2018-09-26 16:42:51.995 - Thread: 1 -> Log Started 2018-09-26 16:42:51.995 - Thread: 1 -> Timezone (local - UTC): -4h 2018-09-26 16:42:51.995 - Thread: 1 -> App Version: 01_187_208 2018-09-26 16:42:51.995 - Thread: 1 -> Steam build: Always true 2018-09-26 16:42:51.995 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2018-09-26 16:42:51.995 - Thread: 1 -> Environment.ProcessorCount: 4 2018-09-26 16:42:52.036 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.17134.0) 2018-09-26 16:42:52.036 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe +connect 74.109.250.246:27016 2018-09-26 16:42:52.036 - Thread: 1 -> Environment.Is64BitProcess: True 2018-09-26 16:42:52.036 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2018-09-26 16:42:52.036 - Thread: 1 -> Environment.Version: 4.6.2 or later (461808) 2018-09-26 16:42:52.036 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2018-09-26 16:42:53.051 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz 2018-09-26 16:42:53.051 - Thread: 1 -> IntPtr.Size: 8 2018-09-26 16:42:53.051 - Thread: 1 -> Default Culture: en-US 2018-09-26 16:42:53.051 - Thread: 1 -> Default UI Culture: en-US 2018-09-26 16:42:53.051 - Thread: 1 -> IsAdmin: False 2018-09-26 16:42:53.051 - Thread: 1 -> MyConfig.Load() - START 2018-09-26 16:42:53.053 - Thread: 1 -> Path: C:\Users\billynilly\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-09-26 16:42:53.104 - Thread: 1 -> GraphicsRenderer: DirectX 11 2018-09-26 16:42:53.104 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2018-09-26 16:42:53.104 - Thread: 1 -> Language: 0 2018-09-26 16:42:53.104 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2018-09-26 16:42:53.104 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2018-09-26 16:42:53.104 - Thread: 1 -> FirstTimeRun: False 2018-09-26 16:42:53.104 - Thread: 1 -> GameVolume: 0.2453226 2018-09-26 16:42:53.104 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2018-09-26 16:42:53.104 - Thread: 1 -> VoiceChatVolume: 1 2018-09-26 16:42:53.104 - Thread: 1 -> HudWarnings: False 2018-09-26 16:42:53.104 - Thread: 1 -> VoiceChat: True 2018-09-26 16:42:53.104 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2018-09-26 16:42:53.104 - Thread: 1 -> EnableReverb: False 2018-09-26 16:42:53.104 - Thread: 1 -> EnableDynamicMusic: True 2018-09-26 16:42:53.104 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2018-09-26 16:42:53.104 - Thread: 1 -> VideoAdapter: 0 2018-09-26 16:42:53.104 - Thread: 1 -> ScreenWidth: 1920 2018-09-26 16:42:53.104 - Thread: 1 -> ScreenHeight: 1080 2018-09-26 16:42:53.104 - Thread: 1 -> RefreshRate: 60000 2018-09-26 16:42:53.104 - Thread: 1 -> WindowMode: 2 2018-09-26 16:42:53.104 - Thread: 1 -> VerticalSync: True 2018-09-26 16:42:53.104 - Thread: 1 -> RenderQuality: 1 2018-09-26 16:42:53.104 - Thread: 1 -> FieldOfView: 70.20275 2018-09-26 16:42:53.104 - Thread: 1 -> VegetationViewDistance: 992 2018-09-26 16:42:53.104 - Thread: 1 -> GrassDensity: 0.9797699 2018-09-26 16:42:53.104 - Thread: 1 -> FlaresIntensity: 0.1 2018-09-26 16:42:53.104 - Thread: 1 -> AmbientOcclusionEnabled: True 2018-09-26 16:42:53.104 - Thread: 1 -> LowMemSwitchToLow: 0 2018-09-26 16:42:53.104 - Thread: 1 -> CubeBuilderBuildingMode: 0 2018-09-26 16:42:53.104 - Thread: 1 -> ControlsHints: False 2018-09-26 16:42:53.104 - Thread: 1 -> RotationHints: False 2018-09-26 16:42:53.104 - Thread: 1 -> ShowCrosshair: True 2018-09-26 16:42:53.104 - Thread: 1 -> UiTransparency: 0.9997716 2018-09-26 16:42:53.104 - Thread: 1 -> UiBkTransparency: 1 2018-09-26 16:42:53.104 - Thread: 1 -> HUDBkTransparency: 1 2018-09-26 16:42:53.104 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2018-09-26 16:42:53.104 - Thread: 1 -> CubeBuilderUseSymmetry: True 2018-09-26 16:42:53.104 - Thread: 1 -> MinimalHud: False 2018-09-26 16:42:53.104 - Thread: 1 -> EnableDamageEffects: True 2018-09-26 16:42:53.104 - Thread: 1 -> GrassDrawDistance: 487 2018-09-26 16:42:53.104 - Thread: 1 -> AntialiasingMode: 0 2018-09-26 16:42:53.104 - Thread: 1 -> ShadowMapResolution: 1 2018-09-26 16:42:53.104 - Thread: 1 -> TextureQuality: 2 2018-09-26 16:42:53.104 - Thread: 1 -> AnisotropicFiltering: 4 2018-09-26 16:42:53.104 - Thread: 1 -> ModelQuality: 2 2018-09-26 16:42:53.104 - Thread: 1 -> VoxelQuality: 2 2018-09-26 16:42:53.104 - Thread: 1 -> ShaderQuality: 2 2018-09-26 16:42:53.104 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2018-09-26 16:42:53.104 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2018-09-26 16:42:53.104 - Thread: 1 -> Music_Volume: 0 2018-09-26 16:42:53.104 - Thread: 1 -> PostProcessingEnabled: False 2018-09-26 16:42:53.104 - Thread: 1 -> EnableDoppler: True 2018-09-26 16:42:53.104 - Thread: 1 -> CubeBuilderAlignToDefault: False 2018-09-26 16:42:53.104 - Thread: 1 -> LastCheckedVersion: 1186029 2018-09-26 16:42:53.104 - Thread: 1 -> FirstVTTimeRun: False 2018-09-26 16:42:53.104 - Thread: 1 -> MutedPlayers: 2018-09-26 16:42:53.104 - Thread: 1 -> GDPRConsent: True 2018-09-26 16:42:53.104 - Thread: 1 -> GDPRConsentSent: True 2018-09-26 16:42:53.104 - Thread: 1 -> ExperimentalMode: True 2018-09-26 16:42:53.104 - Thread: 1 -> EnableSteamCloud: False 2018-09-26 16:42:53.105 - Thread: 1 -> MyConfig.Load() - END 2018-09-26 16:42:53.105 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2018-09-26 16:42:53.814 - Thread: 1 -> AdapterInfo = { 2018-09-26 16:42:53.815 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2018-09-26 16:42:53.815 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 8558376960, Luid: 39682, rev: 161, subsys id: 288428254, vendor id: 4318 2018-09-26 16:42:53.815 - Thread: 1 -> Driver version = 24.21.14.1163 2018-09-26 16:42:53.815 - Thread: 1 -> Driver date = 20180918000000.000000-000 2018-09-26 16:42:53.815 - Thread: 1 -> DriverUpdateNecessary = False 2018-09-26 16:42:53.815 - Thread: 1 -> AftermathSupported = False 2018-09-26 16:42:53.815 - Thread: 1 -> Adapter id = 0 2018-09-26 16:42:53.815 - Thread: 1 -> Supported = True 2018-09-26 16:42:53.815 - Thread: 1 -> RAM = 4239917056 2018-09-26 16:42:53.815 - Thread: 1 -> Priority = 2 2018-09-26 16:42:53.815 - Thread: 1 -> Multithreaded rendering supported = False 2018-09-26 16:42:53.815 - Thread: 1 -> Output is attached = True 2018-09-26 16:42:53.815 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2018-09-26 16:42:53.815 - Thread: 1 -> Display modes = { 2018-09-26 16:42:53.816 - Thread: 1 -> DXGIOutput id = 0 2018-09-26 16:42:53.816 - Thread: 1 -> 640x480@60Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 640x480@59.94Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 720x480@60Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 720x480@59.94Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 720x576@60.317Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 720x576@60.317Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 800x600@60.317Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1024x768@60.004Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1152x864@59.887Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1152x864@59.887Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1176x664@60Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1176x664@60Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1176x664@59.94Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1176x664@59.94Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1280x720@60Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1280x720@59.94Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1280x768@59.995Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1280x800@59.887Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1280x800@59.887Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1280x960@60.02Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1280x960@60.02Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1280x1024@60.02Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1360x768@60.015Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1366x768@59.887Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1366x768@59.887Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1400x1050@59.978Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1440x900@59.887Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1600x900@59.954Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1600x900@59.954Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1600x1024@59.954Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1600x1024@59.954Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1680x1050@59.954Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1768x992@60Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1768x992@60Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1768x992@59.94Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1768x992@59.94Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1920x1080@60Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1920x1080@60Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1920x1080@23.976Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1920x1080@24Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1920x1080@29.97Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1920x1080@30Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1920x1080@59.94Hz 2018-09-26 16:42:53.816 - Thread: 1 -> 1920x1080@59.94006Hz 2018-09-26 16:42:53.816 - Thread: 1 -> } 2018-09-26 16:42:53.816 - Thread: 1 -> } 2018-09-26 16:42:53.819 - Thread: 1 -> Steam.IsActive: True 2018-09-26 16:42:53.819 - Thread: 1 -> Steam.IsOnline: True 2018-09-26 16:42:53.819 - Thread: 1 -> Steam.OwnsGame: False 2018-09-26 16:42:53.819 - Thread: 1 -> Steam.UserId: 76561197983637906 2018-09-26 16:42:53.819 - Thread: 1 -> Steam.UserName: sLIMsOLOBIM 2018-09-26 16:42:53.819 - Thread: 1 -> Steam.Branch: default 2018-09-26 16:42:53.819 - Thread: 1 -> Build date: 2018-09-21 04:43 2018-09-26 16:42:53.819 - Thread: 1 -> Build version: 0.1.6838.30091 2018-09-26 16:42:53.850 - Thread: 1 -> MySandboxGame.Constructor() - START 2018-09-26 16:42:53.851 - Thread: 1 -> MyScreenManager() 2018-09-26 16:42:53.851 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2018-09-26 16:42:53.851 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2018-09-26 16:42:53.851 - Thread: 1 -> Found processor count: 4 2018-09-26 16:42:53.851 - Thread: 1 -> Using processor count: 4 2018-09-26 16:42:55.311 - Thread: 1 -> Preallocate - START 2018-09-26 16:42:55.312 - Thread: 1 -> MySpaceBuildComponent - START 2018-09-26 16:42:55.312 - Thread: 1 -> MySpaceBuildComponent - END 2018-09-26 16:42:55.312 - Thread: 1 -> MySpaceWorldGenerator - START 2018-09-26 16:42:55.314 - Thread: 1 -> MySpaceWorldGenerator - END 2018-09-26 16:42:55.314 - Thread: 1 -> MyEntities - START 2018-09-26 16:42:55.329 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - START 2018-09-26 16:42:55.334 - Thread: 8 -> 2c05f1b99b90624b8700ae2e900c4b948824515f 2018-09-26 16:42:55.340 - Thread: 1 -> MyEntities - END 2018-09-26 16:42:55.340 - Thread: 1 -> MyObjectBuilder_Base - START 2018-09-26 16:42:55.340 - Thread: 1 -> MyObjectBuilder_Base - END 2018-09-26 16:42:55.340 - Thread: 1 -> MyTransparentGeometry - START 2018-09-26 16:42:55.346 - Thread: 1 -> MyTransparentGeometry - END 2018-09-26 16:42:55.346 - Thread: 1 -> MyCubeGridDeformationTables - START 2018-09-26 16:42:55.362 - Thread: 1 -> MyCubeGridDeformationTables - END 2018-09-26 16:42:55.362 - Thread: 1 -> MyMath - START 2018-09-26 16:42:55.362 - Thread: 1 -> MyMath - END 2018-09-26 16:42:55.362 - Thread: 1 -> MySimpleObjectDraw - START 2018-09-26 16:42:55.363 - Thread: 1 -> MySimpleObjectDraw - END 2018-09-26 16:42:55.375 - Thread: 1 -> MyDefinitionManager - START 2018-09-26 16:42:55.375 - Thread: 1 -> MyDefinitionManager - END 2018-09-26 16:42:55.375 - Thread: 1 -> MyCubeGridDefinitions - START 2018-09-26 16:42:55.378 - Thread: 1 -> MyCubeGridDefinitions - END 2018-09-26 16:42:55.378 - Thread: 1 -> MyAIActionsParser - START 2018-09-26 16:42:55.378 - Thread: 1 -> MyAIActionsParser - END 2018-09-26 16:42:55.378 - Thread: 1 -> MyMultiplayerBase - START 2018-09-26 16:42:55.378 - Thread: 1 -> MyMultiplayerBase - END 2018-09-26 16:42:55.378 - Thread: 1 -> MyMultiplayerServerBase - START 2018-09-26 16:42:55.378 - Thread: 1 -> MyMultiplayerServerBase - END 2018-09-26 16:42:55.378 - Thread: 1 -> MyDedicatedServerBase - START 2018-09-26 16:42:55.378 - Thread: 1 -> MyDedicatedServerBase - END 2018-09-26 16:42:55.378 - Thread: 1 -> MyMultiplayerClientBase - START 2018-09-26 16:42:55.378 - Thread: 1 -> MyMultiplayerClientBase - END 2018-09-26 16:42:55.378 - Thread: 1 -> MyMultiplayerLobbyClient - START 2018-09-26 16:42:55.378 - Thread: 1 -> MyMultiplayerLobbyClient - END 2018-09-26 16:42:55.378 - Thread: 1 -> MyServerDebugCommands - START 2018-09-26 16:42:55.382 - Thread: 1 -> MyServerDebugCommands - END 2018-09-26 16:42:55.382 - Thread: 1 -> MyClientDebugCommands - START 2018-09-26 16:42:55.383 - Thread: 1 -> MyClientDebugCommands - END 2018-09-26 16:42:55.383 - Thread: 1 -> MyMultiplayerClient - START 2018-09-26 16:42:55.383 - Thread: 1 -> MyMultiplayerClient - END 2018-09-26 16:42:55.383 - Thread: 1 -> MyMultiplayerLobby - START 2018-09-26 16:42:55.383 - Thread: 1 -> MyMultiplayerLobby - END 2018-09-26 16:42:55.383 - Thread: 1 -> MyDedicatedServer - START 2018-09-26 16:42:55.383 - Thread: 1 -> MyDedicatedServer - END 2018-09-26 16:42:55.383 - Thread: 1 -> MyAiTargetManager - START 2018-09-26 16:42:55.383 - Thread: 1 -> MyAiTargetManager - END 2018-09-26 16:42:55.383 - Thread: 1 -> MyGuiScreenAdminMenu - START 2018-09-26 16:42:55.384 - Thread: 1 -> MyGuiScreenAdminMenu - END 2018-09-26 16:42:55.384 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2018-09-26 16:42:55.384 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2018-09-26 16:42:55.384 - Thread: 1 -> MyChatHistory - START 2018-09-26 16:42:55.384 - Thread: 1 -> MyChatHistory - END 2018-09-26 16:42:55.384 - Thread: 1 -> MySyncDestructions - START 2018-09-26 16:42:55.384 - Thread: 1 -> MySyncDestructions - END 2018-09-26 16:42:55.384 - Thread: 1 -> MyGuiIngameScriptsPage - START 2018-09-26 16:42:55.420 - Thread: 1 -> MyGuiIngameScriptsPage - END 2018-09-26 16:42:55.420 - Thread: 1 -> MyCommandCharacter - START 2018-09-26 16:42:55.422 - Thread: 1 -> MyCommandCharacter - END 2018-09-26 16:42:55.422 - Thread: 1 -> MyCommandConsole - START 2018-09-26 16:42:55.423 - Thread: 1 -> MyCommandConsole - END 2018-09-26 16:42:55.423 - Thread: 1 -> MyCommandEntity - START 2018-09-26 16:42:55.425 - Thread: 1 -> MyCommandEntity - END 2018-09-26 16:42:55.433 - Thread: 1 -> MySyncScenario - START 2018-09-26 16:42:55.433 - Thread: 1 -> MySyncScenario - END 2018-09-26 16:42:55.433 - Thread: 1 -> MySyncEntity - START 2018-09-26 16:42:55.433 - Thread: 1 -> MySyncEntity - END 2018-09-26 16:42:55.433 - Thread: 1 -> Preallocate - END 2018-09-26 16:42:55.443 - Thread: 1 -> MyCampaignManager.Constructor() - START 2018-09-26 16:42:55.499 - Thread: 1 -> MyCampaignManager.Constructor() - END 2018-09-26 16:42:55.499 - Thread: 1 -> MySandboxGame.Constructor() - END 2018-09-26 16:42:55.499 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2018-09-26 16:42:55.499 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6838.30091, Culture=neutral, PublicKeyToken=null 2018-09-26 16:42:55.499 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6838.30091, Culture=neutral, PublicKeyToken=null 2018-09-26 16:42:55.499 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2018-09-26 16:42:55.499 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2018-09-26 16:42:55.499 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2018-09-26 16:42:55.499 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2018-09-26 16:42:55.509 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2018-09-26 16:42:55.509 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2018-09-26 16:42:55.509 - Thread: 1 -> Virtualized: False 2018-09-26 16:42:55.512 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz 2018-09-26 16:42:55.513 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,116,753,920 bytes 2018-09-26 16:42:55.513 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2018-09-26 16:42:55.513 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,666,621,952 bytes 2018-09-26 16:42:55.513 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,701,922,885,632 bytes 2018-09-26 16:42:55.517 - Thread: 1 -> Drive C: | Capacity: 239,477,977,088 bytes | Free space: 29,006,069,760 bytes 2018-09-26 16:42:55.517 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 418,619,396,096 bytes 2018-09-26 16:42:55.517 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2018-09-26 16:42:55.517 - Thread: 1 -> MySandboxGame.Initialize() - START 2018-09-26 16:42:55.571 - Thread: 1 -> MyGuiGameControlsHelpers() 2018-09-26 16:42:55.700 - Thread: 1 -> Havok: Physics.Init 2018-09-26 16:42:55.700 - Thread: 1 -> Havok: Version: Release(0), 1800, [S] 2018-09-26 16:42:55.706 - Thread: 1 -> HkGameName: SpaceEngineers Release 2018-09-26 16:42:55.717 - Thread: 1 -> MySandboxGame.LoadData() - START 2018-09-26 16:42:55.718 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2018-09-26 16:42:55.812 - Thread: 8 -> Loading scenarios 2018-09-26 16:42:55.859 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - END 2018-09-26 16:42:56.000 - Thread: 1 -> Loading sound definitions 2018-09-26 16:42:56.015 - Thread: 1 -> Loading shadow textures definitions 2018-09-26 16:42:56.015 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2018-09-26 16:42:56.016 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2018-09-26 16:42:56.021 - Thread: 1 -> MyAudio.LoadData - START 2018-09-26 16:42:56.097 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: LCD TV (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2018-09-26 16:42:56.178 - Thread: 1 -> MyAudio.LoadData - END 2018-09-26 16:42:56.196 - Thread: 1 -> MyGuiManager() 2018-09-26 16:42:56.374 - Thread: 1 -> MyGuiManager.LoadContent() - START 2018-09-26 16:42:58.451 - Thread: 1 -> MyGuiManager.LoadContent() - START 2018-09-26 16:42:58.451 - Thread: 1 -> MyGuiManager.LoadContent() - END 2018-09-26 16:42:58.451 - Thread: 1 -> MyGuiManager.LoadContent() - END 2018-09-26 16:42:58.611 - Thread: 1 -> MySandboxGame.LoadData() - END 2018-09-26 16:42:58.719 - Thread: 14 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2018-09-26 16:43:00.605 - Thread: 1 -> MySandboxGame.Initialize() - END 2018-09-26 16:43:00.628 - Thread: 1 -> Timer Frequency: 3221724 2018-09-26 16:43:00.628 - Thread: 1 -> Ticks per frame: 53695 2018-09-26 16:43:00.720 - Thread: 1 -> Server responded 2018-09-26 16:43:01.457 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2018-09-26 16:43:01.458 - Thread: 1 -> Flares Intensity: 0.1 2018-09-26 16:43:01.458 - Thread: 1 -> Field of view: 1.225269 2018-09-26 16:43:01.458 - Thread: 1 -> PostProcessingEnabled: False 2018-09-26 16:43:01.458 - Thread: 1 -> Render.GrassDensityFactor: 0.9797699 2018-09-26 16:43:01.458 - Thread: 1 -> Render.GrassDrawDistance: 487 2018-09-26 16:43:01.458 - Thread: 1 -> Render.AntialiasingMode: NONE 2018-09-26 16:43:01.458 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2018-09-26 16:43:01.458 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2018-09-26 16:43:01.458 - Thread: 1 -> Render.TextureQuality: HIGH 2018-09-26 16:43:01.458 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2018-09-26 16:43:01.458 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2018-09-26 16:43:01.458 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2018-09-26 16:43:01.458 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2018-09-26 16:43:01.574 - Thread: 1 -> Analytics helper process start reported 2018-09-26 16:43:01.988 - Thread: 14 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2018-09-26 16:43:05.928 - Thread: 1 -> Lobby join response: True, enter state: Success 2018-09-26 16:43:05.928 - Thread: 1 -> World requested 2018-09-26 16:43:05.939 - Thread: 1 -> World requested - connection alive 2018-09-26 16:43:12.610 - Thread: 1 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_World 2018-09-26 16:43:12.614 - Thread: 1 -> Exception occured: System.InvalidOperationException: There is an error in XML document (274637, 20). ---> System.Xml.XmlException: Unexpected end of file has occurred. The following elements are not closed: item, dictionary, variables, ScriptManagerData, Checkpoint, MyObjectBuilder_World. Line 274637, position 20. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ThrowUnclosedElements() at System.Xml.XmlTextReaderImpl.ParseAttributes() at System.Xml.XmlTextReaderImpl.ParseElement() at System.Xml.XmlTextReaderImpl.ParseElementContent() at System.Xml.XmlReader.ReadElementString() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read2230_EntryOfStringObject(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read2231_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read2232_MyObjectBuilder_ScriptManager(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read2289_MyObjectBuilder_Checkpoint(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read2301_MyObjectBuilder_World(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6124_MyObjectBuilder_World() --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at System.Xml.Serialization.XmlSerializer.Deserialize(Stream stream) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeGZippedXML[T](Stream reader, T& objectBuilder) 2018-09-26 16:43:12.614 - Thread: 1 -> InnerException: 2018-09-26 16:43:12.614 - Thread: 1 -> Exception occured: System.Xml.XmlException: Unexpected end of file has occurred. The following elements are not closed: item, dictionary, variables, ScriptManagerData, Checkpoint, MyObjectBuilder_World. Line 274637, position 20. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ThrowUnclosedElements() at System.Xml.XmlTextReaderImpl.ParseAttributes() at System.Xml.XmlTextReaderImpl.ParseElement() at System.Xml.XmlTextReaderImpl.ParseElementContent() at System.Xml.XmlReader.ReadElementString() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read2230_EntryOfStringObject(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read2231_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read2232_MyObjectBuilder_ScriptManager(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read2289_MyObjectBuilder_Checkpoint(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read2301_MyObjectBuilder_World(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6124_MyObjectBuilder_World() 2018-09-26 16:43:12.615 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.Gui.MyJoinGameHelper.CheckDx11AndJoin(MyObjectBuilder_World world, MyMultiplayerBase multiplayer) at Sandbox.Game.Gui.MyJoinGameHelper.WorldReceived(MyObjectBuilder_World world, MyMultiplayerBase multiplayer) at Sandbox.Engine.Multiplayer.MyMultiplayerClientBase.ReceiveWorld(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) 2018-09-26 16:43:12.615 - Thread: 1 -> Packet processing error, disconnecting 90119727115744259 2018-09-26 16:43:12.619 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.Gui.MyJoinGameHelper.CheckDx11AndJoin(MyObjectBuilder_World world, MyMultiplayerBase multiplayer) at Sandbox.Game.Gui.MyJoinGameHelper.WorldReceived(MyObjectBuilder_World world, MyMultiplayerBase multiplayer) at Sandbox.Engine.Multiplayer.MyMultiplayerClientBase.ReceiveWorld(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2018-09-26 16:43:12.622 - Thread: 1 -> Hiding window 2018-09-26 16:43:12.622 - Thread: 1 -> Hiding window done 2018-09-26 16:43:12.622 - Thread: 1 -> Showing message