Starting Dedicated server Issue

John Maguire shared this bug 5 years ago
Outdated

Hi,


I'm having issues starting dedicated server from the GUI following is what the log prints


2019-02-15 10:50:11.465 - Thread:   1 ->  Log Started
2019-02-15 10:50:11.466 - Thread:   1 ->  Timezone (local - UTC): 0h
2019-02-15 10:50:11.466 - Thread:   1 ->  App Version: 01_189_033
2019-02-15 10:50:11.466 - Thread:   1 ->  Steam build: Always true
2019-02-15 10:50:11.466 - Thread:   1 ->  Is official: True [NO][IS][NAMP]
2019-02-15 10:50:11.466 - Thread:   1 ->  Environment.ProcessorCount: 8
2019-02-15 10:50:11.526 - Thread:   1 ->  Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 6.2.9200.0)
2019-02-15 10:50:11.527 - Thread:   1 ->  Environment.CommandLine: "D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\DedicatedServer64\SpaceEngineersDedicated.exe"  -noconsole -ignorelastsession -checkAlive
2019-02-15 10:50:11.528 - Thread:   1 ->  Environment.Is64BitProcess: True
2019-02-15 10:50:11.528 - Thread:   1 ->  Environment.Is64BitOperatingSystem: True
2019-02-15 10:50:11.529 - Thread:   1 ->  Environment.Version: 4.6.2 or later (461808)
2019-02-15 10:50:11.529 - Thread:   1 ->  Environment.CurrentDirectory: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\DedicatedServer64
2019-02-15 10:50:12.551 - Thread:   1 ->  CPU Info: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
2019-02-15 10:50:12.551 - Thread:   1 ->  IntPtr.Size: 8
2019-02-15 10:50:12.551 - Thread:   1 ->  Default Culture: en-GB
2019-02-15 10:50:12.551 - Thread:   1 ->  Default UI Culture: en-US
2019-02-15 10:50:12.551 - Thread:   1 ->  IsAdmin: True
2019-02-15 10:50:12.694 - Thread:   1 ->  MySandboxGame.Constructor() - START
2019-02-15 10:50:12.696 - Thread:   1 ->     MyScreenManager()
2019-02-15 10:50:12.696 - Thread:   1 ->     Game dir: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\DedicatedServer64
2019-02-15 10:50:12.696 - Thread:   1 ->     Content dir: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content
2019-02-15 10:50:12.697 - Thread:   1 ->     Found processor count: 8
2019-02-15 10:50:12.697 - Thread:   1 ->     Using processor count: 8
2019-02-15 10:50:13.759 - Thread:   1 ->     Preallocate - START
2019-02-15 10:50:13.760 - Thread:   1 ->        MySpaceBuildComponent - START
2019-02-15 10:50:13.760 - Thread:   1 ->        MySpaceBuildComponent - END
2019-02-15 10:50:13.760 - Thread:   1 ->        MySpaceWorldGenerator - START
2019-02-15 10:50:13.769 - Thread:   1 ->        MySpaceWorldGenerator - END
2019-02-15 10:50:13.770 - Thread:   1 ->        MyEntities - START
2019-02-15 10:50:13.793 - Thread:   7 ->  MyDefinitionManager.LoadScenarios() - START
2019-02-15 10:50:13.798 - Thread:   7 ->     7548e2c384574698a0ec0bc5c0ced14aa588d0f3
2019-02-15 10:50:13.810 - Thread:   1 ->        MyEntities - END
2019-02-15 10:50:13.810 - Thread:   1 ->        MyObjectBuilder_Base - START
2019-02-15 10:50:13.810 - Thread:   1 ->        MyObjectBuilder_Base - END
2019-02-15 10:50:13.810 - Thread:   1 ->        MyTransparentGeometry - START
2019-02-15 10:50:13.822 - Thread:   1 ->        MyTransparentGeometry - END
2019-02-15 10:50:13.822 - Thread:   1 ->        MyCubeGridDeformationTables - START
2019-02-15 10:50:13.836 - Thread:   1 ->        MyCubeGridDeformationTables - END
2019-02-15 10:50:13.836 - Thread:   1 ->        MyMath - START
2019-02-15 10:50:13.836 - Thread:   1 ->        MyMath - END
2019-02-15 10:50:13.836 - Thread:   1 ->        MySimpleObjectDraw - START
2019-02-15 10:50:13.837 - Thread:   1 ->        MySimpleObjectDraw - END
2019-02-15 10:50:13.844 - Thread:   1 ->        MyDefinitionManager - START
2019-02-15 10:50:13.844 - Thread:   1 ->        MyDefinitionManager - END
2019-02-15 10:50:13.844 - Thread:   1 ->        MyCubeGridDefinitions - START
2019-02-15 10:50:13.887 - Thread:   1 ->        MyCubeGridDefinitions - END
2019-02-15 10:50:13.887 - Thread:   1 ->        MyAIActionsParser - START
2019-02-15 10:50:13.887 - Thread:   1 ->        MyAIActionsParser - END
2019-02-15 10:50:13.887 - Thread:   1 ->        MyMultiplayerBase - START
2019-02-15 10:50:13.887 - Thread:   1 ->        MyMultiplayerBase - END
2019-02-15 10:50:13.887 - Thread:   1 ->        MyMultiplayerServerBase - START
2019-02-15 10:50:13.887 - Thread:   1 ->        MyMultiplayerServerBase - END
2019-02-15 10:50:13.887 - Thread:   1 ->        MyDedicatedServerBase - START
2019-02-15 10:50:13.887 - Thread:   1 ->        MyDedicatedServerBase - END
2019-02-15 10:50:13.887 - Thread:   1 ->        MyMultiplayerClientBase - START
2019-02-15 10:50:13.887 - Thread:   1 ->        MyMultiplayerClientBase - END
2019-02-15 10:50:13.887 - Thread:   1 ->        MyMultiplayerLobbyClient - START
2019-02-15 10:50:13.887 - Thread:   1 ->        MyMultiplayerLobbyClient - END
2019-02-15 10:50:13.887 - Thread:   1 ->        MyServerDebugCommands - START
2019-02-15 10:50:13.893 - Thread:   1 ->        MyServerDebugCommands - END
2019-02-15 10:50:13.893 - Thread:   1 ->        MyClientDebugCommands - START
2019-02-15 10:50:13.894 - Thread:   1 ->        MyClientDebugCommands - END
2019-02-15 10:50:13.894 - Thread:   1 ->        MyMultiplayerClient - START
2019-02-15 10:50:13.894 - Thread:   1 ->        MyMultiplayerClient - END
2019-02-15 10:50:13.894 - Thread:   1 ->        MyMultiplayerLobby - START
2019-02-15 10:50:13.894 - Thread:   1 ->        MyMultiplayerLobby - END
2019-02-15 10:50:13.894 - Thread:   1 ->        MyDedicatedServer - START
2019-02-15 10:50:13.894 - Thread:   1 ->        MyDedicatedServer - END
2019-02-15 10:50:13.894 - Thread:   1 ->        MyAiTargetManager - START
2019-02-15 10:50:13.894 - Thread:   1 ->        MyAiTargetManager - END
2019-02-15 10:50:13.894 - Thread:   1 ->        MyGuiScreenAdminMenu - START
2019-02-15 10:50:13.895 - Thread:   1 ->        MyGuiScreenAdminMenu - END
2019-02-15 10:50:13.895 - Thread:   1 ->        MyEntityComponentsDebugDraw - START
2019-02-15 10:50:13.895 - Thread:   1 ->        MyEntityComponentsDebugDraw - END
2019-02-15 10:50:13.895 - Thread:   1 ->        MySyncDestructions - START
2019-02-15 10:50:13.895 - Thread:   1 ->        MySyncDestructions - END
2019-02-15 10:50:13.895 - Thread:   1 ->        MyGuiIngameScriptsPage - START
2019-02-15 10:50:13.929 - Thread:   1 ->        MyGuiIngameScriptsPage - END
2019-02-15 10:50:13.930 - Thread:   1 ->        MyCommandCharacter - START
2019-02-15 10:50:13.932 - Thread:   1 ->        MyCommandCharacter - END
2019-02-15 10:50:13.932 - Thread:   1 ->        MyCommandConsole - START
2019-02-15 10:50:13.933 - Thread:   1 ->        MyCommandConsole - END
2019-02-15 10:50:13.933 - Thread:   1 ->        MyCommandEntity - START
2019-02-15 10:50:13.935 - Thread:   1 ->        MyCommandEntity - END
2019-02-15 10:50:13.935 - Thread:   1 ->        MySyncScenario - START
2019-02-15 10:50:13.935 - Thread:   1 ->        MySyncScenario - END
2019-02-15 10:50:13.935 - Thread:   1 ->        MySyncEntity - START
2019-02-15 10:50:13.935 - Thread:   1 ->        MySyncEntity - END
2019-02-15 10:50:13.938 - Thread:   1 ->     Preallocate - END
2019-02-15 10:50:13.942 - Thread:   1 ->     Bind IP : 0.0.0.0:27016
2019-02-15 10:50:14.294 - Thread:   7 ->     Loading scenarios
2019-02-15 10:50:14.341 - Thread:   7 ->  MyDefinitionManager.LoadScenarios() - END
2019-02-15 10:50:20.185 - Thread:   1 ->     Server successfully started
2019-02-15 10:50:20.185 - Thread:   1 ->     Product name: Space Engineers
2019-02-15 10:50:20.185 - Thread:   1 ->     Desc: Space Engineers
2019-02-15 10:50:20.185 - Thread:   1 ->     Public IP: 109.157.190.50
2019-02-15 10:50:20.185 - Thread:   1 ->     Steam ID: 90123548978952194
2019-02-15 10:50:20.205 - Thread:   1 ->     MyCampaignManager.Constructor() - START
2019-02-15 10:50:20.244 - Thread:   1 ->     MyCampaignManager.Constructor() - END
2019-02-15 10:50:20.244 - Thread:   1 ->  MySandboxGame.Constructor() - END
2019-02-15 10:50:20.244 - Thread:   1 ->  Server Name: GameOverNetwork-VivaHosting.co.uk1
2019-02-15 10:50:20.244 - Thread:   1 ->  World Name: GameOver1
2019-02-15 10:50:20.265 - Thread:  25 ->  Remote Server Listener started. Listening on port 8080
2019-02-15 10:50:20.387 - Thread:   1 ->  Auto Restart Enabled
2019-02-15 10:50:20.389 - Thread:   1 ->  MySandboxGame.Initialize() - START
2019-02-15 10:50:20.429 - Thread:   1 ->     MyGuiGameControlsHelpers()
2019-02-15 10:50:20.463 - Thread:   1 ->     Havok: Physics.Init
2019-02-15 10:50:20.464 - Thread:   1 ->     Havok: Version: Release(0), 1800, [S]
2019-02-15 10:50:20.466 - Thread:   1 ->     HkGameName: SpaceEngineers Release
2019-02-15 10:50:20.476 - Thread:   1 ->     MySandboxGame.LoadData() - START
2019-02-15 10:50:20.479 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - START
2019-02-15 10:50:20.600 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - END
2019-02-15 10:50:20.683 - Thread:   1 ->     MySandboxGame.LoadData() - END
2019-02-15 10:50:20.878 - Thread:  19 ->  MyDefinitionManager.PrepareBaseDefinitions() - START
2019-02-15 10:50:22.966 - Thread:   1 ->     Downloading world mods - START
2019-02-15 10:50:22.966 - Thread:   1 ->     Downloading world mods - END
2019-02-15 10:50:22.993 - Thread:   1 ->     Loading session: C:\Users\johnm\AppData\Roaming\SpaceEngineersDedicated\Saves\GameOver1
2019-02-15 10:50:23.631 - Thread:   1 ->     GC Memory: 90,679,288 B
2019-02-15 10:50:23.635 - Thread:   1 ->     Process Memory: 258,539,520 B
2019-02-15 10:50:23.637 - Thread:   1 ->     Experimental mode: Yes
2019-02-15 10:50:23.637 - Thread:   1 ->     Experimental mode reason: ExperimentalMode, EnableIngameScripts
2019-02-15 10:50:24.614 - Thread:  19 ->  MyDefinitionManager.PrepareBaseDefinitions() - END
2019-02-15 10:50:24.617 - Thread:  19 ->  ReloadVoxelMaterials
2019-02-15 10:50:24.653 - Thread:  19 ->  Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Arabian_Border_7.vx2'
2019-02-15 10:50:24.693 - Thread:  19 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-02-15 10:50:24.696 - Thread:  19 ->  Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Arabian_Border_Arabian.vx2'
2019-02-15 10:50:24.707 - Thread:  19 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-02-15 10:50:24.707 - Thread:  19 ->  Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\AsteroidBase2.vx2'
2019-02-15 10:50:24.810 - Thread:  19 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-02-15 10:50:24.810 - Thread:  19 ->  Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Barths_moon_base.vx2'
2019-02-15 10:50:24.838 - Thread:  19 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-02-15 10:50:24.838 - Thread:  19 ->  Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\barths_moon_camp.vx2'
2019-02-15 10:50:24.865 - Thread:  19 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-02-15 10:50:24.865 - Thread:  19 ->  Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Bioresearch.vx2'
2019-02-15 10:50:24.946 - Thread:  19 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-02-15 10:50:24.946 - Thread:  19 ->  Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2'
2019-02-15 10:50:24.986 - Thread:  19 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-02-15 10:50:24.986 - Thread:  19 ->  Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2'
2019-02-15 10:50:24.996 - Thread:  19 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-02-15 10:50:24.996 - Thread:  19 ->  Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Chinese_Mines_Side.vx2'
2019-02-15 10:50:25.006 - Thread:  19 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-02-15 10:50:25.006 - Thread:  19 ->  Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2'
2019-02-15 10:50:25.014 - Thread:  19 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-02-15 10:50:25.014 - Thread:  19 ->  Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2'
2019-02-15 10:50:25.016 - Thread:  19 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-02-15 10:50:25.016 - Thread:  19 ->  Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2'
2019-02-15 10:50:25.017 - Thread:  19 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-02-15 10:50:25.017 - Thread:  19 ->  Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2'
2019-02-15 10:50:25.122 - Thread:   1 ->     MyScriptManager.LoadData() - START
2019-02-15 10:50:25.133 - Thread:   1 ->     MyScriptManager.LoadData() - END
2019-02-15 10:50:25.138 - Thread:   1 ->     MyDefinitionManager.LoadData() - START


server shows in steam server but has 0/0 players and when i hit stop in the gui it just hangs i hit 'x' and the gui says are you sure and then hit yes and gui closes but server is still active process in the background and showing in steam server browser with 0/0 players


any help would be great.

Replies (1)

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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