2024-04-05 10:07:37.647 - Thread: 1 -> Log Started 2024-04-05 10:07:37.647 - Thread: 1 -> Timezone (local - UTC): -4h 2024-04-05 10:07:37.647 - Thread: 1 -> App Version: 01_203_630 2024-04-05 10:07:37.692 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2024-04-05 10:07:37.693 - Thread: 1 -> Branch / Sandbox: SVN 2024-04-05 10:07:37.693 - Thread: 1 -> Client Build Number: 1 2024-04-05 10:07:37.693 - Thread: 1 -> Server Build Number: 0 2024-04-05 10:07:37.693 - Thread: 1 -> Environment.ProcessorCount: 16 2024-04-05 10:07:37.766 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-04-05 10:07:37.767 - Thread: 1 -> Environment.CommandLine: "C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS\SpaceEngineers_WS.exe" 2024-04-05 10:07:37.767 - Thread: 1 -> Environment.Is64BitProcess: True 2024-04-05 10:07:37.767 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-04-05 10:07:37.767 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9181.0 2024-04-05 10:07:37.767 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y 2024-04-05 10:07:37.775 - Thread: 1 -> CPU Info: AMD Ryzen 7 7840HS w/ Radeon 780M Graphics 2024-04-05 10:07:37.775 - Thread: 1 -> IntPtr.Size: 8 2024-04-05 10:07:37.775 - Thread: 1 -> Default Culture: 2024-04-05 10:07:37.775 - Thread: 1 -> Default UI Culture: 2024-04-05 10:07:37.782 - Thread: 1 -> MyConfig.Load() - START 2024-04-05 10:07:37.788 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-05 10:07:38.828 - Thread: 1 -> NewNewGameScreen: True 2024-04-05 10:07:38.828 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-04-05 10:07:38.828 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-04-05 10:07:38.828 - Thread: 1 -> EnableDamageEffects: True 2024-04-05 10:07:38.828 - Thread: 1 -> FirstTimeRun: False 2024-04-05 10:07:38.828 - Thread: 1 -> ExperimentalMode: False 2024-04-05 10:07:38.828 - Thread: 1 -> VideoAdapter: 0 2024-04-05 10:07:38.828 - Thread: 1 -> ScreenWidth: 3840 2024-04-05 10:07:38.828 - Thread: 1 -> ScreenHeight: 2160 2024-04-05 10:07:38.828 - Thread: 1 -> RefreshRate: 59940 2024-04-05 10:07:38.828 - Thread: 1 -> WindowMode: 1 2024-04-05 10:07:38.828 - Thread: 1 -> VerticalSync: 1 2024-04-05 10:07:38.828 - Thread: 1 -> FieldOfView: 70 2024-04-05 10:07:38.828 - Thread: 1 -> PostProcessingEnabled: True 2024-04-05 10:07:38.828 - Thread: 1 -> FlaresIntensity: 1 2024-04-05 10:07:38.828 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-04-05 10:07:38.828 - Thread: 1 -> TreeViewDistance: 1200 2024-04-05 10:07:38.828 - Thread: 1 -> GrassDensity: 1 2024-04-05 10:07:38.828 - Thread: 1 -> GrassDrawDistance: 500 2024-04-05 10:07:38.828 - Thread: 1 -> AntialiasingMode: 1 2024-04-05 10:07:38.828 - Thread: 1 -> ShadowMapResolution: 1 2024-04-05 10:07:38.828 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-04-05 10:07:38.828 - Thread: 1 -> TextureQuality: 1 2024-04-05 10:07:38.828 - Thread: 1 -> VoxelTextureQuality: 1 2024-04-05 10:07:38.828 - Thread: 1 -> AnisotropicFiltering: 2 2024-04-05 10:07:38.828 - Thread: 1 -> ModelQuality: 1 2024-04-05 10:07:38.828 - Thread: 1 -> VoxelQuality: 1 2024-04-05 10:07:38.828 - Thread: 1 -> ShaderQuality: 1 2024-04-05 10:07:38.828 - Thread: 1 -> LightsQuality: 1 2024-04-05 10:07:38.828 - Thread: 1 -> LowMemSwitchToLow: 0 2024-04-05 10:07:38.828 - Thread: 1 -> FirstVTTimeRun: False 2024-04-05 10:07:38.828 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-04-05 10:07:38.828 - Thread: 1 -> GDPRConsent: True 2024-04-05 10:07:38.828 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-04-05 10:07:38.828 - Thread: 1 -> GameVolume: 1 2024-04-05 10:07:38.828 - Thread: 1 -> Music_Volume: 0 2024-04-05 10:07:38.828 - Thread: 1 -> VoiceChatVolume: 5 2024-04-05 10:07:38.828 - Thread: 1 -> HudWarnings: True 2024-04-05 10:07:38.828 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-04-05 10:07:38.828 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-04-05 10:07:38.829 - Thread: 1 -> EnableReverb: False 2024-04-05 10:07:38.829 - Thread: 1 -> EnableDynamicMusic: True 2024-04-05 10:07:38.829 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-04-05 10:07:38.829 - Thread: 1 -> EnableDoppler: True 2024-04-05 10:07:38.829 - Thread: 1 -> FirstTimeTutorials: False 2024-04-05 10:07:38.829 - Thread: 1 -> CampaignsStarted: System.String[] 2024-04-05 10:07:38.829 - Thread: 1 -> NewNewGameScreenLastSelection: 5 2024-04-05 10:07:38.829 - Thread: 1 -> HudState: 1 2024-04-05 10:07:38.829 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-04-05 10:07:38.829 - Thread: 1 -> ModIoConsent: True 2024-04-05 10:07:38.829 - Thread: 1 -> OnlyPSGames: False 2024-04-05 10:07:38.829 - Thread: 1 -> EnableTrading: True 2024-04-05 10:07:38.829 - Thread: 1 -> EnableSteamCloud: True 2024-04-05 10:07:38.829 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-04-05 10:07:38.829 - Thread: 1 -> ControlsHints: True 2024-04-05 10:07:38.829 - Thread: 1 -> GoodBotHints: False 2024-04-05 10:07:38.829 - Thread: 1 -> RotationHints: True 2024-04-05 10:07:38.829 - Thread: 1 -> AreaInteraction: True 2024-04-05 10:07:38.829 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-04-05 10:07:38.829 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-04-05 10:07:38.829 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-04-05 10:07:38.829 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-04-05 10:07:38.829 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-04-05 10:07:38.829 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-04-05 10:07:38.829 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-04-05 10:07:38.829 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-04-05 10:07:38.829 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-04-05 10:07:38.829 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-04-05 10:07:38.829 - Thread: 1 -> ShowCrosshair2: 0 2024-04-05 10:07:38.829 - Thread: 1 -> IronSightSwitchState: 1 2024-04-05 10:07:38.829 - Thread: 1 -> SpriteMainViewportScale: 1 2024-04-05 10:07:38.829 - Thread: 1 -> UiTransparency: 1 2024-04-05 10:07:38.829 - Thread: 1 -> UiBkTransparency: 0.8 2024-04-05 10:07:38.829 - Thread: 1 -> HUDBkTransparency: 0.6 2024-04-05 10:07:38.829 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-04-05 10:07:38.829 - Thread: 1 -> LastBannerId: 90 2024-04-05 10:07:38.829 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-04-05 10:07:38.829 - Thread: 1 -> ControllerDefaultOnStart: True 2024-04-05 10:07:38.829 - Thread: 1 -> ZoomMultiplier: 0.2 2024-04-05 10:07:38.829 - Thread: 1 -> GamepadScheme: 0 2024-04-05 10:07:38.829 - Thread: 1 -> GamepadSchemeName: Flight 2024-04-05 10:07:38.829 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-04-05 10:07:38.829 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-04-05 10:07:38.832 - Thread: 1 -> MyConfig.Load() - END 2024-04-05 10:07:45.222 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Config/cloud/.2142176165 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2024_03_27_19_26/.2111724336 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Session/cloud/.-1356834740 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Achievements/cloud/.-2030076978 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container eos/cloud/.-944924175 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Never_Surrender_2023_08_31_19_17_12_Mission01/.2015766538 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Never_Surrender_2023_07_27_06_33_59_Mission01/.-1500466398 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Never_Surrender_2023_08_28_21_29_37_Mission01/.-1450790673 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2023_07_26_23_14/.1847893701 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Learning_to_Survive_2023_07_26_23_11_04_Mission01/.259390583 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Frostbite_2023_07_25_07_36_55_Mission01/.314448640 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Frostbite_2023_07_25_07_36_55_Mission01_end/.-1698193895 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Frostbite_2023_07_25_07_06_58_Mission01/.479086656 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Learning_to_Survive_2023_07_22_20_06_50_Mission01/.1712773170 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Learning_to_Survive_2023_07_22_20_06_50_Mission01_A/.97085574 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Five___Artefact/.1336670626 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Five___Hacking_done/.-439675655 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Five___First_Tower/.-438700878 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Five___Start/.967874784 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/The_First_Jump_2023_07_22_19_57_48_Mission_05/.-415385321 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Four___Base/.-316383991 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Four___In_Tank/.-928269164 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Blueprints/cloud/Rebel_Frigate_Atmospheric_mk_1/.-2061768977 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Four___Start/.-856236386 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/The_First_Jump_2023_07_22_19_29_49_Mission_04/.1754612624 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Three___Battle/.1362150501 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Blueprints/cloud/Yellow_corvet/.1368531017 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Three___Take_off/.1294798058 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Three___In_Control_Tower/.-438828421 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Three___Power/.1872649604 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Blueprints/cloud/Dropship/.-1226458995 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Three___Introduction/.-1506208292 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/The_First_Jump_2023_07_22_19_10_07_Mission_03/.-1294947876 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___Ship/.1667986595 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___The_Pit/.1367325059 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___Extraction_Site/.-1293144892 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___Mines/.-1828246461 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___Base/.-1996455343 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___Start/.658370464 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/The_First_Jump_2023_07_22_18_48_26_Mission_02/.-1322311415 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_One___Checkpoint_3/.-1193617503 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_One___Checkpoint_2/.-624890013 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_One___Checkpoint_1/.1162577946 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/Mission_One___Start/.-852758869 2024-04-05 10:07:46.734 - Thread: 1 -> Cloud container Worlds/cloud/The_First_Jump_2023_07_22_18_37_57_Mission_01/.502465835 2024-04-05 10:07:46.738 - Thread: 1 -> OnSignInComplete - GetAssociatedProductsAsync 2024-04-05 10:07:47.220 - Thread: 1 -> Package - Space Engineers: Style Pack 9NB0NQS0R8D0 False 2024-04-05 10:07:47.221 - Thread: 1 -> Package - Space Engineers: Decorative Pack #1 9NSQZVRNMCCX False 2024-04-05 10:07:47.221 - Thread: 1 -> Package - Space Engineers: Decorative Pack #2 9N0JKF6MZCVL False 2024-04-05 10:07:47.221 - Thread: 1 -> Package - Space Engineers: Heavy Industry Pack 9NC39BMT4SZ6 False 2024-04-05 10:07:47.221 - Thread: 1 -> Package - Space Engineers: Frostbite Pack 9P3M382025Q7 False 2024-04-05 10:07:47.221 - Thread: 1 -> Package - Space Engineers: Decorative Pack #3 9PJQZHM4ZS4X False 2024-04-05 10:07:47.221 - Thread: 1 -> Package - Space Engineers: Sparks of the Future Pack 9NS1RG0LXX2K False 2024-04-05 10:07:47.221 - Thread: 1 -> Package - Space Engineers: Wasteland 9NV5802791GM False 2024-04-05 10:07:47.221 - Thread: 1 -> Package - Space Engineers: Warfare 1 9NBMLLPNCB8K False 2024-04-05 10:07:47.221 - Thread: 1 -> Package - Space Engineers: Automatons 9PGQWKH49XQJ False 2024-04-05 10:07:47.221 - Thread: 1 -> Package - Space Engineers: Warfare 2 9PC3RXQ6GC2Z False 2024-04-05 10:07:47.221 - Thread: 1 -> Package - Space Engineers: Economy Deluxe Pack 9NXSMCKTQ1NK False 2024-04-05 10:07:47.240 - Thread: 1 -> Invite Event registered 2024-04-05 10:07:47.306 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-04-05 10:07:47.673 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-04-05 10:07:47.677 - Thread: 1 -> Found processor count: 8 2024-04-05 10:07:47.677 - Thread: 1 -> Using processor count: 8 2024-04-05 10:07:48.649 - Thread: 1 -> All detected adapters: 2024-04-05 10:07:48.650 - Thread: 1 -> NVIDIA GeForce RTX 4070 Laptop GPU - VendorID=4318, SubsystemID=377032741, DeviceID=10336 2024-04-05 10:07:48.650 - Thread: 1 -> AMD Radeon 780M Graphics - VendorID=4098, SubsystemID=377032741, DeviceID=5567 2024-04-05 10:07:48.650 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-04-05 10:07:49.511 - Thread: 1 -> AdapterInfo = { 2024-04-05 10:07:49.511 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 Laptop GPU + DISPLAY1 2024-04-05 10:07:49.511 - Thread: 1 -> Description = dev id: 10336, mem: 8334082048, shared mem: 33926080512, Luid: 88688, rev: 161, subsys id: 377032741, vendor id: 4318, feature_level 11.1: True 2024-04-05 10:07:49.511 - Thread: 1 -> Driver version = 31.0.15.5186 2024-04-05 10:07:49.511 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-04-05 10:07:49.511 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-05 10:07:49.511 - Thread: 1 -> AftermathSupported = False 2024-04-05 10:07:49.511 - Thread: 1 -> Adapter id = 0 2024-04-05 10:07:49.511 - Thread: 1 -> Supported = True 2024-04-05 10:07:49.511 - Thread: 1 -> RAM = 8334082048 2024-04-05 10:07:49.511 - Thread: 1 -> Priority = 2 2024-04-05 10:07:49.511 - Thread: 1 -> Multithreaded rendering supported = True 2024-04-05 10:07:49.511 - Thread: 1 -> Output is attached = True 2024-04-05 10:07:49.512 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-05 10:07:49.512 - Thread: 1 -> Display modes = { 2024-04-05 10:07:49.512 - Thread: 1 -> DXGIOutput id = 0 2024-04-05 10:07:49.513 - Thread: 1 -> 640x480@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 640x480@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 640x480@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 640x480@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 800x600@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 800x600@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 800x600@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 800x600@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1024x768@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1024x768@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1024x768@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1024x768@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x720@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x720@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x720@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x720@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x800@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x800@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x800@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x800@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x1024@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x1024@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x1024@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x1024@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1600x1000@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1600x1000@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1600x1000@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1600x1000@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1600x1200@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1600x1200@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1600x1200@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1600x1200@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1680x1050@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1680x1050@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1680x1050@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1680x1050@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1920x1080@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1920x1080@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1920x1080@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1920x1080@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1920x1200@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1920x1200@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1920x1200@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1920x1200@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 2048x1536@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 2048x1536@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 2048x1536@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 2048x1536@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 2560x1600@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 2560x1600@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> } 2024-04-05 10:07:49.513 - Thread: 1 -> } 2024-04-05 10:07:49.513 - Thread: 1 -> AdapterInfo = { 2024-04-05 10:07:49.513 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 Laptop GPU + DISPLAY1 2024-04-05 10:07:49.513 - Thread: 1 -> Description = dev id: 10336, mem: 8334082048, shared mem: 33926080512, Luid: 88688, rev: 161, subsys id: 377032741, vendor id: 4318, feature_level 11.1: True 2024-04-05 10:07:49.513 - Thread: 1 -> Driver version = 31.0.15.5186 2024-04-05 10:07:49.513 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-04-05 10:07:49.513 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-05 10:07:49.513 - Thread: 1 -> AftermathSupported = False 2024-04-05 10:07:49.513 - Thread: 1 -> Adapter id = 0 2024-04-05 10:07:49.513 - Thread: 1 -> Supported = True 2024-04-05 10:07:49.513 - Thread: 1 -> RAM = 8334082048 2024-04-05 10:07:49.513 - Thread: 1 -> Priority = 2 2024-04-05 10:07:49.513 - Thread: 1 -> Multithreaded rendering supported = True 2024-04-05 10:07:49.513 - Thread: 1 -> Output is attached = True 2024-04-05 10:07:49.513 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-05 10:07:49.513 - Thread: 1 -> Display modes = { 2024-04-05 10:07:49.513 - Thread: 1 -> DXGIOutput id = 0 2024-04-05 10:07:49.513 - Thread: 1 -> 640x480@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 640x480@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 640x480@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 640x480@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 800x600@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 800x600@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 800x600@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 800x600@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1024x768@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1024x768@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1024x768@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1024x768@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x720@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x720@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x720@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x720@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x800@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x800@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x800@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x800@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x1024@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x1024@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x1024@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1280x1024@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1600x1000@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1600x1000@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1600x1000@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1600x1000@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1600x1200@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1600x1200@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1600x1200@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1600x1200@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1680x1050@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1680x1050@60Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1680x1050@165Hz 2024-04-05 10:07:49.513 - Thread: 1 -> 1680x1050@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1920x1080@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1920x1080@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1920x1080@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1920x1080@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1920x1200@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1920x1200@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1920x1200@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1920x1200@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 2048x1536@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 2048x1536@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 2048x1536@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 2048x1536@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 2560x1600@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 2560x1600@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> } 2024-04-05 10:07:49.514 - Thread: 1 -> } 2024-04-05 10:07:49.514 - Thread: 1 -> AdapterInfo = { 2024-04-05 10:07:49.514 - Thread: 1 -> Name = AMD Radeon 780M Graphics 2024-04-05 10:07:49.514 - Thread: 1 -> Description = dev id: 5567, mem: 436695040, shared mem: 33926080512, Luid: 82325, rev: 194, subsys id: 377032741, vendor id: 4098, feature_level 11.1: True 2024-04-05 10:07:49.514 - Thread: 1 -> Driver version = 31.0.14003.24001 2024-04-05 10:07:49.514 - Thread: 1 -> Driver date = 20230404000000.000000-000 2024-04-05 10:07:49.514 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-05 10:07:49.514 - Thread: 1 -> AftermathSupported = False 2024-04-05 10:07:49.514 - Thread: 1 -> Adapter id = 1 2024-04-05 10:07:49.514 - Thread: 1 -> Supported = True 2024-04-05 10:07:49.514 - Thread: 1 -> RAM = 436695040 2024-04-05 10:07:49.514 - Thread: 1 -> Priority = 2 2024-04-05 10:07:49.514 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-05 10:07:49.514 - Thread: 1 -> Output is attached = False 2024-04-05 10:07:49.514 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-05 10:07:49.514 - Thread: 1 -> Display modes = { 2024-04-05 10:07:49.514 - Thread: 1 -> DXGIOutput id = 0 2024-04-05 10:07:49.514 - Thread: 1 -> 640x480@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 640x480@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 640x480@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 640x480@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 800x600@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 800x600@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 800x600@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 800x600@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1024x768@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1024x768@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1024x768@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1024x768@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x720@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x720@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x720@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x720@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x800@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x800@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x800@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x800@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x1024@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x1024@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x1024@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x1024@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1600x1000@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1600x1000@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1600x1000@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1600x1000@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1600x1200@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1600x1200@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1600x1200@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1600x1200@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1680x1050@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1680x1050@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1680x1050@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1680x1050@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1920x1080@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1920x1080@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1920x1080@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1920x1080@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1920x1200@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1920x1200@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1920x1200@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1920x1200@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 2048x1536@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 2048x1536@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 2048x1536@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 2048x1536@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 2560x1600@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 2560x1600@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> } 2024-04-05 10:07:49.514 - Thread: 1 -> } 2024-04-05 10:07:49.514 - Thread: 1 -> AdapterInfo = { 2024-04-05 10:07:49.514 - Thread: 1 -> Name = AMD Radeon 780M Graphics 2024-04-05 10:07:49.514 - Thread: 1 -> Description = dev id: 5567, mem: 436695040, shared mem: 33926080512, Luid: 82325, rev: 194, subsys id: 377032741, vendor id: 4098, feature_level 11.1: True 2024-04-05 10:07:49.514 - Thread: 1 -> Driver version = 31.0.14003.24001 2024-04-05 10:07:49.514 - Thread: 1 -> Driver date = 20230404000000.000000-000 2024-04-05 10:07:49.514 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-05 10:07:49.514 - Thread: 1 -> AftermathSupported = False 2024-04-05 10:07:49.514 - Thread: 1 -> Adapter id = 1 2024-04-05 10:07:49.514 - Thread: 1 -> Supported = True 2024-04-05 10:07:49.514 - Thread: 1 -> RAM = 436695040 2024-04-05 10:07:49.514 - Thread: 1 -> Priority = 2 2024-04-05 10:07:49.514 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-05 10:07:49.514 - Thread: 1 -> Output is attached = False 2024-04-05 10:07:49.514 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-05 10:07:49.514 - Thread: 1 -> Display modes = { 2024-04-05 10:07:49.514 - Thread: 1 -> DXGIOutput id = 0 2024-04-05 10:07:49.514 - Thread: 1 -> 640x480@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 640x480@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 640x480@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 640x480@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 800x600@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 800x600@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 800x600@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 800x600@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1024x768@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1024x768@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1024x768@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1024x768@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x720@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x720@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x720@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x720@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x800@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x800@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x800@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x800@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x1024@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x1024@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x1024@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1280x1024@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1600x1000@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1600x1000@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1600x1000@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1600x1000@165Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1600x1200@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1600x1200@60Hz 2024-04-05 10:07:49.514 - Thread: 1 -> 1600x1200@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1600x1200@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1680x1050@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1680x1050@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1680x1050@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1680x1050@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1920x1080@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1920x1080@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1920x1080@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1920x1080@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1920x1200@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1920x1200@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1920x1200@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1920x1200@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 2048x1536@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 2048x1536@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 2048x1536@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 2048x1536@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 2560x1600@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 2560x1600@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> } 2024-04-05 10:07:49.515 - Thread: 1 -> } 2024-04-05 10:07:49.515 - Thread: 1 -> AdapterInfo = { 2024-04-05 10:07:49.515 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-04-05 10:07:49.515 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 33926080512, Luid: 88581, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-04-05 10:07:49.515 - Thread: 1 -> Driver version = 2024-04-05 10:07:49.515 - Thread: 1 -> Driver date = 2024-04-05 10:07:49.515 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-05 10:07:49.515 - Thread: 1 -> AftermathSupported = False 2024-04-05 10:07:49.515 - Thread: 1 -> Adapter id = 2 2024-04-05 10:07:49.515 - Thread: 1 -> Supported = True 2024-04-05 10:07:49.515 - Thread: 1 -> RAM = 0 2024-04-05 10:07:49.515 - Thread: 1 -> Priority = 0 2024-04-05 10:07:49.515 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-05 10:07:49.515 - Thread: 1 -> Output is attached = False 2024-04-05 10:07:49.515 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-05 10:07:49.515 - Thread: 1 -> Display modes = { 2024-04-05 10:07:49.515 - Thread: 1 -> DXGIOutput id = 0 2024-04-05 10:07:49.515 - Thread: 1 -> 640x480@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 640x480@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 640x480@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 640x480@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 800x600@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 800x600@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 800x600@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 800x600@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1024x768@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1024x768@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1024x768@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1024x768@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1280x720@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1280x720@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1280x720@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1280x720@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1280x800@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1280x800@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1280x800@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1280x800@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1280x1024@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1280x1024@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1280x1024@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1280x1024@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1600x1000@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1600x1000@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1600x1000@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1600x1000@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1600x1200@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1600x1200@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1600x1200@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1600x1200@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1680x1050@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1680x1050@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1680x1050@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1680x1050@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1920x1080@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1920x1080@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1920x1080@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1920x1080@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1920x1200@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1920x1200@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1920x1200@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1920x1200@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 2048x1536@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 2048x1536@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 2048x1536@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 2048x1536@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 2560x1600@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 2560x1600@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> } 2024-04-05 10:07:49.515 - Thread: 1 -> } 2024-04-05 10:07:49.515 - Thread: 1 -> AdapterInfo = { 2024-04-05 10:07:49.515 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-04-05 10:07:49.515 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 33926080512, Luid: 88581, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-04-05 10:07:49.515 - Thread: 1 -> Driver version = 2024-04-05 10:07:49.515 - Thread: 1 -> Driver date = 2024-04-05 10:07:49.515 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-05 10:07:49.515 - Thread: 1 -> AftermathSupported = False 2024-04-05 10:07:49.515 - Thread: 1 -> Adapter id = 2 2024-04-05 10:07:49.515 - Thread: 1 -> Supported = True 2024-04-05 10:07:49.515 - Thread: 1 -> RAM = 0 2024-04-05 10:07:49.515 - Thread: 1 -> Priority = 0 2024-04-05 10:07:49.515 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-05 10:07:49.515 - Thread: 1 -> Output is attached = False 2024-04-05 10:07:49.515 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2024-04-05 10:07:49.515 - Thread: 1 -> Display modes = { 2024-04-05 10:07:49.515 - Thread: 1 -> DXGIOutput id = 0 2024-04-05 10:07:49.515 - Thread: 1 -> 640x480@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 640x480@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 640x480@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 640x480@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 800x600@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 800x600@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 800x600@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 800x600@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1024x768@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1024x768@60Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1024x768@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1024x768@165Hz 2024-04-05 10:07:49.515 - Thread: 1 -> 1280x720@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1280x720@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1280x720@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1280x720@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1280x800@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1280x800@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1280x800@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1280x800@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1280x1024@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1280x1024@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1280x1024@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1280x1024@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1600x1000@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1600x1000@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1600x1000@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1600x1000@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1600x1200@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1600x1200@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1600x1200@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1600x1200@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1680x1050@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1680x1050@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1680x1050@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1680x1050@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1920x1080@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1920x1080@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1920x1080@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1920x1080@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1920x1200@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1920x1200@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1920x1200@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 1920x1200@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 2048x1536@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 2048x1536@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 2048x1536@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 2048x1536@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 2560x1600@60Hz 2024-04-05 10:07:49.516 - Thread: 1 -> 2560x1600@165Hz 2024-04-05 10:07:49.516 - Thread: 1 -> } 2024-04-05 10:07:49.516 - Thread: 1 -> } 2024-04-05 10:07:49.548 - Thread: 1 -> MyScreenManager() 2024-04-05 10:07:49.714 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2024-04-05 10:07:49.714 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2024-04-05 10:07:49.716 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2024-04-05 10:07:49.718 - Thread: 19 -> !!! Invalid resolution in settings - resetting to desktop resolution 2024-04-05 10:07:49.719 - Thread: 19 -> CreateDeviceInternal - Create device 2024-04-05 10:07:49.919 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2024-04-05 10:07:50.077 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2024-04-05 10:07:50.078 - Thread: 19 -> CreateDeviceInternal create swapchain 2024-04-05 10:07:50.079 - Thread: 19 -> Mode not found: 2560x1600 @ 60000 2024-04-05 10:08:04.391 - Thread: 19 -> Mode not found: 2560x1600 @ 60000 2024-04-05 10:08:04.683 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-04-05 10:08:04.683 - Thread: 1 -> Game dir: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS 2024-04-05 10:08:04.683 - Thread: 1 -> Content dir: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content 2024-04-05 10:08:07.808 - Thread: 1 -> Preallocate - START 2024-04-05 10:08:07.817 - Thread: 1 -> MySpaceWorldGenerator - START 2024-04-05 10:08:07.839 - Thread: 1 -> MySpaceWorldGenerator - END 2024-04-05 10:08:07.839 - Thread: 1 -> MySpaceBuildComponent - START 2024-04-05 10:08:07.839 - Thread: 1 -> MySpaceBuildComponent - END 2024-04-05 10:08:07.839 - Thread: 1 -> MyEntities - START 2024-04-05 10:08:07.878 - Thread: 1 -> MyEntities - END 2024-04-05 10:08:07.878 - Thread: 1 -> MyObjectBuilder_Base - START 2024-04-05 10:08:07.878 - Thread: 1 -> MyObjectBuilder_Base - END 2024-04-05 10:08:07.878 - Thread: 1 -> MyTransparentGeometry - START 2024-04-05 10:08:07.878 - Thread: 1 -> MyTransparentGeometry - END 2024-04-05 10:08:07.878 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-04-05 10:08:07.901 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-04-05 10:08:07.901 - Thread: 1 -> MyMath - START 2024-04-05 10:08:07.901 - Thread: 1 -> MyMath - END 2024-04-05 10:08:07.901 - Thread: 1 -> MySimpleObjectDraw - START 2024-04-05 10:08:07.901 - Thread: 1 -> MySimpleObjectDraw - END 2024-04-05 10:08:07.943 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-04-05 10:08:07.944 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-04-05 10:08:07.944 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-04-05 10:08:08.123 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-04-05 10:08:08.123 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-04-05 10:08:08.123 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-04-05 10:08:08.124 - Thread: 1 -> MySyncDestructions - START 2024-04-05 10:08:08.124 - Thread: 1 -> MySyncDestructions - END 2024-04-05 10:08:08.124 - Thread: 1 -> MySyncEntity - START 2024-04-05 10:08:08.124 - Thread: 1 -> MySyncEntity - END 2024-04-05 10:08:08.124 - Thread: 1 -> MyCommandCharacter - START 2024-04-05 10:08:08.128 - Thread: 1 -> MyCommandCharacter - END 2024-04-05 10:08:08.128 - Thread: 1 -> MyCommandConsole - START 2024-04-05 10:08:08.129 - Thread: 1 -> MyCommandConsole - END 2024-04-05 10:08:08.130 - Thread: 1 -> MyCommandEntity - START 2024-04-05 10:08:08.132 - Thread: 1 -> MyCommandEntity - END 2024-04-05 10:08:08.132 - Thread: 1 -> MyAiTargetManager - START 2024-04-05 10:08:08.132 - Thread: 1 -> MyAiTargetManager - END 2024-04-05 10:08:08.132 - Thread: 1 -> MyClientDebugCommands - START 2024-04-05 10:08:08.134 - Thread: 1 -> MyClientDebugCommands - END 2024-04-05 10:08:08.134 - Thread: 1 -> MyDedicatedServer - START 2024-04-05 10:08:08.134 - Thread: 1 -> MyDedicatedServer - END 2024-04-05 10:08:08.134 - Thread: 1 -> MyDedicatedServerBase - START 2024-04-05 10:08:08.134 - Thread: 1 -> MyDedicatedServerBase - END 2024-04-05 10:08:08.134 - Thread: 1 -> MyMultiplayerBase - START 2024-04-05 10:08:08.134 - Thread: 1 -> MyMultiplayerBase - END 2024-04-05 10:08:08.134 - Thread: 1 -> MyMultiplayerClient - START 2024-04-05 10:08:08.134 - Thread: 1 -> MyMultiplayerClient - END 2024-04-05 10:08:08.134 - Thread: 1 -> MyMultiplayerClientBase - START 2024-04-05 10:08:08.134 - Thread: 1 -> MyMultiplayerClientBase - END 2024-04-05 10:08:08.134 - Thread: 1 -> MyMultiplayerLobby - START 2024-04-05 10:08:08.134 - Thread: 1 -> MyMultiplayerLobby - END 2024-04-05 10:08:08.134 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-04-05 10:08:08.134 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-04-05 10:08:08.134 - Thread: 1 -> MyMultiplayerServerBase - START 2024-04-05 10:08:08.134 - Thread: 1 -> MyMultiplayerServerBase - END 2024-04-05 10:08:08.134 - Thread: 1 -> MyServerDebugCommands - START 2024-04-05 10:08:08.136 - Thread: 1 -> MyServerDebugCommands - END 2024-04-05 10:08:08.136 - Thread: 1 -> MyCubeGridDefinitions - START 2024-04-05 10:08:08.320 - Thread: 1 -> MyCubeGridDefinitions - END 2024-04-05 10:08:08.320 - Thread: 1 -> MyDefinitionManager - START 2024-04-05 10:08:08.378 - Thread: 1 -> MyDefinitionManager - END 2024-04-05 10:08:08.378 - Thread: 1 -> Preallocate - END 2024-04-05 10:08:08.401 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-04-05 10:08:09.378 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-04-05 10:08:09.378 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-04-05 10:08:09.410 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-04-05 10:08:09.411 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-05 10:08:09.411 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-05 10:08:09.411 - Thread: 1 -> Assembly.Location: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS\Sandbox.Game.dll 2024-04-05 10:08:09.411 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-04-05 10:08:09.411 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-04-05 10:08:09.415 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-04-05 10:08:09.430 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Acer 2024-04-05 10:08:09.430 - Thread: 1 -> Win32_ComputerSystem.Model: Nitro AN16-41 2024-04-05 10:08:09.430 - Thread: 1 -> Virtualized: False 2024-04-05 10:08:09.442 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 7840HS w/ Radeon 780M Graphics 2024-04-05 10:08:09.444 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 67,852,161,024 bytes 2024-04-05 10:08:09.444 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-04-05 10:08:09.444 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 50,406,686,720 bytes 2024-04-05 10:08:09.444 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,478,642,688 bytes 2024-04-05 10:08:09.451 - Thread: 1 -> Drive C: | Capacity: 1,022,844,989,440 bytes | Free space: 875,164,844,032 bytes 2024-04-05 10:08:09.452 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 438,364,893,184 bytes 2024-04-05 10:08:09.452 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-04-05 10:08:09.457 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-04-05 10:08:09.457 - Thread: 1 -> Installed DLCs: 2024-04-05 10:08:09.470 - Thread: 1 -> Decorative Blocks (1049790) 2024-04-05 10:08:09.470 - Thread: 1 -> Economy Deluxe (1135960) 2024-04-05 10:08:09.470 - Thread: 1 -> Style Pack (1084680) 2024-04-05 10:08:09.470 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-04-05 10:08:09.470 - Thread: 1 -> Frostbite (1241550) 2024-04-05 10:08:09.470 - Thread: 1 -> Sparks Of The Future (1307680) 2024-04-05 10:08:09.470 - Thread: 1 -> Wasteland (1374610) 2024-04-05 10:08:09.470 - Thread: 1 -> Warfare I. (1475830) 2024-04-05 10:08:09.470 - Thread: 1 -> Heavy Industry (1676100) 2024-04-05 10:08:09.470 - Thread: 1 -> Warfare II. (1783760) 2024-04-05 10:08:09.470 - Thread: 1 -> Automatons (1958640) 2024-04-05 10:08:09.470 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-04-05 10:08:09.504 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-04-05 10:08:10.737 - Thread: 1 -> Havok: Physics.Init 2024-04-05 10:08:11.108 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-04-05 10:08:11.116 - Thread: 1 -> HkGameName: SpaceEngineers 2024-04-05 10:08:11.133 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-04-05 10:08:11.137 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-04-05 10:08:11.169 - Thread: 1 -> 33ac434f9a35c261d4d89a5c64f95132d5c808ad 2024-04-05 10:08:11.856 - Thread: 1 -> Loading scenarios 2024-04-05 10:08:11.953 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-04-05 10:08:11.954 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-04-05 10:08:12.695 - Thread: 1 -> Loading sound definitions 2024-04-05 10:08:12.700 - Thread: 1 -> Loading gamepad controls 2024-04-05 10:08:14.494 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:08:14.494 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-05 10:08:14.901 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:08:14.901 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-05 10:08:14.903 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:08:14.903 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-05 10:08:14.906 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:08:14.906 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-05 10:08:14.908 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:08:14.908 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-05 10:08:14.910 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:08:14.910 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-05 10:08:15.178 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-05 10:08:15.179 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-04-05 10:08:15.180 - Thread: 1 -> Loading shadow textures definitions 2024-04-05 10:08:15.180 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-04-05 10:08:15.188 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-04-05 10:08:15.201 - Thread: 1 -> MyAudio.LoadData - START 2024-04-05 10:08:15.412 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-05 10:08:16.808 - Thread: 1 -> MyAudio.LoadData - END 2024-04-05 10:08:16.840 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2024-04-05 10:08:16.840 - Thread: 1 -> MyGuiManager() 2024-04-05 10:08:16.852 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-04-05 10:08:16.991 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-04-05 10:08:17.253 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-04-05 10:08:17.324 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-04-05 10:08:17.324 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-04-05 10:08:17.324 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-04-05 10:08:17.445 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-04-05 10:08:17.451 - Thread: 9 -> ReloadVoxelMaterials 2024-04-05 10:08:17.595 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-04-05 10:08:17.596 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Barths_moon_base.vx2' 2024-04-05 10:08:17.596 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-04-05 10:08:17.596 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\AsteroidBase2.vx2' 2024-04-05 10:08:17.703 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\barths_moon_camp.vx2' 2024-04-05 10:08:17.703 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Bioresearch.vx2' 2024-04-05 10:08:17.710 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-04-05 10:08:17.716 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-04-05 10:08:17.750 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-04-05 10:08:17.776 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-04-05 10:08:17.784 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-04-05 10:08:17.790 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-04-05 10:08:17.796 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-04-05 10:08:17.801 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-04-05 10:08:17.802 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-04-05 10:08:17.806 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-04-05 10:08:17.806 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\EngineersOutpost.vx2' 2024-04-05 10:08:17.815 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-04-05 10:08:17.816 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\hopebase512.vx2' 2024-04-05 10:08:17.834 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\hopefood128.vx2' 2024-04-05 10:08:17.863 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-04-05 10:08:17.913 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-04-05 10:08:17.938 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-04-05 10:08:17.954 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many_small_asteroids.vx2' 2024-04-05 10:08:17.969 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-04-05 10:08:17.975 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-04-05 10:08:17.984 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-04-05 10:08:18.006 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-04-05 10:08:18.024 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-04-05 10:08:18.076 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-04-05 10:08:18.161 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-04-05 10:08:18.163 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\reef_ast.vx2' 2024-04-05 10:08:18.176 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\rift_base_smaller.vx2' 2024-04-05 10:08:18.189 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-04-05 10:08:18.197 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-04-05 10:08:18.209 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-04-05 10:08:18.231 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-04-05 10:08:18.234 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-04-05 10:08:18.237 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small2_asteroids.vx2' 2024-04-05 10:08:18.248 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small3_asteroids.vx2' 2024-04-05 10:08:18.253 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-04-05 10:08:18.259 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-04-05 10:08:18.261 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VangelisBase.vx2' 2024-04-05 10:08:18.306 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-04-05 10:08:18.312 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-04-05 10:08:18.337 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-04-05 10:08:18.353 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small_largestone.vx2' 2024-04-05 10:08:18.357 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\AsteroidDebris.vx2' 2024-04-05 10:08:18.370 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-04-05 10:08:18.371 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Quantorea.vx2' 2024-04-05 10:08:18.479 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\SuperRock_001.vx2' 2024-04-05 10:08:19.627 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\SuperRock_002.vx2' 2024-04-05 10:08:20.614 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid_011.vx2' 2024-04-05 10:08:20.700 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\stone_mediumstone.vx2' 2024-04-05 10:08:20.715 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-04-05 10:08:20.738 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-001.vx2' 2024-04-05 10:08:20.754 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-002.vx2' 2024-04-05 10:08:20.774 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-003.vx2' 2024-04-05 10:08:20.801 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-004.vx2' 2024-04-05 10:08:20.815 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-005.vx2' 2024-04-05 10:08:20.817 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-006.vx2' 2024-04-05 10:08:20.830 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-001.vx2' 2024-04-05 10:08:20.846 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-002.vx2' 2024-04-05 10:08:20.862 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-003.vx2' 2024-04-05 10:08:20.868 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-004.vx2' 2024-04-05 10:08:20.886 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-005.vx2' 2024-04-05 10:08:20.889 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-006.vx2' 2024-04-05 10:08:20.891 - Thread: 1 -> MyConfig.LoadFromCloud() 2024-04-05 10:08:20.891 - Thread: 1 -> Cloud Config Path: Config/cloud/SpaceEngineers.cfg 2024-04-05 10:08:20.905 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-007.vx2' 2024-04-05 10:08:20.905 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-001.vx2' 2024-04-05 10:08:20.922 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-002.vx2' 2024-04-05 10:08:20.948 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-003.vx2' 2024-04-05 10:08:20.964 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-004.vx2' 2024-04-05 10:08:20.989 - Thread: 1 -> Cloud Config received: True 2024-04-05 10:08:20.990 - Thread: 1 -> MyConfig.Load() - START 2024-04-05 10:08:20.990 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-05 10:08:21.007 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-005.vx2' 2024-04-05 10:08:21.011 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-006.vx2' 2024-04-05 10:08:21.024 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-007.vx2' 2024-04-05 10:08:21.025 - Thread: 1 -> NewNewGameScreen: True 2024-04-05 10:08:21.025 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-04-05 10:08:21.025 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-04-05 10:08:21.025 - Thread: 1 -> EnableDamageEffects: True 2024-04-05 10:08:21.025 - Thread: 1 -> FirstTimeRun: False 2024-04-05 10:08:21.025 - Thread: 1 -> ExperimentalMode: False 2024-04-05 10:08:21.025 - Thread: 1 -> VideoAdapter: 0 2024-04-05 10:08:21.025 - Thread: 1 -> ScreenWidth: 3840 2024-04-05 10:08:21.025 - Thread: 1 -> ScreenHeight: 2160 2024-04-05 10:08:21.025 - Thread: 1 -> RefreshRate: 59940 2024-04-05 10:08:21.025 - Thread: 1 -> WindowMode: 1 2024-04-05 10:08:21.025 - Thread: 1 -> VerticalSync: 1 2024-04-05 10:08:21.025 - Thread: 1 -> FieldOfView: 70 2024-04-05 10:08:21.025 - Thread: 1 -> PostProcessingEnabled: True 2024-04-05 10:08:21.025 - Thread: 1 -> FlaresIntensity: 1 2024-04-05 10:08:21.025 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-04-05 10:08:21.025 - Thread: 1 -> TreeViewDistance: 1200 2024-04-05 10:08:21.025 - Thread: 1 -> GrassDensity: 1 2024-04-05 10:08:21.025 - Thread: 1 -> GrassDrawDistance: 500 2024-04-05 10:08:21.025 - Thread: 1 -> AntialiasingMode: 1 2024-04-05 10:08:21.025 - Thread: 1 -> ShadowMapResolution: 1 2024-04-05 10:08:21.025 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-04-05 10:08:21.025 - Thread: 1 -> TextureQuality: 1 2024-04-05 10:08:21.025 - Thread: 1 -> VoxelTextureQuality: 1 2024-04-05 10:08:21.025 - Thread: 1 -> AnisotropicFiltering: 2 2024-04-05 10:08:21.025 - Thread: 1 -> ModelQuality: 1 2024-04-05 10:08:21.025 - Thread: 1 -> VoxelQuality: 1 2024-04-05 10:08:21.025 - Thread: 1 -> ShaderQuality: 1 2024-04-05 10:08:21.025 - Thread: 1 -> LightsQuality: 1 2024-04-05 10:08:21.025 - Thread: 1 -> LowMemSwitchToLow: 0 2024-04-05 10:08:21.025 - Thread: 1 -> FirstVTTimeRun: False 2024-04-05 10:08:21.025 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-04-05 10:08:21.025 - Thread: 1 -> GDPRConsent: True 2024-04-05 10:08:21.025 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-04-05 10:08:21.025 - Thread: 1 -> GameVolume: 1 2024-04-05 10:08:21.025 - Thread: 1 -> Music_Volume: 0 2024-04-05 10:08:21.025 - Thread: 1 -> VoiceChatVolume: 5 2024-04-05 10:08:21.025 - Thread: 1 -> HudWarnings: True 2024-04-05 10:08:21.025 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-04-05 10:08:21.025 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-04-05 10:08:21.025 - Thread: 1 -> EnableReverb: False 2024-04-05 10:08:21.025 - Thread: 1 -> EnableDynamicMusic: True 2024-04-05 10:08:21.025 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-04-05 10:08:21.025 - Thread: 1 -> EnableDoppler: True 2024-04-05 10:08:21.025 - Thread: 1 -> FirstTimeTutorials: False 2024-04-05 10:08:21.025 - Thread: 1 -> CampaignsStarted: System.String[] 2024-04-05 10:08:21.025 - Thread: 1 -> NewNewGameScreenLastSelection: 6 2024-04-05 10:08:21.025 - Thread: 1 -> HudState: 1 2024-04-05 10:08:21.025 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-04-05 10:08:21.025 - Thread: 1 -> ModIoConsent: True 2024-04-05 10:08:21.025 - Thread: 1 -> OnlyPSGames: False 2024-04-05 10:08:21.025 - Thread: 1 -> EnableTrading: True 2024-04-05 10:08:21.025 - Thread: 1 -> EnableSteamCloud: True 2024-04-05 10:08:21.025 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-04-05 10:08:21.025 - Thread: 1 -> ControlsHints: True 2024-04-05 10:08:21.025 - Thread: 1 -> GoodBotHints: False 2024-04-05 10:08:21.025 - Thread: 1 -> RotationHints: True 2024-04-05 10:08:21.025 - Thread: 1 -> AreaInteraction: True 2024-04-05 10:08:21.025 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-04-05 10:08:21.025 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-04-05 10:08:21.025 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-04-05 10:08:21.025 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-04-05 10:08:21.025 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-04-05 10:08:21.025 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-04-05 10:08:21.025 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-04-05 10:08:21.025 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-04-05 10:08:21.025 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-04-05 10:08:21.025 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-04-05 10:08:21.025 - Thread: 1 -> ShowCrosshair2: 0 2024-04-05 10:08:21.025 - Thread: 1 -> IronSightSwitchState: 1 2024-04-05 10:08:21.025 - Thread: 1 -> SpriteMainViewportScale: 1 2024-04-05 10:08:21.025 - Thread: 1 -> UiTransparency: 1 2024-04-05 10:08:21.025 - Thread: 1 -> UiBkTransparency: 0.8 2024-04-05 10:08:21.025 - Thread: 1 -> HUDBkTransparency: 0.6 2024-04-05 10:08:21.025 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-04-05 10:08:21.025 - Thread: 1 -> LastBannerId: 90 2024-04-05 10:08:21.025 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-04-05 10:08:21.025 - Thread: 1 -> ControllerDefaultOnStart: True 2024-04-05 10:08:21.025 - Thread: 1 -> ZoomMultiplier: 0.2 2024-04-05 10:08:21.025 - Thread: 1 -> GamepadScheme: 0 2024-04-05 10:08:21.025 - Thread: 1 -> GamepadSchemeName: Flight 2024-04-05 10:08:21.025 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-04-05 10:08:21.025 - Thread: 1 -> MyConfig.Load() - END 2024-04-05 10:08:21.047 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-008.vx2' 2024-04-05 10:08:21.052 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-009.vx2' 2024-04-05 10:08:21.080 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-010.vx2' 2024-04-05 10:08:21.089 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-011.vx2' 2024-04-05 10:08:21.104 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-012.vx2' 2024-04-05 10:08:21.130 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-013.vx2' 2024-04-05 10:08:21.135 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-014.vx2' 2024-04-05 10:08:21.154 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-015.vx2' 2024-04-05 10:08:21.192 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-016.vx2' 2024-04-05 10:08:21.197 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-017.vx2' 2024-04-05 10:08:21.207 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-018.vx2' 2024-04-05 10:08:21.211 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-04-05 10:08:21.222 - Thread: 1 -> Timer Frequency: 10000000 2024-04-05 10:08:21.222 - Thread: 1 -> Ticks per frame: 166667 2024-04-05 10:08:21.228 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-019.vx2' 2024-04-05 10:08:21.229 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-020.vx2' 2024-04-05 10:08:21.230 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-001.vx2' 2024-04-05 10:08:21.255 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-002.vx2' 2024-04-05 10:08:21.263 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-003.vx2' 2024-04-05 10:08:21.356 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-05 10:08:21.408 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-004.vx2' 2024-04-05 10:08:21.426 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-006.vx2' 2024-04-05 10:08:21.452 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-007.vx2' 2024-04-05 10:08:21.516 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-008.vx2' 2024-04-05 10:08:21.537 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-04-05 10:08:21.537 - Thread: 1 -> Flares Intensity: 1 2024-04-05 10:08:21.537 - Thread: 1 -> Field of view: 1.22173 2024-04-05 10:08:21.537 - Thread: 1 -> PostProcessingEnabled: True 2024-04-05 10:08:21.537 - Thread: 1 -> Render.GrassDensityFactor: 1 2024-04-05 10:08:21.537 - Thread: 1 -> Render.GrassDrawDistance: 500 2024-04-05 10:08:21.537 - Thread: 1 -> Render.DistanceFade: 1200 2024-04-05 10:08:21.537 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-04-05 10:08:21.537 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-04-05 10:08:21.537 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2024-04-05 10:08:21.537 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-04-05 10:08:21.537 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-04-05 10:08:21.537 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-04-05 10:08:21.537 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4 2024-04-05 10:08:21.537 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2024-04-05 10:08:21.537 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2024-04-05 10:08:21.537 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2024-04-05 10:08:21.537 - Thread: 1 -> Render.ParticleQuality: NORMAL 2024-04-05 10:08:21.544 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-009.vx2' 2024-04-05 10:08:21.560 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-011.vx2' 2024-04-05 10:08:21.671 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-012.vx2' 2024-04-05 10:08:21.703 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-04-05 10:08:21.712 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-013.vx2' 2024-04-05 10:08:21.772 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-014.vx2' 2024-04-05 10:08:21.819 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-04-05 10:08:21.819 - Thread: 1 -> Analytics session started: UserID = (a0f34c40-4fa0-4566-3a94-41f5bed3511b) SessionID = (9ced64b0-8136-4d52-ab41-cdaf8bae5a23) 2024-04-05 10:08:21.839 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-05 10:08:22.625 - Thread: 1 -> OnGetAssociatedProducts 2024-04-05 10:08:22.625 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack #2 9N0JKF6MZCVL, in collection True 2024-04-05 10:08:22.625 - Thread: 1 -> Associated Product - Space Engineers: Style Pack 9NB0NQS0R8D0, in collection True 2024-04-05 10:08:22.625 - Thread: 1 -> Associated Product - Space Engineers: Warfare 1 9NBMLLPNCB8K, in collection True 2024-04-05 10:08:22.625 - Thread: 1 -> Associated Product - Space Engineers: Heavy Industry Pack 9NC39BMT4SZ6, in collection True 2024-04-05 10:08:22.625 - Thread: 1 -> Associated Product - Space Engineers: Sparks of the Future Pack 9NS1RG0LXX2K, in collection True 2024-04-05 10:08:22.625 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack #1 9NSQZVRNMCCX, in collection True 2024-04-05 10:08:22.625 - Thread: 1 -> Associated Product - Space Engineers: Wasteland 9NV5802791GM, in collection True 2024-04-05 10:08:22.625 - Thread: 1 -> Associated Product - Space Engineers: Economy Deluxe Pack 9NXSMCKTQ1NK, in collection True 2024-04-05 10:08:22.625 - Thread: 1 -> Associated Product - Space Engineers: Frostbite Pack 9P3M382025Q7, in collection True 2024-04-05 10:08:22.625 - Thread: 1 -> Associated Product - Space Engineers: Warfare 2 9PC3RXQ6GC2Z, in collection True 2024-04-05 10:08:22.625 - Thread: 1 -> Associated Product - Space Engineers: Automatons 9PGQWKH49XQJ, in collection True 2024-04-05 10:08:22.625 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack 3 9PJQZHM4ZS4X, in collection True 2024-04-05 10:08:25.693 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-04-05 10:08:30.565 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-04-05 10:08:30.565 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-04-05 10:08:30.565 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2024-04-05 10:08:36.338 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-05 10:08:36.339 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-05 10:08:36.355 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-05 10:08:36.355 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-05 10:08:37.572 - Thread: 1 -> MyConfig.Save() - START 2024-04-05 10:08:37.573 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-05 10:08:37.623 - Thread: 1 -> MyConfig.Save() - END 2024-04-05 10:08:42.254 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-04-05 10:08:42.351 - Thread: 35 -> LoadSession() - Start 2024-04-05 10:08:42.351 - Thread: 35 -> C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26 2024-04-05 10:08:42.352 - Thread: 35 -> Loading Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Sandbox_config.sbc 2024-04-05 10:08:43.313 - Thread: 35 -> Loading Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Sandbox_config.sbc 2024-04-05 10:08:43.314 - Thread: 35 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-04-05 10:08:43.317 - Thread: 35 -> CheckPoint Experimental mode: No 2024-04-05 10:08:43.317 - Thread: 35 -> CheckPoint Experimental mode reason: 0 2024-04-05 10:08:43.317 - Thread: 35 -> LoadSession() - End 2024-04-05 10:08:43.323 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-05 10:08:43.323 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-05 10:08:43.323 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-04-05 10:08:43.323 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-04-05 10:08:43.323 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 10:08:43.323 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 10:08:43.343 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-04-05 10:08:43.344 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-04-05 10:08:43.344 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-04-05 10:08:43.544 - Thread: 1 -> RunLoadingAction - START 2024-04-05 10:08:43.547 - Thread: 1 -> Loading session: C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26 2024-04-05 10:08:43.687 - Thread: 1 -> GC Memory: 1,031,425,504 B 2024-04-05 10:08:43.706 - Thread: 1 -> Process Memory: 3,297,787,904 B 2024-04-05 10:08:43.707 - Thread: 1 -> Experimental mode: No 2024-04-05 10:08:43.707 - Thread: 1 -> Experimental mode reason: 0 2024-04-05 10:08:43.707 - Thread: 1 -> Console compatibility: Yes 2024-04-05 10:08:44.363 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-04-05 10:08:44.406 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-04-05 10:08:44.408 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-04-05 10:08:44.410 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-04-05 10:08:44.411 - Thread: 1 -> 33ac434f9a35c261d4d89a5c64f95132d5c808ad 2024-04-05 10:08:44.537 - Thread: 1 -> Loading scenarios 2024-04-05 10:08:44.537 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-04-05 10:08:44.537 - Thread: 1 -> List of used mods (0) - START 2024-04-05 10:08:44.537 - Thread: 1 -> List of used mods - END 2024-04-05 10:08:44.585 - Thread: 1 -> Loading behaviors 2024-04-05 10:08:44.586 - Thread: 1 -> Loading ammo magazines 2024-04-05 10:08:44.588 - Thread: 1 -> Loading ammo definitions 2024-04-05 10:08:44.590 - Thread: 1 -> Loading animations 2024-04-05 10:08:44.592 - Thread: 1 -> Loading animations 2024-04-05 10:08:44.593 - Thread: 1 -> Loading sound definitions 2024-04-05 10:08:44.593 - Thread: 1 -> Loading sound definitions 2024-04-05 10:08:44.593 - Thread: 1 -> Loading sound definitions 2024-04-05 10:08:44.594 - Thread: 1 -> Loading sound definitions 2024-04-05 10:08:44.594 - Thread: 1 -> Loading sound definitions 2024-04-05 10:08:44.594 - Thread: 1 -> Loading sound definitions 2024-04-05 10:08:44.594 - Thread: 1 -> Loading category classes 2024-04-05 10:08:44.595 - Thread: 1 -> Loading category classes 2024-04-05 10:08:44.595 - Thread: 1 -> Loading blueprint classes 2024-04-05 10:08:44.596 - Thread: 1 -> Loading blueprint class entries 2024-04-05 10:08:44.596 - Thread: 1 -> Loading blueprint class entries 2024-04-05 10:08:44.597 - Thread: 1 -> Loading blueprints 2024-04-05 10:08:44.599 - Thread: 1 -> Loading blueprints 2024-04-05 10:08:44.599 - Thread: 1 -> Loading agent definitions 2024-04-05 10:08:44.599 - Thread: 1 -> Loading character definitions 2024-04-05 10:08:44.610 - Thread: 1 -> Loading character definitions 2024-04-05 10:08:44.610 - Thread: 1 -> Loading components 2024-04-05 10:08:44.611 - Thread: 1 -> Loading components 2024-04-05 10:08:44.611 - Thread: 1 -> Loading configuration 2024-04-05 10:08:44.612 - Thread: 1 -> Loading container types 2024-04-05 10:08:44.613 - Thread: 1 -> Loading Contract Types 2024-04-05 10:08:44.618 - Thread: 1 -> Loading gamepad controls 2024-04-05 10:08:44.618 - Thread: 1 -> Loading block positions 2024-04-05 10:08:44.620 - Thread: 1 -> Loading block positions 2024-04-05 10:08:44.620 - Thread: 1 -> Loading curve definitions 2024-04-05 10:08:44.624 - Thread: 1 -> Loading debris 2024-04-05 10:08:44.625 - Thread: 1 -> Loading environment items entries 2024-04-05 10:08:44.626 - Thread: 1 -> Loading decal global definitions 2024-04-05 10:08:44.626 - Thread: 1 -> Loading decal definitions 2024-04-05 10:08:44.627 - Thread: 1 -> Loading decal definitions 2024-04-05 10:08:44.627 - Thread: 1 -> Loading drone behaviors 2024-04-05 10:08:44.629 - Thread: 1 -> Loading edges 2024-04-05 10:08:44.629 - Thread: 1 -> Loading emissive color definitions 2024-04-05 10:08:44.631 - Thread: 1 -> Loading emissive color default states 2024-04-05 10:08:44.635 - Thread: 1 -> Loading animations 2024-04-05 10:08:44.635 - Thread: 1 -> Loading entity components 2024-04-05 10:08:44.653 - Thread: 1 -> Loading component containers 2024-04-05 10:08:44.664 - Thread: 1 -> Loading environment items entries 2024-04-05 10:08:44.665 - Thread: 1 -> Loading Faction Names 2024-04-05 10:08:44.665 - Thread: 1 -> Loading factions 2024-04-05 10:08:44.668 - Thread: 1 -> Loading flare definitions 2024-04-05 10:08:44.676 - Thread: 1 -> Loading gas property definitions 2024-04-05 10:08:44.676 - Thread: 1 -> Loading event definitions 2024-04-05 10:08:44.677 - Thread: 1 -> Loading physical items 2024-04-05 10:08:44.747 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:08:44.747 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-05 10:08:44.764 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:08:44.764 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-05 10:08:44.764 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:08:44.764 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-05 10:08:44.765 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:08:44.765 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-05 10:08:44.766 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:08:44.766 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-05 10:08:44.767 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:08:44.767 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-05 10:08:44.783 - Thread: 1 -> Loading LCD texture categories 2024-04-05 10:08:44.784 - Thread: 1 -> Loading LCD texture categories 2024-04-05 10:08:44.784 - Thread: 1 -> Loading LCD texture categories 2024-04-05 10:08:44.784 - Thread: 1 -> Loading LCD texture categories 2024-04-05 10:08:44.784 - Thread: 1 -> Loading LCD texture categories 2024-04-05 10:08:44.784 - Thread: 1 -> Loading LCD texture categories 2024-04-05 10:08:44.784 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-05 10:08:44.784 - Thread: 1 -> Loading planet definition 2024-04-05 10:08:44.791 - Thread: 1 -> Loading physical items 2024-04-05 10:08:44.794 - Thread: 1 -> Loading physical items 2024-04-05 10:08:44.794 - Thread: 1 -> Loading physical material properties 2024-04-05 10:08:44.797 - Thread: 1 -> Loading pirate antennas 2024-04-05 10:08:44.798 - Thread: 1 -> Loading research blocks definitions 2024-04-05 10:08:44.799 - Thread: 1 -> Loading research groups definitions 2024-04-05 10:08:44.800 - Thread: 1 -> Loading resource distribution groups 2024-04-05 10:08:44.800 - Thread: 1 -> Loading shadow textures definitions 2024-04-05 10:08:44.800 - Thread: 1 -> Loading ship sound groups 2024-04-05 10:08:44.812 - Thread: 1 -> Loading ship sound groups 2024-04-05 10:08:44.813 - Thread: 1 -> Loading sound categories 2024-04-05 10:08:44.815 - Thread: 1 -> Loading stat definitions 2024-04-05 10:08:44.815 - Thread: 1 -> Loading gamepad controls 2024-04-05 10:08:44.816 - Thread: 1 -> Loading grid creators 2024-04-05 10:08:44.817 - Thread: 1 -> Loading transparent material properties 2024-04-05 10:08:44.818 - Thread: 1 -> Loading planet definition 2024-04-05 10:08:44.818 - Thread: 1 -> Loading voxel map storage definitions 2024-04-05 10:08:44.819 - Thread: 1 -> Loading voxel material definitions 2024-04-05 10:08:44.820 - Thread: 1 -> Loading voxel material definitions 2024-04-05 10:08:44.820 - Thread: 1 -> Loading voxel material definitions 2024-04-05 10:08:44.820 - Thread: 1 -> Loading voxel material definitions 2024-04-05 10:08:44.820 - Thread: 1 -> Loading Weather Effects 2024-04-05 10:08:44.824 - Thread: 1 -> Audio effects definitions 2024-04-05 10:08:44.827 - Thread: 1 -> Loading environment items definitions 2024-04-05 10:08:44.829 - Thread: 1 -> Loading environment items definitions 2024-04-05 10:08:44.830 - Thread: 1 -> Loading physical material properties 2024-04-05 10:08:44.833 - Thread: 1 -> Loading particle effect definitions 2024-04-05 10:08:44.939 - Thread: 1 -> Loading particle effect definitions 2024-04-05 10:08:44.941 - Thread: 1 -> Loading environment item definitions 2024-04-05 10:08:44.945 - Thread: 1 -> Loading weapon definitions 2024-04-05 10:08:44.955 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:44.993 - Thread: 1 -> Created block definitions 2024-04-05 10:08:44.994 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.032 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.039 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.040 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.040 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.040 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.041 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.041 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.043 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.052 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.053 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.055 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.055 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.057 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.057 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.058 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.059 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.062 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.063 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.065 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.066 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.067 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.067 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.068 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.068 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.073 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.080 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.080 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.082 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.082 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.083 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.084 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.085 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.087 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.087 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.092 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.093 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.093 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.095 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.096 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.098 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.098 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.103 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.105 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.107 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.108 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.109 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.109 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.110 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.113 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.115 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.116 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.123 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.123 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.125 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.125 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.127 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.127 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.129 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.131 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.133 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.134 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.140 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.140 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.143 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.145 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.148 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.150 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.153 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.156 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.160 - Thread: 1 -> Loading cube blocks 2024-04-05 10:08:45.160 - Thread: 1 -> Created block definitions 2024-04-05 10:08:45.164 - Thread: 1 -> Loading block variant groups 2024-04-05 10:08:45.167 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Ablator.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Aggressive Miner.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AlienEasyStation.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AlienLander.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Argentavis_mk.1.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\ASM-2.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Assailant_mk.1.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Atmo Constructor.sbc 2024-04-05 10:08:45.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AtmosphericLander.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\ATV-Survivor.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\B-980 Hauler.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Barb_mk.1.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Base1.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Base4.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\BaseEasyStart1.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Blue Drone MK1.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Blue Drone MK2.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Buddy Miner.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Buggy.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Bumblebee.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Burstfire Bomber.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Cargo Shuttle.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\CargoShip.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Carrier_[Infinity].sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\CarrierShipProjector.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Civic Hauler.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Civil_Station.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Commercial_Salvager.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\ConstructionShip.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Constructor_mk.1.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-1.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-10.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-11.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-12.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-13.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-14.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-15.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-16.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-17.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-18.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-19.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-2.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-3.sbc 2024-04-05 10:08:45.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Container_MK-4.sbc 2024-04-05 10:08:45.169 - 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Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SF-45.sbc 2024-04-05 10:08:45.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Small Ship 5418.sbc 2024-04-05 10:08:45.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Small_Grid_1642.sbc 2024-04-05 10:08:45.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Small_Ship_5727.sbc 2024-04-05 10:08:45.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Snub Fighter.sbc 2024-04-05 10:08:45.176 - 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Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Station_8315622.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SuicideShip.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Thief_mk.1.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\T-Ion Fade.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trade1.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trade2.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trade3.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trader1.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trainspark.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Turtle Miner.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Tusk.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\V2-Gunboat.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\VehicleProjector.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Vulture Drone.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-04-05 10:08:45.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\YellowDrone.sbc 2024-04-05 10:08:45.178 - Thread: 1 -> Loading asteroid generators 2024-04-05 10:08:45.179 - Thread: 1 -> Loading spawn groups 2024-04-05 10:08:45.182 - Thread: 1 -> Loading drop containers 2024-04-05 10:08:45.183 - Thread: 1 -> Loading spawn groups 2024-04-05 10:08:45.184 - Thread: 1 -> Loading spawn groups 2024-04-05 10:08:45.184 - Thread: 1 -> Loading radial menu definitions 2024-04-05 10:08:45.205 - Thread: 1 -> Loading respawn ships 2024-04-05 10:08:45.207 - Thread: 1 -> Loading spawn groups 2024-04-05 10:08:45.207 - Thread: 1 -> Loading wheel speeds 2024-04-05 10:08:45.262 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-05 10:08:45.271 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-05 10:08:45.271 - Thread: 1 -> MyAudio.LoadData - START 2024-04-05 10:08:45.329 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-05 10:08:46.249 - Thread: 1 -> MyAudio.LoadData - END 2024-04-05 10:08:46.292 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-04-05 10:08:46.323 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-05 10:08:46.358 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-05 10:08:46.358 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-05 10:08:46.359 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-05 10:08:46.376 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-05 10:08:46.773 - Thread: 45 -> External debugger: listening... 2024-04-05 10:08:46.792 - Thread: 1 -> MyLights.LoadData() - START 2024-04-05 10:08:46.794 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-04-05 10:08:46.795 - Thread: 1 -> MyLights.LoadData() - END 2024-04-05 10:08:46.795 - Thread: 1 -> Info: MyLights initialized. 2024-04-05 10:08:46.795 - Thread: 1 -> MyExplosions.LoadData() - START 2024-04-05 10:08:46.805 - Thread: 1 -> MyExplosions.LoadData() - END 2024-04-05 10:08:47.031 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-04-05 10:08:47.032 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-04-05 10:08:47.056 - Thread: 1 -> Loading Procedural World Generator 2024-04-05 10:08:47.058 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-04-05 10:08:47.165 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-04-05 10:08:47.333 - Thread: 11 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Asteroid_2006978691_-1944923030_1.vx2' 2024-04-05 10:08:47.333 - Thread: 9 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Asteroid_2006978691_-1944923030_0.vx2' 2024-04-05 10:08:47.345 - Thread: 9 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Asteroid_7_3_8_0_506327.vx2' 2024-04-05 10:08:47.420 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-04-05 10:08:47.420 - Thread: 9 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Mars-2044023682d120000.vx2' 2024-04-05 10:08:47.420 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-04-05 10:08:47.421 - Thread: 1 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\Moon-1353915701d19000.vx2' 2024-04-05 10:08:49.504 - Thread: 9 -> Info: Planet generator name: Mars 2024-04-05 10:08:49.508 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-05 10:08:49.522 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-04-05 10:08:49.522 - Thread: 9 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\EarthLike-1779144428d120000.vx2' 2024-04-05 10:08:49.806 - Thread: 1 -> Info: Planet generator name: Moon 2024-04-05 10:08:49.806 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-05 10:08:51.348 - Thread: 9 -> Info: Planet generator name: EarthLike 2024-04-05 10:08:51.349 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-05 10:08:52.229 - Thread: 12 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-05 10:08:52.619 - Thread: 1 -> Entities loaded & initialized 2024-04-05 10:08:52.861 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-04-05 10:08:53.053 - Thread: 1 -> MySession.Static.LogSettings - START 2024-04-05 10:08:53.053 - Thread: 1 -> Name = Home System 2024-03-27 19:26 2024-04-05 10:08:53.053 - Thread: 1 -> Description = 2024-04-05 10:08:53.053 - Thread: 1 -> GameDateTime = 01/01/2081 03:25:31 2024-04-05 10:08:53.053 - Thread: 1 -> Password = 2024-04-05 10:08:53.053 - Thread: 1 -> CurrentPath = C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26 2024-04-05 10:08:53.053 - Thread: 1 -> WorkshopId = 2024-04-05 10:08:53.054 - Thread: 1 -> CameraController = MyCockpit {158754E9350E92A} Cockpit 3 2024-04-05 10:08:53.054 - Thread: 1 -> ThumbPath = C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\thumb.jpg 2024-04-05 10:08:53.063 - Thread: 1 -> Settings: 2024-04-05 10:08:53.063 - Thread: 1 -> GameMode = Survival 2024-04-05 10:08:53.063 - Thread: 1 -> MaxPlayers = 4 2024-04-05 10:08:53.063 - Thread: 1 -> OnlineMode = OFFLINE 2024-04-05 10:08:53.063 - Thread: 1 -> TotalPCU = 100000 2024-04-05 10:08:53.063 - Thread: 1 -> PiratePCU = 50000 2024-04-05 10:08:53.063 - Thread: 1 -> AutoHealing = True 2024-04-05 10:08:53.063 - Thread: 1 -> WeaponsEnabled = True 2024-04-05 10:08:53.063 - Thread: 1 -> ThrusterDamage = True 2024-04-05 10:08:53.063 - Thread: 1 -> EnableSpectator = False 2024-04-05 10:08:53.063 - Thread: 1 -> EnableCopyPaste = False 2024-04-05 10:08:53.063 - Thread: 1 -> MaxFloatingObjects = 100 2024-04-05 10:08:53.063 - Thread: 1 -> MaxGridSize = 0 2024-04-05 10:08:53.063 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-04-05 10:08:53.063 - Thread: 1 -> CargoShipsEnabled = True 2024-04-05 10:08:53.063 - Thread: 1 -> EnvironmentHostility = SAFE 2024-04-05 10:08:53.063 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-04-05 10:08:53.063 - Thread: 1 -> InventorySizeMultiplier = 3 2024-04-05 10:08:53.063 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-04-05 10:08:53.063 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-04-05 10:08:53.063 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-04-05 10:08:53.063 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-04-05 10:08:53.063 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-04-05 10:08:53.063 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-04-05 10:08:53.063 - Thread: 1 -> ClientCanSave = False 2024-04-05 10:08:53.063 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-04-05 10:08:53.063 - Thread: 1 -> PermanentDeath = False 2024-04-05 10:08:53.063 - Thread: 1 -> DestructibleBlocks = True 2024-04-05 10:08:53.063 - Thread: 1 -> EnableScripts = False 2024-04-05 10:08:53.063 - Thread: 1 -> AutoSaveInMinutes = 5 2024-04-05 10:08:53.063 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-04-05 10:08:53.063 - Thread: 1 -> ProceduralDensity = 0.35 2024-04-05 10:08:53.063 - Thread: 1 -> ProceduralSeed = 0 2024-04-05 10:08:53.063 - Thread: 1 -> DestructibleBlocks = True 2024-04-05 10:08:53.063 - Thread: 1 -> EnableIngameScripts = False 2024-04-05 10:08:53.063 - Thread: 1 -> ViewDistance = 15000 2024-04-05 10:08:53.063 - Thread: 1 -> Voxel destruction = True 2024-04-05 10:08:53.063 - Thread: 1 -> EnableStructuralSimulation = False 2024-04-05 10:08:53.063 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-04-05 10:08:53.063 - Thread: 1 -> EnableContainerDrops = False 2024-04-05 10:08:53.063 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-04-05 10:08:53.063 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-04-05 10:08:53.063 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-04-05 10:08:53.063 - Thread: 1 -> EnableSubgridDamage = False 2024-04-05 10:08:53.063 - Thread: 1 -> SyncDistance = 2000 2024-04-05 10:08:53.063 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-04-05 10:08:53.063 - Thread: 1 -> AFKTimeoutMin = 0 2024-04-05 10:08:53.063 - Thread: 1 -> StopGridsPeriodMin = 15 2024-04-05 10:08:53.063 - Thread: 1 -> MaxPlanets = 3 2024-04-05 10:08:53.063 - Thread: 1 -> MaxBackupSaves = 5 2024-04-05 10:08:53.063 - Thread: 1 -> MaxFactionsCount = 0 2024-04-05 10:08:53.063 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-04-05 10:08:53.063 - Thread: 1 -> RespawnShipDelete = False 2024-04-05 10:08:53.063 - Thread: 1 -> WorldSizeKm = 0 2024-04-05 10:08:53.063 - Thread: 1 -> ResetOwnership = False 2024-04-05 10:08:53.063 - Thread: 1 -> RealisticSound = False 2024-04-05 10:08:53.063 - Thread: 1 -> EnableSaving = True 2024-04-05 10:08:53.063 - Thread: 1 -> InfiniteAmmo = False 2024-04-05 10:08:53.063 - Thread: 1 -> EnableToolShake = True 2024-04-05 10:08:53.063 - Thread: 1 -> VoxelGeneratorVersion = 5 2024-04-05 10:08:53.063 - Thread: 1 -> OffensiveWordsFiltering = True 2024-04-05 10:08:53.063 - Thread: 1 -> UseConsolePCU = True 2024-04-05 10:08:53.063 - Thread: 1 -> PredefinedAsteroids = False 2024-04-05 10:08:53.063 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-04-05 10:08:53.063 - Thread: 1 -> FamilySharing = True 2024-04-05 10:08:53.063 - Thread: 1 -> EnablePcuTrading = True 2024-04-05 10:08:53.063 - Thread: 1 -> SuppressedWarnings = 2024-04-05 10:08:53.063 - Thread: 1 -> SimplifiedSimulation = False 2024-04-05 10:08:53.063 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-04-05 10:08:53.063 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-04-05 10:08:53.063 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-04-05 10:08:53.063 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-04-05 10:08:53.063 - Thread: 1 -> TradeFactionsCount = 15 2024-04-05 10:08:53.063 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-04-05 10:08:53.063 - Thread: 1 -> WeatherSystem = True 2024-04-05 10:08:53.063 - Thread: 1 -> DepositSizeDenominator = 60 2024-04-05 10:08:53.063 - Thread: 1 -> DepositsCountCoefficient = 1 2024-04-05 10:08:53.063 - Thread: 1 -> EnableEconomy = True 2024-04-05 10:08:53.063 - Thread: 1 -> EnableBountyContracts = True 2024-04-05 10:08:53.063 - Thread: 1 -> EnableSupergridding = False 2024-04-05 10:08:53.063 - Thread: 1 -> EnableAutorespawn = True 2024-04-05 10:08:53.063 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-04-05 10:08:53.063 - Thread: 1 -> EnableGoodBotHints = True 2024-04-05 10:08:53.063 - Thread: 1 -> EnableResearch = True 2024-04-05 10:08:53.063 - Thread: 1 -> VoxelAgeThreshold = 24 2024-04-05 10:08:53.063 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-04-05 10:08:53.063 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-04-05 10:08:53.063 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-04-05 10:08:53.063 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-04-05 10:08:53.063 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-04-05 10:08:53.063 - Thread: 1 -> OptimalGridCount = 0 2024-04-05 10:08:53.063 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-04-05 10:08:53.063 - Thread: 1 -> BlockCountThreshold = 20 2024-04-05 10:08:53.063 - Thread: 1 -> TrashFlagsValue = 7706 2024-04-05 10:08:53.063 - Thread: 1 -> TrashRemovalEnabled = True 2024-04-05 10:08:53.063 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-04-05 10:08:53.063 - Thread: 1 -> EnableVoxelHand = True 2024-04-05 10:08:53.063 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-04-05 10:08:53.063 - Thread: 1 -> EnableScripterRole = False 2024-04-05 10:08:53.063 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-04-05 10:08:53.063 - Thread: 1 -> FloraDensityMultiplier = 1 2024-04-05 10:08:53.063 - Thread: 1 -> EnableSpiders = False 2024-04-05 10:08:53.063 - Thread: 1 -> EnableWolfs = False 2024-04-05 10:08:53.063 - Thread: 1 -> TotalBotLimit = 32 2024-04-05 10:08:53.063 - Thread: 1 -> EnableDrones = True 2024-04-05 10:08:53.063 - Thread: 1 -> MaxDrones = 5 2024-04-05 10:08:53.063 - Thread: 1 -> StartInRespawnScreen = False 2024-04-05 10:08:53.063 - Thread: 1 -> SpawnWithTools = True 2024-04-05 10:08:53.063 - Thread: 1 -> EnableJetpack = True 2024-04-05 10:08:53.063 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-04-05 10:08:53.063 - Thread: 1 -> PhysicsIterations = 8 2024-04-05 10:08:53.063 - Thread: 1 -> CanJoinRunning = False 2024-04-05 10:08:53.063 - Thread: 1 -> Scenario = False 2024-04-05 10:08:53.063 - Thread: 1 -> ScenarioEditMode = False 2024-04-05 10:08:53.063 - Thread: 1 -> EnableRespawnShips = True 2024-04-05 10:08:53.063 - Thread: 1 -> EnableSunRotation = True 2024-04-05 10:08:53.063 - Thread: 1 -> StationVoxelSupport = False 2024-04-05 10:08:53.063 - Thread: 1 -> EnableConvertToStation = True 2024-04-05 10:08:53.063 - Thread: 1 -> EnableEncounters = True 2024-04-05 10:08:53.063 - Thread: 1 -> Enable3rdPersonView = True 2024-04-05 10:08:53.063 - Thread: 1 -> EnableOxygenPressurization = True 2024-04-05 10:08:53.063 - Thread: 1 -> EnableOxygen = True 2024-04-05 10:08:53.063 - Thread: 1 -> ExperimentalMode = False 2024-04-05 10:08:53.063 - Thread: 1 -> ExperimentalModeReason = 0 2024-04-05 10:08:53.063 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-04-05 10:08:53.063 - Thread: 1 -> EnableRecoil = True 2024-04-05 10:08:53.063 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-04-05 10:08:53.063 - Thread: 1 -> MySession.Static.LogSettings - END 2024-04-05 10:08:53.108 - Thread: 1 -> Analytics ids for user ([000...354]): User = (a0f34c40-4fa0-4566-3a94-41f5bed3511b) Session = (9ced64b0-8136-4d52-ab41-cdaf8bae5a23). 2024-04-05 10:08:53.115 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-04-05 10:08:53.170 - Thread: 1 -> Session loaded 2024-04-05 10:08:53.170 - Thread: 1 -> RunLoadingAction - END 2024-04-05 10:08:53.171 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-04-05 10:08:53.171 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-04-05 10:08:53.172 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-04-05 10:08:53.172 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-04-05 10:08:53.172 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-04-05 10:08:53.185 - Thread: 1 -> Updating continues. 2024-04-05 10:08:53.232 - Thread: 1 -> GC Memory: 1356.246 / 1356.246 MB 2024-04-05 10:08:54.065 - Thread: 1 -> Loading duration: 10.7215182 2024-04-05 10:08:54.100 - Thread: 13 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-05 10:08:54.154 - Thread: 13 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-05 10:08:54.169 - Thread: 13 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-05 10:08:54.216 - Thread: 13 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-05 10:08:54.797 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-04-05 10:08:54.797 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-04-05 10:08:54.809 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-04-05 10:09:04.113 - Thread: 1 -> GUI Stats: Update 6.61687277777778, Draw 0.206564833333333 2024-04-05 10:09:23.245 - Thread: 1 -> GC Memory: 3626.877 / 3626.877 MB 2024-04-05 10:09:34.363 - Thread: 1 -> GUI Stats: Update 0.962840833333333, Draw 0.165890555555555 2024-04-05 10:09:34.376 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:09:34.395 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,18.99323,43.92309,1,0,1764.745,6007.434,15904,85574,7,15.2916,86.75285,0,43939,11.30671,0,16.66667,1.728977,9.808897,100,3977581398,1764.745,2,0,-1 2024-04-05 10:09:34.396 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:09:34.396 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,32,150,66,339,3793,1598,0,0,207,1749,0,752,62,0,23,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:09:53.246 - Thread: 1 -> GC Memory: 3926.318 / 3926.318 MB 2024-04-05 10:10:04.603 - Thread: 1 -> GUI Stats: Update 0.960869333333333, Draw 0.173380388888889 2024-04-05 10:10:23.249 - Thread: 1 -> GC Memory: 2081.742 / 2081.742 MB 2024-04-05 10:10:34.865 - Thread: 1 -> GUI Stats: Update 0.958043222222221, Draw 0.177472166666667 2024-04-05 10:10:34.896 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:10:34.896 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,19.30433,46.63928,1,0,5097.479,8962.18,15904,85574,7,14.39573,87.76376,0.02824576,41074,11.6236,0,16.66667,1.673302,10.20131,100,3980627064,5097.479,2,0,-1 2024-04-05 10:10:34.896 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:10:34.896 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,32,150,66,339,3796,1601,0,0,207,1751,0,755,62,0,23,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:10:52.526 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-05 10:10:53.262 - Thread: 1 -> GC Memory: 1755.226 / 1755.226 MB 2024-04-05 10:11:02.142 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-05 10:11:02.142 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-05 10:11:06.258 - Thread: 1 -> GUI Stats: Update 0.99237838888889, Draw 0.245349722222222 2024-04-05 10:11:23.276 - Thread: 1 -> GC Memory: 3830.332 / 3830.332 MB 2024-04-05 10:11:36.783 - Thread: 1 -> GUI Stats: Update 0.958337777777776, Draw 0.174961222222222 2024-04-05 10:11:36.830 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:11:36.831 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,19.41756,66.5851,1,0,5120.075,8998.117,15904,85574,7,17.62509,85.0606,0.02782223,41046,11.6456,0,16.66667,2.052548,9.90582,100,3999990252,5120.075,2,0,-1 2024-04-05 10:11:36.831 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:11:36.831 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,32,157,66,339,3814,1606,0,0,211,1763,0,756,62,0,30,31,144,26,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:11:53.283 - Thread: 1 -> GC Memory: 3682.695 / 3682.695 MB 2024-04-05 10:12:07.914 - Thread: 1 -> GUI Stats: Update 0.962088333333334, Draw 0.181383666666667 2024-04-05 10:12:23.399 - Thread: 1 -> GC Memory: 1466.583 / 1466.583 MB 2024-04-05 10:12:38.775 - Thread: 1 -> GUI Stats: Update 0.96713111111111, Draw 0.1661905 2024-04-05 10:12:38.838 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:12:38.838 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,18.66268,53.00692,1,0,5503.751,9425.359,15904,85574,7,14.18953,88.23106,0.03086258,40679,11.92904,0,16.66667,1.692675,10.52512,100,3980772462,5503.751,2,0,-1 2024-04-05 10:12:38.838 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:12:38.838 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,32,150,66,339,3796,1602,0,0,207,1752,0,756,62,0,23,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:12:53.410 - Thread: 1 -> GC Memory: 5118.45 / 5118.45 MB 2024-04-05 10:13:10.127 - Thread: 1 -> GUI Stats: Update 0.970068777777777, Draw 0.182737277777778 2024-04-05 10:13:21.826 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-05 10:13:23.417 - Thread: 1 -> GC Memory: 1916.473 / 1916.473 MB 2024-04-05 10:13:23.597 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-05 10:13:31.989 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-05 10:13:31.989 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-05 10:13:41.248 - Thread: 1 -> GUI Stats: Update 0.98779161111111, Draw 0.231353055555556 2024-04-05 10:13:41.328 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:13:41.329 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,18.72228,57.8111,1,0,5282.336,9283.785,15904,85574,7,14.12841,93.25643,0.03281319,40864,12.15596,0,16.66667,1.717444,11.33622,100,4024266950,5282.336,2,0,-1 2024-04-05 10:13:41.329 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:13:41.329 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,32,152,66,339,3837,1638,0,0,242,1790,0,756,62,0,27,31,144,21,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:13:43.156 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-05 10:13:43.596 - Thread: 1 -> Autosave initiated 2024-04-05 10:13:43.596 - Thread: 1 -> Character state: True 2024-04-05 10:13:43.596 - Thread: 1 -> IsServer: True 2024-04-05 10:13:43.596 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-05 10:13:43.596 - Thread: 1 -> Autosave 2024-04-05 10:13:43.597 - Thread: 1 -> Saving world - START 2024-04-05 10:13:43.597 - Thread: 1 -> Making world state snapshot. 2024-04-05 10:13:43.597 - Thread: 1 -> Before snapshot.: GC Memory: 2,052 B 2024-04-05 10:13:43.745 - Thread: 1 -> After snapshot.: GC Memory: 2,051 B 2024-04-05 10:13:43.749 - Thread: 1 -> Directory cleanup: GC Memory: 2,052 B 2024-04-05 10:13:43.749 - Thread: 1 -> Saving world - END 2024-04-05 10:13:43.755 - Thread: 9 -> Session snapshot save - START 2024-04-05 10:13:43.755 - Thread: 9 -> Checking file access for files in target dir. 2024-04-05 10:13:44.329 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\.new\Sandbox_config.sbc 2024-04-05 10:13:44.380 - Thread: 9 -> Session snapshot save - END 2024-04-05 10:13:45.480 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 10:13:45.480 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 10:13:53.427 - Thread: 1 -> GC Memory: 4692.46 / 4692.46 MB 2024-04-05 10:14:13.174 - Thread: 1 -> GUI Stats: Update 1.03680316666667, Draw 0.346985 2024-04-05 10:14:23.440 - Thread: 1 -> GC Memory: 5087.177 / 5087.177 MB 2024-04-05 10:14:44.585 - Thread: 1 -> GUI Stats: Update 0.985811277777777, Draw 0.235549333333333 2024-04-05 10:14:44.683 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:14:44.683 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,18.18573,61.0398,1,0,3865.12,7882.254,13474,88001,6,15.4784,86.98344,0.03443041,42246,11.63784,0,16.66667,1.801351,10.12299,100,3996891582,3865.12,2,0,-1 2024-04-05 10:14:44.683 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:14:44.683 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,32,150,69,339,3811,1614,0,0,207,1764,0,768,62,0,23,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:14:53.451 - Thread: 1 -> GC Memory: 1714.816 / 1714.816 MB 2024-04-05 10:15:16.318 - Thread: 1 -> GUI Stats: Update 0.966812000000001, Draw 0.175451611111111 2024-04-05 10:15:23.451 - Thread: 1 -> GC Memory: 5646.261 / 5646.261 MB 2024-04-05 10:15:48.077 - Thread: 1 -> GUI Stats: Update 0.967482500000001, Draw 0.174780833333333 2024-04-05 10:15:48.190 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:15:48.191 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,18.56878,65.57097,1,0,5275.568,9292.797,13474,88001,6,14.94847,88.07322,0.03292679,40835,11.93731,0,16.66667,1.784447,10.51358,100,4000988894,5275.568,2,0,-1 2024-04-05 10:15:48.191 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:15:48.191 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,32,150,69,339,3815,1618,0,0,211,1768,0,768,62,0,23,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:15:53.454 - Thread: 1 -> GC Memory: 5687.573 / 5687.573 MB 2024-04-05 10:16:12.436 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-05 10:16:20.068 - Thread: 1 -> GUI Stats: Update 0.979618111111112, Draw 0.231255277777778 2024-04-05 10:16:22.733 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-05 10:16:22.733 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-05 10:16:23.609 - Thread: 1 -> GC Memory: 1528.211 / 1528.211 MB 2024-04-05 10:16:51.897 - Thread: 1 -> GUI Stats: Update 0.973074166666667, Draw 0.194736277777778 2024-04-05 10:16:52.027 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:16:52.028 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,17.84226,68.26043,1,0,7012.81,11013.87,13474,88001,6,13.46698,88.84348,0.03658819,39139,12.14382,0,16.66667,1.635406,10.78899,100,3996889282,7012.81,2,0,-1 2024-04-05 10:16:52.028 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:16:52.028 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,32,150,69,339,3811,1614,0,0,207,1764,0,768,62,0,23,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:16:53.625 - Thread: 1 -> GC Memory: 2627.257 / 2627.257 MB 2024-04-05 10:17:23.628 - Thread: 1 -> GC Memory: 6087.167 / 6087.167 MB 2024-04-05 10:17:24.063 - Thread: 1 -> GUI Stats: Update 0.962181166666668, Draw 0.180035722222222 2024-04-05 10:17:53.638 - Thread: 1 -> GC Memory: 3851.611 / 3851.611 MB 2024-04-05 10:17:56.563 - Thread: 1 -> GUI Stats: Update 0.972068500000001, Draw 0.184280833333333 2024-04-05 10:17:56.709 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:17:56.709 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,53.69086,117.5287,1,0,2058.312,6117.688,13474,88001,6,16.66358,86.93833,0.03796096,44038,12.09706,0,16.66667,2.015802,10.51698,100,4001011388,2058.312,2,0,-1 2024-04-05 10:17:56.709 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:17:56.709 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,32,150,69,339,3815,1618,0,0,211,1768,0,768,62,0,23,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:18:21.832 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-05 10:18:23.861 - Thread: 1 -> GC Memory: 1539.161 / 1539.161 MB 2024-04-05 10:18:29.892 - Thread: 1 -> GUI Stats: Update 0.969384055555557, Draw 0.1888785 2024-04-05 10:18:43.626 - Thread: 1 -> Autosave initiated 2024-04-05 10:18:43.626 - Thread: 1 -> Character state: True 2024-04-05 10:18:43.626 - Thread: 1 -> IsServer: True 2024-04-05 10:18:43.626 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-05 10:18:43.626 - Thread: 1 -> Autosave 2024-04-05 10:18:43.626 - Thread: 1 -> Saving world - START 2024-04-05 10:18:43.626 - Thread: 1 -> Making world state snapshot. 2024-04-05 10:18:43.626 - Thread: 1 -> Before snapshot.: GC Memory: 1,567 B 2024-04-05 10:18:43.640 - Thread: 1 -> After snapshot.: GC Memory: 1,569 B 2024-04-05 10:18:43.642 - Thread: 1 -> Directory cleanup: GC Memory: 1,569 B 2024-04-05 10:18:43.642 - Thread: 1 -> Saving world - END 2024-04-05 10:18:43.643 - Thread: 9 -> Session snapshot save - START 2024-04-05 10:18:43.643 - Thread: 9 -> Checking file access for files in target dir. 2024-04-05 10:18:43.836 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\.new\Sandbox_config.sbc 2024-04-05 10:18:43.888 - Thread: 9 -> Session snapshot save - END 2024-04-05 10:18:53.866 - Thread: 1 -> GC Memory: 4338.682 / 4338.682 MB 2024-04-05 10:19:02.404 - Thread: 1 -> GUI Stats: Update 0.962287888888891, Draw 0.180783277777777 2024-04-05 10:19:02.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:19:02.568 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,18.44486,77.80325,1,0,6127.825,10146.34,13474,88001,6,14.29326,87.32088,0.04041956,40018,11.6456,0,16.66667,1.664536,10.16904,100,3996914408,6127.825,2,0,-1 2024-04-05 10:19:02.568 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:19:02.568 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,32,150,69,339,3811,1614,0,0,207,1764,0,768,62,0,23,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:19:23.878 - Thread: 1 -> GC Memory: 3648.209 / 3648.209 MB 2024-04-05 10:19:35.325 - Thread: 1 -> GUI Stats: Update 0.968183, Draw 0.195117166666667 2024-04-05 10:19:53.368 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-05 10:19:53.886 - Thread: 1 -> GC Memory: 4140.636 / 4140.636 MB 2024-04-05 10:19:58.081 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 10:19:58.081 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 10:20:08.192 - Thread: 1 -> GUI Stats: Update 1.06034805555556, Draw 0.233365333333333 2024-04-05 10:20:08.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:20:08.373 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,22.18644,90.03446,1,0,4047.513,8147.73,13474,88001,6,15.168,88.09579,0.04325761,42053,12.0288,0,16.66667,1.824528,10.59686,100,4008526098,4047.513,2,0,-1 2024-04-05 10:20:08.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:20:08.373 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,32,152,69,339,3822,1619,0,0,211,1771,0,768,62,0,27,31,144,21,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:20:23.900 - Thread: 1 -> GC Memory: 6279.286 / 6279.286 MB 2024-04-05 10:20:41.144 - Thread: 1 -> GUI Stats: Update 0.996545055555555, Draw 0.303586444444444 2024-04-05 10:20:45.056 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-05 10:20:47.013 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 10:20:47.013 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 10:20:53.902 - Thread: 1 -> GC Memory: 3135.244 / 3135.244 MB 2024-04-05 10:21:14.659 - Thread: 1 -> GUI Stats: Update 1.03033172222222, Draw 0.295648777777778 2024-04-05 10:21:14.856 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:21:14.857 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,78.48434,158.5839,1,0,2033.88,6089.34,13574,87901,6,14.17772,89.48215,0.04280614,44068,12.15247,0,16.66667,1.722943,10.87429,100,3999562118,2033.88,2,0,-1 2024-04-05 10:21:14.857 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:21:14.857 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,32,149,69,339,3814,1619,0,0,211,1768,0,768,62,0,22,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:21:23.916 - Thread: 1 -> GC Memory: 5057.876 / 5057.876 MB 2024-04-05 10:21:25.013 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-05 10:21:47.787 - Thread: 1 -> GUI Stats: Update 1.02557255555556, Draw 0.354827222222222 2024-04-05 10:21:50.417 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-05 10:21:50.418 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-05 10:21:53.930 - Thread: 1 -> GC Memory: 4380.703 / 4380.703 MB 2024-04-05 10:22:04.588 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-05 10:22:10.365 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-05 10:22:10.365 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-05 10:22:12.809 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-05 10:22:21.246 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 10:22:21.247 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 10:22:21.316 - Thread: 1 -> GUI Stats: Update 1.16778611111111, Draw 0.2382475 2024-04-05 10:22:21.530 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:22:21.531 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,20.35597,87.85509,1,0,6952.268,11096.18,13574,87901,6,13.51423,90.75174,0.04675798,39071,12.14695,0,16.66667,1.641566,11.02356,100,3997758604,6952.268,2,0,-1 2024-04-05 10:22:21.531 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:22:21.531 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,32,149,69,339,3812,1618,0,0,211,1768,0,768,62,0,21,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:22:23.941 - Thread: 1 -> GC Memory: 4828.175 / 4828.175 MB 2024-04-05 10:22:53.952 - Thread: 1 -> GC Memory: 4451.601 / 4451.601 MB 2024-04-05 10:22:55.119 - Thread: 1 -> GUI Stats: Update 1.020861, Draw 0.298134777777778 2024-04-05 10:23:21.856 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-05 10:23:23.957 - Thread: 1 -> GC Memory: 6104.255 / 6104.255 MB 2024-04-05 10:23:29.292 - Thread: 1 -> GUI Stats: Update 1.00819611111111, Draw 0.304388277777777 2024-04-05 10:23:29.522 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:23:29.522 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,26.74568,108.8217,1,0,3535.652,7731.289,13594,87881,6,14.4505,88.10947,0.05224528,42431,12.25121,0,16.66667,1.770361,10.79448,100,3997623388,3535.652,2,0,-1 2024-04-05 10:23:29.522 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:23:29.522 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,32,149,69,339,3812,1618,0,0,211,1768,0,768,62,0,21,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:23:34.028 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-05 10:23:38.292 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-05 10:23:38.292 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-05 10:23:40.276 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-05 10:23:42.855 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-05 10:23:42.855 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-05 10:23:43.641 - Thread: 1 -> Autosave initiated 2024-04-05 10:23:43.641 - Thread: 1 -> Character state: True 2024-04-05 10:23:43.641 - Thread: 1 -> IsServer: True 2024-04-05 10:23:43.641 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-05 10:23:43.641 - Thread: 1 -> Autosave 2024-04-05 10:23:43.641 - Thread: 1 -> Saving world - START 2024-04-05 10:23:43.642 - Thread: 1 -> Making world state snapshot. 2024-04-05 10:23:43.642 - Thread: 1 -> Before snapshot.: GC Memory: 6,738 B 2024-04-05 10:23:43.654 - Thread: 1 -> After snapshot.: GC Memory: 6,740 B 2024-04-05 10:23:43.656 - Thread: 1 -> Directory cleanup: GC Memory: 6,740 B 2024-04-05 10:23:43.656 - Thread: 1 -> Saving world - END 2024-04-05 10:23:43.656 - Thread: 9 -> Session snapshot save - START 2024-04-05 10:23:43.656 - Thread: 9 -> Checking file access for files in target dir. 2024-04-05 10:23:43.872 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\.new\Sandbox_config.sbc 2024-04-05 10:23:43.915 - Thread: 9 -> Session snapshot save - END 2024-04-05 10:23:53.969 - Thread: 1 -> GC Memory: 7985.292 / 7985.292 MB 2024-04-05 10:24:03.121 - Thread: 1 -> GUI Stats: Update 1.01404983333333, Draw 0.260315166666667 2024-04-05 10:24:23.982 - Thread: 1 -> GC Memory: 4213.673 / 4213.673 MB 2024-04-05 10:24:37.480 - Thread: 1 -> GUI Stats: Update 0.995494111111112, Draw 0.203387722222222 2024-04-05 10:24:37.727 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:24:37.727 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,18.97779,95.06122,1,0,6452.802,10751.18,13594,87881,6,13.8022,89.84638,0.05354427,39494,12.14408,0,16.66667,1.676149,10.91101,100,3966714996,6452.802,2,0,-1 2024-04-05 10:24:37.727 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:24:37.727 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,32,149,69,339,3782,1587,0,0,211,1737,0,768,31,0,22,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:24:44.090 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-05 10:24:48.527 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 10:24:48.527 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 10:24:52.505 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-05 10:24:53.997 - Thread: 1 -> GC Memory: 3466.505 / 3466.505 MB 2024-04-05 10:24:57.589 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 10:24:57.589 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 10:25:07.015 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-05 10:25:08.249 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 10:25:08.249 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 10:25:11.973 - Thread: 1 -> GUI Stats: Update 1.21913411111111, Draw 0.258821222222222 2024-04-05 10:25:15.466 - Thread: 1 -> Error: Unlock achievement failed. Error code: hr=0x80190130 2024-04-05 10:25:24.085 - Thread: 1 -> GC Memory: 1625.969 / 1625.969 MB 2024-04-05 10:25:46.060 - Thread: 1 -> GUI Stats: Update 1.02261283333333, Draw 0.335042833333333 2024-04-05 10:25:46.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:25:46.325 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,36.74379,123.0484,1,0,3944.326,8231.234,13609,87866,6,16.11816,87.25674,0.05171922,42305,12.07031,0,16.66667,1.945512,10.53216,100,3998851906,3944.326,2,0,-1 2024-04-05 10:25:46.325 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:25:46.325 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,32,149,69,339,3813,1619,0,0,211,1768,0,768,62,0,22,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:25:54.088 - Thread: 1 -> GC Memory: 7550.337 / 7550.337 MB 2024-04-05 10:26:03.051 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-05 10:26:05.166 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 10:26:05.166 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 10:26:08.418 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-05 10:26:09.835 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 10:26:09.835 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 10:26:20.526 - Thread: 1 -> GUI Stats: Update 1.094553, Draw 0.301872777777778 2024-04-05 10:26:24.096 - Thread: 1 -> GC Memory: 5188.505 / 5188.505 MB 2024-04-05 10:26:45.880 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-05 10:26:48.514 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 10:26:48.514 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 10:26:51.634 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-05 10:26:51.661 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-05 10:26:51.661 - Thread: 1 -> Next activation in 00:13:24.8884329 2024-04-05 10:26:54.109 - Thread: 1 -> GC Memory: 3219.319 / 3219.319 MB 2024-04-05 10:26:54.973 - Thread: 1 -> GUI Stats: Update 1.09294172222222, Draw 0.327382611111111 2024-04-05 10:26:55.252 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:26:55.253 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,23.17725,112.0984,1,0,6631.19,10946.02,14850,86611,7,15.10412,88.11814,0.05827023,39611,12.14365,0,16.66667,1.834192,10.70076,100,4001635458,6631.19,2,0,-1 2024-04-05 10:26:55.253 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:26:55.253 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,32,149,71,339,3816,1619,0,0,211,1768,0,768,62,0,22,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:27:24.112 - Thread: 1 -> GC Memory: 6210.11 / 6210.11 MB 2024-04-05 10:27:29.799 - Thread: 1 -> GUI Stats: Update 1.03470122222222, Draw 0.343599833333334 2024-04-05 10:27:54.113 - Thread: 1 -> GC Memory: 1800.264 / 1800.264 MB 2024-04-05 10:28:04.767 - Thread: 1 -> GUI Stats: Update 1.05044816666667, Draw 0.265189277777779 2024-04-05 10:28:05.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:28:05.063 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,19.57244,119.4818,1,0,8644.922,12930.84,14865,86596,7,16.49726,84.42857,0.0619155,37599,12.15377,0,16.66667,2.005039,10.26126,100,4000684266,8644.922,2,0,-1 2024-04-05 10:28:05.063 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:28:05.063 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,32,152,71,339,3815,1614,0,0,207,1767,0,768,62,0,22,31,144,21,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:28:21.863 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-05 10:28:24.123 - Thread: 1 -> GC Memory: 5769.839 / 5769.839 MB 2024-04-05 10:28:40.238 - Thread: 1 -> GUI Stats: Update 1.04410222222222, Draw 0.217501777777778 2024-04-05 10:28:43.657 - Thread: 1 -> Autosave initiated 2024-04-05 10:28:43.657 - Thread: 1 -> Character state: True 2024-04-05 10:28:43.657 - Thread: 1 -> IsServer: True 2024-04-05 10:28:43.657 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-05 10:28:43.657 - Thread: 1 -> Autosave 2024-04-05 10:28:43.657 - Thread: 1 -> Saving world - START 2024-04-05 10:28:43.657 - Thread: 1 -> Making world state snapshot. 2024-04-05 10:28:43.657 - Thread: 1 -> Before snapshot.: GC Memory: 6,276 B 2024-04-05 10:28:43.680 - Thread: 1 -> After snapshot.: GC Memory: 6,273 B 2024-04-05 10:28:43.682 - Thread: 1 -> Directory cleanup: GC Memory: 6,273 B 2024-04-05 10:28:43.682 - Thread: 1 -> Saving world - END 2024-04-05 10:28:43.683 - Thread: 9 -> Session snapshot save - START 2024-04-05 10:28:43.683 - Thread: 9 -> Checking file access for files in target dir. 2024-04-05 10:28:43.906 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\.new\Sandbox_config.sbc 2024-04-05 10:28:43.955 - Thread: 9 -> Session snapshot save - END 2024-04-05 10:28:54.132 - Thread: 1 -> GC Memory: 4560.913 / 4560.913 MB 2024-04-05 10:29:15.751 - Thread: 1 -> GUI Stats: Update 1.07273694444444, Draw 0.247552388888889 2024-04-05 10:29:16.066 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:29:16.067 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,103.9075,161.4397,1,0,4559.759,8850.063,14865,86596,7,20.19372,78.88477,0.06625778,41706,12.14002,1,16.66667,2.451521,9.576624,100,4016984132,4559.759,2,0,-1 2024-04-05 10:29:16.067 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:29:16.067 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,32,153,73,339,3830,1618,0,0,211,1772,0,768,62,0,30,31,144,23,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:29:24.132 - Thread: 1 -> GC Memory: 3735.958 / 3735.958 MB 2024-04-05 10:29:51.210 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-05 10:29:51.913 - Thread: 1 -> GUI Stats: Update 1.0563785, Draw 0.230529722222222 2024-04-05 10:29:54.147 - Thread: 1 -> GC Memory: 4997.774 / 4997.774 MB 2024-04-05 10:30:14.621 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-05 10:30:14.621 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-05 10:30:24.152 - Thread: 1 -> GC Memory: 6614.974 / 6614.974 MB 2024-04-05 10:30:28.927 - Thread: 1 -> GUI Stats: Update 1.08755111111111, Draw 0.348030666666666 2024-04-05 10:30:29.231 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:30:29.232 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,63.38169,131.9987,1,0,5687.579,10028.92,14865,86596,7,15.23056,86.06558,0.06030582,40475,12.14436,1,16.66667,1.849655,10.45212,100,4006351176,5687.579,2,0,-1 2024-04-05 10:30:29.232 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:30:29.232 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,32,150,73,339,3820,1618,0,0,211,1769,0,768,62,0,23,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:30:54.574 - Thread: 1 -> GC Memory: 1661.067 / 1661.067 MB 2024-04-05 10:31:06.581 - Thread: 1 -> GUI Stats: Update 1.09209188888889, Draw 0.228605222222222 2024-04-05 10:31:24.596 - Thread: 1 -> GC Memory: 2035.465 / 2035.465 MB 2024-04-05 10:31:43.990 - Thread: 1 -> GUI Stats: Update 1.0664565, Draw 0.237285444444445 2024-04-05 10:31:44.337 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:31:44.337 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,36.57182,135.7525,1,0,6181.576,10537.75,14865,86596,7,16.00381,86.13394,0.05618865,39977,12.114,1,16.66667,1.938702,10.43427,100,3999124238,6181.576,2,0,-1 2024-04-05 10:31:44.337 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:31:44.337 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,32,149,73,339,3813,1614,0,0,207,1764,0,768,62,0,21,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:31:54.600 - Thread: 1 -> GC Memory: 6213.557 / 6213.557 MB 2024-04-05 10:32:20.927 - Thread: 1 -> GUI Stats: Update 1.03928333333333, Draw 0.230345166666666 2024-04-05 10:32:24.621 - Thread: 1 -> GC Memory: 3802.85 / 3802.85 MB 2024-04-05 10:32:54.631 - Thread: 1 -> GC Memory: 3716.318 / 3716.318 MB 2024-04-05 10:32:55.685 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-05 10:32:56.884 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-05 10:32:56.884 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-05 10:32:58.855 - Thread: 1 -> GUI Stats: Update 1.09066483333333, Draw 0.247613 2024-04-05 10:32:59.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:32:59.275 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,127.9809,202.4578,1,0,2929.975,7279.348,14865,86596,7,15.27283,86.04244,0.0531124,43333,12.15455,0,16.66667,1.856344,10.45807,100,4002981668,2929.975,2,0,-1 2024-04-05 10:32:59.275 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:32:59.275 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,32,149,73,339,3817,1619,0,0,211,1768,0,768,62,0,21,31,144,18,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:33:21.866 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-05 10:33:23.956 - Thread: 1 -> Error: Unlock achievement failed. Error code: hr=0x80190130 2024-04-05 10:33:24.644 - Thread: 1 -> GC Memory: 3426.443 / 3426.443 MB 2024-04-05 10:33:35.329 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-05 10:33:37.430 - Thread: 1 -> GUI Stats: Update 1.11697844444444, Draw 0.3304785 2024-04-05 10:33:42.513 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 10:33:42.513 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 10:33:43.946 - Thread: 1 -> Autosave initiated 2024-04-05 10:33:43.946 - Thread: 1 -> Character state: True 2024-04-05 10:33:43.946 - Thread: 1 -> IsServer: True 2024-04-05 10:33:43.946 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-05 10:33:43.946 - Thread: 1 -> Autosave 2024-04-05 10:33:43.946 - Thread: 1 -> Saving world - START 2024-04-05 10:33:43.946 - Thread: 1 -> Making world state snapshot. 2024-04-05 10:33:43.946 - Thread: 1 -> Before snapshot.: GC Memory: 1,747 B 2024-04-05 10:33:43.957 - Thread: 1 -> After snapshot.: GC Memory: 1,749 B 2024-04-05 10:33:43.959 - Thread: 1 -> Directory cleanup: GC Memory: 1,749 B 2024-04-05 10:33:43.959 - Thread: 1 -> Saving world - END 2024-04-05 10:33:43.960 - Thread: 10 -> Session snapshot save - START 2024-04-05 10:33:43.961 - Thread: 10 -> Checking file access for files in target dir. 2024-04-05 10:33:44.228 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\.new\Sandbox_config.sbc 2024-04-05 10:33:44.292 - Thread: 10 -> Session snapshot save - END 2024-04-05 10:33:54.661 - Thread: 1 -> GC Memory: 3237.828 / 3237.828 MB 2024-04-05 10:34:13.127 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-05 10:34:16.158 - Thread: 1 -> GUI Stats: Update 1.24638744444445, Draw 0.364206666666667 2024-04-05 10:34:17.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:34:17.030 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,138.5443,226.5152,1,0,2519.264,6773.875,14776,86685,8,16.33472,83.74181,0.05558414,43737,12.26795,1,16.66667,2.003937,10.27341,100,4004983472,2519.264,2,0,-1 2024-04-05 10:34:17.030 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:34:17.030 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,32,150,73,339,3819,1619,0,0,211,1769,0,768,62,0,22,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:34:18.632 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 10:34:18.632 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 10:34:24.679 - Thread: 1 -> GC Memory: 3435.548 / 3435.548 MB 2024-04-05 10:34:47.500 - Thread: 1 -> Error: Unlock achievement failed. Error code: hr=0x80190130 2024-04-05 10:34:54.684 - Thread: 1 -> GC Memory: 7756.13 / 7756.13 MB 2024-04-05 10:34:56.727 - Thread: 1 -> GUI Stats: Update 1.15602461111111, Draw 0.4645015 2024-04-05 10:35:03.067 - Thread: 1 -> MyConfig.Save() - START 2024-04-05 10:35:03.067 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-05 10:35:03.069 - Thread: 1 -> MyConfig.Save() - END 2024-04-05 10:35:25.066 - Thread: 1 -> GC Memory: 1616.815 / 1616.815 MB 2024-04-05 10:35:38.580 - Thread: 1 -> GUI Stats: Update 1.09505416666667, Draw 0.426233055555556 2024-04-05 10:35:38.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:35:38.960 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,105.974,155.4565,1,0,7276.914,11603.16,15240,87922,7,16.03769,86.52006,0.05974515,38949,12.449,1,16.66667,1.996533,10.77089,100,4011764164,7276.914,2,0,-1 2024-04-05 10:35:38.960 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:35:38.960 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,854,59,32,156,73,339,3825,1614,0,0,207,1771,0,768,62,0,26,31,144,25,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:35:41.908 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-05 10:35:43.797 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 10:35:43.797 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 10:35:55.088 - Thread: 1 -> GC Memory: 2361.25 / 2361.25 MB 2024-04-05 10:35:57.829 - Thread: 1 -> RadialMenu MyGuiScreenBase.LoadContent 2024-04-05 10:35:59.464 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 10:35:59.464 - Thread: 1 -> RadialMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 10:36:21.737 - Thread: 1 -> GUI Stats: Update 1.16172022222222, Draw 0.353421833333333 2024-04-05 10:36:25.113 - Thread: 1 -> GC Memory: 1772.678 / 1772.678 MB 2024-04-05 10:36:46.763 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-05 10:36:48.244 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-05 10:36:48.244 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-05 10:36:54.971 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-05 10:36:55.127 - Thread: 1 -> GC Memory: 8160.18 / 8160.18 MB 2024-04-05 10:36:59.633 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-05 10:36:59.633 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-05 10:37:05.145 - Thread: 1 -> GUI Stats: Update 1.11467527777778, Draw 0.460901777777778 2024-04-05 10:37:06.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 10:37:06.114 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,174.9331,245.9503,1,0,2859.246,7209.52,15240,87922,7,15.4768,86.81725,0.06542145,43430,12.13707,1,16.66667,1.878431,10.53707,100,4003860822,2859.246,2,0,-1 2024-04-05 10:37:06.114 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 10:37:06.114 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,853,59,32,150,73,339,3818,1619,0,0,211,1769,0,768,62,0,22,31,144,19,0,1,429,758,192,3,20,0,0,0,0 2024-04-05 10:37:22.433 - Thread: 1 -> Updating stopped. 2024-04-05 10:37:22.435 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-05 10:37:24.757 - Thread: 1 -> MyConfig.Save() - START 2024-04-05 10:37:24.757 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-05 10:37:24.760 - Thread: 1 -> MyConfig.Save() - END 2024-04-05 10:37:25.524 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-05 10:37:26.361 - Thread: 1 -> Saving world - START 2024-04-05 10:37:26.361 - Thread: 1 -> Making world state snapshot. 2024-04-05 10:37:26.361 - Thread: 1 -> Before snapshot.: GC Memory: 7,329 B 2024-04-05 10:37:26.369 - Thread: 1 -> After snapshot.: GC Memory: 7,331 B 2024-04-05 10:37:26.371 - Thread: 1 -> Directory cleanup: GC Memory: 7,331 B 2024-04-05 10:37:26.371 - Thread: 1 -> Saving world - END 2024-04-05 10:37:26.371 - Thread: 9 -> Session snapshot save - START 2024-04-05 10:37:26.372 - Thread: 9 -> Checking file access for files in target dir. 2024-04-05 10:37:26.391 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-05 10:37:26.391 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-05 10:37:26.461 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-04-05 10:37:26.547 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\Home System 2024-03-27 19-26\.new\Sandbox_config.sbc 2024-04-05 10:37:26.585 - Thread: 9 -> Session snapshot save - END 2024-04-05 10:37:26.586 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 10:37:26.586 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 10:37:26.586 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-04-05 10:37:26.586 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-04-05 10:37:26.588 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-04-05 10:37:26.588 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-04-05 10:37:26.588 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-04-05 10:37:27.026 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-04-05 10:37:27.026 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-04-05 10:37:27.026 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-04-05 10:37:27.030 - Thread: 1 -> Sending event to ElasticSearch: MinedStats 2024-04-05 10:37:27.113 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-04-05 10:37:27.114 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-04-05 10:37:27.121 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-04-05 10:37:27.121 - Thread: 1 -> MySession::Unload START 2024-04-05 10:37:27.121 - Thread: 1 -> AutoSaveInMinutes: 5 2024-04-05 10:37:27.121 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-04-05 10:37:27.121 - Thread: 1 -> IsServer: True 2024-04-05 10:37:27.122 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-05 10:37:27.130 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-05 10:37:27.130 - Thread: 1 -> MyAudio.LoadData - START 2024-04-05 10:37:27.183 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-05 10:37:27.515 - Thread: 1 -> MyAudio.LoadData - END 2024-04-05 10:37:27.517 - Thread: 1 -> MyConfig.Save() - START 2024-04-05 10:37:27.517 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-05 10:37:27.519 - Thread: 1 -> MyConfig.Save() - END 2024-04-05 10:37:27.527 - Thread: 1 -> Unloading Procedural World Generator 2024-04-05 10:37:27.636 - Thread: 1 -> Info: MyLights Unloading data. 2024-04-05 10:37:27.648 - Thread: 1 -> Network readers disposed 2024-04-05 10:37:27.648 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-04-05 10:37:27.769 - Thread: 1 -> Loading sound definitions 2024-04-05 10:37:27.769 - Thread: 1 -> Loading gamepad controls 2024-04-05 10:37:27.840 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:37:27.840 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-05 10:37:27.858 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:37:27.858 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-05 10:37:27.859 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:37:27.859 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-05 10:37:27.860 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:37:27.860 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-05 10:37:27.861 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:37:27.861 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-05 10:37:27.861 - Thread: 1 -> GuiTextures.sbc 2024-04-05 10:37:27.861 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-05 10:37:27.870 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-05 10:37:27.870 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-04-05 10:37:27.870 - Thread: 1 -> Loading shadow textures definitions 2024-04-05 10:37:27.870 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-04-05 10:37:27.870 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-04-05 10:37:28.134 - Thread: 1 -> MySession::Unload END 2024-04-05 10:37:28.136 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 4 2024-04-05 10:37:28.136 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-05 10:37:28.136 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-05 10:37:28.141 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-04-05 10:37:28.141 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-04-05 10:37:28.307 - Thread: 1 -> MyConfig.Save() - START 2024-04-05 10:37:28.307 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-05 10:37:28.310 - Thread: 1 -> MyConfig.Save() - END 2024-04-05 10:37:42.575 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-05 10:37:43.675 - Thread: 1 -> GUI Stats: Update 2.20183316666667, Draw 0.231796555555556 2024-04-05 10:37:44.426 - Thread: 1 -> MyConfig.Save() - START 2024-04-05 10:37:44.426 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-05 10:37:44.429 - Thread: 1 -> MyConfig.Save() - END 2024-04-05 10:37:44.429 - Thread: 1 -> Application closed by user 2024-04-05 10:37:44.430 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-04-05 10:37:44.430 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-05 10:37:44.430 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-05 10:37:44.455 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-05 10:37:44.455 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-05 10:37:44.455 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 10:37:44.455 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 10:37:44.456 - Thread: 1 -> Exiting.. 2024-04-05 10:37:44.457 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-04-05 10:37:44.457 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-05 10:37:44.499 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-05 10:37:44.503 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-04-05 10:37:44.610 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 21978224 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 38756272 computed total 38756272 reported total Heap usage: 1096816 ( 4%) unused in thread local freelists 19845616 (90%) unused in main heap 1035792 ( 4%) used in main heap ------- 21978224 allocated by heap Peak usage: 18377904 ( 5%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-04-05 10:37:45.214 - Thread: 45 -> External debugger: interrupted. 2024-04-05 10:37:45.234 - Thread: 1 -> GDK closed 2024-04-05 10:37:45.234 - Thread: 1 -> Log Closed