2020-05-04 19:42:54.330 - Thread: 1 -> Log Started 2020-05-04 19:42:54.330 - Thread: 1 -> Timezone (local - UTC): -7h 2020-05-04 19:42:54.330 - Thread: 1 -> App Version: 01_194_209 2020-05-04 19:42:54.333 - Thread: 1 -> Steam build: Always true 2020-05-04 19:42:54.333 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-05-04 19:42:54.333 - Thread: 1 -> Environment.ProcessorCount: 64 2020-05-04 19:42:54.382 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-05-04 19:42:54.382 - Thread: 1 -> Environment.CommandLine: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-05-04 19:42:54.382 - Thread: 1 -> Environment.Is64BitProcess: True 2020-05-04 19:42:54.382 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-05-04 19:42:54.383 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-05-04 19:42:54.383 - Thread: 1 -> Environment.CurrentDirectory: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-05-04 19:42:54.416 - Thread: 1 -> CPU Info: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-05-04 19:42:54.416 - Thread: 1 -> IntPtr.Size: 8 2020-05-04 19:42:54.416 - Thread: 1 -> Default Culture: 2020-05-04 19:42:54.416 - Thread: 1 -> Default UI Culture: 2020-05-04 19:42:54.419 - Thread: 1 -> MyConfig.Load() - START 2020-05-04 19:42:54.421 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-04 19:42:54.525 - Thread: 1 -> NewNewGameScreen: False 2020-05-04 19:42:54.525 - Thread: 1 -> EnableDamageEffects: True 2020-05-04 19:42:54.525 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-05-04 19:42:54.525 - Thread: 1 -> EnableReverb: False 2020-05-04 19:42:54.525 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-05-04 19:42:54.525 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-05-04 19:42:54.525 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-05-04 19:42:54.525 - Thread: 1 -> FirstTimeRun: False 2020-05-04 19:42:54.525 - Thread: 1 -> ExperimentalMode: False 2020-05-04 19:42:54.525 - Thread: 1 -> VideoAdapter: 0 2020-05-04 19:42:54.525 - Thread: 1 -> ScreenWidth: 5120 2020-05-04 19:42:54.525 - Thread: 1 -> ScreenHeight: 2160 2020-05-04 19:42:54.525 - Thread: 1 -> RefreshRate: 60000 2020-05-04 19:42:54.525 - Thread: 1 -> WindowMode: 1 2020-05-04 19:42:54.525 - Thread: 1 -> VerticalSync: 0 2020-05-04 19:42:54.525 - Thread: 1 -> FieldOfView: 100.0442 2020-05-04 19:42:54.525 - Thread: 1 -> PostProcessingEnabled: True 2020-05-04 19:42:54.525 - Thread: 1 -> FlaresIntensity: 1 2020-05-04 19:42:54.525 - Thread: 1 -> TreeViewDistance: 1998 2020-05-04 19:42:54.525 - Thread: 1 -> GrassDensity: 0 2020-05-04 19:42:54.525 - Thread: 1 -> GrassDrawDistance: 68 2020-05-04 19:42:54.525 - Thread: 1 -> AntialiasingMode: 0 2020-05-04 19:42:54.525 - Thread: 1 -> ShadowMapResolution: 0 2020-05-04 19:42:54.525 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-05-04 19:42:54.525 - Thread: 1 -> TextureQuality: 2 2020-05-04 19:42:54.525 - Thread: 1 -> AnisotropicFiltering: 0 2020-05-04 19:42:54.525 - Thread: 1 -> ModelQuality: 2 2020-05-04 19:42:54.525 - Thread: 1 -> VoxelQuality: 3 2020-05-04 19:42:54.525 - Thread: 1 -> ShaderQuality: 1 2020-05-04 19:42:54.525 - Thread: 1 -> LowMemSwitchToLow: 0 2020-05-04 19:42:54.525 - Thread: 1 -> FirstVTTimeRun: False 2020-05-04 19:42:54.525 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-05-04 19:42:54.525 - Thread: 1 -> GDPRConsent: True 2020-05-04 19:42:54.525 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-05-04 19:42:54.525 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-05-04 19:42:54.525 - Thread: 1 -> ShowCrosshair2: 0 2020-05-04 19:42:54.525 - Thread: 1 -> EnableTrading: True 2020-05-04 19:42:54.525 - Thread: 1 -> EnableSteamCloud: False 2020-05-04 19:42:54.525 - Thread: 1 -> UiTransparency: 1 2020-05-04 19:42:54.525 - Thread: 1 -> UiBkTransparency: 0.8 2020-05-04 19:42:54.525 - Thread: 1 -> HUDBkTransparency: 0.6 2020-05-04 19:42:54.525 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-05-04 19:42:54.525 - Thread: 1 -> ControlsHints: False 2020-05-04 19:42:54.525 - Thread: 1 -> GoodBotHints: False 2020-05-04 19:42:54.525 - Thread: 1 -> RotationHints: True 2020-05-04 19:42:54.525 - Thread: 1 -> FirstTimeTutorials: False 2020-05-04 19:42:54.525 - Thread: 1 -> GameVolume: 1 2020-05-04 19:42:54.525 - Thread: 1 -> Music_Volume: 0 2020-05-04 19:42:54.525 - Thread: 1 -> VoiceChatVolume: 1 2020-05-04 19:42:54.525 - Thread: 1 -> HudWarnings: True 2020-05-04 19:42:54.525 - Thread: 1 -> VoiceChat: True 2020-05-04 19:42:54.525 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-05-04 19:42:54.525 - Thread: 1 -> EnableDynamicMusic: True 2020-05-04 19:42:54.525 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-05-04 19:42:54.525 - Thread: 1 -> EnableDoppler: True 2020-05-04 19:42:54.525 - Thread: 1 -> HudState: 2 2020-05-04 19:42:54.525 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-05-04 19:42:54.525 - Thread: 1 -> MutedPlayers: 2020-05-04 19:42:54.525 - Thread: 1 -> ZoomMultiplier: 0.2 2020-05-04 19:42:54.525 - Thread: 1 -> GamepadScheme: 0 2020-05-04 19:42:54.525 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-05-04 19:42:54.525 - Thread: 1 -> AreaInteraction: True 2020-05-04 19:42:54.525 - Thread: 1 -> DebugComponentsInfo: 2 2020-05-04 19:42:54.527 - Thread: 1 -> MyConfig.Load() - END 2020-05-04 19:42:59.198 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-05-04 19:42:59.399 - Thread: 1 -> Found processor count: 32 2020-05-04 19:42:59.399 - Thread: 1 -> Using processor count: 16 2020-05-04 19:42:59.542 - Thread: 1 -> All detected adapters: 2020-05-04 19:42:59.555 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=308623426, DeviceID=8578 2020-05-04 19:42:59.555 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-05-04 19:42:59.994 - Thread: 1 -> AdapterInfo = { 2020-05-04 19:42:59.995 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-05-04 19:42:59.995 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-05-04 19:42:59.995 - Thread: 1 -> Driver version = 26.21.14.3200 2020-05-04 19:42:59.995 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-05-04 19:42:59.995 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-04 19:42:59.995 - Thread: 1 -> AftermathSupported = False 2020-05-04 19:42:59.995 - Thread: 1 -> Adapter id = 0 2020-05-04 19:42:59.995 - Thread: 1 -> Supported = True 2020-05-04 19:42:59.995 - Thread: 1 -> RAM = 6282018816 2020-05-04 19:42:59.995 - Thread: 1 -> Priority = 2 2020-05-04 19:42:59.995 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-04 19:42:59.995 - Thread: 1 -> Output is attached = True 2020-05-04 19:42:59.995 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-05-04 19:42:59.995 - Thread: 1 -> Display modes = { 2020-05-04 19:42:59.995 - Thread: 1 -> DXGIOutput id = 0 2020-05-04 19:42:59.996 - Thread: 1 -> 640x480@60Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 640x480@59.94Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 720x480@60Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 720x480@59.94Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 800x600@60.317Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1024x768@60.004Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1152x864@59.959Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1176x664@60Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1176x664@60Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1280x720@60Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1280x720@59.94Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1280x800@59.81Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1360x768@60Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1360x768@60Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1366x768@60Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1366x768@60Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1600x900@60Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1920x1080@60Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 3840x2160@30Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 3840x2160@59.997Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 5120x2160@60Hz 2020-05-04 19:42:59.996 - Thread: 1 -> 5120x2160@30.001Hz 2020-05-04 19:42:59.996 - Thread: 1 -> } 2020-05-04 19:42:59.996 - Thread: 1 -> } 2020-05-04 19:42:59.996 - Thread: 1 -> AdapterInfo = { 2020-05-04 19:42:59.996 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-05-04 19:42:59.996 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-05-04 19:42:59.996 - Thread: 1 -> Driver version = 26.21.14.3200 2020-05-04 19:42:59.996 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-05-04 19:42:59.996 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-04 19:42:59.996 - Thread: 1 -> AftermathSupported = False 2020-05-04 19:42:59.996 - Thread: 1 -> Adapter id = 0 2020-05-04 19:42:59.996 - Thread: 1 -> Supported = True 2020-05-04 19:42:59.996 - Thread: 1 -> RAM = 6282018816 2020-05-04 19:42:59.996 - Thread: 1 -> Priority = 2 2020-05-04 19:42:59.996 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-04 19:42:59.996 - Thread: 1 -> Output is attached = True 2020-05-04 19:42:59.996 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-05-04 19:42:59.996 - Thread: 1 -> Display modes = { 2020-05-04 19:42:59.996 - Thread: 1 -> DXGIOutput id = 0 2020-05-04 19:42:59.996 - Thread: 1 -> 640x480@60Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 640x480@59.94Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 720x480@60Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 720x480@59.94Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 800x600@60.317Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1024x768@60.004Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1152x864@59.959Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1176x664@60Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1176x664@60Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1280x720@60Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1280x720@59.94Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1280x800@59.81Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1360x768@60Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1360x768@60Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1366x768@60Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1366x768@60Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1600x900@60Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1920x1080@60Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 3840x2160@30Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 3840x2160@59.997Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 5120x2160@60Hz 2020-05-04 19:42:59.997 - Thread: 1 -> 5120x2160@30.001Hz 2020-05-04 19:42:59.997 - Thread: 1 -> } 2020-05-04 19:42:59.997 - Thread: 1 -> } 2020-05-04 19:43:00.001 - Thread: 1 -> Steam.IsActive: True 2020-05-04 19:43:00.002 - Thread: 1 -> Steam.IsOnline: True 2020-05-04 19:43:00.002 - Thread: 1 -> Steam.OwnsGame: False 2020-05-04 19:43:00.002 - Thread: 1 -> Steam.UserId: 76561198000302830 2020-05-04 19:43:00.002 - Thread: 1 -> Steam.UserName: Misdirected 2020-05-04 19:43:00.002 - Thread: 1 -> Steam.Branch: default 2020-05-04 19:43:00.002 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-05-04 19:43:00.002 - Thread: 1 -> Build version: 0.1.1.0 2020-05-04 19:43:00.012 - Thread: 1 -> MyScreenManager() 2020-05-04 19:43:00.078 - Thread: 33 -> CreateDeviceInternal - CheckSettings() 2020-05-04 19:43:00.078 - Thread: 33 -> CreateDeviceInternal - GetAdapter() 2020-05-04 19:43:00.080 - Thread: 33 -> CreateDeviceInternal - FixSettings() 2020-05-04 19:43:00.081 - Thread: 33 -> CreateDeviceInternal - Create device 2020-05-04 19:43:00.178 - Thread: 33 -> CreateDeviceInternal Steam Overlay integration 2020-05-04 19:43:00.261 - Thread: 33 -> CreateDeviceInternal Steam Overlay OK 2020-05-04 19:43:00.262 - Thread: 33 -> CreateDeviceInternal create swapchain 2020-05-04 19:43:01.712 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-05-04 19:43:01.712 - Thread: 1 -> Game dir: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-05-04 19:43:01.712 - Thread: 1 -> Content dir: Q:\Steam\steamapps\common\SpaceEngineers\Content 2020-05-04 19:43:02.633 - Thread: 1 -> Preallocate - START 2020-05-04 19:43:02.635 - Thread: 1 -> MySpaceWorldGenerator - START 2020-05-04 19:43:02.642 - Thread: 1 -> MySpaceWorldGenerator - END 2020-05-04 19:43:02.642 - Thread: 1 -> MySpaceBuildComponent - START 2020-05-04 19:43:02.642 - Thread: 1 -> MySpaceBuildComponent - END 2020-05-04 19:43:02.642 - Thread: 1 -> MyEntities - START 2020-05-04 19:43:02.660 - Thread: 1 -> MyEntities - END 2020-05-04 19:43:02.660 - Thread: 1 -> MyObjectBuilder_Base - START 2020-05-04 19:43:02.660 - Thread: 1 -> MyObjectBuilder_Base - END 2020-05-04 19:43:02.660 - Thread: 1 -> MyTransparentGeometry - START 2020-05-04 19:43:02.660 - Thread: 1 -> MyTransparentGeometry - END 2020-05-04 19:43:02.660 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-05-04 19:43:02.669 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-05-04 19:43:02.669 - Thread: 1 -> MyMath - START 2020-05-04 19:43:02.669 - Thread: 1 -> MyMath - END 2020-05-04 19:43:02.669 - Thread: 1 -> MySimpleObjectDraw - START 2020-05-04 19:43:02.669 - Thread: 1 -> MySimpleObjectDraw - END 2020-05-04 19:43:02.681 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-05-04 19:43:02.681 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-05-04 19:43:02.681 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-05-04 19:43:02.728 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-05-04 19:43:02.728 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-05-04 19:43:02.728 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-05-04 19:43:02.728 - Thread: 1 -> MySyncDestructions - START 2020-05-04 19:43:02.728 - Thread: 1 -> MySyncDestructions - END 2020-05-04 19:43:02.728 - Thread: 1 -> MySyncEntity - START 2020-05-04 19:43:02.728 - Thread: 1 -> MySyncEntity - END 2020-05-04 19:43:02.728 - Thread: 1 -> MySyncScenario - START 2020-05-04 19:43:02.728 - Thread: 1 -> MySyncScenario - END 2020-05-04 19:43:02.728 - Thread: 1 -> MyCommandCharacter - START 2020-05-04 19:43:02.729 - Thread: 1 -> MyCommandCharacter - END 2020-05-04 19:43:02.729 - Thread: 1 -> MyCommandConsole - START 2020-05-04 19:43:02.730 - Thread: 1 -> MyCommandConsole - END 2020-05-04 19:43:02.730 - Thread: 1 -> MyCommandEntity - START 2020-05-04 19:43:02.731 - Thread: 1 -> MyCommandEntity - END 2020-05-04 19:43:02.731 - Thread: 1 -> MyAiTargetManager - START 2020-05-04 19:43:02.731 - Thread: 1 -> MyAiTargetManager - END 2020-05-04 19:43:02.731 - Thread: 1 -> MyClientDebugCommands - START 2020-05-04 19:43:02.731 - Thread: 1 -> MyClientDebugCommands - END 2020-05-04 19:43:02.731 - Thread: 1 -> MyDedicatedServer - START 2020-05-04 19:43:02.731 - Thread: 1 -> MyDedicatedServer - END 2020-05-04 19:43:02.731 - Thread: 1 -> MyDedicatedServerBase - START 2020-05-04 19:43:02.731 - Thread: 1 -> MyDedicatedServerBase - END 2020-05-04 19:43:02.731 - Thread: 1 -> MyMultiplayerBase - START 2020-05-04 19:43:02.732 - Thread: 1 -> MyMultiplayerBase - END 2020-05-04 19:43:02.732 - Thread: 1 -> MyMultiplayerClient - START 2020-05-04 19:43:02.732 - Thread: 1 -> MyMultiplayerClient - END 2020-05-04 19:43:02.732 - Thread: 1 -> MyMultiplayerClientBase - START 2020-05-04 19:43:02.732 - Thread: 1 -> MyMultiplayerClientBase - END 2020-05-04 19:43:02.732 - Thread: 1 -> MyMultiplayerLobby - START 2020-05-04 19:43:02.732 - Thread: 1 -> MyMultiplayerLobby - END 2020-05-04 19:43:02.732 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-05-04 19:43:02.732 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-05-04 19:43:02.732 - Thread: 1 -> MyMultiplayerServerBase - START 2020-05-04 19:43:02.732 - Thread: 1 -> MyMultiplayerServerBase - END 2020-05-04 19:43:02.732 - Thread: 1 -> MyServerDebugCommands - START 2020-05-04 19:43:02.732 - Thread: 1 -> MyServerDebugCommands - END 2020-05-04 19:43:02.732 - Thread: 1 -> MyAIActionsParser - START 2020-05-04 19:43:02.732 - Thread: 1 -> MyAIActionsParser - END 2020-05-04 19:43:02.732 - Thread: 1 -> MyCubeGridDefinitions - START 2020-05-04 19:43:02.783 - Thread: 1 -> MyCubeGridDefinitions - END 2020-05-04 19:43:02.783 - Thread: 1 -> MyDefinitionManager - START 2020-05-04 19:43:02.798 - Thread: 1 -> MyDefinitionManager - END 2020-05-04 19:43:02.798 - Thread: 1 -> Preallocate - END 2020-05-04 19:43:02.806 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-05-04 19:43:03.036 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-05-04 19:43:03.036 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-05-04 19:43:03.046 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-05-04 19:43:03.047 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 19:43:03.047 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 19:43:03.047 - Thread: 1 -> Assembly.Location: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-05-04 19:43:03.047 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-05-04 19:43:03.047 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-05-04 19:43:03.048 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-05-04 19:43:03.056 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-05-04 19:43:03.056 - Thread: 1 -> Win32_ComputerSystem.Model: TRX40 DESIGNARE 2020-05-04 19:43:03.056 - Thread: 1 -> Virtualized: False 2020-05-04 19:43:03.089 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-05-04 19:43:03.090 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 274,764,316,672 bytes 2020-05-04 19:43:03.090 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-05-04 19:43:03.090 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 250,386,313,216 bytes 2020-05-04 19:43:03.090 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,438,867,869,696 bytes 2020-05-04 19:43:03.094 - Thread: 1 -> Drive C: | Capacity: 499,499,683,840 bytes | Free space: 277,467,189,248 bytes 2020-05-04 19:43:03.094 - Thread: 1 -> Drive M: | Capacity: 2,000,396,742,656 bytes | Free space: 1,267,877,228,544 bytes 2020-05-04 19:43:03.094 - Thread: 1 -> Drive Q: | Capacity: 2,000,381,014,016 bytes | Free space: 785,888,768,000 bytes 2020-05-04 19:43:03.094 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-05-04 19:43:03.096 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-05-04 19:43:03.097 - Thread: 1 -> Installed DLCs: 2020-05-04 19:43:03.150 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-05-04 19:43:03.284 - Thread: 1 -> Havok: Physics.Init 2020-05-04 19:43:03.358 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-05-04 19:43:03.362 - Thread: 1 -> HkGameName: SpaceEngineers 2020-05-04 19:43:03.372 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-05-04 19:43:03.375 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-04 19:43:03.380 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-05-04 19:43:03.630 - Thread: 1 -> Loading scenarios 2020-05-04 19:43:03.668 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-04 19:43:03.669 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-05-04 19:43:03.960 - Thread: 1 -> Loading sound definitions 2020-05-04 19:43:03.976 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-04 19:43:03.976 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-05-04 19:43:03.976 - Thread: 1 -> Loading shadow textures definitions 2020-05-04 19:43:03.976 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-05-04 19:43:03.980 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-05-04 19:43:03.987 - Thread: 1 -> MyAudio.LoadData - START 2020-05-04 19:43:04.021 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-05-04 19:43:04.062 - Thread: 1 -> MyAudio.LoadData - END 2020-05-04 19:43:04.072 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2020-05-04 19:43:04.072 - Thread: 1 -> MyGuiManager() 2020-05-04 19:43:04.076 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-04 19:43:04.230 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-04 19:43:04.252 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-04 19:43:04.259 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-05-04 19:43:04.260 - Thread: 15 -> ReloadVoxelMaterials 2020-05-04 19:43:04.269 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-04 19:43:04.270 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-04 19:43:04.270 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-04 19:43:04.317 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-05-04 19:43:04.317 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-05-04 19:43:04.317 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-05-04 19:43:04.317 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-05-04 19:43:04.317 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-05-04 19:43:04.317 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-05-04 19:43:04.318 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-05-04 19:43:04.318 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-05-04 19:43:04.361 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-05-04 19:43:04.380 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-05-04 19:43:04.381 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-05-04 19:43:04.383 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-05-04 19:43:04.384 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-05-04 19:43:04.386 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-05-04 19:43:04.386 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-05-04 19:43:04.387 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-05-04 19:43:04.389 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-05-04 19:43:04.399 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-05-04 19:43:04.402 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-05-04 19:43:04.406 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-05-04 19:43:04.418 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-05-04 19:43:04.438 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-05-04 19:43:04.445 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-05-04 19:43:04.445 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-05-04 19:43:04.449 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-05-04 19:43:04.450 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-05-04 19:43:04.461 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-05-04 19:43:04.464 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-05-04 19:43:04.470 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-05-04 19:43:04.475 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-05-04 19:43:04.483 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-05-04 19:43:04.490 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-05-04 19:43:04.501 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-05-04 19:43:04.506 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-05-04 19:43:04.508 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-05-04 19:43:04.516 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-05-04 19:43:04.519 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-05-04 19:43:04.523 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-05-04 19:43:04.525 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-05-04 19:43:04.525 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-05-04 19:43:04.525 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-05-04 19:43:04.542 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-05-04 19:43:04.542 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-05-04 19:43:04.552 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-05-04 19:43:04.577 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-05-04 19:43:04.585 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-05-04 19:43:04.607 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-05-04 19:43:04.607 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-05-04 19:43:04.614 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-05-04 19:43:04.617 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-05-04 19:43:04.623 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-05-04 19:43:04.636 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-05-04 19:43:04.663 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-05-04 19:43:04.778 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-05-04 19:43:04.780 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-05-04 19:43:04.796 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-05-04 19:43:04.798 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-05-04 19:43:04.809 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-05-04 19:43:04.817 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-05-04 19:43:04.820 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-05-04 19:43:04.821 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-05-04 19:43:04.824 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-05-04 19:43:04.833 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-05-04 19:43:04.837 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-05-04 19:43:04.854 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-05-04 19:43:04.866 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-05-04 19:43:04.881 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-05-04 19:43:04.891 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-05-04 19:43:04.904 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-05-04 19:43:04.993 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-05-04 19:43:05.068 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-05-04 19:43:05.070 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-05-04 19:43:05.135 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-05-04 19:43:05.159 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-05-04 19:43:05.222 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-05-04 19:43:05.314 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-05-04 19:43:05.339 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-05-04 19:43:05.376 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-05-04 19:43:05.389 - Thread: 1 -> Timer Frequency: 10000000 2020-05-04 19:43:05.389 - Thread: 1 -> Ticks per frame: 166667 2020-05-04 19:43:05.403 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-05-04 19:43:05.424 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-05-04 19:43:05.494 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-05-04 19:43:05.530 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-05-04 19:43:05.599 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-05-04 19:43:05.615 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-05-04 19:43:05.688 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-05-04 19:43:05.694 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-05-04 19:43:05.716 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-05-04 19:43:05.749 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-05-04 19:43:05.759 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-05-04 19:43:05.780 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-05-04 19:43:05.811 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-05-04 19:43:05.849 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-05-04 19:43:05.937 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-05-04 19:43:06.173 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-05-04 19:43:06.174 - Thread: 1 -> Flares Intensity: 1 2020-05-04 19:43:06.174 - Thread: 1 -> Field of view: 1.746101 2020-05-04 19:43:06.174 - Thread: 1 -> PostProcessingEnabled: True 2020-05-04 19:43:06.174 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-05-04 19:43:06.174 - Thread: 1 -> Render.GrassDrawDistance: 68 2020-05-04 19:43:06.174 - Thread: 1 -> Render.DistanceFade: 1998 2020-05-04 19:43:06.174 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-05-04 19:43:06.174 - Thread: 1 -> Render.ShadowQuality: LOW 2020-05-04 19:43:06.174 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-05-04 19:43:06.174 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-05-04 19:43:06.174 - Thread: 1 -> Render.TextureQuality: HIGH 2020-05-04 19:43:06.174 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-05-04 19:43:06.174 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-05-04 19:43:06.174 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-05-04 19:43:06.174 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-05-04 19:43:06.196 - Thread: 1 -> Analytics uuid: 7d0685c0-537b-78c2-1ae4-8ebdbb2c4af6 2020-05-04 19:43:06.205 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-05-04 19:43:06.225 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-05-04 19:43:06.233 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-05-04 19:43:06.240 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-05-04 19:43:06.479 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-05-04 19:43:06.615 - Thread: 1 -> Analytics helper process start reported 2020-05-04 19:43:06.630 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-05-04 19:43:06.974 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-05-04 19:43:07.078 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-05-04 19:43:07.584 - Thread: 40 -> Analytics session error 2020-05-04 19:43:08.927 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-04 19:43:11.068 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-04 19:43:11.068 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-05-04 19:43:11.068 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2020-05-04 19:43:18.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:43:18.507 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:43:23.106 - Thread: 45 -> LoadSession() - Start 2020-05-04 19:43:23.106 - Thread: 45 -> C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-04 19:43:24.392 - Thread: 45 -> Loading Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Sandbox_config.sbc 2020-05-04 19:43:24.396 - Thread: 45 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-05-04 19:43:24.401 - Thread: 45 -> CheckPoint Experimental mode: No 2020-05-04 19:43:24.401 - Thread: 45 -> CheckPoint Experimental mode reason: 0 2020-05-04 19:43:24.402 - Thread: 45 -> LoadSession() - End 2020-05-04 19:43:24.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:43:24.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:43:24.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:43:24.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:43:24.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:43:24.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:43:24.430 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-05-04 19:43:24.431 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-05-04 19:43:24.632 - Thread: 1 -> RunLoadingAction - START 2020-05-04 19:43:24.635 - Thread: 1 -> Loading session: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-04 19:43:25.259 - Thread: 1 -> GC Memory: 1,116,083,056 B 2020-05-04 19:43:25.268 - Thread: 1 -> Process Memory: 3,616,944,128 B 2020-05-04 19:43:25.269 - Thread: 1 -> Experimental mode: No 2020-05-04 19:43:25.269 - Thread: 1 -> Experimental mode reason: 0 2020-05-04 19:43:26.253 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-05-04 19:43:26.280 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-05-04 19:43:26.284 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-05-04 19:43:26.286 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-04 19:43:26.287 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-05-04 19:43:26.433 - Thread: 1 -> Loading scenarios 2020-05-04 19:43:26.433 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-04 19:43:26.434 - Thread: 1 -> List of used mods (0) - START 2020-05-04 19:43:26.434 - Thread: 1 -> List of used mods - END 2020-05-04 19:43:26.486 - Thread: 1 -> Loading behaviors 2020-05-04 19:43:26.488 - Thread: 1 -> Loading ammo magazines 2020-05-04 19:43:26.490 - Thread: 1 -> Loading ammo definitions 2020-05-04 19:43:26.492 - Thread: 1 -> Loading animations 2020-05-04 19:43:26.494 - Thread: 1 -> Loading animations 2020-05-04 19:43:26.495 - Thread: 1 -> Loading sound definitions 2020-05-04 19:43:26.496 - Thread: 1 -> Loading sound definitions 2020-05-04 19:43:26.496 - Thread: 1 -> Loading sound definitions 2020-05-04 19:43:26.496 - Thread: 1 -> Loading sound definitions 2020-05-04 19:43:26.496 - Thread: 1 -> Loading sound definitions 2020-05-04 19:43:26.496 - Thread: 1 -> Loading sound definitions 2020-05-04 19:43:26.496 - Thread: 1 -> Loading category classes 2020-05-04 19:43:26.497 - Thread: 1 -> Loading category classes 2020-05-04 19:43:26.497 - Thread: 1 -> Loading blueprint classes 2020-05-04 19:43:26.498 - Thread: 1 -> Loading blueprint class entries 2020-05-04 19:43:26.498 - Thread: 1 -> Loading blueprint class entries 2020-05-04 19:43:26.498 - Thread: 1 -> Loading blueprints 2020-05-04 19:43:26.500 - Thread: 1 -> Loading blueprints 2020-05-04 19:43:26.500 - Thread: 1 -> Loading agent definitions 2020-05-04 19:43:26.501 - Thread: 1 -> Loading character definitions 2020-05-04 19:43:26.512 - Thread: 1 -> Loading character definitions 2020-05-04 19:43:26.512 - Thread: 1 -> Loading components 2020-05-04 19:43:26.513 - Thread: 1 -> Loading components 2020-05-04 19:43:26.513 - Thread: 1 -> Loading configuration 2020-05-04 19:43:26.514 - Thread: 1 -> Loading container types 2020-05-04 19:43:26.515 - Thread: 1 -> Loading Contract Types 2020-05-04 19:43:26.520 - Thread: 1 -> Loading block positions 2020-05-04 19:43:26.522 - Thread: 1 -> Loading block positions 2020-05-04 19:43:26.522 - Thread: 1 -> Loading curve definitions 2020-05-04 19:43:26.525 - Thread: 1 -> Loading debris 2020-05-04 19:43:26.525 - Thread: 1 -> Loading environment items entries 2020-05-04 19:43:26.526 - Thread: 1 -> Loading decal global definitions 2020-05-04 19:43:26.526 - Thread: 1 -> Loading decal definitions 2020-05-04 19:43:26.528 - Thread: 1 -> Loading drone behaviors 2020-05-04 19:43:26.530 - Thread: 1 -> Loading edges 2020-05-04 19:43:26.531 - Thread: 1 -> Loading emissive color definitions 2020-05-04 19:43:26.534 - Thread: 1 -> Loading emissive color default states 2020-05-04 19:43:26.538 - Thread: 1 -> Loading animations 2020-05-04 19:43:26.538 - Thread: 1 -> Loading entity components 2020-05-04 19:43:26.548 - Thread: 1 -> Loading component containers 2020-05-04 19:43:26.559 - Thread: 1 -> Loading environment items entries 2020-05-04 19:43:26.559 - Thread: 1 -> Loading Faction Names 2020-05-04 19:43:26.559 - Thread: 1 -> Loading factions 2020-05-04 19:43:26.562 - Thread: 1 -> Loading flare definitions 2020-05-04 19:43:26.574 - Thread: 1 -> Loading gas property definitions 2020-05-04 19:43:26.575 - Thread: 1 -> Loading event definitions 2020-05-04 19:43:26.576 - Thread: 1 -> Loading physical items 2020-05-04 19:43:26.598 - Thread: 1 -> Loading LCD texture categories 2020-05-04 19:43:26.599 - Thread: 1 -> Loading LCD texture categories 2020-05-04 19:43:26.599 - Thread: 1 -> Loading LCD texture categories 2020-05-04 19:43:26.599 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-04 19:43:26.599 - Thread: 1 -> Loading physical items 2020-05-04 19:43:26.601 - Thread: 1 -> Loading physical items 2020-05-04 19:43:26.601 - Thread: 1 -> Loading physical material properties 2020-05-04 19:43:26.604 - Thread: 1 -> Loading pirate antennas 2020-05-04 19:43:26.610 - Thread: 1 -> Loading research blocks definitions 2020-05-04 19:43:26.611 - Thread: 1 -> Loading research groups definitions 2020-05-04 19:43:26.612 - Thread: 1 -> Loading resource distribution groups 2020-05-04 19:43:26.613 - Thread: 1 -> Loading shadow textures definitions 2020-05-04 19:43:26.613 - Thread: 1 -> Loading ship sound groups 2020-05-04 19:43:26.624 - Thread: 1 -> Loading ship sound groups 2020-05-04 19:43:26.624 - Thread: 1 -> Loading sound categories 2020-05-04 19:43:26.626 - Thread: 1 -> Loading stat definitions 2020-05-04 19:43:26.627 - Thread: 1 -> Loading grid creators 2020-05-04 19:43:26.628 - Thread: 1 -> Loading transparent material properties 2020-05-04 19:43:26.629 - Thread: 1 -> Loading planet definition 2020-05-04 19:43:26.630 - Thread: 1 -> Loading voxel map storage definitions 2020-05-04 19:43:26.631 - Thread: 1 -> Loading voxel material definitions 2020-05-04 19:43:26.632 - Thread: 1 -> Loading voxel material definitions 2020-05-04 19:43:26.632 - Thread: 1 -> Loading voxel material definitions 2020-05-04 19:43:26.632 - Thread: 1 -> Loading Weather Effects 2020-05-04 19:43:26.635 - Thread: 1 -> Audio effects definitions 2020-05-04 19:43:26.638 - Thread: 1 -> Loading environment items definitions 2020-05-04 19:43:26.639 - Thread: 1 -> Loading environment items definitions 2020-05-04 19:43:26.640 - Thread: 1 -> Loading physical material properties 2020-05-04 19:43:26.644 - Thread: 1 -> Loading particle effect definitions 2020-05-04 19:43:26.705 - Thread: 1 -> Loading particle effect definitions 2020-05-04 19:43:26.705 - Thread: 1 -> Loading environment item definitions 2020-05-04 19:43:26.710 - Thread: 1 -> Loading weapon definitions 2020-05-04 19:43:26.715 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.746 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.747 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.779 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.786 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.788 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.789 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.790 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.790 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.791 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.791 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.793 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.793 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.796 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.796 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.797 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.797 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.798 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.799 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.804 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.805 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.805 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.805 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.806 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.806 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.807 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.808 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.808 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.821 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.821 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.822 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.822 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.823 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.827 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.827 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.829 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.829 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.830 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.831 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.834 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.835 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.836 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.837 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.838 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.839 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.841 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.842 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.843 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.844 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.845 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.848 - Thread: 1 -> Loading cube blocks 2020-05-04 19:43:26.848 - Thread: 1 -> Created block definitions 2020-05-04 19:43:26.850 - Thread: 1 -> Loading block variant groups 2020-05-04 19:43:26.852 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-05-04 19:43:26.853 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-05-04 19:43:26.853 - 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Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-05-04 19:43:26.857 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-05-04 19:43:26.858 - Thread: 1 -> Loading asteroid generators 2020-05-04 19:43:26.859 - Thread: 1 -> Loading spawn groups 2020-05-04 19:43:26.862 - Thread: 1 -> Loading drop containers 2020-05-04 19:43:26.863 - Thread: 1 -> Loading spawn groups 2020-05-04 19:43:26.863 - Thread: 1 -> Loading spawn groups 2020-05-04 19:43:26.863 - Thread: 1 -> Loading radial menu definitions 2020-05-04 19:43:26.880 - Thread: 1 -> Loading respawn ships 2020-05-04 19:43:26.881 - Thread: 1 -> Loading spawn groups 2020-05-04 19:43:26.881 - Thread: 1 -> Loading wheel speeds 2020-05-04 19:43:26.921 - Thread: 1 -> MyAudio.UnloadData - START 2020-05-04 19:43:26.930 - Thread: 1 -> MyAudio.UnloadData - END 2020-05-04 19:43:26.930 - Thread: 1 -> MyAudio.LoadData - START 2020-05-04 19:43:26.945 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-05-04 19:43:27.039 - Thread: 1 -> MyAudio.LoadData - END 2020-05-04 19:43:27.081 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-05-04 19:43:27.087 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-04 19:43:27.118 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 19:43:27.118 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-04 19:43:27.119 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-04 19:43:27.127 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 19:43:28.028 - Thread: 104 -> External debugger: listening... 2020-05-04 19:43:28.073 - Thread: 1 -> MyLights.LoadData() - START 2020-05-04 19:43:28.076 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-05-04 19:43:28.076 - Thread: 1 -> MyLights.LoadData() - END 2020-05-04 19:43:28.076 - Thread: 1 -> Info: MyLights initialized. 2020-05-04 19:43:28.076 - Thread: 1 -> MyExplosions.LoadData() - START 2020-05-04 19:43:28.081 - Thread: 1 -> MyExplosions.LoadData() - END 2020-05-04 19:43:28.135 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-05-04 19:43:28.135 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-05-04 19:43:28.159 - Thread: 1 -> Loading Procedural World Generator 2020-05-04 19:43:28.160 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-05-04 19:43:28.394 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-05-04 19:43:28.500 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-05-04 19:43:28.500 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-05-04 19:43:28.500 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-05-04 19:43:28.500 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-05-04 19:43:28.500 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-05-04 19:43:28.500 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-05-04 19:43:28.500 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-05-04 19:43:28.501 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Alien-291759539d120000.vx2' 2020-05-04 19:43:28.501 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\EarthLike-1779144428d120000.vx2' 2020-05-04 19:43:28.501 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Triton-12345d80253.vx2' 2020-05-04 19:43:28.501 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Mars-2044023682d120000.vx2' 2020-05-04 19:43:28.501 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Moon-1353915701d19000.vx2' 2020-05-04 19:43:28.501 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Europa-595048092d19000.vx2' 2020-05-04 19:43:28.501 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Titan-2124704365d19000.vx2' 2020-05-04 19:43:28.761 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428604342377)A(G(StoneCoverageIronCore)M(EarthForestArea)__28)-815119000592720592.vx2' 2020-05-04 19:43:28.771 - Thread: 20 -> SE-16693: LockExtraCriticalSections: False; DonNotServeBlockingRequestsImmediately: False 2020-05-04 19:43:29.343 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428705005680)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-856036144788761658.vx2' 2020-05-04 19:43:29.345 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470415)A(G(StoneCoverageIronCore)M(EarthForestArea)__509).vx2' 2020-05-04 19:43:29.345 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225230356494)A(G(StoneCoverageIronCore)M(EarthForestArea)__423).vx2' 2020-05-04 19:43:29.346 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225213579277)A(G(StoneCoverageIronCore)M(EarthForestArea)__323).vx2' 2020-05-04 19:43:29.346 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470414)A(G(StoneCoverageIronCore)M(EarthForestArea)__177).vx2' 2020-05-04 19:43:31.692 - Thread: 18 -> Info: Planet generator name: Triton 2020-05-04 19:43:31.696 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 19:43:32.937 - Thread: 16 -> Info: Planet generator name: EarthLike 2020-05-04 19:43:32.937 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 19:43:33.248 - Thread: 21 -> Info: Planet generator name: Mars 2020-05-04 19:43:33.248 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 19:43:33.447 - Thread: 15 -> Info: Planet generator name: Alien 2020-05-04 19:43:33.447 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 19:43:33.667 - Thread: 1 -> Info: Planet generator name: Titan 2020-05-04 19:43:33.667 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 19:43:33.893 - Thread: 17 -> Info: Planet generator name: Moon 2020-05-04 19:43:33.893 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 19:43:34.167 - Thread: 22 -> Info: Planet generator name: Europa 2020-05-04 19:43:34.168 - Thread: 22 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 19:43:34.168 - Thread: 1 -> Entities loaded 2020-05-04 19:43:34.360 - Thread: 1 -> Entities initialized 2020-05-04 19:43:34.524 - Thread: 1 -> Checkpoint.CameraAttachedTo: 127808635901093386 2020-05-04 19:43:34.539 - Thread: 1 -> MySession.Static.LogSettings - START 2020-05-04 19:43:34.540 - Thread: 1 -> Name = Star System 2020-04-18 18:33 2020-05-04 19:43:34.540 - Thread: 1 -> Description = 2020-05-04 19:43:34.540 - Thread: 1 -> GameDateTime = 01/05/2081 02:40:02 2020-05-04 19:43:34.540 - Thread: 1 -> Password = 2020-05-04 19:43:34.540 - Thread: 1 -> CurrentPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-04 19:43:34.540 - Thread: 1 -> WorkshopId = 2020-05-04 19:43:34.540 - Thread: 1 -> CameraController = Default_Astronaut_Female 2020-05-04 19:43:34.540 - Thread: 1 -> ThumbPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\thumb.jpg 2020-05-04 19:43:34.542 - Thread: 1 -> Settings: 2020-05-04 19:43:34.542 - Thread: 1 -> GameMode = Survival 2020-05-04 19:43:34.542 - Thread: 1 -> MaxPlayers = 4 2020-05-04 19:43:34.542 - Thread: 1 -> OnlineMode = OFFLINE 2020-05-04 19:43:34.542 - Thread: 1 -> AutoHealing = True 2020-05-04 19:43:34.542 - Thread: 1 -> WeaponsEnabled = True 2020-05-04 19:43:34.542 - Thread: 1 -> ThrusterDamage = True 2020-05-04 19:43:34.542 - Thread: 1 -> EnableSpectator = False 2020-05-04 19:43:34.542 - Thread: 1 -> EnableCopyPaste = False 2020-05-04 19:43:34.542 - Thread: 1 -> MaxFloatingObjects = 100 2020-05-04 19:43:34.542 - Thread: 1 -> MaxGridSize = 0 2020-05-04 19:43:34.542 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-05-04 19:43:34.542 - Thread: 1 -> CargoShipsEnabled = True 2020-05-04 19:43:34.542 - Thread: 1 -> EnvironmentHostility = SAFE 2020-05-04 19:43:34.542 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-05-04 19:43:34.542 - Thread: 1 -> InventorySizeMultiplier = 3 2020-05-04 19:43:34.542 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-05-04 19:43:34.542 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-05-04 19:43:34.542 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-05-04 19:43:34.542 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-05-04 19:43:34.542 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-05-04 19:43:34.542 - Thread: 1 -> ClientCanSave = False 2020-05-04 19:43:34.542 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-05-04 19:43:34.542 - Thread: 1 -> PermanentDeath = False 2020-05-04 19:43:34.542 - Thread: 1 -> DestructibleBlocks = True 2020-05-04 19:43:34.542 - Thread: 1 -> EnableScripts = False 2020-05-04 19:43:34.542 - Thread: 1 -> AutoSaveInMinutes = 5 2020-05-04 19:43:34.542 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-05-04 19:43:34.542 - Thread: 1 -> ProceduralDensity = 0.35 2020-05-04 19:43:34.542 - Thread: 1 -> ProceduralSeed = 0 2020-05-04 19:43:34.542 - Thread: 1 -> DestructibleBlocks = True 2020-05-04 19:43:34.542 - Thread: 1 -> EnableIngameScripts = False 2020-05-04 19:43:34.542 - Thread: 1 -> ViewDistance = 15000 2020-05-04 19:43:34.542 - Thread: 1 -> Voxel destruction = True 2020-05-04 19:43:34.542 - Thread: 1 -> EnableStructuralSimulation = False 2020-05-04 19:43:34.542 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-05-04 19:43:34.542 - Thread: 1 -> EnableContainerDrops = True 2020-05-04 19:43:34.542 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-05-04 19:43:34.542 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-05-04 19:43:34.542 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-05-04 19:43:34.542 - Thread: 1 -> EnableSubgridDamage = False 2020-05-04 19:43:34.542 - Thread: 1 -> SyncDistance = 3000 2020-05-04 19:43:34.542 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-05-04 19:43:34.542 - Thread: 1 -> AFKTimeoutMin = 0 2020-05-04 19:43:34.542 - Thread: 1 -> StopGridsPeriodMin = 15 2020-05-04 19:43:34.542 - Thread: 1 -> ExperimentalMode = False 2020-05-04 19:43:34.542 - Thread: 1 -> ExperimentalModeReason = 0 2020-05-04 19:43:34.542 - Thread: 1 -> MySession.Static.LogSettings - END 2020-05-04 19:43:34.609 - Thread: 1 -> Session loaded 2020-05-04 19:43:34.609 - Thread: 1 -> RunLoadingAction - END 2020-05-04 19:43:34.609 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-05-04 19:43:34.688 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-05-04 19:43:34.688 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-05-04 19:43:34.689 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-05-04 19:43:34.699 - Thread: 1 -> Updating continues. 2020-05-04 19:43:34.730 - Thread: 1 -> GC Memory: 1478.665 MB 2020-05-04 19:43:35.697 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 19:43:35.877 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 19:43:35.880 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 19:43:35.881 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 19:43:35.882 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 19:43:47.937 - Thread: 1 -> GUI Stats: Update 5.87738866666668, Draw 0.134015944444445 2020-05-04 19:44:04.737 - Thread: 1 -> GC Memory: 3311.695 MB 2020-05-04 19:44:23.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:44:23.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:44:26.621 - Thread: 1 -> GUI Stats: Update 0.104467055555556, Draw 0.123906666666667 2020-05-04 19:44:26.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:44:26.646 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,42.46633,332.3058,1,0,1816.074,13861.21,21713,78287,20,87.84747,97.10896,0,228026,27.4645,0,16.66667,24.12687,26.67049,100,10043538294 2020-05-04 19:44:34.468 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 19:44:34.468 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 19:44:34.468 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 19:44:34.609 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 19:44:34.751 - Thread: 1 -> GC Memory: 1828.423 MB 2020-05-04 19:44:37.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:44:37.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:44:38.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:44:38.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:44:49.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:44:49.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:44:52.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:44:52.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:44:57.189 - Thread: 1 -> GUI Stats: Update 0.300407277777778, Draw 0.463447 2020-05-04 19:45:04.758 - Thread: 1 -> GC Memory: 1836.535 MB 2020-05-04 19:45:27.188 - Thread: 1 -> GUI Stats: Update 0.328866444444445, Draw 0.46820638888889 2020-05-04 19:45:27.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:45:27.217 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,40.00703,252.8867,1,0,1874.307,14026.87,21717,78283,21,60.06789,97.77486,0.07786135,227927,24.24102,0,16.66667,14.56107,23.70162,100,9967272280 2020-05-04 19:45:34.333 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 19:45:34.333 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 19:45:34.333 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 19:45:34.359 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 19:45:34.771 - Thread: 1 -> GC Memory: 1897.353 MB 2020-05-04 19:45:35.423 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:45:35.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:45:57.191 - Thread: 1 -> GUI Stats: Update 0.310965944444444, Draw 0.403066111111111 2020-05-04 19:46:04.786 - Thread: 1 -> GC Memory: 1779.66 MB 2020-05-04 19:46:06.266 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 19:46:06.266 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 19:46:06.266 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 19:46:06.290 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 19:46:08.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:46:08.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:46:27.190 - Thread: 1 -> GUI Stats: Update 0.312343111111111, Draw 0.39569 2020-05-04 19:46:27.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:46:27.233 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,40.53381,281.6279,1,0,1781.692,14133.13,21718,78282,21,67.44748,97.89314,0.07153384,227766,24.48343,0,16.66667,16.51346,23.9676,100,10139802346 2020-05-04 19:46:34.787 - Thread: 1 -> GC Memory: 1783.013 MB 2020-05-04 19:46:57.190 - Thread: 1 -> GUI Stats: Update 0.303549444444445, Draw 0.400086777777778 2020-05-04 19:47:04.788 - Thread: 1 -> GC Memory: 1785.397 MB 2020-05-04 19:47:27.189 - Thread: 1 -> GUI Stats: Update 0.296469944444445, Draw 0.396850388888889 2020-05-04 19:47:27.249 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:47:27.249 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,42.5634,263.4507,1,0,1794.853,13985.07,21718,78282,21,53.41438,97.64378,0.06886863,227992,22.91288,0,16.66667,12.23877,22.373,100,10059268532 2020-05-04 19:47:34.803 - Thread: 1 -> GC Memory: 1793.573 MB 2020-05-04 19:47:57.189 - Thread: 1 -> GUI Stats: Update 0.311644277777778, Draw 0.385368277777778 2020-05-04 19:48:04.804 - Thread: 1 -> GC Memory: 1784.908 MB 2020-05-04 19:48:24.636 - Thread: 1 -> Autosave initiated 2020-05-04 19:48:24.637 - Thread: 1 -> Character state: True 2020-05-04 19:48:24.637 - Thread: 1 -> IsServer: True 2020-05-04 19:48:24.637 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 19:48:24.637 - Thread: 1 -> Autosave 2020-05-04 19:48:24.639 - Thread: 1 -> Saving world - START 2020-05-04 19:48:24.640 - Thread: 1 -> Making world state snapshot. 2020-05-04 19:48:24.640 - Thread: 1 -> Before snapshot.: GC Memory: 1,787 B 2020-05-04 19:48:24.804 - Thread: 1 -> After snapshot.: GC Memory: 1,791 B 2020-05-04 19:48:24.806 - Thread: 1 -> Directory cleanup: GC Memory: 1,791 B 2020-05-04 19:48:24.806 - Thread: 1 -> Saving world - END 2020-05-04 19:48:24.811 - Thread: 16 -> Session snapshot save - START 2020-05-04 19:48:24.812 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 19:48:25.547 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 19:48:26.199 - Thread: 16 -> Session snapshot save - END 2020-05-04 19:48:27.350 - Thread: 1 -> GUI Stats: Update 0.295203777777778, Draw 0.394032277777777 2020-05-04 19:48:27.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:48:27.427 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,40.5623,263.6106,1,0,1804.811,13986.7,21896,78104,21,45.43037,97.29373,0.0634205,228147,22.31037,0,16.66667,10.13568,21.70659,100,10059305644 2020-05-04 19:48:34.817 - Thread: 1 -> GC Memory: 1805.549 MB 2020-05-04 19:48:57.350 - Thread: 1 -> GUI Stats: Update 0.296304111111111, Draw 0.394138444444444 2020-05-04 19:49:04.835 - Thread: 1 -> GC Memory: 1809.063 MB 2020-05-04 19:49:27.351 - Thread: 1 -> GUI Stats: Update 0.297194777777778, Draw 0.393121611111111 2020-05-04 19:49:27.442 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:49:27.443 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,38.94865,239.3194,1,0,1785.223,13970.3,22074,77926,21,44.47085,97.02287,0.06089764,228227,18.83197,0,16.66667,8.374738,18.27132,100,10072711326 2020-05-04 19:49:34.850 - Thread: 1 -> GC Memory: 1788.543 MB 2020-05-04 19:49:40.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:49:40.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:49:50.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:49:50.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:49:57.351 - Thread: 1 -> GUI Stats: Update 0.3266655, Draw 0.399153277777778 2020-05-04 19:49:57.360 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:49:57.361 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:50:04.864 - Thread: 1 -> GC Memory: 1794.755 MB 2020-05-04 19:50:06.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:50:06.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:50:13.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:50:13.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:50:20.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:50:20.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:50:27.350 - Thread: 1 -> GUI Stats: Update 0.319981944444445, Draw 0.404261611111111 2020-05-04 19:50:27.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:50:27.460 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,43.19629,336.3278,1,0,1802.639,14090.85,22161,77839,21,89.43255,97.87765,0.06335811,228190,30.23952,0,16.66667,27.04398,29.59773,100,10147941962 2020-05-04 19:50:34.865 - Thread: 1 -> GC Memory: 1805.643 MB 2020-05-04 19:50:57.351 - Thread: 1 -> GUI Stats: Update 0.3095595, Draw 0.372974222222221 2020-05-04 19:51:04.867 - Thread: 1 -> GC Memory: 1788.968 MB 2020-05-04 19:51:27.349 - Thread: 1 -> GUI Stats: Update 0.29448, Draw 0.422745777777779 2020-05-04 19:51:27.476 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:51:27.477 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,36.16185,256.6344,1,0,1796.255,13986.58,22161,77839,21,44.36922,96.39174,0.07204949,228340,15.09407,0,16.66667,6.697124,14.54944,100,10065182536 2020-05-04 19:51:31.012 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-05-04 19:51:34.883 - Thread: 1 -> GC Memory: 1800.407 MB 2020-05-04 19:51:45.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:51:45.141 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:51:57.351 - Thread: 1 -> GUI Stats: Update 0.344357055555555, Draw 0.587034333333333 2020-05-04 19:52:04.884 - Thread: 1 -> GC Memory: 1812.041 MB 2020-05-04 19:52:27.350 - Thread: 1 -> GUI Stats: Update 0.305051666666666, Draw 0.450248722222222 2020-05-04 19:52:27.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:52:27.494 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,41.54174,294.6668,1,0,1820.039,13962.6,22179,77821,21,40.87166,96.62943,0.06717795,228385,16.16518,0,16.66667,6.606977,15.62032,100,10070586722 2020-05-04 19:52:34.901 - Thread: 1 -> GC Memory: 1819.717 MB 2020-05-04 19:52:57.352 - Thread: 1 -> GUI Stats: Update 0.302182722222222, Draw 0.400502611111111 2020-05-04 19:53:04.903 - Thread: 1 -> GC Memory: 1799.297 MB 2020-05-04 19:53:24.649 - Thread: 1 -> Autosave initiated 2020-05-04 19:53:24.649 - Thread: 1 -> Character state: True 2020-05-04 19:53:24.649 - Thread: 1 -> IsServer: True 2020-05-04 19:53:24.649 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 19:53:24.649 - Thread: 1 -> Autosave 2020-05-04 19:53:24.649 - Thread: 1 -> Saving world - START 2020-05-04 19:53:24.649 - Thread: 1 -> Making world state snapshot. 2020-05-04 19:53:24.649 - Thread: 1 -> Before snapshot.: GC Memory: 1,807 B 2020-05-04 19:53:24.691 - Thread: 1 -> After snapshot.: GC Memory: 1,809 B 2020-05-04 19:53:24.691 - Thread: 1 -> Directory cleanup: GC Memory: 1,809 B 2020-05-04 19:53:24.691 - Thread: 1 -> Saving world - END 2020-05-04 19:53:24.692 - Thread: 15 -> Session snapshot save - START 2020-05-04 19:53:24.692 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 19:53:25.140 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 19:53:25.695 - Thread: 15 -> Session snapshot save - END 2020-05-04 19:53:27.350 - Thread: 1 -> GUI Stats: Update 0.310135722222222, Draw 0.394326722222223 2020-05-04 19:53:27.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:53:27.510 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,41.51611,314.4286,1,0,1823.049,14157.09,22183,77817,21,83.35648,97.84768,0.07039781,228283,24.38069,0,16.66667,20.32289,23.85594,100,10145870668 2020-05-04 19:53:34.919 - Thread: 1 -> GC Memory: 1825.273 MB 2020-05-04 19:53:57.350 - Thread: 1 -> GUI Stats: Update 0.284842388888889, Draw 0.366790444444444 2020-05-04 19:54:04.931 - Thread: 1 -> GC Memory: 1837.524 MB 2020-05-04 19:54:27.350 - Thread: 1 -> GUI Stats: Update 0.300673777777778, Draw 0.444153277777778 2020-05-04 19:54:27.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:54:27.527 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,43.46706,284.332,1,0,1798.601,14156.07,22190,77810,21,83.20697,97.86729,0.07737516,228267,26.36457,0,16.66667,21.93716,25.80228,100,10152789284 2020-05-04 19:54:34.942 - Thread: 1 -> GC Memory: 1800.152 MB 2020-05-04 19:54:57.350 - Thread: 1 -> GUI Stats: Update 0.30346, Draw 0.348111388888888 2020-05-04 19:55:04.949 - Thread: 1 -> GC Memory: 1810.752 MB 2020-05-04 19:55:27.352 - Thread: 1 -> GUI Stats: Update 0.301508444444445, Draw 0.339976611111111 2020-05-04 19:55:27.544 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:55:27.544 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,38.04593,303.2602,1,0,1815.475,14174.91,22190,77810,21,83.72558,97.91393,0.08605505,228242,26.13972,0,16.66667,21.88563,25.59442,100,10155359818 2020-05-04 19:55:34.965 - Thread: 1 -> GC Memory: 1814.379 MB 2020-05-04 19:55:40.366 - Thread: 1 -> Updating stopped. 2020-05-04 19:55:57.689 - Thread: 1 -> GUI Stats: Update 0.488057888888888, Draw 0.249917444444445 2020-05-04 19:56:27.689 - Thread: 1 -> GUI Stats: Update 0.320585722222222, Draw 0.171575722222222 2020-05-04 19:56:27.905 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:56:27.907 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,4.61126,204.5773,1,0,1809.215,14207.77,22190,77810,21,80.59038,97.83043,0.07141424,228241,25.68011,0,16.66667,20.6957,25.12297,100,10161830038 2020-05-04 19:56:57.689 - Thread: 1 -> GUI Stats: Update 0.302398388888889, Draw 0.170164388888889 2020-05-04 19:57:27.690 - Thread: 1 -> GUI Stats: Update 0.303607055555555, Draw 0.166912722222222 2020-05-04 19:57:27.922 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:57:27.923 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,5.299677,225.1507,1,0,1811.769,14204.63,22190,77810,21,83.10714,97.83443,0.07104256,228240,24.70451,0,16.66667,20.53121,24.16952,100,10161830038 2020-05-04 19:57:57.689 - Thread: 1 -> GUI Stats: Update 0.306890333333334, Draw 0.181957611111111 2020-05-04 19:58:27.690 - Thread: 1 -> GUI Stats: Update 0.310244666666667, Draw 0.170574277777778 2020-05-04 19:58:27.939 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:58:27.940 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,5.104597,247.8727,1,0,1803.602,14206.04,22190,77810,21,81.86091,97.84747,0.07058327,228226,24.82718,0,16.66667,20.32375,24.29277,100,10161830038 2020-05-04 19:58:57.695 - Thread: 1 -> GUI Stats: Update 0.303833333333333, Draw 0.174024166666667 2020-05-04 19:59:27.690 - Thread: 1 -> GUI Stats: Update 0.305092944444444, Draw 0.176008166666667 2020-05-04 19:59:27.956 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:59:27.956 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,5.760478,226.6114,1,0,1800.975,14208.03,22190,77810,21,82.70316,97.83377,0.0720174,228199,24.69418,0,16.66667,20.42286,24.15925,100,10161830038 2020-05-04 19:59:57.690 - Thread: 1 -> GUI Stats: Update 0.31392638888889, Draw 0.177282555555556 2020-05-04 20:00:27.690 - Thread: 1 -> GUI Stats: Update 0.304818055555555, Draw 0.174785333333334 2020-05-04 20:00:27.973 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:00:27.973 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,5.149093,233.0649,1,0,1804.379,14208.15,22190,77810,21,83.6482,97.84756,0.08942012,228143,24.74759,0,16.66667,20.70091,24.21491,100,10161830038 2020-05-04 20:00:57.690 - Thread: 1 -> GUI Stats: Update 0.302115666666667, Draw 0.177366555555556 2020-05-04 20:01:27.690 - Thread: 1 -> GUI Stats: Update 0.3000655, Draw 0.171681166666666 2020-05-04 20:01:27.989 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:01:27.990 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,5.196831,234.6522,1,0,1802.465,14208.29,22190,77810,21,81.03239,97.86674,0.08173596,228173,26.01683,0,16.66667,21.08206,25.46182,100,10161830038 2020-05-04 20:01:57.690 - Thread: 1 -> GUI Stats: Update 0.322711611111111, Draw 0.178918055555555 2020-05-04 20:02:27.690 - Thread: 1 -> GUI Stats: Update 0.300833444444444, Draw 0.171224222222222 2020-05-04 20:02:28.006 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:02:28.007 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,4.834808,227.7105,1,0,1804.866,14208.3,22190,77810,21,80.56989,96.51351,0.07050188,228197,25.80608,0,16.66667,20.79193,24.90635,100,10161830038 2020-05-04 20:02:57.692 - Thread: 1 -> GUI Stats: Update 0.300986611111111, Draw 0.178336555555556 2020-05-04 20:03:27.690 - Thread: 1 -> GUI Stats: Update 0.301606333333333, Draw 0.174514 2020-05-04 20:03:28.022 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:03:28.023 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,5.325071,239.4468,1,0,1802.323,14208.25,22190,77810,21,81.93161,97.84163,0.0712516,228164,24.83936,0,16.66667,20.35129,24.30324,100,10161830038 2020-05-04 20:03:57.690 - Thread: 1 -> GUI Stats: Update 0.321425944444445, Draw 0.173086666666666 2020-05-04 20:04:27.691 - Thread: 1 -> GUI Stats: Update 0.303299777777778, Draw 0.174296722222222 2020-05-04 20:04:28.040 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:04:28.040 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,4.995409,238.4319,1,0,1801.353,14208.51,22190,77810,21,83.99744,97.82832,0.07149002,228159,24.66079,0,16.66667,20.71443,24.12523,100,10161830038 2020-05-04 20:04:57.690 - Thread: 1 -> GUI Stats: Update 0.302383444444444, Draw 0.172310333333333 2020-05-04 20:05:27.690 - Thread: 1 -> GUI Stats: Update 0.307907777777778, Draw 0.179582444444444 2020-05-04 20:05:28.056 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:05:28.059 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,5.24158,231.5999,1,0,1804.218,14208.47,22190,77810,21,83.19589,97.85324,0.07905777,228116,24.87563,0,16.66667,20.69551,24.34161,100,10161830038 2020-05-04 20:05:57.691 - Thread: 1 -> GUI Stats: Update 0.323336944444444, Draw 0.173394055555556 2020-05-04 20:06:27.691 - Thread: 1 -> GUI Stats: Update 0.304781222222222, Draw 0.174827111111111 2020-05-04 20:06:28.073 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:06:28.074 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,5.154267,233.2113,1,0,1802.07,14210.79,22190,77810,21,83.14534,97.8494,0.08427275,228139,24.75729,0,16.66667,20.58453,24.22486,100,10161830038 2020-05-04 20:06:57.691 - Thread: 1 -> GUI Stats: Update 0.304810222222222, Draw 0.174673666666667 2020-05-04 20:07:27.691 - Thread: 1 -> GUI Stats: Update 0.303825111111111, Draw 0.1750715 2020-05-04 20:07:28.090 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:07:28.091 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,5.289486,232.1655,1,0,1805.85,14211.18,22190,77810,21,82.38307,97.83993,0.08747408,228157,24.74468,0,16.66667,20.38543,24.21017,100,10161830038 2020-05-04 20:07:57.690 - Thread: 1 -> GUI Stats: Update 0.312368722222222, Draw 0.177375555555556 2020-05-04 20:08:27.691 - Thread: 1 -> GUI Stats: Update 0.300415944444445, Draw 0.181018555555555 2020-05-04 20:08:28.107 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:08:28.108 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,4.959452,227.3124,1,0,1803.569,14211.13,22190,77810,21,81.48698,97.86169,0.08553071,228156,25.91762,0,16.66667,21.11949,25.36342,100,10161830038 2020-05-04 20:08:57.691 - Thread: 1 -> GUI Stats: Update 0.303551166666667, Draw 0.171418833333333 2020-05-04 20:09:27.694 - Thread: 1 -> GUI Stats: Update 0.314562833333333, Draw 0.1732975 2020-05-04 20:09:28.123 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:09:28.124 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,5.654199,228.8903,1,0,1801.077,14211.12,22190,77810,21,77.77562,97.90848,0.08695013,228131,26.37715,0,16.66667,20.51499,25.82546,100,10161830038 2020-05-04 20:09:57.691 - Thread: 1 -> GUI Stats: Update 0.307174777777778, Draw 0.182650111111111 2020-05-04 20:09:58.524 - Thread: 1 -> Updating continues. 2020-05-04 20:09:58.529 - Thread: 1 -> GC Memory: 1803.232 MB 2020-05-04 20:09:58.529 - Thread: 1 -> Autosave initiated 2020-05-04 20:09:58.529 - Thread: 1 -> Character state: True 2020-05-04 20:09:58.529 - Thread: 1 -> IsServer: True 2020-05-04 20:09:58.529 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 20:09:58.529 - Thread: 1 -> Autosave 2020-05-04 20:09:58.529 - Thread: 1 -> Saving world - START 2020-05-04 20:09:58.530 - Thread: 1 -> Making world state snapshot. 2020-05-04 20:09:58.530 - Thread: 1 -> Before snapshot.: GC Memory: 1,803 B 2020-05-04 20:09:58.565 - Thread: 1 -> After snapshot.: GC Memory: 1,806 B 2020-05-04 20:09:58.565 - Thread: 1 -> Directory cleanup: GC Memory: 1,806 B 2020-05-04 20:09:58.565 - Thread: 1 -> Saving world - END 2020-05-04 20:09:58.565 - Thread: 15 -> Session snapshot save - START 2020-05-04 20:09:58.566 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 20:09:58.758 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:09:58.759 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:09:58.998 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 20:09:59.661 - Thread: 15 -> Session snapshot save - END 2020-05-04 20:10:27.695 - Thread: 1 -> GUI Stats: Update 0.273105611111111, Draw 0.357253055555555 2020-05-04 20:10:28.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:10:28.141 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,35.19843,254.7506,1,0,1823.192,14199.79,22190,77810,21,94.18749,94.51971,0.08255924,228159,26.05609,0,16.66667,24.54157,24.62814,100,10162357866 2020-05-04 20:10:28.532 - Thread: 1 -> GC Memory: 1823.111 MB 2020-05-04 20:10:57.695 - Thread: 1 -> GUI Stats: Update 0.269691666666667, Draw 0.339847444444445 2020-05-04 20:10:58.548 - Thread: 1 -> GC Memory: 1826.61 MB 2020-05-04 20:11:27.695 - Thread: 1 -> GUI Stats: Update 0.274861555555556, Draw 0.338781055555556 2020-05-04 20:11:28.157 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:11:28.157 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,36.56628,250.286,1,0,1803.839,14198.5,22190,77810,21,94.01858,93.59064,0.07912045,228188,26.45943,0,16.66667,24.87678,24.76355,100,10162370796 2020-05-04 20:11:28.562 - Thread: 1 -> GC Memory: 1803.703 MB 2020-05-04 20:11:57.695 - Thread: 1 -> GUI Stats: Update 0.265786277777778, Draw 0.347577222222222 2020-05-04 20:11:58.579 - Thread: 1 -> GC Memory: 1807.69 MB 2020-05-04 20:12:27.696 - Thread: 1 -> GUI Stats: Update 0.266328166666667, Draw 0.339195388888889 2020-05-04 20:12:28.174 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:12:28.175 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,33.76454,255.6439,1,0,1811.551,14201.85,22190,77810,21,94.03517,94.06496,0.07760242,228187,26.61119,0,16.66667,25.02388,25.03181,100,10162653984 2020-05-04 20:12:28.600 - Thread: 1 -> GC Memory: 1812.701 MB 2020-05-04 20:12:57.697 - Thread: 1 -> GUI Stats: Update 0.266717111111112, Draw 0.345752666666667 2020-05-04 20:12:58.616 - Thread: 1 -> GC Memory: 1803.141 MB 2020-05-04 20:13:27.699 - Thread: 1 -> GUI Stats: Update 0.276623, Draw 0.340903444444443 2020-05-04 20:13:28.190 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:13:28.191 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,34.93487,238.5919,1,0,1805.78,14201.31,22190,77810,21,94.43257,93.95023,0.07759992,228179,26.48884,0,16.66667,25.01409,24.88632,100,10162660828 2020-05-04 20:13:28.634 - Thread: 1 -> GC Memory: 1806.142 MB 2020-05-04 20:13:57.696 - Thread: 1 -> GUI Stats: Update 0.262439777777778, Draw 0.346317 2020-05-04 20:13:58.648 - Thread: 1 -> GC Memory: 1810.558 MB 2020-05-04 20:14:00.509 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 20:14:00.531 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 20:14:10.509 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 20:14:10.510 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 20:14:20.509 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 20:14:20.509 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 20:14:27.697 - Thread: 1 -> GUI Stats: Update 0.267500944444445, Draw 0.347390444444444 2020-05-04 20:14:28.207 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:14:28.219 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,33.77394,247.3413,1,0,1801.702,14203.73,22190,77810,20,93.96901,92.30562,0.0769581,228187,27.21214,0,16.66667,25.57098,25.11833,100,10162661804 2020-05-04 20:14:28.648 - Thread: 1 -> GC Memory: 1801.306 MB 2020-05-04 20:14:30.509 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 20:14:30.512 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 20:14:30.512 - Thread: 1 -> Next activation in -00:06:17.3496752 2020-05-04 20:14:30.512 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 20:14:30.514 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 20:14:40.509 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 20:14:40.511 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 20:14:50.509 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 20:14:50.510 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 20:14:57.696 - Thread: 1 -> GUI Stats: Update 0.268964277777778, Draw 0.336473666666667 2020-05-04 20:14:58.532 - Thread: 1 -> Autosave initiated 2020-05-04 20:14:58.532 - Thread: 1 -> Character state: True 2020-05-04 20:14:58.532 - Thread: 1 -> IsServer: True 2020-05-04 20:14:58.532 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 20:14:58.532 - Thread: 1 -> Autosave 2020-05-04 20:14:58.532 - Thread: 1 -> Saving world - START 2020-05-04 20:14:58.533 - Thread: 1 -> Making world state snapshot. 2020-05-04 20:14:58.533 - Thread: 1 -> Before snapshot.: GC Memory: 1,805 B 2020-05-04 20:14:58.569 - Thread: 1 -> After snapshot.: GC Memory: 1,809 B 2020-05-04 20:14:58.570 - Thread: 1 -> Directory cleanup: GC Memory: 1,809 B 2020-05-04 20:14:58.570 - Thread: 1 -> Saving world - END 2020-05-04 20:14:58.570 - Thread: 15 -> Session snapshot save - START 2020-05-04 20:14:58.571 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 20:14:58.663 - Thread: 1 -> GC Memory: 1820.762 MB 2020-05-04 20:14:59.005 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 20:14:59.552 - Thread: 15 -> Session snapshot save - END 2020-05-04 20:15:00.509 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 20:15:00.510 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 20:15:00.510 - Thread: 1 -> Next activation in 00:58:04.8255305 2020-05-04 20:15:27.696 - Thread: 1 -> GUI Stats: Update 0.273510444444445, Draw 0.3350515 2020-05-04 20:15:28.224 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:15:28.225 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,34.84765,244.2668,1,0,1825.745,14200.34,22190,77810,20,93.83904,94.51168,0.09197941,228116,26.99935,0,16.66667,25.33593,25.51754,100,10162667996 2020-05-04 20:15:28.664 - Thread: 1 -> GC Memory: 1825.386 MB 2020-05-04 20:15:57.699 - Thread: 1 -> GUI Stats: Update 0.269546722222222, Draw 0.343573166666667 2020-05-04 20:15:58.667 - Thread: 1 -> GC Memory: 1828.96 MB 2020-05-04 20:16:27.696 - Thread: 1 -> GUI Stats: Update 0.288743111111111, Draw 0.334137666666666 2020-05-04 20:16:28.241 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:16:28.241 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,33.09076,197.9859,1,0,1804.146,14176.72,22190,77810,20,68.7907,97.62716,0.08606245,228144,23.55961,0,16.66667,16.20682,23.00058,100,10155275552 2020-05-04 20:16:28.681 - Thread: 1 -> GC Memory: 1806.025 MB 2020-05-04 20:16:57.697 - Thread: 1 -> GUI Stats: Update 0.270545000000001, Draw 0.352356055555556 2020-05-04 20:16:58.681 - Thread: 1 -> GC Memory: 1810.398 MB 2020-05-04 20:17:27.696 - Thread: 1 -> GUI Stats: Update 0.299529944444444, Draw 0.346116 2020-05-04 20:17:28.258 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:17:28.258 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,34.12031,255.1917,1,0,1817.425,14191.39,22190,77810,20,79.67001,97.66314,0.08427434,228172,22.57725,0,16.66667,17.9873,22.04965,100,10161464836 2020-05-04 20:17:28.681 - Thread: 1 -> GC Memory: 1818.849 MB 2020-05-04 20:17:57.696 - Thread: 1 -> GUI Stats: Update 0.278443277777778, Draw 0.335206999999999 2020-05-04 20:17:58.698 - Thread: 1 -> GC Memory: 1806.597 MB 2020-05-04 20:18:27.834 - Thread: 1 -> GUI Stats: Update 0.282049833333333, Draw 0.314459555555555 2020-05-04 20:18:28.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:18:28.414 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,33.18077,256.2332,1,0,1825.747,14205.09,22190,77810,20,81.79099,97.71738,0.08369169,228136,23.39341,0,16.66667,19.1337,22.85943,100,10168043184 2020-05-04 20:18:28.702 - Thread: 1 -> GC Memory: 1824.235 MB 2020-05-04 20:18:40.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:18:40.331 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:18:51.497 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:18:51.497 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:18:57.835 - Thread: 1 -> GUI Stats: Update 0.303372222222222, Draw 0.341789 2020-05-04 20:18:58.717 - Thread: 1 -> GC Memory: 1831.464 MB 2020-05-04 20:19:27.834 - Thread: 1 -> GUI Stats: Update 0.282272777777778, Draw 0.300928166666667 2020-05-04 20:19:28.429 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:19:28.430 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,33.60838,265.1643,1,0,1809.864,14108,22190,77810,20,89.9995,97.82262,0.08379875,228125,24.26097,0,16.66667,21.83475,23.73271,100,10081293658 2020-05-04 20:19:28.718 - Thread: 1 -> GC Memory: 1812.124 MB 2020-05-04 20:19:57.838 - Thread: 1 -> GUI Stats: Update 0.278631277777778, Draw 0.297317722222223 2020-05-04 20:19:58.534 - Thread: 1 -> Autosave initiated 2020-05-04 20:19:58.534 - Thread: 1 -> Character state: True 2020-05-04 20:19:58.534 - Thread: 1 -> IsServer: True 2020-05-04 20:19:58.534 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 20:19:58.534 - Thread: 1 -> Autosave 2020-05-04 20:19:58.534 - Thread: 1 -> Saving world - START 2020-05-04 20:19:58.534 - Thread: 1 -> Making world state snapshot. 2020-05-04 20:19:58.534 - Thread: 1 -> Before snapshot.: GC Memory: 1,812 B 2020-05-04 20:19:58.574 - Thread: 1 -> After snapshot.: GC Memory: 1,816 B 2020-05-04 20:19:58.574 - Thread: 1 -> Directory cleanup: GC Memory: 1,816 B 2020-05-04 20:19:58.574 - Thread: 1 -> Saving world - END 2020-05-04 20:19:58.575 - Thread: 15 -> Session snapshot save - START 2020-05-04 20:19:58.576 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 20:19:58.736 - Thread: 1 -> GC Memory: 1828.907 MB 2020-05-04 20:19:59.012 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 20:19:59.660 - Thread: 15 -> Session snapshot save - END 2020-05-04 20:20:27.836 - Thread: 1 -> GUI Stats: Update 0.279212333333333, Draw 0.301863777777777 2020-05-04 20:20:28.446 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:20:28.447 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,33.38219,237.6535,1,0,1835.369,14198.91,22190,77810,20,79.95455,97.70383,0.07665519,228171,23.4382,0,16.66667,18.73991,22.90002,100,10163052986 2020-05-04 20:20:28.737 - Thread: 1 -> GC Memory: 1834.583 MB 2020-05-04 20:20:38.063 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 20:20:38.063 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 20:20:38.063 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 20:20:38.090 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 20:20:44.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:20:44.997 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:20:57.836 - Thread: 1 -> GUI Stats: Update 0.311322166666667, Draw 0.439254500000001 2020-05-04 20:20:58.755 - Thread: 1 -> GC Memory: 1841.892 MB 2020-05-04 20:21:06.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:21:06.147 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:21:27.835 - Thread: 1 -> GUI Stats: Update 0.350557666666667, Draw 0.565661555555556 2020-05-04 20:21:28.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:21:28.464 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,32.58925,143.4418,1,0,1817.386,14325.8,22191,77809,20,33.5474,97.63657,0.07621545,228180,23.47556,0,16.66667,7.875441,22.92073,100,10261678056 2020-05-04 20:21:28.772 - Thread: 1 -> GC Memory: 1818.126 MB 2020-05-04 20:21:39.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:21:39.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:21:48.314 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 20:21:48.314 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 20:21:48.314 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 20:21:48.340 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 20:21:49.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:21:49.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:21:57.835 - Thread: 1 -> GUI Stats: Update 0.341919277777778, Draw 0.412056333333334 2020-05-04 20:21:58.786 - Thread: 1 -> GC Memory: 1823.406 MB 2020-05-04 20:22:24.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:22:24.580 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:22:27.838 - Thread: 1 -> GUI Stats: Update 0.345687888888889, Draw 0.388148888888888 2020-05-04 20:22:28.479 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:22:28.480 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,34.38464,292.4442,1,0,1831.755,14238.6,22191,77809,20,90.36855,97.91158,0.05951994,228163,25.17535,0,16.66667,22.7506,24.64958,100,10193407496 2020-05-04 20:22:28.787 - Thread: 1 -> GC Memory: 1828.738 MB 2020-05-04 20:22:54.013 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:22:54.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:22:57.835 - Thread: 1 -> GUI Stats: Update 0.355574222222222, Draw 0.539102888888888 2020-05-04 20:22:58.788 - Thread: 1 -> GC Memory: 1819.09 MB 2020-05-04 20:23:27.835 - Thread: 1 -> GUI Stats: Update 0.307830277777777, Draw 0.356592277777778 2020-05-04 20:23:28.496 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:23:28.497 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,35.11467,241.2427,1,0,1834.093,14232.05,22165,77835,20,82.64442,97.95731,0.08118118,228119,26.34476,0,16.66667,21.77247,25.80662,100,10182242970 2020-05-04 20:23:28.804 - Thread: 1 -> GC Memory: 1836.773 MB 2020-05-04 20:23:57.838 - Thread: 1 -> GUI Stats: Update 0.307766611111111, Draw 0.369661888888889 2020-05-04 20:23:58.907 - Thread: 1 -> GC Memory: 1846.45 MB 2020-05-04 20:23:59.381 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 20:23:59.381 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 20:23:59.381 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 20:23:59.411 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 20:24:01.971 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:24:01.971 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:24:02.613 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 20:24:02.613 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 20:24:02.613 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 20:24:02.640 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 20:24:06.649 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:24:06.650 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:24:18.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:24:18.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:24:27.837 - Thread: 1 -> GUI Stats: Update 0.342020944444444, Draw 0.489603 2020-05-04 20:24:28.514 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:24:28.514 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,31.98643,191.4797,1,0,1824.213,14311.53,22194,77806,20,47.68097,97.26291,0.07574067,228117,19.36017,0,16.66667,9.231117,18.83027,100,10174011786 2020-05-04 20:24:28.920 - Thread: 1 -> GC Memory: 1822.883 MB 2020-05-04 20:24:51.214 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:24:51.214 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:24:57.837 - Thread: 1 -> GUI Stats: Update 0.295712611111111, Draw 0.322438055555555 2020-05-04 20:24:58.534 - Thread: 1 -> Autosave initiated 2020-05-04 20:24:58.534 - Thread: 1 -> Character state: True 2020-05-04 20:24:58.534 - Thread: 1 -> IsServer: True 2020-05-04 20:24:58.534 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 20:24:58.534 - Thread: 1 -> Autosave 2020-05-04 20:24:58.534 - Thread: 1 -> Saving world - START 2020-05-04 20:24:58.535 - Thread: 1 -> Making world state snapshot. 2020-05-04 20:24:58.535 - Thread: 1 -> Before snapshot.: GC Memory: 1,829 B 2020-05-04 20:24:58.569 - Thread: 1 -> After snapshot.: GC Memory: 1,831 B 2020-05-04 20:24:58.570 - Thread: 1 -> Directory cleanup: GC Memory: 1,831 B 2020-05-04 20:24:58.570 - Thread: 1 -> Saving world - END 2020-05-04 20:24:58.570 - Thread: 15 -> Session snapshot save - START 2020-05-04 20:24:58.571 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 20:24:58.938 - Thread: 1 -> GC Memory: 1844.278 MB 2020-05-04 20:24:59.004 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 20:24:59.552 - Thread: 15 -> Session snapshot save - END 2020-05-04 20:25:27.838 - Thread: 1 -> GUI Stats: Update 0.320739277777778, Draw 0.323083111111111 2020-05-04 20:25:28.530 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:25:28.530 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,34.41991,241.4691,1,0,1851.643,14245.43,22203,77797,20,89.32787,96.69923,0.07893522,228121,27.5838,0,16.66667,24.64002,26.67332,100,10178551224 2020-05-04 20:25:28.938 - Thread: 1 -> GC Memory: 1851.956 MB 2020-05-04 20:25:44.947 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:25:44.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:25:57.836 - Thread: 1 -> GUI Stats: Update 0.309490222222222, Draw 0.388192666666667 2020-05-04 20:25:58.939 - Thread: 1 -> GC Memory: 1861.005 MB 2020-05-04 20:26:27.838 - Thread: 1 -> GUI Stats: Update 0.302869833333333, Draw 0.3476525 2020-05-04 20:26:28.547 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:26:28.548 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,34.29268,226.2743,1,0,1830.067,14244.07,22117,77883,20,81.28334,97.4767,0.08488104,228121,20.81552,0,16.66667,16.91955,20.29028,100,10177943322 2020-05-04 20:26:28.952 - Thread: 1 -> GC Memory: 1831.384 MB 2020-05-04 20:26:30.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 20:26:30.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 20:26:30.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 20:26:30.170 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 20:26:47.752 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:26:47.753 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:26:57.837 - Thread: 1 -> GUI Stats: Update 0.318671555555555, Draw 0.399231277777778 2020-05-04 20:26:58.952 - Thread: 1 -> GC Memory: 1837.667 MB 2020-05-04 20:27:27.837 - Thread: 1 -> GUI Stats: Update 0.310219666666667, Draw 0.349983888888889 2020-05-04 20:27:28.563 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:27:28.564 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,30.61957,167.7819,1,0,1848.424,14121.05,22128,77872,20,42.40739,96.07459,0.06983723,228184,16.20217,0,16.66667,6.870918,15.56617,100,10099596926 2020-05-04 20:27:28.955 - Thread: 1 -> GC Memory: 1846.942 MB 2020-05-04 20:27:57.838 - Thread: 1 -> GUI Stats: Update 0.285209611111111, Draw 0.316511333333333 2020-05-04 20:27:58.959 - Thread: 1 -> GC Memory: 1825.628 MB 2020-05-04 20:28:27.837 - Thread: 1 -> GUI Stats: Update 0.272869277777778, Draw 0.313771555555555 2020-05-04 20:28:28.581 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:28:28.581 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,31.67944,234.5822,1,0,1831.175,14253.62,22123,77877,21,78.73842,97.54752,0.0822618,228120,20.56325,0,16.66667,16.19118,20.05894,100,10082423156 2020-05-04 20:28:28.969 - Thread: 1 -> GC Memory: 1832.032 MB 2020-05-04 20:28:57.835 - Thread: 1 -> GUI Stats: Update 0.291173055555556, Draw 0.313179222222222 2020-05-04 20:28:58.988 - Thread: 1 -> GC Memory: 1839.911 MB 2020-05-04 20:29:27.838 - Thread: 1 -> GUI Stats: Update 0.2932815, Draw 0.324561277777777 2020-05-04 20:29:28.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:29:28.598 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,32.22189,228.533,1,0,1824.362,14227.67,22073,77927,21,75.30238,97.4081,0.07554343,228124,20.14173,0,16.66667,15.1672,19.61967,100,10174408806 2020-05-04 20:29:28.988 - Thread: 1 -> GC Memory: 1825.108 MB 2020-05-04 20:29:44.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:29:44.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:29:57.837 - Thread: 1 -> GUI Stats: Update 0.310204333333334, Draw 0.347707722222222 2020-05-04 20:29:58.539 - Thread: 1 -> Autosave initiated 2020-05-04 20:29:58.539 - Thread: 1 -> Character state: True 2020-05-04 20:29:58.539 - Thread: 1 -> IsServer: True 2020-05-04 20:29:58.539 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 20:29:58.539 - Thread: 1 -> Autosave 2020-05-04 20:29:58.539 - Thread: 1 -> Saving world - START 2020-05-04 20:29:58.540 - Thread: 1 -> Making world state snapshot. 2020-05-04 20:29:58.540 - Thread: 1 -> Before snapshot.: GC Memory: 1,830 B 2020-05-04 20:29:58.574 - Thread: 1 -> After snapshot.: GC Memory: 1,835 B 2020-05-04 20:29:58.574 - Thread: 1 -> Directory cleanup: GC Memory: 1,835 B 2020-05-04 20:29:58.574 - Thread: 1 -> Saving world - END 2020-05-04 20:29:58.598 - Thread: 15 -> Session snapshot save - START 2020-05-04 20:29:58.599 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 20:29:58.989 - Thread: 1 -> GC Memory: 1847.805 MB 2020-05-04 20:29:59.039 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 20:29:59.695 - Thread: 15 -> Session snapshot save - END 2020-05-04 20:30:27.839 - Thread: 1 -> GUI Stats: Update 0.288379111111111, Draw 0.316879111111111 2020-05-04 20:30:28.614 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:30:28.614 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,34.12894,223.3152,1,0,1852.454,14272.68,22073,77927,21,94.15267,95.19673,0.0809897,228066,25.23282,0,16.66667,23.75737,24.02082,100,10174585752 2020-05-04 20:30:29.007 - Thread: 1 -> GC Memory: 1851.816 MB 2020-05-04 20:30:57.838 - Thread: 1 -> GUI Stats: Update 0.29713, Draw 0.295142722222222 2020-05-04 20:30:59.024 - Thread: 1 -> GC Memory: 1858.345 MB 2020-05-04 20:31:27.838 - Thread: 1 -> GUI Stats: Update 0.2894475, Draw 0.291510777777778 2020-05-04 20:31:28.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:31:28.632 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,33.20785,226.5325,1,0,1828.375,14257.41,22073,77927,21,75.54427,97.58858,0.08293816,228084,21.82491,0,16.66667,16.48747,21.29862,100,10173369216 2020-05-04 20:31:29.036 - Thread: 1 -> GC Memory: 1828.631 MB 2020-05-04 20:31:57.838 - Thread: 1 -> GUI Stats: Update 0.284586722222222, Draw 0.347392944444445 2020-05-04 20:31:59.036 - Thread: 1 -> GC Memory: 1853.195 MB 2020-05-04 20:32:27.837 - Thread: 1 -> GUI Stats: Update 0.304587611111111, Draw 0.368782388888889 2020-05-04 20:32:28.648 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:32:28.649 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,32.82452,213.4406,1,0,1857.27,14258.02,22073,77927,21,69.052,97.49834,0.0762438,228108,22.05181,0,16.66667,15.22722,21.50015,100,10177490324 2020-05-04 20:32:29.054 - Thread: 1 -> GC Memory: 1857.242 MB 2020-05-04 20:32:38.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:32:38.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:32:57.838 - Thread: 1 -> GUI Stats: Update 0.383721944444445, Draw 0.576867944444444 2020-05-04 20:32:59.055 - Thread: 1 -> GC Memory: 1832.224 MB 2020-05-04 20:33:27.839 - Thread: 1 -> GUI Stats: Update 0.306122666666667, Draw 0.367312055555555 2020-05-04 20:33:28.664 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:33:28.665 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,31.85721,208.5591,1,0,1841.662,14336.34,22075,77925,21,63.5827,97.59318,0.07949452,228093,22.53961,0,16.66667,14.33129,21.99713,100,10282313080 2020-05-04 20:33:29.068 - Thread: 1 -> GC Memory: 1839.837 MB 2020-05-04 20:33:57.839 - Thread: 1 -> GUI Stats: Update 0.300975777777778, Draw 0.312680388888888 2020-05-04 20:33:59.069 - Thread: 1 -> GC Memory: 1845.141 MB 2020-05-04 20:34:27.838 - Thread: 1 -> GUI Stats: Update 0.301513944444444, Draw 0.372908277777778 2020-05-04 20:34:28.682 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:34:28.686 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,36.86736,195.3675,1,0,1834.418,14239.09,22114,77886,21,56.73505,97.50367,0.07298359,228098,21.34151,0,16.66667,12.10812,20.80876,100,10183808624 2020-05-04 20:34:29.090 - Thread: 1 -> GC Memory: 1835.157 MB 2020-05-04 20:34:57.838 - Thread: 1 -> GUI Stats: Update 0.308053555555555, Draw 0.314171 2020-05-04 20:34:58.536 - Thread: 1 -> Autosave initiated 2020-05-04 20:34:58.536 - Thread: 1 -> Character state: True 2020-05-04 20:34:58.536 - Thread: 1 -> IsServer: True 2020-05-04 20:34:58.536 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 20:34:58.536 - Thread: 1 -> Autosave 2020-05-04 20:34:58.536 - Thread: 1 -> Saving world - START 2020-05-04 20:34:58.536 - Thread: 1 -> Making world state snapshot. 2020-05-04 20:34:58.536 - Thread: 1 -> Before snapshot.: GC Memory: 1,838 B 2020-05-04 20:34:58.569 - Thread: 1 -> After snapshot.: GC Memory: 1,843 B 2020-05-04 20:34:58.569 - Thread: 1 -> Directory cleanup: GC Memory: 1,843 B 2020-05-04 20:34:58.569 - Thread: 1 -> Saving world - END 2020-05-04 20:34:58.569 - Thread: 16 -> Session snapshot save - START 2020-05-04 20:34:58.578 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 20:34:59.010 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 20:34:59.091 - Thread: 1 -> GC Memory: 1853.58 MB 2020-05-04 20:34:59.652 - Thread: 16 -> Session snapshot save - END 2020-05-04 20:35:27.838 - Thread: 1 -> GUI Stats: Update 0.288000055555556, Draw 0.344221833333334 2020-05-04 20:35:28.698 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:35:28.699 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,32.45148,202.2021,1,0,1864.205,14220.6,22114,77886,21,56.51595,97.53503,0.07097512,228108,21.46875,0,16.66667,12.13327,20.93955,100,10184066656 2020-05-04 20:35:29.091 - Thread: 1 -> GC Memory: 1861.647 MB 2020-05-04 20:35:57.838 - Thread: 1 -> GUI Stats: Update 0.299138277777778, Draw 0.358644444444444 2020-05-04 20:35:59.109 - Thread: 1 -> GC Memory: 1866.15 MB 2020-05-04 20:36:27.838 - Thread: 1 -> GUI Stats: Update 0.286913333333333, Draw 0.294995 2020-05-04 20:36:28.715 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:36:28.718 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,33.89893,229.9023,1,0,1834.452,14230.08,22153,77847,21,90.01311,97.6647,0.06744616,228102,22.78903,0,16.66667,20.51312,22.25684,100,10183840452 2020-05-04 20:36:29.121 - Thread: 1 -> GC Memory: 1834.277 MB 2020-05-04 20:36:57.838 - Thread: 1 -> GUI Stats: Update 0.286352833333333, Draw 0.302035277777778 2020-05-04 20:36:59.122 - Thread: 1 -> GC Memory: 1838.473 MB 2020-05-04 20:37:27.838 - Thread: 1 -> GUI Stats: Update 0.311247277777778, Draw 0.364236166666667 2020-05-04 20:37:28.732 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:37:28.732 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,32.91937,186.5548,1,0,1844.308,14308.8,22153,77847,21,45.63396,97.61558,0.07584225,228092,22.26883,0,16.66667,10.16215,21.73785,100,10267573340 2020-05-04 20:37:29.125 - Thread: 1 -> GC Memory: 1845.195 MB 2020-05-04 20:37:57.839 - Thread: 1 -> GUI Stats: Update 0.349790055555555, Draw 0.418431944444445 2020-05-04 20:37:59.139 - Thread: 1 -> GC Memory: 1835.354 MB 2020-05-04 20:38:27.839 - Thread: 1 -> GUI Stats: Update 0.350197222222221, Draw 0.426939166666666 2020-05-04 20:38:28.749 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:38:28.749 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,33.97716,177.7793,1,0,1845.95,14307.52,22153,77847,21,44.77289,97.63651,0.05652087,228092,23.71292,0,16.66667,10.61696,23.15247,100,10267588904 2020-05-04 20:38:29.153 - Thread: 1 -> GC Memory: 1846.591 MB 2020-05-04 20:38:50.165 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:38:50.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:38:57.839 - Thread: 1 -> GUI Stats: Update 0.343949944444445, Draw 0.382843777777778 2020-05-04 20:38:59.154 - Thread: 1 -> GC Memory: 1852.883 MB 2020-05-04 20:39:27.841 - Thread: 1 -> GUI Stats: Update 0.265022111111111, Draw 0.2874245 2020-05-04 20:39:28.765 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:39:28.765 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,35.8788,211.2903,1,0,1832.712,14243.61,22153,77847,21,63.03518,97.62604,0.06662294,228070,23.52499,0,16.66667,14.82902,22.96652,100,10179122960 2020-05-04 20:39:29.173 - Thread: 1 -> GC Memory: 1832.79 MB 2020-05-04 20:39:57.840 - Thread: 1 -> GUI Stats: Update 0.266912722222222, Draw 0.281476388888889 2020-05-04 20:39:58.538 - Thread: 1 -> Autosave initiated 2020-05-04 20:39:58.539 - Thread: 1 -> Character state: True 2020-05-04 20:39:58.539 - Thread: 1 -> IsServer: True 2020-05-04 20:39:58.539 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 20:39:58.539 - Thread: 1 -> Autosave 2020-05-04 20:39:58.539 - Thread: 1 -> Saving world - START 2020-05-04 20:39:58.539 - Thread: 1 -> Making world state snapshot. 2020-05-04 20:39:58.539 - Thread: 1 -> Before snapshot.: GC Memory: 1,835 B 2020-05-04 20:39:58.573 - Thread: 1 -> After snapshot.: GC Memory: 1,839 B 2020-05-04 20:39:58.574 - Thread: 1 -> Directory cleanup: GC Memory: 1,839 B 2020-05-04 20:39:58.574 - Thread: 1 -> Saving world - END 2020-05-04 20:39:58.574 - Thread: 15 -> Session snapshot save - START 2020-05-04 20:39:58.575 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 20:39:59.005 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 20:39:59.188 - Thread: 1 -> GC Memory: 1854.436 MB 2020-05-04 20:39:59.563 - Thread: 15 -> Session snapshot save - END 2020-05-04 20:40:27.838 - Thread: 1 -> GUI Stats: Update 0.269902666666667, Draw 0.279471833333333 2020-05-04 20:40:28.782 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:40:28.782 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,35.42519,207.0684,1,0,1855.957,14267.39,22153,77847,21,50.72428,96.12378,0.07401971,228065,15.49837,0,16.66667,7.861435,14.89762,100,10190137964 2020-05-04 20:40:29.206 - Thread: 1 -> GC Memory: 1857.145 MB 2020-05-04 20:40:57.839 - Thread: 1 -> GUI Stats: Update 0.294325055555556, Draw 0.325325999999999 2020-05-04 20:40:59.220 - Thread: 1 -> GC Memory: 1863.198 MB 2020-05-04 20:41:22.983 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 20:41:22.983 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 20:41:22.983 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 20:41:23.009 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 20:41:27.838 - Thread: 1 -> GUI Stats: Update 0.286493722222222, Draw 0.343478944444444 2020-05-04 20:41:28.799 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:41:28.799 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,35.95671,209.9502,1,0,1837.32,14231.09,22073,77927,21,57.99533,97.27757,0.0670711,228084,19.82137,0,16.66667,11.49547,19.28174,100,10179239844 2020-05-04 20:41:29.236 - Thread: 1 -> GC Memory: 1838.396 MB 2020-05-04 20:41:31.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:41:31.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:41:57.839 - Thread: 1 -> GUI Stats: Update 0.315940944444444, Draw 0.377536722222223 2020-05-04 20:41:59.238 - Thread: 1 -> GC Memory: 1846.21 MB 2020-05-04 20:42:27.840 - Thread: 1 -> GUI Stats: Update 0.314879944444444, Draw 0.390233666666667 2020-05-04 20:42:28.815 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:42:28.816 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,38.41899,248.573,1,0,1848.118,14254.33,22081,77919,21,73.279,97.45387,0.07506788,228057,20.96694,0,16.66667,15.36436,20.43309,100,10179126320 2020-05-04 20:42:29.253 - Thread: 1 -> GC Memory: 1848.177 MB 2020-05-04 20:42:57.838 - Thread: 1 -> GUI Stats: Update 0.294037611111111, Draw 0.325550388888888 2020-05-04 20:42:59.253 - Thread: 1 -> GC Memory: 1835.997 MB 2020-05-04 20:43:27.842 - Thread: 1 -> GUI Stats: Update 0.301389, Draw 0.366272444444444 2020-05-04 20:43:28.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:43:28.833 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,37.44064,212.2261,1,0,1842.142,14315.47,22120,77880,20,50.75941,97.66965,0.06771337,228060,22.7409,0,16.66667,11.54315,22.21096,100,10184361742 2020-05-04 20:43:29.274 - Thread: 1 -> GC Memory: 1840.977 MB 2020-05-04 20:43:57.841 - Thread: 1 -> GUI Stats: Update 0.304940555555556, Draw 0.342029055555556 2020-05-04 20:43:59.286 - Thread: 1 -> GC Memory: 1846.644 MB 2020-05-04 20:44:27.839 - Thread: 1 -> GUI Stats: Update 0.329168166666666, Draw 0.359133166666667 2020-05-04 20:44:28.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:44:28.856 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,36.04451,154.8767,1,0,1833.244,14295.93,22159,77841,20,29.8622,97.18418,0.06511169,228094,19.20387,0,16.66667,5.734698,18.66312,100,10278391364 2020-05-04 20:44:29.304 - Thread: 1 -> GC Memory: 1834.913 MB 2020-05-04 20:44:37.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:44:37.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:44:57.840 - Thread: 1 -> GUI Stats: Update 0.348242277777778, Draw 0.423787500000001 2020-05-04 20:44:58.536 - Thread: 1 -> Autosave initiated 2020-05-04 20:44:58.536 - Thread: 1 -> Character state: True 2020-05-04 20:44:58.536 - Thread: 1 -> IsServer: True 2020-05-04 20:44:58.536 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 20:44:58.536 - Thread: 1 -> Autosave 2020-05-04 20:44:58.536 - Thread: 1 -> Saving world - START 2020-05-04 20:44:58.537 - Thread: 1 -> Making world state snapshot. 2020-05-04 20:44:58.537 - Thread: 1 -> Before snapshot.: GC Memory: 1,840 B 2020-05-04 20:44:58.571 - Thread: 1 -> After snapshot.: GC Memory: 1,845 B 2020-05-04 20:44:58.571 - Thread: 1 -> Directory cleanup: GC Memory: 1,845 B 2020-05-04 20:44:58.571 - Thread: 1 -> Saving world - END 2020-05-04 20:44:58.571 - Thread: 15 -> Session snapshot save - START 2020-05-04 20:44:58.572 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 20:44:59.012 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 20:44:59.320 - Thread: 1 -> GC Memory: 1859.994 MB 2020-05-04 20:44:59.644 - Thread: 15 -> Session snapshot save - END 2020-05-04 20:45:13.737 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:45:13.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:45:27.840 - Thread: 1 -> GUI Stats: Update 0.346740777777778, Draw 0.379871555555556 2020-05-04 20:45:28.866 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:45:28.866 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,37.79527,158.9055,1,0,1866.752,14306.74,22159,77841,20,34.95594,96.91492,0.0535261,228205,19.79528,0,16.66667,6.919626,19.18458,100,10278575040 2020-05-04 20:45:29.338 - Thread: 1 -> GC Memory: 1868.33 MB 2020-05-04 20:45:37.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:45:37.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:45:48.633 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:45:48.633 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:45:57.839 - Thread: 1 -> GUI Stats: Update 0.332663333333334, Draw 0.347983222222222 2020-05-04 20:45:59.338 - Thread: 1 -> GC Memory: 1876.575 MB 2020-05-04 20:46:01.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:46:01.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:46:04.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:46:04.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:46:28.405 - Thread: 1 -> GUI Stats: Update 0.322781333333333, Draw 0.3437185 2020-05-04 20:46:29.340 - Thread: 1 -> GC Memory: 1839.643 MB 2020-05-04 20:46:29.449 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:46:29.450 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,37.51653,190.3978,1,0,1838.884,14370.94,22159,77841,20,43.15896,96.77795,0.05954353,228170,19.17085,0,16.66667,8.273937,18.55315,100,10106839762 2020-05-04 20:46:58.498 - Thread: 1 -> GUI Stats: Update 0.307648722222223, Draw 0.363730277777777 2020-05-04 20:46:59.345 - Thread: 1 -> GC Memory: 1845.835 MB 2020-05-04 20:47:28.498 - Thread: 1 -> GUI Stats: Update 0.313225333333333, Draw 0.348150944444444 2020-05-04 20:47:29.362 - Thread: 1 -> GC Memory: 1852.059 MB 2020-05-04 20:47:29.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:47:29.558 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,32.97169,159.1634,1,0,1850.645,14126.64,22159,77841,20,33.26255,96.3106,0.05932708,228372,15.41954,0,16.66667,5.128932,14.85065,100,10101595744 2020-05-04 20:47:58.497 - Thread: 1 -> GUI Stats: Update 0.291812055555556, Draw 0.345250611111112 2020-05-04 20:47:59.385 - Thread: 1 -> GC Memory: 1834.015 MB 2020-05-04 20:48:28.497 - Thread: 1 -> GUI Stats: Update 0.295013222222222, Draw 0.354410666666667 2020-05-04 20:48:29.398 - Thread: 1 -> GC Memory: 1839.68 MB 2020-05-04 20:48:29.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:48:29.575 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,37.66499,177.2684,1,0,1839.822,14130.86,22159,77841,20,37.93244,96.31039,0.04975889,228401,16.71342,0,16.66667,6.339809,16.09676,100,10101563316 2020-05-04 20:48:58.498 - Thread: 1 -> GUI Stats: Update 0.290762111111111, Draw 0.353806944444445 2020-05-04 20:48:59.399 - Thread: 1 -> GC Memory: 1845.796 MB 2020-05-04 20:49:28.498 - Thread: 1 -> GUI Stats: Update 0.300233333333334, Draw 0.328912111111111 2020-05-04 20:49:29.402 - Thread: 1 -> GC Memory: 1832.298 MB 2020-05-04 20:49:29.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:49:29.592 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,35.79953,170.7831,1,0,1833.857,14320.91,22198,77802,20,34.56059,97.26412,0.05529675,228361,19.73907,0,16.66667,6.821939,19.19903,100,10267410464 2020-05-04 20:49:31.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:49:31.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:49:58.500 - Thread: 1 -> GUI Stats: Update 0.353172055555555, Draw 0.391366388888889 2020-05-04 20:49:58.546 - Thread: 1 -> Autosave initiated 2020-05-04 20:49:58.546 - Thread: 1 -> Character state: True 2020-05-04 20:49:58.546 - Thread: 1 -> IsServer: True 2020-05-04 20:49:58.546 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 20:49:58.546 - Thread: 1 -> Autosave 2020-05-04 20:49:58.546 - Thread: 1 -> Saving world - START 2020-05-04 20:49:58.547 - Thread: 1 -> Making world state snapshot. 2020-05-04 20:49:58.547 - Thread: 1 -> Before snapshot.: GC Memory: 1,839 B 2020-05-04 20:49:58.588 - Thread: 1 -> After snapshot.: GC Memory: 1,843 B 2020-05-04 20:49:58.588 - Thread: 1 -> Directory cleanup: GC Memory: 1,843 B 2020-05-04 20:49:58.588 - Thread: 1 -> Saving world - END 2020-05-04 20:49:58.589 - Thread: 15 -> Session snapshot save - START 2020-05-04 20:49:58.589 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 20:49:59.032 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 20:49:59.417 - Thread: 1 -> GC Memory: 1857.654 MB 2020-05-04 20:49:59.683 - Thread: 15 -> Session snapshot save - END 2020-05-04 20:50:08.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:50:08.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:50:28.497 - Thread: 1 -> GUI Stats: Update 0.342609833333333, Draw 0.38258 2020-05-04 20:50:29.431 - Thread: 1 -> GC Memory: 1864.952 MB 2020-05-04 20:50:29.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:50:29.608 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,37.74617,163.5628,1,0,1865.572,14331.95,22198,77802,20,31.22816,96.91384,0.05224652,228312,18.20359,0,16.66667,5.684648,17.6418,100,10283440610 2020-05-04 20:50:31.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:50:31.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:50:58.498 - Thread: 1 -> GUI Stats: Update 0.321284777777777, Draw 0.352003222222222 2020-05-04 20:50:59.432 - Thread: 1 -> GC Memory: 1873.316 MB 2020-05-04 20:51:28.497 - Thread: 1 -> GUI Stats: Update 0.331553555555556, Draw 0.372986333333334 2020-05-04 20:51:29.449 - Thread: 1 -> GC Memory: 1837.731 MB 2020-05-04 20:51:29.624 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:51:29.625 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,42.22929,157.3929,1,0,1838.402,14291.38,22198,77802,20,28.95543,97.12637,0.04887557,228320,18.63796,0,16.66667,5.396702,18.10238,100,10278778296 2020-05-04 20:51:58.497 - Thread: 1 -> GUI Stats: Update 0.325133, Draw 0.364097888888889 2020-05-04 20:51:59.481 - Thread: 1 -> GC Memory: 1843.945 MB 2020-05-04 20:52:01.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:52:01.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:52:28.497 - Thread: 1 -> GUI Stats: Update 0.301788555555556, Draw 0.348049833333333 2020-05-04 20:52:29.481 - Thread: 1 -> GC Memory: 1852.953 MB 2020-05-04 20:52:29.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:52:29.642 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,36.7293,157.3392,1,0,1854.222,14308.21,22393,77607,20,26.69737,97.11063,0.04781455,228355,19.7629,0,16.66667,5.276175,19.19188,100,10278545956 2020-05-04 20:52:58.500 - Thread: 1 -> GUI Stats: Update 0.310270222222222, Draw 0.334645222222222 2020-05-04 20:52:59.481 - Thread: 1 -> GC Memory: 1837.791 MB 2020-05-04 20:53:00.364 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:53:00.365 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:53:07.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:53:07.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:53:14.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:53:14.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:53:27.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:53:27.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:53:28.498 - Thread: 1 -> GUI Stats: Update 0.333880611111111, Draw 0.420243611111112 2020-05-04 20:53:29.483 - Thread: 1 -> GC Memory: 1848.554 MB 2020-05-04 20:53:29.659 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:53:29.659 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,40.87495,193.4256,1,0,1847.279,14326.95,22393,77607,20,42.11958,97.58315,0.06138295,228335,21.9995,0,16.66667,9.266095,21.46781,100,10268170218 2020-05-04 20:53:32.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:53:32.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:53:44.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:53:44.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:53:54.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:53:54.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:53:58.498 - Thread: 1 -> GUI Stats: Update 0.318852666666667, Draw 0.408876777777777 2020-05-04 20:53:59.497 - Thread: 1 -> GC Memory: 1864.403 MB 2020-05-04 20:54:01.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:54:01.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:54:28.500 - Thread: 1 -> GUI Stats: Update 0.287350833333333, Draw 0.310492111111111 2020-05-04 20:54:29.497 - Thread: 1 -> GC Memory: 1838.183 MB 2020-05-04 20:54:29.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:54:29.675 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,42.55106,257.9351,1,0,1839.552,14264.75,22393,77607,21,71.97455,97.44067,0.06802265,228293,20.84104,0,16.66667,15.00024,20.30765,100,10190050554 2020-05-04 20:54:58.499 - Thread: 1 -> GUI Stats: Update 0.306082611111111, Draw 0.303818944444444 2020-05-04 20:54:58.547 - Thread: 1 -> Autosave initiated 2020-05-04 20:54:58.547 - Thread: 1 -> Character state: True 2020-05-04 20:54:58.547 - Thread: 1 -> IsServer: True 2020-05-04 20:54:58.547 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 20:54:58.547 - Thread: 1 -> Autosave 2020-05-04 20:54:58.547 - Thread: 1 -> Saving world - START 2020-05-04 20:54:58.548 - Thread: 1 -> Making world state snapshot. 2020-05-04 20:54:58.548 - Thread: 1 -> Before snapshot.: GC Memory: 1,843 B 2020-05-04 20:54:58.583 - Thread: 1 -> After snapshot.: GC Memory: 1,847 B 2020-05-04 20:54:58.583 - Thread: 1 -> Directory cleanup: GC Memory: 1,847 B 2020-05-04 20:54:58.583 - Thread: 1 -> Saving world - END 2020-05-04 20:54:58.583 - Thread: 15 -> Session snapshot save - START 2020-05-04 20:54:58.584 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 20:54:59.013 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 20:54:59.498 - Thread: 1 -> GC Memory: 1862.091 MB 2020-05-04 20:54:59.664 - Thread: 15 -> Session snapshot save - END 2020-05-04 20:55:28.500 - Thread: 1 -> GUI Stats: Update 0.266038222222223, Draw 0.294540833333333 2020-05-04 20:55:29.516 - Thread: 1 -> GC Memory: 1864.566 MB 2020-05-04 20:55:29.692 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:55:29.693 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,42.22667,254.8332,1,0,1864.857,14270.86,22393,77607,21,72.77944,97.51983,0.07953785,228291,21.17024,0,16.66667,15.40758,20.64518,100,10189900334 2020-05-04 20:55:58.499 - Thread: 1 -> GUI Stats: Update 0.2588495, Draw 0.290148 2020-05-04 20:55:59.530 - Thread: 1 -> GC Memory: 1868.658 MB 2020-05-04 20:56:28.499 - Thread: 1 -> GUI Stats: Update 0.263514500000001, Draw 0.291858722222222 2020-05-04 20:56:29.531 - Thread: 1 -> GC Memory: 1836.19 MB 2020-05-04 20:56:29.709 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:56:29.709 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,40.22451,252.9509,1,0,1836.473,14270.59,22393,77607,21,71.74522,97.52884,0.0751852,228287,21.22244,0,16.66667,15.22609,20.698,100,10190085798 2020-05-04 20:56:58.499 - Thread: 1 -> GUI Stats: Update 0.274532166666666, Draw 0.292880222222222 2020-05-04 20:56:59.548 - Thread: 1 -> GC Memory: 1840.616 MB 2020-05-04 20:57:28.501 - Thread: 1 -> GUI Stats: Update 0.269859222222222, Draw 0.298524777777777 2020-05-04 20:57:29.567 - Thread: 1 -> GC Memory: 1843.127 MB 2020-05-04 20:57:29.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:57:29.726 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,41.34826,241.3501,1,0,1843.304,14272.21,22393,77607,21,63.58289,97.43549,0.07532628,228262,20.63,0,16.66667,13.11715,20.10094,100,10185442206 2020-05-04 20:57:58.500 - Thread: 1 -> GUI Stats: Update 0.260658333333333, Draw 0.293634611111111 2020-05-04 20:57:59.570 - Thread: 1 -> GC Memory: 1834.73 MB 2020-05-04 20:58:28.499 - Thread: 1 -> GUI Stats: Update 0.293596277777778, Draw 0.340164722222222 2020-05-04 20:58:29.581 - Thread: 1 -> GC Memory: 1848.874 MB 2020-05-04 20:58:29.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:58:29.746 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,39.48748,206.833,1,0,1849.085,14260.05,22373,77627,21,50.53886,97.035,0.06539062,228269,20.70282,0,16.66667,10.46297,20.08898,100,10184927922 2020-05-04 20:58:48.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:58:48.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:58:58.499 - Thread: 1 -> GUI Stats: Update 0.3708165, Draw 0.687573944444446 2020-05-04 20:58:59.583 - Thread: 1 -> GC Memory: 1857.338 MB 2020-05-04 20:59:28.498 - Thread: 1 -> GUI Stats: Update 0.307437166666667, Draw 0.3952645 2020-05-04 20:59:29.583 - Thread: 1 -> GC Memory: 1834.803 MB 2020-05-04 20:59:29.759 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 20:59:29.760 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,39.52797,221.803,1,0,1836.052,14248.39,22373,77627,21,72.99345,97.38049,0.07228068,228267,20.13201,0,16.66667,14.69505,19.60465,100,10185254954 2020-05-04 20:59:36.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:59:36.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:59:37.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:59:37.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:59:48.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 20:59:48.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 20:59:58.499 - Thread: 1 -> GUI Stats: Update 0.522943222222222, Draw 1.37815427777778 2020-05-04 20:59:58.547 - Thread: 1 -> Autosave initiated 2020-05-04 20:59:58.547 - Thread: 1 -> Character state: True 2020-05-04 20:59:58.547 - Thread: 1 -> IsServer: True 2020-05-04 20:59:58.547 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 20:59:58.547 - Thread: 1 -> Autosave 2020-05-04 20:59:58.547 - Thread: 1 -> Saving world - START 2020-05-04 20:59:58.548 - Thread: 1 -> Making world state snapshot. 2020-05-04 20:59:58.548 - Thread: 1 -> Before snapshot.: GC Memory: 1,854 B 2020-05-04 20:59:58.582 - Thread: 1 -> After snapshot.: GC Memory: 1,859 B 2020-05-04 20:59:58.582 - Thread: 1 -> Directory cleanup: GC Memory: 1,859 B 2020-05-04 20:59:58.582 - Thread: 1 -> Saving world - END 2020-05-04 20:59:58.583 - Thread: 15 -> Session snapshot save - START 2020-05-04 20:59:58.584 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 20:59:59.033 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 20:59:59.569 - Thread: 15 -> Session snapshot save - END 2020-05-04 20:59:59.601 - Thread: 1 -> GC Memory: 1868.533 MB 2020-05-04 21:00:04.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 21:00:04.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 21:00:28.499 - Thread: 1 -> GUI Stats: Update 0.335358666666666, Draw 0.485905277777778 2020-05-04 21:00:29.602 - Thread: 1 -> GC Memory: 1874.41 MB 2020-05-04 21:00:29.776 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 21:00:29.777 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,43.52256,245.4098,1,0,1873.713,14323.22,22374,77626,21,45.70392,96.73396,0.0632464,228284,17.00083,0,16.66667,7.770045,16.44558,100,10196009054 2020-05-04 21:00:58.499 - Thread: 1 -> GUI Stats: Update 0.334574333333333, Draw 0.381848444444444 2020-05-04 21:00:59.616 - Thread: 1 -> GC Memory: 1882.383 MB 2020-05-04 21:01:28.499 - Thread: 1 -> GUI Stats: Update 0.366993055555556, Draw 0.384921833333332 2020-05-04 21:01:29.620 - Thread: 1 -> GC Memory: 1839.735 MB 2020-05-04 21:01:29.792 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 21:01:29.796 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,40.61853,172.3003,1,0,1841.248,14309.44,22413,77587,21,29.71255,96.87841,0.0461884,228309,17.82036,0,16.66667,5.294882,17.26408,100,10284507888 2020-05-04 21:01:32.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 21:01:32.079 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 21:01:58.499 - Thread: 1 -> GUI Stats: Update 0.3029825, Draw 0.343414111111111 2020-05-04 21:01:59.634 - Thread: 1 -> GC Memory: 1846.189 MB 2020-05-04 21:02:01.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 21:02:01.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 21:02:17.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 21:02:17.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 21:02:28.501 - Thread: 1 -> GUI Stats: Update 0.389745333333333, Draw 0.535725388888889 2020-05-04 21:02:29.635 - Thread: 1 -> GC Memory: 1860.828 MB 2020-05-04 21:02:29.810 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 21:02:29.810 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,50.54251,276.7335,1,0,1858.447,14405.3,22413,77587,21,85.91518,98.03032,0.07954177,228194,27.0083,0,16.66667,23.20423,26.47633,100,10274576704 2020-05-04 21:02:45.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 21:02:45.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 21:02:49.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 21:02:49.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 21:02:58.326 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 21:02:58.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 21:02:58.499 - Thread: 1 -> GUI Stats: Update 0.434334333333334, Draw 0.734888166666668 2020-05-04 21:02:59.650 - Thread: 1 -> GC Memory: 1844.021 MB 2020-05-04 21:03:00.096 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-05-04 21:03:00.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 21:03:00.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 21:03:05.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 21:03:05.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 21:03:06.679 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-05-04 21:03:07.222 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 21:03:07.223 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 21:03:28.500 - Thread: 1 -> GUI Stats: Update 0.311823222222222, Draw 0.369242666666667 2020-05-04 21:03:29.668 - Thread: 1 -> GC Memory: 1848.501 MB 2020-05-04 21:03:29.826 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 21:03:29.827 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,51.53538,275.7547,1,0,1849.843,14566.41,22404,77596,21,82.9467,97.93794,0.08137713,228157,25.14625,0,16.66667,20.85799,24.62772,100,10274677158 2020-05-04 21:03:58.499 - Thread: 1 -> GUI Stats: Update 0.308608055555555, Draw 0.339094388888889 2020-05-04 21:03:59.670 - Thread: 1 -> GC Memory: 1853.32 MB 2020-05-04 21:04:05.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 21:04:05.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 21:04:10.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 21:04:10.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 21:04:22.818 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 21:04:22.818 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 21:04:28.502 - Thread: 1 -> GUI Stats: Update 0.471094055555556, Draw 1.014681 2020-05-04 21:04:29.686 - Thread: 1 -> GC Memory: 3347.827 MB 2020-05-04 21:04:29.843 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 21:04:29.844 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,48.18817,297.1771,1,0,1836.868,14400,22403,77597,21,82.68787,97.77545,0.08306442,228183,25.6834,0,16.66667,21.23705,25.11206,100,10186863816