Thrusters wasting too much energy (H2) when fighting the 100m/s speed limit

Björn Eberhardt shared this bug 6 days ago
Submitted

Thrusters should stop using fuel when speed limit is reached. You are not getting any faster so it doesn't make sense that the energy/fuel just disappears. That way you could hold space during takeoff without wasting fuel.

Comments (3)

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This almost argues that the speed limit is the bug, and I kind of agree with that. When I'm trying to escape gravity I use the + or - passive thrust options on my main engine to keep it limited to <= 10% thrust when I need that little to maintain 100m/s.

It would be useful if there was a better way to regulate thrust consumption while fighting gravity than + or - auto/passive/keyless thrust.

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There are a couple of scripts for going to space to save fuel by regulating engines. At least one claims to be able to use mixed engine types where they work best. But yea, if there is going to be a speed limit, then all thruster types should reduce their level as needed to maintain if you are holding the thrust button in a given direction

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This is what the thruster override is for, no need for scripts. Just make a group with the appropriate thrusters and add the increase and decrease thrust override commands on your toolbar and adjust manually.