2024-04-09 12:52:16.693 - Thread: 1 -> Log Started 2024-04-09 12:52:16.693 - Thread: 1 -> Timezone (local - UTC): -4h 2024-04-09 12:52:16.693 - Thread: 1 -> App Version: 01_203_630 2024-04-09 12:52:16.704 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2024-04-09 12:52:16.705 - Thread: 1 -> Branch / Sandbox: SVN 2024-04-09 12:52:16.705 - Thread: 1 -> Client Build Number: 1 2024-04-09 12:52:16.705 - Thread: 1 -> Server Build Number: 0 2024-04-09 12:52:16.705 - Thread: 1 -> Environment.ProcessorCount: 16 2024-04-09 12:52:16.752 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-04-09 12:52:16.753 - Thread: 1 -> Environment.CommandLine: "C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS\SpaceEngineers_WS.exe" 2024-04-09 12:52:16.753 - Thread: 1 -> Environment.Is64BitProcess: True 2024-04-09 12:52:16.753 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-04-09 12:52:16.753 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9181.0 2024-04-09 12:52:16.753 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y 2024-04-09 12:52:16.758 - Thread: 1 -> CPU Info: AMD Ryzen 7 7840HS w/ Radeon 780M Graphics 2024-04-09 12:52:16.758 - Thread: 1 -> IntPtr.Size: 8 2024-04-09 12:52:16.758 - Thread: 1 -> Default Culture: 2024-04-09 12:52:16.758 - Thread: 1 -> Default UI Culture: 2024-04-09 12:52:16.758 - Thread: 1 -> MyConfig.Load() - START 2024-04-09 12:52:16.760 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-09 12:52:17.638 - Thread: 1 -> NewNewGameScreen: True 2024-04-09 12:52:17.638 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-04-09 12:52:17.638 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-04-09 12:52:17.638 - Thread: 1 -> EnableDamageEffects: True 2024-04-09 12:52:17.638 - Thread: 1 -> FirstTimeRun: False 2024-04-09 12:52:17.638 - Thread: 1 -> ExperimentalMode: False 2024-04-09 12:52:17.638 - Thread: 1 -> VideoAdapter: 0 2024-04-09 12:52:17.638 - Thread: 1 -> ScreenWidth: 3840 2024-04-09 12:52:17.638 - Thread: 1 -> ScreenHeight: 2160 2024-04-09 12:52:17.638 - Thread: 1 -> RefreshRate: 59940 2024-04-09 12:52:17.638 - Thread: 1 -> WindowMode: 1 2024-04-09 12:52:17.638 - Thread: 1 -> VerticalSync: 1 2024-04-09 12:52:17.638 - Thread: 1 -> FieldOfView: 70 2024-04-09 12:52:17.638 - Thread: 1 -> PostProcessingEnabled: True 2024-04-09 12:52:17.638 - Thread: 1 -> FlaresIntensity: 1 2024-04-09 12:52:17.638 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-04-09 12:52:17.638 - Thread: 1 -> TreeViewDistance: 1200 2024-04-09 12:52:17.638 - Thread: 1 -> GrassDensity: 1 2024-04-09 12:52:17.638 - Thread: 1 -> GrassDrawDistance: 500 2024-04-09 12:52:17.638 - Thread: 1 -> AntialiasingMode: 1 2024-04-09 12:52:17.638 - Thread: 1 -> ShadowMapResolution: 1 2024-04-09 12:52:17.638 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-04-09 12:52:17.638 - Thread: 1 -> TextureQuality: 1 2024-04-09 12:52:17.638 - Thread: 1 -> VoxelTextureQuality: 1 2024-04-09 12:52:17.638 - Thread: 1 -> AnisotropicFiltering: 2 2024-04-09 12:52:17.638 - Thread: 1 -> ModelQuality: 1 2024-04-09 12:52:17.638 - Thread: 1 -> VoxelQuality: 1 2024-04-09 12:52:17.638 - Thread: 1 -> ShaderQuality: 1 2024-04-09 12:52:17.638 - Thread: 1 -> LightsQuality: 1 2024-04-09 12:52:17.638 - Thread: 1 -> LowMemSwitchToLow: 0 2024-04-09 12:52:17.638 - Thread: 1 -> FirstVTTimeRun: False 2024-04-09 12:52:17.638 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-04-09 12:52:17.638 - Thread: 1 -> GDPRConsent: True 2024-04-09 12:52:17.639 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-04-09 12:52:17.639 - Thread: 1 -> GameVolume: 1 2024-04-09 12:52:17.639 - Thread: 1 -> Music_Volume: 0 2024-04-09 12:52:17.639 - Thread: 1 -> VoiceChatVolume: 5 2024-04-09 12:52:17.639 - Thread: 1 -> HudWarnings: True 2024-04-09 12:52:17.639 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-04-09 12:52:17.639 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-04-09 12:52:17.639 - Thread: 1 -> EnableReverb: False 2024-04-09 12:52:17.639 - Thread: 1 -> EnableDynamicMusic: True 2024-04-09 12:52:17.639 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-04-09 12:52:17.639 - Thread: 1 -> EnableDoppler: True 2024-04-09 12:52:17.639 - Thread: 1 -> FirstTimeTutorials: False 2024-04-09 12:52:17.639 - Thread: 1 -> CampaignsStarted: System.String[] 2024-04-09 12:52:17.639 - Thread: 1 -> NewNewGameScreenLastSelection: 6 2024-04-09 12:52:17.639 - Thread: 1 -> HudState: 1 2024-04-09 12:52:17.639 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-04-09 12:52:17.639 - Thread: 1 -> ModIoConsent: True 2024-04-09 12:52:17.639 - Thread: 1 -> OnlyPSGames: False 2024-04-09 12:52:17.639 - Thread: 1 -> EnableTrading: True 2024-04-09 12:52:17.639 - Thread: 1 -> EnableSteamCloud: True 2024-04-09 12:52:17.639 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-04-09 12:52:17.639 - Thread: 1 -> ControlsHints: True 2024-04-09 12:52:17.639 - Thread: 1 -> GoodBotHints: False 2024-04-09 12:52:17.639 - Thread: 1 -> RotationHints: True 2024-04-09 12:52:17.639 - Thread: 1 -> AreaInteraction: True 2024-04-09 12:52:17.639 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-04-09 12:52:17.639 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-04-09 12:52:17.639 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-04-09 12:52:17.639 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-04-09 12:52:17.639 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-04-09 12:52:17.639 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-04-09 12:52:17.639 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-04-09 12:52:17.639 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-04-09 12:52:17.639 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-04-09 12:52:17.639 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-04-09 12:52:17.639 - Thread: 1 -> ShowCrosshair2: 0 2024-04-09 12:52:17.639 - Thread: 1 -> IronSightSwitchState: 1 2024-04-09 12:52:17.639 - Thread: 1 -> SpriteMainViewportScale: 1 2024-04-09 12:52:17.639 - Thread: 1 -> UiTransparency: 1 2024-04-09 12:52:17.639 - Thread: 1 -> UiBkTransparency: 0.8 2024-04-09 12:52:17.639 - Thread: 1 -> HUDBkTransparency: 0.6 2024-04-09 12:52:17.639 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-04-09 12:52:17.639 - Thread: 1 -> LastBannerId: 90 2024-04-09 12:52:17.639 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-04-09 12:52:17.639 - Thread: 1 -> ControllerDefaultOnStart: True 2024-04-09 12:52:17.639 - Thread: 1 -> ZoomMultiplier: 0.2 2024-04-09 12:52:17.639 - Thread: 1 -> GamepadScheme: 0 2024-04-09 12:52:17.639 - Thread: 1 -> GamepadSchemeName: Flight 2024-04-09 12:52:17.639 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-04-09 12:52:17.641 - Thread: 1 -> MyConfig.Load() - END 2024-04-09 12:52:19.310 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-04-09 12:52:20.468 - Thread: 1 -> Cloud container Config/cloud/.2142176165 2024-04-09 12:52:20.468 - Thread: 1 -> Cloud container Session/cloud/.-1356834740 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2024_03_27_19_26/.2111724336 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Achievements/cloud/.-2030076978 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container eos/cloud/.-944924175 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Never_Surrender_2023_08_31_19_17_12_Mission01/.2015766538 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Never_Surrender_2023_07_27_06_33_59_Mission01/.-1500466398 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Never_Surrender_2023_08_28_21_29_37_Mission01/.-1450790673 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2023_07_26_23_14/.1847893701 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Learning_to_Survive_2023_07_26_23_11_04_Mission01/.259390583 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Frostbite_2023_07_25_07_36_55_Mission01/.314448640 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Frostbite_2023_07_25_07_36_55_Mission01_end/.-1698193895 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Frostbite_2023_07_25_07_06_58_Mission01/.479086656 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Learning_to_Survive_2023_07_22_20_06_50_Mission01/.1712773170 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Learning_to_Survive_2023_07_22_20_06_50_Mission01_A/.97085574 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Five___Artefact/.1336670626 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Five___Hacking_done/.-439675655 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Five___First_Tower/.-438700878 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Five___Start/.967874784 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/The_First_Jump_2023_07_22_19_57_48_Mission_05/.-415385321 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Four___Base/.-316383991 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Four___In_Tank/.-928269164 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Blueprints/cloud/Rebel_Frigate_Atmospheric_mk_1/.-2061768977 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Four___Start/.-856236386 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/The_First_Jump_2023_07_22_19_29_49_Mission_04/.1754612624 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Three___Battle/.1362150501 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Blueprints/cloud/Yellow_corvet/.1368531017 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Three___Take_off/.1294798058 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Three___In_Control_Tower/.-438828421 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Three___Power/.1872649604 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Blueprints/cloud/Dropship/.-1226458995 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Three___Introduction/.-1506208292 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/The_First_Jump_2023_07_22_19_10_07_Mission_03/.-1294947876 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___Ship/.1667986595 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___The_Pit/.1367325059 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___Extraction_Site/.-1293144892 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___Mines/.-1828246461 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___Base/.-1996455343 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___Start/.658370464 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/The_First_Jump_2023_07_22_18_48_26_Mission_02/.-1322311415 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_One___Checkpoint_3/.-1193617503 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_One___Checkpoint_2/.-624890013 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_One___Checkpoint_1/.1162577946 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/Mission_One___Start/.-852758869 2024-04-09 12:52:20.469 - Thread: 1 -> Cloud container Worlds/cloud/The_First_Jump_2023_07_22_18_37_57_Mission_01/.502465835 2024-04-09 12:52:20.469 - Thread: 1 -> OnSignInComplete - GetAssociatedProductsAsync 2024-04-09 12:52:20.840 - Thread: 1 -> Package - Space Engineers: Style Pack 9NB0NQS0R8D0 False 2024-04-09 12:52:20.841 - Thread: 1 -> Package - Space Engineers: Decorative Pack #1 9NSQZVRNMCCX False 2024-04-09 12:52:20.841 - Thread: 1 -> Package - Space Engineers: Decorative Pack #2 9N0JKF6MZCVL False 2024-04-09 12:52:20.842 - Thread: 1 -> Package - Space Engineers: Heavy Industry Pack 9NC39BMT4SZ6 False 2024-04-09 12:52:20.842 - Thread: 1 -> Package - Space Engineers: Frostbite Pack 9P3M382025Q7 False 2024-04-09 12:52:20.842 - Thread: 1 -> Package - Space Engineers: Decorative Pack #3 9PJQZHM4ZS4X False 2024-04-09 12:52:20.842 - Thread: 1 -> Package - Space Engineers: Sparks of the Future Pack 9NS1RG0LXX2K False 2024-04-09 12:52:20.842 - Thread: 1 -> Package - Space Engineers: Wasteland 9NV5802791GM False 2024-04-09 12:52:20.842 - Thread: 1 -> Package - Space Engineers: Warfare 1 9NBMLLPNCB8K False 2024-04-09 12:52:20.842 - Thread: 1 -> Package - Space Engineers: Automatons 9PGQWKH49XQJ False 2024-04-09 12:52:20.842 - Thread: 1 -> Package - Space Engineers: Warfare 2 9PC3RXQ6GC2Z False 2024-04-09 12:52:20.842 - Thread: 1 -> Package - Space Engineers: Economy Deluxe Pack 9NXSMCKTQ1NK False 2024-04-09 12:52:20.859 - Thread: 1 -> Invite Event registered 2024-04-09 12:52:20.913 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-04-09 12:52:21.419 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-04-09 12:52:21.419 - Thread: 1 -> Found processor count: 8 2024-04-09 12:52:21.419 - Thread: 1 -> Using processor count: 8 2024-04-09 12:52:22.168 - Thread: 1 -> All detected adapters: 2024-04-09 12:52:22.169 - Thread: 1 -> NVIDIA GeForce RTX 4070 Laptop GPU - VendorID=4318, SubsystemID=377032741, DeviceID=10336 2024-04-09 12:52:22.169 - Thread: 1 -> AMD Radeon 780M Graphics - VendorID=4098, SubsystemID=377032741, DeviceID=5567 2024-04-09 12:52:22.169 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-04-09 12:52:22.996 - Thread: 1 -> AdapterInfo = { 2024-04-09 12:52:22.996 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 Laptop GPU + DISPLAY1 2024-04-09 12:52:22.996 - Thread: 1 -> Description = dev id: 10336, mem: 8334082048, shared mem: 33926080512, Luid: 89372, rev: 161, subsys id: 377032741, vendor id: 4318, feature_level 11.1: True 2024-04-09 12:52:22.996 - Thread: 1 -> Driver version = 31.0.15.5212 2024-04-09 12:52:22.996 - Thread: 1 -> Driver date = 20240402000000.000000-000 2024-04-09 12:52:22.996 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-09 12:52:22.996 - Thread: 1 -> AftermathSupported = False 2024-04-09 12:52:22.996 - Thread: 1 -> Adapter id = 0 2024-04-09 12:52:22.996 - Thread: 1 -> Supported = True 2024-04-09 12:52:22.996 - Thread: 1 -> RAM = 8334082048 2024-04-09 12:52:22.996 - Thread: 1 -> Priority = 2 2024-04-09 12:52:22.996 - Thread: 1 -> Multithreaded rendering supported = True 2024-04-09 12:52:22.996 - Thread: 1 -> Output is attached = True 2024-04-09 12:52:22.996 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-09 12:52:22.996 - Thread: 1 -> Display modes = { 2024-04-09 12:52:22.996 - Thread: 1 -> DXGIOutput id = 0 2024-04-09 12:52:22.997 - Thread: 1 -> 640x480@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 640x480@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 640x480@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 640x480@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 800x600@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 800x600@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 800x600@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 800x600@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1024x768@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1024x768@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1024x768@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1024x768@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x720@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x720@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x720@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x720@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x800@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x800@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x800@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x800@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x1024@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x1024@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x1024@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x1024@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1600x1000@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1600x1000@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1600x1000@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1600x1000@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1600x1200@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1600x1200@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1600x1200@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1600x1200@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1680x1050@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1680x1050@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1680x1050@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1680x1050@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1920x1080@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1920x1080@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1920x1080@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1920x1080@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1920x1200@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1920x1200@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1920x1200@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1920x1200@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 2048x1536@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 2048x1536@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 2048x1536@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 2048x1536@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 2560x1600@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 2560x1600@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> } 2024-04-09 12:52:22.997 - Thread: 1 -> } 2024-04-09 12:52:22.997 - Thread: 1 -> AdapterInfo = { 2024-04-09 12:52:22.997 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 Laptop GPU + DISPLAY1 2024-04-09 12:52:22.997 - Thread: 1 -> Description = dev id: 10336, mem: 8334082048, shared mem: 33926080512, Luid: 89372, rev: 161, subsys id: 377032741, vendor id: 4318, feature_level 11.1: True 2024-04-09 12:52:22.997 - Thread: 1 -> Driver version = 31.0.15.5212 2024-04-09 12:52:22.997 - Thread: 1 -> Driver date = 20240402000000.000000-000 2024-04-09 12:52:22.997 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-09 12:52:22.997 - Thread: 1 -> AftermathSupported = False 2024-04-09 12:52:22.997 - Thread: 1 -> Adapter id = 0 2024-04-09 12:52:22.997 - Thread: 1 -> Supported = True 2024-04-09 12:52:22.997 - Thread: 1 -> RAM = 8334082048 2024-04-09 12:52:22.997 - Thread: 1 -> Priority = 2 2024-04-09 12:52:22.997 - Thread: 1 -> Multithreaded rendering supported = True 2024-04-09 12:52:22.997 - Thread: 1 -> Output is attached = True 2024-04-09 12:52:22.997 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-09 12:52:22.997 - Thread: 1 -> Display modes = { 2024-04-09 12:52:22.997 - Thread: 1 -> DXGIOutput id = 0 2024-04-09 12:52:22.997 - Thread: 1 -> 640x480@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 640x480@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 640x480@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 640x480@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 800x600@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 800x600@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 800x600@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 800x600@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1024x768@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1024x768@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1024x768@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1024x768@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x720@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x720@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x720@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x720@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x800@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x800@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x800@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x800@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x1024@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x1024@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x1024@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1280x1024@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1600x1000@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1600x1000@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1600x1000@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1600x1000@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1600x1200@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1600x1200@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1600x1200@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1600x1200@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1680x1050@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1680x1050@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1680x1050@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1680x1050@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1920x1080@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1920x1080@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1920x1080@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1920x1080@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1920x1200@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1920x1200@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1920x1200@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 1920x1200@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 2048x1536@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 2048x1536@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 2048x1536@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 2048x1536@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 2560x1600@60Hz 2024-04-09 12:52:22.997 - Thread: 1 -> 2560x1600@165Hz 2024-04-09 12:52:22.997 - Thread: 1 -> } 2024-04-09 12:52:22.997 - Thread: 1 -> } 2024-04-09 12:52:22.997 - Thread: 1 -> AdapterInfo = { 2024-04-09 12:52:22.997 - Thread: 1 -> Name = AMD Radeon 780M Graphics 2024-04-09 12:52:22.997 - Thread: 1 -> Description = dev id: 5567, mem: 436695040, shared mem: 33926080512, Luid: 83966, rev: 194, subsys id: 377032741, vendor id: 4098, feature_level 11.1: True 2024-04-09 12:52:22.997 - Thread: 1 -> Driver version = 31.0.14003.24001 2024-04-09 12:52:22.997 - Thread: 1 -> Driver date = 20230404000000.000000-000 2024-04-09 12:52:22.997 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-09 12:52:22.997 - Thread: 1 -> AftermathSupported = False 2024-04-09 12:52:22.997 - Thread: 1 -> Adapter id = 1 2024-04-09 12:52:22.997 - Thread: 1 -> Supported = True 2024-04-09 12:52:22.998 - Thread: 1 -> RAM = 436695040 2024-04-09 12:52:22.998 - Thread: 1 -> Priority = 2 2024-04-09 12:52:22.998 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-09 12:52:22.998 - Thread: 1 -> Output is attached = False 2024-04-09 12:52:22.998 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-09 12:52:22.998 - Thread: 1 -> Display modes = { 2024-04-09 12:52:22.998 - Thread: 1 -> DXGIOutput id = 0 2024-04-09 12:52:22.998 - Thread: 1 -> 640x480@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 640x480@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 640x480@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 640x480@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 800x600@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 800x600@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 800x600@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 800x600@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1024x768@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1024x768@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1024x768@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1024x768@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x720@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x720@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x720@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x720@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x800@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x800@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x800@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x800@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x1024@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x1024@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x1024@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x1024@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1600x1000@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1600x1000@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1600x1000@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1600x1000@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1600x1200@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1600x1200@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1600x1200@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1600x1200@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1680x1050@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1680x1050@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1680x1050@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1680x1050@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1920x1080@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1920x1080@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1920x1080@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1920x1080@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1920x1200@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1920x1200@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1920x1200@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1920x1200@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 2048x1536@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 2048x1536@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 2048x1536@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 2048x1536@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 2560x1600@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 2560x1600@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> } 2024-04-09 12:52:22.998 - Thread: 1 -> } 2024-04-09 12:52:22.998 - Thread: 1 -> AdapterInfo = { 2024-04-09 12:52:22.998 - Thread: 1 -> Name = AMD Radeon 780M Graphics 2024-04-09 12:52:22.998 - Thread: 1 -> Description = dev id: 5567, mem: 436695040, shared mem: 33926080512, Luid: 83966, rev: 194, subsys id: 377032741, vendor id: 4098, feature_level 11.1: True 2024-04-09 12:52:22.998 - Thread: 1 -> Driver version = 31.0.14003.24001 2024-04-09 12:52:22.998 - Thread: 1 -> Driver date = 20230404000000.000000-000 2024-04-09 12:52:22.998 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-09 12:52:22.998 - Thread: 1 -> AftermathSupported = False 2024-04-09 12:52:22.998 - Thread: 1 -> Adapter id = 1 2024-04-09 12:52:22.998 - Thread: 1 -> Supported = True 2024-04-09 12:52:22.998 - Thread: 1 -> RAM = 436695040 2024-04-09 12:52:22.998 - Thread: 1 -> Priority = 2 2024-04-09 12:52:22.998 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-09 12:52:22.998 - Thread: 1 -> Output is attached = False 2024-04-09 12:52:22.998 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-09 12:52:22.998 - Thread: 1 -> Display modes = { 2024-04-09 12:52:22.998 - Thread: 1 -> DXGIOutput id = 0 2024-04-09 12:52:22.998 - Thread: 1 -> 640x480@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 640x480@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 640x480@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 640x480@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 800x600@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 800x600@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 800x600@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 800x600@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1024x768@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1024x768@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1024x768@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1024x768@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x720@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x720@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x720@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x720@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x800@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x800@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x800@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x800@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x1024@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x1024@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x1024@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1280x1024@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1600x1000@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1600x1000@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1600x1000@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1600x1000@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1600x1200@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1600x1200@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1600x1200@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1600x1200@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1680x1050@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1680x1050@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1680x1050@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1680x1050@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1920x1080@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1920x1080@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1920x1080@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1920x1080@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1920x1200@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1920x1200@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1920x1200@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 1920x1200@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 2048x1536@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 2048x1536@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 2048x1536@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 2048x1536@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 2560x1600@60Hz 2024-04-09 12:52:22.998 - Thread: 1 -> 2560x1600@165Hz 2024-04-09 12:52:22.998 - Thread: 1 -> } 2024-04-09 12:52:22.998 - Thread: 1 -> } 2024-04-09 12:52:22.998 - Thread: 1 -> AdapterInfo = { 2024-04-09 12:52:22.999 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-04-09 12:52:22.999 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 33926080512, Luid: 89262, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-04-09 12:52:22.999 - Thread: 1 -> Driver version = 2024-04-09 12:52:22.999 - Thread: 1 -> Driver date = 2024-04-09 12:52:22.999 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-09 12:52:22.999 - Thread: 1 -> AftermathSupported = False 2024-04-09 12:52:22.999 - Thread: 1 -> Adapter id = 2 2024-04-09 12:52:22.999 - Thread: 1 -> Supported = True 2024-04-09 12:52:22.999 - Thread: 1 -> RAM = 0 2024-04-09 12:52:22.999 - Thread: 1 -> Priority = 0 2024-04-09 12:52:22.999 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-09 12:52:22.999 - Thread: 1 -> Output is attached = False 2024-04-09 12:52:22.999 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-09 12:52:22.999 - Thread: 1 -> Display modes = { 2024-04-09 12:52:22.999 - Thread: 1 -> DXGIOutput id = 0 2024-04-09 12:52:22.999 - Thread: 1 -> 640x480@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 640x480@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 640x480@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 640x480@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 800x600@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 800x600@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 800x600@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 800x600@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1024x768@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1024x768@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1024x768@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1024x768@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x720@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x720@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x720@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x720@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x800@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x800@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x800@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x800@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x1024@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x1024@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x1024@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x1024@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1600x1000@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1600x1000@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1600x1000@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1600x1000@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1600x1200@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1600x1200@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1600x1200@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1600x1200@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1680x1050@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1680x1050@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1680x1050@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1680x1050@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1920x1080@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1920x1080@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1920x1080@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1920x1080@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1920x1200@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1920x1200@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1920x1200@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1920x1200@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 2048x1536@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 2048x1536@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 2048x1536@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 2048x1536@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 2560x1600@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 2560x1600@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> } 2024-04-09 12:52:22.999 - Thread: 1 -> } 2024-04-09 12:52:22.999 - Thread: 1 -> AdapterInfo = { 2024-04-09 12:52:22.999 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-04-09 12:52:22.999 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 33926080512, Luid: 89262, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-04-09 12:52:22.999 - Thread: 1 -> Driver version = 2024-04-09 12:52:22.999 - Thread: 1 -> Driver date = 2024-04-09 12:52:22.999 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-09 12:52:22.999 - Thread: 1 -> AftermathSupported = False 2024-04-09 12:52:22.999 - Thread: 1 -> Adapter id = 2 2024-04-09 12:52:22.999 - Thread: 1 -> Supported = True 2024-04-09 12:52:22.999 - Thread: 1 -> RAM = 0 2024-04-09 12:52:22.999 - Thread: 1 -> Priority = 0 2024-04-09 12:52:22.999 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-09 12:52:22.999 - Thread: 1 -> Output is attached = False 2024-04-09 12:52:22.999 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-09 12:52:22.999 - Thread: 1 -> Display modes = { 2024-04-09 12:52:22.999 - Thread: 1 -> DXGIOutput id = 0 2024-04-09 12:52:22.999 - Thread: 1 -> 640x480@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 640x480@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 640x480@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 640x480@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 800x600@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 800x600@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 800x600@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 800x600@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1024x768@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1024x768@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1024x768@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1024x768@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x720@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x720@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x720@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x720@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x800@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x800@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x800@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x800@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x1024@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x1024@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x1024@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1280x1024@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1600x1000@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1600x1000@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1600x1000@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1600x1000@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1600x1200@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1600x1200@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1600x1200@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1600x1200@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1680x1050@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1680x1050@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1680x1050@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1680x1050@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1920x1080@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1920x1080@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1920x1080@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1920x1080@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1920x1200@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1920x1200@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1920x1200@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 1920x1200@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 2048x1536@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 2048x1536@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 2048x1536@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 2048x1536@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 2560x1600@60Hz 2024-04-09 12:52:22.999 - Thread: 1 -> 2560x1600@165Hz 2024-04-09 12:52:22.999 - Thread: 1 -> } 2024-04-09 12:52:22.999 - Thread: 1 -> } 2024-04-09 12:52:23.009 - Thread: 1 -> MyScreenManager() 2024-04-09 12:52:23.064 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2024-04-09 12:52:23.064 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2024-04-09 12:52:23.064 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2024-04-09 12:52:23.064 - Thread: 20 -> !!! Invalid resolution in settings - resetting to desktop resolution 2024-04-09 12:52:23.065 - Thread: 20 -> CreateDeviceInternal - Create device 2024-04-09 12:52:23.257 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2024-04-09 12:52:23.374 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2024-04-09 12:52:23.374 - Thread: 20 -> CreateDeviceInternal create swapchain 2024-04-09 12:52:23.374 - Thread: 20 -> Mode not found: 2560x1600 @ 60000 2024-04-09 12:52:29.600 - Thread: 20 -> Mode not found: 2560x1600 @ 60000 2024-04-09 12:52:29.766 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-04-09 12:52:29.766 - Thread: 1 -> Game dir: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS 2024-04-09 12:52:29.766 - Thread: 1 -> Content dir: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content 2024-04-09 12:52:30.887 - Thread: 1 -> Preallocate - START 2024-04-09 12:52:30.889 - Thread: 1 -> MySpaceWorldGenerator - START 2024-04-09 12:52:30.890 - Thread: 1 -> MySpaceWorldGenerator - END 2024-04-09 12:52:30.890 - Thread: 1 -> MySpaceBuildComponent - START 2024-04-09 12:52:30.890 - Thread: 1 -> MySpaceBuildComponent - END 2024-04-09 12:52:30.891 - Thread: 1 -> MyEntities - START 2024-04-09 12:52:30.898 - Thread: 1 -> MyEntities - END 2024-04-09 12:52:30.898 - Thread: 1 -> MyObjectBuilder_Base - START 2024-04-09 12:52:30.898 - Thread: 1 -> MyObjectBuilder_Base - END 2024-04-09 12:52:30.898 - Thread: 1 -> MyTransparentGeometry - START 2024-04-09 12:52:30.898 - Thread: 1 -> MyTransparentGeometry - END 2024-04-09 12:52:30.898 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-04-09 12:52:30.901 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-04-09 12:52:30.901 - Thread: 1 -> MyMath - START 2024-04-09 12:52:30.901 - Thread: 1 -> MyMath - END 2024-04-09 12:52:30.901 - Thread: 1 -> MySimpleObjectDraw - START 2024-04-09 12:52:30.901 - Thread: 1 -> MySimpleObjectDraw - END 2024-04-09 12:52:30.914 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-04-09 12:52:30.914 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-04-09 12:52:30.914 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-04-09 12:52:30.937 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-04-09 12:52:30.937 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-04-09 12:52:30.937 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-04-09 12:52:30.937 - Thread: 1 -> MySyncDestructions - START 2024-04-09 12:52:30.937 - Thread: 1 -> MySyncDestructions - END 2024-04-09 12:52:30.937 - Thread: 1 -> MySyncEntity - START 2024-04-09 12:52:30.937 - Thread: 1 -> MySyncEntity - END 2024-04-09 12:52:30.937 - Thread: 1 -> MyCommandCharacter - START 2024-04-09 12:52:30.937 - Thread: 1 -> MyCommandCharacter - END 2024-04-09 12:52:30.937 - Thread: 1 -> MyCommandConsole - START 2024-04-09 12:52:30.937 - Thread: 1 -> MyCommandConsole - END 2024-04-09 12:52:30.937 - Thread: 1 -> MyCommandEntity - START 2024-04-09 12:52:30.937 - Thread: 1 -> MyCommandEntity - END 2024-04-09 12:52:30.937 - Thread: 1 -> MyAiTargetManager - START 2024-04-09 12:52:30.937 - Thread: 1 -> MyAiTargetManager - END 2024-04-09 12:52:30.937 - Thread: 1 -> MyClientDebugCommands - START 2024-04-09 12:52:30.937 - Thread: 1 -> MyClientDebugCommands - END 2024-04-09 12:52:30.937 - Thread: 1 -> MyDedicatedServer - START 2024-04-09 12:52:30.937 - Thread: 1 -> MyDedicatedServer - END 2024-04-09 12:52:30.937 - Thread: 1 -> MyDedicatedServerBase - START 2024-04-09 12:52:30.937 - Thread: 1 -> MyDedicatedServerBase - END 2024-04-09 12:52:30.937 - Thread: 1 -> MyMultiplayerBase - START 2024-04-09 12:52:30.937 - Thread: 1 -> MyMultiplayerBase - END 2024-04-09 12:52:30.937 - Thread: 1 -> MyMultiplayerClient - START 2024-04-09 12:52:30.937 - Thread: 1 -> MyMultiplayerClient - END 2024-04-09 12:52:30.937 - Thread: 1 -> MyMultiplayerClientBase - START 2024-04-09 12:52:30.937 - Thread: 1 -> MyMultiplayerClientBase - END 2024-04-09 12:52:30.937 - Thread: 1 -> MyMultiplayerLobby - START 2024-04-09 12:52:30.937 - Thread: 1 -> MyMultiplayerLobby - END 2024-04-09 12:52:30.937 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-04-09 12:52:30.937 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-04-09 12:52:30.937 - Thread: 1 -> MyMultiplayerServerBase - START 2024-04-09 12:52:30.937 - Thread: 1 -> MyMultiplayerServerBase - END 2024-04-09 12:52:30.937 - Thread: 1 -> MyServerDebugCommands - START 2024-04-09 12:52:30.938 - Thread: 1 -> MyServerDebugCommands - END 2024-04-09 12:52:30.938 - Thread: 1 -> MyCubeGridDefinitions - START 2024-04-09 12:52:30.941 - Thread: 1 -> MyCubeGridDefinitions - END 2024-04-09 12:52:30.941 - Thread: 1 -> MyDefinitionManager - START 2024-04-09 12:52:30.945 - Thread: 1 -> MyDefinitionManager - END 2024-04-09 12:52:30.945 - Thread: 1 -> Preallocate - END 2024-04-09 12:52:30.947 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-04-09 12:52:31.466 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-04-09 12:52:31.466 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-04-09 12:52:31.467 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-04-09 12:52:31.467 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-09 12:52:31.467 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-09 12:52:31.467 - Thread: 1 -> Assembly.Location: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS\Sandbox.Game.dll 2024-04-09 12:52:31.467 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-04-09 12:52:31.467 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-04-09 12:52:31.467 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-04-09 12:52:31.476 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Acer 2024-04-09 12:52:31.476 - Thread: 1 -> Win32_ComputerSystem.Model: Nitro AN16-41 2024-04-09 12:52:31.476 - Thread: 1 -> Virtualized: False 2024-04-09 12:52:31.480 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 7840HS w/ Radeon 780M Graphics 2024-04-09 12:52:31.480 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 67,852,161,024 bytes 2024-04-09 12:52:31.480 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-04-09 12:52:31.480 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 50,052,558,848 bytes 2024-04-09 12:52:31.480 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,475,402,752 bytes 2024-04-09 12:52:31.486 - Thread: 1 -> Drive C: | Capacity: 1,022,844,989,440 bytes | Free space: 871,460,347,904 bytes 2024-04-09 12:52:31.486 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 438,418,427,904 bytes 2024-04-09 12:52:31.486 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-04-09 12:52:31.486 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-04-09 12:52:31.486 - Thread: 1 -> Installed DLCs: 2024-04-09 12:52:31.489 - Thread: 1 -> Decorative Blocks (1049790) 2024-04-09 12:52:31.489 - Thread: 1 -> Economy Deluxe (1135960) 2024-04-09 12:52:31.489 - Thread: 1 -> Style Pack (1084680) 2024-04-09 12:52:31.489 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-04-09 12:52:31.489 - Thread: 1 -> Frostbite (1241550) 2024-04-09 12:52:31.489 - Thread: 1 -> Sparks Of The Future (1307680) 2024-04-09 12:52:31.489 - Thread: 1 -> Wasteland (1374610) 2024-04-09 12:52:31.489 - Thread: 1 -> Warfare I. (1475830) 2024-04-09 12:52:31.489 - Thread: 1 -> Heavy Industry (1676100) 2024-04-09 12:52:31.489 - Thread: 1 -> Warfare II. (1783760) 2024-04-09 12:52:31.489 - Thread: 1 -> Automatons (1958640) 2024-04-09 12:52:31.489 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-04-09 12:52:31.489 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-04-09 12:52:31.582 - Thread: 1 -> Havok: Physics.Init 2024-04-09 12:52:31.624 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-04-09 12:52:31.627 - Thread: 1 -> HkGameName: SpaceEngineers 2024-04-09 12:52:31.635 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-04-09 12:52:31.636 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-04-09 12:52:31.647 - Thread: 1 -> 33ac434f9a35c261d4d89a5c64f95132d5c808ad 2024-04-09 12:52:31.813 - Thread: 1 -> Loading scenarios 2024-04-09 12:52:31.830 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-04-09 12:52:31.830 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-04-09 12:52:32.023 - Thread: 1 -> Loading sound definitions 2024-04-09 12:52:32.024 - Thread: 1 -> Loading gamepad controls 2024-04-09 12:52:32.766 - Thread: 1 -> GuiTextures.sbc 2024-04-09 12:52:32.766 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-09 12:52:32.925 - Thread: 1 -> GuiTextures.sbc 2024-04-09 12:52:32.925 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-09 12:52:32.926 - Thread: 1 -> GuiTextures.sbc 2024-04-09 12:52:32.926 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-09 12:52:32.927 - Thread: 1 -> GuiTextures.sbc 2024-04-09 12:52:32.927 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-09 12:52:32.928 - Thread: 1 -> GuiTextures.sbc 2024-04-09 12:52:32.928 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-09 12:52:32.928 - Thread: 1 -> GuiTextures.sbc 2024-04-09 12:52:32.928 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-09 12:52:33.047 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-09 12:52:33.047 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-04-09 12:52:33.047 - Thread: 1 -> Loading shadow textures definitions 2024-04-09 12:52:33.047 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-04-09 12:52:33.048 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-04-09 12:52:33.050 - Thread: 1 -> MyAudio.LoadData - START 2024-04-09 12:52:33.650 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-09 12:52:34.282 - Thread: 1 -> MyAudio.LoadData - END 2024-04-09 12:52:34.289 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2024-04-09 12:52:34.289 - Thread: 1 -> MyGuiManager() 2024-04-09 12:52:34.291 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-04-09 12:52:34.329 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-04-09 12:52:34.475 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-04-09 12:52:34.478 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-04-09 12:52:34.478 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-04-09 12:52:34.478 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-04-09 12:52:34.516 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-04-09 12:52:34.516 - Thread: 10 -> ReloadVoxelMaterials 2024-04-09 12:52:34.547 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-04-09 12:52:34.547 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-04-09 12:52:34.547 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Barths_moon_base.vx2' 2024-04-09 12:52:34.547 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\AsteroidBase2.vx2' 2024-04-09 12:52:34.581 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Bioresearch.vx2' 2024-04-09 12:52:34.581 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\barths_moon_camp.vx2' 2024-04-09 12:52:34.585 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-04-09 12:52:34.610 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-04-09 12:52:34.627 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-04-09 12:52:34.631 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-04-09 12:52:34.647 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-04-09 12:52:34.648 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-04-09 12:52:34.657 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-04-09 12:52:34.661 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-04-09 12:52:34.661 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-04-09 12:52:34.663 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\EngineersOutpost.vx2' 2024-04-09 12:52:34.665 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-04-09 12:52:34.671 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\hopebase512.vx2' 2024-04-09 12:52:34.679 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\hopefood128.vx2' 2024-04-09 12:52:34.693 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-04-09 12:52:34.722 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-04-09 12:52:34.740 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-04-09 12:52:34.751 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many_small_asteroids.vx2' 2024-04-09 12:52:34.751 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-04-09 12:52:34.756 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-04-09 12:52:34.759 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-04-09 12:52:34.764 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-04-09 12:52:34.773 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-04-09 12:52:34.783 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-04-09 12:52:34.812 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-04-09 12:52:34.875 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-04-09 12:52:34.881 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\reef_ast.vx2' 2024-04-09 12:52:34.887 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\rift_base_smaller.vx2' 2024-04-09 12:52:34.889 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-04-09 12:52:34.895 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-04-09 12:52:34.897 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-04-09 12:52:34.908 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-04-09 12:52:34.908 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-04-09 12:52:34.909 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small2_asteroids.vx2' 2024-04-09 12:52:34.914 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small3_asteroids.vx2' 2024-04-09 12:52:34.927 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-04-09 12:52:34.927 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-04-09 12:52:34.929 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VangelisBase.vx2' 2024-04-09 12:52:34.961 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-04-09 12:52:34.963 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-04-09 12:52:34.976 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-04-09 12:52:34.988 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small_largestone.vx2' 2024-04-09 12:52:34.989 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\AsteroidDebris.vx2' 2024-04-09 12:52:34.996 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-04-09 12:52:35.011 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Quantorea.vx2' 2024-04-09 12:52:35.063 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\SuperRock_001.vx2' 2024-04-09 12:52:35.660 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\SuperRock_002.vx2' 2024-04-09 12:52:36.183 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid_011.vx2' 2024-04-09 12:52:36.198 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\stone_mediumstone.vx2' 2024-04-09 12:52:36.210 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-04-09 12:52:36.222 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-001.vx2' 2024-04-09 12:52:36.231 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-002.vx2' 2024-04-09 12:52:36.245 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-003.vx2' 2024-04-09 12:52:36.257 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-004.vx2' 2024-04-09 12:52:36.271 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-005.vx2' 2024-04-09 12:52:36.283 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-006.vx2' 2024-04-09 12:52:36.290 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-001.vx2' 2024-04-09 12:52:36.305 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-002.vx2' 2024-04-09 12:52:36.316 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-003.vx2' 2024-04-09 12:52:36.323 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-004.vx2' 2024-04-09 12:52:36.341 - Thread: 1 -> MyConfig.LoadFromCloud() 2024-04-09 12:52:36.341 - Thread: 1 -> Cloud Config Path: Config/cloud/SpaceEngineers.cfg 2024-04-09 12:52:36.342 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-005.vx2' 2024-04-09 12:52:36.342 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-006.vx2' 2024-04-09 12:52:36.353 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-007.vx2' 2024-04-09 12:52:36.354 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-001.vx2' 2024-04-09 12:52:36.377 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-002.vx2' 2024-04-09 12:52:36.397 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-003.vx2' 2024-04-09 12:52:36.412 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-004.vx2' 2024-04-09 12:52:36.423 - Thread: 1 -> Cloud Config received: True 2024-04-09 12:52:36.424 - Thread: 1 -> MyConfig.Load() - START 2024-04-09 12:52:36.424 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-09 12:52:36.445 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-005.vx2' 2024-04-09 12:52:36.450 - Thread: 1 -> NewNewGameScreen: True 2024-04-09 12:52:36.450 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-04-09 12:52:36.450 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-04-09 12:52:36.450 - Thread: 1 -> EnableDamageEffects: True 2024-04-09 12:52:36.450 - Thread: 1 -> FirstTimeRun: False 2024-04-09 12:52:36.450 - Thread: 1 -> ExperimentalMode: False 2024-04-09 12:52:36.450 - Thread: 1 -> VideoAdapter: 0 2024-04-09 12:52:36.450 - Thread: 1 -> ScreenWidth: 3840 2024-04-09 12:52:36.450 - Thread: 1 -> ScreenHeight: 2160 2024-04-09 12:52:36.450 - Thread: 1 -> RefreshRate: 59940 2024-04-09 12:52:36.450 - Thread: 1 -> WindowMode: 1 2024-04-09 12:52:36.450 - Thread: 1 -> VerticalSync: 1 2024-04-09 12:52:36.450 - Thread: 1 -> FieldOfView: 70 2024-04-09 12:52:36.450 - Thread: 1 -> PostProcessingEnabled: True 2024-04-09 12:52:36.450 - Thread: 1 -> FlaresIntensity: 1 2024-04-09 12:52:36.450 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-04-09 12:52:36.450 - Thread: 1 -> TreeViewDistance: 1200 2024-04-09 12:52:36.450 - Thread: 1 -> GrassDensity: 1 2024-04-09 12:52:36.450 - Thread: 1 -> GrassDrawDistance: 500 2024-04-09 12:52:36.450 - Thread: 1 -> AntialiasingMode: 1 2024-04-09 12:52:36.450 - Thread: 1 -> ShadowMapResolution: 1 2024-04-09 12:52:36.450 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-04-09 12:52:36.450 - Thread: 1 -> TextureQuality: 1 2024-04-09 12:52:36.450 - Thread: 1 -> VoxelTextureQuality: 1 2024-04-09 12:52:36.450 - Thread: 1 -> AnisotropicFiltering: 2 2024-04-09 12:52:36.450 - Thread: 1 -> ModelQuality: 1 2024-04-09 12:52:36.450 - Thread: 1 -> VoxelQuality: 1 2024-04-09 12:52:36.450 - Thread: 1 -> ShaderQuality: 1 2024-04-09 12:52:36.450 - Thread: 1 -> LightsQuality: 1 2024-04-09 12:52:36.450 - Thread: 1 -> LowMemSwitchToLow: 0 2024-04-09 12:52:36.450 - Thread: 1 -> FirstVTTimeRun: False 2024-04-09 12:52:36.450 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-04-09 12:52:36.450 - Thread: 1 -> GDPRConsent: True 2024-04-09 12:52:36.450 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-04-09 12:52:36.450 - Thread: 1 -> GameVolume: 1 2024-04-09 12:52:36.450 - Thread: 1 -> Music_Volume: 0 2024-04-09 12:52:36.450 - Thread: 1 -> VoiceChatVolume: 5 2024-04-09 12:52:36.450 - Thread: 1 -> HudWarnings: True 2024-04-09 12:52:36.450 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-04-09 12:52:36.450 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-04-09 12:52:36.450 - Thread: 1 -> EnableReverb: False 2024-04-09 12:52:36.450 - Thread: 1 -> EnableDynamicMusic: True 2024-04-09 12:52:36.450 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-04-09 12:52:36.450 - Thread: 1 -> EnableDoppler: True 2024-04-09 12:52:36.450 - Thread: 1 -> FirstTimeTutorials: False 2024-04-09 12:52:36.450 - Thread: 1 -> CampaignsStarted: System.String[] 2024-04-09 12:52:36.450 - Thread: 1 -> NewNewGameScreenLastSelection: 6 2024-04-09 12:52:36.450 - Thread: 1 -> HudState: 1 2024-04-09 12:52:36.450 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-04-09 12:52:36.450 - Thread: 1 -> ModIoConsent: True 2024-04-09 12:52:36.450 - Thread: 1 -> OnlyPSGames: False 2024-04-09 12:52:36.450 - Thread: 1 -> EnableTrading: True 2024-04-09 12:52:36.450 - Thread: 1 -> EnableSteamCloud: True 2024-04-09 12:52:36.450 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-04-09 12:52:36.450 - Thread: 1 -> ControlsHints: True 2024-04-09 12:52:36.450 - Thread: 1 -> GoodBotHints: False 2024-04-09 12:52:36.450 - Thread: 1 -> RotationHints: True 2024-04-09 12:52:36.450 - Thread: 1 -> AreaInteraction: True 2024-04-09 12:52:36.450 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-04-09 12:52:36.450 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-04-09 12:52:36.450 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-04-09 12:52:36.450 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-04-09 12:52:36.450 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-04-09 12:52:36.450 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-04-09 12:52:36.450 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-04-09 12:52:36.450 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-04-09 12:52:36.450 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-04-09 12:52:36.450 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-04-09 12:52:36.450 - Thread: 1 -> ShowCrosshair2: 0 2024-04-09 12:52:36.450 - Thread: 1 -> IronSightSwitchState: 1 2024-04-09 12:52:36.450 - Thread: 1 -> SpriteMainViewportScale: 1 2024-04-09 12:52:36.450 - Thread: 1 -> UiTransparency: 1 2024-04-09 12:52:36.450 - Thread: 1 -> UiBkTransparency: 0.8 2024-04-09 12:52:36.450 - Thread: 1 -> HUDBkTransparency: 0.6 2024-04-09 12:52:36.450 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-04-09 12:52:36.450 - Thread: 1 -> LastBannerId: 90 2024-04-09 12:52:36.450 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-04-09 12:52:36.450 - Thread: 1 -> ControllerDefaultOnStart: True 2024-04-09 12:52:36.450 - Thread: 1 -> ZoomMultiplier: 0.2 2024-04-09 12:52:36.450 - Thread: 1 -> GamepadScheme: 0 2024-04-09 12:52:36.450 - Thread: 1 -> GamepadSchemeName: Flight 2024-04-09 12:52:36.450 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-04-09 12:52:36.450 - Thread: 1 -> MyConfig.Load() - END 2024-04-09 12:52:36.457 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-006.vx2' 2024-04-09 12:52:36.468 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-007.vx2' 2024-04-09 12:52:36.516 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-008.vx2' 2024-04-09 12:52:36.516 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-009.vx2' 2024-04-09 12:52:36.528 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-010.vx2' 2024-04-09 12:52:36.553 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-011.vx2' 2024-04-09 12:52:36.570 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-012.vx2' 2024-04-09 12:52:36.572 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-013.vx2' 2024-04-09 12:52:36.607 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-014.vx2' 2024-04-09 12:52:36.621 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-015.vx2' 2024-04-09 12:52:36.622 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-016.vx2' 2024-04-09 12:52:36.645 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-017.vx2' 2024-04-09 12:52:36.649 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-018.vx2' 2024-04-09 12:52:36.652 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-04-09 12:52:36.653 - Thread: 1 -> Timer Frequency: 10000000 2024-04-09 12:52:36.653 - Thread: 1 -> Ticks per frame: 166667 2024-04-09 12:52:36.668 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-019.vx2' 2024-04-09 12:52:36.671 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-09 12:52:36.673 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-020.vx2' 2024-04-09 12:52:36.673 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-001.vx2' 2024-04-09 12:52:36.689 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-002.vx2' 2024-04-09 12:52:36.690 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-003.vx2' 2024-04-09 12:52:36.854 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-004.vx2' 2024-04-09 12:52:36.854 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-006.vx2' 2024-04-09 12:52:36.862 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-007.vx2' 2024-04-09 12:52:36.958 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-008.vx2' 2024-04-09 12:52:36.989 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-009.vx2' 2024-04-09 12:52:37.005 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-011.vx2' 2024-04-09 12:52:37.015 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-04-09 12:52:37.015 - Thread: 1 -> Flares Intensity: 1 2024-04-09 12:52:37.015 - Thread: 1 -> Field of view: 1.22173 2024-04-09 12:52:37.015 - Thread: 1 -> PostProcessingEnabled: True 2024-04-09 12:52:37.015 - Thread: 1 -> Render.GrassDensityFactor: 1 2024-04-09 12:52:37.015 - Thread: 1 -> Render.GrassDrawDistance: 500 2024-04-09 12:52:37.015 - Thread: 1 -> Render.DistanceFade: 1200 2024-04-09 12:52:37.015 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-04-09 12:52:37.015 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-04-09 12:52:37.015 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2024-04-09 12:52:37.015 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-04-09 12:52:37.015 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-04-09 12:52:37.015 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-04-09 12:52:37.015 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4 2024-04-09 12:52:37.015 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2024-04-09 12:52:37.015 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2024-04-09 12:52:37.015 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2024-04-09 12:52:37.015 - Thread: 1 -> Render.ParticleQuality: NORMAL 2024-04-09 12:52:37.101 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-04-09 12:52:37.148 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-012.vx2' 2024-04-09 12:52:37.165 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-013.vx2' 2024-04-09 12:52:37.181 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-014.vx2' 2024-04-09 12:52:38.213 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-04-09 12:52:38.214 - Thread: 1 -> Analytics session started: UserID = (a0f34c40-4fa0-4566-3a94-41f5bed3511b) SessionID = (71bd8d47-a578-4648-979a-ced67ffba064) 2024-04-09 12:52:38.217 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-09 12:52:39.156 - Thread: 1 -> OnGetAssociatedProducts 2024-04-09 12:52:39.156 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack #2 9N0JKF6MZCVL, in collection True 2024-04-09 12:52:39.157 - Thread: 1 -> Associated Product - Space Engineers: Style Pack 9NB0NQS0R8D0, in collection True 2024-04-09 12:52:39.157 - Thread: 1 -> Associated Product - Space Engineers: Warfare 1 9NBMLLPNCB8K, in collection True 2024-04-09 12:52:39.157 - Thread: 1 -> Associated Product - Space Engineers: Heavy Industry Pack 9NC39BMT4SZ6, in collection True 2024-04-09 12:52:39.157 - Thread: 1 -> Associated Product - Space Engineers: Sparks of the Future Pack 9NS1RG0LXX2K, in collection True 2024-04-09 12:52:39.157 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack #1 9NSQZVRNMCCX, in collection True 2024-04-09 12:52:39.157 - Thread: 1 -> Associated Product - Space Engineers: Wasteland 9NV5802791GM, in collection True 2024-04-09 12:52:39.157 - Thread: 1 -> Associated Product - Space Engineers: Economy Deluxe Pack 9NXSMCKTQ1NK, in collection True 2024-04-09 12:52:39.157 - Thread: 1 -> Associated Product - Space Engineers: Frostbite Pack 9P3M382025Q7, in collection True 2024-04-09 12:52:39.157 - Thread: 1 -> Associated Product - Space Engineers: Warfare 2 9PC3RXQ6GC2Z, in collection True 2024-04-09 12:52:39.157 - Thread: 1 -> Associated Product - Space Engineers: Automatons 9PGQWKH49XQJ, in collection True 2024-04-09 12:52:39.157 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack 3 9PJQZHM4ZS4X, in collection True 2024-04-09 12:52:40.238 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-04-09 12:52:43.895 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-04-09 12:52:43.895 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-04-09 12:52:43.895 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2024-04-09 12:52:58.923 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-09 12:52:58.923 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-09 12:52:58.940 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2024-04-09 12:53:00.573 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2024-04-09 12:53:00.573 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2024-04-09 12:53:00.573 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2024-04-09 12:53:02.207 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2024-04-09 12:53:02.207 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2024-04-09 12:53:02.207 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-09 12:53:02.207 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-09 12:53:03.482 - Thread: 1 -> MyConfig.Save() - START 2024-04-09 12:53:03.482 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-09 12:53:03.486 - Thread: 1 -> MyConfig.Save() - END 2024-04-09 12:53:08.699 - Thread: 1 -> GUI Stats: Update 1.50646844444444, Draw 0.0363207777777778 2024-04-09 12:53:38.700 - Thread: 1 -> GUI Stats: Update 1.06715266666667, Draw 0.120241555555556 2024-04-09 12:54:08.700 - Thread: 1 -> GUI Stats: Update 1.12548683333333, Draw 0.134713111111111 2024-04-09 12:54:31.665 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-04-09 12:54:31.739 - Thread: 3 -> LoadSession() - Start 2024-04-09 12:54:31.739 - Thread: 3 -> C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26 2024-04-09 12:54:31.740 - Thread: 3 -> Loading Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Sandbox_config.sbc 2024-04-09 12:54:32.344 - Thread: 3 -> Loading Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Sandbox_config.sbc 2024-04-09 12:54:32.345 - Thread: 3 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-04-09 12:54:32.345 - Thread: 3 -> CheckPoint Experimental mode: No 2024-04-09 12:54:32.345 - Thread: 3 -> CheckPoint Experimental mode reason: 0 2024-04-09 12:54:32.345 - Thread: 3 -> LoadSession() - End 2024-04-09 12:54:32.348 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-09 12:54:32.348 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-09 12:54:32.348 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-04-09 12:54:32.348 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-04-09 12:54:32.348 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-09 12:54:32.348 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-09 12:54:32.353 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-04-09 12:54:32.353 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-04-09 12:54:32.353 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-04-09 12:54:32.567 - Thread: 1 -> RunLoadingAction - START 2024-04-09 12:54:32.567 - Thread: 1 -> Loading session: C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26 2024-04-09 12:54:32.687 - Thread: 1 -> GC Memory: 1,031,060,584 B 2024-04-09 12:54:32.706 - Thread: 1 -> Process Memory: 3,664,461,824 B 2024-04-09 12:54:32.706 - Thread: 1 -> Experimental mode: No 2024-04-09 12:54:32.706 - Thread: 1 -> Experimental mode reason: 0 2024-04-09 12:54:32.706 - Thread: 1 -> Console compatibility: Yes 2024-04-09 12:54:33.310 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-04-09 12:54:33.356 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-04-09 12:54:33.358 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-04-09 12:54:33.359 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-04-09 12:54:33.360 - Thread: 1 -> 33ac434f9a35c261d4d89a5c64f95132d5c808ad 2024-04-09 12:54:33.474 - Thread: 1 -> Loading scenarios 2024-04-09 12:54:33.474 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-04-09 12:54:33.474 - Thread: 1 -> List of used mods (0) - START 2024-04-09 12:54:33.474 - Thread: 1 -> List of used mods - END 2024-04-09 12:54:33.522 - Thread: 1 -> Loading behaviors 2024-04-09 12:54:33.524 - Thread: 1 -> Loading ammo magazines 2024-04-09 12:54:33.526 - Thread: 1 -> Loading ammo definitions 2024-04-09 12:54:33.528 - Thread: 1 -> Loading animations 2024-04-09 12:54:33.529 - Thread: 1 -> Loading animations 2024-04-09 12:54:33.530 - Thread: 1 -> Loading sound definitions 2024-04-09 12:54:33.530 - Thread: 1 -> Loading sound definitions 2024-04-09 12:54:33.530 - Thread: 1 -> Loading sound definitions 2024-04-09 12:54:33.531 - Thread: 1 -> Loading sound definitions 2024-04-09 12:54:33.531 - Thread: 1 -> Loading sound definitions 2024-04-09 12:54:33.531 - Thread: 1 -> Loading sound definitions 2024-04-09 12:54:33.531 - Thread: 1 -> Loading category classes 2024-04-09 12:54:33.531 - Thread: 1 -> Loading category classes 2024-04-09 12:54:33.531 - Thread: 1 -> Loading blueprint classes 2024-04-09 12:54:33.533 - Thread: 1 -> Loading blueprint class entries 2024-04-09 12:54:33.533 - Thread: 1 -> Loading blueprint class entries 2024-04-09 12:54:33.533 - Thread: 1 -> Loading blueprints 2024-04-09 12:54:33.536 - Thread: 1 -> Loading blueprints 2024-04-09 12:54:33.536 - Thread: 1 -> Loading agent definitions 2024-04-09 12:54:33.537 - Thread: 1 -> Loading character definitions 2024-04-09 12:54:33.546 - Thread: 1 -> Loading character definitions 2024-04-09 12:54:33.546 - Thread: 1 -> Loading components 2024-04-09 12:54:33.547 - Thread: 1 -> Loading components 2024-04-09 12:54:33.547 - Thread: 1 -> Loading configuration 2024-04-09 12:54:33.547 - Thread: 1 -> Loading container types 2024-04-09 12:54:33.548 - Thread: 1 -> Loading Contract Types 2024-04-09 12:54:33.553 - Thread: 1 -> Loading gamepad controls 2024-04-09 12:54:33.553 - Thread: 1 -> Loading block positions 2024-04-09 12:54:33.555 - Thread: 1 -> Loading block positions 2024-04-09 12:54:33.555 - Thread: 1 -> Loading curve definitions 2024-04-09 12:54:33.558 - Thread: 1 -> Loading debris 2024-04-09 12:54:33.559 - Thread: 1 -> Loading environment items entries 2024-04-09 12:54:33.559 - Thread: 1 -> Loading decal global definitions 2024-04-09 12:54:33.559 - Thread: 1 -> Loading decal definitions 2024-04-09 12:54:33.561 - Thread: 1 -> Loading decal definitions 2024-04-09 12:54:33.561 - Thread: 1 -> Loading drone behaviors 2024-04-09 12:54:33.563 - Thread: 1 -> Loading edges 2024-04-09 12:54:33.564 - Thread: 1 -> Loading emissive color definitions 2024-04-09 12:54:33.566 - Thread: 1 -> Loading emissive color default states 2024-04-09 12:54:33.570 - Thread: 1 -> Loading animations 2024-04-09 12:54:33.570 - Thread: 1 -> Loading entity components 2024-04-09 12:54:33.587 - Thread: 1 -> Loading component containers 2024-04-09 12:54:33.598 - Thread: 1 -> Loading environment items entries 2024-04-09 12:54:33.598 - Thread: 1 -> Loading Faction Names 2024-04-09 12:54:33.598 - Thread: 1 -> Loading factions 2024-04-09 12:54:33.602 - Thread: 1 -> Loading flare definitions 2024-04-09 12:54:33.610 - Thread: 1 -> Loading gas property definitions 2024-04-09 12:54:33.611 - Thread: 1 -> Loading event definitions 2024-04-09 12:54:33.612 - Thread: 1 -> Loading physical items 2024-04-09 12:54:33.679 - Thread: 1 -> GuiTextures.sbc 2024-04-09 12:54:33.679 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-09 12:54:33.696 - Thread: 1 -> GuiTextures.sbc 2024-04-09 12:54:33.696 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-09 12:54:33.697 - Thread: 1 -> GuiTextures.sbc 2024-04-09 12:54:33.697 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-09 12:54:33.698 - Thread: 1 -> GuiTextures.sbc 2024-04-09 12:54:33.698 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-09 12:54:33.698 - Thread: 1 -> GuiTextures.sbc 2024-04-09 12:54:33.698 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-09 12:54:33.700 - Thread: 1 -> GuiTextures.sbc 2024-04-09 12:54:33.700 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-09 12:54:33.714 - Thread: 1 -> Loading LCD texture categories 2024-04-09 12:54:33.715 - Thread: 1 -> Loading LCD texture categories 2024-04-09 12:54:33.715 - Thread: 1 -> Loading LCD texture categories 2024-04-09 12:54:33.715 - Thread: 1 -> Loading LCD texture categories 2024-04-09 12:54:33.715 - Thread: 1 -> Loading LCD texture categories 2024-04-09 12:54:33.715 - Thread: 1 -> Loading LCD texture categories 2024-04-09 12:54:33.715 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-09 12:54:33.715 - Thread: 1 -> Loading planet definition 2024-04-09 12:54:33.722 - Thread: 1 -> Loading physical items 2024-04-09 12:54:33.725 - Thread: 1 -> Loading physical items 2024-04-09 12:54:33.725 - Thread: 1 -> Loading physical material properties 2024-04-09 12:54:33.727 - Thread: 1 -> Loading pirate antennas 2024-04-09 12:54:33.728 - Thread: 1 -> Loading research blocks definitions 2024-04-09 12:54:33.729 - Thread: 1 -> Loading research groups definitions 2024-04-09 12:54:33.730 - Thread: 1 -> Loading resource distribution groups 2024-04-09 12:54:33.731 - Thread: 1 -> Loading shadow textures definitions 2024-04-09 12:54:33.731 - Thread: 1 -> Loading ship sound groups 2024-04-09 12:54:33.740 - Thread: 1 -> Loading ship sound groups 2024-04-09 12:54:33.741 - Thread: 1 -> Loading sound categories 2024-04-09 12:54:33.744 - Thread: 1 -> Loading stat definitions 2024-04-09 12:54:33.745 - Thread: 1 -> Loading gamepad controls 2024-04-09 12:54:33.745 - Thread: 1 -> Loading grid creators 2024-04-09 12:54:33.747 - Thread: 1 -> Loading transparent material properties 2024-04-09 12:54:33.748 - Thread: 1 -> Loading planet definition 2024-04-09 12:54:33.748 - Thread: 1 -> Loading voxel map storage definitions 2024-04-09 12:54:33.748 - Thread: 1 -> Loading voxel material definitions 2024-04-09 12:54:33.750 - Thread: 1 -> Loading voxel material definitions 2024-04-09 12:54:33.750 - Thread: 1 -> Loading voxel material definitions 2024-04-09 12:54:33.750 - Thread: 1 -> Loading voxel material definitions 2024-04-09 12:54:33.750 - Thread: 1 -> Loading Weather Effects 2024-04-09 12:54:33.753 - Thread: 1 -> Audio effects definitions 2024-04-09 12:54:33.756 - Thread: 1 -> Loading environment items definitions 2024-04-09 12:54:33.757 - Thread: 1 -> Loading environment items definitions 2024-04-09 12:54:33.757 - Thread: 1 -> Loading physical material properties 2024-04-09 12:54:33.762 - Thread: 1 -> Loading particle effect definitions 2024-04-09 12:54:33.858 - Thread: 1 -> Loading particle effect definitions 2024-04-09 12:54:33.860 - Thread: 1 -> Loading environment item definitions 2024-04-09 12:54:33.863 - Thread: 1 -> Loading weapon definitions 2024-04-09 12:54:33.869 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.905 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.906 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.935 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.941 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.941 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.941 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.942 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.942 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.942 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.944 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.952 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.953 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.954 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.955 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.956 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.957 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.958 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.959 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.961 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.961 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.964 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.965 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.965 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.966 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.967 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.968 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.971 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.981 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.981 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.981 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.982 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.982 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.984 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.984 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.985 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.986 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.990 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.991 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.991 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.992 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.992 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.994 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:33.994 - Thread: 1 -> Created block definitions 2024-04-09 12:54:33.999 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:34.000 - Thread: 1 -> Created block definitions 2024-04-09 12:54:34.001 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:34.002 - Thread: 1 -> Created block definitions 2024-04-09 12:54:34.003 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:34.003 - Thread: 1 -> Created block definitions 2024-04-09 12:54:34.005 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:34.009 - Thread: 1 -> Created block definitions 2024-04-09 12:54:34.010 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:34.012 - Thread: 1 -> Created block definitions 2024-04-09 12:54:34.020 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:34.020 - Thread: 1 -> Created block definitions 2024-04-09 12:54:34.022 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:34.022 - Thread: 1 -> Created block definitions 2024-04-09 12:54:34.024 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:34.024 - Thread: 1 -> Created block definitions 2024-04-09 12:54:34.026 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:34.028 - Thread: 1 -> Created block definitions 2024-04-09 12:54:34.031 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:34.032 - Thread: 1 -> Created block definitions 2024-04-09 12:54:34.034 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:34.035 - Thread: 1 -> Created block definitions 2024-04-09 12:54:34.036 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:34.038 - Thread: 1 -> Created block definitions 2024-04-09 12:54:34.040 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:34.041 - Thread: 1 -> Created block definitions 2024-04-09 12:54:34.044 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:34.045 - Thread: 1 -> Created block definitions 2024-04-09 12:54:34.047 - Thread: 1 -> Loading cube blocks 2024-04-09 12:54:34.048 - Thread: 1 -> Created block definitions 2024-04-09 12:54:34.051 - Thread: 1 -> Loading block variant groups 2024-04-09 12:54:34.054 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Ablator.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Aggressive Miner.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AlienEasyStation.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AlienLander.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Argentavis_mk.1.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\ASM-2.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Assailant_mk.1.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Atmo Constructor.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AtmosphericLander.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\ATV-Survivor.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\B-980 Hauler.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Barb_mk.1.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Base1.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Base4.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\BaseEasyStart1.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Blue Drone MK1.sbc 2024-04-09 12:54:34.055 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Blue Drone MK2.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Buddy Miner.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Buggy.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Bumblebee.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Burstfire Bomber.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Cargo Shuttle.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\CargoShip.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Carrier_[Infinity].sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\CarrierShipProjector.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Civic Hauler.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Civil_Station.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Commercial_Salvager.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\ConstructionShip.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Constructor_mk.1.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-1.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-10.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-11.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-12.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-13.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-14.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-15.sbc 2024-04-09 12:54:34.056 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-16.sbc 2024-04-09 12:54:34.056 - 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Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SF-45.sbc 2024-04-09 12:54:34.062 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Small Ship 5418.sbc 2024-04-09 12:54:34.062 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Small_Grid_1642.sbc 2024-04-09 12:54:34.062 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Small_Ship_5727.sbc 2024-04-09 12:54:34.062 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2024-04-09 12:54:34.062 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Snub Fighter.sbc 2024-04-09 12:54:34.062 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Solar Scout.sbc 2024-04-09 12:54:34.062 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2024-04-09 12:54:34.062 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Spaceport_Terminal.sbc 2024-04-09 12:54:34.062 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SpawnShipAssembler.sbc 2024-04-09 12:54:34.062 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SpawnShipDrill.sbc 2024-04-09 12:54:34.062 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2024-04-09 12:54:34.062 - 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Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Station_8315622.sbc 2024-04-09 12:54:34.062 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2024-04-09 12:54:34.062 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SuicideShip.sbc 2024-04-09 12:54:34.062 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2024-04-09 12:54:34.062 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Thief_mk.1.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\T-Ion Fade.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trade1.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trade2.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trade3.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trader1.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trainspark.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Turtle Miner.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Tusk.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\V2-Gunboat.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\VehicleProjector.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Vulture Drone.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-04-09 12:54:34.063 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\YellowDrone.sbc 2024-04-09 12:54:34.065 - Thread: 1 -> Loading asteroid generators 2024-04-09 12:54:34.066 - Thread: 1 -> Loading spawn groups 2024-04-09 12:54:34.070 - Thread: 1 -> Loading drop containers 2024-04-09 12:54:34.070 - Thread: 1 -> Loading spawn groups 2024-04-09 12:54:34.070 - Thread: 1 -> Loading spawn groups 2024-04-09 12:54:34.070 - Thread: 1 -> Loading radial menu definitions 2024-04-09 12:54:34.086 - Thread: 1 -> Loading respawn ships 2024-04-09 12:54:34.088 - Thread: 1 -> Loading spawn groups 2024-04-09 12:54:34.088 - Thread: 1 -> Loading wheel speeds 2024-04-09 12:54:34.134 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-09 12:54:34.157 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-09 12:54:34.157 - Thread: 1 -> MyAudio.LoadData - START 2024-04-09 12:54:34.322 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-09 12:54:34.896 - Thread: 1 -> MyAudio.LoadData - END 2024-04-09 12:54:34.934 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-04-09 12:54:34.948 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-09 12:54:34.987 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-09 12:54:34.988 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-09 12:54:34.988 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-09 12:54:35.006 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-09 12:54:35.281 - Thread: 43 -> External debugger: listening... 2024-04-09 12:54:35.302 - Thread: 1 -> MyLights.LoadData() - START 2024-04-09 12:54:35.304 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-04-09 12:54:35.304 - Thread: 1 -> MyLights.LoadData() - END 2024-04-09 12:54:35.304 - Thread: 1 -> Info: MyLights initialized. 2024-04-09 12:54:35.304 - Thread: 1 -> MyExplosions.LoadData() - START 2024-04-09 12:54:35.309 - Thread: 1 -> MyExplosions.LoadData() - END 2024-04-09 12:54:35.478 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-04-09 12:54:35.479 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-04-09 12:54:35.501 - Thread: 1 -> Loading Procedural World Generator 2024-04-09 12:54:35.502 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-04-09 12:54:35.589 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-04-09 12:54:35.770 - Thread: 12 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Asteroid_2006978691_-1944923030_1.vx2' 2024-04-09 12:54:35.770 - Thread: 10 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Asteroid_7_3_8_0_506327.vx2' 2024-04-09 12:54:35.770 - Thread: 11 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Asteroid_2006978691_-1944923030_0.vx2' 2024-04-09 12:54:36.124 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-04-09 12:54:36.124 - Thread: 11 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Mars-2044023682d120000.vx2' 2024-04-09 12:54:36.124 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-04-09 12:54:36.124 - Thread: 12 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Moon-1353915701d19000.vx2' 2024-04-09 12:54:37.702 - Thread: 11 -> Info: Planet generator name: Mars 2024-04-09 12:54:37.707 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-09 12:54:37.719 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-04-09 12:54:37.719 - Thread: 11 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\EarthLike-1779144428d120000.vx2' 2024-04-09 12:54:37.917 - Thread: 12 -> Info: Planet generator name: Moon 2024-04-09 12:54:37.917 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-09 12:54:39.014 - Thread: 11 -> Info: Planet generator name: EarthLike 2024-04-09 12:54:39.014 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-09 12:54:40.260 - Thread: 13 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-09 12:54:40.636 - Thread: 1 -> Entities loaded & initialized 2024-04-09 12:54:40.767 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-04-09 12:54:40.795 - Thread: 1 -> MySession.Static.LogSettings - START 2024-04-09 12:54:40.795 - Thread: 1 -> Name = Home System 2024-03-27 19:26 2024-04-09 12:54:40.795 - Thread: 1 -> Description = 2024-04-09 12:54:40.795 - Thread: 1 -> GameDateTime = 01/01/2081 04:19:18 2024-04-09 12:54:40.795 - Thread: 1 -> Password = 2024-04-09 12:54:40.795 - Thread: 1 -> CurrentPath = C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26 2024-04-09 12:54:40.795 - Thread: 1 -> WorkshopId = 2024-04-09 12:54:40.795 - Thread: 1 -> CameraController = MyCockpit {158754E9350E92A} Cockpit 3 2024-04-09 12:54:40.795 - Thread: 1 -> ThumbPath = C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\thumb.jpg 2024-04-09 12:54:40.801 - Thread: 1 -> Settings: 2024-04-09 12:54:40.801 - Thread: 1 -> GameMode = Survival 2024-04-09 12:54:40.801 - Thread: 1 -> MaxPlayers = 4 2024-04-09 12:54:40.801 - Thread: 1 -> OnlineMode = OFFLINE 2024-04-09 12:54:40.801 - Thread: 1 -> TotalPCU = 100000 2024-04-09 12:54:40.801 - Thread: 1 -> PiratePCU = 50000 2024-04-09 12:54:40.801 - Thread: 1 -> AutoHealing = True 2024-04-09 12:54:40.801 - Thread: 1 -> WeaponsEnabled = True 2024-04-09 12:54:40.801 - Thread: 1 -> ThrusterDamage = True 2024-04-09 12:54:40.801 - Thread: 1 -> EnableSpectator = False 2024-04-09 12:54:40.801 - Thread: 1 -> EnableCopyPaste = False 2024-04-09 12:54:40.801 - Thread: 1 -> MaxFloatingObjects = 100 2024-04-09 12:54:40.801 - Thread: 1 -> MaxGridSize = 0 2024-04-09 12:54:40.801 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-04-09 12:54:40.801 - Thread: 1 -> CargoShipsEnabled = True 2024-04-09 12:54:40.802 - Thread: 1 -> EnvironmentHostility = SAFE 2024-04-09 12:54:40.802 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-04-09 12:54:40.802 - Thread: 1 -> InventorySizeMultiplier = 3 2024-04-09 12:54:40.802 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-04-09 12:54:40.802 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-04-09 12:54:40.802 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-04-09 12:54:40.802 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-04-09 12:54:40.802 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-04-09 12:54:40.802 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-04-09 12:54:40.802 - Thread: 1 -> ClientCanSave = False 2024-04-09 12:54:40.802 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-04-09 12:54:40.802 - Thread: 1 -> PermanentDeath = False 2024-04-09 12:54:40.802 - Thread: 1 -> DestructibleBlocks = True 2024-04-09 12:54:40.802 - Thread: 1 -> EnableScripts = False 2024-04-09 12:54:40.802 - Thread: 1 -> AutoSaveInMinutes = 5 2024-04-09 12:54:40.802 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-04-09 12:54:40.802 - Thread: 1 -> ProceduralDensity = 0.35 2024-04-09 12:54:40.802 - Thread: 1 -> ProceduralSeed = 0 2024-04-09 12:54:40.802 - Thread: 1 -> DestructibleBlocks = True 2024-04-09 12:54:40.802 - Thread: 1 -> EnableIngameScripts = False 2024-04-09 12:54:40.802 - Thread: 1 -> ViewDistance = 15000 2024-04-09 12:54:40.802 - Thread: 1 -> Voxel destruction = True 2024-04-09 12:54:40.802 - Thread: 1 -> EnableStructuralSimulation = False 2024-04-09 12:54:40.802 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-04-09 12:54:40.802 - Thread: 1 -> EnableContainerDrops = False 2024-04-09 12:54:40.802 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-04-09 12:54:40.802 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-04-09 12:54:40.802 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-04-09 12:54:40.802 - Thread: 1 -> EnableSubgridDamage = False 2024-04-09 12:54:40.802 - Thread: 1 -> SyncDistance = 2000 2024-04-09 12:54:40.802 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-04-09 12:54:40.802 - Thread: 1 -> AFKTimeoutMin = 0 2024-04-09 12:54:40.802 - Thread: 1 -> StopGridsPeriodMin = 15 2024-04-09 12:54:40.802 - Thread: 1 -> MaxPlanets = 3 2024-04-09 12:54:40.802 - Thread: 1 -> MaxBackupSaves = 5 2024-04-09 12:54:40.802 - Thread: 1 -> MaxFactionsCount = 0 2024-04-09 12:54:40.802 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-04-09 12:54:40.802 - Thread: 1 -> RespawnShipDelete = False 2024-04-09 12:54:40.802 - Thread: 1 -> WorldSizeKm = 0 2024-04-09 12:54:40.802 - Thread: 1 -> ResetOwnership = False 2024-04-09 12:54:40.802 - Thread: 1 -> RealisticSound = False 2024-04-09 12:54:40.802 - Thread: 1 -> EnableSaving = True 2024-04-09 12:54:40.802 - Thread: 1 -> InfiniteAmmo = False 2024-04-09 12:54:40.802 - Thread: 1 -> EnableToolShake = True 2024-04-09 12:54:40.802 - Thread: 1 -> VoxelGeneratorVersion = 5 2024-04-09 12:54:40.802 - Thread: 1 -> OffensiveWordsFiltering = True 2024-04-09 12:54:40.802 - Thread: 1 -> UseConsolePCU = True 2024-04-09 12:54:40.802 - Thread: 1 -> PredefinedAsteroids = False 2024-04-09 12:54:40.802 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-04-09 12:54:40.802 - Thread: 1 -> FamilySharing = True 2024-04-09 12:54:40.802 - Thread: 1 -> EnablePcuTrading = True 2024-04-09 12:54:40.802 - Thread: 1 -> SuppressedWarnings = 2024-04-09 12:54:40.802 - Thread: 1 -> SimplifiedSimulation = False 2024-04-09 12:54:40.802 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-04-09 12:54:40.802 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-04-09 12:54:40.802 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-04-09 12:54:40.802 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-04-09 12:54:40.802 - Thread: 1 -> TradeFactionsCount = 15 2024-04-09 12:54:40.802 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-04-09 12:54:40.802 - Thread: 1 -> WeatherSystem = True 2024-04-09 12:54:40.802 - Thread: 1 -> DepositSizeDenominator = 60 2024-04-09 12:54:40.802 - Thread: 1 -> DepositsCountCoefficient = 1 2024-04-09 12:54:40.802 - Thread: 1 -> EnableEconomy = True 2024-04-09 12:54:40.802 - Thread: 1 -> EnableBountyContracts = True 2024-04-09 12:54:40.802 - Thread: 1 -> EnableSupergridding = False 2024-04-09 12:54:40.802 - Thread: 1 -> EnableAutorespawn = True 2024-04-09 12:54:40.802 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-04-09 12:54:40.802 - Thread: 1 -> EnableGoodBotHints = True 2024-04-09 12:54:40.802 - Thread: 1 -> EnableResearch = True 2024-04-09 12:54:40.802 - Thread: 1 -> VoxelAgeThreshold = 24 2024-04-09 12:54:40.802 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-04-09 12:54:40.802 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-04-09 12:54:40.802 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-04-09 12:54:40.802 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-04-09 12:54:40.802 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-04-09 12:54:40.802 - Thread: 1 -> OptimalGridCount = 0 2024-04-09 12:54:40.802 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-04-09 12:54:40.802 - Thread: 1 -> BlockCountThreshold = 20 2024-04-09 12:54:40.802 - Thread: 1 -> TrashFlagsValue = 7706 2024-04-09 12:54:40.802 - Thread: 1 -> TrashRemovalEnabled = True 2024-04-09 12:54:40.802 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-04-09 12:54:40.802 - Thread: 1 -> EnableVoxelHand = True 2024-04-09 12:54:40.802 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-04-09 12:54:40.802 - Thread: 1 -> EnableScripterRole = False 2024-04-09 12:54:40.802 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-04-09 12:54:40.802 - Thread: 1 -> FloraDensityMultiplier = 1 2024-04-09 12:54:40.802 - Thread: 1 -> EnableSpiders = False 2024-04-09 12:54:40.802 - Thread: 1 -> EnableWolfs = False 2024-04-09 12:54:40.802 - Thread: 1 -> TotalBotLimit = 32 2024-04-09 12:54:40.802 - Thread: 1 -> EnableDrones = True 2024-04-09 12:54:40.802 - Thread: 1 -> MaxDrones = 5 2024-04-09 12:54:40.802 - Thread: 1 -> StartInRespawnScreen = False 2024-04-09 12:54:40.802 - Thread: 1 -> SpawnWithTools = True 2024-04-09 12:54:40.802 - Thread: 1 -> EnableJetpack = True 2024-04-09 12:54:40.802 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-04-09 12:54:40.802 - Thread: 1 -> PhysicsIterations = 8 2024-04-09 12:54:40.802 - Thread: 1 -> CanJoinRunning = False 2024-04-09 12:54:40.802 - Thread: 1 -> Scenario = False 2024-04-09 12:54:40.802 - Thread: 1 -> ScenarioEditMode = False 2024-04-09 12:54:40.802 - Thread: 1 -> EnableRespawnShips = True 2024-04-09 12:54:40.802 - Thread: 1 -> EnableSunRotation = True 2024-04-09 12:54:40.802 - Thread: 1 -> StationVoxelSupport = False 2024-04-09 12:54:40.802 - Thread: 1 -> EnableConvertToStation = True 2024-04-09 12:54:40.802 - Thread: 1 -> EnableEncounters = True 2024-04-09 12:54:40.802 - Thread: 1 -> Enable3rdPersonView = True 2024-04-09 12:54:40.802 - Thread: 1 -> EnableOxygenPressurization = True 2024-04-09 12:54:40.802 - Thread: 1 -> EnableOxygen = True 2024-04-09 12:54:40.802 - Thread: 1 -> ExperimentalMode = False 2024-04-09 12:54:40.802 - Thread: 1 -> ExperimentalModeReason = 0 2024-04-09 12:54:40.802 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-04-09 12:54:40.802 - Thread: 1 -> EnableRecoil = True 2024-04-09 12:54:40.802 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-04-09 12:54:40.802 - Thread: 1 -> MySession.Static.LogSettings - END 2024-04-09 12:54:40.989 - Thread: 1 -> Analytics ids for user ([000...354]): User = (a0f34c40-4fa0-4566-3a94-41f5bed3511b) Session = (71bd8d47-a578-4648-979a-ced67ffba064). 2024-04-09 12:54:40.995 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-04-09 12:54:41.886 - Thread: 15 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-09 12:54:41.938 - Thread: 15 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-09 12:54:41.950 - Thread: 15 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-09 12:54:41.992 - Thread: 15 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-09 12:54:42.114 - Thread: 1 -> Session loaded 2024-04-09 12:54:42.114 - Thread: 1 -> RunLoadingAction - END 2024-04-09 12:54:42.116 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-04-09 12:54:42.116 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-04-09 12:54:42.116 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-04-09 12:54:42.116 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-04-09 12:54:42.116 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-04-09 12:54:42.129 - Thread: 1 -> Updating continues. 2024-04-09 12:54:42.163 - Thread: 1 -> GC Memory: 1478.576 / 1478.576 MB 2024-04-09 12:54:42.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 12:54:42.285 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,2911.06,7440.884,1,0,1482.599,4014.145,15336,86123,7,7.105907,3.068441,0,44720,11.65891,0,16.66667,0.8284711,0.3577467,100,2708923840,1482.599,2,0,-1 2024-04-09 12:54:42.286 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 12:54:42.286 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,852,59,34,125,0,339,2583,505,0,0,126,631,0,275,31,0,0,0,144,3,0,0,13,758,192,3,10,0,0,0,0 2024-04-09 12:54:42.828 - Thread: 1 -> Loading duration: 10.4754642 2024-04-09 12:54:43.463 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-04-09 12:54:43.463 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-04-09 12:54:43.472 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-04-09 12:54:49.082 - Thread: 1 -> GUI Stats: Update 6.06644016666667, Draw 0.195748555555556 2024-04-09 12:55:02.143 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-09 12:55:07.242 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-09 12:55:07.242 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-09 12:55:12.178 - Thread: 1 -> GC Memory: 3571.672 / 3571.672 MB 2024-04-09 12:55:19.679 - Thread: 1 -> GUI Stats: Update 1.00132077777778, Draw 0.1812425 2024-04-09 12:55:38.238 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-09 12:55:41.955 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-09 12:55:41.955 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-09 12:55:42.190 - Thread: 1 -> GC Memory: 3238.655 / 3238.655 MB 2024-04-09 12:55:43.855 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 12:55:43.855 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,22.69352,49.51205,1,0,3508.512,7330.137,15309,86150,7,15.62748,92.63544,0.02709592,42716,12.12624,0,16.66667,1.895024,11.23319,100,3981577822,3508.512,2,0,-1 2024-04-09 12:55:43.855 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 12:55:43.855 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,30,146,62,339,3797,1613,0,0,211,1759,0,763,62,0,22,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 12:55:49.958 - Thread: 1 -> GUI Stats: Update 1.06008733333333, Draw 0.314660666666667 2024-04-09 12:56:12.198 - Thread: 1 -> GC Memory: 5144.841 / 5144.841 MB 2024-04-09 12:56:20.425 - Thread: 1 -> GUI Stats: Update 0.996554166666667, Draw 0.256126611111111 2024-04-09 12:56:29.784 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-09 12:56:33.351 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-09 12:56:33.351 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-09 12:56:39.884 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-09 12:56:41.534 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-09 12:56:41.534 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-09 12:56:42.204 - Thread: 1 -> GC Memory: 5016.482 / 5016.482 MB 2024-04-09 12:56:44.812 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 12:56:44.812 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,26.58931,51.03714,1,0,1782.743,6462.414,15384,86149,7,14.75166,86.98863,0.02662589,43559,12.24502,0,16.66667,1.806344,10.65177,100,3988481432,1782.743,2,0,-1 2024-04-09 12:56:44.812 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 12:56:44.812 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,30,146,68,339,3803,1613,0,0,211,1760,0,763,62,0,22,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 12:56:50.898 - Thread: 1 -> GUI Stats: Update 0.992482111111111, Draw 0.2583635 2024-04-09 12:57:00.561 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-09 12:57:02.861 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-09 12:57:02.861 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-09 12:57:12.207 - Thread: 1 -> GC Memory: 2544.396 / 2544.396 MB 2024-04-09 12:57:21.676 - Thread: 1 -> GUI Stats: Update 1.0406225, Draw 0.301459722222222 2024-04-09 12:57:38.227 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-09 12:57:42.216 - Thread: 1 -> GC Memory: 1593.977 / 1593.977 MB 2024-04-09 12:57:47.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 12:57:47.163 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,21.69679,53.04124,1,0,4053.631,7993.102,15384,86149,7,14.84248,89.85076,0.03033494,42126,12.15598,0,16.66667,1.804248,10.92224,100,3989478120,4053.631,2,0,-1 2024-04-09 12:57:47.163 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 12:57:47.163 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,30,146,68,339,3804,1614,0,0,211,1760,0,764,62,0,22,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 12:57:53.477 - Thread: 1 -> GUI Stats: Update 1.00796316666667, Draw 0.331684222222222 2024-04-09 12:58:12.233 - Thread: 1 -> GC Memory: 3475.474 / 3475.474 MB 2024-04-09 12:58:24.250 - Thread: 1 -> GUI Stats: Update 0.584900666666666, Draw 0.221686722222222 2024-04-09 12:58:42.242 - Thread: 1 -> GC Memory: 2577.143 / 2577.143 MB 2024-04-09 12:58:49.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 12:58:49.259 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,24.24446,47.59109,1,0,2353.479,6326.059,15384,86075,7,15.69413,87.46388,0.03162311,43727,12.24821,0,16.66667,1.92225,10.71276,100,3987955366,2353.479,2,0,-1 2024-04-09 12:58:49.259 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 12:58:49.259 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,30,145,68,339,3803,1614,0,0,211,1760,0,764,62,0,21,31,144,17,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 12:58:55.568 - Thread: 1 -> GUI Stats: Update 0.993377944444446, Draw 0.240019777777778 2024-04-09 12:59:12.255 - Thread: 1 -> GC Memory: 3793.66 / 3793.66 MB 2024-04-09 12:59:26.617 - Thread: 1 -> GUI Stats: Update 1.00030094444444, Draw 0.273938111111111 2024-04-09 12:59:32.577 - Thread: 1 -> Autosave initiated 2024-04-09 12:59:32.577 - Thread: 1 -> Character state: True 2024-04-09 12:59:32.577 - Thread: 1 -> IsServer: True 2024-04-09 12:59:32.577 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-09 12:59:32.577 - Thread: 1 -> Autosave 2024-04-09 12:59:32.580 - Thread: 1 -> Saving world - START 2024-04-09 12:59:32.580 - Thread: 1 -> Making world state snapshot. 2024-04-09 12:59:32.580 - Thread: 1 -> Before snapshot.: GC Memory: 4,398 B 2024-04-09 12:59:32.711 - Thread: 1 -> After snapshot.: GC Memory: 4,401 B 2024-04-09 12:59:32.715 - Thread: 1 -> Directory cleanup: GC Memory: 4,401 B 2024-04-09 12:59:32.715 - Thread: 1 -> Saving world - END 2024-04-09 12:59:32.719 - Thread: 10 -> Session snapshot save - START 2024-04-09 12:59:32.719 - Thread: 10 -> Checking file access for files in target dir. 2024-04-09 12:59:33.256 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\.new\Sandbox_config.sbc 2024-04-09 12:59:33.308 - Thread: 10 -> Session snapshot save - END 2024-04-09 12:59:42.263 - Thread: 1 -> GC Memory: 2026.571 / 2026.571 MB 2024-04-09 12:59:51.755 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 12:59:51.755 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,22.87021,61.32416,1,0,4860.328,8827.145,15384,86075,7,15.45632,89.27158,0.03854481,41198,12.24694,0,16.66667,1.892926,10.93303,100,3987865172,4860.328,2,0,-1 2024-04-09 12:59:51.756 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 12:59:51.756 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,30,145,68,339,3803,1614,0,0,211,1760,0,764,62,0,21,31,144,17,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 12:59:58.047 - Thread: 1 -> GUI Stats: Update 0.99694911111111, Draw 0.267544777777778 2024-04-09 13:00:12.270 - Thread: 1 -> GC Memory: 2369.376 / 2369.376 MB 2024-04-09 13:00:29.617 - Thread: 1 -> GUI Stats: Update 0.995871166666666, Draw 0.272213166666667 2024-04-09 13:00:42.279 - Thread: 1 -> GC Memory: 4670.904 / 4670.904 MB 2024-04-09 13:00:54.968 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:00:54.969 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,36.60357,83.70519,1,0,2555.254,6289.828,15384,86075,7,16.42672,84.46897,0.03710935,43791,12.14466,0,16.66667,1.99497,10.25847,100,3991699330,2555.254,2,0,-1 2024-04-09 13:00:54.969 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:00:54.969 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,30,146,68,339,3806,1614,0,0,211,1761,0,764,62,0,23,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:01:01.258 - Thread: 1 -> GUI Stats: Update 0.988278055555556, Draw 0.218760777777777 2024-04-09 13:01:12.294 - Thread: 1 -> GC Memory: 3792.508 / 3792.508 MB 2024-04-09 13:01:32.859 - Thread: 1 -> GUI Stats: Update 0.975470722222222, Draw 0.178445555555555 2024-04-09 13:01:42.297 - Thread: 1 -> GC Memory: 4775.029 / 4775.029 MB 2024-04-09 13:01:58.495 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:01:58.496 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,45.07629,97.56714,1,0,1982.558,6273.766,15384,86075,7,16.94086,85.58525,0.03617709,43808,12.14621,0,16.66667,2.057672,10.39536,100,3991815290,1982.558,2,0,-1 2024-04-09 13:01:58.496 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:01:58.496 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,30,146,68,339,3806,1614,0,0,211,1761,0,764,62,0,23,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:02:04.775 - Thread: 1 -> GUI Stats: Update 0.97669488888889, Draw 0.186128888888889 2024-04-09 13:02:12.301 - Thread: 1 -> GC Memory: 2039.806 / 2039.806 MB 2024-04-09 13:02:36.701 - Thread: 1 -> GUI Stats: Update 0.985289277777778, Draw 0.240231833333334 2024-04-09 13:02:38.234 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-09 13:02:42.303 - Thread: 1 -> GC Memory: 5897.002 / 5897.002 MB 2024-04-09 13:03:02.423 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:03:02.423 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,22.48053,76.62636,1,0,3881.738,7973.637,15384,86075,7,15.42404,89.84618,0.0395101,42133,12.15207,0,16.66667,1.87434,10.91817,100,3989704634,3881.738,2,0,-1 2024-04-09 13:03:02.423 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:03:02.423 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,30,146,68,339,3804,1614,0,0,211,1761,0,764,62,0,22,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:03:08.964 - Thread: 1 -> GUI Stats: Update 1.00265694444444, Draw 0.272161277777778 2024-04-09 13:03:12.313 - Thread: 1 -> GC Memory: 5943.087 / 5943.087 MB 2024-04-09 13:03:40.865 - Thread: 1 -> GUI Stats: Update 0.998520333333333, Draw 0.253252388888889 2024-04-09 13:03:42.318 - Thread: 1 -> GC Memory: 2326.686 / 2326.686 MB 2024-04-09 13:04:06.830 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:04:06.830 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,23.76086,84.70504,1,0,3678.09,7807.938,15384,86075,7,16.42581,88.14153,0.04015335,42310,12.14313,0,16.66667,1.994607,10.70314,100,3989757972,3678.09,2,0,-1 2024-04-09 13:04:06.830 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:04:06.830 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,30,146,68,339,3804,1614,0,0,211,1761,0,764,62,0,22,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:04:12.324 - Thread: 1 -> GC Memory: 6267.188 / 6267.188 MB 2024-04-09 13:04:13.363 - Thread: 1 -> GUI Stats: Update 0.994801555555555, Draw 0.278947666666667 2024-04-09 13:04:32.590 - Thread: 1 -> Autosave initiated 2024-04-09 13:04:32.590 - Thread: 1 -> Character state: True 2024-04-09 13:04:32.590 - Thread: 1 -> IsServer: True 2024-04-09 13:04:32.590 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-09 13:04:32.590 - Thread: 1 -> Autosave 2024-04-09 13:04:32.590 - Thread: 1 -> Saving world - START 2024-04-09 13:04:32.590 - Thread: 1 -> Making world state snapshot. 2024-04-09 13:04:32.590 - Thread: 1 -> Before snapshot.: GC Memory: 2,188 B 2024-04-09 13:04:32.601 - Thread: 1 -> After snapshot.: GC Memory: 2,189 B 2024-04-09 13:04:32.604 - Thread: 1 -> Directory cleanup: GC Memory: 2,189 B 2024-04-09 13:04:32.604 - Thread: 1 -> Saving world - END 2024-04-09 13:04:32.604 - Thread: 11 -> Session snapshot save - START 2024-04-09 13:04:32.604 - Thread: 11 -> Checking file access for files in target dir. 2024-04-09 13:04:32.811 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\.new\Sandbox_config.sbc 2024-04-09 13:04:32.861 - Thread: 11 -> Session snapshot save - END 2024-04-09 13:04:42.339 - Thread: 1 -> GC Memory: 5840.039 / 5840.039 MB 2024-04-09 13:04:45.627 - Thread: 1 -> GUI Stats: Update 0.984702944444444, Draw 0.261569722222223 2024-04-09 13:05:11.671 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:05:11.672 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,22.23958,74.97697,1,0,5566.67,9743.551,15384,86075,7,13.78466,94.17439,0.04263579,40397,12.1439,0,16.66667,1.673996,11.43645,100,3988927596,5566.67,2,0,-1 2024-04-09 13:05:11.672 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:05:11.672 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,30,145,68,339,3804,1614,0,0,211,1760,0,764,62,0,21,31,144,17,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:05:12.342 - Thread: 1 -> GC Memory: 6714.063 / 6714.063 MB 2024-04-09 13:05:18.218 - Thread: 1 -> GUI Stats: Update 0.996340833333335, Draw 0.280121388888889 2024-04-09 13:05:42.355 - Thread: 1 -> GC Memory: 2845.589 / 2845.589 MB 2024-04-09 13:05:50.848 - Thread: 1 -> GUI Stats: Update 1.00195161111111, Draw 0.260433888888889 2024-04-09 13:06:12.368 - Thread: 1 -> GC Memory: 6778.04 / 6778.04 MB 2024-04-09 13:06:17.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:06:17.310 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,28.15103,97.15182,1,0,3138.603,7213.113,15384,86075,7,17.63476,89.59801,0.04434461,42885,12.17093,0,16.66667,2.146314,10.90491,100,3988928748,3138.603,2,0,-1 2024-04-09 13:06:17.310 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:06:17.310 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,30,145,68,339,3804,1614,0,0,211,1760,0,764,62,0,21,31,144,17,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:06:23.887 - Thread: 1 -> GUI Stats: Update 1.00950944444445, Draw 0.317810166666667 2024-04-09 13:06:42.371 - Thread: 1 -> GC Memory: 5626.781 / 5626.781 MB 2024-04-09 13:06:56.574 - Thread: 1 -> GUI Stats: Update 0.987671777777778, Draw 0.285324888888889 2024-04-09 13:07:11.024 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-09 13:07:12.378 - Thread: 1 -> GC Memory: 5390.874 / 5390.874 MB 2024-04-09 13:07:23.145 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:07:23.146 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,17.34545,89.88074,1,0,7217.644,11384.1,15384,86075,7,15.90752,86.60126,0.04566699,38739,12.1317,0,16.66667,1.929853,10.50621,100,3992105870,7217.644,2,0,-1 2024-04-09 13:07:23.146 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:07:23.146 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,30,146,68,339,3807,1614,0,0,211,1761,0,764,62,0,23,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:07:24.587 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-09 13:07:24.587 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-09 13:07:29.658 - Thread: 1 -> GUI Stats: Update 0.99910372222222, Draw 0.307839166666668 2024-04-09 13:07:38.238 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-09 13:07:42.395 - Thread: 1 -> GC Memory: 4764.872 / 4764.872 MB 2024-04-09 13:08:04.029 - Thread: 1 -> GUI Stats: Update 0.985837722222225, Draw 0.178411722222222 2024-04-09 13:08:12.406 - Thread: 1 -> GC Memory: 1672.473 / 1672.473 MB 2024-04-09 13:08:30.556 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:08:30.556 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,20.82405,96.20128,1,0,7083.561,11232.95,15384,86075,7,16.26341,83.46951,0.0472503,38921,12.1438,0,16.66667,1.974996,10.13636,100,3992177230,7083.561,2,0,-1 2024-04-09 13:08:30.556 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:08:30.556 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,30,146,68,339,3807,1614,0,0,211,1761,0,764,62,0,23,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:08:37.071 - Thread: 1 -> GUI Stats: Update 0.992113500000001, Draw 0.193979944444444 2024-04-09 13:08:42.415 - Thread: 1 -> GC Memory: 5370.192 / 5370.192 MB 2024-04-09 13:09:10.696 - Thread: 1 -> GUI Stats: Update 0.989032166666668, Draw 0.206157277777778 2024-04-09 13:09:12.457 - Thread: 1 -> GC Memory: 1606.943 / 1606.943 MB 2024-04-09 13:09:30.996 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-09 13:09:31.030 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-09 13:09:31.030 - Thread: 1 -> Next activation in 00:35:21.3355767 2024-04-09 13:09:32.597 - Thread: 1 -> Autosave initiated 2024-04-09 13:09:32.597 - Thread: 1 -> Character state: True 2024-04-09 13:09:32.597 - Thread: 1 -> IsServer: True 2024-04-09 13:09:32.597 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-09 13:09:32.597 - Thread: 1 -> Autosave 2024-04-09 13:09:32.597 - Thread: 1 -> Saving world - START 2024-04-09 13:09:32.597 - Thread: 1 -> Making world state snapshot. 2024-04-09 13:09:32.597 - Thread: 1 -> Before snapshot.: GC Memory: 5,222 B 2024-04-09 13:09:32.615 - Thread: 1 -> After snapshot.: GC Memory: 5,225 B 2024-04-09 13:09:32.617 - Thread: 1 -> Directory cleanup: GC Memory: 5,225 B 2024-04-09 13:09:32.617 - Thread: 1 -> Saving world - END 2024-04-09 13:09:32.617 - Thread: 11 -> Session snapshot save - START 2024-04-09 13:09:32.617 - Thread: 11 -> Checking file access for files in target dir. 2024-04-09 13:09:32.842 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\.new\Sandbox_config.sbc 2024-04-09 13:09:32.891 - Thread: 11 -> Session snapshot save - END 2024-04-09 13:09:37.810 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:09:37.810 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,41.71956,110.9111,1,0,2561.404,6673.172,21250,80209,8,16.82447,84.08745,0.05156104,43499,12.15432,0,16.66667,2.0449,10.22026,100,3980400820,2561.404,2,0,-1 2024-04-09 13:09:37.810 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:09:37.810 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,33,146,68,339,3795,1614,0,0,207,1761,0,768,62,0,12,31,144,14,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:09:42.466 - Thread: 1 -> GC Memory: 6438.094 / 6438.094 MB 2024-04-09 13:09:44.375 - Thread: 1 -> GUI Stats: Update 0.989949444444445, Draw 0.208528722222222 2024-04-09 13:10:12.468 - Thread: 1 -> GC Memory: 2387.816 / 2387.816 MB 2024-04-09 13:10:18.269 - Thread: 1 -> GUI Stats: Update 1.00426038888889, Draw 0.206803 2024-04-09 13:10:42.471 - Thread: 1 -> GC Memory: 2898.542 / 2898.542 MB 2024-04-09 13:10:45.484 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:10:45.485 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,36.58158,114.939,1,0,2902.647,7189.203,21250,80209,8,15.92976,85.75838,0.05302402,42967,12.0524,0,16.66667,1.919919,10.33594,100,3981355676,2902.647,2,0,-1 2024-04-09 13:10:45.485 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:10:45.485 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,33,146,68,339,3796,1614,0,0,207,1761,0,768,62,0,13,31,144,15,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:10:52.048 - Thread: 1 -> GUI Stats: Update 0.98544977777778, Draw 0.207928277777777 2024-04-09 13:11:12.475 - Thread: 1 -> GC Memory: 4209.099 / 4209.099 MB 2024-04-09 13:11:26.235 - Thread: 1 -> GUI Stats: Update 0.982599166666668, Draw 0.189973944444444 2024-04-09 13:11:42.485 - Thread: 1 -> GC Memory: 5736.778 / 5736.778 MB 2024-04-09 13:11:53.610 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:11:53.611 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,26.67535,121.1191,1,0,4085.171,8384.113,21250,80209,8,15.29368,86.89516,0.05404925,41753,12.16332,0,16.66667,1.860219,10.56933,100,3985451740,4085.171,2,0,-1 2024-04-09 13:11:53.611 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:11:53.611 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,33,146,68,339,3800,1618,0,0,211,1765,0,768,62,0,13,31,144,15,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:12:00.169 - Thread: 1 -> GUI Stats: Update 0.99540422222222, Draw 0.225281833333333 2024-04-09 13:12:12.723 - Thread: 1 -> GC Memory: 1633.407 / 1633.407 MB 2024-04-09 13:12:24.432 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-09 13:12:34.510 - Thread: 1 -> GUI Stats: Update 1.02349205555555, Draw 0.279093277777778 2024-04-09 13:12:38.407 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-09 13:12:42.741 - Thread: 1 -> GC Memory: 1934.519 / 1934.519 MB 2024-04-09 13:13:03.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:13:03.406 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,29.54449,134.4209,1,0,5315.346,9664.023,21250,80209,8,20.29051,82.01246,0.05554219,40500,12.23706,0,16.66667,2.482962,10.03591,100,4004798386,5315.346,2,0,-1 2024-04-09 13:13:03.406 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:13:03.406 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,33,152,68,339,3819,1618,0,0,211,1771,0,768,62,0,26,31,144,21,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:13:10.001 - Thread: 1 -> GUI Stats: Update 1.07918833333333, Draw 0.450049888888889 2024-04-09 13:13:12.745 - Thread: 1 -> GC Memory: 8236.541 / 8236.541 MB 2024-04-09 13:13:15.980 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-09 13:13:15.980 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-09 13:13:42.750 - Thread: 1 -> GC Memory: 7218.73 / 7218.73 MB 2024-04-09 13:13:44.831 - Thread: 1 -> GUI Stats: Update 1.03596105555555, Draw 0.265296833333333 2024-04-09 13:14:12.727 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:14:12.727 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,21.71692,119.5804,1,0,7904.451,12238.55,21250,80209,8,16.57033,84.19221,0.05698173,37949,12.1466,0,16.66667,2.012733,10.22649,100,4001015250,7904.451,2,0,-1 2024-04-09 13:14:12.727 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:14:12.727 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,33,152,68,339,3815,1618,0,0,211,1770,0,768,62,0,23,31,144,20,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:14:12.763 - Thread: 1 -> GC Memory: 8065.304 / 8065.304 MB 2024-04-09 13:14:19.656 - Thread: 1 -> GUI Stats: Update 1.01670533333333, Draw 0.229617111111112 2024-04-09 13:14:32.605 - Thread: 1 -> Autosave initiated 2024-04-09 13:14:32.606 - Thread: 1 -> Character state: True 2024-04-09 13:14:32.606 - Thread: 1 -> IsServer: True 2024-04-09 13:14:32.606 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-09 13:14:32.606 - Thread: 1 -> Autosave 2024-04-09 13:14:32.606 - Thread: 1 -> Saving world - START 2024-04-09 13:14:32.606 - Thread: 1 -> Making world state snapshot. 2024-04-09 13:14:32.606 - Thread: 1 -> Before snapshot.: GC Memory: 3,716 B 2024-04-09 13:14:32.627 - Thread: 1 -> After snapshot.: GC Memory: 3,716 B 2024-04-09 13:14:32.630 - Thread: 1 -> Directory cleanup: GC Memory: 3,716 B 2024-04-09 13:14:32.630 - Thread: 1 -> Saving world - END 2024-04-09 13:14:32.630 - Thread: 12 -> Session snapshot save - START 2024-04-09 13:14:32.630 - Thread: 12 -> Checking file access for files in target dir. 2024-04-09 13:14:32.845 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\.new\Sandbox_config.sbc 2024-04-09 13:14:32.903 - Thread: 12 -> Session snapshot save - END 2024-04-09 13:14:42.770 - Thread: 1 -> GC Memory: 2417.389 / 2417.389 MB 2024-04-09 13:14:54.622 - Thread: 1 -> GUI Stats: Update 1.029747, Draw 0.223061166666666 2024-04-09 13:15:12.771 - Thread: 1 -> GC Memory: 5814.331 / 5814.331 MB 2024-04-09 13:15:14.763 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-09 13:15:23.048 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:15:23.049 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,94.75782,148.8643,1,0,5282.367,9569.738,21250,80209,8,20.20221,78.92146,0.0633845,40653,12.18666,1,16.66667,2.461974,9.61789,100,3996830590,5282.367,2,0,-1 2024-04-09 13:15:23.049 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:15:23.049 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,33,150,68,339,3811,1618,0,0,211,1768,0,768,62,0,20,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:15:25.345 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-09 13:15:25.345 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-09 13:15:30.017 - Thread: 1 -> GUI Stats: Update 1.03683088888889, Draw 0.290318777777778 2024-04-09 13:15:42.787 - Thread: 1 -> GC Memory: 2461.404 / 2461.404 MB 2024-04-09 13:16:04.960 - Thread: 1 -> GUI Stats: Update 1.04624705555556, Draw 0.230527277777778 2024-04-09 13:16:08.324 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-09 13:16:13.028 - Thread: 1 -> GC Memory: 1657.846 / 1657.846 MB 2024-04-09 13:16:33.914 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:16:33.915 - Thread: 1 -> STATISTICS,1200.3333333,0,0,0,0,0,0,99.71027,170.7597,1,0,3476.788,7665.973,21250,80209,8,18.55929,83.85018,0.0572766,42526,12.22622,1,16.66667,2.269099,10.25171,100,4000573954,3476.788,2,0,-1 2024-04-09 13:16:33.915 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:16:33.915 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,33,151,68,339,3815,1618,0,0,211,1770,0,768,62,0,23,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:16:40.869 - Thread: 1 -> GUI Stats: Update 1.10869505555555, Draw 0.472978944444444 2024-04-09 13:16:43.334 - Thread: 1 -> GC Memory: 1661.029 / 1661.029 MB 2024-04-09 13:17:03.698 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-09 13:17:03.698 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-09 13:17:13.353 - Thread: 1 -> GC Memory: 2466.57 / 2466.57 MB 2024-04-09 13:17:13.512 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-09 13:17:16.295 - Thread: 1 -> GUI Stats: Update 1.11804, Draw 0.450923055555556 2024-04-09 13:17:28.621 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-09 13:17:28.621 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-09 13:17:38.423 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-09 13:17:43.438 - Thread: 1 -> GC Memory: 1665.632 / 1665.632 MB 2024-04-09 13:17:46.318 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:17:46.319 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,94.30359,169.2571,1,0,3122.011,7288.715,21250,80209,8,16.50664,85.24182,0.05731955,42908,12.24927,1,16.66667,2.021942,10.4415,100,3999338830,3122.011,2,0,-1 2024-04-09 13:17:46.319 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:17:46.319 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,33,150,69,339,3814,1618,0,0,211,1769,0,768,62,0,22,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:17:53.433 - Thread: 1 -> GUI Stats: Update 1.091288, Draw 0.387925944444445 2024-04-09 13:18:13.481 - Thread: 1 -> GC Memory: 7918.548 / 7918.548 MB 2024-04-09 13:18:43.595 - Thread: 1 -> GC Memory: 3913.121 / 3913.121 MB 2024-04-09 13:18:53.679 - Thread: 1 -> Updating stopped. 2024-04-09 13:18:53.681 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-09 13:18:55.946 - Thread: 1 -> MyConfig.Save() - START 2024-04-09 13:18:55.946 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-09 13:18:55.949 - Thread: 1 -> MyConfig.Save() - END 2024-04-09 13:19:01.529 - Thread: 1 -> GUI Stats: Update 1.45518188888889, Draw 0.442965055555556 2024-04-09 13:19:25.780 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:19:25.780 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,2.451084,48.56575,1,0,1544.706,6332.074,21219,80212,8,20.21469,84.84792,0.05252097,43575,9.557286,0,16.66667,1.931976,8.109159,100,3997305210,1544.706,2,0,-1 2024-04-09 13:19:25.780 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:19:25.780 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,33,151,69,339,3812,1614,0,0,207,1766,0,768,62,0,23,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:19:31.530 - Thread: 1 -> GUI Stats: Update 0.0695971111111112, Draw 0.132667888888889 2024-04-09 13:20:01.530 - Thread: 1 -> GUI Stats: Update 0.0712410555555555, Draw 0.130470055555556 2024-04-09 13:20:25.796 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:20:25.797 - Thread: 1 -> STATISTICS,1380.3833333,0,0,0,0,0,0,2.688349,42.75835,1,0,1546.488,6338.785,21219,80212,8,17.68105,88.23524,0.03019244,43486,12.10835,0,16.66667,2.140883,10.68383,100,3997679850,1546.488,2,0,-1 2024-04-09 13:20:25.797 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:20:25.797 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,33,151,69,339,3812,1614,0,0,207,1766,0,768,62,0,23,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:20:31.529 - Thread: 1 -> GUI Stats: Update 0.0656431111111109, Draw 0.126437 2024-04-09 13:21:01.530 - Thread: 1 -> GUI Stats: Update 0.0679585000000001, Draw 0.126562333333333 2024-04-09 13:21:10.548 - Thread: 1 -> Updating continues. 2024-04-09 13:21:10.550 - Thread: 1 -> GC Memory: 1620.23 / 1620.23 MB 2024-04-09 13:21:10.550 - Thread: 1 -> Autosave initiated 2024-04-09 13:21:10.550 - Thread: 1 -> Character state: True 2024-04-09 13:21:10.550 - Thread: 1 -> IsServer: True 2024-04-09 13:21:10.550 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-09 13:21:10.550 - Thread: 1 -> Autosave 2024-04-09 13:21:10.550 - Thread: 1 -> Saving world - START 2024-04-09 13:21:10.550 - Thread: 1 -> Making world state snapshot. 2024-04-09 13:21:10.550 - Thread: 1 -> Before snapshot.: GC Memory: 1,620 B 2024-04-09 13:21:10.566 - Thread: 1 -> After snapshot.: GC Memory: 1,625 B 2024-04-09 13:21:10.569 - Thread: 1 -> Directory cleanup: GC Memory: 1,628 B 2024-04-09 13:21:10.569 - Thread: 1 -> Saving world - END 2024-04-09 13:21:10.569 - Thread: 11 -> Session snapshot save - START 2024-04-09 13:21:10.569 - Thread: 11 -> Checking file access for files in target dir. 2024-04-09 13:21:10.821 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-09 13:21:10.821 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-09 13:21:10.836 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\.new\Sandbox_config.sbc 2024-04-09 13:21:10.890 - Thread: 11 -> Session snapshot save - END 2024-04-09 13:21:30.622 - Thread: 1 -> Updating stopped. 2024-04-09 13:21:30.622 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-09 13:21:31.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:21:31.047 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,38.01054,77.44678,1,0,4716.358,9140.594,21219,80212,8,18.22935,82.34669,0.0413802,40679,12.12608,1,16.66667,2.210506,9.985427,100,3997679850,4716.358,2,0,-1 2024-04-09 13:21:31.047 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:21:31.047 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,33,151,69,339,3812,1614,0,0,207,1766,0,768,62,0,23,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-09 13:21:31.430 - Thread: 1 -> MyConfig.Save() - START 2024-04-09 13:21:31.430 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-09 13:21:31.432 - Thread: 1 -> MyConfig.Save() - END 2024-04-09 13:21:36.764 - Thread: 1 -> GUI Stats: Update 0.402516555555556, Draw 0.211959944444444 2024-04-09 13:21:48.749 - Thread: 1 -> Updating continues. 2024-04-09 13:21:48.751 - Thread: 1 -> GC Memory: 4718.453 / 4718.453 MB 2024-04-09 13:21:48.980 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-09 13:21:48.981 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-09 13:22:06.072 - Thread: 1 -> Updating stopped. 2024-04-09 13:22:06.078 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-09 13:22:06.377 - Thread: 1 -> MyConfig.Save() - START 2024-04-09 13:22:06.377 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-09 13:22:06.380 - Thread: 1 -> MyConfig.Save() - END 2024-04-09 13:22:07.911 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-04-09 13:22:09.027 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-04-09 13:22:09.027 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-04-09 13:22:09.544 - Thread: 1 -> Updating continues. 2024-04-09 13:22:09.793 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-09 13:22:09.793 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-09 13:22:11.820 - Thread: 1 -> GUI Stats: Update 0.804276555555556, Draw 0.229149555555556 2024-04-09 13:22:12.954 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-04-09 13:22:12.985 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-04-09 13:22:13.070 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-04-09 13:22:13.070 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-04-09 13:22:13.305 - Thread: 1 -> ModIo: Authentication started 2024-04-09 13:22:14.435 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-04-09 13:22:14.686 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-04-09 13:22:14.686 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-04-09 13:22:15.094 - Thread: 1 -> Query successful. 2024-04-09 13:22:15.094 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-04-09 13:22:17.092 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-04-09 13:22:17.092 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-04-09 13:22:18.755 - Thread: 1 -> GC Memory: 3521.403 / 3521.403 MB 2024-04-09 13:22:19.184 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-04-09 13:22:23.462 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-04-09 13:22:23.462 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-04-09 13:22:25.908 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-09 13:22:27.569 - Thread: 1 -> Closing grid request by user: 2533274832052354 2024-04-09 13:22:27.570 - Thread: 1 -> Info: OnGridClosedRequest removed entity '139439744573074551:Large Grid 4551' with entity id '139439744573074551' 2024-04-09 13:22:27.570 - Thread: 1 -> Closing grid request by user: 2533274832052354 2024-04-09 13:22:27.570 - Thread: 1 -> Info: OnGridClosedRequest removed entity '124961157476020500:Large Grid 500' with entity id '124961157476020500' 2024-04-09 13:22:27.570 - Thread: 1 -> Closing grid request by user: 2533274832052354 2024-04-09 13:22:27.570 - Thread: 1 -> Info: OnGridClosedRequest removed entity '79377170377227794:Large Grid 7794' with entity id '79377170377227794' 2024-04-09 13:22:27.570 - Thread: 1 -> Closing grid request by user: 2533274832052354 2024-04-09 13:22:27.570 - Thread: 1 -> Info: OnGridClosedRequest removed entity '87524603599601250:Encounter Mercenary Wreckage' with entity id '72301180848965416' 2024-04-09 13:22:27.634 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-09 13:22:27.634 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-09 13:22:38.592 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-09 13:22:46.069 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-09 13:22:46.069 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,103.958,133.9504,1,0,8708.038,13212.37,12668,87915,4,12.08124,94.65533,0.05490506,36777,12.11403,1,16.66667,1.463524,11.46657,100,4007411464,8708.038,2,0,-1 2024-04-09 13:22:46.069 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-09 13:22:46.069 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,33,153,69,339,3821,1618,0,0,211,1772,0,801,31,0,27,31,144,21,0,0,429,758,192,3,20,0,0,0,0 2024-04-09 13:22:48.871 - Thread: 1 -> GC Memory: 1775.206 / 1775.206 MB 2024-04-09 13:22:54.306 - Thread: 1 -> GUI Stats: Update 1.17274883333333, Draw 0.305573166666666 2024-04-09 13:23:04.005 - Thread: 1 -> Updating stopped. 2024-04-09 13:23:04.006 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-09 13:23:04.156 - Thread: 1 -> MyConfig.Save() - START 2024-04-09 13:23:04.156 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-09 13:23:04.160 - Thread: 1 -> MyConfig.Save() - END 2024-04-09 13:23:06.540 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-09 13:23:07.964 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-04-09 13:23:07.972 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-09 13:23:07.973 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-09 13:23:07.973 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-09 13:23:07.973 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-09 13:23:07.973 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-04-09 13:23:07.973 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-04-09 13:23:07.975 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-04-09 13:23:07.975 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-04-09 13:23:07.975 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-04-09 13:23:08.387 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-04-09 13:23:08.388 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-04-09 13:23:08.388 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-04-09 13:23:08.392 - Thread: 1 -> Sending event to ElasticSearch: MinedStats 2024-04-09 13:23:08.393 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-04-09 13:23:08.394 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-04-09 13:23:08.403 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-04-09 13:23:08.404 - Thread: 1 -> MySession::Unload START 2024-04-09 13:23:08.404 - Thread: 1 -> AutoSaveInMinutes: 5 2024-04-09 13:23:08.404 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-04-09 13:23:08.404 - Thread: 1 -> IsServer: True 2024-04-09 13:23:08.404 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-09 13:23:08.421 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-09 13:23:08.421 - Thread: 1 -> MyAudio.LoadData - START 2024-04-09 13:23:08.596 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-09 13:23:08.922 - Thread: 1 -> MyAudio.LoadData - END 2024-04-09 13:23:08.923 - Thread: 1 -> MyConfig.Save() - START 2024-04-09 13:23:08.923 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-09 13:23:08.926 - Thread: 1 -> MyConfig.Save() - END 2024-04-09 13:23:08.933 - Thread: 1 -> Unloading Procedural World Generator 2024-04-09 13:23:09.030 - Thread: 1 -> Info: MyLights Unloading data. 2024-04-09 13:23:09.040 - Thread: 1 -> Network readers disposed 2024-04-09 13:23:09.040 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-04-09 13:23:09.164 - Thread: 1 -> Loading sound definitions 2024-04-09 13:23:09.164 - Thread: 1 -> Loading gamepad controls 2024-04-09 13:23:09.244 - Thread: 1 -> GuiTextures.sbc 2024-04-09 13:23:09.244 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-09 13:23:09.262 - Thread: 1 -> GuiTextures.sbc 2024-04-09 13:23:09.262 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-09 13:23:09.264 - Thread: 1 -> GuiTextures.sbc 2024-04-09 13:23:09.264 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-09 13:23:09.265 - Thread: 1 -> GuiTextures.sbc 2024-04-09 13:23:09.265 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-09 13:23:09.266 - Thread: 1 -> GuiTextures.sbc 2024-04-09 13:23:09.266 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-09 13:23:09.267 - Thread: 1 -> GuiTextures.sbc 2024-04-09 13:23:09.267 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-09 13:23:09.277 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-09 13:23:09.277 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-04-09 13:23:09.277 - Thread: 1 -> Loading shadow textures definitions 2024-04-09 13:23:09.277 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-04-09 13:23:09.277 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-04-09 13:23:09.480 - Thread: 1 -> MySession::Unload END 2024-04-09 13:23:09.482 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-09 13:23:09.482 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-09 13:23:09.498 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-04-09 13:23:09.498 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-04-09 13:23:09.632 - Thread: 1 -> MyConfig.Save() - START 2024-04-09 13:23:09.632 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-09 13:23:09.634 - Thread: 1 -> MyConfig.Save() - END 2024-04-09 13:23:28.449 - Thread: 1 -> GUI Stats: Update 0.818824055555555, Draw 0.185833722222222 2024-04-09 13:23:47.549 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-09 13:23:49.385 - Thread: 1 -> MyConfig.Save() - START 2024-04-09 13:23:49.385 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-09 13:23:49.387 - Thread: 1 -> MyConfig.Save() - END 2024-04-09 13:23:49.387 - Thread: 1 -> Application closed by user 2024-04-09 13:23:49.388 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-04-09 13:23:49.388 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-09 13:23:49.388 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-09 13:23:49.415 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-09 13:23:49.415 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-09 13:23:49.415 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-09 13:23:49.415 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-09 13:23:49.416 - Thread: 1 -> Exiting.. 2024-04-09 13:23:49.416 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-04-09 13:23:49.417 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-09 13:23:49.433 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-09 13:23:49.435 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-04-09 13:23:49.538 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 19574336 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 36352384 computed total 36352384 reported total Heap usage: 1141280 ( 5%) unused in thread local freelists 17306640 (88%) unused in main heap 1126416 ( 5%) used in main heap ------- 19574336 allocated by heap Peak usage: 16632128 ( 6%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-04-09 13:23:50.225 - Thread: 43 -> External debugger: interrupted. 2024-04-09 13:23:50.238 - Thread: 1 -> GDK closed 2024-04-09 13:23:50.238 - Thread: 1 -> Log Closed