2020-03-03 16:05:32.661 - Thread: 1 -> Log Started 2020-03-03 16:05:32.661 - Thread: 1 -> Timezone (local - UTC): 6h 2020-03-03 16:05:32.661 - Thread: 1 -> App Version: 01_194_050 2020-03-03 16:05:32.661 - Thread: 1 -> Steam build: Always true 2020-03-03 16:05:32.661 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-03 16:05:32.661 - Thread: 1 -> Environment.ProcessorCount: 16 2020-03-03 16:05:32.708 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18362.0) 2020-03-03 16:05:32.708 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -plugin Plugins/TimeoutFixPlugin.dll 2020-03-03 16:05:32.708 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-03 16:05:32.708 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-03 16:05:32.708 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-03-03 16:05:32.708 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-03-03 16:05:32.708 - Thread: 1 -> CPU Info: AMD Ryzen 7 2700X Eight-Core Processor 2020-03-03 16:05:32.708 - Thread: 1 -> IntPtr.Size: 8 2020-03-03 16:05:32.708 - Thread: 1 -> Default Culture: 2020-03-03 16:05:32.708 - Thread: 1 -> Default UI Culture: 2020-03-03 16:05:32.708 - Thread: 1 -> MyConfig.Load() - START 2020-03-03 16:05:32.724 - Thread: 1 -> Path: C:\Users\Cortona\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-03 16:05:32.849 - Thread: 1 -> NewNewGameScreen: False 2020-03-03 16:05:32.849 - Thread: 1 -> EnableDamageEffects: True 2020-03-03 16:05:32.849 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-03-03 16:05:32.849 - Thread: 1 -> EnableReverb: False 2020-03-03 16:05:32.849 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-03 16:05:32.849 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-03 16:05:32.849 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-03 16:05:32.849 - Thread: 1 -> FirstTimeRun: False 2020-03-03 16:05:32.849 - Thread: 1 -> ExperimentalMode: True 2020-03-03 16:05:32.849 - Thread: 1 -> VideoAdapter: 0 2020-03-03 16:05:32.849 - Thread: 1 -> ScreenWidth: 1920 2020-03-03 16:05:32.849 - Thread: 1 -> ScreenHeight: 1080 2020-03-03 16:05:32.849 - Thread: 1 -> RefreshRate: 60000 2020-03-03 16:05:32.849 - Thread: 1 -> WindowMode: 1 2020-03-03 16:05:32.849 - Thread: 1 -> VerticalSync: 0 2020-03-03 16:05:32.849 - Thread: 1 -> FieldOfView: 70 2020-03-03 16:05:32.849 - Thread: 1 -> PostProcessingEnabled: True 2020-03-03 16:05:32.849 - Thread: 1 -> FlaresIntensity: 1 2020-03-03 16:05:32.849 - Thread: 1 -> TreeViewDistance: 1000 2020-03-03 16:05:32.849 - Thread: 1 -> GrassDensity: 1 2020-03-03 16:05:32.849 - Thread: 1 -> GrassDrawDistance: 159 2020-03-03 16:05:32.849 - Thread: 1 -> AntialiasingMode: 1 2020-03-03 16:05:32.849 - Thread: 1 -> ShadowMapResolution: 2 2020-03-03 16:05:32.849 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-03-03 16:05:32.849 - Thread: 1 -> TextureQuality: 2 2020-03-03 16:05:32.849 - Thread: 1 -> AnisotropicFiltering: 4 2020-03-03 16:05:32.849 - Thread: 1 -> ModelQuality: 2 2020-03-03 16:05:32.849 - Thread: 1 -> VoxelQuality: 1 2020-03-03 16:05:32.849 - Thread: 1 -> ShaderQuality: 2 2020-03-03 16:05:32.849 - Thread: 1 -> LowMemSwitchToLow: 0 2020-03-03 16:05:32.849 - Thread: 1 -> FirstVTTimeRun: False 2020-03-03 16:05:32.849 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-03 16:05:32.849 - Thread: 1 -> GDPRConsent: True 2020-03-03 16:05:32.849 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-03 16:05:32.849 - Thread: 1 -> FirstTimeTutorials: False 2020-03-03 16:05:32.849 - Thread: 1 -> ShowCrosshair: False 2020-03-03 16:05:32.849 - Thread: 1 -> EnableTrading: True 2020-03-03 16:05:32.849 - Thread: 1 -> EnableSteamCloud: False 2020-03-03 16:05:32.849 - Thread: 1 -> UiTransparency: 1 2020-03-03 16:05:32.849 - Thread: 1 -> UiBkTransparency: 0.4949481 2020-03-03 16:05:32.849 - Thread: 1 -> HUDBkTransparency: 0.6 2020-03-03 16:05:32.849 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-03-03 16:05:32.849 - Thread: 1 -> ControlsHints: False 2020-03-03 16:05:32.849 - Thread: 1 -> GoodBotHints: False 2020-03-03 16:05:32.849 - Thread: 1 -> RotationHints: False 2020-03-03 16:05:32.849 - Thread: 1 -> HudState: 1 2020-03-03 16:05:32.849 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-03-03 16:05:32.849 - Thread: 1 -> MutedPlayers: 2020-03-03 16:05:32.849 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-03-03 16:05:32.849 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-03-03 16:05:32.849 - Thread: 1 -> CubeBuilderUseSymmetry: False 2020-03-03 16:05:32.849 - Thread: 1 -> GameVolume: 1 2020-03-03 16:05:32.849 - Thread: 1 -> Music_Volume: 0.1926236 2020-03-03 16:05:32.849 - Thread: 1 -> VoiceChatVolume: 1 2020-03-03 16:05:32.849 - Thread: 1 -> HudWarnings: True 2020-03-03 16:05:32.849 - Thread: 1 -> VoiceChat: True 2020-03-03 16:05:32.849 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-03-03 16:05:32.849 - Thread: 1 -> EnableDynamicMusic: True 2020-03-03 16:05:32.849 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-03-03 16:05:32.849 - Thread: 1 -> EnableDoppler: True 2020-03-03 16:05:32.849 - Thread: 1 -> ScreenshotSizeMultiplier: 8 2020-03-03 16:05:32.849 - Thread: 1 -> MyConfig.Load() - END 2020-03-03 16:05:33.255 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-03 16:05:33.499 - Thread: 1 -> Found processor count: 16 2020-03-03 16:05:33.499 - Thread: 1 -> Using processor count: 16 2020-03-03 16:05:33.669 - Thread: 1 -> All detected adapters: 2020-03-03 16:05:33.685 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=-2036133821, DeviceID=8578 2020-03-03 16:05:33.685 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-03-03 16:05:33.935 - Thread: 1 -> AdapterInfo = { 2020-03-03 16:05:33.935 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-03-03 16:05:33.935 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 8562708480, Luid: 58394, rev: 161, subsys id: -2036133821, vendor id: 4318 2020-03-03 16:05:33.935 - Thread: 1 -> Driver version = 26.21.14.4166 2020-03-03 16:05:33.935 - Thread: 1 -> Driver date = 20191206000000.000000-000 2020-03-03 16:05:33.935 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-03 16:05:33.935 - Thread: 1 -> AftermathSupported = False 2020-03-03 16:05:33.935 - Thread: 1 -> Adapter id = 0 2020-03-03 16:05:33.935 - Thread: 1 -> Supported = True 2020-03-03 16:05:33.935 - Thread: 1 -> RAM = 6282018816 2020-03-03 16:05:33.935 - Thread: 1 -> Priority = 2 2020-03-03 16:05:33.935 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-03 16:05:33.935 - Thread: 1 -> Output is attached = True 2020-03-03 16:05:33.935 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-03 16:05:33.935 - Thread: 1 -> Display modes = { 2020-03-03 16:05:33.935 - Thread: 1 -> DXGIOutput id = 0 2020-03-03 16:05:33.935 - Thread: 1 -> 640x480@60Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 640x480@59.94Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 720x480@60Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 720x480@59.94Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 720x576@50Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 800x600@56.25Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 800x600@60.317Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1024x768@60.004Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1024x768@70.069Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1152x864@75Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1176x664@60Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1176x664@60Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1176x664@50Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1176x664@50Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1176x664@59.94Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1176x664@59.94Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x720@60Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x720@50Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x720@59.94Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x768@59.81Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x768@59.81Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x800@59.81Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x960@60.02Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x960@60.02Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x1024@60.02Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1360x768@59.887Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1360x768@59.887Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1366x768@59.887Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1366x768@59.887Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1440x900@59.887Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1600x900@59.954Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1600x900@59.954Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1680x1050@59.954Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1920x1080@60Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1920x1080@50Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1920x1080@74.973Hz 2020-03-03 16:05:33.935 - Thread: 1 -> } 2020-03-03 16:05:33.935 - Thread: 1 -> } 2020-03-03 16:05:33.935 - Thread: 1 -> AdapterInfo = { 2020-03-03 16:05:33.935 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-03-03 16:05:33.935 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 8562708480, Luid: 58394, rev: 161, subsys id: -2036133821, vendor id: 4318 2020-03-03 16:05:33.935 - Thread: 1 -> Driver version = 26.21.14.4166 2020-03-03 16:05:33.935 - Thread: 1 -> Driver date = 20191206000000.000000-000 2020-03-03 16:05:33.935 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-03 16:05:33.935 - Thread: 1 -> AftermathSupported = False 2020-03-03 16:05:33.935 - Thread: 1 -> Adapter id = 0 2020-03-03 16:05:33.935 - Thread: 1 -> Supported = True 2020-03-03 16:05:33.935 - Thread: 1 -> RAM = 6282018816 2020-03-03 16:05:33.935 - Thread: 1 -> Priority = 2 2020-03-03 16:05:33.935 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-03 16:05:33.935 - Thread: 1 -> Output is attached = True 2020-03-03 16:05:33.935 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-03 16:05:33.935 - Thread: 1 -> Display modes = { 2020-03-03 16:05:33.935 - Thread: 1 -> DXGIOutput id = 0 2020-03-03 16:05:33.935 - Thread: 1 -> 640x480@60Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 640x480@59.94Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 720x480@60Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 720x480@59.94Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 720x576@50Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 800x600@56.25Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 800x600@60.317Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1024x768@60.004Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1024x768@70.069Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1152x864@75Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1176x664@60Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1176x664@60Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1176x664@50Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1176x664@50Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1176x664@59.94Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1176x664@59.94Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x720@60Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x720@50Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x720@59.94Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x768@59.81Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x768@59.81Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x800@59.81Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x960@60.02Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x960@60.02Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1280x1024@60.02Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1360x768@59.887Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1360x768@59.887Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1366x768@59.887Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1366x768@59.887Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1440x900@59.887Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1600x900@59.954Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1600x900@59.954Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1680x1050@59.954Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1920x1080@60Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1920x1080@50Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-03 16:05:33.935 - Thread: 1 -> 1920x1080@74.973Hz 2020-03-03 16:05:33.935 - Thread: 1 -> } 2020-03-03 16:05:33.935 - Thread: 1 -> } 2020-03-03 16:05:33.935 - Thread: 1 -> Steam.IsActive: True 2020-03-03 16:05:33.935 - Thread: 1 -> Steam.IsOnline: True 2020-03-03 16:05:33.935 - Thread: 1 -> Steam.OwnsGame: False 2020-03-03 16:05:33.950 - Thread: 1 -> Steam.UserId: 76561198117546555 2020-03-03 16:05:33.950 - Thread: 1 -> Steam.UserName: CodeRed_Sama 2020-03-03 16:05:33.950 - Thread: 1 -> Steam.Branch: publictest 2020-03-03 16:05:33.950 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-03 16:05:33.950 - Thread: 1 -> Build version: 0.1.1.0 2020-03-03 16:05:34.028 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2020-03-03 16:05:34.028 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2020-03-03 16:05:34.037 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2020-03-03 16:05:34.038 - Thread: 31 -> CreateDeviceInternal - Create device 2020-03-03 16:05:34.162 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2020-03-03 16:05:34.250 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2020-03-03 16:05:34.251 - Thread: 31 -> CreateDeviceInternal create swapchain 2020-03-03 16:05:35.972 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-03 16:05:35.972 - Thread: 1 -> MyScreenManager() 2020-03-03 16:05:35.972 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-03-03 16:05:35.972 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2020-03-03 16:05:37.107 - Thread: 1 -> Preallocate - START 2020-03-03 16:05:37.111 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-03 16:05:37.121 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-03 16:05:37.121 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-03 16:05:37.121 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-03 16:05:37.123 - Thread: 1 -> MyEntities - START 2020-03-03 16:05:37.147 - Thread: 1 -> MyEntities - END 2020-03-03 16:05:37.147 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-03 16:05:37.147 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-03 16:05:37.147 - Thread: 1 -> MyTransparentGeometry - START 2020-03-03 16:05:37.148 - Thread: 1 -> MyTransparentGeometry - END 2020-03-03 16:05:37.148 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-03 16:05:37.160 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-03 16:05:37.160 - Thread: 1 -> MyMath - START 2020-03-03 16:05:37.161 - Thread: 1 -> MyMath - END 2020-03-03 16:05:37.161 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-03 16:05:37.161 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-03 16:05:37.171 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-03 16:05:37.171 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-03 16:05:37.171 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-03 16:05:37.218 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-03 16:05:37.218 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-03 16:05:37.218 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-03 16:05:37.218 - Thread: 1 -> MySyncDestructions - START 2020-03-03 16:05:37.218 - Thread: 1 -> MySyncDestructions - END 2020-03-03 16:05:37.218 - Thread: 1 -> MySyncEntity - START 2020-03-03 16:05:37.218 - Thread: 1 -> MySyncEntity - END 2020-03-03 16:05:37.218 - Thread: 1 -> MySyncScenario - START 2020-03-03 16:05:37.218 - Thread: 1 -> MySyncScenario - END 2020-03-03 16:05:37.218 - Thread: 1 -> MyCommandCharacter - START 2020-03-03 16:05:37.218 - Thread: 1 -> MyCommandCharacter - END 2020-03-03 16:05:37.218 - Thread: 1 -> MyCommandConsole - START 2020-03-03 16:05:37.218 - Thread: 1 -> MyCommandConsole - END 2020-03-03 16:05:37.218 - Thread: 1 -> MyCommandEntity - START 2020-03-03 16:05:37.218 - Thread: 1 -> MyCommandEntity - END 2020-03-03 16:05:37.218 - Thread: 1 -> MyAiTargetManager - START 2020-03-03 16:05:37.218 - Thread: 1 -> MyAiTargetManager - END 2020-03-03 16:05:37.233 - Thread: 1 -> MyClientDebugCommands - START 2020-03-03 16:05:37.233 - Thread: 1 -> MyClientDebugCommands - END 2020-03-03 16:05:37.233 - Thread: 1 -> MyDedicatedServer - START 2020-03-03 16:05:37.233 - Thread: 1 -> MyDedicatedServer - END 2020-03-03 16:05:37.233 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-03 16:05:37.233 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-03 16:05:37.233 - Thread: 1 -> MyMultiplayerBase - START 2020-03-03 16:05:37.233 - Thread: 1 -> MyMultiplayerBase - END 2020-03-03 16:05:37.233 - Thread: 1 -> MyMultiplayerClient - START 2020-03-03 16:05:37.233 - Thread: 1 -> MyMultiplayerClient - END 2020-03-03 16:05:37.233 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-03 16:05:37.233 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-03 16:05:37.233 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-03 16:05:37.233 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-03 16:05:37.233 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-03 16:05:37.233 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-03 16:05:37.233 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-03 16:05:37.233 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-03 16:05:37.233 - Thread: 1 -> MyServerDebugCommands - START 2020-03-03 16:05:37.233 - Thread: 1 -> MyServerDebugCommands - END 2020-03-03 16:05:37.233 - Thread: 1 -> MyAIActionsParser - START 2020-03-03 16:05:37.233 - Thread: 1 -> MyAIActionsParser - END 2020-03-03 16:05:37.233 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-03 16:05:37.291 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-03 16:05:37.291 - Thread: 1 -> MyDefinitionManager - START 2020-03-03 16:05:37.322 - Thread: 1 -> MyDefinitionManager - END 2020-03-03 16:05:37.322 - Thread: 1 -> Preallocate - END 2020-03-03 16:05:37.322 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-03 16:05:37.598 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-03 16:05:37.598 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-03 16:05:37.610 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-03 16:05:37.611 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-03 16:05:37.611 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-03 16:05:37.611 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-03 16:05:37.611 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-03 16:05:37.611 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-03 16:05:37.613 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-03 16:05:37.620 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-03-03 16:05:37.620 - Thread: 1 -> Win32_ComputerSystem.Model: X570 AORUS ELITE 2020-03-03 16:05:37.620 - Thread: 1 -> Virtualized: False 2020-03-03 16:05:37.623 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 2700X Eight-Core Processor 2020-03-03 16:05:37.624 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,125,416,960 bytes 2020-03-03 16:05:37.624 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-03-03 16:05:37.624 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,049,764,352 bytes 2020-03-03 16:05:37.624 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,696,901,943,296 bytes 2020-03-03 16:05:37.628 - Thread: 1 -> Drive C: | Capacity: 239,483,904,000 bytes | Free space: 127,261,011,968 bytes 2020-03-03 16:05:37.628 - Thread: 1 -> Drive D: | Capacity: 480,085,274,624 bytes | Free space: 196,720,250,880 bytes 2020-03-03 16:05:37.628 - Thread: 1 -> Drive E: | Capacity: 999,559,262,208 bytes | Free space: 855,806,226,432 bytes 2020-03-03 16:05:37.628 - Thread: 1 -> Drive F: | Capacity: 1,000,202,653,696 bytes | Free space: 512,020,979,712 bytes 2020-03-03 16:05:37.628 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-03 16:05:37.631 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-03 16:05:37.631 - Thread: 1 -> Installed DLCs: 2020-03-03 16:05:37.678 - Thread: 1 -> Deluxe Edition (573160) 2020-03-03 16:05:37.678 - Thread: 1 -> Decorative Blocks (1049790) 2020-03-03 16:05:37.678 - Thread: 1 -> Economy Deluxe (1135960) 2020-03-03 16:05:37.678 - Thread: 1 -> Style Pack (1084680) 2020-03-03 16:05:37.678 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-03-03 16:05:37.697 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-03 16:05:37.832 - Thread: 1 -> Havok: Physics.Init 2020-03-03 16:05:37.842 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-03 16:05:37.847 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-03 16:05:37.856 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-03 16:05:37.858 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-03 16:05:37.864 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2020-03-03 16:05:38.152 - Thread: 1 -> Loading scenarios 2020-03-03 16:05:38.199 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-03 16:05:38.200 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-03 16:05:38.541 - Thread: 1 -> Loading sound definitions 2020-03-03 16:05:38.556 - Thread: 1 -> GuiTextures.sbc 2020-03-03 16:05:38.556 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2020-03-03 16:05:38.557 - Thread: 1 -> GuiTextures.sbc 2020-03-03 16:05:38.557 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\SquareButtonHighlight.dds 2020-03-03 16:05:38.558 - Thread: 1 -> GuiTextures.sbc 2020-03-03 16:05:38.558 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\item_highlight_light.dds 2020-03-03 16:05:38.560 - Thread: 1 -> GuiTextures.sbc 2020-03-03 16:05:38.560 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\Blueprints\BP_Mixed.png 2020-03-03 16:05:38.563 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-03 16:05:38.563 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-03 16:05:38.564 - Thread: 1 -> Loading shadow textures definitions 2020-03-03 16:05:38.564 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-03 16:05:38.568 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-03 16:05:38.577 - Thread: 1 -> MyAudio.LoadData - START 2020-03-03 16:05:38.627 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Realtek HD Audio 2nd output (2- Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-03 16:05:38.676 - Thread: 1 -> MyAudio.LoadData - END 2020-03-03 16:05:38.688 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2020-03-03 16:05:38.688 - Thread: 1 -> MyGuiManager() 2020-03-03 16:05:38.694 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-03 16:05:38.910 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-03 16:05:38.917 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-03 16:05:38.927 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-03 16:05:38.929 - Thread: 13 -> ReloadVoxelMaterials 2020-03-03 16:05:38.956 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-03 16:05:38.957 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-03 16:05:38.957 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-03 16:05:38.965 - Thread: 1 -> Error loading controls from config: 2020-03-03 16:05:38.968 - Thread: 1 -> Exception occured: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.ThrowHelper.ThrowKeyNotFoundException() at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at VRage.Input.MyVRageInput.LoadControls(SerializableDictionary`2 controlsGeneral, SerializableDictionary`2 controlsButtons) 2020-03-03 16:05:38.968 - Thread: 1 -> Loading default controls 2020-03-03 16:05:38.986 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-03 16:05:38.986 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-03 16:05:38.986 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-03 16:05:38.986 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-03 16:05:38.986 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-03 16:05:38.986 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-03 16:05:38.986 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-03 16:05:38.986 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-03 16:05:38.986 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-03 16:05:39.028 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-03 16:05:39.039 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.040 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-03 16:05:39.047 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.047 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-03 16:05:39.049 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.049 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-03 16:05:39.050 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.050 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-03 16:05:39.051 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.051 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-03 16:05:39.052 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.052 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-03 16:05:39.055 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.055 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-03 16:05:39.056 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.056 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-03 16:05:39.058 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.059 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-03 16:05:39.072 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.072 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-03 16:05:39.080 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.080 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-03 16:05:39.085 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.085 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-03 16:05:39.089 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.089 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-03 16:05:39.091 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.091 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-03 16:05:39.099 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.099 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-03 16:05:39.100 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.100 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-03 16:05:39.101 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.101 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-03 16:05:39.108 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.108 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-03 16:05:39.113 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.114 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-03 16:05:39.116 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.116 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-03 16:05:39.164 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.164 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-03 16:05:39.164 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.164 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-03 16:05:39.167 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.167 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-03 16:05:39.175 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.175 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-03 16:05:39.176 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.176 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-03 16:05:39.182 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.182 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-03 16:05:39.198 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.198 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-03 16:05:39.199 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.199 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-03 16:05:39.201 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.201 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-03 16:05:39.202 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.202 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-03 16:05:39.202 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.202 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-03 16:05:39.204 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.204 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-03 16:05:39.205 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.205 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-03 16:05:39.213 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.214 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-03 16:05:39.228 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.228 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-03 16:05:39.229 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.229 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-03 16:05:39.260 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.260 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-03 16:05:39.263 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.263 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-03 16:05:39.264 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.264 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-03 16:05:39.268 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.268 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-03 16:05:39.268 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.268 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-03 16:05:39.273 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-03 16:05:39.289 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.289 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-03 16:05:39.300 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.300 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-03 16:05:39.301 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-03 16:05:39.312 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-03 16:05:39.317 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-03 16:05:39.330 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-03 16:05:39.333 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-03 16:05:39.337 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-03 16:05:39.342 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-03 16:05:39.346 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-03 16:05:39.360 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-03 16:05:39.373 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-03 16:05:39.383 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-03 16:05:39.398 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-03 16:05:39.410 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-03 16:05:39.431 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-03 16:05:39.443 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.443 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-03 16:05:39.450 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-03 16:05:39.522 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-03 16:05:39.530 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-03 16:05:39.621 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-03 16:05:39.631 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-03 16:05:39.723 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-03 16:05:39.745 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-03 16:05:39.794 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-03 16:05:39.794 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-03 16:05:39.813 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-03 16:05:39.823 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-03 16:05:39.865 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-03 16:05:39.876 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-03 16:05:39.916 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-03 16:05:39.955 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-03 16:05:39.970 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-03 16:05:40.003 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-03 16:05:40.007 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-03 16:05:40.040 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-03 16:05:40.046 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-03 16:05:40.050 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-03 16:05:40.089 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-03 16:05:40.100 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-03 16:05:40.320 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-03-03 16:05:40.335 - Thread: 1 -> Plugin Init: TimeoutFixPlugin.TimeoutFix 2020-03-03 16:05:40.363 - Thread: 1 -> Exception occured: System.MissingMethodException: Method not found: 'Void Sandbox.Engine.Multiplayer.MyMultiplayerBase.DownloadWorld()'. at System.Runtime.CompilerServices.RuntimeHelpers._PrepareMethod(IRuntimeMethodInfo method, IntPtr* pInstantiation, Int32 cInstantiation) at ClientPlugin.MethodUtil.GetMethodAddress(MethodBase method) at ClientPlugin.MethodUtil.ReplaceMethod(MethodBase source, MethodBase dest) at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-03 16:05:40.365 - Thread: 1 -> Showing message 2020-03-03 16:05:40.724 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-03 16:05:40.725 - Thread: 27 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-03 16:05:40.729 - Thread: 1 -> Log Closed