2020-05-07 10:30:43.115 - Thread: 1 -> Log Started 2020-05-07 10:30:43.115 - Thread: 1 -> Timezone (local - UTC): 2h 2020-05-07 10:30:43.115 - Thread: 1 -> App Version: 01_194_210 2020-05-07 10:30:43.119 - Thread: 1 -> Steam build: Always true 2020-05-07 10:30:43.119 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-05-07 10:30:43.119 - Thread: 1 -> Environment.ProcessorCount: 8 2020-05-07 10:30:43.286 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 8.1 Pro (Microsoft Windows NT 6.3.9600.0) 2020-05-07 10:30:43.286 - Thread: 1 -> Environment.CommandLine: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-05-07 10:30:43.286 - Thread: 1 -> Environment.Is64BitProcess: True 2020-05-07 10:30:43.286 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-05-07 10:30:43.286 - Thread: 1 -> Environment.Version: .NET Framework 4.7.3062.0 2020-05-07 10:30:43.286 - Thread: 1 -> Environment.CurrentDirectory: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-05-07 10:30:43.322 - Thread: 1 -> CPU Info: AMD FX(tm)-8350 Eight-Core Processor 2020-05-07 10:30:43.322 - Thread: 1 -> IntPtr.Size: 8 2020-05-07 10:30:43.322 - Thread: 1 -> Default Culture: 2020-05-07 10:30:43.322 - Thread: 1 -> Default UI Culture: 2020-05-07 10:30:43.322 - Thread: 1 -> MyConfig.Load() - START 2020-05-07 10:30:43.325 - Thread: 1 -> Path: C:\Users\eddy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-07 10:30:43.500 - Thread: 1 -> VideoAdapter: 0 2020-05-07 10:30:43.500 - Thread: 1 -> ScreenWidth: 1920 2020-05-07 10:30:43.500 - Thread: 1 -> ScreenHeight: 1080 2020-05-07 10:30:43.500 - Thread: 1 -> WindowMode: 2 2020-05-07 10:30:43.500 - Thread: 1 -> VerticalSync: 1 2020-05-07 10:30:43.500 - Thread: 1 -> HardwareCursor: True 2020-05-07 10:30:43.500 - Thread: 1 -> RenderQuality: 1 2020-05-07 10:30:43.500 - Thread: 1 -> FieldOfView: 60 2020-05-07 10:30:43.500 - Thread: 1 -> RefreshRate: 0 2020-05-07 10:30:43.501 - Thread: 1 -> FirstTimeRun: False 2020-05-07 10:30:43.501 - Thread: 1 -> GameVolume: 0.2897003 2020-05-07 10:30:43.501 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-05-07 10:30:43.501 - Thread: 1 -> Language: 0 2020-05-07 10:30:43.501 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-05-07 10:30:43.501 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-05-07 10:30:43.501 - Thread: 1 -> NeedShowTutorialQuestion: False 2020-05-07 10:30:43.501 - Thread: 1 -> MinimalHud: False 2020-05-07 10:30:43.501 - Thread: 1 -> EnableDamageEffects: True 2020-05-07 10:30:43.501 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-05-07 10:30:43.501 - Thread: 1 -> EnableReverb: False 2020-05-07 10:30:43.501 - Thread: 1 -> ExperimentalMode: True 2020-05-07 10:30:43.501 - Thread: 1 -> PostProcessingEnabled: True 2020-05-07 10:30:43.501 - Thread: 1 -> FlaresIntensity: 1 2020-05-07 10:30:43.501 - Thread: 1 -> TreeViewDistance: 1000 2020-05-07 10:30:43.501 - Thread: 1 -> GrassDensity: 1 2020-05-07 10:30:43.501 - Thread: 1 -> GrassDrawDistance: 160 2020-05-07 10:30:43.501 - Thread: 1 -> AntialiasingMode: 1 2020-05-07 10:30:43.501 - Thread: 1 -> ShadowMapResolution: 1 2020-05-07 10:30:43.501 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-05-07 10:30:43.501 - Thread: 1 -> TextureQuality: 1 2020-05-07 10:30:43.501 - Thread: 1 -> AnisotropicFiltering: 0 2020-05-07 10:30:43.501 - Thread: 1 -> ModelQuality: 1 2020-05-07 10:30:43.501 - Thread: 1 -> VoxelQuality: 1 2020-05-07 10:30:43.501 - Thread: 1 -> ShaderQuality: 1 2020-05-07 10:30:43.501 - Thread: 1 -> LowMemSwitchToLow: 0 2020-05-07 10:30:43.501 - Thread: 1 -> FirstVTTimeRun: False 2020-05-07 10:30:43.501 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-05-07 10:30:43.501 - Thread: 1 -> GDPRConsent: True 2020-05-07 10:30:43.501 - Thread: 1 -> GDPRConsentSent: True 2020-05-07 10:30:43.501 - Thread: 1 -> HudState: 1 2020-05-07 10:30:43.501 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-05-07 10:30:43.501 - Thread: 1 -> MutedPlayers: 2020-05-07 10:30:43.501 - Thread: 1 -> FirstTimeTutorials: False 2020-05-07 10:30:43.501 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-05-07 10:30:43.501 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-05-07 10:30:43.501 - Thread: 1 -> ShowCrosshair: True 2020-05-07 10:30:43.501 - Thread: 1 -> EnableTrading: True 2020-05-07 10:30:43.501 - Thread: 1 -> EnableSteamCloud: False 2020-05-07 10:30:43.501 - Thread: 1 -> UiTransparency: 0.9148991 2020-05-07 10:30:43.501 - Thread: 1 -> UiBkTransparency: 0.7639887 2020-05-07 10:30:43.501 - Thread: 1 -> HUDBkTransparency: 0.6 2020-05-07 10:30:43.501 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-05-07 10:30:43.501 - Thread: 1 -> ControlsHints: False 2020-05-07 10:30:43.501 - Thread: 1 -> GoodBotHints: False 2020-05-07 10:30:43.501 - Thread: 1 -> RotationHints: True 2020-05-07 10:30:43.501 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-05-07 10:30:43.501 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-05-07 10:30:43.501 - Thread: 1 -> Music_Volume: 0.6086662 2020-05-07 10:30:43.501 - Thread: 1 -> VoiceChatVolume: 1 2020-05-07 10:30:43.501 - Thread: 1 -> HudWarnings: True 2020-05-07 10:30:43.501 - Thread: 1 -> VoiceChat: True 2020-05-07 10:30:43.501 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-05-07 10:30:43.501 - Thread: 1 -> EnableDynamicMusic: True 2020-05-07 10:30:43.501 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-05-07 10:30:43.501 - Thread: 1 -> EnableDoppler: True 2020-05-07 10:30:43.501 - Thread: 1 -> LastCheckedVersion: 1192104 2020-05-07 10:30:43.501 - Thread: 1 -> DebugComponentsInfo: 1 2020-05-07 10:30:43.501 - Thread: 1 -> CubeBuilderUseSymmetry: True 2020-05-07 10:30:43.501 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-05-07 10:30:43.502 - Thread: 1 -> MyConfig.Load() - END 2020-05-07 10:30:44.345 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-05-07 10:30:44.708 - Thread: 1 -> Found processor count: 8 2020-05-07 10:30:44.708 - Thread: 1 -> Using processor count: 8 2020-05-07 10:30:44.937 - Thread: 1 -> All detected adapters: 2020-05-07 10:30:44.954 - Thread: 1 -> NVIDIA GeForce GTX 660 - VendorID=4318, SubsystemID=894309464, DeviceID=4544 2020-05-07 10:30:44.954 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-05-07 10:30:45.693 - Thread: 1 -> AdapterInfo = { 2020-05-07 10:30:45.693 - Thread: 1 -> Name = NVIDIA GeForce GTX 660 + DISPLAY1 2020-05-07 10:30:45.693 - Thread: 1 -> Description = dev id: 4544, mem: 2066087936, shared mem: 8580089856, Luid: 30150, rev: 161, subsys id: 894309464, vendor id: 4318, feature_level 11.1: False 2020-05-07 10:30:45.693 - Thread: 1 -> Driver version = 26.21.14.4575 2020-05-07 10:30:45.693 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-05-07 10:30:45.693 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-07 10:30:45.693 - Thread: 1 -> AftermathSupported = False 2020-05-07 10:30:45.693 - Thread: 1 -> Adapter id = 0 2020-05-07 10:30:45.693 - Thread: 1 -> Supported = True 2020-05-07 10:30:45.693 - Thread: 1 -> RAM = 2066087936 2020-05-07 10:30:45.693 - Thread: 1 -> Priority = 2 2020-05-07 10:30:45.693 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-07 10:30:45.693 - Thread: 1 -> Output is attached = True 2020-05-07 10:30:45.693 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-05-07 10:30:45.693 - Thread: 1 -> Display modes = { 2020-05-07 10:30:45.693 - Thread: 1 -> DXGIOutput id = 0 2020-05-07 10:30:45.693 - Thread: 1 -> 640x480@60.317Hz 2020-05-07 10:30:45.693 - Thread: 1 -> 640x480@60.317Hz 2020-05-07 10:30:45.693 - Thread: 1 -> 720x480@59.94Hz 2020-05-07 10:30:45.693 - Thread: 1 -> 720x576@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 800x600@60.317Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1024x768@60.004Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1152x864@59.997Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1176x664@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1176x664@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1176x664@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1176x664@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1176x664@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1176x664@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1280x720@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1280x720@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1280x720@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1280x768@60.015Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1280x768@60.015Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1280x800@60.02Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1280x800@60.02Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1280x960@60.02Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1280x960@60.02Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1360x768@60.015Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@23.976Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@23.976Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@25Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@25Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@29.97Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@29.97Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1366x768@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@23.976Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@23.976Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@25Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@25Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@29.97Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@29.97Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x900@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@23.976Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@23.976Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@25Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@25Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@29.97Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@29.97Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1600x1024@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@23.976Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@23.976Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@25Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@25Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@29.97Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@29.97Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1680x1050@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1768x992@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1768x992@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1768x992@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1768x992@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1768x992@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1768x992@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1920x1080@23.976Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1920x1080@25Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1920x1080@29.97Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1920x1080@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1920x1080@50Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1920x1080@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> 1920x1080@59.94006Hz 2020-05-07 10:30:45.694 - Thread: 1 -> } 2020-05-07 10:30:45.694 - Thread: 1 -> } 2020-05-07 10:30:45.694 - Thread: 1 -> AdapterInfo = { 2020-05-07 10:30:45.695 - Thread: 1 -> Name = NVIDIA GeForce GTX 660 + DISPLAY1 2020-05-07 10:30:45.695 - Thread: 1 -> Description = dev id: 4544, mem: 2066087936, shared mem: 8580089856, Luid: 30150, rev: 161, subsys id: 894309464, vendor id: 4318, feature_level 11.1: False 2020-05-07 10:30:45.695 - Thread: 1 -> Driver version = 26.21.14.4575 2020-05-07 10:30:45.695 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-05-07 10:30:45.695 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-07 10:30:45.695 - Thread: 1 -> AftermathSupported = False 2020-05-07 10:30:45.695 - Thread: 1 -> Adapter id = 0 2020-05-07 10:30:45.695 - Thread: 1 -> Supported = True 2020-05-07 10:30:45.695 - Thread: 1 -> RAM = 2066087936 2020-05-07 10:30:45.695 - Thread: 1 -> Priority = 2 2020-05-07 10:30:45.695 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-07 10:30:45.695 - Thread: 1 -> Output is attached = True 2020-05-07 10:30:45.695 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-05-07 10:30:45.695 - Thread: 1 -> Display modes = { 2020-05-07 10:30:45.695 - Thread: 1 -> DXGIOutput id = 0 2020-05-07 10:30:45.695 - Thread: 1 -> 640x480@60.317Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 640x480@60.317Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 720x480@59.94Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 720x576@50Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 800x600@60.317Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1024x768@60.004Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1152x864@59.997Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1176x664@50Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1176x664@50Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1176x664@59.94Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1176x664@59.94Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1176x664@59.94006Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1176x664@59.94006Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1280x720@50Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1280x720@59.94Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1280x720@59.94006Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1280x768@60.015Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1280x768@60.015Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1280x800@60.02Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1280x800@60.02Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1280x960@60.02Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1280x960@60.02Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1360x768@60.015Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@23.976Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@23.976Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@25Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@25Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@29.97Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@29.97Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@50Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@50Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@50Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@50Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@59.94Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@59.94Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@59.94Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@59.94Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@59.94006Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@59.94006Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@59.94006Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1366x768@59.94006Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1600x900@23.976Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1600x900@23.976Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1600x900@25Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1600x900@25Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1600x900@29.97Hz 2020-05-07 10:30:45.695 - Thread: 1 -> 1600x900@29.97Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x900@50Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x900@50Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x900@50Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x900@50Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x900@59.94Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x900@59.94Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x900@59.94Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x900@59.94Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x900@59.94006Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x900@59.94006Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x900@59.94006Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x900@59.94006Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@23.976Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@23.976Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@25Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@25Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@29.97Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@29.97Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@50Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@50Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@50Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@50Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@59.94006Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@59.94006Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@59.94006Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1600x1024@59.94006Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@23.976Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@23.976Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@25Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@25Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@29.97Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@29.97Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@50Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@50Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@50Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@50Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@59.94006Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@59.94006Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@59.94006Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1680x1050@59.94006Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1768x992@50Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1768x992@50Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1768x992@59.94Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1768x992@59.94Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1768x992@59.94006Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1768x992@59.94006Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1920x1080@23.976Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1920x1080@25Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1920x1080@29.97Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1920x1080@50Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1920x1080@50Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1920x1080@59.94006Hz 2020-05-07 10:30:45.696 - Thread: 1 -> 1920x1080@59.94006Hz 2020-05-07 10:30:45.696 - Thread: 1 -> } 2020-05-07 10:30:45.696 - Thread: 1 -> } 2020-05-07 10:30:45.697 - Thread: 1 -> Steam.IsActive: True 2020-05-07 10:30:45.697 - Thread: 1 -> Steam.IsOnline: True 2020-05-07 10:30:45.697 - Thread: 1 -> Steam.OwnsGame: False 2020-05-07 10:30:45.697 - Thread: 1 -> Steam.UserId: 76561198152846067 2020-05-07 10:30:45.697 - Thread: 1 -> Steam.UserName: [MAG] bremby 2020-05-07 10:30:45.697 - Thread: 1 -> Steam.Branch: default 2020-05-07 10:30:45.698 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-05-07 10:30:45.698 - Thread: 1 -> Build version: 0.1.1.0 2020-05-07 10:30:45.703 - Thread: 1 -> MyScreenManager() 2020-05-07 10:30:45.780 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2020-05-07 10:30:45.780 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2020-05-07 10:30:45.782 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2020-05-07 10:30:45.782 - Thread: 19 -> CreateDeviceInternal - Create device 2020-05-07 10:30:45.894 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2020-05-07 10:30:46.002 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2020-05-07 10:30:46.002 - Thread: 19 -> CreateDeviceInternal create swapchain 2020-05-07 10:30:56.130 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-05-07 10:30:56.130 - Thread: 1 -> Game dir: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-05-07 10:30:56.130 - Thread: 1 -> Content dir: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content 2020-05-07 10:30:58.358 - Thread: 1 -> Preallocate - START 2020-05-07 10:30:58.364 - Thread: 1 -> MySpaceWorldGenerator - START 2020-05-07 10:30:58.367 - Thread: 1 -> MySpaceWorldGenerator - END 2020-05-07 10:30:58.367 - Thread: 1 -> MySpaceBuildComponent - START 2020-05-07 10:30:58.367 - Thread: 1 -> MySpaceBuildComponent - END 2020-05-07 10:30:58.367 - Thread: 1 -> MyEntities - START 2020-05-07 10:30:58.384 - Thread: 1 -> MyEntities - END 2020-05-07 10:30:58.384 - Thread: 1 -> MyObjectBuilder_Base - START 2020-05-07 10:30:58.384 - Thread: 1 -> MyObjectBuilder_Base - END 2020-05-07 10:30:58.384 - Thread: 1 -> MyTransparentGeometry - START 2020-05-07 10:30:58.384 - Thread: 1 -> MyTransparentGeometry - END 2020-05-07 10:30:58.384 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-05-07 10:30:58.392 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-05-07 10:30:58.392 - Thread: 1 -> MyMath - START 2020-05-07 10:30:58.392 - Thread: 1 -> MyMath - END 2020-05-07 10:30:58.392 - Thread: 1 -> MySimpleObjectDraw - START 2020-05-07 10:30:58.392 - Thread: 1 -> MySimpleObjectDraw - END 2020-05-07 10:30:58.412 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-05-07 10:30:58.412 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-05-07 10:30:58.412 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-05-07 10:30:58.422 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-05-07 10:30:58.422 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-05-07 10:30:58.422 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-05-07 10:30:58.422 - Thread: 1 -> MySyncDestructions - START 2020-05-07 10:30:58.422 - Thread: 1 -> MySyncDestructions - END 2020-05-07 10:30:58.422 - Thread: 1 -> MySyncEntity - START 2020-05-07 10:30:58.422 - Thread: 1 -> MySyncEntity - END 2020-05-07 10:30:58.422 - Thread: 1 -> MySyncScenario - START 2020-05-07 10:30:58.422 - Thread: 1 -> MySyncScenario - END 2020-05-07 10:30:58.422 - Thread: 1 -> MyCommandCharacter - START 2020-05-07 10:30:58.422 - Thread: 1 -> MyCommandCharacter - END 2020-05-07 10:30:58.422 - Thread: 1 -> MyCommandConsole - START 2020-05-07 10:30:58.422 - Thread: 1 -> MyCommandConsole - END 2020-05-07 10:30:58.422 - Thread: 1 -> MyCommandEntity - START 2020-05-07 10:30:58.423 - Thread: 1 -> MyCommandEntity - END 2020-05-07 10:30:58.423 - Thread: 1 -> MyAiTargetManager - START 2020-05-07 10:30:58.423 - Thread: 1 -> MyAiTargetManager - END 2020-05-07 10:30:58.423 - Thread: 1 -> MyClientDebugCommands - START 2020-05-07 10:30:58.423 - Thread: 1 -> MyClientDebugCommands - END 2020-05-07 10:30:58.423 - Thread: 1 -> MyDedicatedServer - START 2020-05-07 10:30:58.423 - Thread: 1 -> MyDedicatedServer - END 2020-05-07 10:30:58.423 - Thread: 1 -> MyDedicatedServerBase - START 2020-05-07 10:30:58.423 - Thread: 1 -> MyDedicatedServerBase - END 2020-05-07 10:30:58.423 - Thread: 1 -> MyMultiplayerBase - START 2020-05-07 10:30:58.423 - Thread: 1 -> MyMultiplayerBase - END 2020-05-07 10:30:58.423 - Thread: 1 -> MyMultiplayerClient - START 2020-05-07 10:30:58.423 - Thread: 1 -> MyMultiplayerClient - END 2020-05-07 10:30:58.423 - Thread: 1 -> MyMultiplayerClientBase - START 2020-05-07 10:30:58.423 - Thread: 1 -> MyMultiplayerClientBase - END 2020-05-07 10:30:58.423 - Thread: 1 -> MyMultiplayerLobby - START 2020-05-07 10:30:58.423 - Thread: 1 -> MyMultiplayerLobby - END 2020-05-07 10:30:58.423 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-05-07 10:30:58.423 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-05-07 10:30:58.423 - Thread: 1 -> MyMultiplayerServerBase - START 2020-05-07 10:30:58.423 - Thread: 1 -> MyMultiplayerServerBase - END 2020-05-07 10:30:58.423 - Thread: 1 -> MyServerDebugCommands - START 2020-05-07 10:30:58.423 - Thread: 1 -> MyServerDebugCommands - END 2020-05-07 10:30:58.423 - Thread: 1 -> MyAIActionsParser - START 2020-05-07 10:30:58.423 - Thread: 1 -> MyAIActionsParser - END 2020-05-07 10:30:58.423 - Thread: 1 -> MyCubeGridDefinitions - START 2020-05-07 10:30:58.432 - Thread: 1 -> MyCubeGridDefinitions - END 2020-05-07 10:30:58.432 - Thread: 1 -> MyDefinitionManager - START 2020-05-07 10:30:58.436 - Thread: 1 -> MyDefinitionManager - END 2020-05-07 10:30:58.436 - Thread: 1 -> Preallocate - END 2020-05-07 10:30:58.437 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-05-07 10:30:59.230 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-05-07 10:30:59.230 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-05-07 10:30:59.256 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-05-07 10:30:59.256 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-07 10:30:59.256 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-07 10:30:59.256 - Thread: 1 -> Assembly.Location: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-05-07 10:30:59.256 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-05-07 10:30:59.256 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-05-07 10:30:59.259 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-05-07 10:30:59.271 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-05-07 10:30:59.295 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-05-07 10:30:59.295 - Thread: 1 -> Win32_ComputerSystem.Model: GA-990XA-UD3 2020-05-07 10:30:59.309 - Thread: 1 -> Virtualized: False 2020-05-07 10:30:59.314 - Thread: 1 -> Environment.ProcessorName: AMD FX(tm)-8350 Eight-Core Processor 2020-05-07 10:30:59.316 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,160,179,712 bytes 2020-05-07 10:30:59.316 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-05-07 10:30:59.316 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,271,003,136 bytes 2020-05-07 10:30:59.316 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,705,957,638,144 bytes 2020-05-07 10:30:59.344 - Thread: 1 -> Drive C: | Capacity: 74,484,543,488 bytes | Free space: 1,816,236,032 bytes 2020-05-07 10:30:59.344 - Thread: 1 -> Drive D: | Capacity: 525,514,829,824 bytes | Free space: 15,647,117,312 bytes 2020-05-07 10:30:59.344 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-05-07 10:30:59.349 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-05-07 10:30:59.350 - Thread: 1 -> Installed DLCs: 2020-05-07 10:30:59.401 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-05-07 10:30:59.465 - Thread: 1 -> Havok: Physics.Init 2020-05-07 10:31:00.205 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-05-07 10:31:00.210 - Thread: 1 -> HkGameName: SpaceEngineers 2020-05-07 10:31:00.215 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-05-07 10:31:00.215 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-07 10:31:00.217 - Thread: 1 -> ec44b418c7fe603433b11ca61ac8bd85a01b2911 2020-05-07 10:31:00.431 - Thread: 1 -> Loading scenarios 2020-05-07 10:31:00.463 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-07 10:31:00.463 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-05-07 10:31:00.666 - Thread: 1 -> Loading sound definitions 2020-05-07 10:31:00.709 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-07 10:31:00.709 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-05-07 10:31:00.709 - Thread: 1 -> Loading shadow textures definitions 2020-05-07 10:31:00.709 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-05-07 10:31:00.710 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-05-07 10:31:00.722 - Thread: 1 -> MyAudio.LoadData - START 2020-05-07 10:31:00.790 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Reproduktory (Realtek High Definition Audio) - Channel #: 8 - Sample rate: 48000 2020-05-07 10:31:00.926 - Thread: 1 -> MyAudio.LoadData - END 2020-05-07 10:31:00.932 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2020-05-07 10:31:00.932 - Thread: 1 -> MyGuiManager() 2020-05-07 10:31:00.935 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-07 10:31:01.094 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-07 10:31:01.170 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-07 10:31:01.170 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-07 10:31:01.170 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-07 10:31:01.204 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-07 10:31:01.211 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-05-07 10:31:01.211 - Thread: 10 -> ReloadVoxelMaterials 2020-05-07 10:31:01.218 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-05-07 10:31:01.240 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-05-07 10:31:01.241 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-05-07 10:31:01.241 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-05-07 10:31:01.241 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-05-07 10:31:01.330 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-05-07 10:31:01.332 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-05-07 10:31:01.346 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-05-07 10:31:01.382 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-05-07 10:31:01.411 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-05-07 10:31:01.412 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-05-07 10:31:01.416 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-05-07 10:31:01.435 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-05-07 10:31:01.452 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-05-07 10:31:01.454 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-05-07 10:31:01.481 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-05-07 10:31:01.484 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-05-07 10:31:01.490 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-05-07 10:31:01.495 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-05-07 10:31:01.740 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-05-07 10:31:01.773 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-05-07 10:31:01.780 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-05-07 10:31:01.818 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-05-07 10:31:01.834 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-05-07 10:31:01.835 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-05-07 10:31:01.840 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-05-07 10:31:01.846 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-05-07 10:31:01.883 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-05-07 10:31:01.924 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-05-07 10:31:01.931 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-05-07 10:31:01.934 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-05-07 10:31:01.959 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-05-07 10:31:01.977 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-05-07 10:31:02.000 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-05-07 10:31:02.008 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-05-07 10:31:02.024 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-05-07 10:31:02.045 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-05-07 10:31:02.045 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-05-07 10:31:02.049 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-05-07 10:31:02.052 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-05-07 10:31:02.052 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-05-07 10:31:02.067 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-05-07 10:31:02.106 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-05-07 10:31:02.106 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-05-07 10:31:02.111 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-05-07 10:31:02.118 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-05-07 10:31:02.135 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-05-07 10:31:02.187 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-05-07 10:31:02.199 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-05-07 10:31:02.297 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-05-07 10:31:02.297 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-05-07 10:31:03.026 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-05-07 10:31:03.055 - Thread: 1 -> Timer Frequency: 3932506 2020-05-07 10:31:03.055 - Thread: 1 -> Ticks per frame: 65542 2020-05-07 10:31:03.369 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-05-07 10:31:03.763 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-05-07 10:31:03.789 - Thread: 1 -> Flares Intensity: 1 2020-05-07 10:31:03.789 - Thread: 1 -> Field of view: 1.047198 2020-05-07 10:31:03.789 - Thread: 1 -> PostProcessingEnabled: True 2020-05-07 10:31:03.789 - Thread: 1 -> Render.GrassDensityFactor: 1 2020-05-07 10:31:03.789 - Thread: 1 -> Render.GrassDrawDistance: 160 2020-05-07 10:31:03.789 - Thread: 1 -> Render.DistanceFade: 1000 2020-05-07 10:31:03.789 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-05-07 10:31:03.789 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2020-05-07 10:31:03.789 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-05-07 10:31:03.789 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-05-07 10:31:03.789 - Thread: 1 -> Render.TextureQuality: MEDIUM 2020-05-07 10:31:03.789 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-05-07 10:31:03.789 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-05-07 10:31:03.789 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-05-07 10:31:03.789 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-05-07 10:31:03.814 - Thread: 1 -> Analytics uuid: 88a34637-38a3-2130-ef62-a7d1d44ae469 2020-05-07 10:31:03.987 - Thread: 1 -> Analytics helper process start reported 2020-05-07 10:31:04.386 - Thread: 28 -> Analytics session error 2020-05-07 10:31:04.733 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-05-07 10:31:04.821 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-05-07 10:31:04.923 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-05-07 10:31:04.961 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-05-07 10:31:04.962 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-05-07 10:31:04.983 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-05-07 10:31:05.057 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-05-07 10:31:05.084 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-05-07 10:31:05.100 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-05-07 10:31:05.153 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-05-07 10:31:05.160 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-05-07 10:31:05.161 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-05-07 10:31:05.218 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-05-07 10:31:05.228 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-05-07 10:31:05.304 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-05-07 10:31:05.304 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-05-07 10:31:05.304 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-05-07 10:31:05.347 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-05-07 10:31:05.365 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-05-07 10:31:05.420 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-05-07 10:31:05.482 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-05-07 10:31:05.503 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-05-07 10:31:05.548 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-05-07 10:31:05.672 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-05-07 10:31:05.680 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-05-07 10:31:05.698 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-05-07 10:31:05.778 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-05-07 10:31:05.801 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-05-07 10:31:05.802 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-05-07 10:31:06.131 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-05-07 10:31:06.142 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-05-07 10:31:06.162 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-05-07 10:31:06.239 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-05-07 10:31:06.258 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-05-07 10:31:06.274 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-05-07 10:31:06.283 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-05-07 10:31:06.360 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-05-07 10:31:06.374 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-05-07 10:31:06.407 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-05-07 10:31:06.518 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-05-07 10:31:06.687 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-05-07 10:31:06.749 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-05-07 10:31:06.751 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-05-07 10:31:06.780 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-05-07 10:31:06.981 - Thread: 10 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-05-07 10:31:07.090 - Thread: 17 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-05-07 10:31:07.206 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-05-07 10:31:07.225 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-05-07 10:31:09.652 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-07 10:31:09.877 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 10:31:09.877 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 10:31:16.742 - Thread: 11 -> Loading available saves - START 2020-05-07 10:31:16.744 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067' 2020-05-07 10:31:17.386 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-07 10:31:17.386 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-05-07 10:31:17.386 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2020-05-07 10:31:31.169 - Thread: 11 -> Loading available saves - END 2020-05-07 10:31:31.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 10:31:31.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 10:31:35.549 - Thread: 1 -> GUI Stats: Update 0.325153277777778, Draw 0.210356222222223 2020-05-07 10:31:53.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 10:31:53.968 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 10:31:53.968 - Thread: 10 -> Loading available saves - START 2020-05-07 10:31:53.969 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067' 2020-05-07 10:31:57.409 - Thread: 10 -> Loading available saves - END 2020-05-07 10:31:57.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 10:31:57.633 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 10:32:00.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 10:32:00.816 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 10:32:00.816 - Thread: 13 -> Loading available saves - START 2020-05-07 10:32:00.816 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067' 2020-05-07 10:32:04.160 - Thread: 13 -> Loading available saves - END 2020-05-07 10:32:04.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 10:32:04.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 10:32:05.549 - Thread: 1 -> GUI Stats: Update 0.208471222222222, Draw 0.444390333333334 2020-05-07 10:32:07.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 10:32:07.649 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 10:32:07.649 - Thread: 10 -> Loading available saves - START 2020-05-07 10:32:07.649 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067' 2020-05-07 10:32:11.142 - Thread: 10 -> Loading available saves - END 2020-05-07 10:32:11.366 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 10:32:11.366 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 10:32:35.549 - Thread: 1 -> GUI Stats: Update 0.199585944444445, Draw 0.393115722222223 2020-05-07 10:33:05.549 - Thread: 1 -> GUI Stats: Update 0.223416555555556, Draw 0.3811975 2020-05-07 10:33:35.550 - Thread: 1 -> GUI Stats: Update 0.199112055555556, Draw 0.371547222222222 2020-05-07 10:34:05.550 - Thread: 1 -> GUI Stats: Update 0.2178965, Draw 0.380993833333333 2020-05-07 10:34:35.550 - Thread: 1 -> GUI Stats: Update 0.204483, Draw 0.375003833333334 2020-05-07 10:35:05.549 - Thread: 1 -> GUI Stats: Update 0.205278, Draw 0.375183111111111 2020-05-07 10:35:35.549 - Thread: 1 -> GUI Stats: Update 0.219466666666667, Draw 0.38498438888889 2020-05-07 10:36:05.550 - Thread: 1 -> GUI Stats: Update 0.202389277777778, Draw 0.371137222222222 2020-05-07 10:36:35.550 - Thread: 1 -> GUI Stats: Update 0.220764777777778, Draw 0.394461611111111 2020-05-07 10:37:05.550 - Thread: 1 -> GUI Stats: Update 0.209858111111111, Draw 0.385945444444444 2020-05-07 10:37:35.551 - Thread: 1 -> GUI Stats: Update 0.213586055555556, Draw 0.381535444444444 2020-05-07 10:38:05.550 - Thread: 1 -> GUI Stats: Update 0.1985995, Draw 0.372449499999999 2020-05-07 10:38:35.550 - Thread: 1 -> GUI Stats: Update 0.211903166666667, Draw 0.372056166666667 2020-05-07 10:39:05.550 - Thread: 1 -> GUI Stats: Update 0.205681888888889, Draw 0.387006333333334 2020-05-07 10:39:35.551 - Thread: 1 -> GUI Stats: Update 0.209437277777777, Draw 0.389490833333334 2020-05-07 10:40:05.884 - Thread: 1 -> GUI Stats: Update 0.215401611111111, Draw 0.594094833333333 2020-05-07 10:40:35.884 - Thread: 1 -> GUI Stats: Update 0.208748, Draw 0.382138111111111 2020-05-07 10:41:05.884 - Thread: 1 -> GUI Stats: Update 0.221697888888889, Draw 0.385616222222222 2020-05-07 10:41:35.884 - Thread: 1 -> GUI Stats: Update 0.206291777777778, Draw 0.385703166666667 2020-05-07 10:42:05.885 - Thread: 1 -> GUI Stats: Update 0.207373944444444, Draw 0.380442444444444 2020-05-07 10:42:35.885 - Thread: 1 -> GUI Stats: Update 0.2014135, Draw 0.379692111111111 2020-05-07 10:43:05.885 - Thread: 1 -> GUI Stats: Update 0.2041635, Draw 0.3676375 2020-05-07 10:43:35.885 - Thread: 1 -> GUI Stats: Update 0.200000888888889, Draw 0.371158444444445 2020-05-07 10:44:05.884 - Thread: 1 -> GUI Stats: Update 0.199617611111111, Draw 0.368877333333333 2020-05-07 10:44:35.885 - Thread: 1 -> GUI Stats: Update 0.207078666666666, Draw 0.397480888888889 2020-05-07 10:45:05.885 - Thread: 1 -> GUI Stats: Update 0.215791277777778, Draw 0.389279333333332 2020-05-07 10:45:35.885 - Thread: 1 -> GUI Stats: Update 0.2095115, Draw 0.380069722222222 2020-05-07 10:46:05.886 - Thread: 1 -> GUI Stats: Update 0.204122277777778, Draw 0.373125611111111 2020-05-07 10:46:35.886 - Thread: 1 -> GUI Stats: Update 0.205828944444444, Draw 0.376807388888889 2020-05-07 10:47:05.886 - Thread: 1 -> GUI Stats: Update 0.200078388888889, Draw 0.379472222222222 2020-05-07 10:47:35.886 - Thread: 1 -> GUI Stats: Update 0.200047833333333, Draw 0.375274444444444 2020-05-07 10:48:05.886 - Thread: 1 -> GUI Stats: Update 0.210081055555556, Draw 0.379902055555556 2020-05-07 10:48:35.886 - Thread: 1 -> GUI Stats: Update 0.215900722222222, Draw 0.399314722222222 2020-05-07 10:49:05.886 - Thread: 1 -> GUI Stats: Update 0.212941888888889, Draw 0.384721277777777 2020-05-07 10:49:35.886 - Thread: 1 -> GUI Stats: Update 0.207010277777778, Draw 0.384626388888889 2020-05-07 10:50:05.886 - Thread: 1 -> GUI Stats: Update 0.212787666666666, Draw 0.387934944444444 2020-05-07 10:50:35.887 - Thread: 1 -> GUI Stats: Update 0.218493944444444, Draw 0.380248 2020-05-07 10:51:05.886 - Thread: 1 -> GUI Stats: Update 0.203851166666667, Draw 0.390875777777777 2020-05-07 10:51:35.887 - Thread: 1 -> GUI Stats: Update 0.210085666666667, Draw 0.383729722222222 2020-05-07 10:52:05.887 - Thread: 1 -> GUI Stats: Update 0.216204555555555, Draw 0.386089111111111 2020-05-07 10:52:35.887 - Thread: 1 -> GUI Stats: Update 0.215861222222223, Draw 0.384572333333333 2020-05-07 10:53:05.886 - Thread: 1 -> GUI Stats: Update 0.2231785, Draw 0.396930833333334 2020-05-07 10:53:35.886 - Thread: 1 -> GUI Stats: Update 0.211478, Draw 0.376599833333334 2020-05-07 10:54:05.887 - Thread: 1 -> GUI Stats: Update 0.214147333333333, Draw 0.403672888888889 2020-05-07 10:54:35.887 - Thread: 1 -> GUI Stats: Update 0.205872777777778, Draw 0.391238055555555 2020-05-07 10:55:05.887 - Thread: 1 -> GUI Stats: Update 0.20558, Draw 0.372037777777777 2020-05-07 10:55:35.887 - Thread: 1 -> GUI Stats: Update 0.213654611111111, Draw 0.3987265 2020-05-07 10:56:05.888 - Thread: 1 -> GUI Stats: Update 0.220581777777778, Draw 0.3924065 2020-05-07 10:56:35.888 - Thread: 1 -> GUI Stats: Update 0.210770611111111, Draw 0.384386722222223 2020-05-07 10:57:05.888 - Thread: 1 -> GUI Stats: Update 0.207909111111111, Draw 0.388495555555556 2020-05-07 10:57:35.888 - Thread: 1 -> GUI Stats: Update 0.205983388888889, Draw 0.398189666666667 2020-05-07 10:58:05.888 - Thread: 1 -> GUI Stats: Update 0.210327388888889, Draw 0.377875111111111 2020-05-07 10:58:35.888 - Thread: 1 -> GUI Stats: Update 0.214622833333334, Draw 0.379019555555556 2020-05-07 10:59:05.888 - Thread: 1 -> GUI Stats: Update 0.2122155, Draw 0.375652666666667 2020-05-07 10:59:35.888 - Thread: 1 -> GUI Stats: Update 0.205890166666667, Draw 0.386907055555556 2020-05-07 11:00:05.889 - Thread: 1 -> GUI Stats: Update 0.200715888888889, Draw 0.381041166666666 2020-05-07 11:00:35.890 - Thread: 1 -> GUI Stats: Update 0.204340055555556, Draw 0.3829495 2020-05-07 11:01:05.889 - Thread: 1 -> GUI Stats: Update 0.216213, Draw 0.388278277777777 2020-05-07 11:01:35.890 - Thread: 1 -> GUI Stats: Update 0.211860277777778, Draw 0.3894615 2020-05-07 11:02:05.889 - Thread: 1 -> GUI Stats: Update 0.209817944444444, Draw 0.385355166666667 2020-05-07 11:02:35.888 - Thread: 1 -> GUI Stats: Update 0.207745888888889, Draw 0.389512055555555 2020-05-07 11:03:05.889 - Thread: 1 -> GUI Stats: Update 0.208433333333333, Draw 0.387193777777778 2020-05-07 11:03:35.889 - Thread: 1 -> GUI Stats: Update 0.204571722222222, Draw 0.386131944444445 2020-05-07 11:04:05.889 - Thread: 1 -> GUI Stats: Update 0.219795611111111, Draw 0.388230222222223 2020-05-07 11:04:35.890 - Thread: 1 -> GUI Stats: Update 0.211175611111111, Draw 0.383554444444444 2020-05-07 11:05:05.890 - Thread: 1 -> GUI Stats: Update 0.208496333333333, Draw 0.397609 2020-05-07 11:05:35.890 - Thread: 1 -> GUI Stats: Update 0.219088277777778, Draw 0.393263666666666 2020-05-07 11:06:05.890 - Thread: 1 -> GUI Stats: Update 0.209780111111112, Draw 0.383097055555556 2020-05-07 11:06:35.890 - Thread: 1 -> GUI Stats: Update 0.2157095, Draw 0.382446555555555 2020-05-07 11:07:05.891 - Thread: 1 -> GUI Stats: Update 0.204160833333333, Draw 0.388843444444445 2020-05-07 11:07:35.889 - Thread: 1 -> GUI Stats: Update 0.2094695, Draw 0.378172333333334 2020-05-07 11:08:05.891 - Thread: 1 -> GUI Stats: Update 0.216251666666667, Draw 0.371277000000001 2020-05-07 11:08:35.890 - Thread: 1 -> GUI Stats: Update 0.205910166666666, Draw 0.377889388888889 2020-05-07 11:09:05.890 - Thread: 1 -> GUI Stats: Update 0.205000611111111, Draw 0.393592944444444 2020-05-07 11:09:35.892 - Thread: 1 -> GUI Stats: Update 0.211398888888889, Draw 0.375519166666666 2020-05-07 11:10:05.891 - Thread: 1 -> GUI Stats: Update 0.204722222222223, Draw 0.382679444444444 2020-05-07 11:10:35.891 - Thread: 1 -> GUI Stats: Update 0.211890388888889, Draw 0.387834277777778 2020-05-07 11:11:05.891 - Thread: 1 -> GUI Stats: Update 0.205928944444445, Draw 0.387124833333333 2020-05-07 11:11:35.891 - Thread: 1 -> GUI Stats: Update 0.214330777777777, Draw 0.391656500000001 2020-05-07 11:12:05.891 - Thread: 1 -> GUI Stats: Update 0.223832833333333, Draw 0.395794666666666 2020-05-07 11:12:35.891 - Thread: 1 -> GUI Stats: Update 0.212421166666666, Draw 0.379134 2020-05-07 11:13:05.891 - Thread: 1 -> GUI Stats: Update 0.212418111111111, Draw 0.382442388888889 2020-05-07 11:13:35.891 - Thread: 1 -> GUI Stats: Update 0.214131388888889, Draw 0.381318666666666 2020-05-07 11:14:05.891 - Thread: 1 -> GUI Stats: Update 0.219952388888888, Draw 0.375606777777778 2020-05-07 11:14:35.892 - Thread: 1 -> GUI Stats: Update 0.210255666666667, Draw 0.382499166666667 2020-05-07 11:15:05.892 - Thread: 1 -> GUI Stats: Update 0.222676888888889, Draw 0.388034944444445 2020-05-07 11:15:35.892 - Thread: 1 -> GUI Stats: Update 0.212979722222222, Draw 0.396299388888888 2020-05-07 11:16:05.892 - Thread: 1 -> GUI Stats: Update 0.215148111111111, Draw 0.378609111111111 2020-05-07 11:16:35.892 - Thread: 1 -> GUI Stats: Update 0.21438, Draw 0.392190111111112 2020-05-07 11:17:05.891 - Thread: 1 -> GUI Stats: Update 0.215332555555556, Draw 0.394929444444445 2020-05-07 11:17:35.892 - Thread: 1 -> GUI Stats: Update 0.207723888888889, Draw 0.382920111111111 2020-05-07 11:18:05.892 - Thread: 1 -> GUI Stats: Update 0.200266, Draw 0.376995222222222 2020-05-07 11:18:35.892 - Thread: 1 -> GUI Stats: Update 0.211316388888889, Draw 0.380420333333334 2020-05-07 11:19:05.892 - Thread: 1 -> GUI Stats: Update 0.203630333333334, Draw 0.3755865 2020-05-07 11:19:35.892 - Thread: 1 -> GUI Stats: Update 0.209688666666667, Draw 0.386431388888889 2020-05-07 11:20:05.893 - Thread: 1 -> GUI Stats: Update 0.215609333333333, Draw 0.391355666666666 2020-05-07 11:20:35.893 - Thread: 1 -> GUI Stats: Update 0.210139111111111, Draw 0.380331555555556 2020-05-07 11:21:05.893 - Thread: 1 -> GUI Stats: Update 0.222866777777778, Draw 0.402512055555555 2020-05-07 11:21:35.893 - Thread: 1 -> GUI Stats: Update 0.208206833333333, Draw 0.379840277777778 2020-05-07 11:22:05.894 - Thread: 1 -> GUI Stats: Update 0.210890833333333, Draw 0.386869166666666 2020-05-07 11:22:35.893 - Thread: 1 -> GUI Stats: Update 0.213065222222222, Draw 0.388757555555556 2020-05-07 11:23:05.893 - Thread: 1 -> GUI Stats: Update 0.2143885, Draw 0.388088777777778 2020-05-07 11:23:35.894 - Thread: 1 -> GUI Stats: Update 0.223278388888889, Draw 0.395774944444445 2020-05-07 11:24:05.893 - Thread: 1 -> GUI Stats: Update 0.214128111111111, Draw 0.386911555555556 2020-05-07 11:24:35.893 - Thread: 1 -> GUI Stats: Update 0.210075166666666, Draw 0.3857005 2020-05-07 11:25:05.893 - Thread: 1 -> GUI Stats: Update 0.202100555555556, Draw 0.379818055555555 2020-05-07 11:25:35.893 - Thread: 1 -> GUI Stats: Update 0.206335444444444, Draw 0.381896333333334 2020-05-07 11:26:05.894 - Thread: 1 -> GUI Stats: Update 0.205901166666667, Draw 0.382823166666666 2020-05-07 11:26:35.894 - Thread: 1 -> GUI Stats: Update 0.196753277777778, Draw 0.371767611111111 2020-05-07 11:27:05.894 - Thread: 1 -> GUI Stats: Update 0.204389666666666, Draw 0.376792222222223 2020-05-07 11:27:35.894 - Thread: 1 -> GUI Stats: Update 0.217075611111111, Draw 0.390840500000001 2020-05-07 11:28:05.895 - Thread: 1 -> GUI Stats: Update 0.213289722222222, Draw 0.386884500000001 2020-05-07 11:28:35.895 - Thread: 1 -> GUI Stats: Update 0.209927555555556, Draw 0.390331555555556 2020-05-07 11:29:05.896 - Thread: 1 -> GUI Stats: Update 0.218265666666667, Draw 0.386180555555556 2020-05-07 11:29:35.896 - Thread: 1 -> GUI Stats: Update 0.198933833333333, Draw 0.370514611111112 2020-05-07 11:30:05.894 - Thread: 1 -> GUI Stats: Update 0.2039285, Draw 0.362489833333334 2020-05-07 11:30:35.894 - Thread: 1 -> GUI Stats: Update 0.207753277777778, Draw 0.368561333333333 2020-05-07 11:31:05.895 - Thread: 1 -> GUI Stats: Update 0.204843277777778, Draw 0.389448777777778 2020-05-07 11:31:35.895 - Thread: 1 -> GUI Stats: Update 0.214577444444445, Draw 0.390646222222222 2020-05-07 11:32:05.895 - Thread: 1 -> GUI Stats: Update 0.208793444444444, Draw 0.391456444444444 2020-05-07 11:32:35.895 - Thread: 1 -> GUI Stats: Update 0.213156833333333, Draw 0.394024055555556 2020-05-07 11:33:05.896 - Thread: 1 -> GUI Stats: Update 0.219992777777777, Draw 0.396072833333333 2020-05-07 11:33:35.896 - Thread: 1 -> GUI Stats: Update 0.218376, Draw 0.389964777777778 2020-05-07 11:34:05.897 - Thread: 1 -> GUI Stats: Update 0.203758111111112, Draw 0.372341722222222 2020-05-07 11:34:35.896 - Thread: 1 -> GUI Stats: Update 0.216084944444444, Draw 0.374499888888889 2020-05-07 11:35:05.896 - Thread: 1 -> GUI Stats: Update 0.202226277777778, Draw 0.386349333333333 2020-05-07 11:35:35.896 - Thread: 1 -> GUI Stats: Update 0.204444555555556, Draw 0.371467833333333 2020-05-07 11:36:05.896 - Thread: 1 -> GUI Stats: Update 0.218299277777778, Draw 0.386209833333333 2020-05-07 11:36:35.896 - Thread: 1 -> GUI Stats: Update 0.206850777777778, Draw 0.376040944444445 2020-05-07 11:37:05.896 - Thread: 1 -> GUI Stats: Update 0.206661055555555, Draw 0.377013444444444 2020-05-07 11:37:35.897 - Thread: 1 -> GUI Stats: Update 0.212405444444445, Draw 0.377390833333334 2020-05-07 11:38:05.897 - Thread: 1 -> GUI Stats: Update 0.203704888888888, Draw 0.374082944444445 2020-05-07 11:38:35.897 - Thread: 1 -> GUI Stats: Update 0.207807777777778, Draw 0.378473277777778 2020-05-07 11:39:05.896 - Thread: 1 -> GUI Stats: Update 0.214443055555555, Draw 0.386117666666666 2020-05-07 11:39:35.896 - Thread: 1 -> GUI Stats: Update 0.217886388888888, Draw 0.391942277777778 2020-05-07 11:40:05.897 - Thread: 1 -> GUI Stats: Update 0.219114777777778, Draw 0.395983611111111 2020-05-07 11:40:35.897 - Thread: 1 -> GUI Stats: Update 0.222275055555556, Draw 0.398157222222222 2020-05-07 11:41:05.897 - Thread: 1 -> GUI Stats: Update 0.224197166666666, Draw 0.401179444444446 2020-05-07 11:41:35.897 - Thread: 1 -> GUI Stats: Update 0.205065277777778, Draw 0.389139777777778 2020-05-07 11:42:05.897 - Thread: 1 -> GUI Stats: Update 0.206545, Draw 0.392754944444445 2020-05-07 11:42:35.897 - Thread: 1 -> GUI Stats: Update 0.214783666666667, Draw 0.384527666666667 2020-05-07 11:43:05.899 - Thread: 1 -> GUI Stats: Update 0.200774611111111, Draw 0.373922722222222 2020-05-07 11:43:35.898 - Thread: 1 -> GUI Stats: Update 0.203702888888889, Draw 0.381546277777777 2020-05-07 11:44:05.898 - Thread: 1 -> GUI Stats: Update 0.213884944444444, Draw 0.399112388888889 2020-05-07 11:44:35.898 - Thread: 1 -> GUI Stats: Update 0.200683555555555, Draw 0.376481833333334 2020-05-07 11:45:05.898 - Thread: 1 -> GUI Stats: Update 0.211451666666667, Draw 0.376000055555555 2020-05-07 11:45:35.899 - Thread: 1 -> GUI Stats: Update 0.200493833333333, Draw 0.378340444444445 2020-05-07 11:46:05.899 - Thread: 1 -> GUI Stats: Update 0.204234333333334, Draw 0.373168 2020-05-07 11:46:35.900 - Thread: 1 -> GUI Stats: Update 0.209915166666667, Draw 0.390368111111112 2020-05-07 11:47:05.898 - Thread: 1 -> GUI Stats: Update 0.209071833333333, Draw 0.378914722222223 2020-05-07 11:47:35.899 - Thread: 1 -> GUI Stats: Update 0.213629166666666, Draw 0.391722555555556 2020-05-07 11:48:05.898 - Thread: 1 -> GUI Stats: Update 0.209659222222222, Draw 0.400626444444445 2020-05-07 11:48:35.899 - Thread: 1 -> GUI Stats: Update 0.198122611111111, Draw 0.381329055555556 2020-05-07 11:49:05.900 - Thread: 1 -> GUI Stats: Update 0.218217111111111, Draw 0.395618055555556 2020-05-07 11:49:35.899 - Thread: 1 -> GUI Stats: Update 0.211068444444444, Draw 0.381807444444445 2020-05-07 11:50:05.899 - Thread: 1 -> GUI Stats: Update 0.208806777777777, Draw 0.3813315 2020-05-07 11:50:35.899 - Thread: 1 -> GUI Stats: Update 0.209495777777778, Draw 0.377907722222222 2020-05-07 11:51:05.900 - Thread: 1 -> GUI Stats: Update 0.213085888888889, Draw 0.393150333333334 2020-05-07 11:51:35.899 - Thread: 1 -> GUI Stats: Update 0.207222166666667, Draw 0.372938333333333 2020-05-07 11:52:05.899 - Thread: 1 -> GUI Stats: Update 0.207990611111111, Draw 0.387690833333333 2020-05-07 11:52:35.899 - Thread: 1 -> GUI Stats: Update 0.205019, Draw 0.379225888888888 2020-05-07 11:53:05.899 - Thread: 1 -> GUI Stats: Update 0.201470388888889, Draw 0.380682444444444 2020-05-07 11:53:35.900 - Thread: 1 -> GUI Stats: Update 0.206092222222222, Draw 0.372674666666666 2020-05-07 11:54:05.899 - Thread: 1 -> GUI Stats: Update 0.200821055555556, Draw 0.377005944444445 2020-05-07 11:54:35.900 - Thread: 1 -> GUI Stats: Update 0.201918277777777, Draw 0.386883888888888 2020-05-07 11:55:05.900 - Thread: 1 -> GUI Stats: Update 0.223259055555555, Draw 0.382133388888889 2020-05-07 11:55:35.900 - Thread: 1 -> GUI Stats: Update 0.210652166666667, Draw 0.374743833333333 2020-05-07 11:56:05.900 - Thread: 1 -> GUI Stats: Update 0.206286166666667, Draw 0.383776444444444 2020-05-07 11:56:35.901 - Thread: 1 -> GUI Stats: Update 0.2053755, Draw 0.373599611111111 2020-05-07 11:57:05.902 - Thread: 1 -> GUI Stats: Update 0.199239777777778, Draw 0.377913388888889 2020-05-07 11:57:35.900 - Thread: 1 -> GUI Stats: Update 0.199065055555555, Draw 0.3655405 2020-05-07 11:58:05.901 - Thread: 1 -> GUI Stats: Update 0.200238277777778, Draw 0.369114777777778 2020-05-07 11:58:35.900 - Thread: 1 -> GUI Stats: Update 0.208964666666666, Draw 0.381464722222223 2020-05-07 11:59:05.901 - Thread: 1 -> GUI Stats: Update 0.216181222222222, Draw 0.379840444444445 2020-05-07 11:59:35.901 - Thread: 1 -> GUI Stats: Update 0.211772444444444, Draw 0.384040111111111 2020-05-07 12:00:05.901 - Thread: 1 -> GUI Stats: Update 0.210382277777778, Draw 0.377384888888889 2020-05-07 12:00:35.901 - Thread: 1 -> GUI Stats: Update 0.211776555555556, Draw 0.372645 2020-05-07 12:01:05.901 - Thread: 1 -> GUI Stats: Update 0.209400111111111, Draw 0.385530666666668 2020-05-07 12:01:35.902 - Thread: 1 -> GUI Stats: Update 0.217578777777778, Draw 0.390801055555556 2020-05-07 12:02:05.902 - Thread: 1 -> GUI Stats: Update 0.217184722222223, Draw 0.397245444444444 2020-05-07 12:02:35.901 - Thread: 1 -> GUI Stats: Update 0.214378555555556, Draw 0.384088055555556 2020-05-07 12:03:05.901 - Thread: 1 -> GUI Stats: Update 0.209806166666667, Draw 0.406760388888889 2020-05-07 12:03:35.902 - Thread: 1 -> GUI Stats: Update 0.216695777777778, Draw 0.392082666666667 2020-05-07 12:04:05.902 - Thread: 1 -> GUI Stats: Update 0.220830666666667, Draw 0.396665555555556 2020-05-07 12:04:35.902 - Thread: 1 -> GUI Stats: Update 0.212514722222222, Draw 0.3909115 2020-05-07 12:05:05.902 - Thread: 1 -> GUI Stats: Update 0.203733611111111, Draw 0.376999166666668 2020-05-07 12:05:35.903 - Thread: 1 -> GUI Stats: Update 0.204954166666667, Draw 0.381436277777778 2020-05-07 12:06:05.903 - Thread: 1 -> GUI Stats: Update 0.197129833333333, Draw 0.374468833333333 2020-05-07 12:06:35.904 - Thread: 1 -> GUI Stats: Update 0.201328166666667, Draw 0.375660722222222 2020-05-07 12:07:05.902 - Thread: 1 -> GUI Stats: Update 0.218770888888889, Draw 0.3936285 2020-05-07 12:07:35.902 - Thread: 1 -> GUI Stats: Update 0.210822888888889, Draw 0.39346711111111 2020-05-07 12:07:40.937 - Thread: 22 -> Loading Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\Sandbox_config.sbc 2020-05-07 12:07:40.966 - Thread: 22 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-05-07 12:07:40.968 - Thread: 22 -> LoadSandbox() - Start 2020-05-07 12:07:40.969 - Thread: 22 -> LoadSession() - Start 2020-05-07 12:07:40.969 - Thread: 22 -> C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35 2020-05-07 12:07:42.185 - Thread: 22 -> Loading Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\Sandbox_config.sbc 2020-05-07 12:07:42.186 - Thread: 22 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-05-07 12:07:42.192 - Thread: 22 -> CheckPoint Experimental mode: Yes 2020-05-07 12:07:42.193 - Thread: 22 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableSpectator, EnableIngameScripts 2020-05-07 12:07:42.194 - Thread: 22 -> LoadSandbox() - End 2020-05-07 12:07:42.203 - Thread: 10 -> Downloading world mods - START 2020-05-07 12:07:42.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 12:07:42.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 12:07:43.023 - Thread: 1 -> Mod dependencies query successful 2020-05-07 12:07:43.026 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 12:07:43.026 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 12:07:43.026 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 12:07:43.026 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 12:07:43.026 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 12:07:43.026 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 12:07:43.036 - Thread: 10 -> MyWorkshop.GetItemsBlocking: getting 11 items 2020-05-07 12:07:43.866 - Thread: 1 -> Mod query successful 2020-05-07 12:07:43.881 - Thread: 10 -> Up to date mod: Id = 831739660, title = 'Scarce Resources' 2020-05-07 12:07:43.881 - Thread: 10 -> Up to date mod: Id = 914369510, title = 'Corruption PvE Combat' 2020-05-07 12:07:43.881 - Thread: 10 -> Up to date mod: Id = 973526550, title = 'Air Traffic' 2020-05-07 12:07:43.881 - Thread: 10 -> Up to date mod: Id = 1135484957, title = 'Surface Occupation' 2020-05-07 12:07:43.881 - Thread: 10 -> Up to date mod: Id = 1172408535, title = 'Easy NPC Takeovers' 2020-05-07 12:07:43.882 - Thread: 10 -> Up to date mod: Id = 1400364273, title = 'NPC Programming Extender' 2020-05-07 12:07:43.882 - Thread: 10 -> Up to date mod: Id = 1464803311, title = 'Assertive Installations' 2020-05-07 12:07:43.882 - Thread: 10 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2020-05-07 12:07:43.882 - Thread: 10 -> Up to date mod: Id = 1874013710, title = 'Boosted Ore Detectors [updated]' 2020-05-07 12:07:43.882 - Thread: 10 -> Up to date mod: Id = 1902970975, title = 'Assertive Cargo Ships' 2020-05-07 12:07:43.882 - Thread: 10 -> Up to date mod: Id = 1945915721, title = 'Assertive Bunkers' 2020-05-07 12:07:43.883 - Thread: 10 -> Mod download time: 0.01 seconds 2020-05-07 12:07:43.884 - Thread: 10 -> Downloading world mods - END 2020-05-07 12:07:43.887 - Thread: 1 -> LoadSession() - End 2020-05-07 12:07:43.906 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 12:07:43.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 12:07:43.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 12:07:43.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 12:07:43.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 12:07:43.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 12:07:43.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 12:07:43.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 12:07:43.943 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-05-07 12:07:43.944 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-05-07 12:07:44.130 - Thread: 1 -> RunLoadingAction - START 2020-05-07 12:07:44.135 - Thread: 1 -> Loading session: C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35 2020-05-07 12:07:45.335 - Thread: 1 -> GC Memory: 1,114,346,640 B 2020-05-07 12:07:45.343 - Thread: 1 -> Process Memory: 2,861,469,696 B 2020-05-07 12:07:45.346 - Thread: 1 -> Experimental mode: Yes 2020-05-07 12:07:45.346 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2020-05-07 12:07:47.019 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-05-07 12:07:53.305 - Thread: 1 -> Script loaded: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 12:07:53.305 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 12:07:53.305 - Thread: 1 -> Script loaded: 1172408535.sbm_EasyNpcCapture, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 12:07:53.305 - Thread: 1 -> Script loaded: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 12:07:53.319 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-05-07 12:07:53.326 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-05-07 12:07:53.328 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-07 12:07:53.329 - Thread: 1 -> ec44b418c7fe603433b11ca61ac8bd85a01b2911 2020-05-07 12:07:53.515 - Thread: 1 -> Loading scenarios 2020-05-07 12:07:53.515 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-07 12:07:53.517 - Thread: 1 -> List of used mods (11) - START 2020-05-07 12:07:53.517 - Thread: 1 -> Id = 1135484957, Filename = '1135484957.sbm', Name = 'Surface Occupation' 2020-05-07 12:07:53.517 - Thread: 1 -> Id = 831739660, Filename = '831739660.sbm', Name = 'Scarce Resources' 2020-05-07 12:07:53.517 - Thread: 1 -> Id = 1400364273, Filename = '1400364273.sbm', Name = 'NPC Programming Extender' 2020-05-07 12:07:53.517 - Thread: 1 -> Id = 1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2020-05-07 12:07:53.517 - Thread: 1 -> Id = 1172408535, Filename = '1172408535.sbm', Name = 'Easy NPC Takeovers' 2020-05-07 12:07:53.517 - Thread: 1 -> Id = 914369510, Filename = '914369510.sbm', Name = 'Corruption PvE Combat' 2020-05-07 12:07:53.517 - Thread: 1 -> Id = 1874013710, Filename = '1874013710.sbm', Name = 'Boosted Ore Detectors [updated]' 2020-05-07 12:07:53.517 - Thread: 1 -> Id = 1464803311, Filename = '1464803311.sbm', Name = 'Assertive Installations' 2020-05-07 12:07:53.517 - Thread: 1 -> Id = 1902970975, Filename = '1902970975.sbm', Name = 'Assertive Cargo Ships' 2020-05-07 12:07:53.517 - Thread: 1 -> Id = 1945915721, Filename = '1945915721.sbm', Name = 'Assertive Bunkers' 2020-05-07 12:07:53.517 - Thread: 1 -> Id = 973526550, Filename = '973526550.sbm', Name = 'Air Traffic' 2020-05-07 12:07:53.517 - Thread: 1 -> List of used mods - END 2020-05-07 12:07:55.973 - Thread: 1 -> Loading behaviors 2020-05-07 12:07:55.975 - Thread: 1 -> Loading ammo magazines 2020-05-07 12:07:55.978 - Thread: 1 -> Loading ammo definitions 2020-05-07 12:07:55.982 - Thread: 1 -> Loading animations 2020-05-07 12:07:55.986 - Thread: 1 -> Loading animations 2020-05-07 12:07:55.988 - Thread: 1 -> Loading sound definitions 2020-05-07 12:07:55.991 - Thread: 1 -> Loading sound definitions 2020-05-07 12:07:55.991 - Thread: 1 -> Loading sound definitions 2020-05-07 12:07:55.991 - Thread: 1 -> Loading sound definitions 2020-05-07 12:07:55.991 - Thread: 1 -> Loading sound definitions 2020-05-07 12:07:55.991 - Thread: 1 -> Loading sound definitions 2020-05-07 12:07:55.991 - Thread: 1 -> Loading category classes 2020-05-07 12:07:55.992 - Thread: 1 -> Loading category classes 2020-05-07 12:07:55.992 - Thread: 1 -> Loading blueprint classes 2020-05-07 12:07:55.994 - Thread: 1 -> Loading blueprint class entries 2020-05-07 12:07:55.995 - Thread: 1 -> Loading blueprint class entries 2020-05-07 12:07:55.995 - Thread: 1 -> Loading blueprints 2020-05-07 12:07:55.998 - Thread: 1 -> Loading blueprints 2020-05-07 12:07:55.998 - Thread: 1 -> Loading agent definitions 2020-05-07 12:07:56.000 - Thread: 1 -> Loading character definitions 2020-05-07 12:07:56.018 - Thread: 1 -> Loading character definitions 2020-05-07 12:07:56.018 - Thread: 1 -> Loading components 2020-05-07 12:07:56.020 - Thread: 1 -> Loading components 2020-05-07 12:07:56.020 - Thread: 1 -> Loading configuration 2020-05-07 12:07:56.022 - Thread: 1 -> Loading container types 2020-05-07 12:07:56.024 - Thread: 1 -> Loading Contract Types 2020-05-07 12:07:56.033 - Thread: 1 -> Loading block positions 2020-05-07 12:07:56.037 - Thread: 1 -> Loading block positions 2020-05-07 12:07:56.037 - Thread: 1 -> Loading curve definitions 2020-05-07 12:07:56.041 - Thread: 1 -> Loading debris 2020-05-07 12:07:56.043 - Thread: 1 -> Loading environment items entries 2020-05-07 12:07:56.043 - Thread: 1 -> Loading decal global definitions 2020-05-07 12:07:56.044 - Thread: 1 -> Loading decal definitions 2020-05-07 12:07:56.047 - Thread: 1 -> Loading drone behaviors 2020-05-07 12:07:56.050 - Thread: 1 -> Loading edges 2020-05-07 12:07:56.052 - Thread: 1 -> Loading emissive color definitions 2020-05-07 12:07:56.057 - Thread: 1 -> Loading emissive color default states 2020-05-07 12:07:56.062 - Thread: 1 -> Loading animations 2020-05-07 12:07:56.063 - Thread: 1 -> Loading entity components 2020-05-07 12:07:56.080 - Thread: 1 -> Loading component containers 2020-05-07 12:07:56.097 - Thread: 1 -> Loading environment items entries 2020-05-07 12:07:56.098 - Thread: 1 -> Loading Faction Names 2020-05-07 12:07:56.099 - Thread: 1 -> Loading factions 2020-05-07 12:07:56.104 - Thread: 1 -> Loading flare definitions 2020-05-07 12:07:56.119 - Thread: 1 -> Loading gas property definitions 2020-05-07 12:07:56.120 - Thread: 1 -> Loading event definitions 2020-05-07 12:07:56.122 - Thread: 1 -> Loading physical items 2020-05-07 12:07:56.281 - Thread: 1 -> Loading LCD texture categories 2020-05-07 12:07:56.285 - Thread: 1 -> Loading LCD texture categories 2020-05-07 12:07:56.285 - Thread: 1 -> Loading LCD texture categories 2020-05-07 12:07:56.285 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-07 12:07:56.285 - Thread: 1 -> Loading physical items 2020-05-07 12:07:56.297 - Thread: 1 -> Loading physical items 2020-05-07 12:07:56.299 - Thread: 1 -> Loading physical material properties 2020-05-07 12:07:56.305 - Thread: 1 -> Loading pirate antennas 2020-05-07 12:07:56.319 - Thread: 1 -> Loading research blocks definitions 2020-05-07 12:07:56.321 - Thread: 1 -> Loading research groups definitions 2020-05-07 12:07:56.323 - Thread: 1 -> Loading resource distribution groups 2020-05-07 12:07:56.325 - Thread: 1 -> Loading shadow textures definitions 2020-05-07 12:07:56.325 - Thread: 1 -> Loading ship sound groups 2020-05-07 12:07:56.344 - Thread: 1 -> Loading ship sound groups 2020-05-07 12:07:56.345 - Thread: 1 -> Loading sound categories 2020-05-07 12:07:56.349 - Thread: 1 -> Loading stat definitions 2020-05-07 12:07:56.350 - Thread: 1 -> Loading grid creators 2020-05-07 12:07:56.352 - Thread: 1 -> Loading transparent material properties 2020-05-07 12:07:56.354 - Thread: 1 -> Loading planet definition 2020-05-07 12:07:56.355 - Thread: 1 -> Loading voxel map storage definitions 2020-05-07 12:07:56.357 - Thread: 1 -> Loading voxel material definitions 2020-05-07 12:07:56.359 - Thread: 1 -> Loading voxel material definitions 2020-05-07 12:07:56.359 - Thread: 1 -> Loading voxel material definitions 2020-05-07 12:07:56.359 - Thread: 1 -> Loading Weather Effects 2020-05-07 12:07:56.364 - Thread: 1 -> Loading container types 2020-05-07 12:07:56.370 - Thread: 1 -> Loading pirate antennas 2020-05-07 12:07:56.375 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.375 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.375 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 12:07:56.376 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.376 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.376 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 12:07:56.376 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.376 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.376 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 12:07:56.376 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.376 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.376 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 12:07:56.379 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.379 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.379 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/AlienSky.dds 2020-05-07 12:07:56.379 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.379 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.379 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/AlienSky.dds 2020-05-07 12:07:56.379 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.379 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.379 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/AlienSky.dds 2020-05-07 12:07:56.382 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.382 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.382 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 12:07:56.382 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.382 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.382 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 12:07:56.382 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.382 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.382 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 12:07:56.383 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.383 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.383 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky02.dds 2020-05-07 12:07:56.383 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.383 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.383 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky02.dds 2020-05-07 12:07:56.383 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.383 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.383 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 12:07:56.388 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.388 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.388 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 12:07:56.388 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.388 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.388 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 12:07:56.388 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.388 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.388 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 12:07:56.388 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.388 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.388 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSkySolid.dds 2020-05-07 12:07:56.389 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.389 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.389 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 12:07:56.389 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.389 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.389 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 12:07:56.389 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.389 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.389 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 12:07:56.391 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.391 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.391 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 12:07:56.391 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.391 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.391 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 12:07:56.391 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.391 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.391 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 12:07:56.392 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.392 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.392 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 12:07:56.392 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.392 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.392 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 12:07:56.392 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.392 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.392 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 12:07:56.392 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.392 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.392 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 12:07:56.392 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.392 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.392 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 12:07:56.393 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.393 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.393 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 12:07:56.396 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.396 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.396 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 12:07:56.396 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.396 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.396 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 12:07:56.397 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.397 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.397 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 12:07:56.397 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.397 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.397 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky02.dds 2020-05-07 12:07:56.397 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.397 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.397 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky02.dds 2020-05-07 12:07:56.397 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.397 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.397 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 12:07:56.399 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.399 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.399 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 12:07:56.399 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.399 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.399 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 12:07:56.399 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.399 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.399 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 12:07:56.399 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.399 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.399 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 12:07:56.400 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.400 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.400 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 12:07:56.400 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.400 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.400 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 12:07:56.400 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.400 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.400 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 12:07:56.400 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.400 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.400 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 12:07:56.400 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 12:07:56.400 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 12:07:56.400 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 12:07:56.405 - Thread: 1 -> Loading voxel material definitions 2020-05-07 12:07:56.406 - Thread: 1 -> Loaded voxel material: Stone_01 2020-05-07 12:07:56.407 - Thread: 1 -> Loaded voxel material: Stone_02 2020-05-07 12:07:56.408 - Thread: 1 -> Loaded voxel material: Stone_03 2020-05-07 12:07:56.410 - Thread: 1 -> Loaded voxel material: Stone_04 2020-05-07 12:07:56.411 - Thread: 1 -> Loaded voxel material: Stone_05 2020-05-07 12:07:56.412 - Thread: 1 -> Loaded voxel material: Iron_01 2020-05-07 12:07:56.413 - Thread: 1 -> Loaded voxel material: Iron_02 2020-05-07 12:07:56.415 - Thread: 1 -> Loaded voxel material: Nickel_01 2020-05-07 12:07:56.416 - Thread: 1 -> Loaded voxel material: Cobalt_01 2020-05-07 12:07:56.417 - Thread: 1 -> Loaded voxel material: Magnesium_01 2020-05-07 12:07:56.418 - Thread: 1 -> Loaded voxel material: Silicon_01 2020-05-07 12:07:56.420 - Thread: 1 -> Loaded voxel material: Silver_01 2020-05-07 12:07:56.421 - Thread: 1 -> Loaded voxel material: Gold_01 2020-05-07 12:07:56.423 - Thread: 1 -> Loaded voxel material: Platinum_01 2020-05-07 12:07:56.424 - Thread: 1 -> Loaded voxel material: Uraninite_01 2020-05-07 12:07:56.426 - Thread: 1 -> Loaded voxel material: Ice_01 2020-05-07 12:07:56.432 - Thread: 1 -> Loaded voxel material: Ice_02 2020-05-07 12:07:56.433 - Thread: 1 -> Loaded voxel material: Ice_03 2020-05-07 12:07:56.434 - Thread: 1 -> Loaded voxel material: SmallMoonRocks 2020-05-07 12:07:56.435 - Thread: 1 -> Loading physical items 2020-05-07 12:07:56.436 - Thread: 1 -> Loading character definitions 2020-05-07 12:07:56.441 - Thread: 1 -> Loading container types 2020-05-07 12:07:56.443 - Thread: 1 -> Loading drone behaviors 2020-05-07 12:07:56.443 - Thread: 1 -> Loading entity components 2020-05-07 12:07:56.444 - Thread: 1 -> Loading blueprints 2020-05-07 12:07:56.444 - Thread: 1 -> Loading components 2020-05-07 12:07:56.445 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2020-05-07 12:07:56.445 - Thread: 1 -> Loading physical items 2020-05-07 12:07:56.447 - Thread: 1 -> Loading entity components 2020-05-07 12:07:56.447 - Thread: 1 -> Loading ammo magazines 2020-05-07 12:07:56.448 - Thread: 1 -> Loading ammo definitions 2020-05-07 12:07:56.448 - Thread: 1 -> Loading sound definitions 2020-05-07 12:07:56.449 - Thread: 1 -> Loading container types 2020-05-07 12:07:56.451 - Thread: 1 -> Loading factions 2020-05-07 12:07:56.451 - Thread: 1 -> Loading LCD texture categories 2020-05-07 12:07:56.454 - Thread: 1 -> Loading pirate antennas 2020-05-07 12:07:56.456 - Thread: 1 -> Loading block positions 2020-05-07 12:07:56.456 - Thread: 1 -> Loading container types 2020-05-07 12:07:56.458 - Thread: 1 -> Loading drone behaviors 2020-05-07 12:07:56.458 - Thread: 1 -> Loading factions 2020-05-07 12:07:56.458 - Thread: 1 -> Loading pirate antennas 2020-05-07 12:07:56.460 - Thread: 1 -> Loading container types 2020-05-07 12:07:56.462 - Thread: 1 -> Loading drone behaviors 2020-05-07 12:07:56.462 - Thread: 1 -> Loading factions 2020-05-07 12:07:56.462 - Thread: 1 -> Loading pirate antennas 2020-05-07 12:07:56.463 - Thread: 1 -> Loading container types 2020-05-07 12:07:56.465 - Thread: 1 -> Loading drone behaviors 2020-05-07 12:07:56.465 - Thread: 1 -> Loading factions 2020-05-07 12:07:56.466 - Thread: 1 -> Loading pirate antennas 2020-05-07 12:07:56.466 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_PirateAntennaDefinition/PlanetPirateABAntennaH' 2020-05-07 12:07:56.467 - Thread: 1 -> Loading sound definitions 2020-05-07 12:07:56.469 - Thread: 1 -> Loading container types 2020-05-07 12:07:56.471 - Thread: 1 -> Loading entity components 2020-05-07 12:07:56.473 - Thread: 1 -> Loading entity components 2020-05-07 12:07:56.473 - Thread: 1 -> Loading entity components 2020-05-07 12:07:56.475 - Thread: 1 -> Loading entity components 2020-05-07 12:07:56.475 - Thread: 1 -> Loading factions 2020-05-07 12:07:56.475 - Thread: 1 -> Loading entity components 2020-05-07 12:07:56.476 - Thread: 1 -> Loading entity components 2020-05-07 12:07:56.479 - Thread: 1 -> Audio effects definitions 2020-05-07 12:07:56.484 - Thread: 1 -> Loading environment items definitions 2020-05-07 12:07:56.487 - Thread: 1 -> Loading environment items definitions 2020-05-07 12:07:56.487 - Thread: 1 -> Loading physical material properties 2020-05-07 12:07:56.494 - Thread: 1 -> Loading particle effect definitions 2020-05-07 12:07:56.603 - Thread: 1 -> Loading particle effect definitions 2020-05-07 12:07:56.604 - Thread: 1 -> Loading environment item definitions 2020-05-07 12:07:56.609 - Thread: 1 -> Loading weapon definitions 2020-05-07 12:07:56.621 - Thread: 1 -> Loading particle effect definitions 2020-05-07 12:07:56.622 - Thread: 1 -> Loading weapon definitions 2020-05-07 12:07:56.627 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.682 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.683 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.741 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.751 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.754 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.756 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.758 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.758 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.760 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.761 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.763 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.763 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.768 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.769 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.770 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.771 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.773 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.774 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.783 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.784 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.784 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.785 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.786 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.787 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.789 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.790 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.791 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.792 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.792 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.794 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.794 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.796 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.802 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.804 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.806 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.808 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.809 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.814 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.820 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.822 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.824 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.826 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.828 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.830 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.833 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.835 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.837 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.840 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.842 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.844 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.845 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.855 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.857 - Thread: 1 -> Created definition for: Disposable Beacon 2020-05-07 12:07:56.858 - Thread: 1 -> Created definition for: Disposable Beacon 2020-05-07 12:07:56.858 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-05-07 12:07:56.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-05-07 12:07:56.858 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.859 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2020-05-07 12:07:56.861 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2020-05-07 12:07:56.862 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2020-05-07 12:07:56.863 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2020-05-07 12:07:56.865 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2020-05-07 12:07:56.865 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.865 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-05-07 12:07:56.865 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-05-07 12:07:56.865 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-05-07 12:07:56.865 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-05-07 12:07:56.865 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-05-07 12:07:56.865 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-05-07 12:07:56.865 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-05-07 12:07:56.865 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.867 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-05-07 12:07:56.869 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-05-07 12:07:56.870 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-05-07 12:07:56.872 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-05-07 12:07:56.873 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2020-05-07 12:07:56.875 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2020-05-07 12:07:56.877 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-05-07 12:07:56.878 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-05-07 12:07:56.879 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-05-07 12:07:56.880 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-05-07 12:07:56.882 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-05-07 12:07:56.883 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-05-07 12:07:56.885 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-05-07 12:07:56.887 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-05-07 12:07:56.888 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-05-07 12:07:56.890 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-05-07 12:07:56.892 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2020-05-07 12:07:56.892 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2020-05-07 12:07:56.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2020-05-07 12:07:56.894 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.896 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Sniper 2020-05-07 12:07:56.896 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Barrage 2020-05-07 12:07:56.898 - Thread: 1 -> Created definition for: Corruption Scatter Cannon 2020-05-07 12:07:56.899 - Thread: 1 -> Created definition for: Corruption Large Scatter-Cannon Turret 2020-05-07 12:07:56.900 - Thread: 1 -> Created definition for: Corrupt Seeker Missile 2020-05-07 12:07:56.901 - Thread: 1 -> Created definition for: Battery 2020-05-07 12:07:56.901 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CorruptionLargeScatterCannonTurret 2020-05-07 12:07:56.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Sniper 2020-05-07 12:07:56.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Barrage 2020-05-07 12:07:56.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Corruption-SmallScatterCannon 2020-05-07 12:07:56.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/CorruptSeekerMissile 2020-05-07 12:07:56.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/CorruptDummyBattery 2020-05-07 12:07:56.902 - Thread: 1 -> Loading cube blocks 2020-05-07 12:07:56.904 - Thread: 1 -> Created definition for: Ore Detector 2020-05-07 12:07:56.917 - Thread: 1 -> Created definition for: Ore Detector 2020-05-07 12:07:56.917 - Thread: 1 -> Created block definitions 2020-05-07 12:07:56.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2020-05-07 12:07:56.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2020-05-07 12:07:56.938 - Thread: 1 -> Loading block variant groups 2020-05-07 12:07:56.941 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2020-05-07 12:07:56.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2020-05-07 12:07:56.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2020-05-07 12:07:56.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2020-05-07 12:07:56.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2020-05-07 12:07:56.947 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2020-05-07 12:07:56.948 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-05-07 12:07:56.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-05-07 12:07:56.950 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-05-07 12:07:56.951 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Atmospheric Fighter.sbc 2020-05-07 12:07:56.953 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Bunker.sbc 2020-05-07 12:07:56.953 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Lookout Tower.sbc 2020-05-07 12:07:56.954 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Observation Outpost.sbc 2020-05-07 12:07:56.955 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Defense Installation.sbc 2020-05-07 12:07:56.956 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Expedition Base Pod.sbc 2020-05-07 12:07:56.956 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fighter Docking Station.sbc 2020-05-07 12:07:56.957 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fortress Tower.sbc 2020-05-07 12:07:56.958 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Frontier Outpost.sbc 2020-05-07 12:07:56.959 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fueling Station.sbc 2020-05-07 12:07:56.960 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Military Installation.sbc 2020-05-07 12:07:56.960 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Ore Processing Outpost.sbc 2020-05-07 12:07:56.961 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Resource Processing Station.sbc 2020-05-07 12:07:56.962 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Scouting Outpost.sbc 2020-05-07 12:07:56.963 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 1.sbc 2020-05-07 12:07:56.963 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 2.sbc 2020-05-07 12:07:56.964 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 3.sbc 2020-05-07 12:07:56.965 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Territory Defense Station.sbc 2020-05-07 12:07:56.969 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-Dummy-Container.sbc 2020-05-07 12:07:56.973 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Assault Drone.sbc 2020-05-07 12:07:56.973 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Barnacle Drone.sbc 2020-05-07 12:07:56.973 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Blackmail Drone.sbc 2020-05-07 12:07:56.973 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Cockpit Replacer.sbc 2020-05-07 12:07:56.974 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Damaged Research Vessel.sbc 2020-05-07 12:07:56.974 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Experimental Drone.sbc 2020-05-07 12:07:56.974 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Cockpit Replacer.sbc 2020-05-07 12:07:56.974 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone Mk.II.sbc 2020-05-07 12:07:56.975 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone.sbc 2020-05-07 12:07:56.975 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone (Evil).sbc 2020-05-07 12:07:56.975 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone.sbc 2020-05-07 12:07:56.975 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Gravity Cannon Drone.sbc 2020-05-07 12:07:56.975 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hacker Drone.sbc 2020-05-07 12:07:56.975 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hive Ship.sbc 2020-05-07 12:07:56.976 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Gatling.sbc 2020-05-07 12:07:56.976 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Missile.sbc 2020-05-07 12:07:56.976 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Gatling Drone Mk.II.sbc 2020-05-07 12:07:56.976 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Missile Drone Mk.II.sbc 2020-05-07 12:07:56.976 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone Mk.II.sbc 2020-05-07 12:07:56.977 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone.sbc 2020-05-07 12:07:56.977 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone Mk.II.sbc 2020-05-07 12:07:56.977 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone.sbc 2020-05-07 12:07:56.977 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Gatling.sbc 2020-05-07 12:07:56.977 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Missile.sbc 2020-05-07 12:07:56.977 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Gatling Drone Mk.II.sbc 2020-05-07 12:07:56.978 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Missile Drone Mk.II.sbc 2020-05-07 12:07:56.978 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Medium Cargo Transport.sbc 2020-05-07 12:07:56.978 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Provocateur Drone.sbc 2020-05-07 12:07:56.978 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Relay Drone.sbc 2020-05-07 12:07:56.978 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Salvage Drone.sbc 2020-05-07 12:07:56.978 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scatter Cannon Drone.sbc 2020-05-07 12:07:56.979 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scouting Drone.sbc 2020-05-07 12:07:56.979 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Shield Coordinator Drone.sbc 2020-05-07 12:07:56.979 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone Mk.II.sbc 2020-05-07 12:07:56.979 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone.sbc 2020-05-07 12:07:56.979 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone Mk.II.sbc 2020-05-07 12:07:56.979 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone.sbc 2020-05-07 12:07:56.980 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Stalker Drone.sbc 2020-05-07 12:07:56.980 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone Mk.II.sbc 2020-05-07 12:07:56.980 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone.sbc 2020-05-07 12:07:56.980 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Swift Drone.sbc 2020-05-07 12:07:56.980 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tesla Drone.sbc 2020-05-07 12:07:56.981 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Trap Pod 1.sbc 2020-05-07 12:07:56.981 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tunnel Drone.sbc 2020-05-07 12:07:56.981 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Vengeance Drone.sbc 2020-05-07 12:07:56.981 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy PB-Proj.sbc 2020-05-07 12:07:56.981 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy-Container.sbc 2020-05-07 12:07:56.984 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Baby Bird's Nest - Observer #1.sbc 2020-05-07 12:07:56.984 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Baby Bird's Nest - Observer #2.sbc 2020-05-07 12:07:56.984 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Baby Bird's Nest - Observer #3.sbc 2020-05-07 12:07:56.984 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Baby Bird's Nest - Observer #4.sbc 2020-05-07 12:07:56.984 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Big Daddy - Colony Defender.sbc 2020-05-07 12:07:56.984 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Bird's Nest - Outpost #1.sbc 2020-05-07 12:07:56.985 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Bird's Nest - Outpost #2.sbc 2020-05-07 12:07:56.985 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Bird's Nest - Outpost #3.sbc 2020-05-07 12:07:56.985 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Daddy Long Legs - Installation.sbc 2020-05-07 12:07:56.985 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\HeavyLunarObserver#01.sbc 2020-05-07 12:07:56.985 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\HeavyLunarObserver#02.sbc 2020-05-07 12:07:56.985 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\HeavyObserver#01.sbc 2020-05-07 12:07:56.986 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\HeavyObserver#02.sbc 2020-05-07 12:07:56.986 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\LunarObservationPost#01.sbc 2020-05-07 12:07:56.986 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\LunarObservationPost#02.sbc 2020-05-07 12:07:56.986 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\LunarObservationPost#03.sbc 2020-05-07 12:07:56.986 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Mushroomy - Headquarters.sbc 2020-05-07 12:07:56.986 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationPost#01.sbc 2020-05-07 12:07:56.987 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationPost#02.sbc 2020-05-07 12:07:56.987 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationPost#03.sbc 2020-05-07 12:07:56.987 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationTower#01.sbc 2020-05-07 12:07:56.987 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationTower#02.sbc 2020-05-07 12:07:56.987 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationTower#03.sbc 2020-05-07 12:07:56.987 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ResearchBase#01.sbc 2020-05-07 12:07:56.988 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ResearchBase#02.sbc 2020-05-07 12:07:56.988 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ResearchBase#03.sbc 2020-05-07 12:07:56.988 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\WatcherBase#01.sbc 2020-05-07 12:07:56.988 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\WatcherBase#02.sbc 2020-05-07 12:07:56.988 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\WatcherBase#03.sbc 2020-05-07 12:07:56.989 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Cat's Paw.sbc 2020-05-07 12:07:56.989 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Fleeting Rival #1.sbc 2020-05-07 12:07:56.989 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Fleeting Rival #2.sbc 2020-05-07 12:07:56.989 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Sparrow.sbc 2020-05-07 12:07:56.989 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Spider.sbc 2020-05-07 12:07:56.989 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Squid.sbc 2020-05-07 12:07:56.990 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\Dragonfly.sbc 2020-05-07 12:07:56.990 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\Jumping Spider.sbc 2020-05-07 12:07:56.990 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\Ladybug.sbc 2020-05-07 12:07:56.990 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\Scorpion.sbc 2020-05-07 12:07:56.990 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Baby Bird's Nest - Lunar Observer #1.sbc 2020-05-07 12:07:56.990 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Baby Bird's Nest - Lunar Observer #2.sbc 2020-05-07 12:07:56.991 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Bird's Nest - Lunar Outpost #1.sbc 2020-05-07 12:07:56.991 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Bird's Nest - Lunar Outpost #2.sbc 2020-05-07 12:07:56.991 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Daddy Long Legs - Lunar Installation.sbc 2020-05-07 12:07:56.991 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\HeavyLunarObserver#01.sbc 2020-05-07 12:07:56.991 - Thread: 1 -> Duplicate entry of 'HeavyLunarObserver#01' 2020-05-07 12:07:56.991 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\HeavyLunarObserver#02.sbc 2020-05-07 12:07:56.992 - Thread: 1 -> Duplicate entry of 'HeavyLunarObserver#02' 2020-05-07 12:07:56.992 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\LunarObservationPost#01.sbc 2020-05-07 12:07:56.992 - Thread: 1 -> Duplicate entry of 'LunarObservationPost#01' 2020-05-07 12:07:56.992 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\LunarObservationPost#02.sbc 2020-05-07 12:07:56.992 - Thread: 1 -> Duplicate entry of 'LunarObservationPost#02' 2020-05-07 12:07:56.992 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\LunarObservationPost#03.sbc 2020-05-07 12:07:56.992 - Thread: 1 -> Duplicate entry of 'LunarObservationPost#03' 2020-05-07 12:07:56.992 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Drones\Epsilon.sbc 2020-05-07 12:07:56.992 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Drones\Gamma.sbc 2020-05-07 12:07:56.992 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Drones\Sigma.sbc 2020-05-07 12:07:56.993 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Drones\Upsilon.sbc 2020-05-07 12:07:56.994 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(B) Jumping Spider.sbc 2020-05-07 12:07:56.994 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) 'Humboldt' Exploration Ship 01.sbc 2020-05-07 12:07:56.994 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) 'Humboldt' Exploration Ship 02.sbc 2020-05-07 12:07:56.994 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 01.sbc 2020-05-07 12:07:56.994 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 02.sbc 2020-05-07 12:07:56.995 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 03.sbc 2020-05-07 12:07:56.995 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Panini Sidecar 01.sbc 2020-05-07 12:07:56.995 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) THI-430-A Thrush.sbc 2020-05-07 12:07:56.995 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(H) JXS Chasqui 01.sbc 2020-05-07 12:07:56.995 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(H) WKZ-LG Skeletor Cargo Ship.sbc 2020-05-07 12:07:56.996 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Cubiculus One.sbc 2020-05-07 12:07:56.996 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 01.sbc 2020-05-07 12:07:56.996 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 02.sbc 2020-05-07 12:07:56.996 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 03.sbc 2020-05-07 12:07:56.996 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Panini Sidecar 02.sbc 2020-05-07 12:07:56.996 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) SRCH 'Slippery Beetle'.sbc 2020-05-07 12:07:56.997 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) TAC-02 Mantis.sbc 2020-05-07 12:07:56.997 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) TAC-02B Manta.sbc 2020-05-07 12:07:56.997 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) THI-430-B Thrush.sbc 2020-05-07 12:07:56.997 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) WKZ-LG Masque Cargo Ship 01.sbc 2020-05-07 12:07:56.997 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Cat's Paw.sbc 2020-05-07 12:07:56.998 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Dragonfly.sbc 2020-05-07 12:07:56.998 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 01 SR.sbc 2020-05-07 12:07:56.998 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 01.sbc 2020-05-07 12:07:56.998 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 02 SR.sbc 2020-05-07 12:07:56.998 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 02.sbc 2020-05-07 12:07:56.998 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Jumping Spider (Drone).sbc 2020-05-07 12:07:56.999 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Scorpion 01.sbc 2020-05-07 12:07:56.999 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Scorpion 02.sbc 2020-05-07 12:07:56.999 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 01 SR.sbc 2020-05-07 12:07:56.999 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 01.sbc 2020-05-07 12:07:57.000 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 02 SR.sbc 2020-05-07 12:07:57.000 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 02.sbc 2020-05-07 12:07:57.000 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Squid.sbc 2020-05-07 12:07:57.000 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\0 No Antenna\(A) Skippy the Space Frog 01.sbc 2020-05-07 12:07:57.000 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\0 No Antenna\(A) The Guppy 01.sbc 2020-05-07 12:07:57.000 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Automated Division Light Transport.sbc 2020-05-07 12:07:57.001 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Cyclops Hauler 01.sbc 2020-05-07 12:07:57.001 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) SIC-01 Murakoz.sbc 2020-05-07 12:07:57.001 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Skippy the Space Frog 02.sbc 2020-05-07 12:07:57.001 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) The Guppy 02.sbc 2020-05-07 12:07:57.001 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Transport Square 01.sbc 2020-05-07 12:07:57.001 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) THI-842-S Prison Ship.sbc 2020-05-07 12:07:57.002 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) WKX-LG Wasp 01.sbc 2020-05-07 12:07:57.002 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) WKX-LG Wasp 02.sbc 2020-05-07 12:07:57.002 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\3 Hard\(H) AnIn 'Columbus' 02.sbc 2020-05-07 12:07:57.002 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\3 Hard\(H) AnIn 'Columbus' 03.sbc 2020-05-07 12:07:57.002 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\4 Boss\(B) AnIn 'Columbus' 01.sbc 2020-05-07 12:07:57.002 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Epsilon.sbc 2020-05-07 12:07:57.003 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Gamma.sbc 2020-05-07 12:07:57.003 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\JXSd Fite Brite 01.sbc 2020-05-07 12:07:57.003 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Sigma.sbc 2020-05-07 12:07:57.003 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Upsilon.sbc 2020-05-07 12:07:57.004 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Comms Research #1.sbc 2020-05-07 12:07:57.005 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Comms Research #2.sbc 2020-05-07 12:07:57.005 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Comms Research #3.sbc 2020-05-07 12:07:57.005 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Comms Research #4.sbc 2020-05-07 12:07:57.005 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Headquarters #1.sbc 2020-05-07 12:07:57.005 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Headquarters #2.sbc 2020-05-07 12:07:57.005 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Military Outpost #1.sbc 2020-05-07 12:07:57.006 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Military Outpost #2.sbc 2020-05-07 12:07:57.006 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Research Lab #1.sbc 2020-05-07 12:07:57.006 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Research Lab #2.sbc 2020-05-07 12:07:57.006 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Research Lab #3.sbc 2020-05-07 12:07:57.006 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Research Lab #4.sbc 2020-05-07 12:07:57.006 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Armadillo #1.sbc 2020-05-07 12:07:57.007 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Armadillo #2.sbc 2020-05-07 12:07:57.007 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Armadillo #3.sbc 2020-05-07 12:07:57.007 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Armadillo #4.sbc 2020-05-07 12:07:57.007 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Impaler #1.sbc 2020-05-07 12:07:57.007 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Impaler #2.sbc 2020-05-07 12:07:57.007 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Impaler #3.sbc 2020-05-07 12:07:57.008 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Impaler #4.sbc 2020-05-07 12:07:57.008 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Pigeon #1.sbc 2020-05-07 12:07:57.008 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Pigeon #2.sbc 2020-05-07 12:07:57.008 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Pigeon #3.sbc 2020-05-07 12:07:57.008 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Pigeon #4.sbc 2020-05-07 12:07:57.009 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Tadpole #1.sbc 2020-05-07 12:07:57.009 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Tadpole #2.sbc 2020-05-07 12:07:57.009 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Tadpole #3.sbc 2020-05-07 12:07:57.009 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Tadpole #4.sbc 2020-05-07 12:07:57.010 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(Backup) WMI Hunchback Dropship.sbc 2020-05-07 12:07:57.011 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) AS-1 Stormfire.sbc 2020-05-07 12:07:57.011 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Instinct - Atmospheric Frigate.sbc 2020-05-07 12:07:57.011 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) INTRUDER III Escort Carrier.sbc 2020-05-07 12:07:57.011 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Midas Pod A.sbc 2020-05-07 12:07:57.011 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Midas Pod B.sbc 2020-05-07 12:07:57.012 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Mobile Drilling Platform.sbc 2020-05-07 12:07:57.012 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Oban Tide.sbc 2020-05-07 12:07:57.012 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Sky Factory.sbc 2020-05-07 12:07:57.012 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Spirit of Lomond.sbc 2020-05-07 12:07:57.012 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-1 Serenity MK.2.sbc 2020-05-07 12:07:57.012 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-11 Harpy.sbc 2020-05-07 12:07:57.013 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-19 Serenity-X.sbc 2020-05-07 12:07:57.013 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Super Gremlin.sbc 2020-05-07 12:07:57.013 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Supply Transport.sbc 2020-05-07 12:07:57.013 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) The Scutler Mk 7.sbc 2020-05-07 12:07:57.013 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Transport Courier.sbc 2020-05-07 12:07:57.013 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) WMI Hunchback Dropship.sbc 2020-05-07 12:07:57.014 - Thread: 1 -> Duplicate entry of '(NPC-ATM) WMI Hunchback Dropship' 2020-05-07 12:07:57.014 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-CPC) Forge Of Corruption.sbc 2020-05-07 12:07:57.014 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\Spiteful Aggressor mk.III.sbc 2020-05-07 12:07:57.015 - Thread: 1 -> Loading asteroid generators 2020-05-07 12:07:57.017 - Thread: 1 -> Loading spawn groups 2020-05-07 12:07:57.022 - Thread: 1 -> Loading drop containers 2020-05-07 12:07:57.024 - Thread: 1 -> Loading spawn groups 2020-05-07 12:07:57.024 - Thread: 1 -> Loading spawn groups 2020-05-07 12:07:57.024 - Thread: 1 -> Loading radial menu definitions 2020-05-07 12:07:57.055 - Thread: 1 -> Loading respawn ships 2020-05-07 12:07:57.058 - Thread: 1 -> Loading spawn groups 2020-05-07 12:07:57.058 - Thread: 1 -> Loading wheel speeds 2020-05-07 12:07:57.061 - Thread: 1 -> Loading spawn groups 2020-05-07 12:07:57.069 - Thread: 1 -> Loading drop containers 2020-05-07 12:07:57.069 - Thread: 1 -> Loading spawn groups 2020-05-07 12:07:57.080 - Thread: 1 -> Loading spawn groups 2020-05-07 12:07:57.092 - Thread: 1 -> Loading spawn groups 2020-05-07 12:07:57.105 - Thread: 1 -> Loading spawn groups 2020-05-07 12:07:57.111 - Thread: 1 -> Loading spawn groups 2020-05-07 12:07:57.112 - Thread: 1 -> Loading spawn groups 2020-05-07 12:07:57.180 - Thread: 1 -> MyAudio.UnloadData - START 2020-05-07 12:07:57.193 - Thread: 1 -> MyAudio.UnloadData - END 2020-05-07 12:07:57.193 - Thread: 1 -> MyAudio.LoadData - START 2020-05-07 12:07:57.215 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Reproduktory (Realtek High Definition Audio) - Channel #: 8 - Sample rate: 48000 2020-05-07 12:07:57.423 - Thread: 1 -> MyAudio.LoadData - END 2020-05-07 12:07:57.489 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-05-07 12:07:57.499 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 12:07:57.574 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-07 12:07:57.575 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 12:07:57.577 - Thread: 1 -> Registered modules from: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 12:07:57.577 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 12:07:57.579 - Thread: 1 -> Registered modules from: 1172408535.sbm_EasyNpcCapture, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 12:07:57.580 - Thread: 1 -> Registered modules from: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 12:07:57.583 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 12:07:57.597 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-07 12:07:58.010 - Thread: 44 -> External debugger: listening... 2020-05-07 12:07:58.048 - Thread: 1 -> MyLights.LoadData() - START 2020-05-07 12:07:58.054 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-05-07 12:07:58.054 - Thread: 1 -> MyLights.LoadData() - END 2020-05-07 12:07:58.054 - Thread: 1 -> Info: MyLights initialized. 2020-05-07 12:07:58.054 - Thread: 1 -> MyExplosions.LoadData() - START 2020-05-07 12:07:58.064 - Thread: 1 -> MyExplosions.LoadData() - END 2020-05-07 12:07:58.168 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-05-07 12:07:58.168 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-05-07 12:07:58.249 - Thread: 1 -> Loading Procedural World Generator 2020-05-07 12:07:58.252 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-05-07 12:08:01.715 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-05-07 12:08:01.912 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-05-07 12:08:01.912 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-05-07 12:08:01.913 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-05-07 12:08:01.913 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-05-07 12:08:01.913 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-05-07 12:08:01.914 - Thread: 12 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\Titan-2124704365d19000.vx2' 2020-05-07 12:08:01.914 - Thread: 13 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\Moon-1353915701d19000.vx2' 2020-05-07 12:08:01.915 - Thread: 11 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\Mars-2044023682d120000.vx2' 2020-05-07 12:08:01.915 - Thread: 1 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\EarthLike-1779144428d120000.vx2' 2020-05-07 12:08:01.915 - Thread: 10 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\Alien-291759539d120000.vx2' 2020-05-07 12:08:06.980 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-05-07 12:08:06.989 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 12:08:07.016 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-05-07 12:08:07.016 - Thread: 1 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\Europa-595048092d19000.vx2' 2020-05-07 12:08:07.336 - Thread: 11 -> Info: Planet generator name: Mars 2020-05-07 12:08:07.337 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 12:08:07.338 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-05-07 12:08:07.338 - Thread: 11 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\Triton-12345d80253.vx2' 2020-05-07 12:08:07.526 - Thread: 12 -> Info: Planet generator name: Titan 2020-05-07 12:08:07.526 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 12:08:07.717 - Thread: 10 -> Info: Planet generator name: Alien 2020-05-07 12:08:07.718 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 12:08:07.965 - Thread: 13 -> Info: Planet generator name: Moon 2020-05-07 12:08:07.966 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 12:08:10.449 - Thread: 11 -> Info: Planet generator name: Triton 2020-05-07 12:08:10.449 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 12:08:11.462 - Thread: 1 -> Info: Planet generator name: Europa 2020-05-07 12:08:11.462 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 12:08:15.514 - Thread: 1 -> Entities loaded 2020-05-07 12:08:15.904 - Thread: 1 -> Entities initialized 2020-05-07 12:08:16.181 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137804730264562151 2020-05-07 12:08:16.245 - Thread: 1 -> MySession.Static.LogSettings - START 2020-05-07 12:08:16.246 - Thread: 1 -> Name = Star System 2020-05-02 20:35 2020-05-07 12:08:16.246 - Thread: 1 -> Description = 2020-05-07 12:08:16.246 - Thread: 1 -> GameDateTime = 01/01/2081 04:04:24 2020-05-07 12:08:16.246 - Thread: 1 -> Password = 2020-05-07 12:08:16.246 - Thread: 1 -> CurrentPath = C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35 2020-05-07 12:08:16.246 - Thread: 1 -> WorkshopId = 2020-05-07 12:08:16.246 - Thread: 1 -> CameraController = Default_Astronaut 2020-05-07 12:08:16.246 - Thread: 1 -> ThumbPath = C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\thumb.jpg 2020-05-07 12:08:16.249 - Thread: 1 -> Settings: 2020-05-07 12:08:16.249 - Thread: 1 -> GameMode = Survival 2020-05-07 12:08:16.249 - Thread: 1 -> MaxPlayers = 4 2020-05-07 12:08:16.249 - Thread: 1 -> OnlineMode = OFFLINE 2020-05-07 12:08:16.249 - Thread: 1 -> AutoHealing = True 2020-05-07 12:08:16.249 - Thread: 1 -> WeaponsEnabled = True 2020-05-07 12:08:16.249 - Thread: 1 -> ThrusterDamage = True 2020-05-07 12:08:16.249 - Thread: 1 -> EnableSpectator = True 2020-05-07 12:08:16.249 - Thread: 1 -> EnableCopyPaste = False 2020-05-07 12:08:16.249 - Thread: 1 -> MaxFloatingObjects = 100 2020-05-07 12:08:16.249 - Thread: 1 -> MaxGridSize = 50000 2020-05-07 12:08:16.249 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-05-07 12:08:16.249 - Thread: 1 -> CargoShipsEnabled = False 2020-05-07 12:08:16.249 - Thread: 1 -> EnvironmentHostility = SAFE 2020-05-07 12:08:16.249 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-05-07 12:08:16.249 - Thread: 1 -> InventorySizeMultiplier = 10 2020-05-07 12:08:16.249 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-05-07 12:08:16.249 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-05-07 12:08:16.249 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-05-07 12:08:16.249 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-05-07 12:08:16.249 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-05-07 12:08:16.249 - Thread: 1 -> ClientCanSave = False 2020-05-07 12:08:16.249 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-05-07 12:08:16.249 - Thread: 1 -> PermanentDeath = False 2020-05-07 12:08:16.249 - Thread: 1 -> DestructibleBlocks = True 2020-05-07 12:08:16.249 - Thread: 1 -> EnableScripts = True 2020-05-07 12:08:16.249 - Thread: 1 -> AutoSaveInMinutes = 5 2020-05-07 12:08:16.249 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-05-07 12:08:16.249 - Thread: 1 -> ProceduralDensity = 0.35 2020-05-07 12:08:16.249 - Thread: 1 -> ProceduralSeed = 0 2020-05-07 12:08:16.249 - Thread: 1 -> DestructibleBlocks = True 2020-05-07 12:08:16.249 - Thread: 1 -> EnableIngameScripts = True 2020-05-07 12:08:16.249 - Thread: 1 -> ViewDistance = 15000 2020-05-07 12:08:16.249 - Thread: 1 -> Voxel destruction = True 2020-05-07 12:08:16.249 - Thread: 1 -> EnableStructuralSimulation = False 2020-05-07 12:08:16.249 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-05-07 12:08:16.249 - Thread: 1 -> EnableContainerDrops = True 2020-05-07 12:08:16.249 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-05-07 12:08:16.249 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-05-07 12:08:16.249 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-05-07 12:08:16.249 - Thread: 1 -> EnableSubgridDamage = False 2020-05-07 12:08:16.249 - Thread: 1 -> SyncDistance = 3000 2020-05-07 12:08:16.249 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-05-07 12:08:16.250 - Thread: 1 -> AFKTimeoutMin = 0 2020-05-07 12:08:16.250 - Thread: 1 -> StopGridsPeriodMin = 15 2020-05-07 12:08:16.250 - Thread: 1 -> ExperimentalMode = True 2020-05-07 12:08:16.250 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableSpectator, EnableIngameScripts 2020-05-07 12:08:16.250 - Thread: 1 -> MySession.Static.LogSettings - END 2020-05-07 12:08:16.288 - Thread: 1 -> Modular Encounters Spawner: WeaponCore API Failed To Load For Unknown Reason 2020-05-07 12:08:16.288 - Thread: 1 -> Modular Encounters Spawner: Defense Shields API Loading 2020-05-07 12:08:16.475 - Thread: 1 -> Session loaded 2020-05-07 12:08:16.475 - Thread: 1 -> RunLoadingAction - END 2020-05-07 12:08:16.477 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-05-07 12:08:17.064 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-05-07 12:08:17.082 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-05-07 12:08:17.082 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-05-07 12:08:17.102 - Thread: 1 -> Updating continues. 2020-05-07 12:08:17.209 - Thread: 1 -> GC Memory: 1584.144 MB 2020-05-07 12:08:17.305 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:08:17.313 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,9962.532,24504.44,1,0,1584.329,4558.688,12347,500153,24,4.156559,5.642219,0,8923,16.6682,0,Infinity,0.6928236,0.9404564,100,3278790685 2020-05-07 12:08:41.115 - Thread: 1 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-07 12:08:41.164 - Thread: 1 -> SE-16693: LockExtraCriticalSections: False; DonNotServeBlockingRequestsImmediately: False 2020-05-07 12:08:47.670 - Thread: 1 -> GC Memory: 2385.307 MB 2020-05-07 12:08:50.143 - Thread: 1 -> Modular Encounters Spawner: Loading Settings From Spawner Version: 1.082 2020-05-07 12:08:50.143 - Thread: 1 -> Modular Encounters Spawner: Initializing RivalAI Helper 2020-05-07 12:08:50.147 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasInstinct 2020-05-07 12:08:50.147 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasTransportCourier 2020-05-07 12:08:50.147 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasSupplyTransport 2020-05-07 12:08:50.147 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasPirateDrone 2020-05-07 12:08:50.147 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasSecurityDrone 2020-05-07 12:08:50.147 - Thread: 1 -> Modular Encounters Spawner: Checking World Settings. 2020-05-07 12:08:50.159 - Thread: 1 -> Modular Encounters Spawner: Registering Mod Message Handlers. 2020-05-07 12:08:50.159 - Thread: 1 -> Modular Encounters Spawner: Mod Channel: 1521905890.sbm_ModularEncountersSpawner 2020-05-07 12:08:50.159 - Thread: 1 -> Modular Encounters Spawner: Initiating Main Settings. 2020-05-07 12:08:51.629 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-General.xml 2020-05-07 12:08:51.866 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-SpaceCargoShips.xml 2020-05-07 12:08:52.057 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryCargoShips.xml 2020-05-07 12:08:52.191 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-RandomEncounters.xml 2020-05-07 12:08:52.351 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryInstallations.xml 2020-05-07 12:08:52.473 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-BossEncounters.xml 2020-05-07 12:08:52.532 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-OtherNPCs.xml 2020-05-07 12:08:52.577 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-CustomBlocks.xml 2020-05-07 12:08:52.581 - Thread: 1 -> Modular Encounters Spawner: Using Spawner Timings From Global Events For Space/Lunar Cargo Ships. 2020-05-07 12:08:52.728 - Thread: 1 -> Modular Encounters Spawner: Failed To Retrieve Previously Spawned Unique Encounters List or No Unique Encounters Have Spawned Yet. 2020-05-07 12:08:52.728 - Thread: 1 -> Modular Encounters Spawner: Getting Active Mods. 2020-05-07 12:08:52.736 - Thread: 1 -> Modular Encounters Spawner: Check For Existing NPC Grids 2020-05-07 12:08:52.749 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 75424447551617535 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 12:08:52.756 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Large Grid 1842 2020-05-07 12:08:52.756 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 12:08:52.756 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 1842 / 93927642299062116 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 12:08:52.757 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) Defense Installation 2020-05-07 12:08:52.757 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-05-07 12:08:52.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Defense Installation / 111703067797170892 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 12:08:52.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 103434876600256565 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 12:08:52.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 134108148788247039 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 12:08:52.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 858 / 87098281403000858 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 12:08:52.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 120298049752344316 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 12:08:52.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 84810930248333183 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 12:08:52.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 125836845358180569 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 12:08:52.760 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Static Grid 753 2020-05-07 12:08:52.760 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 12:08:52.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 753 / 86503365709280753 /// 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) Scouting Outpost 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Scouting Outpost / 112634984860598984 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 96215621755778135 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 131441269621910622 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 74981479451017792 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7091 / 140678533891157091 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1664 / 76798972690741664 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 680 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 680 / 92897945786583439 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 4498 / 113387228726164498 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Large Grid 6040 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 6040 / 99684817348697747 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7043 / 93829564328897043 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1925 / 118440941118531925 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-ATM) SS-19 Serenity-X 2020-05-07 12:08:52.761 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryCargoShip 2020-05-07 12:08:52.763 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) SS-19 Serenity-X / 135891330796114149 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 12:08:52.765 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Large Grid 6741 2020-05-07 12:08:52.765 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 12:08:52.765 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 6741 / 98089491565397742 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 12:08:52.765 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 9277 2020-05-07 12:08:52.765 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 12:08:52.765 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 9277 / 130317916566319277 /// 2020-05-07 12:08:52.765 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Dummy PB-Proj / 133642221886934683 /// 2020-05-07 12:08:52.766 - Thread: 1 -> Modular Encounters Spawner: Initializing Economy Resources 2020-05-07 12:08:52.782 - Thread: 1 -> NPCE: Initializing NPC Programming Extender 2020-05-07 12:08:52.787 - Thread: 1 -> NPCE: Adding Network and Chat Handlers 2020-05-07 12:08:52.787 - Thread: 1 -> NPCE: Creating Programmable Block Controls 2020-05-07 12:08:52.949 - Thread: 1 -> NPCE: Getting Default NPC Factions 2020-05-07 12:08:52.955 - Thread: 1 -> NPCE: Getting Potential Remaining NPC Factions 2020-05-07 12:08:52.955 - Thread: 1 -> NPCE: Getting Script Templates From Prefabs 2020-05-07 12:08:53.657 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 12:08:53.657 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 12:09:02.718 - Thread: 1 -> GUI Stats: Update 18.5238053888889, Draw 0.465516777777777 2020-05-07 12:09:17.686 - Thread: 1 -> GC Memory: 2573.978 MB 2020-05-07 12:09:32.936 - Thread: 1 -> GUI Stats: Update 0.129554777777778, Draw 0.544803055555556 2020-05-07 12:09:41.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:09:41.182 - Thread: 1 -> STATISTICS,60.0166667260012,0,0,0,0,0,0,28.71682,164.0753,1,0,2583.387,6366.691,12347,500153,26,35.73299,98.02897,0.204537,7087,17.79736,0,Infinity,6.359529,17.44657,100,4306524272 2020-05-07 12:09:47.701 - Thread: 1 -> GC Memory: 2583.514 MB 2020-05-07 12:10:02.938 - Thread: 1 -> GUI Stats: Update 0.139979777777778, Draw 0.875360555555556 2020-05-07 12:10:17.719 - Thread: 1 -> GC Memory: 1546.594 MB 2020-05-07 12:10:32.936 - Thread: 1 -> GUI Stats: Update 0.134909555555556, Draw 0.844014055555557 2020-05-07 12:10:41.198 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:10:41.198 - Thread: 1 -> STATISTICS,120.033333452002,0,0,0,0,0,0,25.82113,132.8521,1,0,1554.747,6238.5,12347,500153,26,34.07564,98.11117,0.211186,7214,19.10022,0,Infinity,6.508523,18.73945,100,4306419862 2020-05-07 12:10:47.734 - Thread: 1 -> GC Memory: 1556.156 MB 2020-05-07 12:11:02.936 - Thread: 1 -> GUI Stats: Update 0.133514777777778, Draw 0.839974055555555 2020-05-07 12:11:05.216 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:11:17.735 - Thread: 1 -> GC Memory: 1556.786 MB 2020-05-07 12:11:32.936 - Thread: 1 -> GUI Stats: Update 0.124353777777778, Draw 0.777926166666668 2020-05-07 12:11:41.215 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:11:41.215 - Thread: 1 -> STATISTICS,180.050000178004,0,0,0,0,0,0,28.1314,147.6391,1,0,1559.179,6237.074,12347,500153,26,36.31634,97.98452,0.1890676,7218,17.21078,0,Infinity,6.250327,16.8639,100,4306421718 2020-05-07 12:11:47.751 - Thread: 1 -> GC Memory: 1551.86 MB 2020-05-07 12:12:02.936 - Thread: 1 -> GUI Stats: Update 0.130681833333333, Draw 0.797669777777778 2020-05-07 12:12:05.216 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:12:05.566 - Thread: 1 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-07 12:12:17.752 - Thread: 1 -> GC Memory: 1551.948 MB 2020-05-07 12:12:32.937 - Thread: 1 -> GUI Stats: Update 0.133587333333333, Draw 0.847630666666667 2020-05-07 12:12:40.217 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) SS-19 Serenity-X Has Reached End Of Path And Will Be Despawned. 2020-05-07 12:12:40.217 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) SS-19 Serenity-X Has Been Despawned. 2020-05-07 12:12:40.219 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) SS-19 Serenity-X / 135891330796114149 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 12:12:40.219 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) SS-19 Serenity-X / 135891330796114149 2020-05-07 12:12:41.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:12:41.232 - Thread: 1 -> STATISTICS,240.066666649714,0,0,0,0,0,0,33.19373,147.8473,1,0,1553.068,6238.359,12347,500153,21,45.38154,97.99767,0.1922454,7303,17.50289,0,Infinity,7.943079,17.15242,100,4306097126 2020-05-07 12:12:44.133 - Thread: 1 -> Autosave initiated 2020-05-07 12:12:44.133 - Thread: 1 -> Character state: True 2020-05-07 12:12:44.133 - Thread: 1 -> IsServer: True 2020-05-07 12:12:44.133 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 12:12:44.133 - Thread: 1 -> Autosave 2020-05-07 12:12:44.136 - Thread: 1 -> Saving world - START 2020-05-07 12:12:44.137 - Thread: 1 -> Making world state snapshot. 2020-05-07 12:12:44.137 - Thread: 1 -> Before snapshot.: GC Memory: 1,554 B 2020-05-07 12:12:44.443 - Thread: 1 -> After snapshot.: GC Memory: 1,556 B 2020-05-07 12:12:44.445 - Thread: 1 -> Directory cleanup: GC Memory: 1,556 B 2020-05-07 12:12:44.445 - Thread: 1 -> Saving world - END 2020-05-07 12:12:44.454 - Thread: 10 -> Session snapshot save - START 2020-05-07 12:12:44.455 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 12:12:46.598 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\.new\Sandbox_config.sbc 2020-05-07 12:12:47.084 - Thread: 10 -> Session snapshot save - END 2020-05-07 12:12:47.752 - Thread: 1 -> GC Memory: 1559.406 MB 2020-05-07 12:13:03.236 - Thread: 1 -> GUI Stats: Update 0.135582055555556, Draw 0.906208277777779 2020-05-07 12:13:05.518 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:13:17.768 - Thread: 1 -> GC Memory: 1557.836 MB 2020-05-07 12:13:33.237 - Thread: 1 -> GUI Stats: Update 0.13742, Draw 0.922465722222221 2020-05-07 12:13:41.551 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:13:41.551 - Thread: 1 -> STATISTICS,300.083333375715,0,0,0,0,0,0,14.87798,125.1402,1,0,1543.409,6199.512,12347,500153,21,34.09662,97.9741,0.186194,7342,17.29475,0,Infinity,5.896926,16.94438,100,4306097126 2020-05-07 12:13:47.769 - Thread: 1 -> GC Memory: 1542.65 MB 2020-05-07 12:14:03.237 - Thread: 1 -> GUI Stats: Update 0.139176722222222, Draw 0.942710611111112 2020-05-07 12:14:05.700 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) Mobile Drilling Platform 2020-05-07 12:14:15.687 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:14:17.772 - Thread: 1 -> GC Memory: 1609.585 MB 2020-05-07 12:14:33.406 - Thread: 1 -> GUI Stats: Update 0.130573944444445, Draw 0.847326055555555 2020-05-07 12:14:41.736 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:14:41.738 - Thread: 1 -> STATISTICS,360.100000101716,0,0,0,0,0,0,25.19018,191.2462,1,0,1608.541,6209.973,12347,500153,23,41.25343,97.94987,0.1841596,7307,17.2951,0,Infinity,7.13482,16.94052,100,4317572478 2020-05-07 12:14:47.787 - Thread: 1 -> GC Memory: 1608.685 MB 2020-05-07 12:15:03.406 - Thread: 1 -> GUI Stats: Update 0.140373666666667, Draw 0.903871666666668 2020-05-07 12:15:15.687 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:15:17.788 - Thread: 1 -> GC Memory: 1555.242 MB 2020-05-07 12:15:33.589 - Thread: 1 -> GUI Stats: Update 0.130443388888889, Draw 0.821512111111111 2020-05-07 12:15:41.936 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:15:41.937 - Thread: 1 -> STATISTICS,420.116666827717,0,0,0,0,0,0,21.75173,185.4372,1,0,1555.793,6210.172,12347,500153,23,37.3302,97.96,0.2919739,7695,17.24148,0,Infinity,6.436277,16.88975,100,4317572478 2020-05-07 12:15:47.789 - Thread: 1 -> GC Memory: 1555.647 MB 2020-05-07 12:16:03.589 - Thread: 1 -> GUI Stats: Update 0.126933333333334, Draw 0.804102111111111 2020-05-07 12:16:15.871 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:16:17.806 - Thread: 1 -> GC Memory: 1556.654 MB 2020-05-07 12:16:33.592 - Thread: 1 -> GUI Stats: Update 0.130407944444444, Draw 0.805191388888889 2020-05-07 12:16:37.737 - Thread: 1 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-07 12:16:41.953 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:16:41.953 - Thread: 1 -> STATISTICS,480.133333299428,0,0,0,0,0,0,23.3404,164.1276,1,0,1557.084,6211.43,12347,500153,23,34.21042,97.97973,0.3478788,7681,17.19216,0,Infinity,5.881511,16.84483,100,4317600142 2020-05-07 12:16:47.821 - Thread: 1 -> GC Memory: 1558.073 MB 2020-05-07 12:17:03.589 - Thread: 1 -> GUI Stats: Update 0.125623833333333, Draw 0.787126833333332 2020-05-07 12:17:15.871 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:17:17.823 - Thread: 1 -> GC Memory: 1557.776 MB 2020-05-07 12:17:33.589 - Thread: 1 -> GUI Stats: Update 0.134905111111111, Draw 0.864121944444444 2020-05-07 12:17:41.970 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:17:41.970 - Thread: 1 -> STATISTICS,540.150000025429,0,0,0,0,0,0,30.12485,154.1055,1,0,1559.809,6208.766,12347,500153,23,37.54534,98.27261,0.3274685,7635,20.69709,0,Infinity,7.770791,20.33957,100,4317898118 2020-05-07 12:17:44.139 - Thread: 1 -> Autosave initiated 2020-05-07 12:17:44.139 - Thread: 1 -> Character state: True 2020-05-07 12:17:44.139 - Thread: 1 -> IsServer: True 2020-05-07 12:17:44.139 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 12:17:44.139 - Thread: 1 -> Autosave 2020-05-07 12:17:44.139 - Thread: 1 -> Saving world - START 2020-05-07 12:17:44.140 - Thread: 1 -> Making world state snapshot. 2020-05-07 12:17:44.140 - Thread: 1 -> Before snapshot.: GC Memory: 1,558 B 2020-05-07 12:17:44.208 - Thread: 1 -> After snapshot.: GC Memory: 1,560 B 2020-05-07 12:17:44.208 - Thread: 1 -> Directory cleanup: GC Memory: 1,560 B 2020-05-07 12:17:44.208 - Thread: 1 -> Saving world - END 2020-05-07 12:17:44.208 - Thread: 12 -> Session snapshot save - START 2020-05-07 12:17:44.209 - Thread: 12 -> Checking file access for files in target dir. 2020-05-07 12:17:44.966 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\.new\Sandbox_config.sbc 2020-05-07 12:17:45.437 - Thread: 12 -> Session snapshot save - END 2020-05-07 12:17:47.839 - Thread: 1 -> GC Memory: 1566.221 MB 2020-05-07 12:17:50.704 - Thread: 1 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-07 12:18:03.592 - Thread: 1 -> GUI Stats: Update 0.1411065, Draw 0.863536277777776 2020-05-07 12:18:15.871 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:18:17.840 - Thread: 1 -> GC Memory: 1565.503 MB 2020-05-07 12:18:33.627 - Thread: 1 -> GUI Stats: Update 0.139093555555555, Draw 0.882769222222223 2020-05-07 12:18:41.987 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:18:41.987 - Thread: 1 -> STATISTICS,600.16666675143,0,0,0,0,0,0,32.69793,155.0905,1,0,1557.597,6208.875,12347,500153,24,37.66847,98.32772,0.2196848,7722,21.48522,0,Infinity,8.093154,21.12593,100,4318548974 2020-05-07 12:18:47.856 - Thread: 1 -> GC Memory: 1562.564 MB 2020-05-07 12:19:03.602 - Thread: 1 -> GUI Stats: Update 0.141731166666667, Draw 0.89849238888889 2020-05-07 12:19:15.871 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:19:17.856 - Thread: 1 -> GC Memory: 1565.142 MB 2020-05-07 12:19:33.590 - Thread: 1 -> GUI Stats: Update 0.132727611111111, Draw 0.839024222222224 2020-05-07 12:19:42.004 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:19:42.004 - Thread: 1 -> STATISTICS,660.183333477431,0,0,0,0,0,0,31.79762,165.4451,1,0,1564.955,6213.938,12347,500153,24,41.0223,98.33732,0.2101227,7693,21.7076,0,Infinity,8.904958,21.34667,100,4322985454 2020-05-07 12:19:47.857 - Thread: 1 -> GC Memory: 1566.935 MB 2020-05-07 12:20:03.591 - Thread: 1 -> GUI Stats: Update 0.133253611111111, Draw 0.856142611111111 2020-05-07 12:20:15.871 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:20:17.873 - Thread: 1 -> GC Memory: 1558.412 MB 2020-05-07 12:20:33.590 - Thread: 1 -> GUI Stats: Update 0.134859944444444, Draw 0.833856611111111 2020-05-07 12:20:42.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:20:42.021 - Thread: 1 -> STATISTICS,720.199999949142,0,0,0,0,0,0,21.4712,125.2653,1,0,1561.192,6212.945,12347,500153,24,35.84621,98.20033,0.2026295,7735,20.00511,0,Infinity,7.171075,19.64508,100,4322548616 2020-05-07 12:20:47.874 - Thread: 1 -> GC Memory: 1560.152 MB 2020-05-07 12:21:03.750 - Thread: 1 -> GUI Stats: Update 0.1411595, Draw 0.81940838888889 2020-05-07 12:21:16.032 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:21:17.883 - Thread: 1 -> GC Memory: 1563.947 MB 2020-05-07 12:21:33.757 - Thread: 1 -> GUI Stats: Update 0.154944944444444, Draw 0.865225722222222 2020-05-07 12:21:42.197 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:21:42.198 - Thread: 1 -> STATISTICS,780.216666675143,0,0,0,0,0,0,19.2976,169.5474,1,0,1562.988,6232.93,12496,500004,24,37.49696,98.05233,0.2084125,7715,17.65078,0,Infinity,6.618506,17.307,100,4336278476 2020-05-07 12:21:47.884 - Thread: 1 -> GC Memory: 1563.414 MB 2020-05-07 12:22:03.751 - Thread: 1 -> GUI Stats: Update 0.137963444444445, Draw 0.647019833333334 2020-05-07 12:22:16.032 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:22:17.884 - Thread: 1 -> GC Memory: 1566.2 MB 2020-05-07 12:22:33.751 - Thread: 1 -> GUI Stats: Update 0.129427833333333, Draw 0.884879166666667 2020-05-07 12:22:42.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:22:42.214 - Thread: 1 -> STATISTICS,840.233333401144,0,0,0,0,0,0,27.03076,167.6497,1,0,1569.479,6232.219,12496,500004,24,40.91742,98.20599,0.2133136,7722,20.31236,0,Infinity,8.311294,19.94795,100,4334542114 2020-05-07 12:22:44.152 - Thread: 1 -> Autosave initiated 2020-05-07 12:22:44.152 - Thread: 1 -> Character state: True 2020-05-07 12:22:44.152 - Thread: 1 -> IsServer: True 2020-05-07 12:22:44.152 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 12:22:44.152 - Thread: 1 -> Autosave 2020-05-07 12:22:44.152 - Thread: 1 -> Saving world - START 2020-05-07 12:22:44.152 - Thread: 1 -> Making world state snapshot. 2020-05-07 12:22:44.152 - Thread: 1 -> Before snapshot.: GC Memory: 1,568 B 2020-05-07 12:22:44.215 - Thread: 1 -> After snapshot.: GC Memory: 1,571 B 2020-05-07 12:22:44.215 - Thread: 1 -> Directory cleanup: GC Memory: 1,571 B 2020-05-07 12:22:44.215 - Thread: 1 -> Saving world - END 2020-05-07 12:22:44.215 - Thread: 10 -> Session snapshot save - START 2020-05-07 12:22:44.216 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 12:22:44.989 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\.new\Sandbox_config.sbc 2020-05-07 12:22:45.471 - Thread: 10 -> Session snapshot save - END 2020-05-07 12:22:47.884 - Thread: 1 -> GC Memory: 1575.713 MB 2020-05-07 12:23:03.755 - Thread: 1 -> GUI Stats: Update 0.139381055555556, Draw 0.716970111111111 2020-05-07 12:23:16.033 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:23:17.901 - Thread: 1 -> GC Memory: 1578.983 MB 2020-05-07 12:23:33.753 - Thread: 1 -> GUI Stats: Update 0.137896166666666, Draw 0.714493055555555 2020-05-07 12:23:42.231 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:23:42.232 - Thread: 1 -> STATISTICS,900.250000127145,0,0,0,0,0,0,26.8484,159.1461,1,0,1568.566,6238.73,12501,499999,24,38.85291,98.41658,0.2146688,7707,23.27703,0,Infinity,9.043802,22.90846,100,4334543918 2020-05-07 12:23:47.917 - Thread: 1 -> GC Memory: 1569.612 MB 2020-05-07 12:24:02.326 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 12:24:02.326 - Thread: 1 -> Next activation in 00:24:40.6645874 2020-05-07 12:24:03.752 - Thread: 1 -> GUI Stats: Update 0.131590611111111, Draw 0.858998833333333 2020-05-07 12:24:16.032 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:24:17.919 - Thread: 1 -> GC Memory: 1575.748 MB 2020-05-07 12:24:33.754 - Thread: 1 -> GUI Stats: Update 0.128099111111111, Draw 0.853185888888888 2020-05-07 12:24:42.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:24:42.248 - Thread: 1 -> STATISTICS,960.266666853147,0,0,0,0,0,0,18.21655,127.4968,1,0,1580.245,6316.641,12501,499999,24,36.87263,98.28771,0.2438664,7797,20.92759,0,Infinity,7.716553,20.56925,100,4398563524 2020-05-07 12:24:43.035 - Thread: 1 -> Steam TriggerItemDrop: 2 2020-05-07 12:24:43.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 12:24:43.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 12:24:47.919 - Thread: 1 -> GC Memory: 1579.817 MB 2020-05-07 12:24:48.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 12:24:48.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 12:24:50.117 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) Mobile Drilling Platform Has Reached End Of Path And Will Be Despawned. 2020-05-07 12:24:50.117 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) Mobile Drilling Platform Has Been Despawned. 2020-05-07 12:24:50.117 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) Mobile Drilling Platform / 117025880004029172 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 12:24:50.117 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) Mobile Drilling Platform / 117025880004029172 2020-05-07 12:24:50.628 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 12:24:50.628 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 12:24:50.628 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 12:24:50.765 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 12:24:52.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 12:24:52.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 12:25:03.970 - Thread: 1 -> GUI Stats: Update 0.143871, Draw 0.4027615 2020-05-07 12:25:15.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 12:25:15.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 12:25:16.768 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:25:17.920 - Thread: 1 -> GC Memory: 1574.013 MB 2020-05-07 12:25:22.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 12:25:22.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 12:25:34.489 - Thread: 1 -> GUI Stats: Update 0.166442555555556, Draw 0.523304222222222 2020-05-07 12:25:43.001 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:25:43.002 - Thread: 1 -> STATISTICS,1020.28333332486,0,0,0,0,0,0,22.29717,137.5874,1,0,1578.267,6298.203,12501,499999,21,46.04063,98.23112,0.193521,7757,19.95469,0,Infinity,9.187265,19.60172,100,4387695228 2020-05-07 12:25:47.921 - Thread: 1 -> GC Memory: 1575.127 MB 2020-05-07 12:26:04.488 - Thread: 1 -> GUI Stats: Update 0.129457444444444, Draw 0.840683777777777 2020-05-07 12:26:16.768 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:26:17.938 - Thread: 1 -> GC Memory: 1580.18 MB 2020-05-07 12:26:34.487 - Thread: 1 -> GUI Stats: Update 0.144610111111111, Draw 0.700080833333331 2020-05-07 12:26:43.018 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:26:43.018 - Thread: 1 -> STATISTICS,1080.30000005086,0,0,0,0,0,0,15.30522,95.01208,1,0,1567.349,6323.063,12512,499988,21,31.74931,98.06075,0.221095,7759,19.43109,0,Infinity,6.169237,19.05427,100,4390775844 2020-05-07 12:26:47.954 - Thread: 1 -> GC Memory: 1570.256 MB 2020-05-07 12:27:04.487 - Thread: 1 -> GUI Stats: Update 0.166513666666667, Draw 0.56044788888889 2020-05-07 12:27:16.769 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:27:17.970 - Thread: 1 -> GC Memory: 1569.143 MB 2020-05-07 12:27:34.487 - Thread: 1 -> GUI Stats: Update 0.1421065, Draw 0.688867277777777 2020-05-07 12:27:43.035 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:27:43.035 - Thread: 1 -> STATISTICS,1140.31666677686,0,0,0,0,0,0,19.29365,116.6357,1,0,1570.797,6304.688,12542,499958,21,56.45043,97.89137,0.1862289,7771,16.6812,0,Infinity,9.416611,16.32946,100,4375173466 2020-05-07 12:27:44.166 - Thread: 1 -> Autosave initiated 2020-05-07 12:27:44.166 - Thread: 1 -> Character state: True 2020-05-07 12:27:44.166 - Thread: 1 -> IsServer: True 2020-05-07 12:27:44.167 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 12:27:44.167 - Thread: 1 -> Autosave 2020-05-07 12:27:44.167 - Thread: 1 -> Saving world - START 2020-05-07 12:27:44.167 - Thread: 1 -> Making world state snapshot. 2020-05-07 12:27:44.167 - Thread: 1 -> Before snapshot.: GC Memory: 1,571 B 2020-05-07 12:27:44.227 - Thread: 1 -> After snapshot.: GC Memory: 1,573 B 2020-05-07 12:27:44.227 - Thread: 1 -> Directory cleanup: GC Memory: 1,573 B 2020-05-07 12:27:44.227 - Thread: 1 -> Saving world - END 2020-05-07 12:27:44.227 - Thread: 11 -> Session snapshot save - START 2020-05-07 12:27:44.228 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 12:27:44.829 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\.new\Sandbox_config.sbc 2020-05-07 12:27:45.294 - Thread: 11 -> Session snapshot save - END 2020-05-07 12:27:47.972 - Thread: 1 -> GC Memory: 1579.099 MB 2020-05-07 12:28:04.490 - Thread: 1 -> GUI Stats: Update 0.134952833333334, Draw 0.928806000000001 2020-05-07 12:28:16.769 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:28:17.988 - Thread: 1 -> GC Memory: 1580.862 MB 2020-05-07 12:28:34.487 - Thread: 1 -> GUI Stats: Update 0.132518833333333, Draw 0.856306777777777 2020-05-07 12:28:43.717 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:28:43.717 - Thread: 1 -> STATISTICS,1200.33333350286,0,0,0,0,0,0,92.02562,263.6874,1,0,1628.11,6350.836,12579,499921,21,35.55987,98.11203,0.202933,7737,18.89109,0,Infinity,6.717648,18.53443,100,4374037390 2020-05-07 12:28:48.002 - Thread: 1 -> GC Memory: 1618.728 MB 2020-05-07 12:29:05.153 - Thread: 1 -> GUI Stats: Update 0.154578611111111, Draw 1.09951305555556 2020-05-07 12:29:17.436 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:29:18.007 - Thread: 1 -> GC Memory: 1624.885 MB 2020-05-07 12:29:27.473 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) Supply Transport 2020-05-07 12:29:35.154 - Thread: 1 -> GUI Stats: Update 0.142702722222222, Draw 0.994064722222223 2020-05-07 12:29:43.734 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:29:43.734 - Thread: 1 -> STATISTICS,1260.34999997457,0,0,0,0,0,0,30.89133,159.3287,1,0,1653.918,6358.828,12652,499848,22,40.85151,98.16582,0.1987309,7729,19.4656,0,Infinity,7.951991,19.10856,100,4378379694 2020-05-07 12:29:48.019 - Thread: 1 -> GC Memory: 1656.142 MB 2020-05-07 12:30:05.155 - Thread: 1 -> GUI Stats: Update 0.131381611111111, Draw 0.87994288888889 2020-05-07 12:30:17.438 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:30:18.019 - Thread: 1 -> GC Memory: 1604.164 MB 2020-05-07 12:30:35.153 - Thread: 1 -> GUI Stats: Update 0.131459444444445, Draw 0.89703427777778 2020-05-07 12:30:43.751 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:30:43.751 - Thread: 1 -> STATISTICS,1320.36666670057,0,0,0,0,0,0,27.94868,181.4697,1,0,1609.664,6362.707,12652,499848,22,36.42875,98.08644,0.193848,7695,18.62584,0,Infinity,6.785161,18.26942,100,4380550342 2020-05-07 12:30:48.020 - Thread: 1 -> GC Memory: 1611.64 MB 2020-05-07 12:31:05.157 - Thread: 1 -> GUI Stats: Update 0.133094611111111, Draw 0.88536277777778 2020-05-07 12:31:17.436 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:31:18.036 - Thread: 1 -> GC Memory: 1617.735 MB 2020-05-07 12:31:35.154 - Thread: 1 -> GUI Stats: Update 0.141388611111111, Draw 0.905344888888889 2020-05-07 12:31:43.767 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:31:43.768 - Thread: 1 -> STATISTICS,1380.38333342657,0,0,0,0,0,0,24.69799,203.4232,1,0,1601.004,6362.742,12652,499848,22,41.72163,98.236,0.204023,7724,20.19081,0,Infinity,8.423936,19.83464,100,4379040998 2020-05-07 12:31:48.038 - Thread: 1 -> GC Memory: 1603.526 MB 2020-05-07 12:31:55.784 - Thread: 1 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-07 12:32:05.479 - Thread: 1 -> GUI Stats: Update 0.1367035, Draw 1.12638933333333 2020-05-07 12:32:17.760 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:32:18.045 - Thread: 1 -> GC Memory: 1609.3 MB 2020-05-07 12:32:35.478 - Thread: 1 -> GUI Stats: Update 0.148162, Draw 0.627699444444444 2020-05-07 12:32:44.109 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:32:44.109 - Thread: 1 -> STATISTICS,1440.40000015257,0,0,0,0,0,0,19.70527,171.0499,1,0,1610.354,6365.398,12699,499801,22,55.07262,97.91313,0.2066351,7719,16.59473,0,Infinity,9.139154,16.24842,100,4379142570 2020-05-07 12:32:44.161 - Thread: 1 -> Autosave initiated 2020-05-07 12:32:44.161 - Thread: 1 -> Character state: True 2020-05-07 12:32:44.161 - Thread: 1 -> IsServer: True 2020-05-07 12:32:44.161 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 12:32:44.161 - Thread: 1 -> Autosave 2020-05-07 12:32:44.161 - Thread: 1 -> Saving world - START 2020-05-07 12:32:44.162 - Thread: 1 -> Making world state snapshot. 2020-05-07 12:32:44.162 - Thread: 1 -> Before snapshot.: GC Memory: 1,611 B 2020-05-07 12:32:44.223 - Thread: 1 -> After snapshot.: GC Memory: 1,612 B 2020-05-07 12:32:44.223 - Thread: 1 -> Directory cleanup: GC Memory: 1,612 B 2020-05-07 12:32:44.223 - Thread: 1 -> Saving world - END 2020-05-07 12:32:44.223 - Thread: 11 -> Session snapshot save - START 2020-05-07 12:32:44.224 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 12:32:45.022 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\.new\Sandbox_config.sbc 2020-05-07 12:32:45.552 - Thread: 11 -> Session snapshot save - END 2020-05-07 12:32:48.061 - Thread: 1 -> GC Memory: 1619.291 MB 2020-05-07 12:33:05.479 - Thread: 1 -> GUI Stats: Update 0.149354611111111, Draw 0.551060833333333 2020-05-07 12:33:17.760 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:33:18.065 - Thread: 1 -> GC Memory: 1637.449 MB 2020-05-07 12:33:35.479 - Thread: 1 -> GUI Stats: Update 0.144777666666666, Draw 0.677342000000001 2020-05-07 12:33:44.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:33:44.126 - Thread: 1 -> STATISTICS,1500.41666662429,0,0,0,0,0,0,31.88031,99.26036,1,0,1605.673,6374.898,12756,499744,22,42.20684,98.42413,0.2080377,7707,22.74892,0,Infinity,9.601601,22.39043,100,4387456164 2020-05-07 12:33:48.079 - Thread: 1 -> GC Memory: 1605.924 MB 2020-05-07 12:34:05.479 - Thread: 1 -> GUI Stats: Update 0.134492055555555, Draw 0.905301777777777 2020-05-07 12:34:17.760 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:34:18.095 - Thread: 1 -> GC Memory: 1612.712 MB 2020-05-07 12:34:35.479 - Thread: 1 -> GUI Stats: Update 0.139393, Draw 0.92691 2020-05-07 12:34:44.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:34:44.146 - Thread: 1 -> STATISTICS,1560.43333335029,0,0,0,0,0,0,37.0675,109.5093,1,0,1619.034,6374.145,12756,499744,22,35.62656,98.57099,0.1917961,7713,24.92982,0,Infinity,8.881637,24.57357,100,4387612900 2020-05-07 12:34:48.095 - Thread: 1 -> GC Memory: 1617.899 MB 2020-05-07 12:35:05.479 - Thread: 1 -> GUI Stats: Update 0.140255388888889, Draw 0.944148444444444 2020-05-07 12:35:17.760 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:35:18.095 - Thread: 1 -> GC Memory: 1604.419 MB 2020-05-07 12:35:35.479 - Thread: 1 -> GUI Stats: Update 0.157411, Draw 0.596144333333333 2020-05-07 12:35:44.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:35:44.160 - Thread: 1 -> STATISTICS,1620.45000007629,0,0,0,0,0,0,25.71056,151.2098,1,0,1608.242,6374.613,12832,499668,22,41.2898,98.71593,0.2037343,7693,27.09821,0,Infinity,11.1888,26.75025,100,4388613098 2020-05-07 12:35:48.112 - Thread: 1 -> GC Memory: 1609.26 MB 2020-05-07 12:36:02.893 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 12:36:02.893 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 12:36:02.893 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 12:36:02.939 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 12:36:05.479 - Thread: 1 -> GUI Stats: Update 0.151275666666667, Draw 0.708297111111111 2020-05-07 12:36:09.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 12:36:09.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 12:36:17.760 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:36:18.113 - Thread: 1 -> GC Memory: 1620.052 MB 2020-05-07 12:36:32.157 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 12:36:32.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 12:36:35.866 - Thread: 1 -> GUI Stats: Update 0.165889444444445, Draw 0.684392055555555 2020-05-07 12:36:44.563 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:36:44.563 - Thread: 1 -> STATISTICS,1680.46666680229,0,0,0,0,0,0,19.6538,27.26762,1,0,1613.332,6377.352,12872,499628,22,41.27961,97.93242,0.3126648,7671,16.90775,0,Infinity,6.979453,16.55817,100,4390112956 2020-05-07 12:36:48.117 - Thread: 1 -> GC Memory: 1612.835 MB 2020-05-07 12:37:17.227 - Thread: 1 -> GUI Stats: Update 0.125079333333333, Draw 1.21091427777778 2020-05-07 12:37:18.126 - Thread: 1 -> GC Memory: 1625.705 MB 2020-05-07 12:37:52.129 - Thread: 1 -> GC Memory: 1642.884 MB 2020-05-07 12:37:52.129 - Thread: 1 -> Autosave initiated 2020-05-07 12:37:52.129 - Thread: 1 -> Character state: True 2020-05-07 12:37:52.129 - Thread: 1 -> IsServer: True 2020-05-07 12:37:52.129 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 12:37:52.129 - Thread: 1 -> Autosave 2020-05-07 12:37:52.129 - Thread: 1 -> Saving world - START 2020-05-07 12:37:52.129 - Thread: 1 -> Making world state snapshot. 2020-05-07 12:37:52.129 - Thread: 1 -> Before snapshot.: GC Memory: 1,642 B 2020-05-07 12:37:52.195 - Thread: 1 -> After snapshot.: GC Memory: 1,641 B 2020-05-07 12:37:52.196 - Thread: 1 -> Directory cleanup: GC Memory: 1,641 B 2020-05-07 12:37:52.196 - Thread: 1 -> Saving world - END 2020-05-07 12:37:52.196 - Thread: 10 -> Session snapshot save - START 2020-05-07 12:37:52.197 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 12:37:52.525 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:37:53.177 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\.new\Sandbox_config.sbc 2020-05-07 12:37:53.718 - Thread: 10 -> Session snapshot save - END 2020-05-07 12:37:54.940 - Thread: 1 -> Updating stopped. 2020-05-07 12:37:55.539 - Thread: 1 -> Updating continues. 2020-05-07 12:37:55.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 12:37:55.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 12:38:30.854 - Thread: 1 -> GC Memory: 1665.166 MB 2020-05-07 12:38:33.370 - Thread: 1 -> GUI Stats: Update 0.129302944444444, Draw 1.3549615 2020-05-07 12:38:42.083 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:38:42.091 - Thread: 1 -> STATISTICS,1740.483333274,0,0,0,0,0,0,24.3933,108.6684,1,0,1623.802,6377.797,12872,499628,22,41.03117,98.2781,0.5063481,7689,20.55502,0,Infinity,8.433965,20.20108,100,4389301662 2020-05-07 12:39:02.342 - Thread: 1 -> GC Memory: 1631.441 MB 2020-05-07 12:39:03.740 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) Supply Transport Has Reached End Of Path And Will Be Despawned. 2020-05-07 12:39:03.740 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) Supply Transport Has Been Despawned. 2020-05-07 12:39:03.740 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) Supply Transport / 143700445923990098 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 12:39:03.740 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) Supply Transport / 143700445923990098 2020-05-07 12:39:26.051 - Thread: 1 -> GUI Stats: Update 0.131407055555556, Draw 1.45402238888889 2020-05-07 12:39:32.350 - Thread: 1 -> GC Memory: 1644.481 MB 2020-05-07 12:39:50.496 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:40:03.805 - Thread: 1 -> GC Memory: 1658.214 MB 2020-05-07 12:40:19.151 - Thread: 1 -> GUI Stats: Update 0.125086, Draw 1.43283511111111 2020-05-07 12:40:27.881 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:40:27.881 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,16.90837,107.1309,1,0,1617.473,6373.113,12872,499628,21,35.46331,98.18365,0.4468377,7661,19.80826,0,Infinity,7.024665,19.44848,100,4390031130 2020-05-07 12:40:33.816 - Thread: 1 -> GC Memory: 1618.982 MB 2020-05-07 12:40:49.150 - Thread: 1 -> GUI Stats: Update 0.141109222222222, Draw 0.595094611111113 2020-05-07 12:41:02.035 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:41:03.816 - Thread: 1 -> GC Memory: 1624.64 MB 2020-05-07 12:41:19.150 - Thread: 1 -> GUI Stats: Update 0.134986055555556, Draw 0.254903777777777 2020-05-07 12:41:27.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:41:27.898 - Thread: 1 -> STATISTICS,1860.516666726,0,0,0,0,0,0,14.00224,144.5278,1,0,1626.46,6373.777,12884,499616,21,52.48354,97.87256,0.187696,7630,16.67912,0,Infinity,8.753793,16.32428,100,4389115218 2020-05-07 12:41:33.817 - Thread: 1 -> GC Memory: 1627.034 MB 2020-05-07 12:41:49.150 - Thread: 1 -> GUI Stats: Update 0.131709888888889, Draw 0.259585277777778 2020-05-07 12:42:02.032 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:42:03.833 - Thread: 1 -> GC Memory: 1605.557 MB 2020-05-07 12:42:19.151 - Thread: 1 -> GUI Stats: Update 0.152474222222222, Draw 0.377974000000001 2020-05-07 12:42:27.915 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:42:27.915 - Thread: 1 -> STATISTICS,1920.533333452,0,0,0,0,0,0,14.40838,111.0971,1,0,1608.601,6372.641,12886,499614,21,55.3262,97.88583,0.1865899,7656,16.68062,0,Infinity,9.228752,16.32796,100,4388481666 2020-05-07 12:42:33.833 - Thread: 1 -> GC Memory: 1611.033 MB 2020-05-07 12:42:52.131 - Thread: 1 -> Autosave initiated 2020-05-07 12:42:52.131 - Thread: 1 -> Character state: True 2020-05-07 12:42:52.131 - Thread: 1 -> IsServer: True 2020-05-07 12:42:52.131 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 12:42:52.131 - Thread: 1 -> Autosave 2020-05-07 12:42:52.131 - Thread: 1 -> Saving world - START 2020-05-07 12:42:52.132 - Thread: 1 -> Making world state snapshot. 2020-05-07 12:42:52.132 - Thread: 1 -> Before snapshot.: GC Memory: 1,618 B 2020-05-07 12:42:52.191 - Thread: 1 -> After snapshot.: GC Memory: 1,619 B 2020-05-07 12:42:52.191 - Thread: 1 -> Directory cleanup: GC Memory: 1,619 B 2020-05-07 12:42:52.191 - Thread: 1 -> Saving world - END 2020-05-07 12:42:52.192 - Thread: 11 -> Session snapshot save - START 2020-05-07 12:42:52.192 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 12:42:52.830 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\.new\Sandbox_config.sbc 2020-05-07 12:42:53.280 - Thread: 11 -> Session snapshot save - END 2020-05-07 12:43:06.765 - Thread: 1 -> GC Memory: 1633.119 MB 2020-05-07 12:43:12.114 - Thread: 1 -> GUI Stats: Update 0.1372025, Draw 0.717204666666666 2020-05-07 12:43:24.997 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:43:36.781 - Thread: 1 -> GC Memory: 1611.013 MB 2020-05-07 12:43:42.115 - Thread: 1 -> GUI Stats: Update 0.149061222222222, Draw 0.364999722222223 2020-05-07 12:43:50.895 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:43:50.896 - Thread: 1 -> STATISTICS,1980.550000178,0,0,0,0,0,0,20.36443,164.9554,1,0,1612.24,6377.313,12886,499614,22,37.61675,98.2157,0.3616223,7647,20.06148,0,Infinity,7.546479,19.70353,100,4390598688 2020-05-07 12:44:06.781 - Thread: 1 -> GC Memory: 1615.821 MB 2020-05-07 12:44:12.115 - Thread: 1 -> GUI Stats: Update 0.156366555555556, Draw 0.472809944444445 2020-05-07 12:44:24.996 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:44:36.797 - Thread: 1 -> GC Memory: 1620.35 MB 2020-05-07 12:44:42.114 - Thread: 1 -> GUI Stats: Update 0.151693944444445, Draw 0.44586438888889 2020-05-07 12:44:50.912 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:44:50.913 - Thread: 1 -> STATISTICS,2040.56666664971,0,0,0,0,0,0,14.66136,158.3886,1,0,1622.807,6372.359,12902,499598,22,37.97902,97.96593,0.1942808,7661,17.00347,0,Infinity,6.45775,16.6576,100,4390873072 2020-05-07 12:45:06.798 - Thread: 1 -> GC Memory: 1624.998 MB 2020-05-07 12:45:12.116 - Thread: 1 -> GUI Stats: Update 0.142388055555556, Draw 0.399220388888889 2020-05-07 12:45:24.996 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:45:36.814 - Thread: 1 -> GC Memory: 1607.344 MB 2020-05-07 12:45:42.115 - Thread: 1 -> GUI Stats: Update 0.132690833333333, Draw 0.266010611111111 2020-05-07 12:45:50.929 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:45:50.930 - Thread: 1 -> STATISTICS,2100.58333337572,0,0,0,0,0,0,15.23761,142.6549,1,0,1608.945,6371.742,12904,499596,22,35.48027,98.00106,0.1891507,7673,17.77563,0,Infinity,6.306842,17.42031,100,4390090144 2020-05-07 12:46:06.814 - Thread: 1 -> GC Memory: 1610.156 MB 2020-05-07 12:46:12.117 - Thread: 1 -> GUI Stats: Update 0.1392875, Draw 0.285805444444444 2020-05-07 12:46:15.002 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) Mobile Drilling Platform 2020-05-07 12:46:24.997 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:46:36.820 - Thread: 1 -> GC Memory: 1621.998 MB 2020-05-07 12:46:42.115 - Thread: 1 -> GUI Stats: Update 0.141533388888889, Draw 0.357949166666667 2020-05-07 12:46:50.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:46:50.946 - Thread: 1 -> STATISTICS,2160.60000010172,0,0,0,0,0,0,19.16195,205.8485,1,0,1626.25,6372.453,12910,499590,24,47.90034,97.89443,0.2090826,7675,16.68197,0,Infinity,7.990723,16.33072,100,4392190400 2020-05-07 12:47:06.396 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 12:47:06.396 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 12:47:06.396 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 12:47:06.411 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 12:47:06.832 - Thread: 1 -> GC Memory: 1616.965 MB 2020-05-07 12:47:12.115 - Thread: 1 -> GUI Stats: Update 0.156113555555556, Draw 0.409815222222222 2020-05-07 12:47:14.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 12:47:14.497 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 12:47:24.997 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:47:36.832 - Thread: 1 -> GC Memory: 1618.672 MB 2020-05-07 12:47:42.116 - Thread: 1 -> GUI Stats: Update 0.154260388888889, Draw 0.365903388888889 2020-05-07 12:47:50.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:47:50.963 - Thread: 1 -> STATISTICS,2220.61666682772,0,0,0,0,0,0,19.64775,159.3694,1,0,1620.811,6372.59,12909,499591,24,57.02894,97.89748,0.1933584,7659,16.68682,0,Infinity,9.516317,16.33598,100,4392585260 2020-05-07 12:47:52.132 - Thread: 1 -> Autosave initiated 2020-05-07 12:47:52.132 - Thread: 1 -> Character state: True 2020-05-07 12:47:52.132 - Thread: 1 -> IsServer: True 2020-05-07 12:47:52.132 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 12:47:52.132 - Thread: 1 -> Autosave 2020-05-07 12:47:52.132 - Thread: 1 -> Saving world - START 2020-05-07 12:47:52.133 - Thread: 1 -> Making world state snapshot. 2020-05-07 12:47:52.133 - Thread: 1 -> Before snapshot.: GC Memory: 1,622 B 2020-05-07 12:47:52.202 - Thread: 1 -> After snapshot.: GC Memory: 1,623 B 2020-05-07 12:47:52.202 - Thread: 1 -> Directory cleanup: GC Memory: 1,623 B 2020-05-07 12:47:52.202 - Thread: 1 -> Saving world - END 2020-05-07 12:47:52.203 - Thread: 10 -> Session snapshot save - START 2020-05-07 12:47:52.203 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 12:47:53.199 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\.new\Sandbox_config.sbc 2020-05-07 12:47:53.772 - Thread: 10 -> Session snapshot save - END 2020-05-07 12:48:06.833 - Thread: 1 -> GC Memory: 1629.775 MB 2020-05-07 12:48:12.115 - Thread: 1 -> GUI Stats: Update 0.149336277777778, Draw 0.309827666666666 2020-05-07 12:48:24.997 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:48:36.849 - Thread: 1 -> GC Memory: 1610.875 MB 2020-05-07 12:48:42.120 - Thread: 1 -> GUI Stats: Update 0.156044166666667, Draw 0.400864333333333 2020-05-07 12:48:50.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:48:50.980 - Thread: 1 -> STATISTICS,2280.63333329943,0,0,0,0,0,0,20.14505,137.1773,1,0,1613.407,6373.457,12927,499573,24,52.10425,97.90344,0.2197111,7650,16.68831,0,Infinity,8.695318,16.33843,100,4392912688 2020-05-07 12:49:06.870 - Thread: 1 -> GC Memory: 1616.38 MB 2020-05-07 12:49:12.117 - Thread: 1 -> GUI Stats: Update 0.151348222222222, Draw 0.379871722222223 2020-05-07 12:49:24.997 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:49:36.882 - Thread: 1 -> GC Memory: 1625.288 MB 2020-05-07 12:49:42.116 - Thread: 1 -> GUI Stats: Update 0.146932666666667, Draw 0.379309166666666 2020-05-07 12:49:50.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:49:50.997 - Thread: 1 -> STATISTICS,2340.65000002543,0,0,0,0,0,0,19.51805,117.1437,1,0,1625.402,6372.859,12941,499559,24,53.44659,97.90431,0.1893943,7655,16.68463,0,Infinity,8.917368,16.33498,100,4392871800 2020-05-07 12:50:06.882 - Thread: 1 -> GC Memory: 1629.706 MB 2020-05-07 12:50:12.116 - Thread: 1 -> GUI Stats: Update 0.147252055555555, Draw 0.379659888888888 2020-05-07 12:50:24.998 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:50:36.899 - Thread: 1 -> GC Memory: 1614.617 MB 2020-05-07 12:50:42.117 - Thread: 1 -> GUI Stats: Update 0.143330333333333, Draw 0.392972833333333 2020-05-07 12:50:51.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:50:51.057 - Thread: 1 -> STATISTICS,2400.66666675143,0,0,0,0,0,0,43.65273,196.2761,1,0,1629.151,6388.117,12946,499554,24,53.28842,97.896,0.1934549,7633,16.75585,0,Infinity,8.928927,16.40331,100,4392871800 2020-05-07 12:50:53.715 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 12:50:53.715 - Thread: 1 -> Next activation in -00:18:17.0031618 2020-05-07 12:50:53.715 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 12:50:53.715 - Thread: 1 -> Next activation in -00:15:25.0153883 2020-05-07 12:50:53.715 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 12:50:53.715 - Thread: 1 -> Next activation in -00:36:56.7620257 2020-05-07 12:50:53.715 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 12:50:53.715 - Thread: 1 -> Next activation in 00:28:43.0490334 2020-05-07 12:51:06.920 - Thread: 1 -> GC Memory: 1620.05 MB 2020-05-07 12:51:12.117 - Thread: 1 -> GUI Stats: Update 0.143645777777778, Draw 0.393338444444445 2020-05-07 12:51:24.997 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:51:36.933 - Thread: 1 -> GC Memory: 1626.076 MB 2020-05-07 12:51:42.117 - Thread: 1 -> GUI Stats: Update 0.147040777777778, Draw 0.427679722222222 2020-05-07 12:51:51.030 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:51:51.031 - Thread: 1 -> STATISTICS,2460.68333347743,0,0,0,0,0,0,21.23858,239.1191,1,0,1627.042,6374.688,12952,499548,24,55.2842,97.90533,0.1960988,7651,16.61583,0,Infinity,9.185925,16.26778,100,4392871800 2020-05-07 12:52:06.934 - Thread: 1 -> GC Memory: 1613.302 MB 2020-05-07 12:52:12.116 - Thread: 1 -> GUI Stats: Update 0.162117833333333, Draw 0.416512944444444 2020-05-07 12:52:24.998 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:52:36.950 - Thread: 1 -> GC Memory: 1617.329 MB 2020-05-07 12:52:42.117 - Thread: 1 -> GUI Stats: Update 0.146018777777778, Draw 0.424525277777778 2020-05-07 12:52:51.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:52:51.048 - Thread: 1 -> STATISTICS,2520.69999994914,0,0,0,0,0,0,19.00489,235.9317,1,0,1621.115,6376.289,12979,499521,24,56.82841,97.89694,0.1923079,7655,16.68536,0,Infinity,9.482022,16.33445,100,4392875448 2020-05-07 12:52:52.133 - Thread: 1 -> Autosave initiated 2020-05-07 12:52:52.133 - Thread: 1 -> Character state: True 2020-05-07 12:52:52.133 - Thread: 1 -> IsServer: True 2020-05-07 12:52:52.133 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 12:52:52.133 - Thread: 1 -> Autosave 2020-05-07 12:52:52.133 - Thread: 1 -> Saving world - START 2020-05-07 12:52:52.134 - Thread: 1 -> Making world state snapshot. 2020-05-07 12:52:52.134 - Thread: 1 -> Before snapshot.: GC Memory: 1,623 B 2020-05-07 12:52:52.202 - Thread: 1 -> After snapshot.: GC Memory: 1,623 B 2020-05-07 12:52:52.203 - Thread: 1 -> Directory cleanup: GC Memory: 1,623 B 2020-05-07 12:52:52.203 - Thread: 1 -> Saving world - END 2020-05-07 12:52:52.203 - Thread: 11 -> Session snapshot save - START 2020-05-07 12:52:52.204 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 12:52:52.963 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\.new\Sandbox_config.sbc 2020-05-07 12:52:53.481 - Thread: 11 -> Session snapshot save - END 2020-05-07 12:52:54.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 12:52:54.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 12:52:54.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 12:52:54.206 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 12:53:04.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 12:53:04.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 12:53:06.967 - Thread: 1 -> GC Memory: 1631.02 MB 2020-05-07 12:53:12.116 - Thread: 1 -> GUI Stats: Update 0.166336277777778, Draw 0.457688555555556 2020-05-07 12:53:24.999 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:53:26.998 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Static Grid 753 / 86503365709280753 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 12:53:36.983 - Thread: 1 -> GC Memory: 1613.609 MB 2020-05-07 12:53:42.117 - Thread: 1 -> GUI Stats: Update 0.151048944444445, Draw 0.432930111111111 2020-05-07 12:53:51.064 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:53:51.064 - Thread: 1 -> STATISTICS,2580.71666667514,0,0,0,0,0,0,21.15281,164.8964,1,0,1616.417,6374.402,13224,499276,24,36.49427,98.00306,0.2030931,7663,17.44708,0,Infinity,6.367186,17.09868,100,4392856380 2020-05-07 12:54:07.000 - Thread: 1 -> GC Memory: 1618.135 MB 2020-05-07 12:54:12.117 - Thread: 1 -> GUI Stats: Update 0.152884944444445, Draw 0.444124777777778 2020-05-07 12:54:24.998 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:54:37.000 - Thread: 1 -> GC Memory: 1621.805 MB 2020-05-07 12:54:42.117 - Thread: 1 -> GUI Stats: Update 0.131793666666667, Draw 0.294197388888889 2020-05-07 12:54:51.081 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:54:51.081 - Thread: 1 -> STATISTICS,2640.73333340114,0,0,0,0,0,0,17.31934,200.9185,1,0,1623.452,6374.168,13449,499051,24,53.27155,97.91014,0.1849667,7661,16.6854,0,Infinity,8.888568,16.33669,100,4392856380 2020-05-07 12:55:03.003 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) Mobile Drilling Platform Has Reached End Of Path And Will Be Despawned. 2020-05-07 12:55:03.003 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) Mobile Drilling Platform Has Been Despawned. 2020-05-07 12:55:03.003 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) Mobile Drilling Platform / 81336676235932920 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 12:55:03.003 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) Mobile Drilling Platform / 81336676235932920 2020-05-07 12:55:07.001 - Thread: 1 -> GC Memory: 1628.073 MB 2020-05-07 12:55:12.118 - Thread: 1 -> GUI Stats: Update 0.1255785, Draw 0.260882611111111 2020-05-07 12:55:24.999 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:55:37.017 - Thread: 1 -> GC Memory: 1613.897 MB 2020-05-07 12:55:42.116 - Thread: 1 -> GUI Stats: Update 0.143510388888889, Draw 0.315342 2020-05-07 12:55:51.097 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:55:51.098 - Thread: 1 -> STATISTICS,2700.75000012715,0,0,0,0,0,0,11.95928,215.5333,1,0,1615.673,6419.668,13449,499051,22,55.36582,97.89818,0.2192958,7578,16.68486,0,Infinity,9.237707,16.33417,100,4442845464 2020-05-07 12:55:53.694 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-05-07 12:55:54.490 - Thread: 1 -> Query successful. 2020-05-07 12:55:54.490 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-05-07 12:56:01.880 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 12:56:01.881 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 12:56:07.025 - Thread: 1 -> GC Memory: 1727.249 MB 2020-05-07 12:56:12.291 - Thread: 1 -> GUI Stats: Update 0.1483025, Draw 0.384038722222222 2020-05-07 12:56:15.435 - Thread: 1 -> Pasting grid request by user: 76561198152846067 2020-05-07 12:56:15.441 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 14BF3CE1F8FE6FD 2020-05-07 12:56:15.487 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-05-07 12:56:15.487 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1AED1B45C1CD144 2020-05-07 12:56:15.489 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-05-07 12:56:15.489 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 15EFB81C52A57BB 2020-05-07 12:56:15.491 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-05-07 12:56:15.491 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1DE9FDB3A6385B5 2020-05-07 12:56:15.492 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-05-07 12:56:15.492 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 160701E27D8FCA2 2020-05-07 12:56:15.492 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-05-07 12:56:15.492 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 18B38AB95C8AC8D 2020-05-07 12:56:15.497 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-05-07 12:56:15.497 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A7B96EDF3BD74E 2020-05-07 12:56:15.498 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-05-07 12:56:15.498 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1AB3C1C8038758A 2020-05-07 12:56:15.499 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-05-07 12:56:15.499 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1D2EE4FC9A3037C 2020-05-07 12:56:15.499 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-05-07 12:56:15.516 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Variable miner Mk2 2020-05-07 12:56:15.516 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 12:56:15.517 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 6364 2020-05-07 12:56:15.517 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 12:56:15.517 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 381 2020-05-07 12:56:15.517 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 12:56:15.518 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 4115 2020-05-07 12:56:15.518 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 12:56:15.518 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 7112 2020-05-07 12:56:15.518 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 12:56:15.518 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 8468 2020-05-07 12:56:15.518 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 12:56:15.518 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 8279 2020-05-07 12:56:15.518 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 12:56:15.518 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 5180 2020-05-07 12:56:15.518 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 12:56:15.519 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 9862 2020-05-07 12:56:15.519 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 12:56:17.173 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 7112 / 99202466622012578 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 12:56:17.173 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 381 / 98792776625969083 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 12:56:17.173 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 4115 / 134720802793948597 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 12:56:17.173 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 6364 / 121264812555292996 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 12:56:17.173 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 8468 / 111244925404228749 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 12:56:17.173 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Variable miner Mk2 / 93436283909564157 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 12:56:17.173 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 5180 / 120255908163384714 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 12:56:17.173 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 8279 / 119267800991389518 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 12:56:17.173 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 9862 / 131429365599896444 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 12:56:25.173 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:56:37.041 - Thread: 1 -> GC Memory: 1740.057 MB 2020-05-07 12:56:42.292 - Thread: 1 -> GUI Stats: Update 0.129891444444445, Draw 0.595109055555556 2020-05-07 12:56:51.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:56:51.289 - Thread: 1 -> STATISTICS,2760.76666685315,0,0,0,0,0,0,21.44532,176.4545,1,0,1743.446,6451.527,16241,496259,31,59.86794,97.89908,0.2226236,7655,16.68171,0,Infinity,9.986996,16.33124,100,4471757510 2020-05-07 12:57:07.059 - Thread: 1 -> GC Memory: 1621.77 MB 2020-05-07 12:57:12.292 - Thread: 1 -> GUI Stats: Update 0.127911888888889, Draw 0.975629944444444 2020-05-07 12:57:36.274 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:57:37.075 - Thread: 1 -> GC Memory: 1632.674 MB 2020-05-07 12:57:52.145 - Thread: 1 -> Autosave initiated 2020-05-07 12:57:52.145 - Thread: 1 -> Character state: True 2020-05-07 12:57:52.145 - Thread: 1 -> IsServer: True 2020-05-07 12:57:52.145 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 12:57:52.145 - Thread: 1 -> Autosave 2020-05-07 12:57:52.145 - Thread: 1 -> Saving world - START 2020-05-07 12:57:52.145 - Thread: 1 -> Making world state snapshot. 2020-05-07 12:57:52.145 - Thread: 1 -> Before snapshot.: GC Memory: 1,640 B 2020-05-07 12:57:52.199 - Thread: 1 -> After snapshot.: GC Memory: 1,640 B 2020-05-07 12:57:52.200 - Thread: 1 -> Directory cleanup: GC Memory: 1,640 B 2020-05-07 12:57:52.200 - Thread: 1 -> Saving world - END 2020-05-07 12:57:52.200 - Thread: 10 -> Session snapshot save - START 2020-05-07 12:57:52.201 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 12:57:53.064 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System 2020-05-02 20-35\.new\Sandbox_config.sbc 2020-05-07 12:57:53.519 - Thread: 10 -> Session snapshot save - END 2020-05-07 12:58:09.011 - Thread: 1 -> GC Memory: 1651.544 MB 2020-05-07 12:58:16.076 - Thread: 1 -> GUI Stats: Update 0.123491833333334, Draw 1.09978927777778 2020-05-07 12:58:25.090 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:58:25.091 - Thread: 1 -> STATISTICS,2820.78333332486,0,0,0,0,0,0,23.30452,119.6075,1,0,1656.122,6487.625,16241,496259,31,39.73832,97.99158,0.4248151,7624,17.20544,0,Infinity,6.837151,16.85988,100,4495290518 2020-05-07 12:58:39.029 - Thread: 1 -> GC Memory: 1626.664 MB 2020-05-07 12:58:46.078 - Thread: 1 -> GUI Stats: Update 0.132003555555556, Draw 1.04229577777778 2020-05-07 12:58:58.957 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:59:09.044 - Thread: 1 -> GC Memory: 1649.565 MB 2020-05-07 12:59:16.077 - Thread: 1 -> GUI Stats: Update 0.135249055555556, Draw 0.825975333333333 2020-05-07 12:59:25.107 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 12:59:25.107 - Thread: 1 -> STATISTICS,2880.80000005086,0,0,0,0,0,0,22.15928,185.7269,1,0,1660.971,6469.84,16241,496259,30,46.80236,98.54566,0.3742315,7638,24.97931,0,Infinity,11.6909,24.61602,100,4473707892 2020-05-07 12:59:39.061 - Thread: 1 -> GC Memory: 1662.52 MB 2020-05-07 12:59:46.078 - Thread: 1 -> GUI Stats: Update 0.128434833333333, Draw 0.852470611111112 2020-05-07 12:59:58.959 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 12:59:59.741 - Thread: 1 -> Updating stopped. 2020-05-07 13:00:02.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:00:02.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:00:12.812 - Thread: 1 -> Saving world - START 2020-05-07 13:00:12.813 - Thread: 1 -> Making world state snapshot. 2020-05-07 13:00:12.813 - Thread: 1 -> Before snapshot.: GC Memory: 1,623 B 2020-05-07 13:00:12.866 - Thread: 1 -> After snapshot.: GC Memory: 1,624 B 2020-05-07 13:00:12.866 - Thread: 1 -> Directory cleanup: GC Memory: 1,624 B 2020-05-07 13:00:12.866 - Thread: 1 -> Saving world - END 2020-05-07 13:00:12.866 - Thread: 12 -> Session snapshot save - START 2020-05-07 13:00:12.867 - Thread: 12 -> Checking file access for files in target dir. 2020-05-07 13:00:13.041 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:00:13.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:00:13.529 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 13:00:14.087 - Thread: 12 -> Session snapshot save - END 2020-05-07 13:00:14.141 - Thread: 1 -> Updating continues. 2020-05-07 13:00:14.144 - Thread: 1 -> GC Memory: 1629.674 MB 2020-05-07 13:00:14.358 - Thread: 1 -> Modular Encounters Spawner: New Save Detected. Applying Existing Settings To Save File. 2020-05-07 13:00:14.369 - Thread: 1 -> Modular Encounters Spawner: Settings In Config-General.xml Updated Successfully! 2020-05-07 13:00:14.396 - Thread: 1 -> Modular Encounters Spawner: Settings In Config-SpaceCargoShips.xml Updated Successfully! 2020-05-07 13:00:14.405 - Thread: 1 -> Modular Encounters Spawner: Settings In Config-RandomEncounters.xml Updated Successfully! 2020-05-07 13:00:14.415 - Thread: 1 -> Modular Encounters Spawner: Settings In Config-PlanetaryCargoShips.xml Updated Successfully! 2020-05-07 13:00:14.425 - Thread: 1 -> Modular Encounters Spawner: Settings In Config-PlanetaryInstallations.xml Updated Successfully! 2020-05-07 13:00:14.435 - Thread: 1 -> Modular Encounters Spawner: Settings In Config-BossEncounters.xml Updated Successfully! 2020-05-07 13:00:14.442 - Thread: 1 -> Modular Encounters Spawner: Settings In Config-OtherNPCs.xml Updated Successfully! 2020-05-07 13:00:14.446 - Thread: 1 -> Modular Encounters Spawner: Settings In Config-CustomBlocks.xml Updated Successfully! 2020-05-07 13:00:14.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:00:14.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:00:16.079 - Thread: 1 -> GUI Stats: Update 0.181328722222222, Draw 0.708383611111112 2020-05-07 13:00:25.125 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:00:25.125 - Thread: 1 -> STATISTICS,2940.81666677686,0,0,0,0,0,0,28.92093,160.0868,1,0,1632.668,6490.996,16241,496259,30,32.76525,97.99273,0.2770661,7579,17.31927,0,Infinity,5.674704,16.97163,100,4471501482 2020-05-07 13:00:44.161 - Thread: 1 -> GC Memory: 1638.253 MB 2020-05-07 13:00:46.081 - Thread: 1 -> GUI Stats: Update 0.128943, Draw 1.41130594444445 2020-05-07 13:00:55.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:00:55.626 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:01:05.358 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 13:01:05.358 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 13:01:05.358 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 13:01:05.366 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 13:01:12.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:01:12.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:01:13.358 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:01:14.165 - Thread: 1 -> GC Memory: 1645.819 MB 2020-05-07 13:01:16.079 - Thread: 1 -> GUI Stats: Update 0.153482666666667, Draw 0.854829777777777 2020-05-07 13:01:25.142 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:01:25.142 - Thread: 1 -> STATISTICS,3000.83333350286,0,0,0,0,0,0,25.41569,194.2521,1,0,1650.057,6490.922,16241,496259,30,47.71569,97.92625,0.1946913,7587,17.17541,0,Infinity,8.195366,16.81924,100,4468783336 2020-05-07 13:01:43.439 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) WMI Hunchback Dropship 2020-05-07 13:01:44.177 - Thread: 1 -> GC Memory: 1695.217 MB 2020-05-07 13:01:46.190 - Thread: 1 -> GUI Stats: Update 0.131940833333333, Draw 1.32847705555556 2020-05-07 13:02:14.191 - Thread: 1 -> GC Memory: 1668.024 MB 2020-05-07 13:02:15.321 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:02:17.045 - Thread: 1 -> GUI Stats: Update 0.127702888888889, Draw 1.40421811111111 2020-05-07 13:02:26.119 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:02:26.119 - Thread: 1 -> STATISTICS,3060.84999997457,0,0,0,0,0,0,43.40646,181.4392,1,0,1671.71,6535.23,16241,496259,33,38.38612,98.22672,0.2205407,7547,19.96412,0,Infinity,7.66345,19.6101,100,4503086062 2020-05-07 13:02:44.191 - Thread: 1 -> GC Memory: 1676.864 MB 2020-05-07 13:02:47.042 - Thread: 1 -> GUI Stats: Update 0.124642222222222, Draw 1.40970755555555 2020-05-07 13:02:52.157 - Thread: 1 -> Autosave initiated 2020-05-07 13:02:52.157 - Thread: 1 -> Character state: True 2020-05-07 13:02:52.157 - Thread: 1 -> IsServer: True 2020-05-07 13:02:52.157 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 13:02:52.157 - Thread: 1 -> Autosave 2020-05-07 13:02:52.157 - Thread: 1 -> Saving world - START 2020-05-07 13:02:52.158 - Thread: 1 -> Making world state snapshot. 2020-05-07 13:02:52.158 - Thread: 1 -> Before snapshot.: GC Memory: 1,678 B 2020-05-07 13:02:52.242 - Thread: 1 -> After snapshot.: GC Memory: 1,681 B 2020-05-07 13:02:52.242 - Thread: 1 -> Directory cleanup: GC Memory: 1,681 B 2020-05-07 13:02:52.242 - Thread: 1 -> Saving world - END 2020-05-07 13:02:52.242 - Thread: 12 -> Session snapshot save - START 2020-05-07 13:02:52.243 - Thread: 12 -> Checking file access for files in target dir. 2020-05-07 13:02:53.460 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 13:02:54.200 - Thread: 12 -> Session snapshot save - END 2020-05-07 13:03:14.208 - Thread: 1 -> GC Memory: 1693.88 MB 2020-05-07 13:03:15.320 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:03:17.042 - Thread: 1 -> GUI Stats: Update 0.126325666666667, Draw 1.41407855555556 2020-05-07 13:03:26.136 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:03:26.136 - Thread: 1 -> STATISTICS,3120.86666670057,0,0,0,0,0,0,44.88363,163.474,1,0,1696.356,6535.598,16241,496259,33,37.4374,98.01531,0.2356051,7540,18.63735,0,Infinity,6.977339,18.26745,100,4503349690 2020-05-07 13:03:44.224 - Thread: 1 -> GC Memory: 1665.954 MB 2020-05-07 13:03:47.042 - Thread: 1 -> GUI Stats: Update 0.129189888888889, Draw 1.43767477777778 2020-05-07 13:04:14.225 - Thread: 1 -> GC Memory: 1673.809 MB 2020-05-07 13:04:15.320 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:04:17.042 - Thread: 1 -> GUI Stats: Update 0.1251465, Draw 1.41474572222222 2020-05-07 13:04:26.152 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:04:26.154 - Thread: 1 -> STATISTICS,3180.88333342657,0,0,0,0,0,0,40.53442,151.3649,1,0,1676.261,6535.367,16241,496259,33,37.72197,98.23697,0.2303652,7567,20.80162,0,Infinity,7.846781,20.43488,100,4503154970 2020-05-07 13:04:44.241 - Thread: 1 -> GC Memory: 1679.797 MB 2020-05-07 13:04:47.043 - Thread: 1 -> GUI Stats: Update 0.127643666666667, Draw 1.38750777777778 2020-05-07 13:05:14.258 - Thread: 1 -> GC Memory: 1664.81 MB 2020-05-07 13:05:15.322 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:05:17.042 - Thread: 1 -> GUI Stats: Update 0.1277125, Draw 1.20797716666667 2020-05-07 13:05:26.170 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:05:26.172 - Thread: 1 -> STATISTICS,3240.90000015257,0,0,0,0,0,0,38.58501,153.3028,1,0,1666.69,6548.324,16241,496259,33,38.68271,98.0143,0.2947267,7544,17.98071,0,Infinity,6.955427,17.62367,100,4501505986 2020-05-07 13:05:44.275 - Thread: 1 -> GC Memory: 1671.79 MB 2020-05-07 13:05:47.043 - Thread: 1 -> GUI Stats: Update 0.126267333333333, Draw 1.351625 2020-05-07 13:06:14.292 - Thread: 1 -> GC Memory: 1681.57 MB 2020-05-07 13:06:15.322 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:06:17.049 - Thread: 1 -> GUI Stats: Update 0.127775944444445, Draw 1.41688366666667 2020-05-07 13:06:26.187 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:06:26.187 - Thread: 1 -> STATISTICS,3300.91666662429,0,0,0,0,0,0,40.00458,131.2679,1,0,1683.667,6547.352,16241,496259,33,36.49327,98.37438,0.2383662,7543,21.96869,0,Infinity,8.017091,21.61156,100,4499220358 2020-05-07 13:06:44.292 - Thread: 1 -> GC Memory: 1690.084 MB 2020-05-07 13:06:47.045 - Thread: 1 -> GUI Stats: Update 0.124635111111111, Draw 1.41696311111111 2020-05-07 13:07:14.292 - Thread: 1 -> GC Memory: 1669.07 MB 2020-05-07 13:07:15.321 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:07:17.042 - Thread: 1 -> GUI Stats: Update 0.125726388888889, Draw 1.41376694444444 2020-05-07 13:07:26.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:07:26.204 - Thread: 1 -> STATISTICS,3360.93333335029,0,0,0,0,0,0,41.56614,125.5442,1,0,1668.739,6548.793,16241,496259,33,38.04107,98.47846,0.2385176,7574,24.00751,0,Infinity,9.132714,23.64223,100,4499308444 2020-05-07 13:07:44.308 - Thread: 1 -> GC Memory: 1678.42 MB 2020-05-07 13:07:47.043 - Thread: 1 -> GUI Stats: Update 0.124413666666667, Draw 1.40256972222223 2020-05-07 13:07:52.159 - Thread: 1 -> Autosave initiated 2020-05-07 13:07:52.159 - Thread: 1 -> Character state: True 2020-05-07 13:07:52.159 - Thread: 1 -> IsServer: True 2020-05-07 13:07:52.159 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 13:07:52.159 - Thread: 1 -> Autosave 2020-05-07 13:07:52.159 - Thread: 1 -> Saving world - START 2020-05-07 13:07:52.159 - Thread: 1 -> Making world state snapshot. 2020-05-07 13:07:52.159 - Thread: 1 -> Before snapshot.: GC Memory: 1,678 B 2020-05-07 13:07:52.232 - Thread: 1 -> After snapshot.: GC Memory: 1,680 B 2020-05-07 13:07:52.232 - Thread: 1 -> Directory cleanup: GC Memory: 1,680 B 2020-05-07 13:07:52.232 - Thread: 1 -> Saving world - END 2020-05-07 13:07:52.232 - Thread: 10 -> Session snapshot save - START 2020-05-07 13:07:52.233 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 13:07:53.652 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 13:07:54.411 - Thread: 10 -> Session snapshot save - END 2020-05-07 13:08:14.308 - Thread: 1 -> GC Memory: 1693.148 MB 2020-05-07 13:08:15.324 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:08:17.048 - Thread: 1 -> GUI Stats: Update 0.125522277777778, Draw 1.37598727777778 2020-05-07 13:08:26.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:08:26.220 - Thread: 1 -> STATISTICS,3420.95000007629,0,0,0,0,0,0,38.12941,104.0588,1,0,1695.477,6551.719,16241,496259,33,37.59943,98.54691,0.2284113,7573,24.49646,0,Infinity,9.210529,24.1405,100,4496034826 2020-05-07 13:08:44.309 - Thread: 1 -> GC Memory: 1663.733 MB 2020-05-07 13:08:47.047 - Thread: 1 -> GUI Stats: Update 0.127319722222222, Draw 1.40551533333333 2020-05-07 13:09:14.325 - Thread: 1 -> GC Memory: 1671.67 MB 2020-05-07 13:09:15.322 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:09:17.046 - Thread: 1 -> GUI Stats: Update 0.122614666666667, Draw 1.35827788888889 2020-05-07 13:09:26.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:09:26.242 - Thread: 1 -> STATISTICS,3480.96666680229,0,0,0,0,0,0,36.94849,119.9412,1,0,1675.558,6551.242,16241,496259,33,36.92357,98.11008,0.2348428,7569,18.6761,0,Infinity,6.895885,18.32314,100,4495823790 2020-05-07 13:09:44.342 - Thread: 1 -> GC Memory: 1677.225 MB 2020-05-07 13:09:47.042 - Thread: 1 -> GUI Stats: Update 0.124108388888889, Draw 1.18027227777778 2020-05-07 13:10:14.358 - Thread: 1 -> GC Memory: 1661.334 MB 2020-05-07 13:10:15.321 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:10:17.043 - Thread: 1 -> GUI Stats: Update 0.144631222222222, Draw 0.923164166666666 2020-05-07 13:10:26.254 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:10:26.254 - Thread: 1 -> STATISTICS,3540.983333274,0,0,0,0,0,0,44.92163,142.5589,1,0,1663.788,6553.742,16641,495859,33,40.98073,98.0921,0.2175783,7538,18.61403,0,Infinity,7.628167,18.2589,100,4497286794 2020-05-07 13:10:44.358 - Thread: 1 -> GC Memory: 1670.409 MB 2020-05-07 13:10:47.044 - Thread: 1 -> GUI Stats: Update 0.125648222222223, Draw 1.35477716666667 2020-05-07 13:11:14.359 - Thread: 1 -> GC Memory: 1678.782 MB 2020-05-07 13:11:15.322 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:11:17.044 - Thread: 1 -> GUI Stats: Update 0.1224395, Draw 1.42129855555556 2020-05-07 13:11:25.328 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) WMI Hunchback Dropship Has Reached End Of Path And Will Be Despawned. 2020-05-07 13:11:25.328 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) WMI Hunchback Dropship Has Been Despawned. 2020-05-07 13:11:25.328 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) WMI Hunchback Dropship / 140264816432329364 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 13:11:25.328 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) WMI Hunchback Dropship / 140264816432329364 2020-05-07 13:11:26.271 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:11:26.271 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,34.65809,108.2534,1,0,1682.267,6554.113,16641,495859,30,39.51676,98.57924,0.2504698,7530,24.94512,0,Infinity,9.857505,24.59071,100,4495155948 2020-05-07 13:11:44.373 - Thread: 1 -> GC Memory: 1699.506 MB 2020-05-07 13:11:47.125 - Thread: 1 -> GUI Stats: Update 0.126292944444444, Draw 1.37532027777778 2020-05-07 13:12:14.374 - Thread: 1 -> GC Memory: 1652.667 MB 2020-05-07 13:12:15.406 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:12:17.125 - Thread: 1 -> GUI Stats: Update 0.129136055555556, Draw 1.4133645 2020-05-07 13:12:26.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:12:26.372 - Thread: 1 -> STATISTICS,3661.016666726,0,0,0,0,0,0,39.85747,119.3847,1,0,1654.892,6560.094,16641,495859,31,42.85055,98.54812,0.1987649,7537,23.90921,0,Infinity,10.24523,23.56207,100,4496440782 2020-05-07 13:12:44.374 - Thread: 1 -> GC Memory: 1659.435 MB 2020-05-07 13:12:47.125 - Thread: 1 -> GUI Stats: Update 0.128640777777778, Draw 1.42508333333334 2020-05-07 13:12:52.158 - Thread: 1 -> Autosave initiated 2020-05-07 13:12:52.158 - Thread: 1 -> Character state: True 2020-05-07 13:12:52.158 - Thread: 1 -> IsServer: True 2020-05-07 13:12:52.158 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 13:12:52.158 - Thread: 1 -> Autosave 2020-05-07 13:12:52.158 - Thread: 1 -> Saving world - START 2020-05-07 13:12:52.158 - Thread: 1 -> Making world state snapshot. 2020-05-07 13:12:52.158 - Thread: 1 -> Before snapshot.: GC Memory: 1,660 B 2020-05-07 13:12:52.219 - Thread: 1 -> After snapshot.: GC Memory: 1,663 B 2020-05-07 13:12:52.219 - Thread: 1 -> Directory cleanup: GC Memory: 1,663 B 2020-05-07 13:12:52.219 - Thread: 1 -> Saving world - END 2020-05-07 13:12:52.220 - Thread: 11 -> Session snapshot save - START 2020-05-07 13:12:52.220 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 13:12:52.990 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 13:12:53.510 - Thread: 11 -> Session snapshot save - END 2020-05-07 13:13:14.374 - Thread: 1 -> GC Memory: 1673.439 MB 2020-05-07 13:13:15.406 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:13:17.126 - Thread: 1 -> GUI Stats: Update 0.125217277777778, Draw 1.37033472222222 2020-05-07 13:13:26.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:13:26.388 - Thread: 1 -> STATISTICS,3721.033333452,0,0,0,0,0,0,25.39893,129.037,1,0,1676.886,6578.363,16641,495859,31,49.78273,98.22997,0.2206029,7528,18.96958,0,Infinity,9.443577,18.63381,100,4530648270 2020-05-07 13:13:44.377 - Thread: 1 -> GC Memory: 1648.252 MB 2020-05-07 13:13:47.126 - Thread: 1 -> GUI Stats: Update 0.135467277777778, Draw 1.10667766666667 2020-05-07 13:14:14.390 - Thread: 1 -> GC Memory: 1658.67 MB 2020-05-07 13:14:15.406 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:14:17.125 - Thread: 1 -> GUI Stats: Update 0.140887555555556, Draw 1.54952433333333 2020-05-07 13:14:26.405 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:14:26.405 - Thread: 1 -> STATISTICS,3781.050000178,0,0,0,0,0,0,29.63513,214.3661,1,0,1661.828,6560.867,16641,495859,31,42.59181,98.55658,0.2283694,7532,25.01057,0,Infinity,10.65245,24.64956,100,4493023488 2020-05-07 13:14:44.391 - Thread: 1 -> GC Memory: 1668.745 MB 2020-05-07 13:14:47.126 - Thread: 1 -> GUI Stats: Update 0.130800222222222, Draw 1.441749 2020-05-07 13:15:14.393 - Thread: 1 -> GC Memory: 1645.864 MB 2020-05-07 13:15:15.406 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:15:17.125 - Thread: 1 -> GUI Stats: Update 0.134892055555555, Draw 1.51133372222222 2020-05-07 13:15:26.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:15:26.422 - Thread: 1 -> STATISTICS,3841.06666664971,0,0,0,0,0,0,26.898,180.467,1,0,1648.495,6560.094,16641,495859,31,37.32627,98.10342,0.2121084,7522,18.61255,0,Infinity,6.947372,18.25955,100,4491693008 2020-05-07 13:15:44.419 - Thread: 1 -> GC Memory: 1654.053 MB 2020-05-07 13:15:47.127 - Thread: 1 -> GUI Stats: Update 0.128909166666667, Draw 1.36217372222222 2020-05-07 13:16:14.428 - Thread: 1 -> GC Memory: 1660.982 MB 2020-05-07 13:16:15.406 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:16:17.126 - Thread: 1 -> GUI Stats: Update 0.130964333333333, Draw 1.40640566666667 2020-05-07 13:16:26.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:16:26.440 - Thread: 1 -> STATISTICS,3901.08333337572,0,0,0,0,0,0,22.53819,235.0572,1,0,1666.672,6560.297,16641,495859,31,57.77843,97.93511,0.2119711,7525,16.82392,0,Infinity,9.720597,16.47652,100,4501122974 2020-05-07 13:16:44.442 - Thread: 1 -> GC Memory: 1674.427 MB 2020-05-07 13:16:47.126 - Thread: 1 -> GUI Stats: Update 0.127872388888889, Draw 0.953540333333334 2020-05-07 13:17:05.413 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) Mobile Drilling Platform 2020-05-07 13:17:14.442 - Thread: 1 -> GC Memory: 1659.542 MB 2020-05-07 13:17:15.406 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:17:17.130 - Thread: 1 -> GUI Stats: Update 0.130723777777778, Draw 1.037649 2020-05-07 13:17:26.455 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:17:26.456 - Thread: 1 -> STATISTICS,3961.10000010172,0,0,0,0,0,0,25.75379,149.9453,1,0,1660.721,6564.715,16641,495859,33,36.24924,98.11964,0.294823,7520,18.9615,0,Infinity,6.873401,18.60496,100,4503783630 2020-05-07 13:17:44.442 - Thread: 1 -> GC Memory: 1665.911 MB 2020-05-07 13:17:47.132 - Thread: 1 -> GUI Stats: Update 0.142446611111111, Draw 1.05075961111111 2020-05-07 13:17:52.159 - Thread: 1 -> Autosave initiated 2020-05-07 13:17:52.159 - Thread: 1 -> Character state: True 2020-05-07 13:17:52.159 - Thread: 1 -> IsServer: True 2020-05-07 13:17:52.159 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 13:17:52.159 - Thread: 1 -> Autosave 2020-05-07 13:17:52.159 - Thread: 1 -> Saving world - START 2020-05-07 13:17:52.159 - Thread: 1 -> Making world state snapshot. 2020-05-07 13:17:52.159 - Thread: 1 -> Before snapshot.: GC Memory: 1,667 B 2020-05-07 13:17:52.224 - Thread: 1 -> After snapshot.: GC Memory: 1,671 B 2020-05-07 13:17:52.224 - Thread: 1 -> Directory cleanup: GC Memory: 1,671 B 2020-05-07 13:17:52.224 - Thread: 1 -> Saving world - END 2020-05-07 13:17:52.224 - Thread: 11 -> Session snapshot save - START 2020-05-07 13:17:52.225 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 13:17:53.059 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 13:17:53.614 - Thread: 11 -> Session snapshot save - END 2020-05-07 13:18:14.442 - Thread: 1 -> GC Memory: 1681.184 MB 2020-05-07 13:18:15.407 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:18:17.129 - Thread: 1 -> GUI Stats: Update 0.129053888888889, Draw 1.14658655555556 2020-05-07 13:18:26.473 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:18:26.473 - Thread: 1 -> STATISTICS,4021.11666682772,0,0,0,0,0,0,42.21043,133.1436,1,0,1685.438,6566.551,16691,495809,33,34.3902,98.64584,0.2288675,7508,26.26148,0,Infinity,9.031376,25.90586,100,4505406356 2020-05-07 13:18:44.443 - Thread: 1 -> GC Memory: 1654.593 MB 2020-05-07 13:18:47.128 - Thread: 1 -> GUI Stats: Update 0.126109722222223, Draw 1.25364988888889 2020-05-07 13:19:14.459 - Thread: 1 -> GC Memory: 1669.797 MB 2020-05-07 13:19:15.411 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:19:17.128 - Thread: 1 -> GUI Stats: Update 0.130388166666667, Draw 0.906758722222223 2020-05-07 13:19:26.489 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:19:26.489 - Thread: 1 -> STATISTICS,4081.13333329943,0,0,0,0,0,0,39.48798,136.8407,1,0,1669.425,6565.91,16691,495809,33,38.63895,98.54528,0.2670347,7512,25.10213,0,Infinity,9.6992,24.73697,100,4496256092 2020-05-07 13:19:44.476 - Thread: 1 -> GC Memory: 1674.162 MB 2020-05-07 13:19:47.127 - Thread: 1 -> GUI Stats: Update 0.126476944444445, Draw 1.1591885 2020-05-07 13:20:14.476 - Thread: 1 -> GC Memory: 1651.15 MB 2020-05-07 13:20:15.408 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:20:17.129 - Thread: 1 -> GUI Stats: Update 0.125591944444445, Draw 1.40715572222222 2020-05-07 13:20:26.507 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:20:26.507 - Thread: 1 -> STATISTICS,4141.15000002543,0,0,0,0,0,0,32.1757,106.5396,1,0,1657.088,6569.617,16691,495809,33,34.675,98.57323,0.2376211,7509,25.03884,0,Infinity,8.682217,24.68159,100,4511348858 2020-05-07 13:20:27.640 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 13:20:27.640 - Thread: 1 -> Next activation in 00:15:09.7484067 2020-05-07 13:20:44.493 - Thread: 1 -> GC Memory: 1661.244 MB 2020-05-07 13:20:47.127 - Thread: 1 -> GUI Stats: Update 0.127781666666667, Draw 1.13666377777778 2020-05-07 13:21:14.494 - Thread: 1 -> GC Memory: 1670.339 MB 2020-05-07 13:21:15.408 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:21:17.128 - Thread: 1 -> GUI Stats: Update 0.127103611111111, Draw 1.358356 2020-05-07 13:21:26.523 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:21:26.523 - Thread: 1 -> STATISTICS,4201.16666675143,0,0,0,0,0,0,34.84827,92.89164,1,0,1673.284,6570.883,16691,495809,33,51.7431,98.89603,0.2384589,7503,31.39979,0,Infinity,16.24722,31.05315,100,4503625086 2020-05-07 13:21:44.496 - Thread: 1 -> GC Memory: 1677.464 MB 2020-05-07 13:21:47.127 - Thread: 1 -> GUI Stats: Update 0.131873333333334, Draw 1.42076761111111 2020-05-07 13:22:14.509 - Thread: 1 -> GC Memory: 1656.84 MB 2020-05-07 13:22:15.408 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:22:17.128 - Thread: 1 -> GUI Stats: Update 0.129261388888889, Draw 1.39171261111111 2020-05-07 13:22:26.540 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:22:26.545 - Thread: 1 -> STATISTICS,4261.18333347743,0,0,0,0,0,0,30.62747,98.40278,1,0,1660.725,6571.59,16691,495809,33,41.31055,98.42309,0.1983101,7506,22.3426,0,Infinity,9.229852,21.99028,100,4504404702 2020-05-07 13:22:44.510 - Thread: 1 -> GC Memory: 1662.788 MB 2020-05-07 13:22:47.128 - Thread: 1 -> GUI Stats: Update 0.131277555555556, Draw 1.1041545 2020-05-07 13:22:52.164 - Thread: 1 -> Autosave initiated 2020-05-07 13:22:52.164 - Thread: 1 -> Character state: True 2020-05-07 13:22:52.164 - Thread: 1 -> IsServer: True 2020-05-07 13:22:52.164 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 13:22:52.164 - Thread: 1 -> Autosave 2020-05-07 13:22:52.164 - Thread: 1 -> Saving world - START 2020-05-07 13:22:52.165 - Thread: 1 -> Making world state snapshot. 2020-05-07 13:22:52.165 - Thread: 1 -> Before snapshot.: GC Memory: 1,664 B 2020-05-07 13:22:52.231 - Thread: 1 -> After snapshot.: GC Memory: 1,669 B 2020-05-07 13:22:52.231 - Thread: 1 -> Directory cleanup: GC Memory: 1,669 B 2020-05-07 13:22:52.231 - Thread: 1 -> Saving world - END 2020-05-07 13:22:52.231 - Thread: 11 -> Session snapshot save - START 2020-05-07 13:22:52.232 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 13:22:53.005 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 13:22:53.584 - Thread: 11 -> Session snapshot save - END 2020-05-07 13:23:14.510 - Thread: 1 -> GC Memory: 1682.473 MB 2020-05-07 13:23:15.408 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:23:17.128 - Thread: 1 -> GUI Stats: Update 0.130828111111111, Draw 1.42262133333333 2020-05-07 13:23:26.557 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:23:26.557 - Thread: 1 -> STATISTICS,4321.19999994914,0,0,0,0,0,0,24.71108,99.85641,1,0,1683.266,6571.289,16691,495809,33,41.34863,98.27206,0.2063381,7496,20.98969,0,Infinity,8.678948,20.627,100,4504428914 2020-05-07 13:23:44.510 - Thread: 1 -> GC Memory: 1655.137 MB 2020-05-07 13:23:47.128 - Thread: 1 -> GUI Stats: Update 0.137535277777778, Draw 1.12917022222222 2020-05-07 13:24:14.526 - Thread: 1 -> GC Memory: 1667.452 MB 2020-05-07 13:24:15.409 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:24:17.128 - Thread: 1 -> GUI Stats: Update 0.136803555555556, Draw 1.40131155555556 2020-05-07 13:24:26.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:24:26.575 - Thread: 1 -> STATISTICS,4381.21666667514,0,0,0,0,0,0,35.65905,185.6542,1,0,1668.137,6571.785,16691,495809,33,38.54073,98.71776,0.205201,7480,27.14803,0,Infinity,10.46305,26.79993,100,4505341376 2020-05-07 13:24:44.527 - Thread: 1 -> GC Memory: 1674.779 MB 2020-05-07 13:24:47.128 - Thread: 1 -> GUI Stats: Update 0.130885166666667, Draw 1.41644916666667 2020-05-07 13:25:14.527 - Thread: 1 -> GC Memory: 1682.52 MB 2020-05-07 13:25:15.408 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:25:17.129 - Thread: 1 -> GUI Stats: Update 0.130289944444444, Draw 1.42117761111111 2020-05-07 13:25:26.590 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:25:26.591 - Thread: 1 -> STATISTICS,4441.23333340114,0,0,0,0,0,0,30.1138,165.0425,1,0,1656.916,6572.094,16691,495809,33,38.09941,98.57535,0.2081322,7477,24.10535,0,Infinity,9.183998,23.76194,100,4506703458 2020-05-07 13:25:44.544 - Thread: 1 -> GC Memory: 1659.786 MB 2020-05-07 13:25:47.128 - Thread: 1 -> GUI Stats: Update 0.131212, Draw 1.3951015 2020-05-07 13:25:47.409 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) Mobile Drilling Platform Has Reached End Of Path And Will Be Despawned. 2020-05-07 13:25:47.409 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) Mobile Drilling Platform Has Been Despawned. 2020-05-07 13:25:47.409 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) Mobile Drilling Platform / 114307543091350920 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 13:25:47.409 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) Mobile Drilling Platform / 114307543091350920 2020-05-07 13:26:14.544 - Thread: 1 -> GC Memory: 1669.213 MB 2020-05-07 13:26:15.408 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:26:17.128 - Thread: 1 -> GUI Stats: Update 0.133891444444444, Draw 1.46835911111111 2020-05-07 13:26:26.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:26:26.608 - Thread: 1 -> STATISTICS,4501.25000012715,0,0,0,0,0,0,32.33644,183.1907,1,0,1670.983,6570.133,16691,495809,31,44.66761,98.36184,0.2069699,7479,21.81647,0,Infinity,9.744896,21.45908,100,4504707948 2020-05-07 13:26:44.561 - Thread: 1 -> GC Memory: 1675.16 MB 2020-05-07 13:26:47.129 - Thread: 1 -> GUI Stats: Update 0.134178277777778, Draw 1.45955738888889 2020-05-07 13:27:14.577 - Thread: 1 -> GC Memory: 1653.231 MB 2020-05-07 13:27:15.412 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:27:17.130 - Thread: 1 -> GUI Stats: Update 0.133633611111111, Draw 1.39208683333333 2020-05-07 13:27:26.625 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:27:26.625 - Thread: 1 -> STATISTICS,4561.26666685315,0,0,0,0,0,0,22.06336,164.3549,1,0,1657.02,6572.266,16691,495809,30,41.01107,98.40494,0.205755,7475,22.00605,0,Infinity,9.024917,21.65504,100,4506661310 2020-05-07 13:27:44.594 - Thread: 1 -> GC Memory: 1660.18 MB 2020-05-07 13:27:47.128 - Thread: 1 -> GUI Stats: Update 0.138011944444444, Draw 0.932854500000001 2020-05-07 13:27:52.160 - Thread: 1 -> Autosave initiated 2020-05-07 13:27:52.160 - Thread: 1 -> Character state: True 2020-05-07 13:27:52.160 - Thread: 1 -> IsServer: True 2020-05-07 13:27:52.160 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 13:27:52.160 - Thread: 1 -> Autosave 2020-05-07 13:27:52.160 - Thread: 1 -> Saving world - START 2020-05-07 13:27:52.161 - Thread: 1 -> Making world state snapshot. 2020-05-07 13:27:52.161 - Thread: 1 -> Before snapshot.: GC Memory: 1,661 B 2020-05-07 13:27:52.235 - Thread: 1 -> After snapshot.: GC Memory: 1,664 B 2020-05-07 13:27:52.235 - Thread: 1 -> Directory cleanup: GC Memory: 1,664 B 2020-05-07 13:27:52.235 - Thread: 1 -> Saving world - END 2020-05-07 13:27:52.236 - Thread: 11 -> Session snapshot save - START 2020-05-07 13:27:52.236 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 13:27:52.951 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 13:27:53.480 - Thread: 11 -> Session snapshot save - END 2020-05-07 13:28:14.595 - Thread: 1 -> GC Memory: 1678.448 MB 2020-05-07 13:28:15.409 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:28:17.129 - Thread: 1 -> GUI Stats: Update 0.138918333333333, Draw 1.32182288888889 2020-05-07 13:28:26.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:28:26.642 - Thread: 1 -> STATISTICS,4621.28333332486,0,0,0,0,0,0,21.24169,142.0432,1,0,1682.225,6571.008,16691,495809,30,33.92677,98.0102,0.1994058,7483,18.8619,0,Infinity,6.399231,18.48658,100,4507301896 2020-05-07 13:28:44.611 - Thread: 1 -> GC Memory: 1655.078 MB 2020-05-07 13:28:47.130 - Thread: 1 -> GUI Stats: Update 0.130904333333333, Draw 1.00605266666667 2020-05-07 13:29:14.611 - Thread: 1 -> GC Memory: 1661.746 MB 2020-05-07 13:29:15.409 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:29:17.131 - Thread: 1 -> GUI Stats: Update 0.132684555555556, Draw 1.28705172222222 2020-05-07 13:29:26.658 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:29:26.658 - Thread: 1 -> STATISTICS,4681.30000005086,0,0,0,0,0,0,25.98262,132.7858,1,0,1665.052,6571.809,16691,495809,30,39.02443,98.41153,0.2410992,7481,23.09104,0,Infinity,9.011147,22.72425,100,4509870068 2020-05-07 13:29:44.628 - Thread: 1 -> GC Memory: 1666.832 MB 2020-05-07 13:29:47.128 - Thread: 1 -> GUI Stats: Update 0.132537111111111, Draw 1.3297825 2020-05-07 13:29:48.292 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 13:29:48.292 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 13:29:48.292 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 13:29:48.305 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 13:30:14.628 - Thread: 1 -> GC Memory: 1676.019 MB 2020-05-07 13:30:16.980 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) Spirit of Lomond 2020-05-07 13:30:17.670 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:30:17.670 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:30:18.773 - Thread: 1 -> GUI Stats: Update 0.174398944444444, Draw 0.560185944444444 2020-05-07 13:30:27.054 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:30:28.318 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:30:28.319 - Thread: 1 -> STATISTICS,4741.31666677686,0,0,0,0,0,0,35.48848,190.9604,1,0,1703.53,6586.039,16691,495809,31,40.78723,98.30232,0.210993,7492,21.22776,0,Infinity,8.658215,20.86738,100,4517383720 2020-05-07 13:30:44.639 - Thread: 1 -> GC Memory: 1710.629 MB 2020-05-07 13:30:48.774 - Thread: 1 -> GUI Stats: Update 0.143882166666667, Draw 0.935285722222224 2020-05-07 13:31:14.656 - Thread: 1 -> GC Memory: 1714.406 MB 2020-05-07 13:31:18.774 - Thread: 1 -> GUI Stats: Update 0.136795055555556, Draw 0.868057999999999 2020-05-07 13:31:27.054 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:31:28.336 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:31:28.336 - Thread: 1 -> STATISTICS,4801.33333350286,0,0,0,0,0,0,34.08094,170.3178,1,0,1715.188,6586.438,16721,495779,31,42.61971,98.33664,0.2195659,7546,21.55593,0,Infinity,9.187072,21.19737,100,4517794288 2020-05-07 13:31:44.657 - Thread: 1 -> GC Memory: 1729.004 MB 2020-05-07 13:31:48.774 - Thread: 1 -> GUI Stats: Update 0.143655444444444, Draw 0.856512666666666 2020-05-07 13:32:14.674 - Thread: 1 -> GC Memory: 1676.581 MB 2020-05-07 13:32:18.774 - Thread: 1 -> GUI Stats: Update 0.125255277777778, Draw 1.40240611111111 2020-05-07 13:32:27.054 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:32:28.353 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:32:28.353 - Thread: 1 -> STATISTICS,4861.34999997457,0,0,0,0,0,0,34.60737,161.1218,1,0,1679.203,6594.535,16796,495704,31,39.91023,98.24167,0.2204302,7550,20.52447,0,Infinity,8.191363,20.16358,100,4513383104 2020-05-07 13:32:44.674 - Thread: 1 -> GC Memory: 1683.442 MB 2020-05-07 13:32:48.778 - Thread: 1 -> GUI Stats: Update 0.125221611111111, Draw 1.40404727777778 2020-05-07 13:32:52.174 - Thread: 1 -> Autosave initiated 2020-05-07 13:32:52.174 - Thread: 1 -> Character state: True 2020-05-07 13:32:52.174 - Thread: 1 -> IsServer: True 2020-05-07 13:32:52.174 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 13:32:52.174 - Thread: 1 -> Autosave 2020-05-07 13:32:52.174 - Thread: 1 -> Saving world - START 2020-05-07 13:32:52.174 - Thread: 1 -> Making world state snapshot. 2020-05-07 13:32:52.174 - Thread: 1 -> Before snapshot.: GC Memory: 1,685 B 2020-05-07 13:32:52.251 - Thread: 1 -> After snapshot.: GC Memory: 1,688 B 2020-05-07 13:32:52.252 - Thread: 1 -> Directory cleanup: GC Memory: 1,688 B 2020-05-07 13:32:52.252 - Thread: 1 -> Saving world - END 2020-05-07 13:32:52.252 - Thread: 10 -> Session snapshot save - START 2020-05-07 13:32:52.253 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 13:32:53.139 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 13:32:53.702 - Thread: 10 -> Session snapshot save - END 2020-05-07 13:33:14.691 - Thread: 1 -> GC Memory: 1700.511 MB 2020-05-07 13:33:18.776 - Thread: 1 -> GUI Stats: Update 0.124223055555556, Draw 1.37529261111111 2020-05-07 13:33:27.055 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:33:28.369 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:33:28.370 - Thread: 1 -> STATISTICS,4921.36666670057,0,0,0,0,0,0,33.92002,177.1272,1,0,1704.6,6593.84,16796,495704,31,49.75027,98.11588,0.2327946,7542,19.90049,0,Infinity,9.900547,19.52554,100,4517231460 2020-05-07 13:33:44.707 - Thread: 1 -> GC Memory: 1670.778 MB 2020-05-07 13:33:48.774 - Thread: 1 -> GUI Stats: Update 0.125354, Draw 1.21001511111111 2020-05-07 13:34:14.707 - Thread: 1 -> GC Memory: 1679.943 MB 2020-05-07 13:34:18.775 - Thread: 1 -> GUI Stats: Update 0.123266222222222, Draw 1.35207138888889 2020-05-07 13:34:27.054 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:34:28.386 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:34:28.386 - Thread: 1 -> STATISTICS,4981.38333342657,0,0,0,0,0,0,31.92509,179.0441,1,0,1687.231,6595.195,16796,495704,31,52.27816,98.06163,0.2717243,7530,17.57032,0,Infinity,9.185442,17.22974,100,4522257208 2020-05-07 13:34:44.723 - Thread: 1 -> GC Memory: 1688.623 MB 2020-05-07 13:34:48.775 - Thread: 1 -> GUI Stats: Update 0.128411555555556, Draw 0.875937722222223 2020-05-07 13:35:14.724 - Thread: 1 -> GC Memory: 1697.829 MB 2020-05-07 13:35:18.775 - Thread: 1 -> GUI Stats: Update 0.125792777777778, Draw 1.24367666666667 2020-05-07 13:35:27.055 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:35:28.403 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:35:28.403 - Thread: 1 -> STATISTICS,5041.40000015257,0,0,0,0,0,0,42.91325,136.9257,1,0,1671.927,6596.711,16796,495704,31,42.24332,98.53134,0.2446767,7522,24.68776,0,Infinity,10.42893,24.32518,100,4515361834 2020-05-07 13:35:39.555 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 13:35:39.555 - Thread: 1 -> Next activation in -00:00:08.6002795 2020-05-07 13:35:39.555 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 13:35:39.555 - Thread: 1 -> Next activation in 00:28:15.1794725 2020-05-07 13:35:44.745 - Thread: 1 -> GC Memory: 1676.124 MB 2020-05-07 13:35:48.789 - Thread: 1 -> GUI Stats: Update 0.126072833333333, Draw 1.40246322222222 2020-05-07 13:36:14.756 - Thread: 1 -> GC Memory: 1686.619 MB 2020-05-07 13:36:18.780 - Thread: 1 -> GUI Stats: Update 0.123339666666667, Draw 1.196095 2020-05-07 13:36:27.055 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:36:28.420 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:36:28.420 - Thread: 1 -> STATISTICS,5101.41666662428,0,0,0,0,0,0,36.46165,106.1024,1,0,1693.074,6596.488,16796,495704,31,32.11314,98.19836,0.2184535,7510,19.25365,0,Infinity,6.182953,18.90677,100,4514447812 2020-05-07 13:36:44.774 - Thread: 1 -> GC Memory: 1694.083 MB 2020-05-07 13:36:48.779 - Thread: 1 -> GUI Stats: Update 0.130470777777778, Draw 1.37794922222222 2020-05-07 13:37:14.774 - Thread: 1 -> GC Memory: 1674.106 MB 2020-05-07 13:37:18.776 - Thread: 1 -> GUI Stats: Update 0.124974888888889, Draw 1.39114166666667 2020-05-07 13:37:27.055 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:37:28.437 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:37:28.438 - Thread: 1 -> STATISTICS,5161.43333335029,0,0,0,0,0,0,48.50853,123.4961,1,0,1678.234,6595.168,16796,495704,31,35.05761,98.20721,0.2179908,7525,19.83027,0,Infinity,6.952019,19.47476,100,4514795968 2020-05-07 13:37:44.791 - Thread: 1 -> GC Memory: 1683.321 MB 2020-05-07 13:37:48.775 - Thread: 1 -> GUI Stats: Update 0.125877944444445, Draw 1.34931861111111 2020-05-07 13:37:52.174 - Thread: 1 -> Autosave initiated 2020-05-07 13:37:52.174 - Thread: 1 -> Character state: True 2020-05-07 13:37:52.174 - Thread: 1 -> IsServer: True 2020-05-07 13:37:52.174 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 13:37:52.174 - Thread: 1 -> Autosave 2020-05-07 13:37:52.174 - Thread: 1 -> Saving world - START 2020-05-07 13:37:52.175 - Thread: 1 -> Making world state snapshot. 2020-05-07 13:37:52.175 - Thread: 1 -> Before snapshot.: GC Memory: 1,685 B 2020-05-07 13:37:52.251 - Thread: 1 -> After snapshot.: GC Memory: 1,688 B 2020-05-07 13:37:52.251 - Thread: 1 -> Directory cleanup: GC Memory: 1,688 B 2020-05-07 13:37:52.251 - Thread: 1 -> Saving world - END 2020-05-07 13:37:52.252 - Thread: 10 -> Session snapshot save - START 2020-05-07 13:37:52.253 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 13:37:53.185 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 13:37:53.751 - Thread: 10 -> Session snapshot save - END 2020-05-07 13:38:14.808 - Thread: 1 -> GC Memory: 1703.357 MB 2020-05-07 13:38:18.776 - Thread: 1 -> GUI Stats: Update 0.129457111111111, Draw 1.41549088888889 2020-05-07 13:38:27.055 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:38:28.454 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:38:28.454 - Thread: 1 -> STATISTICS,5221.45000007629,0,0,0,0,0,0,31.66177,113.5584,1,0,1704.649,6594.625,16796,495704,31,55.97583,97.89388,0.2213471,7529,16.68527,0,Infinity,9.339719,16.33386,100,4515356290 2020-05-07 13:38:44.809 - Thread: 1 -> GC Memory: 1672.612 MB 2020-05-07 13:38:48.776 - Thread: 1 -> GUI Stats: Update 0.130883111111111, Draw 1.20981111111111 2020-05-07 13:39:14.825 - Thread: 1 -> GC Memory: 1681.519 MB 2020-05-07 13:39:18.776 - Thread: 1 -> GUI Stats: Update 0.129277055555556, Draw 1.40129044444445 2020-05-07 13:39:27.060 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:39:28.471 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:39:28.476 - Thread: 1 -> STATISTICS,5281.46666680229,0,0,0,0,0,0,37.83228,178.8994,1,0,1684.506,6595.789,16776,495724,31,39.66273,98.14475,0.2403207,7516,19.15186,0,Infinity,7.596148,18.79654,100,4515785666 2020-05-07 13:39:44.826 - Thread: 1 -> GC Memory: 1690.598 MB 2020-05-07 13:39:48.776 - Thread: 1 -> GUI Stats: Update 0.127712555555556, Draw 1.42782244444444 2020-05-07 13:40:14.829 - Thread: 1 -> GC Memory: 1697.975 MB 2020-05-07 13:40:18.776 - Thread: 1 -> GUI Stats: Update 0.1271405, Draw 1.41672738888889 2020-05-07 13:40:27.055 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:40:28.487 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:40:28.488 - Thread: 1 -> STATISTICS,5341.483333274,0,0,0,0,0,0,47.50525,177.0367,1,0,1671.691,6599.215,16776,495724,31,37.477,98.59945,0.2422116,7514,25.0502,0,Infinity,9.388063,24.69936,100,4517915838 2020-05-07 13:40:44.842 - Thread: 1 -> GC Memory: 1676.526 MB 2020-05-07 13:40:48.776 - Thread: 1 -> GUI Stats: Update 0.126029166666667, Draw 1.41134427777778 2020-05-07 13:41:14.842 - Thread: 1 -> GC Memory: 1689.314 MB 2020-05-07 13:41:18.776 - Thread: 1 -> GUI Stats: Update 0.122038944444444, Draw 1.39976261111111 2020-05-07 13:41:27.056 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:41:28.505 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:41:28.505 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,35.53697,197.2693,1,0,1688.993,6600.953,16776,495724,31,49.22991,97.89529,0.2246591,7508,16.68791,0,Infinity,8.215445,16.33668,100,4523239472 2020-05-07 13:41:42.057 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) Spirit of Lomond Has Reached End Of Path And Will Be Despawned. 2020-05-07 13:41:42.057 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) Spirit of Lomond Has Been Despawned. 2020-05-07 13:41:42.057 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) Spirit of Lomond / 111994830308587989 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 13:41:42.057 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) Spirit of Lomond / 111994830308587989 2020-05-07 13:41:44.850 - Thread: 1 -> GC Memory: 1692.798 MB 2020-05-07 13:41:48.776 - Thread: 1 -> GUI Stats: Update 0.127665333333333, Draw 1.108364 2020-05-07 13:42:14.857 - Thread: 1 -> GC Memory: 1664.297 MB 2020-05-07 13:42:18.776 - Thread: 1 -> GUI Stats: Update 0.127357166666667, Draw 1.40395566666667 2020-05-07 13:42:27.055 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:42:28.521 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:42:28.521 - Thread: 1 -> STATISTICS,5461.516666726,0,0,0,0,0,0,23.20403,190.2373,1,0,1666.756,6602.418,16776,495724,30,42.88228,98.38093,0.2121002,7517,22.03706,0,Infinity,9.449994,21.68027,100,4524482966 2020-05-07 13:42:44.857 - Thread: 1 -> GC Memory: 1671.73 MB 2020-05-07 13:42:48.776 - Thread: 1 -> GUI Stats: Update 0.139496444444445, Draw 1.0094495 2020-05-07 13:42:52.174 - Thread: 1 -> Autosave initiated 2020-05-07 13:42:52.174 - Thread: 1 -> Character state: True 2020-05-07 13:42:52.174 - Thread: 1 -> IsServer: True 2020-05-07 13:42:52.174 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 13:42:52.174 - Thread: 1 -> Autosave 2020-05-07 13:42:52.174 - Thread: 1 -> Saving world - START 2020-05-07 13:42:52.174 - Thread: 1 -> Making world state snapshot. 2020-05-07 13:42:52.174 - Thread: 1 -> Before snapshot.: GC Memory: 1,675 B 2020-05-07 13:42:52.253 - Thread: 1 -> After snapshot.: GC Memory: 1,677 B 2020-05-07 13:42:52.254 - Thread: 1 -> Directory cleanup: GC Memory: 1,677 B 2020-05-07 13:42:52.254 - Thread: 1 -> Saving world - END 2020-05-07 13:42:52.254 - Thread: 12 -> Session snapshot save - START 2020-05-07 13:42:52.254 - Thread: 12 -> Checking file access for files in target dir. 2020-05-07 13:42:52.994 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 13:42:53.533 - Thread: 12 -> Session snapshot save - END 2020-05-07 13:43:14.858 - Thread: 1 -> GC Memory: 1690.864 MB 2020-05-07 13:43:18.775 - Thread: 1 -> GUI Stats: Update 0.150494111111111, Draw 0.908506666666668 2020-05-07 13:43:27.055 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:43:28.538 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:43:28.539 - Thread: 1 -> STATISTICS,5521.533333452,0,0,0,0,0,0,24.90801,164.5548,1,0,1692.498,6602.32,17226,495274,31,37.81537,98.26281,0.2063371,7509,20.81937,0,Infinity,7.87292,20.4577,100,4525868950 2020-05-07 13:43:44.858 - Thread: 1 -> GC Memory: 1661.775 MB 2020-05-07 13:43:47.126 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) Transport Courier 2020-05-07 13:43:48.775 - Thread: 1 -> GUI Stats: Update 0.149861166666667, Draw 0.912327944444446 2020-05-07 13:44:14.875 - Thread: 1 -> GC Memory: 1669.099 MB 2020-05-07 13:44:18.801 - Thread: 1 -> GUI Stats: Update 0.148258333333334, Draw 0.935550722222223 2020-05-07 13:44:27.056 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:44:28.554 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:44:28.555 - Thread: 1 -> STATISTICS,5581.550000178,0,0,0,0,0,0,23.2777,162.1078,1,0,1671.886,6603.512,17976,494524,32,41.7463,98.36795,0.1976008,7511,21.96985,0,Infinity,9.171599,21.61129,100,4526987430 2020-05-07 13:44:44.539 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:44:44.539 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:44:44.880 - Thread: 1 -> GC Memory: 1674.774 MB 2020-05-07 13:44:48.455 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:44:48.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:44:48.776 - Thread: 1 -> GUI Stats: Update 0.190737277777778, Draw 0.663946444444444 2020-05-07 13:45:12.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:45:12.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:45:14.891 - Thread: 1 -> GC Memory: 1683.531 MB 2020-05-07 13:45:18.775 - Thread: 1 -> GUI Stats: Update 0.164529833333333, Draw 0.941224166666668 2020-05-07 13:45:27.056 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:45:28.571 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:45:28.572 - Thread: 1 -> STATISTICS,5641.56666664971,0,0,0,0,0,0,24.28222,143.0773,1,0,1667.113,6603.777,17976,494524,32,42.79549,98.38307,0.2013193,7505,21.98031,0,Infinity,9.40658,21.6249,100,4526987862 2020-05-07 13:45:44.892 - Thread: 1 -> GC Memory: 1668.911 MB 2020-05-07 13:45:48.775 - Thread: 1 -> GUI Stats: Update 0.211412888888889, Draw 0.868309944444445 2020-05-07 13:46:14.892 - Thread: 1 -> GC Memory: 1677.633 MB 2020-05-07 13:46:18.776 - Thread: 1 -> GUI Stats: Update 0.187419666666667, Draw 0.709728944444445 2020-05-07 13:46:27.056 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:46:28.589 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:46:28.593 - Thread: 1 -> STATISTICS,5701.58333337572,0,0,0,0,0,0,23.12167,137.7786,1,0,1679.125,6602.555,17976,494524,32,44.05052,98.38863,0.2066397,7509,21.97476,0,Infinity,9.679995,21.62066,100,4527071046 2020-05-07 13:46:44.909 - Thread: 1 -> GC Memory: 1680.444 MB 2020-05-07 13:46:48.776 - Thread: 1 -> GUI Stats: Update 0.182862444444444, Draw 0.72086 2020-05-07 13:47:14.925 - Thread: 1 -> GC Memory: 1668.545 MB 2020-05-07 13:47:18.776 - Thread: 1 -> GUI Stats: Update 0.184777111111111, Draw 0.70138277777778 2020-05-07 13:47:19.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:47:19.032 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:47:27.057 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:47:28.605 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:47:28.605 - Thread: 1 -> STATISTICS,5761.60000010172,0,0,0,0,0,0,24.72046,126.9109,1,0,1672.295,6603.438,17976,494524,32,42.42285,98.36483,0.20517,7504,21.54978,0,Infinity,9.14203,21.1974,100,4527071046 2020-05-07 13:47:28.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:47:28.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:47:44.954 - Thread: 1 -> GC Memory: 1676.336 MB 2020-05-07 13:47:48.776 - Thread: 1 -> GUI Stats: Update 0.155064, Draw 0.879182333333332 2020-05-07 13:47:52.175 - Thread: 1 -> Autosave initiated 2020-05-07 13:47:52.175 - Thread: 1 -> Character state: True 2020-05-07 13:47:52.175 - Thread: 1 -> IsServer: True 2020-05-07 13:47:52.175 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 13:47:52.175 - Thread: 1 -> Autosave 2020-05-07 13:47:52.175 - Thread: 1 -> Saving world - START 2020-05-07 13:47:52.176 - Thread: 1 -> Making world state snapshot. 2020-05-07 13:47:52.176 - Thread: 1 -> Before snapshot.: GC Memory: 1,678 B 2020-05-07 13:47:52.236 - Thread: 1 -> After snapshot.: GC Memory: 1,679 B 2020-05-07 13:47:52.237 - Thread: 1 -> Directory cleanup: GC Memory: 1,679 B 2020-05-07 13:47:52.237 - Thread: 1 -> Saving world - END 2020-05-07 13:47:52.237 - Thread: 10 -> Session snapshot save - START 2020-05-07 13:47:52.238 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 13:47:52.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:47:52.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:47:53.222 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 13:47:53.718 - Thread: 10 -> Session snapshot save - END 2020-05-07 13:48:05.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:48:05.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:48:14.961 - Thread: 1 -> GC Memory: 1690.15 MB 2020-05-07 13:48:18.777 - Thread: 1 -> GUI Stats: Update 0.172418722222223, Draw 1.14649661111111 2020-05-07 13:48:27.057 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:48:28.622 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:48:28.622 - Thread: 1 -> STATISTICS,5821.61666682772,0,0,0,0,0,0,33.39249,88.55785,1,0,1694.152,6604.203,17976,494524,32,45.15874,98.52129,0.2177344,7503,23.73891,0,Infinity,10.72019,23.38788,100,4528340982 2020-05-07 13:48:44.977 - Thread: 1 -> GC Memory: 1668.069 MB 2020-05-07 13:48:48.777 - Thread: 1 -> GUI Stats: Update 0.127057444444444, Draw 1.4538925 2020-05-07 13:49:14.993 - Thread: 1 -> GC Memory: 1677.94 MB 2020-05-07 13:49:18.781 - Thread: 1 -> GUI Stats: Update 0.124258166666667, Draw 1.41347533333333 2020-05-07 13:49:27.057 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:49:28.639 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:49:28.640 - Thread: 1 -> STATISTICS,5881.63333329943,0,0,0,0,0,0,31.45302,78.94511,1,0,1684.622,6606.672,17976,494524,32,36.1777,98.70332,0.2290333,7496,26.49848,0,Infinity,9.586543,26.15488,100,4529401190 2020-05-07 13:49:44.994 - Thread: 1 -> GC Memory: 1687.33 MB 2020-05-07 13:49:48.778 - Thread: 1 -> GUI Stats: Update 0.124618888888889, Draw 1.41709877777778 2020-05-07 13:50:15.010 - Thread: 1 -> GC Memory: 1694.402 MB 2020-05-07 13:50:18.778 - Thread: 1 -> GUI Stats: Update 0.125453222222222, Draw 1.41770711111111 2020-05-07 13:50:27.057 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:50:28.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:50:28.657 - Thread: 1 -> STATISTICS,5941.65000002543,0,0,0,0,0,0,40.70965,189.4086,1,0,1666.861,6610.93,17976,494524,32,44.33183,98.57014,0.2271046,7492,24.3258,0,Infinity,10.78407,23.97798,100,4529413482 2020-05-07 13:50:45.010 - Thread: 1 -> GC Memory: 1672.23 MB 2020-05-07 13:50:48.778 - Thread: 1 -> GUI Stats: Update 0.125044166666667, Draw 1.42371366666667 2020-05-07 13:51:15.011 - Thread: 1 -> GC Memory: 1680.817 MB 2020-05-07 13:51:18.778 - Thread: 1 -> GUI Stats: Update 0.12703, Draw 1.42605211111111 2020-05-07 13:51:27.058 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:51:28.673 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:51:28.673 - Thread: 1 -> STATISTICS,6001.66666675143,0,0,0,0,0,0,40.97083,175.2554,1,0,1687.08,6613.152,17976,494524,32,41.82105,98.39796,0.2213061,7480,22.00991,0,Infinity,9.204776,21.6573,100,4530335930 2020-05-07 13:51:45.027 - Thread: 1 -> GC Memory: 1691.957 MB 2020-05-07 13:51:48.779 - Thread: 1 -> GUI Stats: Update 0.128149611111111, Draw 1.47124544444444 2020-05-07 13:51:56.058 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) Transport Courier Has Reached End Of Path And Will Be Despawned. 2020-05-07 13:51:56.058 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) Transport Courier Has Been Despawned. 2020-05-07 13:51:56.058 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) Transport Courier / 127903910908033867 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 13:51:56.058 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) Transport Courier / 127903910908033867 2020-05-07 13:52:15.031 - Thread: 1 -> GC Memory: 1666.076 MB 2020-05-07 13:52:18.777 - Thread: 1 -> GUI Stats: Update 0.136568444444444, Draw 1.03120288888889 2020-05-07 13:52:27.057 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:52:28.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:52:28.690 - Thread: 1 -> STATISTICS,6061.68333347743,0,0,0,0,0,0,22.10815,194.4118,1,0,1668.738,6616.719,17976,494524,31,39.74114,98.13818,0.211516,7487,19.90997,0,Infinity,7.912449,19.53928,100,4530329126 2020-05-07 13:52:45.042 - Thread: 1 -> GC Memory: 1673.381 MB 2020-05-07 13:52:48.778 - Thread: 1 -> GUI Stats: Update 0.137204055555556, Draw 1.02287483333333 2020-05-07 13:52:52.176 - Thread: 1 -> Autosave initiated 2020-05-07 13:52:52.176 - Thread: 1 -> Character state: True 2020-05-07 13:52:52.176 - Thread: 1 -> IsServer: True 2020-05-07 13:52:52.176 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 13:52:52.176 - Thread: 1 -> Autosave 2020-05-07 13:52:52.176 - Thread: 1 -> Saving world - START 2020-05-07 13:52:52.177 - Thread: 1 -> Making world state snapshot. 2020-05-07 13:52:52.177 - Thread: 1 -> Before snapshot.: GC Memory: 1,674 B 2020-05-07 13:52:52.255 - Thread: 1 -> After snapshot.: GC Memory: 1,678 B 2020-05-07 13:52:52.256 - Thread: 1 -> Directory cleanup: GC Memory: 1,678 B 2020-05-07 13:52:52.256 - Thread: 1 -> Saving world - END 2020-05-07 13:52:52.256 - Thread: 10 -> Session snapshot save - START 2020-05-07 13:52:52.257 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 13:52:52.962 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 13:52:53.513 - Thread: 10 -> Session snapshot save - END 2020-05-07 13:53:15.044 - Thread: 1 -> GC Memory: 1691.253 MB 2020-05-07 13:53:18.781 - Thread: 1 -> GUI Stats: Update 0.1370955, Draw 1.42733277777778 2020-05-07 13:53:27.058 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:53:28.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:53:28.708 - Thread: 1 -> STATISTICS,6121.69999994914,0,0,0,0,0,0,33.13375,189.7623,1,0,1696.247,6618.777,17976,494524,31,44.89201,98.54994,0.2115163,7461,24.45196,0,Infinity,10.97698,24.09739,100,4530658082 2020-05-07 13:53:45.044 - Thread: 1 -> GC Memory: 1665.59 MB 2020-05-07 13:53:48.776 - Thread: 1 -> GUI Stats: Update 0.151403777777778, Draw 1.11667155555555 2020-05-07 13:54:02.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:54:02.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:54:09.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:54:09.100 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:54:15.060 - Thread: 1 -> GC Memory: 1670.784 MB 2020-05-07 13:54:18.778 - Thread: 1 -> GUI Stats: Update 0.188217277777777, Draw 0.65968061111111 2020-05-07 13:54:27.059 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:54:28.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:54:28.725 - Thread: 1 -> STATISTICS,6181.71666667514,0,0,0,0,0,0,26.84609,181.1878,1,0,1674.237,6618.309,17976,494524,31,44.83616,98.43267,0.2099923,7467,22.37881,0,Infinity,10.0338,22.02806,100,4530663570 2020-05-07 13:54:45.077 - Thread: 1 -> GC Memory: 1677.771 MB 2020-05-07 13:54:48.777 - Thread: 1 -> GUI Stats: Update 0.188551611111111, Draw 0.612095944444444 2020-05-07 13:54:51.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:54:51.141 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:55:07.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:55:07.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:55:15.093 - Thread: 1 -> GC Memory: 1681.663 MB 2020-05-07 13:55:18.777 - Thread: 1 -> GUI Stats: Update 0.196448388888889, Draw 0.61644 2020-05-07 13:55:27.058 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:55:28.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:55:28.741 - Thread: 1 -> STATISTICS,6241.73333340114,0,0,0,0,0,0,17.87087,170.9555,1,0,1666.625,6617.059,17976,494524,31,40.84247,98.42841,0.2038431,7463,22.52177,0,Infinity,9.198448,22.16782,100,4530674546 2020-05-07 13:55:32.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:55:32.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:55:45.094 - Thread: 1 -> GC Memory: 1669.225 MB 2020-05-07 13:55:48.778 - Thread: 1 -> GUI Stats: Update 0.196953333333333, Draw 0.603581166666667 2020-05-07 13:56:15.110 - Thread: 1 -> GC Memory: 1674.608 MB 2020-05-07 13:56:18.779 - Thread: 1 -> GUI Stats: Update 0.191956388888889, Draw 0.621750666666668 2020-05-07 13:56:27.059 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:56:28.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:56:28.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:56:28.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:56:28.758 - Thread: 1 -> STATISTICS,6301.75000012715,0,0,0,0,0,0,23.56567,143.7748,1,0,1676.253,6617.895,17976,494524,31,41.5021,98.43504,0.2033496,7460,22.56943,0,Infinity,9.366786,22.21622,100,4530674546 2020-05-07 13:56:45.110 - Thread: 1 -> GC Memory: 1679.268 MB 2020-05-07 13:56:48.778 - Thread: 1 -> GUI Stats: Update 0.197362833333333, Draw 0.615055611111111 2020-05-07 13:56:50.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:56:50.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:56:55.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:56:55.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:56:57.531 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (E) 'Humboldt' Exploration Ship 02 2020-05-07 13:57:15.118 - Thread: 1 -> GC Memory: 1988.46 MB 2020-05-07 13:57:21.020 - Thread: 1 -> GUI Stats: Update 0.143220611111111, Draw 1.2665695 2020-05-07 13:57:29.299 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:57:31.014 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:57:31.014 - Thread: 1 -> STATISTICS,6361.76666685315,0,0,0,0,0,0,26.67931,87.87162,1,0,1995.569,6834.387,17976,494524,32,38.7047,98.34362,0.216506,7234,21.6774,0,Infinity,8.390172,21.31834,100,4760463886 2020-05-07 13:57:43.314 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:57:43.314 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:57:45.118 - Thread: 1 -> GC Memory: 1998.211 MB 2020-05-07 13:57:50.132 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:57:50.132 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:57:51.019 - Thread: 1 -> GUI Stats: Update 0.172772444444445, Draw 0.850500000000001 2020-05-07 13:57:52.184 - Thread: 1 -> Autosave initiated 2020-05-07 13:57:52.184 - Thread: 1 -> Character state: True 2020-05-07 13:57:52.184 - Thread: 1 -> IsServer: True 2020-05-07 13:57:52.185 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 13:57:52.185 - Thread: 1 -> Autosave 2020-05-07 13:57:52.185 - Thread: 1 -> Saving world - START 2020-05-07 13:57:52.185 - Thread: 1 -> Making world state snapshot. 2020-05-07 13:57:52.185 - Thread: 1 -> Before snapshot.: GC Memory: 2,000 B 2020-05-07 13:57:52.271 - Thread: 1 -> After snapshot.: GC Memory: 2,003 B 2020-05-07 13:57:52.272 - Thread: 1 -> Directory cleanup: GC Memory: 2,003 B 2020-05-07 13:57:52.272 - Thread: 1 -> Saving world - END 2020-05-07 13:57:52.272 - Thread: 12 -> Session snapshot save - START 2020-05-07 13:57:52.273 - Thread: 12 -> Checking file access for files in target dir. 2020-05-07 13:57:53.135 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 13:57:53.752 - Thread: 12 -> Session snapshot save - END 2020-05-07 13:57:58.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 13:57:58.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 13:58:15.135 - Thread: 1 -> GC Memory: 2015.763 MB 2020-05-07 13:58:21.019 - Thread: 1 -> GUI Stats: Update 0.142044833333334, Draw 1.1865445 2020-05-07 13:58:29.299 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:58:31.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:58:31.031 - Thread: 1 -> STATISTICS,6421.78333332486,0,0,0,0,0,0,36.9114,160.0261,1,0,2020.693,6838.043,17976,494524,31,39.91646,98.45502,0.1979195,7241,24.43008,0,Infinity,9.751624,24.05264,100,4760460894 2020-05-07 13:58:45.151 - Thread: 1 -> GC Memory: 1686.77 MB 2020-05-07 13:58:51.019 - Thread: 1 -> GUI Stats: Update 0.129288722222222, Draw 1.38125855555556 2020-05-07 13:59:15.153 - Thread: 1 -> GC Memory: 1695.382 MB 2020-05-07 13:59:21.019 - Thread: 1 -> GUI Stats: Update 0.130178222222222, Draw 1.36364422222222 2020-05-07 13:59:29.299 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 13:59:31.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 13:59:31.048 - Thread: 1 -> STATISTICS,6481.80000005086,0,0,0,0,0,0,33.65306,197.434,1,0,1697.5,6838.832,17976,494524,31,42.78136,98.37164,0.2185478,7241,22.16989,0,Infinity,9.484581,21.80888,100,4760461182 2020-05-07 13:59:45.168 - Thread: 1 -> GC Memory: 1705.272 MB 2020-05-07 13:59:51.024 - Thread: 1 -> GUI Stats: Update 0.1333435, Draw 1.36030205555555 2020-05-07 14:00:15.169 - Thread: 1 -> GC Memory: 1711.987 MB 2020-05-07 14:00:21.025 - Thread: 1 -> GUI Stats: Update 0.132149388888889, Draw 1.41687061111111 2020-05-07 14:00:29.300 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:00:31.065 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:00:31.065 - Thread: 1 -> STATISTICS,6541.81666677686,0,0,0,0,0,0,38.45559,168.7446,1,0,1687.78,6841.695,17976,494524,31,33.10567,98.60278,0.2176339,7234,25.02948,0,Infinity,8.286179,24.67977,100,4760463902 2020-05-07 14:00:45.187 - Thread: 1 -> GC Memory: 1691.815 MB 2020-05-07 14:00:51.020 - Thread: 1 -> GUI Stats: Update 0.125951944444445, Draw 1.38586916666667 2020-05-07 14:01:15.203 - Thread: 1 -> GC Memory: 1703.626 MB 2020-05-07 14:01:21.020 - Thread: 1 -> GUI Stats: Update 0.127759555555556, Draw 1.3829225 2020-05-07 14:01:29.300 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:01:31.082 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:01:31.083 - Thread: 1 -> STATISTICS,6601.83333350286,0,0,0,0,0,0,25.19259,176.2821,1,0,1706.082,6842.992,17976,494524,31,39.9117,98.35052,0.2192248,7226,21.68659,0,Infinity,8.655489,21.32888,100,4760466994 2020-05-07 14:01:38.982 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:01:38.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:01:45.218 - Thread: 1 -> GC Memory: 1708.105 MB 2020-05-07 14:01:45.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:01:45.416 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:01:45.998 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:01:45.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:01:51.019 - Thread: 1 -> GUI Stats: Update 0.182211777777778, Draw 0.78542188888889 2020-05-07 14:02:15.219 - Thread: 1 -> GC Memory: 1689.642 MB 2020-05-07 14:02:21.021 - Thread: 1 -> GUI Stats: Update 0.128366555555556, Draw 1.37603094444445 2020-05-07 14:02:29.299 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:02:31.098 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:02:31.098 - Thread: 1 -> STATISTICS,6661.84999997457,0,0,0,0,0,0,34.68509,165.6307,1,0,1693.82,6847.211,17976,494524,31,43.85806,98.45387,0.2182851,7220,22.99259,0,Infinity,10.0841,22.63709,100,4760469938 2020-05-07 14:02:44.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:02:44.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:02:45.235 - Thread: 1 -> GC Memory: 1696.201 MB 2020-05-07 14:02:51.021 - Thread: 1 -> GUI Stats: Update 0.183676, Draw 1.21825205555556 2020-05-07 14:02:52.185 - Thread: 1 -> Autosave initiated 2020-05-07 14:02:52.186 - Thread: 1 -> Character state: True 2020-05-07 14:02:52.186 - Thread: 1 -> IsServer: True 2020-05-07 14:02:52.186 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 14:02:52.186 - Thread: 1 -> Autosave 2020-05-07 14:02:52.186 - Thread: 1 -> Saving world - START 2020-05-07 14:02:52.186 - Thread: 1 -> Making world state snapshot. 2020-05-07 14:02:52.186 - Thread: 1 -> Before snapshot.: GC Memory: 1,700 B 2020-05-07 14:02:52.267 - Thread: 1 -> After snapshot.: GC Memory: 1,702 B 2020-05-07 14:02:52.268 - Thread: 1 -> Directory cleanup: GC Memory: 1,702 B 2020-05-07 14:02:52.268 - Thread: 1 -> Saving world - END 2020-05-07 14:02:52.268 - Thread: 10 -> Session snapshot save - START 2020-05-07 14:02:52.269 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 14:02:53.086 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 14:02:53.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:02:53.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:02:53.688 - Thread: 10 -> Session snapshot save - END 2020-05-07 14:03:09.300 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (E) 'Humboldt' Exploration Ship 02 Has Reached End Of Path And Will Be Despawned. 2020-05-07 14:03:09.300 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (E) 'Humboldt' Exploration Ship 02 Has Been Despawned. 2020-05-07 14:03:09.300 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (E) 'Humboldt' Exploration Ship 02 / 73679275906819235 /// [NPC Owner: ASSERT/144115188075855899] /// 2020-05-07 14:03:09.300 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (E) 'Humboldt' Exploration Ship 02 / 73679275906819235 2020-05-07 14:03:15.236 - Thread: 1 -> GC Memory: 1716.016 MB 2020-05-07 14:03:21.025 - Thread: 1 -> GUI Stats: Update 0.138571222222222, Draw 1.38040761111111 2020-05-07 14:03:29.300 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:03:31.115 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:03:31.115 - Thread: 1 -> STATISTICS,6721.86666670057,0,0,0,0,0,0,27.0194,156.5707,1,0,1720.507,6851.078,17976,494524,30,43.06714,98.37673,0.2255783,7209,22.01527,0,Infinity,9.481346,21.6579,100,4760359010 2020-05-07 14:03:45.252 - Thread: 1 -> GC Memory: 1681.236 MB 2020-05-07 14:03:51.020 - Thread: 1 -> GUI Stats: Update 0.1277, Draw 1.41763533333333 2020-05-07 14:03:58.283 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 14:03:58.283 - Thread: 1 -> Next activation in 00:04:11.0926839 2020-05-07 14:04:15.269 - Thread: 1 -> GC Memory: 1689.992 MB 2020-05-07 14:04:21.020 - Thread: 1 -> GUI Stats: Update 0.128723722222222, Draw 1.407742 2020-05-07 14:04:29.299 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:04:31.133 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:04:31.133 - Thread: 1 -> STATISTICS,6781.88333342657,0,0,0,0,0,0,29.39235,146.2178,1,0,1696.064,6852.922,17976,494524,30,42.53383,98.42294,0.2159153,7307,22.45214,0,Infinity,9.549756,22.09806,100,4760263936 2020-05-07 14:04:45.272 - Thread: 1 -> GC Memory: 1697.25 MB 2020-05-07 14:04:51.020 - Thread: 1 -> GUI Stats: Update 0.128321333333333, Draw 1.38042111111111 2020-05-07 14:05:15.286 - Thread: 1 -> GC Memory: 1705.627 MB 2020-05-07 14:05:21.025 - Thread: 1 -> GUI Stats: Update 0.128190166666667, Draw 1.43097111111111 2020-05-07 14:05:29.304 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:05:31.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:05:31.150 - Thread: 1 -> STATISTICS,6841.90000015257,0,0,0,0,0,0,34.87296,130.9095,1,0,1683.069,6852.723,17976,494524,31,42.81913,98.39776,0.2162031,7287,22.25384,0,Infinity,9.528901,21.89728,100,4758361584 2020-05-07 14:05:45.286 - Thread: 1 -> GC Memory: 1690.186 MB 2020-05-07 14:05:51.021 - Thread: 1 -> GUI Stats: Update 0.124654722222223, Draw 1.40262311111111 2020-05-07 14:06:15.303 - Thread: 1 -> GC Memory: 1697.949 MB 2020-05-07 14:06:21.021 - Thread: 1 -> GUI Stats: Update 0.126032222222222, Draw 1.42363644444444 2020-05-07 14:06:29.300 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:06:31.166 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:06:31.167 - Thread: 1 -> STATISTICS,6901.91666662428,0,0,0,0,0,0,31.41845,105.5328,1,0,1704.234,6854.273,17976,494524,31,45.01337,98.51497,0.2257288,7278,24.20392,0,Infinity,10.895,23.84449,100,4756195840 2020-05-07 14:06:45.303 - Thread: 1 -> GC Memory: 1709.286 MB 2020-05-07 14:06:51.020 - Thread: 1 -> GUI Stats: Update 0.132662833333333, Draw 1.25243694444445 2020-05-07 14:07:15.319 - Thread: 1 -> GC Memory: 1682.817 MB 2020-05-07 14:07:21.020 - Thread: 1 -> GUI Stats: Update 0.1462705, Draw 0.818814388888888 2020-05-07 14:07:29.301 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:07:31.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:07:31.184 - Thread: 1 -> STATISTICS,6961.93333335029,0,0,0,0,0,0,28.48214,102.0434,1,0,1688.103,6854.859,17871,494629,31,43.37373,98.37088,0.2176515,7219,22.04682,0,Infinity,9.562527,21.68765,100,4756550064 2020-05-07 14:07:38.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:07:38.576 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:07:45.320 - Thread: 1 -> GC Memory: 1696.3 MB 2020-05-07 14:07:51.021 - Thread: 1 -> GUI Stats: Update 0.161299222222223, Draw 0.829728055555554 2020-05-07 14:07:52.187 - Thread: 1 -> Autosave initiated 2020-05-07 14:07:52.187 - Thread: 1 -> Character state: True 2020-05-07 14:07:52.187 - Thread: 1 -> IsServer: True 2020-05-07 14:07:52.187 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 14:07:52.187 - Thread: 1 -> Autosave 2020-05-07 14:07:52.187 - Thread: 1 -> Saving world - START 2020-05-07 14:07:52.187 - Thread: 1 -> Making world state snapshot. 2020-05-07 14:07:52.187 - Thread: 1 -> Before snapshot.: GC Memory: 1,698 B 2020-05-07 14:07:52.264 - Thread: 1 -> After snapshot.: GC Memory: 1,698 B 2020-05-07 14:07:52.264 - Thread: 1 -> Directory cleanup: GC Memory: 1,698 B 2020-05-07 14:07:52.264 - Thread: 1 -> Saving world - END 2020-05-07 14:07:52.264 - Thread: 11 -> Session snapshot save - START 2020-05-07 14:07:52.265 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 14:07:53.204 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 14:07:53.754 - Thread: 11 -> Session snapshot save - END 2020-05-07 14:08:10.367 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 14:08:10.367 - Thread: 1 -> Next activation in 00:04:00.9904375 2020-05-07 14:08:15.320 - Thread: 1 -> GC Memory: 1711.888 MB 2020-05-07 14:08:21.020 - Thread: 1 -> GUI Stats: Update 0.133750888888889, Draw 0.831243555555555 2020-05-07 14:08:29.301 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:08:31.199 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:08:31.200 - Thread: 1 -> STATISTICS,7021.95000007629,0,0,0,0,0,0,27.96102,89.95068,1,0,1711.862,6854.996,16731,495769,33,41.87573,98.30698,0.2268084,7259,21.18153,0,Infinity,8.869918,20.82292,100,4756767140 2020-05-07 14:08:40.969 - Thread: 1 -> Updating stopped. 2020-05-07 14:08:48.084 - Thread: 1 -> Saving world - START 2020-05-07 14:08:48.085 - Thread: 1 -> Making world state snapshot. 2020-05-07 14:08:48.085 - Thread: 1 -> Before snapshot.: GC Memory: 1,681 B 2020-05-07 14:08:48.154 - Thread: 1 -> After snapshot.: GC Memory: 1,686 B 2020-05-07 14:08:48.155 - Thread: 1 -> Directory cleanup: GC Memory: 1,686 B 2020-05-07 14:08:48.155 - Thread: 1 -> Saving world - END 2020-05-07 14:08:48.155 - Thread: 13 -> Session snapshot save - START 2020-05-07 14:08:48.156 - Thread: 13 -> Checking file access for files in target dir. 2020-05-07 14:08:48.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:08:48.334 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:08:48.818 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 14:08:49.413 - Thread: 13 -> Session snapshot save - END 2020-05-07 14:08:50.851 - Thread: 1 -> Saving world - START 2020-05-07 14:08:50.852 - Thread: 1 -> Making world state snapshot. 2020-05-07 14:08:50.852 - Thread: 1 -> Before snapshot.: GC Memory: 1,690 B 2020-05-07 14:08:50.907 - Thread: 1 -> After snapshot.: GC Memory: 1,692 B 2020-05-07 14:08:50.907 - Thread: 1 -> Directory cleanup: GC Memory: 1,692 B 2020-05-07 14:08:50.907 - Thread: 1 -> Saving world - END 2020-05-07 14:08:50.908 - Thread: 10 -> Session snapshot save - START 2020-05-07 14:08:50.909 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 14:08:50.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:08:50.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:08:51.017 - Thread: 1 -> GUI Stats: Update 0.181870111111111, Draw 0.600914333333333 2020-05-07 14:08:51.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:08:51.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:08:51.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:08:51.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:08:51.058 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-05-07 14:08:51.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:08:51.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:08:51.430 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-05-07 14:08:51.430 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-05-07 14:08:51.431 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-05-07 14:08:51.687 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 14:08:52.139 - Thread: 10 -> Session snapshot save - END 2020-05-07 14:08:52.139 - Thread: 1 -> Used namespaces in scripts: 2020-05-07 14:08:52.151 - Thread: 1 -> MySession::Unload START 2020-05-07 14:08:52.151 - Thread: 1 -> AutoSaveInMinutes: 5 2020-05-07 14:08:52.151 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-05-07 14:08:52.151 - Thread: 1 -> IsServer: True 2020-05-07 14:08:52.152 - Thread: 1 -> MyAudio.UnloadData - START 2020-05-07 14:08:52.158 - Thread: 1 -> MyAudio.UnloadData - END 2020-05-07 14:08:52.158 - Thread: 1 -> MyAudio.LoadData - START 2020-05-07 14:08:52.183 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Reproduktory (Realtek High Definition Audio) - Channel #: 8 - Sample rate: 48000 2020-05-07 14:08:52.383 - Thread: 1 -> MyAudio.LoadData - END 2020-05-07 14:08:52.397 - Thread: 1 -> MyConfig.Save() - START 2020-05-07 14:08:52.397 - Thread: 1 -> Path: C:\Users\eddy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-07 14:08:52.599 - Thread: 1 -> MyConfig.Save() - END 2020-05-07 14:08:52.607 - Thread: 1 -> Unloading Procedural World Generator 2020-05-07 14:08:52.922 - Thread: 1 -> Info: MyLights Unloading data. 2020-05-07 14:08:52.956 - Thread: 1 -> Network readers disposed 2020-05-07 14:08:52.956 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-05-07 14:08:53.189 - Thread: 1 -> Loading sound definitions 2020-05-07 14:08:53.208 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-07 14:08:53.208 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-05-07 14:08:53.208 - Thread: 1 -> Loading shadow textures definitions 2020-05-07 14:08:53.208 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-05-07 14:08:53.208 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-05-07 14:08:54.040 - Thread: 1 -> MySession::Unload END 2020-05-07 14:08:56.554 - Thread: 22 -> LoadSession() - Start 2020-05-07 14:08:56.554 - Thread: 22 -> C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035 2020-05-07 14:08:57.879 - Thread: 22 -> Loading Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\Sandbox_config.sbc 2020-05-07 14:08:57.881 - Thread: 22 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-05-07 14:08:57.881 - Thread: 22 -> CheckPoint Experimental mode: Yes 2020-05-07 14:08:57.881 - Thread: 22 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableSpectator, EnableIngameScripts 2020-05-07 14:08:57.884 - Thread: 13 -> Downloading world mods - START 2020-05-07 14:08:58.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:08:58.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:08:58.421 - Thread: 1 -> Mod dependencies query successful 2020-05-07 14:08:58.421 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 14:08:58.421 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 14:08:58.421 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 14:08:58.421 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 14:08:58.421 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 14:08:58.421 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 14:08:58.422 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 11 items 2020-05-07 14:08:58.994 - Thread: 1 -> Mod query successful 2020-05-07 14:08:58.994 - Thread: 13 -> Up to date mod: Id = 831739660, title = 'Scarce Resources' 2020-05-07 14:08:58.994 - Thread: 13 -> Up to date mod: Id = 914369510, title = 'Corruption PvE Combat' 2020-05-07 14:08:58.995 - Thread: 13 -> Up to date mod: Id = 973526550, title = 'Air Traffic' 2020-05-07 14:08:58.995 - Thread: 13 -> Up to date mod: Id = 1135484957, title = 'Surface Occupation' 2020-05-07 14:08:58.995 - Thread: 13 -> Up to date mod: Id = 1172408535, title = 'Easy NPC Takeovers' 2020-05-07 14:08:58.995 - Thread: 13 -> Up to date mod: Id = 1400364273, title = 'NPC Programming Extender' 2020-05-07 14:08:58.996 - Thread: 13 -> Up to date mod: Id = 1464803311, title = 'Assertive Installations' 2020-05-07 14:08:58.996 - Thread: 13 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2020-05-07 14:08:58.996 - Thread: 13 -> Up to date mod: Id = 1874013710, title = 'Boosted Ore Detectors [updated]' 2020-05-07 14:08:58.996 - Thread: 13 -> Up to date mod: Id = 1902970975, title = 'Assertive Cargo Ships' 2020-05-07 14:08:58.996 - Thread: 13 -> Up to date mod: Id = 1945915721, title = 'Assertive Bunkers' 2020-05-07 14:08:58.996 - Thread: 13 -> Mod download time: 0.00 seconds 2020-05-07 14:08:58.996 - Thread: 13 -> Downloading world mods - END 2020-05-07 14:08:59.003 - Thread: 1 -> LoadSession() - End 2020-05-07 14:08:59.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:08:59.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:08:59.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:08:59.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:08:59.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:08:59.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:08:59.021 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-05-07 14:08:59.021 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-05-07 14:08:59.234 - Thread: 1 -> RunLoadingAction - START 2020-05-07 14:08:59.234 - Thread: 1 -> Loading session: C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035 2020-05-07 14:08:59.933 - Thread: 1 -> GC Memory: 1,699,063,632 B 2020-05-07 14:08:59.935 - Thread: 1 -> Process Memory: 6,155,165,696 B 2020-05-07 14:08:59.935 - Thread: 1 -> Experimental mode: Yes 2020-05-07 14:08:59.935 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2020-05-07 14:08:59.957 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-05-07 14:09:05.786 - Thread: 1 -> Script loaded: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:09:05.786 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:09:05.786 - Thread: 1 -> Script loaded: 1172408535.sbm_EasyNpcCapture, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:09:05.786 - Thread: 1 -> Script loaded: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:09:05.795 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-05-07 14:09:05.795 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-05-07 14:09:05.795 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-07 14:09:05.797 - Thread: 1 -> ec44b418c7fe603433b11ca61ac8bd85a01b2911 2020-05-07 14:09:05.966 - Thread: 1 -> Loading scenarios 2020-05-07 14:09:05.966 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-07 14:09:05.968 - Thread: 1 -> List of used mods (11) - START 2020-05-07 14:09:05.969 - Thread: 1 -> Id = 1135484957, Filename = '1135484957.sbm', Name = 'Surface Occupation' 2020-05-07 14:09:05.969 - Thread: 1 -> Id = 831739660, Filename = '831739660.sbm', Name = 'Scarce Resources' 2020-05-07 14:09:05.969 - Thread: 1 -> Id = 1400364273, Filename = '1400364273.sbm', Name = 'NPC Programming Extender' 2020-05-07 14:09:05.969 - Thread: 1 -> Id = 1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2020-05-07 14:09:05.969 - Thread: 1 -> Id = 1172408535, Filename = '1172408535.sbm', Name = 'Easy NPC Takeovers' 2020-05-07 14:09:05.969 - Thread: 1 -> Id = 914369510, Filename = '914369510.sbm', Name = 'Corruption PvE Combat' 2020-05-07 14:09:05.969 - Thread: 1 -> Id = 1874013710, Filename = '1874013710.sbm', Name = 'Boosted Ore Detectors [updated]' 2020-05-07 14:09:05.969 - Thread: 1 -> Id = 1464803311, Filename = '1464803311.sbm', Name = 'Assertive Installations' 2020-05-07 14:09:05.969 - Thread: 1 -> Id = 1902970975, Filename = '1902970975.sbm', Name = 'Assertive Cargo Ships' 2020-05-07 14:09:05.969 - Thread: 1 -> Id = 1945915721, Filename = '1945915721.sbm', Name = 'Assertive Bunkers' 2020-05-07 14:09:05.969 - Thread: 1 -> Id = 973526550, Filename = '973526550.sbm', Name = 'Air Traffic' 2020-05-07 14:09:05.969 - Thread: 1 -> List of used mods - END 2020-05-07 14:09:06.553 - Thread: 1 -> Loading behaviors 2020-05-07 14:09:06.553 - Thread: 1 -> Loading ammo magazines 2020-05-07 14:09:06.553 - Thread: 1 -> Loading ammo definitions 2020-05-07 14:09:06.553 - Thread: 1 -> Loading animations 2020-05-07 14:09:06.553 - Thread: 1 -> Loading animations 2020-05-07 14:09:06.554 - Thread: 1 -> Loading sound definitions 2020-05-07 14:09:06.554 - Thread: 1 -> Loading sound definitions 2020-05-07 14:09:06.554 - Thread: 1 -> Loading sound definitions 2020-05-07 14:09:06.554 - Thread: 1 -> Loading sound definitions 2020-05-07 14:09:06.554 - Thread: 1 -> Loading sound definitions 2020-05-07 14:09:06.554 - Thread: 1 -> Loading sound definitions 2020-05-07 14:09:06.554 - Thread: 1 -> Loading category classes 2020-05-07 14:09:06.554 - Thread: 1 -> Loading category classes 2020-05-07 14:09:06.554 - Thread: 1 -> Loading blueprint classes 2020-05-07 14:09:06.554 - Thread: 1 -> Loading blueprint class entries 2020-05-07 14:09:06.554 - Thread: 1 -> Loading blueprint class entries 2020-05-07 14:09:06.555 - Thread: 1 -> Loading blueprints 2020-05-07 14:09:06.555 - Thread: 1 -> Loading blueprints 2020-05-07 14:09:06.555 - Thread: 1 -> Loading agent definitions 2020-05-07 14:09:06.555 - Thread: 1 -> Loading character definitions 2020-05-07 14:09:06.555 - Thread: 1 -> Loading character definitions 2020-05-07 14:09:06.555 - Thread: 1 -> Loading components 2020-05-07 14:09:06.555 - Thread: 1 -> Loading components 2020-05-07 14:09:06.555 - Thread: 1 -> Loading configuration 2020-05-07 14:09:06.555 - Thread: 1 -> Loading container types 2020-05-07 14:09:06.555 - Thread: 1 -> Loading Contract Types 2020-05-07 14:09:06.555 - Thread: 1 -> Loading block positions 2020-05-07 14:09:06.555 - Thread: 1 -> Loading block positions 2020-05-07 14:09:06.555 - Thread: 1 -> Loading curve definitions 2020-05-07 14:09:06.555 - Thread: 1 -> Loading debris 2020-05-07 14:09:06.556 - Thread: 1 -> Loading environment items entries 2020-05-07 14:09:06.556 - Thread: 1 -> Loading decal global definitions 2020-05-07 14:09:06.556 - Thread: 1 -> Loading decal definitions 2020-05-07 14:09:06.556 - Thread: 1 -> Loading drone behaviors 2020-05-07 14:09:06.556 - Thread: 1 -> Loading edges 2020-05-07 14:09:06.556 - Thread: 1 -> Loading emissive color definitions 2020-05-07 14:09:06.556 - Thread: 1 -> Loading emissive color default states 2020-05-07 14:09:06.556 - Thread: 1 -> Loading animations 2020-05-07 14:09:06.556 - Thread: 1 -> Loading entity components 2020-05-07 14:09:06.556 - Thread: 1 -> Loading component containers 2020-05-07 14:09:06.556 - Thread: 1 -> Loading environment items entries 2020-05-07 14:09:06.556 - Thread: 1 -> Loading Faction Names 2020-05-07 14:09:06.556 - Thread: 1 -> Loading factions 2020-05-07 14:09:06.559 - Thread: 1 -> Loading flare definitions 2020-05-07 14:09:06.559 - Thread: 1 -> Loading gas property definitions 2020-05-07 14:09:06.559 - Thread: 1 -> Loading event definitions 2020-05-07 14:09:06.559 - Thread: 1 -> Loading physical items 2020-05-07 14:09:06.574 - Thread: 1 -> Loading LCD texture categories 2020-05-07 14:09:06.574 - Thread: 1 -> Loading LCD texture categories 2020-05-07 14:09:06.575 - Thread: 1 -> Loading LCD texture categories 2020-05-07 14:09:06.575 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-07 14:09:06.575 - Thread: 1 -> Loading physical items 2020-05-07 14:09:06.575 - Thread: 1 -> Loading physical items 2020-05-07 14:09:06.575 - Thread: 1 -> Loading physical material properties 2020-05-07 14:09:06.575 - Thread: 1 -> Loading pirate antennas 2020-05-07 14:09:06.575 - Thread: 1 -> Loading research blocks definitions 2020-05-07 14:09:06.575 - Thread: 1 -> Loading research groups definitions 2020-05-07 14:09:06.575 - Thread: 1 -> Loading resource distribution groups 2020-05-07 14:09:06.575 - Thread: 1 -> Loading shadow textures definitions 2020-05-07 14:09:06.576 - Thread: 1 -> Loading ship sound groups 2020-05-07 14:09:06.576 - Thread: 1 -> Loading ship sound groups 2020-05-07 14:09:06.576 - Thread: 1 -> Loading sound categories 2020-05-07 14:09:06.576 - Thread: 1 -> Loading stat definitions 2020-05-07 14:09:06.576 - Thread: 1 -> Loading grid creators 2020-05-07 14:09:06.576 - Thread: 1 -> Loading transparent material properties 2020-05-07 14:09:06.576 - Thread: 1 -> Loading planet definition 2020-05-07 14:09:06.576 - Thread: 1 -> Loading voxel map storage definitions 2020-05-07 14:09:06.576 - Thread: 1 -> Loading voxel material definitions 2020-05-07 14:09:06.576 - Thread: 1 -> Loading voxel material definitions 2020-05-07 14:09:06.576 - Thread: 1 -> Loading voxel material definitions 2020-05-07 14:09:06.576 - Thread: 1 -> Loading Weather Effects 2020-05-07 14:09:06.577 - Thread: 1 -> Loading container types 2020-05-07 14:09:06.579 - Thread: 1 -> Loading pirate antennas 2020-05-07 14:09:06.584 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.584 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.584 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:09:06.584 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.584 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.584 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:09:06.585 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.585 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.585 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:09:06.585 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.585 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.585 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:09:06.587 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.587 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.588 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/AlienSky.dds 2020-05-07 14:09:06.588 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.588 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.588 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/AlienSky.dds 2020-05-07 14:09:06.588 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.588 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.588 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/AlienSky.dds 2020-05-07 14:09:06.590 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.590 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.590 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 14:09:06.590 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.591 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.591 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 14:09:06.591 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.591 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.591 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 14:09:06.591 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.591 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.591 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky02.dds 2020-05-07 14:09:06.591 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.591 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.591 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky02.dds 2020-05-07 14:09:06.591 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.591 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.591 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 14:09:06.596 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.596 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.596 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 14:09:06.597 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.597 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.597 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 14:09:06.597 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.597 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.597 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 14:09:06.597 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.597 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.597 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSkySolid.dds 2020-05-07 14:09:06.597 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.597 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.597 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 14:09:06.598 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.598 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.598 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 14:09:06.598 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.598 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.598 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 14:09:06.599 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.600 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.600 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:09:06.600 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.600 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.600 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:09:06.600 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.600 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.600 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:09:06.600 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.600 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.600 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:09:06.600 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.600 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.600 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:09:06.601 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.601 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.601 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:09:06.601 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.601 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.601 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:09:06.601 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.601 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.601 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:09:06.601 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.601 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.601 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:09:06.605 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.605 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.605 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 14:09:06.606 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.606 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.606 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 14:09:06.606 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.606 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.606 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 14:09:06.606 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.606 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.606 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky02.dds 2020-05-07 14:09:06.606 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.606 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.606 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky02.dds 2020-05-07 14:09:06.606 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.606 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.606 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 14:09:06.608 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.608 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.608 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:09:06.608 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.608 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.608 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:09:06.608 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.608 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.608 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:09:06.609 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.609 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.609 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:09:06.609 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.609 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.609 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:09:06.609 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.609 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.609 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:09:06.609 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.609 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.609 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:09:06.609 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.609 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.609 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:09:06.610 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:09:06.610 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:09:06.610 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:09:06.617 - Thread: 1 -> Loading voxel material definitions 2020-05-07 14:09:06.619 - Thread: 1 -> Loaded voxel material: Stone_01 2020-05-07 14:09:06.620 - Thread: 1 -> Loaded voxel material: Stone_02 2020-05-07 14:09:06.621 - Thread: 1 -> Loaded voxel material: Stone_03 2020-05-07 14:09:06.622 - Thread: 1 -> Loaded voxel material: Stone_04 2020-05-07 14:09:06.624 - Thread: 1 -> Loaded voxel material: Stone_05 2020-05-07 14:09:06.625 - Thread: 1 -> Loaded voxel material: Iron_01 2020-05-07 14:09:06.626 - Thread: 1 -> Loaded voxel material: Iron_02 2020-05-07 14:09:06.628 - Thread: 1 -> Loaded voxel material: Nickel_01 2020-05-07 14:09:06.629 - Thread: 1 -> Loaded voxel material: Cobalt_01 2020-05-07 14:09:06.630 - Thread: 1 -> Loaded voxel material: Magnesium_01 2020-05-07 14:09:06.632 - Thread: 1 -> Loaded voxel material: Silicon_01 2020-05-07 14:09:06.633 - Thread: 1 -> Loaded voxel material: Silver_01 2020-05-07 14:09:06.635 - Thread: 1 -> Loaded voxel material: Gold_01 2020-05-07 14:09:06.636 - Thread: 1 -> Loaded voxel material: Platinum_01 2020-05-07 14:09:06.638 - Thread: 1 -> Loaded voxel material: Uraninite_01 2020-05-07 14:09:06.639 - Thread: 1 -> Loaded voxel material: Ice_01 2020-05-07 14:09:06.640 - Thread: 1 -> Loaded voxel material: Ice_02 2020-05-07 14:09:06.641 - Thread: 1 -> Loaded voxel material: Ice_03 2020-05-07 14:09:06.643 - Thread: 1 -> Loaded voxel material: SmallMoonRocks 2020-05-07 14:09:06.643 - Thread: 1 -> Loading physical items 2020-05-07 14:09:06.645 - Thread: 1 -> Loading character definitions 2020-05-07 14:09:06.651 - Thread: 1 -> Loading container types 2020-05-07 14:09:06.653 - Thread: 1 -> Loading drone behaviors 2020-05-07 14:09:06.653 - Thread: 1 -> Loading entity components 2020-05-07 14:09:06.654 - Thread: 1 -> Loading blueprints 2020-05-07 14:09:06.654 - Thread: 1 -> Loading components 2020-05-07 14:09:06.655 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2020-05-07 14:09:06.655 - Thread: 1 -> Loading physical items 2020-05-07 14:09:06.656 - Thread: 1 -> Loading entity components 2020-05-07 14:09:06.656 - Thread: 1 -> Loading ammo magazines 2020-05-07 14:09:06.657 - Thread: 1 -> Loading ammo definitions 2020-05-07 14:09:06.657 - Thread: 1 -> Loading sound definitions 2020-05-07 14:09:06.657 - Thread: 1 -> Loading container types 2020-05-07 14:09:06.660 - Thread: 1 -> Loading factions 2020-05-07 14:09:06.660 - Thread: 1 -> Loading LCD texture categories 2020-05-07 14:09:06.663 - Thread: 1 -> Loading pirate antennas 2020-05-07 14:09:06.665 - Thread: 1 -> Loading block positions 2020-05-07 14:09:06.668 - Thread: 1 -> Loading container types 2020-05-07 14:09:06.670 - Thread: 1 -> Loading drone behaviors 2020-05-07 14:09:06.670 - Thread: 1 -> Loading factions 2020-05-07 14:09:06.670 - Thread: 1 -> Loading pirate antennas 2020-05-07 14:09:06.672 - Thread: 1 -> Loading container types 2020-05-07 14:09:06.674 - Thread: 1 -> Loading drone behaviors 2020-05-07 14:09:06.674 - Thread: 1 -> Loading factions 2020-05-07 14:09:06.674 - Thread: 1 -> Loading pirate antennas 2020-05-07 14:09:06.675 - Thread: 1 -> Loading container types 2020-05-07 14:09:06.677 - Thread: 1 -> Loading drone behaviors 2020-05-07 14:09:06.677 - Thread: 1 -> Loading factions 2020-05-07 14:09:06.678 - Thread: 1 -> Loading pirate antennas 2020-05-07 14:09:06.678 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_PirateAntennaDefinition/PlanetPirateABAntennaH' 2020-05-07 14:09:06.679 - Thread: 1 -> Loading sound definitions 2020-05-07 14:09:06.681 - Thread: 1 -> Loading container types 2020-05-07 14:09:06.685 - Thread: 1 -> Loading entity components 2020-05-07 14:09:06.687 - Thread: 1 -> Loading entity components 2020-05-07 14:09:06.687 - Thread: 1 -> Loading entity components 2020-05-07 14:09:06.689 - Thread: 1 -> Loading entity components 2020-05-07 14:09:06.689 - Thread: 1 -> Loading factions 2020-05-07 14:09:06.689 - Thread: 1 -> Loading entity components 2020-05-07 14:09:06.689 - Thread: 1 -> Loading entity components 2020-05-07 14:09:06.691 - Thread: 1 -> Audio effects definitions 2020-05-07 14:09:06.691 - Thread: 1 -> Loading environment items definitions 2020-05-07 14:09:06.692 - Thread: 1 -> Loading environment items definitions 2020-05-07 14:09:06.692 - Thread: 1 -> Loading physical material properties 2020-05-07 14:09:06.693 - Thread: 1 -> Loading particle effect definitions 2020-05-07 14:09:06.756 - Thread: 1 -> Loading particle effect definitions 2020-05-07 14:09:06.757 - Thread: 1 -> Loading environment item definitions 2020-05-07 14:09:06.757 - Thread: 1 -> Loading weapon definitions 2020-05-07 14:09:06.765 - Thread: 1 -> Loading particle effect definitions 2020-05-07 14:09:06.766 - Thread: 1 -> Loading weapon definitions 2020-05-07 14:09:06.772 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.772 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.772 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.774 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.774 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.775 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.777 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.777 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.777 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.778 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.778 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.779 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.780 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.781 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.782 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.782 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.783 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.783 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.784 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.785 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.786 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.786 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.789 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.790 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.791 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.791 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.792 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.792 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.794 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.794 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.795 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.796 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.797 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.801 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.803 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.803 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.805 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.805 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.807 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.808 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.810 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.812 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.814 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.815 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.817 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.817 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.820 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.820 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.825 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.826 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.828 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.829 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.837 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.839 - Thread: 1 -> Created definition for: Disposable Beacon 2020-05-07 14:09:06.840 - Thread: 1 -> Created definition for: Disposable Beacon 2020-05-07 14:09:06.840 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.840 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-05-07 14:09:06.840 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-05-07 14:09:06.840 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.842 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2020-05-07 14:09:06.843 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2020-05-07 14:09:06.846 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2020-05-07 14:09:06.848 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2020-05-07 14:09:06.849 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2020-05-07 14:09:06.850 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.850 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-05-07 14:09:06.850 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-05-07 14:09:06.850 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-05-07 14:09:06.850 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-05-07 14:09:06.850 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-05-07 14:09:06.850 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-05-07 14:09:06.850 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-05-07 14:09:06.850 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.851 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-05-07 14:09:06.853 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-05-07 14:09:06.854 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-05-07 14:09:06.856 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-05-07 14:09:06.858 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2020-05-07 14:09:06.859 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2020-05-07 14:09:06.861 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-05-07 14:09:06.862 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-05-07 14:09:06.863 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-05-07 14:09:06.864 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-05-07 14:09:06.866 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-05-07 14:09:06.868 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-05-07 14:09:06.869 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-05-07 14:09:06.871 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-05-07 14:09:06.882 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-05-07 14:09:06.891 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-05-07 14:09:06.893 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2020-05-07 14:09:06.893 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2020-05-07 14:09:06.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2020-05-07 14:09:06.904 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.906 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Sniper 2020-05-07 14:09:06.907 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Barrage 2020-05-07 14:09:06.908 - Thread: 1 -> Created definition for: Corruption Scatter Cannon 2020-05-07 14:09:06.910 - Thread: 1 -> Created definition for: Corruption Large Scatter-Cannon Turret 2020-05-07 14:09:06.911 - Thread: 1 -> Created definition for: Corrupt Seeker Missile 2020-05-07 14:09:06.912 - Thread: 1 -> Created definition for: Battery 2020-05-07 14:09:06.912 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CorruptionLargeScatterCannonTurret 2020-05-07 14:09:06.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Sniper 2020-05-07 14:09:06.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Barrage 2020-05-07 14:09:06.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Corruption-SmallScatterCannon 2020-05-07 14:09:06.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/CorruptSeekerMissile 2020-05-07 14:09:06.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/CorruptDummyBattery 2020-05-07 14:09:06.913 - Thread: 1 -> Loading cube blocks 2020-05-07 14:09:06.914 - Thread: 1 -> Created definition for: Ore Detector 2020-05-07 14:09:06.916 - Thread: 1 -> Created definition for: Ore Detector 2020-05-07 14:09:06.916 - Thread: 1 -> Created block definitions 2020-05-07 14:09:06.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2020-05-07 14:09:06.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2020-05-07 14:09:06.922 - Thread: 1 -> Loading block variant groups 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2020-05-07 14:09:06.924 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2020-05-07 14:09:06.926 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2020-05-07 14:09:06.927 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2020-05-07 14:09:06.928 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc 2020-05-07 14:09:06.929 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2020-05-07 14:09:06.930 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-05-07 14:09:06.931 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-05-07 14:09:06.932 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-05-07 14:09:06.933 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Atmospheric Fighter.sbc 2020-05-07 14:09:06.934 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Bunker.sbc 2020-05-07 14:09:06.935 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Lookout Tower.sbc 2020-05-07 14:09:06.936 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Observation Outpost.sbc 2020-05-07 14:09:06.937 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Defense Installation.sbc 2020-05-07 14:09:06.938 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Expedition Base Pod.sbc 2020-05-07 14:09:06.939 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fighter Docking Station.sbc 2020-05-07 14:09:06.939 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fortress Tower.sbc 2020-05-07 14:09:06.940 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Frontier Outpost.sbc 2020-05-07 14:09:06.941 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fueling Station.sbc 2020-05-07 14:09:06.942 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Military Installation.sbc 2020-05-07 14:09:06.942 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Ore Processing Outpost.sbc 2020-05-07 14:09:06.943 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Resource Processing Station.sbc 2020-05-07 14:09:06.944 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Scouting Outpost.sbc 2020-05-07 14:09:06.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 1.sbc 2020-05-07 14:09:06.945 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 2.sbc 2020-05-07 14:09:06.946 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 3.sbc 2020-05-07 14:09:06.949 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Territory Defense Station.sbc 2020-05-07 14:09:06.953 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-Dummy-Container.sbc 2020-05-07 14:09:06.956 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Assault Drone.sbc 2020-05-07 14:09:06.957 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Barnacle Drone.sbc 2020-05-07 14:09:06.957 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Blackmail Drone.sbc 2020-05-07 14:09:06.957 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Cockpit Replacer.sbc 2020-05-07 14:09:06.957 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Damaged Research Vessel.sbc 2020-05-07 14:09:06.957 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Experimental Drone.sbc 2020-05-07 14:09:06.958 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Cockpit Replacer.sbc 2020-05-07 14:09:06.958 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone Mk.II.sbc 2020-05-07 14:09:06.958 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone.sbc 2020-05-07 14:09:06.958 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone (Evil).sbc 2020-05-07 14:09:06.958 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone.sbc 2020-05-07 14:09:06.958 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Gravity Cannon Drone.sbc 2020-05-07 14:09:06.959 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hacker Drone.sbc 2020-05-07 14:09:06.959 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hive Ship.sbc 2020-05-07 14:09:06.959 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Gatling.sbc 2020-05-07 14:09:06.959 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Missile.sbc 2020-05-07 14:09:06.959 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Gatling Drone Mk.II.sbc 2020-05-07 14:09:06.959 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Missile Drone Mk.II.sbc 2020-05-07 14:09:06.960 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone Mk.II.sbc 2020-05-07 14:09:06.960 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone.sbc 2020-05-07 14:09:06.960 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone Mk.II.sbc 2020-05-07 14:09:06.960 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone.sbc 2020-05-07 14:09:06.960 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Gatling.sbc 2020-05-07 14:09:06.961 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Missile.sbc 2020-05-07 14:09:06.961 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Gatling Drone Mk.II.sbc 2020-05-07 14:09:06.961 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Missile Drone Mk.II.sbc 2020-05-07 14:09:06.961 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Medium Cargo Transport.sbc 2020-05-07 14:09:06.962 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Provocateur Drone.sbc 2020-05-07 14:09:06.962 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Relay Drone.sbc 2020-05-07 14:09:06.962 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Salvage Drone.sbc 2020-05-07 14:09:06.962 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scatter Cannon Drone.sbc 2020-05-07 14:09:06.962 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scouting Drone.sbc 2020-05-07 14:09:06.963 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Shield Coordinator Drone.sbc 2020-05-07 14:09:06.963 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone Mk.II.sbc 2020-05-07 14:09:06.963 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone.sbc 2020-05-07 14:09:06.963 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone Mk.II.sbc 2020-05-07 14:09:06.963 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone.sbc 2020-05-07 14:09:06.964 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Stalker Drone.sbc 2020-05-07 14:09:06.964 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone Mk.II.sbc 2020-05-07 14:09:06.964 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone.sbc 2020-05-07 14:09:06.964 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Swift Drone.sbc 2020-05-07 14:09:06.964 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tesla Drone.sbc 2020-05-07 14:09:06.964 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Trap Pod 1.sbc 2020-05-07 14:09:06.965 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tunnel Drone.sbc 2020-05-07 14:09:06.965 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Vengeance Drone.sbc 2020-05-07 14:09:06.965 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy PB-Proj.sbc 2020-05-07 14:09:06.965 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy-Container.sbc 2020-05-07 14:09:06.970 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Baby Bird's Nest - Observer #1.sbc 2020-05-07 14:09:06.970 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Baby Bird's Nest - Observer #2.sbc 2020-05-07 14:09:06.970 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Baby Bird's Nest - Observer #3.sbc 2020-05-07 14:09:06.970 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Baby Bird's Nest - Observer #4.sbc 2020-05-07 14:09:06.970 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Big Daddy - Colony Defender.sbc 2020-05-07 14:09:06.971 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Bird's Nest - Outpost #1.sbc 2020-05-07 14:09:06.971 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Bird's Nest - Outpost #2.sbc 2020-05-07 14:09:06.971 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Bird's Nest - Outpost #3.sbc 2020-05-07 14:09:06.971 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Daddy Long Legs - Installation.sbc 2020-05-07 14:09:06.971 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\HeavyLunarObserver#01.sbc 2020-05-07 14:09:06.972 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\HeavyLunarObserver#02.sbc 2020-05-07 14:09:06.972 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\HeavyObserver#01.sbc 2020-05-07 14:09:06.972 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\HeavyObserver#02.sbc 2020-05-07 14:09:06.972 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\LunarObservationPost#01.sbc 2020-05-07 14:09:06.972 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\LunarObservationPost#02.sbc 2020-05-07 14:09:06.973 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\LunarObservationPost#03.sbc 2020-05-07 14:09:06.973 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Mushroomy - Headquarters.sbc 2020-05-07 14:09:06.973 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationPost#01.sbc 2020-05-07 14:09:06.973 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationPost#02.sbc 2020-05-07 14:09:06.973 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationPost#03.sbc 2020-05-07 14:09:06.973 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationTower#01.sbc 2020-05-07 14:09:06.974 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationTower#02.sbc 2020-05-07 14:09:06.974 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationTower#03.sbc 2020-05-07 14:09:06.974 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ResearchBase#01.sbc 2020-05-07 14:09:06.974 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ResearchBase#02.sbc 2020-05-07 14:09:06.974 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ResearchBase#03.sbc 2020-05-07 14:09:06.974 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\WatcherBase#01.sbc 2020-05-07 14:09:06.975 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\WatcherBase#02.sbc 2020-05-07 14:09:06.975 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\WatcherBase#03.sbc 2020-05-07 14:09:06.975 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Cat's Paw.sbc 2020-05-07 14:09:06.975 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Fleeting Rival #1.sbc 2020-05-07 14:09:06.975 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Fleeting Rival #2.sbc 2020-05-07 14:09:06.976 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Sparrow.sbc 2020-05-07 14:09:06.976 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Spider.sbc 2020-05-07 14:09:06.976 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Squid.sbc 2020-05-07 14:09:06.976 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\Dragonfly.sbc 2020-05-07 14:09:06.976 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\Jumping Spider.sbc 2020-05-07 14:09:06.976 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\Ladybug.sbc 2020-05-07 14:09:06.977 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\Scorpion.sbc 2020-05-07 14:09:06.977 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Baby Bird's Nest - Lunar Observer #1.sbc 2020-05-07 14:09:06.977 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Baby Bird's Nest - Lunar Observer #2.sbc 2020-05-07 14:09:06.977 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Bird's Nest - Lunar Outpost #1.sbc 2020-05-07 14:09:06.977 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Bird's Nest - Lunar Outpost #2.sbc 2020-05-07 14:09:06.978 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Daddy Long Legs - Lunar Installation.sbc 2020-05-07 14:09:06.978 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\HeavyLunarObserver#01.sbc 2020-05-07 14:09:06.978 - Thread: 1 -> Duplicate entry of 'HeavyLunarObserver#01' 2020-05-07 14:09:06.978 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\HeavyLunarObserver#02.sbc 2020-05-07 14:09:06.978 - Thread: 1 -> Duplicate entry of 'HeavyLunarObserver#02' 2020-05-07 14:09:06.978 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\LunarObservationPost#01.sbc 2020-05-07 14:09:06.978 - Thread: 1 -> Duplicate entry of 'LunarObservationPost#01' 2020-05-07 14:09:06.978 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\LunarObservationPost#02.sbc 2020-05-07 14:09:06.979 - Thread: 1 -> Duplicate entry of 'LunarObservationPost#02' 2020-05-07 14:09:06.979 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\LunarObservationPost#03.sbc 2020-05-07 14:09:06.979 - Thread: 1 -> Duplicate entry of 'LunarObservationPost#03' 2020-05-07 14:09:06.979 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Drones\Epsilon.sbc 2020-05-07 14:09:06.979 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Drones\Gamma.sbc 2020-05-07 14:09:06.979 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Drones\Sigma.sbc 2020-05-07 14:09:06.980 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Drones\Upsilon.sbc 2020-05-07 14:09:06.981 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(B) Jumping Spider.sbc 2020-05-07 14:09:06.981 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) 'Humboldt' Exploration Ship 01.sbc 2020-05-07 14:09:06.981 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) 'Humboldt' Exploration Ship 02.sbc 2020-05-07 14:09:06.981 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 01.sbc 2020-05-07 14:09:06.982 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 02.sbc 2020-05-07 14:09:06.982 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 03.sbc 2020-05-07 14:09:06.982 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Panini Sidecar 01.sbc 2020-05-07 14:09:06.982 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) THI-430-A Thrush.sbc 2020-05-07 14:09:06.982 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(H) JXS Chasqui 01.sbc 2020-05-07 14:09:06.983 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(H) WKZ-LG Skeletor Cargo Ship.sbc 2020-05-07 14:09:06.983 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Cubiculus One.sbc 2020-05-07 14:09:06.983 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 01.sbc 2020-05-07 14:09:06.983 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 02.sbc 2020-05-07 14:09:06.983 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 03.sbc 2020-05-07 14:09:06.983 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Panini Sidecar 02.sbc 2020-05-07 14:09:06.984 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) SRCH 'Slippery Beetle'.sbc 2020-05-07 14:09:06.984 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) TAC-02 Mantis.sbc 2020-05-07 14:09:06.984 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) TAC-02B Manta.sbc 2020-05-07 14:09:06.984 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) THI-430-B Thrush.sbc 2020-05-07 14:09:06.984 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) WKZ-LG Masque Cargo Ship 01.sbc 2020-05-07 14:09:06.985 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Cat's Paw.sbc 2020-05-07 14:09:06.985 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Dragonfly.sbc 2020-05-07 14:09:06.985 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 01 SR.sbc 2020-05-07 14:09:06.985 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 01.sbc 2020-05-07 14:09:06.985 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 02 SR.sbc 2020-05-07 14:09:06.985 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 02.sbc 2020-05-07 14:09:06.986 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Jumping Spider (Drone).sbc 2020-05-07 14:09:06.986 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Scorpion 01.sbc 2020-05-07 14:09:06.986 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Scorpion 02.sbc 2020-05-07 14:09:06.986 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 01 SR.sbc 2020-05-07 14:09:06.987 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 01.sbc 2020-05-07 14:09:06.987 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 02 SR.sbc 2020-05-07 14:09:06.987 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 02.sbc 2020-05-07 14:09:06.987 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Squid.sbc 2020-05-07 14:09:06.987 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\0 No Antenna\(A) Skippy the Space Frog 01.sbc 2020-05-07 14:09:06.987 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\0 No Antenna\(A) The Guppy 01.sbc 2020-05-07 14:09:06.988 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Automated Division Light Transport.sbc 2020-05-07 14:09:06.988 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Cyclops Hauler 01.sbc 2020-05-07 14:09:06.988 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) SIC-01 Murakoz.sbc 2020-05-07 14:09:06.988 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Skippy the Space Frog 02.sbc 2020-05-07 14:09:06.988 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) The Guppy 02.sbc 2020-05-07 14:09:06.989 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Transport Square 01.sbc 2020-05-07 14:09:06.989 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) THI-842-S Prison Ship.sbc 2020-05-07 14:09:06.989 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) WKX-LG Wasp 01.sbc 2020-05-07 14:09:06.989 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) WKX-LG Wasp 02.sbc 2020-05-07 14:09:06.989 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\3 Hard\(H) AnIn 'Columbus' 02.sbc 2020-05-07 14:09:06.989 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\3 Hard\(H) AnIn 'Columbus' 03.sbc 2020-05-07 14:09:06.990 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\4 Boss\(B) AnIn 'Columbus' 01.sbc 2020-05-07 14:09:06.990 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Epsilon.sbc 2020-05-07 14:09:06.990 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Gamma.sbc 2020-05-07 14:09:06.990 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\JXSd Fite Brite 01.sbc 2020-05-07 14:09:06.990 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Sigma.sbc 2020-05-07 14:09:06.990 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Upsilon.sbc 2020-05-07 14:09:06.993 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Comms Research #1.sbc 2020-05-07 14:09:06.994 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Comms Research #2.sbc 2020-05-07 14:09:06.994 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Comms Research #3.sbc 2020-05-07 14:09:06.994 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Comms Research #4.sbc 2020-05-07 14:09:06.994 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Headquarters #1.sbc 2020-05-07 14:09:06.994 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Headquarters #2.sbc 2020-05-07 14:09:06.994 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Military Outpost #1.sbc 2020-05-07 14:09:06.995 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Military Outpost #2.sbc 2020-05-07 14:09:06.995 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Research Lab #1.sbc 2020-05-07 14:09:06.995 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Research Lab #2.sbc 2020-05-07 14:09:06.996 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Research Lab #3.sbc 2020-05-07 14:09:06.996 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Research Lab #4.sbc 2020-05-07 14:09:06.996 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Armadillo #1.sbc 2020-05-07 14:09:06.996 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Armadillo #2.sbc 2020-05-07 14:09:06.996 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Armadillo #3.sbc 2020-05-07 14:09:06.997 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Armadillo #4.sbc 2020-05-07 14:09:06.997 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Impaler #1.sbc 2020-05-07 14:09:06.997 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Impaler #2.sbc 2020-05-07 14:09:06.997 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Impaler #3.sbc 2020-05-07 14:09:06.997 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Impaler #4.sbc 2020-05-07 14:09:06.997 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Pigeon #1.sbc 2020-05-07 14:09:06.998 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Pigeon #2.sbc 2020-05-07 14:09:06.998 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Pigeon #3.sbc 2020-05-07 14:09:06.998 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Pigeon #4.sbc 2020-05-07 14:09:06.998 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Tadpole #1.sbc 2020-05-07 14:09:06.998 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Tadpole #2.sbc 2020-05-07 14:09:06.998 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Tadpole #3.sbc 2020-05-07 14:09:06.999 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Tadpole #4.sbc 2020-05-07 14:09:07.000 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(Backup) WMI Hunchback Dropship.sbc 2020-05-07 14:09:07.000 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) AS-1 Stormfire.sbc 2020-05-07 14:09:07.000 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Instinct - Atmospheric Frigate.sbc 2020-05-07 14:09:07.000 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) INTRUDER III Escort Carrier.sbc 2020-05-07 14:09:07.001 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Midas Pod A.sbc 2020-05-07 14:09:07.001 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Midas Pod B.sbc 2020-05-07 14:09:07.001 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Mobile Drilling Platform.sbc 2020-05-07 14:09:07.001 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Oban Tide.sbc 2020-05-07 14:09:07.001 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Sky Factory.sbc 2020-05-07 14:09:07.002 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Spirit of Lomond.sbc 2020-05-07 14:09:07.002 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-1 Serenity MK.2.sbc 2020-05-07 14:09:07.002 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-11 Harpy.sbc 2020-05-07 14:09:07.002 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-19 Serenity-X.sbc 2020-05-07 14:09:07.002 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Super Gremlin.sbc 2020-05-07 14:09:07.003 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Supply Transport.sbc 2020-05-07 14:09:07.003 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) The Scutler Mk 7.sbc 2020-05-07 14:09:07.003 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Transport Courier.sbc 2020-05-07 14:09:07.003 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) WMI Hunchback Dropship.sbc 2020-05-07 14:09:07.003 - Thread: 1 -> Duplicate entry of '(NPC-ATM) WMI Hunchback Dropship' 2020-05-07 14:09:07.003 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-CPC) Forge Of Corruption.sbc 2020-05-07 14:09:07.004 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\Spiteful Aggressor mk.III.sbc 2020-05-07 14:09:07.005 - Thread: 1 -> Loading asteroid generators 2020-05-07 14:09:07.005 - Thread: 1 -> Loading spawn groups 2020-05-07 14:09:07.005 - Thread: 1 -> Loading drop containers 2020-05-07 14:09:07.005 - Thread: 1 -> Loading spawn groups 2020-05-07 14:09:07.006 - Thread: 1 -> Loading spawn groups 2020-05-07 14:09:07.007 - Thread: 1 -> Loading radial menu definitions 2020-05-07 14:09:07.007 - Thread: 1 -> Loading respawn ships 2020-05-07 14:09:07.007 - Thread: 1 -> Loading spawn groups 2020-05-07 14:09:07.007 - Thread: 1 -> Loading wheel speeds 2020-05-07 14:09:07.008 - Thread: 1 -> Loading spawn groups 2020-05-07 14:09:07.018 - Thread: 1 -> Loading drop containers 2020-05-07 14:09:07.018 - Thread: 1 -> Loading spawn groups 2020-05-07 14:09:07.032 - Thread: 1 -> Loading spawn groups 2020-05-07 14:09:07.042 - Thread: 1 -> Loading spawn groups 2020-05-07 14:09:07.060 - Thread: 1 -> Loading spawn groups 2020-05-07 14:09:07.066 - Thread: 1 -> Loading spawn groups 2020-05-07 14:09:07.067 - Thread: 1 -> Loading spawn groups 2020-05-07 14:09:07.077 - Thread: 1 -> MyAudio.UnloadData - START 2020-05-07 14:09:07.080 - Thread: 1 -> MyAudio.UnloadData - END 2020-05-07 14:09:07.080 - Thread: 1 -> MyAudio.LoadData - START 2020-05-07 14:09:07.103 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Reproduktory (Realtek High Definition Audio) - Channel #: 8 - Sample rate: 48000 2020-05-07 14:09:07.281 - Thread: 1 -> MyAudio.LoadData - END 2020-05-07 14:09:07.287 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-05-07 14:09:07.287 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:09:07.333 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:09:07.334 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:09:07.334 - Thread: 1 -> Registered modules from: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:09:07.334 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:09:07.336 - Thread: 1 -> Registered modules from: 1172408535.sbm_EasyNpcCapture, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:09:07.336 - Thread: 1 -> Registered modules from: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:09:07.338 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:09:07.341 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:09:07.475 - Thread: 1 -> MyLights.LoadData() - START 2020-05-07 14:09:07.478 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-05-07 14:09:07.478 - Thread: 1 -> MyLights.LoadData() - END 2020-05-07 14:09:07.478 - Thread: 1 -> Info: MyLights initialized. 2020-05-07 14:09:07.478 - Thread: 1 -> MyExplosions.LoadData() - START 2020-05-07 14:09:07.479 - Thread: 1 -> MyExplosions.LoadData() - END 2020-05-07 14:09:07.482 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-05-07 14:09:07.482 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-05-07 14:09:07.483 - Thread: 1 -> Loading Procedural World Generator 2020-05-07 14:09:07.483 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-05-07 14:09:07.486 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-05-07 14:09:07.490 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-05-07 14:09:07.490 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-05-07 14:09:07.490 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-05-07 14:09:07.491 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-05-07 14:09:07.491 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-05-07 14:09:07.491 - Thread: 13 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\Alien-291759539d120000.vx2' 2020-05-07 14:09:07.491 - Thread: 12 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\Moon-1353915701d19000.vx2' 2020-05-07 14:09:07.491 - Thread: 10 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\EarthLike-1779144428d120000.vx2' 2020-05-07 14:09:07.491 - Thread: 1 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\Mars-2044023682d120000.vx2' 2020-05-07 14:09:07.491 - Thread: 11 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\Titan-2124704365d19000.vx2' 2020-05-07 14:09:14.276 - Thread: 1 -> Info: Planet generator name: Mars 2020-05-07 14:09:14.276 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 14:09:14.276 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-05-07 14:09:14.277 - Thread: 1 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\Europa-595048092d19000.vx2' 2020-05-07 14:09:14.281 - Thread: 10 -> Info: Planet generator name: EarthLike 2020-05-07 14:09:14.281 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 14:09:14.281 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-05-07 14:09:14.281 - Thread: 10 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\Triton-12345d80253.vx2' 2020-05-07 14:09:15.171 - Thread: 12 -> Info: Planet generator name: Moon 2020-05-07 14:09:15.171 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 14:09:15.523 - Thread: 11 -> Info: Planet generator name: Titan 2020-05-07 14:09:15.523 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 14:09:16.047 - Thread: 13 -> Info: Planet generator name: Alien 2020-05-07 14:09:16.050 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 14:09:18.139 - Thread: 10 -> Info: Planet generator name: Triton 2020-05-07 14:09:18.139 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 14:09:20.015 - Thread: 1 -> Info: Planet generator name: Europa 2020-05-07 14:09:20.016 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 14:09:20.016 - Thread: 1 -> Entities loaded 2020-05-07 14:09:20.072 - Thread: 1 -> Entities initialized 2020-05-07 14:09:20.072 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137804730264562151 2020-05-07 14:09:20.073 - Thread: 1 -> MySession.Static.LogSettings - START 2020-05-07 14:09:20.074 - Thread: 1 -> Name = FUCKED Star System alone in mountains 2020-05-02 20:35 2020-05-07 14:09:20.074 - Thread: 1 -> Description = 2020-05-07 14:09:20.074 - Thread: 1 -> GameDateTime = 01/01/2081 05:56:40 2020-05-07 14:09:20.074 - Thread: 1 -> Password = 2020-05-07 14:09:20.074 - Thread: 1 -> CurrentPath = C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035 2020-05-07 14:09:20.074 - Thread: 1 -> WorkshopId = 2020-05-07 14:09:20.074 - Thread: 1 -> CameraController = Default_Astronaut 2020-05-07 14:09:20.074 - Thread: 1 -> ThumbPath = C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\thumb.jpg 2020-05-07 14:09:20.074 - Thread: 1 -> Settings: 2020-05-07 14:09:20.074 - Thread: 1 -> GameMode = Survival 2020-05-07 14:09:20.074 - Thread: 1 -> MaxPlayers = 4 2020-05-07 14:09:20.074 - Thread: 1 -> OnlineMode = OFFLINE 2020-05-07 14:09:20.074 - Thread: 1 -> AutoHealing = True 2020-05-07 14:09:20.074 - Thread: 1 -> WeaponsEnabled = True 2020-05-07 14:09:20.074 - Thread: 1 -> ThrusterDamage = True 2020-05-07 14:09:20.074 - Thread: 1 -> EnableSpectator = True 2020-05-07 14:09:20.074 - Thread: 1 -> EnableCopyPaste = False 2020-05-07 14:09:20.074 - Thread: 1 -> MaxFloatingObjects = 100 2020-05-07 14:09:20.074 - Thread: 1 -> MaxGridSize = 50000 2020-05-07 14:09:20.074 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-05-07 14:09:20.074 - Thread: 1 -> CargoShipsEnabled = False 2020-05-07 14:09:20.074 - Thread: 1 -> EnvironmentHostility = SAFE 2020-05-07 14:09:20.074 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-05-07 14:09:20.075 - Thread: 1 -> InventorySizeMultiplier = 10 2020-05-07 14:09:20.075 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-05-07 14:09:20.075 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-05-07 14:09:20.075 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-05-07 14:09:20.075 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-05-07 14:09:20.075 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-05-07 14:09:20.075 - Thread: 1 -> ClientCanSave = False 2020-05-07 14:09:20.075 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-05-07 14:09:20.075 - Thread: 1 -> PermanentDeath = False 2020-05-07 14:09:20.075 - Thread: 1 -> DestructibleBlocks = True 2020-05-07 14:09:20.075 - Thread: 1 -> EnableScripts = True 2020-05-07 14:09:20.075 - Thread: 1 -> AutoSaveInMinutes = 5 2020-05-07 14:09:20.075 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-05-07 14:09:20.075 - Thread: 1 -> ProceduralDensity = 0.35 2020-05-07 14:09:20.075 - Thread: 1 -> ProceduralSeed = 0 2020-05-07 14:09:20.075 - Thread: 1 -> DestructibleBlocks = True 2020-05-07 14:09:20.075 - Thread: 1 -> EnableIngameScripts = True 2020-05-07 14:09:20.075 - Thread: 1 -> ViewDistance = 15000 2020-05-07 14:09:20.075 - Thread: 1 -> Voxel destruction = True 2020-05-07 14:09:20.075 - Thread: 1 -> EnableStructuralSimulation = False 2020-05-07 14:09:20.075 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-05-07 14:09:20.075 - Thread: 1 -> EnableContainerDrops = True 2020-05-07 14:09:20.075 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-05-07 14:09:20.075 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-05-07 14:09:20.075 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-05-07 14:09:20.075 - Thread: 1 -> EnableSubgridDamage = False 2020-05-07 14:09:20.075 - Thread: 1 -> SyncDistance = 3000 2020-05-07 14:09:20.075 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-05-07 14:09:20.075 - Thread: 1 -> AFKTimeoutMin = 0 2020-05-07 14:09:20.075 - Thread: 1 -> StopGridsPeriodMin = 15 2020-05-07 14:09:20.075 - Thread: 1 -> ExperimentalMode = True 2020-05-07 14:09:20.075 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableSpectator, EnableIngameScripts 2020-05-07 14:09:20.075 - Thread: 1 -> MySession.Static.LogSettings - END 2020-05-07 14:09:20.104 - Thread: 1 -> Modular Encounters Spawner: WeaponCore API Failed To Load For Unknown Reason 2020-05-07 14:09:20.104 - Thread: 1 -> Modular Encounters Spawner: Defense Shields API Loading 2020-05-07 14:09:20.138 - Thread: 1 -> Session loaded 2020-05-07 14:09:20.138 - Thread: 1 -> RunLoadingAction - END 2020-05-07 14:09:20.138 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-05-07 14:09:20.140 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-05-07 14:09:20.140 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-05-07 14:09:20.140 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-05-07 14:09:20.140 - Thread: 1 -> Updating continues. 2020-05-07 14:09:20.141 - Thread: 1 -> GC Memory: 1706.761 MB 2020-05-07 14:09:23.412 - Thread: 1 -> Modular Encounters Spawner: Loading Settings From Spawner Version: 1.082 2020-05-07 14:09:23.412 - Thread: 1 -> Modular Encounters Spawner: Initializing RivalAI Helper 2020-05-07 14:09:23.414 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasInstinct 2020-05-07 14:09:23.414 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasTransportCourier 2020-05-07 14:09:23.414 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasSupplyTransport 2020-05-07 14:09:23.414 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasPirateDrone 2020-05-07 14:09:23.414 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasSecurityDrone 2020-05-07 14:09:23.414 - Thread: 1 -> Modular Encounters Spawner: Checking World Settings. 2020-05-07 14:09:23.422 - Thread: 1 -> Modular Encounters Spawner: Registering Mod Message Handlers. 2020-05-07 14:09:23.422 - Thread: 1 -> Modular Encounters Spawner: Mod Channel: 1521905890.sbm_ModularEncountersSpawner 2020-05-07 14:09:23.422 - Thread: 1 -> Modular Encounters Spawner: Initiating Main Settings. 2020-05-07 14:09:23.700 - Thread: 1 -> Modular Encounters Spawner: Using Spawner Timings From Global Events For Space/Lunar Cargo Ships. 2020-05-07 14:09:23.808 - Thread: 1 -> Modular Encounters Spawner: Failed To Retrieve Previously Spawned Unique Encounters List or No Unique Encounters Have Spawned Yet. 2020-05-07 14:09:23.808 - Thread: 1 -> Modular Encounters Spawner: Getting Active Mods. 2020-05-07 14:09:23.813 - Thread: 1 -> Modular Encounters Spawner: Check For Existing NPC Grids 2020-05-07 14:09:23.824 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 75424447551617535 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.830 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) Defense Installation 2020-05-07 14:09:23.830 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-05-07 14:09:23.833 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Defense Installation / 111703067797170892 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 103434876600256565 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 134108148788247039 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 858 / 87098281403000858 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 120298049752344316 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 84810930248333183 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 125836845358180569 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 753 / 86503365709280753 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) Scouting Outpost 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Scouting Outpost / 112634984860598984 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 96215621755778135 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 131441269621910622 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 74981479451017792 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7091 / 140678533891157091 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1664 / 76798972690741664 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 4498 / 113387228726164498 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7043 / 93829564328897043 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1925 / 118440941118531925 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8468 / 111244925404228749 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7112 / 99202466622012578 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 9277 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 9277 / 130317916566319277 /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 6364 / 121264812555292996 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 4115 / 134720802793948597 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8279 / 119267800991389518 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 5180 / 120255908163384714 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 9862 / 131429365599896444 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 381 / 98792776625969083 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Variable miner Mk2 / 93436283909564157 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 8002 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 14:09:23.834 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8002 / 136688029718358002 /// 2020-05-07 14:09:23.835 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 5102 2020-05-07 14:09:23.835 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 14:09:23.835 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 5102 / 83210926228225102 /// 2020-05-07 14:09:23.835 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Dummy PB-Proj / 95781057185399494 /// 2020-05-07 14:09:23.836 - Thread: 1 -> Modular Encounters Spawner: Initializing Economy Resources 2020-05-07 14:09:23.849 - Thread: 1 -> NPCE: Initializing NPC Programming Extender 2020-05-07 14:09:23.853 - Thread: 1 -> NPCE: Adding Network and Chat Handlers 2020-05-07 14:09:23.853 - Thread: 1 -> NPCE: Creating Programmable Block Controls 2020-05-07 14:09:23.900 - Thread: 1 -> NPCE: Getting Default NPC Factions 2020-05-07 14:09:23.900 - Thread: 1 -> NPCE: Getting Potential Remaining NPC Factions 2020-05-07 14:09:23.900 - Thread: 1 -> NPCE: Getting Script Templates From Prefabs 2020-05-07 14:09:24.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:09:24.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:09:46.087 - Thread: 1 -> GUI Stats: Update 11.9692956111111, Draw 0.327286888888889 2020-05-07 14:09:50.153 - Thread: 1 -> GC Memory: 1818.309 MB 2020-05-07 14:09:56.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:09:56.288 - Thread: 1 -> STATISTICS,7081.96666680229,0,0,0,0,0,0,32.52889,165.9712,1,0,1817.175,6629.621,16711,495789,31,40.46633,98.21874,0.2631487,7114,20.10711,0,Infinity,8.136611,19.74895,100,4679186732 2020-05-07 14:10:13.968 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:10:13.969 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:10:16.086 - Thread: 1 -> GUI Stats: Update 0.144256722222222, Draw 0.388958888888889 2020-05-07 14:10:20.174 - Thread: 1 -> GC Memory: 1816.402 MB 2020-05-07 14:10:46.088 - Thread: 1 -> GUI Stats: Update 0.139921944444445, Draw 0.472581222222222 2020-05-07 14:10:50.186 - Thread: 1 -> GC Memory: 1817.886 MB 2020-05-07 14:10:56.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:10:56.299 - Thread: 1 -> STATISTICS,7141.983333274,0,0,0,0,0,0,27.62514,170.0405,1,0,1818.808,6633.73,17281,495219,31,42.37193,98.43937,0.2048988,7095,22.49819,0,Infinity,9.532919,22.14708,100,4679190988 2020-05-07 14:11:16.086 - Thread: 1 -> GUI Stats: Update 0.147845888888889, Draw 0.55634988888889 2020-05-07 14:11:20.187 - Thread: 1 -> GC Memory: 1694.132 MB 2020-05-07 14:11:34.540 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:11:46.443 - Thread: 1 -> GUI Stats: Update 0.130310444444444, Draw 1.03478994444445 2020-05-07 14:11:50.194 - Thread: 1 -> GC Memory: 1702.02 MB 2020-05-07 14:11:56.671 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:11:56.672 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,31.62639,88.71442,1,0,1702.223,6634.762,17871,494629,31,39.70496,98.40235,0.2169456,7103,22.31939,0,Infinity,8.861906,21.96281,100,4679558846 2020-05-07 14:12:16.444 - Thread: 1 -> GUI Stats: Update 0.153004, Draw 0.851716333333334 2020-05-07 14:12:20.209 - Thread: 1 -> GC Memory: 1708.409 MB 2020-05-07 14:12:20.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:12:20.723 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:12:34.539 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:12:46.443 - Thread: 1 -> GUI Stats: Update 0.138618388888889, Draw 0.650279111111111 2020-05-07 14:12:50.210 - Thread: 1 -> GC Memory: 1694.518 MB 2020-05-07 14:12:54.606 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 14:12:54.606 - Thread: 1 -> Next activation in -00:08:55.6556857 2020-05-07 14:12:54.606 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 14:12:54.606 - Thread: 1 -> Next activation in 00:39:41.1674750 2020-05-07 14:12:56.689 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:12:56.689 - Thread: 1 -> STATISTICS,7262.016666726,0,0,0,0,0,0,27.31791,90.82408,1,0,1694.413,6634.758,17871,494629,31,43.06741,98.33054,0.2137261,7081,21.08006,0,Infinity,9.078634,20.72813,100,4679285966 2020-05-07 14:13:16.443 - Thread: 1 -> GUI Stats: Update 0.130139944444444, Draw 0.967182888888888 2020-05-07 14:13:19.923 - Thread: 1 -> Updating stopped. 2020-05-07 14:13:22.539 - Thread: 1 -> Saving world - START 2020-05-07 14:13:22.540 - Thread: 1 -> Making world state snapshot. 2020-05-07 14:13:22.540 - Thread: 1 -> Before snapshot.: GC Memory: 1,700 B 2020-05-07 14:13:22.598 - Thread: 1 -> After snapshot.: GC Memory: 1,700 B 2020-05-07 14:13:22.599 - Thread: 1 -> Directory cleanup: GC Memory: 1,700 B 2020-05-07 14:13:22.599 - Thread: 1 -> Saving world - END 2020-05-07 14:13:22.599 - Thread: 11 -> Session snapshot save - START 2020-05-07 14:13:22.600 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 14:13:22.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:13:22.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:13:23.316 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 14:13:23.556 - Thread: 1 -> Updating continues. 2020-05-07 14:13:23.561 - Thread: 1 -> GC Memory: 1704.92 MB 2020-05-07 14:13:23.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:13:23.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:13:23.812 - Thread: 11 -> Session snapshot save - END 2020-05-07 14:13:24.106 - Thread: 1 -> Updating stopped. 2020-05-07 14:13:25.823 - Thread: 1 -> Saving world - START 2020-05-07 14:13:25.824 - Thread: 1 -> Making world state snapshot. 2020-05-07 14:13:25.824 - Thread: 1 -> Before snapshot.: GC Memory: 1,705 B 2020-05-07 14:13:25.882 - Thread: 1 -> After snapshot.: GC Memory: 1,706 B 2020-05-07 14:13:25.882 - Thread: 1 -> Directory cleanup: GC Memory: 1,706 B 2020-05-07 14:13:25.882 - Thread: 1 -> Saving world - END 2020-05-07 14:13:25.883 - Thread: 10 -> Session snapshot save - START 2020-05-07 14:13:25.884 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 14:13:25.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:13:25.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:13:26.006 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:13:26.007 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:13:26.007 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:13:26.007 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:13:26.007 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-05-07 14:13:26.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:13:26.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:13:26.362 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-05-07 14:13:26.362 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-05-07 14:13:26.362 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-05-07 14:13:26.900 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 14:13:27.352 - Thread: 10 -> Session snapshot save - END 2020-05-07 14:13:27.354 - Thread: 1 -> Used namespaces in scripts: 2020-05-07 14:13:27.355 - Thread: 1 -> MySession::Unload START 2020-05-07 14:13:27.355 - Thread: 1 -> AutoSaveInMinutes: 5 2020-05-07 14:13:27.355 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-05-07 14:13:27.355 - Thread: 1 -> IsServer: True 2020-05-07 14:13:27.355 - Thread: 1 -> MyAudio.UnloadData - START 2020-05-07 14:13:27.359 - Thread: 1 -> MyAudio.UnloadData - END 2020-05-07 14:13:27.359 - Thread: 1 -> MyAudio.LoadData - START 2020-05-07 14:13:27.383 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Reproduktory (Realtek High Definition Audio) - Channel #: 8 - Sample rate: 48000 2020-05-07 14:13:27.570 - Thread: 1 -> MyAudio.LoadData - END 2020-05-07 14:13:27.570 - Thread: 1 -> MyConfig.Save() - START 2020-05-07 14:13:27.570 - Thread: 1 -> Path: C:\Users\eddy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-07 14:13:27.581 - Thread: 1 -> MyConfig.Save() - END 2020-05-07 14:13:27.581 - Thread: 1 -> Unloading Procedural World Generator 2020-05-07 14:13:27.750 - Thread: 1 -> Info: MyLights Unloading data. 2020-05-07 14:13:27.753 - Thread: 1 -> Network readers disposed 2020-05-07 14:13:27.754 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-05-07 14:13:27.951 - Thread: 1 -> Loading sound definitions 2020-05-07 14:13:27.966 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-07 14:13:27.966 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-05-07 14:13:27.966 - Thread: 1 -> Loading shadow textures definitions 2020-05-07 14:13:27.966 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-05-07 14:13:27.966 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-05-07 14:13:28.642 - Thread: 1 -> MySession::Unload END 2020-05-07 14:13:30.847 - Thread: 22 -> LoadSession() - Start 2020-05-07 14:13:30.847 - Thread: 22 -> C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035 2020-05-07 14:13:32.215 - Thread: 22 -> Loading Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\Sandbox_config.sbc 2020-05-07 14:13:32.218 - Thread: 22 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-05-07 14:13:32.218 - Thread: 22 -> CheckPoint Experimental mode: Yes 2020-05-07 14:13:32.218 - Thread: 22 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableSpectator, EnableIngameScripts 2020-05-07 14:13:32.229 - Thread: 10 -> Downloading world mods - START 2020-05-07 14:13:32.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:13:32.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:13:33.012 - Thread: 1 -> Mod dependencies query successful 2020-05-07 14:13:33.013 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 14:13:33.013 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 14:13:33.013 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 14:13:33.013 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 14:13:33.013 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 14:13:33.013 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-05-07 14:13:33.013 - Thread: 10 -> MyWorkshop.GetItemsBlocking: getting 11 items 2020-05-07 14:13:33.304 - Thread: 1 -> Mod query successful 2020-05-07 14:13:33.305 - Thread: 10 -> Up to date mod: Id = 831739660, title = 'Scarce Resources' 2020-05-07 14:13:33.305 - Thread: 10 -> Up to date mod: Id = 914369510, title = 'Corruption PvE Combat' 2020-05-07 14:13:33.305 - Thread: 10 -> Up to date mod: Id = 973526550, title = 'Air Traffic' 2020-05-07 14:13:33.305 - Thread: 10 -> Up to date mod: Id = 1135484957, title = 'Surface Occupation' 2020-05-07 14:13:33.306 - Thread: 10 -> Up to date mod: Id = 1172408535, title = 'Easy NPC Takeovers' 2020-05-07 14:13:33.306 - Thread: 10 -> Up to date mod: Id = 1400364273, title = 'NPC Programming Extender' 2020-05-07 14:13:33.306 - Thread: 10 -> Up to date mod: Id = 1464803311, title = 'Assertive Installations' 2020-05-07 14:13:33.307 - Thread: 10 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2020-05-07 14:13:33.307 - Thread: 10 -> Up to date mod: Id = 1874013710, title = 'Boosted Ore Detectors [updated]' 2020-05-07 14:13:33.307 - Thread: 10 -> Up to date mod: Id = 1902970975, title = 'Assertive Cargo Ships' 2020-05-07 14:13:33.307 - Thread: 10 -> Up to date mod: Id = 1945915721, title = 'Assertive Bunkers' 2020-05-07 14:13:33.307 - Thread: 10 -> Mod download time: 0.00 seconds 2020-05-07 14:13:33.307 - Thread: 10 -> Downloading world mods - END 2020-05-07 14:13:33.311 - Thread: 1 -> LoadSession() - End 2020-05-07 14:13:33.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:13:33.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:13:33.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:13:33.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:13:33.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:13:33.329 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:13:33.335 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-05-07 14:13:33.336 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-05-07 14:13:33.545 - Thread: 1 -> RunLoadingAction - START 2020-05-07 14:13:33.545 - Thread: 1 -> Loading session: C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035 2020-05-07 14:13:33.888 - Thread: 1 -> GC Memory: 1,712,880,496 B 2020-05-07 14:13:33.893 - Thread: 1 -> Process Memory: 6,103,285,760 B 2020-05-07 14:13:33.893 - Thread: 1 -> Experimental mode: Yes 2020-05-07 14:13:33.893 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2020-05-07 14:13:33.918 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-05-07 14:13:38.688 - Thread: 1 -> Script loaded: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:13:38.688 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:13:38.688 - Thread: 1 -> Script loaded: 1172408535.sbm_EasyNpcCapture, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:13:38.688 - Thread: 1 -> Script loaded: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:13:38.698 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-05-07 14:13:38.698 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-05-07 14:13:38.698 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-07 14:13:38.700 - Thread: 1 -> ec44b418c7fe603433b11ca61ac8bd85a01b2911 2020-05-07 14:13:38.869 - Thread: 1 -> Loading scenarios 2020-05-07 14:13:38.869 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-07 14:13:38.870 - Thread: 1 -> List of used mods (11) - START 2020-05-07 14:13:38.870 - Thread: 1 -> Id = 1135484957, Filename = '1135484957.sbm', Name = 'Surface Occupation' 2020-05-07 14:13:38.870 - Thread: 1 -> Id = 831739660, Filename = '831739660.sbm', Name = 'Scarce Resources' 2020-05-07 14:13:38.870 - Thread: 1 -> Id = 1400364273, Filename = '1400364273.sbm', Name = 'NPC Programming Extender' 2020-05-07 14:13:38.870 - Thread: 1 -> Id = 1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2020-05-07 14:13:38.870 - Thread: 1 -> Id = 1172408535, Filename = '1172408535.sbm', Name = 'Easy NPC Takeovers' 2020-05-07 14:13:38.870 - Thread: 1 -> Id = 914369510, Filename = '914369510.sbm', Name = 'Corruption PvE Combat' 2020-05-07 14:13:38.870 - Thread: 1 -> Id = 1874013710, Filename = '1874013710.sbm', Name = 'Boosted Ore Detectors [updated]' 2020-05-07 14:13:38.870 - Thread: 1 -> Id = 1464803311, Filename = '1464803311.sbm', Name = 'Assertive Installations' 2020-05-07 14:13:38.870 - Thread: 1 -> Id = 1902970975, Filename = '1902970975.sbm', Name = 'Assertive Cargo Ships' 2020-05-07 14:13:38.870 - Thread: 1 -> Id = 1945915721, Filename = '1945915721.sbm', Name = 'Assertive Bunkers' 2020-05-07 14:13:38.870 - Thread: 1 -> Id = 973526550, Filename = '973526550.sbm', Name = 'Air Traffic' 2020-05-07 14:13:38.870 - Thread: 1 -> List of used mods - END 2020-05-07 14:13:39.409 - Thread: 1 -> Loading behaviors 2020-05-07 14:13:39.409 - Thread: 1 -> Loading ammo magazines 2020-05-07 14:13:39.409 - Thread: 1 -> Loading ammo definitions 2020-05-07 14:13:39.409 - Thread: 1 -> Loading animations 2020-05-07 14:13:39.409 - Thread: 1 -> Loading animations 2020-05-07 14:13:39.410 - Thread: 1 -> Loading sound definitions 2020-05-07 14:13:39.410 - Thread: 1 -> Loading sound definitions 2020-05-07 14:13:39.410 - Thread: 1 -> Loading sound definitions 2020-05-07 14:13:39.410 - Thread: 1 -> Loading sound definitions 2020-05-07 14:13:39.410 - Thread: 1 -> Loading sound definitions 2020-05-07 14:13:39.410 - Thread: 1 -> Loading sound definitions 2020-05-07 14:13:39.410 - Thread: 1 -> Loading category classes 2020-05-07 14:13:39.411 - Thread: 1 -> Loading category classes 2020-05-07 14:13:39.411 - Thread: 1 -> Loading blueprint classes 2020-05-07 14:13:39.411 - Thread: 1 -> Loading blueprint class entries 2020-05-07 14:13:39.411 - Thread: 1 -> Loading blueprint class entries 2020-05-07 14:13:39.411 - Thread: 1 -> Loading blueprints 2020-05-07 14:13:39.411 - Thread: 1 -> Loading blueprints 2020-05-07 14:13:39.411 - Thread: 1 -> Loading agent definitions 2020-05-07 14:13:39.411 - Thread: 1 -> Loading character definitions 2020-05-07 14:13:39.411 - Thread: 1 -> Loading character definitions 2020-05-07 14:13:39.411 - Thread: 1 -> Loading components 2020-05-07 14:13:39.411 - Thread: 1 -> Loading components 2020-05-07 14:13:39.411 - Thread: 1 -> Loading configuration 2020-05-07 14:13:39.411 - Thread: 1 -> Loading container types 2020-05-07 14:13:39.411 - Thread: 1 -> Loading Contract Types 2020-05-07 14:13:39.411 - Thread: 1 -> Loading block positions 2020-05-07 14:13:39.411 - Thread: 1 -> Loading block positions 2020-05-07 14:13:39.411 - Thread: 1 -> Loading curve definitions 2020-05-07 14:13:39.412 - Thread: 1 -> Loading debris 2020-05-07 14:13:39.412 - Thread: 1 -> Loading environment items entries 2020-05-07 14:13:39.412 - Thread: 1 -> Loading decal global definitions 2020-05-07 14:13:39.412 - Thread: 1 -> Loading decal definitions 2020-05-07 14:13:39.412 - Thread: 1 -> Loading drone behaviors 2020-05-07 14:13:39.412 - Thread: 1 -> Loading edges 2020-05-07 14:13:39.412 - Thread: 1 -> Loading emissive color definitions 2020-05-07 14:13:39.412 - Thread: 1 -> Loading emissive color default states 2020-05-07 14:13:39.412 - Thread: 1 -> Loading animations 2020-05-07 14:13:39.412 - Thread: 1 -> Loading entity components 2020-05-07 14:13:39.412 - Thread: 1 -> Loading component containers 2020-05-07 14:13:39.412 - Thread: 1 -> Loading environment items entries 2020-05-07 14:13:39.412 - Thread: 1 -> Loading Faction Names 2020-05-07 14:13:39.412 - Thread: 1 -> Loading factions 2020-05-07 14:13:39.412 - Thread: 1 -> Loading flare definitions 2020-05-07 14:13:39.412 - Thread: 1 -> Loading gas property definitions 2020-05-07 14:13:39.412 - Thread: 1 -> Loading event definitions 2020-05-07 14:13:39.412 - Thread: 1 -> Loading physical items 2020-05-07 14:13:39.430 - Thread: 1 -> Loading LCD texture categories 2020-05-07 14:13:39.431 - Thread: 1 -> Loading LCD texture categories 2020-05-07 14:13:39.431 - Thread: 1 -> Loading LCD texture categories 2020-05-07 14:13:39.431 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-07 14:13:39.431 - Thread: 1 -> Loading physical items 2020-05-07 14:13:39.431 - Thread: 1 -> Loading physical items 2020-05-07 14:13:39.431 - Thread: 1 -> Loading physical material properties 2020-05-07 14:13:39.431 - Thread: 1 -> Loading pirate antennas 2020-05-07 14:13:39.431 - Thread: 1 -> Loading research blocks definitions 2020-05-07 14:13:39.431 - Thread: 1 -> Loading research groups definitions 2020-05-07 14:13:39.431 - Thread: 1 -> Loading resource distribution groups 2020-05-07 14:13:39.431 - Thread: 1 -> Loading shadow textures definitions 2020-05-07 14:13:39.431 - Thread: 1 -> Loading ship sound groups 2020-05-07 14:13:39.431 - Thread: 1 -> Loading ship sound groups 2020-05-07 14:13:39.431 - Thread: 1 -> Loading sound categories 2020-05-07 14:13:39.431 - Thread: 1 -> Loading stat definitions 2020-05-07 14:13:39.431 - Thread: 1 -> Loading grid creators 2020-05-07 14:13:39.432 - Thread: 1 -> Loading transparent material properties 2020-05-07 14:13:39.432 - Thread: 1 -> Loading planet definition 2020-05-07 14:13:39.432 - Thread: 1 -> Loading voxel map storage definitions 2020-05-07 14:13:39.432 - Thread: 1 -> Loading voxel material definitions 2020-05-07 14:13:39.432 - Thread: 1 -> Loading voxel material definitions 2020-05-07 14:13:39.432 - Thread: 1 -> Loading voxel material definitions 2020-05-07 14:13:39.432 - Thread: 1 -> Loading Weather Effects 2020-05-07 14:13:39.433 - Thread: 1 -> Loading container types 2020-05-07 14:13:39.435 - Thread: 1 -> Loading pirate antennas 2020-05-07 14:13:39.440 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.440 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.440 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:13:39.440 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.440 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.440 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:13:39.440 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.440 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.440 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:13:39.440 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.440 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.440 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:13:39.443 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.443 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.443 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/AlienSky.dds 2020-05-07 14:13:39.444 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.444 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.444 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/AlienSky.dds 2020-05-07 14:13:39.444 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.444 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.444 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/AlienSky.dds 2020-05-07 14:13:39.446 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.446 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.446 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 14:13:39.446 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.446 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.446 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 14:13:39.447 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.447 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.447 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 14:13:39.447 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.447 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.447 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky02.dds 2020-05-07 14:13:39.447 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.447 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.447 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky02.dds 2020-05-07 14:13:39.447 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.447 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.447 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 14:13:39.452 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.452 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.452 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 14:13:39.453 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.453 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.453 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 14:13:39.453 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.453 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.453 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 14:13:39.453 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.453 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.453 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSkySolid.dds 2020-05-07 14:13:39.454 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.454 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.454 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 14:13:39.454 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.454 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.454 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 14:13:39.454 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.454 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.454 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/TitanSky.dds 2020-05-07 14:13:39.456 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.456 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.456 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:13:39.456 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.456 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.456 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:13:39.456 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.456 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.456 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:13:39.456 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.456 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.456 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:13:39.456 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.456 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.456 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:13:39.457 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.457 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.457 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:13:39.457 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.457 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.457 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:13:39.457 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.457 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.457 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:13:39.457 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.457 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.457 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:13:39.462 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.462 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.462 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 14:13:39.462 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.462 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.462 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 14:13:39.462 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.462 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.462 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 14:13:39.462 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.462 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.462 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky02.dds 2020-05-07 14:13:39.462 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.462 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.462 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky02.dds 2020-05-07 14:13:39.463 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.463 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.463 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/MartianSky.dds 2020-05-07 14:13:39.464 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.464 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.464 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:13:39.465 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.465 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.465 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:13:39.465 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.465 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.465 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:13:39.465 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.465 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.465 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:13:39.465 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.465 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.465 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:13:39.465 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.465 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.465 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-05-07 14:13:39.466 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.466 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.466 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:13:39.466 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.466 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.466 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:13:39.466 - Thread: 1 -> MOD_ERROR: Scarce Resources 2020-05-07 14:13:39.466 - Thread: 1 -> in file: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Data\PlanetGeneratorDefinitions.sbc 2020-05-07 14:13:39.466 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Games\SteamLibrary\steamapps\workshop\content\244850\831739660\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-05-07 14:13:39.471 - Thread: 1 -> Loading voxel material definitions 2020-05-07 14:13:39.472 - Thread: 1 -> Loaded voxel material: Stone_01 2020-05-07 14:13:39.473 - Thread: 1 -> Loaded voxel material: Stone_02 2020-05-07 14:13:39.476 - Thread: 1 -> Loaded voxel material: Stone_03 2020-05-07 14:13:39.477 - Thread: 1 -> Loaded voxel material: Stone_04 2020-05-07 14:13:39.479 - Thread: 1 -> Loaded voxel material: Stone_05 2020-05-07 14:13:39.480 - Thread: 1 -> Loaded voxel material: Iron_01 2020-05-07 14:13:39.481 - Thread: 1 -> Loaded voxel material: Iron_02 2020-05-07 14:13:39.483 - Thread: 1 -> Loaded voxel material: Nickel_01 2020-05-07 14:13:39.484 - Thread: 1 -> Loaded voxel material: Cobalt_01 2020-05-07 14:13:39.485 - Thread: 1 -> Loaded voxel material: Magnesium_01 2020-05-07 14:13:39.486 - Thread: 1 -> Loaded voxel material: Silicon_01 2020-05-07 14:13:39.487 - Thread: 1 -> Loaded voxel material: Silver_01 2020-05-07 14:13:39.489 - Thread: 1 -> Loaded voxel material: Gold_01 2020-05-07 14:13:39.490 - Thread: 1 -> Loaded voxel material: Platinum_01 2020-05-07 14:13:39.492 - Thread: 1 -> Loaded voxel material: Uraninite_01 2020-05-07 14:13:39.493 - Thread: 1 -> Loaded voxel material: Ice_01 2020-05-07 14:13:39.495 - Thread: 1 -> Loaded voxel material: Ice_02 2020-05-07 14:13:39.496 - Thread: 1 -> Loaded voxel material: Ice_03 2020-05-07 14:13:39.497 - Thread: 1 -> Loaded voxel material: SmallMoonRocks 2020-05-07 14:13:39.497 - Thread: 1 -> Loading physical items 2020-05-07 14:13:39.499 - Thread: 1 -> Loading character definitions 2020-05-07 14:13:39.506 - Thread: 1 -> Loading container types 2020-05-07 14:13:39.508 - Thread: 1 -> Loading drone behaviors 2020-05-07 14:13:39.508 - Thread: 1 -> Loading entity components 2020-05-07 14:13:39.509 - Thread: 1 -> Loading blueprints 2020-05-07 14:13:39.509 - Thread: 1 -> Loading components 2020-05-07 14:13:39.509 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2020-05-07 14:13:39.510 - Thread: 1 -> Loading physical items 2020-05-07 14:13:39.511 - Thread: 1 -> Loading entity components 2020-05-07 14:13:39.511 - Thread: 1 -> Loading ammo magazines 2020-05-07 14:13:39.512 - Thread: 1 -> Loading ammo definitions 2020-05-07 14:13:39.512 - Thread: 1 -> Loading sound definitions 2020-05-07 14:13:39.513 - Thread: 1 -> Loading container types 2020-05-07 14:13:39.515 - Thread: 1 -> Loading factions 2020-05-07 14:13:39.515 - Thread: 1 -> Loading LCD texture categories 2020-05-07 14:13:39.518 - Thread: 1 -> Loading pirate antennas 2020-05-07 14:13:39.520 - Thread: 1 -> Loading block positions 2020-05-07 14:13:39.522 - Thread: 1 -> Loading container types 2020-05-07 14:13:39.524 - Thread: 1 -> Loading drone behaviors 2020-05-07 14:13:39.524 - Thread: 1 -> Loading factions 2020-05-07 14:13:39.525 - Thread: 1 -> Loading pirate antennas 2020-05-07 14:13:39.526 - Thread: 1 -> Loading container types 2020-05-07 14:13:39.529 - Thread: 1 -> Loading drone behaviors 2020-05-07 14:13:39.529 - Thread: 1 -> Loading factions 2020-05-07 14:13:39.529 - Thread: 1 -> Loading pirate antennas 2020-05-07 14:13:39.530 - Thread: 1 -> Loading container types 2020-05-07 14:13:39.532 - Thread: 1 -> Loading drone behaviors 2020-05-07 14:13:39.532 - Thread: 1 -> Loading factions 2020-05-07 14:13:39.532 - Thread: 1 -> Loading pirate antennas 2020-05-07 14:13:39.533 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_PirateAntennaDefinition/PlanetPirateABAntennaH' 2020-05-07 14:13:39.534 - Thread: 1 -> Loading sound definitions 2020-05-07 14:13:39.536 - Thread: 1 -> Loading container types 2020-05-07 14:13:39.553 - Thread: 1 -> Loading entity components 2020-05-07 14:13:39.554 - Thread: 1 -> Loading entity components 2020-05-07 14:13:39.555 - Thread: 1 -> Loading entity components 2020-05-07 14:13:39.556 - Thread: 1 -> Loading entity components 2020-05-07 14:13:39.556 - Thread: 1 -> Loading factions 2020-05-07 14:13:39.556 - Thread: 1 -> Loading entity components 2020-05-07 14:13:39.557 - Thread: 1 -> Loading entity components 2020-05-07 14:13:39.559 - Thread: 1 -> Audio effects definitions 2020-05-07 14:13:39.559 - Thread: 1 -> Loading environment items definitions 2020-05-07 14:13:39.559 - Thread: 1 -> Loading environment items definitions 2020-05-07 14:13:39.560 - Thread: 1 -> Loading physical material properties 2020-05-07 14:13:39.561 - Thread: 1 -> Loading particle effect definitions 2020-05-07 14:13:39.623 - Thread: 1 -> Loading particle effect definitions 2020-05-07 14:13:39.624 - Thread: 1 -> Loading environment item definitions 2020-05-07 14:13:39.624 - Thread: 1 -> Loading weapon definitions 2020-05-07 14:13:39.632 - Thread: 1 -> Loading particle effect definitions 2020-05-07 14:13:39.633 - Thread: 1 -> Loading weapon definitions 2020-05-07 14:13:39.639 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.639 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.639 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.640 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.641 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.641 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.643 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.644 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.644 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.645 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.645 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.646 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.646 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.647 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.648 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.648 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.649 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.649 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.650 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.651 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.652 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.652 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.655 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.655 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.657 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.657 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.658 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.658 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.660 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.660 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.662 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.662 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.664 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.668 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.669 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.670 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.672 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.672 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.674 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.674 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.677 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.679 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.681 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.681 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.684 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.684 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.686 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.687 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.691 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.692 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.695 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.696 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.704 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.706 - Thread: 1 -> Created definition for: Disposable Beacon 2020-05-07 14:13:39.707 - Thread: 1 -> Created definition for: Disposable Beacon 2020-05-07 14:13:39.707 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-05-07 14:13:39.707 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-05-07 14:13:39.707 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.708 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2020-05-07 14:13:39.710 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2020-05-07 14:13:39.711 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2020-05-07 14:13:39.715 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2020-05-07 14:13:39.716 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2020-05-07 14:13:39.716 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-05-07 14:13:39.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-05-07 14:13:39.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-05-07 14:13:39.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-05-07 14:13:39.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-05-07 14:13:39.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-05-07 14:13:39.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-05-07 14:13:39.716 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.718 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-05-07 14:13:39.719 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-05-07 14:13:39.721 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-05-07 14:13:39.723 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-05-07 14:13:39.724 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2020-05-07 14:13:39.726 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2020-05-07 14:13:39.728 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-05-07 14:13:39.729 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-05-07 14:13:39.730 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-05-07 14:13:39.731 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-05-07 14:13:39.733 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-05-07 14:13:39.734 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-05-07 14:13:39.736 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-05-07 14:13:39.738 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-05-07 14:13:39.739 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-05-07 14:13:39.741 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-05-07 14:13:39.743 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2020-05-07 14:13:39.743 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2020-05-07 14:13:39.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2020-05-07 14:13:39.753 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.755 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Sniper 2020-05-07 14:13:39.755 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Barrage 2020-05-07 14:13:39.757 - Thread: 1 -> Created definition for: Corruption Scatter Cannon 2020-05-07 14:13:39.759 - Thread: 1 -> Created definition for: Corruption Large Scatter-Cannon Turret 2020-05-07 14:13:39.760 - Thread: 1 -> Created definition for: Corrupt Seeker Missile 2020-05-07 14:13:39.761 - Thread: 1 -> Created definition for: Battery 2020-05-07 14:13:39.761 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CorruptionLargeScatterCannonTurret 2020-05-07 14:13:39.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Sniper 2020-05-07 14:13:39.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Barrage 2020-05-07 14:13:39.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Corruption-SmallScatterCannon 2020-05-07 14:13:39.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/CorruptSeekerMissile 2020-05-07 14:13:39.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/CorruptDummyBattery 2020-05-07 14:13:39.762 - Thread: 1 -> Loading cube blocks 2020-05-07 14:13:39.763 - Thread: 1 -> Created definition for: Ore Detector 2020-05-07 14:13:39.765 - Thread: 1 -> Created definition for: Ore Detector 2020-05-07 14:13:39.765 - Thread: 1 -> Created block definitions 2020-05-07 14:13:39.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2020-05-07 14:13:39.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2020-05-07 14:13:39.771 - Thread: 1 -> Loading block variant groups 2020-05-07 14:13:39.772 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-05-07 14:13:39.772 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-05-07 14:13:39.772 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-05-07 14:13:39.772 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-05-07 14:13:39.772 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-05-07 14:13:39.772 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-05-07 14:13:39.772 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-05-07 14:13:39.772 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-05-07 14:13:39.772 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-05-07 14:13:39.772 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-05-07 14:13:39.772 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-05-07 14:13:39.772 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-05-07 14:13:39.772 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2020-05-07 14:13:39.773 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2020-05-07 14:13:39.775 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2020-05-07 14:13:39.776 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2020-05-07 14:13:39.777 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc 2020-05-07 14:13:39.778 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2020-05-07 14:13:39.779 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-05-07 14:13:39.780 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-05-07 14:13:39.781 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-05-07 14:13:39.782 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Atmospheric Fighter.sbc 2020-05-07 14:13:39.783 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Bunker.sbc 2020-05-07 14:13:39.784 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Lookout Tower.sbc 2020-05-07 14:13:39.785 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Observation Outpost.sbc 2020-05-07 14:13:39.786 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Defense Installation.sbc 2020-05-07 14:13:39.786 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Expedition Base Pod.sbc 2020-05-07 14:13:39.787 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fighter Docking Station.sbc 2020-05-07 14:13:39.788 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fortress Tower.sbc 2020-05-07 14:13:39.789 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Frontier Outpost.sbc 2020-05-07 14:13:39.789 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fueling Station.sbc 2020-05-07 14:13:39.790 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Military Installation.sbc 2020-05-07 14:13:39.791 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Ore Processing Outpost.sbc 2020-05-07 14:13:39.792 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Resource Processing Station.sbc 2020-05-07 14:13:39.793 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Scouting Outpost.sbc 2020-05-07 14:13:39.794 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 1.sbc 2020-05-07 14:13:39.795 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 2.sbc 2020-05-07 14:13:39.795 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 3.sbc 2020-05-07 14:13:39.798 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Territory Defense Station.sbc 2020-05-07 14:13:39.801 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-Dummy-Container.sbc 2020-05-07 14:13:39.805 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Assault Drone.sbc 2020-05-07 14:13:39.805 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Barnacle Drone.sbc 2020-05-07 14:13:39.805 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Blackmail Drone.sbc 2020-05-07 14:13:39.805 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Cockpit Replacer.sbc 2020-05-07 14:13:39.806 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Damaged Research Vessel.sbc 2020-05-07 14:13:39.806 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Experimental Drone.sbc 2020-05-07 14:13:39.806 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Cockpit Replacer.sbc 2020-05-07 14:13:39.806 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone Mk.II.sbc 2020-05-07 14:13:39.806 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone.sbc 2020-05-07 14:13:39.807 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone (Evil).sbc 2020-05-07 14:13:39.807 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone.sbc 2020-05-07 14:13:39.807 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Gravity Cannon Drone.sbc 2020-05-07 14:13:39.807 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hacker Drone.sbc 2020-05-07 14:13:39.807 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hive Ship.sbc 2020-05-07 14:13:39.807 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Gatling.sbc 2020-05-07 14:13:39.808 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Missile.sbc 2020-05-07 14:13:39.808 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Gatling Drone Mk.II.sbc 2020-05-07 14:13:39.808 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Missile Drone Mk.II.sbc 2020-05-07 14:13:39.808 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone Mk.II.sbc 2020-05-07 14:13:39.809 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone.sbc 2020-05-07 14:13:39.809 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone Mk.II.sbc 2020-05-07 14:13:39.809 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone.sbc 2020-05-07 14:13:39.809 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Gatling.sbc 2020-05-07 14:13:39.809 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Missile.sbc 2020-05-07 14:13:39.810 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Gatling Drone Mk.II.sbc 2020-05-07 14:13:39.810 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Missile Drone Mk.II.sbc 2020-05-07 14:13:39.810 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Medium Cargo Transport.sbc 2020-05-07 14:13:39.810 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Provocateur Drone.sbc 2020-05-07 14:13:39.810 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Relay Drone.sbc 2020-05-07 14:13:39.810 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Salvage Drone.sbc 2020-05-07 14:13:39.811 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scatter Cannon Drone.sbc 2020-05-07 14:13:39.811 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scouting Drone.sbc 2020-05-07 14:13:39.811 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Shield Coordinator Drone.sbc 2020-05-07 14:13:39.811 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone Mk.II.sbc 2020-05-07 14:13:39.811 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone.sbc 2020-05-07 14:13:39.812 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone Mk.II.sbc 2020-05-07 14:13:39.812 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone.sbc 2020-05-07 14:13:39.812 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Stalker Drone.sbc 2020-05-07 14:13:39.812 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone Mk.II.sbc 2020-05-07 14:13:39.812 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone.sbc 2020-05-07 14:13:39.812 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Swift Drone.sbc 2020-05-07 14:13:39.813 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tesla Drone.sbc 2020-05-07 14:13:39.813 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Trap Pod 1.sbc 2020-05-07 14:13:39.813 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tunnel Drone.sbc 2020-05-07 14:13:39.813 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Vengeance Drone.sbc 2020-05-07 14:13:39.813 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy PB-Proj.sbc 2020-05-07 14:13:39.814 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy-Container.sbc 2020-05-07 14:13:39.817 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Baby Bird's Nest - Observer #1.sbc 2020-05-07 14:13:39.817 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Baby Bird's Nest - Observer #2.sbc 2020-05-07 14:13:39.818 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Baby Bird's Nest - Observer #3.sbc 2020-05-07 14:13:39.818 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Baby Bird's Nest - Observer #4.sbc 2020-05-07 14:13:39.818 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Big Daddy - Colony Defender.sbc 2020-05-07 14:13:39.818 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Bird's Nest - Outpost #1.sbc 2020-05-07 14:13:39.818 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Bird's Nest - Outpost #2.sbc 2020-05-07 14:13:39.819 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Bird's Nest - Outpost #3.sbc 2020-05-07 14:13:39.819 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Daddy Long Legs - Installation.sbc 2020-05-07 14:13:39.819 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\HeavyLunarObserver#01.sbc 2020-05-07 14:13:39.819 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\HeavyLunarObserver#02.sbc 2020-05-07 14:13:39.819 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\HeavyObserver#01.sbc 2020-05-07 14:13:39.819 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\HeavyObserver#02.sbc 2020-05-07 14:13:39.820 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\LunarObservationPost#01.sbc 2020-05-07 14:13:39.820 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\LunarObservationPost#02.sbc 2020-05-07 14:13:39.820 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\LunarObservationPost#03.sbc 2020-05-07 14:13:39.820 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\Mushroomy - Headquarters.sbc 2020-05-07 14:13:39.820 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationPost#01.sbc 2020-05-07 14:13:39.820 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationPost#02.sbc 2020-05-07 14:13:39.821 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationPost#03.sbc 2020-05-07 14:13:39.821 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationTower#01.sbc 2020-05-07 14:13:39.821 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationTower#02.sbc 2020-05-07 14:13:39.821 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationTower#03.sbc 2020-05-07 14:13:39.821 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ResearchBase#01.sbc 2020-05-07 14:13:39.822 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ResearchBase#02.sbc 2020-05-07 14:13:39.822 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ResearchBase#03.sbc 2020-05-07 14:13:39.822 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\WatcherBase#01.sbc 2020-05-07 14:13:39.822 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\WatcherBase#02.sbc 2020-05-07 14:13:39.822 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\WatcherBase#03.sbc 2020-05-07 14:13:39.822 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Cat's Paw.sbc 2020-05-07 14:13:39.823 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Fleeting Rival #1.sbc 2020-05-07 14:13:39.823 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Fleeting Rival #2.sbc 2020-05-07 14:13:39.823 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Sparrow.sbc 2020-05-07 14:13:39.823 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Spider.sbc 2020-05-07 14:13:39.823 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\AI Squid.sbc 2020-05-07 14:13:39.824 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\Dragonfly.sbc 2020-05-07 14:13:39.824 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\Jumping Spider.sbc 2020-05-07 14:13:39.824 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\Ladybug.sbc 2020-05-07 14:13:39.824 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Drones\Scorpion.sbc 2020-05-07 14:13:39.824 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Baby Bird's Nest - Lunar Observer #1.sbc 2020-05-07 14:13:39.824 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Baby Bird's Nest - Lunar Observer #2.sbc 2020-05-07 14:13:39.825 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Bird's Nest - Lunar Outpost #1.sbc 2020-05-07 14:13:39.825 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Bird's Nest - Lunar Outpost #2.sbc 2020-05-07 14:13:39.825 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Daddy Long Legs - Lunar Installation.sbc 2020-05-07 14:13:39.825 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\HeavyLunarObserver#01.sbc 2020-05-07 14:13:39.826 - Thread: 1 -> Duplicate entry of 'HeavyLunarObserver#01' 2020-05-07 14:13:39.826 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\HeavyLunarObserver#02.sbc 2020-05-07 14:13:39.826 - Thread: 1 -> Duplicate entry of 'HeavyLunarObserver#02' 2020-05-07 14:13:39.826 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\LunarObservationPost#01.sbc 2020-05-07 14:13:39.826 - Thread: 1 -> Duplicate entry of 'LunarObservationPost#01' 2020-05-07 14:13:39.826 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\LunarObservationPost#02.sbc 2020-05-07 14:13:39.826 - Thread: 1 -> Duplicate entry of 'LunarObservationPost#02' 2020-05-07 14:13:39.826 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\LunarObservationPost#03.sbc 2020-05-07 14:13:39.827 - Thread: 1 -> Duplicate entry of 'LunarObservationPost#03' 2020-05-07 14:13:39.827 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Drones\Epsilon.sbc 2020-05-07 14:13:39.827 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Drones\Gamma.sbc 2020-05-07 14:13:39.827 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Drones\Sigma.sbc 2020-05-07 14:13:39.827 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Drones\Upsilon.sbc 2020-05-07 14:13:39.828 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(B) Jumping Spider.sbc 2020-05-07 14:13:39.829 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) 'Humboldt' Exploration Ship 01.sbc 2020-05-07 14:13:39.829 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) 'Humboldt' Exploration Ship 02.sbc 2020-05-07 14:13:39.829 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 01.sbc 2020-05-07 14:13:39.829 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 02.sbc 2020-05-07 14:13:39.829 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 03.sbc 2020-05-07 14:13:39.829 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Panini Sidecar 01.sbc 2020-05-07 14:13:39.830 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) THI-430-A Thrush.sbc 2020-05-07 14:13:39.830 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(H) JXS Chasqui 01.sbc 2020-05-07 14:13:39.830 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(H) WKZ-LG Skeletor Cargo Ship.sbc 2020-05-07 14:13:39.830 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Cubiculus One.sbc 2020-05-07 14:13:39.830 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 01.sbc 2020-05-07 14:13:39.831 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 02.sbc 2020-05-07 14:13:39.831 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 03.sbc 2020-05-07 14:13:39.831 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Panini Sidecar 02.sbc 2020-05-07 14:13:39.831 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) SRCH 'Slippery Beetle'.sbc 2020-05-07 14:13:39.831 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) TAC-02 Mantis.sbc 2020-05-07 14:13:39.831 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) TAC-02B Manta.sbc 2020-05-07 14:13:39.832 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) THI-430-B Thrush.sbc 2020-05-07 14:13:39.832 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) WKZ-LG Masque Cargo Ship 01.sbc 2020-05-07 14:13:39.832 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Cat's Paw.sbc 2020-05-07 14:13:39.832 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Dragonfly.sbc 2020-05-07 14:13:39.832 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 01 SR.sbc 2020-05-07 14:13:39.833 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 01.sbc 2020-05-07 14:13:39.833 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 02 SR.sbc 2020-05-07 14:13:39.833 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 02.sbc 2020-05-07 14:13:39.833 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Jumping Spider (Drone).sbc 2020-05-07 14:13:39.833 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Scorpion 01.sbc 2020-05-07 14:13:39.834 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Scorpion 02.sbc 2020-05-07 14:13:39.834 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 01 SR.sbc 2020-05-07 14:13:39.834 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 01.sbc 2020-05-07 14:13:39.834 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 02 SR.sbc 2020-05-07 14:13:39.834 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 02.sbc 2020-05-07 14:13:39.834 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Squid.sbc 2020-05-07 14:13:39.835 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\0 No Antenna\(A) Skippy the Space Frog 01.sbc 2020-05-07 14:13:39.835 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\0 No Antenna\(A) The Guppy 01.sbc 2020-05-07 14:13:39.835 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Automated Division Light Transport.sbc 2020-05-07 14:13:39.835 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Cyclops Hauler 01.sbc 2020-05-07 14:13:39.835 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) SIC-01 Murakoz.sbc 2020-05-07 14:13:39.836 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Skippy the Space Frog 02.sbc 2020-05-07 14:13:39.836 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) The Guppy 02.sbc 2020-05-07 14:13:39.836 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Transport Square 01.sbc 2020-05-07 14:13:39.836 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) THI-842-S Prison Ship.sbc 2020-05-07 14:13:39.836 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) WKX-LG Wasp 01.sbc 2020-05-07 14:13:39.836 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) WKX-LG Wasp 02.sbc 2020-05-07 14:13:39.837 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\3 Hard\(H) AnIn 'Columbus' 02.sbc 2020-05-07 14:13:39.837 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\3 Hard\(H) AnIn 'Columbus' 03.sbc 2020-05-07 14:13:39.837 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\4 Boss\(B) AnIn 'Columbus' 01.sbc 2020-05-07 14:13:39.837 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Epsilon.sbc 2020-05-07 14:13:39.837 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Gamma.sbc 2020-05-07 14:13:39.838 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\JXSd Fite Brite 01.sbc 2020-05-07 14:13:39.838 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Sigma.sbc 2020-05-07 14:13:39.838 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Upsilon.sbc 2020-05-07 14:13:39.840 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Comms Research #1.sbc 2020-05-07 14:13:39.841 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Comms Research #2.sbc 2020-05-07 14:13:39.841 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Comms Research #3.sbc 2020-05-07 14:13:39.841 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Comms Research #4.sbc 2020-05-07 14:13:39.841 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Headquarters #1.sbc 2020-05-07 14:13:39.841 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Headquarters #2.sbc 2020-05-07 14:13:39.842 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Military Outpost #1.sbc 2020-05-07 14:13:39.842 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Military Outpost #2.sbc 2020-05-07 14:13:39.842 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Research Lab #1.sbc 2020-05-07 14:13:39.843 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Research Lab #2.sbc 2020-05-07 14:13:39.843 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Research Lab #3.sbc 2020-05-07 14:13:39.843 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Bases\AB Research Lab #4.sbc 2020-05-07 14:13:39.843 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Armadillo #1.sbc 2020-05-07 14:13:39.843 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Armadillo #2.sbc 2020-05-07 14:13:39.843 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Armadillo #3.sbc 2020-05-07 14:13:39.844 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Armadillo #4.sbc 2020-05-07 14:13:39.844 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Impaler #1.sbc 2020-05-07 14:13:39.844 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Impaler #2.sbc 2020-05-07 14:13:39.844 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Impaler #3.sbc 2020-05-07 14:13:39.844 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Impaler #4.sbc 2020-05-07 14:13:39.844 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Pigeon #1.sbc 2020-05-07 14:13:39.845 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Pigeon #2.sbc 2020-05-07 14:13:39.845 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Pigeon #3.sbc 2020-05-07 14:13:39.845 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Pigeon #4.sbc 2020-05-07 14:13:39.845 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Tadpole #1.sbc 2020-05-07 14:13:39.845 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Tadpole #2.sbc 2020-05-07 14:13:39.845 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Tadpole #3.sbc 2020-05-07 14:13:39.846 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\1945915721\Data\Prefabs\Atmospheric Drones\AB Tadpole #4.sbc 2020-05-07 14:13:39.847 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(Backup) WMI Hunchback Dropship.sbc 2020-05-07 14:13:39.847 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) AS-1 Stormfire.sbc 2020-05-07 14:13:39.847 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Instinct - Atmospheric Frigate.sbc 2020-05-07 14:13:39.847 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) INTRUDER III Escort Carrier.sbc 2020-05-07 14:13:39.848 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Midas Pod A.sbc 2020-05-07 14:13:39.848 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Midas Pod B.sbc 2020-05-07 14:13:39.848 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Mobile Drilling Platform.sbc 2020-05-07 14:13:39.848 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Oban Tide.sbc 2020-05-07 14:13:39.848 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Sky Factory.sbc 2020-05-07 14:13:39.849 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Spirit of Lomond.sbc 2020-05-07 14:13:39.849 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-1 Serenity MK.2.sbc 2020-05-07 14:13:39.849 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-11 Harpy.sbc 2020-05-07 14:13:39.849 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-19 Serenity-X.sbc 2020-05-07 14:13:39.849 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Super Gremlin.sbc 2020-05-07 14:13:39.849 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Supply Transport.sbc 2020-05-07 14:13:39.850 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) The Scutler Mk 7.sbc 2020-05-07 14:13:39.850 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Transport Courier.sbc 2020-05-07 14:13:39.850 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) WMI Hunchback Dropship.sbc 2020-05-07 14:13:39.850 - Thread: 1 -> Duplicate entry of '(NPC-ATM) WMI Hunchback Dropship' 2020-05-07 14:13:39.850 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-CPC) Forge Of Corruption.sbc 2020-05-07 14:13:39.850 - Thread: 1 -> Loading prefab: D:\Games\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Prefabs\Spiteful Aggressor mk.III.sbc 2020-05-07 14:13:39.851 - Thread: 1 -> Loading asteroid generators 2020-05-07 14:13:39.851 - Thread: 1 -> Loading spawn groups 2020-05-07 14:13:39.852 - Thread: 1 -> Loading drop containers 2020-05-07 14:13:39.852 - Thread: 1 -> Loading spawn groups 2020-05-07 14:13:39.854 - Thread: 1 -> Loading spawn groups 2020-05-07 14:13:39.854 - Thread: 1 -> Loading radial menu definitions 2020-05-07 14:13:39.854 - Thread: 1 -> Loading respawn ships 2020-05-07 14:13:39.854 - Thread: 1 -> Loading spawn groups 2020-05-07 14:13:39.854 - Thread: 1 -> Loading wheel speeds 2020-05-07 14:13:39.855 - Thread: 1 -> Loading spawn groups 2020-05-07 14:13:39.866 - Thread: 1 -> Loading drop containers 2020-05-07 14:13:39.866 - Thread: 1 -> Loading spawn groups 2020-05-07 14:13:39.880 - Thread: 1 -> Loading spawn groups 2020-05-07 14:13:39.890 - Thread: 1 -> Loading spawn groups 2020-05-07 14:13:39.906 - Thread: 1 -> Loading spawn groups 2020-05-07 14:13:39.912 - Thread: 1 -> Loading spawn groups 2020-05-07 14:13:39.914 - Thread: 1 -> Loading spawn groups 2020-05-07 14:13:39.923 - Thread: 1 -> MyAudio.UnloadData - START 2020-05-07 14:13:39.927 - Thread: 1 -> MyAudio.UnloadData - END 2020-05-07 14:13:39.927 - Thread: 1 -> MyAudio.LoadData - START 2020-05-07 14:13:39.949 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Reproduktory (Realtek High Definition Audio) - Channel #: 8 - Sample rate: 48000 2020-05-07 14:13:40.123 - Thread: 1 -> MyAudio.LoadData - END 2020-05-07 14:13:40.130 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-05-07 14:13:40.130 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:13:40.176 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:13:40.177 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:13:40.178 - Thread: 1 -> Registered modules from: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:13:40.178 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:13:40.180 - Thread: 1 -> Registered modules from: 1172408535.sbm_EasyNpcCapture, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:13:40.180 - Thread: 1 -> Registered modules from: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:13:40.182 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:13:40.185 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-07 14:13:40.318 - Thread: 1 -> MyLights.LoadData() - START 2020-05-07 14:13:40.321 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-05-07 14:13:40.321 - Thread: 1 -> MyLights.LoadData() - END 2020-05-07 14:13:40.321 - Thread: 1 -> Info: MyLights initialized. 2020-05-07 14:13:40.321 - Thread: 1 -> MyExplosions.LoadData() - START 2020-05-07 14:13:40.321 - Thread: 1 -> MyExplosions.LoadData() - END 2020-05-07 14:13:40.324 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-05-07 14:13:40.324 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-05-07 14:13:40.324 - Thread: 1 -> Loading Procedural World Generator 2020-05-07 14:13:40.324 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-05-07 14:13:40.327 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-05-07 14:13:40.332 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-05-07 14:13:40.332 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-05-07 14:13:40.332 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-05-07 14:13:40.332 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-05-07 14:13:40.332 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-05-07 14:13:40.332 - Thread: 1 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\EarthLike-1779144428d120000.vx2' 2020-05-07 14:13:40.332 - Thread: 12 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\Titan-2124704365d19000.vx2' 2020-05-07 14:13:40.332 - Thread: 13 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\Mars-2044023682d120000.vx2' 2020-05-07 14:13:40.332 - Thread: 10 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\Moon-1353915701d19000.vx2' 2020-05-07 14:13:40.333 - Thread: 11 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\Alien-291759539d120000.vx2' 2020-05-07 14:13:46.765 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-05-07 14:13:46.765 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 14:13:46.766 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-05-07 14:13:46.766 - Thread: 1 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\Europa-595048092d19000.vx2' 2020-05-07 14:13:47.380 - Thread: 13 -> Info: Planet generator name: Mars 2020-05-07 14:13:47.380 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 14:13:47.380 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-05-07 14:13:47.380 - Thread: 13 -> Loading voxel storage from file 'C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\Triton-12345d80253.vx2' 2020-05-07 14:13:47.779 - Thread: 12 -> Info: Planet generator name: Titan 2020-05-07 14:13:47.779 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 14:13:48.201 - Thread: 11 -> Info: Planet generator name: Alien 2020-05-07 14:13:48.201 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 14:13:48.583 - Thread: 10 -> Info: Planet generator name: Moon 2020-05-07 14:13:48.583 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 14:13:51.636 - Thread: 13 -> Info: Planet generator name: Triton 2020-05-07 14:13:51.637 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 14:13:52.669 - Thread: 1 -> Info: Planet generator name: Europa 2020-05-07 14:13:52.669 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-07 14:13:52.669 - Thread: 1 -> Entities loaded 2020-05-07 14:13:52.749 - Thread: 1 -> Entities initialized 2020-05-07 14:13:52.750 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2020-05-07 14:13:52.752 - Thread: 1 -> MySession.Static.LogSettings - START 2020-05-07 14:13:52.752 - Thread: 1 -> Name = FUCKED Star System alone in mountains 2020-05-02 20:35 2020-05-07 14:13:52.752 - Thread: 1 -> Description = 2020-05-07 14:13:52.752 - Thread: 1 -> GameDateTime = 01/01/2081 06:00:30 2020-05-07 14:13:52.752 - Thread: 1 -> Password = 2020-05-07 14:13:52.752 - Thread: 1 -> CurrentPath = C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035 2020-05-07 14:13:52.752 - Thread: 1 -> WorkshopId = 2020-05-07 14:13:52.752 - Thread: 1 -> CameraController = MyCockpit {12DD8F3D2591140} Cockpit 3 2020-05-07 14:13:52.752 - Thread: 1 -> ThumbPath = C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\thumb.jpg 2020-05-07 14:13:52.752 - Thread: 1 -> Settings: 2020-05-07 14:13:52.753 - Thread: 1 -> GameMode = Survival 2020-05-07 14:13:52.753 - Thread: 1 -> MaxPlayers = 4 2020-05-07 14:13:52.753 - Thread: 1 -> OnlineMode = OFFLINE 2020-05-07 14:13:52.753 - Thread: 1 -> AutoHealing = True 2020-05-07 14:13:52.753 - Thread: 1 -> WeaponsEnabled = True 2020-05-07 14:13:52.753 - Thread: 1 -> ThrusterDamage = True 2020-05-07 14:13:52.753 - Thread: 1 -> EnableSpectator = True 2020-05-07 14:13:52.753 - Thread: 1 -> EnableCopyPaste = False 2020-05-07 14:13:52.753 - Thread: 1 -> MaxFloatingObjects = 100 2020-05-07 14:13:52.753 - Thread: 1 -> MaxGridSize = 50000 2020-05-07 14:13:52.753 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-05-07 14:13:52.753 - Thread: 1 -> CargoShipsEnabled = False 2020-05-07 14:13:52.753 - Thread: 1 -> EnvironmentHostility = SAFE 2020-05-07 14:13:52.753 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-05-07 14:13:52.753 - Thread: 1 -> InventorySizeMultiplier = 10 2020-05-07 14:13:52.753 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-05-07 14:13:52.753 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-05-07 14:13:52.753 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-05-07 14:13:52.753 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-05-07 14:13:52.753 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-05-07 14:13:52.753 - Thread: 1 -> ClientCanSave = False 2020-05-07 14:13:52.753 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-05-07 14:13:52.753 - Thread: 1 -> PermanentDeath = False 2020-05-07 14:13:52.753 - Thread: 1 -> DestructibleBlocks = True 2020-05-07 14:13:52.753 - Thread: 1 -> EnableScripts = True 2020-05-07 14:13:52.753 - Thread: 1 -> AutoSaveInMinutes = 5 2020-05-07 14:13:52.753 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-05-07 14:13:52.753 - Thread: 1 -> ProceduralDensity = 0.35 2020-05-07 14:13:52.753 - Thread: 1 -> ProceduralSeed = 0 2020-05-07 14:13:52.753 - Thread: 1 -> DestructibleBlocks = True 2020-05-07 14:13:52.753 - Thread: 1 -> EnableIngameScripts = True 2020-05-07 14:13:52.753 - Thread: 1 -> ViewDistance = 15000 2020-05-07 14:13:52.753 - Thread: 1 -> Voxel destruction = True 2020-05-07 14:13:52.753 - Thread: 1 -> EnableStructuralSimulation = False 2020-05-07 14:13:52.753 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-05-07 14:13:52.753 - Thread: 1 -> EnableContainerDrops = True 2020-05-07 14:13:52.753 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-05-07 14:13:52.753 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-05-07 14:13:52.753 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-05-07 14:13:52.753 - Thread: 1 -> EnableSubgridDamage = False 2020-05-07 14:13:52.753 - Thread: 1 -> SyncDistance = 3000 2020-05-07 14:13:52.753 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-05-07 14:13:52.753 - Thread: 1 -> AFKTimeoutMin = 0 2020-05-07 14:13:52.753 - Thread: 1 -> StopGridsPeriodMin = 15 2020-05-07 14:13:52.753 - Thread: 1 -> ExperimentalMode = True 2020-05-07 14:13:52.753 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableSpectator, EnableIngameScripts 2020-05-07 14:13:52.753 - Thread: 1 -> MySession.Static.LogSettings - END 2020-05-07 14:13:52.783 - Thread: 1 -> Modular Encounters Spawner: WeaponCore API Failed To Load For Unknown Reason 2020-05-07 14:13:52.783 - Thread: 1 -> Modular Encounters Spawner: Defense Shields API Loading 2020-05-07 14:13:52.815 - Thread: 1 -> Session loaded 2020-05-07 14:13:52.815 - Thread: 1 -> RunLoadingAction - END 2020-05-07 14:13:52.815 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-05-07 14:13:52.818 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-05-07 14:13:52.818 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-05-07 14:13:52.818 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-05-07 14:13:52.818 - Thread: 1 -> Updating continues. 2020-05-07 14:13:53.008 - Thread: 1 -> Error: No ice material suitable for ice cluster. Ice cluster will not be generated! 2020-05-07 14:13:53.020 - Thread: 1 -> Error: No ice material suitable for ice cluster. Ice cluster will not be generated! 2020-05-07 14:13:53.036 - Thread: 1 -> GC Memory: 1732.443 MB 2020-05-07 14:14:06.586 - Thread: 1 -> Modular Encounters Spawner: Loading Settings From Spawner Version: 1.082 2020-05-07 14:14:06.586 - Thread: 1 -> Modular Encounters Spawner: Initializing RivalAI Helper 2020-05-07 14:14:06.588 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasInstinct 2020-05-07 14:14:06.588 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasTransportCourier 2020-05-07 14:14:06.588 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasSupplyTransport 2020-05-07 14:14:06.588 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasPirateDrone 2020-05-07 14:14:06.588 - Thread: 1 -> Modular Encounters Spawner: Found RivalAI Profile: RAI-Behavior-AirTraffic-MidasSecurityDrone 2020-05-07 14:14:06.588 - Thread: 1 -> Modular Encounters Spawner: Checking World Settings. 2020-05-07 14:14:06.604 - Thread: 1 -> Modular Encounters Spawner: Registering Mod Message Handlers. 2020-05-07 14:14:06.604 - Thread: 1 -> Modular Encounters Spawner: Mod Channel: 1521905890.sbm_ModularEncountersSpawner 2020-05-07 14:14:06.604 - Thread: 1 -> Modular Encounters Spawner: Initiating Main Settings. 2020-05-07 14:14:06.654 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-General.xml 2020-05-07 14:14:06.721 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-SpaceCargoShips.xml 2020-05-07 14:14:06.771 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryCargoShips.xml 2020-05-07 14:14:06.817 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-RandomEncounters.xml 2020-05-07 14:14:06.872 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryInstallations.xml 2020-05-07 14:14:06.932 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-BossEncounters.xml 2020-05-07 14:14:06.968 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-OtherNPCs.xml 2020-05-07 14:14:06.978 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-CustomBlocks.xml 2020-05-07 14:14:06.983 - Thread: 1 -> Modular Encounters Spawner: Using Spawner Timings From Global Events For Space/Lunar Cargo Ships. 2020-05-07 14:14:07.104 - Thread: 1 -> Modular Encounters Spawner: Failed To Retrieve Previously Spawned Unique Encounters List or No Unique Encounters Have Spawned Yet. 2020-05-07 14:14:07.104 - Thread: 1 -> Modular Encounters Spawner: Getting Active Mods. 2020-05-07 14:14:07.109 - Thread: 1 -> Modular Encounters Spawner: Check For Existing NPC Grids 2020-05-07 14:14:07.120 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 75424447551617535 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.126 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) Defense Installation 2020-05-07 14:14:07.126 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-05-07 14:14:07.129 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Defense Installation / 111703067797170892 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 103434876600256565 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 134108148788247039 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 858 / 87098281403000858 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 120298049752344316 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 84810930248333183 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 125836845358180569 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 753 / 86503365709280753 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) Scouting Outpost 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Scouting Outpost / 112634984860598984 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 96215621755778135 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 131441269621910622 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 74981479451017792 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7091 / 140678533891157091 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1664 / 76798972690741664 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 4498 / 113387228726164498 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7043 / 93829564328897043 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 1925 / 118440941118531925 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8468 / 111244925404228749 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7112 / 99202466622012578 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Small Grid 9277 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 9277 / 130317916566319277 /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 6364 / 121264812555292996 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 4115 / 134720802793948597 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8279 / 119267800991389518 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 5180 / 120255908163384714 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 9862 / 131429365599896444 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 381 / 98792776625969083 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Variable miner Mk2 / 93436283909564157 /// [Human Owner: NoFaction/144115188075855897] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): SPIV OrbitalStation 913857327607375041 / 92049180407394715 /// [NPC Owner: SPIV/144115188075855912] /// 2020-05-07 14:14:07.130 - Thread: 1 -> Modular Encounters Spawner: SPIV OrbitalStation 913857327607375041 is Keen Economy Station and will not be cleaned by MES. 2020-05-07 14:14:07.131 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Dummy PB-Proj / 118208490111179101 /// 2020-05-07 14:14:07.132 - Thread: 1 -> Modular Encounters Spawner: Initializing Economy Resources 2020-05-07 14:14:07.146 - Thread: 1 -> NPCE: Initializing NPC Programming Extender 2020-05-07 14:14:07.150 - Thread: 1 -> NPCE: Adding Network and Chat Handlers 2020-05-07 14:14:07.150 - Thread: 1 -> NPCE: Creating Programmable Block Controls 2020-05-07 14:14:07.199 - Thread: 1 -> NPCE: Getting Default NPC Factions 2020-05-07 14:14:07.199 - Thread: 1 -> NPCE: Getting Potential Remaining NPC Factions 2020-05-07 14:14:07.199 - Thread: 1 -> NPCE: Getting Script Templates From Prefabs 2020-05-07 14:14:07.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:14:07.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:14:10.254 - Thread: 1 -> GUI Stats: Update 11.0067246666668, Draw 0.294434666666667 2020-05-07 14:14:20.517 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:14:20.517 - Thread: 1 -> STATISTICS,7322.033333452,0,0,0,0,0,0,31.79251,200.6521,1,0,2159.774,6763.953,17871,494629,31,42.59826,98.2992,0.260576,6949,20.95841,0,Infinity,8.927918,20.60195,100,4791521300 2020-05-07 14:14:23.036 - Thread: 1 -> GC Memory: 2159.834 MB 2020-05-07 14:14:28.951 - Thread: 1 -> Updating stopped. 2020-05-07 14:14:40.251 - Thread: 1 -> GUI Stats: Update 0.100477833333334, Draw 0.654407500000001 2020-05-07 14:15:10.251 - Thread: 1 -> GUI Stats: Update 0.0664472222222223, Draw 0.409450333333333 2020-05-07 14:15:20.534 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:15:20.540 - Thread: 1 -> STATISTICS,7382.050000178,0,0,0,0,0,0,6.572134,80.99186,1,0,2160.74,6775.824,17871,494629,31,39.23876,92.58084,0.179102,6868,21.81975,0,Infinity,8.561799,20.20091,100,4791521820 2020-05-07 14:15:40.250 - Thread: 1 -> GUI Stats: Update 0.0661304444444445, Draw 0.373563777777778 2020-05-07 14:15:58.067 - Thread: 1 -> Updating continues. 2020-05-07 14:15:58.071 - Thread: 1 -> GC Memory: 1752.201 MB 2020-05-07 14:16:10.255 - Thread: 1 -> GUI Stats: Update 0.104871444444444, Draw 0.417137944444445 2020-05-07 14:16:19.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:16:19.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:16:20.550 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:16:20.552 - Thread: 1 -> STATISTICS,7442.06666664971,0,0,0,0,0,0,26.44373,180.6199,1,0,1756.465,6777.855,17871,494629,31,41.34558,98.31826,0.1834951,6913,21.43413,0,Infinity,8.862063,21.07366,100,4791521820 2020-05-07 14:16:28.088 - Thread: 1 -> GC Memory: 1758.44 MB 2020-05-07 14:16:40.254 - Thread: 1 -> GUI Stats: Update 0.1632295, Draw 0.436854444444445 2020-05-07 14:16:40.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:16:40.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:16:51.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:16:51.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:16:58.104 - Thread: 1 -> GC Memory: 1767.889 MB 2020-05-07 14:17:02.551 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:17:02.551 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:17:10.259 - Thread: 1 -> GUI Stats: Update 0.157108555555555, Draw 0.652226666666667 2020-05-07 14:17:20.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:17:20.567 - Thread: 1 -> STATISTICS,7502.08333337572,0,0,0,0,0,0,26.81293,172.4292,1,0,1751.94,6779.754,17796,494704,30,43.00207,98.37126,0.2196556,6893,22.4519,0,Infinity,9.654784,22.08622,100,4796988000 2020-05-07 14:17:28.105 - Thread: 1 -> GC Memory: 1757.381 MB 2020-05-07 14:17:40.255 - Thread: 1 -> GUI Stats: Update 0.143763444444444, Draw 0.663709555555555 2020-05-07 14:17:46.585 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:17:54.601 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 14:17:54.601 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 14:17:54.601 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 14:17:54.620 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 14:17:58.121 - Thread: 1 -> GC Memory: 1763.033 MB 2020-05-07 14:18:00.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:18:00.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:18:07.586 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 1881 / 99922263688771881 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 14:18:10.256 - Thread: 1 -> GUI Stats: Update 0.154068555555556, Draw 0.613355777777776 2020-05-07 14:18:20.585 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:18:20.585 - Thread: 1 -> STATISTICS,7562.10000010172,0,0,0,0,0,0,30.49233,147.3636,1,0,1772.335,6779.27,17947,494553,31,43.24276,98.34964,0.2153939,6876,21.52174,0,Infinity,9.306594,21.16655,100,4798028292 2020-05-07 14:18:25.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:18:25.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:18:28.121 - Thread: 1 -> GC Memory: 1773.815 MB 2020-05-07 14:18:33.554 - Thread: 1 -> Autosave initiated 2020-05-07 14:18:33.554 - Thread: 1 -> Character state: True 2020-05-07 14:18:33.554 - Thread: 1 -> IsServer: True 2020-05-07 14:18:33.554 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 14:18:33.554 - Thread: 1 -> Autosave 2020-05-07 14:18:33.554 - Thread: 1 -> Saving world - START 2020-05-07 14:18:33.555 - Thread: 1 -> Making world state snapshot. 2020-05-07 14:18:33.555 - Thread: 1 -> Before snapshot.: GC Memory: 1,777 B 2020-05-07 14:18:33.624 - Thread: 1 -> After snapshot.: GC Memory: 1,782 B 2020-05-07 14:18:33.624 - Thread: 1 -> Directory cleanup: GC Memory: 1,782 B 2020-05-07 14:18:33.624 - Thread: 1 -> Saving world - END 2020-05-07 14:18:33.625 - Thread: 12 -> Session snapshot save - START 2020-05-07 14:18:33.625 - Thread: 12 -> Checking file access for files in target dir. 2020-05-07 14:18:34.377 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 14:18:34.926 - Thread: 12 -> Session snapshot save - END 2020-05-07 14:18:38.034 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:18:38.035 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:18:40.256 - Thread: 1 -> GUI Stats: Update 0.174637833333333, Draw 0.602948611111112 2020-05-07 14:18:46.585 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:18:57.586 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 8887 / 132681101323918887 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 14:18:58.040 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:18:58.041 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:18:58.122 - Thread: 1 -> GC Memory: 1753.202 MB 2020-05-07 14:19:10.256 - Thread: 1 -> GUI Stats: Update 0.146480388888889, Draw 0.447845111111111 2020-05-07 14:19:20.601 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:19:20.601 - Thread: 1 -> STATISTICS,7622.11666682772,0,0,0,0,0,0,26.02507,140.3725,1,0,1757.803,6782.012,17947,494553,31,42.88501,98.4127,0.2332207,6889,22.24205,0,Infinity,9.538507,21.889,100,4798152980 2020-05-07 14:19:28.122 - Thread: 1 -> GC Memory: 1760.527 MB 2020-05-07 14:19:40.256 - Thread: 1 -> GUI Stats: Update 0.134355, Draw 0.451133833333333 2020-05-07 14:19:43.585 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 7376 / 118744895535137376 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 14:19:46.585 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:19:58.122 - Thread: 1 -> GC Memory: 1768.212 MB 2020-05-07 14:19:58.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:19:58.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:20:10.256 - Thread: 1 -> GUI Stats: Update 0.166529277777778, Draw 0.653779944444444 2020-05-07 14:20:13.062 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:20:13.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:20:20.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:20:20.618 - Thread: 1 -> STATISTICS,7682.13333329943,0,0,0,0,0,0,28.56714,124.3118,1,0,1771.98,6782.07,17972,494528,32,42.30627,98.33598,0.2142844,6894,20.9456,0,Infinity,8.861301,20.59706,100,4798168996 2020-05-07 14:20:28.140 - Thread: 1 -> GC Memory: 1774.204 MB 2020-05-07 14:20:39.585 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:20:39.585 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:20:40.256 - Thread: 1 -> GUI Stats: Update 0.148290944444445, Draw 0.878028777777779 2020-05-07 14:20:46.727 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) Spirit of Lomond 2020-05-07 14:20:50.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:20:50.314 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:20:56.715 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:20:58.153 - Thread: 1 -> GC Memory: 1785.897 MB 2020-05-07 14:21:10.386 - Thread: 1 -> GUI Stats: Update 0.159717166666667, Draw 0.838287333333334 2020-05-07 14:21:12.581 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:21:12.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:21:20.764 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:21:20.764 - Thread: 1 -> STATISTICS,7742.15000002543,0,0,0,0,0,0,38.60006,130.9227,1,0,1791.773,6781.859,17972,494528,33,40.24511,98.26701,0.2381784,6895,20.78889,0,Infinity,8.366512,20.42862,100,4799793642 2020-05-07 14:21:28.169 - Thread: 1 -> GC Memory: 1795.289 MB 2020-05-07 14:21:40.386 - Thread: 1 -> GUI Stats: Update 0.136672222222222, Draw 0.893252333333334 2020-05-07 14:21:56.716 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:21:58.169 - Thread: 1 -> GC Memory: 1806.715 MB 2020-05-07 14:22:10.386 - Thread: 1 -> GUI Stats: Update 0.124522222222222, Draw 0.908890277777777 2020-05-07 14:22:20.781 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:22:20.781 - Thread: 1 -> STATISTICS,7802.16666675143,0,0,0,0,0,0,29.05123,141.3958,1,0,1777.119,6783.719,17972,494528,33,41.85001,98.25758,0.2236549,6796,20.89499,0,Infinity,8.744557,20.53091,100,4801546990 2020-05-07 14:22:28.169 - Thread: 1 -> GC Memory: 1783.886 MB 2020-05-07 14:22:40.386 - Thread: 1 -> GUI Stats: Update 0.126332388888889, Draw 0.7263255 2020-05-07 14:22:56.716 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:22:58.188 - Thread: 1 -> GC Memory: 1791.435 MB 2020-05-07 14:23:10.386 - Thread: 1 -> GUI Stats: Update 0.128320555555556, Draw 0.901239500000001 2020-05-07 14:23:20.797 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:23:20.798 - Thread: 1 -> STATISTICS,7862.18333347743,0,0,0,0,0,0,34.25639,137.5182,1,0,1800.12,6783.906,17972,494528,32,42.15611,98.01161,0.2309524,6858,18.43854,0,Infinity,7.772969,18.07191,100,4799799810 2020-05-07 14:23:28.202 - Thread: 1 -> GC Memory: 1801.162 MB 2020-05-07 14:23:33.568 - Thread: 1 -> Autosave initiated 2020-05-07 14:23:33.568 - Thread: 1 -> Character state: True 2020-05-07 14:23:33.568 - Thread: 1 -> IsServer: True 2020-05-07 14:23:33.568 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 14:23:33.568 - Thread: 1 -> Autosave 2020-05-07 14:23:33.568 - Thread: 1 -> Saving world - START 2020-05-07 14:23:33.569 - Thread: 1 -> Making world state snapshot. 2020-05-07 14:23:33.569 - Thread: 1 -> Before snapshot.: GC Memory: 1,802 B 2020-05-07 14:23:33.649 - Thread: 1 -> After snapshot.: GC Memory: 1,806 B 2020-05-07 14:23:33.649 - Thread: 1 -> Directory cleanup: GC Memory: 1,806 B 2020-05-07 14:23:33.649 - Thread: 1 -> Saving world - END 2020-05-07 14:23:33.649 - Thread: 10 -> Session snapshot save - START 2020-05-07 14:23:33.650 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 14:23:34.574 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 14:23:35.146 - Thread: 10 -> Session snapshot save - END 2020-05-07 14:23:40.386 - Thread: 1 -> GUI Stats: Update 0.129674611111111, Draw 0.881610000000002 2020-05-07 14:23:56.716 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:23:58.203 - Thread: 1 -> GC Memory: 1778.726 MB 2020-05-07 14:24:10.386 - Thread: 1 -> GUI Stats: Update 0.132479944444444, Draw 0.637400055555554 2020-05-07 14:24:11.716 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 901 / 92699160165820901 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 14:24:20.814 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:24:20.815 - Thread: 1 -> STATISTICS,7922.19999994914,0,0,0,0,0,0,32.61052,91.31345,1,0,1778.391,6820.914,18073,494427,33,46.24903,98.52657,0.2253372,6845,24.26742,0,Infinity,11.22345,23.90985,100,4835791214 2020-05-07 14:24:27.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:24:27.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:24:28.203 - Thread: 1 -> GC Memory: 1782.993 MB 2020-05-07 14:24:40.385 - Thread: 1 -> GUI Stats: Update 0.172267444444445, Draw 0.570760555555555 2020-05-07 14:24:51.716 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 6076 / 87689221560786076 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 14:24:56.717 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:24:58.219 - Thread: 1 -> GC Memory: 1784.905 MB 2020-05-07 14:25:02.718 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 2175 / 141462024338092175 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 14:25:10.386 - Thread: 1 -> GUI Stats: Update 0.158268333333334, Draw 0.582501888888889 2020-05-07 14:25:20.831 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:25:20.831 - Thread: 1 -> STATISTICS,7982.21666667514,0,0,0,0,0,0,37.60609,115.7392,1,0,1788.363,6821.406,18073,494427,33,40.35577,98.43988,0.2220339,6856,22.5155,0,Infinity,9.086304,22.16423,100,4835791214 2020-05-07 14:25:28.220 - Thread: 1 -> GC Memory: 1789.379 MB 2020-05-07 14:25:31.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:25:31.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:25:40.386 - Thread: 1 -> GUI Stats: Update 0.200285055555556, Draw 0.617155388888888 2020-05-07 14:25:56.716 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:25:58.237 - Thread: 1 -> GC Memory: 1779.463 MB 2020-05-07 14:26:06.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:26:06.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:26:10.386 - Thread: 1 -> GUI Stats: Update 0.170135444444445, Draw 0.753118055555554 2020-05-07 14:26:20.848 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:26:20.848 - Thread: 1 -> STATISTICS,8042.23333340114,0,0,0,0,0,0,35.31512,157.8846,1,0,1784.151,6786.746,18073,494427,33,38.80856,98.41005,0.2152885,6857,22.11258,0,Infinity,8.581573,21.761,100,4802440456 2020-05-07 14:26:22.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:26:22.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:26:22.882 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 14:26:22.882 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 14:26:22.882 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 14:26:22.892 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 14:26:28.252 - Thread: 1 -> GC Memory: 1786.747 MB 2020-05-07 14:26:40.386 - Thread: 1 -> GUI Stats: Update 0.1706715, Draw 0.4973105 2020-05-07 14:26:46.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:26:46.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:26:56.717 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:26:58.253 - Thread: 1 -> GC Memory: 1793.04 MB 2020-05-07 14:27:10.391 - Thread: 1 -> GUI Stats: Update 0.130208888888889, Draw 0.772255166666668 2020-05-07 14:27:20.865 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:27:20.866 - Thread: 1 -> STATISTICS,8102.25000012715,0,0,0,0,0,0,36.80231,189.6012,1,0,1777.318,6789.047,18073,494427,33,44.65118,98.47276,0.2130165,6851,23.61382,0,Infinity,10.54385,23.25318,100,4804614124 2020-05-07 14:27:28.253 - Thread: 1 -> GC Memory: 1779.015 MB 2020-05-07 14:27:40.386 - Thread: 1 -> GUI Stats: Update 0.127264222222222, Draw 0.907288444444445 2020-05-07 14:27:56.718 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:27:58.253 - Thread: 1 -> GC Memory: 1787.13 MB 2020-05-07 14:28:10.387 - Thread: 1 -> GUI Stats: Update 0.128898, Draw 0.873797944444446 2020-05-07 14:28:20.882 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:28:20.883 - Thread: 1 -> STATISTICS,8162.26666685315,0,0,0,0,0,0,29.82059,183.0759,1,0,1791.591,6787.184,18073,494427,33,39.585,98.01759,0.225509,6858,18.15318,0,Infinity,7.185935,17.79331,100,4805737930 2020-05-07 14:28:28.270 - Thread: 1 -> GC Memory: 1794.237 MB 2020-05-07 14:28:33.570 - Thread: 1 -> Autosave initiated 2020-05-07 14:28:33.570 - Thread: 1 -> Character state: True 2020-05-07 14:28:33.570 - Thread: 1 -> IsServer: True 2020-05-07 14:28:33.570 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 14:28:33.570 - Thread: 1 -> Autosave 2020-05-07 14:28:33.570 - Thread: 1 -> Saving world - START 2020-05-07 14:28:33.570 - Thread: 1 -> Making world state snapshot. 2020-05-07 14:28:33.570 - Thread: 1 -> Before snapshot.: GC Memory: 1,795 B 2020-05-07 14:28:33.633 - Thread: 1 -> After snapshot.: GC Memory: 1,795 B 2020-05-07 14:28:33.633 - Thread: 1 -> Directory cleanup: GC Memory: 1,795 B 2020-05-07 14:28:33.633 - Thread: 1 -> Saving world - END 2020-05-07 14:28:33.634 - Thread: 10 -> Session snapshot save - START 2020-05-07 14:28:33.635 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 14:28:34.441 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 14:28:34.965 - Thread: 10 -> Session snapshot save - END 2020-05-07 14:28:52.319 - Thread: 1 -> GUI Stats: Update 0.123010222222222, Draw 0.351484277777778 2020-05-07 14:28:58.286 - Thread: 1 -> GC Memory: 1779.2 MB 2020-05-07 14:29:08.649 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:29:22.319 - Thread: 1 -> GUI Stats: Update 0.129370944444445, Draw 0.769326999999999 2020-05-07 14:29:28.302 - Thread: 1 -> GC Memory: 1786.708 MB 2020-05-07 14:29:32.831 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:29:32.832 - Thread: 1 -> STATISTICS,8222.28333332486,0,0,0,0,0,0,31.04727,158.203,1,0,1785.568,6790.082,18073,494427,33,43.33508,98.40118,0.3325373,6849,22.01394,0,Infinity,9.539758,21.66198,100,4805855114 2020-05-07 14:29:39.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:29:39.334 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:29:52.321 - Thread: 1 -> GUI Stats: Update 0.174486777777778, Draw 1.13350077777778 2020-05-07 14:29:58.307 - Thread: 1 -> GC Memory: 1790.393 MB 2020-05-07 14:30:08.656 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:30:22.329 - Thread: 1 -> GUI Stats: Update 0.128017111111112, Draw 1.36831205555556 2020-05-07 14:30:28.320 - Thread: 1 -> GC Memory: 1800.467 MB 2020-05-07 14:30:32.848 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:30:32.848 - Thread: 1 -> STATISTICS,8282.30000005086,0,0,0,0,0,0,37.81865,138.901,1,0,1805.078,6790.555,18073,494427,33,44.35973,98.36623,0.2433176,6972,21.76435,0,Infinity,9.654608,21.40877,100,4805948266 2020-05-07 14:30:45.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:30:45.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:30:48.266 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 14:30:48.266 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 14:30:48.266 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 14:30:48.278 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 14:30:52.320 - Thread: 1 -> GUI Stats: Update 0.162865333333334, Draw 0.870817388888889 2020-05-07 14:30:57.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:30:57.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:30:58.337 - Thread: 1 -> GC Memory: 1780.793 MB 2020-05-07 14:31:03.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:31:03.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:31:08.651 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:31:22.321 - Thread: 1 -> GUI Stats: Update 0.138523111111111, Draw 1.07893577777778 2020-05-07 14:31:27.650 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) Spirit of Lomond Has Reached End Of Path And Will Be Despawned. 2020-05-07 14:31:27.650 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) Spirit of Lomond Has Been Despawned. 2020-05-07 14:31:27.652 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) Spirit of Lomond / 105275979046439645 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 14:31:27.652 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) Spirit of Lomond / 105275979046439645 2020-05-07 14:31:28.352 - Thread: 1 -> GC Memory: 1792.684 MB 2020-05-07 14:31:32.865 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:31:32.865 - Thread: 1 -> STATISTICS,8342.31666677686,0,0,0,0,0,0,34.3107,124.6534,1,0,1791.566,6794.383,18073,494427,32,45.76376,98.59184,0.2532715,6973,25.01833,0,Infinity,11.44933,24.66603,100,4805372666 2020-05-07 14:31:52.319 - Thread: 1 -> GUI Stats: Update 0.122881555555556, Draw 1.16766488888889 2020-05-07 14:31:58.368 - Thread: 1 -> GC Memory: 1797.154 MB 2020-05-07 14:32:08.650 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:32:16.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:32:16.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:32:22.319 - Thread: 1 -> GUI Stats: Update 0.190293611111111, Draw 0.952989722222222 2020-05-07 14:32:28.373 - Thread: 1 -> GC Memory: 1770.547 MB 2020-05-07 14:32:32.882 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:32:32.882 - Thread: 1 -> STATISTICS,8402.33333350286,0,0,0,0,0,0,21.99085,134.3651,1,0,1771.652,6798.879,18073,494427,33,42.41994,98.30099,0.220658,6976,20.85267,0,Infinity,8.845689,20.49838,100,4810735808 2020-05-07 14:32:35.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:32:35.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:32:39.549 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:32:39.549 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:32:52.319 - Thread: 1 -> GUI Stats: Update 0.137482055555556, Draw 0.706257333333334 2020-05-07 14:32:58.386 - Thread: 1 -> GC Memory: 1777.199 MB 2020-05-07 14:33:08.650 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:33:22.320 - Thread: 1 -> GUI Stats: Update 0.135528388888889, Draw 1.10164338888889 2020-05-07 14:33:28.386 - Thread: 1 -> GC Memory: 1785.688 MB 2020-05-07 14:33:32.899 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:33:32.899 - Thread: 1 -> STATISTICS,8462.34999997457,0,0,0,0,0,0,23.88605,122.9614,1,0,1784.119,6816.988,18073,494427,33,41.22908,98.20518,0.217113,6971,19.81426,0,Infinity,8.169238,19.45863,100,4810843380 2020-05-07 14:33:33.568 - Thread: 1 -> Autosave initiated 2020-05-07 14:33:33.568 - Thread: 1 -> Character state: True 2020-05-07 14:33:33.568 - Thread: 1 -> IsServer: True 2020-05-07 14:33:33.568 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 14:33:33.569 - Thread: 1 -> Autosave 2020-05-07 14:33:33.569 - Thread: 1 -> Saving world - START 2020-05-07 14:33:33.569 - Thread: 1 -> Making world state snapshot. 2020-05-07 14:33:33.569 - Thread: 1 -> Before snapshot.: GC Memory: 1,784 B 2020-05-07 14:33:33.640 - Thread: 1 -> After snapshot.: GC Memory: 1,788 B 2020-05-07 14:33:33.640 - Thread: 1 -> Directory cleanup: GC Memory: 1,788 B 2020-05-07 14:33:33.640 - Thread: 1 -> Saving world - END 2020-05-07 14:33:33.642 - Thread: 10 -> Session snapshot save - START 2020-05-07 14:33:33.643 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 14:33:34.472 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 14:33:35.012 - Thread: 10 -> Session snapshot save - END 2020-05-07 14:33:52.319 - Thread: 1 -> GUI Stats: Update 0.138466388888889, Draw 0.977705388888888 2020-05-07 14:33:58.402 - Thread: 1 -> GC Memory: 1767.373 MB 2020-05-07 14:34:08.650 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:34:09.749 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 14:34:09.749 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 14:34:09.749 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 14:34:09.757 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 14:34:18.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:34:18.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:34:22.319 - Thread: 1 -> GUI Stats: Update 0.166286444444445, Draw 0.843141055555557 2020-05-07 14:34:28.402 - Thread: 1 -> GC Memory: 1773.695 MB 2020-05-07 14:34:32.916 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:34:32.916 - Thread: 1 -> STATISTICS,8522.36666670057,0,0,0,0,0,0,24.19583,97.42414,1,0,1773.511,6799.023,18003,494497,33,42.57981,98.34106,0.2051776,6956,21.19606,0,Infinity,9.025245,20.84444,100,4809468988 2020-05-07 14:34:52.320 - Thread: 1 -> GUI Stats: Update 0.148704333333333, Draw 0.994910611111113 2020-05-07 14:34:58.405 - Thread: 1 -> GC Memory: 1790.426 MB 2020-05-07 14:35:08.651 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:35:22.319 - Thread: 1 -> GUI Stats: Update 0.130397222222222, Draw 1.39483966666667 2020-05-07 14:35:28.418 - Thread: 1 -> GC Memory: 1800.531 MB 2020-05-07 14:35:32.932 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:35:32.933 - Thread: 1 -> STATISTICS,8582.38333342657,0,0,0,0,0,0,24.11165,96.79181,1,0,1801.064,6803.707,18027,494473,32,44.30125,98.26131,0.2215334,6914,20.29682,0,Infinity,8.991743,19.94392,100,4812936478 2020-05-07 14:35:52.322 - Thread: 1 -> GUI Stats: Update 0.164948055555556, Draw 0.977381111111111 2020-05-07 14:35:58.421 - Thread: 1 -> GC Memory: 1776.883 MB 2020-05-07 14:36:05.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:36:05.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:36:08.650 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:36:17.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:36:17.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:36:22.320 - Thread: 1 -> GUI Stats: Update 0.183118555555556, Draw 0.714418611111113 2020-05-07 14:36:28.435 - Thread: 1 -> GC Memory: 1785.259 MB 2020-05-07 14:36:28.658 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) Transport Courier 2020-05-07 14:36:32.949 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:36:32.949 - Thread: 1 -> STATISTICS,8642.40000015257,0,0,0,0,0,0,31.03636,183.7964,1,0,1787.904,6825.301,18027,494473,33,44.35762,98.27173,0.2199465,6905,20.34182,0,Infinity,9.023146,19.99026,100,4833596824 2020-05-07 14:36:52.321 - Thread: 1 -> GUI Stats: Update 0.129503388888889, Draw 1.47808711111111 2020-05-07 14:36:58.436 - Thread: 1 -> GC Memory: 1799.296 MB 2020-05-07 14:37:05.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:37:05.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:37:08.651 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:37:22.320 - Thread: 1 -> GUI Stats: Update 0.180339833333334, Draw 0.974763722222224 2020-05-07 14:37:22.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:37:22.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:37:28.436 - Thread: 1 -> GC Memory: 1776.708 MB 2020-05-07 14:37:31.352 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:37:31.353 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:37:32.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:37:32.967 - Thread: 1 -> STATISTICS,8702.41666662429,0,0,0,0,0,0,20.52069,193.7892,1,0,1779.75,6849.949,18027,494473,33,43.362,98.32469,0.2405512,6588,21.285,0,Infinity,9.229601,20.92841,100,4852660516 2020-05-07 14:37:41.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:37:41.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:37:46.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:37:46.147 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:37:52.319 - Thread: 1 -> GUI Stats: Update 0.159419166666667, Draw 0.697707055555556 2020-05-07 14:37:56.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:37:56.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:37:58.452 - Thread: 1 -> GC Memory: 1788.853 MB 2020-05-07 14:38:08.651 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:38:10.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:38:10.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:38:14.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:38:14.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:38:18.284 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:38:18.284 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:38:22.322 - Thread: 1 -> GUI Stats: Update 0.155815888888889, Draw 0.629644666666666 2020-05-07 14:38:23.401 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:38:23.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:38:28.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:38:28.001 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:38:28.468 - Thread: 1 -> GC Memory: 1829.189 MB 2020-05-07 14:38:32.983 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:38:32.983 - Thread: 1 -> STATISTICS,8762.43333335029,0,0,0,0,0,0,20.62348,155.8871,1,0,1827.109,6886.043,18027,494473,33,35.6999,98.06574,0.2088487,6611,18.38236,0,Infinity,6.562483,18.0268,100,4886454068 2020-05-07 14:38:33.570 - Thread: 1 -> Autosave initiated 2020-05-07 14:38:33.570 - Thread: 1 -> Character state: True 2020-05-07 14:38:33.570 - Thread: 1 -> IsServer: True 2020-05-07 14:38:33.570 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 14:38:33.570 - Thread: 1 -> Autosave 2020-05-07 14:38:33.570 - Thread: 1 -> Saving world - START 2020-05-07 14:38:33.570 - Thread: 1 -> Making world state snapshot. 2020-05-07 14:38:33.570 - Thread: 1 -> Before snapshot.: GC Memory: 1,825 B 2020-05-07 14:38:33.638 - Thread: 1 -> After snapshot.: GC Memory: 1,827 B 2020-05-07 14:38:33.638 - Thread: 1 -> Directory cleanup: GC Memory: 1,827 B 2020-05-07 14:38:33.638 - Thread: 1 -> Saving world - END 2020-05-07 14:38:33.638 - Thread: 10 -> Session snapshot save - START 2020-05-07 14:38:33.639 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 14:38:34.457 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 14:38:34.933 - Thread: 10 -> Session snapshot save - END 2020-05-07 14:38:43.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:38:43.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:38:47.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:38:47.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:38:52.320 - Thread: 1 -> GUI Stats: Update 0.200984666666667, Draw 0.843833166666667 2020-05-07 14:38:52.372 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:38:52.373 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:38:55.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:38:55.584 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:38:58.469 - Thread: 1 -> GC Memory: 1778.223 MB 2020-05-07 14:38:59.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:38:59.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:39:08.652 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:39:09.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:39:09.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:39:13.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:39:13.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:39:18.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:39:18.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:39:22.320 - Thread: 1 -> GUI Stats: Update 0.177430277777778, Draw 0.770628777777776 2020-05-07 14:39:22.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:39:22.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:39:28.469 - Thread: 1 -> GC Memory: 1787.54 MB 2020-05-07 14:39:33.001 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:39:33.001 - Thread: 1 -> STATISTICS,8822.45000007629,0,0,0,0,0,0,21.47462,139.0566,1,0,1791.948,6889.375,18027,494473,33,30.21127,97.95004,0.229817,6770,17.50259,0,Infinity,5.287756,17.1438,100,4886454068 2020-05-07 14:39:35.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:39:35.151 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:39:39.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:39:39.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:39:43.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:39:43.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:39:49.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:39:49.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:39:52.320 - Thread: 1 -> GUI Stats: Update 0.184104166666667, Draw 0.711521722222222 2020-05-07 14:39:53.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:39:53.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:39:58.469 - Thread: 1 -> GC Memory: 1797.299 MB 2020-05-07 14:40:06.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:40:06.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:40:08.651 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:40:12.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:40:12.220 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:40:19.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:40:19.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:40:22.322 - Thread: 1 -> GUI Stats: Update 0.162990333333334, Draw 0.678570944444445 2020-05-07 14:40:25.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:40:25.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:40:28.470 - Thread: 1 -> GC Memory: 1803.943 MB 2020-05-07 14:40:33.018 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:40:33.026 - Thread: 1 -> STATISTICS,8882.46666680229,0,0,0,0,0,0,16.5022,153.6146,1,0,1825.319,6886.25,18027,494473,33,38.17976,98.33392,0.2147016,6770,21.50454,0,Infinity,8.210382,21.14626,100,4886116540 2020-05-07 14:40:33.634 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:40:33.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:40:38.919 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:40:38.920 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:40:43.168 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 14:40:43.168 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 14:40:52.321 - Thread: 1 -> GUI Stats: Update 0.151582388888889, Draw 0.788666277777778 2020-05-07 14:40:58.470 - Thread: 1 -> GC Memory: 1784.746 MB 2020-05-07 14:41:08.651 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:41:22.322 - Thread: 1 -> GUI Stats: Update 0.134514888888889, Draw 1.48736633333333 2020-05-07 14:41:28.479 - Thread: 1 -> GC Memory: 1795.161 MB 2020-05-07 14:41:33.034 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:41:33.034 - Thread: 1 -> STATISTICS,8942.483333274,0,0,0,0,0,0,25.97279,220.8264,1,0,1796.797,6873.953,18027,494473,33,56.83686,97.94796,0.2198747,6789,17.67612,0,Infinity,10.04655,17.3134,100,4871628990 2020-05-07 14:41:52.322 - Thread: 1 -> GUI Stats: Update 0.128309, Draw 1.42518483333334 2020-05-07 14:41:58.487 - Thread: 1 -> GC Memory: 1806.751 MB 2020-05-07 14:42:08.653 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:42:22.322 - Thread: 1 -> GUI Stats: Update 0.129004333333333, Draw 1.41948261111111 2020-05-07 14:42:28.504 - Thread: 1 -> GC Memory: 1776.744 MB 2020-05-07 14:42:33.051 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:42:33.051 - Thread: 1 -> STATISTICS,9002.5,0,0,0,0,0,0,31.72635,129.3713,1,0,1778.788,6880.68,18027,494473,33,36.8147,98.02289,0.2332905,6759,19.58677,0,Infinity,7.21081,19.19952,100,4864850366 2020-05-07 14:42:52.323 - Thread: 1 -> GUI Stats: Update 0.125301, Draw 1.39106566666666 2020-05-07 14:42:58.504 - Thread: 1 -> GC Memory: 1785.088 MB 2020-05-07 14:43:08.653 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:43:22.323 - Thread: 1 -> GUI Stats: Update 0.130551388888889, Draw 1.45675122222222 2020-05-07 14:43:28.505 - Thread: 1 -> GC Memory: 1795.438 MB 2020-05-07 14:43:33.068 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:43:33.071 - Thread: 1 -> STATISTICS,9062.516666726,0,0,0,0,0,0,40.72828,135.6432,1,0,1795.46,6880.598,18027,494473,33,40.42276,98.29879,0.2115553,6748,21.10284,0,Infinity,8.530353,20.74384,100,4866550318 2020-05-07 14:43:33.571 - Thread: 1 -> Autosave initiated 2020-05-07 14:43:33.571 - Thread: 1 -> Character state: True 2020-05-07 14:43:33.571 - Thread: 1 -> IsServer: True 2020-05-07 14:43:33.571 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 14:43:33.571 - Thread: 1 -> Autosave 2020-05-07 14:43:33.571 - Thread: 1 -> Saving world - START 2020-05-07 14:43:33.571 - Thread: 1 -> Making world state snapshot. 2020-05-07 14:43:33.571 - Thread: 1 -> Before snapshot.: GC Memory: 1,795 B 2020-05-07 14:43:33.644 - Thread: 1 -> After snapshot.: GC Memory: 1,799 B 2020-05-07 14:43:33.644 - Thread: 1 -> Directory cleanup: GC Memory: 1,799 B 2020-05-07 14:43:33.644 - Thread: 1 -> Saving world - END 2020-05-07 14:43:33.645 - Thread: 11 -> Session snapshot save - START 2020-05-07 14:43:33.646 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 14:43:34.369 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 14:43:34.955 - Thread: 11 -> Session snapshot save - END 2020-05-07 14:43:52.323 - Thread: 1 -> GUI Stats: Update 0.128236666666667, Draw 1.44002105555555 2020-05-07 14:43:58.522 - Thread: 1 -> GC Memory: 1775.976 MB 2020-05-07 14:44:08.652 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:44:22.323 - Thread: 1 -> GUI Stats: Update 0.131337944444445, Draw 1.48840144444445 2020-05-07 14:44:28.542 - Thread: 1 -> GC Memory: 1781.076 MB 2020-05-07 14:44:33.084 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:44:33.085 - Thread: 1 -> STATISTICS,9122.533333452,0,0,0,0,0,0,36.00561,116.7022,1,0,1782.83,6879.055,18027,494473,33,37.07844,98.56614,0.2189247,6865,24.99302,0,Infinity,9.267019,24.63465,100,4865894054 2020-05-07 14:44:52.322 - Thread: 1 -> GUI Stats: Update 0.128796833333333, Draw 1.42700366666667 2020-05-07 14:44:58.556 - Thread: 1 -> GC Memory: 1790.298 MB 2020-05-07 14:45:08.654 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:45:09.652 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) Transport Courier Has Reached End Of Path And Will Be Despawned. 2020-05-07 14:45:09.652 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) Transport Courier Has Been Despawned. 2020-05-07 14:45:09.652 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) Transport Courier / 127843061025867906 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 14:45:09.652 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) Transport Courier / 127843061025867906 2020-05-07 14:45:22.322 - Thread: 1 -> GUI Stats: Update 0.131879388888889, Draw 1.46341338888889 2020-05-07 14:45:28.571 - Thread: 1 -> GC Memory: 1801.271 MB 2020-05-07 14:45:33.101 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:45:33.101 - Thread: 1 -> STATISTICS,9182.550000178,0,0,0,0,0,0,24.91366,91.94931,1,0,1801.711,6880.684,18027,494473,32,41.6237,98.33842,0.2183879,7383,20.82893,0,Infinity,8.669773,20.48284,100,4869194284 2020-05-07 14:45:52.322 - Thread: 1 -> GUI Stats: Update 0.146654333333333, Draw 1.12137794444444 2020-05-07 14:45:58.571 - Thread: 1 -> GC Memory: 1778.826 MB 2020-05-07 14:46:08.653 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:46:22.324 - Thread: 1 -> GUI Stats: Update 0.128928611111111, Draw 1.40529261111111 2020-05-07 14:46:28.593 - Thread: 1 -> GC Memory: 1784.947 MB 2020-05-07 14:46:33.118 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:46:33.119 - Thread: 1 -> STATISTICS,9242.56666664971,0,0,0,0,0,0,46.74003,211.3804,1,0,1787.305,6880.105,18063,494437,32,39.61701,98.30116,0.216602,7363,20.8168,0,Infinity,8.246994,20.46316,100,4865863422 2020-05-07 14:46:52.324 - Thread: 1 -> GUI Stats: Update 0.134094333333334, Draw 1.50823611111111 2020-05-07 14:46:58.606 - Thread: 1 -> GC Memory: 1794.1 MB 2020-05-07 14:47:08.653 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:47:22.323 - Thread: 1 -> GUI Stats: Update 0.126931333333333, Draw 1.42591383333333 2020-05-07 14:47:28.606 - Thread: 1 -> GC Memory: 1778.344 MB 2020-05-07 14:47:33.135 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:47:33.135 - Thread: 1 -> STATISTICS,9302.58333337571,0,0,0,0,0,0,33.4911,172.9988,1,0,1776.174,6879.383,18063,494437,31,35.90162,98.57198,0.2199688,7362,24.73423,0,Infinity,8.879987,24.38102,100,4866135632 2020-05-07 14:47:52.323 - Thread: 1 -> GUI Stats: Update 0.135878777777778, Draw 1.49909533333333 2020-05-07 14:47:58.621 - Thread: 1 -> GC Memory: 1784.581 MB 2020-05-07 14:48:08.653 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:48:22.324 - Thread: 1 -> GUI Stats: Update 0.132423833333333, Draw 1.46177544444445 2020-05-07 14:48:28.622 - Thread: 1 -> GC Memory: 1791.593 MB 2020-05-07 14:48:33.152 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:48:33.152 - Thread: 1 -> STATISTICS,9362.60000010172,0,0,0,0,0,0,40.73508,192.698,1,0,1793.828,6879.211,18063,494437,31,40.44264,98.3995,0.2095051,7364,21.81178,0,Infinity,8.821259,21.46268,100,4865155718 2020-05-07 14:48:33.572 - Thread: 1 -> Autosave initiated 2020-05-07 14:48:33.572 - Thread: 1 -> Character state: True 2020-05-07 14:48:33.572 - Thread: 1 -> IsServer: True 2020-05-07 14:48:33.572 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 14:48:33.572 - Thread: 1 -> Autosave 2020-05-07 14:48:33.572 - Thread: 1 -> Saving world - START 2020-05-07 14:48:33.573 - Thread: 1 -> Making world state snapshot. 2020-05-07 14:48:33.573 - Thread: 1 -> Before snapshot.: GC Memory: 1,792 B 2020-05-07 14:48:33.640 - Thread: 1 -> After snapshot.: GC Memory: 1,797 B 2020-05-07 14:48:33.641 - Thread: 1 -> Directory cleanup: GC Memory: 1,797 B 2020-05-07 14:48:33.641 - Thread: 1 -> Saving world - END 2020-05-07 14:48:33.641 - Thread: 12 -> Session snapshot save - START 2020-05-07 14:48:33.645 - Thread: 12 -> Checking file access for files in target dir. 2020-05-07 14:48:34.415 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 14:48:34.980 - Thread: 12 -> Session snapshot save - END 2020-05-07 14:48:52.323 - Thread: 1 -> GUI Stats: Update 0.130034111111111, Draw 1.47720677777778 2020-05-07 14:48:58.628 - Thread: 1 -> GC Memory: 1774.22 MB 2020-05-07 14:49:08.653 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:49:22.324 - Thread: 1 -> GUI Stats: Update 0.129560277777778, Draw 1.46031644444444 2020-05-07 14:49:28.639 - Thread: 1 -> GC Memory: 1782.675 MB 2020-05-07 14:49:33.169 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:49:33.170 - Thread: 1 -> STATISTICS,9422.61666682772,0,0,0,0,0,0,34.66247,161.5038,1,0,1782.057,6880.586,18063,494437,31,38.6678,98.26034,0.2149618,7353,20.84796,0,Infinity,8.061448,20.48527,100,4869740192 2020-05-07 14:49:38.827 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (E) 'Humboldt' Exploration Ship 01 2020-05-07 14:49:52.489 - Thread: 1 -> GUI Stats: Update 0.136046888888889, Draw 1.46165672222222 2020-05-07 14:49:58.653 - Thread: 1 -> GC Memory: 1797.125 MB 2020-05-07 14:50:08.817 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:50:22.487 - Thread: 1 -> GUI Stats: Update 0.130788555555556, Draw 1.42007211111111 2020-05-07 14:50:28.669 - Thread: 1 -> GC Memory: 1805.419 MB 2020-05-07 14:50:33.349 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:50:33.350 - Thread: 1 -> STATISTICS,9482.63333329943,0,0,0,0,0,0,32.47429,197.3108,1,0,1805.643,6880.438,18063,494437,32,40.86037,98.46246,0.2100498,7336,22.53354,0,Infinity,9.207291,22.18708,100,4866890536 2020-05-07 14:50:52.487 - Thread: 1 -> GUI Stats: Update 0.1267755, Draw 1.43898522222222 2020-05-07 14:50:58.686 - Thread: 1 -> GC Memory: 1783.014 MB 2020-05-07 14:51:08.816 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:51:22.488 - Thread: 1 -> GUI Stats: Update 0.128112444444444, Draw 1.39577622222222 2020-05-07 14:51:28.686 - Thread: 1 -> GC Memory: 1790.405 MB 2020-05-07 14:51:33.366 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:51:33.366 - Thread: 1 -> STATISTICS,9542.65000002543,0,0,0,0,0,0,24.95811,233.8377,1,0,1793.18,6877.773,18063,494437,32,57.78003,97.89409,0.221546,7335,16.68355,0,Infinity,9.639758,16.33221,100,4867768204 2020-05-07 14:51:52.486 - Thread: 1 -> GUI Stats: Update 0.130687111111111, Draw 0.960264277777777 2020-05-07 14:51:58.702 - Thread: 1 -> GC Memory: 1800.136 MB 2020-05-07 14:52:08.817 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:52:22.487 - Thread: 1 -> GUI Stats: Update 0.130787277777778, Draw 0.8086065 2020-05-07 14:52:28.702 - Thread: 1 -> GC Memory: 1782.642 MB 2020-05-07 14:52:33.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:52:33.384 - Thread: 1 -> STATISTICS,9602.66666675143,0,0,0,0,0,0,25.38555,171.0323,1,0,1780.702,6879.082,18063,494437,32,43.18226,98.29336,0.2558051,7314,21.58045,0,Infinity,9.318925,21.21215,100,4865490202 2020-05-07 14:52:52.487 - Thread: 1 -> GUI Stats: Update 0.126277111111111, Draw 0.918968722222224 2020-05-07 14:52:58.702 - Thread: 1 -> GC Memory: 1786.324 MB 2020-05-07 14:53:08.817 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:53:22.490 - Thread: 1 -> GUI Stats: Update 0.1282015, Draw 1.41337377777778 2020-05-07 14:53:28.703 - Thread: 1 -> GC Memory: 1794.763 MB 2020-05-07 14:53:33.399 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:53:33.400 - Thread: 1 -> STATISTICS,9662.68333347743,0,0,0,0,0,0,35.81671,145.9061,1,0,1796.564,6878.844,18063,494437,32,39.45691,98.3734,0.2180674,7316,22.08136,0,Infinity,8.712624,21.72219,100,4868114836 2020-05-07 14:53:33.590 - Thread: 1 -> Autosave initiated 2020-05-07 14:53:33.590 - Thread: 1 -> Character state: True 2020-05-07 14:53:33.590 - Thread: 1 -> IsServer: True 2020-05-07 14:53:33.590 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 14:53:33.590 - Thread: 1 -> Autosave 2020-05-07 14:53:33.590 - Thread: 1 -> Saving world - START 2020-05-07 14:53:33.590 - Thread: 1 -> Making world state snapshot. 2020-05-07 14:53:33.590 - Thread: 1 -> Before snapshot.: GC Memory: 1,795 B 2020-05-07 14:53:33.665 - Thread: 1 -> After snapshot.: GC Memory: 1,800 B 2020-05-07 14:53:33.666 - Thread: 1 -> Directory cleanup: GC Memory: 1,800 B 2020-05-07 14:53:33.666 - Thread: 1 -> Saving world - END 2020-05-07 14:53:33.666 - Thread: 10 -> Session snapshot save - START 2020-05-07 14:53:33.667 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 14:53:34.419 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 14:53:35.013 - Thread: 10 -> Session snapshot save - END 2020-05-07 14:53:52.488 - Thread: 1 -> GUI Stats: Update 0.127862277777778, Draw 1.45801161111111 2020-05-07 14:53:58.720 - Thread: 1 -> GC Memory: 1779.16 MB 2020-05-07 14:54:08.818 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:54:22.488 - Thread: 1 -> GUI Stats: Update 0.145609611111111, Draw 1.30904511111111 2020-05-07 14:54:28.720 - Thread: 1 -> GC Memory: 1786.85 MB 2020-05-07 14:54:33.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:54:33.417 - Thread: 1 -> STATISTICS,9722.69999994914,0,0,0,0,0,0,24.87735,153.5589,1,0,1788.93,6881.191,18172,494328,32,39.67379,98.01212,0.2158392,7307,17.55128,0,Infinity,6.963258,17.20238,100,4868308150 2020-05-07 14:54:52.488 - Thread: 1 -> GUI Stats: Update 0.141951666666667, Draw 1.1413195 2020-05-07 14:54:53.502 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 14:54:53.502 - Thread: 1 -> Next activation in 00:08:18.2841137 2020-05-07 14:54:58.737 - Thread: 1 -> GC Memory: 1795.029 MB 2020-05-07 14:55:08.820 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:55:14.817 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (E) 'Humboldt' Exploration Ship 01 Has Reached End Of Path And Will Be Despawned. 2020-05-07 14:55:14.817 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (E) 'Humboldt' Exploration Ship 01 Has Been Despawned. 2020-05-07 14:55:14.817 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (E) 'Humboldt' Exploration Ship 01 / 82600153740172297 /// [NPC Owner: ASSERT/144115188075855899] /// 2020-05-07 14:55:14.817 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (E) 'Humboldt' Exploration Ship 01 / 82600153740172297 2020-05-07 14:55:22.488 - Thread: 1 -> GUI Stats: Update 0.131404222222222, Draw 1.45136177777778 2020-05-07 14:55:28.764 - Thread: 1 -> GC Memory: 1804.253 MB 2020-05-07 14:55:33.433 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:55:33.434 - Thread: 1 -> STATISTICS,9782.71666667514,0,0,0,0,0,0,34.16031,146.1384,1,0,1807.136,6879.777,18199,494301,31,41.43395,98.58086,0.216133,7296,25.00997,0,Infinity,10.36262,24.65505,100,4868021978 2020-05-07 14:55:52.488 - Thread: 1 -> GUI Stats: Update 0.128889388888889, Draw 1.45487550000001 2020-05-07 14:55:58.766 - Thread: 1 -> GC Memory: 1788.035 MB 2020-05-07 14:56:08.820 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:56:22.489 - Thread: 1 -> GUI Stats: Update 0.132182055555556, Draw 1.4915225 2020-05-07 14:56:28.770 - Thread: 1 -> GC Memory: 1796.087 MB 2020-05-07 14:56:33.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:56:33.450 - Thread: 1 -> STATISTICS,9842.73333340114,0,0,0,0,0,0,35.33778,113.4615,1,0,1797.864,6879.473,18199,494301,32,31.1053,98.60812,0.2110646,7301,25.02413,0,Infinity,7.783831,24.67583,100,4866834466 2020-05-07 14:56:52.489 - Thread: 1 -> GUI Stats: Update 0.129769055555556, Draw 1.47231488888889 2020-05-07 14:56:58.770 - Thread: 1 -> GC Memory: 1804.198 MB 2020-05-07 14:57:08.818 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:57:22.493 - Thread: 1 -> GUI Stats: Update 0.1368095, Draw 1.50297261111111 2020-05-07 14:57:28.770 - Thread: 1 -> GC Memory: 1779.09 MB 2020-05-07 14:57:33.467 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:57:33.468 - Thread: 1 -> STATISTICS,9902.75000012715,0,0,0,0,0,0,28.4254,103.6223,1,0,1783.586,6880.578,18199,494301,32,39.68504,98.37962,0.212493,7299,22.63502,0,Infinity,8.982716,22.26824,100,4866832970 2020-05-07 14:57:52.489 - Thread: 1 -> GUI Stats: Update 0.133864888888889, Draw 1.47130527777778 2020-05-07 14:57:58.787 - Thread: 1 -> GC Memory: 1788.247 MB 2020-05-07 14:58:08.818 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:58:22.488 - Thread: 1 -> GUI Stats: Update 0.134362833333333, Draw 1.48142655555556 2020-05-07 14:58:28.803 - Thread: 1 -> GC Memory: 1798.464 MB 2020-05-07 14:58:33.484 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:58:33.485 - Thread: 1 -> STATISTICS,9962.76666685315,0,0,0,0,0,0,27.15825,102.8193,1,0,1799.187,6880.578,18199,494301,32,41.61926,98.32342,0.2148367,7302,21.13803,0,Infinity,8.797489,20.78363,100,4868165558 2020-05-07 14:58:33.603 - Thread: 1 -> Autosave initiated 2020-05-07 14:58:33.603 - Thread: 1 -> Character state: True 2020-05-07 14:58:33.603 - Thread: 1 -> IsServer: True 2020-05-07 14:58:33.603 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 14:58:33.603 - Thread: 1 -> Autosave 2020-05-07 14:58:33.603 - Thread: 1 -> Saving world - START 2020-05-07 14:58:33.603 - Thread: 1 -> Making world state snapshot. 2020-05-07 14:58:33.603 - Thread: 1 -> Before snapshot.: GC Memory: 1,796 B 2020-05-07 14:58:33.668 - Thread: 1 -> After snapshot.: GC Memory: 1,801 B 2020-05-07 14:58:33.669 - Thread: 1 -> Directory cleanup: GC Memory: 1,801 B 2020-05-07 14:58:33.669 - Thread: 1 -> Saving world - END 2020-05-07 14:58:33.669 - Thread: 10 -> Session snapshot save - START 2020-05-07 14:58:33.670 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 14:58:34.385 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 14:58:35.010 - Thread: 10 -> Session snapshot save - END 2020-05-07 14:58:45.818 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 4144 / 102731177594534144 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 14:58:45.818 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 9047 / 129634646344339047 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 14:58:45.818 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 2089 / 86816509729642089 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 14:58:48.818 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 6066 / 113331311119626066 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 14:58:52.488 - Thread: 1 -> GUI Stats: Update 0.138867444444445, Draw 1.05005383333333 2020-05-07 14:58:58.804 - Thread: 1 -> GC Memory: 1777.543 MB 2020-05-07 14:59:08.818 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 14:59:22.487 - Thread: 1 -> GUI Stats: Update 0.1509045, Draw 0.550413055555556 2020-05-07 14:59:28.820 - Thread: 1 -> GC Memory: 1784.09 MB 2020-05-07 14:59:33.501 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 14:59:33.501 - Thread: 1 -> STATISTICS,10022.7833333249,0,0,0,0,0,0,19.02646,108.4202,1,0,1784.247,6884.066,15968,496532,28,56.94443,97.89723,0.2237227,7301,16.92153,0,Infinity,9.635868,16.56571,100,4866820814 2020-05-07 14:59:52.487 - Thread: 1 -> GUI Stats: Update 0.148046944444444, Draw 0.400633055555555 2020-05-07 14:59:58.821 - Thread: 1 -> GC Memory: 1788.748 MB 2020-05-07 15:00:08.819 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:00:22.488 - Thread: 1 -> GUI Stats: Update 0.137142833333333, Draw 0.946954611111111 2020-05-07 15:00:28.822 - Thread: 1 -> GC Memory: 1799.336 MB 2020-05-07 15:00:33.518 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:00:33.522 - Thread: 1 -> STATISTICS,10082.8000000509,0,0,0,0,0,0,30.18147,194.5122,1,0,1800.627,6881.629,15688,496812,27,36.94916,98.31207,0.2122659,7296,21.40467,0,Infinity,7.908848,21.04338,100,4865052016 2020-05-07 15:00:52.488 - Thread: 1 -> GUI Stats: Update 0.133273777777778, Draw 1.00165638888889 2020-05-07 15:00:58.838 - Thread: 1 -> GC Memory: 1782.324 MB 2020-05-07 15:01:08.819 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:01:22.488 - Thread: 1 -> GUI Stats: Update 0.132569333333334, Draw 0.94494361111111 2020-05-07 15:01:28.838 - Thread: 1 -> GC Memory: 1788.312 MB 2020-05-07 15:01:33.535 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:01:33.535 - Thread: 1 -> STATISTICS,10142.8166667769,0,0,0,0,0,0,28.27754,185.7525,1,0,1789.942,6881.785,15688,496812,27,36.99339,98.40134,0.2046566,7293,23.36503,0,Infinity,8.643517,22.9915,100,4864832492 2020-05-07 15:01:52.489 - Thread: 1 -> GUI Stats: Update 0.138366166666667, Draw 0.93839011111111 2020-05-07 15:01:58.855 - Thread: 1 -> GC Memory: 1795.444 MB 2020-05-07 15:02:08.819 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:02:22.489 - Thread: 1 -> GUI Stats: Update 0.139245444444444, Draw 0.949024166666666 2020-05-07 15:02:28.855 - Thread: 1 -> GC Memory: 1778.99 MB 2020-05-07 15:02:33.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:02:33.552 - Thread: 1 -> STATISTICS,10202.8333335029,0,0,0,0,0,0,33.99477,192.1438,1,0,1780.64,6883.211,15688,496812,27,37.05427,98.4938,0.1989579,7292,23.33002,0,Infinity,8.644767,22.97862,100,4865051868 2020-05-07 15:02:52.489 - Thread: 1 -> GUI Stats: Update 0.137985111111111, Draw 0.983928999999999 2020-05-07 15:02:58.871 - Thread: 1 -> GC Memory: 1788.365 MB 2020-05-07 15:03:08.820 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:03:13.653 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 15:03:13.653 - Thread: 1 -> Next activation in -00:00:00.0023419 2020-05-07 15:03:13.653 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 15:03:13.653 - Thread: 1 -> Next activation in -00:32:44.0216463 2020-05-07 15:03:13.653 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 15:03:13.653 - Thread: 1 -> Next activation in -00:34:33.4679467 2020-05-07 15:03:13.653 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 15:03:13.653 - Thread: 1 -> Next activation in 00:17:12.9773730 2020-05-07 15:03:22.490 - Thread: 1 -> GUI Stats: Update 0.139889111111111, Draw 1.01479238888889 2020-05-07 15:03:28.888 - Thread: 1 -> GC Memory: 1793.661 MB 2020-05-07 15:03:33.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:03:33.569 - Thread: 1 -> STATISTICS,10262.8499999746,0,0,0,0,0,0,26.63036,161.9456,1,0,1795.425,6882.355,15688,496812,27,36.78328,98.14129,0.2091375,7285,19.11172,0,Infinity,7.029918,18.75649,100,4866770924 2020-05-07 15:03:33.605 - Thread: 1 -> Autosave initiated 2020-05-07 15:03:33.605 - Thread: 1 -> Character state: True 2020-05-07 15:03:33.605 - Thread: 1 -> IsServer: True 2020-05-07 15:03:33.605 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 15:03:33.605 - Thread: 1 -> Autosave 2020-05-07 15:03:33.605 - Thread: 1 -> Saving world - START 2020-05-07 15:03:33.606 - Thread: 1 -> Making world state snapshot. 2020-05-07 15:03:33.606 - Thread: 1 -> Before snapshot.: GC Memory: 1,796 B 2020-05-07 15:03:33.678 - Thread: 1 -> After snapshot.: GC Memory: 1,799 B 2020-05-07 15:03:33.678 - Thread: 1 -> Directory cleanup: GC Memory: 1,799 B 2020-05-07 15:03:33.678 - Thread: 1 -> Saving world - END 2020-05-07 15:03:33.679 - Thread: 11 -> Session snapshot save - START 2020-05-07 15:03:33.679 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 15:03:34.654 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 15:03:35.239 - Thread: 11 -> Session snapshot save - END 2020-05-07 15:03:52.490 - Thread: 1 -> GUI Stats: Update 0.135249722222223, Draw 0.978633999999998 2020-05-07 15:03:58.905 - Thread: 1 -> GC Memory: 1776.158 MB 2020-05-07 15:04:08.820 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:04:22.494 - Thread: 1 -> GUI Stats: Update 0.140446777777778, Draw 0.998713944444444 2020-05-07 15:04:28.908 - Thread: 1 -> GC Memory: 1781.965 MB 2020-05-07 15:04:33.585 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:04:33.586 - Thread: 1 -> STATISTICS,10322.8666667006,0,0,0,0,0,0,30.66216,158.0711,1,0,1783.669,6898.23,15688,496812,27,37.51556,98.24689,0.2001544,7294,20.14308,0,Infinity,7.55679,19.78995,100,4882590794 2020-05-07 15:04:52.489 - Thread: 1 -> GUI Stats: Update 0.132295055555556, Draw 0.984648555555558 2020-05-07 15:04:58.909 - Thread: 1 -> GC Memory: 1789.307 MB 2020-05-07 15:05:08.820 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:05:22.490 - Thread: 1 -> GUI Stats: Update 0.136800722222222, Draw 0.984704111111111 2020-05-07 15:05:28.922 - Thread: 1 -> GC Memory: 1798.761 MB 2020-05-07 15:05:33.602 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:05:33.603 - Thread: 1 -> STATISTICS,10382.8833334266,0,0,0,0,0,0,33.76407,127.6267,1,0,1799.536,6881.934,15688,496812,27,39.69303,98.49638,0.1958113,7285,23.34033,0,Infinity,9.264483,22.98938,100,4866188262 2020-05-07 15:05:48.823 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) Transport Courier 2020-05-07 15:05:52.490 - Thread: 1 -> GUI Stats: Update 0.135897388888889, Draw 0.988338444444444 2020-05-07 15:05:58.922 - Thread: 1 -> GC Memory: 1785.683 MB 2020-05-07 15:06:08.820 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:06:22.490 - Thread: 1 -> GUI Stats: Update 0.142351666666667, Draw 1.00314088888889 2020-05-07 15:06:28.924 - Thread: 1 -> GC Memory: 1792.123 MB 2020-05-07 15:06:33.619 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:06:33.619 - Thread: 1 -> STATISTICS,10442.9000001526,0,0,0,0,0,0,24.98779,121.5659,1,0,1794.978,6883.27,15688,496812,28,38.81683,98.3622,0.2060474,7278,21.18896,0,Infinity,8.224885,20.84193,100,4865209708 2020-05-07 15:06:52.490 - Thread: 1 -> GUI Stats: Update 0.131009388888889, Draw 0.952518833333333 2020-05-07 15:06:58.939 - Thread: 1 -> GC Memory: 1799.177 MB 2020-05-07 15:07:08.820 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:07:22.490 - Thread: 1 -> GUI Stats: Update 0.13187, Draw 0.941630944444444 2020-05-07 15:07:28.956 - Thread: 1 -> GC Memory: 1780.757 MB 2020-05-07 15:07:33.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:07:33.636 - Thread: 1 -> STATISTICS,10502.9166666243,0,0,0,0,0,0,26.14291,105.1236,1,0,1780.325,6881.508,15688,496812,28,34.91787,98.20853,0.2042861,7285,20.02619,0,Infinity,6.99272,19.66743,100,4866107592 2020-05-07 15:07:52.489 - Thread: 1 -> GUI Stats: Update 0.128522444444444, Draw 0.953615833333333 2020-05-07 15:07:58.974 - Thread: 1 -> GC Memory: 1788.277 MB 2020-05-07 15:08:08.821 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:08:22.490 - Thread: 1 -> GUI Stats: Update 0.136058722222222, Draw 0.981583222222221 2020-05-07 15:08:28.989 - Thread: 1 -> GC Memory: 1797.773 MB 2020-05-07 15:08:33.607 - Thread: 1 -> Autosave initiated 2020-05-07 15:08:33.607 - Thread: 1 -> Character state: True 2020-05-07 15:08:33.607 - Thread: 1 -> IsServer: True 2020-05-07 15:08:33.607 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 15:08:33.607 - Thread: 1 -> Autosave 2020-05-07 15:08:33.607 - Thread: 1 -> Saving world - START 2020-05-07 15:08:33.607 - Thread: 1 -> Making world state snapshot. 2020-05-07 15:08:33.607 - Thread: 1 -> Before snapshot.: GC Memory: 1,796 B 2020-05-07 15:08:33.679 - Thread: 1 -> After snapshot.: GC Memory: 1,800 B 2020-05-07 15:08:33.679 - Thread: 1 -> Directory cleanup: GC Memory: 1,800 B 2020-05-07 15:08:33.679 - Thread: 1 -> Saving world - END 2020-05-07 15:08:33.679 - Thread: 11 -> Session snapshot save - START 2020-05-07 15:08:33.680 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 15:08:33.688 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:08:33.688 - Thread: 1 -> STATISTICS,10562.9333333503,0,0,0,0,0,0,52.77391,153.496,1,0,1802.087,6882.367,15688,496812,28,42.91553,98.41357,0.2029455,7285,23.25895,0,Infinity,9.9817,22.88996,100,4866885166 2020-05-07 15:08:34.423 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 15:08:35.010 - Thread: 11 -> Session snapshot save - END 2020-05-07 15:08:52.491 - Thread: 1 -> GUI Stats: Update 0.134557222222222, Draw 0.977882944444444 2020-05-07 15:08:58.990 - Thread: 1 -> GC Memory: 1779.412 MB 2020-05-07 15:09:08.821 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:09:22.490 - Thread: 1 -> GUI Stats: Update 0.133521944444445, Draw 0.981336055555557 2020-05-07 15:09:29.006 - Thread: 1 -> GC Memory: 1787.908 MB 2020-05-07 15:09:33.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:09:33.670 - Thread: 1 -> STATISTICS,10622.9500000763,0,0,0,0,0,0,33.91815,118.9298,1,0,1786.039,6881.91,15688,496812,28,40.68432,98.35081,0.2148241,7276,21.6942,0,Infinity,8.82614,21.33643,100,4865761648 2020-05-07 15:09:52.491 - Thread: 1 -> GUI Stats: Update 0.133660833333334, Draw 0.94556638888889 2020-05-07 15:09:59.007 - Thread: 1 -> GC Memory: 1792.983 MB 2020-05-07 15:10:08.821 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:10:22.491 - Thread: 1 -> GUI Stats: Update 0.136221388888889, Draw 0.973459 2020-05-07 15:10:29.008 - Thread: 1 -> GC Memory: 1801.806 MB 2020-05-07 15:10:33.687 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:10:33.695 - Thread: 1 -> STATISTICS,10682.9666668023,0,0,0,0,0,0,28.98047,120.9467,1,0,1805.578,6882.605,15688,496812,28,29.69237,98.58641,0.2024641,7277,25.0377,0,Infinity,7.434288,24.68377,100,4862624940 2020-05-07 15:10:52.490 - Thread: 1 -> GUI Stats: Update 0.136499388888889, Draw 1.02913927777778 2020-05-07 15:10:59.024 - Thread: 1 -> GC Memory: 1784.355 MB 2020-05-07 15:11:08.822 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:11:22.492 - Thread: 1 -> GUI Stats: Update 0.133005333333334, Draw 0.963438944444445 2020-05-07 15:11:29.024 - Thread: 1 -> GC Memory: 1792.939 MB 2020-05-07 15:11:33.704 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:11:33.704 - Thread: 1 -> STATISTICS,10742.983333274,0,0,0,0,0,0,35.53928,195.7429,1,0,1792.816,6882.391,15688,496812,27,40.20266,98.57059,0.1934691,7258,25.02117,0,Infinity,10.05918,24.66351,100,4862287338 2020-05-07 15:11:52.491 - Thread: 1 -> GUI Stats: Update 0.136886555555556, Draw 0.987052277777779 2020-05-07 15:11:59.031 - Thread: 1 -> GC Memory: 1797.309 MB 2020-05-07 15:12:08.821 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:12:22.491 - Thread: 1 -> GUI Stats: Update 0.132658388888889, Draw 0.873872555555556 2020-05-07 15:12:29.040 - Thread: 1 -> GC Memory: 1779.855 MB 2020-05-07 15:12:33.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:12:33.721 - Thread: 1 -> STATISTICS,10803,0,0,0,0,0,0,34.68364,185.9353,1,0,1798.49,6883.418,15966,496534,27,48.40885,97.77452,0.2126823,7263,19.20223,0,Infinity,9.295577,18.77489,100,4863174096 2020-05-07 15:12:52.491 - Thread: 1 -> GUI Stats: Update 0.138551166666667, Draw 1.66905033333333 2020-05-07 15:12:59.042 - Thread: 1 -> GC Memory: 1803.513 MB 2020-05-07 15:13:08.822 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:13:22.492 - Thread: 1 -> GUI Stats: Update 0.134399888888889, Draw 1.042004 2020-05-07 15:13:23.850 - Thread: 1 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-05-07 15:13:29.058 - Thread: 1 -> GC Memory: 1810.265 MB 2020-05-07 15:13:33.607 - Thread: 1 -> Autosave initiated 2020-05-07 15:13:33.607 - Thread: 1 -> Character state: True 2020-05-07 15:13:33.607 - Thread: 1 -> IsServer: True 2020-05-07 15:13:33.607 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 15:13:33.607 - Thread: 1 -> Autosave 2020-05-07 15:13:33.607 - Thread: 1 -> Saving world - START 2020-05-07 15:13:33.608 - Thread: 1 -> Making world state snapshot. 2020-05-07 15:13:33.608 - Thread: 1 -> Before snapshot.: GC Memory: 1,811 B 2020-05-07 15:13:33.679 - Thread: 1 -> After snapshot.: GC Memory: 1,816 B 2020-05-07 15:13:33.679 - Thread: 1 -> Directory cleanup: GC Memory: 1,816 B 2020-05-07 15:13:33.679 - Thread: 1 -> Saving world - END 2020-05-07 15:13:33.680 - Thread: 10 -> Session snapshot save - START 2020-05-07 15:13:33.681 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 15:13:33.738 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:13:33.738 - Thread: 1 -> STATISTICS,10863.016666726,0,0,0,0,0,0,41.41515,150.2582,1,0,1820.692,6889.098,15968,496532,27,36.12011,97.94315,0.1996777,7086,17.25115,0,Infinity,6.231135,16.89632,100,4866119090 2020-05-07 15:13:34.712 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 15:13:35.338 - Thread: 10 -> Session snapshot save - END 2020-05-07 15:13:52.491 - Thread: 1 -> GUI Stats: Update 0.132420166666667, Draw 0.920285111111112 2020-05-07 15:13:59.074 - Thread: 1 -> GC Memory: 1779.239 MB 2020-05-07 15:14:00.152 - Thread: 1 -> Clusters reordered 2020-05-07 15:14:08.821 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:14:22.493 - Thread: 1 -> GUI Stats: Update 0.135682388888889, Draw 0.939683555555554 2020-05-07 15:14:29.077 - Thread: 1 -> GC Memory: 1785.734 MB 2020-05-07 15:14:29.822 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) Transport Courier Has Reached End Of Path And Will Be Despawned. 2020-05-07 15:14:29.822 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) Transport Courier Has Been Despawned. 2020-05-07 15:14:29.822 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) Transport Courier / 99308584743254185 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 15:14:29.822 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) Transport Courier / 99308584743254185 2020-05-07 15:14:33.754 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:14:33.754 - Thread: 1 -> STATISTICS,10923.033333452,0,0,0,0,0,0,29.60824,177.4482,1,0,1787.805,6882.27,15968,496532,26,36.04299,98.59882,0.212917,7185,25.05177,0,Infinity,9.029409,24.70075,100,4863016946 2020-05-07 15:14:52.491 - Thread: 1 -> GUI Stats: Update 0.138087333333333, Draw 0.878869277777779 2020-05-07 15:14:59.090 - Thread: 1 -> GC Memory: 1794.737 MB 2020-05-07 15:15:08.822 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:15:22.494 - Thread: 1 -> GUI Stats: Update 0.139994777777778, Draw 0.958258055555557 2020-05-07 15:15:29.092 - Thread: 1 -> GC Memory: 1801.385 MB 2020-05-07 15:15:33.771 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:15:33.771 - Thread: 1 -> STATISTICS,10983.050000178,0,0,0,0,0,0,33.71224,161.0336,1,0,1802.186,6882.57,16013,496487,26,35.06625,98.40864,0.2002837,7198,23.56939,0,Infinity,8.2649,23.19431,100,4862477232 2020-05-07 15:15:52.580 - Thread: 1 -> GUI Stats: Update 0.12835, Draw 0.981133944444443 2020-05-07 15:15:59.096 - Thread: 1 -> GC Memory: 1793.007 MB 2020-05-07 15:16:04.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 15:16:04.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 15:16:08.912 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:16:22.580 - Thread: 1 -> GUI Stats: Update 0.155632888888889, Draw 0.883882055555555 2020-05-07 15:16:29.097 - Thread: 1 -> GC Memory: 1798.969 MB 2020-05-07 15:16:33.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:16:33.876 - Thread: 1 -> STATISTICS,11043.0666666497,0,0,0,0,0,0,24.04606,99.74568,1,0,1800.458,6883.457,16013,496487,26,37.67274,98.17493,0.199775,7194,19.5547,0,Infinity,7.366791,19.19781,100,4863007098 2020-05-07 15:16:52.579 - Thread: 1 -> GUI Stats: Update 0.143430444444444, Draw 0.983205333333334 2020-05-07 15:16:59.113 - Thread: 1 -> GC Memory: 1804.948 MB 2020-05-07 15:17:08.911 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:17:22.579 - Thread: 1 -> GUI Stats: Update 0.137428277777778, Draw 0.980369166666667 2020-05-07 15:17:29.114 - Thread: 1 -> GC Memory: 1780.567 MB 2020-05-07 15:17:33.893 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:17:33.894 - Thread: 1 -> STATISTICS,11103.0833333757,0,0,0,0,0,0,23.02823,97.34595,1,0,1781.394,6882.559,16013,496487,26,38.60922,98.19568,0.1921203,7191,19.74034,0,Infinity,7.62159,19.38416,100,4863007098 2020-05-07 15:17:52.580 - Thread: 1 -> GUI Stats: Update 0.141403722222222, Draw 1.01559 2020-05-07 15:17:59.129 - Thread: 1 -> GC Memory: 1787.149 MB 2020-05-07 15:18:08.911 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:18:22.838 - Thread: 1 -> GUI Stats: Update 0.142787944444445, Draw 1.14471555555556 2020-05-07 15:18:29.135 - Thread: 1 -> GC Memory: 1796.74 MB 2020-05-07 15:18:33.619 - Thread: 1 -> Autosave initiated 2020-05-07 15:18:33.619 - Thread: 1 -> Character state: True 2020-05-07 15:18:33.619 - Thread: 1 -> IsServer: True 2020-05-07 15:18:33.619 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 15:18:33.619 - Thread: 1 -> Autosave 2020-05-07 15:18:33.619 - Thread: 1 -> Saving world - START 2020-05-07 15:18:33.619 - Thread: 1 -> Making world state snapshot. 2020-05-07 15:18:33.619 - Thread: 1 -> Before snapshot.: GC Memory: 1,796 B 2020-05-07 15:18:33.691 - Thread: 1 -> After snapshot.: GC Memory: 1,799 B 2020-05-07 15:18:33.691 - Thread: 1 -> Directory cleanup: GC Memory: 1,799 B 2020-05-07 15:18:33.691 - Thread: 1 -> Saving world - END 2020-05-07 15:18:33.691 - Thread: 11 -> Session snapshot save - START 2020-05-07 15:18:33.692 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 15:18:34.166 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:18:34.166 - Thread: 1 -> STATISTICS,11163.1000001017,0,0,0,0,0,0,35.43145,152.1455,1,0,1820.51,6883.98,16013,496487,26,39.29781,98.01213,0.1995473,7183,21.19059,0,Infinity,8.327437,20.76935,100,4863608674 2020-05-07 15:18:34.421 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 15:18:35.078 - Thread: 11 -> Session snapshot save - END 2020-05-07 15:18:52.837 - Thread: 1 -> GUI Stats: Update 0.139878722222222, Draw 1.01121483333333 2020-05-07 15:18:59.135 - Thread: 1 -> GC Memory: 2327.8 MB 2020-05-07 15:19:09.167 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:19:22.838 - Thread: 1 -> GUI Stats: Update 0.129579777777778, Draw 0.9226275 2020-05-07 15:19:29.152 - Thread: 1 -> GC Memory: 1788.069 MB 2020-05-07 15:19:34.183 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:19:34.183 - Thread: 1 -> STATISTICS,11223.1166668277,0,0,0,0,0,0,34.13256,156.2309,1,0,1787.145,6883.117,16013,496487,26,39.44427,98.33176,0.2108336,7181,21.16248,0,Infinity,8.347385,20.80944,100,4865808966 2020-05-07 15:19:52.837 - Thread: 1 -> GUI Stats: Update 0.146289611111111, Draw 0.983161555555556 2020-05-07 15:19:59.169 - Thread: 1 -> GC Memory: 1795.105 MB 2020-05-07 15:20:09.167 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:20:22.837 - Thread: 1 -> GUI Stats: Update 0.139166722222222, Draw 1.15626733333334 2020-05-07 15:20:28.301 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 15:20:28.301 - Thread: 1 -> Next activation in 00:31:50.8110684 2020-05-07 15:20:29.180 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) Supply Transport 2020-05-07 15:20:29.182 - Thread: 1 -> GC Memory: 1803.214 MB 2020-05-07 15:20:34.200 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:20:34.200 - Thread: 1 -> STATISTICS,11283.1333332994,0,0,0,0,0,0,25.35452,120.1957,1,0,1814.757,6884.281,16118,496382,27,31.95659,98.64131,0.2075473,7175,25.88451,0,Infinity,8.271808,25.53283,100,4863364574 2020-05-07 15:20:52.838 - Thread: 1 -> GUI Stats: Update 0.134107944444444, Draw 0.972975277777776 2020-05-07 15:20:59.191 - Thread: 1 -> GC Memory: 1790.137 MB 2020-05-07 15:21:09.168 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:21:22.837 - Thread: 1 -> GUI Stats: Update 0.133533111111111, Draw 0.948234222222225 2020-05-07 15:21:29.207 - Thread: 1 -> GC Memory: 1797.152 MB 2020-05-07 15:21:34.217 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:21:34.217 - Thread: 1 -> STATISTICS,11343.1500000254,0,0,0,0,0,0,34.25983,132.0207,1,0,1798.579,6883.039,16118,496382,27,36.54334,98.57807,0.2092722,7176,25.05938,0,Infinity,9.157535,24.70305,100,4863404460 2020-05-07 15:21:52.838 - Thread: 1 -> GUI Stats: Update 0.136100777777778, Draw 0.980300666666667 2020-05-07 15:21:59.221 - Thread: 1 -> GC Memory: 1818.461 MB 2020-05-07 15:22:09.169 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:22:22.837 - Thread: 1 -> GUI Stats: Update 0.127314888888889, Draw 0.798320277777776 2020-05-07 15:22:29.237 - Thread: 1 -> GC Memory: 1787.038 MB 2020-05-07 15:22:34.234 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:22:34.234 - Thread: 1 -> STATISTICS,11403.1666667514,0,0,0,0,0,0,23.7692,141.187,1,0,1787.653,6882.418,16118,496382,28,37.19832,97.9053,0.1995108,7177,16.75093,0,Infinity,6.231067,16.40005,100,4863796308 2020-05-07 15:22:52.837 - Thread: 1 -> GUI Stats: Update 0.155867, Draw 0.398561111111111 2020-05-07 15:22:58.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 15:22:58.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 15:22:59.237 - Thread: 1 -> GC Memory: 1793.005 MB 2020-05-07 15:23:09.168 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:23:22.838 - Thread: 1 -> GUI Stats: Update 0.158147222222223, Draw 0.521046833333333 2020-05-07 15:23:29.238 - Thread: 1 -> GC Memory: 1797.122 MB 2020-05-07 15:23:33.620 - Thread: 1 -> Autosave initiated 2020-05-07 15:23:33.620 - Thread: 1 -> Character state: True 2020-05-07 15:23:33.620 - Thread: 1 -> IsServer: True 2020-05-07 15:23:33.620 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 15:23:33.620 - Thread: 1 -> Autosave 2020-05-07 15:23:33.620 - Thread: 1 -> Saving world - START 2020-05-07 15:23:33.621 - Thread: 1 -> Making world state snapshot. 2020-05-07 15:23:33.621 - Thread: 1 -> Before snapshot.: GC Memory: 1,796 B 2020-05-07 15:23:33.695 - Thread: 1 -> After snapshot.: GC Memory: 1,801 B 2020-05-07 15:23:33.696 - Thread: 1 -> Directory cleanup: GC Memory: 1,801 B 2020-05-07 15:23:33.696 - Thread: 1 -> Saving world - END 2020-05-07 15:23:33.696 - Thread: 11 -> Session snapshot save - START 2020-05-07 15:23:33.697 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 15:23:34.250 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:23:34.251 - Thread: 1 -> STATISTICS,11463.1833334774,0,0,0,0,0,0,29.13737,104.3667,1,0,1804.645,6884.023,16135,496365,29,58.77713,97.85266,0.2265233,7162,19.46545,0,Infinity,11.44123,19.04746,100,4863617716 2020-05-07 15:23:34.578 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 15:23:35.260 - Thread: 11 -> Session snapshot save - END 2020-05-07 15:23:52.837 - Thread: 1 -> GUI Stats: Update 0.148337666666667, Draw 0.570565444444444 2020-05-07 15:23:59.254 - Thread: 1 -> GC Memory: 1812.779 MB 2020-05-07 15:24:09.168 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:24:22.838 - Thread: 1 -> GUI Stats: Update 0.147351388888889, Draw 0.537892888888889 2020-05-07 15:24:29.271 - Thread: 1 -> GC Memory: 1791.089 MB 2020-05-07 15:24:34.267 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:24:34.267 - Thread: 1 -> STATISTICS,11523.1999999491,0,0,0,0,0,0,25.70168,139.0563,1,0,1791.812,6882.508,16141,496359,29,56.56718,97.89699,0.2037643,7171,16.63764,0,Infinity,9.411446,16.28775,100,4863622372 2020-05-07 15:24:52.838 - Thread: 1 -> GUI Stats: Update 0.146739444444445, Draw 0.670963055555555 2020-05-07 15:24:58.168 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 1859 / 102226389088391859 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 15:24:59.271 - Thread: 1 -> GC Memory: 1839.135 MB 2020-05-07 15:25:09.170 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:25:22.838 - Thread: 1 -> GUI Stats: Update 0.147563833333333, Draw 0.584901833333333 2020-05-07 15:25:29.287 - Thread: 1 -> GC Memory: 1845.028 MB 2020-05-07 15:25:34.284 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:25:34.285 - Thread: 1 -> STATISTICS,11583.2166666751,0,0,0,0,0,0,27.0309,177.0032,1,0,1844.552,6892.727,16304,496196,29,34.79063,97.95009,0.2183143,7152,17.99292,0,Infinity,6.259852,17.62408,100,4875249578 2020-05-07 15:25:52.839 - Thread: 1 -> GUI Stats: Update 0.149972111111111, Draw 0.546253944444444 2020-05-07 15:25:59.287 - Thread: 1 -> GC Memory: 1792.578 MB 2020-05-07 15:26:09.169 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:26:22.839 - Thread: 1 -> GUI Stats: Update 0.159791388888889, Draw 0.5502405 2020-05-07 15:26:29.288 - Thread: 1 -> GC Memory: 1798.317 MB 2020-05-07 15:26:34.302 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:26:34.302 - Thread: 1 -> STATISTICS,11643.2333334011,0,0,0,0,0,0,26.24996,238.9497,1,0,1799.387,6893.047,16310,496190,29,57.29216,97.88881,0.2221047,7162,16.68824,0,Infinity,9.561055,16.33592,100,4875251946 2020-05-07 15:26:52.839 - Thread: 1 -> GUI Stats: Update 0.151514333333333, Draw 0.611448277777779 2020-05-07 15:26:59.305 - Thread: 1 -> GC Memory: 1802.961 MB 2020-05-07 15:27:09.169 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:27:10.253 - Thread: 1 -> MyConfig.Save() - START 2020-05-07 15:27:10.253 - Thread: 1 -> Path: C:\Users\eddy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-07 15:27:10.268 - Thread: 1 -> MyConfig.Save() - END 2020-05-07 15:27:11.769 - Thread: 1 -> MyConfig.Save() - START 2020-05-07 15:27:11.769 - Thread: 1 -> Path: C:\Users\eddy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-07 15:27:11.789 - Thread: 1 -> MyConfig.Save() - END 2020-05-07 15:27:22.839 - Thread: 1 -> GUI Stats: Update 0.158547333333333, Draw 0.564229388888888 2020-05-07 15:27:26.752 - Thread: 1 -> Updating stopped. 2020-05-07 15:27:27.585 - Thread: 1 -> Updating continues. 2020-05-07 15:27:27.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 15:27:27.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 15:27:29.305 - Thread: 1 -> GC Memory: 1807.185 MB 2020-05-07 15:27:34.318 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:27:34.318 - Thread: 1 -> STATISTICS,11703.2500001271,0,0,0,0,0,0,24.78296,217.4065,1,0,1807.852,6902.137,16314,496186,29,53.49602,97.89465,0.2204009,7152,16.68361,0,Infinity,8.92507,16.33237,100,4876638722 2020-05-07 15:27:52.839 - Thread: 1 -> GUI Stats: Update 0.175538333333333, Draw 0.658040722222223 2020-05-07 15:27:59.321 - Thread: 1 -> GC Memory: 1815.949 MB 2020-05-07 15:28:10.003 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:28:22.839 - Thread: 1 -> GUI Stats: Update 0.148661222222222, Draw 0.813972388888889 2020-05-07 15:28:29.322 - Thread: 1 -> GC Memory: 1821.815 MB 2020-05-07 15:28:33.622 - Thread: 1 -> Autosave initiated 2020-05-07 15:28:33.622 - Thread: 1 -> Character state: True 2020-05-07 15:28:33.622 - Thread: 1 -> IsServer: True 2020-05-07 15:28:33.622 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 15:28:33.622 - Thread: 1 -> Autosave 2020-05-07 15:28:33.622 - Thread: 1 -> Saving world - START 2020-05-07 15:28:33.623 - Thread: 1 -> Making world state snapshot. 2020-05-07 15:28:33.623 - Thread: 1 -> Before snapshot.: GC Memory: 1,821 B 2020-05-07 15:28:33.680 - Thread: 1 -> After snapshot.: GC Memory: 1,823 B 2020-05-07 15:28:33.680 - Thread: 1 -> Directory cleanup: GC Memory: 1,823 B 2020-05-07 15:28:33.680 - Thread: 1 -> Saving world - END 2020-05-07 15:28:33.681 - Thread: 11 -> Session snapshot save - START 2020-05-07 15:28:33.681 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 15:28:34.335 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:28:34.335 - Thread: 1 -> STATISTICS,11763.2666668531,0,0,0,0,0,0,27.18958,200.9773,1,0,1828.904,6899.336,16314,496186,29,54.38906,97.83302,0.2170431,7142,17.25062,0,Infinity,9.382453,16.87681,100,4876638914 2020-05-07 15:28:34.525 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 15:28:35.077 - Thread: 11 -> Session snapshot save - END 2020-05-07 15:28:40.003 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 4102 / 134082654277164102 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 15:28:40.003 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 5310 / 132314578976735310 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 15:28:52.839 - Thread: 1 -> GUI Stats: Update 0.1489895, Draw 0.685853388888889 2020-05-07 15:28:56.003 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) Supply Transport Has Reached End Of Path And Will Be Despawned. 2020-05-07 15:28:56.003 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) Supply Transport Has Been Despawned. 2020-05-07 15:28:56.003 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) Supply Transport / 102375052278327984 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 15:28:56.003 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) Supply Transport / 102375052278327984 2020-05-07 15:28:59.338 - Thread: 1 -> GC Memory: 1844.93 MB 2020-05-07 15:29:10.002 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:29:22.839 - Thread: 1 -> GUI Stats: Update 0.1499225, Draw 0.670049222222223 2020-05-07 15:29:29.339 - Thread: 1 -> GC Memory: 1796.646 MB 2020-05-07 15:29:34.352 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:29:34.352 - Thread: 1 -> STATISTICS,11823.2833333249,0,0,0,0,0,0,20.90977,216.944,1,0,1797.642,6892.34,16150,496350,28,57.53664,97.87834,0.2176741,7222,16.6835,0,Infinity,9.599125,16.32953,100,4876089690 2020-05-07 15:29:52.839 - Thread: 1 -> GUI Stats: Update 0.144624666666667, Draw 0.630190833333332 2020-05-07 15:29:59.355 - Thread: 1 -> GC Memory: 1803.756 MB 2020-05-07 15:30:10.002 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:30:22.839 - Thread: 1 -> GUI Stats: Update 0.148801111111111, Draw 0.81647422222222 2020-05-07 15:30:29.372 - Thread: 1 -> GC Memory: 1808.661 MB 2020-05-07 15:30:34.369 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:30:34.369 - Thread: 1 -> STATISTICS,11883.3000000509,0,0,0,0,0,0,22.53971,199.1617,1,0,1809.873,6901.773,16402,496098,28,50.72192,97.90641,0.1962213,7213,16.70484,0,Infinity,8.473018,16.35511,100,4877487802 2020-05-07 15:30:44.003 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 7374 / 142034655519267374 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 15:30:44.003 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 3969 / 112542448053323969 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 15:30:52.839 - Thread: 1 -> GUI Stats: Update 0.147545666666667, Draw 0.716834444444446 2020-05-07 15:30:56.003 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 2182 / 91828193881562182 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 15:30:56.003 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 2635 / 112509348979332635 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 15:30:59.388 - Thread: 1 -> GC Memory: 1794.922 MB 2020-05-07 15:31:10.004 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:31:22.840 - Thread: 1 -> GUI Stats: Update 0.149409166666667, Draw 0.594326666666667 2020-05-07 15:31:29.389 - Thread: 1 -> GC Memory: 1798.998 MB 2020-05-07 15:31:34.386 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:31:34.386 - Thread: 1 -> STATISTICS,11943.3166667769,0,0,0,0,0,0,23.96249,217.1051,1,0,1798.833,6900.258,16301,496199,31,54.50322,97.88783,0.2145407,7200,16.71906,0,Infinity,9.112427,16.36593,100,4876097050 2020-05-07 15:31:52.840 - Thread: 1 -> GUI Stats: Update 0.148163111111111, Draw 0.668071444444445 2020-05-07 15:31:59.406 - Thread: 1 -> GC Memory: 1805.388 MB 2020-05-07 15:32:10.003 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:32:22.839 - Thread: 1 -> GUI Stats: Update 0.148007333333333, Draw 0.652782277777779 2020-05-07 15:32:29.422 - Thread: 1 -> GC Memory: 1793.734 MB 2020-05-07 15:32:34.402 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:32:34.403 - Thread: 1 -> STATISTICS,12003.3333335029,0,0,0,0,0,0,23.17331,175.0671,1,0,1795.071,6901.059,16618,495882,35,58.70167,97.89748,0.2120025,7206,16.60244,0,Infinity,9.74591,16.25337,100,4876098778 2020-05-07 15:32:52.839 - Thread: 1 -> GUI Stats: Update 0.146045, Draw 0.556597555555556 2020-05-07 15:32:59.428 - Thread: 1 -> GC Memory: 1797.252 MB 2020-05-07 15:33:10.003 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:33:17.003 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 9870 / 139458604030269870 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 15:33:17.003 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 4333 / 116299305060564333 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 15:33:17.003 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 8758 / 119879884479498758 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 15:33:17.003 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 1299 / 77374207446051299 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 15:33:22.839 - Thread: 1 -> GUI Stats: Update 0.150638, Draw 0.873847500000001 2020-05-07 15:33:29.440 - Thread: 1 -> GC Memory: 1805.771 MB 2020-05-07 15:33:30.937 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 15:33:30.937 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 15:33:30.937 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 15:33:30.949 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 15:33:33.622 - Thread: 1 -> Autosave initiated 2020-05-07 15:33:33.622 - Thread: 1 -> Character state: True 2020-05-07 15:33:33.622 - Thread: 1 -> IsServer: True 2020-05-07 15:33:33.622 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 15:33:33.622 - Thread: 1 -> Autosave 2020-05-07 15:33:33.622 - Thread: 1 -> Saving world - START 2020-05-07 15:33:33.623 - Thread: 1 -> Making world state snapshot. 2020-05-07 15:33:33.623 - Thread: 1 -> Before snapshot.: GC Memory: 1,808 B 2020-05-07 15:33:33.680 - Thread: 1 -> After snapshot.: GC Memory: 1,809 B 2020-05-07 15:33:33.680 - Thread: 1 -> Directory cleanup: GC Memory: 1,809 B 2020-05-07 15:33:33.680 - Thread: 1 -> Saving world - END 2020-05-07 15:33:33.680 - Thread: 10 -> Session snapshot save - START 2020-05-07 15:33:33.681 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 15:33:34.419 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:33:34.419 - Thread: 1 -> STATISTICS,12063.3499999746,0,0,0,0,0,0,26.19998,143.4722,1,0,1811.976,6903.23,16760,495740,34,46.97836,97.879,0.208296,7166,17.54819,0,Infinity,8.243852,17.17599,100,4877489530 2020-05-07 15:33:34.580 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 15:33:35.087 - Thread: 10 -> Session snapshot save - END 2020-05-07 15:33:36.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 15:33:36.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 15:33:52.839 - Thread: 1 -> GUI Stats: Update 0.155674944444444, Draw 0.751927666666666 2020-05-07 15:33:59.456 - Thread: 1 -> GC Memory: 1819.09 MB 2020-05-07 15:34:10.004 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:34:22.840 - Thread: 1 -> GUI Stats: Update 0.151391944444444, Draw 0.760867833333332 2020-05-07 15:34:29.472 - Thread: 1 -> GC Memory: 1802.992 MB 2020-05-07 15:34:34.436 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:34:34.436 - Thread: 1 -> STATISTICS,12123.3666667006,0,0,0,0,0,0,22.98551,121.5834,1,0,1803.772,6902.648,16821,495679,34,50.7988,97.89228,0.2163699,7197,16.68412,0,Infinity,8.475334,16.33247,100,4878176664 2020-05-07 15:34:52.937 - Thread: 1 -> GUI Stats: Update 0.147005833333333, Draw 0.795841666666668 2020-05-07 15:34:59.482 - Thread: 1 -> GC Memory: 1819.457 MB 2020-05-07 15:35:10.096 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:35:22.932 - Thread: 1 -> GUI Stats: Update 0.156723055555556, Draw 0.640144333333334 2020-05-07 15:35:29.482 - Thread: 1 -> GC Memory: 1830.557 MB 2020-05-07 15:35:34.546 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:35:34.546 - Thread: 1 -> STATISTICS,12183.3833334266,0,0,0,0,0,0,23.4125,228.0766,1,0,1829.493,6920.121,16610,495890,34,54.51035,97.90951,0.206851,7184,16.66789,0,Infinity,9.085725,16.31945,100,4895056284 2020-05-07 15:35:53.027 - Thread: 1 -> GUI Stats: Update 0.1522855, Draw 0.719011000000001 2020-05-07 15:35:59.492 - Thread: 1 -> GC Memory: 1801.135 MB 2020-05-07 15:36:10.190 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:36:23.027 - Thread: 1 -> GUI Stats: Update 0.147738944444444, Draw 0.657835611111111 2020-05-07 15:36:29.493 - Thread: 1 -> GC Memory: 1806.257 MB 2020-05-07 15:36:34.656 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:36:34.657 - Thread: 1 -> STATISTICS,12243.4000001526,0,0,0,0,0,0,22.08259,179.3907,1,0,1809.827,6920.246,16456,496044,32,38.93118,97.91144,0.202777,7185,17.00577,0,Infinity,6.620547,16.6506,100,4895056284 2020-05-07 15:36:53.027 - Thread: 1 -> GUI Stats: Update 0.149345833333333, Draw 0.700771222222223 2020-05-07 15:36:59.510 - Thread: 1 -> GC Memory: 1811.154 MB 2020-05-07 15:37:10.257 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) SS-19 Serenity-X 2020-05-07 15:37:20.191 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:37:23.027 - Thread: 1 -> GUI Stats: Update 0.1464505, Draw 0.681401944444444 2020-05-07 15:37:29.510 - Thread: 1 -> GC Memory: 1808.754 MB 2020-05-07 15:37:34.673 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:37:34.673 - Thread: 1 -> STATISTICS,12303.4166666243,0,0,0,0,0,0,30.41959,149.493,1,0,1809.369,6942.66,16606,495894,36,36.8689,98.20966,0.2247582,7152,20.23747,0,Infinity,7.461331,19.87515,100,4913378748 2020-05-07 15:37:53.032 - Thread: 1 -> GUI Stats: Update 0.143747611111111, Draw 0.6582065 2020-05-07 15:37:59.511 - Thread: 1 -> GC Memory: 1814.802 MB 2020-05-07 15:38:20.191 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:38:23.029 - Thread: 1 -> GUI Stats: Update 0.141656222222222, Draw 0.531033611111112 2020-05-07 15:38:25.191 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 9398 / 140735849907909398 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 15:38:25.191 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 7415 / 88628773723497415 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 15:38:29.528 - Thread: 1 -> GC Memory: 1820.593 MB 2020-05-07 15:38:33.627 - Thread: 1 -> Autosave initiated 2020-05-07 15:38:33.627 - Thread: 1 -> Character state: True 2020-05-07 15:38:33.627 - Thread: 1 -> IsServer: True 2020-05-07 15:38:33.627 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 15:38:33.627 - Thread: 1 -> Autosave 2020-05-07 15:38:33.627 - Thread: 1 -> Saving world - START 2020-05-07 15:38:33.628 - Thread: 1 -> Making world state snapshot. 2020-05-07 15:38:33.628 - Thread: 1 -> Before snapshot.: GC Memory: 1,820 B 2020-05-07 15:38:33.694 - Thread: 1 -> After snapshot.: GC Memory: 1,820 B 2020-05-07 15:38:33.694 - Thread: 1 -> Directory cleanup: GC Memory: 1,820 B 2020-05-07 15:38:33.694 - Thread: 1 -> Saving world - END 2020-05-07 15:38:33.694 - Thread: 10 -> Session snapshot save - START 2020-05-07 15:38:33.695 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 15:38:34.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:38:34.691 - Thread: 1 -> STATISTICS,12363.4333333503,0,0,0,0,0,0,30.55474,155.2881,1,0,1825.451,6908.266,16760,495740,38,40.30012,97.90692,0.2289609,7126,18.60844,0,Infinity,7.499225,18.21895,100,4880201148 2020-05-07 15:38:34.724 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 15:38:35.293 - Thread: 10 -> Session snapshot save - END 2020-05-07 15:38:53.028 - Thread: 1 -> GUI Stats: Update 0.14692, Draw 0.706953333333334 2020-05-07 15:38:59.528 - Thread: 1 -> GC Memory: 1829.95 MB 2020-05-07 15:39:20.191 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:39:23.028 - Thread: 1 -> GUI Stats: Update 0.149549388888889, Draw 0.694410888888887 2020-05-07 15:39:29.528 - Thread: 1 -> GC Memory: 1814.243 MB 2020-05-07 15:39:34.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:39:34.707 - Thread: 1 -> STATISTICS,12423.4500000763,0,0,0,0,0,0,28.5351,146.597,1,0,1816.443,6907.23,16830,495670,38,42.00575,98.15998,0.2337147,7155,19.24682,0,Infinity,8.084772,18.89268,100,4880201772 2020-05-07 15:39:53.028 - Thread: 1 -> GUI Stats: Update 0.146944, Draw 0.646894333333334 2020-05-07 15:39:59.545 - Thread: 1 -> GC Memory: 1817.862 MB 2020-05-07 15:40:20.192 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:40:23.029 - Thread: 1 -> GUI Stats: Update 0.150459944444444, Draw 0.758784555555555 2020-05-07 15:40:29.561 - Thread: 1 -> GC Memory: 1822.919 MB 2020-05-07 15:40:34.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:40:34.729 - Thread: 1 -> STATISTICS,12483.4666668023,0,0,0,0,0,0,29.23964,136.8076,1,0,1824.247,6924.141,16830,495670,38,43.67025,98.19559,0.2218955,7156,20.20859,0,Infinity,8.825144,19.84395,100,4896790572 2020-05-07 15:40:53.028 - Thread: 1 -> GUI Stats: Update 0.145844777777778, Draw 0.685190333333334 2020-05-07 15:40:59.578 - Thread: 1 -> GC Memory: 1810.372 MB 2020-05-07 15:41:20.192 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:41:23.029 - Thread: 1 -> GUI Stats: Update 0.145763444444445, Draw 0.654488 2020-05-07 15:41:29.578 - Thread: 1 -> GC Memory: 1816.203 MB 2020-05-07 15:41:34.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:41:34.741 - Thread: 1 -> STATISTICS,12543.483333274,0,0,0,0,0,0,30.50001,114.0495,1,0,1814.992,6922.559,16680,495820,38,34.42506,97.99971,0.2247303,7151,17.72928,0,Infinity,6.103315,17.37464,100,4895392460 2020-05-07 15:41:53.028 - Thread: 1 -> GUI Stats: Update 0.145114944444444, Draw 0.824694888888889 2020-05-07 15:41:59.579 - Thread: 1 -> GC Memory: 1821.235 MB 2020-05-07 15:42:20.192 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:42:23.029 - Thread: 1 -> GUI Stats: Update 0.150469555555555, Draw 0.596800444444444 2020-05-07 15:42:29.595 - Thread: 1 -> GC Memory: 1811.381 MB 2020-05-07 15:42:34.758 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:42:34.758 - Thread: 1 -> STATISTICS,12603.5,0,0,0,0,0,0,32.05713,134.1688,1,0,1809.737,6920,16855,495645,38,38.2272,97.95833,0.2291224,7163,17.73059,0,Infinity,6.777911,17.36859,100,4896790572 2020-05-07 15:42:53.028 - Thread: 1 -> GUI Stats: Update 0.149239166666667, Draw 0.701608888888887 2020-05-07 15:42:59.595 - Thread: 1 -> GC Memory: 1815.948 MB 2020-05-07 15:43:20.193 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:43:23.030 - Thread: 1 -> GUI Stats: Update 0.150532944444445, Draw 0.818947388888889 2020-05-07 15:43:28.275 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 15:43:28.275 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 15:43:28.275 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 15:43:28.290 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 15:43:29.596 - Thread: 1 -> GC Memory: 1828.978 MB 2020-05-07 15:43:33.628 - Thread: 1 -> Autosave initiated 2020-05-07 15:43:33.628 - Thread: 1 -> Character state: True 2020-05-07 15:43:33.628 - Thread: 1 -> IsServer: True 2020-05-07 15:43:33.628 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 15:43:33.628 - Thread: 1 -> Autosave 2020-05-07 15:43:33.628 - Thread: 1 -> Saving world - START 2020-05-07 15:43:33.629 - Thread: 1 -> Making world state snapshot. 2020-05-07 15:43:33.629 - Thread: 1 -> Before snapshot.: GC Memory: 1,831 B 2020-05-07 15:43:33.687 - Thread: 1 -> After snapshot.: GC Memory: 1,830 B 2020-05-07 15:43:33.687 - Thread: 1 -> Directory cleanup: GC Memory: 1,830 B 2020-05-07 15:43:33.687 - Thread: 1 -> Saving world - END 2020-05-07 15:43:33.688 - Thread: 10 -> Session snapshot save - START 2020-05-07 15:43:33.688 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 15:43:34.657 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 15:43:34.912 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:43:34.913 - Thread: 1 -> STATISTICS,12663.516666726,0,0,0,0,0,0,34.56873,195.8982,1,0,1846.189,6951.16,16975,495525,38,46.66183,98.31593,0.244718,7082,22.44299,0,Infinity,10.47231,22.06503,100,4915480240 2020-05-07 15:43:35.228 - Thread: 10 -> Session snapshot save - END 2020-05-07 15:43:35.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 15:43:35.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 15:43:53.167 - Thread: 1 -> GUI Stats: Update 0.164461055555556, Draw 0.774473500000001 2020-05-07 15:43:59.607 - Thread: 1 -> GC Memory: 1867.136 MB 2020-05-07 15:44:20.488 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:44:23.324 - Thread: 1 -> GUI Stats: Update 0.147975444444444, Draw 0.799610666666665 2020-05-07 15:44:29.608 - Thread: 1 -> GC Memory: 1820.699 MB 2020-05-07 15:44:35.086 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:44:35.087 - Thread: 1 -> STATISTICS,12723.533333452,0,0,0,0,0,0,30.32982,124.4541,1,0,1820.398,6937.445,16975,495525,38,33.19962,97.90005,0.2336008,7135,17.29582,0,Infinity,5.742146,16.93262,100,4900431298 2020-05-07 15:44:53.325 - Thread: 1 -> GUI Stats: Update 0.146878444444445, Draw 0.832651944444445 2020-05-07 15:44:59.623 - Thread: 1 -> GC Memory: 1825.327 MB 2020-05-07 15:45:20.488 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:45:23.325 - Thread: 1 -> GUI Stats: Update 0.147597888888889, Draw 0.809221611111112 2020-05-07 15:45:29.626 - Thread: 1 -> GC Memory: 1828.482 MB 2020-05-07 15:45:35.103 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:45:35.103 - Thread: 1 -> STATISTICS,12783.550000178,0,0,0,0,0,0,30.13273,135.3916,1,0,1831.724,6937.531,16975,495525,38,49.42113,97.98947,0.2520382,7130,17.57281,0,Infinity,8.684682,17.21951,100,4900431298 2020-05-07 15:45:53.324 - Thread: 1 -> GUI Stats: Update 0.148412888888889, Draw 0.817981833333332 2020-05-07 15:45:59.641 - Thread: 1 -> GC Memory: 1817.21 MB 2020-05-07 15:46:20.488 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:46:23.325 - Thread: 1 -> GUI Stats: Update 0.146796888888889, Draw 0.854466999999999 2020-05-07 15:46:29.658 - Thread: 1 -> GC Memory: 1821.728 MB 2020-05-07 15:46:35.120 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:46:35.121 - Thread: 1 -> STATISTICS,12843.5666666497,0,0,0,0,0,0,32.40435,119.8527,1,0,1824.619,6936.742,16975,495525,38,47.06233,98.00728,0.2513765,7128,17.4895,0,Infinity,8.230965,17.14098,100,4900431298 2020-05-07 15:46:53.325 - Thread: 1 -> GUI Stats: Update 0.145395722222223, Draw 0.817251500000001 2020-05-07 15:46:59.658 - Thread: 1 -> GC Memory: 1826.537 MB 2020-05-07 15:47:20.489 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:47:23.324 - Thread: 1 -> GUI Stats: Update 0.145983277777778, Draw 0.836399722222221 2020-05-07 15:47:28.489 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) SS-19 Serenity-X Has Reached End Of Path And Will Be Despawned. 2020-05-07 15:47:28.489 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) SS-19 Serenity-X Has Been Despawned. 2020-05-07 15:47:28.489 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) SS-19 Serenity-X / 121727034199009762 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 15:47:28.489 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) SS-19 Serenity-X / 121727034199009762 2020-05-07 15:47:29.674 - Thread: 1 -> GC Memory: 1818.045 MB 2020-05-07 15:47:35.137 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:47:35.138 - Thread: 1 -> STATISTICS,12903.5833333757,0,0,0,0,0,0,24.46762,131.2672,1,0,1819.953,6938.469,16975,495525,33,37.49246,98.02845,0.2556767,7123,18.11593,0,Infinity,6.79211,17.75877,100,4900079042 2020-05-07 15:47:53.324 - Thread: 1 -> GUI Stats: Update 0.149413777777778, Draw 0.871777722222221 2020-05-07 15:47:59.690 - Thread: 1 -> GC Memory: 1822.602 MB 2020-05-07 15:48:20.488 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:48:23.323 - Thread: 1 -> GUI Stats: Update 0.145716222222222, Draw 0.868669333333333 2020-05-07 15:48:29.690 - Thread: 1 -> GC Memory: 1826.407 MB 2020-05-07 15:48:33.640 - Thread: 1 -> Autosave initiated 2020-05-07 15:48:33.640 - Thread: 1 -> Character state: True 2020-05-07 15:48:33.640 - Thread: 1 -> IsServer: True 2020-05-07 15:48:33.640 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 15:48:33.640 - Thread: 1 -> Autosave 2020-05-07 15:48:33.640 - Thread: 1 -> Saving world - START 2020-05-07 15:48:33.640 - Thread: 1 -> Making world state snapshot. 2020-05-07 15:48:33.640 - Thread: 1 -> Before snapshot.: GC Memory: 1,828 B 2020-05-07 15:48:33.698 - Thread: 1 -> After snapshot.: GC Memory: 1,828 B 2020-05-07 15:48:33.698 - Thread: 1 -> Directory cleanup: GC Memory: 1,828 B 2020-05-07 15:48:33.698 - Thread: 1 -> Saving world - END 2020-05-07 15:48:33.699 - Thread: 13 -> Session snapshot save - START 2020-05-07 15:48:33.699 - Thread: 13 -> Checking file access for files in target dir. 2020-05-07 15:48:34.428 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\FUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 15:48:34.942 - Thread: 13 -> Session snapshot save - END 2020-05-07 15:48:35.153 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:48:35.154 - Thread: 1 -> STATISTICS,12963.6000001017,0,0,0,0,0,0,20.87292,121.266,1,0,1833.571,6934.441,16975,495525,33,45.01157,98.28543,0.2299816,7238,20.35145,0,Infinity,9.160509,20.00251,100,4900079042 2020-05-07 15:48:38.855 - Thread: 1 -> Updating stopped. 2020-05-07 15:48:51.688 - Thread: 1 -> Saving world - START 2020-05-07 15:48:51.688 - Thread: 1 -> Making world state snapshot. 2020-05-07 15:48:51.688 - Thread: 1 -> Before snapshot.: GC Memory: 1,834 B 2020-05-07 15:48:51.746 - Thread: 1 -> After snapshot.: GC Memory: 1,835 B 2020-05-07 15:48:51.746 - Thread: 1 -> Directory cleanup: GC Memory: 1,835 B 2020-05-07 15:48:51.746 - Thread: 1 -> Saving world - END 2020-05-07 15:48:51.747 - Thread: 13 -> Session snapshot save - START 2020-05-07 15:48:51.747 - Thread: 13 -> Checking file access for files in target dir. 2020-05-07 15:48:51.921 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 15:48:51.921 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 15:48:52.548 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\unFUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 15:48:52.654 - Thread: 1 -> Updating continues. 2020-05-07 15:48:52.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 15:48:52.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 15:48:53.156 - Thread: 13 -> Session snapshot save - END 2020-05-07 15:48:53.288 - Thread: 1 -> Modular Encounters Spawner: New Save Detected. Applying Existing Settings To Save File. 2020-05-07 15:48:53.298 - Thread: 1 -> Modular Encounters Spawner: Settings In Config-General.xml Updated Successfully! 2020-05-07 15:48:53.317 - Thread: 1 -> Modular Encounters Spawner: Settings In Config-SpaceCargoShips.xml Updated Successfully! 2020-05-07 15:48:53.325 - Thread: 1 -> Modular Encounters Spawner: Settings In Config-RandomEncounters.xml Updated Successfully! 2020-05-07 15:48:53.335 - Thread: 1 -> Modular Encounters Spawner: Settings In Config-PlanetaryCargoShips.xml Updated Successfully! 2020-05-07 15:48:53.345 - Thread: 1 -> Modular Encounters Spawner: Settings In Config-PlanetaryInstallations.xml Updated Successfully! 2020-05-07 15:48:53.354 - Thread: 1 -> Modular Encounters Spawner: Settings In Config-BossEncounters.xml Updated Successfully! 2020-05-07 15:48:53.363 - Thread: 1 -> Modular Encounters Spawner: Settings In Config-OtherNPCs.xml Updated Successfully! 2020-05-07 15:48:53.366 - Thread: 1 -> Modular Encounters Spawner: Settings In Config-CustomBlocks.xml Updated Successfully! 2020-05-07 15:48:53.377 - Thread: 1 -> GUI Stats: Update 0.182398222222223, Draw 0.304496666666667 2020-05-07 15:48:59.691 - Thread: 1 -> GC Memory: 1840.204 MB 2020-05-07 15:49:14.837 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 15:49:14.838 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 15:49:14.838 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 15:49:14.850 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 15:49:23.323 - Thread: 1 -> GUI Stats: Update 0.152469055555556, Draw 0.362032444444444 2020-05-07 15:49:29.706 - Thread: 1 -> GC Memory: 1811.693 MB 2020-05-07 15:49:34.288 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:49:35.171 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:49:35.171 - Thread: 1 -> STATISTICS,13023.6166668277,0,0,0,0,0,0,17.93237,194.4688,1,0,1813.313,6934.184,16975,495525,33,44.38754,98.28422,0.1965752,7182,20.58089,0,Infinity,9.135349,20.22777,100,4902020930 2020-05-07 15:49:43.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 15:49:43.010 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 15:49:53.323 - Thread: 1 -> GUI Stats: Update 0.165463611111111, Draw 0.351998222222222 2020-05-07 15:49:59.706 - Thread: 1 -> GC Memory: 1817.922 MB 2020-05-07 15:50:23.323 - Thread: 1 -> GUI Stats: Update 0.1363825, Draw 0.268684055555556 2020-05-07 15:50:29.713 - Thread: 1 -> GC Memory: 1819.906 MB 2020-05-07 15:50:34.461 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:50:35.360 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:50:35.360 - Thread: 1 -> STATISTICS,13083.6333332994,0,0,0,0,0,0,20.81375,145.5815,1,0,1819.419,6936.949,16975,495525,33,41.84936,98.28958,0.1961267,7210,20.56509,0,Infinity,8.606358,20.21334,100,4902020930 2020-05-07 15:50:53.496 - Thread: 1 -> GUI Stats: Update 0.140679055555556, Draw 0.681861166666666 2020-05-07 15:50:59.729 - Thread: 1 -> GC Memory: 1819.404 MB 2020-05-07 15:51:23.496 - Thread: 1 -> GUI Stats: Update 0.153952333333333, Draw 0.645273722222222 2020-05-07 15:51:29.747 - Thread: 1 -> GC Memory: 1826.364 MB 2020-05-07 15:51:34.461 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:51:35.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:51:35.378 - Thread: 1 -> STATISTICS,13143.6500000254,0,0,0,0,0,0,16.86744,134.4653,1,0,1826.018,6954.656,17045,495455,33,43.5621,98.30908,0.1967488,7209,21.29667,0,Infinity,9.277279,20.93656,100,4919842914 2020-05-07 15:51:53.497 - Thread: 1 -> GUI Stats: Update 0.157248388888889, Draw 0.642413166666667 2020-05-07 15:51:59.747 - Thread: 1 -> GC Memory: 1830.715 MB 2020-05-07 15:52:23.497 - Thread: 1 -> GUI Stats: Update 0.154072555555555, Draw 0.604552555555555 2020-05-07 15:52:29.768 - Thread: 1 -> GC Memory: 1808.786 MB 2020-05-07 15:52:30.527 - Thread: 1 -> MyConfig.Save() - START 2020-05-07 15:52:30.528 - Thread: 1 -> Path: C:\Users\eddy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-07 15:52:30.560 - Thread: 1 -> MyConfig.Save() - END 2020-05-07 15:52:34.462 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:52:35.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:52:35.395 - Thread: 1 -> STATISTICS,13203.6666667514,0,0,0,0,0,0,15.83719,135.9558,1,0,1810.017,6929.52,17045,495455,33,56.63789,97.89463,0.2076472,7221,16.70646,0,Infinity,9.462185,16.35472,100,4903254114 2020-05-07 15:52:36.145 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 15:52:36.145 - Thread: 1 -> Next activation in -00:35:14.4822898 2020-05-07 15:52:36.145 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 15:52:36.145 - Thread: 1 -> Next activation in 00:34:18.1692595 2020-05-07 15:52:41.328 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 15:52:41.328 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 15:52:41.328 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 15:52:41.344 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 15:52:53.497 - Thread: 1 -> GUI Stats: Update 0.170992777777778, Draw 0.530177444444445 2020-05-07 15:52:55.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 15:52:55.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 15:52:59.779 - Thread: 1 -> GC Memory: 1816.076 MB 2020-05-07 15:53:18.882 - Thread: 1 -> MyConfig.Save() - START 2020-05-07 15:53:18.883 - Thread: 1 -> Path: C:\Users\eddy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-07 15:53:18.895 - Thread: 1 -> MyConfig.Save() - END 2020-05-07 15:53:24.201 - Thread: 1 -> GUI Stats: Update 0.155762666666667, Draw 0.567891944444443 2020-05-07 15:53:29.784 - Thread: 1 -> GC Memory: 1822.359 MB 2020-05-07 15:53:33.651 - Thread: 1 -> Autosave initiated 2020-05-07 15:53:33.651 - Thread: 1 -> Character state: True 2020-05-07 15:53:33.651 - Thread: 1 -> IsServer: True 2020-05-07 15:53:33.651 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 15:53:33.651 - Thread: 1 -> Autosave 2020-05-07 15:53:33.651 - Thread: 1 -> Saving world - START 2020-05-07 15:53:33.651 - Thread: 1 -> Making world state snapshot. 2020-05-07 15:53:33.651 - Thread: 1 -> Before snapshot.: GC Memory: 1,824 B 2020-05-07 15:53:33.711 - Thread: 1 -> After snapshot.: GC Memory: 1,824 B 2020-05-07 15:53:33.711 - Thread: 1 -> Directory cleanup: GC Memory: 1,824 B 2020-05-07 15:53:33.711 - Thread: 1 -> Saving world - END 2020-05-07 15:53:33.712 - Thread: 10 -> Session snapshot save - START 2020-05-07 15:53:33.712 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 15:53:34.443 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\unFUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 15:53:34.934 - Thread: 10 -> Session snapshot save - END 2020-05-07 15:53:35.116 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 15:53:35.116 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 15:53:35.116 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 15:53:35.126 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 15:53:35.167 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:53:36.116 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:53:36.116 - Thread: 1 -> STATISTICS,13263.6833334774,0,0,0,0,0,0,19.72015,188.8709,1,0,1828.545,6935.391,17285,495215,33,40.46529,97.95322,0.2276365,7162,17.50981,0,Infinity,7.085393,17.15142,100,4903254114 2020-05-07 15:53:54.202 - Thread: 1 -> GUI Stats: Update 0.183828722222222, Draw 0.605523166666667 2020-05-07 15:53:56.832 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) INTRUDER III Escort Carrier 2020-05-07 15:53:59.856 - Thread: 1 -> GC Memory: 1948.932 MB 2020-05-07 15:54:25.944 - Thread: 1 -> GUI Stats: Update 0.195763166666666, Draw 0.690832055555557 2020-05-07 15:54:29.861 - Thread: 1 -> GC Memory: 1853.239 MB 2020-05-07 15:54:37.871 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:54:37.871 - Thread: 1 -> STATISTICS,13323.6999999491,0,0,0,0,0,0,40.33379,149.3925,1,0,1853.372,6967.977,17285,495215,35,36.74474,97.869,0.2505685,7192,17.06125,0,Infinity,6.269114,16.69768,100,4917176556 2020-05-07 15:54:37.910 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:54:55.947 - Thread: 1 -> GUI Stats: Update 0.194324333333334, Draw 0.661260277777779 2020-05-07 15:54:59.879 - Thread: 1 -> GC Memory: 1858.04 MB 2020-05-07 15:55:25.944 - Thread: 1 -> GUI Stats: Update 0.195707555555556, Draw 0.659800666666666 2020-05-07 15:55:29.894 - Thread: 1 -> GC Memory: 1867.389 MB 2020-05-07 15:55:37.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:55:37.888 - Thread: 1 -> STATISTICS,13383.7166666751,0,0,0,0,0,0,40.81473,140.8618,1,0,1866.693,6967.652,17285,495215,36,35.56041,97.93713,0.2648891,7184,17.01281,0,Infinity,6.049826,16.66186,100,4917199084 2020-05-07 15:55:37.907 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:55:55.944 - Thread: 1 -> GUI Stats: Update 0.194063388888889, Draw 0.662027833333333 2020-05-07 15:55:59.910 - Thread: 1 -> GC Memory: 1849.418 MB 2020-05-07 15:56:02.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 15:56:02.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 15:56:18.996 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 15:56:18.996 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 15:56:18.996 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 15:56:19.025 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 15:56:24.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 15:56:24.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 15:56:26.036 - Thread: 1 -> GUI Stats: Update 0.171430388888889, Draw 0.687155333333333 2020-05-07 15:56:29.917 - Thread: 1 -> GC Memory: 1866.835 MB 2020-05-07 15:56:37.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:56:37.996 - Thread: 1 -> STATISTICS,13443.7333334011,0,0,0,0,0,0,41.04329,193.5631,1,0,1878.535,6977.098,17285,495215,36,44.54903,98.09693,0.2514449,7112,18.8924,0,Infinity,8.416383,18.53287,100,4918341448 2020-05-07 15:56:37.999 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:56:56.036 - Thread: 1 -> GUI Stats: Update 0.149623444444445, Draw 0.678682333333334 2020-05-07 15:56:59.935 - Thread: 1 -> GC Memory: 1880.211 MB 2020-05-07 15:57:26.035 - Thread: 1 -> GUI Stats: Update 0.151646833333333, Draw 0.712660111111112 2020-05-07 15:57:29.935 - Thread: 1 -> GC Memory: 1850.593 MB 2020-05-07 15:57:37.998 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:57:38.012 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:57:38.012 - Thread: 1 -> STATISTICS,13503.7500001271,0,0,0,0,0,0,40.56966,220.6877,1,0,1850.465,6977.984,17320,495180,36,54.74344,97.8961,0.2548605,7151,16.69098,0,Infinity,9.137217,16.33982,100,4918454020 2020-05-07 15:57:56.036 - Thread: 1 -> GUI Stats: Update 0.150185111111111, Draw 0.591316611111112 2020-05-07 15:57:57.996 - Thread: 1 -> MyConfig.Save() - START 2020-05-07 15:57:57.996 - Thread: 1 -> Path: C:\Users\eddy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-07 15:57:58.013 - Thread: 1 -> MyConfig.Save() - END 2020-05-07 15:57:59.935 - Thread: 1 -> GC Memory: 1852.94 MB 2020-05-07 15:58:26.777 - Thread: 1 -> GUI Stats: Update 0.146685055555555, Draw 0.544748222222223 2020-05-07 15:58:29.943 - Thread: 1 -> GC Memory: 1858.924 MB 2020-05-07 15:58:33.660 - Thread: 1 -> Autosave initiated 2020-05-07 15:58:33.660 - Thread: 1 -> Character state: True 2020-05-07 15:58:33.660 - Thread: 1 -> IsServer: True 2020-05-07 15:58:33.660 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 15:58:33.660 - Thread: 1 -> Autosave 2020-05-07 15:58:33.660 - Thread: 1 -> Saving world - START 2020-05-07 15:58:33.661 - Thread: 1 -> Making world state snapshot. 2020-05-07 15:58:33.661 - Thread: 1 -> Before snapshot.: GC Memory: 1,859 B 2020-05-07 15:58:33.734 - Thread: 1 -> After snapshot.: GC Memory: 1,860 B 2020-05-07 15:58:33.734 - Thread: 1 -> Directory cleanup: GC Memory: 1,860 B 2020-05-07 15:58:33.734 - Thread: 1 -> Saving world - END 2020-05-07 15:58:33.735 - Thread: 11 -> Session snapshot save - START 2020-05-07 15:58:33.735 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 15:58:34.920 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\unFUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 15:58:35.643 - Thread: 11 -> Session snapshot save - END 2020-05-07 15:58:38.740 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:58:38.771 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:58:38.772 - Thread: 1 -> STATISTICS,13563.7666668531,0,0,0,0,0,0,40.11437,121.4026,1,0,1865.511,6970.438,17405,495095,36,41.02679,98.11693,0.2670762,7121,18.47285,0,Infinity,7.578817,18.12499,100,4918454020 2020-05-07 15:58:56.778 - Thread: 1 -> GUI Stats: Update 0.147412277777778, Draw 0.561530055555555 2020-05-07 15:58:59.943 - Thread: 1 -> GC Memory: 1870.686 MB 2020-05-07 15:59:26.777 - Thread: 1 -> GUI Stats: Update 0.148952888888889, Draw 0.619142944444445 2020-05-07 15:59:29.960 - Thread: 1 -> GC Memory: 1851.694 MB 2020-05-07 15:59:38.740 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 15:59:38.788 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 15:59:38.788 - Thread: 1 -> STATISTICS,13623.7833333249,0,0,0,0,0,0,41.35552,113.1307,1,0,1852.238,6969.344,17435,495065,36,36.43768,98.03523,0.2421824,7134,18.28362,0,Infinity,6.662127,17.92439,100,4918454020 2020-05-07 15:59:56.783 - Thread: 1 -> GUI Stats: Update 0.146935, Draw 0.590015055555556 2020-05-07 15:59:59.961 - Thread: 1 -> GC Memory: 1855.988 MB 2020-05-07 16:00:26.778 - Thread: 1 -> GUI Stats: Update 0.151987777777778, Draw 0.603669722222223 2020-05-07 16:00:29.977 - Thread: 1 -> GC Memory: 1861.828 MB 2020-05-07 16:00:38.740 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:00:38.805 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:00:38.805 - Thread: 1 -> STATISTICS,13683.8000000509,0,0,0,0,0,0,40.3984,140.8926,1,0,1862.155,6969.883,17438,495062,36,40.83295,98.16668,0.2426257,7117,19.41479,0,Infinity,7.927631,19.05886,100,4918456068 2020-05-07 16:00:56.777 - Thread: 1 -> GUI Stats: Update 0.145690111111111, Draw 0.594286277777777 2020-05-07 16:00:59.977 - Thread: 1 -> GC Memory: 1850.263 MB 2020-05-07 16:01:26.777 - Thread: 1 -> GUI Stats: Update 0.144043166666667, Draw 0.566317277777778 2020-05-07 16:01:29.994 - Thread: 1 -> GC Memory: 1857.25 MB 2020-05-07 16:01:38.740 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:01:38.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:01:38.822 - Thread: 1 -> STATISTICS,13743.8166667769,0,0,0,0,0,0,39.96014,185.1302,1,0,1861.519,6969.313,17495,495005,36,39.47704,97.98483,0.2574016,7134,17.33591,0,Infinity,6.843703,16.98656,100,4918476758 2020-05-07 16:01:56.777 - Thread: 1 -> GUI Stats: Update 0.147430944444445, Draw 0.547002777777776 2020-05-07 16:01:59.995 - Thread: 1 -> GC Memory: 1860.952 MB 2020-05-07 16:02:26.778 - Thread: 1 -> GUI Stats: Update 0.147095333333333, Draw 0.595995611111111 2020-05-07 16:02:29.999 - Thread: 1 -> GC Memory: 1848.31 MB 2020-05-07 16:02:35.606 - Thread: 1 -> MyConfig.Save() - START 2020-05-07 16:02:35.606 - Thread: 1 -> Path: C:\Users\eddy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-07 16:02:35.619 - Thread: 1 -> MyConfig.Save() - END 2020-05-07 16:02:38.744 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:02:38.838 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:02:38.838 - Thread: 1 -> STATISTICS,13803.8333335029,0,0,0,0,0,0,41.49763,182.8746,1,0,1850.163,6977.887,17594,494906,36,40.90123,98.1876,0.2365725,7129,20.04951,0,Infinity,8.200497,19.68613,100,4918567502 2020-05-07 16:02:56.779 - Thread: 1 -> GUI Stats: Update 0.143098611111111, Draw 0.644868444444445 2020-05-07 16:03:00.011 - Thread: 1 -> GC Memory: 1855.753 MB 2020-05-07 16:03:26.778 - Thread: 1 -> GUI Stats: Update 0.144189055555556, Draw 0.773916333333333 2020-05-07 16:03:30.015 - Thread: 1 -> GC Memory: 1860.247 MB 2020-05-07 16:03:33.665 - Thread: 1 -> Autosave initiated 2020-05-07 16:03:33.665 - Thread: 1 -> Character state: True 2020-05-07 16:03:33.665 - Thread: 1 -> IsServer: True 2020-05-07 16:03:33.665 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 16:03:33.665 - Thread: 1 -> Autosave 2020-05-07 16:03:33.665 - Thread: 1 -> Saving world - START 2020-05-07 16:03:33.666 - Thread: 1 -> Making world state snapshot. 2020-05-07 16:03:33.666 - Thread: 1 -> Before snapshot.: GC Memory: 1,861 B 2020-05-07 16:03:33.726 - Thread: 1 -> After snapshot.: GC Memory: 1,864 B 2020-05-07 16:03:33.727 - Thread: 1 -> Directory cleanup: GC Memory: 1,864 B 2020-05-07 16:03:33.727 - Thread: 1 -> Saving world - END 2020-05-07 16:03:33.727 - Thread: 11 -> Session snapshot save - START 2020-05-07 16:03:33.728 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 16:03:34.839 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\unFUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 16:03:35.549 - Thread: 11 -> Session snapshot save - END 2020-05-07 16:03:38.741 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:03:38.855 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:03:38.860 - Thread: 1 -> STATISTICS,13863.8499999746,0,0,0,0,0,0,42.30909,163.7243,1,0,1873.66,6961.43,17676,494824,36,37.89861,98.13808,0.2389518,7107,19.43728,0,Infinity,7.366461,19.07538,100,4901989774 2020-05-07 16:03:56.778 - Thread: 1 -> GUI Stats: Update 0.144498388888889, Draw 0.79719172222222 2020-05-07 16:04:00.016 - Thread: 1 -> GC Memory: 1872.2 MB 2020-05-07 16:04:14.741 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) INTRUDER III Escort Carrier Has Reached End Of Path And Will Be Despawned. 2020-05-07 16:04:14.741 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) INTRUDER III Escort Carrier Has Been Despawned. 2020-05-07 16:04:14.741 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) INTRUDER III Escort Carrier / 141243672333633167 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 16:04:14.741 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) INTRUDER III Escort Carrier / 141243672333633167 2020-05-07 16:04:26.775 - Thread: 1 -> GUI Stats: Update 0.145972944444444, Draw 0.831471388888888 2020-05-07 16:04:30.024 - Thread: 1 -> GC Memory: 1863.868 MB 2020-05-07 16:04:38.740 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:04:38.872 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:04:38.873 - Thread: 1 -> STATISTICS,13923.8666667006,0,0,0,0,0,0,22.95582,207.5157,1,0,1864.948,6972.953,17690,494810,34,45.85969,98.25726,0.2225562,7113,20.54089,0,Infinity,9.419988,20.18291,100,4918053454 2020-05-07 16:04:56.775 - Thread: 1 -> GUI Stats: Update 0.154353888888889, Draw 0.787055944444445 2020-05-07 16:05:00.024 - Thread: 1 -> GC Memory: 1869.319 MB 2020-05-07 16:05:26.775 - Thread: 1 -> GUI Stats: Update 0.148879777777778, Draw 0.868605611111109 2020-05-07 16:05:30.024 - Thread: 1 -> GC Memory: 1873.901 MB 2020-05-07 16:05:38.740 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:05:38.889 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:05:38.890 - Thread: 1 -> STATISTICS,13983.8833334266,0,0,0,0,0,0,22.8454,175.5777,1,0,1875.862,6972.965,17702,494798,34,42.32843,98.22027,0.2054653,7094,20.65482,0,Infinity,8.74286,20.28722,100,4918057678 2020-05-07 16:05:56.776 - Thread: 1 -> GUI Stats: Update 0.148695333333333, Draw 0.819412388888889 2020-05-07 16:06:00.025 - Thread: 1 -> GC Memory: 1835.886 MB 2020-05-07 16:06:05.273 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 16:06:05.273 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 16:06:05.273 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 16:06:05.317 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 16:06:20.222 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:06:20.223 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:06:26.780 - Thread: 1 -> GUI Stats: Update 0.173486277777778, Draw 0.930680777777778 2020-05-07 16:06:30.041 - Thread: 1 -> GC Memory: 1841.983 MB 2020-05-07 16:06:38.741 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:06:38.906 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:06:38.906 - Thread: 1 -> STATISTICS,14043.9000001526,0,0,0,0,0,0,23.42225,165.4061,1,0,1842.567,6972.602,17699,494801,34,42.49405,98.26715,0.210634,7114,20.57614,0,Infinity,8.743636,20.21959,100,4918064304 2020-05-07 16:06:56.776 - Thread: 1 -> GUI Stats: Update 0.146674222222222, Draw 0.898937111111111 2020-05-07 16:07:00.042 - Thread: 1 -> GC Memory: 1846.929 MB 2020-05-07 16:07:08.762 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) INTRUDER III Escort Carrier 2020-05-07 16:07:26.967 - Thread: 1 -> GUI Stats: Update 0.151428055555555, Draw 0.819063722222222 2020-05-07 16:07:30.049 - Thread: 1 -> GC Memory: 1862.296 MB 2020-05-07 16:07:39.035 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:07:39.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:07:39.216 - Thread: 1 -> STATISTICS,14103.9166666243,0,0,0,0,0,0,52.74956,174.519,1,0,1861.594,6976.578,17699,494801,36,45.00255,98.27593,0.2396637,7110,20.6633,0,Infinity,9.299012,20.30705,100,4920776528 2020-05-07 16:07:57.072 - Thread: 1 -> GUI Stats: Update 0.158348611111112, Draw 0.832186944444445 2020-05-07 16:07:59.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:07:59.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:08:00.055 - Thread: 1 -> GC Memory: 1868.4 MB 2020-05-07 16:08:12.180 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:08:12.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:08:27.072 - Thread: 1 -> GUI Stats: Update 0.149436555555556, Draw 0.801949055555554 2020-05-07 16:08:30.071 - Thread: 1 -> GC Memory: 1967.353 MB 2020-05-07 16:08:33.671 - Thread: 1 -> Autosave initiated 2020-05-07 16:08:33.671 - Thread: 1 -> Character state: True 2020-05-07 16:08:33.671 - Thread: 1 -> IsServer: True 2020-05-07 16:08:33.671 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 16:08:33.671 - Thread: 1 -> Autosave 2020-05-07 16:08:33.671 - Thread: 1 -> Saving world - START 2020-05-07 16:08:33.671 - Thread: 1 -> Making world state snapshot. 2020-05-07 16:08:33.671 - Thread: 1 -> Before snapshot.: GC Memory: 1,968 B 2020-05-07 16:08:33.735 - Thread: 1 -> After snapshot.: GC Memory: 1,968 B 2020-05-07 16:08:33.735 - Thread: 1 -> Directory cleanup: GC Memory: 1,968 B 2020-05-07 16:08:33.735 - Thread: 1 -> Saving world - END 2020-05-07 16:08:33.736 - Thread: 10 -> Session snapshot save - START 2020-05-07 16:08:33.736 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 16:08:34.816 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\unFUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 16:08:35.572 - Thread: 10 -> Session snapshot save - END 2020-05-07 16:08:39.034 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:08:39.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:08:39.232 - Thread: 1 -> STATISTICS,14163.9333333503,0,0,0,0,0,0,43.16886,176.8769,1,0,1976.792,7073.113,17699,494801,36,43.7972,98.23318,0.2649494,6969,20.28254,0,Infinity,8.883184,19.92419,100,5017269520 2020-05-07 16:08:57.073 - Thread: 1 -> GUI Stats: Update 0.145124888888889, Draw 0.799641833333332 2020-05-07 16:09:00.088 - Thread: 1 -> GC Memory: 1983.251 MB 2020-05-07 16:09:27.075 - Thread: 1 -> GUI Stats: Update 0.144012277777778, Draw 0.749393388888889 2020-05-07 16:09:30.088 - Thread: 1 -> GC Memory: 1865.512 MB 2020-05-07 16:09:39.035 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:09:39.249 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:09:39.250 - Thread: 1 -> STATISTICS,14223.9500000763,0,0,0,0,0,0,44.16616,169.1631,1,0,1865.883,7079.359,17699,494801,36,45.52797,98.28303,0.2559339,7065,20.81237,0,Infinity,9.475451,20.45503,100,5017270416 2020-05-07 16:09:57.073 - Thread: 1 -> GUI Stats: Update 0.147520777777778, Draw 0.806048555555556 2020-05-07 16:10:00.089 - Thread: 1 -> GC Memory: 1869.029 MB 2020-05-07 16:10:27.072 - Thread: 1 -> GUI Stats: Update 0.145759166666667, Draw 0.810664555555555 2020-05-07 16:10:30.105 - Thread: 1 -> GC Memory: 1876.002 MB 2020-05-07 16:10:32.035 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:10:32.036 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:10:39.035 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:10:39.266 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:10:39.271 - Thread: 1 -> STATISTICS,14283.9666668023,0,0,0,0,0,0,42.22647,155.02,1,0,1877.986,7080.367,17705,494795,35,42.28494,98.26279,0.2597813,7069,20.31791,0,Infinity,8.591417,19.96495,100,5017250064 2020-05-07 16:10:57.074 - Thread: 1 -> GUI Stats: Update 0.155065111111111, Draw 0.804245 2020-05-07 16:11:00.105 - Thread: 1 -> GC Memory: 1864.627 MB 2020-05-07 16:11:27.073 - Thread: 1 -> GUI Stats: Update 0.147763555555556, Draw 0.7691225 2020-05-07 16:11:30.110 - Thread: 1 -> GC Memory: 1869.843 MB 2020-05-07 16:11:39.036 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:11:39.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:11:39.283 - Thread: 1 -> STATISTICS,14343.983333274,0,0,0,0,0,0,40.90158,144.1322,1,0,1872.898,7075.406,17705,494795,35,41.92659,98.24941,0.241549,7054,20.23783,0,Infinity,8.485032,19.88355,100,5017252112 2020-05-07 16:11:57.073 - Thread: 1 -> GUI Stats: Update 0.144499333333334, Draw 0.770825500000001 2020-05-07 16:12:00.122 - Thread: 1 -> GC Memory: 1879.168 MB 2020-05-07 16:12:27.073 - Thread: 1 -> GUI Stats: Update 0.146097777777778, Draw 0.708071222222223 2020-05-07 16:12:30.122 - Thread: 1 -> GC Memory: 1862.222 MB 2020-05-07 16:12:39.035 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:12:39.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:12:39.304 - Thread: 1 -> STATISTICS,14404,0,0,0,0,0,0,40.01357,131.3396,1,0,1859.989,7077.699,17695,494805,35,40.85763,98.23769,0.2432917,7051,20.53031,0,Infinity,8.388199,20.1685,100,5017252112 2020-05-07 16:12:57.073 - Thread: 1 -> GUI Stats: Update 0.140816388888889, Draw 0.552433444444445 2020-05-07 16:13:00.122 - Thread: 1 -> GC Memory: 1867.387 MB 2020-05-07 16:13:27.074 - Thread: 1 -> GUI Stats: Update 0.136772555555556, Draw 0.535243833333333 2020-05-07 16:13:30.139 - Thread: 1 -> GC Memory: 1869.119 MB 2020-05-07 16:13:33.672 - Thread: 1 -> Autosave initiated 2020-05-07 16:13:33.672 - Thread: 1 -> Character state: True 2020-05-07 16:13:33.672 - Thread: 1 -> IsServer: True 2020-05-07 16:13:33.672 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 16:13:33.672 - Thread: 1 -> Autosave 2020-05-07 16:13:33.672 - Thread: 1 -> Saving world - START 2020-05-07 16:13:33.673 - Thread: 1 -> Making world state snapshot. 2020-05-07 16:13:33.673 - Thread: 1 -> Before snapshot.: GC Memory: 1,869 B 2020-05-07 16:13:33.742 - Thread: 1 -> After snapshot.: GC Memory: 1,871 B 2020-05-07 16:13:33.743 - Thread: 1 -> Directory cleanup: GC Memory: 1,871 B 2020-05-07 16:13:33.743 - Thread: 1 -> Saving world - END 2020-05-07 16:13:33.743 - Thread: 10 -> Session snapshot save - START 2020-05-07 16:13:33.744 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 16:13:34.970 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\unFUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 16:13:35.691 - Thread: 10 -> Session snapshot save - END 2020-05-07 16:13:39.035 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:13:39.316 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:13:39.317 - Thread: 1 -> STATISTICS,14464.016666726,0,0,0,0,0,0,37.39749,126.4814,1,0,1878.16,7078.223,17696,494804,35,39.91916,98.19592,0.246295,7005,19.99604,0,Infinity,7.982251,19.6353,100,5017252112 2020-05-07 16:13:57.074 - Thread: 1 -> GUI Stats: Update 0.133170833333333, Draw 0.627712222222222 2020-05-07 16:14:00.139 - Thread: 1 -> GC Memory: 1880.475 MB 2020-05-07 16:14:27.074 - Thread: 1 -> GUI Stats: Update 0.148794444444444, Draw 0.784668 2020-05-07 16:14:30.156 - Thread: 1 -> GC Memory: 1864.949 MB 2020-05-07 16:14:39.036 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:14:39.333 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:14:39.334 - Thread: 1 -> STATISTICS,14524.033333452,0,0,0,0,0,0,41.03756,126.8129,1,0,1864.295,7078.066,17708,494792,35,42.32223,98.19449,0.2431816,7049,19.93473,0,Infinity,8.436824,19.57481,100,5017256144 2020-05-07 16:14:57.074 - Thread: 1 -> GUI Stats: Update 0.144830944444444, Draw 0.774836111111111 2020-05-07 16:15:00.156 - Thread: 1 -> GC Memory: 1867.894 MB 2020-05-07 16:15:27.079 - Thread: 1 -> GUI Stats: Update 0.1470355, Draw 0.694591666666667 2020-05-07 16:15:30.172 - Thread: 1 -> GC Memory: 1874.484 MB 2020-05-07 16:15:39.036 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:15:39.351 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:15:39.351 - Thread: 1 -> STATISTICS,14584.050000178,0,0,0,0,0,0,42.30075,101.0198,1,0,1876.468,7078.418,17700,494800,36,43.89642,98.29293,0.248237,7039,21.29283,0,Infinity,9.346787,20.92934,100,5017267920 2020-05-07 16:15:57.073 - Thread: 1 -> GUI Stats: Update 0.176405222222222, Draw 0.617750111111111 2020-05-07 16:15:59.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:15:59.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:16:00.189 - Thread: 1 -> GC Memory: 1867.848 MB 2020-05-07 16:16:27.405 - Thread: 1 -> GUI Stats: Update 0.141364277777778, Draw 0.78836138888889 2020-05-07 16:16:30.204 - Thread: 1 -> GC Memory: 1877.018 MB 2020-05-07 16:16:31.368 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) INTRUDER III Escort Carrier Has Reached End Of Path And Will Be Despawned. 2020-05-07 16:16:31.368 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) INTRUDER III Escort Carrier Has Been Despawned. 2020-05-07 16:16:31.368 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) INTRUDER III Escort Carrier / 134897061185902627 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 16:16:31.368 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) INTRUDER III Escort Carrier / 134897061185902627 2020-05-07 16:16:39.367 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:16:39.699 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:16:39.699 - Thread: 1 -> STATISTICS,14644.0666666497,0,0,0,0,0,0,18.17618,117.481,1,0,1878.355,7076.328,17800,494700,34,38.40864,98.33611,0.2270823,7039,21.52735,0,Infinity,8.26836,21.16916,100,5016303696 2020-05-07 16:16:57.401 - Thread: 1 -> GUI Stats: Update 0.160711, Draw 0.702701888888891 2020-05-07 16:17:00.217 - Thread: 1 -> GC Memory: 1882.283 MB 2020-05-07 16:17:27.401 - Thread: 1 -> GUI Stats: Update 0.187026611111111, Draw 0.596658055555556 2020-05-07 16:17:30.234 - Thread: 1 -> GC Memory: 1848.477 MB 2020-05-07 16:17:31.066 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:17:31.066 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:17:34.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:17:34.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:17:34.433 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 16:17:34.433 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 16:17:34.433 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-07 16:17:34.443 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-07 16:17:39.366 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:17:39.715 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:17:39.719 - Thread: 1 -> STATISTICS,14704.0833333757,0,0,0,0,0,0,12.25247,97.30602,1,0,1849.72,7078.164,17850,494650,35,40.87737,98.37581,0.1931641,7014,21.84297,0,Infinity,8.92883,21.48819,100,5016306768 2020-05-07 16:17:57.401 - Thread: 1 -> GUI Stats: Update 0.153439777777778, Draw 0.382731777777777 2020-05-07 16:18:00.251 - Thread: 1 -> GC Memory: 1850.875 MB 2020-05-07 16:18:27.401 - Thread: 1 -> GUI Stats: Update 0.155307444444445, Draw 0.336203888888889 2020-05-07 16:18:30.251 - Thread: 1 -> GC Memory: 1854.624 MB 2020-05-07 16:18:33.684 - Thread: 1 -> Autosave initiated 2020-05-07 16:18:33.684 - Thread: 1 -> Character state: True 2020-05-07 16:18:33.684 - Thread: 1 -> IsServer: True 2020-05-07 16:18:33.684 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 16:18:33.684 - Thread: 1 -> Autosave 2020-05-07 16:18:33.684 - Thread: 1 -> Saving world - START 2020-05-07 16:18:33.686 - Thread: 1 -> Making world state snapshot. 2020-05-07 16:18:33.686 - Thread: 1 -> Before snapshot.: GC Memory: 1,855 B 2020-05-07 16:18:33.742 - Thread: 1 -> After snapshot.: GC Memory: 1,856 B 2020-05-07 16:18:33.743 - Thread: 1 -> Directory cleanup: GC Memory: 1,856 B 2020-05-07 16:18:33.743 - Thread: 1 -> Saving world - END 2020-05-07 16:18:33.743 - Thread: 12 -> Session snapshot save - START 2020-05-07 16:18:33.744 - Thread: 12 -> Checking file access for files in target dir. 2020-05-07 16:18:34.525 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\unFUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 16:18:35.026 - Thread: 12 -> Session snapshot save - END 2020-05-07 16:18:39.367 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:18:39.733 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:18:39.733 - Thread: 1 -> STATISTICS,14764.1000001017,0,0,0,0,0,0,12.52975,90.02736,1,0,1860.756,7078.074,17850,494650,35,40.20208,98.39258,0.1903215,7024,21.65992,0,Infinity,8.707737,21.31175,100,5016306768 2020-05-07 16:18:57.401 - Thread: 1 -> GUI Stats: Update 0.157618833333333, Draw 0.331139 2020-05-07 16:19:00.251 - Thread: 1 -> GC Memory: 1864.892 MB 2020-05-07 16:19:27.402 - Thread: 1 -> GUI Stats: Update 0.160362111111111, Draw 0.291998444444445 2020-05-07 16:19:30.268 - Thread: 1 -> GC Memory: 1847.975 MB 2020-05-07 16:19:39.372 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:19:39.750 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:19:39.750 - Thread: 1 -> STATISTICS,14824.1166668277,0,0,0,0,0,0,15.94281,102.3316,1,0,1849.342,7075.777,17850,494650,35,43.47851,98.38862,0.180932,7049,21.79412,0,Infinity,9.475758,21.44293,100,5016306768 2020-05-07 16:19:57.401 - Thread: 1 -> GUI Stats: Update 0.162264, Draw 0.304276388888889 2020-05-07 16:20:00.268 - Thread: 1 -> GC Memory: 1851.68 MB 2020-05-07 16:20:19.474 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) SS-11 Harpy 2020-05-07 16:20:27.496 - Thread: 1 -> GUI Stats: Update 0.153349055555556, Draw 0.275980222222222 2020-05-07 16:20:30.278 - Thread: 1 -> GC Memory: 1888.272 MB 2020-05-07 16:20:39.460 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:20:39.858 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:20:39.858 - Thread: 1 -> STATISTICS,14884.1333332994,0,0,0,0,0,0,20.36464,124.907,1,0,1888.583,7075.945,17850,494650,40,42.48259,98.40625,0.1905915,7003,22.24741,0,Infinity,9.451277,21.89285,100,5016688336 2020-05-07 16:20:57.495 - Thread: 1 -> GUI Stats: Update 0.152526055555556, Draw 0.280034 2020-05-07 16:21:00.295 - Thread: 1 -> GC Memory: 1865.72 MB 2020-05-07 16:21:27.498 - Thread: 1 -> GUI Stats: Update 0.151849611111111, Draw 0.300569666666667 2020-05-07 16:21:30.311 - Thread: 1 -> GC Memory: 1869.718 MB 2020-05-07 16:21:39.459 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:21:39.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:21:39.876 - Thread: 1 -> STATISTICS,14944.1500000254,0,0,0,0,0,0,20.16365,110.8419,1,0,1872.03,7076.918,17850,494650,40,41.43187,98.39585,0.1947869,7026,22.04292,0,Infinity,9.132793,21.68931,100,5016688336 2020-05-07 16:21:57.495 - Thread: 1 -> GUI Stats: Update 0.151213055555556, Draw 0.2964235 2020-05-07 16:22:00.311 - Thread: 1 -> GC Memory: 1872.396 MB 2020-05-07 16:22:27.495 - Thread: 1 -> GUI Stats: Update 0.148924666666667, Draw 0.282018333333333 2020-05-07 16:22:30.311 - Thread: 1 -> GC Memory: 1864.778 MB 2020-05-07 16:22:39.460 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:22:39.892 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:22:39.892 - Thread: 1 -> STATISTICS,15004.1666667514,0,0,0,0,0,0,19.59811,95.13628,1,0,1866.491,7076.934,17850,494650,40,41.66434,98.3941,0.1912806,7027,22.02067,0,Infinity,9.174768,21.66704,100,5016688336 2020-05-07 16:22:57.496 - Thread: 1 -> GUI Stats: Update 0.152656388888889, Draw 0.297191888888889 2020-05-07 16:23:00.316 - Thread: 1 -> GC Memory: 1867.433 MB 2020-05-07 16:23:27.496 - Thread: 1 -> GUI Stats: Update 0.0990959444444444, Draw 0.285656444444444 2020-05-07 16:23:30.329 - Thread: 1 -> GC Memory: 1871.298 MB 2020-05-07 16:23:33.695 - Thread: 1 -> Autosave initiated 2020-05-07 16:23:33.695 - Thread: 1 -> Character state: True 2020-05-07 16:23:33.695 - Thread: 1 -> IsServer: True 2020-05-07 16:23:33.695 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 16:23:33.695 - Thread: 1 -> Autosave 2020-05-07 16:23:33.695 - Thread: 1 -> Saving world - START 2020-05-07 16:23:33.768 - Thread: 1 -> Making world state snapshot. 2020-05-07 16:23:33.768 - Thread: 1 -> Before snapshot.: GC Memory: 1,872 B 2020-05-07 16:23:33.826 - Thread: 1 -> After snapshot.: GC Memory: 1,874 B 2020-05-07 16:23:33.826 - Thread: 1 -> Directory cleanup: GC Memory: 1,874 B 2020-05-07 16:23:33.826 - Thread: 1 -> Saving world - END 2020-05-07 16:23:33.827 - Thread: 12 -> Session snapshot save - START 2020-05-07 16:23:33.893 - Thread: 12 -> Checking file access for files in target dir. 2020-05-07 16:23:34.880 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\unFUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 16:23:35.571 - Thread: 12 -> Session snapshot save - END 2020-05-07 16:23:39.581 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:23:40.027 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:23:40.027 - Thread: 1 -> STATISTICS,15064.1833334774,0,0,0,0,0,0,20.07692,82.38823,1,0,1881.21,7073.027,17850,494650,40,19.85115,98.31836,0.4181088,7058,20.55622,0,Infinity,4.080646,20.21054,100,5016688336 2020-05-07 16:23:59.762 - Thread: 1 -> GUI Stats: Update 1.26531627777778, Draw 0.272687555555555 2020-05-07 16:24:00.147 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-05-07 16:24:00.336 - Thread: 1 -> GC Memory: 1883.526 MB 2020-05-07 16:24:30.185 - Thread: 1 -> GUI Stats: Update 0.257674277777778, Draw 0.346846444444444 2020-05-07 16:24:30.352 - Thread: 1 -> GC Memory: 1869.257 MB 2020-05-07 16:24:42.149 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:24:42.615 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:24:42.615 - Thread: 1 -> STATISTICS,15124.1999999491,0,0,0,0,0,0,22.57493,98.15378,1,0,1871.568,7065.66,17850,494650,40,40.21973,98.3673,0.2812885,6967,22.18496,0,Infinity,8.922732,21.82275,100,5016688336 2020-05-07 16:24:44.355 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:24:44.356 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:25:00.587 - Thread: 1 -> GC Memory: 1878.148 MB 2020-05-07 16:25:02.118 - Thread: 1 -> GUI Stats: Update 0.133174555555556, Draw 0.410296833333333 2020-05-07 16:25:30.597 - Thread: 1 -> GC Memory: 1886.794 MB 2020-05-07 16:25:37.679 - Thread: 1 -> GUI Stats: Update 0.118715111111111, Draw 0.465255500000001 2020-05-07 16:25:49.094 - Thread: 1 -> Updating stopped. 2020-05-07 16:25:50.211 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:25:50.211 - Thread: 1 -> STATISTICS,15184.2166666751,0,0,0,0,0,0,7.283227,57.27612,1,0,1864.966,7065.867,17850,494650,40,46.66675,93.94308,0.4394797,6964,23.00372,0,Infinity,10.73509,21.6104,100,5007536866 2020-05-07 16:26:07.761 - Thread: 1 -> GUI Stats: Update 0.0864780000000001, Draw 0.519200055555555 2020-05-07 16:26:37.761 - Thread: 1 -> GUI Stats: Update 0.0636534444444446, Draw 0.554261722222222 2020-05-07 16:26:50.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:26:50.230 - Thread: 1 -> STATISTICS,15244.2333334011,0,0,0,0,0,0,7.783087,76.59106,1,0,1871.549,7067.563,17850,494650,40,47.69454,93.24434,0.1997055,6935,23.81189,0,Infinity,11.35697,22.20324,100,5007536866 2020-05-07 16:27:07.761 - Thread: 1 -> GUI Stats: Update 0.0641956666666666, Draw 0.553561444444445 2020-05-07 16:27:37.761 - Thread: 1 -> GUI Stats: Update 0.0690741666666666, Draw 0.55594838888889 2020-05-07 16:27:50.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:27:50.244 - Thread: 1 -> STATISTICS,15304.2500001271,0,0,0,0,0,0,7.663431,114.9719,1,0,1865.946,7082.961,17850,494650,40,44.60747,93.28181,0.2137945,6789,24.11477,0,Infinity,10.75699,22.4947,100,5007536866 2020-05-07 16:28:07.762 - Thread: 1 -> GUI Stats: Update 0.0652690555555555, Draw 0.558953 2020-05-07 16:28:37.762 - Thread: 1 -> GUI Stats: Update 0.0650251111111112, Draw 0.553006555555555 2020-05-07 16:28:50.261 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:28:50.262 - Thread: 1 -> STATISTICS,15364.2666668531,0,0,0,0,0,0,6.115847,164.8527,1,0,1873.265,7091.969,17850,494650,40,46.32507,93.37451,0.2003474,6741,24.11862,0,Infinity,11.17297,22.52065,100,5007536866 2020-05-07 16:29:07.762 - Thread: 1 -> GUI Stats: Update 0.0626612222222222, Draw 0.53069 2020-05-07 16:29:37.762 - Thread: 1 -> GUI Stats: Update 0.0654816666666668, Draw 0.548206888888888 2020-05-07 16:29:50.277 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:29:50.278 - Thread: 1 -> STATISTICS,15424.2833333249,0,0,0,0,0,0,6.271776,159.3837,1,0,1869.288,7091.863,17850,494650,40,47.27476,93.22359,0.2003653,6738,23.86493,0,Infinity,11.28209,22.24775,100,5007536866 2020-05-07 16:30:07.761 - Thread: 1 -> GUI Stats: Update 0.0680417222222222, Draw 0.559665666666667 2020-05-07 16:30:37.763 - Thread: 1 -> GUI Stats: Update 0.0718729444444446, Draw 0.571103944444444 2020-05-07 16:30:50.294 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:30:50.295 - Thread: 1 -> STATISTICS,15484.3000000509,0,0,0,0,0,0,7.210403,129.2364,1,0,1864.42,7122.434,17850,494650,40,42.36834,92.85586,0.3555778,6260,23.94452,0,Infinity,10.14489,22.23388,100,5007536866 2020-05-07 16:31:07.763 - Thread: 1 -> GUI Stats: Update 0.077611888888889, Draw 0.614449555555556 2020-05-07 16:31:37.762 - Thread: 1 -> GUI Stats: Update 0.0787280555555556, Draw 0.593210499999999 2020-05-07 16:31:50.311 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:31:50.312 - Thread: 1 -> STATISTICS,15544.3166667769,0,0,0,0,0,0,6.518976,124.8833,1,0,1870.436,7099.734,17850,494650,40,46.30046,93.1355,0.4106452,6403,24.46729,0,Infinity,11.32847,22.78774,100,5007536866 2020-05-07 16:32:07.762 - Thread: 1 -> GUI Stats: Update 0.0726813333333333, Draw 0.575518555555556 2020-05-07 16:32:37.762 - Thread: 1 -> GUI Stats: Update 0.0724176111111111, Draw 0.575460611111111 2020-05-07 16:32:50.328 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:32:50.329 - Thread: 1 -> STATISTICS,15604.3333335029,0,0,0,0,0,0,6.888841,109.1607,1,0,1866.679,7123.973,17850,494650,40,45.45593,93.13531,0.3103293,6422,24.31298,0,Infinity,11.05169,22.64397,100,5007536866 2020-05-07 16:33:07.763 - Thread: 1 -> GUI Stats: Update 0.0701500555555556, Draw 0.552774388888889 2020-05-07 16:33:37.766 - Thread: 1 -> GUI Stats: Update 0.0717992777777778, Draw 0.568469666666667 2020-05-07 16:33:50.345 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:33:50.346 - Thread: 1 -> STATISTICS,15664.3499999746,0,0,0,0,0,0,6.109111,105.352,1,0,1872.732,7125.258,17850,494650,40,47.62664,93.0235,0.3417772,6457,24.18966,0,Infinity,11.52072,22.50207,100,5007536866 2020-05-07 16:34:07.762 - Thread: 1 -> GUI Stats: Update 0.0693817777777779, Draw 0.549546944444445 2020-05-07 16:34:37.763 - Thread: 1 -> GUI Stats: Update 0.0719030000000001, Draw 0.5505865 2020-05-07 16:34:50.362 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:34:50.363 - Thread: 1 -> STATISTICS,15724.3666667006,0,0,0,0,0,0,6.134104,83.57481,1,0,1870.272,7103.52,17850,494650,40,41.77138,93.10213,0.2789229,6425,23.35643,0,Infinity,9.756303,21.74533,100,5007536866 2020-05-07 16:35:07.763 - Thread: 1 -> GUI Stats: Update 0.0670591111111111, Draw 0.561427555555556 2020-05-07 16:35:37.763 - Thread: 1 -> GUI Stats: Update 0.0682697777777777, Draw 0.579146166666666 2020-05-07 16:35:50.379 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:35:50.379 - Thread: 1 -> STATISTICS,15784.3833334266,0,0,0,0,0,0,6.262891,77.08317,1,0,1863.744,7103.969,17850,494650,40,44.77785,93.192,0.2816739,6419,23.88076,0,Infinity,10.69329,22.25495,100,5007536866 2020-05-07 16:36:07.764 - Thread: 1 -> GUI Stats: Update 0.0712372222222222, Draw 0.571603166666666 2020-05-07 16:36:35.813 - Thread: 1 -> Updating continues. 2020-05-07 16:36:35.816 - Thread: 1 -> GC Memory: 1869.672 MB 2020-05-07 16:36:35.816 - Thread: 1 -> Autosave initiated 2020-05-07 16:36:35.816 - Thread: 1 -> Character state: True 2020-05-07 16:36:35.816 - Thread: 1 -> IsServer: True 2020-05-07 16:36:35.816 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-07 16:36:35.817 - Thread: 1 -> Autosave 2020-05-07 16:36:35.817 - Thread: 1 -> Saving world - START 2020-05-07 16:36:35.817 - Thread: 1 -> Making world state snapshot. 2020-05-07 16:36:35.817 - Thread: 1 -> Before snapshot.: GC Memory: 1,869 B 2020-05-07 16:36:35.896 - Thread: 1 -> After snapshot.: GC Memory: 1,871 B 2020-05-07 16:36:35.896 - Thread: 1 -> Directory cleanup: GC Memory: 1,871 B 2020-05-07 16:36:35.896 - Thread: 1 -> Saving world - END 2020-05-07 16:36:35.897 - Thread: 10 -> Session snapshot save - START 2020-05-07 16:36:35.897 - Thread: 10 -> Checking file access for files in target dir. 2020-05-07 16:36:36.447 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:36:37.015 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\unFUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 16:36:37.701 - Thread: 10 -> Session snapshot save - END 2020-05-07 16:36:37.766 - Thread: 1 -> GUI Stats: Update 0.0716337777777779, Draw 0.552711777777778 2020-05-07 16:36:44.914 - Thread: 1 -> Updating stopped. 2020-05-07 16:36:45.563 - Thread: 1 -> Updating continues. 2020-05-07 16:36:45.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:36:45.804 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:36:50.396 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:36:50.396 - Thread: 1 -> STATISTICS,15844.4000001526,0,0,0,0,0,0,22.35901,206.6905,1,0,1881.082,7106.957,17850,494650,40,44.63044,98.3741,0.2529767,6890,22.23549,0,Infinity,9.923795,21.87396,100,5024853028 2020-05-07 16:37:04.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:37:04.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:37:05.817 - Thread: 1 -> GC Memory: 1918.075 MB 2020-05-07 16:37:05.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:37:05.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:37:08.135 - Thread: 1 -> GUI Stats: Update 0.1891535, Draw 0.241277111111112 2020-05-07 16:37:32.529 - Thread: 1 -> Info: Trash collector removed grid '133759509283911594:Small Grid 1594' with entity id '133759509283911594' 2020-05-07 16:37:35.822 - Thread: 1 -> GC Memory: 1868.657 MB 2020-05-07 16:37:37.853 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:37:38.522 - Thread: 1 -> GUI Stats: Update 0.120702333333333, Draw 0.488209555555554 2020-05-07 16:37:51.418 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:37:51.418 - Thread: 1 -> STATISTICS,15904.4166666243,0,0,0,0,0,0,31.68989,87.54153,1,0,1874.783,7093.629,17834,494666,39,57.31796,93.01135,0.3166818,6883,39.46671,0,Infinity,22.62152,36.70852,100,5011737700 2020-05-07 16:37:57.385 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-07 16:37:57.385 - Thread: 1 -> Next activation in 00:06:20.0050585 2020-05-07 16:38:05.837 - Thread: 1 -> GC Memory: 1878.599 MB 2020-05-07 16:38:08.771 - Thread: 1 -> GUI Stats: Update 0.125037833333334, Draw 0.538488111111112 2020-05-07 16:38:35.849 - Thread: 1 -> GC Memory: 1894.289 MB 2020-05-07 16:38:38.459 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:38:39.129 - Thread: 1 -> GUI Stats: Update 0.124277111111111, Draw 0.517131388888889 2020-05-07 16:38:51.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:38:51.910 - Thread: 1 -> STATISTICS,15964.4333333503,0,0,0,0,0,0,32.3544,133.7574,1,0,1898.662,7097.176,17834,494666,39,47.15369,98.38994,0.3616684,6860,24.45019,0,Infinity,11.52917,24.05653,100,5019792590 2020-05-07 16:39:05.856 - Thread: 1 -> GC Memory: 1902.399 MB 2020-05-07 16:39:09.372 - Thread: 1 -> GUI Stats: Update 0.122074111111111, Draw 0.497016944444445 2020-05-07 16:39:17.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:39:17.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:39:23.896 - Thread: 1 -> Pasting grid request by user: 76561198152846067 2020-05-07 16:39:23.898 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 101E6701CCCA5B0 2020-05-07 16:39:23.928 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-05-07 16:39:23.928 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1FDC67F04F2B527 2020-05-07 16:39:23.929 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-05-07 16:39:23.929 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 128C5BFAEFB7F3A 2020-05-07 16:39:23.929 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-05-07 16:39:23.929 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 169AD4F5451C52A 2020-05-07 16:39:23.930 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-05-07 16:39:23.930 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1CBF1FA7CB67D4F 2020-05-07 16:39:23.930 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-05-07 16:39:23.930 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 124F7EE646CC4B1 2020-05-07 16:39:23.930 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-05-07 16:39:23.930 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 158AEB2BA84DFBA 2020-05-07 16:39:23.931 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-05-07 16:39:25.704 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 9870 / 129463072446643535 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 16:39:25.704 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 7415 / 83534020171497274 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 16:39:25.704 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Buggy Mk1 / 72592438208538032 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 16:39:25.704 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 8758 / 101803022821213482 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 16:39:25.704 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 9398 / 143489011991885095 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 16:39:25.704 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 4333 / 82463296458638513 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 16:39:25.704 - Thread: 1 -> Modular Encounters Spawner: NPC Grid: Small Grid 1299 / 97019474645147578 ownership no longer meets NPC Requirements and will not be monitored by Spawner. 2020-05-07 16:39:35.856 - Thread: 1 -> GC Memory: 1881.683 MB 2020-05-07 16:39:38.788 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-05-07 16:39:39.458 - Thread: 1 -> GUI Stats: Update 0.132292888888889, Draw 0.628433277777778 2020-05-07 16:39:45.157 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) SS-11 Harpy Has Reached End Of Path And Will Be Despawned. 2020-05-07 16:39:45.157 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) SS-11 Harpy Has Been Despawned. 2020-05-07 16:39:45.157 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) SS-11 Harpy / 141184262189520041 /// [NPC Owner: SPRT/144115188075855894] /// 2020-05-07 16:39:45.157 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) SS-11 Harpy / 141184262189520041 2020-05-07 16:39:52.505 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-07 16:39:52.508 - Thread: 1 -> STATISTICS,16024.4500000763,0,0,0,0,0,0,20.31972,125.3657,1,0,1886.606,7115.594,19550,492950,41,39.35724,98.22485,0.3290015,6868,20.32547,0,Infinity,7.999545,19.96466,100,5029597358 2020-05-07 16:40:05.872 - Thread: 1 -> GC Memory: 1894.933 MB 2020-05-07 16:40:10.123 - Thread: 1 -> GUI Stats: Update 0.119399666666667, Draw 0.811197111111112 2020-05-07 16:40:14.003 - Thread: 1 -> Updating stopped. 2020-05-07 16:40:15.654 - Thread: 1 -> Updating continues. 2020-05-07 16:40:15.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:40:15.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:40:18.204 - Thread: 1 -> Updating stopped. 2020-05-07 16:40:30.720 - Thread: 1 -> Saving world - START 2020-05-07 16:40:30.721 - Thread: 1 -> Making world state snapshot. 2020-05-07 16:40:30.721 - Thread: 1 -> Before snapshot.: GC Memory: 1,899 B 2020-05-07 16:40:30.792 - Thread: 1 -> After snapshot.: GC Memory: 1,900 B 2020-05-07 16:40:30.792 - Thread: 1 -> Directory cleanup: GC Memory: 1,900 B 2020-05-07 16:40:30.792 - Thread: 1 -> Saving world - END 2020-05-07 16:40:30.792 - Thread: 11 -> Session snapshot save - START 2020-05-07 16:40:30.793 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 16:40:30.954 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:40:30.954 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:40:31.518 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\rover-laggy unFUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 16:40:32.037 - Thread: 11 -> Session snapshot save - END 2020-05-07 16:40:35.520 - Thread: 1 -> Saving world - START 2020-05-07 16:40:35.521 - Thread: 1 -> Making world state snapshot. 2020-05-07 16:40:35.521 - Thread: 1 -> Before snapshot.: GC Memory: 1,909 B 2020-05-07 16:40:35.585 - Thread: 1 -> After snapshot.: GC Memory: 1,909 B 2020-05-07 16:40:35.585 - Thread: 1 -> Directory cleanup: GC Memory: 1,909 B 2020-05-07 16:40:35.585 - Thread: 1 -> Saving world - END 2020-05-07 16:40:35.585 - Thread: 11 -> Session snapshot save - START 2020-05-07 16:40:35.586 - Thread: 11 -> Checking file access for files in target dir. 2020-05-07 16:40:35.586 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:40:35.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:40:35.720 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:40:35.720 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:40:35.720 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:40:35.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:40:35.721 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-05-07 16:40:35.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:40:35.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:40:36.188 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-05-07 16:40:36.188 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-05-07 16:40:36.189 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-05-07 16:40:36.809 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\eddy\AppData\Roaming\SpaceEngineers\Saves\76561198152846067\rover-laggy unFUCKED Star System alone in mountains 2020-05-02 2035\.new\Sandbox_config.sbc 2020-05-07 16:40:37.315 - Thread: 11 -> Session snapshot save - END 2020-05-07 16:40:37.347 - Thread: 1 -> Used namespaces in scripts: 2020-05-07 16:40:37.347 - Thread: 1 -> MySession::Unload START 2020-05-07 16:40:37.347 - Thread: 1 -> AutoSaveInMinutes: 5 2020-05-07 16:40:37.347 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-05-07 16:40:37.347 - Thread: 1 -> IsServer: True 2020-05-07 16:40:37.348 - Thread: 1 -> MyAudio.UnloadData - START 2020-05-07 16:40:37.355 - Thread: 1 -> MyAudio.UnloadData - END 2020-05-07 16:40:37.355 - Thread: 1 -> MyAudio.LoadData - START 2020-05-07 16:40:37.378 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Reproduktory (Realtek High Definition Audio) - Channel #: 8 - Sample rate: 48000 2020-05-07 16:40:37.638 - Thread: 1 -> MyAudio.LoadData - END 2020-05-07 16:40:37.638 - Thread: 1 -> MyConfig.Save() - START 2020-05-07 16:40:37.639 - Thread: 1 -> Path: C:\Users\eddy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-07 16:40:37.662 - Thread: 1 -> MyConfig.Save() - END 2020-05-07 16:40:37.662 - Thread: 1 -> Unloading Procedural World Generator 2020-05-07 16:40:37.874 - Thread: 1 -> Info: MyLights Unloading data. 2020-05-07 16:40:37.877 - Thread: 1 -> Network readers disposed 2020-05-07 16:40:37.877 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-05-07 16:40:38.067 - Thread: 1 -> Loading sound definitions 2020-05-07 16:40:38.111 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-07 16:40:38.111 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-05-07 16:40:38.111 - Thread: 1 -> Loading shadow textures definitions 2020-05-07 16:40:38.111 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-05-07 16:40:38.111 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-05-07 16:40:38.535 - Thread: 1 -> MySession::Unload END 2020-05-07 16:40:41.533 - Thread: 1 -> Application closed by user 2020-05-07 16:40:41.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:40:41.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:40:41.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:40:41.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:40:41.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-07 16:40:41.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-07 16:40:41.555 - Thread: 1 -> Exiting.. 2020-05-07 16:40:41.568 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-05-07 16:40:41.569 - Thread: 1 -> MyAudio.UnloadData - START 2020-05-07 16:40:41.573 - Thread: 1 -> MyAudio.UnloadData - END 2020-05-07 16:40:41.577 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-05-07 16:40:42.704 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 43162648 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 59940696 computed total 59940696 reported total Heap usage: 858864 ( 1%) unused in thread local freelists 32735816 (75%) unused in main heap 9567968 (22%) used in main heap ------- 43162648 allocated by heap Peak usage: 31675168 (30%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2020-05-07 16:40:43.764 - Thread: 1 -> Steam closed 2020-05-07 16:40:43.768 - Thread: 44 -> External debugger: interrupted. 2020-05-07 16:40:44.362 - Thread: 1 -> Log Closed