2024-03-04 18:35:24.661 - Thread: 1 -> Log Started 2024-03-04 18:35:24.661 - Thread: 1 -> Timezone (local - UTC): 1h 2024-03-04 18:35:24.661 - Thread: 1 -> App Version: 01_203_630 2024-03-04 18:35:24.671 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2024-03-04 18:35:24.673 - Thread: 1 -> Branch / Sandbox: SVN 2024-03-04 18:35:24.673 - Thread: 1 -> Client Build Number: 1 2024-03-04 18:35:24.673 - Thread: 1 -> Server Build Number: 0 2024-03-04 18:35:24.673 - Thread: 1 -> Environment.ProcessorCount: 16 2024-03-04 18:35:24.727 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-03-04 18:35:24.728 - Thread: 1 -> Environment.CommandLine: "C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS\SpaceEngineers_WS.exe" 2024-03-04 18:35:24.728 - Thread: 1 -> Environment.Is64BitProcess: True 2024-03-04 18:35:24.728 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-03-04 18:35:24.728 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9181.0 2024-03-04 18:35:24.728 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y 2024-03-04 18:35:24.733 - Thread: 1 -> CPU Info: AMD Ryzen Z1 Extreme 2024-03-04 18:35:24.733 - Thread: 1 -> IntPtr.Size: 8 2024-03-04 18:35:24.733 - Thread: 1 -> Default Culture: 2024-03-04 18:35:24.733 - Thread: 1 -> Default UI Culture: 2024-03-04 18:35:24.733 - Thread: 1 -> MyConfig.Load() - START 2024-03-04 18:35:24.734 - Thread: 1 -> Path: C:\Users\zbisk\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-04 18:35:24.867 - Thread: 1 -> NewNewGameScreen: True 2024-03-04 18:35:24.867 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-03-04 18:35:24.867 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-03-04 18:35:24.867 - Thread: 1 -> EnableDamageEffects: True 2024-03-04 18:35:24.867 - Thread: 1 -> FirstTimeRun: False 2024-03-04 18:35:24.867 - Thread: 1 -> ExperimentalMode: True 2024-03-04 18:35:24.867 - Thread: 1 -> VideoAdapter: 0 2024-03-04 18:35:24.867 - Thread: 1 -> ScreenWidth: 1920 2024-03-04 18:35:24.867 - Thread: 1 -> ScreenHeight: 1080 2024-03-04 18:35:24.867 - Thread: 1 -> RefreshRate: 75 2024-03-04 18:35:24.867 - Thread: 1 -> WindowMode: 1 2024-03-04 18:35:24.867 - Thread: 1 -> VerticalSync: 1 2024-03-04 18:35:24.867 - Thread: 1 -> FieldOfView: 80.48653 2024-03-04 18:35:24.867 - Thread: 1 -> PostProcessingEnabled: True 2024-03-04 18:35:24.867 - Thread: 1 -> FlaresIntensity: 0.1910687 2024-03-04 18:35:24.867 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-03-04 18:35:24.867 - Thread: 1 -> TreeViewDistance: 500 2024-03-04 18:35:24.867 - Thread: 1 -> GrassDensity: 0 2024-03-04 18:35:24.867 - Thread: 1 -> GrassDrawDistance: 49 2024-03-04 18:35:24.867 - Thread: 1 -> AntialiasingMode: 1 2024-03-04 18:35:24.867 - Thread: 1 -> ShadowMapResolution: 1 2024-03-04 18:35:24.867 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-03-04 18:35:24.867 - Thread: 1 -> TextureQuality: 0 2024-03-04 18:35:24.867 - Thread: 1 -> VoxelTextureQuality: 0 2024-03-04 18:35:24.867 - Thread: 1 -> AnisotropicFiltering: 0 2024-03-04 18:35:24.867 - Thread: 1 -> ModelQuality: 0 2024-03-04 18:35:24.867 - Thread: 1 -> VoxelQuality: 0 2024-03-04 18:35:24.867 - Thread: 1 -> ShaderQuality: 0 2024-03-04 18:35:24.867 - Thread: 1 -> LightsQuality: 0 2024-03-04 18:35:24.867 - Thread: 1 -> LowMemSwitchToLow: 0 2024-03-04 18:35:24.867 - Thread: 1 -> FirstVTTimeRun: False 2024-03-04 18:35:24.867 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-03-04 18:35:24.867 - Thread: 1 -> LastBannerId: 90 2024-03-04 18:35:24.867 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-03-04 18:35:24.867 - Thread: 1 -> GDPRConsent: True 2024-03-04 18:35:24.867 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-03-04 18:35:24.867 - Thread: 1 -> GameVolume: 0.03452748 2024-03-04 18:35:24.867 - Thread: 1 -> Music_Volume: 0 2024-03-04 18:35:24.867 - Thread: 1 -> VoiceChatVolume: 5 2024-03-04 18:35:24.867 - Thread: 1 -> HudWarnings: True 2024-03-04 18:35:24.867 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-03-04 18:35:24.867 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-03-04 18:35:24.867 - Thread: 1 -> EnableReverb: False 2024-03-04 18:35:24.867 - Thread: 1 -> EnableDynamicMusic: True 2024-03-04 18:35:24.867 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-03-04 18:35:24.867 - Thread: 1 -> EnableDoppler: True 2024-03-04 18:35:24.867 - Thread: 1 -> FirstTimeTutorials: False 2024-03-04 18:35:24.867 - Thread: 1 -> CampaignsStarted: System.String[] 2024-03-04 18:35:24.867 - Thread: 1 -> NewNewGameScreenLastSelection: 7 2024-03-04 18:35:24.867 - Thread: 1 -> HudState: 2 2024-03-04 18:35:24.867 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-03-04 18:35:24.867 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-03-04 18:35:24.867 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-03-04 18:35:24.867 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-03-04 18:35:24.867 - Thread: 1 -> ModIoConsent: True 2024-03-04 18:35:24.867 - Thread: 1 -> OnlyPSGames: False 2024-03-04 18:35:24.867 - Thread: 1 -> EnableTrading: True 2024-03-04 18:35:24.867 - Thread: 1 -> EnableSteamCloud: True 2024-03-04 18:35:24.867 - Thread: 1 -> Language: 0 2024-03-04 18:35:24.867 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-03-04 18:35:24.867 - Thread: 1 -> ControlsHints: True 2024-03-04 18:35:24.867 - Thread: 1 -> GoodBotHints: True 2024-03-04 18:35:24.867 - Thread: 1 -> RotationHints: True 2024-03-04 18:35:24.867 - Thread: 1 -> AreaInteraction: True 2024-03-04 18:35:24.867 - Thread: 1 -> BlueprintSharing: True 2024-03-04 18:35:24.867 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-03-04 18:35:24.867 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 18:35:24.867 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-03-04 18:35:24.867 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 18:35:24.867 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-03-04 18:35:24.867 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 18:35:24.867 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-03-04 18:35:24.867 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 18:35:24.867 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-03-04 18:35:24.867 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 18:35:24.867 - Thread: 1 -> ShowCrosshair2: 0 2024-03-04 18:35:24.867 - Thread: 1 -> IronSightSwitchState: 1 2024-03-04 18:35:24.867 - Thread: 1 -> SpriteMainViewportScale: 1 2024-03-04 18:35:24.867 - Thread: 1 -> UiTransparency: 1 2024-03-04 18:35:24.867 - Thread: 1 -> UiBkTransparency: 0.8 2024-03-04 18:35:24.867 - Thread: 1 -> HUDBkTransparency: 0.6 2024-03-04 18:35:24.867 - Thread: 1 -> ControllerDefaultOnStart: False 2024-03-04 18:35:24.867 - Thread: 1 -> DisableUpdateDriverNotification: False 2024-03-04 18:35:24.868 - Thread: 1 -> MyConfig.Load() - END 2024-03-04 18:35:29.790 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Config/cloud/.2142176165 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container eos/cloud/.-944924175 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Session/cloud/.-1356834740 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/_Workshop__szaros/.-1893209498 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/Red_Ship_2024_03_03_22_45/.-1202727901 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/Red_Ship_2024_03_03_13_11/.-1611140248 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/szaros/.-834097497 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/Red_Ship_2024_03_02_21_13/.-846678749 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/Sparks_of_the_Future_2024_03_02_12_20_05_Mission01/.-1217894380 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2024_03_01_17_03/.661188057 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2024_03_01_16_51/.-30327403 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2024_02_29_22_40/.1637894505 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2024_03_01_16_17/.-1925802252 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/fasz_szagu_rendszer/.-1348665774 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/Home_System_2024_03_01_12_56/.157483670 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Achievements/cloud/.-2030076978 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___Base/.-1996455343 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/Mission_Two___Start/.658370464 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/The_First_Jump_2024_02_29_22_36_11_Mission_02/.1410617193 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/Mission_One___Checkpoint_3/.-1193617503 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/Mission_One___Checkpoint_2/.-624890013 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/Mission_One___Checkpoint_1/.1162577946 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/Mission_One___Start/.-852758869 2024-03-04 18:35:31.019 - Thread: 1 -> Cloud container Worlds/cloud/The_First_Jump_2024_02_29_22_27_05_Mission_01/.-830165691 2024-03-04 18:35:31.019 - Thread: 1 -> OnSignInComplete - GetAssociatedProductsAsync 2024-03-04 18:35:31.052 - Thread: 1 -> Invite Event registered 2024-03-04 18:35:31.065 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-03-04 18:35:31.093 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-03-04 18:35:31.093 - Thread: 1 -> Found processor count: 8 2024-03-04 18:35:31.093 - Thread: 1 -> Using processor count: 8 2024-03-04 18:35:31.336 - Thread: 1 -> All detected adapters: 2024-03-04 18:35:31.340 - Thread: 1 -> AMD Radeon Graphics - VendorID=4098, SubsystemID=401805379, DeviceID=5567 2024-03-04 18:35:31.340 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-03-04 18:35:31.572 - Thread: 1 -> AdapterInfo = { 2024-03-04 18:35:31.573 - Thread: 1 -> Name = AMD Radeon Graphics + DISPLAY1 2024-03-04 18:35:31.573 - Thread: 1 -> Description = dev id: 5567, mem: 6348431360, shared mem: 5210302464, Luid: 66158, rev: 4, subsys id: 401805379, vendor id: 4098, feature_level 11.1: True 2024-03-04 18:35:31.573 - Thread: 1 -> Driver version = 31.0.22023.6003 2024-03-04 18:35:31.573 - Thread: 1 -> Driver date = 20231128000000.000000-000 2024-03-04 18:35:31.573 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-04 18:35:31.573 - Thread: 1 -> AftermathSupported = False 2024-03-04 18:35:31.573 - Thread: 1 -> Adapter id = 0 2024-03-04 18:35:31.573 - Thread: 1 -> Supported = True 2024-03-04 18:35:31.573 - Thread: 1 -> RAM = 6348431360 2024-03-04 18:35:31.573 - Thread: 1 -> Priority = 2 2024-03-04 18:35:31.573 - Thread: 1 -> Multithreaded rendering supported = False 2024-03-04 18:35:31.573 - Thread: 1 -> Output is attached = True 2024-03-04 18:35:31.573 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-04 18:35:31.573 - Thread: 1 -> Display modes = { 2024-03-04 18:35:31.573 - Thread: 1 -> DXGIOutput id = 0 2024-03-04 18:35:31.573 - Thread: 1 -> 640x480@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 640x480@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 640x480@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 640x480@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x352@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x352@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x352@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x352@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x400@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x400@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x400@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x400@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x480@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x480@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x480@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x480@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x576@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x576@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x576@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x576@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 800x600@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 800x600@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 800x600@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 800x600@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1024x768@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1024x768@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1024x768@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1024x768@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1152x864@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1152x864@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1152x864@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1152x864@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x720@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x720@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x720@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x720@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x800@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x800@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x800@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x800@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x1024@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x1024@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x1024@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x1024@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1440x900@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1440x900@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1440x900@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1440x900@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1600x900@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1600x900@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1600x900@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1600x900@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1680x1050@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1680x1050@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1680x1050@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1680x1050@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1920x1080@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1920x1080@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> } 2024-03-04 18:35:31.573 - Thread: 1 -> } 2024-03-04 18:35:31.573 - Thread: 1 -> AdapterInfo = { 2024-03-04 18:35:31.573 - Thread: 1 -> Name = AMD Radeon Graphics + DISPLAY1 2024-03-04 18:35:31.573 - Thread: 1 -> Description = dev id: 5567, mem: 6348431360, shared mem: 5210302464, Luid: 66158, rev: 4, subsys id: 401805379, vendor id: 4098, feature_level 11.1: True 2024-03-04 18:35:31.573 - Thread: 1 -> Driver version = 31.0.22023.6003 2024-03-04 18:35:31.573 - Thread: 1 -> Driver date = 20231128000000.000000-000 2024-03-04 18:35:31.573 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-04 18:35:31.573 - Thread: 1 -> AftermathSupported = False 2024-03-04 18:35:31.573 - Thread: 1 -> Adapter id = 0 2024-03-04 18:35:31.573 - Thread: 1 -> Supported = True 2024-03-04 18:35:31.573 - Thread: 1 -> RAM = 6348431360 2024-03-04 18:35:31.573 - Thread: 1 -> Priority = 2 2024-03-04 18:35:31.573 - Thread: 1 -> Multithreaded rendering supported = False 2024-03-04 18:35:31.573 - Thread: 1 -> Output is attached = True 2024-03-04 18:35:31.573 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-04 18:35:31.573 - Thread: 1 -> Display modes = { 2024-03-04 18:35:31.573 - Thread: 1 -> DXGIOutput id = 0 2024-03-04 18:35:31.573 - Thread: 1 -> 640x480@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 640x480@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 640x480@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 640x480@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x352@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x352@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x352@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x352@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x400@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x400@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x400@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x400@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x480@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x480@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x480@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x480@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x576@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x576@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x576@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x576@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 800x600@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 800x600@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 800x600@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 800x600@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1024x768@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1024x768@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1024x768@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1024x768@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1152x864@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1152x864@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1152x864@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1152x864@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x720@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x720@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x720@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x720@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x800@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x800@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x800@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x800@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x1024@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x1024@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x1024@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1280x1024@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1440x900@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1440x900@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1440x900@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1440x900@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1600x900@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1600x900@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1600x900@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1600x900@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1680x1050@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1680x1050@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1680x1050@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1680x1050@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1920x1080@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1920x1080@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> } 2024-03-04 18:35:31.573 - Thread: 1 -> } 2024-03-04 18:35:31.573 - Thread: 1 -> AdapterInfo = { 2024-03-04 18:35:31.573 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-03-04 18:35:31.573 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 5210302464, Luid: 73089, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-03-04 18:35:31.573 - Thread: 1 -> Driver version = 2024-03-04 18:35:31.573 - Thread: 1 -> Driver date = 2024-03-04 18:35:31.573 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-04 18:35:31.573 - Thread: 1 -> AftermathSupported = False 2024-03-04 18:35:31.573 - Thread: 1 -> Adapter id = 1 2024-03-04 18:35:31.573 - Thread: 1 -> Supported = True 2024-03-04 18:35:31.573 - Thread: 1 -> RAM = 0 2024-03-04 18:35:31.573 - Thread: 1 -> Priority = 0 2024-03-04 18:35:31.573 - Thread: 1 -> Multithreaded rendering supported = False 2024-03-04 18:35:31.573 - Thread: 1 -> Output is attached = False 2024-03-04 18:35:31.573 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-04 18:35:31.573 - Thread: 1 -> Display modes = { 2024-03-04 18:35:31.573 - Thread: 1 -> DXGIOutput id = 0 2024-03-04 18:35:31.573 - Thread: 1 -> 640x480@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 640x480@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 640x480@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 640x480@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x352@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x352@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x352@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x352@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x400@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x400@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x400@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x400@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x480@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x480@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x480@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x480@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x576@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x576@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x576@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 720x576@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 800x600@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 800x600@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 800x600@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 800x600@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1024x768@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1024x768@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1024x768@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1024x768@75Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1152x864@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1152x864@60Hz 2024-03-04 18:35:31.573 - Thread: 1 -> 1152x864@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1152x864@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x720@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x720@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x720@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x720@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x800@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x800@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x800@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x800@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x1024@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x1024@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x1024@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x1024@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1440x900@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1440x900@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1440x900@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1440x900@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1600x900@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1600x900@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1600x900@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1600x900@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1680x1050@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1680x1050@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1680x1050@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1680x1050@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1920x1080@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1920x1080@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> } 2024-03-04 18:35:31.574 - Thread: 1 -> } 2024-03-04 18:35:31.574 - Thread: 1 -> AdapterInfo = { 2024-03-04 18:35:31.574 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-03-04 18:35:31.574 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 5210302464, Luid: 73089, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-03-04 18:35:31.574 - Thread: 1 -> Driver version = 2024-03-04 18:35:31.574 - Thread: 1 -> Driver date = 2024-03-04 18:35:31.574 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-04 18:35:31.574 - Thread: 1 -> AftermathSupported = False 2024-03-04 18:35:31.574 - Thread: 1 -> Adapter id = 1 2024-03-04 18:35:31.574 - Thread: 1 -> Supported = True 2024-03-04 18:35:31.574 - Thread: 1 -> RAM = 0 2024-03-04 18:35:31.574 - Thread: 1 -> Priority = 0 2024-03-04 18:35:31.574 - Thread: 1 -> Multithreaded rendering supported = False 2024-03-04 18:35:31.574 - Thread: 1 -> Output is attached = False 2024-03-04 18:35:31.574 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-04 18:35:31.574 - Thread: 1 -> Display modes = { 2024-03-04 18:35:31.574 - Thread: 1 -> DXGIOutput id = 0 2024-03-04 18:35:31.574 - Thread: 1 -> 640x480@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 640x480@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 640x480@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 640x480@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 720x352@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 720x352@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 720x352@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 720x352@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 720x400@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 720x400@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 720x400@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 720x400@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 720x480@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 720x480@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 720x480@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 720x480@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 720x576@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 720x576@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 720x576@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 720x576@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 800x600@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 800x600@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 800x600@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 800x600@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1024x768@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1024x768@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1024x768@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1024x768@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1152x864@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1152x864@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1152x864@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1152x864@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x720@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x720@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x720@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x720@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x800@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x800@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x800@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x800@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x1024@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x1024@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x1024@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1280x1024@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1440x900@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1440x900@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1440x900@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1440x900@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1600x900@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1600x900@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1600x900@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1600x900@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1680x1050@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1680x1050@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1680x1050@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1680x1050@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1920x1080@60Hz 2024-03-04 18:35:31.574 - Thread: 1 -> 1920x1080@75Hz 2024-03-04 18:35:31.574 - Thread: 1 -> } 2024-03-04 18:35:31.574 - Thread: 1 -> } 2024-03-04 18:35:31.594 - Thread: 1 -> MyScreenManager() 2024-03-04 18:35:31.634 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2024-03-04 18:35:31.634 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2024-03-04 18:35:31.635 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2024-03-04 18:35:31.635 - Thread: 19 -> CreateDeviceInternal - Create device 2024-03-04 18:35:31.697 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2024-03-04 18:35:31.742 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2024-03-04 18:35:31.742 - Thread: 19 -> CreateDeviceInternal create swapchain 2024-03-04 18:35:34.450 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-03-04 18:35:34.450 - Thread: 1 -> Game dir: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS 2024-03-04 18:35:34.451 - Thread: 1 -> Content dir: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content 2024-03-04 18:35:35.429 - Thread: 1 -> Preallocate - START 2024-03-04 18:35:35.432 - Thread: 1 -> MySpaceWorldGenerator - START 2024-03-04 18:35:35.434 - Thread: 1 -> MySpaceWorldGenerator - END 2024-03-04 18:35:35.434 - Thread: 1 -> MySpaceBuildComponent - START 2024-03-04 18:35:35.434 - Thread: 1 -> MySpaceBuildComponent - END 2024-03-04 18:35:35.434 - Thread: 1 -> MyEntities - START 2024-03-04 18:35:35.445 - Thread: 1 -> MyEntities - END 2024-03-04 18:35:35.445 - Thread: 1 -> MyObjectBuilder_Base - START 2024-03-04 18:35:35.445 - Thread: 1 -> MyObjectBuilder_Base - END 2024-03-04 18:35:35.445 - Thread: 1 -> MyTransparentGeometry - START 2024-03-04 18:35:35.445 - Thread: 1 -> MyTransparentGeometry - END 2024-03-04 18:35:35.445 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-03-04 18:35:35.448 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-03-04 18:35:35.449 - Thread: 1 -> MyMath - START 2024-03-04 18:35:35.449 - Thread: 1 -> MyMath - END 2024-03-04 18:35:35.449 - Thread: 1 -> MySimpleObjectDraw - START 2024-03-04 18:35:35.449 - Thread: 1 -> MySimpleObjectDraw - END 2024-03-04 18:35:35.464 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-03-04 18:35:35.464 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-03-04 18:35:35.464 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-03-04 18:35:35.468 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-03-04 18:35:35.468 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-03-04 18:35:35.468 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-03-04 18:35:35.468 - Thread: 1 -> MySyncDestructions - START 2024-03-04 18:35:35.468 - Thread: 1 -> MySyncDestructions - END 2024-03-04 18:35:35.468 - Thread: 1 -> MySyncEntity - START 2024-03-04 18:35:35.468 - Thread: 1 -> MySyncEntity - END 2024-03-04 18:35:35.468 - Thread: 1 -> MyCommandCharacter - START 2024-03-04 18:35:35.468 - Thread: 1 -> MyCommandCharacter - END 2024-03-04 18:35:35.468 - Thread: 1 -> MyCommandConsole - START 2024-03-04 18:35:35.468 - Thread: 1 -> MyCommandConsole - END 2024-03-04 18:35:35.468 - Thread: 1 -> MyCommandEntity - START 2024-03-04 18:35:35.468 - Thread: 1 -> MyCommandEntity - END 2024-03-04 18:35:35.468 - Thread: 1 -> MyAiTargetManager - START 2024-03-04 18:35:35.468 - Thread: 1 -> MyAiTargetManager - END 2024-03-04 18:35:35.468 - Thread: 1 -> MyClientDebugCommands - START 2024-03-04 18:35:35.468 - Thread: 1 -> MyClientDebugCommands - END 2024-03-04 18:35:35.468 - Thread: 1 -> MyDedicatedServer - START 2024-03-04 18:35:35.468 - Thread: 1 -> MyDedicatedServer - END 2024-03-04 18:35:35.468 - Thread: 1 -> MyDedicatedServerBase - START 2024-03-04 18:35:35.468 - Thread: 1 -> MyDedicatedServerBase - END 2024-03-04 18:35:35.468 - Thread: 1 -> MyMultiplayerBase - START 2024-03-04 18:35:35.468 - Thread: 1 -> MyMultiplayerBase - END 2024-03-04 18:35:35.468 - Thread: 1 -> MyMultiplayerClient - START 2024-03-04 18:35:35.468 - Thread: 1 -> MyMultiplayerClient - END 2024-03-04 18:35:35.468 - Thread: 1 -> MyMultiplayerClientBase - START 2024-03-04 18:35:35.468 - Thread: 1 -> MyMultiplayerClientBase - END 2024-03-04 18:35:35.468 - Thread: 1 -> MyMultiplayerLobby - START 2024-03-04 18:35:35.468 - Thread: 1 -> MyMultiplayerLobby - END 2024-03-04 18:35:35.468 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-03-04 18:35:35.468 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-03-04 18:35:35.468 - Thread: 1 -> MyMultiplayerServerBase - START 2024-03-04 18:35:35.468 - Thread: 1 -> MyMultiplayerServerBase - END 2024-03-04 18:35:35.468 - Thread: 1 -> MyServerDebugCommands - START 2024-03-04 18:35:35.469 - Thread: 1 -> MyServerDebugCommands - END 2024-03-04 18:35:35.469 - Thread: 1 -> MyCubeGridDefinitions - START 2024-03-04 18:35:35.474 - Thread: 1 -> MyCubeGridDefinitions - END 2024-03-04 18:35:35.474 - Thread: 1 -> MyDefinitionManager - START 2024-03-04 18:35:35.477 - Thread: 1 -> MyDefinitionManager - END 2024-03-04 18:35:35.477 - Thread: 1 -> Preallocate - END 2024-03-04 18:35:35.478 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-03-04 18:35:35.793 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-03-04 18:35:35.793 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-03-04 18:35:35.795 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-03-04 18:35:35.795 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-04 18:35:35.795 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-04 18:35:35.795 - Thread: 1 -> Assembly.Location: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\SpaceEngineers_WS\Sandbox.Game.dll 2024-03-04 18:35:35.795 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-03-04 18:35:35.795 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-03-04 18:35:35.795 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-03-04 18:35:35.805 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC. 2024-03-04 18:35:35.805 - Thread: 1 -> Win32_ComputerSystem.Model: ROG Ally RC71L_RC71L 2024-03-04 18:35:35.805 - Thread: 1 -> Virtualized: False 2024-03-04 18:35:35.810 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen Z1 Extreme 2024-03-04 18:35:35.810 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 10,420,604,928 bytes 2024-03-04 18:35:35.810 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-03-04 18:35:35.810 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 4,174,708,736 bytes 2024-03-04 18:35:35.810 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,365,171,200 bytes 2024-03-04 18:35:35.815 - Thread: 1 -> Drive C: | Capacity: 405,326,000,128 bytes | Free space: 197,199,007,744 bytes 2024-03-04 18:35:35.815 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-03-04 18:35:35.815 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-03-04 18:35:35.815 - Thread: 1 -> Installed DLCs: 2024-03-04 18:35:35.820 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-03-04 18:35:35.942 - Thread: 1 -> Havok: Physics.Init 2024-03-04 18:35:35.981 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-03-04 18:35:35.984 - Thread: 1 -> HkGameName: SpaceEngineers 2024-03-04 18:35:35.991 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-03-04 18:35:35.993 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-03-04 18:35:35.997 - Thread: 1 -> 33ac434f9a35c261d4d89a5c64f95132d5c808ad 2024-03-04 18:35:36.174 - Thread: 1 -> Loading scenarios 2024-03-04 18:35:36.191 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-03-04 18:35:36.191 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-03-04 18:35:36.336 - Thread: 1 -> Loading sound definitions 2024-03-04 18:35:36.336 - Thread: 1 -> Loading gamepad controls 2024-03-04 18:35:36.465 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:35:36.465 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-04 18:35:36.497 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:35:36.497 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-04 18:35:36.498 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:35:36.498 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-04 18:35:36.498 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:35:36.498 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-04 18:35:36.499 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:35:36.499 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-04 18:35:36.500 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:35:36.500 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-04 18:35:36.516 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-04 18:35:36.516 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-03-04 18:35:36.516 - Thread: 1 -> Loading shadow textures definitions 2024-03-04 18:35:36.516 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-03-04 18:35:36.516 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-03-04 18:35:36.519 - Thread: 1 -> MyAudio.LoadData - START 2024-03-04 18:35:36.587 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-03-04 18:35:36.761 - Thread: 1 -> MyAudio.LoadData - END 2024-03-04 18:35:36.768 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2024-03-04 18:35:36.768 - Thread: 1 -> MyGuiManager() 2024-03-04 18:35:36.770 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-03-04 18:35:36.810 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-03-04 18:35:36.945 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-03-04 18:35:36.980 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-03-04 18:35:36.980 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-03-04 18:35:36.980 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-03-04 18:35:36.982 - Thread: 1 -> Loading default controls 2024-03-04 18:35:36.984 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-03-04 18:35:36.984 - Thread: 11 -> ReloadVoxelMaterials 2024-03-04 18:35:37.005 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\AsteroidBase2.vx2' 2024-03-04 18:35:37.005 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Barths_moon_base.vx2' 2024-03-04 18:35:37.005 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-03-04 18:35:37.005 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-03-04 18:35:37.030 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\barths_moon_camp.vx2' 2024-03-04 18:35:37.030 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Bioresearch.vx2' 2024-03-04 18:35:37.035 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-03-04 18:35:37.044 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-03-04 18:35:37.048 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-03-04 18:35:37.054 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-03-04 18:35:37.055 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-03-04 18:35:37.061 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-03-04 18:35:37.062 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-03-04 18:35:37.062 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-03-04 18:35:37.064 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-03-04 18:35:37.064 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\EngineersOutpost.vx2' 2024-03-04 18:35:37.068 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-03-04 18:35:37.068 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\hopebase512.vx2' 2024-03-04 18:35:37.071 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-03-04 18:35:37.071 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\hopefood128.vx2' 2024-03-04 18:35:37.077 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-03-04 18:35:37.089 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-03-04 18:35:37.100 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-03-04 18:35:37.101 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many_small_asteroids.vx2' 2024-03-04 18:35:37.102 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-03-04 18:35:37.103 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-03-04 18:35:37.103 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-03-04 18:35:37.105 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-03-04 18:35:37.107 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-03-04 18:35:37.122 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-03-04 18:35:37.149 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-03-04 18:35:37.154 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\reef_ast.vx2' 2024-03-04 18:35:37.157 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\rift_base_smaller.vx2' 2024-03-04 18:35:37.160 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-03-04 18:35:37.165 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-03-04 18:35:37.170 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-03-04 18:35:37.170 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-03-04 18:35:37.173 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-03-04 18:35:37.173 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small2_asteroids.vx2' 2024-03-04 18:35:37.173 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small3_asteroids.vx2' 2024-03-04 18:35:37.174 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-03-04 18:35:37.174 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-03-04 18:35:37.179 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VangelisBase.vx2' 2024-03-04 18:35:37.194 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-03-04 18:35:37.197 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-03-04 18:35:37.200 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-03-04 18:35:37.207 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\small_largestone.vx2' 2024-03-04 18:35:37.209 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\AsteroidDebris.vx2' 2024-03-04 18:35:37.210 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-03-04 18:35:37.218 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Quantorea.vx2' 2024-03-04 18:35:37.288 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\SuperRock_001.vx2' 2024-03-04 18:35:37.620 - Thread: 1 -> MyConfig.LoadFromCloud() 2024-03-04 18:35:37.620 - Thread: 1 -> Cloud Config Path: Config/cloud/SpaceEngineers.cfg 2024-03-04 18:35:37.651 - Thread: 1 -> Cloud Config received: True 2024-03-04 18:35:37.652 - Thread: 1 -> MyConfig.Load() - START 2024-03-04 18:35:37.652 - Thread: 1 -> Path: C:\Users\zbisk\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-04 18:35:37.671 - Thread: 1 -> NewNewGameScreen: True 2024-03-04 18:35:37.672 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-03-04 18:35:37.672 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-03-04 18:35:37.672 - Thread: 1 -> EnableDamageEffects: True 2024-03-04 18:35:37.672 - Thread: 1 -> FirstTimeRun: False 2024-03-04 18:35:37.672 - Thread: 1 -> ExperimentalMode: True 2024-03-04 18:35:37.672 - Thread: 1 -> VideoAdapter: 0 2024-03-04 18:35:37.672 - Thread: 1 -> ScreenWidth: 1920 2024-03-04 18:35:37.672 - Thread: 1 -> ScreenHeight: 1080 2024-03-04 18:35:37.672 - Thread: 1 -> RefreshRate: 75 2024-03-04 18:35:37.672 - Thread: 1 -> WindowMode: 1 2024-03-04 18:35:37.672 - Thread: 1 -> VerticalSync: 1 2024-03-04 18:35:37.672 - Thread: 1 -> FieldOfView: 80.48653 2024-03-04 18:35:37.672 - Thread: 1 -> PostProcessingEnabled: True 2024-03-04 18:35:37.672 - Thread: 1 -> FlaresIntensity: 0.1910687 2024-03-04 18:35:37.672 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-03-04 18:35:37.672 - Thread: 1 -> TreeViewDistance: 500 2024-03-04 18:35:37.672 - Thread: 1 -> GrassDensity: 0 2024-03-04 18:35:37.672 - Thread: 1 -> GrassDrawDistance: 49 2024-03-04 18:35:37.672 - Thread: 1 -> AntialiasingMode: 1 2024-03-04 18:35:37.672 - Thread: 1 -> ShadowMapResolution: 1 2024-03-04 18:35:37.672 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-03-04 18:35:37.672 - Thread: 1 -> TextureQuality: 0 2024-03-04 18:35:37.672 - Thread: 1 -> VoxelTextureQuality: 0 2024-03-04 18:35:37.672 - Thread: 1 -> AnisotropicFiltering: 0 2024-03-04 18:35:37.672 - Thread: 1 -> ModelQuality: 0 2024-03-04 18:35:37.672 - Thread: 1 -> VoxelQuality: 0 2024-03-04 18:35:37.672 - Thread: 1 -> ShaderQuality: 0 2024-03-04 18:35:37.672 - Thread: 1 -> LightsQuality: 0 2024-03-04 18:35:37.672 - Thread: 1 -> LowMemSwitchToLow: 0 2024-03-04 18:35:37.672 - Thread: 1 -> FirstVTTimeRun: False 2024-03-04 18:35:37.672 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-03-04 18:35:37.672 - Thread: 1 -> LastBannerId: 90 2024-03-04 18:35:37.672 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-03-04 18:35:37.672 - Thread: 1 -> GDPRConsent: True 2024-03-04 18:35:37.672 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-03-04 18:35:37.672 - Thread: 1 -> GameVolume: 0.03452748 2024-03-04 18:35:37.672 - Thread: 1 -> Music_Volume: 0 2024-03-04 18:35:37.672 - Thread: 1 -> VoiceChatVolume: 5 2024-03-04 18:35:37.672 - Thread: 1 -> HudWarnings: True 2024-03-04 18:35:37.672 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-03-04 18:35:37.672 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-03-04 18:35:37.672 - Thread: 1 -> EnableReverb: False 2024-03-04 18:35:37.672 - Thread: 1 -> EnableDynamicMusic: True 2024-03-04 18:35:37.672 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-03-04 18:35:37.672 - Thread: 1 -> EnableDoppler: True 2024-03-04 18:35:37.672 - Thread: 1 -> FirstTimeTutorials: False 2024-03-04 18:35:37.672 - Thread: 1 -> CampaignsStarted: System.String[] 2024-03-04 18:35:37.672 - Thread: 1 -> NewNewGameScreenLastSelection: 7 2024-03-04 18:35:37.672 - Thread: 1 -> HudState: 2 2024-03-04 18:35:37.672 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-03-04 18:35:37.672 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-03-04 18:35:37.672 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-03-04 18:35:37.672 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-03-04 18:35:37.672 - Thread: 1 -> ModIoConsent: True 2024-03-04 18:35:37.672 - Thread: 1 -> OnlyPSGames: False 2024-03-04 18:35:37.672 - Thread: 1 -> EnableTrading: True 2024-03-04 18:35:37.672 - Thread: 1 -> EnableSteamCloud: True 2024-03-04 18:35:37.672 - Thread: 1 -> Language: 0 2024-03-04 18:35:37.672 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-03-04 18:35:37.672 - Thread: 1 -> ControlsHints: True 2024-03-04 18:35:37.672 - Thread: 1 -> GoodBotHints: True 2024-03-04 18:35:37.672 - Thread: 1 -> RotationHints: True 2024-03-04 18:35:37.672 - Thread: 1 -> AreaInteraction: True 2024-03-04 18:35:37.672 - Thread: 1 -> BlueprintSharing: True 2024-03-04 18:35:37.672 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-03-04 18:35:37.672 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 18:35:37.672 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-03-04 18:35:37.672 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 18:35:37.672 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-03-04 18:35:37.672 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 18:35:37.672 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-03-04 18:35:37.672 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 18:35:37.672 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-03-04 18:35:37.672 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-03-04 18:35:37.672 - Thread: 1 -> ShowCrosshair2: 0 2024-03-04 18:35:37.672 - Thread: 1 -> IronSightSwitchState: 1 2024-03-04 18:35:37.672 - Thread: 1 -> SpriteMainViewportScale: 1 2024-03-04 18:35:37.672 - Thread: 1 -> UiTransparency: 1 2024-03-04 18:35:37.672 - Thread: 1 -> UiBkTransparency: 0.8 2024-03-04 18:35:37.672 - Thread: 1 -> HUDBkTransparency: 0.6 2024-03-04 18:35:37.672 - Thread: 1 -> ControllerDefaultOnStart: False 2024-03-04 18:35:37.672 - Thread: 1 -> DisableUpdateDriverNotification: False 2024-03-04 18:35:37.672 - Thread: 1 -> MyConfig.Load() - END 2024-03-04 18:35:37.675 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\SuperRock_002.vx2' 2024-03-04 18:35:37.726 - Thread: 1 -> Loading default controls 2024-03-04 18:35:37.745 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-03-04 18:35:37.747 - Thread: 1 -> Timer Frequency: 10000000 2024-03-04 18:35:37.747 - Thread: 1 -> Ticks per frame: 166667 2024-03-04 18:35:37.757 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-03-04 18:35:37.856 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-03-04 18:35:37.856 - Thread: 1 -> Flares Intensity: 0.1910687 2024-03-04 18:35:37.856 - Thread: 1 -> Field of view: 1.404755 2024-03-04 18:35:37.856 - Thread: 1 -> PostProcessingEnabled: True 2024-03-04 18:35:37.856 - Thread: 1 -> Render.GrassDensityFactor: 0 2024-03-04 18:35:37.856 - Thread: 1 -> Render.GrassDrawDistance: 49 2024-03-04 18:35:37.856 - Thread: 1 -> Render.DistanceFade: 500 2024-03-04 18:35:37.856 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-03-04 18:35:37.856 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-03-04 18:35:37.856 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2024-03-04 18:35:37.856 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-03-04 18:35:37.856 - Thread: 1 -> Render.TextureQuality: LOW 2024-03-04 18:35:37.856 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2024-03-04 18:35:37.856 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-03-04 18:35:37.856 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2024-03-04 18:35:37.856 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2024-03-04 18:35:37.856 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2024-03-04 18:35:37.856 - Thread: 1 -> Render.ParticleQuality: LOW 2024-03-04 18:35:37.901 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-03-04 18:35:37.999 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-03-04 18:35:38.000 - Thread: 1 -> Analytics session started: UserID = (9da802d4-0a36-a5ed-1705-e910375c42c3) SessionID = (4479daf4-b359-4249-baba-6d924566e954) 2024-03-04 18:35:38.001 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-04 18:35:38.180 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid_011.vx2' 2024-03-04 18:35:38.258 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\stone_mediumstone.vx2' 2024-03-04 18:35:38.261 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-03-04 18:35:38.282 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-001.vx2' 2024-03-04 18:35:38.287 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-002.vx2' 2024-03-04 18:35:38.288 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-003.vx2' 2024-03-04 18:35:38.289 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-004.vx2' 2024-03-04 18:35:38.292 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-005.vx2' 2024-03-04 18:35:38.292 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid64-006.vx2' 2024-03-04 18:35:38.295 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-001.vx2' 2024-03-04 18:35:38.297 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-002.vx2' 2024-03-04 18:35:38.302 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-003.vx2' 2024-03-04 18:35:38.303 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-004.vx2' 2024-03-04 18:35:38.315 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-005.vx2' 2024-03-04 18:35:38.317 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-006.vx2' 2024-03-04 18:35:38.321 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid128-007.vx2' 2024-03-04 18:35:38.324 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-001.vx2' 2024-03-04 18:35:38.330 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-002.vx2' 2024-03-04 18:35:38.357 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-003.vx2' 2024-03-04 18:35:38.400 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-004.vx2' 2024-03-04 18:35:38.424 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-005.vx2' 2024-03-04 18:35:38.434 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-006.vx2' 2024-03-04 18:35:38.444 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-007.vx2' 2024-03-04 18:35:38.487 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-008.vx2' 2024-03-04 18:35:38.499 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-009.vx2' 2024-03-04 18:35:38.503 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-010.vx2' 2024-03-04 18:35:38.515 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-011.vx2' 2024-03-04 18:35:38.559 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-012.vx2' 2024-03-04 18:35:38.571 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-013.vx2' 2024-03-04 18:35:38.572 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-014.vx2' 2024-03-04 18:35:38.610 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-015.vx2' 2024-03-04 18:35:38.613 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-016.vx2' 2024-03-04 18:35:38.626 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-017.vx2' 2024-03-04 18:35:38.668 - Thread: 1 -> OnGetAssociatedProducts 2024-03-04 18:35:38.668 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack #2 9N0JKF6MZCVL, in collection False 2024-03-04 18:35:38.668 - Thread: 1 -> Associated Product - Space Engineers: Style Pack 9NB0NQS0R8D0, in collection False 2024-03-04 18:35:38.668 - Thread: 1 -> Associated Product - Space Engineers: Warfare 1 9NBMLLPNCB8K, in collection False 2024-03-04 18:35:38.668 - Thread: 1 -> Associated Product - Space Engineers: Heavy Industry Pack 9NC39BMT4SZ6, in collection False 2024-03-04 18:35:38.668 - Thread: 1 -> Associated Product - Space Engineers: Sparks of the Future Pack 9NS1RG0LXX2K, in collection False 2024-03-04 18:35:38.668 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack #1 9NSQZVRNMCCX, in collection False 2024-03-04 18:35:38.668 - Thread: 1 -> Associated Product - Space Engineers: Wasteland 9NV5802791GM, in collection False 2024-03-04 18:35:38.668 - Thread: 1 -> Associated Product - Space Engineers: Economy Deluxe Pack 9NXSMCKTQ1NK, in collection False 2024-03-04 18:35:38.668 - Thread: 1 -> Associated Product - Space Engineers: Frostbite Pack 9P3M382025Q7, in collection False 2024-03-04 18:35:38.668 - Thread: 1 -> Associated Product - Space Engineers: Warfare 2 9PC3RXQ6GC2Z, in collection False 2024-03-04 18:35:38.668 - Thread: 1 -> Associated Product - Space Engineers: Automatons 9PGQWKH49XQJ, in collection False 2024-03-04 18:35:38.668 - Thread: 1 -> Associated Product - Space Engineers: Decorative Pack 3 9PJQZHM4ZS4X, in collection False 2024-03-04 18:35:38.754 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-018.vx2' 2024-03-04 18:35:38.770 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-019.vx2' 2024-03-04 18:35:38.770 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid256-020.vx2' 2024-03-04 18:35:38.770 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-001.vx2' 2024-03-04 18:35:38.787 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-002.vx2' 2024-03-04 18:35:38.788 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-003.vx2' 2024-03-04 18:35:38.928 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-004.vx2' 2024-03-04 18:35:38.969 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-006.vx2' 2024-03-04 18:35:38.996 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-007.vx2' 2024-03-04 18:35:39.019 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-008.vx2' 2024-03-04 18:35:39.111 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-009.vx2' 2024-03-04 18:35:39.153 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-011.vx2' 2024-03-04 18:35:39.201 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-012.vx2' 2024-03-04 18:35:39.275 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-013.vx2' 2024-03-04 18:35:39.318 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\VoxelMaps\Asteroid512-014.vx2' 2024-03-04 18:35:40.879 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-03-04 18:35:41.501 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-03-04 18:35:41.501 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-03-04 18:35:41.518 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-03-04 18:35:41.518 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-04 18:35:41.940 - Thread: 1 -> MyConfig.Save() - START 2024-03-04 18:35:41.940 - Thread: 1 -> Path: C:\Users\zbisk\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-04 18:35:41.947 - Thread: 1 -> MyConfig.Save() - END 2024-03-04 18:35:43.882 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-03-04 18:35:43.882 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-03-04 18:35:43.882 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2024-03-04 18:35:44.457 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-04 18:35:44.668 - Thread: 1 -> Server responded 2024-03-04 18:35:44.669 - Thread: 1 -> Joining server: Name:zeteny ConnectionString:eos://000211d2d68346b3ab647b7dced9ab54 2024-03-04 18:35:44.669 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-04 18:35:44.669 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-04 18:35:45.432 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-04 18:35:52.551 - Thread: 1 -> GDK Platform Session created 2024-03-04 18:35:52.882 - Thread: 1 -> SetMultiplayerActivityAsync done 2024-03-04 18:36:08.650 - Thread: 1 -> GUI Stats: Update 0.455368722222223, Draw 0.2097105 2024-03-04 18:36:38.651 - Thread: 1 -> GUI Stats: Update 0.290852111111111, Draw 0.193773277777777 2024-03-04 18:37:08.651 - Thread: 1 -> GUI Stats: Update 0.299078111111111, Draw 0.188678666666667 2024-03-04 18:37:38.651 - Thread: 1 -> GUI Stats: Update 0.291340666666667, Draw 0.188627722222223 2024-03-04 18:38:03.101 - Thread: 1 -> ServerPassword MyGuiScreenBase.LoadContent 2024-03-04 18:38:05.882 - Thread: 1 -> Lobby join response: True, enter state: Success 2024-03-04 18:38:05.882 - Thread: 1 -> World requested 2024-03-04 18:38:05.886 - Thread: 1 -> World requested - connection alive 2024-03-04 18:38:05.998 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - START 2024-03-04 18:38:05.998 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - END 2024-03-04 18:38:06.256 - Thread: 1 -> LoadSession() - Start 2024-03-04 18:38:06.256 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-03-04 18:38:06.256 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-03-04 18:38:06.256 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-04 18:38:06.256 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-04 18:38:06.256 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-04 18:38:06.256 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-04 18:38:06.264 - Thread: 1 -> LoadSession() - End 2024-03-04 18:38:06.264 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-03-04 18:38:06.264 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-03-04 18:38:06.264 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-03-04 18:38:06.385 - Thread: 1 -> RunLoadingAction - START 2024-03-04 18:38:08.758 - Thread: 1 -> GC Memory: 1,153,293,008 B 2024-03-04 18:38:08.766 - Thread: 1 -> Process Memory: 3,209,367,552 B 2024-03-04 18:38:09.156 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-03-04 18:38:09.192 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-03-04 18:38:09.196 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-03-04 18:38:09.197 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-03-04 18:38:09.199 - Thread: 1 -> 33ac434f9a35c261d4d89a5c64f95132d5c808ad 2024-03-04 18:38:09.326 - Thread: 1 -> Loading scenarios 2024-03-04 18:38:09.326 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-03-04 18:38:09.326 - Thread: 1 -> List of used mods (0) - START 2024-03-04 18:38:09.326 - Thread: 1 -> List of used mods - END 2024-03-04 18:38:09.376 - Thread: 1 -> Loading behaviors 2024-03-04 18:38:09.377 - Thread: 1 -> Loading ammo magazines 2024-03-04 18:38:09.380 - Thread: 1 -> Loading ammo definitions 2024-03-04 18:38:09.382 - Thread: 1 -> Loading animations 2024-03-04 18:38:09.385 - Thread: 1 -> Loading animations 2024-03-04 18:38:09.386 - Thread: 1 -> Loading sound definitions 2024-03-04 18:38:09.386 - Thread: 1 -> Loading sound definitions 2024-03-04 18:38:09.386 - Thread: 1 -> Loading sound definitions 2024-03-04 18:38:09.386 - Thread: 1 -> Loading sound definitions 2024-03-04 18:38:09.386 - Thread: 1 -> Loading sound definitions 2024-03-04 18:38:09.386 - Thread: 1 -> Loading sound definitions 2024-03-04 18:38:09.386 - Thread: 1 -> Loading category classes 2024-03-04 18:38:09.389 - Thread: 1 -> Loading category classes 2024-03-04 18:38:09.389 - Thread: 1 -> Loading blueprint classes 2024-03-04 18:38:09.389 - Thread: 1 -> Loading blueprint class entries 2024-03-04 18:38:09.390 - Thread: 1 -> Loading blueprint class entries 2024-03-04 18:38:09.390 - Thread: 1 -> Loading blueprints 2024-03-04 18:38:09.392 - Thread: 1 -> Loading blueprints 2024-03-04 18:38:09.392 - Thread: 1 -> Loading agent definitions 2024-03-04 18:38:09.393 - Thread: 1 -> Loading character definitions 2024-03-04 18:38:09.405 - Thread: 1 -> Loading character definitions 2024-03-04 18:38:09.405 - Thread: 1 -> Loading components 2024-03-04 18:38:09.406 - Thread: 1 -> Loading components 2024-03-04 18:38:09.406 - Thread: 1 -> Loading configuration 2024-03-04 18:38:09.407 - Thread: 1 -> Loading container types 2024-03-04 18:38:09.408 - Thread: 1 -> Loading Contract Types 2024-03-04 18:38:09.416 - Thread: 1 -> Loading gamepad controls 2024-03-04 18:38:09.416 - Thread: 1 -> Loading block positions 2024-03-04 18:38:09.418 - Thread: 1 -> Loading block positions 2024-03-04 18:38:09.418 - Thread: 1 -> Loading curve definitions 2024-03-04 18:38:09.420 - Thread: 1 -> Loading debris 2024-03-04 18:38:09.421 - Thread: 1 -> Loading environment items entries 2024-03-04 18:38:09.422 - Thread: 1 -> Loading decal global definitions 2024-03-04 18:38:09.422 - Thread: 1 -> Loading decal definitions 2024-03-04 18:38:09.423 - Thread: 1 -> Loading decal definitions 2024-03-04 18:38:09.423 - Thread: 1 -> Loading drone behaviors 2024-03-04 18:38:09.425 - Thread: 1 -> Loading edges 2024-03-04 18:38:09.426 - Thread: 1 -> Loading emissive color definitions 2024-03-04 18:38:09.430 - Thread: 1 -> Loading emissive color default states 2024-03-04 18:38:09.434 - Thread: 1 -> Loading animations 2024-03-04 18:38:09.434 - Thread: 1 -> Loading entity components 2024-03-04 18:38:09.461 - Thread: 1 -> Loading component containers 2024-03-04 18:38:09.478 - Thread: 1 -> Loading environment items entries 2024-03-04 18:38:09.479 - Thread: 1 -> Loading Faction Names 2024-03-04 18:38:09.480 - Thread: 1 -> Loading factions 2024-03-04 18:38:09.483 - Thread: 1 -> Loading flare definitions 2024-03-04 18:38:09.495 - Thread: 1 -> Loading gas property definitions 2024-03-04 18:38:09.496 - Thread: 1 -> Loading event definitions 2024-03-04 18:38:09.497 - Thread: 1 -> Loading physical items 2024-03-04 18:38:09.546 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:38:09.546 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-04 18:38:09.558 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:38:09.558 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-04 18:38:09.559 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:38:09.559 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-04 18:38:09.560 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:38:09.560 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-04 18:38:09.560 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:38:09.560 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-04 18:38:09.561 - Thread: 1 -> GuiTextures.sbc 2024-03-04 18:38:09.561 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-04 18:38:09.572 - Thread: 1 -> Loading LCD texture categories 2024-03-04 18:38:09.573 - Thread: 1 -> Loading LCD texture categories 2024-03-04 18:38:09.573 - Thread: 1 -> Loading LCD texture categories 2024-03-04 18:38:09.573 - Thread: 1 -> Loading LCD texture categories 2024-03-04 18:38:09.573 - Thread: 1 -> Loading LCD texture categories 2024-03-04 18:38:09.573 - Thread: 1 -> Loading LCD texture categories 2024-03-04 18:38:09.573 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-04 18:38:09.573 - Thread: 1 -> Loading planet definition 2024-03-04 18:38:09.580 - Thread: 1 -> Loading physical items 2024-03-04 18:38:09.584 - Thread: 1 -> Loading physical items 2024-03-04 18:38:09.585 - Thread: 1 -> Loading physical material properties 2024-03-04 18:38:09.587 - Thread: 1 -> Loading pirate antennas 2024-03-04 18:38:09.589 - Thread: 1 -> Loading research blocks definitions 2024-03-04 18:38:09.590 - Thread: 1 -> Loading research groups definitions 2024-03-04 18:38:09.590 - Thread: 1 -> Loading resource distribution groups 2024-03-04 18:38:09.592 - Thread: 1 -> Loading shadow textures definitions 2024-03-04 18:38:09.592 - Thread: 1 -> Loading ship sound groups 2024-03-04 18:38:09.606 - Thread: 1 -> Loading ship sound groups 2024-03-04 18:38:09.606 - Thread: 1 -> Loading sound categories 2024-03-04 18:38:09.608 - Thread: 1 -> Loading stat definitions 2024-03-04 18:38:09.609 - Thread: 1 -> Loading gamepad controls 2024-03-04 18:38:09.610 - Thread: 1 -> Loading grid creators 2024-03-04 18:38:09.612 - Thread: 1 -> Loading transparent material properties 2024-03-04 18:38:09.612 - Thread: 1 -> Loading planet definition 2024-03-04 18:38:09.612 - Thread: 1 -> Loading voxel map storage definitions 2024-03-04 18:38:09.614 - Thread: 1 -> Loading voxel material definitions 2024-03-04 18:38:09.615 - Thread: 1 -> Loading voxel material definitions 2024-03-04 18:38:09.615 - Thread: 1 -> Loading voxel material definitions 2024-03-04 18:38:09.615 - Thread: 1 -> Loading voxel material definitions 2024-03-04 18:38:09.615 - Thread: 1 -> Loading Weather Effects 2024-03-04 18:38:09.620 - Thread: 1 -> Audio effects definitions 2024-03-04 18:38:09.623 - Thread: 1 -> Loading environment items definitions 2024-03-04 18:38:09.624 - Thread: 1 -> Loading environment items definitions 2024-03-04 18:38:09.625 - Thread: 1 -> Loading physical material properties 2024-03-04 18:38:09.629 - Thread: 1 -> Loading particle effect definitions 2024-03-04 18:38:09.753 - Thread: 1 -> Loading particle effect definitions 2024-03-04 18:38:09.754 - Thread: 1 -> Loading environment item definitions 2024-03-04 18:38:09.757 - Thread: 1 -> Loading weapon definitions 2024-03-04 18:38:09.767 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.810 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.810 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.850 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.859 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.859 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.859 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.860 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.860 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.873 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.875 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.886 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.887 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.888 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.889 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.890 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.891 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.893 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.893 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.896 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.898 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.900 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.901 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.902 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.902 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.904 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.905 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.910 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.912 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.913 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.940 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.940 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.942 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.943 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.944 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.946 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.947 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.950 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.953 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.953 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.954 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.954 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.955 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.956 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.957 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.964 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.966 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.967 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.968 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.969 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.970 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.975 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.979 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.981 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.982 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.986 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.989 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.989 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.992 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.992 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.994 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.995 - Thread: 1 -> Created block definitions 2024-03-04 18:38:09.997 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:09.998 - Thread: 1 -> Created block definitions 2024-03-04 18:38:10.009 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:10.009 - Thread: 1 -> Created block definitions 2024-03-04 18:38:10.012 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:10.015 - Thread: 1 -> Created block definitions 2024-03-04 18:38:10.019 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:10.021 - Thread: 1 -> Created block definitions 2024-03-04 18:38:10.023 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:10.024 - Thread: 1 -> Created block definitions 2024-03-04 18:38:10.028 - Thread: 1 -> Loading cube blocks 2024-03-04 18:38:10.029 - Thread: 1 -> Created block definitions 2024-03-04 18:38:10.034 - Thread: 1 -> Loading block variant groups 2024-03-04 18:38:10.037 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-03-04 18:38:10.038 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-03-04 18:38:10.038 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-03-04 18:38:10.038 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-03-04 18:38:10.038 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-03-04 18:38:10.038 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-03-04 18:38:10.038 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2024-03-04 18:38:10.038 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2024-03-04 18:38:10.038 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2024-03-04 18:38:10.038 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Ablator.sbc 2024-03-04 18:38:10.038 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Aggressive Miner.sbc 2024-03-04 18:38:10.038 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AlienEasyStation.sbc 2024-03-04 18:38:10.038 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AlienLander.sbc 2024-03-04 18:38:10.038 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Argentavis_mk.1.sbc 2024-03-04 18:38:10.038 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2024-03-04 18:38:10.038 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2024-03-04 18:38:10.038 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\ASM-2.sbc 2024-03-04 18:38:10.039 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Assailant_mk.1.sbc 2024-03-04 18:38:10.039 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Atmo Constructor.sbc 2024-03-04 18:38:10.039 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2024-03-04 18:38:10.039 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\AtmosphericLander.sbc 2024-03-04 18:38:10.039 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\ATV-Survivor.sbc 2024-03-04 18:38:10.039 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2024-03-04 18:38:10.039 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\B-980 Hauler.sbc 2024-03-04 18:38:10.039 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Barb_mk.1.sbc 2024-03-04 18:38:10.039 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Base1.sbc 2024-03-04 18:38:10.039 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Base4.sbc 2024-03-04 18:38:10.039 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\BaseEasyStart1.sbc 2024-03-04 18:38:10.039 - 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Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Minelayer.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter MushStation A.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter MushStation B.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2024-03-04 18:38:10.042 - 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Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Salvage station.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Section-F.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Severed Bow.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Shuttle.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Skyheart A.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Skyheart B.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Stingray II A.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Stingray II B.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Enforcer_mk.2.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Eradicator_mk.1.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Escord Drone.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Escort B-980.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Escort Freighter.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Escort HydroTanker.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Escort Mining1.sbc 2024-03-04 18:38:10.042 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Escort Mining2.sbc 2024-03-04 18:38:10.042 - 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Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Trainspark.sbc 2024-03-04 18:38:10.046 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-03-04 18:38:10.046 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-03-04 18:38:10.046 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Turtle Miner.sbc 2024-03-04 18:38:10.046 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Tusk.sbc 2024-03-04 18:38:10.046 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-03-04 18:38:10.046 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-03-04 18:38:10.046 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-03-04 18:38:10.046 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\V2-Gunboat.sbc 2024-03-04 18:38:10.047 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\VehicleProjector.sbc 2024-03-04 18:38:10.047 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-03-04 18:38:10.047 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Vulture Drone.sbc 2024-03-04 18:38:10.047 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-03-04 18:38:10.047 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-03-04 18:38:10.047 - Thread: 1 -> Loading prefab: C:\Program Files\WindowsApps\KeenSoftwareHouse.2202D4FFF4D7_1.203.6301.0_x64__wgp8fdpqxah6y\Content\Data\Prefabs\YellowDrone.sbc 2024-03-04 18:38:10.049 - Thread: 1 -> Loading asteroid generators 2024-03-04 18:38:10.052 - Thread: 1 -> Loading spawn groups 2024-03-04 18:38:10.055 - Thread: 1 -> Loading drop containers 2024-03-04 18:38:10.057 - Thread: 1 -> Loading spawn groups 2024-03-04 18:38:10.057 - Thread: 1 -> Loading spawn groups 2024-03-04 18:38:10.057 - Thread: 1 -> Loading radial menu definitions 2024-03-04 18:38:10.085 - Thread: 1 -> Loading respawn ships 2024-03-04 18:38:10.087 - Thread: 1 -> Loading spawn groups 2024-03-04 18:38:10.087 - Thread: 1 -> Loading wheel speeds 2024-03-04 18:38:10.152 - Thread: 1 -> MyAudio.UnloadData - START 2024-03-04 18:38:10.165 - Thread: 1 -> MyAudio.UnloadData - END 2024-03-04 18:38:10.166 - Thread: 1 -> MyAudio.LoadData - START 2024-03-04 18:38:10.221 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-03-04 18:38:10.662 - Thread: 1 -> MyAudio.LoadData - END 2024-03-04 18:38:10.716 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-03-04 18:38:10.729 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-04 18:38:10.770 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-04 18:38:10.770 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-04 18:38:10.771 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-04 18:38:10.788 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-04 18:38:10.838 - Thread: 17 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-04 18:38:10.841 - Thread: 15 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-04 18:38:10.846 - Thread: 14 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-04 18:38:10.859 - Thread: 15 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-04 18:38:11.137 - Thread: 41 -> External debugger: listening... 2024-03-04 18:38:11.157 - Thread: 1 -> MyLights.LoadData() - START 2024-03-04 18:38:11.159 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-03-04 18:38:11.159 - Thread: 1 -> MyLights.LoadData() - END 2024-03-04 18:38:11.159 - Thread: 1 -> Info: MyLights initialized. 2024-03-04 18:38:11.160 - Thread: 1 -> MyExplosions.LoadData() - START 2024-03-04 18:38:11.168 - Thread: 1 -> MyExplosions.LoadData() - END 2024-03-04 18:38:11.261 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-03-04 18:38:11.262 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-03-04 18:38:11.290 - Thread: 1 -> Loading Procedural World Generator 2024-03-04 18:38:11.290 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-03-04 18:38:11.375 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-03-04 18:38:13.208 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2024-03-04 18:38:13.208 - Thread: 1 -> Info: Planet generator name: Mars 2024-03-04 18:38:13.214 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-04 18:38:14.824 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2024-03-04 18:38:14.824 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-03-04 18:38:14.825 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-04 18:38:16.505 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2024-03-04 18:38:16.506 - Thread: 1 -> Info: Planet generator name: Moon 2024-03-04 18:38:16.506 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-04 18:38:16.572 - Thread: 1 -> Entities loaded & initialized 2024-03-04 18:38:16.639 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-03-04 18:38:16.639 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-03-04 18:38:16.954 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-03-04 18:38:16.967 - Thread: 1 -> RunLoadingAction - END 2024-03-04 18:38:16.968 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-03-04 18:38:16.968 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-03-04 18:38:16.969 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-03-04 18:38:16.969 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-03-04 18:38:16.969 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-03-04 18:38:16.986 - Thread: 1 -> Updating continues. 2024-03-04 18:38:17.200 - Thread: 1 -> GC Memory: 1358.362 / 1358.362 MB 2024-03-04 18:38:17.348 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:38:17.361 - Thread: 1 -> STATISTICS,0,0.04288292,0.0002250671,0.04288292,0.0002250671,0.04676819,0.0002613068,3309.476,718.7228,3,0,1360.382,3632.125,0,100000,0,8.57715,7.175398,0,1224,21.6108,0,16.66667,1.853591,1.550661,100,2593771128,1360.382,0,0,-1 2024-03-04 18:38:17.362 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:38:17.362 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,852,36,5,65,60,339,2473,396,0,0,64,461,0,294,15,0,0,0,144,0,0,0,3,758,192,3,10,0,0,0,0 2024-03-04 18:38:17.425 - Thread: 1 -> RequestRespawn 2024-03-04 18:38:17.620 - Thread: 49 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-04 18:38:18.709 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 18:38:18.765 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 18:38:18.767 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 18:38:18.849 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 18:38:18.882 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 18:38:18.941 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 18:38:19.056 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-03-04 18:38:19.556 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2024-03-04 18:38:19.867 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 18:38:19.869 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 18:38:20.228 - Thread: 1 -> Loading duration: 13.964616 2024-03-04 18:38:20.272 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-03-04 18:38:20.273 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-03-04 18:38:20.278 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-03-04 18:38:21.674 - Thread: 1 -> GUI Stats: Update 6.21494933333333, Draw 0.226728166666667 2024-03-04 18:38:40.297 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:38:47.212 - Thread: 1 -> GC Memory: 1717.08 / 1717.08 MB 2024-03-04 18:38:47.291 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:38:47.292 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:38:51.963 - Thread: 1 -> GUI Stats: Update 0.338502388888889, Draw 0.424985000000001 2024-03-04 18:39:17.230 - Thread: 1 -> GC Memory: 1733.1 / 1733.1 MB 2024-03-04 18:39:19.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:39:19.345 - Thread: 1 -> STATISTICS,60.0166667,0.009747505,0.008265495,0.3146152,0.01940727,0.948638,0.5030308,17.63616,33.48422,3,78,1733.604,4435.227,7200,100000,9,49.14642,89.20535,0.02817872,920,13.36066,0,16.66667,6.566286,11.91842,100,3007576454,1733.604,0,0,-1 2024-03-04 18:39:19.345 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:39:19.345 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,107,86,339,2868,707,0,0,107,815,0,371,31,0,10,15,144,12,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:39:21.962 - Thread: 1 -> GUI Stats: Update 0.367891666666667, Draw 0.358834333333334 2024-03-04 18:39:47.246 - Thread: 1 -> GC Memory: 1739.861 / 1739.861 MB 2024-03-04 18:39:51.964 - Thread: 1 -> GUI Stats: Update 0.305868555555556, Draw 0.301984944444445 2024-03-04 18:40:00.344 - Thread: 1 -> Error: Unlock achievement failed. Error code: hr=0x80190130 2024-03-04 18:40:09.669 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-03-04 18:40:17.261 - Thread: 1 -> GC Memory: 1440.594 / 1440.594 MB 2024-03-04 18:40:18.993 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-03-04 18:40:18.993 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-03-04 18:40:19.360 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:40:19.361 - Thread: 1 -> STATISTICS,120.0333334,0.007071495,0.005555153,0.3146152,0.01940727,1.378956,0.9500599,12.40259,20.61701,3,76,1438.761,4418.023,1246,100000,1,41.90622,88.76567,0.02365341,921,13.35237,0,16.66667,5.595473,11.85232,100,2994732700,1438.761,0,0,-1 2024-03-04 18:40:19.361 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:40:19.361 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,108,86,339,2855,691,0,0,107,800,0,371,15,0,13,15,144,13,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:40:21.962 - Thread: 1 -> GUI Stats: Update 0.292036277777778, Draw 0.309602777777778 2024-03-04 18:40:38.011 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-04 18:40:47.278 - Thread: 1 -> GC Memory: 1443.404 / 1443.404 MB 2024-03-04 18:40:51.962 - Thread: 1 -> GUI Stats: Update 0.291645444444445, Draw 0.283231166666667 2024-03-04 18:41:17.279 - Thread: 1 -> GC Memory: 1442.738 / 1442.738 MB 2024-03-04 18:41:19.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:41:19.378 - Thread: 1 -> STATISTICS,180.05,0.008776665,0.00825882,0.3146152,0.01940727,1.833614,1.413829,13.43487,38.09266,3,78,1446.292,4441.965,1246,100000,1,33.8482,93.72359,0.0214755,1109,22.93299,0,16.66667,7.762406,21.49362,100,3023530602,1446.292,0,0,-1 2024-03-04 18:41:19.378 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:41:19.378 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,113,86,339,2883,707,0,0,107,820,0,371,31,0,20,15,144,18,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:41:21.963 - Thread: 1 -> GUI Stats: Update 0.306905888888889, Draw 0.290419666666666 2024-03-04 18:41:47.296 - Thread: 1 -> GC Memory: 1436.292 / 1436.292 MB 2024-03-04 18:41:51.963 - Thread: 1 -> GUI Stats: Update 0.336292444444445, Draw 0.312700944444445 2024-03-04 18:42:17.313 - Thread: 1 -> GC Memory: 1438.035 / 1438.035 MB 2024-03-04 18:42:19.394 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:42:19.394 - Thread: 1 -> STATISTICS,240.0666667,0.00679493,0.008060455,0.3146152,0.01940727,2.255527,1.904367,12.27702,26.65916,3,78,1435.857,4444.293,1246,100000,1,49.03255,90.82725,0.02512096,1239,13.36602,0,16.66667,6.5537,12.13999,100,3011236434,1435.857,0,0,-1 2024-03-04 18:42:19.394 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:42:19.394 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,108,86,339,2871,707,0,0,107,816,0,371,31,0,13,15,144,13,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:42:21.963 - Thread: 1 -> GUI Stats: Update 0.302447666666665, Draw 0.282143777777777 2024-03-04 18:42:23.044 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:42:37.366 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:42:37.366 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:42:47.329 - Thread: 1 -> GC Memory: 1442.35 / 1442.35 MB 2024-03-04 18:42:51.963 - Thread: 1 -> GUI Stats: Update 0.367022388888889, Draw 0.360222555555556 2024-03-04 18:43:17.330 - Thread: 1 -> GC Memory: 1438.866 / 1438.866 MB 2024-03-04 18:43:19.411 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:43:19.411 - Thread: 1 -> STATISTICS,300.0833334,0.007363319,0.00819397,0.3146152,0.01940727,2.713532,2.362588,12.38714,20.92004,3,76,1442.895,4446.113,1246,100000,1,53.92586,89.30647,0.02594136,1564,13.37277,0,16.66667,7.21138,11.94275,100,3012144574,1442.895,0,0,-1 2024-03-04 18:43:19.411 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:43:19.411 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,109,86,339,2872,707,0,0,107,816,0,371,31,0,14,15,144,13,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:43:21.964 - Thread: 1 -> GUI Stats: Update 0.315342944444445, Draw 0.292446333333333 2024-03-04 18:43:24.028 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 18:43:47.345 - Thread: 1 -> GC Memory: 1434.095 / 1434.095 MB 2024-03-04 18:43:51.963 - Thread: 1 -> GUI Stats: Update 0.302796722222223, Draw 0.289583166666667 2024-03-04 18:44:17.363 - Thread: 1 -> GC Memory: 1447.486 / 1447.486 MB 2024-03-04 18:44:19.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:44:19.427 - Thread: 1 -> STATISTICS,360.1,0.007241249,0.008067131,0.3146152,0.01940727,3.222251,2.8554,12.91655,27.50965,3,78,1446.31,4405.492,7200,100000,9,54.27398,89.74734,0.02375138,1553,13.36021,0,16.66667,7.251118,11.99043,100,3013611158,1446.31,0,0,-1 2024-03-04 18:44:19.427 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:44:19.427 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,109,86,339,2874,707,0,0,107,817,0,371,31,0,14,15,144,14,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:44:21.963 - Thread: 1 -> GUI Stats: Update 0.309726333333333, Draw 0.303676722222222 2024-03-04 18:44:47.380 - Thread: 1 -> GC Memory: 1446.625 / 1446.625 MB 2024-03-04 18:44:51.963 - Thread: 1 -> GUI Stats: Update 0.295664888888889, Draw 0.302584055555556 2024-03-04 18:45:01.144 - Thread: 1 -> Error: Unlock achievement failed. Error code: hr=0x80190130 2024-03-04 18:45:17.395 - Thread: 1 -> GC Memory: 1436.567 / 1436.567 MB 2024-03-04 18:45:19.444 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:45:19.445 - Thread: 1 -> STATISTICS,420.1166667,0.008051872,0.008126259,0.3146152,0.01940727,3.660552,3.343999,11.60477,21.17274,3,77,1434.073,4405.352,1246,100000,1,56.0562,89.96761,0.02184336,1562,14.90166,0,16.66667,8.353305,13.40667,100,3011621406,1434.073,0,0,-1 2024-03-04 18:45:19.445 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:45:19.445 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,108,86,339,2872,707,0,0,107,816,0,371,31,0,13,15,144,13,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:45:21.963 - Thread: 1 -> GUI Stats: Update 0.316357222222222, Draw 0.285737777777778 2024-03-04 18:45:38.012 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-04 18:45:47.395 - Thread: 1 -> GC Memory: 1438.45 / 1438.45 MB 2024-03-04 18:45:51.963 - Thread: 1 -> GUI Stats: Update 0.309905055555555, Draw 0.278163611111111 2024-03-04 18:46:17.412 - Thread: 1 -> GC Memory: 1435.15 / 1435.15 MB 2024-03-04 18:46:19.461 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:46:19.462 - Thread: 1 -> STATISTICS,480.1333334,0.002006531,0.00772953,0.3146152,0.01940727,3.992585,3.828135,10.65616,22.10759,3,75,1437.161,4403.992,1246,100000,1,48.72709,91.73756,0.02125335,1575,15.81085,0,16.66667,7.704167,14.50449,100,3011819792,1437.161,0,0,-1 2024-03-04 18:46:19.462 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:46:19.462 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,109,86,339,2872,707,0,0,107,816,0,371,31,0,13,15,144,13,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:46:21.963 - Thread: 1 -> GUI Stats: Update 0.307764, Draw 0.273316833333333 2024-03-04 18:46:45.245 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-04 18:46:45.428 - Thread: 1 -> MyConfig.Save() - START 2024-03-04 18:46:45.428 - Thread: 1 -> Path: C:\Users\zbisk\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-04 18:46:45.432 - Thread: 1 -> MyConfig.Save() - END 2024-03-04 18:46:46.061 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-04 18:46:46.062 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-04 18:46:46.528 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:46:47.429 - Thread: 1 -> GC Memory: 1437.26 / 1437.26 MB 2024-03-04 18:46:51.963 - Thread: 1 -> GUI Stats: Update 0.308423888888889, Draw 0.308044166666667 2024-03-04 18:46:58.645 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:46:58.645 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:47:17.446 - Thread: 1 -> GC Memory: 1437.335 / 1437.335 MB 2024-03-04 18:47:19.478 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:47:19.478 - Thread: 1 -> STATISTICS,540.15,0.002362251,0.007982254,0.3146152,0.01940727,4.158242,4.255809,10.68067,23.24615,3,79,1440.212,4405.352,1246,100000,1,55.02026,89.77299,0.02081885,1584,13.37709,0,16.66667,7.360111,12.00902,100,3011770834,1440.212,0,0,-1 2024-03-04 18:47:19.478 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:47:19.478 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,109,86,339,2872,707,0,0,107,816,0,371,31,0,13,15,144,13,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:47:21.962 - Thread: 1 -> GUI Stats: Update 0.339337111111111, Draw 0.309993055555555 2024-03-04 18:47:47.463 - Thread: 1 -> GC Memory: 1438.13 / 1438.13 MB 2024-03-04 18:47:51.963 - Thread: 1 -> GUI Stats: Update 0.306427833333333, Draw 0.282936666666666 2024-03-04 18:47:55.395 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:48:04.461 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:48:04.461 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:48:17.482 - Thread: 1 -> GC Memory: 1441.92 / 1441.92 MB 2024-03-04 18:48:19.495 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:48:19.495 - Thread: 1 -> STATISTICS,600.1666667,0.007912636,0.009013176,0.3146152,0.01940727,4.315741,4.713171,13.12583,21.67742,3,80,1439.291,4426.691,1246,100000,1,30.09299,92.47469,0.02027815,1573,20.93839,0,16.66667,6.300988,19.36271,100,2995196624,1439.291,0,0,-1 2024-03-04 18:48:19.495 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:48:19.495 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,109,86,339,2856,691,0,0,107,800,0,371,15,0,13,15,144,13,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:48:21.963 - Thread: 1 -> GUI Stats: Update 0.310403388888889, Draw 0.310884444444444 2024-03-04 18:48:47.483 - Thread: 1 -> GC Memory: 1433.976 / 1433.976 MB 2024-03-04 18:48:52.117 - Thread: 1 -> GUI Stats: Update 0.2885905, Draw 0.284538333333333 2024-03-04 18:49:17.484 - Thread: 1 -> GC Memory: 1438.55 / 1438.55 MB 2024-03-04 18:49:19.664 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:49:19.665 - Thread: 1 -> STATISTICS,660.1833334,0.008799553,0.009056091,0.3146152,0.01940727,4.748541,5.250188,13.37433,28.37598,3,77,1437.168,4404.348,1246,100000,1,40.00974,90.94022,0.02471193,1552,13.35857,0,16.66667,5.344728,12.14831,100,3011836024,1437.168,0,0,-1 2024-03-04 18:49:19.665 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:49:19.665 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,109,86,339,2872,707,0,0,107,816,0,371,31,0,13,15,144,13,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:49:22.118 - Thread: 1 -> GUI Stats: Update 0.327414944444444, Draw 0.355360277777776 2024-03-04 18:49:46.332 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:49:47.501 - Thread: 1 -> GC Memory: 1442.717 / 1442.717 MB 2024-03-04 18:49:49.055 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:49:49.055 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:49:52.116 - Thread: 1 -> GUI Stats: Update 0.317080611111111, Draw 0.319193611111112 2024-03-04 18:49:57.382 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:49:59.932 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:49:59.932 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:50:00.648 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:50:05.594 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:50:05.594 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:50:17.516 - Thread: 1 -> GC Memory: 1440.17 / 1440.17 MB 2024-03-04 18:50:19.682 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:50:19.682 - Thread: 1 -> STATISTICS,720.2,0.01048851,0.008115768,0.3146152,0.01940727,5.476419,5.790687,14.00008,27.42692,3,79,1440.001,4409.172,1246,100000,1,58.72932,89.02731,0.02381711,1563,13.35091,0,16.66667,7.8409,11.88596,100,3013203036,1440.001,0,0,-1 2024-03-04 18:50:19.682 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:50:19.682 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,109,86,339,2873,708,0,0,107,817,0,372,31,0,13,15,144,14,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:50:22.117 - Thread: 1 -> GUI Stats: Update 0.339639888888889, Draw 0.335975333333334 2024-03-04 18:50:38.017 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-04 18:50:45.982 - Thread: 1 -> Error: Unlock achievement failed. Error code: hr=0x80190130 2024-03-04 18:50:47.517 - Thread: 1 -> GC Memory: 1441.853 / 1441.853 MB 2024-03-04 18:50:52.117 - Thread: 1 -> GUI Stats: Update 0.302034166666667, Draw 0.274927944444444 2024-03-04 18:51:17.534 - Thread: 1 -> GC Memory: 1443.003 / 1443.003 MB 2024-03-04 18:51:19.699 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:51:19.699 - Thread: 1 -> STATISTICS,780.2166667,0.01082993,0.008131981,0.3146152,0.01940727,6.107948,6.28059,13.53079,24.89584,3,84,1443.844,4409.5,1246,100000,1,54.82999,90.06409,0.02260358,1553,13.35695,0,16.66667,7.323613,12.02981,100,3012591560,1443.844,0,0,-1 2024-03-04 18:51:19.699 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:51:19.699 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,109,86,339,2873,708,0,0,107,817,0,372,31,0,12,15,144,14,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:51:22.117 - Thread: 1 -> GUI Stats: Update 0.298104333333333, Draw 0.279484222222223 2024-03-04 18:51:47.549 - Thread: 1 -> GC Memory: 1438.549 / 1438.549 MB 2024-03-04 18:51:52.118 - Thread: 1 -> GUI Stats: Update 0.309409, Draw 0.278126888888889 2024-03-04 18:52:17.550 - Thread: 1 -> GC Memory: 1442.341 / 1442.341 MB 2024-03-04 18:52:19.715 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:52:19.716 - Thread: 1 -> STATISTICS,840.2333334,0.01071167,0.008094788,0.3146152,0.01940727,6.731173,6.768619,13.60511,23.88246,3,77,1442.106,4410,1246,100000,1,62.27068,89.46497,0.02380441,1562,13.3653,0,16.66667,8.322665,11.95727,100,3010436814,1442.106,0,0,-1 2024-03-04 18:52:19.716 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:52:19.716 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,109,86,339,2870,708,0,0,107,817,0,372,31,0,11,15,144,13,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:52:22.118 - Thread: 1 -> GUI Stats: Update 0.310339111111111, Draw 0.294160055555556 2024-03-04 18:52:47.551 - Thread: 1 -> GC Memory: 1442.933 / 1442.933 MB 2024-03-04 18:52:52.118 - Thread: 1 -> GUI Stats: Update 0.296367111111111, Draw 0.300450333333334 2024-03-04 18:53:00.349 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2024-03-04 18:53:12.811 - Thread: 1 -> Player character died. Id : [000...240] 2024-03-04 18:53:17.567 - Thread: 1 -> GC Memory: 1451.25 / 1451.25 MB 2024-03-04 18:53:19.732 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:53:19.732 - Thread: 1 -> STATISTICS,900.25,0.01002884,0.007171631,0.3146152,0.01940727,7.390305,7.189111,14.41316,45.09618,3,78,1454.368,4420.332,1246,100000,1,40.84781,91.42361,0.02215343,1542,23.84246,0,16.66667,9.73912,21.79763,100,3009605122,1454.368,0,0,-1 2024-03-04 18:53:19.732 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:53:19.733 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,114,86,339,2870,692,0,0,107,807,0,372,15,0,20,15,144,19,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:53:22.117 - Thread: 1 -> GUI Stats: Update 0.314616944444444, Draw 0.303351555555556 2024-03-04 18:53:40.848 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:53:41.682 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:53:41.682 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:53:42.070 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 18:53:42.070 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 18:53:42.070 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 18:53:42.162 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 18:53:42.164 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-04 18:53:46.813 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-04 18:53:46.813 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-04 18:53:47.576 - Thread: 1 -> GC Memory: 1445.978 / 1445.978 MB 2024-03-04 18:53:49.206 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:False contentChanged:True data?: True 2024-03-04 18:53:49.307 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:False contentChanged:True data?: True 2024-03-04 18:53:52.209 - Thread: 1 -> GUI Stats: Update 0.303487055555556, Draw 0.3241245 2024-03-04 18:54:17.592 - Thread: 1 -> GC Memory: 1447.025 / 1447.025 MB 2024-03-04 18:54:19.840 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:54:19.841 - Thread: 1 -> STATISTICS,960.2666667,0.011446,0.009032249,0.3146152,0.01940727,7.907931,7.549828,15.19711,56.80741,3,76,1451.448,4450.141,1246,100000,1,40.76223,89.36308,0.02396402,1315,23.33075,0,16.66667,9.510134,20.84908,100,3029464500,1451.448,0,0,-1 2024-03-04 18:54:19.841 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:54:19.841 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,117,86,339,2889,708,0,0,107,825,0,372,31,0,21,15,144,21,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:54:21.057 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:54:22.209 - Thread: 1 -> GUI Stats: Update 0.310984, Draw 0.333379888888889 2024-03-04 18:54:22.456 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:54:22.456 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:54:22.790 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:54:23.740 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:54:23.740 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:54:36.740 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:54:38.057 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:54:38.057 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:54:38.807 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:54:39.637 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:54:39.637 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:54:40.924 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:54:47.608 - Thread: 1 -> GC Memory: 1458.763 / 1458.763 MB 2024-03-04 18:54:52.211 - Thread: 1 -> GUI Stats: Update 0.364641777777778, Draw 0.450998555555555 2024-03-04 18:54:53.290 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:54:53.290 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:55:17.624 - Thread: 1 -> GC Memory: 1442.962 / 1442.962 MB 2024-03-04 18:55:19.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:55:19.857 - Thread: 1 -> STATISTICS,1020.2833334,0.00911808,0.007966995,0.3146152,0.01940727,8.499066,8.076095,14.53691,39.58793,3,77,1448.341,4429.715,1246,100000,1,28.51168,94.08759,0.02303088,1430,24.29554,0,16.66667,6.927067,22.85908,100,3025972114,1448.341,0,0,-1 2024-03-04 18:55:19.857 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:55:19.857 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,113,86,339,2885,708,0,0,107,821,0,372,31,0,21,15,144,18,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:55:22.209 - Thread: 1 -> GUI Stats: Update 0.303629277777777, Draw 0.328684388888889 2024-03-04 18:55:38.025 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-04 18:55:46.857 - Thread: 1 -> Error: Unlock achievement failed. Error code: hr=0x80190130 2024-03-04 18:55:47.625 - Thread: 1 -> GC Memory: 1445.697 / 1445.697 MB 2024-03-04 18:55:52.209 - Thread: 1 -> GUI Stats: Update 0.297891944444444, Draw 0.31083461111111 2024-03-04 18:56:17.644 - Thread: 1 -> GC Memory: 1450.132 / 1450.132 MB 2024-03-04 18:56:19.874 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:56:19.874 - Thread: 1 -> STATISTICS,1080.3,0.01001549,0.007767677,0.3146152,0.01940727,9.075604,8.50853,15.5331,39.01649,3,75,1449.531,4429.246,1246,100000,1,19.10204,97.18871,0.02229794,1380,25.16143,0,16.66667,4.806346,24.45407,100,3027190326,1449.531,0,0,-1 2024-03-04 18:56:19.874 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:56:19.874 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,114,86,339,2886,708,0,0,107,822,0,372,31,0,22,15,144,18,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:56:22.209 - Thread: 1 -> GUI Stats: Update 0.2816075, Draw 0.325129388888889 2024-03-04 18:56:39.307 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:56:47.659 - Thread: 1 -> GC Memory: 1447.551 / 1447.551 MB 2024-03-04 18:56:52.209 - Thread: 1 -> GUI Stats: Update 0.376389, Draw 0.389837388888889 2024-03-04 18:56:53.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:56:53.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:56:54.557 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 18:56:54.557 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 18:56:54.557 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 18:56:54.580 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 18:56:54.582 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-04 18:56:55.624 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-04 18:56:55.624 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-04 18:56:55.807 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:57:10.921 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:57:10.921 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:57:17.675 - Thread: 1 -> GC Memory: 1448.74 / 1448.74 MB 2024-03-04 18:57:19.890 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:57:19.890 - Thread: 1 -> STATISTICS,1140.3166667,0.01100731,0.009202957,0.3146152,0.01940727,9.481595,8.923015,16.95054,41.1616,3,75,1448.886,4450.68,1246,100000,1,21.26341,95.26255,0.02460486,1401,23.60753,0,16.66667,5.019767,22.48914,100,3043942026,1448.886,0,0,-1 2024-03-04 18:57:19.890 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:57:19.890 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,853,36,22,113,86,339,2902,724,0,0,123,838,0,372,31,0,22,15,144,18,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:57:22.210 - Thread: 1 -> GUI Stats: Update 0.406797111111112, Draw 0.464903611111112 2024-03-04 18:57:22.924 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:57:23.924 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:57:23.924 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:57:47.693 - Thread: 1 -> GC Memory: 1450.082 / 1450.082 MB 2024-03-04 18:57:49.891 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 18:57:49.891 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 18:57:49.891 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 18:57:49.944 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 18:57:49.946 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-04 18:57:52.210 - Thread: 1 -> GUI Stats: Update 0.3406175, Draw 0.429251833333334 2024-03-04 18:57:53.929 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-04 18:57:53.929 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-04 18:58:17.698 - Thread: 1 -> GC Memory: 1464.538 / 1464.538 MB 2024-03-04 18:58:20.030 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:58:20.030 - Thread: 1 -> STATISTICS,1200.3333334,0.0270071,0.009097099,0.3146152,0.01940727,10.31998,9.469121,18.63651,31.37477,3,73,1464.604,4436.82,1246,100000,1,25.22924,95.63467,0.02331448,1407,24.49347,0,16.66667,6.179517,23.42425,100,3032589416,1464.604,0,0,-1 2024-03-04 18:58:20.030 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:58:20.030 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,36,22,114,86,339,2892,712,0,0,107,826,0,376,31,0,22,15,144,18,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:58:22.332 - Thread: 1 -> GUI Stats: Update 0.341788944444445, Draw 0.529558833333333 2024-03-04 18:58:22.746 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:58:28.530 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:58:28.530 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:58:47.715 - Thread: 1 -> GC Memory: 1453.366 / 1453.366 MB 2024-03-04 18:58:52.334 - Thread: 1 -> GUI Stats: Update 0.333618777777777, Draw 0.347899222222223 2024-03-04 18:59:16.013 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 18:59:17.732 - Thread: 1 -> GC Memory: 1450.612 / 1450.612 MB 2024-03-04 18:59:20.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 18:59:20.046 - Thread: 1 -> STATISTICS,1260.35,0.01563072,0.009492874,0.3146152,0.01940727,11.42758,10.0164,19.16574,31.70219,3,76,1452.286,4457.926,1246,100000,1,26.28829,94.82793,0.0252559,1389,24.26384,0,16.66667,6.378548,23.0089,100,3047782602,1452.286,0,0,-1 2024-03-04 18:59:20.046 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 18:59:20.046 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,36,22,113,86,339,2906,728,0,0,123,841,0,376,31,0,21,15,144,18,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 18:59:22.332 - Thread: 1 -> GUI Stats: Update 0.332509777777777, Draw 0.343056833333333 2024-03-04 18:59:26.347 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 18:59:26.347 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 18:59:47.748 - Thread: 1 -> GC Memory: 1452.912 / 1452.912 MB 2024-03-04 18:59:52.333 - Thread: 1 -> GUI Stats: Update 0.308127277777778, Draw 0.341670166666667 2024-03-04 18:59:58.830 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 19:00:09.950 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 19:00:09.951 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 19:00:13.680 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 19:00:17.749 - Thread: 1 -> GC Memory: 1451.867 / 1451.867 MB 2024-03-04 19:00:20.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 19:00:20.063 - Thread: 1 -> STATISTICS,1320.3666667,0.01358891,0.009600639,0.3146152,0.01940727,12.30476,10.56963,18.59087,30.91355,3,77,1454.115,4458.102,1246,100000,1,23.22725,96.07301,0.0255798,1392,24.71904,0,16.66667,5.741553,23.74833,100,3049097570,1454.115,0,0,-1 2024-03-04 19:00:20.063 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 19:00:20.063 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,36,22,114,86,339,2907,728,0,0,123,842,0,376,31,0,22,15,144,18,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 19:00:22.332 - Thread: 1 -> GUI Stats: Update 0.413826055555555, Draw 0.439692944444444 2024-03-04 19:00:24.663 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 19:00:24.663 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 19:00:27.731 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 19:00:27.731 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 19:00:27.731 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-04 19:00:27.764 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-04 19:00:27.766 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-04 19:00:36.863 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-04 19:00:36.863 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-04 19:00:38.032 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-04 19:00:47.765 - Thread: 1 -> GC Memory: 1460.475 / 1460.475 MB 2024-03-04 19:00:52.335 - Thread: 1 -> GUI Stats: Update 0.35959561111111, Draw 0.458708166666668 2024-03-04 19:01:14.547 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-04 19:01:15.656 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-04 19:01:15.656 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-04 19:01:17.765 - Thread: 1 -> GC Memory: 1463.893 / 1463.893 MB 2024-03-04 19:01:20.080 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 19:01:20.080 - Thread: 1 -> STATISTICS,1380.3833334,0.01607037,0.009031296,0.3146152,0.01940727,13.23983,11.11994,18.08348,35.81618,3,74,1465.498,4440.766,1251,100000,1,20.19746,96.10122,0.02413709,1417,24.71836,0,16.66667,4.992481,23.75465,100,3034742264,1465.498,0,0,-1 2024-03-04 19:01:20.080 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 19:01:20.080 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,36,22,114,86,339,2894,714,0,0,107,828,0,378,31,0,22,15,144,18,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 19:01:22.333 - Thread: 1 -> GUI Stats: Update 0.323422333333333, Draw 0.442788277777778 2024-03-04 19:01:47.330 - Thread: 1 -> Error: Unlock achievement failed. Error code: hr=0x80190130 2024-03-04 19:01:47.782 - Thread: 1 -> GC Memory: 1452.893 / 1452.893 MB 2024-03-04 19:01:52.332 - Thread: 1 -> GUI Stats: Update 0.321750166666667, Draw 0.406960388888889 2024-03-04 19:02:17.798 - Thread: 1 -> GC Memory: 1452.707 / 1452.707 MB 2024-03-04 19:02:20.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 19:02:20.097 - Thread: 1 -> STATISTICS,1440.4,0.01189232,0.009051323,0.3146152,0.01940727,14.12003,11.66834,16.07578,27.73789,3,76,1452.264,4439.879,1351,100000,1,25.13344,94.94156,0.0252583,1460,24.66896,0,16.66667,6.200159,23.4211,100,3035054362,1452.264,0,0,-1 2024-03-04 19:02:20.097 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 19:02:20.097 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,36,22,114,86,339,2894,714,0,0,107,828,0,378,31,0,22,15,144,18,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 19:02:22.332 - Thread: 1 -> GUI Stats: Update 0.344903611111111, Draw 0.404608277777777 2024-03-04 19:02:30.896 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 19:02:42.464 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 19:02:42.464 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 19:02:46.513 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 19:02:47.814 - Thread: 1 -> GC Memory: 1455.749 / 1455.749 MB 2024-03-04 19:02:52.332 - Thread: 1 -> GUI Stats: Update 0.376725388888889, Draw 0.416320500000001 2024-03-04 19:02:57.597 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 19:02:57.597 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 19:03:17.832 - Thread: 1 -> GC Memory: 1462.387 / 1462.387 MB 2024-03-04 19:03:20.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 19:03:20.114 - Thread: 1 -> STATISTICS,1500.4166667,0.01336479,0.009032249,0.3146152,0.01940727,14.71912,12.13476,15.639,24.88043,3,77,1462.062,4426.332,1351,100000,1,25.03882,96.03567,0.02407134,1423,25.16421,0,16.66667,6.300821,24.16661,100,3018472616,1462.062,0,0,-1 2024-03-04 19:03:20.114 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 19:03:20.114 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,36,22,114,86,339,2878,698,0,0,107,812,0,378,15,0,22,15,144,18,0,1,107,759,192,3,20,0,0,0,0 2024-03-04 19:03:22.332 - Thread: 1 -> GUI Stats: Update 0.321991555555555, Draw 0.349745277777778 2024-03-04 19:03:33.017 - Thread: 1 -> Player disconnected: Kornél#2554 ([000...240]) 2024-03-04 19:03:33.018 - Thread: 1 -> Disconnected: [000...400] 2024-03-04 19:03:38.214 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 19:03:47.832 - Thread: 1 -> GC Memory: 1453.258 / 1453.258 MB 2024-03-04 19:03:48.464 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 19:03:48.464 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 19:03:49.963 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 19:03:52.333 - Thread: 1 -> GUI Stats: Update 0.347883222222222, Draw 0.380282666666666 2024-03-04 19:03:54.951 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 19:03:54.951 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 19:03:58.130 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-04 19:04:04.030 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-04 19:04:04.030 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-04 19:04:17.849 - Thread: 1 -> GC Memory: 1460.145 / 1460.145 MB 2024-03-04 19:04:20.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-04 19:04:20.130 - Thread: 1 -> STATISTICS,1560.4333334,0.008935928,0.009019852,0.3146152,0.01940727,15.23691,12.61422,14.44285,21.69633,2,74,1460.066,4425.309,1351,100000,1,44.31516,87.99586,0.02324337,1412,14.02806,0,16.66667,6.216557,12.34411,100,3001075396,1460.066,0,0,-1 2024-03-04 19:04:20.131 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-04 19:04:20.131 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,36,22,109,86,339,2862,697,0,0,107,807,0,378,15,0,11,15,144,13,0,0,107,759,192,3,20,0,0,0,0 2024-03-04 19:04:22.332 - Thread: 1 -> GUI Stats: Update 0.326884222222223, Draw 0.353171611111112 2024-03-04 19:04:47.864 - Thread: 1 -> GC Memory: 1463.894 / 1463.894 MB 2024-03-04 19:04:52.332 - Thread: 1 -> GUI Stats: Update 0.270150944444444, Draw 0.273802777777777 2024-03-04 19:05:17.865 - Thread: 1 -> GC Memory: 1452.679 / 1452.679 MB