2024-08-04 20:53:08.991 - Thread: 1 -> Log Started 2024-08-04 20:53:08.991 - Thread: 1 -> Timezone (local - UTC): 1h 2024-08-04 20:53:08.991 - Thread: 1 -> App Version: 01_204_018 2024-08-04 20:53:09.061 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2024-08-04 20:53:09.062 - Thread: 1 -> Branch / Sandbox: SVN 2024-08-04 20:53:09.062 - Thread: 1 -> Client Build Number: 0 2024-08-04 20:53:09.062 - Thread: 1 -> Server Build Number: 0 2024-08-04 20:53:09.062 - Thread: 1 -> Environment.ProcessorCount: 12 2024-08-04 20:53:09.102 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2024-08-04 20:53:09.102 - Thread: 1 -> Environment.CommandLine: "C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS\SpaceEngineers_WS.exe" 2024-08-04 20:53:09.102 - Thread: 1 -> Environment.Is64BitProcess: True 2024-08-04 20:53:09.102 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-08-04 20:53:09.102 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9256.0 2024-08-04 20:53:09.102 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y 2024-08-04 20:53:09.106 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-10400 CPU @ 2.90GHz 2024-08-04 20:53:09.106 - Thread: 1 -> Default Culture: 2024-08-04 20:53:09.106 - Thread: 1 -> Default UI Culture: 2024-08-04 20:53:09.106 - Thread: 1 -> MyConfig.Load() - START 2024-08-04 20:53:09.108 - Thread: 1 -> Path: C:\Users\Declon\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-04 20:53:09.926 - Thread: 1 -> NewNewGameScreen: True 2024-08-04 20:53:09.926 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-08-04 20:53:09.926 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-08-04 20:53:09.926 - Thread: 1 -> EnableDamageEffects: False 2024-08-04 20:53:09.926 - Thread: 1 -> FirstTimeRun: False 2024-08-04 20:53:09.926 - Thread: 1 -> ExperimentalMode: True 2024-08-04 20:53:09.926 - Thread: 1 -> VideoAdapter: 0 2024-08-04 20:53:09.926 - Thread: 1 -> ScreenWidth: 2560 2024-08-04 20:53:09.926 - Thread: 1 -> ScreenHeight: 1440 2024-08-04 20:53:09.926 - Thread: 1 -> RefreshRate: 59951 2024-08-04 20:53:09.926 - Thread: 1 -> WindowMode: 1 2024-08-04 20:53:09.926 - Thread: 1 -> VerticalSync: 0 2024-08-04 20:53:09.926 - Thread: 1 -> FieldOfView: 70.01451 2024-08-04 20:53:09.926 - Thread: 1 -> PostProcessingEnabled: False 2024-08-04 20:53:09.926 - Thread: 1 -> FlaresIntensity: 0.1 2024-08-04 20:53:09.926 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-08-04 20:53:09.926 - Thread: 1 -> TreeViewDistance: 500 2024-08-04 20:53:09.926 - Thread: 1 -> GrassDensity: 0 2024-08-04 20:53:09.926 - Thread: 1 -> GrassDrawDistance: 49 2024-08-04 20:53:09.926 - Thread: 1 -> AntialiasingMode: 0 2024-08-04 20:53:09.926 - Thread: 1 -> ShadowMapResolution: 0 2024-08-04 20:53:09.926 - Thread: 1 -> AmbientOcclusionEnabled: False 2024-08-04 20:53:09.926 - Thread: 1 -> TextureQuality: 0 2024-08-04 20:53:09.926 - Thread: 1 -> VoxelTextureQuality: 0 2024-08-04 20:53:09.926 - Thread: 1 -> AnisotropicFiltering: 0 2024-08-04 20:53:09.926 - Thread: 1 -> ModelQuality: 0 2024-08-04 20:53:09.926 - Thread: 1 -> VoxelQuality: 0 2024-08-04 20:53:09.926 - Thread: 1 -> ShaderQuality: 0 2024-08-04 20:53:09.926 - Thread: 1 -> LightsQuality: 0 2024-08-04 20:53:09.926 - Thread: 1 -> LowMemSwitchToLow: 0 2024-08-04 20:53:09.926 - Thread: 1 -> FirstVTTimeRun: False 2024-08-04 20:53:09.926 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-08-04 20:53:09.926 - Thread: 1 -> LastBannerId: 92 2024-08-04 20:53:09.926 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-08-04 20:53:09.926 - Thread: 1 -> GDPRConsent: True 2024-08-04 20:53:09.926 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-08-04 20:53:09.926 - Thread: 1 -> FirstTimeTutorials: False 2024-08-04 20:53:09.926 - Thread: 1 -> NewNewGameScreenLastSelection: 3 2024-08-04 20:53:09.927 - Thread: 1 -> CampaignsStarted: System.Collections.Generic.List`1[System.String] 2024-08-04 20:53:09.927 - Thread: 1 -> HudState: 1 2024-08-04 20:53:09.927 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-08-04 20:53:09.927 - Thread: 1 -> OnlyPSGames: False 2024-08-04 20:53:09.927 - Thread: 1 -> EnableTrading: True 2024-08-04 20:53:09.927 - Thread: 1 -> EnableSteamCloud: True 2024-08-04 20:53:09.927 - Thread: 1 -> Language: 0 2024-08-04 20:53:09.927 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-08-04 20:53:09.927 - Thread: 1 -> ControlsHints: True 2024-08-04 20:53:09.927 - Thread: 1 -> GoodBotHints: True 2024-08-04 20:53:09.927 - Thread: 1 -> RotationHints: True 2024-08-04 20:53:09.927 - Thread: 1 -> AreaInteraction: True 2024-08-04 20:53:09.927 - Thread: 1 -> BlueprintSharing: True 2024-08-04 20:53:09.927 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-08-04 20:53:09.927 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-08-04 20:53:09.927 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-08-04 20:53:09.927 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-08-04 20:53:09.927 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-08-04 20:53:09.927 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-08-04 20:53:09.927 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-08-04 20:53:09.927 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-08-04 20:53:09.927 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-08-04 20:53:09.927 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-08-04 20:53:09.927 - Thread: 1 -> ShowCrosshair2: 0 2024-08-04 20:53:09.927 - Thread: 1 -> IronSightSwitchState: 1 2024-08-04 20:53:09.927 - Thread: 1 -> SpriteMainViewportScale: 1 2024-08-04 20:53:09.927 - Thread: 1 -> UiTransparency: 1 2024-08-04 20:53:09.927 - Thread: 1 -> UiBkTransparency: 0.8 2024-08-04 20:53:09.927 - Thread: 1 -> HUDBkTransparency: 0.6 2024-08-04 20:53:09.927 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-08-04 20:53:09.927 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-08-04 20:53:09.927 - Thread: 1 -> ControllerDefaultOnStart: False 2024-08-04 20:53:09.927 - Thread: 1 -> GameVolume: 0.05394282 2024-08-04 20:53:09.927 - Thread: 1 -> Music_Volume: 0 2024-08-04 20:53:09.927 - Thread: 1 -> VoiceChatVolume: 5 2024-08-04 20:53:09.927 - Thread: 1 -> HudWarnings: True 2024-08-04 20:53:09.927 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-08-04 20:53:09.927 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-08-04 20:53:09.927 - Thread: 1 -> EnableReverb: False 2024-08-04 20:53:09.927 - Thread: 1 -> EnableDynamicMusic: True 2024-08-04 20:53:09.927 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-08-04 20:53:09.927 - Thread: 1 -> EnableDoppler: True 2024-08-04 20:53:09.927 - Thread: 1 -> MuteBroadcastControllers: False 2024-08-04 20:53:09.927 - Thread: 1 -> ModIoConsent: True 2024-08-04 20:53:09.927 - Thread: 1 -> DebugComponentsInfo: 2 2024-08-04 20:53:09.927 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-08-04 20:53:09.927 - Thread: 1 -> MyConfig.Load() - END 2024-08-04 20:53:11.914 - Thread: 1 -> Cloud container Config/cloud/.2142176165 2024-08-04 20:53:11.914 - Thread: 1 -> Cloud container Session/cloud/.-1356834740 2024-08-04 20:53:11.914 - Thread: 1 -> Cloud container Worlds/cloud/helloworld/.376581727 2024-08-04 20:53:11.914 - Thread: 1 -> Cloud container Worlds/cloud/helloworld1479745789/.-1678339287 2024-08-04 20:53:11.914 - Thread: 1 -> Cloud container Worlds/cloud/cian_is_about_tob_e_a_stupid_baka_zx_cola551831696/.1185081484 2024-08-04 20:53:11.914 - Thread: 1 -> Cloud container Worlds/cloud/cian_is_about_tob_e_a_stupid_baka/.1936016619 2024-08-04 20:53:11.914 - Thread: 1 -> Cloud container Worlds/cloud/will_is_about_tob_e_a_stupid_baka/.1329730354 2024-08-04 20:53:11.914 - Thread: 1 -> Cloud container Achievements/cloud/.-2030076978 2024-08-04 20:53:11.914 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2024_07_11_1559_cold_storage/.-1576653352 2024-08-04 20:53:11.914 - Thread: 1 -> Cloud container Worlds/cloud/Red_Ship_v2_2024_07_11_15_31/.1734439608 2024-08-04 20:53:11.914 - Thread: 1 -> Cloud container Worlds/cloud/Never_Surrender_2024_03_08_23_18_08_Mission01/.1735315377 2024-08-04 20:53:11.914 - Thread: 1 -> Cloud container Worlds/cloud/Never_Surrender_2024_03_05_00_20_54_Mission01/.-1286176875 2024-08-04 20:53:11.915 - Thread: 1 -> OnSignInComplete - GetAssociatedProductsAsync 2024-08-04 20:53:11.990 - Thread: 1 -> Invite Event registered 2024-08-04 20:53:12.122 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-08-04 20:53:12.230 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-08-04 20:53:12.233 - Thread: 1 -> Found processor count: 6 2024-08-04 20:53:12.233 - Thread: 1 -> Using processor count: 6 2024-08-04 20:53:12.948 - Thread: 1 -> All detected adapters: 2024-08-04 20:53:12.951 - Thread: 1 -> NVIDIA GeForce GTX 1070 Ti - VendorID=4318, SubsystemID=-2044850109, DeviceID=7042 2024-08-04 20:53:12.951 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-08-04 20:53:13.452 - Thread: 1 -> AdapterInfo = { 2024-08-04 20:53:13.452 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 Ti + DISPLAY1 2024-08-04 20:53:13.452 - Thread: 1 -> Description = dev id: 7042, mem: 8451522560, shared mem: 8521437184, Luid: 61985, rev: 161, subsys id: -2044850109, vendor id: 4318, feature_level 11.1: True 2024-08-04 20:53:13.452 - Thread: 1 -> Driver version = 32.0.15.5599 2024-08-04 20:53:13.452 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-08-04 20:53:13.452 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-04 20:53:13.452 - Thread: 1 -> AftermathSupported = False 2024-08-04 20:53:13.452 - Thread: 1 -> Adapter id = 0 2024-08-04 20:53:13.452 - Thread: 1 -> Supported = True 2024-08-04 20:53:13.452 - Thread: 1 -> RAM = 8451522560 2024-08-04 20:53:13.452 - Thread: 1 -> Priority = 2 2024-08-04 20:53:13.452 - Thread: 1 -> Multithreaded rendering supported = True 2024-08-04 20:53:13.452 - Thread: 1 -> Output is attached = True 2024-08-04 20:53:13.452 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-08-04 20:53:13.452 - Thread: 1 -> } 2024-08-04 20:53:13.452 - Thread: 1 -> AdapterInfo = { 2024-08-04 20:53:13.452 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 Ti + DISPLAY1 2024-08-04 20:53:13.452 - Thread: 1 -> Description = dev id: 7042, mem: 8451522560, shared mem: 8521437184, Luid: 61985, rev: 161, subsys id: -2044850109, vendor id: 4318, feature_level 11.1: True 2024-08-04 20:53:13.452 - Thread: 1 -> Driver version = 32.0.15.5599 2024-08-04 20:53:13.452 - Thread: 1 -> Driver date = 20240601000000.000000-000 2024-08-04 20:53:13.452 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-04 20:53:13.452 - Thread: 1 -> AftermathSupported = False 2024-08-04 20:53:13.452 - Thread: 1 -> Adapter id = 0 2024-08-04 20:53:13.452 - Thread: 1 -> Supported = True 2024-08-04 20:53:13.452 - Thread: 1 -> RAM = 8451522560 2024-08-04 20:53:13.452 - Thread: 1 -> Priority = 2 2024-08-04 20:53:13.452 - Thread: 1 -> Multithreaded rendering supported = True 2024-08-04 20:53:13.452 - Thread: 1 -> Output is attached = True 2024-08-04 20:53:13.452 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-08-04 20:53:13.452 - Thread: 1 -> } 2024-08-04 20:53:13.452 - Thread: 1 -> AdapterInfo = { 2024-08-04 20:53:13.452 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-08-04 20:53:13.452 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8521437184, Luid: 67698, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-08-04 20:53:13.452 - Thread: 1 -> Driver version = 2024-08-04 20:53:13.452 - Thread: 1 -> Driver date = 2024-08-04 20:53:13.452 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-04 20:53:13.452 - Thread: 1 -> AftermathSupported = False 2024-08-04 20:53:13.452 - Thread: 1 -> Adapter id = 1 2024-08-04 20:53:13.452 - Thread: 1 -> Supported = True 2024-08-04 20:53:13.452 - Thread: 1 -> RAM = 0 2024-08-04 20:53:13.452 - Thread: 1 -> Priority = 0 2024-08-04 20:53:13.452 - Thread: 1 -> Multithreaded rendering supported = False 2024-08-04 20:53:13.452 - Thread: 1 -> Output is attached = False 2024-08-04 20:53:13.452 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-08-04 20:53:13.452 - Thread: 1 -> } 2024-08-04 20:53:13.452 - Thread: 1 -> AdapterInfo = { 2024-08-04 20:53:13.452 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-08-04 20:53:13.452 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8521437184, Luid: 67698, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-08-04 20:53:13.452 - Thread: 1 -> Driver version = 2024-08-04 20:53:13.452 - Thread: 1 -> Driver date = 2024-08-04 20:53:13.452 - Thread: 1 -> DriverUpdateNecessary = False 2024-08-04 20:53:13.452 - Thread: 1 -> AftermathSupported = False 2024-08-04 20:53:13.452 - Thread: 1 -> Adapter id = 1 2024-08-04 20:53:13.452 - Thread: 1 -> Supported = True 2024-08-04 20:53:13.452 - Thread: 1 -> RAM = 0 2024-08-04 20:53:13.452 - Thread: 1 -> Priority = 0 2024-08-04 20:53:13.452 - Thread: 1 -> Multithreaded rendering supported = False 2024-08-04 20:53:13.452 - Thread: 1 -> Output is attached = False 2024-08-04 20:53:13.452 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-08-04 20:53:13.452 - Thread: 1 -> } 2024-08-04 20:53:13.495 - Thread: 1 -> MyScreenManager() 2024-08-04 20:53:13.597 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2024-08-04 20:53:13.597 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2024-08-04 20:53:13.598 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2024-08-04 20:53:13.599 - Thread: 19 -> CreateDeviceInternal - Create device 2024-08-04 20:53:13.733 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2024-08-04 20:53:13.802 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2024-08-04 20:53:13.803 - Thread: 19 -> CreateDeviceInternal create swapchain 2024-08-04 20:53:22.727 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-08-04 20:53:22.727 - Thread: 1 -> Game dir: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS 2024-08-04 20:53:22.727 - Thread: 1 -> Content dir: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content 2024-08-04 20:53:24.852 - Thread: 1 -> Preallocate - START 2024-08-04 20:53:24.856 - Thread: 1 -> MySpaceWorldGenerator - START 2024-08-04 20:53:24.869 - Thread: 1 -> MySpaceWorldGenerator - END 2024-08-04 20:53:24.869 - Thread: 1 -> MySpaceBuildComponent - START 2024-08-04 20:53:24.869 - Thread: 1 -> MySpaceBuildComponent - END 2024-08-04 20:53:24.869 - Thread: 1 -> MyEntities - START 2024-08-04 20:53:24.890 - Thread: 1 -> MyEntities - END 2024-08-04 20:53:24.890 - Thread: 1 -> MyObjectBuilder_Base - START 2024-08-04 20:53:24.890 - Thread: 1 -> MyObjectBuilder_Base - END 2024-08-04 20:53:24.890 - Thread: 1 -> MyTransparentGeometry - START 2024-08-04 20:53:24.890 - Thread: 1 -> MyTransparentGeometry - END 2024-08-04 20:53:24.890 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-08-04 20:53:24.900 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-08-04 20:53:24.900 - Thread: 1 -> MyMath - START 2024-08-04 20:53:24.900 - Thread: 1 -> MyMath - END 2024-08-04 20:53:24.900 - Thread: 1 -> MySimpleObjectDraw - START 2024-08-04 20:53:24.901 - Thread: 1 -> MySimpleObjectDraw - END 2024-08-04 20:53:24.916 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-08-04 20:53:24.916 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-08-04 20:53:24.917 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-08-04 20:53:24.999 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-08-04 20:53:24.999 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-08-04 20:53:25.000 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-08-04 20:53:25.000 - Thread: 1 -> MySyncDestructions - START 2024-08-04 20:53:25.000 - Thread: 1 -> MySyncDestructions - END 2024-08-04 20:53:25.000 - Thread: 1 -> MySyncEntity - START 2024-08-04 20:53:25.000 - Thread: 1 -> MySyncEntity - END 2024-08-04 20:53:25.000 - Thread: 1 -> MyCommandCharacter - START 2024-08-04 20:53:25.014 - Thread: 1 -> MyCommandCharacter - END 2024-08-04 20:53:25.014 - Thread: 1 -> MyCommandConsole - START 2024-08-04 20:53:25.015 - Thread: 1 -> MyCommandConsole - END 2024-08-04 20:53:25.015 - Thread: 1 -> MyCommandEntity - START 2024-08-04 20:53:25.017 - Thread: 1 -> MyCommandEntity - END 2024-08-04 20:53:25.017 - Thread: 1 -> MyAiTargetManager - START 2024-08-04 20:53:25.017 - Thread: 1 -> MyAiTargetManager - END 2024-08-04 20:53:25.017 - Thread: 1 -> MyClientDebugCommands - START 2024-08-04 20:53:25.018 - Thread: 1 -> MyClientDebugCommands - END 2024-08-04 20:53:25.018 - Thread: 1 -> MyDedicatedServer - START 2024-08-04 20:53:25.018 - Thread: 1 -> MyDedicatedServer - END 2024-08-04 20:53:25.018 - Thread: 1 -> MyDedicatedServerBase - START 2024-08-04 20:53:25.018 - Thread: 1 -> MyDedicatedServerBase - END 2024-08-04 20:53:25.018 - Thread: 1 -> MyMultiplayerBase - START 2024-08-04 20:53:25.018 - Thread: 1 -> MyMultiplayerBase - END 2024-08-04 20:53:25.018 - Thread: 1 -> MyMultiplayerClient - START 2024-08-04 20:53:25.018 - Thread: 1 -> MyMultiplayerClient - END 2024-08-04 20:53:25.018 - Thread: 1 -> MyMultiplayerClientBase - START 2024-08-04 20:53:25.018 - Thread: 1 -> MyMultiplayerClientBase - END 2024-08-04 20:53:25.018 - Thread: 1 -> MyMultiplayerLobby - START 2024-08-04 20:53:25.018 - Thread: 1 -> MyMultiplayerLobby - END 2024-08-04 20:53:25.018 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-08-04 20:53:25.018 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-08-04 20:53:25.018 - Thread: 1 -> MyMultiplayerServerBase - START 2024-08-04 20:53:25.019 - Thread: 1 -> MyMultiplayerServerBase - END 2024-08-04 20:53:25.019 - Thread: 1 -> MyServerDebugCommands - START 2024-08-04 20:53:25.019 - Thread: 1 -> MyServerDebugCommands - END 2024-08-04 20:53:25.019 - Thread: 1 -> MyCubeGridDefinitions - START 2024-08-04 20:53:25.086 - Thread: 1 -> MyCubeGridDefinitions - END 2024-08-04 20:53:25.086 - Thread: 1 -> MyDefinitionManager - START 2024-08-04 20:53:25.130 - Thread: 1 -> MyDefinitionManager - END 2024-08-04 20:53:25.130 - Thread: 1 -> Preallocate - END 2024-08-04 20:53:25.138 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-08-04 20:53:25.640 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-08-04 20:53:25.640 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-08-04 20:53:25.654 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-08-04 20:53:25.654 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-04 20:53:25.654 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-04 20:53:25.654 - Thread: 1 -> Assembly.Location: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS\Sandbox.Game.dll 2024-08-04 20:53:25.654 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-08-04 20:53:25.654 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-08-04 20:53:25.656 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-08-04 20:53:25.662 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2024-08-04 20:53:25.662 - Thread: 1 -> Win32_ComputerSystem.Model: H410M S2H V3 2024-08-04 20:53:25.662 - Thread: 1 -> Virtualized: False 2024-08-04 20:53:25.666 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-10400 CPU @ 2.90GHz 2024-08-04 20:53:25.667 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,042,874,368 bytes 2024-08-04 20:53:25.667 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-08-04 20:53:25.667 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 6,615,318,528 bytes 2024-08-04 20:53:25.667 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,556,315,136 bytes 2024-08-04 20:53:25.687 - Thread: 1 -> Drive C: | Capacity: 239,352,168,448 bytes | Free space: 6,174,195,712 bytes 2024-08-04 20:53:25.687 - Thread: 1 -> Drive E: | Capacity: 34,347,155,456 bytes | Free space: 28,965,175,296 bytes 2024-08-04 20:53:25.687 - Thread: 1 -> Drive F: | Capacity: 109,710,405,632 bytes | Free space: 35,550,953,472 bytes 2024-08-04 20:53:25.687 - Thread: 1 -> Drive G: | Capacity: 0 bytes | Free space: 0 bytes 2024-08-04 20:53:25.687 - Thread: 1 -> Drive H: | Capacity: 1,890,670,301,184 bytes | Free space: 152,900,714,496 bytes 2024-08-04 20:53:25.687 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-08-04 20:53:25.690 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-08-04 20:53:25.690 - Thread: 1 -> Installed DLCs: 2024-08-04 20:53:25.707 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-08-04 20:53:25.911 - Thread: 1 -> Havok: Physics.Init 2024-08-04 20:53:26.584 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-08-04 20:53:26.643 - Thread: 1 -> HkGameName: SpaceEngineers 2024-08-04 20:53:26.658 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-08-04 20:53:26.659 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-08-04 20:53:26.681 - Thread: 1 -> 61a27f98603eccc0571a4d830a08d2930adc6551 2024-08-04 20:53:27.072 - Thread: 1 -> Loading scenarios 2024-08-04 20:53:27.117 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-08-04 20:53:27.117 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-08-04 20:53:27.685 - Thread: 1 -> Loading sound definitions 2024-08-04 20:53:27.687 - Thread: 1 -> Loading gamepad controls 2024-08-04 20:53:27.688 - Thread: 1 -> Loading DLC definitions 2024-08-04 20:53:29.242 - Thread: 1 -> Loading OffensiveWords definitions 2024-08-04 20:53:29.243 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-08-04 20:53:29.243 - Thread: 1 -> Loading Quick starts 2024-08-04 20:53:29.245 - Thread: 1 -> Loading ScenarioCategories 2024-08-04 20:53:29.245 - Thread: 1 -> Loading shadow textures definitions 2024-08-04 20:53:29.245 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-08-04 20:53:29.249 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-08-04 20:53:29.255 - Thread: 1 -> MyAudio.LoadData - START 2024-08-04 20:53:29.330 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-08-04 20:53:31.629 - Thread: 1 -> MyAudio.LoadData - END 2024-08-04 20:53:31.665 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2024-08-04 20:53:31.666 - Thread: 1 -> MyGuiManager() 2024-08-04 20:53:31.680 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-08-04 20:53:31.744 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-08-04 20:53:32.019 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-08-04 20:53:32.045 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-08-04 20:53:32.045 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-08-04 20:53:32.045 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-08-04 20:53:32.054 - Thread: 1 -> Loading default controls 2024-08-04 20:53:32.089 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-08-04 20:53:32.090 - Thread: 9 -> ReloadVoxelMaterials 2024-08-04 20:53:32.137 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-08-04 20:53:32.217 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Barths_moon_base.vx2' 2024-08-04 20:53:32.217 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\barths_moon_camp.vx2' 2024-08-04 20:53:32.217 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\AsteroidBase2.vx2' 2024-08-04 20:53:32.217 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-08-04 20:53:32.218 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-08-04 20:53:32.219 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Bioresearch.vx2' 2024-08-04 20:53:32.307 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-08-04 20:53:32.307 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-08-04 20:53:32.314 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-08-04 20:53:32.362 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-08-04 20:53:32.362 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-08-04 20:53:32.362 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-08-04 20:53:32.369 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-08-04 20:53:32.374 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-08-04 20:53:32.377 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-08-04 20:53:32.377 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\EngineersOutpost.vx2' 2024-08-04 20:53:32.382 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-08-04 20:53:32.395 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\hopebase512.vx2' 2024-08-04 20:53:32.402 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\hopefood128.vx2' 2024-08-04 20:53:32.408 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-08-04 20:53:32.429 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-08-04 20:53:32.440 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-08-04 20:53:32.443 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many_small_asteroids.vx2' 2024-08-04 20:53:32.454 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-08-04 20:53:32.456 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-08-04 20:53:32.464 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-08-04 20:53:32.468 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-08-04 20:53:32.516 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-08-04 20:53:32.546 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-08-04 20:53:32.550 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-08-04 20:53:32.559 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\reef_ast.vx2' 2024-08-04 20:53:32.574 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\rift_base_smaller.vx2' 2024-08-04 20:53:32.591 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-08-04 20:53:32.593 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-08-04 20:53:32.625 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-08-04 20:53:32.626 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-08-04 20:53:32.631 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-08-04 20:53:32.645 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small2_asteroids.vx2' 2024-08-04 20:53:32.645 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small3_asteroids.vx2' 2024-08-04 20:53:32.670 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-08-04 20:53:32.671 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-08-04 20:53:32.671 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VangelisBase.vx2' 2024-08-04 20:53:32.671 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-08-04 20:53:32.671 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-08-04 20:53:32.706 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-08-04 20:53:32.712 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small_largestone.vx2' 2024-08-04 20:53:32.716 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\AsteroidDebris.vx2' 2024-08-04 20:53:32.716 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-08-04 20:53:32.728 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Quantorea.vx2' 2024-08-04 20:53:32.729 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\SuperRock_001.vx2' 2024-08-04 20:53:32.731 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\SuperRock_002.vx2' 2024-08-04 20:53:32.762 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid_011.vx2' 2024-08-04 20:53:33.559 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\stone_mediumstone.vx2' 2024-08-04 20:53:33.567 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-08-04 20:53:33.573 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-001.vx2' 2024-08-04 20:53:33.586 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-002.vx2' 2024-08-04 20:53:33.587 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-003.vx2' 2024-08-04 20:53:33.638 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-004.vx2' 2024-08-04 20:53:33.639 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-005.vx2' 2024-08-04 20:53:33.673 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-006.vx2' 2024-08-04 20:53:33.685 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-001.vx2' 2024-08-04 20:53:33.685 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-002.vx2' 2024-08-04 20:53:33.695 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-003.vx2' 2024-08-04 20:53:33.706 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-004.vx2' 2024-08-04 20:53:33.725 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-005.vx2' 2024-08-04 20:53:33.734 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-006.vx2' 2024-08-04 20:53:33.737 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-007.vx2' 2024-08-04 20:53:33.747 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-001.vx2' 2024-08-04 20:53:33.751 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-002.vx2' 2024-08-04 20:53:33.794 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-003.vx2' 2024-08-04 20:53:33.848 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-004.vx2' 2024-08-04 20:53:33.856 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-005.vx2' 2024-08-04 20:53:33.911 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-006.vx2' 2024-08-04 20:53:33.915 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-007.vx2' 2024-08-04 20:53:33.991 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-008.vx2' 2024-08-04 20:53:33.997 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-009.vx2' 2024-08-04 20:53:34.048 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-010.vx2' 2024-08-04 20:53:34.055 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-011.vx2' 2024-08-04 20:53:34.075 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-012.vx2' 2024-08-04 20:53:34.097 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-013.vx2' 2024-08-04 20:53:34.135 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-014.vx2' 2024-08-04 20:53:34.144 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-015.vx2' 2024-08-04 20:53:34.159 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-016.vx2' 2024-08-04 20:53:34.183 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-017.vx2' 2024-08-04 20:53:34.190 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-018.vx2' 2024-08-04 20:53:34.212 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-019.vx2' 2024-08-04 20:53:34.218 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-020.vx2' 2024-08-04 20:53:34.227 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-001.vx2' 2024-08-04 20:53:34.248 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-002.vx2' 2024-08-04 20:53:34.256 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-003.vx2' 2024-08-04 20:53:34.305 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-004.vx2' 2024-08-04 20:53:34.403 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-006.vx2' 2024-08-04 20:53:34.450 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-008.vx2' 2024-08-04 20:53:34.450 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-007.vx2' 2024-08-04 20:53:34.468 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-009.vx2' 2024-08-04 20:53:34.540 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-011.vx2' 2024-08-04 20:53:34.580 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-012.vx2' 2024-08-04 20:53:34.605 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-013.vx2' 2024-08-04 20:53:34.640 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-014.vx2' 2024-08-04 20:53:35.452 - Thread: 1 -> MyConfig.LoadFromCloud() 2024-08-04 20:53:35.452 - Thread: 1 -> Cloud Config Path: Config/cloud/SpaceEngineers.cfg 2024-08-04 20:53:35.517 - Thread: 1 -> Cloud Config received: True 2024-08-04 20:53:35.518 - Thread: 1 -> MyConfig.Load() - START 2024-08-04 20:53:35.518 - Thread: 1 -> Path: C:\Users\Declon\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-04 20:53:35.531 - Thread: 1 -> NewNewGameScreen: True 2024-08-04 20:53:35.531 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-08-04 20:53:35.531 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-08-04 20:53:35.531 - Thread: 1 -> EnableDamageEffects: False 2024-08-04 20:53:35.531 - Thread: 1 -> FirstTimeRun: False 2024-08-04 20:53:35.531 - Thread: 1 -> ExperimentalMode: True 2024-08-04 20:53:35.531 - Thread: 1 -> VideoAdapter: 0 2024-08-04 20:53:35.531 - Thread: 1 -> ScreenWidth: 2560 2024-08-04 20:53:35.531 - Thread: 1 -> ScreenHeight: 1440 2024-08-04 20:53:35.531 - Thread: 1 -> RefreshRate: 59951 2024-08-04 20:53:35.531 - Thread: 1 -> WindowMode: 1 2024-08-04 20:53:35.531 - Thread: 1 -> VerticalSync: 0 2024-08-04 20:53:35.531 - Thread: 1 -> FieldOfView: 70.01451 2024-08-04 20:53:35.531 - Thread: 1 -> PostProcessingEnabled: False 2024-08-04 20:53:35.531 - Thread: 1 -> FlaresIntensity: 0.1 2024-08-04 20:53:35.531 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-08-04 20:53:35.531 - Thread: 1 -> TreeViewDistance: 500 2024-08-04 20:53:35.531 - Thread: 1 -> GrassDensity: 0 2024-08-04 20:53:35.531 - Thread: 1 -> GrassDrawDistance: 49 2024-08-04 20:53:35.531 - Thread: 1 -> AntialiasingMode: 0 2024-08-04 20:53:35.531 - Thread: 1 -> ShadowMapResolution: 0 2024-08-04 20:53:35.531 - Thread: 1 -> AmbientOcclusionEnabled: False 2024-08-04 20:53:35.531 - Thread: 1 -> TextureQuality: 0 2024-08-04 20:53:35.531 - Thread: 1 -> VoxelTextureQuality: 0 2024-08-04 20:53:35.531 - Thread: 1 -> AnisotropicFiltering: 0 2024-08-04 20:53:35.531 - Thread: 1 -> ModelQuality: 0 2024-08-04 20:53:35.531 - Thread: 1 -> VoxelQuality: 0 2024-08-04 20:53:35.531 - Thread: 1 -> ShaderQuality: 0 2024-08-04 20:53:35.531 - Thread: 1 -> LightsQuality: 0 2024-08-04 20:53:35.531 - Thread: 1 -> LowMemSwitchToLow: 0 2024-08-04 20:53:35.531 - Thread: 1 -> FirstVTTimeRun: False 2024-08-04 20:53:35.531 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-08-04 20:53:35.531 - Thread: 1 -> LastBannerId: 92 2024-08-04 20:53:35.531 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-08-04 20:53:35.531 - Thread: 1 -> GDPRConsent: True 2024-08-04 20:53:35.531 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-08-04 20:53:35.531 - Thread: 1 -> FirstTimeTutorials: False 2024-08-04 20:53:35.531 - Thread: 1 -> NewNewGameScreenLastSelection: 3 2024-08-04 20:53:35.531 - Thread: 1 -> CampaignsStarted: System.Collections.Generic.List`1[System.String] 2024-08-04 20:53:35.531 - Thread: 1 -> HudState: 1 2024-08-04 20:53:35.531 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-08-04 20:53:35.531 - Thread: 1 -> OnlyPSGames: False 2024-08-04 20:53:35.531 - Thread: 1 -> EnableTrading: True 2024-08-04 20:53:35.531 - Thread: 1 -> EnableSteamCloud: True 2024-08-04 20:53:35.531 - Thread: 1 -> Language: 0 2024-08-04 20:53:35.531 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-08-04 20:53:35.531 - Thread: 1 -> ControlsHints: True 2024-08-04 20:53:35.531 - Thread: 1 -> GoodBotHints: True 2024-08-04 20:53:35.531 - Thread: 1 -> RotationHints: True 2024-08-04 20:53:35.531 - Thread: 1 -> AreaInteraction: True 2024-08-04 20:53:35.531 - Thread: 1 -> BlueprintSharing: True 2024-08-04 20:53:35.531 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-08-04 20:53:35.531 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-08-04 20:53:35.531 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-08-04 20:53:35.531 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-08-04 20:53:35.531 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-08-04 20:53:35.531 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-08-04 20:53:35.531 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-08-04 20:53:35.531 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-08-04 20:53:35.531 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-08-04 20:53:35.531 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-08-04 20:53:35.532 - Thread: 1 -> ShowCrosshair2: 0 2024-08-04 20:53:35.532 - Thread: 1 -> IronSightSwitchState: 1 2024-08-04 20:53:35.532 - Thread: 1 -> SpriteMainViewportScale: 1 2024-08-04 20:53:35.532 - Thread: 1 -> UiTransparency: 1 2024-08-04 20:53:35.532 - Thread: 1 -> UiBkTransparency: 0.8 2024-08-04 20:53:35.532 - Thread: 1 -> HUDBkTransparency: 0.6 2024-08-04 20:53:35.532 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-08-04 20:53:35.532 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-08-04 20:53:35.532 - Thread: 1 -> ControllerDefaultOnStart: False 2024-08-04 20:53:35.532 - Thread: 1 -> GameVolume: 0.05394282 2024-08-04 20:53:35.532 - Thread: 1 -> Music_Volume: 0 2024-08-04 20:53:35.532 - Thread: 1 -> VoiceChatVolume: 5 2024-08-04 20:53:35.532 - Thread: 1 -> HudWarnings: True 2024-08-04 20:53:35.532 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-08-04 20:53:35.532 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-08-04 20:53:35.532 - Thread: 1 -> EnableReverb: False 2024-08-04 20:53:35.532 - Thread: 1 -> EnableDynamicMusic: True 2024-08-04 20:53:35.532 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-08-04 20:53:35.532 - Thread: 1 -> EnableDoppler: True 2024-08-04 20:53:35.532 - Thread: 1 -> MuteBroadcastControllers: False 2024-08-04 20:53:35.532 - Thread: 1 -> ModIoConsent: True 2024-08-04 20:53:35.532 - Thread: 1 -> DebugComponentsInfo: 2 2024-08-04 20:53:35.532 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-08-04 20:53:35.532 - Thread: 1 -> MyConfig.Load() - END 2024-08-04 20:53:35.575 - Thread: 1 -> Loading default controls 2024-08-04 20:53:35.904 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-08-04 20:53:35.913 - Thread: 1 -> Timer Frequency: 10000000 2024-08-04 20:53:35.913 - Thread: 1 -> Ticks per frame: 166667 2024-08-04 20:53:35.967 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-08-04 20:53:36.196 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-08-04 20:53:36.196 - Thread: 1 -> Flares Intensity: 0.1 2024-08-04 20:53:36.196 - Thread: 1 -> Field of view: 1.221984 2024-08-04 20:53:36.196 - Thread: 1 -> PostProcessingEnabled: False 2024-08-04 20:53:36.196 - Thread: 1 -> Render.GrassDensityFactor: 0 2024-08-04 20:53:36.196 - Thread: 1 -> Render.GrassDrawDistance: 49 2024-08-04 20:53:36.196 - Thread: 1 -> Render.DistanceFade: 500 2024-08-04 20:53:36.196 - Thread: 1 -> Render.AntialiasingMode: NONE 2024-08-04 20:53:36.196 - Thread: 1 -> Render.ShadowQuality: LOW 2024-08-04 20:53:36.196 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2024-08-04 20:53:36.196 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2024-08-04 20:53:36.196 - Thread: 1 -> Render.TextureQuality: LOW 2024-08-04 20:53:36.196 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2024-08-04 20:53:36.196 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-08-04 20:53:36.196 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2024-08-04 20:53:36.196 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2024-08-04 20:53:36.196 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2024-08-04 20:53:36.196 - Thread: 1 -> Render.ParticleQuality: LOW 2024-08-04 20:53:36.309 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-08-04 20:53:36.371 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-08-04 20:53:36.371 - Thread: 1 -> Analytics session started: UserID = (15f9db94-ab1c-0cb6-f59b-c5f0f6da01ca) SessionID = (c270a272-2a8b-49fc-aeb0-818d03387139) 2024-08-04 20:53:36.372 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-04 20:53:37.890 - Thread: 1 -> OnGetAssociatedProducts 2024-08-04 20:53:37.890 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack #2 9N0JKF6MZCVL, in collection False 2024-08-04 20:53:37.890 - Thread: 1 -> Associated Product - Space Engineers: Style Pack 9NB0NQS0R8D0, in collection False 2024-08-04 20:53:37.890 - Thread: 1 -> Associated Product - Space Engineers: Warfare 1 9NBMLLPNCB8K, in collection False 2024-08-04 20:53:37.890 - Thread: 1 -> Associated Product - Space Engineers: Heavy Industry Pack 9NC39BMT4SZ6, in collection False 2024-08-04 20:53:37.890 - Thread: 1 -> Associated Product - Space Engineers: Sparks of the Future Pack 9NS1RG0LXX2K, in collection False 2024-08-04 20:53:37.890 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack #1 9NSQZVRNMCCX, in collection False 2024-08-04 20:53:37.890 - Thread: 1 -> Associated Product - Space Engineers: Wasteland 9NV5802791GM, in collection False 2024-08-04 20:53:37.890 - Thread: 1 -> Associated Product - Space Engineers: Signal Pack 9NW68097H121, in collection False 2024-08-04 20:53:37.890 - Thread: 1 -> Associated Product - Space Engineers: Economy Deluxe Pack 9NXSMCKTQ1NK, in collection False 2024-08-04 20:53:37.890 - Thread: 1 -> Associated Product - Space Engineers: Frostbite Pack 9P3M382025Q7, in collection False 2024-08-04 20:53:37.890 - Thread: 1 -> Associated Product - Space Engineers: Warfare 2 9PC3RXQ6GC2Z, in collection False 2024-08-04 20:53:37.890 - Thread: 1 -> Associated Product - Space Engineers: Automatons 9PGQWKH49XQJ, in collection False 2024-08-04 20:53:37.890 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack 3 9PJQZHM4ZS4X, in collection False 2024-08-04 20:53:48.561 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-08-04 20:53:48.561 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-08-04 20:53:48.578 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-08-04 20:53:48.578 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-04 20:53:49.030 - Thread: 1 -> MyConfig.Save() - START 2024-08-04 20:53:49.031 - Thread: 1 -> Path: C:\Users\Declon\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-04 20:53:49.274 - Thread: 1 -> MyConfig.Save() - END 2024-08-04 20:53:54.717 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-08-04 20:53:54.718 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-08-04 20:54:02.073 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-08-04 20:54:03.631 - Thread: 10 -> Loading available saves - START 2024-08-04 20:54:03.632 - Thread: 10 -> GetWorldInfoFromCloud '' 2024-08-04 20:54:04.238 - Thread: 10 -> Loading available saves - END 2024-08-04 20:54:04.476 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-08-04 20:54:04.476 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-08-04 20:54:08.542 - Thread: 1 -> Loading Sandbox world configuration file Worlds/cloud/helloworld/Sandbox_config.sbc 2024-08-04 20:54:08.561 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-08-04 20:54:08.562 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2024-08-04 20:54:09.566 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2024-08-04 20:54:09.567 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2024-08-04 20:54:10.823 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.LoadContent 2024-08-04 20:54:11.035 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-08-04 20:54:11.036 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-08-04 20:54:11.251 - Thread: 1 -> ModIo: Authentication started 2024-08-04 20:54:11.936 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-08-04 20:54:11.936 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-08-04 20:54:11.936 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2024-08-04 20:54:12.803 - Thread: 1 -> Query successful. 2024-08-04 20:54:12.803 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-08-04 20:54:13.033 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-08-04 20:54:13.033 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-08-04 20:54:16.516 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - START 2024-08-04 20:54:16.517 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - END 2024-08-04 20:54:18.019 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Declon\AppData\Roaming\SpaceEngineers\temp\Sandbox_config.sbc 2024-08-04 20:54:18.069 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2024-08-04 20:54:18.069 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2024-08-04 20:54:18.069 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-08-04 20:54:18.069 - Thread: 8 -> Loading available saves - START 2024-08-04 20:54:18.069 - Thread: 8 -> GetWorldInfoFromCloud '' 2024-08-04 20:54:18.402 - Thread: 8 -> Loading available saves - END 2024-08-04 20:54:18.636 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-08-04 20:54:18.636 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-08-04 20:54:19.003 - Thread: 1 -> GUI Stats: Update 0.409610555555557, Draw 0.141632444444444 2024-08-04 20:54:21.953 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-08-04 20:54:22.854 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-08-04 20:54:24.720 - Thread: 9 -> Loading Sandbox world configuration file Worlds/cloud/helloworld695578454/Sandbox_config.sbc 2024-08-04 20:54:24.723 - Thread: 9 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-08-04 20:54:24.854 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Declon\AppData\Roaming\SpaceEngineers\temp\Sandbox_config.sbc 2024-08-04 20:54:24.886 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-08-04 20:54:24.886 - Thread: 10 -> Loading available saves - START 2024-08-04 20:54:24.886 - Thread: 10 -> GetWorldInfoFromCloud '' 2024-08-04 20:54:25.086 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-08-04 20:54:25.086 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-08-04 20:54:25.086 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-08-04 20:54:25.086 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-08-04 20:54:25.276 - Thread: 10 -> Loading available saves - END 2024-08-04 20:54:25.503 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-08-04 20:54:25.503 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-08-04 20:54:26.787 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-08-04 20:54:27.992 - Thread: 21 -> Loading Sandbox world configuration file Worlds/cloud/helloworld695578454/Sandbox_config.sbc 2024-08-04 20:54:27.995 - Thread: 21 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-08-04 20:54:28.005 - Thread: 1 -> LoadSandbox() - Start 2024-08-04 20:54:28.129 - Thread: 1 -> LoadSession() - Start 2024-08-04 20:54:28.129 - Thread: 1 -> C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454 2024-08-04 20:54:28.130 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Sandbox_config.sbc 2024-08-04 20:54:29.302 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Sandbox_config.sbc 2024-08-04 20:54:29.303 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-08-04 20:54:29.303 - Thread: 1 -> LoadSandbox() - End 2024-08-04 20:54:29.306 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-08-04 20:54:29.306 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU 2024-08-04 20:54:29.307 - Thread: 1 -> LoadSession() - End 2024-08-04 20:54:29.309 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-08-04 20:54:29.309 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-08-04 20:54:29.309 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-08-04 20:54:29.309 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-08-04 20:54:29.309 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-08-04 20:54:29.309 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-08-04 20:54:29.309 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-04 20:54:29.309 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-04 20:54:29.330 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-08-04 20:54:29.330 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-08-04 20:54:29.330 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-08-04 20:54:29.532 - Thread: 1 -> RunLoadingAction - START 2024-08-04 20:54:29.538 - Thread: 1 -> Loading session: C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454 2024-08-04 20:54:29.781 - Thread: 1 -> GC Memory: 1,036,057,624 B 2024-08-04 20:54:29.791 - Thread: 1 -> Process Memory: 3,088,105,472 B 2024-08-04 20:54:29.792 - Thread: 1 -> Experimental mode: Yes 2024-08-04 20:54:29.792 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2024-08-04 20:54:29.792 - Thread: 1 -> Console compatibility: Yes 2024-08-04 20:54:31.695 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-08-04 20:54:31.723 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-08-04 20:54:31.726 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-08-04 20:54:31.727 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-08-04 20:54:31.729 - Thread: 1 -> 61a27f98603eccc0571a4d830a08d2930adc6551 2024-08-04 20:54:31.919 - Thread: 1 -> Loading scenarios 2024-08-04 20:54:31.919 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-08-04 20:54:31.919 - Thread: 1 -> List of used mods (0) - START 2024-08-04 20:54:31.919 - Thread: 1 -> List of used mods - END 2024-08-04 20:54:31.997 - Thread: 1 -> Loading behaviors 2024-08-04 20:54:31.998 - Thread: 1 -> Loading ammo magazines 2024-08-04 20:54:32.001 - Thread: 1 -> Loading ammo definitions 2024-08-04 20:54:32.004 - Thread: 1 -> Loading animations 2024-08-04 20:54:32.007 - Thread: 1 -> Loading animations 2024-08-04 20:54:32.008 - Thread: 1 -> Loading sound definitions 2024-08-04 20:54:32.011 - Thread: 1 -> Loading sound definitions 2024-08-04 20:54:32.011 - Thread: 1 -> Loading sound definitions 2024-08-04 20:54:32.012 - Thread: 1 -> Loading sound definitions 2024-08-04 20:54:32.012 - Thread: 1 -> Loading sound definitions 2024-08-04 20:54:32.012 - Thread: 1 -> Loading sound definitions 2024-08-04 20:54:32.012 - Thread: 1 -> Loading category classes 2024-08-04 20:54:32.013 - Thread: 1 -> Loading category classes 2024-08-04 20:54:32.013 - Thread: 1 -> Loading blueprint classes 2024-08-04 20:54:32.014 - Thread: 1 -> Loading blueprint class entries 2024-08-04 20:54:32.015 - Thread: 1 -> Loading blueprint class entries 2024-08-04 20:54:32.015 - Thread: 1 -> Loading blueprints 2024-08-04 20:54:32.017 - Thread: 1 -> Loading blueprints 2024-08-04 20:54:32.017 - Thread: 1 -> Loading agent definitions 2024-08-04 20:54:32.019 - Thread: 1 -> Loading character definitions 2024-08-04 20:54:32.029 - Thread: 1 -> Loading character definitions 2024-08-04 20:54:32.029 - Thread: 1 -> Loading components 2024-08-04 20:54:32.030 - Thread: 1 -> Loading components 2024-08-04 20:54:32.030 - Thread: 1 -> Loading configuration 2024-08-04 20:54:32.031 - Thread: 1 -> Loading container types 2024-08-04 20:54:32.034 - Thread: 1 -> Loading Contract Types 2024-08-04 20:54:32.039 - Thread: 1 -> Loading gamepad controls 2024-08-04 20:54:32.039 - Thread: 1 -> Loading block positions 2024-08-04 20:54:32.042 - Thread: 1 -> Loading block positions 2024-08-04 20:54:32.042 - Thread: 1 -> Loading curve definitions 2024-08-04 20:54:32.044 - Thread: 1 -> Loading debris 2024-08-04 20:54:32.045 - Thread: 1 -> Loading environment items entries 2024-08-04 20:54:32.046 - Thread: 1 -> Loading decal global definitions 2024-08-04 20:54:32.046 - Thread: 1 -> Loading decal definitions 2024-08-04 20:54:32.047 - Thread: 1 -> Loading decal definitions 2024-08-04 20:54:32.047 - Thread: 1 -> Loading drone behaviors 2024-08-04 20:54:32.050 - Thread: 1 -> Loading edges 2024-08-04 20:54:32.051 - Thread: 1 -> Loading emissive color definitions 2024-08-04 20:54:32.054 - Thread: 1 -> Loading emissive color default states 2024-08-04 20:54:32.058 - Thread: 1 -> Loading animations 2024-08-04 20:54:32.058 - Thread: 1 -> Loading entity components 2024-08-04 20:54:32.082 - Thread: 1 -> Loading component containers 2024-08-04 20:54:32.096 - Thread: 1 -> Loading environment items entries 2024-08-04 20:54:32.096 - Thread: 1 -> Loading Faction Names 2024-08-04 20:54:32.097 - Thread: 1 -> Loading factions 2024-08-04 20:54:32.101 - Thread: 1 -> Loading flare definitions 2024-08-04 20:54:32.103 - Thread: 1 -> Loading DLC definitions 2024-08-04 20:54:32.111 - Thread: 1 -> Loading gas property definitions 2024-08-04 20:54:32.112 - Thread: 1 -> Loading event definitions 2024-08-04 20:54:32.114 - Thread: 1 -> Loading physical items 2024-08-04 20:54:32.222 - Thread: 1 -> Loading LCD texture categories 2024-08-04 20:54:32.223 - Thread: 1 -> Loading LCD texture categories 2024-08-04 20:54:32.223 - Thread: 1 -> Loading LCD texture categories 2024-08-04 20:54:32.223 - Thread: 1 -> Loading LCD texture categories 2024-08-04 20:54:32.223 - Thread: 1 -> Loading LCD texture categories 2024-08-04 20:54:32.223 - Thread: 1 -> Loading LCD texture categories 2024-08-04 20:54:32.223 - Thread: 1 -> Loading OffensiveWords definitions 2024-08-04 20:54:32.224 - Thread: 1 -> Loading planet definition 2024-08-04 20:54:32.230 - Thread: 1 -> Loading physical items 2024-08-04 20:54:32.233 - Thread: 1 -> Loading physical items 2024-08-04 20:54:32.234 - Thread: 1 -> Loading physical material properties 2024-08-04 20:54:32.237 - Thread: 1 -> Loading pirate antennas 2024-08-04 20:54:32.238 - Thread: 1 -> Loading Quick starts 2024-08-04 20:54:32.238 - Thread: 1 -> Loading research blocks definitions 2024-08-04 20:54:32.239 - Thread: 1 -> Loading research groups definitions 2024-08-04 20:54:32.240 - Thread: 1 -> Loading resource distribution groups 2024-08-04 20:54:32.241 - Thread: 1 -> Loading ScenarioCategories 2024-08-04 20:54:32.241 - Thread: 1 -> Loading shadow textures definitions 2024-08-04 20:54:32.241 - Thread: 1 -> Loading ship sound groups 2024-08-04 20:54:32.253 - Thread: 1 -> Loading ship sound groups 2024-08-04 20:54:32.253 - Thread: 1 -> Loading sound categories 2024-08-04 20:54:32.256 - Thread: 1 -> Loading stat definitions 2024-08-04 20:54:32.257 - Thread: 1 -> Loading gamepad controls 2024-08-04 20:54:32.258 - Thread: 1 -> Loading grid creators 2024-08-04 20:54:32.259 - Thread: 1 -> Loading transparent material properties 2024-08-04 20:54:32.260 - Thread: 1 -> Loading planet definition 2024-08-04 20:54:32.260 - Thread: 1 -> Loading voxel map storage definitions 2024-08-04 20:54:32.262 - Thread: 1 -> Loading voxel material definitions 2024-08-04 20:54:32.263 - Thread: 1 -> Loading voxel material definitions 2024-08-04 20:54:32.263 - Thread: 1 -> Loading voxel material definitions 2024-08-04 20:54:32.263 - Thread: 1 -> Loading voxel material definitions 2024-08-04 20:54:32.263 - Thread: 1 -> Loading Weather Effects 2024-08-04 20:54:32.267 - Thread: 1 -> Audio effects definitions 2024-08-04 20:54:32.270 - Thread: 1 -> Loading environment items definitions 2024-08-04 20:54:32.272 - Thread: 1 -> Loading environment items definitions 2024-08-04 20:54:32.272 - Thread: 1 -> Loading physical material properties 2024-08-04 20:54:32.276 - Thread: 1 -> Loading particle effect definitions 2024-08-04 20:54:32.389 - Thread: 1 -> Loading particle effect definitions 2024-08-04 20:54:32.391 - Thread: 1 -> Loading environment item definitions 2024-08-04 20:54:32.394 - Thread: 1 -> Loading weapon definitions 2024-08-04 20:54:32.405 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.454 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.455 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.490 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.497 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.497 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.498 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.498 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.498 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.499 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.502 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.511 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.513 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.515 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.516 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.518 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.518 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.520 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.521 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.524 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.525 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.528 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.529 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.530 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.537 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.538 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.540 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.545 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.546 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.547 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.548 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.548 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.549 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.551 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.552 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.554 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.555 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.559 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.561 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.561 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.566 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.566 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.568 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.568 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.570 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.572 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.574 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.575 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.577 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.577 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.580 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.583 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.589 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.592 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.594 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.595 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.598 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.598 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.601 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.601 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.606 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.607 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.609 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.611 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.614 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.615 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.618 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.618 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.623 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.626 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.629 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.630 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.633 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.634 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.637 - Thread: 1 -> Loading cube blocks 2024-08-04 20:54:32.638 - Thread: 1 -> Created block definitions 2024-08-04 20:54:32.648 - Thread: 1 -> Loading block variant groups 2024-08-04 20:54:32.665 - Thread: 1 -> Loading asteroid generators 2024-08-04 20:54:32.666 - Thread: 1 -> Loading spawn groups 2024-08-04 20:54:32.670 - Thread: 1 -> Loading drop containers 2024-08-04 20:54:32.671 - Thread: 1 -> Loading spawn groups 2024-08-04 20:54:32.671 - Thread: 1 -> Loading spawn groups 2024-08-04 20:54:32.671 - Thread: 1 -> Loading radial menu definitions 2024-08-04 20:54:32.692 - Thread: 1 -> Loading respawn ships 2024-08-04 20:54:32.693 - Thread: 1 -> Loading spawn groups 2024-08-04 20:54:32.693 - Thread: 1 -> Loading wheel speeds 2024-08-04 20:54:32.754 - Thread: 1 -> MyAudio.UnloadData - START 2024-08-04 20:54:32.764 - Thread: 1 -> MyAudio.UnloadData - END 2024-08-04 20:54:32.764 - Thread: 1 -> MyAudio.LoadData - START 2024-08-04 20:54:32.774 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-08-04 20:54:36.568 - Thread: 1 -> MyAudio.LoadData - END 2024-08-04 20:54:36.626 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-08-04 20:54:36.642 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-04 20:54:36.678 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-04 20:54:36.678 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-04 20:54:36.679 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-08-04 20:54:36.694 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-08-04 20:54:36.998 - Thread: 38 -> External debugger: listening... 2024-08-04 20:54:37.023 - Thread: 1 -> MyLights.LoadData() - START 2024-08-04 20:54:37.025 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-08-04 20:54:37.025 - Thread: 1 -> MyLights.LoadData() - END 2024-08-04 20:54:37.025 - Thread: 1 -> Info: MyLights initialized. 2024-08-04 20:54:37.026 - Thread: 1 -> MyExplosions.LoadData() - START 2024-08-04 20:54:37.032 - Thread: 1 -> MyExplosions.LoadData() - END 2024-08-04 20:54:37.531 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-08-04 20:54:37.532 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-08-04 20:54:37.561 - Thread: 1 -> Loading Procedural World Generator 2024-08-04 20:54:37.563 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-08-04 20:54:37.689 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-08-04 20:54:37.847 - Thread: 1 -> GDK Platform Session created 2024-08-04 20:54:40.251 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Boulder-4-810624968494327900.vx2' 2024-08-04 20:54:40.275 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Asteroid_-5_3_4_36_583986116.vx2' 2024-08-04 20:54:40.331 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Asteroid_-4_2_3_0_185955576.vx2' 2024-08-04 20:54:40.333 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Asteroid_-4_2_3_42_650352044.vx2' 2024-08-04 20:54:40.334 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Asteroid_-4_2_3_41_2100670150.vx2' 2024-08-04 20:54:40.416 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Asteroid_0_6_-5_12_593578868.vx2' 2024-08-04 20:54:40.417 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Asteroid_-4_2_2_1_339342980.vx2' 2024-08-04 20:54:40.424 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Asteroid_-3_3_5_8_997781341.vx2' 2024-08-04 20:54:40.426 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Asteroid_-2_5_1_12_2087232499.vx2' 2024-08-04 20:54:40.428 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Asteroid_-5_3_4_43_2117563834.vx2' 2024-08-04 20:54:40.429 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Asteroid_-4_3_3_4_1359532994.vx2' 2024-08-04 20:54:40.622 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Asteroid_-4_4_4_3_1603726330.vx2' 2024-08-04 20:54:42.128 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Asteroid_-5_3_4_37_1763299341.vx2' 2024-08-04 20:54:42.163 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Asteroid_-4_3_3_12_1624051656.vx2' 2024-08-04 20:54:50.499 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-08-04 20:54:50.499 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Mars-2044023682d120000.vx2' 2024-08-04 20:54:53.568 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-08-04 20:54:53.568 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\Moon-1353915701d19000.vx2' 2024-08-04 20:54:55.233 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-04 20:54:55.665 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-08-04 20:54:55.665 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\EarthLike-1779144428d120000.vx2' 2024-08-04 20:55:00.447 - Thread: 8 -> Info: Planet generator name: Mars 2024-08-04 20:55:00.449 - Thread: 8 -> Info: Planet storage name: Mars-2044023682d120000 2024-08-04 20:55:01.216 - Thread: 10 -> Info: Planet generator name: Moon 2024-08-04 20:55:01.216 - Thread: 10 -> Info: Planet storage name: Moon-1353915701d19000 2024-08-04 20:55:06.997 - Thread: 1 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-04 20:55:08.267 - Thread: 9 -> Info: Planet generator name: EarthLike 2024-08-04 20:55:08.267 - Thread: 9 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-08-04 20:55:08.270 - Thread: 1 -> Entities loaded & initialized 2024-08-04 20:55:08.464 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-08-04 20:55:08.709 - Thread: 1 -> MySession.Static.LogSettings - START 2024-08-04 20:55:08.709 - Thread: 1 -> Name = helloworld 2024-08-04 20:55:08.709 - Thread: 1 -> Description = Start your journey on a planet or in deep space. 2024-08-04 20:55:08.709 - Thread: 1 -> GameDateTime = 01/04/2081 03:51:24 2024-08-04 20:55:08.709 - Thread: 1 -> Password = 2024-08-04 20:55:08.709 - Thread: 1 -> CurrentPath = C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454 2024-08-04 20:55:08.709 - Thread: 1 -> WorkshopId = 2024-08-04 20:55:08.710 - Thread: 1 -> CameraController = MyCockpit {1D43C7B53854662} Cockpit 2024-08-04 20:55:08.710 - Thread: 1 -> ThumbPath = C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\thumb.jpg 2024-08-04 20:55:08.716 - Thread: 1 -> Settings: 2024-08-04 20:55:08.716 - Thread: 1 -> GameMode = Survival 2024-08-04 20:55:08.716 - Thread: 1 -> MaxPlayers = 8 2024-08-04 20:55:08.716 - Thread: 1 -> OnlineMode = FRIENDS 2024-08-04 20:55:08.716 - Thread: 1 -> TotalPCU = 100600 2024-08-04 20:55:08.716 - Thread: 1 -> PiratePCU = 50000 2024-08-04 20:55:08.716 - Thread: 1 -> AutoHealing = True 2024-08-04 20:55:08.716 - Thread: 1 -> WeaponsEnabled = True 2024-08-04 20:55:08.716 - Thread: 1 -> ThrusterDamage = True 2024-08-04 20:55:08.716 - Thread: 1 -> EnableSpectator = False 2024-08-04 20:55:08.716 - Thread: 1 -> EnableCopyPaste = False 2024-08-04 20:55:08.716 - Thread: 1 -> MaxFloatingObjects = 50 2024-08-04 20:55:08.716 - Thread: 1 -> MaxGridSize = 0 2024-08-04 20:55:08.716 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-08-04 20:55:08.716 - Thread: 1 -> CargoShipsEnabled = True 2024-08-04 20:55:08.716 - Thread: 1 -> EnvironmentHostility = NORMAL 2024-08-04 20:55:08.716 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-08-04 20:55:08.716 - Thread: 1 -> InventorySizeMultiplier = 5 2024-08-04 20:55:08.716 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-08-04 20:55:08.716 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-08-04 20:55:08.716 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-08-04 20:55:08.716 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-08-04 20:55:08.716 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-08-04 20:55:08.716 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-08-04 20:55:08.716 - Thread: 1 -> ClientCanSave = False 2024-08-04 20:55:08.716 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-08-04 20:55:08.716 - Thread: 1 -> PermanentDeath = False 2024-08-04 20:55:08.716 - Thread: 1 -> DestructibleBlocks = True 2024-08-04 20:55:08.716 - Thread: 1 -> EnableScripts = False 2024-08-04 20:55:08.716 - Thread: 1 -> AutoSaveInMinutes = 5 2024-08-04 20:55:08.716 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-08-04 20:55:08.716 - Thread: 1 -> ProceduralDensity = 0.35 2024-08-04 20:55:08.716 - Thread: 1 -> ProceduralSeed = 0 2024-08-04 20:55:08.716 - Thread: 1 -> DestructibleBlocks = True 2024-08-04 20:55:08.716 - Thread: 1 -> EnableIngameScripts = False 2024-08-04 20:55:08.716 - Thread: 1 -> ViewDistance = 15000 2024-08-04 20:55:08.716 - Thread: 1 -> Voxel destruction = True 2024-08-04 20:55:08.716 - Thread: 1 -> EnableStructuralSimulation = False 2024-08-04 20:55:08.716 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-08-04 20:55:08.716 - Thread: 1 -> EnableContainerDrops = False 2024-08-04 20:55:08.716 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-08-04 20:55:08.716 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-08-04 20:55:08.716 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-08-04 20:55:08.716 - Thread: 1 -> EnableSubgridDamage = False 2024-08-04 20:55:08.716 - Thread: 1 -> SyncDistance = 2000 2024-08-04 20:55:08.716 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-08-04 20:55:08.716 - Thread: 1 -> AFKTimeoutMin = 0 2024-08-04 20:55:08.716 - Thread: 1 -> StopGridsPeriodMin = 15 2024-08-04 20:55:08.716 - Thread: 1 -> MaxPlanets = 3 2024-08-04 20:55:08.716 - Thread: 1 -> MaxBackupSaves = 31 2024-08-04 20:55:08.716 - Thread: 1 -> MaxFactionsCount = 0 2024-08-04 20:55:08.716 - Thread: 1 -> EnableRemoteBlockRemoval = False 2024-08-04 20:55:08.716 - Thread: 1 -> RespawnShipDelete = False 2024-08-04 20:55:08.716 - Thread: 1 -> WorldSizeKm = 0 2024-08-04 20:55:08.716 - Thread: 1 -> ResetOwnership = False 2024-08-04 20:55:08.716 - Thread: 1 -> RealisticSound = False 2024-08-04 20:55:08.716 - Thread: 1 -> EnableSaving = True 2024-08-04 20:55:08.716 - Thread: 1 -> InfiniteAmmo = False 2024-08-04 20:55:08.716 - Thread: 1 -> EnableToolShake = True 2024-08-04 20:55:08.716 - Thread: 1 -> VoxelGeneratorVersion = 5 2024-08-04 20:55:08.716 - Thread: 1 -> OffensiveWordsFiltering = True 2024-08-04 20:55:08.716 - Thread: 1 -> UseConsolePCU = True 2024-08-04 20:55:08.716 - Thread: 1 -> PredefinedAsteroids = False 2024-08-04 20:55:08.716 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-08-04 20:55:08.716 - Thread: 1 -> FamilySharing = True 2024-08-04 20:55:08.716 - Thread: 1 -> EnablePcuTrading = True 2024-08-04 20:55:08.716 - Thread: 1 -> SuppressedWarnings = 2024-08-04 20:55:08.716 - Thread: 1 -> SimplifiedSimulation = False 2024-08-04 20:55:08.716 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-08-04 20:55:08.716 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-08-04 20:55:08.716 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-08-04 20:55:08.716 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-08-04 20:55:08.716 - Thread: 1 -> TradeFactionsCount = 15 2024-08-04 20:55:08.716 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-08-04 20:55:08.716 - Thread: 1 -> WeatherSystem = True 2024-08-04 20:55:08.716 - Thread: 1 -> WeatherLightingDamage = True 2024-08-04 20:55:08.716 - Thread: 1 -> DepositSizeDenominator = 60 2024-08-04 20:55:08.716 - Thread: 1 -> DepositsCountCoefficient = 1 2024-08-04 20:55:08.716 - Thread: 1 -> EnableEconomy = True 2024-08-04 20:55:08.716 - Thread: 1 -> EnableBountyContracts = True 2024-08-04 20:55:08.716 - Thread: 1 -> EnableSupergridding = False 2024-08-04 20:55:08.716 - Thread: 1 -> EnableAutorespawn = False 2024-08-04 20:55:08.716 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-08-04 20:55:08.716 - Thread: 1 -> EnableGoodBotHints = True 2024-08-04 20:55:08.716 - Thread: 1 -> EnableResearch = True 2024-08-04 20:55:08.716 - Thread: 1 -> VoxelAgeThreshold = 24 2024-08-04 20:55:08.716 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-08-04 20:55:08.716 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-08-04 20:55:08.716 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-08-04 20:55:08.717 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-08-04 20:55:08.717 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-08-04 20:55:08.717 - Thread: 1 -> OptimalGridCount = 0 2024-08-04 20:55:08.717 - Thread: 1 -> PlayerDistanceThreshold = 250 2024-08-04 20:55:08.717 - Thread: 1 -> BlockCountThreshold = 50 2024-08-04 20:55:08.717 - Thread: 1 -> TrashFlagsValue = 7706 2024-08-04 20:55:08.717 - Thread: 1 -> TrashRemovalEnabled = True 2024-08-04 20:55:08.717 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-08-04 20:55:08.717 - Thread: 1 -> EnableVoxelHand = True 2024-08-04 20:55:08.717 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-08-04 20:55:08.717 - Thread: 1 -> EnableScripterRole = False 2024-08-04 20:55:08.717 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-08-04 20:55:08.717 - Thread: 1 -> FloraDensityMultiplier = 1 2024-08-04 20:55:08.717 - Thread: 1 -> EnableSpiders = True 2024-08-04 20:55:08.717 - Thread: 1 -> EnableWolfs = True 2024-08-04 20:55:08.717 - Thread: 1 -> TotalBotLimit = 32 2024-08-04 20:55:08.717 - Thread: 1 -> EnableDrones = True 2024-08-04 20:55:08.717 - Thread: 1 -> MaxDrones = 5 2024-08-04 20:55:08.717 - Thread: 1 -> StartInRespawnScreen = False 2024-08-04 20:55:08.717 - Thread: 1 -> SpawnWithTools = True 2024-08-04 20:55:08.717 - Thread: 1 -> EnableJetpack = True 2024-08-04 20:55:08.717 - Thread: 1 -> SunRotationIntervalMinutes = 87.52339 2024-08-04 20:55:08.717 - Thread: 1 -> PhysicsIterations = 8 2024-08-04 20:55:08.717 - Thread: 1 -> CanJoinRunning = False 2024-08-04 20:55:08.717 - Thread: 1 -> Scenario = False 2024-08-04 20:55:08.717 - Thread: 1 -> ScenarioEditMode = False 2024-08-04 20:55:08.717 - Thread: 1 -> EnableRespawnShips = True 2024-08-04 20:55:08.717 - Thread: 1 -> EnableSunRotation = True 2024-08-04 20:55:08.717 - Thread: 1 -> StationVoxelSupport = False 2024-08-04 20:55:08.717 - Thread: 1 -> EnableConvertToStation = True 2024-08-04 20:55:08.717 - Thread: 1 -> EnableEncounters = True 2024-08-04 20:55:08.717 - Thread: 1 -> Enable3rdPersonView = True 2024-08-04 20:55:08.717 - Thread: 1 -> EnableOxygenPressurization = True 2024-08-04 20:55:08.717 - Thread: 1 -> EnableOxygen = True 2024-08-04 20:55:08.717 - Thread: 1 -> ExperimentalMode = True 2024-08-04 20:55:08.717 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU 2024-08-04 20:55:08.717 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-08-04 20:55:08.717 - Thread: 1 -> EnableRecoil = True 2024-08-04 20:55:08.717 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-08-04 20:55:08.717 - Thread: 1 -> MaxCargoBags = 100 2024-08-04 20:55:08.717 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-08-04 20:55:08.717 - Thread: 1 -> ScrapEnabled = True 2024-08-04 20:55:08.717 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-08-04 20:55:08.717 - Thread: 1 -> MySession.Static.LogSettings - END 2024-08-04 20:55:08.763 - Thread: 1 -> Analytics ids for user ([000...439]): User = (15f9db94-ab1c-0cb6-f59b-c5f0f6da01ca) Session = (c270a272-2a8b-49fc-aeb0-818d03387139). 2024-08-04 20:55:08.771 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-08-04 20:55:08.940 - Thread: 1 -> Session loaded 2024-08-04 20:55:08.940 - Thread: 1 -> RunLoadingAction - END 2024-08-04 20:55:08.941 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-08-04 20:55:08.941 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-08-04 20:55:08.941 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-08-04 20:55:08.941 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-08-04 20:55:08.941 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-08-04 20:55:08.955 - Thread: 1 -> Updating continues. 2024-08-04 20:55:10.387 - Thread: 1 -> GC Memory: 1697.026 / 1697.026 MB 2024-08-04 20:55:16.657 - Thread: 1 -> SetMultiplayerActivityAsync done 2024-08-04 20:55:16.807 - Thread: 11 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-04 20:55:17.177 - Thread: 11 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-04 20:55:17.280 - Thread: 11 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-04 20:55:17.311 - Thread: 1 -> Info: Trash collector removed character '144115188075855913' with entity id '102942624557046997' 2024-08-04 20:55:17.312 - Thread: 9 -> Entity Default_Astronaut_Female is closed. 2024-08-04 20:55:17.338 - Thread: 1 -> Info: Trash collector removed character '144115188075855914' with entity id '113176914005280476' 2024-08-04 20:55:17.339 - Thread: 1 -> Entity Default_Astronaut is closed. 2024-08-04 20:55:17.339 - Thread: 1 -> Entity MyAngleGrinder {126EA26407A1851} is closed. 2024-08-04 20:55:17.491 - Thread: 11 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-08-04 20:55:19.367 - Thread: 1 -> Loading duration: 50.0368845 2024-08-04 20:55:19.500 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-08-04 20:55:19.558 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-08-04 20:55:19.611 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-08-04 20:55:19.611 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-08-04 20:55:19.631 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-08-04 20:55:39.656 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-04 20:55:39.972 - Thread: 1 -> MyConfig.Save() - START 2024-08-04 20:55:39.973 - Thread: 1 -> Path: C:\Users\Declon\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-04 20:55:39.974 - Thread: 1 -> MyConfig.Save() - END 2024-08-04 20:55:40.391 - Thread: 1 -> GC Memory: 2802.872 / 2802.872 MB 2024-08-04 20:55:41.773 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-04 20:55:41.773 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-04 20:55:43.759 - Thread: 1 -> GUI Stats: Update 22.2589386666666, Draw 0.283612055555556 2024-08-04 20:55:43.773 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 20:55:43.795 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,19.31384,102.2198,1,0,2820.292,5934.793,94369,9498,111,31.10496,51.25281,0,1839,8.333266,0,16.66667,2.592059,4.271033,100,3437313620,2820.292,7,0,-1 2024-08-04 20:55:43.796 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 20:55:43.796 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,854,42,85,243,102,339,3278,837,0,0,169,1080,0,499,56,0,11,14,144,37,0,1,19,887,192,3,50,0,0,0,0 2024-08-04 20:55:51.356 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-04 20:55:51.406 - Thread: 1 -> MyConfig.Save() - START 2024-08-04 20:55:51.406 - Thread: 1 -> Path: C:\Users\Declon\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-04 20:55:51.408 - Thread: 1 -> MyConfig.Save() - END 2024-08-04 20:55:52.472 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-04 20:55:53.161 - Thread: 1 -> Saving world - START 2024-08-04 20:55:53.161 - Thread: 1 -> Making world state snapshot. 2024-08-04 20:55:53.161 - Thread: 1 -> Before snapshot.: GC Memory: 2,929 B 2024-08-04 20:55:53.647 - Thread: 1 -> After snapshot.: GC Memory: 3,106 B 2024-08-04 20:55:53.651 - Thread: 1 -> Directory cleanup: GC Memory: 3,107 B 2024-08-04 20:55:53.651 - Thread: 1 -> Saving world - END 2024-08-04 20:55:53.658 - Thread: 8 -> Session snapshot save - START 2024-08-04 20:55:53.658 - Thread: 8 -> Checking file access for files in target dir. 2024-08-04 20:55:53.673 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-04 20:55:53.673 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-04 20:55:55.388 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-08-04 20:55:55.453 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\.new\Sandbox_config.sbc 2024-08-04 20:55:56.641 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2024-08-04 20:55:58.227 - Thread: 8 -> Session snapshot save - END 2024-08-04 20:55:58.242 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2024-08-04 20:55:58.242 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2024-08-04 20:55:58.958 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-08-04 20:55:58.958 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-08-04 20:55:59.675 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-04 20:55:59.675 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-04 20:56:10.401 - Thread: 1 -> GC Memory: 3196.098 / 3196.098 MB 2024-08-04 20:56:14.668 - Thread: 1 -> GUI Stats: Update 0.131167833333333, Draw 0.215739944444445 2024-08-04 20:56:40.402 - Thread: 1 -> GC Memory: 3210.451 / 3210.451 MB 2024-08-04 20:56:44.668 - Thread: 1 -> GUI Stats: Update 0.0289654444444444, Draw 0.203680888888889 2024-08-04 20:56:44.699 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 20:56:44.700 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,16.92194,53.39286,1,0,3208.667,6498.914,94369,9498,111,24.95194,48.37129,0.2131305,1879,8.333197,0,16.66667,2.079294,4.030875,100,3552143256,3208.667,7,0,-1 2024-08-04 20:56:44.700 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 20:56:44.700 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,854,42,85,242,102,339,3387,945,0,0,169,1187,0,549,28,0,14,14,144,35,0,0,107,887,192,3,50,0,0,0,0 2024-08-04 20:57:10.412 - Thread: 1 -> GC Memory: 1780.574 / 1780.574 MB 2024-08-04 20:57:14.962 - Thread: 1 -> GUI Stats: Update 0.0345770555555555, Draw 0.217510666666667 2024-08-04 20:57:40.428 - Thread: 1 -> GC Memory: 1788.895 / 1788.895 MB 2024-08-04 20:57:44.962 - Thread: 1 -> GUI Stats: Update 0.0353148333333332, Draw 0.186473333333333 2024-08-04 20:57:45.009 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 20:57:45.009 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,17.58368,49.95501,1,0,1787.929,6182.41,94369,9498,111,23.96263,47.4439,0.2273726,1955,8.333165,0,16.66667,1.996846,3.953578,100,3548850984,1787.929,7,0,-1 2024-08-04 20:57:45.009 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 20:57:45.009 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,854,42,85,242,102,339,3384,941,0,0,166,1184,0,549,28,0,14,14,144,35,0,0,107,887,192,3,50,0,0,0,0 2024-08-04 20:58:10.445 - Thread: 1 -> GC Memory: 1795.347 / 1795.347 MB 2024-08-04 20:58:14.962 - Thread: 1 -> GUI Stats: Update 0.0338114444444444, Draw 0.185370777777778 2024-08-04 20:58:32.629 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-04 20:58:32.812 - Thread: 1 -> MyConfig.Save() - START 2024-08-04 20:58:32.812 - Thread: 1 -> Path: C:\Users\Declon\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-04 20:58:32.815 - Thread: 1 -> MyConfig.Save() - END 2024-08-04 20:58:33.879 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-04 20:58:33.879 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-04 20:58:36.382 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-04 20:58:40.448 - Thread: 1 -> GC Memory: 1806.674 / 1806.674 MB 2024-08-04 20:58:45.082 - Thread: 1 -> GUI Stats: Update 0.108423388888889, Draw 0.251855111111111 2024-08-04 20:58:45.145 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 20:58:45.146 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,18.39268,93.03089,1,0,1788.254,6235.773,94369,9498,111,39.98523,61.75323,0.3366462,1846,8.333187,0,16.66667,3.332044,5.146012,100,3583802270,1788.254,7,0,-1 2024-08-04 20:58:45.146 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 20:58:45.146 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,854,42,85,246,102,339,3417,970,0,0,166,1217,0,550,56,0,14,14,144,39,0,0,107,887,192,3,50,0,0,0,0 2024-08-04 20:58:56.346 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 20:59:02.346 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 20:59:06.601 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 20:59:10.453 - Thread: 1 -> GC Memory: 1783.803 / 1783.803 MB 2024-08-04 20:59:15.335 - Thread: 1 -> GUI Stats: Update 0.160914777777778, Draw 0.209920333333333 2024-08-04 20:59:29.536 - Thread: 1 -> Autosave initiated 2024-08-04 20:59:29.536 - Thread: 1 -> Character state: True 2024-08-04 20:59:29.536 - Thread: 1 -> IsServer: True 2024-08-04 20:59:29.536 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-04 20:59:29.536 - Thread: 1 -> Autosave 2024-08-04 20:59:29.536 - Thread: 1 -> Saving world - START 2024-08-04 20:59:29.536 - Thread: 1 -> Making world state snapshot. 2024-08-04 20:59:29.536 - Thread: 1 -> Before snapshot.: GC Memory: 1,794 B 2024-08-04 20:59:29.939 - Thread: 1 -> After snapshot.: GC Memory: 1,983 B 2024-08-04 20:59:29.942 - Thread: 1 -> Directory cleanup: GC Memory: 1,983 B 2024-08-04 20:59:29.942 - Thread: 1 -> Saving world - END 2024-08-04 20:59:29.942 - Thread: 8 -> Session snapshot save - START 2024-08-04 20:59:29.942 - Thread: 8 -> Checking file access for files in target dir. 2024-08-04 20:59:30.681 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\.new\Sandbox_config.sbc 2024-08-04 20:59:34.870 - Thread: 8 -> Session snapshot save - END 2024-08-04 20:59:40.464 - Thread: 1 -> GC Memory: 1781.462 / 1781.462 MB 2024-08-04 20:59:41.645 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-04 20:59:41.711 - Thread: 1 -> MyConfig.Save() - START 2024-08-04 20:59:41.711 - Thread: 1 -> Path: C:\Users\Declon\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-04 20:59:41.713 - Thread: 1 -> MyConfig.Save() - END 2024-08-04 20:59:43.428 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-04 20:59:43.429 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-04 20:59:46.133 - Thread: 1 -> GUI Stats: Update 0.155950277777778, Draw 0.247538111111111 2024-08-04 20:59:46.212 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 20:59:46.212 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,23.54548,105.4064,1,0,1786.287,6158.523,94369,9498,111,46.02547,53.38299,0.3535645,1085,8.333054,0,16.66667,3.835327,4.448433,100,3582041618,1786.287,7,0,-1 2024-08-04 20:59:46.212 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 20:59:46.212 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,854,42,85,244,102,339,3416,970,0,0,166,1215,0,550,56,0,15,14,144,37,0,0,107,887,192,3,50,0,0,0,0 2024-08-04 21:00:10.477 - Thread: 1 -> GC Memory: 1782.087 / 1782.087 MB 2024-08-04 21:00:18.883 - Thread: 1 -> GUI Stats: Update 0.0578859444444445, Draw 0.441976777777777 2024-08-04 21:00:40.481 - Thread: 1 -> GC Memory: 1782.955 / 1782.955 MB 2024-08-04 21:00:52.405 - Thread: 1 -> GUI Stats: Update 0.0433268888888889, Draw 0.2631745 2024-08-04 21:00:52.503 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 21:00:52.503 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,17.88278,74.81755,1,0,1783.704,6167.527,94369,9498,111,31.37361,52.47947,0.6534935,904,8.333138,0,16.66667,2.614407,4.373187,100,3582041618,1783.704,7,0,-1 2024-08-04 21:00:52.503 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 21:00:52.503 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,854,42,85,244,102,339,3416,970,0,0,166,1215,0,550,56,0,15,14,144,37,0,0,107,887,192,3,50,0,0,0,0 2024-08-04 21:01:07.687 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 21:01:10.494 - Thread: 1 -> GC Memory: 1791.368 / 1791.368 MB 2024-08-04 21:01:13.686 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 21:01:20.749 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 21:01:23.815 - Thread: 1 -> GUI Stats: Update 0.0318728333333333, Draw 0.287277833333333 2024-08-04 21:01:27.510 - Thread: 23 -> EOS|LogAnalytics: EventCache either took too long to flush (33.121 ms) or had a very large payload (1.308 KB, 2 events). Listing events in the payload for investigation: 2024-08-04 21:01:27.510 - Thread: 23 -> EOS|LogAnalytics: UsageMetric,664 2024-08-04 21:01:27.510 - Thread: 23 -> EOS|LogAnalytics: UsageMetric,662 2024-08-04 21:01:40.499 - Thread: 1 -> GC Memory: 1781.291 / 1781.291 MB 2024-08-04 21:01:56.548 - Thread: 1 -> GUI Stats: Update 0.0351171666666666, Draw 0.282076055555556 2024-08-04 21:01:56.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 21:01:56.662 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,26.75627,80.03123,1,0,1791.151,6181.121,94369,9498,111,48.41956,60.06079,0.3964233,1034,8.333157,0,16.66667,4.034878,5.00496,100,3587320548,1791.151,7,0,-1 2024-08-04 21:01:56.662 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 21:01:56.662 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,854,42,85,244,103,339,3421,974,0,0,169,1218,0,550,56,0,15,14,144,37,0,0,107,888,192,3,50,0,0,0,0 2024-08-04 21:02:10.502 - Thread: 1 -> GC Memory: 1791.116 / 1791.116 MB 2024-08-04 21:02:26.548 - Thread: 1 -> GUI Stats: Update 0.0367547777777779, Draw 0.234864611111111 2024-08-04 21:02:40.514 - Thread: 1 -> GC Memory: 1799.832 / 1799.832 MB 2024-08-04 21:02:56.691 - Thread: 1 -> GUI Stats: Update 0.0390031666666667, Draw 0.247075055555556 2024-08-04 21:02:56.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 21:02:56.822 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,22.24785,77.4392,1,0,1803.529,6185.926,94369,9498,111,33.32386,49.69983,0.4445114,1467,8.333157,0,16.66667,2.77693,4.141565,100,3583634148,1803.529,7,0,-1 2024-08-04 21:02:56.823 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 21:02:56.823 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,854,42,85,244,103,339,3417,970,0,0,166,1215,0,550,56,0,15,14,144,37,0,0,107,888,192,3,50,0,0,0,0 2024-08-04 21:03:10.525 - Thread: 1 -> GC Memory: 1810.612 / 1810.612 MB 2024-08-04 21:03:26.882 - Thread: 1 -> GUI Stats: Update 0.0460927777777777, Draw 0.304691388888889 2024-08-04 21:03:36.425 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-04 21:03:40.021 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-04 21:03:40.539 - Thread: 1 -> GC Memory: 1782.59 / 1782.59 MB 2024-08-04 21:03:40.587 - Thread: 1 -> MyConfig.Save() - START 2024-08-04 21:03:40.587 - Thread: 1 -> Path: C:\Users\Declon\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-04 21:03:40.631 - Thread: 1 -> MyConfig.Save() - END 2024-08-04 21:03:41.737 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-04 21:03:41.737 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-04 21:03:48.187 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-04 21:03:48.254 - Thread: 1 -> MyConfig.Save() - START 2024-08-04 21:03:48.254 - Thread: 1 -> Path: C:\Users\Declon\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-04 21:03:48.256 - Thread: 1 -> MyConfig.Save() - END 2024-08-04 21:03:57.589 - Thread: 1 -> GUI Stats: Update 0.276108166666666, Draw 0.245154833333333 2024-08-04 21:03:57.737 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 21:03:57.738 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,15.10054,55.32918,1,0,1790.067,6149.648,94369,9498,111,24.96826,55.82896,0.4698673,2377,8.333192,0,16.66667,2.080653,4.652335,100,3558242492,1790.067,7,0,-1 2024-08-04 21:03:57.738 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 21:03:57.738 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,854,42,85,243,103,339,3393,946,0,0,169,1190,0,550,28,0,15,14,144,36,0,0,107,888,192,3,50,0,0,0,0 2024-08-04 21:04:10.556 - Thread: 1 -> GC Memory: 1796.095 / 1796.095 MB 2024-08-04 21:04:27.589 - Thread: 1 -> GUI Stats: Update 0.0514523333333333, Draw 0.133968277777778 2024-08-04 21:04:29.539 - Thread: 1 -> Autosave initiated 2024-08-04 21:04:29.539 - Thread: 1 -> Character state: True 2024-08-04 21:04:29.539 - Thread: 1 -> IsServer: True 2024-08-04 21:04:29.539 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-08-04 21:04:29.539 - Thread: 1 -> Autosave 2024-08-04 21:04:29.539 - Thread: 1 -> Saving world - START 2024-08-04 21:04:29.539 - Thread: 1 -> Making world state snapshot. 2024-08-04 21:04:29.539 - Thread: 1 -> Before snapshot.: GC Memory: 1,801 B 2024-08-04 21:04:30.329 - Thread: 1 -> After snapshot.: GC Memory: 1,969 B 2024-08-04 21:04:30.334 - Thread: 1 -> Directory cleanup: GC Memory: 1,969 B 2024-08-04 21:04:30.334 - Thread: 1 -> Saving world - END 2024-08-04 21:04:30.334 - Thread: 9 -> Session snapshot save - START 2024-08-04 21:04:30.334 - Thread: 9 -> Checking file access for files in target dir. 2024-08-04 21:04:31.247 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Declon\AppData\Roaming\SpaceEngineers\Saves\helloworld695578454\.new\Sandbox_config.sbc 2024-08-04 21:04:40.570 - Thread: 1 -> GC Memory: 2051.918 / 2051.918 MB 2024-08-04 21:04:40.968 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-04 21:04:40.968 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-04 21:04:41.435 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-04 21:04:41.518 - Thread: 1 -> MyConfig.Save() - START 2024-08-04 21:04:41.518 - Thread: 1 -> Path: C:\Users\Declon\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-04 21:05:07.970 - Thread: 1 -> MyConfig.Save() - END 2024-08-04 21:05:10.575 - Thread: 1 -> GC Memory: 1809.84 / 1809.84 MB 2024-08-04 21:05:24.809 - Thread: 1 -> GUI Stats: Update 0.0831805555555556, Draw 0.161711944444445 2024-08-04 21:05:24.973 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 21:05:24.973 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,18.89969,61.08807,1,0,1815.284,6166.996,94369,9498,111,28.22366,39.53643,0.3129907,2408,8.333128,0,16.66667,2.351914,3.294621,100,3564534284,1815.284,7,0,-1 2024-08-04 21:05:24.973 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 21:05:24.973 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,854,42,85,243,103,339,3399,952,0,0,169,1196,0,556,28,0,15,14,144,36,0,0,107,888,192,3,50,0,0,0,0 2024-08-04 21:05:40.591 - Thread: 1 -> GC Memory: 1818.807 / 1818.807 MB 2024-08-04 21:05:54.107 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 21:05:54.808 - Thread: 1 -> GUI Stats: Update 0.0581562777777777, Draw 0.146195666666667 2024-08-04 21:06:00.107 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 21:06:06.107 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 21:06:10.591 - Thread: 1 -> GC Memory: 1825.191 / 1825.191 MB 2024-08-04 21:06:24.808 - Thread: 1 -> GUI Stats: Update 0.0563243333333334, Draw 0.138283166666667 2024-08-04 21:06:24.989 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 21:06:24.990 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,15.67825,51.1447,1,0,1831.004,6162.359,94369,9498,111,24.11306,48.91047,0.3390752,2174,8.333158,0,16.66667,2.00938,4.075787,100,3565493980,1831.004,7,0,-1 2024-08-04 21:06:24.990 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 21:06:24.990 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,854,42,85,243,103,339,3400,953,0,0,169,1197,0,557,28,0,15,14,144,36,0,0,107,888,192,3,50,0,0,0,0 2024-08-04 21:06:30.107 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 21:06:34.107 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 21:06:38.107 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 21:06:40.592 - Thread: 1 -> GC Memory: 1812.839 / 1812.839 MB 2024-08-04 21:06:54.808 - Thread: 1 -> GUI Stats: Update 0.0584813333333333, Draw 0.140974111111111 2024-08-04 21:07:10.597 - Thread: 1 -> GC Memory: 1816.252 / 1816.252 MB 2024-08-04 21:07:24.915 - Thread: 1 -> GUI Stats: Update 0.0548648333333333, Draw 0.140019 2024-08-04 21:07:25.112 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 21:07:25.113 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,14.02578,52.51409,1,0,1821.81,6160.137,94369,9498,111,24.13486,50.31912,0.346706,2364,8.333067,0,16.66667,2.011174,4.193126,100,3567831260,1821.81,7,0,-1 2024-08-04 21:07:25.113 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 21:07:25.113 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,854,42,85,243,105,339,3402,953,0,0,169,1197,0,557,28,0,15,14,144,36,0,0,107,888,192,3,50,0,0,0,0 2024-08-04 21:07:40.598 - Thread: 1 -> GC Memory: 1822.752 / 1822.752 MB 2024-08-04 21:07:54.915 - Thread: 1 -> GUI Stats: Update 0.0510463333333333, Draw 0.140071277777778 2024-08-04 21:08:10.614 - Thread: 1 -> GC Memory: 1825.094 / 1825.094 MB 2024-08-04 21:08:16.565 - Thread: 1 -> Info: MyTimerComponent removed entity '112740164652718731:Cargo Bag (1)' with entity id '112740164652718731' 2024-08-04 21:08:16.621 - Thread: 10 -> Entity MyCargoContainerInventoryBagEntity {19088951A0B5A8B} is closed. 2024-08-04 21:08:25.385 - Thread: 1 -> GUI Stats: Update 0.0511319444444444, Draw 0.135724111111111 2024-08-04 21:08:25.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 21:08:25.600 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,15.15867,52.66077,1,0,1808.352,6160.047,94369,9498,111,26.00431,50.62681,0.3361654,2323,8.33309,0,16.66667,2.166962,4.218778,100,3568095116,1808.352,7,0,-1 2024-08-04 21:08:25.600 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 21:08:25.600 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,854,42,85,243,105,339,3402,953,0,0,169,1197,0,557,28,0,15,14,144,36,0,0,107,888,192,3,50,0,0,0,0 2024-08-04 21:08:30.700 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 21:08:34.700 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 21:08:36.402 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-04 21:08:40.618 - Thread: 1 -> GC Memory: 1811.926 / 1811.926 MB 2024-08-04 21:08:40.700 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 21:08:55.475 - Thread: 1 -> GUI Stats: Update 0.0545295, Draw 0.153306611111112 2024-08-04 21:09:10.625 - Thread: 1 -> GC Memory: 1816.82 / 1816.82 MB 2024-08-04 21:09:25.475 - Thread: 1 -> GUI Stats: Update 0.0581151111111112, Draw 0.170396333333333 2024-08-04 21:09:25.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 21:09:25.707 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,12.95236,47.81738,1,0,1819.12,6160.141,94369,9498,111,23.62145,47.31849,0.3505135,2289,8.333219,0,16.66667,1.968427,3.943153,100,3568615268,1819.12,7,0,-1 2024-08-04 21:09:25.707 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 21:09:25.707 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,854,42,85,243,105,339,3403,953,0,0,169,1197,0,557,28,0,15,14,144,36,0,0,107,888,192,3,50,0,0,0,0 2024-08-04 21:09:29.542 - Thread: 1 -> Autosave initiated 2024-08-04 21:09:29.542 - Thread: 1 -> Character state: True 2024-08-04 21:09:29.542 - Thread: 1 -> IsServer: True 2024-08-04 21:09:29.542 - Thread: 1 -> MyAsyncSaving.InProgress: True 2024-08-04 21:09:40.632 - Thread: 1 -> GC Memory: 1825.036 / 1825.036 MB 2024-08-04 21:09:55.599 - Thread: 1 -> GUI Stats: Update 0.0501227777777778, Draw 0.140454611111111 2024-08-04 21:10:10.649 - Thread: 1 -> GC Memory: 1808.135 / 1808.135 MB 2024-08-04 21:10:25.600 - Thread: 1 -> GUI Stats: Update 0.0503236666666666, Draw 0.146127944444444 2024-08-04 21:10:25.848 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 21:10:25.848 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,14.82718,49.1334,1,0,1809.132,6156.469,94369,9498,111,26.18447,48.69017,0.316573,2551,8.333162,0,16.66667,2.181995,4.057431,100,3568615268,1809.132,7,0,-1 2024-08-04 21:10:25.848 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 21:10:25.848 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,854,42,85,243,105,339,3403,953,0,0,169,1197,0,557,28,0,15,14,144,36,0,0,107,888,192,3,50,0,0,0,0 2024-08-04 21:10:40.649 - Thread: 1 -> GC Memory: 1815.792 / 1815.792 MB 2024-08-04 21:10:55.599 - Thread: 1 -> GUI Stats: Update 0.0507095000000001, Draw 0.149873722222222 2024-08-04 21:11:10.662 - Thread: 1 -> GC Memory: 1817.516 / 1817.516 MB 2024-08-04 21:11:26.079 - Thread: 1 -> GUI Stats: Update 0.0530295, Draw 0.137501722222222 2024-08-04 21:11:26.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 21:11:26.344 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,14.58471,54.18665,1,0,1823.402,6152.336,94369,9498,111,26.41304,49.60529,0.3242099,2552,8.333097,0,16.66667,2.201024,4.133657,100,3568615268,1823.402,7,0,-1 2024-08-04 21:11:26.344 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 21:11:26.344 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,854,42,85,243,105,339,3403,953,0,0,169,1197,0,557,28,0,15,14,144,36,0,0,107,888,192,3,50,0,0,0,0 2024-08-04 21:11:40.662 - Thread: 1 -> GC Memory: 1808.254 / 1808.254 MB 2024-08-04 21:11:56.166 - Thread: 1 -> GUI Stats: Update 0.0524457222222222, Draw 0.140722722222222 2024-08-04 21:12:10.666 - Thread: 1 -> GC Memory: 1812.806 / 1812.806 MB 2024-08-04 21:12:17.498 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 21:12:21.499 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 21:12:26.167 - Thread: 1 -> GUI Stats: Update 0.0513803888888889, Draw 0.180951555555556 2024-08-04 21:12:26.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 21:12:26.448 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,15.49352,50.96579,1,0,1814.585,6160.531,94369,9498,111,27.16411,50.54231,0.3284118,2489,8.333121,0,16.66667,2.263618,4.211752,100,3569170676,1814.585,7,0,-1 2024-08-04 21:12:26.448 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 21:12:26.448 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,855,42,85,243,105,339,3403,953,0,0,169,1197,0,557,28,0,15,14,144,36,0,0,107,888,192,3,50,0,0,0,0 2024-08-04 21:12:27.498 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-08-04 21:12:28.716 - Thread: 1 -> Info: MyTimerComponent removed entity '103920715897543746:Cargo Bag (1)' with entity id '103920715897543746' 2024-08-04 21:12:28.716 - Thread: 10 -> Entity MyCargoContainerInventoryBagEntity {17133572BE09C42} is closed. 2024-08-04 21:12:40.668 - Thread: 1 -> GC Memory: 1817.404 / 1817.404 MB 2024-08-04 21:12:58.685 - Thread: 1 -> GUI Stats: Update 0.0530903333333333, Draw 0.182722555555556 2024-08-04 21:13:10.668 - Thread: 1 -> GC Memory: 1827.623 / 1827.623 MB 2024-08-04 21:13:28.685 - Thread: 1 -> GUI Stats: Update 0.0536517777777776, Draw 0.163711222222222 2024-08-04 21:13:28.983 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-08-04 21:13:28.984 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,16.33959,46.00035,1,0,1807.152,6160.891,94369,9498,111,24.75369,44.33272,0.3444765,2375,8.333179,0,16.66667,2.062769,3.694325,100,3569173508,1807.152,7,0,-1 2024-08-04 21:13:28.984 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-08-04 21:13:28.984 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,855,42,85,243,105,339,3403,953,0,0,169,1197,0,557,28,0,15,14,144,36,0,0,107,888,192,3,50,0,0,0,0 2024-08-04 21:13:36.402 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-08-04 21:13:40.685 - Thread: 1 -> GC Memory: 1808.234 / 1808.234 MB 2024-08-04 21:13:55.319 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-08-04 21:13:56.482 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-08-04 21:13:56.482 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-08-04 21:13:57.216 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-08-04 21:13:57.216 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-08-04 21:13:58.685 - Thread: 1 -> GUI Stats: Update 0.0797654444444444, Draw 0.187311277777777 2024-08-04 21:14:01.649 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-08-04 21:14:01.966 - Thread: 1 -> MyConfig.Save() - START 2024-08-04 21:14:01.966 - Thread: 1 -> Path: C:\Users\Declon\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-08-04 21:14:31.077 - Thread: 19 -> Sending event to ElasticSearch: MinedStats 2024-08-04 21:14:31.176 - Thread: 19 -> Sending event to ElasticSearch: EmotesStats 2024-08-04 21:14:31.227 - Thread: 19 -> Sending event to ElasticSearch: BlockStats 2024-08-04 21:14:31.623 - Thread: 19 -> Sending event to ElasticSearch: WorldEnd 2024-08-04 21:14:31.624 - Thread: 19 -> Sending event to ElasticSearch: SessionEnd