2020-03-04 14:51:04.345 - Thread: 1 -> Log Started 2020-03-04 14:51:04.349 - Thread: 1 -> Timezone (local - UTC): 1h 2020-03-04 14:51:04.349 - Thread: 1 -> App Version: 01_194_050 2020-03-04 14:51:04.355 - Thread: 1 -> Steam build: Always true 2020-03-04 14:51:04.355 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-04 14:51:04.355 - Thread: 1 -> Environment.ProcessorCount: 4 2020-03-04 14:51:04.427 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Ultimate (Microsoft Windows NT 6.1.7601 Service Pack 1) 2020-03-04 14:51:04.427 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-03-04 14:51:04.427 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-04 14:51:04.427 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-04 14:51:04.428 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4069.0 2020-03-04 14:51:04.428 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-03-04 14:51:04.432 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz 2020-03-04 14:51:04.432 - Thread: 1 -> IntPtr.Size: 8 2020-03-04 14:51:04.432 - Thread: 1 -> Default Culture: 2020-03-04 14:51:04.432 - Thread: 1 -> Default UI Culture: 2020-03-04 14:51:04.438 - Thread: 1 -> MyConfig.Load() - START 2020-03-04 14:51:04.441 - Thread: 1 -> Path: S:\Users\Korman\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-04 14:51:04.857 - Thread: 1 -> EnableDamageEffects: True 2020-03-04 14:51:04.857 - Thread: 1 -> VegetationViewDistance: 100 2020-03-04 14:51:04.857 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-03-04 14:51:04.857 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-04 14:51:04.857 - Thread: 1 -> Language: 0 2020-03-04 14:51:04.857 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-04 14:51:04.857 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-04 14:51:04.857 - Thread: 1 -> FirstTimeRun: False 2020-03-04 14:51:04.857 - Thread: 1 -> VideoAdapter: 0 2020-03-04 14:51:04.857 - Thread: 1 -> ScreenWidth: 1920 2020-03-04 14:51:04.857 - Thread: 1 -> ScreenHeight: 1080 2020-03-04 14:51:04.857 - Thread: 1 -> RefreshRate: 60000 2020-03-04 14:51:04.857 - Thread: 1 -> WindowMode: 1 2020-03-04 14:51:04.857 - Thread: 1 -> VerticalSync: 1 2020-03-04 14:51:04.857 - Thread: 1 -> FieldOfView: 100.8142 2020-03-04 14:51:04.857 - Thread: 1 -> FlaresIntensity: 1.485818 2020-03-04 14:51:04.857 - Thread: 1 -> GrassDensity: 1 2020-03-04 14:51:04.857 - Thread: 1 -> GrassDrawDistance: 159 2020-03-04 14:51:04.857 - Thread: 1 -> AntialiasingMode: 1 2020-03-04 14:51:04.857 - Thread: 1 -> ShadowMapResolution: 0 2020-03-04 14:51:04.857 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-03-04 14:51:04.857 - Thread: 1 -> TextureQuality: 1 2020-03-04 14:51:04.857 - Thread: 1 -> AnisotropicFiltering: 0 2020-03-04 14:51:04.857 - Thread: 1 -> ModelQuality: 2 2020-03-04 14:51:04.857 - Thread: 1 -> VoxelQuality: 1 2020-03-04 14:51:04.857 - Thread: 1 -> ShaderQuality: 1 2020-03-04 14:51:04.857 - Thread: 1 -> LowMemSwitchToLow: 0 2020-03-04 14:51:04.857 - Thread: 1 -> CubeBuilderUseSymmetry: True 2020-03-04 14:51:04.857 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-04 14:51:04.857 - Thread: 1 -> PostProcessingEnabled: True 2020-03-04 14:51:04.857 - Thread: 1 -> FirstVTTimeRun: False 2020-03-04 14:51:04.857 - Thread: 1 -> ShowCrosshair: True 2020-03-04 14:51:04.857 - Thread: 1 -> UiTransparency: 1 2020-03-04 14:51:04.857 - Thread: 1 -> UiBkTransparency: 0.7473471 2020-03-04 14:51:04.857 - Thread: 1 -> HUDBkTransparency: 0.6 2020-03-04 14:51:04.857 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-03-04 14:51:04.857 - Thread: 1 -> ControlsHints: False 2020-03-04 14:51:04.857 - Thread: 1 -> RotationHints: True 2020-03-04 14:51:04.857 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-03-04 14:51:04.857 - Thread: 1 -> MinimalHud: False 2020-03-04 14:51:04.857 - Thread: 1 -> GameVolume: 0.6835539 2020-03-04 14:51:04.857 - Thread: 1 -> Music_Volume: 0 2020-03-04 14:51:04.857 - Thread: 1 -> VoiceChatVolume: 0.3950977 2020-03-04 14:51:04.857 - Thread: 1 -> HudWarnings: True 2020-03-04 14:51:04.857 - Thread: 1 -> VoiceChat: True 2020-03-04 14:51:04.857 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-03-04 14:51:04.857 - Thread: 1 -> EnableReverb: False 2020-03-04 14:51:04.857 - Thread: 1 -> EnableDynamicMusic: True 2020-03-04 14:51:04.857 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-03-04 14:51:04.857 - Thread: 1 -> EnableDoppler: True 2020-03-04 14:51:04.857 - Thread: 1 -> LastCheckedVersion: 1193021 2020-03-04 14:51:04.857 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-03-04 14:51:04.857 - Thread: 1 -> MutedPlayers: 2020-03-04 14:51:04.857 - Thread: 1 -> GDPRConsent: True 2020-03-04 14:51:04.857 - Thread: 1 -> GDPRConsentSent: True 2020-03-04 14:51:04.857 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-03-04 14:51:04.857 - Thread: 1 -> FirstTimeTutorials: False 2020-03-04 14:51:04.857 - Thread: 1 -> HudState: 1 2020-03-04 14:51:04.857 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-03-04 14:51:04.857 - Thread: 1 -> TreeViewDistance: 1000 2020-03-04 14:51:04.857 - Thread: 1 -> ExperimentalMode: True 2020-03-04 14:51:04.857 - Thread: 1 -> EnableSteamCloud: False 2020-03-04 14:51:04.857 - Thread: 1 -> GoodBotHints: True 2020-03-04 14:51:04.857 - Thread: 1 -> EnableTrading: True 2020-03-04 14:51:04.857 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-04 14:51:04.859 - Thread: 1 -> MyConfig.Load() - END 2020-03-04 14:51:06.420 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-04 14:51:06.867 - Thread: 1 -> Found processor count: 4 2020-03-04 14:51:06.867 - Thread: 1 -> Using processor count: 4 2020-03-04 14:51:07.276 - Thread: 1 -> All detected adapters: 2020-03-04 14:51:07.283 - Thread: 1 -> NVIDIA GeForce GTX 960 - VendorID=4318, SubsystemID=915412056, DeviceID=5121 2020-03-04 14:51:07.618 - Thread: 1 -> AdapterInfo = { 2020-03-04 14:51:07.618 - Thread: 1 -> Name = NVIDIA GeForce GTX 960 + DISPLAY1 2020-03-04 14:51:07.618 - Thread: 1 -> Description = dev id: 5121, mem: 2055798784, shared mem: 14738288640, Luid: 35564, rev: 161, subsys id: 915412056, vendor id: 4318 2020-03-04 14:51:07.618 - Thread: 1 -> Driver version = 26.21.14.4187 2020-03-04 14:51:07.618 - Thread: 1 -> Driver date = 20191224000000.000000-000 2020-03-04 14:51:07.618 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-04 14:51:07.618 - Thread: 1 -> AftermathSupported = False 2020-03-04 14:51:07.618 - Thread: 1 -> Adapter id = 0 2020-03-04 14:51:07.618 - Thread: 1 -> Supported = True 2020-03-04 14:51:07.618 - Thread: 1 -> RAM = 2055798784 2020-03-04 14:51:07.618 - Thread: 1 -> Priority = 2 2020-03-04 14:51:07.618 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-04 14:51:07.618 - Thread: 1 -> Output is attached = True 2020-03-04 14:51:07.618 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-04 14:51:07.618 - Thread: 1 -> Display modes = { 2020-03-04 14:51:07.619 - Thread: 1 -> DXGIOutput id = 0 2020-03-04 14:51:07.619 - Thread: 1 -> 640x480@60Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 640x480@75Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 640x480@72Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 640x480@100Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 640x480@100Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 640x480@59.94Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 640x480@119.88Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 640x480@119.88Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 640x480@120Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 640x480@120Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 640x480@143.996Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 640x480@143.996Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x480@60Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x480@100Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x480@100Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x480@59.94Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x480@119.88Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x480@119.88Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x480@120Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x480@120Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x480@143.996Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x480@143.996Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x576@100Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x576@100Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x576@50Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x576@119.88Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x576@119.88Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x576@120Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x576@120Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x576@143.996Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 720x576@143.996Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 800x600@75Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 800x600@100Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 800x600@100Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 800x600@56.25Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 800x600@60.317Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 800x600@72.188Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 800x600@119.88Hz 2020-03-04 14:51:07.619 - Thread: 1 -> 800x600@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 800x600@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 800x600@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 800x600@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 800x600@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1024x768@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1024x768@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1024x768@60.004Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1024x768@70.069Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1024x768@75.029Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1024x768@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1024x768@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1024x768@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1024x768@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1024x768@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1024x768@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1152x864@60Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1152x864@60Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1152x864@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1152x864@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1152x864@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1152x864@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1152x864@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1152x864@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1152x864@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1152x864@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1176x664@60Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1176x664@60Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1176x664@50Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1176x664@50Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1176x664@59.94Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1176x664@59.94Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x720@60Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x720@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x720@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x720@50Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x720@59.94Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x720@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x720@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x720@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x720@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x720@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x720@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x768@60Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x768@60Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x768@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x768@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x768@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x768@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x768@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x768@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x768@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x768@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x800@60Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x800@60Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x800@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x800@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x800@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x800@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x800@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x800@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x800@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x800@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x960@60Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x960@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x960@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x960@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x960@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x960@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x960@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x960@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x960@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x1024@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x1024@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x1024@60.02Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x1024@75.025Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x1024@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x1024@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x1024@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x1024@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x1024@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1280x1024@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1360x768@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1360x768@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1360x768@59.978Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1360x768@59.978Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1360x768@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1360x768@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1360x768@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1360x768@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1360x768@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1360x768@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1366x768@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1366x768@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1366x768@59.978Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1366x768@59.978Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1366x768@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1366x768@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1366x768@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1366x768@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1366x768@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1366x768@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1400x1050@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1400x1050@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1400x1050@59.978Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1400x1050@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1400x1050@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1400x1050@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1400x1050@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1400x1050@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1400x1050@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1440x900@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1440x900@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1440x900@59.887Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1440x900@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1440x900@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1440x900@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1440x900@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1440x900@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1440x900@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x900@60Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x900@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x900@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x900@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x900@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x900@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x900@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x900@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x900@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x1024@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x1024@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x1024@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x1024@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x1024@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x1024@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x1024@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x1024@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1600x1200@60Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1680x1050@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1680x1050@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1680x1050@59.954Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1680x1050@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1680x1050@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1680x1050@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1680x1050@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1680x1050@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1680x1050@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@60Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@60Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@23.976Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@23.976Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@24Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@24Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@25Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@25Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@29.97Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@29.97Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@30Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@30Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@50Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@50Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@59.94Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@59.94Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1768x992@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1920x1080@60Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1920x1080@100Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1920x1080@23.976Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1920x1080@24Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1920x1080@25Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1920x1080@29.97Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1920x1080@30Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1920x1080@50Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1920x1080@59.94Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1920x1080@119.88Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1920x1080@120Hz 2020-03-04 14:51:07.620 - Thread: 1 -> 1920x1080@143.996Hz 2020-03-04 14:51:07.620 - Thread: 1 -> } 2020-03-04 14:51:07.620 - Thread: 1 -> } 2020-03-04 14:51:07.620 - Thread: 1 -> AdapterInfo = { 2020-03-04 14:51:07.621 - Thread: 1 -> Name = NVIDIA GeForce GTX 960 + DISPLAY1 2020-03-04 14:51:07.621 - Thread: 1 -> Description = dev id: 5121, mem: 2055798784, shared mem: 14738288640, Luid: 35564, rev: 161, subsys id: 915412056, vendor id: 4318 2020-03-04 14:51:07.621 - Thread: 1 -> Driver version = 26.21.14.4187 2020-03-04 14:51:07.621 - Thread: 1 -> Driver date = 20191224000000.000000-000 2020-03-04 14:51:07.621 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-04 14:51:07.621 - Thread: 1 -> AftermathSupported = False 2020-03-04 14:51:07.621 - Thread: 1 -> Adapter id = 0 2020-03-04 14:51:07.621 - Thread: 1 -> Supported = True 2020-03-04 14:51:07.621 - Thread: 1 -> RAM = 2055798784 2020-03-04 14:51:07.621 - Thread: 1 -> Priority = 2 2020-03-04 14:51:07.621 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-04 14:51:07.621 - Thread: 1 -> Output is attached = True 2020-03-04 14:51:07.621 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-04 14:51:07.621 - Thread: 1 -> Display modes = { 2020-03-04 14:51:07.621 - Thread: 1 -> DXGIOutput id = 0 2020-03-04 14:51:07.621 - Thread: 1 -> 640x480@60Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 640x480@75Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 640x480@72Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 640x480@100Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 640x480@100Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 640x480@59.94Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 640x480@119.88Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 640x480@119.88Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 640x480@120Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 640x480@120Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 640x480@143.996Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 640x480@143.996Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x480@60Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x480@100Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x480@100Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x480@59.94Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x480@119.88Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x480@119.88Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x480@120Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x480@120Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x480@143.996Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x480@143.996Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x576@100Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x576@100Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x576@50Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x576@119.88Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x576@119.88Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x576@120Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x576@120Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x576@143.996Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 720x576@143.996Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 800x600@75Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 800x600@100Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 800x600@100Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 800x600@56.25Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 800x600@60.317Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 800x600@72.188Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 800x600@119.88Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 800x600@119.88Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 800x600@120Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 800x600@120Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 800x600@143.996Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 800x600@143.996Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 1024x768@100Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 1024x768@100Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 1024x768@60.004Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 1024x768@70.069Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 1024x768@75.029Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 1024x768@119.88Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 1024x768@119.88Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 1024x768@120Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 1024x768@120Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 1024x768@143.996Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 1024x768@143.996Hz 2020-03-04 14:51:07.621 - Thread: 1 -> 1152x864@60Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1152x864@60Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1152x864@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1152x864@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1152x864@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1152x864@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1152x864@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1152x864@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1152x864@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1152x864@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1176x664@60Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1176x664@60Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1176x664@50Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1176x664@50Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1176x664@59.94Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1176x664@59.94Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x720@60Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x720@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x720@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x720@50Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x720@59.94Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x720@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x720@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x720@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x720@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x720@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x720@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x768@60Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x768@60Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x768@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x768@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x768@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x768@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x768@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x768@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x768@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x768@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x800@60Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x800@60Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x800@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x800@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x800@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x800@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x800@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x800@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x800@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x800@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x960@60Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x960@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x960@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x960@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x960@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x960@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x960@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x960@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x960@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x1024@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x1024@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x1024@60.02Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x1024@75.025Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x1024@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x1024@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x1024@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x1024@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x1024@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1280x1024@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1360x768@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1360x768@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1360x768@59.978Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1360x768@59.978Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1360x768@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1360x768@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1360x768@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1360x768@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1360x768@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1360x768@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1366x768@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1366x768@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1366x768@59.978Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1366x768@59.978Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1366x768@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1366x768@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1366x768@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1366x768@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1366x768@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1366x768@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1400x1050@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1400x1050@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1400x1050@59.978Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1400x1050@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1400x1050@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1400x1050@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1400x1050@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1400x1050@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1400x1050@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1440x900@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1440x900@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1440x900@59.887Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1440x900@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1440x900@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1440x900@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1440x900@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1440x900@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1440x900@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x900@60Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x900@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x900@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x900@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x900@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x900@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x900@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x900@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x900@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x1024@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x1024@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x1024@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x1024@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x1024@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x1024@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x1024@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x1024@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1600x1200@60Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1680x1050@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1680x1050@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1680x1050@59.954Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1680x1050@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1680x1050@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1680x1050@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1680x1050@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1680x1050@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1680x1050@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@60Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@60Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@23.976Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@23.976Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@24Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@24Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@25Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@25Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@29.97Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@29.97Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@30Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@30Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@50Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@50Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@59.94Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@59.94Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1768x992@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1920x1080@60Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1920x1080@100Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1920x1080@23.976Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1920x1080@24Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1920x1080@25Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1920x1080@29.97Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1920x1080@30Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1920x1080@50Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1920x1080@59.94Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1920x1080@119.88Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1920x1080@120Hz 2020-03-04 14:51:07.622 - Thread: 1 -> 1920x1080@143.996Hz 2020-03-04 14:51:07.622 - Thread: 1 -> } 2020-03-04 14:51:07.622 - Thread: 1 -> } 2020-03-04 14:51:07.628 - Thread: 1 -> Steam.IsActive: True 2020-03-04 14:51:07.628 - Thread: 1 -> Steam.IsOnline: True 2020-03-04 14:51:07.629 - Thread: 1 -> Steam.OwnsGame: False 2020-03-04 14:51:07.629 - Thread: 1 -> Steam.UserId: 76561198008921523 2020-03-04 14:51:07.629 - Thread: 1 -> Steam.UserName: Korman 2020-03-04 14:51:07.629 - Thread: 1 -> Steam.Branch: publictest 2020-03-04 14:51:07.629 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-04 14:51:07.629 - Thread: 1 -> Build version: 0.1.1.0 2020-03-04 14:51:07.784 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2020-03-04 14:51:07.785 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2020-03-04 14:51:07.788 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2020-03-04 14:51:07.789 - Thread: 16 -> CreateDeviceInternal - Create device 2020-03-04 14:51:07.846 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2020-03-04 14:51:07.898 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2020-03-04 14:51:07.899 - Thread: 16 -> CreateDeviceInternal create swapchain 2020-03-04 14:51:17.600 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-04 14:51:17.601 - Thread: 1 -> MyScreenManager() 2020-03-04 14:51:17.602 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-03-04 14:51:17.602 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2020-03-04 14:51:19.774 - Thread: 1 -> Preallocate - START 2020-03-04 14:51:19.778 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-04 14:51:19.794 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-04 14:51:19.794 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-04 14:51:19.794 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-04 14:51:19.794 - Thread: 1 -> MyEntities - START 2020-03-04 14:51:19.836 - Thread: 1 -> MyEntities - END 2020-03-04 14:51:19.836 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-04 14:51:19.836 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-04 14:51:19.836 - Thread: 1 -> MyTransparentGeometry - START 2020-03-04 14:51:19.836 - Thread: 1 -> MyTransparentGeometry - END 2020-03-04 14:51:19.836 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-04 14:51:19.851 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-04 14:51:19.851 - Thread: 1 -> MyMath - START 2020-03-04 14:51:19.851 - Thread: 1 -> MyMath - END 2020-03-04 14:51:19.851 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-04 14:51:19.852 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-04 14:51:19.868 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-04 14:51:19.868 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-04 14:51:19.868 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-04 14:51:19.977 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-04 14:51:19.977 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-04 14:51:19.978 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-04 14:51:19.978 - Thread: 1 -> MySyncDestructions - START 2020-03-04 14:51:19.978 - Thread: 1 -> MySyncDestructions - END 2020-03-04 14:51:19.978 - Thread: 1 -> MySyncEntity - START 2020-03-04 14:51:19.978 - Thread: 1 -> MySyncEntity - END 2020-03-04 14:51:19.978 - Thread: 1 -> MySyncScenario - START 2020-03-04 14:51:19.978 - Thread: 1 -> MySyncScenario - END 2020-03-04 14:51:19.978 - Thread: 1 -> MyCommandCharacter - START 2020-03-04 14:51:19.980 - Thread: 1 -> MyCommandCharacter - END 2020-03-04 14:51:19.980 - Thread: 1 -> MyCommandConsole - START 2020-03-04 14:51:19.981 - Thread: 1 -> MyCommandConsole - END 2020-03-04 14:51:19.981 - Thread: 1 -> MyCommandEntity - START 2020-03-04 14:51:19.982 - Thread: 1 -> MyCommandEntity - END 2020-03-04 14:51:19.982 - Thread: 1 -> MyAiTargetManager - START 2020-03-04 14:51:19.982 - Thread: 1 -> MyAiTargetManager - END 2020-03-04 14:51:19.982 - Thread: 1 -> MyClientDebugCommands - START 2020-03-04 14:51:19.984 - Thread: 1 -> MyClientDebugCommands - END 2020-03-04 14:51:19.984 - Thread: 1 -> MyDedicatedServer - START 2020-03-04 14:51:19.984 - Thread: 1 -> MyDedicatedServer - END 2020-03-04 14:51:19.984 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-04 14:51:19.984 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-04 14:51:19.984 - Thread: 1 -> MyMultiplayerBase - START 2020-03-04 14:51:19.984 - Thread: 1 -> MyMultiplayerBase - END 2020-03-04 14:51:19.984 - Thread: 1 -> MyMultiplayerClient - START 2020-03-04 14:51:19.984 - Thread: 1 -> MyMultiplayerClient - END 2020-03-04 14:51:19.984 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-04 14:51:19.984 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-04 14:51:19.984 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-04 14:51:19.984 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-04 14:51:19.984 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-04 14:51:19.984 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-04 14:51:19.984 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-04 14:51:19.984 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-04 14:51:19.984 - Thread: 1 -> MyServerDebugCommands - START 2020-03-04 14:51:19.985 - Thread: 1 -> MyServerDebugCommands - END 2020-03-04 14:51:19.985 - Thread: 1 -> MyAIActionsParser - START 2020-03-04 14:51:19.985 - Thread: 1 -> MyAIActionsParser - END 2020-03-04 14:51:19.985 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-04 14:51:20.068 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-04 14:51:20.068 - Thread: 1 -> MyDefinitionManager - START 2020-03-04 14:51:20.112 - Thread: 1 -> MyDefinitionManager - END 2020-03-04 14:51:20.112 - Thread: 1 -> Preallocate - END 2020-03-04 14:51:20.120 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-04 14:51:20.558 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-04 14:51:20.558 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-04 14:51:20.574 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-04 14:51:20.575 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-04 14:51:20.575 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-04 14:51:20.575 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-04 14:51:20.575 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-04 14:51:20.575 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-04 14:51:20.577 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-04 14:51:20.588 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2020-03-04 14:51:20.588 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2020-03-04 14:51:20.588 - Thread: 1 -> Virtualized: False 2020-03-04 14:51:20.591 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz 2020-03-04 14:51:20.593 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 30,013,448,192 bytes 2020-03-04 14:51:20.593 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes 2020-03-04 14:51:20.593 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 24,834,080,768 bytes 2020-03-04 14:51:20.593 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,751,814,868,992 bytes 2020-03-04 14:51:20.596 - Thread: 1 -> Drive C: | Capacity: 136,314,875,904 bytes | Free space: 33,456,488,448 bytes 2020-03-04 14:51:20.597 - Thread: 1 -> Drive D: | Capacity: 419,325,538,304 bytes | Free space: 115,585,712,128 bytes 2020-03-04 14:51:20.597 - Thread: 1 -> Drive E: | Capacity: 444,247,044,096 bytes | Free space: 37,072,658,432 bytes 2020-03-04 14:51:20.597 - Thread: 1 -> Drive I: | Capacity: 104,853,504 bytes | Free space: 64,483,328 bytes 2020-03-04 14:51:20.597 - Thread: 1 -> Drive S: | Capacity: 120,031,539,200 bytes | Free space: 6,528,774,144 bytes 2020-03-04 14:51:20.597 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-04 14:51:20.600 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-04 14:51:20.601 - Thread: 1 -> Installed DLCs: 2020-03-04 14:51:20.653 - Thread: 1 -> Decorative Blocks (1049790) 2020-03-04 14:51:20.653 - Thread: 1 -> Economy Deluxe (1135960) 2020-03-04 14:51:20.653 - Thread: 1 -> Style Pack (1084680) 2020-03-04 14:51:20.653 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-03-04 14:51:20.676 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-04 14:51:20.772 - Thread: 1 -> Havok: Physics.Init 2020-03-04 14:51:21.113 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-04 14:51:21.182 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-04 14:51:21.193 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-04 14:51:21.195 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-04 14:51:21.224 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2020-03-04 14:51:21.641 - Thread: 1 -> Loading scenarios 2020-03-04 14:51:21.694 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-04 14:51:21.695 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-04 14:51:22.372 - Thread: 1 -> Loading sound definitions 2020-03-04 14:51:23.610 - Thread: 1 -> GuiTextures.sbc 2020-03-04 14:51:23.610 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2020-03-04 14:51:23.767 - Thread: 1 -> GuiTextures.sbc 2020-03-04 14:51:23.767 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\SquareButtonHighlight.dds 2020-03-04 14:51:23.848 - Thread: 1 -> GuiTextures.sbc 2020-03-04 14:51:23.848 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\item_highlight_light.dds 2020-03-04 14:51:24.214 - Thread: 1 -> GuiTextures.sbc 2020-03-04 14:51:24.214 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\Blueprints\BP_Mixed.png 2020-03-04 14:51:24.448 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-04 14:51:24.448 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-04 14:51:24.449 - Thread: 1 -> Loading shadow textures definitions 2020-03-04 14:51:24.449 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-04 14:51:24.454 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-04 14:51:24.494 - Thread: 1 -> MyAudio.LoadData - START 2020-03-04 14:51:24.564 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Głośniki (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-04 14:51:25.860 - Thread: 1 -> MyAudio.LoadData - END 2020-03-04 14:51:25.886 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2020-03-04 14:51:25.916 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-04 14:51:25.919 - Thread: 1 -> MyGuiManager() 2020-03-04 14:51:26.283 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-04 14:51:26.305 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-04 14:51:26.409 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-04 14:51:26.411 - Thread: 9 -> ReloadVoxelMaterials 2020-03-04 14:51:26.417 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-04 14:51:26.418 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-04 14:51:26.418 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-04 14:51:26.428 - Thread: 1 -> Loading default controls 2020-03-04 14:51:26.509 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-04 14:51:26.603 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-04 14:51:26.605 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-04 14:51:26.608 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-04 14:51:26.608 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-04 14:51:26.608 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-04 14:51:26.726 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:26.729 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-04 14:51:26.731 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:26.731 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-04 14:51:26.775 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:26.780 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:26.796 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-04 14:51:26.805 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-04 14:51:26.841 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:26.847 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:26.847 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-04 14:51:26.864 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:26.876 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:26.882 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-04 14:51:26.892 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-04 14:51:26.913 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-04 14:51:26.931 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:26.932 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-04 14:51:26.938 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:26.938 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-04 14:51:26.944 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:26.944 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-04 14:51:26.950 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:26.950 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-04 14:51:26.962 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:26.962 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-04 14:51:26.968 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.027 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-04 14:51:27.050 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.050 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-04 14:51:27.064 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.073 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.120 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-04 14:51:27.140 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.140 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-04 14:51:27.145 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-04 14:51:27.146 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.146 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-04 14:51:27.161 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.161 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-04 14:51:27.168 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.173 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.218 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.218 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-04 14:51:27.218 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-04 14:51:27.219 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-04 14:51:27.225 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.225 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-04 14:51:27.276 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.335 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.336 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-04 14:51:27.336 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-04 14:51:27.337 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.337 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-04 14:51:27.348 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.348 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-04 14:51:27.369 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.369 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-04 14:51:27.375 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.385 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.386 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-04 14:51:27.387 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-04 14:51:27.410 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.411 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-04 14:51:27.411 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.411 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-04 14:51:27.429 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.429 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-04 14:51:27.432 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.432 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.432 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-04 14:51:27.433 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.433 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-04 14:51:27.433 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-04 14:51:27.442 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.486 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-04 14:51:27.489 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.489 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-04 14:51:27.518 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.518 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-04 14:51:27.523 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.523 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-04 14:51:27.524 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.524 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-04 14:51:27.537 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.537 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-04 14:51:27.565 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.566 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-04 14:51:27.580 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-04 14:51:27.622 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-04 14:51:27.628 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-04 14:51:29.337 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-04 14:51:29.378 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-04 14:51:29.445 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-04 14:51:29.449 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-04 14:51:29.469 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-04 14:51:29.505 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-04 14:51:29.506 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-04 14:51:29.509 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-04 14:51:29.533 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-04 14:51:29.547 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-04 14:51:29.547 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-04 14:51:29.575 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-04 14:51:29.602 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-04 14:51:29.602 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-04 14:51:29.617 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-04 14:51:29.626 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-04 14:51:29.647 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-04 14:51:29.657 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-04 14:51:29.665 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-04 14:51:29.725 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-04 14:51:29.759 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-04 14:51:29.775 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-04 14:51:29.807 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-04 14:51:29.857 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-04 14:51:29.866 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-04 14:51:29.914 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-04 14:51:29.934 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-04 14:51:29.935 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-04 14:51:29.948 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-04 14:51:30.014 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-04 14:51:30.018 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-04 14:51:30.072 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-04 14:51:30.081 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-04 14:51:30.106 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-04 14:51:30.106 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-04 14:51:30.147 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-04 14:51:30.148 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-04 14:51:30.160 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-04 14:51:30.208 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-04 14:51:30.382 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-04 14:51:30.436 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-04 14:51:30.524 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-03-04 14:51:30.628 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-03-04 14:51:30.664 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-03-04 14:51:30.844 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-03-04 14:51:30.870 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-03-04 14:51:30.876 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-03-04 14:51:30.917 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-03-04 14:51:31.582 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-03-04 14:51:31.593 - Thread: 1 -> Timer Frequency: 3125039 2020-03-04 14:51:31.593 - Thread: 1 -> Ticks per frame: 52084 2020-03-04 14:51:32.145 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-04 14:51:32.146 - Thread: 1 -> Flares Intensity: 1.485818 2020-03-04 14:51:32.146 - Thread: 1 -> Field of view: 1.75954 2020-03-04 14:51:32.146 - Thread: 1 -> PostProcessingEnabled: True 2020-03-04 14:51:32.146 - Thread: 1 -> Render.GrassDensityFactor: 1 2020-03-04 14:51:32.146 - Thread: 1 -> Render.GrassDrawDistance: 159 2020-03-04 14:51:32.146 - Thread: 1 -> Render.DistanceFade: 1000 2020-03-04 14:51:32.146 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-03-04 14:51:32.146 - Thread: 1 -> Render.ShadowQuality: LOW 2020-03-04 14:51:32.146 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-03-04 14:51:32.146 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-03-04 14:51:32.146 - Thread: 1 -> Render.TextureQuality: MEDIUM 2020-03-04 14:51:32.146 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-03-04 14:51:32.146 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-03-04 14:51:32.146 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-03-04 14:51:32.146 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-03-04 14:51:32.160 - Thread: 1 -> Analytics uuid: 0c2c0936-093b-c69c-0195-a10f7c4c487c 2020-03-04 14:51:32.258 - Thread: 1 -> Analytics helper process start reported 2020-03-04 14:51:32.717 - Thread: 24 -> Analytics session: 18752195 2020-03-04 14:51:43.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:51:43.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:52:06.986 - Thread: 1 -> GUI Stats: Update 0.802780944444447, Draw 0.1361925 2020-03-04 14:52:07.666 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-04 14:52:27.164 - Thread: 8 -> Loading available saves - START 2020-03-04 14:52:27.166 - Thread: 8 -> GetWorldInfoFromDirectory (Exists: True) 'S:\Users\Korman\AppData\Roaming\SpaceEngineers\Saves\76561198008921523' 2020-03-04 14:52:27.374 - Thread: 8 -> Loading available saves - END 2020-03-04 14:52:27.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:52:27.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:52:29.291 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-04 14:52:29.291 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-03-04 14:52:29.291 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2020-03-04 14:52:37.261 - Thread: 1 -> GUI Stats: Update 0.335206611111111, Draw 0.151109777777778 2020-03-04 14:52:39.946 - Thread: 1 -> Loading Sandbox world configuration file S:\Users\Korman\AppData\Roaming\SpaceEngineers\Saves\76561198008921523\Star System 2020-03-03 17-35\Sandbox_config.sbc 2020-03-04 14:52:39.953 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-04 14:52:39.954 - Thread: 1 -> LoadSandbox() - Start 2020-03-04 14:52:39.955 - Thread: 1 -> LoadSession() - Start 2020-03-04 14:52:39.955 - Thread: 1 -> S:\Users\Korman\AppData\Roaming\SpaceEngineers\Saves\76561198008921523\Star System 2020-03-03 17-35 2020-03-04 14:52:41.226 - Thread: 1 -> Loading Sandbox world configuration file S:\Users\Korman\AppData\Roaming\SpaceEngineers\Saves\76561198008921523\Star System 2020-03-03 17-35\Sandbox_config.sbc 2020-03-04 14:52:41.227 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-04 14:52:41.229 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-03-04 14:52:41.230 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode 2020-03-04 14:52:41.232 - Thread: 1 -> LoadSession() - End 2020-03-04 14:52:41.232 - Thread: 1 -> LoadSandbox() - End 2020-03-04 14:52:41.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:52:41.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:52:41.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:52:41.237 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:52:41.237 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:52:41.237 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:52:41.278 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-04 14:52:41.279 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-04 14:52:41.459 - Thread: 1 -> RunLoadingAction - START 2020-03-04 14:52:41.464 - Thread: 1 -> Loading session: S:\Users\Korman\AppData\Roaming\SpaceEngineers\Saves\76561198008921523\Star System 2020-03-03 17-35 2020-03-04 14:52:42.311 - Thread: 1 -> GC Memory: 998,873,432 B 2020-03-04 14:52:42.315 - Thread: 1 -> Process Memory: 2,852,827,136 B 2020-03-04 14:52:42.316 - Thread: 1 -> Experimental mode: Yes 2020-03-04 14:52:42.316 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2020-03-04 14:52:43.995 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-04 14:52:44.017 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-04 14:52:44.023 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-04 14:52:44.026 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-04 14:52:44.027 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2020-03-04 14:52:44.210 - Thread: 1 -> Loading scenarios 2020-03-04 14:52:44.210 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-04 14:52:44.211 - Thread: 1 -> List of used mods (0) - START 2020-03-04 14:52:44.211 - Thread: 1 -> List of used mods - END 2020-03-04 14:52:44.279 - Thread: 1 -> Loading behaviors 2020-03-04 14:52:44.281 - Thread: 1 -> Loading ammo magazines 2020-03-04 14:52:44.284 - Thread: 1 -> Loading ammo definitions 2020-03-04 14:52:44.287 - Thread: 1 -> Loading animations 2020-03-04 14:52:44.291 - Thread: 1 -> Loading animations 2020-03-04 14:52:44.292 - Thread: 1 -> Loading sound definitions 2020-03-04 14:52:44.292 - Thread: 1 -> Loading sound definitions 2020-03-04 14:52:44.293 - Thread: 1 -> Loading sound definitions 2020-03-04 14:52:44.294 - Thread: 1 -> Loading sound definitions 2020-03-04 14:52:44.294 - Thread: 1 -> Loading sound definitions 2020-03-04 14:52:44.294 - Thread: 1 -> Loading sound definitions 2020-03-04 14:52:44.294 - Thread: 1 -> Loading category classes 2020-03-04 14:52:44.296 - Thread: 1 -> Loading category classes 2020-03-04 14:52:44.296 - Thread: 1 -> Loading blueprint classes 2020-03-04 14:52:44.297 - Thread: 1 -> Loading blueprint class entries 2020-03-04 14:52:44.298 - Thread: 1 -> Loading blueprint class entries 2020-03-04 14:52:44.298 - Thread: 1 -> Loading blueprints 2020-03-04 14:52:44.301 - Thread: 1 -> Loading blueprints 2020-03-04 14:52:44.301 - Thread: 1 -> Loading agent definitions 2020-03-04 14:52:44.303 - Thread: 1 -> Loading character definitions 2020-03-04 14:52:44.317 - Thread: 1 -> Loading character definitions 2020-03-04 14:52:44.317 - Thread: 1 -> Loading components 2020-03-04 14:52:44.319 - Thread: 1 -> Loading components 2020-03-04 14:52:44.319 - Thread: 1 -> Loading configuration 2020-03-04 14:52:44.320 - Thread: 1 -> Loading container types 2020-03-04 14:52:44.323 - Thread: 1 -> Loading Contract Types 2020-03-04 14:52:44.331 - Thread: 1 -> Loading block positions 2020-03-04 14:52:44.334 - Thread: 1 -> Loading block positions 2020-03-04 14:52:44.334 - Thread: 1 -> Loading curve definitions 2020-03-04 14:52:44.338 - Thread: 1 -> Loading debris 2020-03-04 14:52:44.340 - Thread: 1 -> Loading environment items entries 2020-03-04 14:52:44.340 - Thread: 1 -> Loading decal global definitions 2020-03-04 14:52:44.340 - Thread: 1 -> Loading decal definitions 2020-03-04 14:52:44.343 - Thread: 1 -> Loading drone behaviors 2020-03-04 14:52:44.346 - Thread: 1 -> Loading edges 2020-03-04 14:52:44.347 - Thread: 1 -> Loading emissive color definitions 2020-03-04 14:52:44.352 - Thread: 1 -> Loading emissive color default states 2020-03-04 14:52:44.358 - Thread: 1 -> Loading animations 2020-03-04 14:52:44.358 - Thread: 1 -> Loading entity components 2020-03-04 14:52:44.373 - Thread: 1 -> Loading component containers 2020-03-04 14:52:44.391 - Thread: 1 -> Loading environment items entries 2020-03-04 14:52:44.391 - Thread: 1 -> Loading Faction Names 2020-03-04 14:52:44.393 - Thread: 1 -> Loading factions 2020-03-04 14:52:44.397 - Thread: 1 -> Loading flare definitions 2020-03-04 14:52:44.416 - Thread: 1 -> Loading gas property definitions 2020-03-04 14:52:44.417 - Thread: 1 -> Loading event definitions 2020-03-04 14:52:44.419 - Thread: 1 -> Loading physical items 2020-03-04 14:52:44.428 - Thread: 1 -> GuiTextures.sbc 2020-03-04 14:52:44.428 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2020-03-04 14:52:44.428 - Thread: 1 -> GuiTextures.sbc 2020-03-04 14:52:44.428 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\SquareButtonHighlight.dds 2020-03-04 14:52:44.429 - Thread: 1 -> GuiTextures.sbc 2020-03-04 14:52:44.429 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\item_highlight_light.dds 2020-03-04 14:52:44.430 - Thread: 1 -> GuiTextures.sbc 2020-03-04 14:52:44.430 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\Blueprints\BP_Mixed.png 2020-03-04 14:52:44.439 - Thread: 1 -> Loading LCD texture categories 2020-03-04 14:52:44.440 - Thread: 1 -> Loading LCD texture categories 2020-03-04 14:52:44.440 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-04 14:52:44.440 - Thread: 1 -> Loading physical items 2020-03-04 14:52:44.444 - Thread: 1 -> Loading physical items 2020-03-04 14:52:44.444 - Thread: 1 -> Loading physical material properties 2020-03-04 14:52:44.448 - Thread: 1 -> Loading pirate antennas 2020-03-04 14:52:44.457 - Thread: 1 -> Loading research blocks definitions 2020-03-04 14:52:44.459 - Thread: 1 -> Loading research groups definitions 2020-03-04 14:52:44.460 - Thread: 1 -> Loading resource distribution groups 2020-03-04 14:52:44.461 - Thread: 1 -> Loading shadow textures definitions 2020-03-04 14:52:44.461 - Thread: 1 -> Loading ship sound groups 2020-03-04 14:52:44.478 - Thread: 1 -> Loading ship sound groups 2020-03-04 14:52:44.478 - Thread: 1 -> Loading sound categories 2020-03-04 14:52:44.482 - Thread: 1 -> Loading stat definitions 2020-03-04 14:52:44.483 - Thread: 1 -> Loading grid creators 2020-03-04 14:52:44.484 - Thread: 1 -> Loading transparent material properties 2020-03-04 14:52:44.486 - Thread: 1 -> Loading transparent material properties 2020-03-04 14:52:44.486 - Thread: 1 -> Loading voxel map storage definitions 2020-03-04 14:52:44.488 - Thread: 1 -> Loading voxel material definitions 2020-03-04 14:52:44.489 - Thread: 1 -> Loading voxel material definitions 2020-03-04 14:52:44.489 - Thread: 1 -> Loading Weather Effects 2020-03-04 14:52:44.494 - Thread: 1 -> Audio effects definitions 2020-03-04 14:52:44.498 - Thread: 1 -> Loading environment items definitions 2020-03-04 14:52:44.500 - Thread: 1 -> Loading environment items definitions 2020-03-04 14:52:44.500 - Thread: 1 -> Loading physical material properties 2020-03-04 14:52:44.520 - Thread: 1 -> Loading particle effect definitions 2020-03-04 14:52:44.606 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-03-04 14:52:44.810 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-03-04 14:52:44.810 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-03-04 14:52:44.810 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-03-04 14:52:44.810 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-03-04 14:52:44.810 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-03-04 14:52:44.810 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-03-04 14:52:44.811 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-03-04 14:52:44.811 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-03-04 14:52:44.811 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-03-04 14:52:44.811 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-03-04 14:52:44.811 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-03-04 14:52:44.811 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-03-04 14:52:44.816 - Thread: 1 -> Loading asteroid generators 2020-03-04 14:52:44.818 - Thread: 1 -> Loading spawn groups 2020-03-04 14:52:44.822 - Thread: 1 -> Loading drop containers 2020-03-04 14:52:44.824 - Thread: 1 -> Loading spawn groups 2020-03-04 14:52:44.824 - Thread: 1 -> Loading spawn groups 2020-03-04 14:52:44.824 - Thread: 1 -> Loading radial menu definitions 2020-03-04 14:52:44.849 - Thread: 1 -> Loading respawn ships 2020-03-04 14:52:44.851 - Thread: 1 -> Loading spawn groups 2020-03-04 14:52:44.851 - Thread: 1 -> Loading wheel speeds 2020-03-04 14:52:44.911 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-04 14:52:44.922 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-04 14:52:44.922 - Thread: 1 -> MyAudio.LoadData - START 2020-03-04 14:52:44.935 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Głośniki (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-04 14:52:47.376 - Thread: 1 -> MyAudio.LoadData - END 2020-03-04 14:52:47.443 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-04 14:52:47.460 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-04 14:52:47.500 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-04 14:52:47.500 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-04 14:52:47.501 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-04 14:52:47.512 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-04 14:52:51.561 - Thread: 3 -> External debugger: listening... 2020-03-04 14:52:51.589 - Thread: 1 -> MyLights.LoadData() - START 2020-03-04 14:52:51.595 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-04 14:52:51.595 - Thread: 1 -> MyLights.LoadData() - END 2020-03-04 14:52:51.595 - Thread: 1 -> Info: MyLights initialized. 2020-03-04 14:52:51.595 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-04 14:52:51.603 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-04 14:52:51.714 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-04 14:52:51.715 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-04 14:52:51.747 - Thread: 1 -> Loading Procedural World Generator 2020-03-04 14:52:51.749 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-03-04 14:52:53.732 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-04 14:52:53.854 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-03-04 14:52:53.854 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-03-04 14:52:53.854 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-03-04 14:52:53.855 - Thread: 9 -> Loading voxel storage from file 'S:\Users\Korman\AppData\Roaming\SpaceEngineers\Saves\76561198008921523\Star System 2020-03-03 17-35\Moon-1353915701d19000.vx2' 2020-03-04 14:52:53.855 - Thread: 8 -> Loading voxel storage from file 'S:\Users\Korman\AppData\Roaming\SpaceEngineers\Saves\76561198008921523\Star System 2020-03-03 17-35\Alien-291759539d120000.vx2' 2020-03-04 14:52:53.855 - Thread: 1 -> Loading voxel storage from file 'S:\Users\Korman\AppData\Roaming\SpaceEngineers\Saves\76561198008921523\Star System 2020-03-03 17-35\EarthLike-1779144428d120000.vx2' 2020-03-04 14:53:11.904 - Thread: 8 -> Info: Planet generator name: Alien 2020-03-04 14:53:11.909 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-04 14:53:11.928 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-03-04 14:53:11.928 - Thread: 8 -> Loading voxel storage from file 'S:\Users\Korman\AppData\Roaming\SpaceEngineers\Saves\76561198008921523\Star System 2020-03-03 17-35\Titan-2124704365d19000.vx2' 2020-03-04 14:53:14.278 - Thread: 9 -> Info: Planet generator name: Moon 2020-03-04 14:53:14.279 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-04 14:53:14.279 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-03-04 14:53:14.279 - Thread: 9 -> Loading voxel storage from file 'S:\Users\Korman\AppData\Roaming\SpaceEngineers\Saves\76561198008921523\Star System 2020-03-03 17-35\Mars-2044023682d120000.vx2' 2020-03-04 14:53:24.115 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-03-04 14:53:24.115 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-04 14:53:24.115 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-03-04 14:53:24.116 - Thread: 1 -> Loading voxel storage from file 'S:\Users\Korman\AppData\Roaming\SpaceEngineers\Saves\76561198008921523\Star System 2020-03-03 17-35\Europa-595048092d19000.vx2' 2020-03-04 14:53:31.581 - Thread: 8 -> Info: Planet generator name: Titan 2020-03-04 14:53:31.581 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-04 14:53:35.977 - Thread: 9 -> Info: Planet generator name: Mars 2020-03-04 14:53:35.977 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-04 14:53:39.045 - Thread: 1 -> Info: Planet generator name: Europa 2020-03-04 14:53:39.045 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-04 14:53:42.325 - Thread: 1 -> Clusters reordered 2020-03-04 14:53:42.724 - Thread: 1 -> Checkpoint.CameraAttachedTo: 95279237170707275 2020-03-04 14:53:42.769 - Thread: 1 -> MySession.Static.LogSettings - START 2020-03-04 14:53:42.769 - Thread: 1 -> Name = Star System 2020-03-03 17:35 2020-03-04 14:53:42.769 - Thread: 1 -> Description = 2020-03-04 14:53:42.769 - Thread: 1 -> GameDateTime = 01/01/2081 00:04:50 2020-03-04 14:53:42.769 - Thread: 1 -> Password = 2020-03-04 14:53:42.769 - Thread: 1 -> CurrentPath = S:\Users\Korman\AppData\Roaming\SpaceEngineers\Saves\76561198008921523\Star System 2020-03-03 17-35 2020-03-04 14:53:42.769 - Thread: 1 -> WorkshopId = 2020-03-04 14:53:42.769 - Thread: 1 -> CameraController = Default_Astronaut 2020-03-04 14:53:42.769 - Thread: 1 -> ThumbPath = S:\Users\Korman\AppData\Roaming\SpaceEngineers\Saves\76561198008921523\Star System 2020-03-03 17-35\thumb.jpg 2020-03-04 14:53:42.772 - Thread: 1 -> Settings: 2020-03-04 14:53:42.772 - Thread: 1 -> GameMode = Creative 2020-03-04 14:53:42.772 - Thread: 1 -> MaxPlayers = 4 2020-03-04 14:53:42.772 - Thread: 1 -> OnlineMode = OFFLINE 2020-03-04 14:53:42.772 - Thread: 1 -> AutoHealing = True 2020-03-04 14:53:42.772 - Thread: 1 -> WeaponsEnabled = True 2020-03-04 14:53:42.772 - Thread: 1 -> ThrusterDamage = True 2020-03-04 14:53:42.772 - Thread: 1 -> EnableSpectator = False 2020-03-04 14:53:42.772 - Thread: 1 -> EnableCopyPaste = True 2020-03-04 14:53:42.772 - Thread: 1 -> MaxFloatingObjects = 100 2020-03-04 14:53:42.772 - Thread: 1 -> MaxGridSize = 0 2020-03-04 14:53:42.772 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-03-04 14:53:42.772 - Thread: 1 -> CargoShipsEnabled = True 2020-03-04 14:53:42.772 - Thread: 1 -> EnvironmentHostility = SAFE 2020-03-04 14:53:42.772 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-03-04 14:53:42.772 - Thread: 1 -> InventorySizeMultiplier = 3 2020-03-04 14:53:42.772 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-03-04 14:53:42.772 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-03-04 14:53:42.772 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-03-04 14:53:42.772 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-03-04 14:53:42.772 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-03-04 14:53:42.772 - Thread: 1 -> ClientCanSave = False 2020-03-04 14:53:42.772 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-03-04 14:53:42.772 - Thread: 1 -> PermanentDeath = False 2020-03-04 14:53:42.772 - Thread: 1 -> DestructibleBlocks = True 2020-03-04 14:53:42.772 - Thread: 1 -> EnableScripts = False 2020-03-04 14:53:42.772 - Thread: 1 -> AutoSaveInMinutes = 0 2020-03-04 14:53:42.772 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-03-04 14:53:42.772 - Thread: 1 -> ProceduralDensity = 0.35 2020-03-04 14:53:42.772 - Thread: 1 -> ProceduralSeed = 0 2020-03-04 14:53:42.772 - Thread: 1 -> DestructibleBlocks = True 2020-03-04 14:53:42.772 - Thread: 1 -> EnableIngameScripts = False 2020-03-04 14:53:42.772 - Thread: 1 -> ViewDistance = 15000 2020-03-04 14:53:42.772 - Thread: 1 -> Voxel destruction = True 2020-03-04 14:53:42.772 - Thread: 1 -> EnableStructuralSimulation = False 2020-03-04 14:53:42.772 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-03-04 14:53:42.772 - Thread: 1 -> EnableContainerDrops = False 2020-03-04 14:53:42.772 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-03-04 14:53:42.772 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-03-04 14:53:42.772 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-03-04 14:53:42.772 - Thread: 1 -> EnableSubgridDamage = False 2020-03-04 14:53:42.772 - Thread: 1 -> SyncDistance = 3000 2020-03-04 14:53:42.772 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-03-04 14:53:42.772 - Thread: 1 -> AFKTimeoutMin = 0 2020-03-04 14:53:42.772 - Thread: 1 -> StopGridsPeriodMin = 15 2020-03-04 14:53:42.772 - Thread: 1 -> ExperimentalMode = True 2020-03-04 14:53:42.772 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2020-03-04 14:53:42.772 - Thread: 1 -> MySession.Static.LogSettings - END 2020-03-04 14:53:43.026 - Thread: 1 -> Session loaded 2020-03-04 14:53:43.026 - Thread: 1 -> RunLoadingAction - END 2020-03-04 14:53:43.027 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-04 14:53:43.607 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-04 14:53:43.607 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-04 14:53:43.608 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-04 14:53:43.624 - Thread: 1 -> Updating continues. 2020-03-04 14:53:43.671 - Thread: 1 -> GC Memory: 3,490,322,176 B 2020-03-04 14:53:43.746 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality 2020-03-04 14:53:43.760 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,19141.69,34024.83,1,0,3327.278,6022.434,3970,96030,5,3.187706,8.573847,0,18719,8.333256,1 2020-03-04 14:54:10.061 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:54:10.062 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:54:13.676 - Thread: 1 -> GC Memory: 2,186,984,112 B 2020-03-04 14:54:20.121 - Thread: 1 -> GUI Stats: Update 34.6898676666667, Draw 0.222254722222222 2020-03-04 14:54:43.684 - Thread: 1 -> GC Memory: 1,414,472,728 B 2020-03-04 14:54:50.266 - Thread: 1 -> GUI Stats: Update 0.156832777777778, Draw 0.450723333333334 2020-03-04 14:54:51.431 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality 2020-03-04 14:54:51.431 - Thread: 1 -> STATISTICS,60.0166666719999,0,0,0,0,0,0,9.772683,27.23984,1,0,1352.291,6824.227,3970,96030,5,18.25136,88.16116,28.03265,18458,8.333251,0 2020-03-04 14:54:58.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:54:58.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:55:13.699 - Thread: 1 -> GC Memory: 1,556,347,872 B 2020-03-04 14:55:20.266 - Thread: 1 -> GUI Stats: Update 0.166284277777778, Draw 0.239589611111111 2020-03-04 14:55:23.485 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-04 14:55:23.485 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-04 14:55:23.485 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-04 14:55:23.646 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-04 14:55:29.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:55:29.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:55:43.715 - Thread: 1 -> GC Memory: 1,575,441,488 B 2020-03-04 14:55:47.201 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-03-04 14:55:47.676 - Thread: 1 -> Query successful. 2020-03-04 14:55:47.676 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-03-04 14:55:50.549 - Thread: 1 -> GUI Stats: Update 0.184920166666667, Draw 0.342557555555555 2020-03-04 14:55:51.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:55:51.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:55:51.731 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality 2020-03-04 14:55:51.731 - Thread: 1 -> STATISTICS,120.033333344,0,0,0,0,0,0,10.84296,26.54134,1,0,1917.002,7099.156,3970,96030,6,18.47345,89.32287,30.05762,18101,8.333213,0 2020-03-04 14:56:04.488 - Thread: 1 -> Pasting grid request by user: 76561198008921523 2020-03-04 14:56:04.492 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A7E0FC2B296382 2020-03-04 14:56:04.509 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:04.509 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E3795156CD1205 2020-03-04 14:56:04.510 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:04.510 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1475BBC74868AAD 2020-03-04 14:56:04.510 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:04.510 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 18BACF243C87CCE 2020-03-04 14:56:04.511 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:04.511 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 16FB8E530C07EFD 2020-03-04 14:56:04.511 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:04.511 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 163EE186EB1413E 2020-03-04 14:56:04.511 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:04.511 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10ECF9B8ED7082F 2020-03-04 14:56:04.512 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:13.723 - Thread: 1 -> GC Memory: 2,113,915,384 B 2020-03-04 14:56:20.823 - Thread: 1 -> GUI Stats: Update 0.166353444444444, Draw 0.3428215 2020-03-04 14:56:32.526 - Thread: 1 -> Pasting grid request by user: 76561198008921523 2020-03-04 14:56:32.527 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10662F56F650A3F 2020-03-04 14:56:32.541 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:32.541 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E7835E4EAEEA27 2020-03-04 14:56:32.541 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:32.541 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 193309FC4FBA028 2020-03-04 14:56:32.542 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:32.542 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1732F6DE23151F5 2020-03-04 14:56:32.542 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:32.542 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1762E4EE7FDAA0E 2020-03-04 14:56:32.542 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:32.543 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 134E075B066B892 2020-03-04 14:56:32.543 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:32.543 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1F4788244537B3D 2020-03-04 14:56:32.543 - Thread: 9 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:43.740 - Thread: 1 -> GC Memory: 1,445,643,608 B 2020-03-04 14:56:47.814 - Thread: 1 -> Pasting grid request by user: 76561198008921523 2020-03-04 14:56:47.814 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1BB0933F3A9A57F 2020-03-04 14:56:47.826 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:47.826 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1D3C0A322C8EF3F 2020-03-04 14:56:47.826 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:47.826 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 14B9B8418F79BAB 2020-03-04 14:56:47.826 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:47.826 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11E76E00CBC1C14 2020-03-04 14:56:47.827 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:47.827 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 13662EBEB78283D 2020-03-04 14:56:47.827 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:47.827 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1395D66DC599589 2020-03-04 14:56:47.827 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:47.827 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 13A3A0CA0D28D82 2020-03-04 14:56:47.828 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:50.823 - Thread: 1 -> GUI Stats: Update 0.154769222222222, Draw 0.281542388888889 2020-03-04 14:56:52.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality 2020-03-04 14:56:52.022 - Thread: 1 -> STATISTICS,180.050000016,0,0,0,0,0,0,13.19284,43.70464,1,0,1390.515,7202.75,7763,92237,33,23.65906,96.96803,30.4688,18090,10.53255,0 2020-03-04 14:56:54.926 - Thread: 1 -> Pasting grid request by user: 76561198008921523 2020-03-04 14:56:54.927 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1221AEF8BDD0F82 2020-03-04 14:56:54.942 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:54.942 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1C5391CD7DE2A28 2020-03-04 14:56:54.943 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:54.943 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 180919229278B68 2020-03-04 14:56:54.943 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:54.943 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1968C681E9BCBE7 2020-03-04 14:56:54.943 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:54.943 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1F1773A5FB99156 2020-03-04 14:56:54.944 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:54.944 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1C0BBD9B906CE3B 2020-03-04 14:56:54.944 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-03-04 14:56:54.944 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1654C80461434F2 2020-03-04 14:56:54.944 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-03-04 14:57:08.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:57:08.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:57:08.403 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:57:08.404 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:57:13.744 - Thread: 1 -> GC Memory: 1,748,260,056 B 2020-03-04 14:57:17.234 - Thread: 1 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.234 - Thread: 1 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.234 - Thread: 1 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.234 - Thread: 1 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.234 - Thread: 1 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.234 - Thread: 1 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.235 - Thread: 1 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.235 - Thread: 1 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.236 - Thread: 1 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.293 - Thread: 1 -> Pasting grid request by user: 76561198008921523 2020-03-04 14:57:17.368 - Thread: 8 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.368 - Thread: 8 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.368 - Thread: 8 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.368 - Thread: 8 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.369 - Thread: 8 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.369 - Thread: 8 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.369 - Thread: 8 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.369 - Thread: 8 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.371 - Thread: 8 -> No definition 'MyObjectBuilder_Thrust/TitanEngine'. Maybe a mistake in XML? 2020-03-04 14:57:17.375 - Thread: 8 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1E0C120B069C226 2020-03-04 14:57:19.369 - Thread: 8 -> Status: Exists(True) InScene(True) 2020-03-04 14:57:22.293 - Thread: 1 -> GUI Stats: Update 0.168800555555556, Draw 0.304354722222222 2020-03-04 14:57:29.402 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-04 14:57:41.928 - Thread: 1 -> Updating stopped. 2020-03-04 14:57:44.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:57:44.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:57:52.291 - Thread: 1 -> GUI Stats: Update 0.173367222222223, Draw 0.316964222222222 2020-03-04 14:57:53.508 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality 2020-03-04 14:57:53.508 - Thread: 1 -> STATISTICS,240.066666688,0,0,0,0,0,0,3.13414,46.21975,1,0,1562.317,7493.852,52348,47652,34,29.75,97.46179,39.22139,17808,10.6414,0 2020-03-04 14:57:54.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:57:54.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:58:04.775 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-04 14:58:04.775 - Thread: 1 -> Flares Intensity: 1.485818 2020-03-04 14:58:04.775 - Thread: 1 -> Field of view: 1.75954 2020-03-04 14:58:04.775 - Thread: 1 -> PostProcessingEnabled: False 2020-03-04 14:58:04.775 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-03-04 14:58:04.775 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-03-04 14:58:04.775 - Thread: 1 -> Render.DistanceFade: 500 2020-03-04 14:58:04.775 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-03-04 14:58:04.775 - Thread: 1 -> Render.ShadowQuality: LOW 2020-03-04 14:58:04.775 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2020-03-04 14:58:04.775 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-03-04 14:58:04.775 - Thread: 1 -> Render.TextureQuality: LOW 2020-03-04 14:58:04.775 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-03-04 14:58:04.775 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2020-03-04 14:58:04.775 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2020-03-04 14:58:04.775 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2020-03-04 14:58:04.786 - Thread: 1 -> MyConfig.Save() - START 2020-03-04 14:58:04.787 - Thread: 1 -> Path: S:\Users\Korman\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-04 14:58:04.870 - Thread: 1 -> MyConfig.Save() - END 2020-03-04 14:58:05.007 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:58:05.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:58:11.513 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:58:11.514 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:58:12.231 - Thread: 1 -> Updating continues. 2020-03-04 14:58:12.232 - Thread: 1 -> GC Memory: 2,523,263,424 B 2020-03-04 14:58:12.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:58:12.464 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:58:20.213 - Thread: 1 -> Updating stopped. 2020-03-04 14:58:23.631 - Thread: 1 -> GUI Stats: Update 0.180927722222223, Draw 0.177385388888889 2020-03-04 14:58:28.364 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-04 14:58:28.364 - Thread: 1 -> Flares Intensity: 1.485818 2020-03-04 14:58:28.364 - Thread: 1 -> Field of view: 1.75954 2020-03-04 14:58:28.364 - Thread: 1 -> PostProcessingEnabled: False 2020-03-04 14:58:28.364 - Thread: 1 -> Render.GrassDensityFactor: 3 2020-03-04 14:58:28.364 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-03-04 14:58:28.364 - Thread: 1 -> Render.DistanceFade: 1999 2020-03-04 14:58:28.364 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-03-04 14:58:28.364 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-03-04 14:58:28.364 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-03-04 14:58:28.364 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-03-04 14:58:28.364 - Thread: 1 -> Render.TextureQuality: HIGH 2020-03-04 14:58:28.364 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-03-04 14:58:28.364 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-03-04 14:58:28.364 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-03-04 14:58:28.364 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-03-04 14:58:28.372 - Thread: 1 -> MyConfig.Save() - START 2020-03-04 14:58:28.372 - Thread: 1 -> Path: S:\Users\Korman\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-04 14:58:28.373 - Thread: 1 -> MyConfig.Save() - END 2020-03-04 14:58:28.597 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:58:28.597 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:58:42.552 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:58:42.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:58:43.719 - Thread: 1 -> Updating continues. 2020-03-04 14:58:43.721 - Thread: 1 -> GC Memory: 2,816,491,816 B 2020-03-04 14:58:51.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:58:51.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:58:51.599 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-03-04 14:58:51.621 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-03-04 14:59:04.368 - Thread: 1 -> Updating stopped. 2020-03-04 14:59:06.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:59:06.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:59:06.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:59:06.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:59:06.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:59:06.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:59:06.421 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-03-04 14:59:06.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:59:06.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:59:06.674 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-03-04 14:59:06.674 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-03-04 14:59:06.675 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-03-04 14:59:06.688 - Thread: 1 -> Used namespaces in scripts: 2020-03-04 14:59:06.692 - Thread: 1 -> MySession::Unload START 2020-03-04 14:59:06.692 - Thread: 1 -> AutoSaveInMinutes: 0 2020-03-04 14:59:06.692 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-03-04 14:59:06.692 - Thread: 1 -> IsServer: True 2020-03-04 14:59:06.693 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-04 14:59:06.698 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-04 14:59:06.698 - Thread: 1 -> MyAudio.LoadData - START 2020-03-04 14:59:06.713 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Głośniki (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-04 14:59:06.828 - Thread: 1 -> MyAudio.LoadData - END 2020-03-04 14:59:06.833 - Thread: 1 -> MyConfig.Save() - START 2020-03-04 14:59:06.834 - Thread: 1 -> Path: S:\Users\Korman\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-04 14:59:06.834 - Thread: 1 -> MyConfig.Save() - END 2020-03-04 14:59:06.840 - Thread: 1 -> Unloading Procedural World Generator 2020-03-04 14:59:07.103 - Thread: 1 -> Info: MyLights Unloading data. 2020-03-04 14:59:07.117 - Thread: 1 -> Network readers disposed 2020-03-04 14:59:07.118 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-04 14:59:07.334 - Thread: 1 -> Loading sound definitions 2020-03-04 14:59:07.339 - Thread: 1 -> GuiTextures.sbc 2020-03-04 14:59:07.339 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2020-03-04 14:59:07.339 - Thread: 1 -> GuiTextures.sbc 2020-03-04 14:59:07.339 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\SquareButtonHighlight.dds 2020-03-04 14:59:07.340 - Thread: 1 -> GuiTextures.sbc 2020-03-04 14:59:07.340 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\item_highlight_light.dds 2020-03-04 14:59:07.341 - Thread: 1 -> GuiTextures.sbc 2020-03-04 14:59:07.341 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\Blueprints\BP_Mixed.png 2020-03-04 14:59:07.342 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-04 14:59:07.342 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-04 14:59:07.342 - Thread: 1 -> Loading shadow textures definitions 2020-03-04 14:59:07.342 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-04 14:59:07.343 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-04 14:59:07.867 - Thread: 1 -> MySession::Unload END 2020-03-04 14:59:11.863 - Thread: 1 -> Application closed by user 2020-03-04 14:59:11.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:59:11.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:59:11.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:59:11.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:59:11.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-04 14:59:11.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-04 14:59:11.951 - Thread: 1 -> Exiting.. 2020-03-04 14:59:11.960 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-03-04 14:59:11.962 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-04 14:59:11.976 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-04 14:59:11.979 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-03-04 14:59:12.073 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 15602336 allocated by heap 576 allocated by debug 16777216 allocated by solver ------- 32380128 computed total 32380128 reported total Heap usage: 510960 ( 3%) unused in thread local freelists 14259040 (91%) unused in main heap 832336 ( 5%) used in main heap ------- 15602336 allocated by heap Peak usage: 12274528 ( 6%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2020-03-04 14:59:12.627 - Thread: 3 -> External debugger: interrupted. 2020-03-04 14:59:12.629 - Thread: 1 -> Steam closed 2020-03-04 14:59:12.919 - Thread: 1 -> Log Closed