2024-03-04 17:33:45.775 - Thread: 1 -> Log Started 2024-03-04 17:33:45.775 - Thread: 1 -> Timezone (local - UTC): 1h 2024-03-04 17:33:45.775 - Thread: 1 -> App Version: 01_203_630 2024-03-04 17:33:45.788 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2024-03-04 17:33:45.790 - Thread: 1 -> Branch / Sandbox: SVN 2024-03-04 17:33:45.790 - Thread: 1 -> Client Build Number: 1 2024-03-04 17:33:45.790 - Thread: 1 -> Server Build Number: 0 2024-03-04 17:33:45.790 - Thread: 1 -> Environment.ProcessorCount: 6 2024-03-04 17:33:45.842 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2024-03-04 17:33:45.843 - Thread: 1 -> Environment.CommandLine: "C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS\SpaceEngineers_WS.exe" 2024-03-04 17:33:45.843 - Thread: 1 -> Environment.Is64BitProcess: True 2024-03-04 17:33:45.843 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-03-04 17:33:45.843 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9195.0 2024-03-04 17:33:45.844 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y 2024-03-04 17:33:45.850 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz 2024-03-04 17:33:45.850 - Thread: 1 -> IntPtr.Size: 8 2024-03-04 17:33:45.850 - Thread: 1 -> Default Culture: 2024-03-04 17:33:45.850 - Thread: 1 -> Default UI Culture: 2024-03-04 17:33:45.850 - Thread: 1 -> MyConfig.Load() - START 2024-03-04 17:33:45.852 - Thread: 1 -> Path: C:\Users\varga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-04 17:33:46.021 - Thread: 1 -> NewNewGameScreen: True 2024-03-04 17:33:46.021 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-03-04 17:33:46.021 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-03-04 17:33:46.021 - Thread: 1 -> EnableDamageEffects: True 2024-03-04 17:33:46.021 - Thread: 1 -> FirstTimeRun: False 2024-03-04 17:33:46.021 - Thread: 1 -> ExperimentalMode: True 2024-03-04 17:33:46.021 - Thread: 1 -> VideoAdapter: 0 2024-03-04 17:33:46.021 - Thread: 1 -> ScreenWidth: 1920 2024-03-04 17:33:46.021 - Thread: 1 -> ScreenHeight: 1080 2024-03-04 17:33:46.021 - Thread: 1 -> RefreshRate: 60000 2024-03-04 17:33:46.021 - Thread: 1 -> WindowMode: 1 2024-03-04 17:33:46.021 - Thread: 1 -> VerticalSync: 1 2024-03-04 17:33:46.021 - Thread: 1 -> FieldOfView: 70 2024-03-04 17:33:46.021 - Thread: 1 -> PostProcessingEnabled: True 2024-03-04 17:33:46.021 - Thread: 1 -> FlaresIntensity: 1 2024-03-04 17:33:46.021 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-03-04 17:33:46.021 - Thread: 1 -> TreeViewDistance: 1998 2024-03-04 17:33:46.021 - Thread: 1 -> GrassDensity: 3 2024-03-04 17:33:46.021 - Thread: 1 -> GrassDrawDistance: 1000 2024-03-04 17:33:46.021 - Thread: 1 -> AntialiasingMode: 1 2024-03-04 17:33:46.021 - Thread: 1 -> ShadowMapResolution: 1 2024-03-04 17:33:46.021 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-03-04 17:33:46.021 - Thread: 1 -> TextureQuality: 1 2024-03-04 17:33:46.021 - Thread: 1 -> VoxelTextureQuality: 1 2024-03-04 17:33:46.021 - Thread: 1 -> AnisotropicFiltering: 4 2024-03-04 17:33:46.021 - Thread: 1 -> ModelQuality: 1 2024-03-04 17:33:46.021 - Thread: 1 -> VoxelQuality: 1 2024-03-04 17:33:46.021 - Thread: 1 -> ShaderQuality: 1 2024-03-04 17:33:46.021 - Thread: 1 -> LightsQuality: 1 2024-03-04 17:33:46.021 - Thread: 1 -> LowMemSwitchToLow: 0 2024-03-04 17:33:46.021 - Thread: 1 -> FirstVTTimeRun: False 2024-03-04 17:33:46.021 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-03-04 17:33:46.021 - Thread: 1 -> LastBannerId: 90 2024-03-04 17:33:46.021 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-03-04 17:33:46.021 - Thread: 1 -> GDPRConsent: True 2024-03-04 17:33:46.021 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-03-04 17:33:46.021 - Thread: 1 -> FirstTimeTutorials: False 2024-03-04 17:33:46.021 - Thread: 1 -> NewNewGameScreenLastSelection: 5 2024-03-04 17:33:46.021 - Thread: 1 -> HudState: 2 2024-03-04 17:33:46.021 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-03-04 17:33:46.021 - Thread: 1 -> ZoomMultiplier: 0.2 2024-03-04 17:33:46.021 - Thread: 1 -> GamepadScheme: 0 2024-03-04 17:33:46.021 - Thread: 1 -> GamepadSchemeName: Flight 2024-03-04 17:33:46.021 - Thread: 1 -> GameVolume: 1 2024-03-04 17:33:46.021 - Thread: 1 -> Music_Volume: 0.3035684 2024-03-04 17:33:46.021 - Thread: 1 -> VoiceChatVolume: 5 2024-03-04 17:33:46.021 - Thread: 1 -> HudWarnings: True 2024-03-04 17:33:46.021 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-03-04 17:33:46.021 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-03-04 17:33:46.021 - Thread: 1 -> EnableReverb: False 2024-03-04 17:33:46.021 - Thread: 1 -> EnableDynamicMusic: True 2024-03-04 17:33:46.021 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-03-04 17:33:46.021 - Thread: 1 -> EnableDoppler: True 2024-03-04 17:33:46.021 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-03-04 17:33:46.021 - Thread: 1 -> ModIoConsent: True 2024-03-04 17:33:46.021 - Thread: 1 -> ControllerDefaultOnStart: False 2024-03-04 17:33:46.021 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-03-04 17:33:46.021 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-03-04 17:33:46.021 - Thread: 1 -> OnlyPSGames: False 2024-03-04 17:33:46.021 - Thread: 1 -> EnableTrading: True 2024-03-04 17:33:46.021 - Thread: 1 -> EnableSteamCloud: True 2024-03-04 17:33:46.021 - Thread: 1 -> Language: 0 2024-03-04 17:33:46.021 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-03-04 17:33:46.021 - Thread: 1 -> ControlsHints: True 2024-03-04 17:33:46.021 - Thread: 1 -> GoodBotHints: True 2024-03-04 17:33:46.021 - Thread: 1 -> RotationHints: True 2024-03-04 17:33:46.021 - Thread: 1 -> AreaInteraction: True 2024-03-04 17:33:46.021 - Thread: 1 -> BlueprintSharing: True 2024-03-04 17:33:46.021 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-03-04 17:33:46.021 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 17:33:46.021 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-03-04 17:33:46.021 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 17:33:46.021 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-03-04 17:33:46.021 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 17:33:46.021 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-03-04 17:33:46.021 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 17:33:46.021 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-03-04 17:33:46.021 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 17:33:46.021 - Thread: 1 -> ShowCrosshair2: 0 2024-03-04 17:33:46.021 - Thread: 1 -> IronSightSwitchState: 1 2024-03-04 17:33:46.021 - Thread: 1 -> SpriteMainViewportScale: 1 2024-03-04 17:33:46.021 - Thread: 1 -> UiTransparency: 1 2024-03-04 17:33:46.021 - Thread: 1 -> UiBkTransparency: 0.8 2024-03-04 17:33:46.021 - Thread: 1 -> HUDBkTransparency: 0.6 2024-03-04 17:33:46.022 - Thread: 1 -> MyConfig.Load() - END 2024-03-04 17:33:50.843 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-03-04 17:33:51.556 - Thread: 1 -> Cloud container Config/cloud/.2142176165 2024-03-04 17:33:51.556 - Thread: 1 -> Cloud container eos/cloud/.-944924175 2024-03-04 17:33:51.556 - Thread: 1 -> Cloud container Session/cloud/.-1356834740 2024-03-04 17:33:51.556 - Thread: 1 -> Cloud container Worlds/cloud/_Workshop__szaros/.-1893209498 2024-03-04 17:33:51.556 - Thread: 1 -> Cloud container Worlds/cloud/szaros/.-834097497 2024-03-04 17:33:51.556 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2024_03_01_18_10/.114198865 2024-03-04 17:33:51.556 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2024_03_01_17_40/.278095581 2024-03-04 17:33:51.556 - Thread: 1 -> Cloud container Achievements/cloud/.-2030076978 2024-03-04 17:33:51.557 - Thread: 1 -> OnSignInComplete - GetAssociatedProductsAsync 2024-03-04 17:33:51.580 - Thread: 1 -> Invite Event registered 2024-03-04 17:33:51.592 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-03-04 17:33:51.622 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-03-04 17:33:51.625 - Thread: 1 -> Found processor count: 6 2024-03-04 17:33:51.625 - Thread: 1 -> Using processor count: 6 2024-03-04 17:33:51.844 - Thread: 1 -> All detected adapters: 2024-03-04 17:33:51.847 - Thread: 1 -> NVIDIA GeForce GTX 1650 - VendorID=4318, SubsystemID=-2034823101, DeviceID=8066 2024-03-04 17:33:51.847 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-03-04 17:33:52.486 - Thread: 1 -> AdapterInfo = { 2024-03-04 17:33:52.486 - Thread: 1 -> Name = NVIDIA GeForce GTX 1650 + DISPLAY1 2024-03-04 17:33:52.486 - Thread: 1 -> Description = dev id: 8066, mem: 4126146560, shared mem: 8544448512, Luid: 16814448, rev: 161, subsys id: -2034823101, vendor id: 4318, feature_level 11.1: True 2024-03-04 17:33:52.486 - Thread: 1 -> Driver version = 31.0.15.5161 2024-03-04 17:33:52.486 - Thread: 1 -> Driver date = 20240215000000.000000-000 2024-03-04 17:33:52.486 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-04 17:33:52.486 - Thread: 1 -> AftermathSupported = False 2024-03-04 17:33:52.486 - Thread: 1 -> Adapter id = 0 2024-03-04 17:33:52.486 - Thread: 1 -> Supported = True 2024-03-04 17:33:52.486 - Thread: 1 -> RAM = 4126146560 2024-03-04 17:33:52.486 - Thread: 1 -> Priority = 2 2024-03-04 17:33:52.486 - Thread: 1 -> Multithreaded rendering supported = True 2024-03-04 17:33:52.486 - Thread: 1 -> Output is attached = True 2024-03-04 17:33:52.486 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-04 17:33:52.486 - Thread: 1 -> Display modes = { 2024-03-04 17:33:52.486 - Thread: 1 -> DXGIOutput id = 0 2024-03-04 17:33:52.486 - Thread: 1 -> 640x480@60Hz 2024-03-04 17:33:52.486 - Thread: 1 -> 720x480@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 720x480@59.94Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 720x576@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 800x600@56.25Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 800x600@60.317Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1024x768@60.004Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1152x864@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1152x864@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1176x664@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1176x664@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1176x664@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1176x664@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1176x664@59.94006Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1176x664@59.94006Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1280x720@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1280x720@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1280x720@59.94006Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1280x768@59.81Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1280x768@59.81Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1280x800@59.81Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1280x960@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1280x1024@60.02Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1360x768@59.887Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1360x768@59.887Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1366x768@59.887Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1366x768@59.887Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1440x900@59.887Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1440x1080@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1440x1080@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1440x1080@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1440x1080@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1600x900@59.954Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1600x900@59.954Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1600x1024@59.954Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1600x1024@59.954Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1600x1200@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1680x1050@59.954Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1920x1080@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1920x1080@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1920x1080@59.94006Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 2715x1527@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 2715x1527@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 2715x1527@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 2715x1527@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 2715x1527@59.94006Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 2715x1527@59.94006Hz 2024-03-04 17:33:52.487 - Thread: 1 -> } 2024-03-04 17:33:52.487 - Thread: 1 -> } 2024-03-04 17:33:52.487 - Thread: 1 -> AdapterInfo = { 2024-03-04 17:33:52.487 - Thread: 1 -> Name = NVIDIA GeForce GTX 1650 + DISPLAY1 2024-03-04 17:33:52.487 - Thread: 1 -> Description = dev id: 8066, mem: 4126146560, shared mem: 8544448512, Luid: 16814448, rev: 161, subsys id: -2034823101, vendor id: 4318, feature_level 11.1: True 2024-03-04 17:33:52.487 - Thread: 1 -> Driver version = 31.0.15.5161 2024-03-04 17:33:52.487 - Thread: 1 -> Driver date = 20240215000000.000000-000 2024-03-04 17:33:52.487 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-04 17:33:52.487 - Thread: 1 -> AftermathSupported = False 2024-03-04 17:33:52.487 - Thread: 1 -> Adapter id = 0 2024-03-04 17:33:52.487 - Thread: 1 -> Supported = True 2024-03-04 17:33:52.487 - Thread: 1 -> RAM = 4126146560 2024-03-04 17:33:52.487 - Thread: 1 -> Priority = 2 2024-03-04 17:33:52.487 - Thread: 1 -> Multithreaded rendering supported = True 2024-03-04 17:33:52.487 - Thread: 1 -> Output is attached = True 2024-03-04 17:33:52.487 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-04 17:33:52.487 - Thread: 1 -> Display modes = { 2024-03-04 17:33:52.487 - Thread: 1 -> DXGIOutput id = 0 2024-03-04 17:33:52.487 - Thread: 1 -> 640x480@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 720x480@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 720x480@59.94Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 720x576@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 800x600@56.25Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 800x600@60.317Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1024x768@60.004Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1152x864@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1152x864@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1176x664@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1176x664@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1176x664@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1176x664@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1176x664@59.94006Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1176x664@59.94006Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1280x720@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1280x720@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1280x720@59.94006Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1280x768@59.81Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1280x768@59.81Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1280x800@59.81Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1280x960@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1280x1024@60.02Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1360x768@59.887Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1360x768@59.887Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1366x768@59.887Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1366x768@59.887Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1440x900@59.887Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1440x1080@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1440x1080@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1440x1080@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1440x1080@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1600x900@59.954Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1600x900@59.954Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1600x1024@59.954Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1600x1024@59.954Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1600x1200@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1680x1050@59.954Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1920x1080@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1920x1080@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 1920x1080@59.94006Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 2715x1527@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 2715x1527@60Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 2715x1527@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 2715x1527@50Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 2715x1527@59.94006Hz 2024-03-04 17:33:52.487 - Thread: 1 -> 2715x1527@59.94006Hz 2024-03-04 17:33:52.487 - Thread: 1 -> } 2024-03-04 17:33:52.487 - Thread: 1 -> } 2024-03-04 17:33:52.487 - Thread: 1 -> AdapterInfo = { 2024-03-04 17:33:52.487 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-03-04 17:33:52.487 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8544448512, Luid: 53522, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-03-04 17:33:52.487 - Thread: 1 -> Driver version = 2024-03-04 17:33:52.487 - Thread: 1 -> Driver date = 2024-03-04 17:33:52.487 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-04 17:33:52.487 - Thread: 1 -> AftermathSupported = False 2024-03-04 17:33:52.487 - Thread: 1 -> Adapter id = 1 2024-03-04 17:33:52.487 - Thread: 1 -> Supported = True 2024-03-04 17:33:52.488 - Thread: 1 -> RAM = 0 2024-03-04 17:33:52.488 - Thread: 1 -> Priority = 0 2024-03-04 17:33:52.488 - Thread: 1 -> Multithreaded rendering supported = False 2024-03-04 17:33:52.488 - Thread: 1 -> Output is attached = False 2024-03-04 17:33:52.488 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-04 17:33:52.488 - Thread: 1 -> Display modes = { 2024-03-04 17:33:52.488 - Thread: 1 -> DXGIOutput id = 0 2024-03-04 17:33:52.488 - Thread: 1 -> 640x480@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 720x480@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 720x480@59.94Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 720x576@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 800x600@56.25Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 800x600@60.317Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1024x768@60.004Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1152x864@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1152x864@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1176x664@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1176x664@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1176x664@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1176x664@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1176x664@59.94006Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1176x664@59.94006Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1280x720@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1280x720@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1280x720@59.94006Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1280x768@59.81Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1280x768@59.81Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1280x800@59.81Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1280x960@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1280x1024@60.02Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1360x768@59.887Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1360x768@59.887Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1366x768@59.887Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1366x768@59.887Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1440x900@59.887Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1440x1080@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1440x1080@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1440x1080@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1440x1080@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1600x900@59.954Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1600x900@59.954Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1600x1024@59.954Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1600x1024@59.954Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1600x1200@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1680x1050@59.954Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1920x1080@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1920x1080@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1920x1080@59.94006Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 2715x1527@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 2715x1527@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 2715x1527@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 2715x1527@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 2715x1527@59.94006Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 2715x1527@59.94006Hz 2024-03-04 17:33:52.488 - Thread: 1 -> } 2024-03-04 17:33:52.488 - Thread: 1 -> } 2024-03-04 17:33:52.488 - Thread: 1 -> AdapterInfo = { 2024-03-04 17:33:52.488 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-03-04 17:33:52.488 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8544448512, Luid: 53522, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-03-04 17:33:52.488 - Thread: 1 -> Driver version = 2024-03-04 17:33:52.488 - Thread: 1 -> Driver date = 2024-03-04 17:33:52.488 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-04 17:33:52.488 - Thread: 1 -> AftermathSupported = False 2024-03-04 17:33:52.488 - Thread: 1 -> Adapter id = 1 2024-03-04 17:33:52.488 - Thread: 1 -> Supported = True 2024-03-04 17:33:52.488 - Thread: 1 -> RAM = 0 2024-03-04 17:33:52.488 - Thread: 1 -> Priority = 0 2024-03-04 17:33:52.488 - Thread: 1 -> Multithreaded rendering supported = False 2024-03-04 17:33:52.488 - Thread: 1 -> Output is attached = False 2024-03-04 17:33:52.488 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-04 17:33:52.488 - Thread: 1 -> Display modes = { 2024-03-04 17:33:52.488 - Thread: 1 -> DXGIOutput id = 0 2024-03-04 17:33:52.488 - Thread: 1 -> 640x480@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 720x480@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 720x480@59.94Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 720x576@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 800x600@56.25Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 800x600@60.317Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1024x768@60.004Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1152x864@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1152x864@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1176x664@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1176x664@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1176x664@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1176x664@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1176x664@59.94006Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1176x664@59.94006Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1280x720@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1280x720@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1280x720@59.94006Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1280x768@59.81Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1280x768@59.81Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1280x800@59.81Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1280x960@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1280x1024@60.02Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1360x768@59.887Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1360x768@59.887Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1366x768@59.887Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1366x768@59.887Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1440x900@59.887Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1440x1080@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1440x1080@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1440x1080@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1440x1080@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1600x900@59.954Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1600x900@59.954Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1600x1024@59.954Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1600x1024@59.954Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1600x1200@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1680x1050@59.954Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1920x1080@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1920x1080@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 1920x1080@59.94006Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 2715x1527@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 2715x1527@60Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 2715x1527@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 2715x1527@50Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 2715x1527@59.94006Hz 2024-03-04 17:33:52.488 - Thread: 1 -> 2715x1527@59.94006Hz 2024-03-04 17:33:52.488 - Thread: 1 -> } 2024-03-04 17:33:52.488 - Thread: 1 -> } 2024-03-04 17:33:52.506 - Thread: 1 -> MyScreenManager() 2024-03-04 17:33:52.536 - Thread: 18 -> CreateDeviceInternal - CheckSettings() 2024-03-04 17:33:52.536 - Thread: 18 -> CreateDeviceInternal - GetAdapter() 2024-03-04 17:33:52.536 - Thread: 18 -> CreateDeviceInternal - FixSettings() 2024-03-04 17:33:52.536 - Thread: 18 -> CreateDeviceInternal - Create device 2024-03-04 17:33:52.743 - Thread: 18 -> CreateDeviceInternal Steam Overlay integration 2024-03-04 17:33:52.887 - Thread: 18 -> CreateDeviceInternal Steam Overlay OK 2024-03-04 17:33:52.887 - Thread: 18 -> CreateDeviceInternal create swapchain 2024-03-04 17:33:59.081 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-03-04 17:33:59.081 - Thread: 1 -> Game dir: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS 2024-03-04 17:33:59.081 - Thread: 1 -> Content dir: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content 2024-03-04 17:34:00.638 - Thread: 1 -> Preallocate - START 2024-03-04 17:34:00.642 - Thread: 1 -> MySpaceWorldGenerator - START 2024-03-04 17:34:00.644 - Thread: 1 -> MySpaceWorldGenerator - END 2024-03-04 17:34:00.644 - Thread: 1 -> MySpaceBuildComponent - START 2024-03-04 17:34:00.644 - Thread: 1 -> MySpaceBuildComponent - END 2024-03-04 17:34:00.645 - Thread: 1 -> MyEntities - START 2024-03-04 17:34:00.657 - Thread: 1 -> MyEntities - END 2024-03-04 17:34:00.657 - Thread: 1 -> MyObjectBuilder_Base - START 2024-03-04 17:34:00.657 - Thread: 1 -> MyObjectBuilder_Base - END 2024-03-04 17:34:00.657 - Thread: 1 -> MyTransparentGeometry - START 2024-03-04 17:34:00.657 - Thread: 1 -> MyTransparentGeometry - END 2024-03-04 17:34:00.657 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-03-04 17:34:00.663 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-03-04 17:34:00.663 - Thread: 1 -> MyMath - START 2024-03-04 17:34:00.663 - Thread: 1 -> MyMath - END 2024-03-04 17:34:00.663 - Thread: 1 -> MySimpleObjectDraw - START 2024-03-04 17:34:00.663 - Thread: 1 -> MySimpleObjectDraw - END 2024-03-04 17:34:00.682 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-03-04 17:34:00.682 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-03-04 17:34:00.682 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-03-04 17:34:00.690 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-03-04 17:34:00.691 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-03-04 17:34:00.691 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-03-04 17:34:00.691 - Thread: 1 -> MySyncDestructions - START 2024-03-04 17:34:00.691 - Thread: 1 -> MySyncDestructions - END 2024-03-04 17:34:00.691 - Thread: 1 -> MySyncEntity - START 2024-03-04 17:34:00.691 - Thread: 1 -> MySyncEntity - END 2024-03-04 17:34:00.691 - Thread: 1 -> MyCommandCharacter - START 2024-03-04 17:34:00.691 - Thread: 1 -> MyCommandCharacter - END 2024-03-04 17:34:00.691 - Thread: 1 -> MyCommandConsole - START 2024-03-04 17:34:00.691 - Thread: 1 -> MyCommandConsole - END 2024-03-04 17:34:00.691 - Thread: 1 -> MyCommandEntity - START 2024-03-04 17:34:00.691 - Thread: 1 -> MyCommandEntity - END 2024-03-04 17:34:00.691 - Thread: 1 -> MyAiTargetManager - START 2024-03-04 17:34:00.691 - Thread: 1 -> MyAiTargetManager - END 2024-03-04 17:34:00.691 - Thread: 1 -> MyClientDebugCommands - START 2024-03-04 17:34:00.691 - Thread: 1 -> MyClientDebugCommands - END 2024-03-04 17:34:00.691 - Thread: 1 -> MyDedicatedServer - START 2024-03-04 17:34:00.691 - Thread: 1 -> MyDedicatedServer - END 2024-03-04 17:34:00.691 - Thread: 1 -> MyDedicatedServerBase - START 2024-03-04 17:34:00.691 - Thread: 1 -> MyDedicatedServerBase - END 2024-03-04 17:34:00.691 - Thread: 1 -> MyMultiplayerBase - START 2024-03-04 17:34:00.691 - Thread: 1 -> MyMultiplayerBase - END 2024-03-04 17:34:00.691 - Thread: 1 -> MyMultiplayerClient - START 2024-03-04 17:34:00.691 - Thread: 1 -> MyMultiplayerClient - END 2024-03-04 17:34:00.691 - Thread: 1 -> MyMultiplayerClientBase - START 2024-03-04 17:34:00.691 - Thread: 1 -> MyMultiplayerClientBase - END 2024-03-04 17:34:00.691 - Thread: 1 -> MyMultiplayerLobby - START 2024-03-04 17:34:00.691 - Thread: 1 -> MyMultiplayerLobby - END 2024-03-04 17:34:00.691 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-03-04 17:34:00.691 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-03-04 17:34:00.691 - Thread: 1 -> MyMultiplayerServerBase - START 2024-03-04 17:34:00.691 - Thread: 1 -> MyMultiplayerServerBase - END 2024-03-04 17:34:00.691 - Thread: 1 -> MyServerDebugCommands - START 2024-03-04 17:34:00.691 - Thread: 1 -> MyServerDebugCommands - END 2024-03-04 17:34:00.691 - Thread: 1 -> MyCubeGridDefinitions - START 2024-03-04 17:34:00.698 - Thread: 1 -> MyCubeGridDefinitions - END 2024-03-04 17:34:00.698 - Thread: 1 -> MyDefinitionManager - START 2024-03-04 17:34:00.703 - Thread: 1 -> MyDefinitionManager - END 2024-03-04 17:34:00.703 - Thread: 1 -> Preallocate - END 2024-03-04 17:34:00.708 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-03-04 17:34:01.149 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-03-04 17:34:01.149 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-03-04 17:34:01.149 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-03-04 17:34:01.149 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-04 17:34:01.149 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-04 17:34:01.149 - Thread: 1 -> Assembly.Location: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS\Sandbox.Game.dll 2024-03-04 17:34:01.149 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-03-04 17:34:01.149 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-03-04 17:34:01.149 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-03-04 17:34:01.157 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2024-03-04 17:34:01.157 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2024-03-04 17:34:01.157 - Thread: 1 -> Virtualized: False 2024-03-04 17:34:01.163 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz 2024-03-04 17:34:01.163 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,088,897,024 bytes 2024-03-04 17:34:01.163 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-03-04 17:34:01.163 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,657,028,608 bytes 2024-03-04 17:34:01.164 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,701,382,676,480 bytes 2024-03-04 17:34:01.170 - Thread: 1 -> Drive C: | Capacity: 254,759,813,120 bytes | Free space: 56,051,978,240 bytes 2024-03-04 17:34:01.170 - Thread: 1 -> Drive D: | Capacity: 2,000,262,524,928 bytes | Free space: 658,992,009,216 bytes 2024-03-04 17:34:01.170 - Thread: 1 -> Drive E: | Capacity: 1,000,186,310,656 bytes | Free space: 374,954,893,312 bytes 2024-03-04 17:34:01.171 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-03-04 17:34:01.171 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-03-04 17:34:01.171 - Thread: 1 -> Installed DLCs: 2024-03-04 17:34:01.193 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-03-04 17:34:01.269 - Thread: 1 -> Havok: Physics.Init 2024-03-04 17:34:01.284 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-03-04 17:34:01.288 - Thread: 1 -> HkGameName: SpaceEngineers 2024-03-04 17:34:01.298 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-03-04 17:34:01.300 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-03-04 17:34:01.305 - Thread: 1 -> 33ac434f9a35c261d4d89a5c64f95132d5c808ad 2024-03-04 17:34:01.659 - Thread: 1 -> Loading scenarios 2024-03-04 17:34:01.687 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-03-04 17:34:01.687 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-03-04 17:34:01.954 - Thread: 1 -> Loading sound definitions 2024-03-04 17:34:01.955 - Thread: 1 -> Loading gamepad controls 2024-03-04 17:34:02.166 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:34:02.166 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-04 17:34:02.216 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:34:02.216 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-04 17:34:02.219 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:34:02.219 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-04 17:34:02.222 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:34:02.222 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-04 17:34:02.225 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:34:02.225 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-04 17:34:02.228 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:34:02.228 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-04 17:34:02.257 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-04 17:34:02.257 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-03-04 17:34:02.257 - Thread: 1 -> Loading shadow textures definitions 2024-03-04 17:34:02.257 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-03-04 17:34:02.257 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-03-04 17:34:02.261 - Thread: 1 -> MyAudio.LoadData - START 2024-03-04 17:34:02.315 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-03-04 17:34:02.484 - Thread: 1 -> MyAudio.LoadData - END 2024-03-04 17:34:02.493 - Thread: 1 -> MyGuiManager() 2024-03-04 17:34:02.493 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2024-03-04 17:34:02.496 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-03-04 17:34:02.543 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-03-04 17:34:02.767 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-03-04 17:34:02.830 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-03-04 17:34:02.830 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-03-04 17:34:02.830 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-03-04 17:34:02.898 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-03-04 17:34:02.898 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-03-04 17:34:02.900 - Thread: 10 -> ReloadVoxelMaterials 2024-03-04 17:34:02.969 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Barths_moon_base.vx2' 2024-03-04 17:34:02.969 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\barths_moon_camp.vx2' 2024-03-04 17:34:02.969 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\AsteroidBase2.vx2' 2024-03-04 17:34:02.980 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Bioresearch.vx2' 2024-03-04 17:34:03.026 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-03-04 17:34:03.026 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-03-04 17:34:03.037 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-03-04 17:34:03.040 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-03-04 17:34:03.046 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-03-04 17:34:03.048 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-03-04 17:34:03.050 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-03-04 17:34:03.052 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-03-04 17:34:03.054 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-03-04 17:34:03.056 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-03-04 17:34:03.057 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-03-04 17:34:03.058 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\EngineersOutpost.vx2' 2024-03-04 17:34:03.059 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-03-04 17:34:03.082 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\hopebase512.vx2' 2024-03-04 17:34:03.084 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\hopefood128.vx2' 2024-03-04 17:34:03.095 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-03-04 17:34:03.096 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-03-04 17:34:03.100 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-03-04 17:34:03.105 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many_small_asteroids.vx2' 2024-03-04 17:34:03.109 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-03-04 17:34:03.111 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-03-04 17:34:03.139 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-03-04 17:34:03.143 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-03-04 17:34:03.147 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-03-04 17:34:03.170 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-03-04 17:34:03.193 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-03-04 17:34:03.199 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\reef_ast.vx2' 2024-03-04 17:34:03.201 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\rift_base_smaller.vx2' 2024-03-04 17:34:03.201 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-03-04 17:34:03.217 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-03-04 17:34:03.219 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-03-04 17:34:03.222 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-03-04 17:34:03.223 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-03-04 17:34:03.225 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small2_asteroids.vx2' 2024-03-04 17:34:03.226 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small3_asteroids.vx2' 2024-03-04 17:34:03.228 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-03-04 17:34:03.229 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-03-04 17:34:03.252 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-03-04 17:34:03.253 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-03-04 17:34:03.253 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VangelisBase.vx2' 2024-03-04 17:34:03.259 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-03-04 17:34:03.268 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small_largestone.vx2' 2024-03-04 17:34:03.270 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\AsteroidDebris.vx2' 2024-03-04 17:34:03.279 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-03-04 17:34:03.302 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Quantorea.vx2' 2024-03-04 17:34:03.415 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\SuperRock_001.vx2' 2024-03-04 17:34:03.476 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\SuperRock_002.vx2' 2024-03-04 17:34:03.535 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid_011.vx2' 2024-03-04 17:34:03.542 - Thread: 1 -> MyConfig.LoadFromCloud() 2024-03-04 17:34:03.542 - Thread: 1 -> Cloud Config Path: Config/cloud/SpaceEngineers.cfg 2024-03-04 17:34:03.663 - Thread: 1 -> Cloud Config received: True 2024-03-04 17:34:03.664 - Thread: 1 -> MyConfig.Load() - START 2024-03-04 17:34:03.664 - Thread: 1 -> Path: C:\Users\varga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-04 17:34:03.666 - Thread: 1 -> NewNewGameScreen: True 2024-03-04 17:34:03.666 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-03-04 17:34:03.666 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-03-04 17:34:03.666 - Thread: 1 -> EnableDamageEffects: True 2024-03-04 17:34:03.666 - Thread: 1 -> FirstTimeRun: False 2024-03-04 17:34:03.666 - Thread: 1 -> ExperimentalMode: True 2024-03-04 17:34:03.666 - Thread: 1 -> VideoAdapter: 0 2024-03-04 17:34:03.666 - Thread: 1 -> ScreenWidth: 1920 2024-03-04 17:34:03.666 - Thread: 1 -> ScreenHeight: 1080 2024-03-04 17:34:03.666 - Thread: 1 -> RefreshRate: 60000 2024-03-04 17:34:03.666 - Thread: 1 -> WindowMode: 1 2024-03-04 17:34:03.666 - Thread: 1 -> VerticalSync: 1 2024-03-04 17:34:03.666 - Thread: 1 -> FieldOfView: 70 2024-03-04 17:34:03.666 - Thread: 1 -> PostProcessingEnabled: True 2024-03-04 17:34:03.666 - Thread: 1 -> FlaresIntensity: 1 2024-03-04 17:34:03.666 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-03-04 17:34:03.666 - Thread: 1 -> TreeViewDistance: 1998 2024-03-04 17:34:03.666 - Thread: 1 -> GrassDensity: 3 2024-03-04 17:34:03.666 - Thread: 1 -> GrassDrawDistance: 1000 2024-03-04 17:34:03.666 - Thread: 1 -> AntialiasingMode: 1 2024-03-04 17:34:03.666 - Thread: 1 -> ShadowMapResolution: 1 2024-03-04 17:34:03.666 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-03-04 17:34:03.666 - Thread: 1 -> TextureQuality: 1 2024-03-04 17:34:03.666 - Thread: 1 -> VoxelTextureQuality: 1 2024-03-04 17:34:03.666 - Thread: 1 -> AnisotropicFiltering: 4 2024-03-04 17:34:03.666 - Thread: 1 -> ModelQuality: 1 2024-03-04 17:34:03.666 - Thread: 1 -> VoxelQuality: 1 2024-03-04 17:34:03.666 - Thread: 1 -> ShaderQuality: 1 2024-03-04 17:34:03.666 - Thread: 1 -> LightsQuality: 1 2024-03-04 17:34:03.666 - Thread: 1 -> LowMemSwitchToLow: 0 2024-03-04 17:34:03.666 - Thread: 1 -> FirstVTTimeRun: False 2024-03-04 17:34:03.666 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-03-04 17:34:03.666 - Thread: 1 -> LastBannerId: 90 2024-03-04 17:34:03.666 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-03-04 17:34:03.666 - Thread: 1 -> GDPRConsent: True 2024-03-04 17:34:03.666 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-03-04 17:34:03.666 - Thread: 1 -> FirstTimeTutorials: False 2024-03-04 17:34:03.666 - Thread: 1 -> NewNewGameScreenLastSelection: 5 2024-03-04 17:34:03.667 - Thread: 1 -> HudState: 2 2024-03-04 17:34:03.667 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-03-04 17:34:03.667 - Thread: 1 -> ZoomMultiplier: 0.2 2024-03-04 17:34:03.667 - Thread: 1 -> GamepadScheme: 0 2024-03-04 17:34:03.667 - Thread: 1 -> GamepadSchemeName: Flight 2024-03-04 17:34:03.667 - Thread: 1 -> GameVolume: 1 2024-03-04 17:34:03.667 - Thread: 1 -> Music_Volume: 0.3035684 2024-03-04 17:34:03.667 - Thread: 1 -> VoiceChatVolume: 5 2024-03-04 17:34:03.667 - Thread: 1 -> HudWarnings: True 2024-03-04 17:34:03.667 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-03-04 17:34:03.667 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-03-04 17:34:03.667 - Thread: 1 -> EnableReverb: False 2024-03-04 17:34:03.667 - Thread: 1 -> EnableDynamicMusic: True 2024-03-04 17:34:03.667 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-03-04 17:34:03.667 - Thread: 1 -> EnableDoppler: True 2024-03-04 17:34:03.667 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-03-04 17:34:03.667 - Thread: 1 -> ModIoConsent: True 2024-03-04 17:34:03.667 - Thread: 1 -> ControllerDefaultOnStart: False 2024-03-04 17:34:03.667 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-03-04 17:34:03.667 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-03-04 17:34:03.667 - Thread: 1 -> OnlyPSGames: False 2024-03-04 17:34:03.667 - Thread: 1 -> EnableTrading: True 2024-03-04 17:34:03.667 - Thread: 1 -> EnableSteamCloud: True 2024-03-04 17:34:03.667 - Thread: 1 -> Language: 0 2024-03-04 17:34:03.667 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-03-04 17:34:03.667 - Thread: 1 -> ControlsHints: True 2024-03-04 17:34:03.667 - Thread: 1 -> GoodBotHints: True 2024-03-04 17:34:03.667 - Thread: 1 -> RotationHints: True 2024-03-04 17:34:03.667 - Thread: 1 -> AreaInteraction: True 2024-03-04 17:34:03.667 - Thread: 1 -> BlueprintSharing: True 2024-03-04 17:34:03.667 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-03-04 17:34:03.667 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 17:34:03.667 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-03-04 17:34:03.667 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 17:34:03.667 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-03-04 17:34:03.667 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 17:34:03.667 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-03-04 17:34:03.667 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 17:34:03.667 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-03-04 17:34:03.667 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 17:34:03.667 - Thread: 1 -> ShowCrosshair2: 0 2024-03-04 17:34:03.667 - Thread: 1 -> IronSightSwitchState: 1 2024-03-04 17:34:03.667 - Thread: 1 -> SpriteMainViewportScale: 1 2024-03-04 17:34:03.667 - Thread: 1 -> UiTransparency: 1 2024-03-04 17:34:03.667 - Thread: 1 -> UiBkTransparency: 0.8 2024-03-04 17:34:03.667 - Thread: 1 -> HUDBkTransparency: 0.6 2024-03-04 17:34:03.667 - Thread: 1 -> MyConfig.Load() - END 2024-03-04 17:34:03.781 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-03-04 17:34:03.782 - Thread: 1 -> Timer Frequency: 10000000 2024-03-04 17:34:03.783 - Thread: 1 -> Ticks per frame: 166667 2024-03-04 17:34:03.792 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-03-04 17:34:03.847 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-03-04 17:34:03.847 - Thread: 1 -> Flares Intensity: 1 2024-03-04 17:34:03.847 - Thread: 1 -> Field of view: 1.22173 2024-03-04 17:34:03.847 - Thread: 1 -> PostProcessingEnabled: True 2024-03-04 17:34:03.847 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-03-04 17:34:03.847 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-03-04 17:34:03.847 - Thread: 1 -> Render.DistanceFade: 1998 2024-03-04 17:34:03.847 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-03-04 17:34:03.847 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-03-04 17:34:03.847 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2024-03-04 17:34:03.847 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-03-04 17:34:03.847 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-03-04 17:34:03.847 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-03-04 17:34:03.847 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-03-04 17:34:03.848 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2024-03-04 17:34:03.848 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2024-03-04 17:34:03.848 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2024-03-04 17:34:03.848 - Thread: 1 -> Render.ParticleQuality: NORMAL 2024-03-04 17:34:03.926 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-03-04 17:34:04.071 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-03-04 17:34:04.071 - Thread: 1 -> Analytics session started: UserID = (c484bce2-b54b-fc18-ce9a-c449f85a7c25) SessionID = (b115c68f-19b5-490b-8819-49069ede1e53) 2024-03-04 17:34:04.072 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-04 17:34:05.393 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\stone_mediumstone.vx2' 2024-03-04 17:34:05.396 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-03-04 17:34:05.407 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-001.vx2' 2024-03-04 17:34:05.426 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-002.vx2' 2024-03-04 17:34:05.430 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-003.vx2' 2024-03-04 17:34:05.436 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-004.vx2' 2024-03-04 17:34:05.439 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-005.vx2' 2024-03-04 17:34:05.442 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-006.vx2' 2024-03-04 17:34:05.452 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-001.vx2' 2024-03-04 17:34:05.459 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-002.vx2' 2024-03-04 17:34:05.464 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-003.vx2' 2024-03-04 17:34:05.468 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-004.vx2' 2024-03-04 17:34:05.474 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-005.vx2' 2024-03-04 17:34:05.475 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-006.vx2' 2024-03-04 17:34:05.480 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-007.vx2' 2024-03-04 17:34:05.485 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-001.vx2' 2024-03-04 17:34:05.542 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-002.vx2' 2024-03-04 17:34:05.575 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-003.vx2' 2024-03-04 17:34:05.674 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-004.vx2' 2024-03-04 17:34:05.721 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-005.vx2' 2024-03-04 17:34:05.787 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-006.vx2' 2024-03-04 17:34:05.903 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-007.vx2' 2024-03-04 17:34:05.928 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-008.vx2' 2024-03-04 17:34:05.974 - Thread: 1 -> OnGetAssociatedProducts 2024-03-04 17:34:05.975 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack #2 9N0JKF6MZCVL, in collection False 2024-03-04 17:34:05.975 - Thread: 1 -> Associated Product - Space Engineers: Style Pack 9NB0NQS0R8D0, in collection False 2024-03-04 17:34:05.975 - Thread: 1 -> Associated Product - Space Engineers: Warfare 1 9NBMLLPNCB8K, in collection False 2024-03-04 17:34:05.975 - Thread: 1 -> Associated Product - Space Engineers: Heavy Industry Pack 9NC39BMT4SZ6, in collection False 2024-03-04 17:34:05.975 - Thread: 1 -> Associated Product - Space Engineers: Sparks of the Future Pack 9NS1RG0LXX2K, in collection False 2024-03-04 17:34:05.975 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack #1 9NSQZVRNMCCX, in collection False 2024-03-04 17:34:05.975 - Thread: 1 -> Associated Product - Space Engineers: Wasteland 9NV5802791GM, in collection False 2024-03-04 17:34:05.975 - Thread: 1 -> Associated Product - Space Engineers: Economy Deluxe Pack 9NXSMCKTQ1NK, in collection False 2024-03-04 17:34:05.975 - Thread: 1 -> Associated Product - Space Engineers: Frostbite Pack 9P3M382025Q7, in collection False 2024-03-04 17:34:05.975 - Thread: 1 -> Associated Product - Space Engineers: Warfare 2 9PC3RXQ6GC2Z, in collection False 2024-03-04 17:34:05.975 - Thread: 1 -> Associated Product - Space Engineers: Automatons 9PGQWKH49XQJ, in collection False 2024-03-04 17:34:05.975 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack 3 9PJQZHM4ZS4X, in collection False 2024-03-04 17:34:06.050 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-009.vx2' 2024-03-04 17:34:06.053 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-010.vx2' 2024-03-04 17:34:06.079 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-011.vx2' 2024-03-04 17:34:06.123 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-012.vx2' 2024-03-04 17:34:06.144 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-013.vx2' 2024-03-04 17:34:06.181 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-014.vx2' 2024-03-04 17:34:06.223 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-015.vx2' 2024-03-04 17:34:06.268 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-016.vx2' 2024-03-04 17:34:06.292 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-017.vx2' 2024-03-04 17:34:06.313 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-018.vx2' 2024-03-04 17:34:06.333 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-019.vx2' 2024-03-04 17:34:06.350 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-020.vx2' 2024-03-04 17:34:06.363 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-001.vx2' 2024-03-04 17:34:06.367 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-002.vx2' 2024-03-04 17:34:06.578 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-003.vx2' 2024-03-04 17:34:06.697 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-004.vx2' 2024-03-04 17:34:06.763 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-006.vx2' 2024-03-04 17:34:06.898 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-007.vx2' 2024-03-04 17:34:06.912 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-008.vx2' 2024-03-04 17:34:06.985 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-009.vx2' 2024-03-04 17:34:07.240 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-011.vx2' 2024-03-04 17:34:07.297 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-012.vx2' 2024-03-04 17:34:07.447 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-013.vx2' 2024-03-04 17:34:07.479 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-014.vx2' 2024-03-04 17:34:09.973 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-03-04 17:34:09.973 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-03-04 17:34:09.989 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-03-04 17:34:09.990 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-04 17:34:10.142 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-03-04 17:34:10.535 - Thread: 1 -> MyConfig.Save() - START 2024-03-04 17:34:10.535 - Thread: 1 -> Path: C:\Users\varga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-04 17:34:10.702 - Thread: 1 -> MyConfig.Save() - END 2024-03-04 17:34:12.322 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-04 17:34:12.592 - Thread: 1 -> Server responded 2024-03-04 17:34:12.594 - Thread: 1 -> Joining server: Name:zeteny ConnectionString:eos://000211d2d68346b3ab647b7dced9ab54 2024-03-04 17:34:12.595 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-04 17:34:12.595 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-04 17:34:15.193 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-04 17:34:18.722 - Thread: 1 -> ServerPassword MyGuiScreenBase.LoadContent 2024-03-04 17:34:19.913 - Thread: 1 -> GDK Platform Session created 2024-03-04 17:34:19.941 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-03-04 17:34:19.941 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-03-04 17:34:19.941 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2024-03-04 17:34:20.195 - Thread: 1 -> SetMultiplayerActivityAsync done 2024-03-04 17:34:22.305 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-03-04 17:34:22.306 - Thread: 1 -> World requested 2024-03-04 17:34:22.320 - Thread: 1 -> World requested - connection alive 2024-03-04 17:34:22.404 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - START 2024-03-04 17:34:22.404 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - END 2024-03-04 17:34:23.189 - Thread: 1 -> LoadSession() - Start 2024-03-04 17:34:23.193 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-03-04 17:34:23.193 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-03-04 17:34:23.193 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-04 17:34:23.193 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-04 17:34:23.193 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-04 17:34:23.193 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-04 17:34:23.238 - Thread: 1 -> LoadSession() - End 2024-03-04 17:34:23.239 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-03-04 17:34:23.240 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-03-04 17:34:23.240 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-03-04 17:34:23.262 - Thread: 1 -> RunLoadingAction - START 2024-03-04 17:34:25.720 - Thread: 1 -> GC Memory: 1,152,934,728 B 2024-03-04 17:34:25.729 - Thread: 1 -> Process Memory: 3,425,615,872 B 2024-03-04 17:34:26.942 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-03-04 17:34:26.976 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-03-04 17:34:26.979 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-03-04 17:34:26.981 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-03-04 17:34:26.984 - Thread: 1 -> 33ac434f9a35c261d4d89a5c64f95132d5c808ad 2024-03-04 17:34:27.160 - Thread: 1 -> Loading scenarios 2024-03-04 17:34:27.160 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-03-04 17:34:27.160 - Thread: 1 -> List of used mods (0) - START 2024-03-04 17:34:27.161 - Thread: 1 -> List of used mods - END 2024-03-04 17:34:27.270 - Thread: 1 -> Loading behaviors 2024-03-04 17:34:27.271 - Thread: 1 -> Loading ammo magazines 2024-03-04 17:34:27.274 - Thread: 1 -> Loading ammo definitions 2024-03-04 17:34:27.277 - Thread: 1 -> Loading animations 2024-03-04 17:34:27.279 - Thread: 1 -> Loading animations 2024-03-04 17:34:27.281 - Thread: 1 -> Loading sound definitions 2024-03-04 17:34:27.281 - Thread: 1 -> Loading sound definitions 2024-03-04 17:34:27.281 - Thread: 1 -> Loading sound definitions 2024-03-04 17:34:27.281 - Thread: 1 -> Loading sound definitions 2024-03-04 17:34:27.282 - Thread: 1 -> Loading sound definitions 2024-03-04 17:34:27.282 - Thread: 1 -> Loading sound definitions 2024-03-04 17:34:27.282 - Thread: 1 -> Loading category classes 2024-03-04 17:34:27.283 - Thread: 1 -> Loading category classes 2024-03-04 17:34:27.283 - Thread: 1 -> Loading blueprint classes 2024-03-04 17:34:27.284 - Thread: 1 -> Loading blueprint class entries 2024-03-04 17:34:27.285 - Thread: 1 -> Loading blueprint class entries 2024-03-04 17:34:27.285 - Thread: 1 -> Loading blueprints 2024-03-04 17:34:27.287 - Thread: 1 -> Loading blueprints 2024-03-04 17:34:27.287 - Thread: 1 -> Loading agent definitions 2024-03-04 17:34:27.289 - Thread: 1 -> Loading character definitions 2024-03-04 17:34:27.301 - Thread: 1 -> Loading character definitions 2024-03-04 17:34:27.301 - Thread: 1 -> Loading components 2024-03-04 17:34:27.302 - Thread: 1 -> Loading components 2024-03-04 17:34:27.302 - Thread: 1 -> Loading configuration 2024-03-04 17:34:27.303 - Thread: 1 -> Loading container types 2024-03-04 17:34:27.305 - Thread: 1 -> Loading Contract Types 2024-03-04 17:34:27.312 - Thread: 1 -> Loading gamepad controls 2024-03-04 17:34:27.312 - Thread: 1 -> Loading block positions 2024-03-04 17:34:27.315 - Thread: 1 -> Loading block positions 2024-03-04 17:34:27.315 - Thread: 1 -> Loading curve definitions 2024-03-04 17:34:27.318 - Thread: 1 -> Loading debris 2024-03-04 17:34:27.319 - Thread: 1 -> Loading environment items entries 2024-03-04 17:34:27.320 - Thread: 1 -> Loading decal global definitions 2024-03-04 17:34:27.320 - Thread: 1 -> Loading decal definitions 2024-03-04 17:34:27.321 - Thread: 1 -> Loading decal definitions 2024-03-04 17:34:27.321 - Thread: 1 -> Loading drone behaviors 2024-03-04 17:34:27.323 - Thread: 1 -> Loading edges 2024-03-04 17:34:27.324 - Thread: 1 -> Loading emissive color definitions 2024-03-04 17:34:27.327 - Thread: 1 -> Loading emissive color default states 2024-03-04 17:34:27.333 - Thread: 1 -> Loading animations 2024-03-04 17:34:27.333 - Thread: 1 -> Loading entity components 2024-03-04 17:34:27.357 - Thread: 1 -> Loading component containers 2024-03-04 17:34:27.371 - Thread: 1 -> Loading environment items entries 2024-03-04 17:34:27.371 - Thread: 1 -> Loading Faction Names 2024-03-04 17:34:27.372 - Thread: 1 -> Loading factions 2024-03-04 17:34:27.376 - Thread: 1 -> Loading flare definitions 2024-03-04 17:34:27.387 - Thread: 1 -> Loading gas property definitions 2024-03-04 17:34:27.388 - Thread: 1 -> Loading event definitions 2024-03-04 17:34:27.390 - Thread: 1 -> Loading physical items 2024-03-04 17:34:27.603 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:34:27.603 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-04 17:34:27.654 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:34:27.654 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-04 17:34:27.657 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:34:27.657 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-04 17:34:27.661 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:34:27.661 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-04 17:34:27.663 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:34:27.663 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-04 17:34:27.667 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:34:27.667 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-04 17:34:27.700 - Thread: 1 -> Loading LCD texture categories 2024-03-04 17:34:27.702 - Thread: 1 -> Loading LCD texture categories 2024-03-04 17:34:27.702 - Thread: 1 -> Loading LCD texture categories 2024-03-04 17:34:27.702 - Thread: 1 -> Loading LCD texture categories 2024-03-04 17:34:27.702 - Thread: 1 -> Loading LCD texture categories 2024-03-04 17:34:27.702 - Thread: 1 -> Loading LCD texture categories 2024-03-04 17:34:27.702 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-04 17:34:27.702 - Thread: 1 -> Loading planet definition 2024-03-04 17:34:27.709 - Thread: 1 -> Loading physical items 2024-03-04 17:34:27.712 - Thread: 1 -> Loading physical items 2024-03-04 17:34:27.712 - Thread: 1 -> Loading physical material properties 2024-03-04 17:34:27.716 - Thread: 1 -> Loading pirate antennas 2024-03-04 17:34:27.717 - Thread: 1 -> Loading research blocks definitions 2024-03-04 17:34:27.719 - Thread: 1 -> Loading research groups definitions 2024-03-04 17:34:27.720 - Thread: 1 -> Loading resource distribution groups 2024-03-04 17:34:27.721 - Thread: 1 -> Loading shadow textures definitions 2024-03-04 17:34:27.721 - Thread: 1 -> Loading ship sound groups 2024-03-04 17:34:27.734 - Thread: 1 -> Loading ship sound groups 2024-03-04 17:34:27.734 - Thread: 1 -> Loading sound categories 2024-03-04 17:34:27.737 - Thread: 1 -> Loading stat definitions 2024-03-04 17:34:27.738 - Thread: 1 -> Loading gamepad controls 2024-03-04 17:34:27.739 - Thread: 1 -> Loading grid creators 2024-03-04 17:34:27.740 - Thread: 1 -> Loading transparent material properties 2024-03-04 17:34:27.751 - Thread: 1 -> Loading planet definition 2024-03-04 17:34:27.751 - Thread: 1 -> Loading voxel map storage definitions 2024-03-04 17:34:27.753 - Thread: 1 -> Loading voxel material definitions 2024-03-04 17:34:27.754 - Thread: 1 -> Loading voxel material definitions 2024-03-04 17:34:27.754 - Thread: 1 -> Loading voxel material definitions 2024-03-04 17:34:27.754 - Thread: 1 -> Loading voxel material definitions 2024-03-04 17:34:27.754 - Thread: 1 -> Loading Weather Effects 2024-03-04 17:34:27.759 - Thread: 1 -> Audio effects definitions 2024-03-04 17:34:27.762 - Thread: 1 -> Loading environment items definitions 2024-03-04 17:34:27.764 - Thread: 1 -> Loading environment items definitions 2024-03-04 17:34:27.764 - Thread: 1 -> Loading physical material properties 2024-03-04 17:34:27.769 - Thread: 1 -> Loading particle effect definitions 2024-03-04 17:34:27.893 - Thread: 1 -> Loading particle effect definitions 2024-03-04 17:34:27.895 - Thread: 1 -> Loading environment item definitions 2024-03-04 17:34:27.899 - Thread: 1 -> Loading weapon definitions 2024-03-04 17:34:27.909 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:27.948 - Thread: 1 -> Created block definitions 2024-03-04 17:34:27.949 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:27.987 - Thread: 1 -> Created block definitions 2024-03-04 17:34:27.995 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:27.996 - Thread: 1 -> Created block definitions 2024-03-04 17:34:27.996 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:27.996 - Thread: 1 -> Created block definitions 2024-03-04 17:34:27.997 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:27.998 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.000 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.010 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.012 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.014 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.015 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.017 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.018 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.019 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.024 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.027 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.028 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.031 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.033 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.034 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.035 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.036 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.037 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.042 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.043 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.044 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.045 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.045 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.047 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.048 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.050 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.052 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.056 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.061 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.063 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.063 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.065 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.065 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.067 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.067 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.069 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.071 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.073 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.075 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.079 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.080 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.082 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.086 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.088 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.090 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.093 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.093 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.096 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.096 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.112 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.113 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.116 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.118 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.121 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.122 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.125 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.125 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.130 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.133 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.137 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.138 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.143 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.144 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.148 - Thread: 1 -> Loading cube blocks 2024-03-04 17:34:28.148 - Thread: 1 -> Created block definitions 2024-03-04 17:34:28.156 - Thread: 1 -> Loading block variant groups 2024-03-04 17:34:28.161 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-03-04 17:34:28.161 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-03-04 17:34:28.161 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Ablator.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Aggressive Miner.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AlienEasyStation.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AlienLander.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Argentavis_mk.1.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\ASM-2.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Assailant_mk.1.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Atmo Constructor.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AtmosphericLander.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\ATV-Survivor.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\B-980 Hauler.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Barb_mk.1.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Base1.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Base4.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\BaseEasyStart1.sbc 2024-03-04 17:34:28.162 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2024-03-04 17:34:28.163 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2024-03-04 17:34:28.163 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Blue Drone MK1.sbc 2024-03-04 17:34:28.163 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Blue Drone MK2.sbc 2024-03-04 17:34:28.163 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2024-03-04 17:34:28.163 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Buddy Miner.sbc 2024-03-04 17:34:28.163 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Buggy.sbc 2024-03-04 17:34:28.163 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Bumblebee.sbc 2024-03-04 17:34:28.163 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Burstfire Bomber.sbc 2024-03-04 17:34:28.163 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2024-03-04 17:34:28.163 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Cargo Shuttle.sbc 2024-03-04 17:34:28.163 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2024-03-04 17:34:28.163 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\CargoShip.sbc 2024-03-04 17:34:28.163 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Carrier_[Infinity].sbc 2024-03-04 17:34:28.163 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\CarrierShipProjector.sbc 2024-03-04 17:34:28.163 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Civic Hauler.sbc 2024-03-04 17:34:28.163 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Civil_Station.sbc 2024-03-04 17:34:28.163 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2024-03-04 17:34:28.163 - 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Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Salvage station.sbc 2024-03-04 17:34:28.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Section-F.sbc 2024-03-04 17:34:28.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Severed Bow.sbc 2024-03-04 17:34:28.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Shuttle.sbc 2024-03-04 17:34:28.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Skyheart A.sbc 2024-03-04 17:34:28.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Skyheart B.sbc 2024-03-04 17:34:28.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2024-03-04 17:34:28.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Stingray II A.sbc 2024-03-04 17:34:28.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Stingray II B.sbc 2024-03-04 17:34:28.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2024-03-04 17:34:28.168 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Enforcer_mk.2.sbc 2024-03-04 17:34:28.169 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Eradicator_mk.1.sbc 2024-03-04 17:34:28.169 - 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Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_Lab.sbc 2024-03-04 17:34:28.173 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_Mine.sbc 2024-03-04 17:34:28.173 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_Observatory.sbc 2024-03-04 17:34:28.173 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2024-03-04 17:34:28.173 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_OxygenModule.sbc 2024-03-04 17:34:28.173 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2024-03-04 17:34:28.173 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_Satalite.sbc 2024-03-04 17:34:28.173 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_Satalite2.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Repair_Surveyor.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Rescue Rover 1.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\RespawnMoonPod.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\RespawnPlanetPod.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\RespawnShip.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\RespawnSpacePod.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Salvage Drone.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Scout Miner.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Scrap\Scrap_Blank.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Scrap\Scrap_Buggy.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Scrap\Scrap_Car.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Seeker Mine.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SF-45.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Small Ship 5418.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Small_Grid_1642.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Small_Ship_5727.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Snub Fighter.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Solar Scout.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Spaceport_Terminal.sbc 2024-03-04 17:34:28.174 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SpawnShipAssembler.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SpawnShipDrill.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Spur_mk.1.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Starfury_MkII.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\STARTERSHIP.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Stash-satellite.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Station_8315622.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\SuicideShip.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Thief_mk.1.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\T-Ion Fade.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trade1.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trade2.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trade3.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trader1.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trainspark.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Turtle Miner.sbc 2024-03-04 17:34:28.175 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Tusk.sbc 2024-03-04 17:34:28.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-03-04 17:34:28.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-03-04 17:34:28.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-03-04 17:34:28.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\V2-Gunboat.sbc 2024-03-04 17:34:28.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\VehicleProjector.sbc 2024-03-04 17:34:28.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-03-04 17:34:28.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Vulture Drone.sbc 2024-03-04 17:34:28.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-03-04 17:34:28.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-03-04 17:34:28.176 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\YellowDrone.sbc 2024-03-04 17:34:28.178 - Thread: 1 -> Loading asteroid generators 2024-03-04 17:34:28.179 - Thread: 1 -> Loading spawn groups 2024-03-04 17:34:28.183 - Thread: 1 -> Loading drop containers 2024-03-04 17:34:28.185 - Thread: 1 -> Loading spawn groups 2024-03-04 17:34:28.185 - Thread: 1 -> Loading spawn groups 2024-03-04 17:34:28.185 - Thread: 1 -> Loading radial menu definitions 2024-03-04 17:34:28.205 - Thread: 1 -> Loading respawn ships 2024-03-04 17:34:28.207 - Thread: 1 -> Loading spawn groups 2024-03-04 17:34:28.207 - Thread: 1 -> Loading wheel speeds 2024-03-04 17:34:28.267 - Thread: 1 -> MyAudio.UnloadData - START 2024-03-04 17:34:28.270 - Thread: 1 -> MyAudio.UnloadData - END 2024-03-04 17:34:28.270 - Thread: 1 -> MyAudio.LoadData - START 2024-03-04 17:34:28.292 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-03-04 17:34:29.087 - Thread: 1 -> MyAudio.LoadData - END 2024-03-04 17:34:29.136 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-03-04 17:34:29.157 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-04 17:34:29.216 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-04 17:34:29.216 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-04 17:34:29.217 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-04 17:34:29.269 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-04 17:34:29.289 - Thread: 16 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-04 17:34:29.289 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-04 17:34:29.297 - Thread: 11 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-04 17:34:29.297 - Thread: 13 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-04 17:34:29.663 - Thread: 3 -> External debugger: listening... 2024-03-04 17:34:29.688 - Thread: 1 -> MyLights.LoadData() - START 2024-03-04 17:34:29.694 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-03-04 17:34:29.694 - Thread: 1 -> MyLights.LoadData() - END 2024-03-04 17:34:29.694 - Thread: 1 -> Info: MyLights initialized. 2024-03-04 17:34:29.694 - Thread: 1 -> MyExplosions.LoadData() - START 2024-03-04 17:34:29.700 - Thread: 1 -> MyExplosions.LoadData() - END 2024-03-04 17:34:29.806 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-03-04 17:34:29.807 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-03-04 17:34:29.836 - Thread: 1 -> Loading Procedural World Generator 2024-03-04 17:34:29.836 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-03-04 17:34:29.932 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-03-04 17:34:31.562 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-03-04 17:34:31.562 - Thread: 1 -> Info: Planet generator name: Mars 2024-03-04 17:34:31.569 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-04 17:34:33.073 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-03-04 17:34:33.073 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-03-04 17:34:33.074 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-04 17:34:34.501 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-03-04 17:34:34.501 - Thread: 1 -> Info: Planet generator name: Moon 2024-03-04 17:34:34.502 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-04 17:34:34.581 - Thread: 1 -> Entities loaded & initialized 2024-03-04 17:34:34.662 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-03-04 17:34:34.662 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-03-04 17:34:34.903 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-03-04 17:34:34.904 - Thread: 1 -> RunLoadingAction - END 2024-03-04 17:34:34.905 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-03-04 17:34:34.905 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-03-04 17:34:34.905 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-03-04 17:34:34.905 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-03-04 17:34:34.905 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-03-04 17:34:34.922 - Thread: 1 -> Updating continues. 2024-03-04 17:34:35.146 - Thread: 1 -> GC Memory: 1357.961 / 1357.961 MB 2024-03-04 17:34:35.381 - Thread: 1 -> RequestRespawn 2024-03-04 17:34:35.627 - Thread: 40 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-04 17:34:36.609 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 17:34:36.852 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 17:34:36.854 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-03-04 17:34:36.894 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 17:34:37.085 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-03-04 17:34:37.326 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 17:34:37.327 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 17:34:38.898 - Thread: 1 -> Loading duration: 15.6591767 2024-03-04 17:34:38.972 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-03-04 17:34:38.972 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-03-04 17:34:38.978 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-03-04 17:34:53.358 - Thread: 1 -> GUI Stats: Update 7.37472877777778, Draw 0.411973055555556 2024-03-04 17:35:05.158 - Thread: 1 -> GC Memory: 2105.986 / 2105.986 MB 2024-03-04 17:35:23.358 - Thread: 1 -> GUI Stats: Update 0.590673833333333, Draw 0.191534222222222 2024-03-04 17:35:23.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:35:23.402 - Thread: 1 -> STATISTICS,0,0.01284599,0.00730896,0.3315239,0.01281834,1.101011,0.3394823,13.64333,68.44411,5,61,2109.786,5601.695,5145,100000,11,10.37244,99.03287,0,5769,16.66117,0,16.66667,1.72817,16.50003,100,3734255212,2109.786,0,0,-1 2024-03-04 17:35:23.403 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:35:23.403 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,853,44,33,137,95,339,3561,1340,0,0,108,1477,0,662,15,0,33,15,144,23,0,1,429,759,192,3,20,0,0,0,0 2024-03-04 17:35:26.767 - Thread: 1 -> Player disconnected: Macski#2870 ([000...002]) 2024-03-04 17:35:29.299 - Thread: 1 -> RequestRespawn 2024-03-04 17:35:29.304 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-04 17:35:29.307 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-03-04 17:35:29.307 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-03-04 17:35:29.311 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-03-04 17:35:29.311 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-03-04 17:35:29.311 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-03-04 17:35:29.517 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-03-04 17:35:29.517 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-03-04 17:35:29.517 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-03-04 17:35:29.523 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-03-04 17:35:29.525 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-03-04 17:35:29.539 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-03-04 17:35:29.539 - Thread: 1 -> MySession::Unload START 2024-03-04 17:35:29.539 - Thread: 1 -> AutoSaveInMinutes: 0 2024-03-04 17:35:29.539 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-03-04 17:35:29.539 - Thread: 1 -> IsServer: False 2024-03-04 17:35:29.540 - Thread: 1 -> MyAudio.UnloadData - START 2024-03-04 17:35:29.543 - Thread: 1 -> MyAudio.UnloadData - END 2024-03-04 17:35:29.544 - Thread: 1 -> MyAudio.LoadData - START 2024-03-04 17:35:29.566 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-03-04 17:35:30.538 - Thread: 1 -> MyAudio.LoadData - END 2024-03-04 17:35:30.541 - Thread: 1 -> MyConfig.Save() - START 2024-03-04 17:35:30.541 - Thread: 1 -> Path: C:\Users\varga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-04 17:35:30.544 - Thread: 1 -> MyConfig.Save() - END 2024-03-04 17:35:30.754 - Thread: 1 -> Unloading Procedural World Generator 2024-03-04 17:35:30.927 - Thread: 1 -> Info: MyLights Unloading data. 2024-03-04 17:35:30.942 - Thread: 1 -> Network readers disposed 2024-03-04 17:35:30.943 - Thread: 1 -> Network readers disposed 2024-03-04 17:35:30.945 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-03-04 17:35:31.168 - Thread: 1 -> Loading sound definitions 2024-03-04 17:35:31.168 - Thread: 1 -> Loading gamepad controls 2024-03-04 17:35:31.388 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:35:31.388 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-04 17:35:31.441 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:35:31.441 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-04 17:35:31.444 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:35:31.444 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-04 17:35:31.448 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:35:31.448 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-04 17:35:31.451 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:35:31.451 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-04 17:35:31.454 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:35:31.454 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-04 17:35:31.483 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-04 17:35:31.483 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-03-04 17:35:31.483 - Thread: 1 -> Loading shadow textures definitions 2024-03-04 17:35:31.483 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-03-04 17:35:31.483 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-03-04 17:35:31.723 - Thread: 1 -> MySession::Unload END 2024-03-04 17:35:31.734 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-03-04 17:35:31.734 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-04 17:35:31.736 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-04 17:35:31.754 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-04 17:35:31.754 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-04 17:35:31.788 - Thread: 1 -> MyConfig.Save() - START 2024-03-04 17:35:31.788 - Thread: 1 -> Path: C:\Users\varga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-04 17:35:31.790 - Thread: 1 -> MyConfig.Save() - END 2024-03-04 17:35:36.787 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-04 17:35:36.787 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-04 17:35:38.187 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-04 17:35:38.387 - Thread: 1 -> Server responded 2024-03-04 17:35:38.387 - Thread: 1 -> Joining server: Name:zeteny ConnectionString:eos://000211d2d68346b3ab647b7dced9ab54 2024-03-04 17:35:38.387 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-04 17:35:38.387 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-04 17:35:38.713 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-04 17:35:41.565 - Thread: 1 -> ClearMultiplayerActivityAsync done 2024-03-04 17:35:43.831 - Thread: 1 -> GDK Platform Session created 2024-03-04 17:35:44.098 - Thread: 1 -> SetMultiplayerActivityAsync done 2024-03-04 17:35:48.865 - Thread: 1 -> ServerPassword MyGuiScreenBase.LoadContent 2024-03-04 17:35:56.082 - Thread: 1 -> GUI Stats: Update 0.8020465, Draw 0.257084777777778 2024-03-04 17:36:17.531 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-03-04 17:36:17.532 - Thread: 1 -> World requested 2024-03-04 17:36:17.532 - Thread: 1 -> World requested - connection alive 2024-03-04 17:36:17.631 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - START 2024-03-04 17:36:17.631 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - END 2024-03-04 17:36:17.780 - Thread: 1 -> LoadSession() - Start 2024-03-04 17:36:17.781 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-03-04 17:36:17.781 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-03-04 17:36:17.781 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-04 17:36:17.781 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-04 17:36:17.781 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-04 17:36:17.781 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-04 17:36:17.793 - Thread: 1 -> LoadSession() - End 2024-03-04 17:36:17.794 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-03-04 17:36:17.794 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-03-04 17:36:17.794 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-03-04 17:36:17.965 - Thread: 1 -> RunLoadingAction - START 2024-03-04 17:36:18.137 - Thread: 1 -> GC Memory: 1,462,146,496 B 2024-03-04 17:36:18.139 - Thread: 1 -> Process Memory: 5,090,426,880 B 2024-03-04 17:36:18.160 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-03-04 17:36:18.177 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-03-04 17:36:18.177 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-03-04 17:36:18.177 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-03-04 17:36:18.179 - Thread: 1 -> 33ac434f9a35c261d4d89a5c64f95132d5c808ad 2024-03-04 17:36:18.340 - Thread: 1 -> Loading scenarios 2024-03-04 17:36:18.341 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-03-04 17:36:18.341 - Thread: 1 -> List of used mods (0) - START 2024-03-04 17:36:18.341 - Thread: 1 -> List of used mods - END 2024-03-04 17:36:18.445 - Thread: 1 -> Loading behaviors 2024-03-04 17:36:18.445 - Thread: 1 -> Loading ammo magazines 2024-03-04 17:36:18.445 - Thread: 1 -> Loading ammo definitions 2024-03-04 17:36:18.445 - Thread: 1 -> Loading animations 2024-03-04 17:36:18.445 - Thread: 1 -> Loading animations 2024-03-04 17:36:18.445 - Thread: 1 -> Loading sound definitions 2024-03-04 17:36:18.445 - Thread: 1 -> Loading sound definitions 2024-03-04 17:36:18.445 - Thread: 1 -> Loading sound definitions 2024-03-04 17:36:18.445 - Thread: 1 -> Loading sound definitions 2024-03-04 17:36:18.446 - Thread: 1 -> Loading sound definitions 2024-03-04 17:36:18.446 - Thread: 1 -> Loading sound definitions 2024-03-04 17:36:18.446 - Thread: 1 -> Loading category classes 2024-03-04 17:36:18.446 - Thread: 1 -> Loading category classes 2024-03-04 17:36:18.446 - Thread: 1 -> Loading blueprint classes 2024-03-04 17:36:18.446 - Thread: 1 -> Loading blueprint class entries 2024-03-04 17:36:18.446 - Thread: 1 -> Loading blueprint class entries 2024-03-04 17:36:18.446 - Thread: 1 -> Loading blueprints 2024-03-04 17:36:18.446 - Thread: 1 -> Loading blueprints 2024-03-04 17:36:18.446 - Thread: 1 -> Loading agent definitions 2024-03-04 17:36:18.446 - Thread: 1 -> Loading character definitions 2024-03-04 17:36:18.446 - Thread: 1 -> Loading character definitions 2024-03-04 17:36:18.446 - Thread: 1 -> Loading components 2024-03-04 17:36:18.446 - Thread: 1 -> Loading components 2024-03-04 17:36:18.446 - Thread: 1 -> Loading configuration 2024-03-04 17:36:18.446 - Thread: 1 -> Loading container types 2024-03-04 17:36:18.446 - Thread: 1 -> Loading Contract Types 2024-03-04 17:36:18.446 - Thread: 1 -> Loading gamepad controls 2024-03-04 17:36:18.446 - Thread: 1 -> Loading block positions 2024-03-04 17:36:18.447 - Thread: 1 -> Loading block positions 2024-03-04 17:36:18.447 - Thread: 1 -> Loading curve definitions 2024-03-04 17:36:18.447 - Thread: 1 -> Loading debris 2024-03-04 17:36:18.447 - Thread: 1 -> Loading environment items entries 2024-03-04 17:36:18.447 - Thread: 1 -> Loading decal global definitions 2024-03-04 17:36:18.447 - Thread: 1 -> Loading decal definitions 2024-03-04 17:36:18.447 - Thread: 1 -> Loading decal definitions 2024-03-04 17:36:18.447 - Thread: 1 -> Loading drone behaviors 2024-03-04 17:36:18.447 - Thread: 1 -> Loading edges 2024-03-04 17:36:18.447 - Thread: 1 -> Loading emissive color definitions 2024-03-04 17:36:18.447 - Thread: 1 -> Loading emissive color default states 2024-03-04 17:36:18.447 - Thread: 1 -> Loading animations 2024-03-04 17:36:18.447 - Thread: 1 -> Loading entity components 2024-03-04 17:36:18.447 - Thread: 1 -> Loading component containers 2024-03-04 17:36:18.447 - Thread: 1 -> Loading environment items entries 2024-03-04 17:36:18.447 - Thread: 1 -> Loading Faction Names 2024-03-04 17:36:18.447 - Thread: 1 -> Loading factions 2024-03-04 17:36:18.447 - Thread: 1 -> Loading flare definitions 2024-03-04 17:36:18.447 - Thread: 1 -> Loading gas property definitions 2024-03-04 17:36:18.447 - Thread: 1 -> Loading event definitions 2024-03-04 17:36:18.447 - Thread: 1 -> Loading physical items 2024-03-04 17:36:18.657 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:36:18.657 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-04 17:36:18.707 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:36:18.707 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-04 17:36:18.710 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:36:18.710 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-04 17:36:18.713 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:36:18.713 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-04 17:36:18.716 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:36:18.716 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-04 17:36:18.719 - Thread: 1 -> GuiTextures.sbc 2024-03-04 17:36:18.719 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-04 17:36:18.748 - Thread: 1 -> Loading LCD texture categories 2024-03-04 17:36:18.748 - Thread: 1 -> Loading LCD texture categories 2024-03-04 17:36:18.748 - Thread: 1 -> Loading LCD texture categories 2024-03-04 17:36:18.748 - Thread: 1 -> Loading LCD texture categories 2024-03-04 17:36:18.748 - Thread: 1 -> Loading LCD texture categories 2024-03-04 17:36:18.748 - Thread: 1 -> Loading LCD texture categories 2024-03-04 17:36:18.748 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-04 17:36:18.748 - Thread: 1 -> Loading planet definition 2024-03-04 17:36:18.748 - Thread: 1 -> Loading physical items 2024-03-04 17:36:18.749 - Thread: 1 -> Loading physical items 2024-03-04 17:36:18.749 - Thread: 1 -> Loading physical material properties 2024-03-04 17:36:18.749 - Thread: 1 -> Loading pirate antennas 2024-03-04 17:36:18.749 - Thread: 1 -> Loading research blocks definitions 2024-03-04 17:36:18.749 - Thread: 1 -> Loading research groups definitions 2024-03-04 17:36:18.749 - Thread: 1 -> Loading resource distribution groups 2024-03-04 17:36:18.749 - Thread: 1 -> Loading shadow textures definitions 2024-03-04 17:36:18.749 - Thread: 1 -> Loading ship sound groups 2024-03-04 17:36:18.749 - Thread: 1 -> Loading ship sound groups 2024-03-04 17:36:18.749 - Thread: 1 -> Loading sound categories 2024-03-04 17:36:18.749 - Thread: 1 -> Loading stat definitions 2024-03-04 17:36:18.749 - Thread: 1 -> Loading gamepad controls 2024-03-04 17:36:18.749 - Thread: 1 -> Loading grid creators 2024-03-04 17:36:18.749 - Thread: 1 -> Loading transparent material properties 2024-03-04 17:36:18.749 - Thread: 1 -> Loading planet definition 2024-03-04 17:36:18.749 - Thread: 1 -> Loading voxel map storage definitions 2024-03-04 17:36:18.749 - Thread: 1 -> Loading voxel material definitions 2024-03-04 17:36:18.750 - Thread: 1 -> Loading voxel material definitions 2024-03-04 17:36:18.750 - Thread: 1 -> Loading voxel material definitions 2024-03-04 17:36:18.750 - Thread: 1 -> Loading voxel material definitions 2024-03-04 17:36:18.750 - Thread: 1 -> Loading Weather Effects 2024-03-04 17:36:18.750 - Thread: 1 -> Audio effects definitions 2024-03-04 17:36:18.750 - Thread: 1 -> Loading environment items definitions 2024-03-04 17:36:18.751 - Thread: 1 -> Loading environment items definitions 2024-03-04 17:36:18.751 - Thread: 1 -> Loading physical material properties 2024-03-04 17:36:18.752 - Thread: 1 -> Loading particle effect definitions 2024-03-04 17:36:18.831 - Thread: 1 -> Loading particle effect definitions 2024-03-04 17:36:18.833 - Thread: 1 -> Loading environment item definitions 2024-03-04 17:36:18.833 - Thread: 1 -> Loading weapon definitions 2024-03-04 17:36:18.834 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.834 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.834 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.835 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.835 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.840 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.841 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.841 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.842 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.843 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.844 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.844 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.845 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.845 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.846 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.846 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.847 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.848 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.849 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.849 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.850 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.851 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.852 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.853 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.854 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.854 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.855 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.856 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.858 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.879 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.881 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.881 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.882 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.882 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.884 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.884 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.886 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.887 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.889 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.889 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.891 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.891 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.893 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.893 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.899 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.900 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.902 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.903 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.905 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.905 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.907 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.908 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.910 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.912 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.916 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.917 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.920 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.920 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.923 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.923 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.926 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.926 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.930 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.930 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.935 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.935 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.938 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.939 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.942 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.943 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.946 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.949 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.953 - Thread: 1 -> Loading cube blocks 2024-03-04 17:36:18.953 - Thread: 1 -> Created block definitions 2024-03-04 17:36:18.959 - Thread: 1 -> Loading block variant groups 2024-03-04 17:36:18.962 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-03-04 17:36:18.962 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-03-04 17:36:18.962 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-03-04 17:36:18.962 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-03-04 17:36:18.962 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-03-04 17:36:18.962 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-03-04 17:36:18.962 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2024-03-04 17:36:18.962 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Ablator.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Aggressive Miner.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AlienEasyStation.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AlienLander.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Argentavis_mk.1.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\ASM-2.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Assailant_mk.1.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Atmo Constructor.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AtmosphericLander.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\ATV-Survivor.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\B-980 Hauler.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Barb_mk.1.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Base1.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Base4.sbc 2024-03-04 17:36:18.963 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\BaseEasyStart1.sbc 2024-03-04 17:36:18.963 - 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Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trainspark.sbc 2024-03-04 17:36:18.976 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-03-04 17:36:18.976 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-03-04 17:36:18.976 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Turtle Miner.sbc 2024-03-04 17:36:18.976 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Tusk.sbc 2024-03-04 17:36:18.976 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-03-04 17:36:18.976 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-03-04 17:36:18.976 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-03-04 17:36:18.976 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\V2-Gunboat.sbc 2024-03-04 17:36:18.976 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\VehicleProjector.sbc 2024-03-04 17:36:18.976 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-03-04 17:36:18.976 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Vulture Drone.sbc 2024-03-04 17:36:18.976 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-03-04 17:36:18.976 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-03-04 17:36:18.976 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\YellowDrone.sbc 2024-03-04 17:36:18.979 - Thread: 1 -> Loading asteroid generators 2024-03-04 17:36:18.979 - Thread: 1 -> Loading spawn groups 2024-03-04 17:36:18.979 - Thread: 1 -> Loading drop containers 2024-03-04 17:36:18.979 - Thread: 1 -> Loading spawn groups 2024-03-04 17:36:18.979 - Thread: 1 -> Loading spawn groups 2024-03-04 17:36:18.979 - Thread: 1 -> Loading radial menu definitions 2024-03-04 17:36:18.979 - Thread: 1 -> Loading respawn ships 2024-03-04 17:36:18.979 - Thread: 1 -> Loading spawn groups 2024-03-04 17:36:18.979 - Thread: 1 -> Loading wheel speeds 2024-03-04 17:36:18.992 - Thread: 1 -> MyAudio.UnloadData - START 2024-03-04 17:36:18.995 - Thread: 1 -> MyAudio.UnloadData - END 2024-03-04 17:36:18.995 - Thread: 1 -> MyAudio.LoadData - START 2024-03-04 17:36:19.016 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-03-04 17:36:19.816 - Thread: 1 -> MyAudio.LoadData - END 2024-03-04 17:36:19.818 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-03-04 17:36:19.820 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-04 17:36:19.844 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-04 17:36:19.845 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-04 17:36:19.845 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-04 17:36:19.848 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-04 17:36:20.000 - Thread: 1 -> MyLights.LoadData() - START 2024-03-04 17:36:20.000 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-03-04 17:36:20.000 - Thread: 1 -> MyLights.LoadData() - END 2024-03-04 17:36:20.000 - Thread: 1 -> Info: MyLights initialized. 2024-03-04 17:36:20.000 - Thread: 1 -> MyExplosions.LoadData() - START 2024-03-04 17:36:20.000 - Thread: 1 -> MyExplosions.LoadData() - END 2024-03-04 17:36:20.004 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-03-04 17:36:20.005 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-03-04 17:36:20.005 - Thread: 1 -> Loading Procedural World Generator 2024-03-04 17:36:20.005 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-03-04 17:36:20.008 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-03-04 17:36:21.499 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-03-04 17:36:21.499 - Thread: 1 -> Info: Planet generator name: Mars 2024-03-04 17:36:21.499 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-04 17:36:22.982 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-03-04 17:36:22.982 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-03-04 17:36:22.983 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-04 17:36:24.444 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-03-04 17:36:24.444 - Thread: 1 -> Info: Planet generator name: Moon 2024-03-04 17:36:24.444 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-04 17:36:24.445 - Thread: 1 -> Entities loaded & initialized 2024-03-04 17:36:24.445 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-03-04 17:36:24.445 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-03-04 17:36:24.447 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-03-04 17:36:24.447 - Thread: 1 -> RunLoadingAction - END 2024-03-04 17:36:24.447 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-03-04 17:36:24.447 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-03-04 17:36:24.447 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-03-04 17:36:24.447 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-03-04 17:36:24.447 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-03-04 17:36:24.447 - Thread: 1 -> Updating continues. 2024-03-04 17:36:24.448 - Thread: 1 -> GC Memory: 1426.614 / 1426.614 MB 2024-03-04 17:36:24.729 - Thread: 1 -> RequestRespawn 2024-03-04 17:36:26.173 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-03-04 17:36:26.372 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 17:36:26.374 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-03-04 17:36:26.391 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 17:36:26.394 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 17:36:26.548 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 17:36:26.747 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 17:36:27.198 - Thread: 1 -> Loading duration: 9.4046035 2024-03-04 17:36:27.213 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-03-04 17:36:27.213 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-03-04 17:36:27.214 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-03-04 17:36:32.950 - Thread: 1 -> GUI Stats: Update 4.18599377777777, Draw 0.215260611111111 2024-03-04 17:36:32.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:36:32.997 - Thread: 1 -> STATISTICS,60.0166667,0.01363564,0.007465363,0.3315239,0.01281834,1.651924,0.4499464,18.74253,103.516,4,79,1497.92,5392.555,5145,100000,11,17.33095,97.51055,0.4546172,6082,16.63448,0,16.66667,2.882914,16.22037,100,3808185094,1497.92,0,0,-1 2024-03-04 17:36:32.997 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:36:32.997 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,853,44,54,173,95,339,3631,1364,0,0,108,1537,0,670,31,0,44,15,144,38,0,1,429,759,192,3,20,0,0,0,0 2024-03-04 17:36:53.466 - Thread: 1 -> ERROR: Removed client not present: [000...504] 2024-03-04 17:36:53.466 - Thread: 1 -> Disconnected: [000...400] 2024-03-04 17:36:54.449 - Thread: 1 -> GC Memory: 1514.76 / 1514.76 MB 2024-03-04 17:37:02.949 - Thread: 1 -> GUI Stats: Update 0.611601444444444, Draw 0.204109722222222 2024-03-04 17:37:24.449 - Thread: 1 -> GC Memory: 1520.129 / 1520.129 MB 2024-03-04 17:37:32.949 - Thread: 1 -> GUI Stats: Update 0.791382833333335, Draw 0.274298333333334 2024-03-04 17:37:33.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:37:33.014 - Thread: 1 -> STATISTICS,120.0333334,0.009947777,0.003804207,0.3315239,0.01281834,2.273948,0.705142,15.05041,85.77517,4,63,1524.321,5433.766,5145,100000,11,12.67639,99.1132,0.2741139,6057,16.66578,0,16.66667,2.112621,16.51799,100,3835828400,1524.321,0,0,-1 2024-03-04 17:37:33.014 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:37:33.014 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,853,44,85,195,95,339,3658,1365,0,0,108,1560,0,671,31,0,47,15,144,28,0,1,429,759,192,3,20,0,0,0,0 2024-03-04 17:37:54.465 - Thread: 1 -> GC Memory: 1527.002 / 1527.002 MB 2024-03-04 17:38:02.618 - Thread: 1 -> Client connected: Noel121912 ([000...504]) 2024-03-04 17:38:02.949 - Thread: 1 -> GUI Stats: Update 0.596619, Draw 0.244425 2024-03-04 17:38:24.482 - Thread: 1 -> GC Memory: 1466.869 / 1466.869 MB 2024-03-04 17:38:32.949 - Thread: 1 -> GUI Stats: Update 0.61298211111111, Draw 0.184439777777778 2024-03-04 17:38:33.030 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:38:33.031 - Thread: 1 -> STATISTICS,180.05,0.01441956,0.007305145,0.3315239,0.01281834,2.995943,1.034006,13.55026,38.30597,5,64,1463.452,5443.047,5145,100000,11,10.63006,99.08004,0.2530839,6047,16.66302,0,16.66667,1.771289,16.50972,100,3827164344,1463.452,0,0,-1 2024-03-04 17:38:33.031 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:38:33.031 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,853,44,89,199,95,339,3649,1352,0,0,108,1551,0,674,15,0,47,15,144,29,0,1,429,759,192,3,20,0,0,0,0 2024-03-04 17:38:54.499 - Thread: 1 -> GC Memory: 1467.815 / 1467.815 MB 2024-03-04 17:38:58.797 - Thread: 1 -> Player disconnected: Macski#2870 ([000...002]) 2024-03-04 17:39:02.949 - Thread: 1 -> GUI Stats: Update 0.584901055555556, Draw 0.168485277777778 2024-03-04 17:39:04.082 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-04 17:39:08.641 - Thread: 1 -> Client connected: Macski#2870 ([000...002]) 2024-03-04 17:39:24.512 - Thread: 1 -> GC Memory: 1467.338 / 1467.338 MB 2024-03-04 17:39:33.161 - Thread: 1 -> GUI Stats: Update 0.857986666666665, Draw 0.251635944444444 2024-03-04 17:39:33.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:39:33.259 - Thread: 1 -> STATISTICS,240.0666667,0.01561546,0.007314682,0.3315239,0.01281834,3.957156,1.472972,16.81868,86.42379,5,64,1474.686,5441.145,5170,100000,11,12.44882,99.01599,0.2401207,6071,16.66762,0,16.66667,2.074922,16.50361,100,3819436604,1474.686,0,0,-1 2024-03-04 17:39:33.259 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:39:33.259 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,853,44,89,197,95,339,3642,1352,0,0,108,1549,0,674,15,0,42,15,144,26,0,1,429,759,192,3,20,0,0,0,0 2024-03-04 17:39:54.527 - Thread: 1 -> GC Memory: 1459.937 / 1459.937 MB 2024-03-04 17:40:03.708 - Thread: 1 -> GUI Stats: Update 0.592817388888888, Draw 0.232674333333334 2024-03-04 17:40:20.872 - Thread: 1 -> Player disconnected: Macski#2870 ([000...002]) 2024-03-04 17:40:20.872 - Thread: 1 -> Disconnected: [000...400] 2024-03-04 17:40:24.540 - Thread: 1 -> GC Memory: 1484.741 / 1484.741 MB 2024-03-04 17:40:33.824 - Thread: 1 -> GUI Stats: Update 0.645008277777776, Draw 0.399761666666666 2024-03-04 17:40:33.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:40:33.938 - Thread: 1 -> STATISTICS,300.0833334,0.01574421,0.009030342,0.3315239,0.01281834,4.911892,1.96687,15.92504,58.17542,4,65,1484.112,5475.984,5166,100000,11,11.99328,99.09933,0.2454834,6097,16.67307,0,16.66667,1.999649,16.5229,100,3808941756,1484.112,0,0,-1 2024-03-04 17:40:33.938 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:40:33.938 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,853,44,89,193,95,339,3632,1354,0,0,108,1547,0,675,15,0,34,15,144,23,0,1,429,759,192,3,20,0,0,0,0 2024-03-04 17:40:54.557 - Thread: 1 -> GC Memory: 1486.682 / 1486.682 MB 2024-03-04 17:40:59.239 - Thread: 1 -> Client connected: Macski#2870 ([000...002]) 2024-03-04 17:41:03.824 - Thread: 1 -> GUI Stats: Update 0.6402965, Draw 0.387326111111111 2024-03-04 17:41:24.558 - Thread: 1 -> GC Memory: 1487.627 / 1487.627 MB 2024-03-04 17:41:33.824 - Thread: 1 -> GUI Stats: Update 0.627439277777778, Draw 0.392132666666667 2024-03-04 17:41:33.956 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:41:33.956 - Thread: 1 -> STATISTICS,360.1,0.01873302,0.009063721,0.3315239,0.01281834,5.926658,2.515083,20.69673,76.93546,5,68,1461.441,5457.34,5250,100000,11,14.42511,98.6718,0.2465713,6108,16.66852,0,16.66667,2.404452,16.44712,100,3826580094,1461.441,0,0,-1 2024-03-04 17:41:33.956 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:41:33.956 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,854,44,90,194,95,339,3649,1369,0,0,108,1563,0,675,31,0,34,15,144,23,0,1,429,759,192,3,20,0,0,0,0 2024-03-04 17:41:54.568 - Thread: 1 -> GC Memory: 1464.352 / 1464.352 MB 2024-03-04 17:42:04.352 - Thread: 1 -> GUI Stats: Update 0.928754833333333, Draw 0.407728277777777 2024-03-04 17:42:24.569 - Thread: 1 -> GC Memory: 1469.338 / 1469.338 MB 2024-03-04 17:42:31.838 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 17:42:31.838 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 17:42:31.838 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 17:42:32.009 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 17:42:32.012 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-04 17:42:34.597 - Thread: 1 -> GUI Stats: Update 0.617436666666666, Draw 0.393118 2024-03-04 17:42:34.744 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:42:34.744 - Thread: 1 -> STATISTICS,420.1166667,0.01760674,0.009033203,0.3315239,0.01281834,7.100493,3.067733,20.40047,39.55762,5,64,1482.015,5451.957,5234,100000,11,13.42029,99.06449,0.313454,5956,16.66437,0,16.66667,2.236406,16.50848,100,3816201818,1482.015,0,0,-1 2024-03-04 17:42:34.744 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:42:34.744 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,854,44,90,194,95,339,3639,1359,0,0,108,1554,0,681,15,0,34,15,144,23,0,1,429,759,192,3,20,0,0,0,0 2024-03-04 17:42:36.778 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-04 17:42:36.778 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-04 17:42:42.646 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 17:42:42.646 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 17:42:42.646 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 17:42:42.696 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 17:42:42.698 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-04 17:42:50.945 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-04 17:42:50.945 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-04 17:42:54.580 - Thread: 1 -> GC Memory: 1492.497 / 1492.497 MB 2024-03-04 17:43:04.597 - Thread: 1 -> GUI Stats: Update 1.00308927777778, Draw 0.5815295 2024-03-04 17:43:09.228 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 17:43:09.228 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 17:43:09.228 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 17:43:09.278 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 17:43:09.280 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-04 17:43:16.995 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-04 17:43:16.995 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-04 17:43:24.597 - Thread: 1 -> GC Memory: 1488.445 / 1488.445 MB 2024-03-04 17:43:34.597 - Thread: 1 -> GUI Stats: Update 0.690525388888888, Draw 0.377137111111111 2024-03-04 17:43:34.761 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:43:34.762 - Thread: 1 -> STATISTICS,480.1333334,0.01838398,0.009031296,0.3315239,0.01281834,8.23495,3.61086,16.63266,35.31842,5,67,1511.244,5479.258,5255,100000,11,13.01955,99.04244,0.2933366,5957,16.66013,0,16.66667,2.169075,16.5006,100,3834855448,1511.244,0,0,-1 2024-03-04 17:43:34.762 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:43:34.762 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,92,196,95,339,3657,1375,0,0,108,1571,0,681,31,0,34,15,144,23,0,1,429,759,192,3,20,0,0,0,0 2024-03-04 17:43:52.499 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-03-04 17:43:54.605 - Thread: 1 -> GC Memory: 1514.82 / 1514.82 MB 2024-03-04 17:44:04.096 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-04 17:44:05.481 - Thread: 1 -> GUI Stats: Update 0.64319961111111, Draw 0.304721944444445 2024-03-04 17:44:24.613 - Thread: 1 -> GC Memory: 1522.333 / 1522.333 MB 2024-03-04 17:44:35.480 - Thread: 1 -> GUI Stats: Update 0.632106555555554, Draw 0.276247722222222 2024-03-04 17:44:35.661 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:44:35.662 - Thread: 1 -> STATISTICS,540.15,0.01856041,0.009379387,0.3315239,0.01281834,9.402848,4.161757,16.23544,33.76353,5,61,1524.338,5460.027,5300,100000,12,12.9327,99.03522,0.2855117,5963,16.66153,0,16.66667,2.154786,16.50079,100,3819443282,1524.338,0,0,-1 2024-03-04 17:44:35.662 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:44:35.662 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,92,196,95,339,3642,1360,0,0,108,1556,0,681,15,0,34,15,144,23,0,2,429,759,192,3,20,0,0,0,0 2024-03-04 17:44:54.614 - Thread: 1 -> GC Memory: 1468.056 / 1468.056 MB 2024-03-04 17:45:05.481 - Thread: 1 -> GUI Stats: Update 0.666877722222221, Draw 0.374411388888889 2024-03-04 17:45:24.631 - Thread: 1 -> GC Memory: 1472.87 / 1472.87 MB 2024-03-04 17:45:35.482 - Thread: 1 -> GUI Stats: Update 0.639464444444445, Draw 0.369506777777778 2024-03-04 17:45:35.678 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:45:35.679 - Thread: 1 -> STATISTICS,600.1666667,0.01774502,0.009032249,0.3315239,0.01281834,10.56423,4.711164,23.39654,42.14402,5,62,1470.693,5460.711,5439,100000,12,14.16178,98.71653,0.2671658,5960,16.66126,0,16.66667,2.359532,16.44742,100,3819221678,1470.693,0,0,-1 2024-03-04 17:45:35.679 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:45:35.679 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,92,196,95,339,3642,1360,0,0,108,1556,0,681,15,0,34,15,144,23,0,2,429,759,192,3,20,0,0,0,0 2024-03-04 17:45:54.631 - Thread: 1 -> GC Memory: 1477.791 / 1477.791 MB 2024-03-04 17:46:05.481 - Thread: 1 -> GUI Stats: Update 0.892319388888889, Draw 0.531544 2024-03-04 17:46:24.634 - Thread: 1 -> GC Memory: 1478.737 / 1478.737 MB 2024-03-04 17:46:36.117 - Thread: 1 -> GUI Stats: Update 0.837245388888891, Draw 0.554423833333333 2024-03-04 17:46:36.331 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:46:36.331 - Thread: 1 -> STATISTICS,660.1833334,0.02226734,0.00965786,0.3315239,0.01281834,11.87659,5.261104,18.67538,33.60659,5,64,1474.209,5462.094,5416,100000,12,12.21936,99.06487,0.2755964,5968,16.6663,0,16.66667,2.036514,16.51044,100,3819643664,1474.209,0,0,-1 2024-03-04 17:46:36.331 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:46:36.331 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,92,196,95,339,3642,1360,0,0,108,1557,0,681,15,0,34,15,144,23,0,2,429,759,192,3,20,0,0,0,0 2024-03-04 17:46:54.650 - Thread: 1 -> GC Memory: 1474.589 / 1474.589 MB 2024-03-04 17:47:06.116 - Thread: 1 -> GUI Stats: Update 0.642214944444444, Draw 0.431311055555556 2024-03-04 17:47:24.666 - Thread: 1 -> GC Memory: 1481.276 / 1481.276 MB 2024-03-04 17:47:36.685 - Thread: 1 -> GUI Stats: Update 0.631755222222221, Draw 0.356653555555555 2024-03-04 17:47:36.915 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:47:36.916 - Thread: 1 -> STATISTICS,720.2,0.02057648,0.009062767,0.3315239,0.01281834,13.14294,5.815153,16.65846,33.06412,5,67,1487.735,5499.539,5600,100000,12,13.0592,99.06932,0.2660933,5947,16.66944,0,16.66667,2.176896,16.51431,100,3838449152,1487.735,0,0,-1 2024-03-04 17:47:36.916 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:47:36.916 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,92,196,95,339,3660,1378,0,0,108,1575,0,683,31,0,34,15,144,23,0,2,429,759,192,3,20,0,0,0,0 2024-03-04 17:47:54.668 - Thread: 1 -> GC Memory: 1493.838 / 1493.838 MB 2024-03-04 17:48:06.772 - Thread: 1 -> GUI Stats: Update 0.590381611111111, Draw 0.352969833333333 2024-03-04 17:48:24.672 - Thread: 1 -> GC Memory: 1472.664 / 1472.664 MB 2024-03-04 17:48:36.772 - Thread: 1 -> GUI Stats: Update 0.644883277777777, Draw 0.361292388888889 2024-03-04 17:48:37.020 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:48:37.023 - Thread: 1 -> STATISTICS,780.2166667,0.01886845,0.009091377,0.3315239,0.01281834,14.36648,6.363159,22.09161,34.86691,5,66,1477.754,5483.117,5726,100000,12,13.83257,98.91618,0.3103058,6122,16.66577,0,16.66667,2.305304,16.48515,100,3838449032,1477.754,0,0,-1 2024-03-04 17:48:37.023 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:48:37.023 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,92,196,95,339,3660,1378,0,0,108,1575,0,683,31,0,34,15,144,23,0,2,429,759,192,3,20,0,0,0,0 2024-03-04 17:48:54.676 - Thread: 1 -> GC Memory: 1479.442 / 1479.442 MB 2024-03-04 17:49:04.109 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-04 17:49:07.150 - Thread: 1 -> GUI Stats: Update 0.666101333333334, Draw 0.425396888888889 2024-03-04 17:49:07.847 - Thread: 1 -> Player character died. Id : [000...002] 2024-03-04 17:49:07.857 - Thread: 1 -> Player character died. Id : [007...839] 2024-03-04 17:49:24.683 - Thread: 1 -> GC Memory: 1487.721 / 1487.721 MB 2024-03-04 17:49:37.150 - Thread: 1 -> GUI Stats: Update 0.669931555555556, Draw 0.406543055555556 2024-03-04 17:49:37.414 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:49:37.414 - Thread: 1 -> STATISTICS,840.2333334,0.0163641,0.00927639,0.3315239,0.01281834,15.28218,6.908572,18.47769,34.95897,5,64,1495.701,5484.199,5756,100000,12,12.9156,99.01344,0.2827063,6142,16.6756,0,16.66667,2.153753,16.51108,100,3822107474,1495.701,0,0,-1 2024-03-04 17:49:37.415 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:49:37.415 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,92,197,95,339,3645,1362,0,0,108,1559,0,683,15,0,34,15,144,23,0,2,429,759,192,3,20,0,0,0,0 2024-03-04 17:49:54.685 - Thread: 1 -> GC Memory: 1473.266 / 1473.266 MB 2024-03-04 17:50:07.149 - Thread: 1 -> GUI Stats: Update 0.66547911111111, Draw 0.318254888888889 2024-03-04 17:50:24.699 - Thread: 1 -> GC Memory: 1482.915 / 1482.915 MB 2024-03-04 17:50:37.150 - Thread: 1 -> GUI Stats: Update 0.629417333333332, Draw 0.412479333333334 2024-03-04 17:50:37.431 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:50:37.431 - Thread: 1 -> STATISTICS,900.25,0.01578808,0.009028435,0.3315239,0.01281834,16.10693,7.460642,16.54612,51.63044,5,66,1488.947,5464.801,5738,100000,12,11.83871,99.10271,0.2718198,6223,16.66604,0,16.66667,1.973044,16.5165,100,3818847120,1488.947,0,0,-1 2024-03-04 17:50:37.431 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:50:37.431 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,93,197,95,339,3641,1358,0,0,108,1556,0,679,15,0,34,15,144,23,0,2,429,759,192,3,20,0,0,0,0 2024-03-04 17:50:54.700 - Thread: 1 -> GC Memory: 1492.095 / 1492.095 MB 2024-03-04 17:50:55.099 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-03-04 17:51:01.572 - Thread: 1 -> Error: Unlock achievement failed. Error code: hr=0x80190130 2024-03-04 17:51:07.375 - Thread: 1 -> GUI Stats: Update 0.622753111111111, Draw 0.3170255 2024-03-04 17:51:08.540 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 17:51:08.540 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 17:51:08.540 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 17:51:08.589 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 17:51:08.590 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-04 17:51:08.905 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-04 17:51:08.906 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-04 17:51:09.056 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 17:51:09.057 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 17:51:09.057 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 17:51:09.105 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 17:51:09.107 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-04 17:51:13.756 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-04 17:51:13.756 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-04 17:51:24.708 - Thread: 1 -> GC Memory: 1504.679 / 1504.679 MB 2024-03-04 17:51:37.376 - Thread: 1 -> GUI Stats: Update 0.611038722222223, Draw 0.353072166666667 2024-03-04 17:51:37.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:51:37.673 - Thread: 1 -> STATISTICS,960.2666667,0.01746655,0.009238243,0.3315239,0.01281834,17.20177,8.010232,16.87643,31.86038,5,64,1479.995,5518.145,5742,100000,12,12.44253,99.02915,0.2849472,6232,16.65853,0,16.66667,2.072742,16.4968,100,3834839336,1479.995,0,0,-1 2024-03-04 17:51:37.673 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:51:37.673 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,93,197,95,339,3657,1374,0,0,108,1572,0,679,31,0,34,15,144,23,0,2,429,759,192,3,20,0,0,0,0 2024-03-04 17:51:54.724 - Thread: 1 -> GC Memory: 1481.498 / 1481.498 MB 2024-03-04 17:52:07.375 - Thread: 1 -> GUI Stats: Update 0.606581833333332, Draw 0.242447555555555 2024-03-04 17:52:24.729 - Thread: 1 -> GC Memory: 1510.269 / 1510.269 MB 2024-03-04 17:52:37.930 - Thread: 1 -> GUI Stats: Update 0.616276444444446, Draw 0.567964055555556 2024-03-04 17:52:38.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:52:38.245 - Thread: 1 -> STATISTICS,1020.2833334,0.0129528,0.00518322,0.3315239,0.01281834,18.27633,8.533409,13.85104,31.68827,5,62,1525.815,5491.297,5585,100000,12,12.44487,99.15476,0.2963485,6248,16.67031,0,16.66667,2.074599,16.52941,100,3844719876,1525.815,0,0,-1 2024-03-04 17:52:38.245 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:52:38.245 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,94,201,95,339,3666,1373,0,0,108,1575,0,679,31,0,40,15,144,26,0,1,429,759,192,3,20,0,0,0,0 2024-03-04 17:52:54.731 - Thread: 1 -> GC Memory: 1538.322 / 1538.322 MB 2024-03-04 17:53:07.932 - Thread: 1 -> GUI Stats: Update 0.591125666666668, Draw 0.228008777777777 2024-03-04 17:53:24.734 - Thread: 1 -> GC Memory: 1482.367 / 1482.367 MB 2024-03-04 17:53:38.502 - Thread: 1 -> GUI Stats: Update 0.603154555555555, Draw 0.684353777777778 2024-03-04 17:53:38.832 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:53:38.833 - Thread: 1 -> STATISTICS,1080.3,0.01779652,0.009033203,0.3315239,0.01281834,19.37619,9.03321,17.51524,32.56789,5,64,1481.585,5507.773,5730,100000,12,13.09391,99.11168,0.2915738,6242,16.67271,0,16.66667,2.18311,16.5246,100,3836082192,1481.585,0,0,-1 2024-03-04 17:53:38.833 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:53:38.833 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,94,198,95,339,3658,1374,0,0,108,1573,0,679,31,0,33,15,144,23,0,2,429,759,192,3,20,0,0,0,0 2024-03-04 17:53:54.735 - Thread: 1 -> GC Memory: 1481.849 / 1481.849 MB 2024-03-04 17:53:55.755 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 17:54:01.905 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 17:54:01.905 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 17:54:02.089 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 17:54:02.089 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 17:54:02.089 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 17:54:02.135 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 17:54:02.137 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-04 17:54:04.123 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-04 17:54:07.295 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-04 17:54:07.295 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-04 17:54:08.963 - Thread: 1 -> GUI Stats: Update 0.716236611111111, Draw 0.360617166666667 2024-03-04 17:54:24.745 - Thread: 1 -> GC Memory: 1493.727 / 1493.727 MB 2024-03-04 17:54:38.963 - Thread: 1 -> GUI Stats: Update 0.644145444444444, Draw 0.57597338888889 2024-03-04 17:54:39.310 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:54:39.310 - Thread: 1 -> STATISTICS,1140.3166667,0.02048874,0.009282112,0.3315239,0.01281834,20.56888,9.584368,20.03615,29.90199,5,67,1494.609,5513.652,5850,100000,12,11.47064,99.06975,0.2794273,6250,16.66327,0,16.66667,1.911383,16.50826,100,3853159698,1494.609,0,0,-1 2024-03-04 17:54:39.310 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:54:39.310 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,94,198,95,339,3674,1390,0,0,123,1589,0,679,31,0,33,15,144,23,0,2,429,759,192,3,20,0,0,0,0 2024-03-04 17:54:54.160 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 17:54:54.746 - Thread: 1 -> GC Memory: 1483.819 / 1483.819 MB 2024-03-04 17:55:00.522 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-03-04 17:55:05.076 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-03-04 17:55:05.076 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-03-04 17:55:09.045 - Thread: 1 -> GUI Stats: Update 0.691023555555555, Draw 0.260252222222222 2024-03-04 17:55:12.743 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 17:55:12.743 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 17:55:15.261 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 17:55:18.301 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 17:55:18.301 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 17:55:24.762 - Thread: 1 -> GC Memory: 1506.773 / 1506.773 MB 2024-03-04 17:55:39.046 - Thread: 1 -> GUI Stats: Update 0.687774666666667, Draw 0.290539666666667 2024-03-04 17:55:39.410 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:55:39.410 - Thread: 1 -> STATISTICS,1200.3333334,0.02287579,0.00945282,0.3315239,0.01281834,21.63365,10.14122,17.60283,26.07885,5,61,1510.485,5523.684,5850,100000,12,11.0711,99.1223,0.2968815,6241,16.67791,0,16.66667,1.846429,16.53153,100,3820210172,1510.485,0,0,-1 2024-03-04 17:55:39.410 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:55:39.410 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,94,198,95,339,3643,1359,0,0,108,1558,0,680,15,0,33,15,144,23,0,2,429,759,192,3,20,0,0,0,0 2024-03-04 17:55:54.762 - Thread: 1 -> GC Memory: 1515.758 / 1515.758 MB 2024-03-04 17:56:09.046 - Thread: 1 -> GUI Stats: Update 0.66760877777778, Draw 0.301611388888889 2024-03-04 17:56:14.344 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 17:56:14.344 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 17:56:14.344 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 17:56:14.394 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 17:56:14.396 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-04 17:56:19.343 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-04 17:56:19.343 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-04 17:56:24.779 - Thread: 1 -> GC Memory: 1524.379 / 1524.379 MB 2024-03-04 17:56:39.046 - Thread: 1 -> GUI Stats: Update 0.624987888888888, Draw 0.351658388888889 2024-03-04 17:56:39.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:56:39.427 - Thread: 1 -> STATISTICS,1260.35,0.01999474,0.009295464,0.3315239,0.01281834,22.83975,10.69772,18.43025,30.85103,5,64,1483.418,5508.5,5990,100000,12,12.43092,99.09837,0.2825381,6220,16.6742,0,16.66667,2.072757,16.52386,100,3819186132,1483.418,0,0,-1 2024-03-04 17:56:39.427 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:56:39.427 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,94,198,95,339,3642,1358,0,0,108,1557,0,680,15,0,33,15,144,23,0,1,429,759,192,3,20,0,0,0,0 2024-03-04 17:56:54.781 - Thread: 1 -> GC Memory: 1479.885 / 1479.885 MB 2024-03-04 17:57:09.046 - Thread: 1 -> GUI Stats: Update 0.870209722222221, Draw 0.346867777777778 2024-03-04 17:57:24.796 - Thread: 1 -> GC Memory: 1490.667 / 1490.667 MB 2024-03-04 17:57:35.395 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 17:57:35.395 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 17:57:35.395 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 17:57:35.445 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 17:57:35.446 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-04 17:57:39.046 - Thread: 1 -> GUI Stats: Update 0.685834, Draw 0.408485222222223 2024-03-04 17:57:39.443 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:57:39.444 - Thread: 1 -> STATISTICS,1320.3666667,0.01666451,0.009028435,0.3315239,0.01281834,23.93695,11.24618,15.76689,32.15721,5,66,1495.871,5495.793,6095,100000,12,12.7773,99.04778,0.3270572,6206,16.65848,0,16.66667,2.128504,16.49986,100,3820241406,1495.871,0,0,-1 2024-03-04 17:57:39.444 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:57:39.444 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,94,198,95,339,3643,1359,0,0,108,1558,0,680,15,0,33,15,144,23,0,2,429,759,192,3,20,0,0,0,0 2024-03-04 17:57:41.210 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-04 17:57:41.210 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-04 17:57:54.798 - Thread: 1 -> GC Memory: 1493.612 / 1493.612 MB 2024-03-04 17:58:09.047 - Thread: 1 -> GUI Stats: Update 0.591850055555556, Draw 0.364902166666666 2024-03-04 17:58:24.812 - Thread: 1 -> GC Memory: 1481.098 / 1481.098 MB 2024-03-04 17:58:39.046 - Thread: 1 -> GUI Stats: Update 0.590814055555556, Draw 0.428366166666666 2024-03-04 17:58:39.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:58:39.461 - Thread: 1 -> STATISTICS,1380.3833334,0.0159359,0.009057999,0.3315239,0.01281834,25.07745,11.79301,15.46014,32.02225,5,65,1481.037,5513.27,6039,100000,12,12.47685,99.02682,0.2884802,6195,16.67031,0,16.66667,2.079931,16.50808,100,3839678230,1481.037,0,0,-1 2024-03-04 17:58:39.461 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:58:39.461 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,94,198,95,339,3661,1377,0,0,108,1576,0,682,31,0,33,15,144,23,0,2,429,759,192,3,20,0,0,0,0 2024-03-04 17:58:45.613 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2024-03-04 17:58:54.819 - Thread: 1 -> GC Memory: 1483.428 / 1483.428 MB 2024-03-04 17:59:04.136 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-04 17:59:09.287 - Thread: 1 -> GUI Stats: Update 0.62911611111111, Draw 0.386205 2024-03-04 17:59:24.819 - Thread: 1 -> GC Memory: 1488.317 / 1488.317 MB 2024-03-04 17:59:39.287 - Thread: 1 -> GUI Stats: Update 0.605805166666666, Draw 0.277771055555556 2024-03-04 17:59:39.717 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 17:59:39.718 - Thread: 1 -> STATISTICS,1440.4,0.02176476,0.00928688,0.3315239,0.01281834,26.27302,12.3409,17.14918,29.65396,5,69,1487.879,5548.941,6124,100000,12,12.42219,98.7761,0.2910486,6197,16.66837,0,16.66667,2.070576,16.46436,100,3841039204,1487.879,0,0,-1 2024-03-04 17:59:39.718 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 17:59:39.718 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,94,198,95,339,3663,1378,0,0,108,1577,0,682,31,0,33,15,144,23,0,3,429,759,192,3,20,0,0,0,0 2024-03-04 17:59:54.820 - Thread: 1 -> GC Memory: 1491.804 / 1491.804 MB 2024-03-04 18:00:01.101 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:00:07.484 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:00:07.484 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:00:09.100 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:00:09.286 - Thread: 1 -> GUI Stats: Update 0.648175555555555, Draw 0.260536333333333 2024-03-04 18:00:14.501 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:00:14.501 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:00:16.001 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:00:24.836 - Thread: 1 -> GC Memory: 1511.969 / 1511.969 MB 2024-03-04 18:00:25.517 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:00:25.517 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:00:26.351 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:00:30.184 - Thread: 1 -> Error: Unlock achievement failed. Error code: hr=0x80190130 2024-03-04 18:00:31.451 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:00:31.451 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:00:33.167 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:00:39.287 - Thread: 1 -> GUI Stats: Update 0.727799333333335, Draw 0.304673166666667 2024-03-04 18:00:39.734 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:00:39.735 - Thread: 1 -> STATISTICS,1500.4166667,0.01632214,0.009483337,0.3315239,0.01281834,27.34835,12.90146,18.20495,32.15463,5,65,1512.503,5535.301,6126,100000,12,13.53832,99.0828,0.3078302,6211,16.65235,0,16.66667,2.254449,16.49962,100,3875281014,1512.503,0,0,-1 2024-03-04 18:00:39.735 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:00:39.735 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,94,204,95,339,3695,1391,0,0,123,1596,0,683,31,0,47,15,144,29,0,0,429,759,192,3,20,0,0,0,0 2024-03-04 18:00:47.284 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-03-04 18:00:50.617 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-03-04 18:00:50.617 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-03-04 18:00:52.751 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-03-04 18:00:54.853 - Thread: 1 -> GC Memory: 1515.012 / 1515.012 MB 2024-03-04 18:00:56.701 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-03-04 18:00:56.701 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-03-04 18:01:03.889 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:01:03.889 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:01:05.138 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:01:06.191 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:01:06.191 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:01:07.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:01:09.809 - Thread: 1 -> GUI Stats: Update 0.706368777777778, Draw 0.280635388888889 2024-03-04 18:01:24.854 - Thread: 1 -> GC Memory: 1525.379 / 1525.379 MB 2024-03-04 18:01:29.220 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:01:29.220 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:01:40.321 - Thread: 1 -> GUI Stats: Update 0.798204222222222, Draw 0.350067055555556 2024-03-04 18:01:40.784 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:01:40.784 - Thread: 1 -> STATISTICS,1560.4333334,0.01697731,0.009029388,0.3315239,0.01281834,28.3999,13.46543,17.04239,32.28938,5,65,1491.906,5499.273,6191,100000,12,12.3867,99.04433,0.2998055,6200,16.67453,0,16.66667,2.065423,16.51518,100,3842075006,1491.906,0,0,-1 2024-03-04 18:01:40.784 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:01:40.784 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,95,205,95,339,3664,1360,0,0,108,1565,0,683,15,0,47,15,144,29,0,0,429,759,192,3,20,0,0,0,0 2024-03-04 18:01:54.871 - Thread: 1 -> GC Memory: 1511.882 / 1511.882 MB 2024-03-04 18:02:10.322 - Thread: 1 -> GUI Stats: Update 0.607277666666667, Draw 0.342221888888889 2024-03-04 18:02:24.872 - Thread: 1 -> GC Memory: 1523.659 / 1523.659 MB 2024-03-04 18:02:37.687 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 18:02:37.687 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 18:02:37.687 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 18:02:37.733 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 18:02:37.734 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-04 18:02:40.322 - Thread: 1 -> GUI Stats: Update 0.60964138888889, Draw 0.323572722222222 2024-03-04 18:02:40.802 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:02:40.803 - Thread: 1 -> STATISTICS,1620.45,0.01987839,0.009029388,0.3315239,0.01281834,29.57666,14.00944,16.26632,29.42543,5,65,1530.378,5502.855,6191,100000,12,12.31745,99.02991,0.289418,6168,16.67908,0,16.66667,2.054437,16.51728,100,3825211540,1530.378,0,0,-1 2024-03-04 18:02:40.803 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:02:40.803 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,44,95,199,95,339,3648,1363,0,0,108,1562,0,683,15,0,33,15,144,23,0,3,429,759,192,3,20,0,0,0,0 2024-03-04 18:02:42.220 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-04 18:02:42.220 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-04 18:02:54.873 - Thread: 1 -> GC Memory: 1535.007 / 1535.007 MB 2024-03-04 18:03:05.820 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:03:10.322 - Thread: 1 -> GUI Stats: Update 0.669299166666668, Draw 0.297767722222222 2024-03-04 18:03:10.486 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:03:10.486 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:03:11.353 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:03:13.536 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:03:13.536 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:03:20.786 - Thread: 1 -> Player disconnected: Macski#2870 ([000...002]) 2024-03-04 18:03:20.786 - Thread: 1 -> Disconnected: [000...400] 2024-03-04 18:03:24.888 - Thread: 1 -> GC Memory: 1487.88 / 1487.88 MB 2024-03-04 18:03:32.234 - Thread: 18 -> Sending event to ElasticSearch: EmotesStats 2024-03-04 18:03:32.440 - Thread: 18 -> Sending event to ElasticSearch: BlockStats 2024-03-04 18:03:32.445 - Thread: 18 -> Sending event to ElasticSearch: NetworkStats 2024-03-04 18:03:32.445 - Thread: 18 -> Sending event to ElasticSearch: WorldEnd 2024-03-04 18:03:32.446 - Thread: 18 -> Sending event to ElasticSearch: SessionEnd 2024-03-04 18:03:32.457 - Thread: 1 -> Exiting.. 2024-03-04 18:03:32.457 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-04 18:03:32.458 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-03-04 18:03:32.458 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-03-04 18:03:32.458 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-03-04 18:03:32.458 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-03-04 18:03:32.458 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-03-04 18:03:32.817 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-03-04 18:03:32.817 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-03-04 18:03:32.819 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-03-04 18:03:32.820 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-03-04 18:03:32.823 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-03-04 18:03:32.824 - Thread: 1 -> Sending event to ElasticSearch: NetworkStats 2024-03-04 18:03:32.825 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-03-04 18:03:32.825 - Thread: 1 -> MySession::Unload START 2024-03-04 18:03:32.825 - Thread: 1 -> AutoSaveInMinutes: 0 2024-03-04 18:03:32.825 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-03-04 18:03:32.825 - Thread: 1 -> IsServer: False 2024-03-04 18:03:32.826 - Thread: 1 -> MyAudio.UnloadData - START 2024-03-04 18:03:32.835 - Thread: 1 -> MyAudio.UnloadData - END 2024-03-04 18:03:32.835 - Thread: 1 -> MyAudio.LoadData - START 2024-03-04 18:03:32.879 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-03-04 18:03:33.891 - Thread: 1 -> MyAudio.LoadData - END 2024-03-04 18:03:33.891 - Thread: 1 -> MyConfig.Save() - START 2024-03-04 18:03:33.891 - Thread: 1 -> Path: C:\Users\varga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-04 18:03:33.894 - Thread: 1 -> MyConfig.Save() - END 2024-03-04 18:03:34.101 - Thread: 1 -> Unloading Procedural World Generator 2024-03-04 18:03:34.152 - Thread: 1 -> Info: MyLights Unloading data. 2024-03-04 18:03:34.152 - Thread: 1 -> Network readers disposed 2024-03-04 18:03:34.152 - Thread: 1 -> Network readers disposed 2024-03-04 18:03:34.152 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-03-04 18:03:34.403 - Thread: 1 -> Loading sound definitions 2024-03-04 18:03:34.403 - Thread: 1 -> Loading gamepad controls 2024-03-04 18:03:34.694 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:03:34.694 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-04 18:03:34.757 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:03:34.757 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-04 18:03:34.760 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:03:34.760 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-04 18:03:34.766 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:03:34.766 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-04 18:03:34.770 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:03:34.770 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-04 18:03:34.773 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:03:34.773 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-04 18:03:34.818 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-04 18:03:34.818 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-03-04 18:03:34.818 - Thread: 1 -> Loading shadow textures definitions 2024-03-04 18:03:34.818 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-03-04 18:03:34.819 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-03-04 18:03:35.227 - Thread: 1 -> MySession::Unload END 2024-03-04 18:03:35.228 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-03-04 18:03:35.228 - Thread: 1 -> MyAudio.UnloadData - START 2024-03-04 18:03:35.231 - Thread: 1 -> MyAudio.UnloadData - END 2024-03-04 18:03:35.232 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-03-04 18:03:35.234 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-04 18:03:35.234 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-04 18:03:35.237 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 33147664 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 49925712 computed total 49925712 reported total Heap usage: 1558544 ( 4%) unused in thread local freelists 22601728 (68%) unused in main heap 8987392 (27%) used in main heap ------- 33147664 allocated by heap Peak usage: 25751184 (34%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-03-04 18:03:35.814 - Thread: 3 -> External debugger: interrupted. 2024-03-04 18:03:35.828 - Thread: 1 -> GDK closed 2024-03-04 18:03:35.828 - Thread: 1 -> Log Closed