49:41.367 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:41.367 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:41.367 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:41.367 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:41.367 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:41.367 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:41.367 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:41.367 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:41.367 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:41.367 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:41.367 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:41.367 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:41.367 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:41.367 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:41.367 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:41.367 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:41.367 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:41.367 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:41.367 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:41.367 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:41.367 - Thread: 10 -> } 2024-09-21 23:49:41.501 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:41.501 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:41.501 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:41.501 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:41.501 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:41.501 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:41.501 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:41.501 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:41.501 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:41.501 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:41.501 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:41.501 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:41.501 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:41.501 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:41.501 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:41.501 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:41.501 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:41.501 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:41.501 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:41.501 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:41.501 - Thread: 10 -> } 2024-09-21 23:49:41.718 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:41.718 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:41.718 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:41.718 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:41.718 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:41.718 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:41.718 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:41.718 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:41.718 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:41.718 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:41.718 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:41.718 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:41.718 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:41.718 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:41.718 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:41.718 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:41.718 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:41.718 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:41.718 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:41.718 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:41.718 - Thread: 10 -> } 2024-09-21 23:49:41.901 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:41.901 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:41.901 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:41.901 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:41.901 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:41.901 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:41.901 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:41.901 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:41.901 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:41.901 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:41.901 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:41.901 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:41.901 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:41.901 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:41.901 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:41.901 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:41.901 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:41.901 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:41.901 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:41.901 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:41.901 - Thread: 10 -> } 2024-09-21 23:49:42.034 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:42.034 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:42.034 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:42.034 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:42.034 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:42.034 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:42.034 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:42.034 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:42.034 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:42.034 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:42.034 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:42.034 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:42.034 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:42.034 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:42.034 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:42.034 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:42.034 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:42.034 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:42.034 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:42.034 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:42.034 - Thread: 10 -> } 2024-09-21 23:49:42.134 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:42.134 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:42.134 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:42.134 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:42.134 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:42.134 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:42.134 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:42.134 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:42.134 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:42.134 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:42.134 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:42.134 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:42.134 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:42.134 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:42.134 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:42.134 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:42.134 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:42.134 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:42.134 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:42.134 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:42.134 - Thread: 10 -> } 2024-09-21 23:49:42.250 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:42.250 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:42.250 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:42.250 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:42.250 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:42.250 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:42.250 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:42.250 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:42.250 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:42.250 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:42.250 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:42.250 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:42.250 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:42.250 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:42.250 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:42.250 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:42.250 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:42.250 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:42.250 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:42.250 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:42.250 - Thread: 11 -> } 2024-09-21 23:49:42.417 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:42.417 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:42.417 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:42.417 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:42.417 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:42.417 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:42.417 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:42.417 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:42.417 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:42.417 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:42.417 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:42.417 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:42.417 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:42.417 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:42.417 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:42.417 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:42.417 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:42.417 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:42.417 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:42.417 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:42.417 - Thread: 10 -> } 2024-09-21 23:49:42.567 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:42.567 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:42.567 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:42.567 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:42.567 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:42.567 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:42.567 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:42.567 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:42.567 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:42.567 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:42.567 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:42.567 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:42.567 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:42.567 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:42.567 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:42.567 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:42.567 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:42.567 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:42.567 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:42.567 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:42.567 - Thread: 10 -> } 2024-09-21 23:49:42.733 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:42.733 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:42.733 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:42.733 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:42.733 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:42.733 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:42.733 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:42.733 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:42.733 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:42.733 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:42.733 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:42.733 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:42.733 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:42.733 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:42.733 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:42.733 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:42.733 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:42.733 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:42.733 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:42.733 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:42.733 - Thread: 10 -> } 2024-09-21 23:49:43.034 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:43.034 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:43.034 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:43.034 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:43.034 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:43.034 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:43.034 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:43.034 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:43.034 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:43.034 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:43.034 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:43.034 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:43.034 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:43.034 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:43.034 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:43.034 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:43.034 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:43.034 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:43.034 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:43.034 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:43.034 - Thread: 10 -> } 2024-09-21 23:49:43.734 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:43.734 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:43.734 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:43.734 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:43.734 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:43.734 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:43.734 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:43.734 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:43.734 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:43.734 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:43.734 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:43.734 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:43.734 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:43.734 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:43.734 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:43.734 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:43.734 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:43.734 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:43.734 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:43.734 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:43.734 - Thread: 10 -> } 2024-09-21 23:49:44.067 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:44.067 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:44.067 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:44.067 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:44.067 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:44.067 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:44.067 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:44.067 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:44.067 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:44.067 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:44.067 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:44.067 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:44.067 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:44.067 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:44.067 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:44.067 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:44.067 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:44.067 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:44.067 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:44.067 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:44.067 - Thread: 10 -> } 2024-09-21 23:49:44.217 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:44.217 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:44.217 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:44.217 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:44.217 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:44.217 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:44.217 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:44.217 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:44.217 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:44.217 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:44.217 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:44.217 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:44.217 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:44.217 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:44.217 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:44.217 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:44.217 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:44.217 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:44.217 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:44.217 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:44.217 - Thread: 10 -> } 2024-09-21 23:49:44.350 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:44.350 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:44.350 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:44.350 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:44.350 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:44.350 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:44.350 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:44.350 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:44.350 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:44.350 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:44.350 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:44.350 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:44.350 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:44.350 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:44.350 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:44.350 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:44.350 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:44.350 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:44.350 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:44.350 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:44.350 - Thread: 10 -> } 2024-09-21 23:49:44.467 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:44.467 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:44.467 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:44.467 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:44.467 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:44.467 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:44.467 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:44.467 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:44.467 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:44.467 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:44.467 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:44.467 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:44.467 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:44.467 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:44.467 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:44.467 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:44.467 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:44.467 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:44.467 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:44.467 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:44.467 - Thread: 10 -> } 2024-09-21 23:49:44.567 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:44.567 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:44.567 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:44.567 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:44.567 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:44.567 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:44.567 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:44.567 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:44.567 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:44.567 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:44.567 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:44.567 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:44.567 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:44.567 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:44.568 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:44.568 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:44.568 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:44.568 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:44.568 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:44.568 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:44.568 - Thread: 10 -> } 2024-09-21 23:49:44.700 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:44.700 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:44.700 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:44.700 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:44.700 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:44.700 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:44.700 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:44.700 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:44.700 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:44.700 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:44.700 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:44.700 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:44.700 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:44.700 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:44.700 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:44.700 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:44.700 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:44.700 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:44.700 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:44.700 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:44.700 - Thread: 11 -> } 2024-09-21 23:49:44.934 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:44.934 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:44.934 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:44.934 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:44.934 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:44.934 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:44.934 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:44.934 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:44.934 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:44.934 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:44.934 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:44.934 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:44.934 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:44.934 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:44.934 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:44.934 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:44.934 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:44.934 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:44.934 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:44.934 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:44.934 - Thread: 10 -> } 2024-09-21 23:49:45.234 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.234 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.234 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.234 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.234 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.234 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.234 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.234 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.234 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.234 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.234 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.234 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.234 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.234 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.234 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.234 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.234 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.234 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.234 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.234 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.234 - Thread: 10 -> } 2024-09-21 23:49:45.317 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:45.317 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.317 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.317 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.317 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.317 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:45.317 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.317 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.317 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:45.317 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:45.317 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:45.317 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.317 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:45.317 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:45.317 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.317 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.317 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.317 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:45.317 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:45.317 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:45.317 - Thread: 11 -> } 2024-09-21 23:49:45.383 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.383 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.383 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.383 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.383 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.383 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.383 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.383 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.383 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.383 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.383 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.383 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.383 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.383 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.383 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.383 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.383 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.383 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.383 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.383 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.383 - Thread: 10 -> } 2024-09-21 23:49:45.433 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.433 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.433 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.433 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.433 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.433 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.433 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.433 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.433 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.433 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.433 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.433 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.433 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.433 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.433 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.434 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.434 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.434 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.434 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.434 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.434 - Thread: 10 -> } 2024-09-21 23:49:45.467 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.467 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.467 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.467 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.467 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.467 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.467 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.467 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.467 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.467 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.467 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.467 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.467 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.467 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.467 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.467 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.467 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.467 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.467 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.467 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.467 - Thread: 10 -> } 2024-09-21 23:49:45.501 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.501 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.501 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.501 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.501 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.501 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.501 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.501 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.501 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.501 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.501 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.501 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.501 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.501 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.501 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.501 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.501 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.501 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.501 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.501 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.501 - Thread: 10 -> } 2024-09-21 23:49:45.534 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.534 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.534 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.534 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.534 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.534 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.534 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.534 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.534 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.534 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.534 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.534 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.534 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.534 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.534 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.534 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.534 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.534 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.534 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.534 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.534 - Thread: 10 -> } 2024-09-21 23:49:45.567 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.567 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.567 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.567 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.567 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.567 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.567 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.567 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.567 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.567 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.567 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.567 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.567 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.567 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.567 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.567 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.567 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.567 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.567 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.567 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.567 - Thread: 10 -> } 2024-09-21 23:49:45.601 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.601 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.601 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.601 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.601 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.601 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.601 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.601 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.601 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.601 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.601 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.601 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.601 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.601 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.601 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.601 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.601 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.601 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.601 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.601 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.601 - Thread: 10 -> } 2024-09-21 23:49:45.634 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.634 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.634 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.634 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.634 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.634 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.634 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.634 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.634 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.634 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.634 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.634 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.634 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.634 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.634 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.634 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.634 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.634 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.634 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.634 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.634 - Thread: 10 -> } 2024-09-21 23:49:45.668 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.668 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.668 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.668 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.668 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.668 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.668 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.668 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.668 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.668 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.668 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.668 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.668 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.668 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.668 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.668 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.668 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.668 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.668 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.668 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.668 - Thread: 10 -> } 2024-09-21 23:49:45.701 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.701 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.701 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.701 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.701 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.701 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.701 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.701 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.701 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.701 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.701 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.701 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.701 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.701 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.701 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.701 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.701 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.701 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.701 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.701 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.701 - Thread: 10 -> } 2024-09-21 23:49:45.716 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.716 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.716 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.716 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.716 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.716 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.716 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.716 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.716 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.716 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.716 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.716 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.716 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.716 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.716 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.716 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.716 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.716 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.716 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.716 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.716 - Thread: 10 -> } 2024-09-21 23:49:45.734 - Thread: 12 -> MyRenderSettings1 = { 2024-09-21 23:49:45.734 - Thread: 12 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.734 - Thread: 12 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.734 - Thread: 12 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.734 - Thread: 12 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.734 - Thread: 12 -> TextureQuality = HIGH 2024-09-21 23:49:45.734 - Thread: 12 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.734 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.734 - Thread: 12 -> HqDepth = True 2024-09-21 23:49:45.734 - Thread: 12 -> GrassDrawDistance = 0 2024-09-21 23:49:45.734 - Thread: 12 -> GrassDensityFactor = 0 2024-09-21 23:49:45.734 - Thread: 12 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.734 - Thread: 12 -> ModelQuality = EXTREME 2024-09-21 23:49:45.734 - Thread: 12 -> VoxelQuality = HIGH 2024-09-21 23:49:45.734 - Thread: 12 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.734 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.734 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.734 - Thread: 12 -> DistanceFade = 3000 2024-09-21 23:49:45.734 - Thread: 12 -> ParticleQuality = HIGH 2024-09-21 23:49:45.734 - Thread: 12 -> LightsQuality = HIGH 2024-09-21 23:49:45.734 - Thread: 12 -> } 2024-09-21 23:49:45.750 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.750 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.750 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.750 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.750 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.750 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.750 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.750 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.750 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.750 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.750 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.750 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.750 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.750 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.750 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.750 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.750 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.750 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.750 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.750 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.750 - Thread: 10 -> } 2024-09-21 23:49:45.766 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.767 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.767 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.767 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.767 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.767 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.767 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.767 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.767 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.767 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.767 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.767 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.767 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.767 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.767 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.767 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.767 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.767 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.767 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.767 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.767 - Thread: 10 -> } 2024-09-21 23:49:45.783 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:45.783 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.783 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.783 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.783 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.783 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:45.783 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.783 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.783 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:45.783 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:45.783 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:45.783 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.783 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:45.783 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:45.783 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.783 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.783 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.783 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:45.783 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:45.783 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:45.783 - Thread: 11 -> } 2024-09-21 23:49:45.800 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.800 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.800 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.800 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.800 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.800 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.800 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.800 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.800 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.800 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.800 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.800 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.800 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.800 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.800 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.800 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.800 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.800 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.800 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.800 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.800 - Thread: 10 -> } 2024-09-21 23:49:45.817 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.817 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.817 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.817 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.817 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.817 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.817 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.817 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.817 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.817 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.817 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.817 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.817 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.817 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.817 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.817 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.817 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.817 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.817 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.817 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.817 - Thread: 10 -> } 2024-09-21 23:49:45.834 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.834 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.834 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.834 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.834 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.834 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.834 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.834 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.834 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.834 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.834 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.834 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.834 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.834 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.834 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.834 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.834 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.834 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.834 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.834 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.834 - Thread: 10 -> } 2024-09-21 23:49:45.851 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.851 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.851 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.851 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.851 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.851 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.851 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.851 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.851 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.851 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.851 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.851 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.851 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.851 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.851 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.851 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.851 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.851 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.851 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.851 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.851 - Thread: 10 -> } 2024-09-21 23:49:45.868 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.868 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.868 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.868 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.868 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.868 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.868 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.868 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.868 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.868 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.868 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.868 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.868 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.868 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.868 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.868 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.868 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.868 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.868 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.868 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.868 - Thread: 10 -> } 2024-09-21 23:49:45.884 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.884 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.884 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.884 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.884 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.884 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.884 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.884 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.884 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.884 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.884 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.884 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.884 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.884 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.884 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.884 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.884 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.884 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.884 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.884 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.884 - Thread: 10 -> } 2024-09-21 23:49:45.901 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.901 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.901 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.901 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.901 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.901 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.901 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.901 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.901 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.901 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.901 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.901 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.901 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.901 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.901 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.901 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.901 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.901 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.901 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.901 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.901 - Thread: 10 -> } 2024-09-21 23:49:45.917 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.917 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.917 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.917 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.917 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.917 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.917 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.917 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.917 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.917 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.917 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.917 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.917 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.917 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.917 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.917 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.917 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.917 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.917 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.917 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.917 - Thread: 10 -> } 2024-09-21 23:49:45.934 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.934 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.934 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.934 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.934 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.934 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.934 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.934 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.934 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.934 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.934 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.934 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.934 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.934 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.934 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.934 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.934 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.934 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.934 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.934 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.934 - Thread: 10 -> } 2024-09-21 23:49:45.950 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.950 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.950 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.950 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.950 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.950 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.950 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.950 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.950 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.950 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.950 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.950 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.950 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.950 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.950 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.950 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.950 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.950 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.950 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.950 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.950 - Thread: 10 -> } 2024-09-21 23:49:45.966 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.966 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.966 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.966 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.966 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.966 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.966 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.966 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.966 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.966 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.966 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.966 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.966 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.966 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.967 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.967 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.967 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.967 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.967 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.967 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.967 - Thread: 10 -> } 2024-09-21 23:49:45.983 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:45.984 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:45.984 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:45.984 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:45.984 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:45.984 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:45.984 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:45.984 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:45.984 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:45.984 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:45.984 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:45.984 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:45.984 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:45.984 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:45.984 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:45.984 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:45.984 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:45.984 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:45.984 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:45.984 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:45.984 - Thread: 10 -> } 2024-09-21 23:49:45.999 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.000 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.000 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.000 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.000 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.000 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.000 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.000 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.000 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.000 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.000 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.000 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.000 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.000 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.000 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.000 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.000 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.000 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.000 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.000 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.000 - Thread: 10 -> } 2024-09-21 23:49:46.017 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.017 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.017 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.017 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.017 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.017 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.017 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.017 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.017 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.017 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.017 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.017 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.017 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.017 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.017 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.017 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.017 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.017 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.017 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.017 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.017 - Thread: 10 -> } 2024-09-21 23:49:46.034 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.034 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.034 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.034 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.034 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.034 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.034 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.034 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.034 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.034 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.034 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.034 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.034 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.034 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.034 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.034 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.034 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.034 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.034 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.034 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.034 - Thread: 10 -> } 2024-09-21 23:49:46.051 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.051 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.051 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.051 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.051 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.051 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.051 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.051 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.051 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.051 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.051 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.051 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.051 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.051 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.051 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.051 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.051 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.051 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.051 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.051 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.051 - Thread: 10 -> } 2024-09-21 23:49:46.067 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.067 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.067 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.067 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.067 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.067 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.067 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.067 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.067 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.067 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.067 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.067 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.067 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.067 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.067 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.067 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.067 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.067 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.067 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.067 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.067 - Thread: 10 -> } 2024-09-21 23:49:46.084 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.084 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.084 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.084 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.084 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.084 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.084 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.084 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.084 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.084 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.084 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.084 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.084 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.084 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.084 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.084 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.084 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.084 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.084 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.084 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.084 - Thread: 10 -> } 2024-09-21 23:49:46.100 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.100 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.100 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.100 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.100 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.100 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.100 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.100 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.100 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.100 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.100 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.100 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.100 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.100 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.100 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.100 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.100 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.100 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.100 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.101 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.101 - Thread: 10 -> } 2024-09-21 23:49:46.117 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.117 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.117 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.117 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.117 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.117 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.117 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.117 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.117 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.117 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.117 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.117 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.117 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.117 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.117 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.117 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.117 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.117 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.117 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.117 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.117 - Thread: 10 -> } 2024-09-21 23:49:46.133 - Thread: 11 -> MyRenderSettings1 = { 2024-09-21 23:49:46.133 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.134 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.134 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.134 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.134 - Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:46.134 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.134 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.134 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:46.134 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:46.134 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:46.134 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.134 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:46.134 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:46.134 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.134 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.134 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.134 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:46.134 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:46.134 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:46.134 - Thread: 11 -> } 2024-09-21 23:49:46.150 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.150 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.150 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.150 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.150 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.150 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.150 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.150 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.150 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.150 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.150 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.150 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.150 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.150 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.150 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.150 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.150 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.150 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.150 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.150 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.150 - Thread: 10 -> } 2024-09-21 23:49:46.167 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.167 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.167 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.167 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.167 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.167 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.167 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.167 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.167 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.167 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.167 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.167 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.167 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.167 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.167 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.167 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.167 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.167 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.167 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.167 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.167 - Thread: 10 -> } 2024-09-21 23:49:46.185 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.185 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.185 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.185 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.185 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.185 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.185 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.185 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.185 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.185 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.185 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.185 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.185 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.185 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.185 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.185 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.185 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.185 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.185 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.185 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.185 - Thread: 10 -> } 2024-09-21 23:49:46.200 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.200 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.200 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.200 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.200 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.200 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.200 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.200 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.200 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.200 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.200 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.200 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.200 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.200 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.200 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.200 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.200 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.200 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.200 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.200 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.200 - Thread: 10 -> } 2024-09-21 23:49:46.217 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.217 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.217 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.217 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.217 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.217 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.217 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.217 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.217 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.217 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.217 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.217 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.217 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.217 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.217 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.217 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.217 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.217 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.217 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.217 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.217 - Thread: 10 -> } 2024-09-21 23:49:46.234 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.234 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.234 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.234 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.234 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.234 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.234 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.234 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.234 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.234 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.234 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.234 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.234 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.234 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.234 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.234 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.234 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.234 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.234 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.234 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.234 - Thread: 10 -> } 2024-09-21 23:49:46.250 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.250 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.250 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.250 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.250 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.250 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.250 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.250 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.250 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.250 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.250 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.250 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.250 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.250 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.250 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.250 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.250 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.250 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.250 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.250 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.250 - Thread: 10 -> } 2024-09-21 23:49:46.267 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.267 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.267 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.267 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.267 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.267 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.267 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.267 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.267 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.267 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.267 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.267 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.267 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.267 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.267 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.267 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.267 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.267 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.267 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.267 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.267 - Thread: 10 -> } 2024-09-21 23:49:46.300 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.300 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.300 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.300 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.300 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.300 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.300 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.300 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.300 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.300 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.300 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.300 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.300 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.300 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.300 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.300 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.300 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.300 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.300 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.300 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.300 - Thread: 10 -> } 2024-09-21 23:49:46.333 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.333 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.333 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.333 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.333 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.333 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.333 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.333 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.333 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.333 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.334 - 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Thread: 11 -> TextureQuality = HIGH 2024-09-21 23:49:46.366 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.366 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.366 - Thread: 11 -> HqDepth = True 2024-09-21 23:49:46.366 - Thread: 11 -> GrassDrawDistance = 0 2024-09-21 23:49:46.366 - Thread: 11 -> GrassDensityFactor = 0 2024-09-21 23:49:46.366 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.366 - Thread: 11 -> ModelQuality = EXTREME 2024-09-21 23:49:46.366 - Thread: 11 -> VoxelQuality = HIGH 2024-09-21 23:49:46.366 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.366 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.366 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.366 - Thread: 11 -> DistanceFade = 3000 2024-09-21 23:49:46.366 - Thread: 11 -> ParticleQuality = HIGH 2024-09-21 23:49:46.366 - Thread: 11 -> LightsQuality = HIGH 2024-09-21 23:49:46.366 - Thread: 11 -> } 2024-09-21 23:49:46.400 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.400 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.400 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.400 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.400 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.400 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.400 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.400 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.400 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.400 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.400 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.400 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.400 - Thread: 10 -> ModelQuality = EXTREME 2024-09-21 23:49:46.400 - Thread: 10 -> VoxelQuality = HIGH 2024-09-21 23:49:46.400 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-21 23:49:46.400 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-21 23:49:46.400 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-21 23:49:46.400 - Thread: 10 -> DistanceFade = 3000 2024-09-21 23:49:46.400 - Thread: 10 -> ParticleQuality = HIGH 2024-09-21 23:49:46.400 - Thread: 10 -> LightsQuality = HIGH 2024-09-21 23:49:46.400 - Thread: 10 -> } 2024-09-21 23:49:46.433 - Thread: 10 -> MyRenderSettings1 = { 2024-09-21 23:49:46.434 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-21 23:49:46.434 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-21 23:49:46.434 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-21 23:49:46.434 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-21 23:49:46.434 - Thread: 10 -> TextureQuality = HIGH 2024-09-21 23:49:46.434 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-21 23:49:46.434 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-21 23:49:46.434 - Thread: 10 -> HqDepth = True 2024-09-21 23:49:46.434 - Thread: 10 -> GrassDrawDistance = 0 2024-09-21 23:49:46.434 - Thread: 10 -> GrassDensityFactor = 0 2024-09-21 23:49:46.434 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-21 23:49:46.434 - 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Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:18.627 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:18.627 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:18.627 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:18.627 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:18.627 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:18.627 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:18.627 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:18.627 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:18.627 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:18.627 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:18.627 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:18.627 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:18.627 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:18.627 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:18.627 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:18.627 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:18.627 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:18.627 - Thread: 10 -> } 2024-09-22 00:06:18.778 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:18.778 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:18.778 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:18.778 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:18.778 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:18.778 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:18.778 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:18.778 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:18.778 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:18.778 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:18.778 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:18.778 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:18.778 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:18.778 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:18.778 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:18.778 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:18.778 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:18.778 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:18.778 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:18.778 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:18.778 - Thread: 10 -> } 2024-09-22 00:06:18.927 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:18.928 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:18.928 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:18.928 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:18.928 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:18.928 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:18.928 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:18.928 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:18.928 - 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Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:19.077 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:19.077 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:19.077 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:19.077 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:19.077 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:19.077 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:19.077 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:19.077 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:19.077 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:19.077 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:19.077 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:19.077 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:19.077 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:19.077 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:19.077 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:19.077 - Thread: 10 -> } 2024-09-22 00:06:19.211 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:19.211 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:19.211 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:19.211 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:19.211 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:19.211 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:19.211 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:19.211 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:19.211 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:19.211 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:19.211 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:19.211 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:19.211 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:19.211 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:19.211 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:19.211 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:19.211 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:19.211 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:19.211 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:19.211 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:19.211 - Thread: 10 -> } 2024-09-22 00:06:19.344 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:19.344 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:19.344 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:19.344 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:19.344 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:19.344 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:19.344 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:19.344 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:19.344 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:19.344 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:19.344 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:19.344 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:19.344 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:19.344 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:19.344 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:19.344 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:19.344 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:19.344 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:19.344 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:19.344 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:19.344 - Thread: 10 -> } 2024-09-22 00:06:19.478 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:19.478 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:19.478 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:19.478 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:19.478 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:19.478 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:19.478 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:19.478 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:19.478 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:19.478 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:19.478 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:19.478 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:19.478 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:19.478 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:19.478 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:19.478 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:19.478 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:19.478 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:19.478 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:19.478 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:19.478 - Thread: 10 -> } 2024-09-22 00:06:19.628 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:19.628 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:19.628 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:19.628 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:19.628 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:19.628 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:19.628 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:19.628 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:19.628 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:19.628 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:19.628 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:19.628 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:19.628 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:19.628 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:19.628 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:19.628 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:19.628 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:19.628 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:19.628 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:19.628 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:19.628 - Thread: 10 -> } 2024-09-22 00:06:20.527 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:20.527 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:20.527 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:20.527 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:20.527 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:20.527 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:20.527 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:20.527 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:20.527 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:20.527 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:20.527 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:20.527 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:20.527 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:20.527 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:20.527 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:20.527 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:20.527 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:20.527 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:20.527 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:20.527 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:20.527 - Thread: 10 -> } 2024-09-22 00:06:20.711 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:20.712 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:20.712 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:20.712 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:20.712 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:20.712 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:20.712 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:20.712 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:20.712 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:20.712 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:20.712 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:20.712 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:20.712 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:20.712 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:20.712 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:20.712 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:20.712 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:20.712 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:20.712 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:20.712 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:20.712 - Thread: 10 -> } 2024-09-22 00:06:21.111 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:21.111 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:21.111 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:21.111 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:21.111 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:21.111 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:21.111 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:21.111 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:21.111 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:21.111 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:21.111 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:21.111 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:21.111 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:21.111 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:21.111 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:21.111 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:21.111 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:21.111 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:21.111 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:21.111 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:21.111 - Thread: 10 -> } 2024-09-22 00:06:25.944 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:25.944 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:25.944 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:25.944 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:25.944 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:25.944 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:25.944 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:25.944 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:25.944 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:25.944 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:25.944 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:25.944 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:25.944 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:25.944 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:25.944 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:25.944 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:25.944 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:25.944 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:25.944 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:25.944 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:25.944 - Thread: 10 -> } 2024-09-22 00:06:26.511 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:26.511 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:26.511 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:26.511 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:26.511 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:26.511 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:26.511 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:26.511 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:26.511 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:26.511 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:26.511 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:26.511 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:26.511 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:26.511 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:26.511 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:26.511 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:26.511 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:26.511 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:26.511 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:26.511 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:26.511 - Thread: 10 -> } 2024-09-22 00:06:26.795 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:26.795 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:26.795 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:26.795 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:26.795 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:26.795 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:26.795 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:26.795 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:26.795 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:26.795 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:26.795 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:26.795 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:26.795 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:26.795 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:26.795 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:26.795 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:26.795 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:26.795 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:26.795 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:26.795 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:26.795 - Thread: 10 -> } 2024-09-22 00:06:27.511 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:27.511 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:27.511 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:27.511 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:27.511 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:27.511 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:27.511 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:27.511 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:27.511 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:27.511 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:27.511 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:27.511 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:27.511 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:27.511 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:27.511 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:27.511 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:27.511 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:27.511 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:27.511 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:27.511 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:27.511 - Thread: 10 -> } 2024-09-22 00:06:29.478 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:06:29.478 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:06:29.478 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:06:29.478 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:29.478 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:29.478 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:06:29.478 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:29.478 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:29.478 - Thread: 11 -> HqDepth = True 2024-09-22 00:06:29.478 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:06:29.478 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:06:29.478 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:29.478 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:06:29.478 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:06:29.478 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:29.478 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:29.478 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:29.478 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:06:29.478 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:06:29.478 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:06:29.478 - Thread: 11 -> } 2024-09-22 00:06:33.545 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:06:33.545 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:06:33.545 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:06:33.545 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:33.545 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:33.545 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:06:33.545 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:33.545 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:33.545 - Thread: 11 -> HqDepth = True 2024-09-22 00:06:33.545 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:06:33.545 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:06:33.545 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:33.545 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:06:33.545 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:06:33.545 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:33.545 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:33.545 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:33.545 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:06:33.545 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:06:33.545 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:06:33.545 - Thread: 11 -> } 2024-09-22 00:06:33.778 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:33.778 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:33.778 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:33.778 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:33.778 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:33.778 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:33.778 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:33.778 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:33.778 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:33.778 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:33.778 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:33.778 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:33.778 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:33.778 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:33.778 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:33.778 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:33.778 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:33.778 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:33.778 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:33.778 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:33.778 - Thread: 10 -> } 2024-09-22 00:06:34.211 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:34.211 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:34.211 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:34.211 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:34.211 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:34.211 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:34.211 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:34.211 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:34.211 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:34.211 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:34.211 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:34.211 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:34.211 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:34.211 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:34.211 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:34.211 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:34.211 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:34.211 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:34.211 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:34.211 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:34.211 - Thread: 10 -> } 2024-09-22 00:06:35.128 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:35.128 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:35.128 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:35.128 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:35.128 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:35.128 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:35.128 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:35.128 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:35.128 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:35.128 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:35.128 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:35.128 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:35.128 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:35.128 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:35.128 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:35.128 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:35.128 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:35.128 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:35.128 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:35.128 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:35.128 - Thread: 10 -> } 2024-09-22 00:06:35.777 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:06:35.778 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:06:35.778 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:06:35.778 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:35.778 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:35.778 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:06:35.778 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:35.778 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:35.778 - Thread: 11 -> HqDepth = True 2024-09-22 00:06:35.778 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:06:35.778 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:06:35.778 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:35.778 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:06:35.778 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:06:35.778 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:35.778 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:35.778 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:35.778 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:06:35.778 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:06:35.778 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:06:35.778 - Thread: 11 -> } 2024-09-22 00:06:36.645 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:36.645 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:36.645 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:36.645 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:36.645 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:36.645 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:36.645 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:36.645 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:36.645 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:36.645 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:36.645 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:36.645 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:36.645 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:36.645 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:36.645 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:36.645 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:36.645 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:36.645 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:36.645 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:36.645 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:36.645 - Thread: 10 -> } 2024-09-22 00:06:40.878 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:40.878 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:40.878 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:40.878 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:40.878 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:40.878 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:40.878 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:40.878 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:40.878 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:40.878 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:40.878 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:40.878 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:40.878 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:40.878 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:40.878 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:40.878 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:40.878 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:40.878 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:40.878 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:40.878 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:40.878 - Thread: 10 -> } 2024-09-22 00:06:41.211 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:41.211 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:41.211 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:41.211 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:41.211 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:41.211 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:41.211 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:41.211 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:41.211 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:41.211 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:41.211 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:41.211 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:41.211 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:41.211 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:41.211 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:41.211 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:41.211 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:41.211 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:41.211 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:41.211 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:41.211 - Thread: 10 -> } 2024-09-22 00:06:41.511 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:41.511 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:41.511 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:41.511 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:41.511 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:41.511 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:41.511 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:41.511 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:41.511 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:41.511 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:41.511 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:41.511 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:41.511 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:41.511 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:41.511 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:41.511 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:41.511 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:41.511 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:41.511 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:41.511 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:41.511 - Thread: 10 -> } 2024-09-22 00:06:41.777 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:41.777 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:41.777 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:41.777 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:41.777 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:41.778 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:41.778 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:41.778 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:41.778 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:41.778 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:41.778 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:41.778 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:41.778 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:41.778 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:41.778 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:41.778 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:41.778 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:41.778 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:41.778 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:41.778 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:41.778 - Thread: 10 -> } 2024-09-22 00:06:41.928 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:41.928 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:41.928 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:41.928 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:41.928 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:41.928 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:41.928 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:41.928 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:41.928 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:41.928 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:41.928 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:41.928 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:41.928 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:41.928 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:41.928 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:41.928 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:41.928 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:41.928 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:41.928 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:41.928 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:41.928 - Thread: 10 -> } 2024-09-22 00:06:42.094 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:42.095 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:42.095 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:42.095 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:42.095 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:42.095 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:42.095 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:42.095 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:42.095 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:42.095 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:42.095 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:42.095 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:42.095 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:42.095 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:42.095 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:42.095 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:42.095 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:42.095 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:42.095 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:42.095 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:42.095 - Thread: 10 -> } 2024-09-22 00:06:50.244 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:06:50.245 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:06:50.245 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:06:50.245 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:50.245 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:50.245 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:06:50.245 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:50.245 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:50.245 - Thread: 11 -> HqDepth = True 2024-09-22 00:06:50.245 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:06:50.245 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:06:50.245 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:50.245 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:06:50.245 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:06:50.245 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:50.245 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:50.245 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:50.245 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:06:50.245 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:06:50.245 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:06:50.245 - Thread: 11 -> } 2024-09-22 00:06:50.444 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:50.444 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:50.444 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:50.444 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:50.444 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:50.444 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:50.444 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:50.444 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:50.445 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:50.445 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:50.445 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:50.445 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:50.445 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:50.445 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:50.445 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:50.445 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:50.445 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:50.445 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:50.445 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:50.445 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:50.445 - Thread: 10 -> } 2024-09-22 00:06:50.594 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:50.594 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:50.594 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:50.594 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:50.594 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:50.594 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:50.594 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:50.594 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:50.594 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:50.594 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:50.594 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:50.594 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:50.594 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:50.594 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:50.594 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:50.594 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:50.594 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:50.594 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:50.594 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:50.594 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:50.594 - Thread: 10 -> } 2024-09-22 00:06:50.711 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:50.711 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:50.711 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:50.711 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:50.711 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:50.711 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:50.711 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:50.711 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:50.711 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:50.711 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:50.711 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:50.711 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:50.711 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:50.711 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:50.711 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:50.711 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:50.711 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:50.711 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:50.711 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:50.711 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:50.711 - Thread: 10 -> } 2024-09-22 00:06:50.828 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:50.828 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:50.828 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:50.828 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:50.828 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:50.828 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:50.828 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:50.828 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:50.828 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:50.828 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:50.828 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:50.828 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:50.828 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:50.828 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:50.828 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:50.828 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:50.828 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:50.828 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:50.828 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:50.828 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:50.828 - Thread: 10 -> } 2024-09-22 00:06:50.994 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:50.994 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:50.994 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:50.994 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:50.994 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:50.994 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:50.994 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:50.994 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:50.994 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:50.994 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:50.994 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:50.994 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:50.994 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:50.995 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:50.995 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:50.995 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:50.995 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:50.995 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:50.995 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:50.995 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:50.995 - Thread: 10 -> } 2024-09-22 00:06:51.211 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:51.211 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:51.211 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:51.211 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:51.211 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:51.211 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:51.211 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:51.211 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:51.211 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:51.211 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:51.211 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:51.211 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:51.211 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:51.211 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:51.211 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:51.211 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:51.211 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:51.211 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:51.211 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:51.211 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:51.211 - Thread: 10 -> } 2024-09-22 00:06:51.411 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:51.411 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:51.411 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:51.411 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:51.411 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:51.411 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:51.411 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:51.411 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:51.411 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:51.411 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:51.411 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:51.411 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:51.411 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:51.411 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:51.411 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:51.411 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:51.411 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:51.411 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:51.411 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:51.411 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:51.411 - Thread: 10 -> } 2024-09-22 00:06:51.694 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:51.694 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:51.694 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:51.694 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:51.694 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:51.694 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:51.694 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:51.694 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:51.694 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:51.694 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:51.694 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:51.694 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:51.694 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:51.694 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:51.694 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:51.694 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:51.694 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:51.694 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:51.694 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:51.694 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:51.694 - Thread: 10 -> } 2024-09-22 00:06:52.395 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:52.395 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:52.395 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:52.395 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:52.395 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:52.395 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:52.395 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:52.395 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:52.395 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:52.395 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:52.395 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:52.395 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:52.395 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:52.395 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:52.395 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:52.395 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:52.395 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:52.395 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:52.395 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:52.395 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:52.395 - Thread: 10 -> } 2024-09-22 00:06:54.045 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:06:54.045 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:06:54.045 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:06:54.045 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:54.045 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:54.045 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:06:54.045 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:54.045 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:54.045 - Thread: 11 -> HqDepth = True 2024-09-22 00:06:54.045 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:06:54.045 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:06:54.045 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:54.045 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:06:54.045 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:06:54.045 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:54.045 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:54.045 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:54.045 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:06:54.045 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:06:54.045 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:06:54.045 - Thread: 11 -> } 2024-09-22 00:06:54.211 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:54.211 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:54.211 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:54.211 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:54.211 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:54.211 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:54.211 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:54.211 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:54.211 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:54.211 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:54.211 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:54.211 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:54.211 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:54.211 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:54.211 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:54.211 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:54.211 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:54.211 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:54.211 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:54.211 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:54.212 - Thread: 10 -> } 2024-09-22 00:06:54.345 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:54.345 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:54.345 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:54.345 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:54.345 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:54.345 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:54.345 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:54.345 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:54.345 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:54.345 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:54.345 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:54.345 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:54.345 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:54.345 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:54.345 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:54.345 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:54.345 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:54.345 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:54.345 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:54.345 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:54.345 - Thread: 10 -> } 2024-09-22 00:06:54.478 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:54.478 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:54.478 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:54.478 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:54.478 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:54.478 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:54.478 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:54.478 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:54.478 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:54.478 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:54.478 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:54.478 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:54.478 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:54.478 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:54.478 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:54.478 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:54.478 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:54.478 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:54.478 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:54.478 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:54.478 - Thread: 10 -> } 2024-09-22 00:06:54.594 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:54.594 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:54.594 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:54.594 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:54.594 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:54.594 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:54.594 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:54.594 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:54.594 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:54.594 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:54.594 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:54.594 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:54.594 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:54.594 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:54.594 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:54.595 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:54.595 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:54.595 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:54.595 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:54.595 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:54.595 - Thread: 10 -> } 2024-09-22 00:06:54.711 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:54.711 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:54.711 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:54.711 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:54.711 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:54.711 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:54.711 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:54.711 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:54.711 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:54.711 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:54.711 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:54.711 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:54.711 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:54.711 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:54.711 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:54.711 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:54.711 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:54.711 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:54.711 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:54.711 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:54.711 - Thread: 10 -> } 2024-09-22 00:06:54.811 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:54.811 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:54.811 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:54.811 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:54.811 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:54.811 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:54.811 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:54.811 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:54.811 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:54.811 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:54.811 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:54.811 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:54.811 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:54.811 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:54.811 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:54.811 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:54.811 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:54.811 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:54.811 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:54.811 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:54.811 - Thread: 10 -> } 2024-09-22 00:06:54.911 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:54.911 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:54.911 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:54.911 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:54.911 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:54.911 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:54.911 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:54.911 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:54.911 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:54.911 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:54.911 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:54.911 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:54.911 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:54.911 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:54.912 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:54.912 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:54.912 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:54.912 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:54.912 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:54.912 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:54.912 - Thread: 10 -> } 2024-09-22 00:06:55.012 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:55.012 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:55.012 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:55.012 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:55.012 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:55.012 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:55.012 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:55.012 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:55.012 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:55.012 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:55.012 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:55.012 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:55.012 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:55.012 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:55.012 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:55.012 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:55.012 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:55.012 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:55.012 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:55.012 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:55.012 - Thread: 10 -> } 2024-09-22 00:06:55.113 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:55.113 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:55.113 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:55.113 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:55.113 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:55.113 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:55.113 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:55.113 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:55.113 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:55.113 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:55.113 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:55.113 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:55.113 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:55.113 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:55.113 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:55.113 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:55.113 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:55.113 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:55.113 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:55.113 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:55.113 - Thread: 10 -> } 2024-09-22 00:06:55.211 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:55.211 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:55.211 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:55.211 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:55.211 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:55.211 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:55.211 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:55.211 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:55.211 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:55.211 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:55.211 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:55.211 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:55.211 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:55.211 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:55.211 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:55.211 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:55.211 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:55.211 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:55.211 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:55.211 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:55.211 - Thread: 10 -> } 2024-09-22 00:06:55.327 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:55.327 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:55.327 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:55.327 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:55.327 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:55.327 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:55.327 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:55.327 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:55.327 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:55.327 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:55.327 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:55.327 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:55.327 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:55.327 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:55.327 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:55.327 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:55.327 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:55.327 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:55.327 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:55.327 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:55.327 - Thread: 10 -> } 2024-09-22 00:06:55.427 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:55.427 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:55.427 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:55.427 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:55.427 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:55.427 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:55.427 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:55.427 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:55.427 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:55.427 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:55.427 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:55.427 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:55.427 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:55.427 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:55.427 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:55.427 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:55.427 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:55.427 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:55.427 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:55.427 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:55.427 - Thread: 10 -> } 2024-09-22 00:06:55.578 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:55.578 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:55.578 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:55.578 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:55.578 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:55.578 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:55.578 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:55.578 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:55.578 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:55.578 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:55.578 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:55.578 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:55.578 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:55.578 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:55.578 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:55.578 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:55.578 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:55.578 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:55.578 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:55.578 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:55.578 - Thread: 10 -> } 2024-09-22 00:06:55.861 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:55.861 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:55.861 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:55.861 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:55.861 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:55.861 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:55.861 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:55.861 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:55.861 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:55.861 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:55.861 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:55.861 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:55.861 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:55.861 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:55.861 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:55.861 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:55.861 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:55.861 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:55.861 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:55.861 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:55.861 - Thread: 10 -> } 2024-09-22 00:06:56.444 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:06:56.444 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:06:56.444 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:06:56.444 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:56.444 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:56.444 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:06:56.444 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:56.444 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:56.444 - Thread: 10 -> HqDepth = True 2024-09-22 00:06:56.444 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:06:56.444 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:06:56.444 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:56.444 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:06:56.444 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:06:56.444 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:56.444 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:56.444 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:56.444 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:06:56.444 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:06:56.444 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:06:56.444 - Thread: 10 -> } 2024-09-22 00:06:57.545 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:06:57.545 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:06:57.545 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:06:57.545 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:57.545 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:57.545 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:06:57.545 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:57.545 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:57.545 - Thread: 11 -> HqDepth = True 2024-09-22 00:06:57.545 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:06:57.545 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:06:57.545 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:57.545 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:06:57.545 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:06:57.545 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:57.545 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:57.545 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:57.545 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:06:57.545 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:06:57.545 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:06:57.545 - Thread: 11 -> } 2024-09-22 00:06:59.212 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:06:59.212 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:06:59.212 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:06:59.212 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:06:59.212 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:06:59.212 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:06:59.212 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:06:59.212 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:06:59.212 - Thread: 11 -> HqDepth = True 2024-09-22 00:06:59.212 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:06:59.212 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:06:59.212 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:06:59.212 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:06:59.212 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:06:59.212 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:06:59.212 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:06:59.212 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:06:59.212 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:06:59.212 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:06:59.212 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:06:59.212 - Thread: 11 -> } 2024-09-22 00:07:03.578 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:03.578 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:03.578 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:03.578 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:03.578 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:03.578 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:03.578 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:03.578 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:03.578 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:03.578 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:03.578 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:03.578 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:03.578 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:03.578 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:03.578 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:03.578 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:03.578 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:03.578 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:03.578 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:03.578 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:03.578 - Thread: 10 -> } 2024-09-22 00:07:06.344 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:06.344 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:06.344 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:06.344 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:06.344 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:06.344 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:06.344 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:06.345 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:06.345 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:06.345 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:06.345 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:06.345 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:06.345 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:06.345 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:06.345 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:06.345 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:06.345 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:06.345 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:06.345 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:06.345 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:06.345 - Thread: 10 -> } 2024-09-22 00:07:08.894 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:08.894 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:08.894 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:08.894 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:08.894 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:08.894 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:08.894 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:08.894 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:08.894 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:08.894 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:08.894 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:08.894 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:08.894 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:08.894 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:08.894 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:08.894 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:08.894 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:08.894 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:08.894 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:08.894 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:08.894 - Thread: 10 -> } 2024-09-22 00:07:10.644 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:07:10.644 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:07:10.644 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:07:10.644 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:10.644 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:10.644 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:07:10.644 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:10.644 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:10.644 - Thread: 11 -> HqDepth = True 2024-09-22 00:07:10.644 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:07:10.644 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:07:10.644 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:10.644 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:07:10.644 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:07:10.644 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:10.644 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:10.644 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:10.644 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:07:10.644 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:07:10.644 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:07:10.644 - Thread: 11 -> } 2024-09-22 00:07:15.562 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:15.562 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:15.562 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:15.562 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:15.562 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:15.562 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:15.562 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:15.562 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:15.562 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:15.562 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:15.562 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:15.562 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:15.562 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:15.562 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:15.562 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:15.562 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:15.562 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:15.562 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:15.562 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:15.562 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:15.562 - Thread: 10 -> } 2024-09-22 00:07:17.078 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:17.078 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:17.078 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:17.078 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:17.078 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:17.078 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:17.078 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:17.078 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:17.078 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:17.078 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:17.078 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:17.078 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:17.078 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:17.078 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:17.078 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:17.078 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:17.078 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:17.078 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:17.078 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:17.078 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:17.078 - Thread: 10 -> } 2024-09-22 00:07:17.212 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:17.212 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:17.212 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:17.212 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:17.212 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:17.212 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:17.212 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:17.212 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:17.212 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:17.212 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:17.212 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:17.212 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:17.212 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:17.212 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:17.212 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:17.212 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:17.212 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:17.212 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:17.212 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:17.212 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:17.212 - Thread: 10 -> } 2024-09-22 00:07:17.312 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:17.312 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:17.312 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:17.312 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:17.312 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:17.312 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:17.312 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:17.312 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:17.312 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:17.312 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:17.312 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:17.312 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:17.312 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:17.312 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:17.312 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:17.312 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:17.312 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:17.312 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:17.312 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:17.312 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:17.312 - Thread: 10 -> } 2024-09-22 00:07:17.495 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:17.495 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:17.495 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:17.495 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:17.495 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:17.495 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:17.495 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:17.495 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:17.495 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:17.495 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:17.495 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:17.495 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:17.495 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:17.495 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:17.495 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:17.495 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:17.495 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:17.495 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:17.495 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:17.495 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:17.495 - Thread: 10 -> } 2024-09-22 00:07:17.778 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:17.778 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:17.778 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:17.778 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:17.778 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:17.778 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:17.778 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:17.778 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:17.778 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:17.778 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:17.778 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:17.778 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:17.778 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:17.778 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:17.778 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:17.778 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:17.778 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:17.778 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:17.778 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:17.778 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:17.778 - Thread: 10 -> } 2024-09-22 00:07:17.995 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:17.995 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:17.995 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:17.995 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:17.995 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:17.995 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:17.995 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:17.995 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:17.995 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:17.995 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:17.995 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:17.995 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:17.995 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:17.995 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:17.995 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:17.995 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:17.995 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:17.995 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:17.995 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:17.995 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:17.995 - Thread: 10 -> } 2024-09-22 00:07:18.078 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:18.078 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:18.078 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:18.078 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:18.078 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:18.078 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:18.078 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:18.078 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:18.078 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:18.078 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:18.079 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:18.079 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:18.079 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:18.079 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:18.079 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:18.079 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:18.079 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:18.079 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:18.079 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:18.079 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:18.079 - Thread: 10 -> } 2024-09-22 00:07:18.161 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:18.162 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:18.162 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:18.162 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:18.162 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:18.162 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:18.162 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:18.162 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:18.162 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:18.162 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:18.162 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:18.162 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:18.162 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:18.162 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:18.162 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:18.162 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:18.162 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:18.162 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:18.162 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:18.162 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:18.162 - Thread: 10 -> } 2024-09-22 00:07:18.228 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:18.228 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:18.228 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:18.228 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:18.228 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:18.228 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:18.228 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:18.228 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:18.228 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:18.228 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:18.228 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:18.228 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:18.228 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:18.228 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:18.228 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:18.228 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:18.228 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:18.228 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:18.228 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:18.228 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:18.228 - Thread: 10 -> } 2024-09-22 00:07:18.294 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:18.294 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:18.294 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:18.294 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:18.294 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:18.294 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:18.294 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:18.294 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:18.294 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:18.294 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:18.294 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:18.294 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:18.294 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:18.294 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:18.294 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:18.294 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:18.294 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:18.294 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:18.294 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:18.294 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:18.294 - Thread: 10 -> } 2024-09-22 00:07:18.344 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:18.344 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:18.344 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:18.344 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:18.344 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:18.344 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:18.344 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:18.344 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:18.344 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:18.344 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:18.344 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:18.344 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:18.344 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:18.344 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:18.344 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:18.344 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:18.344 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:18.344 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:18.344 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:18.344 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:18.344 - Thread: 10 -> } 2024-09-22 00:07:18.394 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:18.394 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:18.394 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:18.394 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:18.394 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:18.394 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:18.394 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:18.394 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:18.394 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:18.394 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:18.394 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:18.394 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:18.394 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:18.394 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:18.394 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:18.394 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:18.394 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:18.394 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:18.394 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:18.394 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:18.394 - Thread: 10 -> } 2024-09-22 00:07:18.445 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:18.445 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:18.445 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:18.445 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:18.445 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:18.445 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:18.445 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:18.445 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:18.445 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:18.445 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:18.445 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:18.445 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:18.445 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:18.445 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:18.445 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:18.445 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:18.445 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:18.445 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:18.445 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:18.445 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:18.445 - Thread: 10 -> } 2024-09-22 00:07:18.495 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:07:18.495 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:07:18.495 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:07:18.495 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:18.495 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:18.495 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:07:18.495 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:18.495 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:18.495 - Thread: 11 -> HqDepth = True 2024-09-22 00:07:18.495 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:07:18.495 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:07:18.495 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:18.495 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:07:18.495 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:07:18.495 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:18.495 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:18.495 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:18.495 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:07:18.495 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:07:18.495 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:07:18.495 - Thread: 11 -> } 2024-09-22 00:07:18.545 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:18.545 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:18.545 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:18.545 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:18.545 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:18.545 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:18.545 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:18.545 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:18.545 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:18.545 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:18.545 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:18.545 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:18.545 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:18.545 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:18.545 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:18.545 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:18.545 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:18.545 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:18.545 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:18.545 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:18.545 - Thread: 10 -> } 2024-09-22 00:07:18.595 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:18.595 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:18.595 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:18.595 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:18.595 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:18.595 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:18.595 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:18.595 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:18.595 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:18.595 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:18.595 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:18.595 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:18.595 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:18.595 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:18.595 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:18.595 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:18.595 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:18.595 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:18.595 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:18.595 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:18.595 - Thread: 10 -> } 2024-09-22 00:07:18.661 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:18.661 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:18.661 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:18.661 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:18.661 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:18.661 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:18.661 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:18.661 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:18.661 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:18.661 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:18.661 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:18.661 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:18.661 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:18.661 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:18.661 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:18.661 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:18.661 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:18.661 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:18.661 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:18.661 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:18.661 - Thread: 10 -> } 2024-09-22 00:07:18.728 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:18.728 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:18.728 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:18.728 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:18.728 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:18.728 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:18.728 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:18.728 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:18.728 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:18.728 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:18.728 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:18.728 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:18.728 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:18.728 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:18.728 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:18.728 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:18.728 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:18.728 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:18.728 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:18.728 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:18.728 - Thread: 10 -> } 2024-09-22 00:07:18.778 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:18.778 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:18.778 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:18.778 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:18.778 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:18.778 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:18.778 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:18.778 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:18.778 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:18.778 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:18.778 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:18.778 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:18.778 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:18.778 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:18.778 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:18.778 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:18.778 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:18.778 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:18.778 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:18.778 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:18.778 - Thread: 10 -> } 2024-09-22 00:07:18.828 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:18.828 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:18.828 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:18.828 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:18.828 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:18.828 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:18.828 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:18.828 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:18.828 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:18.828 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:18.828 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:18.828 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:18.828 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:18.828 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:18.828 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:18.828 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:18.828 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:18.828 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:18.828 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:18.828 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:18.828 - Thread: 10 -> } 2024-09-22 00:07:18.877 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:18.877 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:18.877 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:18.877 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:18.877 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:18.877 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:18.877 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:18.877 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:18.877 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:18.877 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:18.877 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:18.877 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:18.877 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:18.877 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:18.877 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:18.877 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:18.877 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:18.877 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:18.877 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:18.877 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:18.877 - Thread: 10 -> } 2024-09-22 00:07:18.927 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:18.927 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:18.927 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:18.927 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:18.927 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:18.927 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:18.927 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:18.927 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:18.927 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:18.927 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:18.927 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:18.927 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:18.927 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:18.927 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:18.927 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:18.927 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:18.927 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:18.927 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:18.927 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:18.927 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:18.927 - Thread: 10 -> } 2024-09-22 00:07:18.978 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:07:18.978 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:07:18.978 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:07:18.978 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:18.978 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:18.978 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:07:18.978 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:18.978 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:18.978 - Thread: 11 -> HqDepth = True 2024-09-22 00:07:18.978 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:07:18.978 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:07:18.978 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:18.978 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:07:18.978 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:07:18.978 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:18.978 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:18.978 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:18.978 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:07:18.978 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:07:18.978 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:07:18.978 - Thread: 11 -> } 2024-09-22 00:07:19.028 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:19.028 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:19.028 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:19.028 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:19.028 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:19.028 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:19.028 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:19.028 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:19.028 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:19.028 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:19.028 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:19.028 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:19.028 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:19.028 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:19.028 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:19.028 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:19.028 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:19.028 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:19.028 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:19.028 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:19.028 - Thread: 10 -> } 2024-09-22 00:07:19.111 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:19.111 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:19.111 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:19.111 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:19.111 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:19.112 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:19.112 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:19.112 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:19.112 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:19.112 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:19.112 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:19.112 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:19.112 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:19.112 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:19.112 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:19.112 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:19.112 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:19.112 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:19.112 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:19.112 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:19.112 - Thread: 10 -> } 2024-09-22 00:07:19.178 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:19.178 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:19.178 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:19.178 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:19.178 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:19.178 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:19.178 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:19.178 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:19.178 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:19.178 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:19.178 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:19.178 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:19.178 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:19.178 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:19.178 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:19.178 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:19.178 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:19.178 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:19.178 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:19.178 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:19.178 - Thread: 10 -> } 2024-09-22 00:07:19.261 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:19.261 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:19.261 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:19.261 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:19.261 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:19.261 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:19.261 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:19.261 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:19.261 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:19.261 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:19.261 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:19.261 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:19.261 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:19.261 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:19.261 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:19.261 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:19.261 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:19.261 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:19.261 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:19.261 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:19.261 - Thread: 10 -> } 2024-09-22 00:07:19.345 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:19.345 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:19.345 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:19.345 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:19.345 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:19.345 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:19.345 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:19.345 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:19.345 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:19.345 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:19.345 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:19.345 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:19.345 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:19.345 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:19.345 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:19.345 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:19.345 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:19.345 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:19.345 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:19.345 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:19.345 - Thread: 10 -> } 2024-09-22 00:07:19.445 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:19.445 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:19.445 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:19.445 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:19.445 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:19.445 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:19.445 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:19.445 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:19.445 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:19.445 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:19.445 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:19.445 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:19.445 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:19.445 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:19.445 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:19.445 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:19.445 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:19.445 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:19.445 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:19.445 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:19.445 - Thread: 10 -> } 2024-09-22 00:07:24.128 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:24.128 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:24.128 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:24.128 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:24.128 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:24.128 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:24.128 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:24.128 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:24.128 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:24.128 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:24.128 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:24.128 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:24.128 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:24.128 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:24.128 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:24.128 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:24.128 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:24.128 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:24.128 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:24.128 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:24.128 - Thread: 10 -> } 2024-09-22 00:07:24.560 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:24.561 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:24.561 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:24.561 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:24.561 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:24.561 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:24.561 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:24.561 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:24.561 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:24.561 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:24.561 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:24.561 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:24.561 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:24.561 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:24.561 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:24.561 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:24.561 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:24.561 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:24.561 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:24.561 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:24.561 - Thread: 10 -> } 2024-09-22 00:07:25.861 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:25.861 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:25.861 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:25.861 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:25.861 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:25.861 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:25.861 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:25.861 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:25.861 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:25.861 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:25.861 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:25.861 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:25.861 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:25.861 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:25.861 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:25.861 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:25.861 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:25.861 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:25.861 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:25.862 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:25.862 - Thread: 10 -> } 2024-09-22 00:07:26.147 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:26.147 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:26.147 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:26.147 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:26.147 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:26.147 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:26.147 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:26.147 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:26.147 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:26.147 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:26.147 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:26.147 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:26.147 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:26.147 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:26.147 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:26.147 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:26.147 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:26.147 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:26.147 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:26.147 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:26.147 - Thread: 10 -> } 2024-09-22 00:07:26.828 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:26.828 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:26.828 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:26.828 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:26.828 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:26.828 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:26.828 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:26.828 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:26.828 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:26.828 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:26.828 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:26.828 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:26.828 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:26.828 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:26.828 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:26.828 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:26.828 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:26.828 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:26.828 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:26.828 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:26.828 - Thread: 10 -> } 2024-09-22 00:07:28.144 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:28.144 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:28.144 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:28.144 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:28.144 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:28.144 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:28.144 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:28.144 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:28.144 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:28.144 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:28.144 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:28.144 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:28.144 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:28.144 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:28.144 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:28.144 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:28.144 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:28.144 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:28.144 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:28.144 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:28.144 - Thread: 10 -> } 2024-09-22 00:07:28.328 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:28.328 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:28.328 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:28.328 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:28.328 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:28.328 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:28.328 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:28.328 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:28.328 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:28.328 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:28.328 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:28.328 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:28.328 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:28.328 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:28.328 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:28.328 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:28.328 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:28.328 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:28.328 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:28.328 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:28.328 - Thread: 10 -> } 2024-09-22 00:07:28.628 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:28.628 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:28.628 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:28.628 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:28.628 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:28.628 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:28.628 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:28.628 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:28.628 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:28.628 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:28.628 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:28.628 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:28.628 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:28.628 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:28.628 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:28.628 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:28.628 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:28.628 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:28.628 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:28.628 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:28.628 - Thread: 10 -> } 2024-09-22 00:07:29.345 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:29.345 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:29.345 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:29.345 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:29.345 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:29.345 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:29.345 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:29.345 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:29.345 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:29.345 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:29.345 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:29.345 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:29.345 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:29.345 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:29.345 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:29.345 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:29.345 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:29.345 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:29.345 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:29.345 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:29.345 - Thread: 10 -> } 2024-09-22 00:07:29.628 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:29.628 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:29.628 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:29.628 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:29.628 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:29.628 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:29.628 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:29.628 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:29.628 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:29.628 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:29.628 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:29.628 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:29.628 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:29.628 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:29.628 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:29.628 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:29.628 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:29.628 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:29.628 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:29.628 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:29.628 - Thread: 10 -> } 2024-09-22 00:07:29.778 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:07:29.778 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:07:29.778 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:07:29.778 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:29.778 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:29.778 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:07:29.778 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:29.778 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:29.778 - Thread: 11 -> HqDepth = True 2024-09-22 00:07:29.778 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:07:29.778 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:07:29.778 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:29.778 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:07:29.778 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:07:29.778 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:29.778 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:29.778 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:29.778 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:07:29.778 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:07:29.778 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:07:29.778 - Thread: 11 -> } 2024-09-22 00:07:29.894 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:29.894 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:29.895 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:29.895 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:29.895 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:29.895 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:29.895 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:29.895 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:29.895 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:29.895 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:29.895 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:29.895 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:29.895 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:29.895 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:29.895 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:29.895 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:29.895 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:29.895 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:29.895 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:29.895 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:29.895 - Thread: 10 -> } 2024-09-22 00:07:29.994 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:29.994 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:29.994 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:29.994 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:29.994 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:29.994 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:29.994 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:29.994 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:29.994 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:29.994 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:29.994 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:29.994 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:29.994 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:29.994 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:29.994 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:29.994 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:29.994 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:29.994 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:29.994 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:29.994 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:29.994 - Thread: 10 -> } 2024-09-22 00:07:30.078 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:30.078 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:30.078 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:30.078 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:30.078 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:30.078 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:30.078 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:30.078 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:30.078 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:30.078 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:30.078 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:30.078 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:30.078 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:30.078 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:30.078 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:30.078 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:30.078 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:30.078 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:30.078 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:30.078 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:30.078 - Thread: 10 -> } 2024-09-22 00:07:30.162 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:30.162 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:30.162 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:30.162 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:30.162 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:30.162 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:30.162 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:30.162 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:30.162 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:30.162 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:30.162 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:30.162 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:30.162 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:30.162 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:30.162 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:30.162 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:30.162 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:30.162 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:30.162 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:30.162 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:30.162 - Thread: 10 -> } 2024-09-22 00:07:30.245 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:30.245 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:30.245 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:30.245 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:30.245 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:30.245 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:30.245 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:30.245 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:30.245 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:30.245 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:30.245 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:30.245 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:30.245 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:30.245 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:30.245 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:30.245 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:30.245 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:30.245 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:30.245 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:30.245 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:30.245 - Thread: 10 -> } 2024-09-22 00:07:30.328 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:30.328 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:30.328 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:30.328 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:30.328 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:30.328 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:30.328 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:30.328 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:30.328 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:30.328 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:30.328 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:30.328 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:30.328 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:30.328 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:30.328 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:30.328 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:30.328 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:30.328 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:30.328 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:30.328 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:30.328 - Thread: 10 -> } 2024-09-22 00:07:30.445 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:30.445 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:30.445 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:30.445 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:30.445 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:30.445 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:30.445 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:30.445 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:30.445 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:30.445 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:30.445 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:30.445 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:30.445 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:30.445 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:30.445 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:30.445 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:30.445 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:30.445 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:30.445 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:30.445 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:30.445 - Thread: 10 -> } 2024-09-22 00:07:30.561 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:07:30.561 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:07:30.561 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:07:30.561 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:30.561 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:30.561 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:07:30.561 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:30.561 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:30.561 - Thread: 11 -> HqDepth = True 2024-09-22 00:07:30.561 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:07:30.561 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:07:30.561 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:30.561 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:07:30.561 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:07:30.561 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:30.561 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:30.561 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:30.561 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:07:30.561 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:07:30.561 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:07:30.561 - Thread: 11 -> } 2024-09-22 00:07:30.744 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:30.745 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:30.745 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:30.745 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:30.745 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:30.745 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:30.745 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:30.745 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:30.745 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:30.745 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:30.745 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:30.745 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:30.745 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:30.745 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:30.745 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:30.745 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:30.745 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:30.745 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:30.745 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:30.745 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:30.745 - Thread: 10 -> } 2024-09-22 00:07:31.078 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:31.078 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:31.078 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:31.078 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:31.078 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:31.078 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:31.078 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:31.078 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:31.078 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:31.078 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:31.078 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:31.078 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:31.078 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:31.078 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:31.078 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:31.078 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:31.078 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:31.078 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:31.078 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:31.078 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:31.078 - Thread: 10 -> } 2024-09-22 00:07:31.378 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:07:31.378 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:07:31.378 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:07:31.378 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:31.378 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:31.378 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:07:31.378 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:31.378 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:31.378 - Thread: 11 -> HqDepth = True 2024-09-22 00:07:31.378 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:07:31.378 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:07:31.378 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:31.378 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:07:31.378 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:07:31.378 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:31.378 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:31.378 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:31.378 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:07:31.378 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:07:31.378 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:07:31.378 - Thread: 11 -> } 2024-09-22 00:07:31.611 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:31.611 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:31.611 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:31.611 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:31.611 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:31.611 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:31.611 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:31.611 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:31.611 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:31.611 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:31.611 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:31.611 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:31.611 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:31.611 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:31.611 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:31.611 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:31.611 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:31.611 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:31.611 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:31.611 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:31.611 - Thread: 10 -> } 2024-09-22 00:07:31.795 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:31.795 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:31.795 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:31.795 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:31.795 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:31.795 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:31.795 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:31.795 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:31.795 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:31.795 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:31.795 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:31.795 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:31.795 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:31.795 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:31.795 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:31.795 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:31.795 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:31.795 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:31.795 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:31.795 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:31.795 - Thread: 10 -> } 2024-09-22 00:07:31.945 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:31.945 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:31.945 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:31.945 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:31.945 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:31.945 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:31.945 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:31.945 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:31.945 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:31.945 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:31.945 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:31.945 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:31.945 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:31.945 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:31.945 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:31.945 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:31.945 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:31.945 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:31.945 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:31.945 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:31.945 - Thread: 10 -> } 2024-09-22 00:07:32.114 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:32.115 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:32.115 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:32.115 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:32.115 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:32.115 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:32.115 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:32.115 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:32.115 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:32.115 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:32.115 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:32.115 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:32.115 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:32.115 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:32.115 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:32.115 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:32.115 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:32.115 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:32.115 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:32.115 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:32.115 - Thread: 10 -> } 2024-09-22 00:07:32.261 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:32.261 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:32.261 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:32.261 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:32.261 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:32.261 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:32.261 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:32.261 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:32.261 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:32.261 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:32.261 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:32.261 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:32.261 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:32.261 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:32.261 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:32.261 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:32.261 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:32.261 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:32.261 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:32.261 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:32.261 - Thread: 10 -> } 2024-09-22 00:07:32.461 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:32.462 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:32.462 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:32.462 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:32.462 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:32.462 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:32.462 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:32.462 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:32.462 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:32.462 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:32.462 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:32.462 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:32.462 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:32.462 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:32.462 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:32.462 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:32.462 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:32.462 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:32.462 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:32.462 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:32.462 - Thread: 10 -> } 2024-09-22 00:07:32.644 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:32.644 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:32.644 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:32.644 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:32.644 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:32.644 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:32.644 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:32.644 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:32.644 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:32.644 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:32.644 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:32.644 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:32.644 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:32.644 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:32.644 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:32.644 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:32.644 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:32.644 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:32.644 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:32.644 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:32.644 - Thread: 10 -> } 2024-09-22 00:07:32.911 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:32.911 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:32.911 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:32.911 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:32.911 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:32.911 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:32.911 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:32.911 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:32.911 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:32.911 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:32.911 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:32.911 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:32.911 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:32.911 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:32.911 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:32.911 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:32.911 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:32.911 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:32.911 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:32.911 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:32.911 - Thread: 10 -> } 2024-09-22 00:07:33.161 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:33.161 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:33.161 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:33.161 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:33.161 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:33.161 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:33.161 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:33.161 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:33.161 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:33.161 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:33.161 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:33.161 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:33.161 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:33.162 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:33.162 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:33.162 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:33.162 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:33.162 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:33.162 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:33.162 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:33.162 - Thread: 10 -> } 2024-09-22 00:07:33.545 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:33.545 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:33.545 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:33.545 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:33.545 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:33.545 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:33.545 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:33.545 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:33.545 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:33.545 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:33.545 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:33.545 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:33.545 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:33.545 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:33.545 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:33.545 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:33.545 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:33.545 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:33.545 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:33.545 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:33.545 - Thread: 10 -> } 2024-09-22 00:07:33.895 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:33.895 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:33.895 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:33.895 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:33.895 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:33.895 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:33.895 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:33.895 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:33.895 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:33.895 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:33.895 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:33.895 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:33.895 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:33.895 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:33.895 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:33.895 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:33.895 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:33.895 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:33.895 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:33.895 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:33.895 - Thread: 10 -> } 2024-09-22 00:07:34.194 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:34.195 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:34.195 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:34.195 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:34.195 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:34.195 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:34.195 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:34.195 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:34.195 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:34.195 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:34.195 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:34.195 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:34.195 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:34.195 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:34.195 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:34.195 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:34.195 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:34.195 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:34.195 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:34.195 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:34.195 - Thread: 10 -> } 2024-09-22 00:07:34.494 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:34.494 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:34.494 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:34.494 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:34.494 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:34.494 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:34.494 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:34.494 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:34.494 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:34.494 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:34.494 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:34.494 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:34.494 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:34.494 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:34.494 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:34.494 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:34.494 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:34.494 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:34.494 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:34.494 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:34.494 - Thread: 10 -> } 2024-09-22 00:07:34.928 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:34.928 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:34.928 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:34.928 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:34.929 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:34.929 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:34.929 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:34.929 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:34.929 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:34.929 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:34.929 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:34.929 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:34.929 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:34.929 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:34.929 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:34.929 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:34.929 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:34.929 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:34.929 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:34.929 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:34.929 - Thread: 10 -> } 2024-09-22 00:07:35.245 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:35.245 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:35.245 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:35.245 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:35.245 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:35.245 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:35.245 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:35.245 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:35.245 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:35.245 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:35.245 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:35.245 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:35.245 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:35.245 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:35.245 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:35.245 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:35.245 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:35.245 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:35.245 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:35.245 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:35.245 - Thread: 10 -> } 2024-09-22 00:07:35.529 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:35.529 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:35.529 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:35.529 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:35.529 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:35.529 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:35.529 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:35.529 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:35.529 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:35.529 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:35.529 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:35.529 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:35.529 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:35.529 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:35.529 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:35.529 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:35.529 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:35.529 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:35.529 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:35.529 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:35.529 - Thread: 10 -> } 2024-09-22 00:07:50.211 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:50.211 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:50.211 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:50.211 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:50.211 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:50.211 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:50.211 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:50.211 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:50.211 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:50.211 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:50.211 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:50.211 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:50.211 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:50.211 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:50.211 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:50.211 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:50.211 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:50.211 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:50.211 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:50.211 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:50.211 - Thread: 10 -> } 2024-09-22 00:07:50.595 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:50.595 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:50.595 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:50.595 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:50.595 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:50.595 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:50.595 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:50.595 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:50.595 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:50.595 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:50.595 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:50.595 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:50.595 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:50.595 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:50.595 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:50.595 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:50.595 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:50.595 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:50.595 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:50.595 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:50.595 - Thread: 10 -> } 2024-09-22 00:07:53.061 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:53.061 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:53.061 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:53.061 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:53.061 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:53.061 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:53.061 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:53.061 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:53.061 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:53.061 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:53.062 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:53.062 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:53.062 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:53.062 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:53.062 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:53.062 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:53.062 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:53.062 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:53.062 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:53.062 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:53.062 - Thread: 10 -> } 2024-09-22 00:07:53.744 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:53.744 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:53.744 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:53.744 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:53.744 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:53.744 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:53.744 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:53.744 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:53.744 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:53.744 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:53.744 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:53.744 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:53.744 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:53.744 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:53.744 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:53.744 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:53.744 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:53.744 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:53.744 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:53.744 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:53.744 - Thread: 10 -> } 2024-09-22 00:07:55.278 - Thread: 12 -> MyRenderSettings1 = { 2024-09-22 00:07:55.278 - Thread: 12 -> AntialiasingMode = FXAA 2024-09-22 00:07:55.278 - Thread: 12 -> ShadowQuality = EXTREME 2024-09-22 00:07:55.278 - Thread: 12 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:55.278 - Thread: 12 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:55.278 - Thread: 12 -> TextureQuality = HIGH 2024-09-22 00:07:55.278 - Thread: 12 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:55.278 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:55.278 - Thread: 12 -> HqDepth = True 2024-09-22 00:07:55.278 - Thread: 12 -> GrassDrawDistance = 0 2024-09-22 00:07:55.278 - Thread: 12 -> GrassDensityFactor = 0 2024-09-22 00:07:55.278 - Thread: 12 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:55.278 - Thread: 12 -> ModelQuality = EXTREME 2024-09-22 00:07:55.278 - Thread: 12 -> VoxelQuality = HIGH 2024-09-22 00:07:55.278 - Thread: 12 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:55.278 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:55.278 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:55.278 - Thread: 12 -> DistanceFade = 3000 2024-09-22 00:07:55.278 - Thread: 12 -> ParticleQuality = HIGH 2024-09-22 00:07:55.278 - Thread: 12 -> LightsQuality = HIGH 2024-09-22 00:07:55.278 - Thread: 12 -> } 2024-09-22 00:07:57.044 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:57.044 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:57.044 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:57.044 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:57.044 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:57.044 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:57.044 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:57.044 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:57.044 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:57.044 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:57.044 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:57.044 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:57.044 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:57.044 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:57.044 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:57.044 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:57.044 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:57.044 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:57.045 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:57.045 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:57.045 - Thread: 10 -> } 2024-09-22 00:07:57.278 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:57.278 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:57.278 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:57.278 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:57.278 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:57.278 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:57.278 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:57.278 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:57.278 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:57.278 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:57.278 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:57.278 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:57.278 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:57.278 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:57.278 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:57.278 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:57.278 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:57.278 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:57.278 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:57.278 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:57.278 - Thread: 10 -> } 2024-09-22 00:07:57.712 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:57.712 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:57.712 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:57.712 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:57.712 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:57.712 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:57.712 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:57.712 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:57.712 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:57.712 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:57.712 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:57.712 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:57.712 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:57.712 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:57.712 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:57.712 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:57.712 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:57.712 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:57.712 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:57.712 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:57.712 - Thread: 10 -> } 2024-09-22 00:07:59.678 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:07:59.678 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:07:59.678 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:07:59.678 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:07:59.678 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:07:59.678 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:07:59.678 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:07:59.678 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:07:59.678 - Thread: 10 -> HqDepth = True 2024-09-22 00:07:59.678 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:07:59.678 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:07:59.678 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:07:59.678 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:07:59.678 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:07:59.678 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:07:59.678 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:07:59.678 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:07:59.678 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:07:59.678 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:07:59.678 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:07:59.678 - Thread: 10 -> } 2024-09-22 00:08:00.178 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:00.178 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:00.178 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:00.178 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:00.178 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:00.178 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:00.178 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:00.178 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:00.178 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:00.178 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:00.178 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:00.178 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:00.178 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:00.178 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:00.178 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:00.178 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:00.178 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:00.178 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:00.178 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:00.178 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:00.178 - Thread: 10 -> } 2024-09-22 00:08:01.511 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:01.511 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:01.511 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:01.511 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:01.511 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:01.511 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:01.511 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:01.511 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:01.511 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:01.511 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:01.511 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:01.511 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:01.511 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:01.511 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:01.511 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:01.512 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:01.512 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:01.512 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:01.512 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:01.512 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:01.512 - Thread: 10 -> } 2024-09-22 00:08:01.695 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:01.695 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:01.695 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:01.695 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:01.695 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:01.695 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:01.695 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:01.695 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:01.695 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:01.695 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:01.695 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:01.695 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:01.695 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:01.695 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:01.695 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:01.695 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:01.695 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:01.695 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:01.695 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:01.695 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:01.695 - Thread: 10 -> } 2024-09-22 00:08:01.978 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:01.978 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:01.978 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:01.978 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:01.978 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:01.978 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:01.978 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:01.978 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:01.978 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:01.978 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:01.978 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:01.978 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:01.978 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:01.978 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:01.978 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:01.978 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:01.978 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:01.978 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:01.978 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:01.978 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:01.978 - Thread: 10 -> } 2024-09-22 00:08:02.760 - Thread: 12 -> MyRenderSettings1 = { 2024-09-22 00:08:02.760 - Thread: 12 -> AntialiasingMode = FXAA 2024-09-22 00:08:02.760 - Thread: 12 -> ShadowQuality = EXTREME 2024-09-22 00:08:02.760 - Thread: 12 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:02.760 - Thread: 12 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:02.760 - Thread: 12 -> TextureQuality = HIGH 2024-09-22 00:08:02.760 - Thread: 12 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:02.760 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:02.760 - Thread: 12 -> HqDepth = True 2024-09-22 00:08:02.760 - Thread: 12 -> GrassDrawDistance = 0 2024-09-22 00:08:02.760 - Thread: 12 -> GrassDensityFactor = 0 2024-09-22 00:08:02.760 - Thread: 12 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:02.760 - Thread: 12 -> ModelQuality = EXTREME 2024-09-22 00:08:02.760 - Thread: 12 -> VoxelQuality = HIGH 2024-09-22 00:08:02.760 - Thread: 12 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:02.760 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:02.760 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:02.760 - Thread: 12 -> DistanceFade = 3000 2024-09-22 00:08:02.760 - Thread: 12 -> ParticleQuality = HIGH 2024-09-22 00:08:02.760 - Thread: 12 -> LightsQuality = HIGH 2024-09-22 00:08:02.760 - Thread: 12 -> } 2024-09-22 00:08:06.027 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:06.027 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:06.027 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:06.027 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:06.027 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:06.027 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:06.027 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:06.027 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:06.027 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:06.027 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:06.027 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:06.027 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:06.027 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:06.027 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:06.027 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:06.027 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:06.027 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:06.027 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:06.027 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:06.027 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:06.027 - Thread: 10 -> } 2024-09-22 00:08:06.261 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:06.261 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:06.261 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:06.261 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:06.261 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:06.261 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:06.261 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:06.261 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:06.261 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:06.261 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:06.261 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:06.261 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:06.261 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:06.261 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:06.261 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:06.261 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:06.261 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:06.261 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:06.261 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:06.261 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:06.261 - Thread: 10 -> } 2024-09-22 00:08:06.778 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:06.778 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:06.778 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:06.778 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:06.778 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:06.778 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:06.778 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:06.778 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:06.778 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:06.778 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:06.778 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:06.778 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:06.778 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:06.778 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:06.778 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:06.778 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:06.778 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:06.778 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:06.778 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:06.778 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:06.778 - Thread: 10 -> } 2024-09-22 00:08:08.028 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:08.028 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:08.028 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:08.028 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:08.028 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:08.028 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:08.028 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:08.028 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:08.028 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:08.028 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:08.028 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:08.028 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:08.028 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:08.028 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:08.028 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:08.028 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:08.028 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:08.028 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:08.028 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:08.028 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:08.028 - Thread: 10 -> } 2024-09-22 00:08:08.161 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:08.161 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:08.161 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:08.161 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:08.161 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:08.161 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:08.161 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:08.161 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:08.161 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:08.161 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:08.161 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:08.161 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:08.161 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:08.161 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:08.161 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:08.161 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:08.161 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:08.161 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:08.161 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:08.161 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:08.161 - Thread: 10 -> } 2024-09-22 00:08:08.328 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:08.328 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:08.328 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:08.328 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:08.328 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:08.328 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:08.328 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:08.328 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:08.328 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:08.328 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:08.328 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:08.328 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:08.328 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:08.328 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:08.328 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:08.328 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:08.328 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:08.328 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:08.328 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:08.328 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:08.328 - Thread: 10 -> } 2024-09-22 00:08:08.578 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:08.578 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:08.578 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:08.578 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:08.578 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:08.578 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:08.578 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:08.578 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:08.578 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:08.578 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:08.578 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:08.578 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:08.578 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:08.578 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:08.578 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:08.578 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:08.578 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:08.578 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:08.578 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:08.578 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:08.578 - Thread: 10 -> } 2024-09-22 00:08:09.145 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:09.145 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:09.145 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:09.145 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:09.145 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:09.145 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:09.145 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:09.145 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:09.145 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:09.145 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:09.145 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:09.145 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:09.145 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:09.145 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:09.145 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:09.145 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:09.145 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:09.145 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:09.145 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:09.145 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:09.145 - Thread: 10 -> } 2024-09-22 00:08:09.328 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:09.328 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:09.328 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:09.328 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:09.328 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:09.328 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:09.328 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:09.328 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:09.328 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:09.328 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:09.328 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:09.328 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:09.328 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:09.328 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:09.328 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:09.328 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:09.328 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:09.328 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:09.328 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:09.328 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:09.328 - Thread: 10 -> } 2024-09-22 00:08:09.663 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:09.663 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:09.663 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:09.663 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:09.663 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:09.663 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:09.663 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:09.663 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:09.663 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:09.663 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:09.663 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:09.663 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:09.663 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:09.663 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:09.663 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:09.663 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:09.663 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:09.663 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:09.663 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:09.663 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:09.663 - Thread: 10 -> } 2024-09-22 00:08:09.728 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:09.728 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:09.728 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:09.728 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:09.728 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:09.728 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:09.728 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:09.728 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:09.728 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:09.728 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:09.728 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:09.728 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:09.728 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:09.728 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:09.728 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:09.728 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:09.728 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:09.728 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:09.728 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:09.728 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:09.728 - Thread: 10 -> } 2024-09-22 00:08:09.795 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:09.795 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:09.795 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:09.795 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:09.795 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:09.795 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:09.795 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:09.795 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:09.795 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:09.795 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:09.795 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:09.795 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:09.795 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:09.795 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:09.795 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:09.795 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:09.795 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:09.795 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:09.795 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:09.795 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:09.795 - Thread: 10 -> } 2024-09-22 00:08:09.878 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:09.878 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:09.878 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:09.878 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:09.878 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:09.878 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:09.878 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:09.878 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:09.878 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:09.878 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:09.878 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:09.878 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:09.878 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:09.878 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:09.878 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:09.878 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:09.878 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:09.879 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:09.879 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:09.879 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:09.879 - Thread: 10 -> } 2024-09-22 00:08:09.961 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:09.961 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:09.961 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:09.961 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:09.961 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:09.961 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:09.961 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:09.961 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:09.961 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:09.961 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:09.961 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:09.961 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:09.961 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:09.961 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:09.961 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:09.961 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:09.961 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:09.961 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:09.961 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:09.961 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:09.961 - Thread: 10 -> } 2024-09-22 00:08:10.045 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:10.045 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:10.045 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:10.045 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:10.045 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:10.045 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:10.045 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:10.045 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:10.045 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:10.045 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:10.045 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:10.045 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:10.045 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:10.045 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:10.045 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:10.045 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:10.045 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:10.045 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:10.045 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:10.045 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:10.045 - Thread: 10 -> } 2024-09-22 00:08:10.145 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:10.145 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:10.145 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:10.145 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:10.145 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:10.145 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:10.145 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:10.145 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:10.145 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:10.145 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:10.145 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:10.145 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:10.145 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:10.145 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:10.145 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:10.145 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:10.145 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:10.145 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:10.145 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:10.145 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:10.145 - Thread: 10 -> } 2024-09-22 00:08:10.294 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:10.294 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:10.294 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:10.294 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:10.294 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:10.294 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:10.294 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:10.294 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:10.294 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:10.294 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:10.294 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:10.294 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:10.294 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:10.294 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:10.294 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:10.294 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:10.294 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:10.294 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:10.294 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:10.294 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:10.294 - Thread: 10 -> } 2024-09-22 00:08:11.227 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:11.228 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:11.228 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:11.228 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:11.228 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:11.228 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:11.228 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:11.228 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:11.228 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:11.228 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:11.228 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:11.228 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:11.228 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:11.228 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:11.228 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:11.228 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:11.228 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:11.228 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:11.228 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:11.228 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:11.228 - Thread: 10 -> } 2024-09-22 00:08:12.461 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:12.461 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:12.461 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:12.461 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:12.461 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:12.461 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:12.461 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:12.461 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:12.461 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:12.461 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:12.461 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:12.461 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:12.461 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:12.461 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:12.461 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:12.461 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:12.461 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:12.461 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:12.461 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:12.461 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:12.461 - Thread: 10 -> } 2024-09-22 00:08:12.678 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:08:12.678 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:08:12.678 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:08:12.678 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:12.678 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:12.678 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:08:12.678 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:12.678 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:12.678 - Thread: 11 -> HqDepth = True 2024-09-22 00:08:12.678 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:08:12.678 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:08:12.678 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:12.678 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:08:12.678 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:08:12.678 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:12.678 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:12.678 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:12.678 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:08:12.678 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:08:12.678 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:08:12.678 - Thread: 11 -> } 2024-09-22 00:08:12.861 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:12.861 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:12.861 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:12.861 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:12.861 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:12.861 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:12.861 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:12.861 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:12.861 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:12.861 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:12.861 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:12.861 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:12.861 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:12.861 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:12.861 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:12.861 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:12.861 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:12.861 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:12.861 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:12.861 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:12.861 - Thread: 10 -> } 2024-09-22 00:08:13.178 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:13.178 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:13.178 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:13.178 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:13.178 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:13.178 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:13.178 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:13.178 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:13.178 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:13.178 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:13.178 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:13.178 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:13.178 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:13.178 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:13.178 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:13.178 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:13.178 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:13.178 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:13.178 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:13.178 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:13.178 - Thread: 10 -> } 2024-09-22 00:08:14.153 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:14.153 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:14.153 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:14.153 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:14.153 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:14.153 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:14.153 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:14.153 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:14.153 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:14.153 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:14.153 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:14.153 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:14.153 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:14.153 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:14.153 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:14.153 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:14.153 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:14.153 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:14.153 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:14.153 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:14.153 - Thread: 10 -> } 2024-09-22 00:08:14.361 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:14.361 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:14.361 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:14.361 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:14.361 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:14.361 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:14.361 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:14.361 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:14.361 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:14.361 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:14.361 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:14.361 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:14.361 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:14.361 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:14.361 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:14.361 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:14.361 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:14.361 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:14.361 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:14.361 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:14.361 - Thread: 10 -> } 2024-09-22 00:08:14.603 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:14.603 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:14.603 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:14.603 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:14.603 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:14.603 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:14.603 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:14.603 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:14.603 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:14.603 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:14.603 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:14.603 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:14.603 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:14.603 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:14.603 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:14.603 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:14.603 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:14.603 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:14.603 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:14.603 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:14.603 - Thread: 10 -> } 2024-09-22 00:08:14.886 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:14.886 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:14.886 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:14.886 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:14.886 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:14.886 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:14.886 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:14.886 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:14.886 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:14.886 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:14.886 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:14.886 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:14.886 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:14.886 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:14.886 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:14.886 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:14.886 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:14.886 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:14.886 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:14.886 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:14.886 - Thread: 10 -> } 2024-09-22 00:08:15.003 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:15.003 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:15.003 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:15.003 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:15.003 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:15.003 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:15.003 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:15.003 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:15.003 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:15.003 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:15.003 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:15.003 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:15.003 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:15.003 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:15.003 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:15.003 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:15.003 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:15.003 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:15.003 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:15.003 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:15.003 - Thread: 10 -> } 2024-09-22 00:08:15.120 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:15.120 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:15.120 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:15.120 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:15.120 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:15.120 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:15.120 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:15.120 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:15.120 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:15.120 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:15.120 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:15.120 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:15.120 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:15.120 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:15.120 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:15.120 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:15.120 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:15.120 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:15.120 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:15.120 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:15.120 - Thread: 10 -> } 2024-09-22 00:08:15.269 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:15.269 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:15.269 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:15.269 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:15.269 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:15.269 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:15.269 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:15.269 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:15.269 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:15.269 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:15.269 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:15.269 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:15.269 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:15.269 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:15.269 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:15.270 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:15.270 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:15.270 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:15.270 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:15.270 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:15.270 - Thread: 10 -> } 2024-09-22 00:08:15.470 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:15.470 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:15.470 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:15.470 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:15.470 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:15.470 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:15.470 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:15.470 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:15.470 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:15.470 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:15.470 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:15.470 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:15.470 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:15.470 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:15.470 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:15.470 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:15.470 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:15.470 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:15.470 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:15.470 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:15.470 - Thread: 10 -> } 2024-09-22 00:08:15.855 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:15.855 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:15.855 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:15.855 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:15.855 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:15.855 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:15.855 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:15.855 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:15.855 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:15.855 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:15.855 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:15.855 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:15.855 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:15.855 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:15.855 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:15.855 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:15.855 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:15.855 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:15.855 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:15.855 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:15.855 - Thread: 10 -> } 2024-09-22 00:08:16.404 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:16.404 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:16.404 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:16.404 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:16.404 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:16.404 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:16.404 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:16.404 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:16.404 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:16.404 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:16.404 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:16.404 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:16.404 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:16.404 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:16.404 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:16.404 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:16.404 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:16.404 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:16.404 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:16.404 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:16.404 - Thread: 10 -> } 2024-09-22 00:08:16.703 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:16.703 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:16.703 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:16.703 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:16.703 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:16.703 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:16.703 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:16.703 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:16.703 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:16.703 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:16.703 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:16.703 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:16.703 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:16.703 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:16.703 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:16.703 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:16.703 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:16.703 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:16.703 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:16.703 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:16.703 - Thread: 10 -> } 2024-09-22 00:08:17.003 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:17.003 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:17.003 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:17.003 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:17.003 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:17.003 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:17.003 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:17.004 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:17.004 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:17.004 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:17.004 - 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Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:17.253 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:17.253 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:17.254 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:17.254 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:17.254 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:17.254 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:17.254 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:17.254 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:17.254 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:17.254 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:17.254 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:17.254 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:17.254 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:17.254 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:17.254 - Thread: 10 -> } 2024-09-22 00:08:17.352 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:17.352 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:17.352 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:17.352 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:17.352 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:17.352 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:17.352 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:17.352 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:17.352 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:17.352 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:17.352 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:17.352 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:17.352 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:17.352 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:17.352 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:17.352 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:17.352 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:17.352 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:17.352 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:17.352 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:17.352 - Thread: 10 -> } 2024-09-22 00:08:17.453 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:17.453 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:17.453 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:17.453 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:17.453 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:17.453 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:17.453 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:17.453 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:17.453 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:17.453 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:17.453 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:17.453 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:17.453 - 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Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:17.686 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:17.686 - Thread: 10 -> } 2024-09-22 00:08:33.387 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:08:33.387 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:08:33.387 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:08:33.387 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:33.387 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:33.387 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:08:33.387 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:33.387 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:33.387 - Thread: 11 -> HqDepth = True 2024-09-22 00:08:33.387 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:08:33.387 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:08:33.387 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:33.387 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:08:33.387 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:08:33.387 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:33.387 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:33.387 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:33.387 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:08:33.387 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:08:33.387 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:08:33.387 - Thread: 11 -> } 2024-09-22 00:08:34.237 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:34.237 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:34.237 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:34.237 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:34.237 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:34.237 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:34.237 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:34.237 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:34.237 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:34.237 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:34.237 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:34.237 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:34.237 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:34.237 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:34.237 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:34.237 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:34.237 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:34.237 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:34.237 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:34.237 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:34.237 - Thread: 10 -> } 2024-09-22 00:08:34.636 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:34.636 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:34.636 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:34.636 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:34.636 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:34.636 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:34.636 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:34.636 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:34.636 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:34.636 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:34.636 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:34.636 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:34.636 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:34.636 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:34.636 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:34.636 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:34.636 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:34.636 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:34.636 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:34.636 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:34.636 - Thread: 10 -> } 2024-09-22 00:08:34.853 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:34.853 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:34.853 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:34.853 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:34.853 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:34.853 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:34.853 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:34.853 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:34.853 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:34.853 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:34.853 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:34.853 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:34.853 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:34.853 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:34.853 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:34.853 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:34.853 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:34.853 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:34.853 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:34.853 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:34.853 - Thread: 10 -> } 2024-09-22 00:08:34.919 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:34.920 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:34.920 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:34.920 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:34.920 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:34.920 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:34.920 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:34.920 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:34.920 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:34.920 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:34.920 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:34.920 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:34.920 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:34.920 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:34.920 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:34.920 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:34.920 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:34.920 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:34.920 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:34.920 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:34.920 - Thread: 10 -> } 2024-09-22 00:08:34.970 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:08:34.970 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:08:34.970 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:08:34.970 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:08:34.970 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:08:34.970 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:08:34.970 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:08:34.970 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:08:34.970 - Thread: 10 -> HqDepth = True 2024-09-22 00:08:34.970 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:08:34.970 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:08:34.970 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:08:34.970 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:08:34.970 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:08:34.970 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:08:34.970 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:08:34.970 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:08:34.970 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:08:34.970 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:08:34.970 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:08:34.970 - Thread: 10 -> } 2024-09-22 00:09:51.078 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:51.078 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:51.078 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:51.078 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:51.078 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:51.078 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:51.078 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:51.078 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:51.078 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:51.078 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:51.078 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:51.078 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:51.078 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:51.078 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:51.078 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:51.078 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:51.078 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:51.079 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:51.079 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:51.079 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:51.079 - Thread: 10 -> } 2024-09-22 00:09:51.278 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:51.278 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:51.278 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:51.278 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:51.278 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:51.278 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:51.278 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:51.278 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:51.278 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:51.278 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:51.278 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:51.278 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:51.278 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:51.278 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:51.278 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:51.278 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:51.278 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:51.278 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:51.278 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:51.278 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:51.278 - Thread: 10 -> } 2024-09-22 00:09:51.545 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:09:51.545 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:09:51.545 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:09:51.545 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:51.545 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:51.545 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:09:51.545 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:51.545 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:51.545 - Thread: 11 -> HqDepth = True 2024-09-22 00:09:51.545 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:09:51.545 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:09:51.545 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:51.545 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:09:51.545 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:09:51.545 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:51.545 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:51.545 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:51.545 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:09:51.545 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:09:51.545 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:09:51.545 - Thread: 11 -> } 2024-09-22 00:09:51.695 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:51.695 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:51.695 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:51.695 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:51.695 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:51.695 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:51.695 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:51.695 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:51.695 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:51.695 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:51.695 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:51.695 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:51.695 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:51.695 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:51.695 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:51.695 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:51.695 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:51.695 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:51.695 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:51.695 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:51.695 - Thread: 10 -> } 2024-09-22 00:09:51.845 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:51.845 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:51.845 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:51.845 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:51.845 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:51.845 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:51.845 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:51.845 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:51.845 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:51.845 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:51.845 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:51.845 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:51.845 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:51.845 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:51.845 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:51.845 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:51.845 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:51.845 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:51.845 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:51.845 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:51.845 - Thread: 10 -> } 2024-09-22 00:09:52.061 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:52.062 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:52.062 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:52.062 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:52.062 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:52.062 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:52.062 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:52.062 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:52.062 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:52.062 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:52.062 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:52.062 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:52.062 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:52.062 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:52.062 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:52.062 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:52.062 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:52.062 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:52.062 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:52.062 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:52.062 - Thread: 10 -> } 2024-09-22 00:09:52.462 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:52.462 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:52.462 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:52.462 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:52.462 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:52.462 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:52.462 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:52.462 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:52.462 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:52.462 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:52.462 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:52.462 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:52.462 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:52.462 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:52.462 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:52.462 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:52.462 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:52.462 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:52.462 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:52.462 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:52.462 - Thread: 10 -> } 2024-09-22 00:09:54.128 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:54.128 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:54.128 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:54.128 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:54.128 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:54.128 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:54.128 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:54.128 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:54.128 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:54.128 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:54.128 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:54.128 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:54.128 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:54.128 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:54.128 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:54.128 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:54.128 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:54.128 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:54.128 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:54.128 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:54.128 - Thread: 10 -> } 2024-09-22 00:09:54.278 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:54.278 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:54.278 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:54.278 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:54.278 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:54.278 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:54.278 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:54.278 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:54.278 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:54.278 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:54.278 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:54.278 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:54.278 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:54.278 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:54.278 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:54.278 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:54.278 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:54.278 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:54.278 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:54.278 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:54.278 - Thread: 10 -> } 2024-09-22 00:09:54.411 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:54.411 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:54.411 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:54.411 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:54.411 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:54.411 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:54.411 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:54.411 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:54.411 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:54.411 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:54.411 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:54.411 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:54.411 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:54.411 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:54.411 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:54.411 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:54.411 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:54.411 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:54.411 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:54.411 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:54.411 - Thread: 10 -> } 2024-09-22 00:09:54.595 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:54.595 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:54.595 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:54.595 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:54.595 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:54.595 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:54.595 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:54.595 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:54.595 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:54.595 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:54.595 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:54.595 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:54.595 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:54.595 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:54.595 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:54.595 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:54.595 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:54.595 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:54.595 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:54.595 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:54.595 - Thread: 10 -> } 2024-09-22 00:09:54.911 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:54.912 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:54.912 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:54.912 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:54.912 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:54.912 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:54.912 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:54.912 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:54.912 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:54.912 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:54.912 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:54.912 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:54.912 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:54.912 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:54.912 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:54.912 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:54.912 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:54.912 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:54.912 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:54.912 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:54.912 - Thread: 10 -> } 2024-09-22 00:09:56.144 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:56.144 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:56.144 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:56.144 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:56.144 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:56.144 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:56.144 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:56.144 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:56.144 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:56.144 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:56.144 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:56.144 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:56.144 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:56.144 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:56.144 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:56.144 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:56.144 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:56.144 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:56.144 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:56.144 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:56.144 - Thread: 10 -> } 2024-09-22 00:09:56.495 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:56.495 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:56.495 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:56.495 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:56.495 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:56.495 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:56.495 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:56.495 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:56.495 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:56.495 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:56.495 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:56.495 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:56.495 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:56.495 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:56.495 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:56.495 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:56.495 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:56.495 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:56.495 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:56.495 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:56.495 - Thread: 10 -> } 2024-09-22 00:09:56.645 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:56.645 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:56.645 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:56.645 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:56.645 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:56.645 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:56.645 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:56.645 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:56.645 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:56.645 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:56.645 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:56.645 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:56.645 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:56.645 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:56.645 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:56.645 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:56.645 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:56.645 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:56.645 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:56.645 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:56.645 - Thread: 10 -> } 2024-09-22 00:09:56.861 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:56.861 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:56.862 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:56.862 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:56.862 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:56.862 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:56.862 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:56.862 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:56.862 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:56.862 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:56.862 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:56.862 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:56.862 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:56.862 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:56.862 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:56.862 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:56.862 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:56.862 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:56.862 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:56.862 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:56.862 - Thread: 10 -> } 2024-09-22 00:09:57.278 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:09:57.278 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:09:57.278 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:09:57.278 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:57.278 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:57.278 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:09:57.278 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:57.278 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:57.278 - Thread: 11 -> HqDepth = True 2024-09-22 00:09:57.278 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:09:57.278 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:09:57.278 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:57.278 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:09:57.278 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:09:57.278 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:57.278 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:57.278 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:57.278 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:09:57.278 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:09:57.278 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:09:57.278 - Thread: 11 -> } 2024-09-22 00:09:58.611 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:58.611 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:58.611 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:58.611 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:58.611 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:58.611 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:58.611 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:58.611 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:58.611 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:58.611 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:58.611 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:58.611 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:58.611 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:58.611 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:58.611 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:58.611 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:58.611 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:58.611 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:58.611 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:58.611 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:58.611 - Thread: 10 -> } 2024-09-22 00:09:58.778 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:58.778 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:58.778 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:58.778 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:58.778 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:58.778 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:58.778 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:58.778 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:58.778 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:58.778 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:58.778 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:58.778 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:58.778 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:58.778 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:58.778 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:58.778 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:58.778 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:58.778 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:58.778 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:58.778 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:58.779 - Thread: 10 -> } 2024-09-22 00:09:58.894 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:58.894 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:58.894 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:58.894 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:58.894 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:58.895 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:58.895 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:58.895 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:58.895 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:58.895 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:58.895 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:58.895 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:58.895 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:58.895 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:58.895 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:58.895 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:58.895 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:58.895 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:58.895 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:58.895 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:58.895 - Thread: 10 -> } 2024-09-22 00:09:59.045 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:59.045 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:59.045 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:59.045 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:59.045 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:59.045 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:59.045 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:59.045 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:59.045 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:59.045 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:59.045 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:59.045 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:59.045 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:59.045 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:59.045 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:59.045 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:59.045 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:59.045 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:59.045 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:59.045 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:59.045 - Thread: 10 -> } 2024-09-22 00:09:59.261 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:59.261 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:59.261 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:59.262 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:59.262 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:59.262 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:59.262 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:59.262 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:59.262 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:59.262 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:59.262 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:59.262 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:59.262 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:59.262 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:59.262 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:59.262 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:59.262 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:59.262 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:59.262 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:59.262 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:59.262 - Thread: 10 -> } 2024-09-22 00:09:59.478 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:59.478 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:59.478 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:59.478 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:59.478 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:59.478 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:59.478 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:59.478 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:59.478 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:59.478 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:59.478 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:59.478 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:59.478 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:59.478 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:59.478 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:59.478 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:59.478 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:59.478 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:59.478 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:59.478 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:59.478 - Thread: 10 -> } 2024-09-22 00:09:59.795 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:09:59.795 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:09:59.795 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:09:59.795 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:09:59.795 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:09:59.795 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:09:59.795 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:09:59.795 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:09:59.795 - Thread: 10 -> HqDepth = True 2024-09-22 00:09:59.796 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:09:59.796 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:09:59.796 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:09:59.796 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:09:59.796 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:09:59.796 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:09:59.796 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:09:59.796 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:09:59.796 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:09:59.796 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:09:59.796 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:09:59.796 - Thread: 10 -> } 2024-09-22 00:10:00.011 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:00.011 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:00.011 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:00.011 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:00.011 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:00.011 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:00.011 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:00.011 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:00.011 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:00.011 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:00.011 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:00.011 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:00.011 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:00.011 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:00.011 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:00.012 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:00.012 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:00.012 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:00.012 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:00.012 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:00.012 - Thread: 10 -> } 2024-09-22 00:10:00.145 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:10:00.145 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:10:00.145 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:10:00.145 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:00.145 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:00.145 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:10:00.145 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:00.145 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:00.145 - Thread: 11 -> HqDepth = True 2024-09-22 00:10:00.145 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:10:00.145 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:10:00.145 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:00.145 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:10:00.145 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:10:00.145 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:00.145 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:00.145 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:00.145 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:10:00.145 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:10:00.145 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:10:00.145 - Thread: 11 -> } 2024-09-22 00:10:00.245 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:00.245 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:00.245 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:00.245 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:00.245 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:00.245 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:00.245 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:00.245 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:00.245 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:00.245 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:00.245 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:00.245 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:00.245 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:00.245 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:00.245 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:00.245 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:00.245 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:00.245 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:00.245 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:00.245 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:00.245 - Thread: 10 -> } 2024-09-22 00:10:00.345 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:00.345 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:00.345 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:00.345 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:00.345 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:00.345 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:00.345 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:00.345 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:00.345 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:00.345 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:00.345 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:00.345 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:00.345 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:00.345 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:00.345 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:00.345 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:00.345 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:00.345 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:00.345 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:00.345 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:00.345 - Thread: 10 -> } 2024-09-22 00:10:00.429 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:00.429 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:00.429 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:00.429 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:00.429 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:00.429 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:00.429 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:00.429 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:00.429 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:00.429 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:00.429 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:00.429 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:00.429 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:00.429 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:00.429 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:00.429 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:00.429 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:00.429 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:00.429 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:00.429 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:00.429 - Thread: 10 -> } 2024-09-22 00:10:00.511 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:00.511 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:00.511 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:00.511 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:00.511 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:00.511 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:00.511 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:00.511 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:00.511 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:00.511 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:00.511 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:00.511 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:00.511 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:00.511 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:00.511 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:00.511 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:00.511 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:00.511 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:00.511 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:00.511 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:00.511 - Thread: 10 -> } 2024-09-22 00:10:00.578 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:00.578 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:00.578 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:00.578 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:00.578 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:00.578 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:00.578 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:00.578 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:00.578 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:00.578 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:00.578 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:00.578 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:00.578 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:00.578 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:00.578 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:00.578 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:00.578 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:00.578 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:00.579 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:00.579 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:00.579 - Thread: 10 -> } 2024-09-22 00:10:00.646 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:00.646 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:00.646 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:00.646 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:00.646 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:00.646 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:00.646 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:00.646 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:00.646 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:00.646 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:00.646 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:00.646 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:00.646 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:00.646 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:00.646 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:00.646 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:00.646 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:00.646 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:00.646 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:00.646 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:00.646 - Thread: 10 -> } 2024-09-22 00:10:00.712 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:00.712 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:00.712 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:00.712 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:00.712 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:00.712 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:00.712 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:00.712 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:00.712 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:00.712 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:00.712 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:00.712 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:00.712 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:00.712 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:00.712 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:00.712 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:00.712 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:00.712 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:00.712 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:00.712 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:00.712 - Thread: 10 -> } 2024-09-22 00:10:00.779 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:00.779 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:00.779 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:00.779 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:00.779 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:00.779 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:00.779 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:00.779 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:00.779 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:00.779 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:00.779 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:00.779 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:00.779 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:00.779 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:00.779 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:00.779 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:00.779 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:00.779 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:00.779 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:00.779 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:00.779 - Thread: 10 -> } 2024-09-22 00:10:00.862 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:00.862 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:00.862 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:00.862 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:00.862 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:00.862 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:00.862 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:00.862 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:00.862 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:00.862 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:00.862 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:00.862 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:00.862 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:00.862 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:00.862 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:00.862 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:00.862 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:00.862 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:00.862 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:00.862 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:00.862 - Thread: 10 -> } 2024-09-22 00:10:00.962 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:00.962 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:00.962 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:00.962 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:00.962 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:00.962 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:00.962 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:00.962 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:00.962 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:00.962 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:00.962 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:00.962 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:00.962 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:00.962 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:00.962 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:00.962 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:00.962 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:00.962 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:00.962 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:00.962 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:00.962 - Thread: 10 -> } 2024-09-22 00:10:01.079 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:01.079 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:01.079 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:01.079 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:01.079 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:01.079 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:01.079 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:01.079 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:01.079 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:01.079 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:01.079 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:01.079 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:01.079 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:01.079 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:01.079 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:01.079 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:01.079 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:01.079 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:01.079 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:01.079 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:01.079 - Thread: 10 -> } 2024-09-22 00:10:01.212 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:01.212 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:01.212 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:01.212 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:01.212 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:01.212 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:01.212 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:01.212 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:01.212 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:01.212 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:01.212 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:01.212 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:01.212 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:01.212 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:01.212 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:01.212 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:01.212 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:01.212 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:01.212 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:01.212 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:01.212 - Thread: 10 -> } 2024-09-22 00:10:01.312 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:01.312 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:01.312 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:01.312 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:01.312 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:01.312 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:01.312 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:01.312 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:01.312 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:01.312 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:01.312 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:01.312 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:01.312 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:01.312 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:01.312 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:01.312 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:01.312 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:01.312 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:01.312 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:01.312 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:01.312 - Thread: 10 -> } 2024-09-22 00:10:01.413 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:10:01.413 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:10:01.413 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:10:01.413 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:01.413 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:01.413 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:10:01.413 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:01.413 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:01.413 - Thread: 11 -> HqDepth = True 2024-09-22 00:10:01.413 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:10:01.413 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:10:01.413 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:01.413 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:10:01.413 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:10:01.413 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:01.414 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:01.414 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:01.414 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:10:01.414 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:10:01.414 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:10:01.414 - Thread: 11 -> } 2024-09-22 00:10:01.545 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:01.545 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:01.545 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:01.545 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:01.545 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:01.545 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:01.545 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:01.545 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:01.545 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:01.545 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:01.545 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:01.545 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:01.545 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:01.545 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:01.545 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:01.545 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:01.545 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:01.545 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:01.545 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:01.545 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:01.545 - Thread: 10 -> } 2024-09-22 00:10:01.728 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:01.728 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:01.728 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:01.728 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:01.728 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:01.728 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:01.728 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:01.728 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:01.728 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:01.728 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:01.728 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:01.728 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:01.728 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:01.728 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:01.728 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:01.728 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:01.728 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:01.728 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:01.728 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:01.728 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:01.729 - Thread: 10 -> } 2024-09-22 00:10:02.011 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:02.011 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:02.011 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:02.011 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:02.011 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:02.011 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:02.011 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:02.011 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:02.011 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:02.011 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:02.011 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:02.011 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:02.011 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:02.011 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:02.011 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:02.011 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:02.011 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:02.011 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:02.011 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:02.011 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:02.011 - Thread: 10 -> } 2024-09-22 00:10:02.212 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:10:02.212 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:10:02.212 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:10:02.212 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:02.212 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:02.212 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:10:02.212 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:02.212 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:02.212 - Thread: 11 -> HqDepth = True 2024-09-22 00:10:02.212 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:10:02.212 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:10:02.212 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:02.212 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:10:02.212 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:10:02.212 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:02.212 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:02.212 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:02.212 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:10:02.212 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:10:02.212 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:10:02.212 - Thread: 11 -> } 2024-09-22 00:10:02.428 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:02.428 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:02.428 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:02.428 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:02.428 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:02.428 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:02.428 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:02.428 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:02.428 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:02.428 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:02.428 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:02.428 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:02.428 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:02.428 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:02.428 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:02.428 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:02.428 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:02.428 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:02.428 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:02.428 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:02.428 - Thread: 10 -> } 2024-09-22 00:10:02.678 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:02.678 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:02.678 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:02.678 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:02.678 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:02.678 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:02.678 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:02.678 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:02.678 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:02.678 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:02.678 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:02.678 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:02.678 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:02.678 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:02.678 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:02.678 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:02.678 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:02.678 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:02.678 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:02.678 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:02.678 - Thread: 10 -> } 2024-09-22 00:10:02.995 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:02.995 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:02.995 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:02.995 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:02.995 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:02.995 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:02.995 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:02.995 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:02.995 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:02.995 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:02.995 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:02.995 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:02.995 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:02.995 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:02.995 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:02.995 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:02.995 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:02.995 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:02.995 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:02.995 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:02.995 - Thread: 10 -> } 2024-09-22 00:10:03.411 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:03.411 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:03.411 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:03.411 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:03.411 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:03.411 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:03.411 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:03.411 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:03.411 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:03.411 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:03.411 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:03.411 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:03.411 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:03.411 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:03.411 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:03.411 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:03.411 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:03.411 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:03.411 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:03.411 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:03.412 - Thread: 10 -> } 2024-09-22 00:10:03.629 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:03.629 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:03.629 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:03.629 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:03.629 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:03.629 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:03.629 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:03.629 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:03.629 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:03.629 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:03.629 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:03.629 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:03.629 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:03.629 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:03.629 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:03.629 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:03.629 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:03.629 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:03.629 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:03.629 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:03.629 - Thread: 10 -> } 2024-09-22 00:10:03.812 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:10:03.812 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:10:03.812 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:10:03.812 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:03.812 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:03.812 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:10:03.812 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:03.812 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:03.812 - Thread: 11 -> HqDepth = True 2024-09-22 00:10:03.812 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:10:03.812 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:10:03.812 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:03.812 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:10:03.812 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:10:03.812 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:03.812 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:03.812 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:03.812 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:10:03.812 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:10:03.812 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:10:03.812 - Thread: 11 -> } 2024-09-22 00:10:04.112 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:04.112 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:04.112 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:04.112 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:04.112 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:04.112 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:04.112 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:04.112 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:04.112 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:04.112 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:04.112 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:04.112 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:04.112 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:04.112 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:04.112 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:04.112 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:04.112 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:04.112 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:04.112 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:04.112 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:04.112 - Thread: 10 -> } 2024-09-22 00:10:04.628 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:04.629 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:04.629 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:04.629 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:04.629 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:04.629 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:04.629 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:04.629 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:04.629 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:04.629 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:04.629 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:04.629 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:04.629 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:04.629 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:04.629 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:04.629 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:04.629 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:04.629 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:04.629 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:04.629 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:04.629 - Thread: 10 -> } 2024-09-22 00:10:04.895 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:04.895 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:04.895 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:04.895 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:04.895 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:04.895 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:04.895 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:04.895 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:04.895 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:04.895 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:04.895 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:04.895 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:04.895 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:04.895 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:04.895 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:04.895 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:04.895 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:04.895 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:04.895 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:04.895 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:04.895 - Thread: 10 -> } 2024-09-22 00:10:05.246 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:10:05.246 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:10:05.246 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:10:05.246 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:05.246 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:05.246 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:10:05.246 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:05.246 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:05.246 - Thread: 11 -> HqDepth = True 2024-09-22 00:10:05.246 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:10:05.246 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:10:05.246 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:05.246 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:10:05.246 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:10:05.246 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:05.246 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:05.246 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:05.246 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:10:05.246 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:10:05.246 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:10:05.246 - Thread: 11 -> } 2024-09-22 00:10:07.412 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:07.412 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:07.412 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:07.412 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:07.412 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:07.412 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:07.412 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:07.412 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:07.412 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:07.412 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:07.412 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:07.412 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:07.412 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:07.412 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:07.412 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:07.412 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:07.412 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:07.412 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:07.412 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:07.412 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:07.412 - Thread: 10 -> } 2024-09-22 00:10:08.179 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:10:08.179 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:10:08.179 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:10:08.179 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:08.179 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:08.179 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:10:08.179 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:08.179 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:08.179 - Thread: 11 -> HqDepth = True 2024-09-22 00:10:08.179 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:10:08.179 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:10:08.179 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:08.179 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:10:08.179 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:10:08.179 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:08.179 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:08.179 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:08.179 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:10:08.179 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:10:08.179 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:10:08.179 - Thread: 11 -> } 2024-09-22 00:10:09.161 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:09.162 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:09.162 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:09.162 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:09.162 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:09.162 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:09.162 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:09.162 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:09.162 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:09.162 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:09.162 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:09.162 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:09.162 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:09.162 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:09.162 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:09.162 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:09.162 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:09.162 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:09.162 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:09.162 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:09.162 - Thread: 10 -> } 2024-09-22 00:10:10.228 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:10.228 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:10.228 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:10.228 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:10.228 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:10.228 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:10.228 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:10.228 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:10.228 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:10.228 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:10.228 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:10.228 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:10.228 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:10.228 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:10.228 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:10.228 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:10.228 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:10.228 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:10.228 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:10.228 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:10.228 - Thread: 10 -> } 2024-09-22 00:10:13.212 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:13.212 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:13.212 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:13.212 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:13.212 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:13.212 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:13.212 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:13.212 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:13.212 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:13.212 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:13.212 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:13.212 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:13.212 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:13.212 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:13.212 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:13.212 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:13.212 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:13.212 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:13.212 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:13.212 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:13.212 - Thread: 10 -> } 2024-09-22 00:10:13.362 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:13.362 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:13.362 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:13.362 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:13.362 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:13.362 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:13.362 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:13.362 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:13.362 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:13.362 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:13.362 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:13.362 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:13.362 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:13.362 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:13.362 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:13.362 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:13.362 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:13.362 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:13.362 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:13.362 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:13.362 - Thread: 10 -> } 2024-09-22 00:10:13.562 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:13.562 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:13.562 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:13.562 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:13.562 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:13.562 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:13.562 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:13.562 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:13.562 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:13.562 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:13.562 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:13.562 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:13.562 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:13.562 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:13.562 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:13.562 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:13.562 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:13.562 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:13.562 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:13.562 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:13.562 - Thread: 10 -> } 2024-09-22 00:10:14.029 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:14.029 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:14.029 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:14.029 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:14.029 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:14.029 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:14.029 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:14.029 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:14.029 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:14.029 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:14.029 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:14.029 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:14.029 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:14.029 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:14.029 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:14.029 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:14.029 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:14.029 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:14.029 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:14.029 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:14.029 - Thread: 10 -> } 2024-09-22 00:10:15.728 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:15.728 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:15.728 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:15.728 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:15.728 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:15.728 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:15.728 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:15.728 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:15.728 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:15.728 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:15.728 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:15.728 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:15.729 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:15.729 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:15.729 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:15.729 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:15.729 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:15.729 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:15.729 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:15.729 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:15.729 - Thread: 10 -> } 2024-09-22 00:10:16.945 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:16.945 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:16.945 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:16.945 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:16.945 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:16.945 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:16.945 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:16.945 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:16.945 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:16.945 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:16.945 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:16.945 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:16.945 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:16.945 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:16.945 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:16.945 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:16.945 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:16.945 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:16.945 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:16.945 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:16.945 - Thread: 10 -> } 2024-09-22 00:10:17.178 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:17.178 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:17.178 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:17.178 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:17.178 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:17.178 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:17.178 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:17.178 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:17.178 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:17.178 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:17.178 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:17.178 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:17.178 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:17.178 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:17.178 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:17.178 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:17.178 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:17.178 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:17.178 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:17.178 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:17.178 - Thread: 10 -> } 2024-09-22 00:10:17.512 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:17.512 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:17.512 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:17.512 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:17.512 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:17.512 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:17.512 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:17.512 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:17.512 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:17.512 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:17.512 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:17.512 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:17.512 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:17.512 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:17.512 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:17.512 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:17.512 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:17.512 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:17.512 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:17.512 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:17.512 - Thread: 10 -> } 2024-09-22 00:10:18.496 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:18.496 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:18.496 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:18.496 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:18.496 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:18.496 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:18.496 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:18.496 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:18.496 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:18.496 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:18.496 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:18.496 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:18.496 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:18.496 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:18.496 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:18.496 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:18.496 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:18.496 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:18.496 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:18.496 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:18.496 - Thread: 10 -> } 2024-09-22 00:10:18.845 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:18.845 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:18.845 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:18.845 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:18.845 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:18.845 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:18.845 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:18.845 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:18.845 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:18.845 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:18.845 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:18.845 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:18.845 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:18.845 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:18.845 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:18.845 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:18.845 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:18.845 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:18.845 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:18.845 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:18.845 - Thread: 10 -> } 2024-09-22 00:10:19.195 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:19.195 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:19.195 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:19.195 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:19.195 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:19.195 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:19.195 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:19.195 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:19.195 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:19.195 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:19.195 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:19.195 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:19.195 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:19.195 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:19.195 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:19.195 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:19.195 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:19.195 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:19.195 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:19.195 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:19.195 - Thread: 10 -> } 2024-09-22 00:10:20.595 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:20.595 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:20.595 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:20.595 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:20.595 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:20.595 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:20.595 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:20.595 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:20.595 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:20.595 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:20.595 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:20.595 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:20.595 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:20.595 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:20.595 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:20.595 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:20.595 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:20.595 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:20.595 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:20.595 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:20.595 - Thread: 10 -> } 2024-09-22 00:10:20.762 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:20.762 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:20.762 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:20.762 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:20.762 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:20.762 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:20.762 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:20.762 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:20.762 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:20.762 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:20.762 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:20.762 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:20.762 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:20.762 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:20.762 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:20.762 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:20.762 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:20.762 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:20.762 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:20.762 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:20.762 - Thread: 10 -> } 2024-09-22 00:10:20.979 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:20.979 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:20.979 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:20.979 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:20.979 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:20.979 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:20.979 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:20.979 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:20.979 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:20.979 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:20.979 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:20.979 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:20.979 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:20.979 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:20.979 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:20.979 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:20.979 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:20.979 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:20.979 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:20.979 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:20.979 - Thread: 10 -> } 2024-09-22 00:10:21.362 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:21.362 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:21.362 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:21.362 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:21.362 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:21.362 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:21.362 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:21.362 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:21.362 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:21.362 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:21.362 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:21.362 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:21.362 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:21.362 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:21.362 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:21.362 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:21.362 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:21.362 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:21.362 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:21.362 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:21.362 - Thread: 10 -> } 2024-09-22 00:10:22.628 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:22.628 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:22.628 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:22.628 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:22.628 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:22.628 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:22.628 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:22.628 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:22.628 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:22.628 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:22.628 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:22.628 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:22.628 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:22.628 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:22.628 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:22.628 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:22.628 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:22.628 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:22.628 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:22.628 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:22.628 - Thread: 10 -> } 2024-09-22 00:10:22.761 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:22.762 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:22.762 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:22.762 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:22.762 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:22.762 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:22.762 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:22.762 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:22.762 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:22.762 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:22.762 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:22.762 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:22.762 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:22.762 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:22.762 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:22.762 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:22.762 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:22.762 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:22.762 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:22.762 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:22.762 - Thread: 10 -> } 2024-09-22 00:10:22.928 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:22.928 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:22.928 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:22.928 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:22.928 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:22.928 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:22.928 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:22.928 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:22.928 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:22.928 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:22.928 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:22.928 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:22.929 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:22.929 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:22.929 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:22.929 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:22.929 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:22.929 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:22.929 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:22.929 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:22.929 - Thread: 10 -> } 2024-09-22 00:10:23.195 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:23.195 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:23.195 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:23.195 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:23.195 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:23.195 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:23.195 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:23.195 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:23.195 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:23.195 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:23.195 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:23.195 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:23.195 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:23.195 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:23.195 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:23.195 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:23.195 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:23.195 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:23.195 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:23.195 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:23.195 - Thread: 10 -> } 2024-09-22 00:10:25.395 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:25.395 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:25.395 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:25.395 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:25.395 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:25.395 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:25.395 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:25.395 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:25.395 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:25.395 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:25.395 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:25.395 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:25.395 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:25.395 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:25.395 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:25.395 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:25.395 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:25.395 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:25.395 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:25.395 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:25.395 - Thread: 10 -> } 2024-09-22 00:10:26.112 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:26.112 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:26.112 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:26.112 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:26.112 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:26.112 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:26.112 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:26.112 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:26.112 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:26.112 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:26.112 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:26.112 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:26.112 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:26.112 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:26.112 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:26.112 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:26.112 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:26.112 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:26.112 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:26.112 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:26.112 - Thread: 10 -> } 2024-09-22 00:10:26.662 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:26.662 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:26.662 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:26.662 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:26.662 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:26.662 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:26.662 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:26.662 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:26.662 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:26.662 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:26.662 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:26.662 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:26.662 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:26.662 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:26.662 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:26.662 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:26.662 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:26.662 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:26.662 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:26.662 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:26.662 - Thread: 10 -> } 2024-09-22 00:10:26.979 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:26.979 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:26.979 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:26.979 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:26.979 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:26.979 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:26.979 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:26.979 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:26.979 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:26.979 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:26.979 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:26.979 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:26.979 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:26.979 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:26.979 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:26.979 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:26.979 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:26.979 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:26.979 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:26.979 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:26.979 - Thread: 10 -> } 2024-09-22 00:10:27.812 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:10:27.812 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:10:27.812 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:10:27.812 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:27.812 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:27.812 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:10:27.812 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:27.812 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:27.812 - Thread: 11 -> HqDepth = True 2024-09-22 00:10:27.812 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:10:27.812 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:10:27.812 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:27.812 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:10:27.812 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:10:27.812 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:27.812 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:27.812 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:27.812 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:10:27.812 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:10:27.812 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:10:27.812 - Thread: 11 -> } 2024-09-22 00:10:28.012 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:28.012 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:28.012 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:28.012 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:28.012 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:28.012 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:28.012 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:28.012 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:28.012 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:28.012 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:28.012 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:28.012 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:28.012 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:28.012 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:28.012 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:28.012 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:28.012 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:28.012 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:28.012 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:28.012 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:28.012 - Thread: 10 -> } 2024-09-22 00:10:28.328 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:28.329 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:28.329 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:28.329 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:28.329 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:28.329 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:28.329 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:28.329 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:28.329 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:28.329 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:28.329 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:28.329 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:28.329 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:28.329 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:28.329 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:28.329 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:28.329 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:28.329 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:28.329 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:28.329 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:28.329 - Thread: 10 -> } 2024-09-22 00:10:28.945 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:28.945 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:28.945 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:28.945 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:28.946 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:28.946 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:28.946 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:28.946 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:28.946 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:28.946 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:28.946 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:28.946 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:28.946 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:28.946 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:28.946 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:28.946 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:28.946 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:28.946 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:28.946 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:28.946 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:28.946 - Thread: 10 -> } 2024-09-22 00:10:29.095 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:29.095 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:29.095 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:29.095 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:29.095 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:29.095 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:29.095 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:29.095 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:29.095 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:29.095 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:29.095 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:29.095 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:29.095 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:29.095 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:29.095 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:29.095 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:29.095 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:29.095 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:29.095 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:29.095 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:29.095 - Thread: 10 -> } 2024-09-22 00:10:29.295 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:10:29.295 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:10:29.295 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:10:29.295 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:29.295 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:29.295 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:10:29.295 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:29.295 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:29.295 - Thread: 11 -> HqDepth = True 2024-09-22 00:10:29.295 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:10:29.295 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:10:29.295 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:29.295 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:10:29.295 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:10:29.295 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:29.295 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:29.295 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:29.295 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:10:29.295 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:10:29.295 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:10:29.295 - Thread: 11 -> } 2024-09-22 00:10:29.612 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:10:29.612 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:10:29.612 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:10:29.612 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:29.612 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:29.612 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:10:29.612 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:29.612 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:29.612 - Thread: 11 -> HqDepth = True 2024-09-22 00:10:29.612 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:10:29.612 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:10:29.612 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:29.612 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:10:29.612 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:10:29.612 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:29.612 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:29.612 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:29.612 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:10:29.612 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:10:29.612 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:10:29.612 - Thread: 11 -> } 2024-09-22 00:10:29.879 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:29.879 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:29.879 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:29.879 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:29.879 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:29.879 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:29.879 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:29.879 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:29.879 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:29.879 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:29.879 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:29.879 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:29.879 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:29.879 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:29.879 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:29.879 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:29.879 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:29.879 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:29.879 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:29.879 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:29.879 - Thread: 10 -> } 2024-09-22 00:10:30.045 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:30.045 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:30.045 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:30.045 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:30.045 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:30.045 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:30.045 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:30.045 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:30.045 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:30.045 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:30.045 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:30.045 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:30.045 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:30.045 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:30.045 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:30.045 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:30.045 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:30.045 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:30.045 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:30.045 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:30.045 - Thread: 10 -> } 2024-09-22 00:10:30.295 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:30.295 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:30.295 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:30.295 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:30.295 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:30.295 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:30.295 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:30.295 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:30.295 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:30.295 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:30.295 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:30.295 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:30.295 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:30.295 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:30.295 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:30.295 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:30.295 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:30.295 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:30.295 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:30.295 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:30.295 - Thread: 10 -> } 2024-09-22 00:10:30.795 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:30.795 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:30.795 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:30.795 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:30.795 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:30.795 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:30.795 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:30.795 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:30.795 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:30.795 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:30.795 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:30.795 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:30.795 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:30.795 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:30.795 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:30.795 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:30.795 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:30.795 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:30.795 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:30.795 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:30.795 - Thread: 10 -> } 2024-09-22 00:10:30.979 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:30.979 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:30.979 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:30.979 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:30.979 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:30.979 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:30.979 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:30.979 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:30.979 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:30.979 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:30.979 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:30.979 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:30.979 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:30.979 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:30.979 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:30.979 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:30.979 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:30.979 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:30.979 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:30.979 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:30.979 - Thread: 10 -> } 2024-09-22 00:10:31.079 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:31.079 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:31.079 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:31.079 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:31.079 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:31.079 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:31.079 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:31.079 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:31.079 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:31.079 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:31.079 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:31.079 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:31.079 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:31.079 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:31.079 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:31.079 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:31.079 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:31.079 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:31.079 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:31.079 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:31.079 - Thread: 10 -> } 2024-09-22 00:10:31.195 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:31.195 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:31.195 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:31.195 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:31.195 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:31.195 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:31.195 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:31.195 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:31.195 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:31.195 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:31.195 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:31.195 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:31.195 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:31.195 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:31.195 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:31.195 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:31.195 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:31.195 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:31.195 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:31.195 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:31.195 - Thread: 10 -> } 2024-09-22 00:10:31.345 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:31.345 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:31.345 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:31.345 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:31.345 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:31.345 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:31.345 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:31.345 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:31.345 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:31.345 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:31.345 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:31.345 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:31.345 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:31.345 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:31.345 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:31.345 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:31.345 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:31.345 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:31.345 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:31.345 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:31.345 - Thread: 10 -> } 2024-09-22 00:10:31.495 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:31.495 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:31.495 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:31.495 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:31.495 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:31.495 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:31.495 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:31.495 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:31.495 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:31.495 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:31.495 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:31.495 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:31.495 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:31.495 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:31.495 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:31.495 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:31.495 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:31.495 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:31.495 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:31.495 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:31.495 - Thread: 10 -> } 2024-09-22 00:10:31.561 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:31.561 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:31.561 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:31.561 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:31.561 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:31.561 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:31.561 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:31.561 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:31.561 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:31.561 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:31.561 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:31.561 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:31.561 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:31.561 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:31.561 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:31.561 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:31.561 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:31.561 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:31.561 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:31.561 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:31.561 - Thread: 10 -> } 2024-09-22 00:10:31.629 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:31.629 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:31.629 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:31.629 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:31.629 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:31.629 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:31.629 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:31.629 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:31.629 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:31.629 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:31.629 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:31.629 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:31.629 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:31.629 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:31.629 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:31.629 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:31.629 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:31.629 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:31.629 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:31.629 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:31.629 - Thread: 10 -> } 2024-09-22 00:10:31.695 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:31.695 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:31.695 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:31.695 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:31.695 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:31.695 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:31.695 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:31.695 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:31.695 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:31.695 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:31.695 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:31.695 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:31.695 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:31.695 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:31.695 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:31.695 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:31.695 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:31.695 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:31.695 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:31.695 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:31.695 - Thread: 10 -> } 2024-09-22 00:10:31.778 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:31.778 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:31.778 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:31.778 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:31.778 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:31.778 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:31.778 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:31.778 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:31.778 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:31.778 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:31.778 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:31.778 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:31.778 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:31.778 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:31.778 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:31.778 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:31.778 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:31.778 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:31.778 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:31.778 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:31.778 - Thread: 10 -> } 2024-09-22 00:10:31.878 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:31.878 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:31.878 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:31.878 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:31.878 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:31.878 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:31.878 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:31.878 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:31.878 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:31.878 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:31.878 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:31.878 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:31.878 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:31.878 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:31.878 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:31.878 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:31.878 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:31.878 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:31.878 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:31.878 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:31.878 - Thread: 10 -> } 2024-09-22 00:10:31.995 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:31.996 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:31.996 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:31.996 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:31.996 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:31.996 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:31.996 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:31.996 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:31.996 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:31.996 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:31.996 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:31.996 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:31.996 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:31.996 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:31.996 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:31.996 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:31.996 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:31.996 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:31.996 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:31.996 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:31.996 - Thread: 10 -> } 2024-09-22 00:10:32.145 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:32.145 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:32.145 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:32.145 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:32.145 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:32.145 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:32.145 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:32.145 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:32.145 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:32.145 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:32.145 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:32.145 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:32.145 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:32.145 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:32.145 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:32.145 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:32.145 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:32.145 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:32.145 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:32.145 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:32.145 - Thread: 10 -> } 2024-09-22 00:10:32.263 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:10:32.264 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:10:32.264 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:10:32.264 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:32.264 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:32.264 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:10:32.264 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:32.264 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:32.264 - Thread: 11 -> HqDepth = True 2024-09-22 00:10:32.264 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:10:32.264 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:10:32.264 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:32.264 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:10:32.264 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:10:32.264 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:32.264 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:32.264 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:32.264 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:10:32.264 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:10:32.264 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:10:32.264 - Thread: 11 -> } 2024-09-22 00:10:32.329 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:32.329 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:32.329 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:32.329 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:32.329 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:32.329 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:32.329 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:32.329 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:32.329 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:32.329 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:32.329 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:32.329 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:32.329 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:32.329 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:32.329 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:32.329 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:32.329 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:32.329 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:32.329 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:32.329 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:32.329 - Thread: 10 -> } 2024-09-22 00:10:32.395 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:10:32.395 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:10:32.395 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:10:32.395 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:32.395 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:32.395 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:10:32.395 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:32.395 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:32.395 - Thread: 11 -> HqDepth = True 2024-09-22 00:10:32.395 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:10:32.395 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:10:32.395 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:32.395 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:10:32.395 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:10:32.395 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:32.395 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:32.395 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:32.395 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:10:32.395 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:10:32.395 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:10:32.395 - Thread: 11 -> } 2024-09-22 00:10:32.462 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:32.462 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:32.462 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:32.462 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:32.462 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:32.462 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:32.462 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:32.462 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:32.462 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:32.462 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:32.462 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:32.462 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:32.462 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:32.462 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:32.462 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:32.462 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:32.462 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:32.462 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:32.462 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:32.462 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:32.462 - Thread: 10 -> } 2024-09-22 00:10:32.546 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:32.546 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:32.546 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:32.546 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:32.546 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:32.546 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:32.546 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:32.546 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:32.546 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:32.546 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:32.546 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:32.546 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:32.546 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:32.546 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:32.546 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:32.546 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:32.546 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:32.546 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:32.546 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:32.546 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:32.546 - Thread: 10 -> } 2024-09-22 00:10:32.646 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:32.646 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:32.646 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:32.646 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:32.646 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:32.646 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:32.646 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:32.646 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:32.646 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:32.646 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:32.646 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:32.646 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:32.646 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:32.646 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:32.646 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:32.646 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:32.646 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:32.646 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:32.646 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:32.646 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:32.646 - Thread: 10 -> } 2024-09-22 00:10:54.504 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:54.504 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:54.504 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:54.504 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:54.504 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:54.504 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:54.504 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:54.504 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:54.504 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:54.504 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:54.504 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:54.504 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:54.504 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:54.504 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:54.504 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:54.504 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:54.504 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:54.504 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:54.504 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:54.504 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:54.504 - Thread: 10 -> } 2024-09-22 00:10:54.803 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:54.803 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:54.803 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:54.803 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:54.803 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:54.803 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:54.803 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:54.803 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:54.803 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:54.803 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:54.803 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:54.803 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:54.803 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:54.803 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:54.803 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:54.803 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:54.803 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:54.803 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:54.803 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:54.803 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:54.803 - Thread: 10 -> } 2024-09-22 00:10:55.104 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:10:55.104 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:10:55.104 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:10:55.104 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:55.104 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:55.104 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:10:55.104 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:55.104 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:55.104 - Thread: 11 -> HqDepth = True 2024-09-22 00:10:55.104 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:10:55.104 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:10:55.104 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:55.104 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:10:55.104 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:10:55.104 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:55.104 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:55.104 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:55.104 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:10:55.104 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:10:55.104 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:10:55.104 - Thread: 11 -> } 2024-09-22 00:10:55.404 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:55.404 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:55.404 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:55.404 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:55.404 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:55.404 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:55.404 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:55.404 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:55.404 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:55.404 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:55.404 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:55.404 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:55.404 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:55.404 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:55.404 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:55.404 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:55.404 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:55.404 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:55.404 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:55.404 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:55.404 - Thread: 10 -> } 2024-09-22 00:10:55.704 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:55.704 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:55.704 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:55.704 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:55.704 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:55.704 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:55.704 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:55.704 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:55.704 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:55.704 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:55.704 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:55.704 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:55.704 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:55.704 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:55.704 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:55.704 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:55.704 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:55.704 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:55.704 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:55.704 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:55.704 - Thread: 10 -> } 2024-09-22 00:10:56.004 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:56.004 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:56.004 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:56.004 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:56.004 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:56.004 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:56.004 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:56.004 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:56.004 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:56.004 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:56.004 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:56.004 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:56.004 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:56.004 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:56.004 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:56.004 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:56.004 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:56.004 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:56.004 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:56.004 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:56.004 - Thread: 10 -> } 2024-09-22 00:10:56.303 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:56.303 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:56.303 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:56.303 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:56.303 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:56.303 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:56.303 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:56.303 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:56.303 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:56.303 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:56.303 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:56.303 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:56.303 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:56.303 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:56.303 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:56.303 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:56.303 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:56.303 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:56.303 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:56.303 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:56.303 - Thread: 10 -> } 2024-09-22 00:10:56.619 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:56.619 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:56.619 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:56.619 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:56.619 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:56.619 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:56.619 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:56.619 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:56.619 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:56.619 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:56.619 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:56.619 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:56.619 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:56.619 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:56.619 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:56.619 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:56.619 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:56.619 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:56.619 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:56.619 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:56.619 - Thread: 10 -> } 2024-09-22 00:10:56.937 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:56.937 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:56.937 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:56.937 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:56.937 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:56.937 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:56.937 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:56.937 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:56.937 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:56.937 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:56.937 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:56.937 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:56.937 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:56.937 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:56.937 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:56.937 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:56.937 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:56.937 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:56.937 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:56.937 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:56.937 - Thread: 10 -> } 2024-09-22 00:10:57.253 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:57.253 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:57.253 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:57.253 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:57.253 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:57.253 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:57.253 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:57.253 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:57.253 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:57.253 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:57.253 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:57.253 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:57.253 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:57.253 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:57.253 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:57.253 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:57.253 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:57.253 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:57.253 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:57.253 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:57.253 - Thread: 10 -> } 2024-09-22 00:10:57.571 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:57.571 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:57.571 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:57.571 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:57.571 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:57.571 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:57.571 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:57.571 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:57.571 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:57.571 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:57.571 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:57.571 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:57.571 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:57.571 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:57.571 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:57.571 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:57.571 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:57.571 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:57.571 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:57.571 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:57.571 - Thread: 10 -> } 2024-09-22 00:10:57.886 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:57.887 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:57.887 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:57.887 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:57.887 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:57.887 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:57.887 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:57.887 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:57.887 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:57.887 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:57.887 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:57.887 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:57.887 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:57.887 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:57.887 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:57.887 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:57.887 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:57.887 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:57.887 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:57.887 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:57.887 - Thread: 10 -> } 2024-09-22 00:10:58.220 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:58.220 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:58.220 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:58.220 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:58.220 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:58.220 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:58.220 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:58.220 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:58.220 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:58.220 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:58.220 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:58.220 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:58.220 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:58.220 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:58.220 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:58.220 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:58.220 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:58.220 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:58.220 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:58.220 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:58.220 - Thread: 10 -> } 2024-09-22 00:10:58.554 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:58.554 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:58.554 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:58.554 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:58.554 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:58.554 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:58.554 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:58.554 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:58.554 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:58.554 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:58.554 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:58.554 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:58.554 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:58.554 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:58.554 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:58.554 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:58.554 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:58.554 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:58.554 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:58.554 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:58.554 - Thread: 10 -> } 2024-09-22 00:10:58.921 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:10:58.921 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:10:58.921 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:10:58.921 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:58.921 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:58.921 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:10:58.921 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:58.921 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:58.921 - Thread: 11 -> HqDepth = True 2024-09-22 00:10:58.921 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:10:58.921 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:10:58.921 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:58.921 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:10:58.921 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:10:58.921 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:58.921 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:58.921 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:58.921 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:10:58.921 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:10:58.921 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:10:58.921 - Thread: 11 -> } 2024-09-22 00:10:59.254 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:59.254 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:59.254 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:59.254 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:59.254 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:59.254 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:59.254 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:59.254 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:59.254 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:59.254 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:59.254 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:59.254 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:59.254 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:59.254 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:59.254 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:59.254 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:59.254 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:59.254 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:59.254 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:59.254 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:59.254 - Thread: 10 -> } 2024-09-22 00:10:59.579 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:10:59.579 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:10:59.579 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:10:59.579 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:59.579 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:59.579 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:10:59.579 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:59.579 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:59.579 - Thread: 10 -> HqDepth = True 2024-09-22 00:10:59.579 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:10:59.579 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:10:59.579 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:59.579 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:10:59.579 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:10:59.579 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:59.579 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:59.579 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:59.579 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:10:59.579 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:10:59.579 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:10:59.579 - Thread: 10 -> } 2024-09-22 00:10:59.929 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:10:59.929 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:10:59.929 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:10:59.929 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:10:59.929 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:10:59.929 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:10:59.929 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:10:59.929 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:10:59.929 - Thread: 11 -> HqDepth = True 2024-09-22 00:10:59.929 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:10:59.929 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:10:59.929 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:10:59.929 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:10:59.929 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:10:59.929 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:10:59.929 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:10:59.929 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:10:59.929 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:10:59.929 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:10:59.929 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:10:59.929 - Thread: 11 -> } 2024-09-22 00:11:00.279 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:11:00.279 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:11:00.279 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:11:00.279 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:00.279 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:00.279 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:11:00.279 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:00.279 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:00.279 - Thread: 11 -> HqDepth = True 2024-09-22 00:11:00.279 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:11:00.279 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:11:00.279 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:00.279 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:11:00.279 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:11:00.279 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:00.279 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:00.279 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:00.279 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:11:00.279 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:11:00.279 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:11:00.279 - Thread: 11 -> } 2024-09-22 00:11:00.645 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:00.645 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:00.645 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:00.645 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:00.645 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:00.645 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:00.645 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:00.645 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:00.645 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:00.645 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:00.645 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:00.645 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:00.645 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:00.645 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:00.645 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:00.645 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:00.645 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:00.645 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:00.645 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:00.645 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:00.645 - Thread: 10 -> } 2024-09-22 00:11:00.996 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:00.996 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:00.996 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:00.996 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:00.996 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:00.996 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:00.996 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:00.996 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:00.996 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:00.996 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:00.996 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:00.996 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:00.996 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:00.996 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:00.996 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:00.996 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:00.996 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:00.996 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:00.996 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:00.996 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:00.996 - Thread: 10 -> } 2024-09-22 00:11:01.361 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:01.361 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:01.361 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:01.361 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:01.361 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:01.361 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:01.361 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:01.361 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:01.361 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:01.361 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:01.361 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:01.361 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:01.361 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:01.361 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:01.361 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:01.361 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:01.361 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:01.361 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:01.361 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:01.361 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:01.361 - Thread: 10 -> } 2024-09-22 00:11:01.728 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:01.728 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:01.728 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:01.729 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:01.729 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:01.729 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:01.729 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:01.729 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:01.729 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:01.729 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:01.729 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:01.729 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:01.729 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:01.729 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:01.729 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:01.729 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:01.729 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:01.729 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:01.729 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:01.729 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:01.729 - Thread: 10 -> } 2024-09-22 00:11:02.111 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:11:02.111 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:11:02.111 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:11:02.111 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:02.111 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:02.111 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:11:02.111 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:02.111 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:02.111 - Thread: 11 -> HqDepth = True 2024-09-22 00:11:02.111 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:11:02.111 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:11:02.111 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:02.111 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:11:02.111 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:11:02.111 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:02.111 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:02.111 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:02.111 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:11:02.112 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:11:02.112 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:11:02.112 - Thread: 11 -> } 2024-09-22 00:11:02.495 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:02.495 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:02.495 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:02.495 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:02.495 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:02.495 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:02.495 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:02.495 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:02.495 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:02.495 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:02.495 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:02.495 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:02.495 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:02.495 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:02.495 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:02.495 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:02.495 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:02.495 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:02.495 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:02.495 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:02.495 - Thread: 10 -> } 2024-09-22 00:11:02.879 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:02.879 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:02.879 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:02.879 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:02.879 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:02.879 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:02.879 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:02.879 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:02.879 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:02.879 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:02.879 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:02.879 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:02.879 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:02.879 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:02.879 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:02.879 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:02.879 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:02.879 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:02.879 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:02.879 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:02.879 - Thread: 10 -> } 2024-09-22 00:11:03.279 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:03.279 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:03.279 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:03.279 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:03.279 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:03.279 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:03.279 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:03.279 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:03.279 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:03.279 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:03.279 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:03.279 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:03.279 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:03.279 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:03.279 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:03.279 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:03.279 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:03.279 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:03.279 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:03.279 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:03.279 - Thread: 10 -> } 2024-09-22 00:11:03.679 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:03.679 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:03.679 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:03.679 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:03.679 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:03.679 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:03.679 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:03.679 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:03.679 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:03.679 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:03.679 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:03.679 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:03.679 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:03.679 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:03.679 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:03.679 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:03.679 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:03.679 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:03.679 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:03.679 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:03.679 - Thread: 10 -> } 2024-09-22 00:11:04.079 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:04.079 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:04.079 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:04.079 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:04.079 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:04.079 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:04.079 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:04.079 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:04.079 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:04.079 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:04.079 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:04.079 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:04.079 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:04.079 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:04.079 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:04.079 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:04.079 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:04.079 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:04.079 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:04.079 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:04.079 - Thread: 10 -> } 2024-09-22 00:11:04.504 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:04.504 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:04.504 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:04.504 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:04.504 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:04.504 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:04.504 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:04.504 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:04.504 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:04.504 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:04.504 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:04.504 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:04.504 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:04.504 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:04.504 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:04.504 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:04.504 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:04.504 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:04.504 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:04.504 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:04.504 - Thread: 10 -> } 2024-09-22 00:11:04.920 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:04.921 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:04.921 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:04.921 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:04.921 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:04.921 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:04.921 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:04.921 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:04.921 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:04.921 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:04.921 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:04.921 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:04.921 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:04.921 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:04.921 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:04.921 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:04.921 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:04.921 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:04.921 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:04.921 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:04.921 - Thread: 10 -> } 2024-09-22 00:11:05.338 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:05.338 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:05.338 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:05.338 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:05.338 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:05.338 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:05.338 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:05.338 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:05.338 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:05.338 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:05.338 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:05.338 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:05.338 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:05.338 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:05.338 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:05.338 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:05.338 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:05.338 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:05.338 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:05.338 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:05.338 - Thread: 10 -> } 2024-09-22 00:11:05.770 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:05.770 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:05.770 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:05.770 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:05.770 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:05.770 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:05.770 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:05.770 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:05.770 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:05.770 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:05.770 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:05.770 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:05.770 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:05.770 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:05.770 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:05.770 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:05.770 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:05.770 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:05.770 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:05.770 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:05.770 - Thread: 10 -> } 2024-09-22 00:11:06.221 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:06.221 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:06.221 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:06.221 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:06.221 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:06.221 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:06.221 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:06.221 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:06.221 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:06.221 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:06.221 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:06.221 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:06.221 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:06.221 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:06.221 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:06.221 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:06.221 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:06.221 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:06.221 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:06.221 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:06.221 - Thread: 10 -> } 2024-09-22 00:11:06.670 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:06.670 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:06.670 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:06.670 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:06.670 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:06.670 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:06.670 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:06.670 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:06.670 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:06.670 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:06.670 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:06.670 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:06.670 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:06.670 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:06.670 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:06.670 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:06.670 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:06.670 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:06.670 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:06.671 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:06.671 - Thread: 10 -> } 2024-09-22 00:11:07.137 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:07.137 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:07.137 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:07.137 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:07.137 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:07.137 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:07.137 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:07.137 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:07.137 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:07.137 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:07.137 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:07.137 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:07.137 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:07.137 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:07.137 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:07.137 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:07.137 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:07.137 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:07.137 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:07.137 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:07.137 - Thread: 10 -> } 2024-09-22 00:11:07.620 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:07.621 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:07.621 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:07.621 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:07.621 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:07.621 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:07.621 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:07.621 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:07.621 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:07.621 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:07.621 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:07.621 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:07.621 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:07.621 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:07.621 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:07.621 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:07.621 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:07.621 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:07.621 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:07.621 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:07.621 - Thread: 10 -> } 2024-09-22 00:11:08.104 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:11:08.104 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:11:08.104 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:11:08.104 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:08.104 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:08.104 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:11:08.104 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:08.104 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:08.104 - Thread: 11 -> HqDepth = True 2024-09-22 00:11:08.104 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:11:08.104 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:11:08.104 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:08.104 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:11:08.104 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:11:08.104 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:08.104 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:08.104 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:08.104 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:11:08.104 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:11:08.104 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:11:08.104 - Thread: 11 -> } 2024-09-22 00:11:08.604 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:08.604 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:08.604 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:08.604 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:08.604 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:08.604 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:08.604 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:08.604 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:08.604 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:08.604 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:08.604 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:08.604 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:08.604 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:08.604 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:08.604 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:08.604 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:08.604 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:08.604 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:08.604 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:08.604 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:08.604 - Thread: 10 -> } 2024-09-22 00:11:09.104 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:09.104 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:09.104 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:09.104 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:09.104 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:09.104 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:09.104 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:09.104 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:09.104 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:09.104 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:09.104 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:09.104 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:09.104 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:09.104 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:09.104 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:09.104 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:09.104 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:09.104 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:09.104 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:09.104 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:09.104 - Thread: 10 -> } 2024-09-22 00:11:09.621 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:09.621 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:09.621 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:09.621 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:09.621 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:09.621 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:09.621 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:09.621 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:09.621 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:09.621 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:09.621 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:09.621 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:09.621 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:09.621 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:09.621 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:09.621 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:09.621 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:09.621 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:09.621 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:09.621 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:09.621 - Thread: 10 -> } 2024-09-22 00:11:10.154 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:10.154 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:10.154 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:10.154 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:10.154 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:10.154 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:10.154 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:10.154 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:10.155 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:10.155 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:10.155 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:10.155 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:10.155 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:10.155 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:10.155 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:10.155 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:10.155 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:10.155 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:10.155 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:10.155 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:10.155 - Thread: 10 -> } 2024-09-22 00:11:10.704 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:10.704 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:10.704 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:10.704 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:10.704 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:10.704 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:10.704 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:10.704 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:10.704 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:10.704 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:10.704 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:10.704 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:10.704 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:10.704 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:10.704 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:10.704 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:10.704 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:10.704 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:10.704 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:10.704 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:10.704 - Thread: 10 -> } 2024-09-22 00:11:11.270 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:11.270 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:11.270 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:11.270 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:11.270 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:11.270 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:11.270 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:11.270 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:11.270 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:11.270 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:11.270 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:11.270 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:11.270 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:11.270 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:11.270 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:11.270 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:11.270 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:11.270 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:11.270 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:11.270 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:11.270 - Thread: 10 -> } 2024-09-22 00:11:11.870 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:11.870 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:11.870 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:11.870 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:11.870 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:11.870 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:11.870 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:11.870 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:11.870 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:11.870 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:11.870 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:11.870 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:11.870 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:11.870 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:11.870 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:11.870 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:11.870 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:11.870 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:11.870 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:11.870 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:11.870 - Thread: 10 -> } 2024-09-22 00:11:12.488 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:12.488 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:12.488 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:12.488 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:12.488 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:12.488 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:12.488 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:12.488 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:12.488 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:12.488 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:12.488 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:12.488 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:12.488 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:12.488 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:12.488 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:12.488 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:12.488 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:12.488 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:12.488 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:12.488 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:12.488 - Thread: 10 -> } 2024-09-22 00:11:13.120 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:13.121 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:13.121 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:13.121 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:13.121 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:13.121 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:13.121 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:13.121 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:13.121 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:13.121 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:13.121 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:13.121 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:13.121 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:13.121 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:13.121 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:13.121 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:13.121 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:13.121 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:13.121 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:13.121 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:13.121 - Thread: 10 -> } 2024-09-22 00:11:13.804 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:13.804 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:13.804 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:13.804 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:13.804 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:13.804 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:13.804 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:13.804 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:13.804 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:13.804 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:13.804 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:13.804 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:13.804 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:13.804 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:13.804 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:13.804 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:13.804 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:13.804 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:13.804 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:13.804 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:13.804 - Thread: 10 -> } 2024-09-22 00:11:14.503 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:14.504 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:14.504 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:14.504 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:14.504 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:14.504 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:14.504 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:14.504 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:14.504 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:14.504 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:14.504 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:14.504 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:14.504 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:14.504 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:14.504 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:14.504 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:14.504 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:14.504 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:14.504 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:14.504 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:14.504 - Thread: 10 -> } 2024-09-22 00:11:15.254 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:15.254 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:15.254 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:15.254 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:15.254 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:15.254 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:15.254 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:15.254 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:15.254 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:15.254 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:15.254 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:15.254 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:15.254 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:15.254 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:15.254 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:15.254 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:15.254 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:15.254 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:15.254 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:15.254 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:15.254 - Thread: 10 -> } 2024-09-22 00:11:16.053 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:16.055 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:16.055 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:16.055 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:16.055 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:16.055 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:16.055 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:16.055 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:16.055 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:16.055 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:16.055 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:16.055 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:16.055 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:16.055 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:16.055 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:16.055 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:16.055 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:16.055 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:16.055 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:16.055 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:16.055 - Thread: 10 -> } 2024-09-22 00:11:16.903 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:16.903 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:16.903 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:16.903 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:16.903 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:16.903 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:16.903 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:16.903 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:16.903 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:16.903 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:16.903 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:16.904 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:16.904 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:16.904 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:16.904 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:16.904 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:16.904 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:16.904 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:16.904 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:16.904 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:16.904 - Thread: 10 -> } 2024-09-22 00:11:17.837 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:17.837 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:17.837 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:17.837 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:17.837 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:17.837 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:17.837 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:17.837 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:17.837 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:17.837 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:17.837 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:17.837 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:17.837 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:17.837 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:17.837 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:17.837 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:17.837 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:17.837 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:17.837 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:17.837 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:17.837 - Thread: 10 -> } 2024-09-22 00:11:18.870 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:18.870 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:18.870 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:18.870 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:18.870 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:18.870 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:18.870 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:18.870 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:18.870 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:18.870 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:18.870 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:18.870 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:18.870 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:18.870 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:18.870 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:18.870 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:18.870 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:18.870 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:18.870 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:18.870 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:18.870 - Thread: 10 -> } 2024-09-22 00:11:27.420 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:11:27.420 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:11:27.420 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:11:27.420 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:11:27.420 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:11:27.420 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:11:27.420 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:11:27.420 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:11:27.420 - Thread: 10 -> HqDepth = True 2024-09-22 00:11:27.420 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:11:27.420 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:11:27.420 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:11:27.420 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:11:27.420 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:11:27.420 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:11:27.420 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:11:27.420 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:11:27.421 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:11:27.421 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:11:27.421 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:11:27.421 - Thread: 10 -> } 2024-09-22 00:12:25.345 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:12:25.345 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:12:25.345 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:12:25.345 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:12:25.345 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:12:25.345 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:12:25.345 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:12:25.345 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:12:25.345 - Thread: 10 -> HqDepth = True 2024-09-22 00:12:25.345 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:12:25.345 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:12:25.345 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:12:25.345 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:12:25.345 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:12:25.345 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:12:25.345 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:12:25.345 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:12:25.345 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:12:25.345 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:12:25.345 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:12:25.345 - Thread: 10 -> } 2024-09-22 00:12:43.979 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:12:43.979 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:12:43.979 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:12:43.979 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:12:43.979 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:12:43.979 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:12:43.979 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:12:43.979 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:12:43.979 - Thread: 10 -> HqDepth = True 2024-09-22 00:12:43.979 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:12:43.979 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:12:43.979 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:12:43.979 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:12:43.979 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:12:43.979 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:12:43.979 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:12:43.979 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:12:43.979 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:12:43.979 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:12:43.979 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:12:43.979 - Thread: 10 -> } 2024-09-22 00:12:57.529 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:12:57.529 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:12:57.529 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:12:57.529 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:12:57.529 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:12:57.529 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:12:57.529 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:12:57.529 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:12:57.529 - Thread: 10 -> HqDepth = True 2024-09-22 00:12:57.529 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:12:57.529 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:12:57.529 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:12:57.529 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:12:57.529 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:12:57.529 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:12:57.529 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:12:57.529 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:12:57.529 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:12:57.529 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:12:57.529 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:12:57.529 - Thread: 10 -> } 2024-09-22 00:13:08.528 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:08.528 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:08.528 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:08.528 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:08.528 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:08.528 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:08.528 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:08.528 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:08.528 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:08.528 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:08.528 - 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Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:26.129 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:26.129 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:26.129 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:26.129 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:26.129 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:26.129 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:26.129 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:26.129 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:26.129 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:26.129 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:26.129 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:26.129 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:26.129 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:26.129 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:26.129 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:26.129 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:26.129 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:26.129 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:26.129 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:26.129 - Thread: 10 -> } 2024-09-22 00:13:34.945 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:34.945 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:34.945 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:34.945 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:34.945 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:34.945 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:34.945 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:34.945 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:34.945 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:34.945 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:34.945 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:34.945 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:34.945 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:34.945 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:34.945 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:34.945 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:34.945 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:34.945 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:34.945 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:34.945 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:34.945 - Thread: 10 -> } 2024-09-22 00:13:39.095 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:39.096 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:39.096 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:39.096 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:39.096 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:39.096 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:39.096 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:39.096 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:39.096 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:39.096 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:39.096 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:39.096 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:39.096 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:39.096 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:39.096 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:39.096 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:39.096 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:39.096 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:39.096 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:39.096 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:39.096 - Thread: 10 -> } 2024-09-22 00:13:48.146 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:48.146 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:48.146 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:48.146 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:48.146 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:48.146 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:48.146 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:48.146 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:48.146 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:48.146 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:48.146 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:48.146 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:48.146 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:48.146 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:48.146 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:48.146 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:48.146 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:48.146 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:48.146 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:48.146 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:48.146 - Thread: 10 -> } 2024-09-22 00:13:50.463 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:50.463 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:50.463 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:50.463 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:50.463 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:50.463 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:50.463 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:50.463 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:50.463 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:50.463 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:50.463 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:50.463 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:50.463 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:50.463 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:50.463 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:50.463 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:50.463 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:50.463 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:50.463 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:50.463 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:50.463 - Thread: 10 -> } 2024-09-22 00:13:51.395 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:51.395 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:51.395 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:51.395 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:51.395 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:51.395 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:51.395 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:51.395 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:51.395 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:51.395 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:51.395 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:51.395 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:51.395 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:51.395 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:51.395 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:51.395 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:51.395 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:51.395 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:51.395 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:51.395 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:51.395 - Thread: 10 -> } 2024-09-22 00:13:53.479 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:53.479 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:53.479 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:53.479 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:53.479 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:53.479 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:53.479 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:53.479 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:53.479 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:53.479 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:53.479 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:53.479 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:53.479 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:53.479 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:53.479 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:53.479 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:53.479 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:53.479 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:53.479 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:53.479 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:53.479 - Thread: 10 -> } 2024-09-22 00:13:53.762 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:53.762 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:53.762 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:53.762 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:53.762 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:53.762 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:53.762 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:53.762 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:53.762 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:53.762 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:53.762 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:53.762 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:53.762 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:53.762 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:53.762 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:53.762 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:53.762 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:53.762 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:53.762 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:53.762 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:53.762 - Thread: 10 -> } 2024-09-22 00:13:53.879 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:53.879 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:53.879 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:53.879 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:53.879 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:53.879 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:53.879 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:53.879 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:53.879 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:53.879 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:53.879 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:53.879 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:53.879 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:53.879 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:53.879 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:53.879 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:53.879 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:53.879 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:53.879 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:53.879 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:53.879 - Thread: 10 -> } 2024-09-22 00:13:53.962 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:53.962 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:53.962 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:53.962 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:53.962 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:53.962 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:53.962 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:53.962 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:53.962 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:53.962 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:53.962 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:53.962 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:53.962 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:53.962 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:53.962 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:53.962 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:53.962 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:53.962 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:53.962 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:53.962 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:53.962 - Thread: 10 -> } 2024-09-22 00:13:54.029 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.029 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.029 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.029 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.029 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.029 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.029 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.029 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.029 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.029 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.029 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.029 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.029 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.029 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.029 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.029 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.029 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.029 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.029 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.029 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.029 - Thread: 10 -> } 2024-09-22 00:13:54.079 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.079 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.079 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.079 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.079 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.079 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.079 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.079 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.079 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.079 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.079 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.079 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.079 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.079 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.079 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.079 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.079 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.079 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.079 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.079 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.079 - Thread: 10 -> } 2024-09-22 00:13:54.129 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.129 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.129 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.129 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.129 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.129 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.129 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.129 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.129 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.129 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.129 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.129 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.129 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.129 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.129 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.129 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.129 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.129 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.129 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.129 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.129 - Thread: 10 -> } 2024-09-22 00:13:54.179 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.179 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.179 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.179 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.179 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.179 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.179 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.179 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.179 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.179 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.179 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.179 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.179 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.179 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.179 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.179 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.179 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.179 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.179 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.179 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.179 - Thread: 10 -> } 2024-09-22 00:13:54.221 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.221 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.221 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.221 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.221 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.221 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.221 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.221 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.221 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.221 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.221 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.221 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.221 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.221 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.221 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.221 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.221 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.221 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.221 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.221 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.221 - Thread: 10 -> } 2024-09-22 00:13:54.263 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.263 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.263 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.263 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.263 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.263 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.263 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.263 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.263 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.263 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.263 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.263 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.263 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.263 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.263 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.263 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.263 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.263 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.263 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.263 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.263 - Thread: 10 -> } 2024-09-22 00:13:54.312 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.312 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.312 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.312 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.312 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.312 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.312 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.312 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.312 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.312 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.312 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.312 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.312 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.312 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.312 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.312 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.312 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.312 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.312 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.312 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.312 - Thread: 10 -> } 2024-09-22 00:13:54.329 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.329 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.329 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.329 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.329 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.329 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.329 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.329 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.330 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.330 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.330 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.330 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.330 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.330 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.330 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.330 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.330 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.330 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.330 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.330 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.330 - Thread: 10 -> } 2024-09-22 00:13:54.379 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.379 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.379 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.379 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.379 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.379 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.379 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.379 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.379 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.379 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.379 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.379 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.379 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.379 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.379 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.379 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.379 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.379 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.379 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.379 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.379 - Thread: 10 -> } 2024-09-22 00:13:54.429 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.429 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.429 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.429 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.429 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.429 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.429 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.429 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.429 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.429 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.429 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.429 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.429 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.429 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.429 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.429 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.429 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.429 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.429 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.429 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.429 - Thread: 10 -> } 2024-09-22 00:13:54.479 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.479 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.479 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.479 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.479 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.479 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.479 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.479 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.479 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.479 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.479 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.479 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.479 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.479 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.479 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.479 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.479 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.479 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.479 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.479 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.479 - Thread: 10 -> } 2024-09-22 00:13:54.529 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.529 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.529 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.529 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.529 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.529 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.529 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.529 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.529 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.529 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.529 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.529 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.529 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.529 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.529 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.529 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.529 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.529 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.529 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.529 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.529 - Thread: 10 -> } 2024-09-22 00:13:54.579 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.579 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.579 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.579 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.579 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.579 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.579 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.579 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.579 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.579 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.579 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.579 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.580 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.580 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.580 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.580 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.580 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.580 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.580 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.580 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.580 - Thread: 10 -> } 2024-09-22 00:13:54.629 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.629 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.629 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.629 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.629 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.629 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.629 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.629 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.629 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.629 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.629 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.629 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.629 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.629 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.629 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.629 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.629 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.629 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.629 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.629 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.629 - Thread: 10 -> } 2024-09-22 00:13:54.696 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.696 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.696 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.696 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.696 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.696 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.696 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.696 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.696 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.696 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.696 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.696 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.696 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.696 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.696 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.696 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.696 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.696 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.696 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.696 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.696 - Thread: 10 -> } 2024-09-22 00:13:54.763 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.763 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.763 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.763 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.763 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.763 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.763 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.763 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.763 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.763 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.763 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.763 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.763 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.763 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.763 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.763 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.763 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.763 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.763 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.763 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.763 - Thread: 10 -> } 2024-09-22 00:13:54.813 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.813 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.813 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.813 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.813 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.813 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.813 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.813 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.813 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.813 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.813 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.813 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.813 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.813 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.813 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.813 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.813 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.813 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.813 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.813 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.813 - Thread: 10 -> } 2024-09-22 00:13:54.862 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.862 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.862 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.862 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.862 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.862 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.862 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.862 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.862 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.862 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.862 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.862 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.862 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.862 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.862 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.862 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.862 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.862 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.862 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.862 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.863 - Thread: 10 -> } 2024-09-22 00:13:54.896 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.896 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.896 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.896 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.896 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.896 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.896 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.896 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.896 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.896 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.896 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.896 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.896 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.896 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.896 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.896 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.896 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.896 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.896 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.896 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.896 - Thread: 10 -> } 2024-09-22 00:13:54.930 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:13:54.930 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.930 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.930 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.930 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.930 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:13:54.930 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.930 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.930 - Thread: 11 -> HqDepth = True 2024-09-22 00:13:54.930 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:13:54.930 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:13:54.930 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.930 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:13:54.930 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:13:54.930 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.930 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.930 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.930 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:13:54.930 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:13:54.930 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:13:54.930 - Thread: 11 -> } 2024-09-22 00:13:54.963 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.963 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.963 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.963 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.963 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.963 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.963 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.963 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.963 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.963 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.963 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.963 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.963 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.963 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.963 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.963 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.963 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.963 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.963 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.963 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.963 - Thread: 10 -> } 2024-09-22 00:13:54.996 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:54.996 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:54.996 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:54.996 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:54.996 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:54.996 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:54.996 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:54.996 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:54.996 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:54.996 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:54.996 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:54.996 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:54.996 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:54.996 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:54.996 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:54.996 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:54.996 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:54.996 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:54.996 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:54.996 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:54.996 - Thread: 10 -> } 2024-09-22 00:13:55.029 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:55.029 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:55.029 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:55.029 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:55.029 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:55.029 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:55.029 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:55.029 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:55.029 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:55.029 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:55.029 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:55.029 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:55.029 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:55.029 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:55.029 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:55.029 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:55.029 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:55.029 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:55.029 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:55.029 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:55.029 - Thread: 10 -> } 2024-09-22 00:13:55.063 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:55.063 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:55.063 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:55.063 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:55.063 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:55.063 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:55.063 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:55.063 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:55.063 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:55.063 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:55.063 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:55.063 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:55.063 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:55.063 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:55.063 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:55.063 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:55.063 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:55.063 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:55.063 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:55.063 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:55.063 - Thread: 10 -> } 2024-09-22 00:13:55.096 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:55.096 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:55.096 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:55.096 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:55.096 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:55.096 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:55.096 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:55.096 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:55.096 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:55.096 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:55.096 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:55.096 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:55.096 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:55.096 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:55.096 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:55.096 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:55.096 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:55.096 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:55.096 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:55.096 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:55.096 - Thread: 10 -> } 2024-09-22 00:13:55.130 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:55.130 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:55.130 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:55.130 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:55.130 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:55.130 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:55.130 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:55.130 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:55.130 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:55.130 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:55.130 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:55.130 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:55.130 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:55.130 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:55.130 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:55.130 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:55.130 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:55.130 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:55.130 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:55.130 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:55.130 - Thread: 10 -> } 2024-09-22 00:13:55.162 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:55.162 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:55.162 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:55.162 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:55.162 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:55.162 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:55.162 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:55.162 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:55.162 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:55.162 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:55.162 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:55.162 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:55.162 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:55.162 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:55.162 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:55.162 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:55.162 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:55.162 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:55.162 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:55.162 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:55.162 - Thread: 10 -> } 2024-09-22 00:13:55.196 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:55.196 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:55.196 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:55.196 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:55.196 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:55.196 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:55.196 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:55.196 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:55.196 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:55.196 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:55.196 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:55.196 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:55.196 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:55.196 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:55.196 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:55.196 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:55.196 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:55.196 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:55.196 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:55.196 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:55.196 - Thread: 10 -> } 2024-09-22 00:13:55.229 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:55.229 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:55.229 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:55.229 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:55.229 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:55.229 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:55.229 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:55.229 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:55.229 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:55.229 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:55.229 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:55.229 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:55.229 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:55.229 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:55.229 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:55.229 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:55.229 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:55.229 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:55.229 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:55.229 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:55.229 - Thread: 10 -> } 2024-09-22 00:13:55.279 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:55.279 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:55.279 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:55.279 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:55.279 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:55.279 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:55.279 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:55.279 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:55.279 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:55.279 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:55.279 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:55.279 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:55.279 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:55.279 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:55.279 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:55.279 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:55.279 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:55.279 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:55.279 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:55.279 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:55.279 - Thread: 10 -> } 2024-09-22 00:13:55.330 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:55.330 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:55.330 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:55.330 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:55.330 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:55.330 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:55.330 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:55.330 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:55.330 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:55.330 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:55.330 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:55.330 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:55.330 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:55.330 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:55.330 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:55.330 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:55.330 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:55.330 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:55.330 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:55.330 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:55.330 - Thread: 10 -> } 2024-09-22 00:13:55.380 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:55.380 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:55.380 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:55.380 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:55.380 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:55.380 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:55.380 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:55.380 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:55.380 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:55.380 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:55.380 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:55.380 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:55.380 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:55.380 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:55.380 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:55.380 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:55.380 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:55.380 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:55.380 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:55.380 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:55.380 - Thread: 10 -> } 2024-09-22 00:13:55.446 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:13:55.446 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:13:55.446 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:13:55.446 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:55.446 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:55.446 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:13:55.446 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:55.446 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:55.446 - Thread: 11 -> HqDepth = True 2024-09-22 00:13:55.446 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:13:55.446 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:13:55.446 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:55.446 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:13:55.446 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:13:55.446 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:55.446 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:55.446 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:55.446 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:13:55.446 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:13:55.446 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:13:55.446 - Thread: 11 -> } 2024-09-22 00:13:55.496 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:13:55.496 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:13:55.496 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:13:55.496 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:13:55.496 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:13:55.496 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:13:55.496 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:13:55.496 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:13:55.496 - Thread: 10 -> HqDepth = True 2024-09-22 00:13:55.496 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:13:55.496 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:13:55.496 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:13:55.496 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:13:55.496 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:13:55.496 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:13:55.496 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:13:55.496 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:13:55.496 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:13:55.496 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:13:55.496 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:13:55.496 - Thread: 10 -> } 2024-09-22 00:14:01.004 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.004 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.004 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.004 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.004 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.004 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.004 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.004 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.004 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.004 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.004 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.004 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.004 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.004 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.004 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.004 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.004 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.004 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.004 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.004 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.004 - Thread: 10 -> } 2024-09-22 00:14:01.038 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.038 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.038 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.038 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.038 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.038 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.038 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.038 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.038 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.038 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.038 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.038 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.038 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.038 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.038 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.038 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.038 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.038 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.038 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.038 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.038 - Thread: 10 -> } 2024-09-22 00:14:01.071 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.071 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.071 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.071 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.071 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.071 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.071 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.071 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.071 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.071 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.071 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.071 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.071 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.071 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.071 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.071 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.071 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.071 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.071 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.071 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.071 - Thread: 10 -> } 2024-09-22 00:14:01.104 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.104 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.104 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.104 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.104 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.104 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.104 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.104 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.104 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.104 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.104 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.104 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.104 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.104 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.104 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.104 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.104 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.104 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.104 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.104 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.104 - Thread: 10 -> } 2024-09-22 00:14:01.138 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.138 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.138 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.138 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.138 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.138 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.138 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.138 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.138 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.138 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.138 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.138 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.138 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.138 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.138 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.138 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.138 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.138 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.138 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.138 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.138 - Thread: 10 -> } 2024-09-22 00:14:01.171 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.171 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.171 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.171 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.171 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.171 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.171 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.171 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.171 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.171 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.171 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.171 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.171 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.171 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.171 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.171 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.171 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.171 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.171 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.171 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.171 - Thread: 10 -> } 2024-09-22 00:14:01.205 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.205 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.205 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.205 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.205 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.205 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.205 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.205 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.205 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.205 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.205 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.205 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.205 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.205 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.205 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.205 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.205 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.205 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.205 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.205 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.205 - Thread: 10 -> } 2024-09-22 00:14:01.238 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.238 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.238 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.238 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.238 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.238 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.238 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.238 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.238 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.238 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.238 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.238 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.238 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.238 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.238 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.238 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.238 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.238 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.238 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.238 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.238 - Thread: 10 -> } 2024-09-22 00:14:01.270 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.270 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.270 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.270 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.270 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.270 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.270 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.270 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.270 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.270 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.270 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.270 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.270 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.270 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.270 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.270 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.270 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.270 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.270 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.270 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.270 - Thread: 10 -> } 2024-09-22 00:14:01.304 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.304 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.304 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.304 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.304 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.304 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.304 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.304 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.304 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.304 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.304 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.304 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.304 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.304 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.304 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.304 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.304 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.304 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.304 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.304 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.304 - Thread: 10 -> } 2024-09-22 00:14:01.337 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.337 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.337 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.337 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.338 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.338 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.338 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.338 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.338 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.338 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.338 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.338 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.338 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.338 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.338 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.338 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.338 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.338 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.338 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.338 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.338 - Thread: 10 -> } 2024-09-22 00:14:01.371 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.371 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.371 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.371 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.371 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.371 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.371 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.371 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.371 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.371 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.371 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.371 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.371 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.371 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.371 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.371 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.371 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.371 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.371 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.371 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.371 - Thread: 10 -> } 2024-09-22 00:14:01.404 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.405 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.405 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.405 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.405 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.405 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.405 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.405 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.405 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.405 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.405 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.405 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.405 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.405 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.405 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.405 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.405 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.405 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.405 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.405 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.405 - Thread: 10 -> } 2024-09-22 00:14:01.437 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.437 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.437 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.437 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.437 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.437 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.437 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.437 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.437 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.437 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.437 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.437 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.437 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.437 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.437 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.437 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.437 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.437 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.438 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.438 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.438 - Thread: 10 -> } 2024-09-22 00:14:01.471 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.471 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.471 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.471 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.471 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.471 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.471 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.471 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.471 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.471 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.471 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.471 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.471 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.471 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.471 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.471 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.471 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.471 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.471 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.471 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.471 - Thread: 10 -> } 2024-09-22 00:14:01.505 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.505 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.505 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.505 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.505 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.505 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.505 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.505 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.505 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.505 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.505 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.505 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.505 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.505 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.505 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.505 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.505 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.505 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.505 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.505 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.505 - Thread: 10 -> } 2024-09-22 00:14:01.555 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.555 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.555 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.555 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.555 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.555 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.555 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.555 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.555 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.555 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.555 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.555 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.555 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.555 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.555 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.555 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.555 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.555 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.555 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.555 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.555 - Thread: 10 -> } 2024-09-22 00:14:01.604 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.605 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.605 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.605 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.605 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.605 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.605 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.605 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.605 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.605 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.605 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.605 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.605 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.605 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.605 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.605 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.605 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.605 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.605 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.605 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.605 - Thread: 10 -> } 2024-09-22 00:14:01.654 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.654 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.654 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.654 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.654 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.654 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.654 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.654 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.654 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.654 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.654 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.654 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.654 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.654 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.654 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.654 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.654 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.654 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.654 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.654 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.654 - Thread: 10 -> } 2024-09-22 00:14:01.704 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.704 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.704 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.704 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.704 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.704 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.704 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.704 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.704 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.704 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.704 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.704 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.704 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.704 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.704 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.704 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.704 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.704 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.704 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.704 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.704 - Thread: 10 -> } 2024-09-22 00:14:01.770 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:14:01.770 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.770 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.770 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.770 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.770 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:14:01.770 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.770 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.770 - Thread: 11 -> HqDepth = True 2024-09-22 00:14:01.770 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:14:01.770 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:14:01.770 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.770 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:14:01.770 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:14:01.770 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.770 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.770 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.770 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:14:01.770 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:14:01.770 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:14:01.770 - Thread: 11 -> } 2024-09-22 00:14:01.854 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.854 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.854 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.854 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.854 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.854 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.854 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.854 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.854 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.854 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.854 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.854 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.854 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.854 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.854 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.854 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.854 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.854 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.854 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.854 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.854 - Thread: 10 -> } 2024-09-22 00:14:01.937 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:01.937 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:01.937 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:01.937 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:01.937 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:01.937 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:01.937 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:01.937 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:01.937 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:01.937 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:01.937 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:01.937 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:01.937 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:01.937 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:01.937 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:01.937 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:01.937 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:01.937 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:01.937 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:01.937 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:01.937 - Thread: 10 -> } 2024-09-22 00:14:02.021 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:02.021 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:02.021 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:02.021 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:02.021 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:02.021 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:02.021 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:02.021 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:02.021 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:02.021 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:02.021 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:02.021 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:02.021 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:02.021 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:02.021 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:02.021 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:02.021 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:02.021 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:02.021 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:02.021 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:02.021 - Thread: 10 -> } 2024-09-22 00:14:02.088 - Thread: 11 -> MyRenderSettings1 = { 2024-09-22 00:14:02.088 - Thread: 11 -> AntialiasingMode = FXAA 2024-09-22 00:14:02.088 - Thread: 11 -> ShadowQuality = EXTREME 2024-09-22 00:14:02.088 - Thread: 11 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:02.088 - Thread: 11 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:02.088 - Thread: 11 -> TextureQuality = HIGH 2024-09-22 00:14:02.088 - Thread: 11 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:02.088 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:02.088 - Thread: 11 -> HqDepth = True 2024-09-22 00:14:02.088 - Thread: 11 -> GrassDrawDistance = 0 2024-09-22 00:14:02.088 - Thread: 11 -> GrassDensityFactor = 0 2024-09-22 00:14:02.088 - Thread: 11 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:02.088 - Thread: 11 -> ModelQuality = EXTREME 2024-09-22 00:14:02.088 - Thread: 11 -> VoxelQuality = HIGH 2024-09-22 00:14:02.088 - Thread: 11 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:02.088 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:02.088 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:02.088 - Thread: 11 -> DistanceFade = 3000 2024-09-22 00:14:02.088 - Thread: 11 -> ParticleQuality = HIGH 2024-09-22 00:14:02.088 - Thread: 11 -> LightsQuality = HIGH 2024-09-22 00:14:02.088 - Thread: 11 -> } 2024-09-22 00:14:02.171 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:02.171 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:02.171 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:02.171 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:02.171 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:02.171 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:02.171 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:02.171 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:02.171 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:02.171 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:02.171 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:02.171 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:02.171 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:02.171 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:02.171 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:02.171 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:02.171 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:02.171 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:02.171 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:02.171 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:02.171 - Thread: 10 -> } 2024-09-22 00:14:02.238 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:02.238 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:02.238 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:02.238 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:02.238 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:02.238 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:02.238 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:02.238 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:02.238 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:02.238 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:02.238 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:02.238 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:02.238 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:02.238 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:02.238 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:02.238 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:02.238 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:02.238 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:02.238 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:02.238 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:02.238 - Thread: 10 -> } 2024-09-22 00:14:02.304 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:02.304 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:02.304 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:02.304 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:02.304 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:02.304 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:02.304 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:02.304 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:02.304 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:02.304 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:02.304 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:02.304 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:02.304 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:02.304 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:02.304 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:02.304 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:02.304 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:02.304 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:02.304 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:02.304 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:02.304 - Thread: 10 -> } 2024-09-22 00:14:02.371 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:02.371 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:02.371 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:02.371 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:02.371 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:02.371 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:02.371 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:02.371 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:02.371 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:02.371 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:02.371 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:02.371 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:02.371 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:02.371 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:02.371 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:02.371 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:02.371 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:02.371 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:02.371 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:02.371 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:02.371 - Thread: 10 -> } 2024-09-22 00:14:02.437 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:02.437 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:02.437 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:02.437 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:02.437 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:02.437 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:02.437 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:02.437 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:02.437 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:02.437 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:02.437 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:02.437 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:02.437 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:02.437 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:02.437 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:02.437 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:02.437 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:02.437 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:02.437 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:02.437 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:02.437 - Thread: 10 -> } 2024-09-22 00:14:02.504 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:02.504 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:02.504 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:02.504 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:02.504 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:02.504 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:02.504 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:02.504 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:02.504 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:02.504 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:02.504 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:02.504 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:02.504 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:02.504 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:02.504 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:02.504 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:02.504 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:02.504 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:02.504 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:02.504 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:02.504 - Thread: 10 -> } 2024-09-22 00:14:02.570 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:02.570 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:02.570 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:02.570 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:02.570 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:02.570 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:02.570 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:02.570 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:02.570 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:02.570 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:02.570 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:02.570 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:02.570 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:02.570 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:02.570 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:02.570 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:02.570 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:02.570 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:02.570 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:02.570 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:02.570 - Thread: 10 -> } 2024-09-22 00:14:02.637 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:02.637 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:02.637 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:02.637 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:02.637 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:02.637 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:02.637 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:02.637 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:02.637 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:02.637 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:02.637 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:02.637 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:02.637 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:02.637 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:02.637 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:02.637 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:02.637 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:02.637 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:02.637 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:02.637 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:02.637 - Thread: 10 -> } 2024-09-22 00:14:02.704 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:02.704 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:02.704 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:02.704 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:02.704 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:02.704 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:02.704 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:02.704 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:02.704 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:02.704 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:02.704 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:02.704 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:02.704 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:02.704 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:02.704 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:02.704 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:02.704 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:02.704 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:02.704 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:02.704 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:02.704 - Thread: 10 -> } 2024-09-22 00:14:02.787 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:02.787 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:02.787 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:02.787 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:02.787 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:02.787 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:02.787 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:02.787 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:02.787 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:02.787 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:02.787 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:02.787 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:02.787 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:02.787 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:02.787 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:02.787 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:02.787 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:02.787 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:02.787 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:02.787 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:02.787 - Thread: 10 -> } 2024-09-22 00:14:02.887 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:02.887 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:02.887 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:02.887 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:02.887 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:02.887 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:02.887 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:02.887 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:02.887 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:02.887 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:02.887 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:02.887 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:02.887 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:02.887 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:02.887 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:02.887 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:02.887 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:02.887 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:02.887 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:02.887 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:02.887 - Thread: 10 -> } 2024-09-22 00:14:03.037 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:03.037 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:03.037 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:03.037 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:03.037 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:03.037 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:03.037 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:03.037 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:03.037 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:03.037 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:03.037 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:03.037 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:03.037 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:03.037 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:03.037 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:03.038 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:03.038 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:03.038 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:03.038 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:03.038 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:03.038 - Thread: 10 -> } 2024-09-22 00:14:03.254 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:03.254 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:03.254 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:03.254 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:03.254 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:03.254 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:03.254 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:03.254 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:03.254 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:03.254 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:03.254 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:03.254 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:03.254 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:03.254 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:03.254 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:03.254 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:03.254 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:03.254 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:03.254 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:03.254 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:03.254 - Thread: 10 -> } 2024-09-22 00:14:03.454 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:03.454 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:03.454 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:03.454 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:03.454 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:03.454 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:03.454 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:03.454 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:03.454 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:03.454 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:03.454 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:03.454 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:03.454 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:03.454 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:03.454 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:03.454 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:03.454 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:03.454 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:03.454 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:03.454 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:03.454 - Thread: 10 -> } 2024-09-22 00:14:03.671 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:03.671 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:03.671 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:03.671 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:03.671 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:03.671 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:03.671 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:03.671 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:03.671 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:03.671 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:03.671 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:03.671 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:03.671 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:03.671 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:03.671 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:03.671 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:03.671 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:03.671 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:03.671 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:03.671 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:03.671 - Thread: 10 -> } 2024-09-22 00:14:04.005 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:04.005 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:04.005 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:04.005 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:04.005 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:04.005 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:04.005 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:04.005 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:04.005 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:04.005 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:04.005 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:04.005 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:04.005 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:04.005 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:04.005 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:04.005 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:04.005 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:04.005 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:04.005 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:04.005 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:04.005 - Thread: 10 -> } 2024-09-22 00:14:04.890 - Thread: 10 -> MyRenderSettings1 = { 2024-09-22 00:14:04.890 - Thread: 10 -> AntialiasingMode = FXAA 2024-09-22 00:14:04.890 - Thread: 10 -> ShadowQuality = EXTREME 2024-09-22 00:14:04.890 - Thread: 10 -> ShadowGPUQuality = HIGH 2024-09-22 00:14:04.890 - Thread: 10 -> ShadowMemoryQuality = HIGH 2024-09-22 00:14:04.890 - Thread: 10 -> TextureQuality = HIGH 2024-09-22 00:14:04.890 - Thread: 10 -> VoxelTextureQuality = HIGH 2024-09-22 00:14:04.890 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2024-09-22 00:14:04.890 - Thread: 10 -> HqDepth = True 2024-09-22 00:14:04.890 - Thread: 10 -> GrassDrawDistance = 0 2024-09-22 00:14:04.890 - Thread: 10 -> GrassDensityFactor = 0 2024-09-22 00:14:04.890 - Thread: 10 -> AmbientOcclusionEnabled = True 2024-09-22 00:14:04.890 - Thread: 10 -> ModelQuality = EXTREME 2024-09-22 00:14:04.890 - Thread: 10 -> VoxelQuality = HIGH 2024-09-22 00:14:04.890 - Thread: 10 -> VoxelShaderQuality = HIGH 2024-09-22 00:14:04.890 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2024-09-22 00:14:04.890 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2024-09-22 00:14:04.890 - Thread: 10 -> DistanceFade = 3000 2024-09-22 00:14:04.890 - Thread: 10 -> ParticleQuality = HIGH 2024-09-22 00:14:04.890 - Thread: 10 -> LightsQuality = HIGH 2024-09-22 00:14:04.890 - Thread: 10 -> } 2024-09-22 00:14:14.668 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.668 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-22 00:14:14.671 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-22 00:14:14.671 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.671 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.671 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.671 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.671 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.671 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-22 00:14:14.680 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-22 00:14:14.680 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.680 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.680 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.680 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.680 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.680 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.685 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.685 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.685 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.685 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.685 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.685 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.685 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.689 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.689 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.689 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.689 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.689 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.689 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.689 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.692 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.692 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.692 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.692 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.692 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.692 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.692 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.695 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.695 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.695 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.695 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.695 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.695 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.695 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.699 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.699 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.699 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.699 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.699 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.699 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.699 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.701 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.701 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.701 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.701 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.701 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.701 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.701 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.706 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.706 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.706 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.706 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.706 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.706 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.706 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.709 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.709 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.709 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.709 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.709 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.709 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.709 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.710 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.710 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.710 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.710 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.710 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.710 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.710 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.712 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.712 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.712 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.712 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.712 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.713 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.713 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.715 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.715 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.715 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.715 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.715 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.715 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.715 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.717 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.717 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.717 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.717 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.717 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.718 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.718 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-22 00:14:14.720 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-22 00:14:14.720 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.720 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.720 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.720 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.721 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.721 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.725 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.725 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.725 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.725 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.725 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.725 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.725 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.728 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.728 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.728 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.728 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.728 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.728 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.728 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-22 00:14:14.732 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-22 00:14:14.732 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.732 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.732 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.732 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.856 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.856 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-22 00:14:14.860 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-22 00:14:14.860 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.860 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.860 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.860 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.860 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.860 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-22 00:14:14.861 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-22 00:14:14.861 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.861 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.861 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.861 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.861 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.861 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.863 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.863 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.863 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.863 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.863 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.863 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.863 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.865 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.865 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.865 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.865 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.865 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.865 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.865 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.867 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.867 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.867 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.867 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.867 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.867 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.867 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.870 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.870 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.870 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.870 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.870 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.870 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.870 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.873 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.873 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.873 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.873 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.873 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.873 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.873 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.876 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.876 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.876 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.876 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.876 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.876 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.876 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.878 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.878 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.878 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.878 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.878 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.878 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.878 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.880 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.880 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.880 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.880 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.880 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.880 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.880 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.882 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.882 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.882 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.882 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.882 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.882 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.882 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.884 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.884 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.884 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.884 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.884 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.884 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.884 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.885 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.885 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.885 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.886 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.886 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.886 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.886 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.887 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.887 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.887 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.887 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.887 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.887 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.887 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-09-22 00:14:14.892 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white_shadow\FontDataPA.xml 2024-09-22 00:14:14.892 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.892 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.892 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.892 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.892 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.892 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.894 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.894 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.894 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.894 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.894 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.894 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.894 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.896 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\white\FontDataPA.xml 2024-09-22 00:14:14.896 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.896 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.896 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.896 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:14.896 - Thread: 1 -> MyFont.Ctor - START 2024-09-22 00:14:14.896 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-09-22 00:14:14.900 - Thread: 1 -> FontFilePath: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\Fonts\monospace\FontDataPA.xml 2024-09-22 00:14:14.900 - Thread: 1 -> LineHeight: 37 2024-09-22 00:14:14.900 - Thread: 1 -> Baseline: 30 2024-09-22 00:14:14.900 - Thread: 1 -> KernEnabled: True 2024-09-22 00:14:14.900 - Thread: 1 -> MyFont.Ctor - END 2024-09-22 00:14:15.438 - Thread: 20 -> Unloading session data 2024-09-22 00:14:15.476 - Thread: 20 -> DestroyCascadeTextures 2024-09-22 00:14:15.527 - Thread: 20 -> Device Context change