2020-05-08 11:54:27.398 - Thread: 1 -> Log Started 2020-05-08 11:54:27.398 - Thread: 1 -> Timezone (local - UTC): -5h 2020-05-08 11:54:27.398 - Thread: 1 -> App Version: 01_194_210 2020-05-08 11:54:27.445 - Thread: 1 -> Steam build: Always true 2020-05-08 11:54:27.445 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-05-08 11:54:27.445 - Thread: 1 -> Environment.ProcessorCount: 12 2020-05-08 11:54:27.492 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18362.0) 2020-05-08 11:54:27.492 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-05-08 11:54:27.492 - Thread: 1 -> Environment.Is64BitProcess: True 2020-05-08 11:54:27.492 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-05-08 11:54:27.492 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4150.0 2020-05-08 11:54:27.492 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-05-08 11:54:27.492 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 2020-05-08 11:54:27.492 - Thread: 1 -> IntPtr.Size: 8 2020-05-08 11:54:27.492 - Thread: 1 -> Default Culture: 2020-05-08 11:54:27.492 - Thread: 1 -> Default UI Culture: 2020-05-08 11:54:27.492 - Thread: 1 -> MyConfig.Load() - START 2020-05-08 11:54:27.508 - Thread: 1 -> Path: C:\Users\Owner\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-08 11:54:28.055 - Thread: 1 -> NewNewGameScreen: False 2020-05-08 11:54:28.055 - Thread: 1 -> EnableDamageEffects: True 2020-05-08 11:54:28.055 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-05-08 11:54:28.055 - Thread: 1 -> EnableReverb: False 2020-05-08 11:54:28.055 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-05-08 11:54:28.055 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-05-08 11:54:28.055 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-05-08 11:54:28.055 - Thread: 1 -> FirstTimeRun: False 2020-05-08 11:54:28.055 - Thread: 1 -> ExperimentalMode: True 2020-05-08 11:54:28.055 - Thread: 1 -> VideoAdapter: 0 2020-05-08 11:54:28.055 - Thread: 1 -> ScreenWidth: 2560 2020-05-08 11:54:28.055 - Thread: 1 -> ScreenHeight: 1440 2020-05-08 11:54:28.055 - Thread: 1 -> RefreshRate: 59973 2020-05-08 11:54:28.055 - Thread: 1 -> WindowMode: 2 2020-05-08 11:54:28.055 - Thread: 1 -> VerticalSync: 0 2020-05-08 11:54:28.055 - Thread: 1 -> FieldOfView: 70 2020-05-08 11:54:28.055 - Thread: 1 -> PostProcessingEnabled: True 2020-05-08 11:54:28.055 - Thread: 1 -> FlaresIntensity: 1 2020-05-08 11:54:28.055 - Thread: 1 -> TreeViewDistance: 1000 2020-05-08 11:54:28.055 - Thread: 1 -> GrassDensity: 2 2020-05-08 11:54:28.055 - Thread: 1 -> GrassDrawDistance: 500 2020-05-08 11:54:28.055 - Thread: 1 -> AntialiasingMode: 1 2020-05-08 11:54:28.055 - Thread: 1 -> ShadowMapResolution: 0 2020-05-08 11:54:28.055 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-05-08 11:54:28.055 - Thread: 1 -> TextureQuality: 2 2020-05-08 11:54:28.055 - Thread: 1 -> AnisotropicFiltering: 4 2020-05-08 11:54:28.055 - Thread: 1 -> ModelQuality: 2 2020-05-08 11:54:28.055 - Thread: 1 -> VoxelQuality: 1 2020-05-08 11:54:28.055 - Thread: 1 -> ShaderQuality: 2 2020-05-08 11:54:28.055 - Thread: 1 -> LowMemSwitchToLow: 0 2020-05-08 11:54:28.055 - Thread: 1 -> FirstVTTimeRun: False 2020-05-08 11:54:28.055 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-05-08 11:54:28.055 - Thread: 1 -> GDPRConsent: True 2020-05-08 11:54:28.055 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-05-08 11:54:28.055 - Thread: 1 -> FirstTimeTutorials: False 2020-05-08 11:54:28.055 - Thread: 1 -> ShowCrosshair2: 0 2020-05-08 11:54:28.055 - Thread: 1 -> EnableTrading: True 2020-05-08 11:54:28.055 - Thread: 1 -> EnableSteamCloud: False 2020-05-08 11:54:28.055 - Thread: 1 -> UiTransparency: 1 2020-05-08 11:54:28.055 - Thread: 1 -> UiBkTransparency: 0.8 2020-05-08 11:54:28.055 - Thread: 1 -> HUDBkTransparency: 0.6 2020-05-08 11:54:28.055 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-05-08 11:54:28.055 - Thread: 1 -> ControlsHints: True 2020-05-08 11:54:28.055 - Thread: 1 -> GoodBotHints: True 2020-05-08 11:54:28.055 - Thread: 1 -> RotationHints: True 2020-05-08 11:54:28.055 - Thread: 1 -> HudState: 1 2020-05-08 11:54:28.055 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-05-08 11:54:28.055 - Thread: 1 -> MutedPlayers: 2020-05-08 11:54:28.055 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-05-08 11:54:28.055 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-05-08 11:54:28.055 - Thread: 1 -> CubeBuilderUseSymmetry: True 2020-05-08 11:54:28.055 - Thread: 1 -> ZoomMultiplier: 0.2 2020-05-08 11:54:28.055 - Thread: 1 -> GamepadScheme: 0 2020-05-08 11:54:28.055 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-05-08 11:54:28.055 - Thread: 1 -> LastCheckedVersion: 1194208 2020-05-08 11:54:28.055 - Thread: 1 -> GameVolume: 1 2020-05-08 11:54:28.055 - Thread: 1 -> Music_Volume: 0.5 2020-05-08 11:54:28.055 - Thread: 1 -> VoiceChatVolume: 1 2020-05-08 11:54:28.055 - Thread: 1 -> HudWarnings: True 2020-05-08 11:54:28.055 - Thread: 1 -> VoiceChat: True 2020-05-08 11:54:28.055 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-05-08 11:54:28.055 - Thread: 1 -> EnableDynamicMusic: True 2020-05-08 11:54:28.055 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-05-08 11:54:28.055 - Thread: 1 -> EnableDoppler: True 2020-05-08 11:54:28.055 - Thread: 1 -> AreaInteraction: True 2020-05-08 11:54:28.055 - Thread: 1 -> MyConfig.Load() - END 2020-05-08 11:54:28.508 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-05-08 11:54:28.867 - Thread: 1 -> Found processor count: 6 2020-05-08 11:54:28.867 - Thread: 1 -> Using processor count: 6 2020-05-08 11:54:29.835 - Thread: 1 -> All detected adapters: 2020-05-08 11:54:29.851 - Thread: 1 -> NVIDIA GeForce GTX 1050 Ti - VendorID=4318, SubsystemID=890376232, DeviceID=7298 2020-05-08 11:54:29.851 - Thread: 1 -> Intel(R) UHD Graphics 630 - VendorID=32902, SubsystemID=140054568, DeviceID=16018 2020-05-08 11:54:29.851 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-05-08 11:54:30.220 - Thread: 1 -> AdapterInfo = { 2020-05-08 11:54:30.220 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1 2020-05-08 11:54:30.220 - Thread: 1 -> Description = dev id: 7298, mem: 4213178368, shared mem: 8488615936, Luid: 57654, rev: 161, subsys id: 890376232, vendor id: 4318, feature_level 11.1: True 2020-05-08 11:54:30.220 - Thread: 1 -> Driver version = 26.21.14.4587 2020-05-08 11:54:30.220 - Thread: 1 -> Driver date = 20200403000000.000000-000 2020-05-08 11:54:30.220 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-08 11:54:30.220 - Thread: 1 -> AftermathSupported = False 2020-05-08 11:54:30.220 - Thread: 1 -> Adapter id = 0 2020-05-08 11:54:30.220 - Thread: 1 -> Supported = True 2020-05-08 11:54:30.220 - Thread: 1 -> RAM = 4213178368 2020-05-08 11:54:30.220 - Thread: 1 -> Priority = 2 2020-05-08 11:54:30.220 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-08 11:54:30.220 - Thread: 1 -> Output is attached = True 2020-05-08 11:54:30.220 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2020-05-08 11:54:30.220 - Thread: 1 -> Display modes = { 2020-05-08 11:54:30.220 - Thread: 1 -> DXGIOutput id = 0 2020-05-08 11:54:30.220 - Thread: 1 -> 640x480@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x480@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x480@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x576@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x576@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 800x600@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1024x768@60.004Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> } 2020-05-08 11:54:30.220 - Thread: 1 -> } 2020-05-08 11:54:30.220 - Thread: 1 -> AdapterInfo = { 2020-05-08 11:54:30.220 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1 2020-05-08 11:54:30.220 - Thread: 1 -> Description = dev id: 7298, mem: 4213178368, shared mem: 8488615936, Luid: 57654, rev: 161, subsys id: 890376232, vendor id: 4318, feature_level 11.1: True 2020-05-08 11:54:30.220 - Thread: 1 -> Driver version = 26.21.14.4587 2020-05-08 11:54:30.220 - Thread: 1 -> Driver date = 20200403000000.000000-000 2020-05-08 11:54:30.220 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-08 11:54:30.220 - Thread: 1 -> AftermathSupported = False 2020-05-08 11:54:30.220 - Thread: 1 -> Adapter id = 0 2020-05-08 11:54:30.220 - Thread: 1 -> Supported = True 2020-05-08 11:54:30.220 - Thread: 1 -> RAM = 4213178368 2020-05-08 11:54:30.220 - Thread: 1 -> Priority = 2 2020-05-08 11:54:30.220 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-08 11:54:30.220 - Thread: 1 -> Output is attached = True 2020-05-08 11:54:30.220 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2020-05-08 11:54:30.220 - Thread: 1 -> Display modes = { 2020-05-08 11:54:30.220 - Thread: 1 -> DXGIOutput id = 0 2020-05-08 11:54:30.220 - Thread: 1 -> 640x480@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x480@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x480@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x576@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x576@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 800x600@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1024x768@60.004Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> } 2020-05-08 11:54:30.220 - Thread: 1 -> } 2020-05-08 11:54:30.220 - Thread: 1 -> AdapterInfo = { 2020-05-08 11:54:30.220 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY2 2020-05-08 11:54:30.220 - Thread: 1 -> Description = dev id: 7298, mem: 4213178368, shared mem: 8488615936, Luid: 57654, rev: 161, subsys id: 890376232, vendor id: 4318, feature_level 11.1: True 2020-05-08 11:54:30.220 - Thread: 1 -> Driver version = 26.21.14.4587 2020-05-08 11:54:30.220 - Thread: 1 -> Driver date = 20200403000000.000000-000 2020-05-08 11:54:30.220 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-08 11:54:30.220 - Thread: 1 -> AftermathSupported = False 2020-05-08 11:54:30.220 - Thread: 1 -> Adapter id = 0 2020-05-08 11:54:30.220 - Thread: 1 -> Supported = True 2020-05-08 11:54:30.220 - Thread: 1 -> RAM = 4213178368 2020-05-08 11:54:30.220 - Thread: 1 -> Priority = 2 2020-05-08 11:54:30.220 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-08 11:54:30.220 - Thread: 1 -> Output is attached = True 2020-05-08 11:54:30.220 - Thread: 1 -> DesktopBounds = {X:3440 Y:0 Width:1920 Height:1080} 2020-05-08 11:54:30.220 - Thread: 1 -> Display modes = { 2020-05-08 11:54:30.220 - Thread: 1 -> DXGIOutput id = 1 2020-05-08 11:54:30.220 - Thread: 1 -> 640x480@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 640x480@75Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 640x480@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x480@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x480@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x576@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 800x600@75Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 800x600@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1024x768@60.004Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1024x768@75.029Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@75Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1176x664@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1176x664@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1176x664@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1176x664@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1176x664@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1176x664@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@60.02Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@60.02Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@75.025Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@75.025Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@60.02Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@60.02Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@75.025Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@75.025Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@60.02Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@60.02Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@75.025Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@75.025Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@75.025Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@59.94006Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@59.94006Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1768x992@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1768x992@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1768x992@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1768x992@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1768x992@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1768x992@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@59.94006Hz 2020-05-08 11:54:30.220 - Thread: 1 -> } 2020-05-08 11:54:30.220 - Thread: 1 -> } 2020-05-08 11:54:30.220 - Thread: 1 -> AdapterInfo = { 2020-05-08 11:54:30.220 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY2 2020-05-08 11:54:30.220 - Thread: 1 -> Description = dev id: 7298, mem: 4213178368, shared mem: 8488615936, Luid: 57654, rev: 161, subsys id: 890376232, vendor id: 4318, feature_level 11.1: True 2020-05-08 11:54:30.220 - Thread: 1 -> Driver version = 26.21.14.4587 2020-05-08 11:54:30.220 - Thread: 1 -> Driver date = 20200403000000.000000-000 2020-05-08 11:54:30.220 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-08 11:54:30.220 - Thread: 1 -> AftermathSupported = False 2020-05-08 11:54:30.220 - Thread: 1 -> Adapter id = 0 2020-05-08 11:54:30.220 - Thread: 1 -> Supported = True 2020-05-08 11:54:30.220 - Thread: 1 -> RAM = 4213178368 2020-05-08 11:54:30.220 - Thread: 1 -> Priority = 2 2020-05-08 11:54:30.220 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-08 11:54:30.220 - Thread: 1 -> Output is attached = True 2020-05-08 11:54:30.220 - Thread: 1 -> DesktopBounds = {X:3440 Y:0 Width:1920 Height:1080} 2020-05-08 11:54:30.220 - Thread: 1 -> Display modes = { 2020-05-08 11:54:30.220 - Thread: 1 -> DXGIOutput id = 1 2020-05-08 11:54:30.220 - Thread: 1 -> 640x480@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 640x480@75Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 640x480@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x480@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x480@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x576@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 800x600@75Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 800x600@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1024x768@60.004Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1024x768@75.029Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@75Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1176x664@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1176x664@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1176x664@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1176x664@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1176x664@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1176x664@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@60.02Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@60.02Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@75.025Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@75.025Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@60.02Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@60.02Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@75.025Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@75.025Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@60.02Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@60.02Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@75.025Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@75.025Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@75.025Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@59.94006Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@59.94006Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1768x992@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1768x992@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1768x992@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1768x992@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1768x992@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1768x992@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@50Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@59.94006Hz 2020-05-08 11:54:30.220 - Thread: 1 -> } 2020-05-08 11:54:30.220 - Thread: 1 -> } 2020-05-08 11:54:30.220 - Thread: 1 -> AdapterInfo = { 2020-05-08 11:54:30.220 - Thread: 1 -> Name = Intel(R) UHD Graphics 630 2020-05-08 11:54:30.220 - Thread: 1 -> Description = dev id: 16018, mem: 134217728, shared mem: 8488615936, Luid: 60562, rev: 0, subsys id: 140054568, vendor id: 32902, feature_level 11.1: True 2020-05-08 11:54:30.220 - Thread: 1 -> Driver version = 26.20.100.7263 2020-05-08 11:54:30.220 - Thread: 1 -> Driver date = 20190925000000.000000-000 2020-05-08 11:54:30.220 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-08 11:54:30.220 - Thread: 1 -> AftermathSupported = False 2020-05-08 11:54:30.220 - Thread: 1 -> Adapter id = 1 2020-05-08 11:54:30.220 - Thread: 1 -> Supported = True 2020-05-08 11:54:30.220 - Thread: 1 -> RAM = 134217728 2020-05-08 11:54:30.220 - Thread: 1 -> Priority = 1 2020-05-08 11:54:30.220 - Thread: 1 -> Multithreaded rendering supported = False 2020-05-08 11:54:30.220 - Thread: 1 -> Output is attached = False 2020-05-08 11:54:30.220 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2020-05-08 11:54:30.220 - Thread: 1 -> Display modes = { 2020-05-08 11:54:30.220 - Thread: 1 -> DXGIOutput id = 0 2020-05-08 11:54:30.220 - Thread: 1 -> 640x480@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x480@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x480@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x576@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x576@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 800x600@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1024x768@60.004Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> } 2020-05-08 11:54:30.220 - Thread: 1 -> } 2020-05-08 11:54:30.220 - Thread: 1 -> AdapterInfo = { 2020-05-08 11:54:30.220 - Thread: 1 -> Name = Intel(R) UHD Graphics 630 2020-05-08 11:54:30.220 - Thread: 1 -> Description = dev id: 16018, mem: 134217728, shared mem: 8488615936, Luid: 60562, rev: 0, subsys id: 140054568, vendor id: 32902, feature_level 11.1: True 2020-05-08 11:54:30.220 - Thread: 1 -> Driver version = 26.20.100.7263 2020-05-08 11:54:30.220 - Thread: 1 -> Driver date = 20190925000000.000000-000 2020-05-08 11:54:30.220 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-08 11:54:30.220 - Thread: 1 -> AftermathSupported = False 2020-05-08 11:54:30.220 - Thread: 1 -> Adapter id = 1 2020-05-08 11:54:30.220 - Thread: 1 -> Supported = True 2020-05-08 11:54:30.220 - Thread: 1 -> RAM = 134217728 2020-05-08 11:54:30.220 - Thread: 1 -> Priority = 1 2020-05-08 11:54:30.220 - Thread: 1 -> Multithreaded rendering supported = False 2020-05-08 11:54:30.220 - Thread: 1 -> Output is attached = False 2020-05-08 11:54:30.220 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2020-05-08 11:54:30.220 - Thread: 1 -> Display modes = { 2020-05-08 11:54:30.220 - Thread: 1 -> DXGIOutput id = 0 2020-05-08 11:54:30.220 - Thread: 1 -> 640x480@60Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x480@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x480@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x576@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 720x576@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 800x600@60.317Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1024x768@60.004Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1152x864@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x720@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x800@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x960@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1280x1024@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1360x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1366x768@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x900@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1680x1050@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1080@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-08 11:54:30.220 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-08 11:54:30.220 - Thread: 1 -> } 2020-05-08 11:54:30.220 - Thread: 1 -> } 2020-05-08 11:54:30.235 - Thread: 1 -> Steam.IsActive: True 2020-05-08 11:54:30.235 - Thread: 1 -> Steam.IsOnline: True 2020-05-08 11:54:30.235 - Thread: 1 -> Steam.OwnsGame: False 2020-05-08 11:54:30.235 - Thread: 1 -> Steam.UserId: 76561198055458644 2020-05-08 11:54:30.235 - Thread: 1 -> Steam.UserName: sirmalkov 2020-05-08 11:54:30.235 - Thread: 1 -> Steam.Branch: default 2020-05-08 11:54:30.235 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-05-08 11:54:30.235 - Thread: 1 -> Build version: 0.1.1.0 2020-05-08 11:54:30.235 - Thread: 1 -> MyScreenManager() 2020-05-08 11:54:30.751 - Thread: 18 -> CreateDeviceInternal - CheckSettings() 2020-05-08 11:54:30.751 - Thread: 18 -> CreateDeviceInternal - GetAdapter() 2020-05-08 11:54:30.751 - Thread: 18 -> CreateDeviceInternal - FixSettings() 2020-05-08 11:54:30.751 - Thread: 18 -> CreateDeviceInternal - Create device 2020-05-08 11:54:30.829 - Thread: 18 -> CreateDeviceInternal Steam Overlay integration 2020-05-08 11:54:30.876 - Thread: 18 -> CreateDeviceInternal Steam Overlay OK 2020-05-08 11:54:30.876 - Thread: 18 -> CreateDeviceInternal create swapchain 2020-05-08 11:54:56.003 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-05-08 11:54:56.004 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-05-08 11:54:56.004 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-05-08 11:54:56.406 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 11:54:58.151 - Thread: 1 -> Preallocate - START 2020-05-08 11:54:58.154 - Thread: 1 -> MySpaceWorldGenerator - START 2020-05-08 11:54:58.180 - Thread: 1 -> MySpaceWorldGenerator - END 2020-05-08 11:54:58.180 - Thread: 1 -> MySpaceBuildComponent - START 2020-05-08 11:54:58.180 - Thread: 1 -> MySpaceBuildComponent - END 2020-05-08 11:54:58.181 - Thread: 1 -> MyEntities - START 2020-05-08 11:54:58.231 - Thread: 1 -> MyEntities - END 2020-05-08 11:54:58.231 - Thread: 1 -> MyObjectBuilder_Base - START 2020-05-08 11:54:58.231 - Thread: 1 -> MyObjectBuilder_Base - END 2020-05-08 11:54:58.231 - Thread: 1 -> MyTransparentGeometry - START 2020-05-08 11:54:58.231 - Thread: 1 -> MyTransparentGeometry - END 2020-05-08 11:54:58.231 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-05-08 11:54:58.263 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-05-08 11:54:58.263 - Thread: 1 -> MyMath - START 2020-05-08 11:54:58.264 - Thread: 1 -> MyMath - END 2020-05-08 11:54:58.264 - Thread: 1 -> MySimpleObjectDraw - START 2020-05-08 11:54:58.281 - Thread: 1 -> MySimpleObjectDraw - END 2020-05-08 11:54:58.290 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-05-08 11:54:58.291 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-05-08 11:54:58.291 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-05-08 11:54:58.365 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-05-08 11:54:58.365 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-05-08 11:54:58.372 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-05-08 11:54:58.372 - Thread: 1 -> MySyncDestructions - START 2020-05-08 11:54:58.372 - Thread: 1 -> MySyncDestructions - END 2020-05-08 11:54:58.372 - Thread: 1 -> MySyncEntity - START 2020-05-08 11:54:58.372 - Thread: 1 -> MySyncEntity - END 2020-05-08 11:54:58.372 - Thread: 1 -> MySyncScenario - START 2020-05-08 11:54:58.372 - Thread: 1 -> MySyncScenario - END 2020-05-08 11:54:58.372 - Thread: 1 -> MyCommandCharacter - START 2020-05-08 11:54:58.397 - Thread: 1 -> MyCommandCharacter - END 2020-05-08 11:54:58.397 - Thread: 1 -> MyCommandConsole - START 2020-05-08 11:54:58.398 - Thread: 1 -> MyCommandConsole - END 2020-05-08 11:54:58.398 - Thread: 1 -> MyCommandEntity - START 2020-05-08 11:54:58.399 - Thread: 1 -> MyCommandEntity - END 2020-05-08 11:54:58.399 - Thread: 1 -> MyAiTargetManager - START 2020-05-08 11:54:58.399 - Thread: 1 -> MyAiTargetManager - END 2020-05-08 11:54:58.399 - Thread: 1 -> MyClientDebugCommands - START 2020-05-08 11:54:58.461 - Thread: 1 -> MyClientDebugCommands - END 2020-05-08 11:54:58.461 - Thread: 1 -> MyDedicatedServer - START 2020-05-08 11:54:58.461 - Thread: 1 -> MyDedicatedServer - END 2020-05-08 11:54:58.461 - Thread: 1 -> MyDedicatedServerBase - START 2020-05-08 11:54:58.461 - Thread: 1 -> MyDedicatedServerBase - END 2020-05-08 11:54:58.461 - Thread: 1 -> MyMultiplayerBase - START 2020-05-08 11:54:58.461 - Thread: 1 -> MyMultiplayerBase - END 2020-05-08 11:54:58.461 - Thread: 1 -> MyMultiplayerClient - START 2020-05-08 11:54:58.461 - Thread: 1 -> MyMultiplayerClient - END 2020-05-08 11:54:58.461 - Thread: 1 -> MyMultiplayerClientBase - START 2020-05-08 11:54:58.461 - Thread: 1 -> MyMultiplayerClientBase - END 2020-05-08 11:54:58.461 - Thread: 1 -> MyMultiplayerLobby - START 2020-05-08 11:54:58.461 - Thread: 1 -> MyMultiplayerLobby - END 2020-05-08 11:54:58.461 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-05-08 11:54:58.461 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-05-08 11:54:58.461 - Thread: 1 -> MyMultiplayerServerBase - START 2020-05-08 11:54:58.461 - Thread: 1 -> MyMultiplayerServerBase - END 2020-05-08 11:54:58.461 - Thread: 1 -> MyServerDebugCommands - START 2020-05-08 11:54:58.462 - Thread: 1 -> MyServerDebugCommands - END 2020-05-08 11:54:58.462 - Thread: 1 -> MyAIActionsParser - START 2020-05-08 11:54:58.462 - Thread: 1 -> MyAIActionsParser - END 2020-05-08 11:54:58.462 - Thread: 1 -> MyCubeGridDefinitions - START 2020-05-08 11:54:58.650 - Thread: 1 -> MyCubeGridDefinitions - END 2020-05-08 11:54:58.650 - Thread: 1 -> MyDefinitionManager - START 2020-05-08 11:54:58.705 - Thread: 1 -> MyDefinitionManager - END 2020-05-08 11:54:58.705 - Thread: 1 -> Preallocate - END 2020-05-08 11:54:58.718 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-05-08 11:54:59.308 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-05-08 11:54:59.308 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-05-08 11:54:59.341 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-05-08 11:54:59.341 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-08 11:54:59.341 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-08 11:54:59.341 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-05-08 11:54:59.341 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-05-08 11:54:59.341 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-05-08 11:54:59.343 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-05-08 11:54:59.352 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Dell Inc. 2020-05-08 11:54:59.352 - Thread: 1 -> Win32_ComputerSystem.Model: XPS 8930 2020-05-08 11:54:59.353 - Thread: 1 -> Virtualized: False 2020-05-08 11:54:59.356 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 2020-05-08 11:54:59.357 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,977,231,872 bytes 2020-05-08 11:54:59.357 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-05-08 11:54:59.357 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,464,897,536 bytes 2020-05-08 11:54:59.357 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,701,153,054,720 bytes 2020-05-08 11:54:59.361 - Thread: 1 -> Drive C: | Capacity: 1,983,384,248,320 bytes | Free space: 1,117,576,568,832 bytes 2020-05-08 11:54:59.361 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-05-08 11:54:59.364 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-05-08 11:54:59.364 - Thread: 1 -> Installed DLCs: 2020-05-08 11:54:59.429 - Thread: 1 -> Deluxe Edition (573160) 2020-05-08 11:54:59.430 - Thread: 1 -> Decorative Blocks (1049790) 2020-05-08 11:54:59.430 - Thread: 1 -> Economy Deluxe (1135960) 2020-05-08 11:54:59.430 - Thread: 1 -> Style Pack (1084680) 2020-05-08 11:54:59.430 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-05-08 11:54:59.430 - Thread: 1 -> Frostbite (1241550) 2020-05-08 11:54:59.462 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-05-08 11:54:59.684 - Thread: 1 -> Havok: Physics.Init 2020-05-08 11:55:00.815 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-05-08 11:55:00.878 - Thread: 1 -> HkGameName: SpaceEngineers 2020-05-08 11:55:00.938 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-05-08 11:55:00.940 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-08 11:55:00.990 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-05-08 11:55:01.377 - Thread: 1 -> Loading scenarios 2020-05-08 11:55:01.439 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-08 11:55:01.440 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-05-08 11:55:02.076 - Thread: 1 -> Loading sound definitions 2020-05-08 11:55:05.668 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-08 11:55:05.668 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-05-08 11:55:05.669 - Thread: 1 -> Loading shadow textures definitions 2020-05-08 11:55:05.669 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-05-08 11:55:05.674 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-05-08 11:55:05.765 - Thread: 1 -> MyAudio.LoadData - START 2020-05-08 11:55:05.964 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (Corsair VOID Wireless Gaming Dongle) - Channel #: 2 - Sample rate: 48000 2020-05-08 11:55:09.042 - Thread: 1 -> MyAudio.LoadData - END 2020-05-08 11:55:09.064 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2020-05-08 11:55:09.149 - Thread: 1 -> MyGuiManager() 2020-05-08 11:55:09.159 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-08 11:55:09.386 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-08 11:55:09.469 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-08 11:55:09.479 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-05-08 11:55:09.481 - Thread: 9 -> ReloadVoxelMaterials 2020-05-08 11:55:09.544 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-08 11:55:09.545 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-08 11:55:09.545 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-08 11:55:09.605 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-05-08 11:55:09.619 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-05-08 11:55:09.641 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-05-08 11:55:09.642 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-05-08 11:55:09.642 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-05-08 11:55:09.644 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-05-08 11:55:09.644 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-05-08 11:55:09.934 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-05-08 11:55:09.934 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-05-08 11:55:09.938 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-05-08 11:55:09.946 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-05-08 11:55:09.968 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-05-08 11:55:09.968 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-05-08 11:55:09.983 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-05-08 11:55:09.987 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-05-08 11:55:09.992 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-05-08 11:55:09.992 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-05-08 11:55:10.007 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-05-08 11:55:10.008 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-05-08 11:55:10.202 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-05-08 11:55:10.262 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-05-08 11:55:10.262 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-05-08 11:55:10.262 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-05-08 11:55:10.262 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-05-08 11:55:10.267 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-05-08 11:55:10.307 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-05-08 11:55:10.318 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-05-08 11:55:10.324 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-05-08 11:55:10.354 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-05-08 11:55:10.364 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-05-08 11:55:10.367 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-05-08 11:55:10.402 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-05-08 11:55:10.470 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-05-08 11:55:10.475 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-05-08 11:55:10.475 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-05-08 11:55:10.491 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-05-08 11:55:10.500 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-05-08 11:55:10.530 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-05-08 11:55:10.536 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-05-08 11:55:10.648 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-05-08 11:55:10.648 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-05-08 11:55:10.649 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-05-08 11:55:10.759 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-05-08 11:55:10.759 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-05-08 11:55:10.766 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-05-08 11:55:10.768 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-05-08 11:55:10.772 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-05-08 11:55:10.775 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-05-08 11:55:10.865 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-05-08 11:55:10.865 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-05-08 11:55:10.872 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-05-08 11:55:10.872 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-05-08 11:55:11.075 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-05-08 11:55:11.706 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-05-08 11:55:11.743 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-05-08 11:55:11.794 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-05-08 11:55:11.797 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-05-08 11:55:11.862 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-05-08 11:55:11.874 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-05-08 11:55:11.902 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-05-08 11:55:12.001 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-05-08 11:55:12.004 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-05-08 11:55:12.060 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-05-08 11:55:12.064 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-05-08 11:55:12.090 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-05-08 11:55:12.098 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-05-08 11:55:12.134 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-05-08 11:55:12.182 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-05-08 11:55:12.272 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-05-08 11:55:12.272 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-05-08 11:55:12.272 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-05-08 11:55:12.285 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-05-08 11:55:12.348 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-05-08 11:55:12.357 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-05-08 11:55:12.385 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-05-08 11:55:12.406 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-05-08 11:55:12.428 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-05-08 11:55:12.439 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-05-08 11:55:12.460 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-05-08 11:55:12.460 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-05-08 11:55:12.537 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-05-08 11:55:12.556 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-05-08 11:55:12.587 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-05-08 11:55:12.590 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-05-08 11:55:12.595 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-05-08 11:55:12.607 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-05-08 11:55:12.626 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-05-08 11:55:12.643 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-05-08 11:55:12.644 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-05-08 11:55:12.654 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-05-08 11:55:12.691 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-05-08 11:55:12.794 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-05-08 11:55:12.796 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-05-08 11:55:12.798 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-05-08 11:55:12.812 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-05-08 11:55:12.854 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-05-08 11:55:12.882 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-05-08 11:55:12.892 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-05-08 11:55:12.926 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-05-08 11:55:13.003 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-05-08 11:55:21.710 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-05-08 11:55:22.228 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 11:55:22.277 - Thread: 1 -> Timer Frequency: 10000000 2020-05-08 11:55:22.277 - Thread: 1 -> Ticks per frame: 166667 2020-05-08 11:55:22.939 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-05-08 11:55:22.939 - Thread: 1 -> Flares Intensity: 1 2020-05-08 11:55:22.939 - Thread: 1 -> Field of view: 1.22173 2020-05-08 11:55:22.939 - Thread: 1 -> PostProcessingEnabled: True 2020-05-08 11:55:22.939 - Thread: 1 -> Render.GrassDensityFactor: 2 2020-05-08 11:55:22.939 - Thread: 1 -> Render.GrassDrawDistance: 500 2020-05-08 11:55:22.939 - Thread: 1 -> Render.DistanceFade: 1000 2020-05-08 11:55:22.939 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-05-08 11:55:22.939 - Thread: 1 -> Render.ShadowQuality: LOW 2020-05-08 11:55:22.939 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-05-08 11:55:22.939 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-05-08 11:55:22.939 - Thread: 1 -> Render.TextureQuality: HIGH 2020-05-08 11:55:22.939 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-05-08 11:55:22.939 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-05-08 11:55:22.939 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-05-08 11:55:22.939 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-05-08 11:55:22.951 - Thread: 1 -> Analytics uuid: dac3f6ab-da9d-7540-33a3-e02a889d12e5 2020-05-08 11:55:26.214 - Thread: 1 -> Analytics helper process start reported 2020-05-08 11:55:27.181 - Thread: 25 -> Analytics session error 2020-05-08 11:55:42.222 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-08 11:55:42.223 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-08 11:55:56.091 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1 2020-05-08 11:55:56.214 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1 2020-05-08 11:55:59.642 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-08 11:56:01.517 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 11:56:01.517 - Thread: 1 -> 548 2020-05-08 11:56:01.520 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 11:56:02.192 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 11:56:02.192 - Thread: 1 -> 288 2020-05-08 11:56:02.192 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 11:56:05.567 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 11:56:05.567 - Thread: 1 -> 395 2020-05-08 11:56:05.567 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 11:56:06.402 - Thread: 1 -> GUI Stats: Update 1.00647377777778, Draw 0.238773277777778 2020-05-08 11:56:06.785 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 11:56:06.785 - Thread: 1 -> 467 2020-05-08 11:56:06.785 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 11:56:07.134 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 11:56:07.134 - Thread: 1 -> 268 2020-05-08 11:56:07.134 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 11:56:14.307 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-08 11:56:14.307 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-05-08 11:56:14.307 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2020-05-08 11:56:17.687 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 11:56:17.687 - Thread: 1 -> 236 2020-05-08 11:56:17.687 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 11:56:17.885 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 11:56:17.885 - Thread: 1 -> 257 2020-05-08 11:56:17.885 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 11:56:18.002 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 11:56:18.002 - Thread: 1 -> 439 2020-05-08 11:56:18.005 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 11:56:18.267 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 11:56:18.267 - Thread: 1 -> 432 2020-05-08 11:56:18.267 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 11:56:18.267 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 11:56:18.267 - Thread: 1 -> 421 2020-05-08 11:56:18.267 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 11:56:21.352 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 11:56:21.352 - Thread: 1 -> 271 2020-05-08 11:56:21.352 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 11:56:22.485 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 11:56:22.485 - Thread: 1 -> 424 2020-05-08 11:56:22.486 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 11:56:36.536 - Thread: 1 -> GUI Stats: Update 0.149031388888889, Draw 0.0950287222222223 2020-05-08 11:57:06.536 - Thread: 1 -> GUI Stats: Update 0.0405270555555555, Draw 0.0850737222222222 2020-05-08 11:57:36.536 - Thread: 1 -> GUI Stats: Update 0.0483411111111111, Draw 0.0821359444444444 2020-05-08 11:58:06.535 - Thread: 1 -> GUI Stats: Update 0.0385993888888889, Draw 0.082034 2020-05-08 11:58:18.711 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 11:58:27.417 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 11:58:37.158 - Thread: 1 -> GUI Stats: Update 0.670869444444445, Draw 0.0840912777777778 2020-05-08 11:58:37.873 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 11:59:07.457 - Thread: 1 -> GUI Stats: Update 0.568147333333333, Draw 0.0719299444444444 2020-05-08 11:59:37.457 - Thread: 1 -> GUI Stats: Update 0.0350718333333334, Draw 0.0756671666666667 2020-05-08 11:59:38.507 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 11:59:44.792 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1 2020-05-08 12:00:07.758 - Thread: 1 -> GUI Stats: Update 0.56598011111111, Draw 0.074119 2020-05-08 12:00:37.758 - Thread: 1 -> GUI Stats: Update 0.0369065, Draw 0.0732725555555556 2020-05-08 12:01:03.225 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:01:03.225 - Thread: 1 -> 424 2020-05-08 12:01:03.226 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:01:07.024 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:01:07.024 - Thread: 1 -> 425 2020-05-08 12:01:07.024 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:01:07.458 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:01:07.458 - Thread: 1 -> 268 2020-05-08 12:01:07.458 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:01:07.674 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:01:07.674 - Thread: 1 -> 428 2020-05-08 12:01:07.674 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:01:07.691 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:01:07.691 - Thread: 1 -> 336 2020-05-08 12:01:07.691 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:01:07.759 - Thread: 1 -> GUI Stats: Update 0.0449028333333333, Draw 0.0823590000000001 2020-05-08 12:01:07.909 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:01:07.909 - Thread: 1 -> 332 2020-05-08 12:01:07.909 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:01:08.770 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 12:01:11.993 - Thread: 1 -> get 2020-05-08 12:01:11.994 - Thread: 1 -> MyConfig.Save() - START 2020-05-08 12:01:11.995 - Thread: 1 -> Path: C:\Users\Owner\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-08 12:01:12.043 - Thread: 1 -> MyConfig.Save() - END 2020-05-08 12:01:12.055 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-08 12:01:12.055 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-08 12:01:22.705 - Thread: 1 -> MyConfig.Save() - START 2020-05-08 12:01:22.706 - Thread: 1 -> Path: C:\Users\Owner\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-08 12:01:22.713 - Thread: 1 -> MyConfig.Save() - END 2020-05-08 12:01:22.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-08 12:01:22.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-08 12:01:26.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-08 12:01:26.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-08 12:01:29.676 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1 2020-05-08 12:01:29.677 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1 2020-05-08 12:01:34.055 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:01:34.055 - Thread: 1 -> 548 2020-05-08 12:01:34.055 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:01:34.671 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:01:34.671 - Thread: 1 -> 288 2020-05-08 12:01:34.671 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:01:38.054 - Thread: 1 -> GUI Stats: Update 0.675982666666666, Draw 0.0640066111111111 2020-05-08 12:01:38.238 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:01:38.238 - Thread: 1 -> 395 2020-05-08 12:01:38.238 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:01:38.521 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:01:38.521 - Thread: 1 -> 467 2020-05-08 12:01:38.521 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:01:38.921 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:01:38.921 - Thread: 1 -> 268 2020-05-08 12:01:38.921 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:02:06.588 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 12:02:08.363 - Thread: 1 -> GUI Stats: Update 0.514356333333333, Draw 0.0752643333333333 2020-05-08 12:02:38.362 - Thread: 1 -> GUI Stats: Update 0.304241777777778, Draw 0.0822501666666665 2020-05-08 12:02:54.096 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:02:54.096 - Thread: 1 -> 249 2020-05-08 12:02:54.097 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:02:54.112 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:02:54.112 - Thread: 1 -> 428 2020-05-08 12:02:54.113 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:03:08.363 - Thread: 1 -> GUI Stats: Update 0.0371506111111111, Draw 0.0802297222222221 2020-05-08 12:03:09.849 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 12:03:24.961 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 12:03:38.954 - Thread: 1 -> GUI Stats: Update 0.842861777777775, Draw 0.0816771111111113 2020-05-08 12:04:08.954 - Thread: 1 -> GUI Stats: Update 0.230566666666667, Draw 0.0768680000000001 2020-05-08 12:04:10.524 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 12:04:16.468 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1 2020-05-08 12:04:39.251 - Thread: 1 -> GUI Stats: Update 0.576110666666667, Draw 0.0816441111111112 2020-05-08 12:04:48.875 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 12:05:09.568 - Thread: 1 -> GUI Stats: Update 0.589698444444446, Draw 0.0515310555555556 2020-05-08 12:05:32.622 - Thread: 1 -> Exception occured: System.Net.Sockets.SocketException (0x80004005): No such host is known at System.Net.Dns.GetAddrInfo(String name) at System.Net.Dns.InternalGetHostByName(String hostName, Boolean includeIPv6) at System.Net.Dns.GetHostAddresses(String hostNameOrAddress) at Sandbox.Game.Screens.MyGuiScreenServerConnect.ParseIPAndConnect() 2020-05-08 12:05:37.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-08 12:05:37.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-08 12:05:39.567 - Thread: 1 -> GUI Stats: Update 0.321639888888889, Draw 0.0342346111111111 2020-05-08 12:06:07.713 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 12:06:07.767 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:06:07.767 - Thread: 1 -> 281 2020-05-08 12:06:07.767 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:06:08.650 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:06:08.650 - Thread: 1 -> 735 2020-05-08 12:06:08.650 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:06:09.234 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:06:09.234 - Thread: 1 -> 240 2020-05-08 12:06:09.234 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:06:09.483 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:06:09.483 - Thread: 1 -> 249 2020-05-08 12:06:09.483 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:06:09.499 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:06:09.499 - Thread: 1 -> 428 2020-05-08 12:06:09.499 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:06:09.633 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:06:09.633 - Thread: 1 -> 422 2020-05-08 12:06:09.633 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:06:09.833 - Thread: 1 -> GUI Stats: Update 0.613981444444445, Draw 0.0324464444444445 2020-05-08 12:06:10.183 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:06:10.183 - Thread: 1 -> 426 2020-05-08 12:06:10.183 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:06:10.366 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:06:10.366 - Thread: 1 -> 442 2020-05-08 12:06:10.366 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:06:11.741 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 12:06:11.820 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:06:11.820 - Thread: 1 -> 242 2020-05-08 12:06:11.820 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:06:12.888 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:06:12.888 - Thread: 1 -> 264 2020-05-08 12:06:12.888 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:06:13.607 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:06:13.607 - Thread: 1 -> 747 2020-05-08 12:06:13.607 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:06:40.494 - Thread: 1 -> GUI Stats: Update 0.423117611111111, Draw 0.0342846666666666 2020-05-08 12:06:40.896 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:06:40.896 - Thread: 1 -> 241 2020-05-08 12:06:40.896 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:06:48.042 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 12:06:50.196 - Thread: 1 -> Exception occured: System.Net.Sockets.SocketException (0x80004005): No such host is known at System.Net.Dns.GetAddrInfo(String name) at System.Net.Dns.InternalGetHostByName(String hostName, Boolean includeIPv6) at System.Net.Dns.GetHostAddresses(String hostNameOrAddress) at Sandbox.Game.Screens.MyGuiScreenServerConnect.ParseIPAndConnect() 2020-05-08 12:06:56.353 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 12:07:11.101 - Thread: 1 -> GUI Stats: Update 0.772709333333336, Draw 0.0335800000000001 2020-05-08 12:07:41.101 - Thread: 1 -> GUI Stats: Update 0.0422918888888889, Draw 0.0339017222222222 2020-05-08 12:08:07.744 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 12:08:11.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-08 12:08:11.049 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-08 12:08:11.431 - Thread: 1 -> GUI Stats: Update 0.392068722222222, Draw 0.0294932222222222 2020-05-08 12:08:13.865 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-08 12:08:13.865 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-08 12:08:18.118 - Thread: 1 -> Requesting dedicated servers 2020-05-08 12:08:18.119 - Thread: 1 -> Requesting history servers, filterOps: gamedir:Space Engineers;secure:1 2020-05-08 12:08:20.149 - Thread: 1 -> Requesting dedicated servers 2020-05-08 12:08:20.150 - Thread: 1 -> Requesting favorite servers, filterOps: gamedir:Space Engineers;secure:1 2020-05-08 12:08:21.217 - Thread: 1 -> Requesting lobbies 2020-05-08 12:08:21.217 - Thread: 1 -> Requesting worlds, only compatible: False 2020-05-08 12:08:22.216 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1 2020-05-08 12:08:26.581 - Thread: 1 -> Failed to deserialize session settings for server! 2020-05-08 12:08:26.581 - Thread: 1 -> 548 2020-05-08 12:08:26.582 - Thread: 1 -> ProtoBuf.ProtoException: No parameterless constructor found for VRage.ObjectBuilders.MyObjectBuilder_Base at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1446(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_10(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at ProtoBuf.Serializer.Deserialize[T](Stream source) at Sandbox.Game.MyCachedServerItem.DeserializeSettings() 2020-05-08 12:08:41.431 - Thread: 1 -> GUI Stats: Update 0.2186885, Draw 0.0699301111111112 2020-05-08 12:09:11.431 - Thread: 1 -> GUI Stats: Update 0.0363125555555555, Draw 0.0768645000000002 2020-05-08 12:09:14.204 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 12:09:16.311 - Thread: 1 -> get 2020-05-08 12:09:16.312 - Thread: 1 -> MyConfig.Save() - START 2020-05-08 12:09:16.312 - Thread: 1 -> Path: C:\Users\Owner\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-08 12:09:16.320 - Thread: 1 -> MyConfig.Save() - END 2020-05-08 12:09:16.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-08 12:09:16.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-08 12:09:41.711 - Thread: 1 -> GUI Stats: Update 0.534460944444445, Draw 0.0745123888888888 2020-05-08 12:10:11.712 - Thread: 1 -> GUI Stats: Update 0.0378448333333333, Draw 0.0968966666666664 2020-05-08 12:10:41.712 - Thread: 1 -> GUI Stats: Update 0.0352095555555555, Draw 0.0929523888888888 2020-05-08 12:11:11.711 - Thread: 1 -> GUI Stats: Update 0.0398082222222222, Draw 0.0992018888888888 2020-05-08 12:11:41.712 - Thread: 1 -> GUI Stats: Update 0.0365415555555555, Draw 0.0899686111111112 2020-05-08 12:12:11.712 - Thread: 1 -> GUI Stats: Update 0.0351137222222223, Draw 0.088416611111111 2020-05-08 12:12:41.712 - Thread: 1 -> GUI Stats: Update 0.0306987777777777, Draw 0.0760163333333334 2020-05-08 12:13:11.712 - Thread: 1 -> GUI Stats: Update 0.0266158333333333, Draw 0.0684577222222222 2020-05-08 12:13:41.712 - Thread: 1 -> GUI Stats: Update 0.0340318888888889, Draw 0.0867286111111112 2020-05-08 12:14:11.712 - Thread: 1 -> GUI Stats: Update 0.0351912222222222, Draw 0.0915942777777778 2020-05-08 12:14:41.712 - Thread: 1 -> GUI Stats: Update 0.0269748333333333, Draw 0.0746557777777778 2020-05-08 12:15:11.713 - Thread: 1 -> GUI Stats: Update 0.0312577777777777, Draw 0.0779718333333334 2020-05-08 12:15:41.712 - Thread: 1 -> GUI Stats: Update 0.0284128888888888, Draw 0.0716012777777778 2020-05-08 12:16:11.712 - Thread: 1 -> GUI Stats: Update 0.0265208333333333, Draw 0.0691586666666667 2020-05-08 12:16:41.712 - Thread: 1 -> GUI Stats: Update 0.0283752777777778, Draw 0.0726236111111111 2020-05-08 12:17:11.712 - Thread: 1 -> GUI Stats: Update 0.0301653888888889, Draw 0.0749038888888887 2020-05-08 12:17:41.713 - Thread: 1 -> GUI Stats: Update 0.0332703888888889, Draw 0.0798899444444443 2020-05-08 12:18:11.712 - Thread: 1 -> GUI Stats: Update 0.0360498888888889, Draw 0.0853233333333334 2020-05-08 12:18:41.713 - Thread: 1 -> GUI Stats: Update 0.0323558333333334, Draw 0.0789843333333332 2020-05-08 12:19:11.712 - Thread: 1 -> GUI Stats: Update 0.0334840555555555, Draw 0.0820188333333334 2020-05-08 12:19:41.712 - Thread: 1 -> GUI Stats: Update 0.0322225, Draw 0.0791360555555556 2020-05-08 12:20:11.713 - Thread: 1 -> GUI Stats: Update 0.0318391111111111, Draw 0.0782791666666669 2020-05-08 12:20:41.712 - Thread: 1 -> GUI Stats: Update 0.0316132222222222, Draw 0.0799900555555556 2020-05-08 12:21:11.713 - Thread: 1 -> GUI Stats: Update 0.029774, Draw 0.077366111111111 2020-05-08 12:21:41.713 - Thread: 1 -> GUI Stats: Update 0.0284775, Draw 0.0734390555555555 2020-05-08 12:22:11.713 - Thread: 1 -> GUI Stats: Update 0.0292573888888889, Draw 0.0746248333333332 2020-05-08 12:22:41.714 - Thread: 1 -> GUI Stats: Update 0.0270124444444444, Draw 0.0700478333333333 2020-05-08 12:23:11.713 - Thread: 1 -> GUI Stats: Update 0.0257490555555555, Draw 0.0675317222222222 2020-05-08 12:23:41.713 - Thread: 1 -> GUI Stats: Update 0.0266012222222222, Draw 0.0687817777777777 2020-05-08 12:24:11.713 - Thread: 1 -> GUI Stats: Update 0.0258830555555555, Draw 0.0680525555555554 2020-05-08 12:24:41.713 - Thread: 1 -> GUI Stats: Update 0.0292883888888889, Draw 0.0747401666666667 2020-05-08 12:25:11.713 - Thread: 1 -> GUI Stats: Update 0.0272138888888889, Draw 0.0683117222222222 2020-05-08 12:25:41.714 - Thread: 1 -> GUI Stats: Update 0.0291901111111111, Draw 0.0723931111111112 2020-05-08 12:26:12.437 - Thread: 1 -> GUI Stats: Update 0.0808046111111111, Draw 0.161514722222222 2020-05-08 12:26:42.437 - Thread: 1 -> GUI Stats: Update 0.0310769444444445, Draw 0.0803780555555556 2020-05-08 12:27:12.437 - Thread: 1 -> GUI Stats: Update 0.0285498888888889, Draw 0.0747572777777779 2020-05-08 12:27:42.437 - Thread: 1 -> GUI Stats: Update 0.0299903888888889, Draw 0.0758131666666666 2020-05-08 12:28:12.437 - Thread: 1 -> GUI Stats: Update 0.0301971666666667, Draw 0.0781592222222221 2020-05-08 12:28:42.437 - Thread: 1 -> GUI Stats: Update 0.0295100555555555, Draw 0.0769198888888889 2020-05-08 12:29:12.437 - Thread: 1 -> GUI Stats: Update 0.0300079444444445, Draw 0.0780162222222223 2020-05-08 12:29:42.437 - Thread: 1 -> GUI Stats: Update 0.0345062222222223, Draw 0.0780078888888888 2020-05-08 12:30:12.436 - Thread: 1 -> GUI Stats: Update 0.0300775555555555, Draw 0.0762058333333333 2020-05-08 12:30:42.437 - Thread: 1 -> GUI Stats: Update 0.0290666666666667, Draw 0.0741593888888889 2020-05-08 12:31:12.437 - Thread: 1 -> GUI Stats: Update 0.0292965555555555, Draw 0.0770741111111111 2020-05-08 12:31:42.437 - Thread: 1 -> GUI Stats: Update 0.0311548333333334, Draw 0.0811870555555555 2020-05-08 12:32:12.438 - Thread: 1 -> GUI Stats: Update 0.0348424444444445, Draw 0.0881084999999998 2020-05-08 12:32:42.438 - Thread: 1 -> GUI Stats: Update 0.0314610555555555, Draw 0.0795788333333332 2020-05-08 12:33:12.437 - Thread: 1 -> GUI Stats: Update 0.0276472777777777, Draw 0.0712341111111112 2020-05-08 12:33:42.438 - Thread: 1 -> GUI Stats: Update 0.0274445, Draw 0.0697887222222222 2020-05-08 12:34:12.438 - Thread: 1 -> GUI Stats: Update 0.0270384999999999, Draw 0.0679543333333334 2020-05-08 12:34:42.438 - Thread: 1 -> GUI Stats: Update 0.0273324444444444, Draw 0.0694298888888889 2020-05-08 12:35:12.438 - Thread: 1 -> GUI Stats: Update 0.0275460555555556, Draw 0.0712296111111112 2020-05-08 12:35:42.438 - Thread: 1 -> GUI Stats: Update 0.0300241111111111, Draw 0.0753711111111111 2020-05-08 12:36:12.438 - Thread: 1 -> GUI Stats: Update 0.0344135555555556, Draw 0.0834857777777779 2020-05-08 12:36:42.437 - Thread: 1 -> GUI Stats: Update 0.0279451666666667, Draw 0.0699491666666667 2020-05-08 12:37:12.437 - Thread: 1 -> GUI Stats: Update 0.0279199444444445, Draw 0.0710181666666665 2020-05-08 12:37:35.354 - Thread: 18 -> DXGI SetFullscreenState succeded 2020-05-08 12:37:42.788 - Thread: 1 -> GUI Stats: Update 0.375730611111111, Draw 0.0757460000000002 2020-05-08 12:38:12.788 - Thread: 1 -> GUI Stats: Update 0.030923, Draw 0.0760786111111111 2020-05-08 12:38:42.788 - Thread: 1 -> GUI Stats: Update 0.0308105555555555, Draw 0.0764431111111111 2020-05-08 12:39:12.788 - Thread: 1 -> GUI Stats: Update 0.0296401666666667, Draw 0.0738360555555556 2020-05-08 12:39:42.789 - Thread: 1 -> GUI Stats: Update 0.0300083888888889, Draw 0.075561611111111 2020-05-08 12:40:12.788 - Thread: 1 -> GUI Stats: Update 0.0297012777777778, Draw 0.0746472222222223 2020-05-08 12:40:42.789 - Thread: 1 -> GUI Stats: Update 0.030908, Draw 0.0775402777777779 2020-05-08 12:41:12.789 - Thread: 1 -> GUI Stats: Update 0.0326942777777777, Draw 0.0768006666666666 2020-05-08 12:41:42.788 - Thread: 1 -> GUI Stats: Update 0.0327970000000001, Draw 0.0808928333333333 2020-05-08 12:42:12.788 - Thread: 1 -> GUI Stats: Update 0.0365394444444444, Draw 0.0886313888888888 2020-05-08 12:42:42.789 - Thread: 1 -> GUI Stats: Update 0.0332558333333333, Draw 0.0804800555555556 2020-05-08 12:43:12.789 - Thread: 1 -> GUI Stats: Update 0.0317926666666666, Draw 0.0775393333333332 2020-05-08 12:43:42.789 - Thread: 1 -> GUI Stats: Update 0.0315735555555555, Draw 0.0758722777777779 2020-05-08 12:44:12.788 - Thread: 1 -> GUI Stats: Update 0.0326328333333333, Draw 0.0754682222222223