2020-06-08 05:53:59.232 - Thread: 1 -> Log Started 2020-06-08 05:53:59.233 - Thread: 1 -> Timezone (local - UTC): 3h 2020-06-08 05:53:59.233 - Thread: 1 -> App Version: 01_194_211 2020-06-08 05:53:59.237 - Thread: 1 -> Steam build: Always true 2020-06-08 05:53:59.238 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-06-08 05:53:59.238 - Thread: 1 -> Environment.ProcessorCount: 4 2020-06-08 05:53:59.314 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 8.1 Pro (Microsoft Windows NT 6.3.9600.0) 2020-06-08 05:53:59.314 - Thread: 1 -> Environment.CommandLine: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-06-08 05:53:59.314 - Thread: 1 -> Environment.Is64BitProcess: True 2020-06-08 05:53:59.314 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-06-08 05:53:59.315 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4180.0 2020-06-08 05:53:59.315 - Thread: 1 -> Environment.CurrentDirectory: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-06-08 05:53:59.321 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz 2020-06-08 05:53:59.321 - Thread: 1 -> IntPtr.Size: 8 2020-06-08 05:53:59.321 - Thread: 1 -> Default Culture: 2020-06-08 05:53:59.321 - Thread: 1 -> Default UI Culture: 2020-06-08 05:53:59.324 - Thread: 1 -> MyConfig.Load() - START 2020-06-08 05:53:59.327 - Thread: 1 -> Path: C:\Users\amdei\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-06-08 05:53:59.486 - Thread: 1 -> NewNewGameScreen: False 2020-06-08 05:53:59.486 - Thread: 1 -> EnableDamageEffects: True 2020-06-08 05:53:59.486 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-06-08 05:53:59.486 - Thread: 1 -> EnableReverb: False 2020-06-08 05:53:59.486 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-06-08 05:53:59.486 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-06-08 05:53:59.486 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-06-08 05:53:59.486 - Thread: 1 -> FirstTimeRun: False 2020-06-08 05:53:59.486 - Thread: 1 -> ExperimentalMode: False 2020-06-08 05:53:59.486 - Thread: 1 -> VideoAdapter: 0 2020-06-08 05:53:59.486 - Thread: 1 -> ScreenWidth: 1920 2020-06-08 05:53:59.486 - Thread: 1 -> ScreenHeight: 1200 2020-06-08 05:53:59.486 - Thread: 1 -> RefreshRate: 59950 2020-06-08 05:53:59.486 - Thread: 1 -> WindowMode: 1 2020-06-08 05:53:59.486 - Thread: 1 -> VerticalSync: 0 2020-06-08 05:53:59.486 - Thread: 1 -> FieldOfView: 70 2020-06-08 05:53:59.486 - Thread: 1 -> PostProcessingEnabled: True 2020-06-08 05:53:59.486 - Thread: 1 -> FlaresIntensity: 1 2020-06-08 05:53:59.486 - Thread: 1 -> TreeViewDistance: 1000 2020-06-08 05:53:59.486 - Thread: 1 -> GrassDensity: 1 2020-06-08 05:53:59.486 - Thread: 1 -> GrassDrawDistance: 160 2020-06-08 05:53:59.486 - Thread: 1 -> AntialiasingMode: 1 2020-06-08 05:53:59.486 - Thread: 1 -> ShadowMapResolution: 1 2020-06-08 05:53:59.486 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-06-08 05:53:59.486 - Thread: 1 -> TextureQuality: 1 2020-06-08 05:53:59.486 - Thread: 1 -> AnisotropicFiltering: 0 2020-06-08 05:53:59.486 - Thread: 1 -> ModelQuality: 1 2020-06-08 05:53:59.486 - Thread: 1 -> VoxelQuality: 1 2020-06-08 05:53:59.486 - Thread: 1 -> ShaderQuality: 1 2020-06-08 05:53:59.486 - Thread: 1 -> LowMemSwitchToLow: 0 2020-06-08 05:53:59.486 - Thread: 1 -> FirstVTTimeRun: False 2020-06-08 05:53:59.486 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-06-08 05:53:59.486 - Thread: 1 -> GDPRConsent: True 2020-06-08 05:53:59.486 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-06-08 05:53:59.486 - Thread: 1 -> ShowCrosshair2: 0 2020-06-08 05:53:59.486 - Thread: 1 -> EnableTrading: True 2020-06-08 05:53:59.486 - Thread: 1 -> EnableSteamCloud: False 2020-06-08 05:53:59.487 - Thread: 1 -> UiTransparency: 1 2020-06-08 05:53:59.487 - Thread: 1 -> UiBkTransparency: 0.8 2020-06-08 05:53:59.487 - Thread: 1 -> HUDBkTransparency: 0.6 2020-06-08 05:53:59.487 - Thread: 1 -> AreaInteraction: True 2020-06-08 05:53:59.487 - Thread: 1 -> Language: 0 2020-06-08 05:53:59.487 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-06-08 05:53:59.487 - Thread: 1 -> ControlsHints: True 2020-06-08 05:53:59.487 - Thread: 1 -> GoodBotHints: False 2020-06-08 05:53:59.487 - Thread: 1 -> RotationHints: True 2020-06-08 05:53:59.487 - Thread: 1 -> FirstTimeTutorials: False 2020-06-08 05:53:59.487 - Thread: 1 -> HudState: 1 2020-06-08 05:53:59.487 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-06-08 05:53:59.488 - Thread: 1 -> MyConfig.Load() - END 2020-06-08 05:53:59.773 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-06-08 05:53:59.883 - Thread: 1 -> Found processor count: 4 2020-06-08 05:53:59.883 - Thread: 1 -> Using processor count: 4 2020-06-08 05:54:00.063 - Thread: 1 -> All detected adapters: 2020-06-08 05:54:00.074 - Thread: 1 -> NVIDIA GeForce GTX 760 - VendorID=4318, SubsystemID=675746914, DeviceID=4487 2020-06-08 05:54:00.074 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-06-08 05:54:00.266 - Thread: 1 -> AdapterInfo = { 2020-06-08 05:54:00.266 - Thread: 1 -> Name = NVIDIA GeForce GTX 760 + DISPLAY1 2020-06-08 05:54:00.266 - Thread: 1 -> Description = dev id: 4487, mem: 2008391680, shared mem: 17152243712, Luid: 79288, rev: 161, subsys id: 675746914, vendor id: 4318, feature_level 11.1: False 2020-06-08 05:54:00.266 - Thread: 1 -> Driver version = 23.21.13.9135 2020-06-08 05:54:00.266 - Thread: 1 -> Driver date = 20180323000000.000000-000 2020-06-08 05:54:00.266 - Thread: 1 -> DriverUpdateNecessary = False 2020-06-08 05:54:00.266 - Thread: 1 -> AftermathSupported = False 2020-06-08 05:54:00.266 - Thread: 1 -> Adapter id = 0 2020-06-08 05:54:00.266 - Thread: 1 -> Supported = True 2020-06-08 05:54:00.266 - Thread: 1 -> RAM = 2008391680 2020-06-08 05:54:00.266 - Thread: 1 -> Priority = 2 2020-06-08 05:54:00.266 - Thread: 1 -> Multithreaded rendering supported = True 2020-06-08 05:54:00.266 - Thread: 1 -> Output is attached = True 2020-06-08 05:54:00.266 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200} 2020-06-08 05:54:00.266 - Thread: 1 -> Display modes = { 2020-06-08 05:54:00.267 - Thread: 1 -> DXGIOutput id = 0 2020-06-08 05:54:00.267 - Thread: 1 -> 640x480@75Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 640x480@75Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 640x480@60.317Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 640x480@60.317Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 720x480@59.94Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 720x576@50Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 800x600@75Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 800x600@60.317Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1024x768@60.004Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1024x768@75.029Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1152x864@75Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1176x664@50Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1176x664@50Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1176x664@59.94Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1176x664@59.94Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1176x664@59.94006Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1176x664@59.94006Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1280x720@50Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1280x720@59.94Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1280x720@59.94006Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1280x768@60.02Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1280x768@60.02Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1280x768@75.025Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1280x768@75.025Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1280x800@60.02Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1280x800@60.02Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1280x800@75.025Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1280x800@75.025Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1280x960@60.02Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1280x960@60.02Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1280x960@75.025Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1280x960@75.025Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1280x1024@60.02Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1280x1024@75.025Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1360x768@23.976Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1360x768@23.976Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1360x768@50Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1360x768@50Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1360x768@50Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1360x768@50Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1360x768@59.94Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1360x768@59.94Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1360x768@59.94Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1360x768@59.94Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1360x768@59.94006Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1360x768@59.94006Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1360x768@59.94006Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1360x768@59.94006Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1366x768@23.976Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1366x768@23.976Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1366x768@50Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1366x768@50Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1366x768@50Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1366x768@50Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1366x768@59.94Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1366x768@59.94Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1366x768@59.94Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1366x768@59.94Hz 2020-06-08 05:54:00.267 - Thread: 1 -> 1366x768@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1366x768@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1366x768@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1366x768@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x900@23.976Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x900@23.976Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x900@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x900@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x900@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x900@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x900@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x900@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x900@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x900@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x900@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x900@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x900@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x900@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x1024@23.976Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x1024@23.976Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x1024@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x1024@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x1024@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x1024@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x1024@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x1024@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x1024@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x1024@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x1024@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x1024@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x1024@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x1024@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1600x1200@60Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1680x1050@23.976Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1680x1050@23.976Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1680x1050@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1680x1050@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1680x1050@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1680x1050@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1680x1050@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1680x1050@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1680x1050@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1680x1050@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1680x1050@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1680x1050@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1680x1050@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1680x1050@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1768x992@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1768x992@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1768x992@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1768x992@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1768x992@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1768x992@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1920x1080@23.976Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1920x1080@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1920x1080@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1920x1080@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1920x1080@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1920x1080@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1920x1080@59.94006Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1920x1200@59.95Hz 2020-06-08 05:54:00.268 - Thread: 1 -> } 2020-06-08 05:54:00.268 - Thread: 1 -> } 2020-06-08 05:54:00.268 - Thread: 1 -> AdapterInfo = { 2020-06-08 05:54:00.268 - Thread: 1 -> Name = NVIDIA GeForce GTX 760 + DISPLAY1 2020-06-08 05:54:00.268 - Thread: 1 -> Description = dev id: 4487, mem: 2008391680, shared mem: 17152243712, Luid: 79288, rev: 161, subsys id: 675746914, vendor id: 4318, feature_level 11.1: False 2020-06-08 05:54:00.268 - Thread: 1 -> Driver version = 23.21.13.9135 2020-06-08 05:54:00.268 - Thread: 1 -> Driver date = 20180323000000.000000-000 2020-06-08 05:54:00.268 - Thread: 1 -> DriverUpdateNecessary = False 2020-06-08 05:54:00.268 - Thread: 1 -> AftermathSupported = False 2020-06-08 05:54:00.268 - Thread: 1 -> Adapter id = 0 2020-06-08 05:54:00.268 - Thread: 1 -> Supported = True 2020-06-08 05:54:00.268 - Thread: 1 -> RAM = 2008391680 2020-06-08 05:54:00.268 - Thread: 1 -> Priority = 2 2020-06-08 05:54:00.268 - Thread: 1 -> Multithreaded rendering supported = True 2020-06-08 05:54:00.268 - Thread: 1 -> Output is attached = True 2020-06-08 05:54:00.268 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200} 2020-06-08 05:54:00.268 - Thread: 1 -> Display modes = { 2020-06-08 05:54:00.268 - Thread: 1 -> DXGIOutput id = 0 2020-06-08 05:54:00.268 - Thread: 1 -> 640x480@75Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 640x480@75Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 640x480@60.317Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 640x480@60.317Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 720x480@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 720x576@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 800x600@75Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 800x600@60.317Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1024x768@60.004Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1024x768@75.029Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1152x864@75Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1176x664@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1176x664@50Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1176x664@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1176x664@59.94Hz 2020-06-08 05:54:00.268 - Thread: 1 -> 1176x664@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1176x664@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1280x720@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1280x720@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1280x720@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1280x768@60.02Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1280x768@60.02Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1280x768@75.025Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1280x768@75.025Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1280x800@60.02Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1280x800@60.02Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1280x800@75.025Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1280x800@75.025Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1280x960@60.02Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1280x960@60.02Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1280x960@75.025Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1280x960@75.025Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1280x1024@60.02Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1280x1024@75.025Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1360x768@23.976Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1360x768@23.976Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1360x768@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1360x768@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1360x768@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1360x768@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1360x768@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1360x768@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1360x768@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1360x768@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1360x768@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1360x768@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1360x768@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1360x768@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1366x768@23.976Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1366x768@23.976Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1366x768@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1366x768@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1366x768@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1366x768@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1366x768@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1366x768@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1366x768@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1366x768@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1366x768@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1366x768@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1366x768@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1366x768@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x900@23.976Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x900@23.976Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x900@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x900@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x900@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x900@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x900@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x900@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x900@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x900@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x900@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x900@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x900@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x900@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x1024@23.976Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x1024@23.976Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x1024@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x1024@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x1024@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x1024@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x1024@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x1024@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x1024@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x1024@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x1024@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x1024@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x1024@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x1024@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1600x1200@60Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1680x1050@23.976Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1680x1050@23.976Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1680x1050@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1680x1050@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1680x1050@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1680x1050@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1680x1050@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1680x1050@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1680x1050@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1680x1050@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1680x1050@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1680x1050@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1680x1050@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1680x1050@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1768x992@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1768x992@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1768x992@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1768x992@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1768x992@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1768x992@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1920x1080@23.976Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1920x1080@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1920x1080@50Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1920x1080@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1920x1080@59.94Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1920x1080@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1920x1080@59.94006Hz 2020-06-08 05:54:00.269 - Thread: 1 -> 1920x1200@59.95Hz 2020-06-08 05:54:00.269 - Thread: 1 -> } 2020-06-08 05:54:00.269 - Thread: 1 -> } 2020-06-08 05:54:00.269 - Thread: 1 -> AdapterInfo = { 2020-06-08 05:54:00.269 - Thread: 1 -> Name = NVIDIA GeForce GTX 760 + DISPLAY2 2020-06-08 05:54:00.269 - Thread: 1 -> Description = dev id: 4487, mem: 2008391680, shared mem: 17152243712, Luid: 79288, rev: 161, subsys id: 675746914, vendor id: 4318, feature_level 11.1: False 2020-06-08 05:54:00.269 - Thread: 1 -> Driver version = 23.21.13.9135 2020-06-08 05:54:00.269 - Thread: 1 -> Driver date = 20180323000000.000000-000 2020-06-08 05:54:00.269 - Thread: 1 -> DriverUpdateNecessary = False 2020-06-08 05:54:00.269 - Thread: 1 -> AftermathSupported = False 2020-06-08 05:54:00.269 - Thread: 1 -> Adapter id = 0 2020-06-08 05:54:00.269 - Thread: 1 -> Supported = True 2020-06-08 05:54:00.269 - Thread: 1 -> RAM = 2008391680 2020-06-08 05:54:00.269 - Thread: 1 -> Priority = 2 2020-06-08 05:54:00.269 - Thread: 1 -> Multithreaded rendering supported = True 2020-06-08 05:54:00.269 - Thread: 1 -> Output is attached = True 2020-06-08 05:54:00.269 - Thread: 1 -> DesktopBounds = {X:1920 Y:176 Width:768 Height:1024} 2020-06-08 05:54:00.269 - Thread: 1 -> Display modes = { 2020-06-08 05:54:00.269 - Thread: 1 -> DXGIOutput id = 1 2020-06-08 05:54:00.270 - Thread: 1 -> 480x640@60Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x640@75Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x640@72Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x720@75Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x720@75Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x720@56.25Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x720@56.25Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x720@60.317Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x720@60.317Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x720@72.188Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x720@72.188Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 576x720@75Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 576x720@75Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 576x720@56.25Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 576x720@56.25Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 576x720@60.317Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 576x720@60.317Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 576x720@72.188Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 576x720@72.188Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 600x800@75Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 600x800@56.25Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 600x800@60.317Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 600x800@72.188Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 768x1024@60.004Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 768x1024@70.069Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 768x1024@75.029Hz 2020-06-08 05:54:00.270 - Thread: 1 -> } 2020-06-08 05:54:00.270 - Thread: 1 -> } 2020-06-08 05:54:00.270 - Thread: 1 -> AdapterInfo = { 2020-06-08 05:54:00.270 - Thread: 1 -> Name = NVIDIA GeForce GTX 760 + DISPLAY2 2020-06-08 05:54:00.270 - Thread: 1 -> Description = dev id: 4487, mem: 2008391680, shared mem: 17152243712, Luid: 79288, rev: 161, subsys id: 675746914, vendor id: 4318, feature_level 11.1: False 2020-06-08 05:54:00.270 - Thread: 1 -> Driver version = 23.21.13.9135 2020-06-08 05:54:00.270 - Thread: 1 -> Driver date = 20180323000000.000000-000 2020-06-08 05:54:00.270 - Thread: 1 -> DriverUpdateNecessary = False 2020-06-08 05:54:00.270 - Thread: 1 -> AftermathSupported = False 2020-06-08 05:54:00.270 - Thread: 1 -> Adapter id = 0 2020-06-08 05:54:00.270 - Thread: 1 -> Supported = True 2020-06-08 05:54:00.270 - Thread: 1 -> RAM = 2008391680 2020-06-08 05:54:00.270 - Thread: 1 -> Priority = 2 2020-06-08 05:54:00.270 - Thread: 1 -> Multithreaded rendering supported = True 2020-06-08 05:54:00.270 - Thread: 1 -> Output is attached = True 2020-06-08 05:54:00.270 - Thread: 1 -> DesktopBounds = {X:1920 Y:176 Width:768 Height:1024} 2020-06-08 05:54:00.270 - Thread: 1 -> Display modes = { 2020-06-08 05:54:00.270 - Thread: 1 -> DXGIOutput id = 1 2020-06-08 05:54:00.270 - Thread: 1 -> 480x640@60Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x640@75Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x640@72Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x720@75Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x720@75Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x720@56.25Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x720@56.25Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x720@60.317Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x720@60.317Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x720@72.188Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 480x720@72.188Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 576x720@75Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 576x720@75Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 576x720@56.25Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 576x720@56.25Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 576x720@60.317Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 576x720@60.317Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 576x720@72.188Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 576x720@72.188Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 600x800@75Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 600x800@56.25Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 600x800@60.317Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 600x800@72.188Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 768x1024@60.004Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 768x1024@70.069Hz 2020-06-08 05:54:00.270 - Thread: 1 -> 768x1024@75.029Hz 2020-06-08 05:54:00.270 - Thread: 1 -> } 2020-06-08 05:54:00.270 - Thread: 1 -> } 2020-06-08 05:54:00.288 - Thread: 1 -> MyScreenManager() 2020-06-08 05:54:00.370 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2020-06-08 05:54:00.370 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2020-06-08 05:54:00.372 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2020-06-08 05:54:00.373 - Thread: 15 -> CreateDeviceInternal - Create device 2020-06-08 05:54:00.460 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2020-06-08 05:54:00.540 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2020-06-08 05:54:00.541 - Thread: 15 -> CreateDeviceInternal create swapchain 2020-06-08 05:54:02.272 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-06-08 05:54:02.273 - Thread: 1 -> Game dir: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-06-08 05:54:02.273 - Thread: 1 -> Content dir: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content 2020-06-08 05:54:03.505 - Thread: 1 -> Preallocate - START 2020-06-08 05:54:03.508 - Thread: 1 -> MySpaceWorldGenerator - START 2020-06-08 05:54:03.515 - Thread: 1 -> MySpaceWorldGenerator - END 2020-06-08 05:54:03.515 - Thread: 1 -> MySpaceBuildComponent - START 2020-06-08 05:54:03.515 - Thread: 1 -> MySpaceBuildComponent - END 2020-06-08 05:54:03.516 - Thread: 1 -> MyEntities - START 2020-06-08 05:54:03.536 - Thread: 1 -> MyEntities - END 2020-06-08 05:54:03.536 - Thread: 1 -> MyObjectBuilder_Base - START 2020-06-08 05:54:03.536 - Thread: 1 -> MyObjectBuilder_Base - END 2020-06-08 05:54:03.536 - Thread: 1 -> MyTransparentGeometry - START 2020-06-08 05:54:03.536 - Thread: 1 -> MyTransparentGeometry - END 2020-06-08 05:54:03.536 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-06-08 05:54:03.546 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-06-08 05:54:03.546 - Thread: 1 -> MyMath - START 2020-06-08 05:54:03.546 - Thread: 1 -> MyMath - END 2020-06-08 05:54:03.546 - Thread: 1 -> MySimpleObjectDraw - START 2020-06-08 05:54:03.546 - Thread: 1 -> MySimpleObjectDraw - END 2020-06-08 05:54:03.559 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-06-08 05:54:03.559 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-06-08 05:54:03.559 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-06-08 05:54:03.621 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-06-08 05:54:03.621 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-06-08 05:54:03.621 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-06-08 05:54:03.621 - Thread: 1 -> MySyncDestructions - START 2020-06-08 05:54:03.621 - Thread: 1 -> MySyncDestructions - END 2020-06-08 05:54:03.621 - Thread: 1 -> MySyncEntity - START 2020-06-08 05:54:03.621 - Thread: 1 -> MySyncEntity - END 2020-06-08 05:54:03.621 - Thread: 1 -> MySyncScenario - START 2020-06-08 05:54:03.621 - Thread: 1 -> MySyncScenario - END 2020-06-08 05:54:03.621 - Thread: 1 -> MyCommandCharacter - START 2020-06-08 05:54:03.623 - Thread: 1 -> MyCommandCharacter - END 2020-06-08 05:54:03.623 - Thread: 1 -> MyCommandConsole - START 2020-06-08 05:54:03.624 - Thread: 1 -> MyCommandConsole - END 2020-06-08 05:54:03.624 - Thread: 1 -> MyCommandEntity - START 2020-06-08 05:54:03.625 - Thread: 1 -> MyCommandEntity - END 2020-06-08 05:54:03.625 - Thread: 1 -> MyAiTargetManager - START 2020-06-08 05:54:03.625 - Thread: 1 -> MyAiTargetManager - END 2020-06-08 05:54:03.625 - Thread: 1 -> MyClientDebugCommands - START 2020-06-08 05:54:03.626 - Thread: 1 -> MyClientDebugCommands - END 2020-06-08 05:54:03.626 - Thread: 1 -> MyDedicatedServer - START 2020-06-08 05:54:03.626 - Thread: 1 -> MyDedicatedServer - END 2020-06-08 05:54:03.626 - Thread: 1 -> MyDedicatedServerBase - START 2020-06-08 05:54:03.626 - Thread: 1 -> MyDedicatedServerBase - END 2020-06-08 05:54:03.626 - Thread: 1 -> MyMultiplayerBase - START 2020-06-08 05:54:03.626 - Thread: 1 -> MyMultiplayerBase - END 2020-06-08 05:54:03.626 - Thread: 1 -> MyMultiplayerClient - START 2020-06-08 05:54:03.626 - Thread: 1 -> MyMultiplayerClient - END 2020-06-08 05:54:03.626 - Thread: 1 -> MyMultiplayerClientBase - START 2020-06-08 05:54:03.626 - Thread: 1 -> MyMultiplayerClientBase - END 2020-06-08 05:54:03.626 - Thread: 1 -> MyMultiplayerLobby - START 2020-06-08 05:54:03.626 - Thread: 1 -> MyMultiplayerLobby - END 2020-06-08 05:54:03.626 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-06-08 05:54:03.626 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-06-08 05:54:03.626 - Thread: 1 -> MyMultiplayerServerBase - START 2020-06-08 05:54:03.626 - Thread: 1 -> MyMultiplayerServerBase - END 2020-06-08 05:54:03.626 - Thread: 1 -> MyServerDebugCommands - START 2020-06-08 05:54:03.627 - Thread: 1 -> MyServerDebugCommands - END 2020-06-08 05:54:03.627 - Thread: 1 -> MyAIActionsParser - START 2020-06-08 05:54:03.627 - Thread: 1 -> MyAIActionsParser - END 2020-06-08 05:54:03.627 - Thread: 1 -> MyCubeGridDefinitions - START 2020-06-08 05:54:03.697 - Thread: 1 -> MyCubeGridDefinitions - END 2020-06-08 05:54:03.697 - Thread: 1 -> MyDefinitionManager - START 2020-06-08 05:54:03.721 - Thread: 1 -> MyDefinitionManager - END 2020-06-08 05:54:03.721 - Thread: 1 -> Preallocate - END 2020-06-08 05:54:03.726 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-06-08 05:54:03.993 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-06-08 05:54:03.993 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-06-08 05:54:04.007 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-06-08 05:54:04.007 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-06-08 05:54:04.007 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-06-08 05:54:04.007 - Thread: 1 -> Assembly.Location: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-06-08 05:54:04.007 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-06-08 05:54:04.007 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-06-08 05:54:04.009 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-06-08 05:54:04.015 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI 2020-06-08 05:54:04.015 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7919 2020-06-08 05:54:04.016 - Thread: 1 -> Virtualized: False 2020-06-08 05:54:04.018 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz 2020-06-08 05:54:04.019 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,304,487,424 bytes 2020-06-08 05:54:04.019 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-06-08 05:54:04.019 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 17,718,362,112 bytes 2020-06-08 05:54:04.019 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,183,889,920 bytes 2020-06-08 05:54:04.022 - Thread: 1 -> Drive C: | Capacity: 177,704,267,776 bytes | Free space: 9,417,281,536 bytes 2020-06-08 05:54:04.022 - Thread: 1 -> Drive D: | Capacity: 280,872,611,840 bytes | Free space: 97,450,983,424 bytes 2020-06-08 05:54:04.022 - Thread: 1 -> Drive H: | Capacity: 350,281,773,056 bytes | Free space: 230,190,284,800 bytes 2020-06-08 05:54:04.022 - Thread: 1 -> Drive P: | Capacity: 300,066,795,520 bytes | Free space: 61,538,279,424 bytes 2020-06-08 05:54:04.022 - Thread: 1 -> Drive R: | Capacity: 1,000,202,039,296 bytes | Free space: 335,336,591,360 bytes 2020-06-08 05:54:04.022 - Thread: 1 -> Drive V: | Capacity: 2,000,396,742,656 bytes | Free space: 200,776,052,736 bytes 2020-06-08 05:54:04.023 - Thread: 1 -> Drive W: | Capacity: 2,000,396,742,656 bytes | Free space: 140,421,656,576 bytes 2020-06-08 05:54:04.023 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-06-08 05:54:04.025 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-06-08 05:54:04.026 - Thread: 1 -> Installed DLCs: 2020-06-08 05:54:04.092 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-06-08 05:54:04.161 - Thread: 1 -> Havok: Physics.Init 2020-06-08 05:54:04.171 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-06-08 05:54:04.175 - Thread: 1 -> HkGameName: SpaceEngineers 2020-06-08 05:54:04.183 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-06-08 05:54:04.185 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-06-08 05:54:04.188 - Thread: 1 -> dff942a61c57c254194374eed14b4441f11e79c3 2020-06-08 05:54:04.487 - Thread: 1 -> Loading scenarios 2020-06-08 05:54:04.533 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-06-08 05:54:04.534 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-06-08 05:54:04.893 - Thread: 1 -> Loading sound definitions 2020-06-08 05:54:04.912 - Thread: 1 -> Loading OffensiveWords definitions 2020-06-08 05:54:04.913 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-06-08 05:54:04.914 - Thread: 1 -> Loading shadow textures definitions 2020-06-08 05:54:04.914 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-06-08 05:54:04.919 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-06-08 05:54:04.928 - Thread: 1 -> MyAudio.LoadData - START 2020-06-08 05:54:04.963 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Sennheiser Main Audio) - Channel #: 8 - Sample rate: 48000 2020-06-08 05:54:05.012 - Thread: 1 -> MyAudio.LoadData - END 2020-06-08 05:54:05.023 - Thread: 7 -> MySandboxGame.PerformPreload() - START 2020-06-08 05:54:05.024 - Thread: 1 -> MyGuiManager() 2020-06-08 05:54:05.029 - Thread: 7 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-06-08 05:54:05.191 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-06-08 05:54:05.248 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-06-08 05:54:05.248 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-06-08 05:54:05.248 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-06-08 05:54:05.261 - Thread: 1 -> Loading default controls 2020-06-08 05:54:05.309 - Thread: 7 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-06-08 05:54:05.318 - Thread: 7 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-06-08 05:54:05.320 - Thread: 7 -> ReloadVoxelMaterials 2020-06-08 05:54:05.381 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-06-08 05:54:05.381 - Thread: 10 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-06-08 05:54:05.381 - Thread: 12 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-06-08 05:54:05.382 - Thread: 11 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-06-08 05:54:05.431 - Thread: 11 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-06-08 05:54:05.431 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-06-08 05:54:05.446 - Thread: 11 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-06-08 05:54:05.460 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-06-08 05:54:05.486 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-06-08 05:54:05.490 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-06-08 05:54:05.501 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-06-08 05:54:05.504 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-06-08 05:54:05.505 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-06-08 05:54:05.506 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-06-08 05:54:05.507 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-06-08 05:54:05.508 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-06-08 05:54:05.546 - Thread: 12 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-06-08 05:54:05.574 - Thread: 12 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-06-08 05:54:05.579 - Thread: 12 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-06-08 05:54:05.618 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-06-08 05:54:05.621 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-06-08 05:54:05.633 - Thread: 10 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-06-08 05:54:05.639 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-06-08 05:54:05.640 - Thread: 10 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-06-08 05:54:05.640 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-06-08 05:54:05.640 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-06-08 05:54:05.642 - Thread: 10 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-06-08 05:54:05.645 - Thread: 10 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-06-08 05:54:05.651 - Thread: 10 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-06-08 05:54:05.660 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-06-08 05:54:05.678 - Thread: 11 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-06-08 05:54:05.700 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-06-08 05:54:05.701 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-06-08 05:54:05.703 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-06-08 05:54:05.711 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-06-08 05:54:05.714 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-06-08 05:54:05.715 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-06-08 05:54:05.716 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-06-08 05:54:05.719 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-06-08 05:54:05.720 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-06-08 05:54:05.720 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-06-08 05:54:05.734 - Thread: 10 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-06-08 05:54:05.734 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-06-08 05:54:05.752 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-06-08 05:54:05.756 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-06-08 05:54:05.776 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-06-08 05:54:05.782 - Thread: 11 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-06-08 05:54:05.784 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-06-08 05:54:05.794 - Thread: 11 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-06-08 05:54:05.881 - Thread: 10 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-06-08 05:54:06.127 - Thread: 12 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-06-08 05:54:06.357 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-06-08 05:54:06.365 - Thread: 1 -> Timer Frequency: 3417980 2020-06-08 05:54:06.365 - Thread: 1 -> Ticks per frame: 56966 2020-06-08 05:54:06.562 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-06-08 05:54:06.569 - Thread: 1 -> Flares Intensity: 1 2020-06-08 05:54:06.569 - Thread: 1 -> Field of view: 1.22173 2020-06-08 05:54:06.569 - Thread: 1 -> PostProcessingEnabled: True 2020-06-08 05:54:06.569 - Thread: 1 -> Render.GrassDensityFactor: 1 2020-06-08 05:54:06.569 - Thread: 1 -> Render.GrassDrawDistance: 160 2020-06-08 05:54:06.569 - Thread: 1 -> Render.DistanceFade: 1000 2020-06-08 05:54:06.569 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-06-08 05:54:06.569 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2020-06-08 05:54:06.569 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-06-08 05:54:06.569 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-06-08 05:54:06.569 - Thread: 1 -> Render.TextureQuality: MEDIUM 2020-06-08 05:54:06.569 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-06-08 05:54:06.569 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-06-08 05:54:06.569 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-06-08 05:54:06.569 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-06-08 05:54:06.582 - Thread: 1 -> Analytics uuid: 4cd4f0d3-2084-4f01-2275-e71825facd12 2020-06-08 05:54:06.590 - Thread: 1 -> Exception occured: System.InvalidOperationException: Steamworks is not initialized. at Steamworks.InteropHelp.TestIfAvailableClient() at Steamworks.SteamApps.GetEarliestPurchaseUnixTime(AppId_t nAppID) at VRage.Steam.MySteamService.IsProductOwned(UInt32 productId, Nullable`1& purchaseTime) at Sandbox.Engine.Analytics.MyOpickaAnalytics.ReportSessionStart(Dictionary`2 sessionData) at Sandbox.Engine.Analytics.MyAnalyticsManager.StartSession(Dictionary`2 sessionData) at Sandbox.Engine.Analytics.MyAnalyticsHelper.StartSessionAndIdentifyPlayer(String userId, String userName, Boolean firstTimeRun) 2020-06-08 05:54:06.983 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-06-08 05:54:07.746 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-06-08 05:54:08.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-08 05:54:08.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-08 05:54:09.907 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-06-08 05:54:09.909 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-06-08 05:54:09.914 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-06-08 05:54:09.921 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-06-08 05:54:09.923 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-06-08 05:54:09.927 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-06-08 05:54:09.930 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-06-08 05:54:09.931 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-06-08 05:54:09.946 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-06-08 05:54:09.970 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-06-08 05:54:09.975 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-06-08 05:54:09.988 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-06-08 05:54:09.998 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-06-08 05:54:10.005 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-06-08 05:54:10.013 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-06-08 05:54:10.023 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-06-08 05:54:10.092 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-06-08 05:54:10.133 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-06-08 05:54:10.205 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-06-08 05:54:10.302 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-06-08 05:54:10.355 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-06-08 05:54:10.395 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-06-08 05:54:10.437 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-06-08 05:54:10.523 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-06-08 05:54:10.560 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-06-08 05:54:10.619 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-06-08 05:54:10.667 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-06-08 05:54:10.705 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-06-08 05:54:10.755 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-06-08 05:54:10.824 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-06-08 05:54:11.016 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-06-08 05:54:11.034 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-06-08 05:54:11.052 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-06-08 05:54:11.080 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-06-08 05:54:11.127 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-06-08 05:54:11.140 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-06-08 05:54:11.505 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-06-08 05:54:11.714 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-06-08 05:54:12.429 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-06-08 05:54:12.596 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-06-08 05:54:12.746 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-06-08 05:54:12.854 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-06-08 05:54:13.091 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-06-08 05:54:13.282 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-06-08 05:54:13.492 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-06-08 05:54:13.667 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-06-08 05:54:13.882 - Thread: 7 -> Loading voxel storage from file 'R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-06-08 05:54:16.132 - Thread: 29 -> LoadSession() - Start 2020-06-08 05:54:16.132 - Thread: 29 -> C:\Users\amdei\AppData\Roaming\SpaceEngineers\Saves\1234567891011\Never Surrender 2020-06-08 05-54-15\Mission01 2020-06-08 05:54:16.195 - Thread: 29 -> CheckPoint Experimental mode: No 2020-06-08 05:54:16.195 - Thread: 29 -> CheckPoint Experimental mode reason: 0 2020-06-08 05:54:16.198 - Thread: 29 -> LoadSession() - End 2020-06-08 05:54:16.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-08 05:54:16.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-08 05:54:16.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-08 05:54:16.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-08 05:54:16.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-08 05:54:16.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-08 05:54:16.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-08 05:54:16.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-08 05:54:16.251 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-06-08 05:54:16.262 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-06-08 05:54:16.427 - Thread: 1 -> RunLoadingAction - START 2020-06-08 05:54:16.432 - Thread: 1 -> Loading session: C:\Users\amdei\AppData\Roaming\SpaceEngineers\Saves\1234567891011\Never Surrender 2020-06-08 05-54-15\Mission01 2020-06-08 05:54:17.320 - Thread: 1 -> GC Memory: 1,082,332,480 B 2020-06-08 05:54:17.326 - Thread: 1 -> Process Memory: 2,661,347,328 B 2020-06-08 05:54:17.328 - Thread: 1 -> Experimental mode: No 2020-06-08 05:54:17.328 - Thread: 1 -> Experimental mode reason: 0 2020-06-08 05:54:17.399 - Thread: 7 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-06-08 05:54:18.911 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-06-08 05:54:18.942 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-06-08 05:54:18.947 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-06-08 05:54:21.696 - Thread: 7 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-06-08 05:54:21.697 - Thread: 7 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-06-08 05:54:21.697 - Thread: 7 -> MySandboxGame.PerformPreload() - END 2020-06-08 05:54:21.698 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-06-08 05:54:21.700 - Thread: 1 -> dff942a61c57c254194374eed14b4441f11e79c3 2020-06-08 05:54:21.845 - Thread: 1 -> Loading scenarios 2020-06-08 05:54:21.845 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-06-08 05:54:21.845 - Thread: 1 -> List of used mods (0) - START 2020-06-08 05:54:21.846 - Thread: 1 -> List of used mods - END 2020-06-08 05:54:21.906 - Thread: 1 -> Loading behaviors 2020-06-08 05:54:21.908 - Thread: 1 -> Loading ammo magazines 2020-06-08 05:54:21.911 - Thread: 1 -> Loading ammo definitions 2020-06-08 05:54:21.914 - Thread: 1 -> Loading animations 2020-06-08 05:54:21.916 - Thread: 1 -> Loading animations 2020-06-08 05:54:21.918 - Thread: 1 -> Loading sound definitions 2020-06-08 05:54:21.918 - 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Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-06-08 05:54:22.402 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-06-08 05:54:22.402 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-06-08 05:54:22.402 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-06-08 05:54:22.402 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-06-08 05:54:22.402 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-06-08 05:54:22.402 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-06-08 05:54:22.402 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-06-08 05:54:22.403 - Thread: 1 -> Loading prefab: R:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-06-08 05:54:22.404 - Thread: 1 -> Loading asteroid generators 2020-06-08 05:54:22.406 - Thread: 1 -> Loading spawn groups 2020-06-08 05:54:22.409 - Thread: 1 -> Loading drop containers 2020-06-08 05:54:22.411 - Thread: 1 -> Loading spawn groups 2020-06-08 05:54:22.411 - Thread: 1 -> Loading spawn groups 2020-06-08 05:54:22.411 - Thread: 1 -> Loading radial menu definitions 2020-06-08 05:54:22.434 - Thread: 1 -> Loading respawn ships 2020-06-08 05:54:22.436 - Thread: 1 -> Loading spawn groups 2020-06-08 05:54:22.436 - Thread: 1 -> Loading wheel speeds 2020-06-08 05:54:22.493 - Thread: 1 -> MyAudio.UnloadData - START 2020-06-08 05:54:22.501 - Thread: 1 -> MyAudio.UnloadData - END 2020-06-08 05:54:22.501 - Thread: 1 -> MyAudio.LoadData - START 2020-06-08 05:54:22.511 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Sennheiser Main Audio) - Channel #: 8 - Sample rate: 48000 2020-06-08 05:54:22.669 - Thread: 1 -> MyAudio.LoadData - END 2020-06-08 05:54:22.723 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-06-08 05:54:22.732 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-06-08 05:54:22.782 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-06-08 05:54:22.782 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-06-08 05:54:22.783 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-06-08 05:54:22.794 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-06-08 05:54:23.265 - Thread: 30 -> External debugger: listening... 2020-06-08 05:54:23.292 - Thread: 1 -> MyLights.LoadData() - START 2020-06-08 05:54:23.294 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-06-08 05:54:23.294 - Thread: 1 -> MyLights.LoadData() - END 2020-06-08 05:54:23.294 - Thread: 1 -> Info: MyLights initialized. 2020-06-08 05:54:23.294 - Thread: 1 -> MyExplosions.LoadData() - START 2020-06-08 05:54:23.302 - Thread: 1 -> MyExplosions.LoadData() - END 2020-06-08 05:54:23.361 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-06-08 05:54:23.362 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-06-08 05:54:23.396 - Thread: 1 -> Loading Procedural World Generator 2020-06-08 05:54:23.397 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-06-08 05:54:23.668 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-06-08 05:54:23.716 - Thread: 1 -> ERROR: Loading screen failed 2020-06-08 05:54:23.717 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Steam.MySteamService.get_InventoryItems() at Sandbox.Game.SessionComponents.MySessionComponentGameInventory.UpdateLocalPlayerGameInventory() at Sandbox.Game.SessionComponents.MySessionComponentGameInventory.Init(MyObjectBuilder_SessionComponent sessionComponent) at Sandbox.Game.World.MySession.InitDataComponents() at Sandbox.Game.World.MySession.LoadObjectBuildersComponents(List`1 objectBuilderData) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass19_0.b__0() at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2020-06-08 05:54:23.717 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-06-08 05:54:23.718 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-06-08 05:54:23.718 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-06-08 05:54:23.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-08 05:54:23.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-08 05:54:23.830 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-06-08 05:54:23.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-08 05:54:23.832 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-08 05:54:23.836 - Thread: 1 -> MySession::Unload START 2020-06-08 05:54:23.836 - Thread: 1 -> AutoSaveInMinutes: 0 2020-06-08 05:54:23.836 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-06-08 05:54:23.836 - Thread: 1 -> IsServer: True 2020-06-08 05:54:23.837 - Thread: 1 -> MyAudio.UnloadData - START 2020-06-08 05:54:23.839 - Thread: 1 -> MyAudio.UnloadData - END 2020-06-08 05:54:23.839 - Thread: 1 -> MyAudio.LoadData - START 2020-06-08 05:54:23.848 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Sennheiser Main Audio) - Channel #: 8 - Sample rate: 48000 2020-06-08 05:54:24.006 - Thread: 1 -> MyAudio.LoadData - END 2020-06-08 05:54:24.010 - Thread: 1 -> MyConfig.Save() - START 2020-06-08 05:54:24.011 - Thread: 1 -> Path: C:\Users\amdei\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-06-08 05:54:24.041 - Thread: 1 -> MyConfig.Save() - END 2020-06-08 05:54:24.049 - Thread: 1 -> Unloading Procedural World Generator 2020-06-08 05:54:24.093 - Thread: 1 -> ERROR: failed unload after exception in loading ! 2020-06-08 05:54:24.093 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Steam.MySteamService.remove_InventoryRefreshed(EventHandler value) at Sandbox.Engine.Networking.MyGameService.remove_InventoryRefreshed(EventHandler value) at Sandbox.Game.SessionComponents.MySessionComponentGameInventory.UnloadData() at Sandbox.Game.World.MySession.UnloadDataComponents(Boolean beforeLoadWorld) at Sandbox.Game.World.MySession.Unload() at Sandbox.Game.World.MySessionLoader.Unload() at Sandbox.Game.World.MySessionLoader.UnloadAndExitToMenu() at Sandbox.Game.Gui.MyGuiScreenLoading.UnloadOnException(Boolean exitToMainMenu) 2020-06-08 05:54:24.102 - Thread: 1 -> RunLoadingAction - END 2020-06-08 05:54:41.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-06-08 05:54:41.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-06-08 05:54:45.536 - Thread: 1 -> GUI Stats: Update 0.41795105555556, Draw 0.223926611111113 2020-06-08 05:54:47.488 - Thread: 1 -> Exiting.. 2020-06-08 05:54:47.493 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-06-08 05:54:47.494 - Thread: 1 -> MyAudio.UnloadData - START 2020-06-08 05:54:47.495 - Thread: 1 -> MyAudio.UnloadData - END 2020-06-08 05:54:47.498 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-06-08 05:54:47.591 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 11097912 allocated by heap 576 allocated by debug 16777216 allocated by solver ------- 27875704 computed total 27875704 reported total Heap usage: 121920 ( 1%) unused in thread local freelists 10675288 (96%) unused in main heap 300704 ( 2%) used in main heap ------- 11097912 allocated by heap Peak usage: 6892736 ( 4%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available)