2024-07-21 16:08:00.869 - Thread: 1 -> Log Started 2024-07-21 16:08:00.870 - Thread: 1 -> Timezone (local - UTC): -6h 2024-07-21 16:08:00.870 - Thread: 1 -> App Version: 01_204_018 2024-07-21 16:08:00.882 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2024-07-21 16:08:00.884 - Thread: 1 -> Branch / Sandbox: SVN 2024-07-21 16:08:00.884 - Thread: 1 -> Client Build Number: 0 2024-07-21 16:08:00.884 - Thread: 1 -> Server Build Number: 0 2024-07-21 16:08:00.884 - Thread: 1 -> Environment.ProcessorCount: 12 2024-07-21 16:08:00.978 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-07-21 16:08:00.979 - Thread: 1 -> Environment.CommandLine: "C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS\SpaceEngineers_WS.exe" 2024-07-21 16:08:00.979 - Thread: 1 -> Environment.Is64BitProcess: True 2024-07-21 16:08:00.979 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-07-21 16:08:00.979 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9256.0 2024-07-21 16:08:00.979 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y 2024-07-21 16:08:00.985 - Thread: 1 -> CPU Info: 11th Gen Intel(R) Core(TM) i5-11260H @ 2.60GHz 2024-07-21 16:08:00.985 - Thread: 1 -> Default Culture: 2024-07-21 16:08:00.985 - Thread: 1 -> Default UI Culture: 2024-07-21 16:08:00.986 - Thread: 1 -> MyConfig.Load() - START 2024-07-21 16:08:00.987 - Thread: 1 -> Path: C:\Users\usmcc\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-21 16:08:01.126 - Thread: 1 -> NewNewGameScreen: True 2024-07-21 16:08:01.126 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-07-21 16:08:01.126 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-07-21 16:08:01.126 - Thread: 1 -> EnableDamageEffects: True 2024-07-21 16:08:01.126 - Thread: 1 -> FirstTimeRun: False 2024-07-21 16:08:01.126 - Thread: 1 -> ExperimentalMode: False 2024-07-21 16:08:01.126 - Thread: 1 -> VideoAdapter: 0 2024-07-21 16:08:01.126 - Thread: 1 -> ScreenWidth: 1920 2024-07-21 16:08:01.126 - Thread: 1 -> ScreenHeight: 1080 2024-07-21 16:08:01.126 - Thread: 1 -> RefreshRate: 60000 2024-07-21 16:08:01.126 - Thread: 1 -> WindowMode: 1 2024-07-21 16:08:01.126 - Thread: 1 -> VerticalSync: 0 2024-07-21 16:08:01.126 - Thread: 1 -> FieldOfView: 70.01451 2024-07-21 16:08:01.126 - Thread: 1 -> PostProcessingEnabled: False 2024-07-21 16:08:01.126 - Thread: 1 -> FlaresIntensity: 0.1 2024-07-21 16:08:01.126 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-07-21 16:08:01.126 - Thread: 1 -> TreeViewDistance: 500 2024-07-21 16:08:01.126 - Thread: 1 -> GrassDensity: 0 2024-07-21 16:08:01.126 - Thread: 1 -> GrassDrawDistance: 49 2024-07-21 16:08:01.126 - Thread: 1 -> AntialiasingMode: 1 2024-07-21 16:08:01.126 - Thread: 1 -> ShadowMapResolution: 1 2024-07-21 16:08:01.126 - Thread: 1 -> AmbientOcclusionEnabled: False 2024-07-21 16:08:01.126 - Thread: 1 -> TextureQuality: 1 2024-07-21 16:08:01.126 - Thread: 1 -> VoxelTextureQuality: 1 2024-07-21 16:08:01.126 - Thread: 1 -> AnisotropicFiltering: 0 2024-07-21 16:08:01.126 - Thread: 1 -> ModelQuality: 1 2024-07-21 16:08:01.126 - Thread: 1 -> VoxelQuality: 1 2024-07-21 16:08:01.126 - Thread: 1 -> ShaderQuality: 1 2024-07-21 16:08:01.126 - Thread: 1 -> LightsQuality: 1 2024-07-21 16:08:01.126 - Thread: 1 -> LowMemSwitchToLow: 0 2024-07-21 16:08:01.126 - Thread: 1 -> FirstVTTimeRun: False 2024-07-21 16:08:01.126 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-07-21 16:08:01.126 - Thread: 1 -> LastBannerId: 93 2024-07-21 16:08:01.126 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-07-21 16:08:01.126 - Thread: 1 -> GDPRConsent: True 2024-07-21 16:08:01.126 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-07-21 16:08:01.126 - Thread: 1 -> HudState: 2 2024-07-21 16:08:01.126 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-07-21 16:08:01.126 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-07-21 16:08:01.126 - Thread: 1 -> EnablePerformanceWarningsTempV2: True 2024-07-21 16:08:01.126 - Thread: 1 -> ModIoConsent: True 2024-07-21 16:08:01.126 - Thread: 1 -> GameVolume: 1 2024-07-21 16:08:01.126 - Thread: 1 -> Music_Volume: 0.2899667 2024-07-21 16:08:01.126 - Thread: 1 -> VoiceChatVolume: 5 2024-07-21 16:08:01.126 - Thread: 1 -> HudWarnings: True 2024-07-21 16:08:01.126 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-07-21 16:08:01.126 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-07-21 16:08:01.126 - Thread: 1 -> EnableReverb: False 2024-07-21 16:08:01.126 - Thread: 1 -> EnableDynamicMusic: True 2024-07-21 16:08:01.126 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-07-21 16:08:01.126 - Thread: 1 -> EnableDoppler: True 2024-07-21 16:08:01.126 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-07-21 16:08:01.126 - Thread: 1 -> ZoomMultiplier: 0.2 2024-07-21 16:08:01.126 - Thread: 1 -> GamepadScheme: 0 2024-07-21 16:08:01.126 - Thread: 1 -> GamepadSchemeName: Flight 2024-07-21 16:08:01.126 - Thread: 1 -> ControllerDefaultOnStart: False 2024-07-21 16:08:01.126 - Thread: 1 -> OnlyPSGames: False 2024-07-21 16:08:01.126 - Thread: 1 -> EnableTrading: False 2024-07-21 16:08:01.126 - Thread: 1 -> EnableSteamCloud: False 2024-07-21 16:08:01.126 - Thread: 1 -> Language: 0 2024-07-21 16:08:01.126 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-07-21 16:08:01.126 - Thread: 1 -> ControlsHints: False 2024-07-21 16:08:01.126 - Thread: 1 -> GoodBotHints: False 2024-07-21 16:08:01.126 - Thread: 1 -> RotationHints: True 2024-07-21 16:08:01.126 - Thread: 1 -> AreaInteraction: True 2024-07-21 16:08:01.126 - Thread: 1 -> BlueprintSharing: True 2024-07-21 16:08:01.126 - Thread: 1 -> MuteBroadcastControllers: False 2024-07-21 16:08:01.126 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-07-21 16:08:01.126 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-07-21 16:08:01.126 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-07-21 16:08:01.126 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-07-21 16:08:01.126 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-07-21 16:08:01.126 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-07-21 16:08:01.126 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-07-21 16:08:01.126 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-07-21 16:08:01.126 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-07-21 16:08:01.126 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-07-21 16:08:01.126 - Thread: 1 -> ShowCrosshair2: 0 2024-07-21 16:08:01.126 - Thread: 1 -> IronSightSwitchState: 0 2024-07-21 16:08:01.126 - Thread: 1 -> SpriteMainViewportScale: 1 2024-07-21 16:08:01.126 - Thread: 1 -> UiTransparency: 1 2024-07-21 16:08:01.126 - Thread: 1 -> UiBkTransparency: 0.8 2024-07-21 16:08:01.126 - Thread: 1 -> HUDBkTransparency: 0.6 2024-07-21 16:08:01.127 - Thread: 1 -> MyConfig.Load() - END 2024-07-21 16:08:02.052 - Thread: 1 -> Cloud container Config/cloud/.2142176165 2024-07-21 16:08:02.052 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2024_07_21_15_40/.-1002586527 2024-07-21 16:08:02.052 - Thread: 1 -> Cloud container Session/cloud/.-1356834740 2024-07-21 16:08:02.052 - Thread: 1 -> Cloud container Worlds/cloud/Red_Ship_v2_2024_07_15_13_45/.1735928659 2024-07-21 16:08:02.052 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2024_07_06_13_37/.967704360 2024-07-21 16:08:02.052 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2024_07_04_20_10/.489033502 2024-07-21 16:08:02.052 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2024_07_05_21_03/.161803826 2024-07-21 16:08:02.052 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2024_07_04_19_21/.861143784 2024-07-21 16:08:02.052 - Thread: 1 -> Cloud container Achievements/cloud/.-2030076978 2024-07-21 16:08:02.052 - Thread: 1 -> OnSignInComplete - GetAssociatedProductsAsync 2024-07-21 16:08:02.146 - Thread: 1 -> Invite Event registered 2024-07-21 16:08:02.155 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-07-21 16:08:02.175 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-07-21 16:08:02.177 - Thread: 1 -> Found processor count: 6 2024-07-21 16:08:02.177 - Thread: 1 -> Using processor count: 6 2024-07-21 16:08:02.343 - Thread: 1 -> All detected adapters: 2024-07-21 16:08:02.345 - Thread: 1 -> NVIDIA GeForce RTX 3050 Ti Laptop GPU - VendorID=4318, SubsystemID=338432067, DeviceID=9632 2024-07-21 16:08:02.345 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=338432067, DeviceID=39528 2024-07-21 16:08:02.345 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-07-21 16:08:03.002 - Thread: 1 -> AdapterInfo = { 2024-07-21 16:08:03.002 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Ti Laptop GPU + DISPLAY5 2024-07-21 16:08:03.002 - Thread: 1 -> Description = dev id: 9632, mem: 4154458112, shared mem: 17034098688, Luid: 62670662, rev: 161, subsys id: 338432067, vendor id: 4318, feature_level 11.1: True 2024-07-21 16:08:03.002 - Thread: 1 -> Driver version = 32.0.15.5612 2024-07-21 16:08:03.002 - Thread: 1 -> Driver date = 20240625000000.000000-000 2024-07-21 16:08:03.002 - Thread: 1 -> DriverUpdateNecessary = False 2024-07-21 16:08:03.002 - Thread: 1 -> AftermathSupported = False 2024-07-21 16:08:03.002 - Thread: 1 -> Adapter id = 0 2024-07-21 16:08:03.002 - Thread: 1 -> Supported = True 2024-07-21 16:08:03.002 - Thread: 1 -> RAM = 4154458112 2024-07-21 16:08:03.002 - Thread: 1 -> Priority = 2 2024-07-21 16:08:03.002 - Thread: 1 -> Multithreaded rendering supported = True 2024-07-21 16:08:03.002 - Thread: 1 -> Output is attached = True 2024-07-21 16:08:03.002 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-07-21 16:08:03.002 - Thread: 1 -> } 2024-07-21 16:08:03.002 - Thread: 1 -> AdapterInfo = { 2024-07-21 16:08:03.002 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Ti Laptop GPU + DISPLAY5 2024-07-21 16:08:03.002 - Thread: 1 -> Description = dev id: 9632, mem: 4154458112, shared mem: 17034098688, Luid: 62670662, rev: 161, subsys id: 338432067, vendor id: 4318, feature_level 11.1: True 2024-07-21 16:08:03.002 - Thread: 1 -> Driver version = 32.0.15.5612 2024-07-21 16:08:03.002 - Thread: 1 -> Driver date = 20240625000000.000000-000 2024-07-21 16:08:03.002 - Thread: 1 -> DriverUpdateNecessary = False 2024-07-21 16:08:03.002 - Thread: 1 -> AftermathSupported = False 2024-07-21 16:08:03.002 - Thread: 1 -> Adapter id = 0 2024-07-21 16:08:03.002 - Thread: 1 -> Supported = True 2024-07-21 16:08:03.002 - Thread: 1 -> RAM = 4154458112 2024-07-21 16:08:03.002 - Thread: 1 -> Priority = 2 2024-07-21 16:08:03.002 - Thread: 1 -> Multithreaded rendering supported = True 2024-07-21 16:08:03.002 - Thread: 1 -> Output is attached = True 2024-07-21 16:08:03.002 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-07-21 16:08:03.002 - Thread: 1 -> } 2024-07-21 16:08:03.002 - Thread: 1 -> AdapterInfo = { 2024-07-21 16:08:03.002 - Thread: 1 -> Name = Intel(R) UHD Graphics 2024-07-21 16:08:03.002 - Thread: 1 -> Description = dev id: 39528, mem: 134217728, shared mem: 17034098688, Luid: 82308, rev: 1, subsys id: 338432067, vendor id: 32902, feature_level 11.1: True 2024-07-21 16:08:03.002 - Thread: 1 -> Driver version = 31.0.101.5333 2024-07-21 16:08:03.002 - Thread: 1 -> Driver date = 20240221000000.000000-000 2024-07-21 16:08:03.002 - Thread: 1 -> DriverUpdateNecessary = False 2024-07-21 16:08:03.002 - Thread: 1 -> AftermathSupported = False 2024-07-21 16:08:03.002 - Thread: 1 -> Adapter id = 1 2024-07-21 16:08:03.002 - Thread: 1 -> Supported = True 2024-07-21 16:08:03.002 - Thread: 1 -> RAM = 134217728 2024-07-21 16:08:03.002 - Thread: 1 -> Priority = 1 2024-07-21 16:08:03.002 - Thread: 1 -> Multithreaded rendering supported = False 2024-07-21 16:08:03.002 - Thread: 1 -> Output is attached = False 2024-07-21 16:08:03.002 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-07-21 16:08:03.002 - Thread: 1 -> } 2024-07-21 16:08:03.002 - Thread: 1 -> AdapterInfo = { 2024-07-21 16:08:03.002 - Thread: 1 -> Name = Intel(R) UHD Graphics 2024-07-21 16:08:03.002 - Thread: 1 -> Description = dev id: 39528, mem: 134217728, shared mem: 17034098688, Luid: 82308, rev: 1, subsys id: 338432067, vendor id: 32902, feature_level 11.1: True 2024-07-21 16:08:03.002 - Thread: 1 -> Driver version = 31.0.101.5333 2024-07-21 16:08:03.002 - Thread: 1 -> Driver date = 20240221000000.000000-000 2024-07-21 16:08:03.002 - Thread: 1 -> DriverUpdateNecessary = False 2024-07-21 16:08:03.002 - Thread: 1 -> AftermathSupported = False 2024-07-21 16:08:03.002 - Thread: 1 -> Adapter id = 1 2024-07-21 16:08:03.002 - Thread: 1 -> Supported = True 2024-07-21 16:08:03.002 - Thread: 1 -> RAM = 134217728 2024-07-21 16:08:03.002 - Thread: 1 -> Priority = 1 2024-07-21 16:08:03.002 - Thread: 1 -> Multithreaded rendering supported = False 2024-07-21 16:08:03.002 - Thread: 1 -> Output is attached = False 2024-07-21 16:08:03.002 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-07-21 16:08:03.002 - Thread: 1 -> } 2024-07-21 16:08:03.002 - Thread: 1 -> AdapterInfo = { 2024-07-21 16:08:03.002 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-07-21 16:08:03.002 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17034098688, Luid: 83200, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-07-21 16:08:03.002 - Thread: 1 -> Driver version = 2024-07-21 16:08:03.002 - Thread: 1 -> Driver date = 2024-07-21 16:08:03.002 - Thread: 1 -> DriverUpdateNecessary = False 2024-07-21 16:08:03.002 - Thread: 1 -> AftermathSupported = False 2024-07-21 16:08:03.002 - Thread: 1 -> Adapter id = 2 2024-07-21 16:08:03.002 - Thread: 1 -> Supported = True 2024-07-21 16:08:03.002 - Thread: 1 -> RAM = 0 2024-07-21 16:08:03.002 - Thread: 1 -> Priority = 0 2024-07-21 16:08:03.002 - Thread: 1 -> Multithreaded rendering supported = False 2024-07-21 16:08:03.002 - Thread: 1 -> Output is attached = False 2024-07-21 16:08:03.002 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-07-21 16:08:03.002 - Thread: 1 -> } 2024-07-21 16:08:03.002 - Thread: 1 -> AdapterInfo = { 2024-07-21 16:08:03.003 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-07-21 16:08:03.003 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17034098688, Luid: 83200, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-07-21 16:08:03.003 - Thread: 1 -> Driver version = 2024-07-21 16:08:03.003 - Thread: 1 -> Driver date = 2024-07-21 16:08:03.003 - Thread: 1 -> DriverUpdateNecessary = False 2024-07-21 16:08:03.003 - Thread: 1 -> AftermathSupported = False 2024-07-21 16:08:03.003 - Thread: 1 -> Adapter id = 2 2024-07-21 16:08:03.003 - Thread: 1 -> Supported = True 2024-07-21 16:08:03.003 - Thread: 1 -> RAM = 0 2024-07-21 16:08:03.003 - Thread: 1 -> Priority = 0 2024-07-21 16:08:03.003 - Thread: 1 -> Multithreaded rendering supported = False 2024-07-21 16:08:03.003 - Thread: 1 -> Output is attached = False 2024-07-21 16:08:03.003 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-07-21 16:08:03.003 - Thread: 1 -> } 2024-07-21 16:08:03.016 - Thread: 1 -> MyScreenManager() 2024-07-21 16:08:03.043 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2024-07-21 16:08:03.043 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2024-07-21 16:08:03.044 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2024-07-21 16:08:03.044 - Thread: 20 -> CreateDeviceInternal - Create device 2024-07-21 16:08:03.194 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2024-07-21 16:08:03.311 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2024-07-21 16:08:03.311 - Thread: 20 -> CreateDeviceInternal create swapchain 2024-07-21 16:08:03.311 - Thread: 20 -> Mode not found: 1920x1080 @ 60000 2024-07-21 16:08:06.246 - Thread: 20 -> Mode not found: 1920x1080 @ 60000 2024-07-21 16:08:06.317 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-07-21 16:08:06.317 - Thread: 1 -> Game dir: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS 2024-07-21 16:08:06.317 - Thread: 1 -> Content dir: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content 2024-07-21 16:08:07.431 - Thread: 1 -> Preallocate - START 2024-07-21 16:08:07.434 - Thread: 1 -> MySpaceWorldGenerator - START 2024-07-21 16:08:07.436 - Thread: 1 -> MySpaceWorldGenerator - END 2024-07-21 16:08:07.436 - Thread: 1 -> MySpaceBuildComponent - START 2024-07-21 16:08:07.436 - Thread: 1 -> MySpaceBuildComponent - END 2024-07-21 16:08:07.436 - Thread: 1 -> MyEntities - START 2024-07-21 16:08:07.446 - Thread: 1 -> MyEntities - END 2024-07-21 16:08:07.446 - Thread: 1 -> MyObjectBuilder_Base - START 2024-07-21 16:08:07.446 - Thread: 1 -> MyObjectBuilder_Base - END 2024-07-21 16:08:07.446 - Thread: 1 -> MyTransparentGeometry - START 2024-07-21 16:08:07.446 - Thread: 1 -> MyTransparentGeometry - END 2024-07-21 16:08:07.446 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-07-21 16:08:07.451 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-07-21 16:08:07.452 - Thread: 1 -> MyMath - START 2024-07-21 16:08:07.452 - Thread: 1 -> MyMath - END 2024-07-21 16:08:07.452 - Thread: 1 -> MySimpleObjectDraw - START 2024-07-21 16:08:07.452 - Thread: 1 -> MySimpleObjectDraw - END 2024-07-21 16:08:07.466 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-07-21 16:08:07.466 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-07-21 16:08:07.466 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-07-21 16:08:07.473 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-07-21 16:08:07.473 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-07-21 16:08:07.473 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-07-21 16:08:07.473 - Thread: 1 -> MySyncDestructions - START 2024-07-21 16:08:07.473 - Thread: 1 -> MySyncDestructions - END 2024-07-21 16:08:07.473 - Thread: 1 -> MySyncEntity - START 2024-07-21 16:08:07.473 - Thread: 1 -> MySyncEntity - END 2024-07-21 16:08:07.473 - Thread: 1 -> MyCommandCharacter - START 2024-07-21 16:08:07.473 - Thread: 1 -> MyCommandCharacter - END 2024-07-21 16:08:07.473 - Thread: 1 -> MyCommandConsole - START 2024-07-21 16:08:07.473 - Thread: 1 -> MyCommandConsole - END 2024-07-21 16:08:07.473 - Thread: 1 -> MyCommandEntity - START 2024-07-21 16:08:07.473 - Thread: 1 -> MyCommandEntity - END 2024-07-21 16:08:07.473 - Thread: 1 -> MyAiTargetManager - START 2024-07-21 16:08:07.473 - Thread: 1 -> MyAiTargetManager - END 2024-07-21 16:08:07.473 - Thread: 1 -> MyClientDebugCommands - START 2024-07-21 16:08:07.473 - Thread: 1 -> MyClientDebugCommands - END 2024-07-21 16:08:07.473 - Thread: 1 -> MyDedicatedServer - START 2024-07-21 16:08:07.473 - Thread: 1 -> MyDedicatedServer - END 2024-07-21 16:08:07.473 - Thread: 1 -> MyDedicatedServerBase - START 2024-07-21 16:08:07.474 - Thread: 1 -> MyDedicatedServerBase - END 2024-07-21 16:08:07.474 - Thread: 1 -> MyMultiplayerBase - START 2024-07-21 16:08:07.474 - Thread: 1 -> MyMultiplayerBase - END 2024-07-21 16:08:07.474 - Thread: 1 -> MyMultiplayerClient - START 2024-07-21 16:08:07.474 - Thread: 1 -> MyMultiplayerClient - END 2024-07-21 16:08:07.474 - Thread: 1 -> MyMultiplayerClientBase - START 2024-07-21 16:08:07.474 - Thread: 1 -> MyMultiplayerClientBase - END 2024-07-21 16:08:07.474 - Thread: 1 -> MyMultiplayerLobby - START 2024-07-21 16:08:07.474 - Thread: 1 -> MyMultiplayerLobby - END 2024-07-21 16:08:07.474 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-07-21 16:08:07.474 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-07-21 16:08:07.474 - Thread: 1 -> MyMultiplayerServerBase - START 2024-07-21 16:08:07.474 - Thread: 1 -> MyMultiplayerServerBase - END 2024-07-21 16:08:07.474 - Thread: 1 -> MyServerDebugCommands - START 2024-07-21 16:08:07.474 - Thread: 1 -> MyServerDebugCommands - END 2024-07-21 16:08:07.474 - Thread: 1 -> MyCubeGridDefinitions - START 2024-07-21 16:08:07.478 - Thread: 1 -> MyCubeGridDefinitions - END 2024-07-21 16:08:07.478 - Thread: 1 -> MyDefinitionManager - START 2024-07-21 16:08:07.495 - Thread: 1 -> MyDefinitionManager - END 2024-07-21 16:08:07.495 - Thread: 1 -> Preallocate - END 2024-07-21 16:08:07.502 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-07-21 16:08:07.778 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-07-21 16:08:07.778 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-07-21 16:08:07.778 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-07-21 16:08:07.778 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-07-21 16:08:07.778 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-07-21 16:08:07.778 - Thread: 1 -> Assembly.Location: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS\Sandbox.Game.dll 2024-07-21 16:08:07.778 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-07-21 16:08:07.778 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-07-21 16:08:07.778 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-07-21 16:08:07.788 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC. 2024-07-21 16:08:07.788 - Thread: 1 -> Win32_ComputerSystem.Model: ASUS TUF Gaming F17 FX706HE_FX706HE 2024-07-21 16:08:07.788 - Thread: 1 -> Virtualized: False 2024-07-21 16:08:07.793 - Thread: 1 -> Environment.ProcessorName: 11th Gen Intel(R) Core(TM) i5-11260H @ 2.60GHz 2024-07-21 16:08:07.793 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,068,197,376 bytes 2024-07-21 16:08:07.793 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-07-21 16:08:07.793 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 24,630,804,480 bytes 2024-07-21 16:08:07.793 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,684,113,096,704 bytes 2024-07-21 16:08:07.799 - Thread: 1 -> Drive C: | Capacity: 1,999,469,801,472 bytes | Free space: 1,491,803,168,768 bytes 2024-07-21 16:08:07.799 - Thread: 1 -> Drive D: | Capacity: 512,108,785,664 bytes | Free space: 511,906,770,944 bytes 2024-07-21 16:08:07.799 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-07-21 16:08:07.799 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-07-21 16:08:07.799 - Thread: 1 -> Installed DLCs: 2024-07-21 16:08:07.800 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-07-21 16:08:07.887 - Thread: 1 -> Havok: Physics.Init 2024-07-21 16:08:07.901 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-07-21 16:08:07.905 - Thread: 1 -> HkGameName: SpaceEngineers 2024-07-21 16:08:07.913 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-07-21 16:08:07.913 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-07-21 16:08:07.915 - Thread: 1 -> 61a27f98603eccc0571a4d830a08d2930adc6551 2024-07-21 16:08:08.160 - Thread: 1 -> Loading scenarios 2024-07-21 16:08:08.179 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-07-21 16:08:08.179 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-07-21 16:08:08.356 - Thread: 1 -> Loading sound definitions 2024-07-21 16:08:08.357 - Thread: 1 -> Loading gamepad controls 2024-07-21 16:08:08.357 - Thread: 1 -> Loading DLC definitions 2024-07-21 16:08:08.433 - Thread: 1 -> Loading OffensiveWords definitions 2024-07-21 16:08:08.433 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-07-21 16:08:08.433 - Thread: 1 -> Loading Quick starts 2024-07-21 16:08:08.433 - Thread: 1 -> Loading ScenarioCategories 2024-07-21 16:08:08.433 - Thread: 1 -> Loading shadow textures definitions 2024-07-21 16:08:08.433 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-07-21 16:08:08.433 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-07-21 16:08:08.437 - Thread: 1 -> MyAudio.LoadData - START 2024-07-21 16:08:09.053 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-07-21 16:08:09.123 - Thread: 1 -> MyAudio.LoadData - END 2024-07-21 16:08:09.131 - Thread: 1 -> MyGuiManager() 2024-07-21 16:08:09.131 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2024-07-21 16:08:09.134 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-07-21 16:08:09.195 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-07-21 16:08:09.360 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-07-21 16:08:09.360 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-07-21 16:08:09.360 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-07-21 16:08:09.374 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-07-21 16:08:09.418 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-07-21 16:08:09.418 - Thread: 11 -> ReloadVoxelMaterials 2024-07-21 16:08:09.434 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-07-21 16:08:09.454 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-07-21 16:08:09.454 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Bioresearch.vx2' 2024-07-21 16:08:09.454 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Barths_moon_base.vx2' 2024-07-21 16:08:09.454 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\barths_moon_camp.vx2' 2024-07-21 16:08:09.454 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-07-21 16:08:09.454 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\AsteroidBase2.vx2' 2024-07-21 16:08:09.495 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-07-21 16:08:09.495 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-07-21 16:08:09.506 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-07-21 16:08:09.511 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-07-21 16:08:09.521 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-07-21 16:08:09.521 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-07-21 16:08:09.523 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-07-21 16:08:09.523 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-07-21 16:08:09.524 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-07-21 16:08:09.526 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\EngineersOutpost.vx2' 2024-07-21 16:08:09.526 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-07-21 16:08:09.534 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\hopebase512.vx2' 2024-07-21 16:08:09.540 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\hopefood128.vx2' 2024-07-21 16:08:09.547 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-07-21 16:08:09.562 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-07-21 16:08:09.575 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-07-21 16:08:09.576 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many_small_asteroids.vx2' 2024-07-21 16:08:09.577 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-07-21 16:08:09.578 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-07-21 16:08:09.581 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-07-21 16:08:09.584 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-07-21 16:08:09.587 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-07-21 16:08:09.590 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-07-21 16:08:09.591 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-07-21 16:08:09.604 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\reef_ast.vx2' 2024-07-21 16:08:09.606 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\rift_base_smaller.vx2' 2024-07-21 16:08:09.616 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-07-21 16:08:09.625 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-07-21 16:08:09.633 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-07-21 16:08:09.635 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-07-21 16:08:09.637 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-07-21 16:08:09.638 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small2_asteroids.vx2' 2024-07-21 16:08:09.639 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small3_asteroids.vx2' 2024-07-21 16:08:09.639 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-07-21 16:08:09.646 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-07-21 16:08:09.671 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VangelisBase.vx2' 2024-07-21 16:08:09.673 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-07-21 16:08:09.681 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-07-21 16:08:09.682 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-07-21 16:08:09.683 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small_largestone.vx2' 2024-07-21 16:08:09.685 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\AsteroidDebris.vx2' 2024-07-21 16:08:09.695 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-07-21 16:08:09.698 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Quantorea.vx2' 2024-07-21 16:08:09.720 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\SuperRock_001.vx2' 2024-07-21 16:08:09.723 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\SuperRock_002.vx2' 2024-07-21 16:08:09.922 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid_011.vx2' 2024-07-21 16:08:10.055 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-07-21 16:08:10.071 - Thread: 1 -> Timer Frequency: 10000000 2024-07-21 16:08:10.072 - Thread: 1 -> Ticks per frame: 166667 2024-07-21 16:08:10.107 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-07-21 16:08:10.247 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-07-21 16:08:10.247 - Thread: 1 -> Flares Intensity: 0.1 2024-07-21 16:08:10.247 - Thread: 1 -> Field of view: 1.221984 2024-07-21 16:08:10.247 - Thread: 1 -> PostProcessingEnabled: False 2024-07-21 16:08:10.247 - Thread: 1 -> Render.GrassDensityFactor: 0 2024-07-21 16:08:10.247 - Thread: 1 -> Render.GrassDrawDistance: 49 2024-07-21 16:08:10.247 - Thread: 1 -> Render.DistanceFade: 500 2024-07-21 16:08:10.247 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-07-21 16:08:10.247 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-07-21 16:08:10.247 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2024-07-21 16:08:10.247 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2024-07-21 16:08:10.247 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-07-21 16:08:10.247 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-07-21 16:08:10.247 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-07-21 16:08:10.247 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2024-07-21 16:08:10.247 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2024-07-21 16:08:10.247 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2024-07-21 16:08:10.247 - Thread: 1 -> Render.ParticleQuality: NORMAL 2024-07-21 16:08:10.332 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-07-21 16:08:10.439 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-07-21 16:08:10.441 - Thread: 1 -> Analytics session started: UserID = (15a1a2fc-d1f1-d79a-3d3f-4eb3843ad9af) SessionID = (8abfe918-23bd-49c1-b400-0fbac594824d) 2024-07-21 16:08:10.449 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-07-21 16:08:10.632 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\stone_mediumstone.vx2' 2024-07-21 16:08:10.634 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-07-21 16:08:10.655 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-002.vx2' 2024-07-21 16:08:10.662 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-001.vx2' 2024-07-21 16:08:10.663 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-003.vx2' 2024-07-21 16:08:10.664 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-004.vx2' 2024-07-21 16:08:10.665 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-005.vx2' 2024-07-21 16:08:10.669 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-006.vx2' 2024-07-21 16:08:10.671 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-001.vx2' 2024-07-21 16:08:10.677 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-002.vx2' 2024-07-21 16:08:10.681 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-003.vx2' 2024-07-21 16:08:10.683 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-004.vx2' 2024-07-21 16:08:10.687 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-005.vx2' 2024-07-21 16:08:10.707 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-006.vx2' 2024-07-21 16:08:10.732 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-007.vx2' 2024-07-21 16:08:10.742 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-001.vx2' 2024-07-21 16:08:10.747 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-002.vx2' 2024-07-21 16:08:10.802 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-003.vx2' 2024-07-21 16:08:10.845 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-004.vx2' 2024-07-21 16:08:10.867 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-005.vx2' 2024-07-21 16:08:10.915 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-006.vx2' 2024-07-21 16:08:10.963 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-007.vx2' 2024-07-21 16:08:11.004 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-008.vx2' 2024-07-21 16:08:11.033 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-009.vx2' 2024-07-21 16:08:11.037 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-010.vx2' 2024-07-21 16:08:11.069 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-011.vx2' 2024-07-21 16:08:11.069 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-012.vx2' 2024-07-21 16:08:11.099 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-013.vx2' 2024-07-21 16:08:11.111 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-014.vx2' 2024-07-21 16:08:11.130 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-015.vx2' 2024-07-21 16:08:11.159 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-016.vx2' 2024-07-21 16:08:11.166 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-017.vx2' 2024-07-21 16:08:11.233 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-018.vx2' 2024-07-21 16:08:11.233 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-019.vx2' 2024-07-21 16:08:11.249 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-020.vx2' 2024-07-21 16:08:11.252 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-001.vx2' 2024-07-21 16:08:11.261 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-002.vx2' 2024-07-21 16:08:11.263 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-003.vx2' 2024-07-21 16:08:11.426 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-004.vx2' 2024-07-21 16:08:11.536 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-006.vx2' 2024-07-21 16:08:11.537 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-007.vx2' 2024-07-21 16:08:11.634 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-008.vx2' 2024-07-21 16:08:11.670 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-009.vx2' 2024-07-21 16:08:11.671 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-011.vx2' 2024-07-21 16:08:11.837 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-012.vx2' 2024-07-21 16:08:11.879 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-013.vx2' 2024-07-21 16:08:11.977 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.204.180.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-014.vx2' 2024-07-21 16:08:12.488 - Thread: 1 -> OnGetAssociatedProducts 2024-07-21 16:08:12.488 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack #2 9N0JKF6MZCVL, in collection False 2024-07-21 16:08:12.488 - Thread: 1 -> Associated Product - Space Engineers: Style Pack 9NB0NQS0R8D0, in collection False 2024-07-21 16:08:12.488 - Thread: 1 -> Associated Product - Space Engineers: Warfare 1 9NBMLLPNCB8K, in collection False 2024-07-21 16:08:12.488 - Thread: 1 -> Associated Product - Space Engineers: Heavy Industry Pack 9NC39BMT4SZ6, in collection False 2024-07-21 16:08:12.488 - Thread: 1 -> Associated Product - Space Engineers: Sparks of the Future Pack 9NS1RG0LXX2K, in collection False 2024-07-21 16:08:12.488 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack #1 9NSQZVRNMCCX, in collection False 2024-07-21 16:08:12.488 - Thread: 1 -> Associated Product - Space Engineers: Wasteland 9NV5802791GM, in collection False 2024-07-21 16:08:12.488 - Thread: 1 -> Associated Product - Space Engineers: Signal Pack 9NW68097H121, in collection False 2024-07-21 16:08:12.488 - Thread: 1 -> Associated Product - Space Engineers: Economy Deluxe Pack 9NXSMCKTQ1NK, in collection False 2024-07-21 16:08:12.488 - Thread: 1 -> Associated Product - Space Engineers: Frostbite Pack 9P3M382025Q7, in collection False 2024-07-21 16:08:12.488 - Thread: 1 -> Associated Product - Space Engineers: Warfare 2 9PC3RXQ6GC2Z, in collection False 2024-07-21 16:08:12.488 - Thread: 1 -> Associated Product - Space Engineers: Automatons 9PGQWKH49XQJ, in collection False 2024-07-21 16:08:12.488 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack 3 9PJQZHM4ZS4X, in collection False 2024-07-21 16:08:12.797 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-07-21 16:08:15.114 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-07-21 16:08:15.114 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-07-21 16:08:15.132 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-07-21 16:08:15.133 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-07-21 16:08:15.786 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-07-21 16:08:15.786 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-07-21 16:08:15.786 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2024-07-21 16:08:16.302 - Thread: 1 -> MyConfig.Save() - START 2024-07-21 16:08:16.302 - Thread: 1 -> Path: C:\Users\usmcc\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-07-21 16:08:16.306 - Thread: 1 -> MyConfig.Save() - END 2024-07-21 16:08:17.615 - Thread: 37 -> LoadSession() - Start 2024-07-21 16:08:17.615 - Thread: 37 -> C:\Users\usmcc\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-07-21 15-40 2024-07-21 16:08:17.616 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\usmcc\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-07-21 15-40\Sandbox_config.sbc 2024-07-21 16:08:17.619 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-07-21 16:08:18.912 - Thread: 37 -> Loading Sandbox world configuration file C:\Users\usmcc\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-07-21 15-40\Sandbox_config.sbc 2024-07-21 16:08:18.914 - Thread: 37 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-07-21 16:08:18.918 - Thread: 37 -> CheckPoint Experimental mode: No 2024-07-21 16:08:18.918 - Thread: 37 -> CheckPoint Experimental mode reason: 0 2024-07-21 16:08:18.919 - Thread: 37 -> LoadSession() - End 2024-07-21 16:08:18.937 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-07-21 16:08:18.937 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-07-21 16:08:18.937 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-07-21 16:08:18.937 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-07-21 16:08:18.937 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-07-21 16:08:18.937 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-07-21 16:08:18.959 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-07-21 16:08:18.959 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-07-21 16:08:18.959 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-07-21 16:08:19.159 - Thread: 1 -> RunLoadingAction - START 2024-07-21 16:08:19.165 - Thread: 1 -> Loading session: C:\Users\usmcc\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-07-21 15-40 2024-07-21 16:08:19.292 - Thread: 1 -> GC Memory: 1,015,226,720 B 2024-07-21 16:08:19.297 - Thread: 1 -> Process Memory: 2,892,881,920 B 2024-07-21 16:08:19.299 - Thread: 1 -> Experimental mode: No 2024-07-21 16:08:19.299 - Thread: 1 -> Experimental mode reason: 0 2024-07-21 16:08:19.299 - Thread: 1 -> Console compatibility: Yes 2024-07-21 16:08:20.876 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-07-21 16:08:20.914 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-07-21 16:08:20.916 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-07-21 16:08:20.918 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-07-21 16:08:20.920 - Thread: 1 -> 61a27f98603eccc0571a4d830a08d2930adc6551 2024-07-21 16:08:21.096 - Thread: 1 -> Loading scenarios 2024-07-21 16:08:21.097 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-07-21 16:08:21.097 - Thread: 1 -> List of used mods (0) - START 2024-07-21 16:08:21.097 - Thread: 1 -> List of used mods - END 2024-07-21 16:08:21.159 - Thread: 1 -> Loading behaviors 2024-07-21 16:08:21.160 - Thread: 1 -> Loading ammo magazines 2024-07-21 16:08:21.163 - Thread: 1 -> Loading ammo definitions 2024-07-21 16:08:21.165 - Thread: 1 -> Loading animations 2024-07-21 16:08:21.168 - Thread: 1 -> Loading animations 2024-07-21 16:08:21.169 - Thread: 1 -> Loading sound definitions 2024-07-21 16:08:21.169 - Thread: 1 -> Loading sound definitions 2024-07-21 16:08:21.169 - Thread: 1 -> Loading sound definitions 2024-07-21 16:08:21.169 - Thread: 1 -> Loading sound definitions 2024-07-21 16:08:21.169 - Thread: 1 -> Loading sound definitions 2024-07-21 16:08:21.170 - Thread: 1 -> Loading sound definitions 2024-07-21 16:08:21.170 - Thread: 1 -> Loading category classes 2024-07-21 16:08:21.170 - Thread: 1 -> Loading category classes 2024-07-21 16:08:21.170 - Thread: 1 -> Loading blueprint classes 2024-07-21 16:08:21.172 - Thread: 1 -> Loading blueprint class entries 2024-07-21 16:08:21.172 - Thread: 1 -> Loading blueprint class entries 2024-07-21 16:08:21.172 - Thread: 1 -> Loading blueprints 2024-07-21 16:08:21.174 - Thread: 1 -> Loading blueprints 2024-07-21 16:08:21.174 - Thread: 1 -> Loading agent definitions 2024-07-21 16:08:21.176 - Thread: 1 -> Loading character definitions 2024-07-21 16:08:21.187 - Thread: 1 -> Loading character definitions 2024-07-21 16:08:21.187 - Thread: 1 -> Loading components 2024-07-21 16:08:21.188 - Thread: 1 -> Loading components 2024-07-21 16:08:21.188 - Thread: 1 -> Loading configuration 2024-07-21 16:08:21.189 - Thread: 1 -> Loading container types 2024-07-21 16:08:21.191 - Thread: 1 -> Loading Contract Types 2024-07-21 16:08:21.198 - Thread: 1 -> Loading gamepad controls 2024-07-21 16:08:21.198 - Thread: 1 -> Loading block positions 2024-07-21 16:08:21.201 - Thread: 1 -> Loading block positions 2024-07-21 16:08:21.201 - Thread: 1 -> Loading curve definitions 2024-07-21 16:08:21.204 - Thread: 1 -> Loading debris 2024-07-21 16:08:21.205 - Thread: 1 -> Loading environment items entries 2024-07-21 16:08:21.205 - Thread: 1 -> Loading decal global definitions 2024-07-21 16:08:21.205 - Thread: 1 -> Loading decal definitions 2024-07-21 16:08:21.207 - Thread: 1 -> Loading decal definitions 2024-07-21 16:08:21.207 - Thread: 1 -> Loading drone behaviors 2024-07-21 16:08:21.208 - Thread: 1 -> Loading edges 2024-07-21 16:08:21.209 - Thread: 1 -> Loading emissive color definitions 2024-07-21 16:08:21.212 - Thread: 1 -> Loading emissive color default states 2024-07-21 16:08:21.217 - Thread: 1 -> Loading animations 2024-07-21 16:08:21.217 - Thread: 1 -> Loading entity components 2024-07-21 16:08:21.238 - Thread: 1 -> Loading component containers 2024-07-21 16:08:21.250 - Thread: 1 -> Loading environment items entries 2024-07-21 16:08:21.251 - Thread: 1 -> Loading Faction Names 2024-07-21 16:08:21.252 - Thread: 1 -> Loading factions 2024-07-21 16:08:21.255 - Thread: 1 -> Loading flare definitions 2024-07-21 16:08:21.257 - Thread: 1 -> Loading DLC definitions 2024-07-21 16:08:21.265 - Thread: 1 -> Loading gas property definitions 2024-07-21 16:08:21.266 - Thread: 1 -> Loading event definitions 2024-07-21 16:08:21.267 - Thread: 1 -> Loading physical items 2024-07-21 16:08:21.348 - Thread: 1 -> Loading LCD texture categories 2024-07-21 16:08:21.349 - Thread: 1 -> Loading LCD texture categories 2024-07-21 16:08:21.349 - Thread: 1 -> Loading LCD texture categories 2024-07-21 16:08:21.349 - Thread: 1 -> Loading LCD texture categories 2024-07-21 16:08:21.349 - Thread: 1 -> Loading LCD texture categories 2024-07-21 16:08:21.349 - Thread: 1 -> Loading LCD texture categories 2024-07-21 16:08:21.349 - Thread: 1 -> Loading OffensiveWords definitions 2024-07-21 16:08:21.349 - Thread: 1 -> Loading planet definition 2024-07-21 16:08:21.356 - Thread: 1 -> Loading physical items 2024-07-21 16:08:21.359 - Thread: 1 -> Loading physical items 2024-07-21 16:08:21.360 - Thread: 1 -> Loading physical material properties 2024-07-21 16:08:21.363 - Thread: 1 -> Loading pirate antennas 2024-07-21 16:08:21.364 - Thread: 1 -> Loading Quick starts 2024-07-21 16:08:21.364 - Thread: 1 -> Loading research blocks definitions 2024-07-21 16:08:21.365 - Thread: 1 -> Loading research groups definitions 2024-07-21 16:08:21.367 - Thread: 1 -> Loading resource distribution groups 2024-07-21 16:08:21.367 - Thread: 1 -> Loading ScenarioCategories 2024-07-21 16:08:21.367 - Thread: 1 -> Loading shadow textures definitions 2024-07-21 16:08:21.367 - Thread: 1 -> Loading ship sound groups 2024-07-21 16:08:21.379 - Thread: 1 -> Loading ship sound groups 2024-07-21 16:08:21.379 - Thread: 1 -> Loading sound categories 2024-07-21 16:08:21.382 - Thread: 1 -> Loading stat definitions 2024-07-21 16:08:21.382 - Thread: 1 -> Loading gamepad controls 2024-07-21 16:08:21.383 - Thread: 1 -> Loading grid creators 2024-07-21 16:08:21.385 - Thread: 1 -> Loading transparent material properties 2024-07-21 16:08:21.386 - Thread: 1 -> Loading planet definition 2024-07-21 16:08:21.386 - Thread: 1 -> Loading voxel map storage definitions 2024-07-21 16:08:21.387 - Thread: 1 -> Loading voxel material definitions 2024-07-21 16:08:21.388 - Thread: 1 -> Loading voxel material definitions 2024-07-21 16:08:21.388 - Thread: 1 -> Loading voxel material definitions 2024-07-21 16:08:21.388 - Thread: 1 -> Loading voxel material definitions 2024-07-21 16:08:21.388 - Thread: 1 -> Loading Weather Effects 2024-07-21 16:08:21.392 - Thread: 1 -> Audio effects definitions 2024-07-21 16:08:21.395 - Thread: 1 -> Loading environment items definitions 2024-07-21 16:08:21.397 - Thread: 1 -> Loading environment items definitions 2024-07-21 16:08:21.397 - Thread: 1 -> Loading physical material properties 2024-07-21 16:08:21.402 - Thread: 1 -> Loading particle effect definitions 2024-07-21 16:08:21.503 - Thread: 1 -> Loading particle effect definitions 2024-07-21 16:08:21.504 - Thread: 1 -> Loading environment item definitions 2024-07-21 16:08:21.508 - Thread: 1 -> Loading weapon definitions 2024-07-21 16:08:21.520 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.570 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.571 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.610 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.618 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.619 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.619 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.619 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.620 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.620 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.622 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.634 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.635 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.637 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.638 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.640 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.641 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.642 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.643 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.647 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.650 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.654 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.655 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.656 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.657 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.659 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.659 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.666 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.667 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.667 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.670 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.670 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.671 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.673 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.674 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.676 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.679 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.684 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.686 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.686 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.688 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.689 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.690 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.690 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.692 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.694 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.696 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.697 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.707 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.707 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.710 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.714 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.717 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.718 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.720 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.721 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.724 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.725 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.729 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.729 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.732 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.733 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.735 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.737 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.740 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.742 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.747 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.747 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.750 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.754 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.757 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.758 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.762 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.762 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.769 - Thread: 1 -> Loading cube blocks 2024-07-21 16:08:21.770 - Thread: 1 -> Created block definitions 2024-07-21 16:08:21.775 - Thread: 1 -> Loading block variant groups 2024-07-21 16:08:21.791 - Thread: 1 -> Loading asteroid generators 2024-07-21 16:08:21.792 - Thread: 1 -> Loading spawn groups 2024-07-21 16:08:21.796 - Thread: 1 -> Loading drop containers 2024-07-21 16:08:21.797 - Thread: 1 -> Loading spawn groups 2024-07-21 16:08:21.797 - Thread: 1 -> Loading spawn groups 2024-07-21 16:08:21.797 - Thread: 1 -> Loading radial menu definitions 2024-07-21 16:08:21.815 - Thread: 1 -> Loading respawn ships 2024-07-21 16:08:21.817 - Thread: 1 -> Loading spawn groups 2024-07-21 16:08:21.817 - Thread: 1 -> Loading wheel speeds 2024-07-21 16:08:21.873 - Thread: 1 -> MyAudio.UnloadData - START 2024-07-21 16:08:21.905 - Thread: 1 -> MyAudio.UnloadData - END 2024-07-21 16:08:21.905 - Thread: 1 -> MyAudio.LoadData - START 2024-07-21 16:08:22.094 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-07-21 16:08:22.498 - Thread: 1 -> MyAudio.LoadData - END 2024-07-21 16:08:22.542 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-07-21 16:08:22.567 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-07-21 16:08:22.612 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-07-21 16:08:22.613 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-07-21 16:08:22.613 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-07-21 16:08:22.637 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-07-21 16:08:22.903 - Thread: 45 -> External debugger: listening... 2024-07-21 16:08:22.923 - Thread: 1 -> MyLights.LoadData() - START 2024-07-21 16:08:22.925 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-07-21 16:08:22.925 - Thread: 1 -> MyLights.LoadData() - END 2024-07-21 16:08:22.925 - Thread: 1 -> Info: MyLights initialized. 2024-07-21 16:08:22.925 - Thread: 1 -> MyExplosions.LoadData() - START 2024-07-21 16:08:22.932 - Thread: 1 -> MyExplosions.LoadData() - END 2024-07-21 16:08:23.030 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-07-21 16:08:23.030 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-07-21 16:08:23.056 - Thread: 1 -> Loading Procedural World Generator 2024-07-21 16:08:23.057 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-07-21 16:08:23.170 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-07-21 16:08:23.422 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-07-21 16:08:23.422 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-07-21 16:08:23.422 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-07-21 16:08:23.423 - Thread: 1 -> Loading voxel storage from file 'C:\Users\usmcc\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-07-21 15-40\Mars-2044023682d120000.vx2' 2024-07-21 16:08:23.423 - Thread: 10 -> Loading voxel storage from file 'C:\Users\usmcc\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-07-21 15-40\EarthLike-1779144428d120000.vx2' 2024-07-21 16:08:23.424 - Thread: 9 -> Loading voxel storage from file 'C:\Users\usmcc\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-07-21 15-40\Moon-1353915701d19000.vx2' 2024-07-21 16:08:25.217 - Thread: 1 -> Info: Planet generator name: Mars 2024-07-21 16:08:25.219 - Thread: 1 -> Info: Planet storage name: Mars-2044023682d120000 2024-07-21 16:08:25.408 - Thread: 9 -> Info: Planet generator name: Moon 2024-07-21 16:08:25.408 - Thread: 9 -> Info: Planet storage name: Moon-1353915701d19000 2024-07-21 16:08:25.582 - Thread: 10 -> Info: Planet generator name: EarthLike 2024-07-21 16:08:25.582 - Thread: 10 -> Info: Planet storage name: EarthLike-1779144428d120000 2024-07-21 16:08:25.968 - Thread: 11 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-07-21 16:08:26.087 - Thread: 1 -> Entities loaded & initialized 2024-07-21 16:08:26.217 - Thread: 1 -> Checkpoint.CameraAttachedTo: 72535642281710327 2024-07-21 16:08:26.236 - Thread: 1 -> MySession.Static.LogSettings - START 2024-07-21 16:08:26.236 - Thread: 1 -> Name = Home System 2024-07-21 15:40 2024-07-21 16:08:26.236 - Thread: 1 -> Description = Start your journey on a planet or in deep space. 2024-07-21 16:08:26.236 - Thread: 1 -> GameDateTime = 01/01/2081 00:16:20 2024-07-21 16:08:26.236 - Thread: 1 -> Password = 2024-07-21 16:08:26.236 - Thread: 1 -> CurrentPath = C:\Users\usmcc\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-07-21 15-40 2024-07-21 16:08:26.236 - Thread: 1 -> WorkshopId = 2024-07-21 16:08:26.236 - Thread: 1 -> CameraController = Default_Astronaut_Female 2024-07-21 16:08:26.236 - Thread: 1 -> ThumbPath = C:\Users\usmcc\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-07-21 15-40\thumb.jpg 2024-07-21 16:08:26.388 - Thread: 1 -> Settings: 2024-07-21 16:08:26.389 - Thread: 1 -> GameMode = Survival 2024-07-21 16:08:26.389 - Thread: 1 -> MaxPlayers = 1 2024-07-21 16:08:26.389 - Thread: 1 -> OnlineMode = OFFLINE 2024-07-21 16:08:26.389 - Thread: 1 -> TotalPCU = 100000 2024-07-21 16:08:26.389 - Thread: 1 -> PiratePCU = 50000 2024-07-21 16:08:26.389 - Thread: 1 -> AutoHealing = True 2024-07-21 16:08:26.389 - Thread: 1 -> WeaponsEnabled = True 2024-07-21 16:08:26.389 - Thread: 1 -> ThrusterDamage = True 2024-07-21 16:08:26.389 - Thread: 1 -> EnableSpectator = False 2024-07-21 16:08:26.389 - Thread: 1 -> EnableCopyPaste = False 2024-07-21 16:08:26.389 - Thread: 1 -> MaxFloatingObjects = 50 2024-07-21 16:08:26.389 - Thread: 1 -> MaxGridSize = 0 2024-07-21 16:08:26.389 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-07-21 16:08:26.389 - Thread: 1 -> CargoShipsEnabled = True 2024-07-21 16:08:26.389 - Thread: 1 -> EnvironmentHostility = SAFE 2024-07-21 16:08:26.389 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-07-21 16:08:26.389 - Thread: 1 -> InventorySizeMultiplier = 10 2024-07-21 16:08:26.389 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2024-07-21 16:08:26.389 - Thread: 1 -> RefinerySpeedMultiplier = 10 2024-07-21 16:08:26.389 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-07-21 16:08:26.389 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2024-07-21 16:08:26.389 - Thread: 1 -> WelderSpeedMultiplier = 5 2024-07-21 16:08:26.389 - Thread: 1 -> GrinderSpeedMultiplier = 5 2024-07-21 16:08:26.389 - Thread: 1 -> ClientCanSave = False 2024-07-21 16:08:26.389 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-07-21 16:08:26.389 - Thread: 1 -> PermanentDeath = False 2024-07-21 16:08:26.389 - Thread: 1 -> DestructibleBlocks = True 2024-07-21 16:08:26.389 - Thread: 1 -> EnableScripts = False 2024-07-21 16:08:26.389 - Thread: 1 -> AutoSaveInMinutes = 5 2024-07-21 16:08:26.389 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-07-21 16:08:26.389 - Thread: 1 -> ProceduralDensity = 0.35 2024-07-21 16:08:26.389 - Thread: 1 -> ProceduralSeed = 0 2024-07-21 16:08:26.389 - Thread: 1 -> DestructibleBlocks = True 2024-07-21 16:08:26.389 - Thread: 1 -> EnableIngameScripts = False 2024-07-21 16:08:26.389 - Thread: 1 -> ViewDistance = 7000 2024-07-21 16:08:26.389 - Thread: 1 -> Voxel destruction = True 2024-07-21 16:08:26.389 - Thread: 1 -> EnableStructuralSimulation = False 2024-07-21 16:08:26.389 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-07-21 16:08:26.389 - Thread: 1 -> EnableContainerDrops = False 2024-07-21 16:08:26.389 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-07-21 16:08:26.389 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-07-21 16:08:26.389 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-07-21 16:08:26.389 - Thread: 1 -> EnableSubgridDamage = False 2024-07-21 16:08:26.389 - Thread: 1 -> SyncDistance = 2000 2024-07-21 16:08:26.389 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-07-21 16:08:26.389 - Thread: 1 -> AFKTimeoutMin = 0 2024-07-21 16:08:26.389 - Thread: 1 -> StopGridsPeriodMin = 15 2024-07-21 16:08:26.389 - Thread: 1 -> MaxPlanets = 3 2024-07-21 16:08:26.389 - Thread: 1 -> MaxBackupSaves = 5 2024-07-21 16:08:26.389 - Thread: 1 -> MaxFactionsCount = 0 2024-07-21 16:08:26.389 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-07-21 16:08:26.389 - Thread: 1 -> RespawnShipDelete = False 2024-07-21 16:08:26.389 - Thread: 1 -> WorldSizeKm = 0 2024-07-21 16:08:26.389 - Thread: 1 -> ResetOwnership = False 2024-07-21 16:08:26.389 - Thread: 1 -> RealisticSound = True 2024-07-21 16:08:26.389 - Thread: 1 -> EnableSaving = True 2024-07-21 16:08:26.389 - Thread: 1 -> InfiniteAmmo = False 2024-07-21 16:08:26.389 - Thread: 1 -> EnableToolShake = True 2024-07-21 16:08:26.389 - Thread: 1 -> VoxelGeneratorVersion = 5 2024-07-21 16:08:26.389 - Thread: 1 -> OffensiveWordsFiltering = True 2024-07-21 16:08:26.389 - Thread: 1 -> UseConsolePCU = True 2024-07-21 16:08:26.389 - Thread: 1 -> PredefinedAsteroids = False 2024-07-21 16:08:26.389 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-07-21 16:08:26.389 - Thread: 1 -> FamilySharing = True 2024-07-21 16:08:26.389 - Thread: 1 -> EnablePcuTrading = True 2024-07-21 16:08:26.389 - Thread: 1 -> SuppressedWarnings = 2024-07-21 16:08:26.389 - Thread: 1 -> SimplifiedSimulation = False 2024-07-21 16:08:26.389 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-07-21 16:08:26.389 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-07-21 16:08:26.389 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-07-21 16:08:26.389 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-07-21 16:08:26.389 - Thread: 1 -> TradeFactionsCount = 15 2024-07-21 16:08:26.389 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-07-21 16:08:26.389 - Thread: 1 -> WeatherSystem = True 2024-07-21 16:08:26.389 - Thread: 1 -> WeatherLightingDamage = False 2024-07-21 16:08:26.389 - Thread: 1 -> DepositSizeDenominator = 60 2024-07-21 16:08:26.389 - Thread: 1 -> DepositsCountCoefficient = 1 2024-07-21 16:08:26.389 - Thread: 1 -> EnableEconomy = True 2024-07-21 16:08:26.389 - Thread: 1 -> EnableBountyContracts = True 2024-07-21 16:08:26.389 - Thread: 1 -> EnableSupergridding = False 2024-07-21 16:08:26.389 - Thread: 1 -> EnableAutorespawn = True 2024-07-21 16:08:26.389 - Thread: 1 -> OptimalSpawnDistance = 900 2024-07-21 16:08:26.389 - Thread: 1 -> EnableGoodBotHints = True 2024-07-21 16:08:26.389 - Thread: 1 -> EnableResearch = True 2024-07-21 16:08:26.389 - Thread: 1 -> VoxelAgeThreshold = 24 2024-07-21 16:08:26.389 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-07-21 16:08:26.389 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-07-21 16:08:26.389 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-07-21 16:08:26.389 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-07-21 16:08:26.389 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-07-21 16:08:26.389 - Thread: 1 -> OptimalGridCount = 0 2024-07-21 16:08:26.389 - Thread: 1 -> PlayerDistanceThreshold = 250 2024-07-21 16:08:26.389 - Thread: 1 -> BlockCountThreshold = 50 2024-07-21 16:08:26.389 - Thread: 1 -> TrashFlagsValue = 7706 2024-07-21 16:08:26.389 - Thread: 1 -> TrashRemovalEnabled = True 2024-07-21 16:08:26.389 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-07-21 16:08:26.389 - Thread: 1 -> EnableVoxelHand = True 2024-07-21 16:08:26.389 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-07-21 16:08:26.389 - Thread: 1 -> EnableScripterRole = False 2024-07-21 16:08:26.389 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-07-21 16:08:26.389 - Thread: 1 -> FloraDensityMultiplier = 1 2024-07-21 16:08:26.389 - Thread: 1 -> EnableSpiders = False 2024-07-21 16:08:26.389 - Thread: 1 -> EnableWolfs = False 2024-07-21 16:08:26.389 - Thread: 1 -> TotalBotLimit = 32 2024-07-21 16:08:26.389 - Thread: 1 -> EnableDrones = True 2024-07-21 16:08:26.389 - Thread: 1 -> MaxDrones = 5 2024-07-21 16:08:26.389 - Thread: 1 -> StartInRespawnScreen = False 2024-07-21 16:08:26.389 - Thread: 1 -> SpawnWithTools = True 2024-07-21 16:08:26.389 - Thread: 1 -> EnableJetpack = True 2024-07-21 16:08:26.389 - Thread: 1 -> SunRotationIntervalMinutes = 1440 2024-07-21 16:08:26.389 - Thread: 1 -> PhysicsIterations = 8 2024-07-21 16:08:26.389 - Thread: 1 -> CanJoinRunning = False 2024-07-21 16:08:26.389 - Thread: 1 -> Scenario = False 2024-07-21 16:08:26.389 - Thread: 1 -> ScenarioEditMode = False 2024-07-21 16:08:26.389 - Thread: 1 -> EnableRespawnShips = True 2024-07-21 16:08:26.389 - Thread: 1 -> EnableSunRotation = True 2024-07-21 16:08:26.389 - Thread: 1 -> StationVoxelSupport = False 2024-07-21 16:08:26.389 - Thread: 1 -> EnableConvertToStation = True 2024-07-21 16:08:26.389 - Thread: 1 -> EnableEncounters = True 2024-07-21 16:08:26.389 - Thread: 1 -> Enable3rdPersonView = True 2024-07-21 16:08:26.389 - Thread: 1 -> EnableOxygenPressurization = True 2024-07-21 16:08:26.389 - Thread: 1 -> EnableOxygen = True 2024-07-21 16:08:26.389 - Thread: 1 -> ExperimentalMode = False 2024-07-21 16:08:26.389 - Thread: 1 -> ExperimentalModeReason = 0 2024-07-21 16:08:26.389 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-07-21 16:08:26.390 - Thread: 1 -> EnableRecoil = True 2024-07-21 16:08:26.390 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-07-21 16:08:26.390 - Thread: 1 -> MaxCargoBags = 100 2024-07-21 16:08:26.390 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2024-07-21 16:08:26.390 - Thread: 1 -> ScrapEnabled = True 2024-07-21 16:08:26.390 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2024-07-21 16:08:26.390 - Thread: 1 -> MySession.Static.LogSettings - END 2024-07-21 16:08:26.462 - Thread: 1 -> Analytics ids for user ([000...785]): User = (15a1a2fc-d1f1-d79a-3d3f-4eb3843ad9af) Session = (8abfe918-23bd-49c1-b400-0fbac594824d). 2024-07-21 16:08:26.473 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-07-21 16:08:26.548 - Thread: 1 -> Session loaded 2024-07-21 16:08:26.548 - Thread: 1 -> RunLoadingAction - END 2024-07-21 16:08:26.550 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-07-21 16:08:26.550 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-07-21 16:08:26.551 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-07-21 16:08:26.551 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-07-21 16:08:26.551 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-07-21 16:08:26.574 - Thread: 1 -> Updating continues. 2024-07-21 16:08:26.626 - Thread: 12 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-07-21 16:08:26.630 - Thread: 1 -> GC Memory: 1484.897 / 1484.897 MB 2024-07-21 16:08:26.656 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-07-21 16:08:26.661 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-07-21 16:08:26.689 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-07-21 16:08:29.120 - Thread: 1 -> Loading duration: 10.1617526 2024-07-21 16:08:29.774 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-07-21 16:08:29.774 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-07-21 16:08:29.779 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-07-21 16:08:33.645 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.LoadContent 2024-07-21 16:08:49.163 - Thread: 1 -> GUI Stats: Update 4.68968277777779, Draw 0.254086055555556 2024-07-21 16:08:56.642 - Thread: 1 -> GC Memory: 3036.223 / 3036.223 MB 2024-07-21 16:09:19.733 - Thread: 1 -> GUI Stats: Update 0.408609944444444, Draw 0.436493888888889 2024-07-21 16:09:19.747 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:09:19.766 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,11.80632,39.63631,1,0,2441.73,5683.816,1551,98750,2,23.36532,40.44765,0,19366,8.333223,0,16.66667,1.947085,3.370593,100,3559553718,2441.73,0,0,-1 2024-07-21 16:09:19.767 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:09:19.767 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,855,44,8,112,55,339,3394,1231,0,0,97,1344,0,565,15,0,40,15,144,25,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:09:26.650 - Thread: 1 -> GC Memory: 3461.35 / 3461.35 MB 2024-07-21 16:09:40.847 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-07-21 16:09:45.331 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-07-21 16:09:45.331 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-07-21 16:09:50.349 - Thread: 1 -> GUI Stats: Update 0.409125, Draw 0.262048777777778 2024-07-21 16:09:56.665 - Thread: 1 -> GC Memory: 3012.492 / 3012.492 MB 2024-07-21 16:10:17.049 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-21 16:10:17.109 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-07-21 16:10:18.881 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-07-21 16:10:20.349 - Thread: 1 -> GUI Stats: Update 0.387428166666666, Draw 0.288633222222222 2024-07-21 16:10:20.381 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:10:20.381 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,12.20087,43.2333,1,0,1755.459,5659.48,1551,98750,2,28.29219,46.94233,0.03326134,19462,8.333138,0,16.66667,2.357627,3.911769,100,3600938008,1755.459,0,0,-1 2024-07-21 16:10:20.381 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:10:20.381 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,855,44,8,114,55,339,3434,1267,0,0,112,1381,0,569,31,0,42,15,144,26,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:10:26.666 - Thread: 1 -> GC Memory: 1492.006 / 1492.006 MB 2024-07-21 16:10:27.048 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-21 16:10:27.096 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-07-21 16:10:37.048 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-21 16:10:37.048 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-07-21 16:10:41.747 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-07-21 16:10:41.747 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-07-21 16:10:47.048 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-21 16:10:47.073 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-07-21 16:10:47.073 - Thread: 1 -> Next activation in -00:38:18.6536472 2024-07-21 16:10:47.073 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-21 16:10:47.073 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-07-21 16:10:50.349 - Thread: 1 -> GUI Stats: Update 0.419226111111111, Draw 0.427071111111112 2024-07-21 16:10:56.666 - Thread: 1 -> GC Memory: 2328.169 / 2328.169 MB 2024-07-21 16:10:57.048 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-21 16:10:57.048 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-07-21 16:11:07.048 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-21 16:11:07.048 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-07-21 16:11:17.048 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-21 16:11:17.094 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-07-21 16:11:17.094 - Thread: 1 -> Next activation in -00:19:32.8676829 2024-07-21 16:11:17.094 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-21 16:11:17.096 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-07-21 16:11:20.350 - Thread: 1 -> GUI Stats: Update 0.386671944444445, Draw 0.284716611111111 2024-07-21 16:11:20.398 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:11:20.398 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,12.77474,44.72216,1,0,2091.378,5823.754,1551,98750,2,24.36894,64.62147,0.03347259,19344,8.333148,0,16.66667,2.0307,5.385003,100,3574465336,2091.378,0,0,-1 2024-07-21 16:11:20.398 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:11:20.398 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,855,44,9,113,55,339,3408,1244,0,0,97,1358,0,578,15,0,41,15,144,26,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:11:26.682 - Thread: 1 -> GC Memory: 2399.589 / 2399.589 MB 2024-07-21 16:11:27.048 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-21 16:11:27.048 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-07-21 16:11:37.048 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-21 16:11:37.048 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-07-21 16:11:47.048 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-21 16:11:47.049 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-07-21 16:11:47.049 - Thread: 1 -> Next activation in -00:12:54.3894540 2024-07-21 16:11:47.049 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-21 16:11:47.049 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-07-21 16:11:50.350 - Thread: 1 -> GUI Stats: Update 0.392073611111111, Draw 0.300422166666666 2024-07-21 16:11:56.682 - Thread: 1 -> GC Memory: 2059.221 / 2059.221 MB 2024-07-21 16:11:57.048 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-21 16:11:57.048 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-07-21 16:12:07.048 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-21 16:12:07.091 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-07-21 16:12:12.647 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-07-21 16:12:17.058 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-07-21 16:12:17.058 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-07-21 16:12:17.058 - Thread: 1 -> Next activation in 00:36:25.5067360 2024-07-21 16:12:20.350 - Thread: 1 -> GUI Stats: Update 0.402069222222223, Draw 0.333053666666666 2024-07-21 16:12:20.414 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:12:20.414 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,13.97024,58.02896,1,0,1655.046,5742.16,1551,98750,2,30.4097,47.05947,0.03529394,19383,8.333137,0,16.66667,2.534082,3.92153,100,3605613624,1655.046,0,0,-1 2024-07-21 16:12:20.414 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:12:20.414 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,855,44,9,113,55,339,3438,1273,0,0,110,1387,0,578,31,0,41,15,144,26,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:12:26.699 - Thread: 1 -> GC Memory: 1759.738 / 1759.738 MB 2024-07-21 16:12:31.114 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-07-21 16:12:31.114 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-07-21 16:12:32.948 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-07-21 16:12:36.064 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-07-21 16:12:36.064 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-07-21 16:12:37.564 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-07-21 16:12:39.397 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-07-21 16:12:39.397 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-07-21 16:12:50.349 - Thread: 1 -> GUI Stats: Update 0.413412944444444, Draw 0.418434666666667 2024-07-21 16:12:56.699 - Thread: 1 -> GC Memory: 2722.708 / 2722.708 MB 2024-07-21 16:13:10.466 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-07-21 16:13:13.648 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-07-21 16:13:19.166 - Thread: 1 -> Autosave initiated 2024-07-21 16:13:19.166 - Thread: 1 -> Character state: True 2024-07-21 16:13:19.166 - Thread: 1 -> IsServer: True 2024-07-21 16:13:19.166 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-07-21 16:13:19.166 - Thread: 1 -> Autosave 2024-07-21 16:13:19.169 - Thread: 1 -> Saving world - START 2024-07-21 16:13:19.169 - Thread: 1 -> Making world state snapshot. 2024-07-21 16:13:19.169 - Thread: 1 -> Before snapshot.: GC Memory: 2,388 B 2024-07-21 16:13:19.304 - Thread: 1 -> After snapshot.: GC Memory: 2,390 B 2024-07-21 16:13:19.308 - Thread: 1 -> Directory cleanup: GC Memory: 2,390 B 2024-07-21 16:13:19.308 - Thread: 1 -> Saving world - END 2024-07-21 16:13:19.322 - Thread: 9 -> Session snapshot save - START 2024-07-21 16:13:19.323 - Thread: 9 -> Checking file access for files in target dir. 2024-07-21 16:13:19.770 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\usmcc\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-07-21 15-40\.new\Sandbox_config.sbc 2024-07-21 16:13:19.792 - Thread: 9 -> Session snapshot save - END 2024-07-21 16:13:20.481 - Thread: 1 -> GUI Stats: Update 0.4003075, Draw 0.34666761111111 2024-07-21 16:13:20.562 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:13:20.562 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,14.8675,56.78503,1,0,2356.453,5855.293,1551,98750,2,26.70521,45.98712,0.0434211,19345,8.333121,0,16.66667,2.225378,3.832162,100,3607688168,2356.453,0,0,-1 2024-07-21 16:13:20.562 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:13:20.562 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,855,44,9,114,55,339,3440,1273,0,0,110,1388,0,578,31,0,42,15,144,26,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:13:26.714 - Thread: 1 -> GC Memory: 2183.999 / 2183.999 MB 2024-07-21 16:13:50.481 - Thread: 1 -> GUI Stats: Update 0.450565499999999, Draw 0.430901833333333 2024-07-21 16:13:56.730 - Thread: 1 -> GC Memory: 1758.425 / 1758.425 MB 2024-07-21 16:14:20.481 - Thread: 1 -> GUI Stats: Update 0.452168944444445, Draw 0.4128555 2024-07-21 16:14:20.579 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:14:20.580 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,13.51469,67.84954,1,0,1642.18,5890.988,1551,98750,2,27.86785,46.47856,0.04471023,19293,8.333145,0,16.66667,2.322268,3.873126,100,3608207288,1642.18,0,0,-1 2024-07-21 16:14:20.580 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:14:20.580 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,855,44,9,114,55,339,3441,1273,0,0,110,1388,0,578,31,0,42,15,144,26,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:14:26.747 - Thread: 1 -> GC Memory: 2333.885 / 2333.885 MB 2024-07-21 16:14:50.481 - Thread: 1 -> GUI Stats: Update 0.454362166666667, Draw 0.385780388888888 2024-07-21 16:14:56.748 - Thread: 1 -> GC Memory: 2538.629 / 2538.629 MB 2024-07-21 16:15:20.481 - Thread: 1 -> GUI Stats: Update 0.465501333333334, Draw 0.457862333333333 2024-07-21 16:15:20.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:15:20.596 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,13.11305,62.16319,1,0,2197.065,5925.203,1551,98750,2,25.83254,45.25286,0.04793707,19280,8.333132,0,16.66667,2.15266,3.770981,100,3608294744,2197.065,0,0,-1 2024-07-21 16:15:20.596 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:15:20.596 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,855,44,9,114,55,339,3441,1274,0,0,110,1388,0,578,31,0,42,15,144,26,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:15:21.995 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-07-21 16:15:21.996 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-07-21 16:15:26.748 - Thread: 1 -> GC Memory: 2532.378 / 2532.378 MB 2024-07-21 16:15:43.379 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-07-21 16:15:50.481 - Thread: 1 -> GUI Stats: Update 0.492021055555556, Draw 0.310396611111111 2024-07-21 16:15:56.764 - Thread: 1 -> GC Memory: 2619.554 / 2619.554 MB 2024-07-21 16:16:20.481 - Thread: 1 -> GUI Stats: Update 0.559485166666667, Draw 0.348903555555554 2024-07-21 16:16:20.612 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:16:20.613 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,14.19185,71.13725,1,0,2465.545,6093.27,1551,98696,2,27.71151,46.93568,0.0514271,19117,8.333127,0,16.66667,2.309235,3.91121,100,3609622848,2465.545,0,0,-1 2024-07-21 16:16:20.613 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:16:20.613 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,855,44,9,113,55,339,3442,1276,0,0,112,1389,0,578,31,0,42,15,144,26,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:16:26.765 - Thread: 1 -> GC Memory: 2308.161 / 2308.161 MB 2024-07-21 16:16:50.482 - Thread: 1 -> GUI Stats: Update 0.636542666666667, Draw 0.333918388888889 2024-07-21 16:16:56.781 - Thread: 1 -> GC Memory: 2411.496 / 2411.496 MB 2024-07-21 16:17:20.481 - Thread: 1 -> GUI Stats: Update 0.636285055555556, Draw 0.335294277777777 2024-07-21 16:17:20.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:17:20.630 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,14.39841,70.62001,1,0,2412.028,5977.074,1551,98696,2,26.74425,47.06109,0.05428289,19176,8.333095,0,16.66667,2.228624,3.921645,100,3609622848,2412.028,0,0,-1 2024-07-21 16:17:20.630 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:17:20.630 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,855,44,9,113,55,339,3442,1276,0,0,112,1389,0,578,31,0,42,15,144,26,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:17:26.801 - Thread: 1 -> GC Memory: 1684.139 / 1684.139 MB 2024-07-21 16:17:34.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-07-21 16:17:34.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-07-21 16:17:50.482 - Thread: 1 -> GUI Stats: Update 0.600210833333333, Draw 0.297592277777778 2024-07-21 16:17:51.662 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-07-21 16:17:55.796 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-07-21 16:17:55.796 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-07-21 16:17:56.815 - Thread: 1 -> GC Memory: 2558.814 / 2558.814 MB 2024-07-21 16:18:10.481 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-07-21 16:18:19.181 - Thread: 1 -> Autosave initiated 2024-07-21 16:18:19.181 - Thread: 1 -> Character state: True 2024-07-21 16:18:19.181 - Thread: 1 -> IsServer: True 2024-07-21 16:18:19.181 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-07-21 16:18:19.181 - Thread: 1 -> Autosave 2024-07-21 16:18:19.181 - Thread: 1 -> Saving world - START 2024-07-21 16:18:19.181 - Thread: 1 -> Making world state snapshot. 2024-07-21 16:18:19.181 - Thread: 1 -> Before snapshot.: GC Memory: 3,275 B 2024-07-21 16:18:19.188 - Thread: 1 -> After snapshot.: GC Memory: 3,275 B 2024-07-21 16:18:19.196 - Thread: 1 -> Directory cleanup: GC Memory: 3,274 B 2024-07-21 16:18:19.196 - Thread: 1 -> Saving world - END 2024-07-21 16:18:19.212 - Thread: 9 -> Session snapshot save - START 2024-07-21 16:18:19.213 - Thread: 9 -> Checking file access for files in target dir. 2024-07-21 16:18:19.348 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\usmcc\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-07-21 15-40\.new\Sandbox_config.sbc 2024-07-21 16:18:19.405 - Thread: 9 -> Session snapshot save - END 2024-07-21 16:18:20.481 - Thread: 1 -> GUI Stats: Update 0.538063333333332, Draw 0.300083111111111 2024-07-21 16:18:20.646 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:18:20.647 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,13.43327,84.11918,1,0,2715.384,6309.152,1551,98642,2,25.55272,40.23768,0.05725042,18820,8.333212,0,16.66667,2.129362,3.353091,100,3578756016,2715.384,0,0,-1 2024-07-21 16:18:20.647 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:18:20.647 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,855,44,9,113,55,339,3412,1244,0,0,97,1358,0,578,15,0,44,15,144,25,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:18:24.213 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-07-21 16:18:26.815 - Thread: 1 -> GC Memory: 2674.437 / 2674.437 MB 2024-07-21 16:18:30.196 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-07-21 16:18:30.196 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-07-21 16:18:50.481 - Thread: 1 -> GUI Stats: Update 0.513817444444445, Draw 0.290892611111111 2024-07-21 16:18:56.831 - Thread: 1 -> GC Memory: 2741.801 / 2741.801 MB 2024-07-21 16:18:58.696 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-07-21 16:19:04.130 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-07-21 16:19:04.130 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-07-21 16:19:20.482 - Thread: 1 -> GUI Stats: Update 0.482901166666668, Draw 0.284575888888889 2024-07-21 16:19:20.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:19:20.663 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,16.42206,89.33649,1,0,2553.6,6193.68,1551,98588,2,27.12892,37.7451,0.0627823,18963,8.332169,0,16.66667,2.260427,3.144986,100,3580310910,2553.6,0,0,-1 2024-07-21 16:19:20.663 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:19:20.663 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,855,44,9,113,55,339,3414,1244,0,0,97,1358,0,578,15,0,45,15,144,25,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:19:22.229 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-07-21 16:19:26.881 - Thread: 1 -> GC Memory: 1812.657 / 1812.657 MB 2024-07-21 16:19:50.481 - Thread: 1 -> GUI Stats: Update 0.48132188888889, Draw 0.343128722222222 2024-07-21 16:19:56.882 - Thread: 1 -> GC Memory: 2367.81 / 2367.81 MB 2024-07-21 16:20:20.482 - Thread: 1 -> GUI Stats: Update 0.482076611111111, Draw 0.325332722222223 2024-07-21 16:20:20.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:20:20.680 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,25.51193,115.4178,1,0,1879.748,6058.969,1551,98588,2,30.63907,46.47097,0.06506189,19154,8.333121,0,16.66667,2.553191,3.872483,100,3611414910,1879.748,0,0,-1 2024-07-21 16:20:20.680 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:20:20.680 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,855,44,9,113,55,339,3444,1274,0,0,110,1387,0,578,31,0,45,15,144,25,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:20:26.898 - Thread: 1 -> GC Memory: 3034.284 / 3034.284 MB 2024-07-21 16:20:50.488 - Thread: 1 -> GUI Stats: Update 0.487900666666666, Draw 0.3299825 2024-07-21 16:20:56.899 - Thread: 1 -> GC Memory: 2177.312 / 2177.312 MB 2024-07-21 16:20:57.830 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-07-21 16:20:57.830 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-07-21 16:21:19.180 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-07-21 16:21:20.521 - Thread: 1 -> GUI Stats: Update 0.449478055555555, Draw 0.293605555555556 2024-07-21 16:21:20.696 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:21:20.696 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,22.11882,104.9407,1,0,2239.201,6048.836,1551,98534,2,30.52162,49.47519,0.06880676,19176,8.333088,0,16.66667,2.543393,4.122811,100,3613832346,2239.201,0,0,-1 2024-07-21 16:21:20.696 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:21:20.696 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,855,44,9,114,55,339,3446,1274,0,0,110,1388,0,578,31,0,47,15,144,26,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:21:26.915 - Thread: 1 -> GC Memory: 2246.335 / 2246.335 MB 2024-07-21 16:21:50.482 - Thread: 1 -> GUI Stats: Update 0.487148166666667, Draw 0.3436645 2024-07-21 16:21:56.915 - Thread: 1 -> GC Memory: 3661.215 / 3661.215 MB 2024-07-21 16:22:17.530 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-07-21 16:22:17.530 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-07-21 16:22:20.481 - Thread: 1 -> GUI Stats: Update 0.470366111111111, Draw 0.342363555555556 2024-07-21 16:22:20.713 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:22:20.714 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,16.01429,127.2113,1,0,3717.32,6941.988,1551,98534,2,35.83988,40.43919,0.07236813,18258,8.333215,0,16.66667,2.986614,3.369885,100,3583224098,3717.32,0,0,-1 2024-07-21 16:22:20.714 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:22:20.714 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,855,44,9,115,55,339,3417,1244,0,0,97,1360,0,578,15,0,47,15,144,28,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:22:26.931 - Thread: 1 -> GC Memory: 2387.585 / 2387.585 MB 2024-07-21 16:22:36.130 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-07-21 16:22:39.213 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-07-21 16:22:39.213 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-07-21 16:22:50.481 - Thread: 1 -> GUI Stats: Update 0.442638388888889, Draw 0.282020555555556 2024-07-21 16:22:56.931 - Thread: 1 -> GC Memory: 2619.085 / 2619.085 MB 2024-07-21 16:23:10.482 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-07-21 16:23:19.259 - Thread: 1 -> Autosave initiated 2024-07-21 16:23:19.259 - Thread: 1 -> Character state: True 2024-07-21 16:23:19.259 - Thread: 1 -> IsServer: True 2024-07-21 16:23:19.259 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-07-21 16:23:19.259 - Thread: 1 -> Autosave 2024-07-21 16:23:19.259 - Thread: 1 -> Saving world - START 2024-07-21 16:23:19.259 - Thread: 1 -> Making world state snapshot. 2024-07-21 16:23:19.259 - Thread: 1 -> Before snapshot.: GC Memory: 1,999 B 2024-07-21 16:23:19.261 - Thread: 1 -> After snapshot.: GC Memory: 2,000 B 2024-07-21 16:23:19.265 - Thread: 1 -> Directory cleanup: GC Memory: 2,000 B 2024-07-21 16:23:19.265 - Thread: 1 -> Saving world - END 2024-07-21 16:23:19.284 - Thread: 10 -> Session snapshot save - START 2024-07-21 16:23:19.284 - Thread: 10 -> Checking file access for files in target dir. 2024-07-21 16:23:19.411 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\usmcc\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-07-21 15-40\.new\Sandbox_config.sbc 2024-07-21 16:23:19.479 - Thread: 10 -> Session snapshot save - END 2024-07-21 16:23:20.576 - Thread: 1 -> GUI Stats: Update 0.420603777777779, Draw 0.240748388888888 2024-07-21 16:23:20.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:23:20.824 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,17.68771,117.2844,1,0,2817.281,6502.824,1551,98480,2,29.37138,45.78752,0.07595309,18723,8.33282,0,16.66667,2.447464,3.815392,100,3615230858,2817.281,0,0,-1 2024-07-21 16:23:20.824 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:23:20.824 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,855,44,9,114,55,339,3447,1276,0,0,112,1390,0,578,31,0,47,15,144,26,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:23:26.942 - Thread: 1 -> GC Memory: 2824.667 / 2824.667 MB 2024-07-21 16:23:50.575 - Thread: 1 -> GUI Stats: Update 0.409788111111111, Draw 0.245721555555556 2024-07-21 16:23:56.946 - Thread: 1 -> GC Memory: 3948.293 / 3948.293 MB 2024-07-21 16:24:20.575 - Thread: 1 -> GUI Stats: Update 0.425311055555556, Draw 0.252305444444445 2024-07-21 16:24:20.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:24:20.842 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,21.38425,129.0682,1,0,3083.049,6772.758,1551,98480,2,30.84158,41.72356,0.08324119,18437,8.333201,0,16.66667,2.570091,3.476909,100,3582058746,3083.049,0,0,-1 2024-07-21 16:24:20.842 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:24:20.842 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,855,44,9,114,55,339,3416,1244,0,0,97,1359,0,578,15,0,47,15,144,26,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:24:26.959 - Thread: 1 -> GC Memory: 2874.864 / 2874.864 MB 2024-07-21 16:24:55.719 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.LoadContent 2024-07-21 16:24:56.372 - Thread: 1 -> GUI Stats: Update 0.475927555555556, Draw 0.584746666666666 2024-07-21 16:24:56.964 - Thread: 1 -> GC Memory: 5189.089 / 5189.089 MB 2024-07-21 16:24:58.413 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - START 2024-07-21 16:24:58.414 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - END 2024-07-21 16:25:14.104 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-07-21 16:25:14.104 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-07-21 16:25:14.104 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-07-21 16:25:14.302 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-07-21 16:25:14.303 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-07-21 16:25:26.996 - Thread: 1 -> GC Memory: 6880.076 / 6880.076 MB 2024-07-21 16:25:57.044 - Thread: 1 -> GC Memory: 5279.108 / 5279.108 MB 2024-07-21 16:26:06.238 - Thread: 1 -> GUI Stats: Update 0.530593499999999, Draw 0.518750055555557 2024-07-21 16:26:06.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:26:06.520 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,209.7485,365.8185,1,0,2071.465,6105.063,1666,98478,2,36.24766,43.97184,0.09065887,19943,8.333097,1,16.66667,3.020552,3.664216,100,3592840262,2071.465,0,0,-1 2024-07-21 16:26:06.520 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:26:06.520 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,855,44,9,114,59,339,3426,1250,0,0,97,1365,0,584,15,0,47,15,144,25,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:26:12.432 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-07-21 16:26:12.432 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-07-21 16:26:27.049 - Thread: 1 -> GC Memory: 1639.419 / 1639.419 MB 2024-07-21 16:26:57.071 - Thread: 1 -> GC Memory: 6755.863 / 6755.863 MB 2024-07-21 16:27:15.662 - Thread: 1 -> GUI Stats: Update 0.49527877777778, Draw 0.405087277777777 2024-07-21 16:27:27.096 - Thread: 1 -> GC Memory: 5138.349 / 5138.349 MB 2024-07-21 16:27:57.133 - Thread: 1 -> GC Memory: 7469.119 / 7469.119 MB 2024-07-21 16:28:10.482 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-07-21 16:28:19.316 - Thread: 1 -> Autosave initiated 2024-07-21 16:28:19.316 - Thread: 1 -> Character state: True 2024-07-21 16:28:19.316 - Thread: 1 -> IsServer: True 2024-07-21 16:28:19.316 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-07-21 16:28:19.316 - Thread: 1 -> Autosave 2024-07-21 16:28:19.316 - Thread: 1 -> Saving world - START 2024-07-21 16:28:19.316 - Thread: 1 -> Making world state snapshot. 2024-07-21 16:28:19.316 - Thread: 1 -> Before snapshot.: GC Memory: 7,420 B 2024-07-21 16:28:19.318 - Thread: 1 -> After snapshot.: GC Memory: 7,421 B 2024-07-21 16:28:19.323 - Thread: 1 -> Directory cleanup: GC Memory: 7,421 B 2024-07-21 16:28:19.323 - Thread: 1 -> Saving world - END 2024-07-21 16:28:19.349 - Thread: 11 -> Session snapshot save - START 2024-07-21 16:28:19.350 - Thread: 11 -> Checking file access for files in target dir. 2024-07-21 16:28:19.618 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\usmcc\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-07-21 15-40\.new\Sandbox_config.sbc 2024-07-21 16:28:19.644 - Thread: 11 -> Session snapshot save - END 2024-07-21 16:28:27.174 - Thread: 1 -> GC Memory: 5665.384 / 5665.384 MB 2024-07-21 16:28:31.065 - Thread: 1 -> GUI Stats: Update 0.217645333333334, Draw 0.339987055555554 2024-07-21 16:28:31.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:28:31.375 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,127.3562,208.8166,1,0,3700.016,7489.637,1676,98477,2,27.10593,39.37936,0.09691679,18572,8.333042,1,16.66667,2.258749,3.281499,100,3595191710,3700.016,0,0,-1 2024-07-21 16:28:31.375 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:28:31.375 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,855,44,10,115,59,339,3428,1251,0,0,97,1367,0,585,15,0,47,15,144,26,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:28:57.183 - Thread: 1 -> GC Memory: 3750.497 / 3750.497 MB 2024-07-21 16:29:27.223 - Thread: 1 -> GC Memory: 5647.239 / 5647.239 MB 2024-07-21 16:29:48.429 - Thread: 1 -> GUI Stats: Update 0.0343295555555556, Draw 0.302374833333333 2024-07-21 16:29:57.232 - Thread: 1 -> GC Memory: 2328.568 / 2328.568 MB 2024-07-21 16:30:27.248 - Thread: 1 -> GC Memory: 5905.908 / 5905.908 MB 2024-07-21 16:30:42.249 - Thread: 1 -> GUI Stats: Update 0.0997291111111112, Draw 0.332108944444445 2024-07-21 16:30:42.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:30:42.686 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,149.5903,248.4183,1,0,3154.144,6955.27,1676,98477,2,35.10738,38.71394,0.09008415,20103,8.333155,1,16.66667,2.925552,3.226093,100,3595630190,3154.144,0,0,-1 2024-07-21 16:30:42.686 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:30:42.686 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,855,44,10,115,59,339,3429,1251,0,0,97,1367,0,585,15,0,47,15,144,26,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:30:57.254 - Thread: 1 -> GC Memory: 6746.697 / 6746.697 MB 2024-07-21 16:31:24.903 - Thread: 1 -> GUI Stats: Update 0.0326949444444444, Draw 0.303813 2024-07-21 16:31:27.257 - Thread: 1 -> GC Memory: 4915.298 / 4915.298 MB 2024-07-21 16:31:57.340 - Thread: 1 -> GC Memory: 1574.71 / 1574.71 MB 2024-07-21 16:32:08.172 - Thread: 1 -> GUI Stats: Update 0.0309799444444444, Draw 0.343163055555555 2024-07-21 16:32:08.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:32:08.555 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,134.8448,204.335,1,0,4174.57,8018.293,1676,98477,2,26.47378,34.58502,0.08066668,18833,8.332568,1,16.66667,2.205945,2.881821,100,3595630190,4174.57,0,0,-1 2024-07-21 16:32:08.556 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:32:08.556 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,855,44,10,115,59,339,3429,1251,0,0,97,1367,0,585,15,0,47,15,144,26,0,0,429,758,192,3,20,0,0,0,0 2024-07-21 16:32:27.473 - Thread: 1 -> GC Memory: 1578.161 / 1578.161 MB 2024-07-21 16:32:52.336 - Thread: 1 -> GUI Stats: Update 0.0305341666666667, Draw 0.307998388888888 2024-07-21 16:32:57.486 - Thread: 1 -> GC Memory: 6150.099 / 6150.099 MB 2024-07-21 16:33:10.496 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-07-21 16:33:19.272 - Thread: 1 -> Autosave initiated 2024-07-21 16:33:19.272 - Thread: 1 -> Character state: True 2024-07-21 16:33:19.272 - Thread: 1 -> IsServer: True 2024-07-21 16:33:19.272 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-07-21 16:33:19.272 - Thread: 1 -> Autosave 2024-07-21 16:33:19.272 - Thread: 1 -> Saving world - START 2024-07-21 16:33:19.272 - Thread: 1 -> Making world state snapshot. 2024-07-21 16:33:19.272 - Thread: 1 -> Before snapshot.: GC Memory: 6,352 B 2024-07-21 16:33:19.274 - Thread: 1 -> After snapshot.: GC Memory: 6,353 B 2024-07-21 16:33:19.277 - Thread: 1 -> Directory cleanup: GC Memory: 6,353 B 2024-07-21 16:33:19.277 - Thread: 1 -> Saving world - END 2024-07-21 16:33:19.297 - Thread: 9 -> Session snapshot save - START 2024-07-21 16:33:19.297 - Thread: 9 -> Checking file access for files in target dir. 2024-07-21 16:33:19.470 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\usmcc\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-07-21 15-40\.new\Sandbox_config.sbc 2024-07-21 16:33:19.487 - Thread: 9 -> Session snapshot save - END 2024-07-21 16:33:27.487 - Thread: 1 -> GC Memory: 7546.409 / 7546.409 MB 2024-07-21 16:33:39.016 - Thread: 1 -> GUI Stats: Update 0.0316331111111111, Draw 0.3372745 2024-07-21 16:33:39.554 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-07-21 16:33:39.555 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,177.6566,291.0237,1,0,3449.535,7274.492,1676,98477,2,45.2678,50.15052,0.0822903,19698,8.3331,1,16.66667,3.772211,4.179094,100,3595453790,3449.535,0,0,-1 2024-07-21 16:33:39.555 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-07-21 16:33:39.555 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,855,44,10,115,59,339,3428,1251,0,0,97,1367,0,585,15,0,47,15,144,26,0,0,429,758,192,3,20,0,0,0,0