2024-04-08 07:02:40.737 - Thread: 1 -> Log Started 2024-04-08 07:02:40.738 - Thread: 1 -> Timezone (local - UTC): -4h 2024-04-08 07:02:40.738 - Thread: 1 -> App Version: 01_203_630 2024-04-08 07:02:41.192 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2024-04-08 07:02:41.194 - Thread: 1 -> Branch / Sandbox: SVN 2024-04-08 07:02:41.195 - Thread: 1 -> Client Build Number: 1 2024-04-08 07:02:41.195 - Thread: 1 -> Server Build Number: 0 2024-04-08 07:02:41.195 - Thread: 1 -> Environment.ProcessorCount: 16 2024-04-08 07:02:41.259 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-04-08 07:02:41.259 - Thread: 1 -> Environment.CommandLine: "C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS\SpaceEngineers_WS.exe" 2024-04-08 07:02:41.259 - Thread: 1 -> Environment.Is64BitProcess: True 2024-04-08 07:02:41.259 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-04-08 07:02:41.260 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9181.0 2024-04-08 07:02:41.260 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y 2024-04-08 07:02:41.267 - Thread: 1 -> CPU Info: AMD Ryzen 7 7840HS w/ Radeon 780M Graphics 2024-04-08 07:02:41.267 - Thread: 1 -> IntPtr.Size: 8 2024-04-08 07:02:41.267 - Thread: 1 -> Default Culture: 2024-04-08 07:02:41.267 - Thread: 1 -> Default UI Culture: 2024-04-08 07:02:41.273 - Thread: 1 -> MyConfig.Load() - START 2024-04-08 07:02:41.279 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-08 07:02:43.055 - Thread: 1 -> NewNewGameScreen: True 2024-04-08 07:02:43.055 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-04-08 07:02:43.055 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-04-08 07:02:43.055 - Thread: 1 -> EnableDamageEffects: True 2024-04-08 07:02:43.055 - Thread: 1 -> FirstTimeRun: False 2024-04-08 07:02:43.055 - Thread: 1 -> ExperimentalMode: False 2024-04-08 07:02:43.055 - Thread: 1 -> VideoAdapter: 0 2024-04-08 07:02:43.055 - Thread: 1 -> ScreenWidth: 3840 2024-04-08 07:02:43.055 - Thread: 1 -> ScreenHeight: 2160 2024-04-08 07:02:43.055 - Thread: 1 -> RefreshRate: 59940 2024-04-08 07:02:43.055 - Thread: 1 -> WindowMode: 1 2024-04-08 07:02:43.055 - Thread: 1 -> VerticalSync: 1 2024-04-08 07:02:43.055 - Thread: 1 -> FieldOfView: 70 2024-04-08 07:02:43.055 - Thread: 1 -> PostProcessingEnabled: True 2024-04-08 07:02:43.055 - Thread: 1 -> FlaresIntensity: 1 2024-04-08 07:02:43.056 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-04-08 07:02:43.056 - Thread: 1 -> TreeViewDistance: 1200 2024-04-08 07:02:43.056 - Thread: 1 -> GrassDensity: 1 2024-04-08 07:02:43.056 - Thread: 1 -> GrassDrawDistance: 500 2024-04-08 07:02:43.056 - Thread: 1 -> AntialiasingMode: 1 2024-04-08 07:02:43.056 - Thread: 1 -> ShadowMapResolution: 1 2024-04-08 07:02:43.056 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-04-08 07:02:43.056 - Thread: 1 -> TextureQuality: 1 2024-04-08 07:02:43.056 - Thread: 1 -> VoxelTextureQuality: 1 2024-04-08 07:02:43.056 - Thread: 1 -> AnisotropicFiltering: 2 2024-04-08 07:02:43.056 - Thread: 1 -> ModelQuality: 1 2024-04-08 07:02:43.056 - Thread: 1 -> VoxelQuality: 1 2024-04-08 07:02:43.056 - Thread: 1 -> ShaderQuality: 1 2024-04-08 07:02:43.056 - Thread: 1 -> LightsQuality: 1 2024-04-08 07:02:43.056 - Thread: 1 -> LowMemSwitchToLow: 0 2024-04-08 07:02:43.056 - Thread: 1 -> FirstVTTimeRun: False 2024-04-08 07:02:43.056 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-04-08 07:02:43.056 - Thread: 1 -> GDPRConsent: True 2024-04-08 07:02:43.056 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-04-08 07:02:43.056 - Thread: 1 -> GameVolume: 1 2024-04-08 07:02:43.056 - Thread: 1 -> Music_Volume: 0 2024-04-08 07:02:43.056 - Thread: 1 -> VoiceChatVolume: 5 2024-04-08 07:02:43.056 - Thread: 1 -> HudWarnings: True 2024-04-08 07:02:43.056 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-04-08 07:02:43.056 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-04-08 07:02:43.056 - Thread: 1 -> EnableReverb: False 2024-04-08 07:02:43.056 - Thread: 1 -> EnableDynamicMusic: True 2024-04-08 07:02:43.056 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-04-08 07:02:43.056 - Thread: 1 -> EnableDoppler: True 2024-04-08 07:02:43.056 - Thread: 1 -> FirstTimeTutorials: False 2024-04-08 07:02:43.056 - Thread: 1 -> CampaignsStarted: System.String[] 2024-04-08 07:02:43.056 - Thread: 1 -> NewNewGameScreenLastSelection: 6 2024-04-08 07:02:43.056 - Thread: 1 -> HudState: 1 2024-04-08 07:02:43.056 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-04-08 07:02:43.056 - Thread: 1 -> ModIoConsent: True 2024-04-08 07:02:43.056 - Thread: 1 -> OnlyPSGames: False 2024-04-08 07:02:43.056 - Thread: 1 -> EnableTrading: True 2024-04-08 07:02:43.056 - Thread: 1 -> EnableSteamCloud: True 2024-04-08 07:02:43.056 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-04-08 07:02:43.056 - Thread: 1 -> ControlsHints: True 2024-04-08 07:02:43.056 - Thread: 1 -> GoodBotHints: False 2024-04-08 07:02:43.056 - Thread: 1 -> RotationHints: True 2024-04-08 07:02:43.056 - Thread: 1 -> AreaInteraction: True 2024-04-08 07:02:43.056 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-04-08 07:02:43.056 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-04-08 07:02:43.056 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-04-08 07:02:43.056 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-04-08 07:02:43.056 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-04-08 07:02:43.056 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-04-08 07:02:43.056 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-04-08 07:02:43.056 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-04-08 07:02:43.056 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-04-08 07:02:43.056 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-04-08 07:02:43.056 - Thread: 1 -> ShowCrosshair2: 0 2024-04-08 07:02:43.056 - Thread: 1 -> IronSightSwitchState: 1 2024-04-08 07:02:43.056 - Thread: 1 -> SpriteMainViewportScale: 1 2024-04-08 07:02:43.056 - Thread: 1 -> UiTransparency: 1 2024-04-08 07:02:43.056 - Thread: 1 -> UiBkTransparency: 0.8 2024-04-08 07:02:43.056 - Thread: 1 -> HUDBkTransparency: 0.6 2024-04-08 07:02:43.056 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-04-08 07:02:43.056 - Thread: 1 -> LastBannerId: 90 2024-04-08 07:02:43.056 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-04-08 07:02:43.056 - Thread: 1 -> ControllerDefaultOnStart: True 2024-04-08 07:02:43.056 - Thread: 1 -> ZoomMultiplier: 0.2 2024-04-08 07:02:43.056 - Thread: 1 -> GamepadScheme: 0 2024-04-08 07:02:43.056 - Thread: 1 -> GamepadSchemeName: Flight 2024-04-08 07:02:43.056 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-04-08 07:02:43.056 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-04-08 07:02:43.059 - Thread: 1 -> MyConfig.Load() - END 2024-04-08 07:02:48.465 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-04-08 07:02:49.949 - Thread: 1 -> Cloud container Config/cloud/.2142176165 2024-04-08 07:02:49.949 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2024_03_27_19_26/.2111724336 2024-04-08 07:02:49.949 - Thread: 1 -> Cloud container Session/cloud/.-1356834740 2024-04-08 07:02:49.949 - Thread: 1 -> Cloud container Achievements/cloud/.-2030076978 2024-04-08 07:02:49.949 - Thread: 1 -> Cloud container eos/cloud/.-944924175 2024-04-08 07:02:49.949 - Thread: 1 -> Cloud container Worlds/cloud/Never_Surrender_2023_08_31_19_17_12_Mission01/.2015766538 2024-04-08 07:02:49.949 - Thread: 1 -> Cloud container Worlds/cloud/Never_Surrender_2023_07_27_06_33_59_Mission01/.-1500466398 2024-04-08 07:02:49.949 - Thread: 1 -> Cloud container Worlds/cloud/Never_Surrender_2023_08_28_21_29_37_Mission01/.-1450790673 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2023_07_26_23_14/.1847893701 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Learning_to_Survive_2023_07_26_23_11_04_Mission01/.259390583 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Frostbite_2023_07_25_07_36_55_Mission01/.314448640 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Frostbite_2023_07_25_07_36_55_Mission01_end/.-1698193895 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Frostbite_2023_07_25_07_06_58_Mission01/.479086656 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Learning_to_Survive_2023_07_22_20_06_50_Mission01/.1712773170 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Learning_to_Survive_2023_07_22_20_06_50_Mission01_A/.97085574 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Five___Artefact/.1336670626 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Five___Hacking_done/.-439675655 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Five___First_Tower/.-438700878 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Five___Start/.967874784 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/The_First_Jump_2023_07_22_19_57_48_Mission_05/.-415385321 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Four___Base/.-316383991 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Four___In_Tank/.-928269164 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Blueprints/cloud/Rebel_Frigate_Atmospheric_mk_1/.-2061768977 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Four___Start/.-856236386 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/The_First_Jump_2023_07_22_19_29_49_Mission_04/.1754612624 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Three___Battle/.1362150501 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Blueprints/cloud/Yellow_corvet/.1368531017 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Three___Take_off/.1294798058 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Three___In_Control_Tower/.-438828421 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Three___Power/.1872649604 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Blueprints/cloud/Dropship/.-1226458995 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Three___Introduction/.-1506208292 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/The_First_Jump_2023_07_22_19_10_07_Mission_03/.-1294947876 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___Ship/.1667986595 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___The_Pit/.1367325059 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___Extraction_Site/.-1293144892 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___Mines/.-1828246461 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___Base/.-1996455343 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___Start/.658370464 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/The_First_Jump_2023_07_22_18_48_26_Mission_02/.-1322311415 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_One___Checkpoint_3/.-1193617503 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_One___Checkpoint_2/.-624890013 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_One___Checkpoint_1/.1162577946 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/Mission_One___Start/.-852758869 2024-04-08 07:02:49.950 - Thread: 1 -> Cloud container Worlds/cloud/The_First_Jump_2023_07_22_18_37_57_Mission_01/.502465835 2024-04-08 07:02:49.955 - Thread: 1 -> OnSignInComplete - GetAssociatedProductsAsync 2024-04-08 07:02:50.264 - Thread: 1 -> Package - Space Engineers: Style Pack 9NB0NQS0R8D0 False 2024-04-08 07:02:50.266 - Thread: 1 -> Package - Space Engineers: Decorative Pack #1 9NSQZVRNMCCX False 2024-04-08 07:02:50.266 - Thread: 1 -> Package - Space Engineers: Decorative Pack #2 9N0JKF6MZCVL False 2024-04-08 07:02:50.266 - Thread: 1 -> Package - Space Engineers: Heavy Industry Pack 9NC39BMT4SZ6 False 2024-04-08 07:02:50.266 - Thread: 1 -> Package - Space Engineers: Frostbite Pack 9P3M382025Q7 False 2024-04-08 07:02:50.266 - Thread: 1 -> Package - Space Engineers: Decorative Pack #3 9PJQZHM4ZS4X False 2024-04-08 07:02:50.266 - Thread: 1 -> Package - Space Engineers: Sparks of the Future Pack 9NS1RG0LXX2K False 2024-04-08 07:02:50.266 - Thread: 1 -> Package - Space Engineers: Wasteland 9NV5802791GM False 2024-04-08 07:02:50.266 - Thread: 1 -> Package - Space Engineers: Warfare 1 9NBMLLPNCB8K False 2024-04-08 07:02:50.266 - Thread: 1 -> Package - Space Engineers: Automatons 9PGQWKH49XQJ False 2024-04-08 07:02:50.266 - Thread: 1 -> Package - Space Engineers: Warfare 2 9PC3RXQ6GC2Z False 2024-04-08 07:02:50.266 - Thread: 1 -> Package - Space Engineers: Economy Deluxe Pack 9NXSMCKTQ1NK False 2024-04-08 07:02:50.285 - Thread: 1 -> Invite Event registered 2024-04-08 07:02:50.361 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-04-08 07:02:50.736 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-04-08 07:02:50.741 - Thread: 1 -> Found processor count: 8 2024-04-08 07:02:50.741 - Thread: 1 -> Using processor count: 8 2024-04-08 07:02:52.423 - Thread: 1 -> All detected adapters: 2024-04-08 07:02:52.425 - Thread: 1 -> NVIDIA GeForce RTX 4070 Laptop GPU - VendorID=4318, SubsystemID=377032741, DeviceID=10336 2024-04-08 07:02:52.425 - Thread: 1 -> AMD Radeon 780M Graphics - VendorID=4098, SubsystemID=377032741, DeviceID=5567 2024-04-08 07:02:52.425 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-04-08 07:02:53.435 - Thread: 1 -> AdapterInfo = { 2024-04-08 07:02:53.435 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 Laptop GPU + DISPLAY1 2024-04-08 07:02:53.435 - Thread: 1 -> Description = dev id: 10336, mem: 8334082048, shared mem: 33926080512, Luid: 89372, rev: 161, subsys id: 377032741, vendor id: 4318, feature_level 11.1: True 2024-04-08 07:02:53.435 - Thread: 1 -> Driver version = 31.0.15.5212 2024-04-08 07:02:53.435 - Thread: 1 -> Driver date = 20240402000000.000000-000 2024-04-08 07:02:53.435 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-08 07:02:53.435 - Thread: 1 -> AftermathSupported = False 2024-04-08 07:02:53.435 - Thread: 1 -> Adapter id = 0 2024-04-08 07:02:53.435 - Thread: 1 -> Supported = True 2024-04-08 07:02:53.435 - Thread: 1 -> RAM = 8334082048 2024-04-08 07:02:53.435 - Thread: 1 -> Priority = 2 2024-04-08 07:02:53.435 - Thread: 1 -> Multithreaded rendering supported = True 2024-04-08 07:02:53.435 - Thread: 1 -> Output is attached = True 2024-04-08 07:02:53.436 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-08 07:02:53.436 - Thread: 1 -> Display modes = { 2024-04-08 07:02:53.436 - Thread: 1 -> DXGIOutput id = 0 2024-04-08 07:02:53.437 - Thread: 1 -> 640x480@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 640x480@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 640x480@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 640x480@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 800x600@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 800x600@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 800x600@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 800x600@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1024x768@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1024x768@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1024x768@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1024x768@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1280x720@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1280x720@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1280x720@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1280x720@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1280x800@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1280x800@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1280x800@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1280x800@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1280x1024@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1280x1024@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1280x1024@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1280x1024@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1600x1000@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1600x1000@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1600x1000@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1600x1000@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1600x1200@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1600x1200@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1600x1200@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1600x1200@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1680x1050@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1680x1050@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1680x1050@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1680x1050@165Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1920x1080@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1920x1080@60Hz 2024-04-08 07:02:53.437 - Thread: 1 -> 1920x1080@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1920x1080@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1920x1200@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1920x1200@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1920x1200@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1920x1200@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 2048x1536@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 2048x1536@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 2048x1536@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 2048x1536@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 2560x1600@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 2560x1600@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> } 2024-04-08 07:02:53.438 - Thread: 1 -> } 2024-04-08 07:02:53.438 - Thread: 1 -> AdapterInfo = { 2024-04-08 07:02:53.438 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 Laptop GPU + DISPLAY1 2024-04-08 07:02:53.438 - Thread: 1 -> Description = dev id: 10336, mem: 8334082048, shared mem: 33926080512, Luid: 89372, rev: 161, subsys id: 377032741, vendor id: 4318, feature_level 11.1: True 2024-04-08 07:02:53.438 - Thread: 1 -> Driver version = 31.0.15.5212 2024-04-08 07:02:53.438 - Thread: 1 -> Driver date = 20240402000000.000000-000 2024-04-08 07:02:53.438 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-08 07:02:53.438 - Thread: 1 -> AftermathSupported = False 2024-04-08 07:02:53.438 - Thread: 1 -> Adapter id = 0 2024-04-08 07:02:53.438 - Thread: 1 -> Supported = True 2024-04-08 07:02:53.438 - Thread: 1 -> RAM = 8334082048 2024-04-08 07:02:53.438 - Thread: 1 -> Priority = 2 2024-04-08 07:02:53.438 - Thread: 1 -> Multithreaded rendering supported = True 2024-04-08 07:02:53.438 - Thread: 1 -> Output is attached = True 2024-04-08 07:02:53.438 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-08 07:02:53.438 - Thread: 1 -> Display modes = { 2024-04-08 07:02:53.438 - Thread: 1 -> DXGIOutput id = 0 2024-04-08 07:02:53.438 - Thread: 1 -> 640x480@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 640x480@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 640x480@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 640x480@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 800x600@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 800x600@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 800x600@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 800x600@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1024x768@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1024x768@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1024x768@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1024x768@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1280x720@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1280x720@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1280x720@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1280x720@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1280x800@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1280x800@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1280x800@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1280x800@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1280x1024@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1280x1024@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1280x1024@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1280x1024@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1600x1000@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1600x1000@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1600x1000@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1600x1000@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1600x1200@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1600x1200@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1600x1200@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1600x1200@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1680x1050@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1680x1050@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1680x1050@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1680x1050@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1920x1080@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1920x1080@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1920x1080@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1920x1080@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1920x1200@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1920x1200@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1920x1200@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 1920x1200@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 2048x1536@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 2048x1536@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 2048x1536@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 2048x1536@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 2560x1600@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 2560x1600@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> } 2024-04-08 07:02:53.438 - Thread: 1 -> } 2024-04-08 07:02:53.438 - Thread: 1 -> AdapterInfo = { 2024-04-08 07:02:53.438 - Thread: 1 -> Name = AMD Radeon 780M Graphics 2024-04-08 07:02:53.438 - Thread: 1 -> Description = dev id: 5567, mem: 436695040, shared mem: 33926080512, Luid: 83966, rev: 194, subsys id: 377032741, vendor id: 4098, feature_level 11.1: True 2024-04-08 07:02:53.438 - Thread: 1 -> Driver version = 31.0.14003.24001 2024-04-08 07:02:53.438 - Thread: 1 -> Driver date = 20230404000000.000000-000 2024-04-08 07:02:53.438 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-08 07:02:53.438 - Thread: 1 -> AftermathSupported = False 2024-04-08 07:02:53.438 - Thread: 1 -> Adapter id = 1 2024-04-08 07:02:53.438 - Thread: 1 -> Supported = True 2024-04-08 07:02:53.438 - Thread: 1 -> RAM = 436695040 2024-04-08 07:02:53.438 - Thread: 1 -> Priority = 2 2024-04-08 07:02:53.438 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-08 07:02:53.438 - Thread: 1 -> Output is attached = False 2024-04-08 07:02:53.438 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-08 07:02:53.438 - Thread: 1 -> Display modes = { 2024-04-08 07:02:53.438 - Thread: 1 -> DXGIOutput id = 0 2024-04-08 07:02:53.438 - Thread: 1 -> 640x480@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 640x480@60Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 640x480@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 640x480@165Hz 2024-04-08 07:02:53.438 - Thread: 1 -> 800x600@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 800x600@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 800x600@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 800x600@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1024x768@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1024x768@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1024x768@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1024x768@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x720@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x720@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x720@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x720@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x800@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x800@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x800@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x800@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x1024@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x1024@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x1024@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x1024@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1600x1000@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1600x1000@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1600x1000@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1600x1000@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1600x1200@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1600x1200@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1600x1200@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1600x1200@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1680x1050@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1680x1050@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1680x1050@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1680x1050@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1920x1080@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1920x1080@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1920x1080@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1920x1080@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1920x1200@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1920x1200@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1920x1200@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1920x1200@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 2048x1536@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 2048x1536@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 2048x1536@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 2048x1536@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 2560x1600@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 2560x1600@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> } 2024-04-08 07:02:53.439 - Thread: 1 -> } 2024-04-08 07:02:53.439 - Thread: 1 -> AdapterInfo = { 2024-04-08 07:02:53.439 - Thread: 1 -> Name = AMD Radeon 780M Graphics 2024-04-08 07:02:53.439 - Thread: 1 -> Description = dev id: 5567, mem: 436695040, shared mem: 33926080512, Luid: 83966, rev: 194, subsys id: 377032741, vendor id: 4098, feature_level 11.1: True 2024-04-08 07:02:53.439 - Thread: 1 -> Driver version = 31.0.14003.24001 2024-04-08 07:02:53.439 - Thread: 1 -> Driver date = 20230404000000.000000-000 2024-04-08 07:02:53.439 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-08 07:02:53.439 - Thread: 1 -> AftermathSupported = False 2024-04-08 07:02:53.439 - Thread: 1 -> Adapter id = 1 2024-04-08 07:02:53.439 - Thread: 1 -> Supported = True 2024-04-08 07:02:53.439 - Thread: 1 -> RAM = 436695040 2024-04-08 07:02:53.439 - Thread: 1 -> Priority = 2 2024-04-08 07:02:53.439 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-08 07:02:53.439 - Thread: 1 -> Output is attached = False 2024-04-08 07:02:53.439 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-08 07:02:53.439 - Thread: 1 -> Display modes = { 2024-04-08 07:02:53.439 - Thread: 1 -> DXGIOutput id = 0 2024-04-08 07:02:53.439 - Thread: 1 -> 640x480@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 640x480@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 640x480@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 640x480@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 800x600@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 800x600@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 800x600@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 800x600@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1024x768@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1024x768@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1024x768@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1024x768@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x720@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x720@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x720@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x720@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x800@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x800@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x800@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x800@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x1024@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x1024@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x1024@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1280x1024@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1600x1000@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1600x1000@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1600x1000@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1600x1000@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1600x1200@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1600x1200@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1600x1200@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1600x1200@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1680x1050@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1680x1050@60Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1680x1050@165Hz 2024-04-08 07:02:53.439 - Thread: 1 -> 1680x1050@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1920x1080@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1920x1080@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1920x1080@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1920x1080@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1920x1200@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1920x1200@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1920x1200@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1920x1200@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 2048x1536@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 2048x1536@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 2048x1536@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 2048x1536@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 2560x1600@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 2560x1600@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> } 2024-04-08 07:02:53.440 - Thread: 1 -> } 2024-04-08 07:02:53.440 - Thread: 1 -> AdapterInfo = { 2024-04-08 07:02:53.440 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-04-08 07:02:53.440 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 33926080512, Luid: 89262, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-04-08 07:02:53.440 - Thread: 1 -> Driver version = 2024-04-08 07:02:53.440 - Thread: 1 -> Driver date = 2024-04-08 07:02:53.440 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-08 07:02:53.440 - Thread: 1 -> AftermathSupported = False 2024-04-08 07:02:53.440 - Thread: 1 -> Adapter id = 2 2024-04-08 07:02:53.440 - Thread: 1 -> Supported = True 2024-04-08 07:02:53.440 - Thread: 1 -> RAM = 0 2024-04-08 07:02:53.440 - Thread: 1 -> Priority = 0 2024-04-08 07:02:53.440 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-08 07:02:53.440 - Thread: 1 -> Output is attached = False 2024-04-08 07:02:53.440 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-08 07:02:53.440 - Thread: 1 -> Display modes = { 2024-04-08 07:02:53.440 - Thread: 1 -> DXGIOutput id = 0 2024-04-08 07:02:53.440 - Thread: 1 -> 640x480@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 640x480@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 640x480@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 640x480@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 800x600@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 800x600@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 800x600@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 800x600@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1024x768@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1024x768@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1024x768@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1024x768@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1280x720@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1280x720@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1280x720@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1280x720@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1280x800@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1280x800@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1280x800@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1280x800@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1280x1024@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1280x1024@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1280x1024@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1280x1024@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1600x1000@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1600x1000@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1600x1000@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1600x1000@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1600x1200@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1600x1200@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1600x1200@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1600x1200@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1680x1050@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1680x1050@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1680x1050@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1680x1050@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1920x1080@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1920x1080@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1920x1080@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1920x1080@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1920x1200@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1920x1200@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1920x1200@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 1920x1200@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 2048x1536@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 2048x1536@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 2048x1536@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 2048x1536@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 2560x1600@60Hz 2024-04-08 07:02:53.440 - Thread: 1 -> 2560x1600@165Hz 2024-04-08 07:02:53.440 - Thread: 1 -> } 2024-04-08 07:02:53.440 - Thread: 1 -> } 2024-04-08 07:02:53.440 - Thread: 1 -> AdapterInfo = { 2024-04-08 07:02:53.440 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-04-08 07:02:53.440 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 33926080512, Luid: 89262, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-04-08 07:02:53.440 - Thread: 1 -> Driver version = 2024-04-08 07:02:53.440 - Thread: 1 -> Driver date = 2024-04-08 07:02:53.440 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-08 07:02:53.440 - Thread: 1 -> AftermathSupported = False 2024-04-08 07:02:53.440 - Thread: 1 -> Adapter id = 2 2024-04-08 07:02:53.440 - Thread: 1 -> Supported = True 2024-04-08 07:02:53.440 - Thread: 1 -> RAM = 0 2024-04-08 07:02:53.440 - Thread: 1 -> Priority = 0 2024-04-08 07:02:53.440 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-08 07:02:53.441 - Thread: 1 -> Output is attached = False 2024-04-08 07:02:53.441 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-08 07:02:53.441 - Thread: 1 -> Display modes = { 2024-04-08 07:02:53.441 - Thread: 1 -> DXGIOutput id = 0 2024-04-08 07:02:53.441 - Thread: 1 -> 640x480@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 640x480@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 640x480@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 640x480@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 800x600@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 800x600@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 800x600@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 800x600@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1024x768@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1024x768@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1024x768@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1024x768@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1280x720@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1280x720@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1280x720@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1280x720@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1280x800@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1280x800@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1280x800@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1280x800@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1280x1024@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1280x1024@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1280x1024@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1280x1024@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1600x1000@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1600x1000@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1600x1000@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1600x1000@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1600x1200@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1600x1200@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1600x1200@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1600x1200@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1680x1050@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1680x1050@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1680x1050@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1680x1050@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1920x1080@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1920x1080@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1920x1080@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1920x1080@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1920x1200@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1920x1200@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1920x1200@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 1920x1200@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 2048x1536@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 2048x1536@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 2048x1536@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 2048x1536@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 2560x1600@60Hz 2024-04-08 07:02:53.441 - Thread: 1 -> 2560x1600@165Hz 2024-04-08 07:02:53.441 - Thread: 1 -> } 2024-04-08 07:02:53.441 - Thread: 1 -> } 2024-04-08 07:02:53.478 - Thread: 1 -> MyScreenManager() 2024-04-08 07:02:53.644 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2024-04-08 07:02:53.644 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2024-04-08 07:02:53.646 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2024-04-08 07:02:53.647 - Thread: 19 -> !!! Invalid resolution in settings - resetting to desktop resolution 2024-04-08 07:02:53.648 - Thread: 19 -> CreateDeviceInternal - Create device 2024-04-08 07:02:53.853 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2024-04-08 07:02:53.997 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2024-04-08 07:02:53.998 - Thread: 19 -> CreateDeviceInternal create swapchain 2024-04-08 07:02:53.999 - Thread: 19 -> Mode not found: 2560x1600 @ 60000 2024-04-08 07:03:02.768 - Thread: 19 -> Mode not found: 2560x1600 @ 60000 2024-04-08 07:03:02.938 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-04-08 07:03:02.938 - Thread: 1 -> Game dir: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS 2024-04-08 07:03:02.938 - Thread: 1 -> Content dir: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content 2024-04-08 07:03:08.738 - Thread: 1 -> Preallocate - START 2024-04-08 07:03:08.741 - Thread: 1 -> MySpaceWorldGenerator - START 2024-04-08 07:03:08.745 - Thread: 1 -> MySpaceWorldGenerator - END 2024-04-08 07:03:08.745 - Thread: 1 -> MySpaceBuildComponent - START 2024-04-08 07:03:08.745 - Thread: 1 -> MySpaceBuildComponent - END 2024-04-08 07:03:08.745 - Thread: 1 -> MyEntities - START 2024-04-08 07:03:08.763 - Thread: 1 -> MyEntities - END 2024-04-08 07:03:08.763 - Thread: 1 -> MyObjectBuilder_Base - START 2024-04-08 07:03:08.763 - Thread: 1 -> MyObjectBuilder_Base - END 2024-04-08 07:03:08.763 - Thread: 1 -> MyTransparentGeometry - START 2024-04-08 07:03:08.763 - Thread: 1 -> MyTransparentGeometry - END 2024-04-08 07:03:08.763 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-04-08 07:03:08.770 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-04-08 07:03:08.770 - Thread: 1 -> MyMath - START 2024-04-08 07:03:08.770 - Thread: 1 -> MyMath - END 2024-04-08 07:03:08.770 - Thread: 1 -> MySimpleObjectDraw - START 2024-04-08 07:03:08.770 - Thread: 1 -> MySimpleObjectDraw - END 2024-04-08 07:03:08.785 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-04-08 07:03:08.785 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-04-08 07:03:08.785 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-04-08 07:03:08.865 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-04-08 07:03:08.865 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-04-08 07:03:08.866 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-04-08 07:03:08.866 - Thread: 1 -> MySyncDestructions - START 2024-04-08 07:03:08.866 - Thread: 1 -> MySyncDestructions - END 2024-04-08 07:03:08.866 - Thread: 1 -> MySyncEntity - START 2024-04-08 07:03:08.866 - Thread: 1 -> MySyncEntity - END 2024-04-08 07:03:08.866 - Thread: 1 -> MyCommandCharacter - START 2024-04-08 07:03:08.867 - Thread: 1 -> MyCommandCharacter - END 2024-04-08 07:03:08.867 - Thread: 1 -> MyCommandConsole - START 2024-04-08 07:03:08.868 - Thread: 1 -> MyCommandConsole - END 2024-04-08 07:03:08.868 - Thread: 1 -> MyCommandEntity - START 2024-04-08 07:03:08.869 - Thread: 1 -> MyCommandEntity - END 2024-04-08 07:03:08.869 - Thread: 1 -> MyAiTargetManager - START 2024-04-08 07:03:08.869 - Thread: 1 -> MyAiTargetManager - END 2024-04-08 07:03:08.869 - Thread: 1 -> MyClientDebugCommands - START 2024-04-08 07:03:08.869 - Thread: 1 -> MyClientDebugCommands - END 2024-04-08 07:03:08.870 - Thread: 1 -> MyDedicatedServer - START 2024-04-08 07:03:08.870 - Thread: 1 -> MyDedicatedServer - END 2024-04-08 07:03:08.870 - Thread: 1 -> MyDedicatedServerBase - START 2024-04-08 07:03:08.870 - Thread: 1 -> MyDedicatedServerBase - END 2024-04-08 07:03:08.870 - Thread: 1 -> MyMultiplayerBase - START 2024-04-08 07:03:08.870 - Thread: 1 -> MyMultiplayerBase - END 2024-04-08 07:03:08.870 - Thread: 1 -> MyMultiplayerClient - START 2024-04-08 07:03:08.870 - Thread: 1 -> MyMultiplayerClient - END 2024-04-08 07:03:08.870 - Thread: 1 -> MyMultiplayerClientBase - START 2024-04-08 07:03:08.870 - Thread: 1 -> MyMultiplayerClientBase - END 2024-04-08 07:03:08.870 - Thread: 1 -> MyMultiplayerLobby - START 2024-04-08 07:03:08.870 - Thread: 1 -> MyMultiplayerLobby - END 2024-04-08 07:03:08.870 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-04-08 07:03:08.870 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-04-08 07:03:08.870 - Thread: 1 -> MyMultiplayerServerBase - START 2024-04-08 07:03:08.870 - Thread: 1 -> MyMultiplayerServerBase - END 2024-04-08 07:03:08.870 - Thread: 1 -> MyServerDebugCommands - START 2024-04-08 07:03:08.870 - Thread: 1 -> MyServerDebugCommands - END 2024-04-08 07:03:08.870 - Thread: 1 -> MyCubeGridDefinitions - START 2024-04-08 07:03:08.919 - Thread: 1 -> MyCubeGridDefinitions - END 2024-04-08 07:03:08.919 - Thread: 1 -> MyDefinitionManager - START 2024-04-08 07:03:08.947 - Thread: 1 -> MyDefinitionManager - END 2024-04-08 07:03:08.947 - Thread: 1 -> Preallocate - END 2024-04-08 07:03:08.953 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-04-08 07:03:10.016 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-04-08 07:03:10.016 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-04-08 07:03:10.032 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-04-08 07:03:10.032 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-08 07:03:10.032 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-08 07:03:10.032 - Thread: 1 -> Assembly.Location: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS\Sandbox.Game.dll 2024-04-08 07:03:10.032 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-04-08 07:03:10.032 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-04-08 07:03:10.034 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-04-08 07:03:10.043 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Acer 2024-04-08 07:03:10.043 - Thread: 1 -> Win32_ComputerSystem.Model: Nitro AN16-41 2024-04-08 07:03:10.044 - Thread: 1 -> Virtualized: False 2024-04-08 07:03:10.048 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 7840HS w/ Radeon 780M Graphics 2024-04-08 07:03:10.050 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 67,852,161,024 bytes 2024-04-08 07:03:10.050 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-04-08 07:03:10.050 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 55,191,965,696 bytes 2024-04-08 07:03:10.050 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,483,922,432 bytes 2024-04-08 07:03:10.055 - Thread: 1 -> Drive C: | Capacity: 1,022,844,989,440 bytes | Free space: 870,590,472,192 bytes 2024-04-08 07:03:10.055 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 438,425,608,192 bytes 2024-04-08 07:03:10.056 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-04-08 07:03:10.057 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-04-08 07:03:10.057 - Thread: 1 -> Installed DLCs: 2024-04-08 07:03:10.062 - Thread: 1 -> Decorative Blocks (1049790) 2024-04-08 07:03:10.062 - Thread: 1 -> Economy Deluxe (1135960) 2024-04-08 07:03:10.062 - Thread: 1 -> Style Pack (1084680) 2024-04-08 07:03:10.062 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-04-08 07:03:10.062 - Thread: 1 -> Frostbite (1241550) 2024-04-08 07:03:10.062 - Thread: 1 -> Sparks Of The Future (1307680) 2024-04-08 07:03:10.062 - Thread: 1 -> Wasteland (1374610) 2024-04-08 07:03:10.062 - Thread: 1 -> Warfare I. (1475830) 2024-04-08 07:03:10.062 - Thread: 1 -> Heavy Industry (1676100) 2024-04-08 07:03:10.062 - Thread: 1 -> Warfare II. (1783760) 2024-04-08 07:03:10.062 - Thread: 1 -> Automatons (1958640) 2024-04-08 07:03:10.062 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-04-08 07:03:10.074 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-04-08 07:03:12.599 - Thread: 1 -> Havok: Physics.Init 2024-04-08 07:03:16.453 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-04-08 07:03:16.457 - Thread: 1 -> HkGameName: SpaceEngineers 2024-04-08 07:03:16.466 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-04-08 07:03:16.467 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-04-08 07:03:16.517 - Thread: 1 -> 33ac434f9a35c261d4d89a5c64f95132d5c808ad 2024-04-08 07:03:16.733 - Thread: 1 -> Loading scenarios 2024-04-08 07:03:16.769 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-04-08 07:03:16.770 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-04-08 07:03:17.320 - Thread: 1 -> Loading sound definitions 2024-04-08 07:03:17.322 - Thread: 1 -> Loading gamepad controls 2024-04-08 07:03:19.306 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:03:19.306 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-08 07:03:19.824 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:03:19.824 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-08 07:03:19.825 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:03:19.825 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-08 07:03:19.826 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:03:19.826 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-08 07:03:19.827 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:03:19.827 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-08 07:03:19.828 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:03:19.828 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-08 07:03:20.085 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-08 07:03:20.085 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-04-08 07:03:20.085 - Thread: 1 -> Loading shadow textures definitions 2024-04-08 07:03:20.085 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-04-08 07:03:20.088 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-04-08 07:03:20.094 - Thread: 1 -> MyAudio.LoadData - START 2024-04-08 07:03:20.226 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-08 07:03:22.294 - Thread: 1 -> MyAudio.LoadData - END 2024-04-08 07:03:22.307 - Thread: 1 -> MyGuiManager() 2024-04-08 07:03:22.307 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2024-04-08 07:03:22.312 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-04-08 07:03:22.352 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-04-08 07:03:22.499 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-04-08 07:03:22.674 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-04-08 07:03:22.676 - Thread: 9 -> ReloadVoxelMaterials 2024-04-08 07:03:22.777 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\AsteroidBase2.vx2' 2024-04-08 07:03:22.777 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-04-08 07:03:22.777 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-04-08 07:03:22.777 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Barths_moon_base.vx2' 2024-04-08 07:03:22.830 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Bioresearch.vx2' 2024-04-08 07:03:22.830 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\barths_moon_camp.vx2' 2024-04-08 07:03:22.835 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-04-08 07:03:22.856 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-04-08 07:03:22.857 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-04-08 07:03:22.877 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-04-08 07:03:22.878 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-04-08 07:03:22.878 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-04-08 07:03:22.887 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-04-08 07:03:22.888 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-04-08 07:03:22.889 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-04-08 07:03:22.901 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\EngineersOutpost.vx2' 2024-04-08 07:03:22.901 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-04-08 07:03:22.902 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\hopebase512.vx2' 2024-04-08 07:03:22.928 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\hopefood128.vx2' 2024-04-08 07:03:22.946 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-04-08 07:03:22.966 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-04-08 07:03:22.975 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-04-08 07:03:22.982 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many_small_asteroids.vx2' 2024-04-08 07:03:22.986 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-04-08 07:03:22.992 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-04-08 07:03:23.002 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-04-08 07:03:23.005 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-04-08 07:03:23.013 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-04-08 07:03:23.019 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-04-08 07:03:23.028 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-04-08 07:03:23.054 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\reef_ast.vx2' 2024-04-08 07:03:23.054 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\rift_base_smaller.vx2' 2024-04-08 07:03:23.059 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-04-08 07:03:23.069 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-04-08 07:03:23.070 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-04-08 07:03:23.080 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-04-08 07:03:23.081 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-04-08 07:03:23.085 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small2_asteroids.vx2' 2024-04-08 07:03:23.090 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small3_asteroids.vx2' 2024-04-08 07:03:23.093 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-04-08 07:03:23.094 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-04-08 07:03:23.105 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VangelisBase.vx2' 2024-04-08 07:03:23.110 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-04-08 07:03:23.117 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-04-08 07:03:23.128 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-04-08 07:03:23.134 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small_largestone.vx2' 2024-04-08 07:03:23.137 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\AsteroidDebris.vx2' 2024-04-08 07:03:23.140 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-04-08 07:03:23.144 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Quantorea.vx2' 2024-04-08 07:03:23.150 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\SuperRock_001.vx2' 2024-04-08 07:03:23.267 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-04-08 07:03:23.267 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-04-08 07:03:23.267 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-04-08 07:03:23.552 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-04-08 07:03:23.569 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\SuperRock_002.vx2' 2024-04-08 07:03:23.911 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid_011.vx2' 2024-04-08 07:03:23.936 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\stone_mediumstone.vx2' 2024-04-08 07:03:23.944 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-04-08 07:03:23.956 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-001.vx2' 2024-04-08 07:03:23.960 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-002.vx2' 2024-04-08 07:03:23.965 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-003.vx2' 2024-04-08 07:03:23.971 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-004.vx2' 2024-04-08 07:03:23.978 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-005.vx2' 2024-04-08 07:03:23.982 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-006.vx2' 2024-04-08 07:03:23.987 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-001.vx2' 2024-04-08 07:03:23.996 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-002.vx2' 2024-04-08 07:03:24.000 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-003.vx2' 2024-04-08 07:03:24.004 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-004.vx2' 2024-04-08 07:03:24.009 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-005.vx2' 2024-04-08 07:03:24.019 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-006.vx2' 2024-04-08 07:03:24.020 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-007.vx2' 2024-04-08 07:03:24.032 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-001.vx2' 2024-04-08 07:03:24.038 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-002.vx2' 2024-04-08 07:03:24.067 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-003.vx2' 2024-04-08 07:03:24.070 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-004.vx2' 2024-04-08 07:03:24.074 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-005.vx2' 2024-04-08 07:03:24.094 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-006.vx2' 2024-04-08 07:03:24.094 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-007.vx2' 2024-04-08 07:03:24.102 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-008.vx2' 2024-04-08 07:03:24.129 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-009.vx2' 2024-04-08 07:03:24.142 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-010.vx2' 2024-04-08 07:03:24.142 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-011.vx2' 2024-04-08 07:03:24.156 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-012.vx2' 2024-04-08 07:03:24.170 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-013.vx2' 2024-04-08 07:03:24.174 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-014.vx2' 2024-04-08 07:03:24.189 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-015.vx2' 2024-04-08 07:03:24.193 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-016.vx2' 2024-04-08 07:03:24.199 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-017.vx2' 2024-04-08 07:03:24.215 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-018.vx2' 2024-04-08 07:03:24.217 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-019.vx2' 2024-04-08 07:03:24.219 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-020.vx2' 2024-04-08 07:03:24.232 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-001.vx2' 2024-04-08 07:03:24.240 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-002.vx2' 2024-04-08 07:03:24.240 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-003.vx2' 2024-04-08 07:03:24.328 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-004.vx2' 2024-04-08 07:03:24.331 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-006.vx2' 2024-04-08 07:03:24.354 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-007.vx2' 2024-04-08 07:03:24.384 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-008.vx2' 2024-04-08 07:03:24.405 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-009.vx2' 2024-04-08 07:03:24.406 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-011.vx2' 2024-04-08 07:03:24.478 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-012.vx2' 2024-04-08 07:03:24.502 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-013.vx2' 2024-04-08 07:03:24.520 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-014.vx2' 2024-04-08 07:03:25.600 - Thread: 1 -> MyConfig.LoadFromCloud() 2024-04-08 07:03:25.600 - Thread: 1 -> Cloud Config Path: Config/cloud/SpaceEngineers.cfg 2024-04-08 07:03:25.684 - Thread: 1 -> Cloud Config received: True 2024-04-08 07:03:25.685 - Thread: 1 -> MyConfig.Load() - START 2024-04-08 07:03:25.685 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-08 07:03:25.713 - Thread: 1 -> NewNewGameScreen: True 2024-04-08 07:03:25.713 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-04-08 07:03:25.713 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-04-08 07:03:25.713 - Thread: 1 -> EnableDamageEffects: True 2024-04-08 07:03:25.713 - Thread: 1 -> FirstTimeRun: False 2024-04-08 07:03:25.713 - Thread: 1 -> ExperimentalMode: False 2024-04-08 07:03:25.713 - Thread: 1 -> VideoAdapter: 0 2024-04-08 07:03:25.713 - Thread: 1 -> ScreenWidth: 3840 2024-04-08 07:03:25.713 - Thread: 1 -> ScreenHeight: 2160 2024-04-08 07:03:25.713 - Thread: 1 -> RefreshRate: 59940 2024-04-08 07:03:25.713 - Thread: 1 -> WindowMode: 1 2024-04-08 07:03:25.713 - Thread: 1 -> VerticalSync: 1 2024-04-08 07:03:25.713 - Thread: 1 -> FieldOfView: 70 2024-04-08 07:03:25.713 - Thread: 1 -> PostProcessingEnabled: True 2024-04-08 07:03:25.713 - Thread: 1 -> FlaresIntensity: 1 2024-04-08 07:03:25.713 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-04-08 07:03:25.713 - Thread: 1 -> TreeViewDistance: 1200 2024-04-08 07:03:25.713 - Thread: 1 -> GrassDensity: 1 2024-04-08 07:03:25.713 - Thread: 1 -> GrassDrawDistance: 500 2024-04-08 07:03:25.713 - Thread: 1 -> AntialiasingMode: 1 2024-04-08 07:03:25.713 - Thread: 1 -> ShadowMapResolution: 1 2024-04-08 07:03:25.713 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-04-08 07:03:25.713 - Thread: 1 -> TextureQuality: 1 2024-04-08 07:03:25.713 - Thread: 1 -> VoxelTextureQuality: 1 2024-04-08 07:03:25.713 - Thread: 1 -> AnisotropicFiltering: 2 2024-04-08 07:03:25.713 - Thread: 1 -> ModelQuality: 1 2024-04-08 07:03:25.713 - Thread: 1 -> VoxelQuality: 1 2024-04-08 07:03:25.713 - Thread: 1 -> ShaderQuality: 1 2024-04-08 07:03:25.713 - Thread: 1 -> LightsQuality: 1 2024-04-08 07:03:25.713 - Thread: 1 -> LowMemSwitchToLow: 0 2024-04-08 07:03:25.713 - Thread: 1 -> FirstVTTimeRun: False 2024-04-08 07:03:25.713 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-04-08 07:03:25.713 - Thread: 1 -> GDPRConsent: True 2024-04-08 07:03:25.713 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-04-08 07:03:25.713 - Thread: 1 -> GameVolume: 1 2024-04-08 07:03:25.713 - Thread: 1 -> Music_Volume: 0 2024-04-08 07:03:25.713 - Thread: 1 -> VoiceChatVolume: 5 2024-04-08 07:03:25.713 - Thread: 1 -> HudWarnings: True 2024-04-08 07:03:25.713 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-04-08 07:03:25.713 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-04-08 07:03:25.713 - Thread: 1 -> EnableReverb: False 2024-04-08 07:03:25.713 - Thread: 1 -> EnableDynamicMusic: True 2024-04-08 07:03:25.713 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-04-08 07:03:25.713 - Thread: 1 -> EnableDoppler: True 2024-04-08 07:03:25.713 - Thread: 1 -> FirstTimeTutorials: False 2024-04-08 07:03:25.713 - Thread: 1 -> CampaignsStarted: System.String[] 2024-04-08 07:03:25.713 - Thread: 1 -> NewNewGameScreenLastSelection: 6 2024-04-08 07:03:25.713 - Thread: 1 -> HudState: 1 2024-04-08 07:03:25.713 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-04-08 07:03:25.713 - Thread: 1 -> ModIoConsent: True 2024-04-08 07:03:25.713 - Thread: 1 -> OnlyPSGames: False 2024-04-08 07:03:25.713 - Thread: 1 -> EnableTrading: True 2024-04-08 07:03:25.713 - Thread: 1 -> EnableSteamCloud: True 2024-04-08 07:03:25.713 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-04-08 07:03:25.713 - Thread: 1 -> ControlsHints: True 2024-04-08 07:03:25.713 - Thread: 1 -> GoodBotHints: False 2024-04-08 07:03:25.713 - Thread: 1 -> RotationHints: True 2024-04-08 07:03:25.713 - Thread: 1 -> AreaInteraction: True 2024-04-08 07:03:25.713 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-04-08 07:03:25.713 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-04-08 07:03:25.713 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-04-08 07:03:25.713 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-04-08 07:03:25.713 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-04-08 07:03:25.713 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-04-08 07:03:25.713 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-04-08 07:03:25.713 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-04-08 07:03:25.713 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-04-08 07:03:25.713 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-04-08 07:03:25.713 - Thread: 1 -> ShowCrosshair2: 0 2024-04-08 07:03:25.713 - Thread: 1 -> IronSightSwitchState: 1 2024-04-08 07:03:25.713 - Thread: 1 -> SpriteMainViewportScale: 1 2024-04-08 07:03:25.713 - Thread: 1 -> UiTransparency: 1 2024-04-08 07:03:25.713 - Thread: 1 -> UiBkTransparency: 0.8 2024-04-08 07:03:25.713 - Thread: 1 -> HUDBkTransparency: 0.6 2024-04-08 07:03:25.713 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-04-08 07:03:25.713 - Thread: 1 -> LastBannerId: 90 2024-04-08 07:03:25.713 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-04-08 07:03:25.713 - Thread: 1 -> ControllerDefaultOnStart: False 2024-04-08 07:03:25.713 - Thread: 1 -> ZoomMultiplier: 0.2 2024-04-08 07:03:25.713 - Thread: 1 -> GamepadScheme: 0 2024-04-08 07:03:25.713 - Thread: 1 -> GamepadSchemeName: Flight 2024-04-08 07:03:25.713 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-04-08 07:03:25.713 - Thread: 1 -> MyConfig.Load() - END 2024-04-08 07:03:25.847 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-04-08 07:03:25.853 - Thread: 1 -> Timer Frequency: 10000000 2024-04-08 07:03:25.853 - Thread: 1 -> Ticks per frame: 166667 2024-04-08 07:03:25.890 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-08 07:03:26.235 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-04-08 07:03:26.235 - Thread: 1 -> Flares Intensity: 1 2024-04-08 07:03:26.235 - Thread: 1 -> Field of view: 1.22173 2024-04-08 07:03:26.235 - Thread: 1 -> PostProcessingEnabled: True 2024-04-08 07:03:26.235 - Thread: 1 -> Render.GrassDensityFactor: 1 2024-04-08 07:03:26.235 - Thread: 1 -> Render.GrassDrawDistance: 500 2024-04-08 07:03:26.235 - Thread: 1 -> Render.DistanceFade: 1200 2024-04-08 07:03:26.235 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-04-08 07:03:26.235 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-04-08 07:03:26.235 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2024-04-08 07:03:26.235 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-04-08 07:03:26.235 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-04-08 07:03:26.235 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-04-08 07:03:26.235 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4 2024-04-08 07:03:26.235 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2024-04-08 07:03:26.235 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2024-04-08 07:03:26.235 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2024-04-08 07:03:26.235 - Thread: 1 -> Render.ParticleQuality: NORMAL 2024-04-08 07:03:26.293 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-04-08 07:03:26.342 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-04-08 07:03:26.342 - Thread: 1 -> Analytics session started: UserID = (a0f34c40-4fa0-4566-3a94-41f5bed3511b) SessionID = (57640a4a-6244-4380-86fa-4a1e91a18b23) 2024-04-08 07:03:26.344 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-08 07:03:27.129 - Thread: 1 -> OnGetAssociatedProducts 2024-04-08 07:03:27.130 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack #2 9N0JKF6MZCVL, in collection True 2024-04-08 07:03:27.130 - Thread: 1 -> Associated Product - Space Engineers: Style Pack 9NB0NQS0R8D0, in collection True 2024-04-08 07:03:27.130 - Thread: 1 -> Associated Product - Space Engineers: Warfare 1 9NBMLLPNCB8K, in collection True 2024-04-08 07:03:27.130 - Thread: 1 -> Associated Product - Space Engineers: Heavy Industry Pack 9NC39BMT4SZ6, in collection True 2024-04-08 07:03:27.130 - Thread: 1 -> Associated Product - Space Engineers: Sparks of the Future Pack 9NS1RG0LXX2K, in collection True 2024-04-08 07:03:27.130 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack #1 9NSQZVRNMCCX, in collection True 2024-04-08 07:03:27.130 - Thread: 1 -> Associated Product - Space Engineers: Wasteland 9NV5802791GM, in collection True 2024-04-08 07:03:27.130 - Thread: 1 -> Associated Product - Space Engineers: Economy Deluxe Pack 9NXSMCKTQ1NK, in collection True 2024-04-08 07:03:27.130 - Thread: 1 -> Associated Product - Space Engineers: Frostbite Pack 9P3M382025Q7, in collection True 2024-04-08 07:03:27.130 - Thread: 1 -> Associated Product - Space Engineers: Warfare 2 9PC3RXQ6GC2Z, in collection True 2024-04-08 07:03:27.130 - Thread: 1 -> Associated Product - Space Engineers: Automatons 9PGQWKH49XQJ, in collection True 2024-04-08 07:03:27.130 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack 3 9PJQZHM4ZS4X, in collection True 2024-04-08 07:03:28.706 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-08 07:03:28.706 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-08 07:03:28.722 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-08 07:03:28.722 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-08 07:03:30.122 - Thread: 1 -> MyConfig.Save() - START 2024-04-08 07:03:30.122 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-08 07:03:30.165 - Thread: 1 -> MyConfig.Save() - END 2024-04-08 07:03:31.024 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-04-08 07:03:33.371 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-04-08 07:03:33.485 - Thread: 36 -> LoadSession() - Start 2024-04-08 07:03:33.485 - Thread: 36 -> C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26 2024-04-08 07:03:33.486 - Thread: 36 -> Loading Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Sandbox_config.sbc 2024-04-08 07:03:34.590 - Thread: 36 -> Loading Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Sandbox_config.sbc 2024-04-08 07:03:34.591 - Thread: 36 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-04-08 07:03:34.595 - Thread: 36 -> CheckPoint Experimental mode: No 2024-04-08 07:03:34.595 - Thread: 36 -> CheckPoint Experimental mode reason: 0 2024-04-08 07:03:34.595 - Thread: 36 -> LoadSession() - End 2024-04-08 07:03:34.605 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-08 07:03:34.605 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-08 07:03:34.605 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-04-08 07:03:34.605 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-04-08 07:03:34.605 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-08 07:03:34.605 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-08 07:03:34.625 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-04-08 07:03:34.625 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-04-08 07:03:34.625 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-04-08 07:03:34.827 - Thread: 1 -> RunLoadingAction - START 2024-04-08 07:03:34.830 - Thread: 1 -> Loading session: C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26 2024-04-08 07:03:34.953 - Thread: 1 -> GC Memory: 1,031,933,080 B 2024-04-08 07:03:34.966 - Thread: 1 -> Process Memory: 3,239,686,144 B 2024-04-08 07:03:34.966 - Thread: 1 -> Experimental mode: No 2024-04-08 07:03:34.966 - Thread: 1 -> Experimental mode reason: 0 2024-04-08 07:03:34.966 - Thread: 1 -> Console compatibility: Yes 2024-04-08 07:03:35.645 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-04-08 07:03:35.673 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-04-08 07:03:35.676 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-04-08 07:03:37.204 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-04-08 07:03:37.204 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-04-08 07:03:37.204 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2024-04-08 07:03:37.206 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-04-08 07:03:37.207 - Thread: 1 -> 33ac434f9a35c261d4d89a5c64f95132d5c808ad 2024-04-08 07:03:37.307 - Thread: 1 -> Loading scenarios 2024-04-08 07:03:37.308 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-04-08 07:03:37.308 - Thread: 1 -> List of used mods (0) - START 2024-04-08 07:03:37.308 - Thread: 1 -> List of used mods - END 2024-04-08 07:03:37.349 - Thread: 1 -> Loading behaviors 2024-04-08 07:03:37.352 - Thread: 1 -> Loading ammo magazines 2024-04-08 07:03:37.354 - Thread: 1 -> Loading ammo definitions 2024-04-08 07:03:37.356 - Thread: 1 -> Loading animations 2024-04-08 07:03:37.358 - Thread: 1 -> Loading animations 2024-04-08 07:03:37.359 - Thread: 1 -> Loading sound definitions 2024-04-08 07:03:37.360 - Thread: 1 -> Loading sound definitions 2024-04-08 07:03:37.360 - Thread: 1 -> Loading sound definitions 2024-04-08 07:03:37.360 - Thread: 1 -> Loading sound definitions 2024-04-08 07:03:37.360 - Thread: 1 -> Loading sound definitions 2024-04-08 07:03:37.360 - Thread: 1 -> Loading sound definitions 2024-04-08 07:03:37.360 - Thread: 1 -> Loading category classes 2024-04-08 07:03:37.361 - Thread: 1 -> Loading category classes 2024-04-08 07:03:37.361 - Thread: 1 -> Loading blueprint classes 2024-04-08 07:03:37.361 - Thread: 1 -> Loading blueprint class entries 2024-04-08 07:03:37.362 - Thread: 1 -> Loading blueprint class entries 2024-04-08 07:03:37.362 - Thread: 1 -> Loading blueprints 2024-04-08 07:03:37.364 - Thread: 1 -> Loading blueprints 2024-04-08 07:03:37.364 - Thread: 1 -> Loading agent definitions 2024-04-08 07:03:37.365 - Thread: 1 -> Loading character definitions 2024-04-08 07:03:37.373 - Thread: 1 -> Loading character definitions 2024-04-08 07:03:37.373 - Thread: 1 -> Loading components 2024-04-08 07:03:37.374 - Thread: 1 -> Loading components 2024-04-08 07:03:37.374 - Thread: 1 -> Loading configuration 2024-04-08 07:03:37.375 - Thread: 1 -> Loading container types 2024-04-08 07:03:37.377 - Thread: 1 -> Loading Contract Types 2024-04-08 07:03:37.382 - Thread: 1 -> Loading gamepad controls 2024-04-08 07:03:37.382 - Thread: 1 -> Loading block positions 2024-04-08 07:03:37.384 - Thread: 1 -> Loading block positions 2024-04-08 07:03:37.384 - Thread: 1 -> Loading curve definitions 2024-04-08 07:03:37.387 - Thread: 1 -> Loading debris 2024-04-08 07:03:37.388 - Thread: 1 -> Loading environment items entries 2024-04-08 07:03:37.388 - Thread: 1 -> Loading decal global definitions 2024-04-08 07:03:37.389 - Thread: 1 -> Loading decal definitions 2024-04-08 07:03:37.390 - Thread: 1 -> Loading decal definitions 2024-04-08 07:03:37.390 - Thread: 1 -> Loading drone behaviors 2024-04-08 07:03:37.391 - Thread: 1 -> Loading edges 2024-04-08 07:03:37.392 - Thread: 1 -> Loading emissive color definitions 2024-04-08 07:03:37.394 - Thread: 1 -> Loading emissive color default states 2024-04-08 07:03:37.397 - Thread: 1 -> Loading animations 2024-04-08 07:03:37.397 - Thread: 1 -> Loading entity components 2024-04-08 07:03:37.416 - Thread: 1 -> Loading component containers 2024-04-08 07:03:37.428 - Thread: 1 -> Loading environment items entries 2024-04-08 07:03:37.430 - Thread: 1 -> Loading Faction Names 2024-04-08 07:03:37.431 - Thread: 1 -> Loading factions 2024-04-08 07:03:37.433 - Thread: 1 -> Loading flare definitions 2024-04-08 07:03:37.441 - Thread: 1 -> Loading gas property definitions 2024-04-08 07:03:37.442 - Thread: 1 -> Loading event definitions 2024-04-08 07:03:37.443 - Thread: 1 -> Loading physical items 2024-04-08 07:03:37.508 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:03:37.508 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-08 07:03:37.524 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:03:37.524 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-08 07:03:37.525 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:03:37.525 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-08 07:03:37.525 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:03:37.525 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-08 07:03:37.526 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:03:37.526 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-08 07:03:37.527 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:03:37.527 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-08 07:03:37.542 - Thread: 1 -> Loading LCD texture categories 2024-04-08 07:03:37.543 - Thread: 1 -> Loading LCD texture categories 2024-04-08 07:03:37.543 - Thread: 1 -> Loading LCD texture categories 2024-04-08 07:03:37.543 - Thread: 1 -> Loading LCD texture categories 2024-04-08 07:03:37.543 - Thread: 1 -> Loading LCD texture categories 2024-04-08 07:03:37.543 - Thread: 1 -> Loading LCD texture categories 2024-04-08 07:03:37.543 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-08 07:03:37.543 - Thread: 1 -> Loading planet definition 2024-04-08 07:03:37.548 - Thread: 1 -> Loading physical items 2024-04-08 07:03:37.550 - Thread: 1 -> Loading physical items 2024-04-08 07:03:37.550 - Thread: 1 -> Loading physical material properties 2024-04-08 07:03:37.552 - Thread: 1 -> Loading pirate antennas 2024-04-08 07:03:37.553 - Thread: 1 -> Loading research blocks definitions 2024-04-08 07:03:37.555 - Thread: 1 -> Loading research groups definitions 2024-04-08 07:03:37.555 - Thread: 1 -> Loading resource distribution groups 2024-04-08 07:03:37.556 - Thread: 1 -> Loading shadow textures definitions 2024-04-08 07:03:37.556 - Thread: 1 -> Loading ship sound groups 2024-04-08 07:03:37.566 - Thread: 1 -> Loading ship sound groups 2024-04-08 07:03:37.566 - Thread: 1 -> Loading sound categories 2024-04-08 07:03:37.568 - Thread: 1 -> Loading stat definitions 2024-04-08 07:03:37.569 - Thread: 1 -> Loading gamepad controls 2024-04-08 07:03:37.569 - Thread: 1 -> Loading grid creators 2024-04-08 07:03:37.571 - Thread: 1 -> Loading transparent material properties 2024-04-08 07:03:37.572 - Thread: 1 -> Loading planet definition 2024-04-08 07:03:37.572 - Thread: 1 -> Loading voxel map storage definitions 2024-04-08 07:03:37.573 - Thread: 1 -> Loading voxel material definitions 2024-04-08 07:03:37.574 - Thread: 1 -> Loading voxel material definitions 2024-04-08 07:03:37.574 - Thread: 1 -> Loading voxel material definitions 2024-04-08 07:03:37.574 - Thread: 1 -> Loading voxel material definitions 2024-04-08 07:03:37.574 - Thread: 1 -> Loading Weather Effects 2024-04-08 07:03:37.579 - Thread: 1 -> Audio effects definitions 2024-04-08 07:03:37.582 - Thread: 1 -> Loading environment items definitions 2024-04-08 07:03:37.583 - Thread: 1 -> Loading environment items definitions 2024-04-08 07:03:37.583 - Thread: 1 -> Loading physical material properties 2024-04-08 07:03:37.586 - Thread: 1 -> Loading particle effect definitions 2024-04-08 07:03:37.687 - Thread: 1 -> Loading particle effect definitions 2024-04-08 07:03:37.688 - Thread: 1 -> Loading environment item definitions 2024-04-08 07:03:37.691 - Thread: 1 -> Loading weapon definitions 2024-04-08 07:03:37.699 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.728 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.729 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.758 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.764 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.764 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.765 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.765 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.765 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.766 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.768 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.777 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.778 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.779 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.779 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.785 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.785 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.786 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.787 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.789 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.790 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.792 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.792 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.793 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.794 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.795 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.795 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.799 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.801 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.801 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.802 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.802 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.803 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.804 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.805 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.813 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.814 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.817 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.818 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.818 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.819 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.819 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.821 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.821 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.822 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.824 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.826 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.827 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.830 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.831 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.831 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.834 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.836 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.837 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.839 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.839 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.841 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.842 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.846 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.846 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.848 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.849 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.851 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.852 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.854 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.854 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.858 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.861 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.863 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.864 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.866 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.867 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.869 - Thread: 1 -> Loading cube blocks 2024-04-08 07:03:37.870 - Thread: 1 -> Created block definitions 2024-04-08 07:03:37.877 - Thread: 1 -> Loading block variant groups 2024-04-08 07:03:37.880 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Ablator.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Aggressive Miner.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AlienEasyStation.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AlienLander.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Argentavis_mk.1.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\ASM-2.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Assailant_mk.1.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Atmo Constructor.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AtmosphericLander.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\ATV-Survivor.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\B-980 Hauler.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Barb_mk.1.sbc 2024-04-08 07:03:37.881 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Base1.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Base4.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\BaseEasyStart1.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Blue Drone MK1.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Blue Drone MK2.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Buddy Miner.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Buggy.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Bumblebee.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Burstfire Bomber.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Cargo Shuttle.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\CargoShip.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Carrier_[Infinity].sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\CarrierShipProjector.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Civic Hauler.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Civil_Station.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Commercial_Salvager.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\ConstructionShip.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Constructor_mk.1.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-1.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-10.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-11.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-12.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-13.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-14.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-15.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-16.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-17.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-18.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-19.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-2.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-3.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-4.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-5.sbc 2024-04-08 07:03:37.882 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-6.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-7.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-8.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-9.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Cursor.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Deterrent_mk.1.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DoM_Blue01.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DoM_Blue02.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DoM_Blue03.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DoM_Blue04.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DoM_Red01.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DoM_Red02.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DoM_Red03.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DoM_Red04.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Drillbot_mk.1.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DroneS 1GG_1.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DroneS 1GG_2.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DroneS 1GG_3.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\DSF3_Duchessa.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Dyad_mk.1.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\EarthEasyStation.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\EasyStartPirate.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2024-04-08 07:03:37.883 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_Outpost_1.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_Outpost_2.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_Outpost_3.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_Outpost_4.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_Outpost_5.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_Outpost_6.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_Outpost_7.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_Outpost_8.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_Outpost_9.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Ambasador A.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Ambasador B.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Blue frame.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Citadel Station.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Corvette A.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Corvette B.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Debris A.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Debris B.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Droneyard.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Haunted Section.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Hermit Station.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Homing beacon.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Imp A.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Imp B.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2024-04-08 07:03:37.884 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Mercenary.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Minefield.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Minelayer.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter MushStation A.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter MushStation B.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Prometheus A.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Prometheus B.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Red A.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Red B.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter RespawnShip.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter RoidStation.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Safehouse station.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Salvage station.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Section-F.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Severed Bow.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Shuttle.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Skyheart A.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Skyheart B.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Stingray II A.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Stingray II B.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Enforcer_mk.2.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Eradicator_mk.1.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Escord Drone.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Escort B-980.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Escort Freighter.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Escort HydroTanker.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Escort Mining1.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Escort Mining2.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Escort Trade1.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Escort Trade2.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Escort Trade3.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Escort TT-420.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Explorer.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Fighter.sbc 2024-04-08 07:03:37.885 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Fighter2.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Gerbil Miner.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Grindbot_mk.1.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\H-01 Prospector.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\H-01 Sapper.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Hostile Miner.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Hydro Scout Rover.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Imperator_mk.1.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Incisor_mk.1.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Informant_mk.1.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Insinuator_mk.1.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Instigator_mk.1.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Ion Constructor.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Ion Light Scout.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Ion Tug Ship.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\J-Class Courier.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\King_Molar_mk.1.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Kite Miner.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Large_Ship_1360.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\LargeShipBlue.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\LargeShipRed.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\LargeShipRedQS1.sbc 2024-04-08 07:03:37.886 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\LCC-3 Freighter.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Light patrol drone.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\MarsEasyStation.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\MarsLander.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Military1.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Military2.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Military3.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\MinerSmallShip.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\MiniMerchant.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Mining1.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Mining2.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Mining3.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Molar_mk.1.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Monolith.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\MoonEasyStation.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\NewStationPrefab.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Old Mining Drone.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\PatrolBot.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Penguin_mk.1.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\PirateBase.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Pitbull_Bomber.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Plataforma_1000.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Platform_417.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Platform_5546.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Platform_6572.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Platform_6674.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Platform_7912.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Platform_8820.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Platform_9178.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Platform4328.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\PractiseShip.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Projector_large_ship.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Projector_small_ship.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\ProtectoBot.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\PV-4 Buggy.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2024-04-08 07:03:37.887 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Raider Drone.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\RAVEN.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Raven_MkII.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Red Cruiser.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Red Drone MK1.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Renaissance.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_Beacon.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_Beacon2.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_Comm.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_EscapePod.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_FuelTank.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_Lab.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_Mine.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_Observatory.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_OxygenModule.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_Satalite.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_Satalite2.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_Surveyor.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Rescue Rover 1.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\RespawnMoonPod.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\RespawnPlanetPod.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\RespawnShip.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\RespawnSpacePod.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Salvage Drone.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Scout Miner.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Scrap\Scrap_Blank.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Scrap\Scrap_Buggy.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Scrap\Scrap_Car.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Seeker Mine.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SF-45.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Small Ship 5418.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Small_Grid_1642.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Small_Ship_5727.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Snub Fighter.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Solar Scout.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Spaceport_Terminal.sbc 2024-04-08 07:03:37.888 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SpawnShipAssembler.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SpawnShipDrill.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Spur_mk.1.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Starfury_MkII.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\STARTERSHIP.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Stash-satellite.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Station_8315622.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SuicideShip.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Thief_mk.1.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\T-Ion Fade.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trade1.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trade2.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trade3.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trader1.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trainspark.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Turtle Miner.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Tusk.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\V2-Gunboat.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\VehicleProjector.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Vulture Drone.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-04-08 07:03:37.889 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\YellowDrone.sbc 2024-04-08 07:03:37.891 - Thread: 1 -> Loading asteroid generators 2024-04-08 07:03:37.892 - Thread: 1 -> Loading spawn groups 2024-04-08 07:03:37.895 - Thread: 1 -> Loading drop containers 2024-04-08 07:03:37.896 - Thread: 1 -> Loading spawn groups 2024-04-08 07:03:37.896 - Thread: 1 -> Loading spawn groups 2024-04-08 07:03:37.896 - Thread: 1 -> Loading radial menu definitions 2024-04-08 07:03:37.917 - Thread: 1 -> Loading respawn ships 2024-04-08 07:03:37.918 - Thread: 1 -> Loading spawn groups 2024-04-08 07:03:37.918 - Thread: 1 -> Loading wheel speeds 2024-04-08 07:03:37.966 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-08 07:03:38.002 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-08 07:03:38.002 - Thread: 1 -> MyAudio.LoadData - START 2024-04-08 07:03:38.131 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-08 07:03:40.494 - Thread: 1 -> MyAudio.LoadData - END 2024-04-08 07:03:40.535 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-04-08 07:03:40.548 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-08 07:03:40.579 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-08 07:03:40.579 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-08 07:03:40.579 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-08 07:03:40.591 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-08 07:03:40.831 - Thread: 46 -> External debugger: listening... 2024-04-08 07:03:40.848 - Thread: 1 -> MyLights.LoadData() - START 2024-04-08 07:03:40.850 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-04-08 07:03:40.850 - Thread: 1 -> MyLights.LoadData() - END 2024-04-08 07:03:40.850 - Thread: 1 -> Info: MyLights initialized. 2024-04-08 07:03:40.850 - Thread: 1 -> MyExplosions.LoadData() - START 2024-04-08 07:03:40.855 - Thread: 1 -> MyExplosions.LoadData() - END 2024-04-08 07:03:41.097 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-04-08 07:03:41.098 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-04-08 07:03:41.122 - Thread: 1 -> Loading Procedural World Generator 2024-04-08 07:03:41.123 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-04-08 07:03:41.206 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-04-08 07:03:41.574 - Thread: 1 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Asteroid_2006978691_-1944923030_0.vx2' 2024-04-08 07:03:41.603 - Thread: 1 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Asteroid_2006978691_-1944923030_1.vx2' 2024-04-08 07:03:41.631 - Thread: 1 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Asteroid_7_3_8_0_506327.vx2' 2024-04-08 07:03:41.699 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-04-08 07:03:41.699 - Thread: 12 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Mars-2044023682d120000.vx2' 2024-04-08 07:03:42.030 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-04-08 07:03:42.030 - Thread: 11 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Moon-1353915701d19000.vx2' 2024-04-08 07:03:43.436 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-04-08 07:03:43.437 - Thread: 1 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\EarthLike-1779144428d120000.vx2' 2024-04-08 07:03:48.075 - Thread: 12 -> Info: Planet generator name: Mars 2024-04-08 07:03:48.080 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-08 07:03:48.680 - Thread: 9 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-08 07:03:50.267 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-04-08 07:03:50.268 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-08 07:03:51.238 - Thread: 11 -> Info: Planet generator name: Moon 2024-04-08 07:03:51.238 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-08 07:03:51.238 - Thread: 1 -> Entities loaded & initialized 2024-04-08 07:03:51.373 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-04-08 07:03:51.393 - Thread: 1 -> MySession.Static.LogSettings - START 2024-04-08 07:03:51.393 - Thread: 1 -> Name = Home System 2024-03-27 19:26 2024-04-08 07:03:51.393 - Thread: 1 -> Description = 2024-04-08 07:03:51.393 - Thread: 1 -> GameDateTime = 01/01/2081 03:49:23 2024-04-08 07:03:51.394 - Thread: 1 -> Password = 2024-04-08 07:03:51.394 - Thread: 1 -> CurrentPath = C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26 2024-04-08 07:03:51.394 - Thread: 1 -> WorkshopId = 2024-04-08 07:03:51.394 - Thread: 1 -> CameraController = MyCockpit {158754E9350E92A} Cockpit 3 2024-04-08 07:03:51.394 - Thread: 1 -> ThumbPath = C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\thumb.jpg 2024-04-08 07:03:51.402 - Thread: 1 -> Settings: 2024-04-08 07:03:51.402 - Thread: 1 -> GameMode = Survival 2024-04-08 07:03:51.402 - Thread: 1 -> MaxPlayers = 4 2024-04-08 07:03:51.402 - Thread: 1 -> OnlineMode = OFFLINE 2024-04-08 07:03:51.402 - Thread: 1 -> TotalPCU = 100000 2024-04-08 07:03:51.402 - Thread: 1 -> PiratePCU = 50000 2024-04-08 07:03:51.402 - Thread: 1 -> AutoHealing = True 2024-04-08 07:03:51.402 - Thread: 1 -> WeaponsEnabled = True 2024-04-08 07:03:51.402 - Thread: 1 -> ThrusterDamage = True 2024-04-08 07:03:51.402 - Thread: 1 -> EnableSpectator = False 2024-04-08 07:03:51.402 - Thread: 1 -> EnableCopyPaste = False 2024-04-08 07:03:51.402 - Thread: 1 -> MaxFloatingObjects = 100 2024-04-08 07:03:51.402 - Thread: 1 -> MaxGridSize = 0 2024-04-08 07:03:51.402 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-04-08 07:03:51.402 - Thread: 1 -> CargoShipsEnabled = True 2024-04-08 07:03:51.402 - Thread: 1 -> EnvironmentHostility = SAFE 2024-04-08 07:03:51.402 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-04-08 07:03:51.402 - Thread: 1 -> InventorySizeMultiplier = 3 2024-04-08 07:03:51.402 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-04-08 07:03:51.402 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-04-08 07:03:51.402 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-04-08 07:03:51.402 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-04-08 07:03:51.402 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-04-08 07:03:51.402 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-04-08 07:03:51.402 - Thread: 1 -> ClientCanSave = False 2024-04-08 07:03:51.402 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-04-08 07:03:51.402 - Thread: 1 -> PermanentDeath = False 2024-04-08 07:03:51.402 - Thread: 1 -> DestructibleBlocks = True 2024-04-08 07:03:51.402 - Thread: 1 -> EnableScripts = False 2024-04-08 07:03:51.402 - Thread: 1 -> AutoSaveInMinutes = 5 2024-04-08 07:03:51.402 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-04-08 07:03:51.402 - Thread: 1 -> ProceduralDensity = 0.35 2024-04-08 07:03:51.402 - Thread: 1 -> ProceduralSeed = 0 2024-04-08 07:03:51.402 - Thread: 1 -> DestructibleBlocks = True 2024-04-08 07:03:51.402 - Thread: 1 -> EnableIngameScripts = False 2024-04-08 07:03:51.402 - Thread: 1 -> ViewDistance = 15000 2024-04-08 07:03:51.402 - Thread: 1 -> Voxel destruction = True 2024-04-08 07:03:51.402 - Thread: 1 -> EnableStructuralSimulation = False 2024-04-08 07:03:51.402 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-04-08 07:03:51.402 - Thread: 1 -> EnableContainerDrops = False 2024-04-08 07:03:51.402 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-04-08 07:03:51.402 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-04-08 07:03:51.402 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-04-08 07:03:51.402 - Thread: 1 -> EnableSubgridDamage = False 2024-04-08 07:03:51.402 - Thread: 1 -> SyncDistance = 2000 2024-04-08 07:03:51.402 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-04-08 07:03:51.402 - Thread: 1 -> AFKTimeoutMin = 0 2024-04-08 07:03:51.402 - Thread: 1 -> StopGridsPeriodMin = 15 2024-04-08 07:03:51.402 - Thread: 1 -> MaxPlanets = 3 2024-04-08 07:03:51.402 - Thread: 1 -> MaxBackupSaves = 5 2024-04-08 07:03:51.402 - Thread: 1 -> MaxFactionsCount = 0 2024-04-08 07:03:51.402 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-04-08 07:03:51.402 - Thread: 1 -> RespawnShipDelete = False 2024-04-08 07:03:51.402 - Thread: 1 -> WorldSizeKm = 0 2024-04-08 07:03:51.402 - Thread: 1 -> ResetOwnership = False 2024-04-08 07:03:51.402 - Thread: 1 -> RealisticSound = False 2024-04-08 07:03:51.402 - Thread: 1 -> EnableSaving = True 2024-04-08 07:03:51.402 - Thread: 1 -> InfiniteAmmo = False 2024-04-08 07:03:51.402 - Thread: 1 -> EnableToolShake = True 2024-04-08 07:03:51.402 - Thread: 1 -> VoxelGeneratorVersion = 5 2024-04-08 07:03:51.402 - Thread: 1 -> OffensiveWordsFiltering = True 2024-04-08 07:03:51.402 - Thread: 1 -> UseConsolePCU = True 2024-04-08 07:03:51.402 - Thread: 1 -> PredefinedAsteroids = False 2024-04-08 07:03:51.402 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-04-08 07:03:51.402 - Thread: 1 -> FamilySharing = True 2024-04-08 07:03:51.402 - Thread: 1 -> EnablePcuTrading = True 2024-04-08 07:03:51.402 - Thread: 1 -> SuppressedWarnings = 2024-04-08 07:03:51.402 - Thread: 1 -> SimplifiedSimulation = False 2024-04-08 07:03:51.402 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-04-08 07:03:51.402 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-04-08 07:03:51.402 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-04-08 07:03:51.402 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-04-08 07:03:51.402 - Thread: 1 -> TradeFactionsCount = 15 2024-04-08 07:03:51.402 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-04-08 07:03:51.402 - Thread: 1 -> WeatherSystem = True 2024-04-08 07:03:51.402 - Thread: 1 -> DepositSizeDenominator = 60 2024-04-08 07:03:51.402 - Thread: 1 -> DepositsCountCoefficient = 1 2024-04-08 07:03:51.402 - Thread: 1 -> EnableEconomy = True 2024-04-08 07:03:51.402 - Thread: 1 -> EnableBountyContracts = True 2024-04-08 07:03:51.402 - Thread: 1 -> EnableSupergridding = False 2024-04-08 07:03:51.402 - Thread: 1 -> EnableAutorespawn = True 2024-04-08 07:03:51.402 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-04-08 07:03:51.402 - Thread: 1 -> EnableGoodBotHints = True 2024-04-08 07:03:51.402 - Thread: 1 -> EnableResearch = True 2024-04-08 07:03:51.402 - Thread: 1 -> VoxelAgeThreshold = 24 2024-04-08 07:03:51.402 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-04-08 07:03:51.402 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-04-08 07:03:51.402 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-04-08 07:03:51.402 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-04-08 07:03:51.402 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-04-08 07:03:51.402 - Thread: 1 -> OptimalGridCount = 0 2024-04-08 07:03:51.402 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-04-08 07:03:51.402 - Thread: 1 -> BlockCountThreshold = 20 2024-04-08 07:03:51.402 - Thread: 1 -> TrashFlagsValue = 7706 2024-04-08 07:03:51.402 - Thread: 1 -> TrashRemovalEnabled = True 2024-04-08 07:03:51.402 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-04-08 07:03:51.402 - Thread: 1 -> EnableVoxelHand = True 2024-04-08 07:03:51.402 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-04-08 07:03:51.402 - Thread: 1 -> EnableScripterRole = False 2024-04-08 07:03:51.402 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-04-08 07:03:51.402 - Thread: 1 -> FloraDensityMultiplier = 1 2024-04-08 07:03:51.402 - Thread: 1 -> EnableSpiders = False 2024-04-08 07:03:51.402 - Thread: 1 -> EnableWolfs = False 2024-04-08 07:03:51.402 - Thread: 1 -> TotalBotLimit = 32 2024-04-08 07:03:51.402 - Thread: 1 -> EnableDrones = True 2024-04-08 07:03:51.402 - Thread: 1 -> MaxDrones = 5 2024-04-08 07:03:51.402 - Thread: 1 -> StartInRespawnScreen = False 2024-04-08 07:03:51.402 - Thread: 1 -> SpawnWithTools = True 2024-04-08 07:03:51.402 - Thread: 1 -> EnableJetpack = True 2024-04-08 07:03:51.402 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-04-08 07:03:51.402 - Thread: 1 -> PhysicsIterations = 8 2024-04-08 07:03:51.402 - Thread: 1 -> CanJoinRunning = False 2024-04-08 07:03:51.402 - Thread: 1 -> Scenario = False 2024-04-08 07:03:51.402 - Thread: 1 -> ScenarioEditMode = False 2024-04-08 07:03:51.402 - Thread: 1 -> EnableRespawnShips = True 2024-04-08 07:03:51.402 - Thread: 1 -> EnableSunRotation = True 2024-04-08 07:03:51.402 - Thread: 1 -> StationVoxelSupport = False 2024-04-08 07:03:51.402 - Thread: 1 -> EnableConvertToStation = True 2024-04-08 07:03:51.402 - Thread: 1 -> EnableEncounters = True 2024-04-08 07:03:51.402 - Thread: 1 -> Enable3rdPersonView = True 2024-04-08 07:03:51.402 - Thread: 1 -> EnableOxygenPressurization = True 2024-04-08 07:03:51.402 - Thread: 1 -> EnableOxygen = True 2024-04-08 07:03:51.402 - Thread: 1 -> ExperimentalMode = False 2024-04-08 07:03:51.402 - Thread: 1 -> ExperimentalModeReason = 0 2024-04-08 07:03:51.402 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-04-08 07:03:51.402 - Thread: 1 -> EnableRecoil = True 2024-04-08 07:03:51.402 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-04-08 07:03:51.402 - Thread: 1 -> MySession.Static.LogSettings - END 2024-04-08 07:03:51.436 - Thread: 1 -> Analytics ids for user ([000...354]): User = (a0f34c40-4fa0-4566-3a94-41f5bed3511b) Session = (57640a4a-6244-4380-86fa-4a1e91a18b23). 2024-04-08 07:03:51.444 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-04-08 07:03:51.492 - Thread: 1 -> Session loaded 2024-04-08 07:03:51.492 - Thread: 1 -> RunLoadingAction - END 2024-04-08 07:03:51.493 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-04-08 07:03:51.494 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-04-08 07:03:51.494 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-04-08 07:03:51.494 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-04-08 07:03:51.494 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-04-08 07:03:51.509 - Thread: 1 -> Updating continues. 2024-04-08 07:03:51.552 - Thread: 1 -> GC Memory: 1343.339 / 1343.339 MB 2024-04-08 07:03:52.228 - Thread: 1 -> Loading duration: 17.6036266 2024-04-08 07:03:53.279 - Thread: 13 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-08 07:03:53.421 - Thread: 13 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-08 07:03:53.451 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-04-08 07:03:53.451 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-04-08 07:03:53.455 - Thread: 13 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-08 07:03:53.466 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-04-08 07:03:53.563 - Thread: 13 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-08 07:04:03.094 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-08 07:04:04.418 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-08 07:04:04.418 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-08 07:04:15.304 - Thread: 1 -> GUI Stats: Update 10.8082557777778, Draw 0.276671166666667 2024-04-08 07:04:21.553 - Thread: 1 -> GC Memory: 3556.739 / 3556.739 MB 2024-04-08 07:04:45.508 - Thread: 1 -> GUI Stats: Update 0.954469555555557, Draw 0.302399722222222 2024-04-08 07:04:45.520 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-08 07:04:45.550 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,20.66415,84.69972,1,0,2838.447,6620.027,15240,87733,7,23.57059,76.69895,0,47395,10.13724,0,16.66667,2.389407,7.775156,100,3989920100,2838.447,2,0,-1 2024-04-08 07:04:45.552 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-08 07:04:45.552 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,30,146,70,339,3805,1612,0,0,207,1758,0,765,62,0,22,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-08 07:04:50.070 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-08 07:04:51.555 - Thread: 1 -> GC Memory: 3660.818 / 3660.818 MB 2024-04-08 07:04:56.070 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-08 07:04:56.070 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-08 07:04:58.036 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-08 07:05:14.919 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-08 07:05:14.919 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-08 07:05:16.305 - Thread: 1 -> GUI Stats: Update 0.979018166666666, Draw 0.524496611111111 2024-04-08 07:05:17.539 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-08 07:05:20.584 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-08 07:05:20.584 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-08 07:05:21.570 - Thread: 1 -> GC Memory: 1761.347 / 1761.347 MB 2024-04-08 07:05:24.067 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-08 07:05:46.718 - Thread: 1 -> GUI Stats: Update 0.98959488888889, Draw 0.689646388888889 2024-04-08 07:05:46.750 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-08 07:05:46.750 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,16.3893,81.69952,1,0,4436.919,8324.922,15240,87733,7,19.76994,75.20602,0.03110335,45936,8.999512,0,16.66667,1.779198,6.768175,100,3977963918,4436.919,2,0,-1 2024-04-08 07:05:46.750 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-08 07:05:46.750 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,30,141,70,339,3793,1615,0,0,211,1756,0,766,62,0,12,31,144,13,0,0,429,758,192,3,20,0,0,0,0 2024-04-08 07:05:51.572 - Thread: 1 -> GC Memory: 1613.699 / 1613.699 MB 2024-04-08 07:06:17.426 - Thread: 1 -> GUI Stats: Update 1.0182825, Draw 0.438313611111112 2024-04-08 07:06:21.575 - Thread: 1 -> GC Memory: 3690.725 / 3690.725 MB 2024-04-08 07:06:26.938 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-08 07:06:26.938 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-08 07:06:48.134 - Thread: 1 -> GUI Stats: Update 1.015335, Draw 0.324590388888888 2024-04-08 07:06:48.183 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-08 07:06:48.183 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,20.86467,53.94032,1,0,1907.047,6196.215,15240,87733,7,18.87059,74.90139,0.03178122,48096,8.191548,0,16.66667,1.545793,6.135583,100,3992926286,1907.047,2,0,-1 2024-04-08 07:06:48.183 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-08 07:06:48.183 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,30,145,70,339,3807,1616,0,0,211,1762,0,766,62,0,21,31,144,17,0,1,429,758,192,3,20,0,0,0,0 2024-04-08 07:06:51.585 - Thread: 1 -> GC Memory: 3553.974 / 3553.974 MB 2024-04-08 07:07:18.984 - Thread: 1 -> GUI Stats: Update 0.99988577777778, Draw 0.313904888888889 2024-04-08 07:07:21.591 - Thread: 1 -> GC Memory: 5445.869 / 5445.869 MB 2024-04-08 07:07:40.359 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-08 07:07:41.992 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-08 07:07:41.992 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-08 07:07:50.631 - Thread: 1 -> GUI Stats: Update 1.03577277777778, Draw 0.284974666666667 2024-04-08 07:07:50.695 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-08 07:07:50.695 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,18.577,117.6542,1,0,3872.856,7885.863,15240,87544,7,21.46311,81.64413,0.03015183,46539,9.832936,0,16.66667,2.110454,8.028016,100,3959600202,3872.856,2,0,-1 2024-04-08 07:07:50.696 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-08 07:07:50.696 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,30,145,70,339,3776,1585,0,0,211,1731,0,766,31,0,21,31,144,17,0,1,429,758,192,3,20,0,0,0,0 2024-04-08 07:07:51.598 - Thread: 1 -> GC Memory: 4458.035 / 4458.035 MB 2024-04-08 07:08:21.604 - Thread: 1 -> GC Memory: 4961.527 / 4961.527 MB 2024-04-08 07:08:22.762 - Thread: 1 -> GUI Stats: Update 1.02237555555556, Draw 0.3681305 2024-04-08 07:08:26.346 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-08 07:08:31.768 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-08 07:08:34.836 - Thread: 1 -> Autosave initiated 2024-04-08 07:08:34.836 - Thread: 1 -> Character state: True 2024-04-08 07:08:34.836 - Thread: 1 -> IsServer: True 2024-04-08 07:08:34.836 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-08 07:08:34.836 - Thread: 1 -> Autosave 2024-04-08 07:08:34.840 - Thread: 1 -> Saving world - START 2024-04-08 07:08:34.840 - Thread: 1 -> Making world state snapshot. 2024-04-08 07:08:34.840 - Thread: 1 -> Before snapshot.: GC Memory: 3,945 B 2024-04-08 07:08:34.993 - Thread: 1 -> After snapshot.: GC Memory: 3,947 B 2024-04-08 07:08:34.996 - Thread: 1 -> Directory cleanup: GC Memory: 3,948 B 2024-04-08 07:08:34.996 - Thread: 1 -> Saving world - END 2024-04-08 07:08:35.001 - Thread: 9 -> Session snapshot save - START 2024-04-08 07:08:35.001 - Thread: 9 -> Checking file access for files in target dir. 2024-04-08 07:08:36.255 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\.new\Sandbox_config.sbc 2024-04-08 07:08:36.379 - Thread: 9 -> Session snapshot save - END 2024-04-08 07:08:51.606 - Thread: 1 -> GC Memory: 1939.948 / 1939.948 MB 2024-04-08 07:08:56.106 - Thread: 1 -> GUI Stats: Update 1.12164183333333, Draw 0.423636055555557 2024-04-08 07:08:56.186 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-08 07:08:56.187 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,23.22827,123.1999,1,0,5709.365,9697.426,15240,87544,7,18.7257,90.32311,0.03387745,44760,12.26587,0,16.66667,2.296871,11.07892,100,4025805372,5709.365,2,0,-1 2024-04-08 07:08:56.187 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-08 07:08:56.187 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,30,145,70,339,3839,1647,0,0,242,1793,0,766,62,0,21,31,144,17,0,1,429,758,192,3,20,0,0,0,0 2024-04-08 07:09:17.955 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-08 07:09:17.985 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-08 07:09:17.985 - Thread: 1 -> Next activation in -00:31:52.1170231 2024-04-08 07:09:17.985 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-08 07:09:17.991 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-08 07:09:17.991 - Thread: 1 -> Next activation in 00:39:48.5581924 2024-04-08 07:09:21.612 - Thread: 1 -> GC Memory: 1669.706 / 1669.706 MB 2024-04-08 07:09:29.182 - Thread: 1 -> GUI Stats: Update 1.28958683333333, Draw 0.398739944444445 2024-04-08 07:09:44.841 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-08 07:09:44.841 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-08 07:09:51.614 - Thread: 1 -> GC Memory: 2983.466 / 2983.466 MB 2024-04-08 07:10:01.401 - Thread: 1 -> GUI Stats: Update 1.23900705555556, Draw 0.370874666666667 2024-04-08 07:10:01.497 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-08 07:10:01.498 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,36.18544,72.92598,1,0,1828.004,6193.457,20525,82097,9,15.14103,97.14403,0.03181716,48221,12.15578,0,16.66667,1.84051,11.80861,100,4033188692,1828.004,2,0,-1 2024-04-08 07:10:01.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-08 07:10:01.498 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,854,59,34,151,70,339,3846,1649,0,0,242,1800,0,768,62,0,21,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-08 07:10:21.620 - Thread: 1 -> GC Memory: 6088.63 / 6088.63 MB 2024-04-08 07:10:34.205 - Thread: 1 -> GUI Stats: Update 1.18389783333333, Draw 0.348245055555556 2024-04-08 07:10:35.156 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-08 07:10:51.635 - Thread: 1 -> GC Memory: 5314.844 / 5314.844 MB 2024-04-08 07:11:07.669 - Thread: 1 -> GUI Stats: Update 1.195775, Draw 1.0589185 2024-04-08 07:11:07.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-08 07:11:07.849 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,125.3302,229.5512,1,0,6365.334,10396.63,20525,82097,9,29.78208,72.43274,0.04023065,44051,12.35217,1,16.66667,3.678733,8.947016,100,4006632282,6365.334,2,0,-1 2024-04-08 07:11:07.849 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-08 07:11:07.849 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,854,59,34,154,70,339,3821,1613,0,0,207,1767,0,768,62,0,28,31,144,21,0,0,429,758,192,3,20,0,0,0,0 2024-04-08 07:11:21.647 - Thread: 1 -> GC Memory: 3630.616 / 3630.616 MB 2024-04-08 07:11:43.845 - Thread: 1 -> GUI Stats: Update 1.18350672222222, Draw 1.01981416666667 2024-04-08 07:11:51.661 - Thread: 1 -> GC Memory: 2771.056 / 2771.056 MB 2024-04-08 07:12:21.214 - Thread: 1 -> GUI Stats: Update 1.19446016666667, Draw 1.06415177777778 2024-04-08 07:12:21.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-08 07:12:21.345 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,32.81279,92.6953,1,0,2435.509,6550.695,20525,82097,9,23.56423,64.99406,0.03713896,47856,8.030648,0,16.66667,1.89236,5.219444,100,4006808452,2435.509,2,0,-1 2024-04-08 07:12:21.345 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-08 07:12:21.345 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,854,59,34,154,70,339,3821,1613,0,0,207,1767,0,768,62,0,28,31,144,21,0,0,429,758,192,3,20,0,0,0,0 2024-04-08 07:12:21.662 - Thread: 1 -> GC Memory: 2899.415 / 2899.415 MB 2024-04-08 07:12:51.675 - Thread: 1 -> GC Memory: 2886.936 / 2886.936 MB 2024-04-08 07:12:59.717 - Thread: 1 -> GUI Stats: Update 1.19644155555556, Draw 1.14655077777778 2024-04-08 07:13:21.682 - Thread: 1 -> GC Memory: 2809.043 / 2809.043 MB 2024-04-08 07:13:26.362 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-08 07:13:34.863 - Thread: 1 -> Autosave initiated 2024-04-08 07:13:34.863 - Thread: 1 -> Character state: True 2024-04-08 07:13:34.863 - Thread: 1 -> IsServer: True 2024-04-08 07:13:34.863 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-08 07:13:34.863 - Thread: 1 -> Autosave 2024-04-08 07:13:34.863 - Thread: 1 -> Saving world - START 2024-04-08 07:13:34.863 - Thread: 1 -> Making world state snapshot. 2024-04-08 07:13:34.863 - Thread: 1 -> Before snapshot.: GC Memory: 5,568 B 2024-04-08 07:13:34.881 - Thread: 1 -> After snapshot.: GC Memory: 5,570 B 2024-04-08 07:13:34.885 - Thread: 1 -> Directory cleanup: GC Memory: 5,570 B 2024-04-08 07:13:34.885 - Thread: 1 -> Saving world - END 2024-04-08 07:13:34.885 - Thread: 10 -> Session snapshot save - START 2024-04-08 07:13:34.887 - Thread: 10 -> Checking file access for files in target dir. 2024-04-08 07:13:35.278 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\.new\Sandbox_config.sbc 2024-04-08 07:13:35.361 - Thread: 10 -> Session snapshot save - END 2024-04-08 07:13:42.052 - Thread: 1 -> GUI Stats: Update 1.2347235, Draw 1.02098533333333 2024-04-08 07:13:42.199 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-08 07:13:42.199 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,58.88,124.9312,1,0,2206.233,6351.957,20525,82097,9,24.03962,80.57678,0.03663,48073,8.206304,1,16.66667,1.972764,6.612375,100,4006487332,2206.233,2,0,-1 2024-04-08 07:13:42.199 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-08 07:13:42.199 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,854,59,34,154,70,339,3820,1613,0,0,207,1767,0,768,62,0,28,31,144,21,0,0,429,758,192,3,20,0,0,0,0 2024-04-08 07:13:51.748 - Thread: 1 -> GC Memory: 1534.26 / 1534.26 MB 2024-04-08 07:14:04.400 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-08 07:14:04.400 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-08 07:14:21.806 - Thread: 1 -> GC Memory: 7260.674 / 7260.674 MB 2024-04-08 07:14:25.381 - Thread: 1 -> GUI Stats: Update 1.2038965, Draw 0.747202277777779 2024-04-08 07:14:51.813 - Thread: 1 -> GC Memory: 2262.899 / 2262.899 MB 2024-04-08 07:15:12.028 - Thread: 1 -> GUI Stats: Update 1.21787577777778, Draw 0.495792111111111 2024-04-08 07:15:12.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-08 07:15:12.203 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,33.76195,114.5566,1,0,3902.592,7931.594,20525,81908,9,16.54338,90.71788,0.03559062,46481,10.92814,0,16.66667,1.807884,9.913777,100,3968109456,3902.592,2,0,-1 2024-04-08 07:15:12.203 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-08 07:15:12.203 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,854,59,34,151,70,339,3784,1587,0,0,211,1738,0,768,31,0,21,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-08 07:15:21.816 - Thread: 1 -> GC Memory: 2393.094 / 2393.094 MB 2024-04-08 07:15:50.464 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-08 07:15:51.819 - Thread: 1 -> GC Memory: 2204.36 / 2204.36 MB 2024-04-08 07:16:00.322 - Thread: 1 -> GUI Stats: Update 1.24180844444444, Draw 0.699059999999999 2024-04-08 07:16:03.865 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-08 07:16:03.865 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-08 07:16:21.846 - Thread: 1 -> GC Memory: 5176.088 / 5176.088 MB 2024-04-08 07:16:34.097 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-08 07:16:42.192 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-08 07:16:42.192 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-08 07:16:51.848 - Thread: 1 -> GC Memory: 2902.79 / 2902.79 MB 2024-04-08 07:16:52.015 - Thread: 1 -> GUI Stats: Update 1.22672655555556, Draw 0.561453611111111 2024-04-08 07:16:52.196 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-08 07:16:52.196 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,30.93823,102.3793,1,0,3653.279,7812.063,20525,81719,9,13.04708,97.53696,0.03802278,46623,12.11899,0,16.66667,1.581173,11.82049,100,4036958912,3653.279,2,0,-1 2024-04-08 07:16:52.196 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-08 07:16:52.196 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,854,59,34,151,73,339,3849,1649,0,0,242,1800,0,768,62,0,21,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-08 07:17:14.612 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-08 07:17:17.987 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-08 07:17:17.987 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-08 07:17:21.861 - Thread: 1 -> GC Memory: 6279.794 / 6279.794 MB 2024-04-08 07:17:38.599 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-08 07:17:40.758 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-08 07:17:40.758 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-08 07:17:46.756 - Thread: 1 -> GUI Stats: Update 1.25577911111111, Draw 0.4118765 2024-04-08 07:17:51.872 - Thread: 1 -> GC Memory: 2632.559 / 2632.559 MB 2024-04-08 07:18:11.852 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-08 07:18:21.876 - Thread: 1 -> GC Memory: 5608.885 / 5608.885 MB 2024-04-08 07:18:26.375 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-08 07:18:34.878 - Thread: 1 -> Autosave initiated 2024-04-08 07:18:34.878 - Thread: 1 -> Character state: True 2024-04-08 07:18:34.878 - Thread: 1 -> IsServer: True 2024-04-08 07:18:34.878 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-08 07:18:34.878 - Thread: 1 -> Autosave 2024-04-08 07:18:34.878 - Thread: 1 -> Saving world - START 2024-04-08 07:18:34.878 - Thread: 1 -> Making world state snapshot. 2024-04-08 07:18:34.878 - Thread: 1 -> Before snapshot.: GC Memory: 5,347 B 2024-04-08 07:18:34.892 - Thread: 1 -> After snapshot.: GC Memory: 5,349 B 2024-04-08 07:18:34.895 - Thread: 1 -> Directory cleanup: GC Memory: 5,349 B 2024-04-08 07:18:34.895 - Thread: 1 -> Saving world - END 2024-04-08 07:18:34.896 - Thread: 10 -> Session snapshot save - START 2024-04-08 07:18:34.896 - Thread: 10 -> Checking file access for files in target dir. 2024-04-08 07:18:35.206 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\.new\Sandbox_config.sbc 2024-04-08 07:18:35.276 - Thread: 10 -> Session snapshot save - END 2024-04-08 07:18:48.333 - Thread: 1 -> GUI Stats: Update 1.29107655555555, Draw 0.675716166666667 2024-04-08 07:18:48.764 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-08 07:18:48.765 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,226.1509,382.2003,1,0,5981.392,10132.5,18459,83761,8,24.95861,78.66904,0.04053705,44335,11.91846,1,16.66667,2.974682,9.376138,100,4002524102,5981.392,2,0,-1 2024-04-08 07:18:48.765 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-08 07:18:48.765 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,854,59,34,151,75,339,3817,1614,0,0,207,1766,0,768,62,0,21,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-08 07:18:51.884 - Thread: 1 -> GC Memory: 2012.052 / 2012.052 MB 2024-04-08 07:19:21.917 - Thread: 1 -> GC Memory: 6942.773 / 6942.773 MB 2024-04-08 07:19:51.457 - Thread: 1 -> GUI Stats: Update 1.25846316666667, Draw 0.882757833333333 2024-04-08 07:19:51.928 - Thread: 1 -> GC Memory: 6683.057 / 6683.057 MB 2024-04-08 07:20:21.956 - Thread: 1 -> GC Memory: 4141.591 / 4141.591 MB 2024-04-08 07:20:51.979 - Thread: 1 -> GC Memory: 7330.014 / 7330.014 MB 2024-04-08 07:20:59.293 - Thread: 1 -> GUI Stats: Update 1.27251766666667, Draw 0.907779833333332 2024-04-08 07:20:59.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-08 07:20:59.664 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,109.1169,231.8135,1,0,3911.187,8191.223,15240,86977,7,22.37263,79.5723,0.04170306,46329,11.04334,1,16.66667,2.470685,8.787436,100,4006830652,3911.187,2,0,-1 2024-04-08 07:20:59.664 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-08 07:20:59.664 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,854,59,34,151,75,339,3821,1618,0,0,211,1770,0,768,62,0,21,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-08 07:21:20.301 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-08 07:21:20.301 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-08 07:21:21.981 - Thread: 1 -> GC Memory: 5638.211 / 5638.211 MB 2024-04-08 07:21:52.002 - Thread: 1 -> GC Memory: 7523.78 / 7523.78 MB 2024-04-08 07:22:13.922 - Thread: 1 -> GUI Stats: Update 1.32177572222222, Draw 0.620878777777778 2024-04-08 07:22:22.004 - Thread: 1 -> GC Memory: 3596.704 / 3596.704 MB 2024-04-08 07:22:38.895 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-08 07:22:43.613 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-08 07:22:43.613 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-08 07:22:49.269 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-08 07:22:51.297 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-08 07:22:51.297 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-08 07:22:52.017 - Thread: 1 -> GC Memory: 2089.785 / 2089.785 MB 2024-04-08 07:23:22.032 - Thread: 1 -> GC Memory: 6537.908 / 6537.908 MB 2024-04-08 07:23:26.392 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-08 07:23:31.117 - Thread: 1 -> GUI Stats: Update 1.36884666666667, Draw 0.562790500000001 2024-04-08 07:23:31.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-08 07:23:31.793 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,267.4948,404.4774,1,0,2055.962,6330.977,15240,86599,7,14.95776,95.20434,0.04141406,48220,12.14132,1,16.66667,1.816071,11.55907,100,4038925304,2055.962,2,0,-1 2024-04-08 07:23:31.793 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-08 07:23:31.793 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,854,59,34,151,75,339,3851,1649,0,0,242,1801,0,768,62,0,21,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-08 07:23:34.926 - Thread: 1 -> Autosave initiated 2024-04-08 07:23:34.926 - Thread: 1 -> Character state: True 2024-04-08 07:23:34.926 - Thread: 1 -> IsServer: True 2024-04-08 07:23:34.926 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-08 07:23:34.926 - Thread: 1 -> Autosave 2024-04-08 07:23:34.926 - Thread: 1 -> Saving world - START 2024-04-08 07:23:34.926 - Thread: 1 -> Making world state snapshot. 2024-04-08 07:23:34.926 - Thread: 1 -> Before snapshot.: GC Memory: 6,320 B 2024-04-08 07:23:34.936 - Thread: 1 -> After snapshot.: GC Memory: 6,322 B 2024-04-08 07:23:34.939 - Thread: 1 -> Directory cleanup: GC Memory: 6,322 B 2024-04-08 07:23:34.939 - Thread: 1 -> Saving world - END 2024-04-08 07:23:34.939 - Thread: 10 -> Session snapshot save - START 2024-04-08 07:23:34.940 - Thread: 10 -> Checking file access for files in target dir. 2024-04-08 07:23:35.201 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\.new\Sandbox_config.sbc 2024-04-08 07:23:35.277 - Thread: 10 -> Session snapshot save - END 2024-04-08 07:23:52.077 - Thread: 1 -> GC Memory: 4753.641 / 4753.641 MB 2024-04-08 07:24:07.639 - Thread: 1 -> Updating stopped. 2024-04-08 07:24:07.653 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-08 07:24:09.693 - Thread: 1 -> MyConfig.Save() - START 2024-04-08 07:24:09.693 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-08 07:24:09.696 - Thread: 1 -> MyConfig.Save() - END 2024-04-08 07:24:10.427 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-08 07:24:11.745 - Thread: 1 -> Saving world - START 2024-04-08 07:24:11.745 - Thread: 1 -> Making world state snapshot. 2024-04-08 07:24:11.745 - Thread: 1 -> Before snapshot.: GC Memory: 2,687 B 2024-04-08 07:24:11.753 - Thread: 1 -> After snapshot.: GC Memory: 2,689 B 2024-04-08 07:24:11.756 - Thread: 1 -> Directory cleanup: GC Memory: 2,689 B 2024-04-08 07:24:11.756 - Thread: 1 -> Saving world - END 2024-04-08 07:24:11.756 - Thread: 9 -> Session snapshot save - START 2024-04-08 07:24:11.756 - Thread: 9 -> Checking file access for files in target dir. 2024-04-08 07:24:11.777 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-08 07:24:11.777 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-08 07:24:11.848 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-04-08 07:24:11.927 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\.new\Sandbox_config.sbc 2024-04-08 07:24:11.964 - Thread: 9 -> Session snapshot save - END 2024-04-08 07:24:11.966 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-08 07:24:11.967 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-08 07:24:11.967 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-04-08 07:24:11.967 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-04-08 07:24:11.969 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-04-08 07:24:11.969 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-04-08 07:24:11.969 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-04-08 07:24:12.205 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-04-08 07:24:12.205 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-04-08 07:24:12.205 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-04-08 07:24:12.210 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-04-08 07:24:12.212 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-04-08 07:24:12.219 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-04-08 07:24:12.219 - Thread: 1 -> MySession::Unload START 2024-04-08 07:24:12.219 - Thread: 1 -> AutoSaveInMinutes: 5 2024-04-08 07:24:12.219 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-04-08 07:24:12.219 - Thread: 1 -> IsServer: True 2024-04-08 07:24:12.220 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-08 07:24:12.271 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-08 07:24:12.271 - Thread: 1 -> MyAudio.LoadData - START 2024-04-08 07:24:12.416 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-08 07:24:12.707 - Thread: 1 -> MyAudio.LoadData - END 2024-04-08 07:24:12.709 - Thread: 1 -> MyConfig.Save() - START 2024-04-08 07:24:12.709 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-08 07:24:12.710 - Thread: 1 -> MyConfig.Save() - END 2024-04-08 07:24:12.717 - Thread: 1 -> Unloading Procedural World Generator 2024-04-08 07:24:12.823 - Thread: 1 -> Info: MyLights Unloading data. 2024-04-08 07:24:12.833 - Thread: 1 -> Network readers disposed 2024-04-08 07:24:12.833 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-04-08 07:24:12.949 - Thread: 1 -> Loading sound definitions 2024-04-08 07:24:12.949 - Thread: 1 -> Loading gamepad controls 2024-04-08 07:24:13.018 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:24:13.018 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-08 07:24:13.033 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:24:13.033 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-08 07:24:13.034 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:24:13.034 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-08 07:24:13.035 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:24:13.035 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-08 07:24:13.036 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:24:13.036 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-08 07:24:13.037 - Thread: 1 -> GuiTextures.sbc 2024-04-08 07:24:13.037 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-08 07:24:13.046 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-08 07:24:13.047 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-04-08 07:24:13.047 - Thread: 1 -> Loading shadow textures definitions 2024-04-08 07:24:13.047 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-04-08 07:24:13.047 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-04-08 07:24:13.268 - Thread: 1 -> MySession::Unload END 2024-04-08 07:24:13.270 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 4 2024-04-08 07:24:13.271 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-08 07:24:13.271 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-08 07:24:13.287 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-04-08 07:24:13.287 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-04-08 07:24:13.420 - Thread: 1 -> MyConfig.Save() - START 2024-04-08 07:24:13.420 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-08 07:24:13.423 - Thread: 1 -> MyConfig.Save() - END 2024-04-08 07:24:15.637 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-08 07:24:16.388 - Thread: 1 -> MyConfig.Save() - START 2024-04-08 07:24:16.388 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-08 07:24:16.390 - Thread: 1 -> MyConfig.Save() - END 2024-04-08 07:24:16.390 - Thread: 1 -> Application closed by user 2024-04-08 07:24:16.391 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-04-08 07:24:16.393 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-08 07:24:16.393 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-08 07:24:16.416 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-08 07:24:16.416 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-08 07:24:16.416 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-08 07:24:16.416 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-08 07:24:16.416 - Thread: 1 -> Exiting.. 2024-04-08 07:24:16.417 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-04-08 07:24:16.418 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-08 07:24:16.453 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-08 07:24:16.456 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-04-08 07:24:16.551 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 22796920 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 39574968 computed total 39574968 reported total Heap usage: 1142224 ( 5%) unused in thread local freelists 20674136 (90%) unused in main heap 980560 ( 4%) used in main heap ------- 22796920 allocated by heap Peak usage: 17429856 ( 5%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-04-08 07:24:17.282 - Thread: 46 -> External debugger: interrupted. 2024-04-08 07:24:17.297 - Thread: 1 -> GDK closed 2024-04-08 07:24:17.297 - Thread: 1 -> Log Closed