2020-05-04 16:14:59.811 - Thread: 1 -> Log Started 2020-05-04 16:14:59.812 - Thread: 1 -> Timezone (local - UTC): -7h 2020-05-04 16:14:59.812 - Thread: 1 -> App Version: 01_194_209 2020-05-04 16:14:59.815 - Thread: 1 -> Steam build: Always true 2020-05-04 16:14:59.815 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-05-04 16:14:59.815 - Thread: 1 -> Environment.ProcessorCount: 64 2020-05-04 16:14:59.858 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-05-04 16:14:59.858 - Thread: 1 -> Environment.CommandLine: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-05-04 16:14:59.859 - Thread: 1 -> Environment.Is64BitProcess: True 2020-05-04 16:14:59.859 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-05-04 16:14:59.859 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-05-04 16:14:59.859 - Thread: 1 -> Environment.CurrentDirectory: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-05-04 16:14:59.893 - Thread: 1 -> CPU Info: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-05-04 16:14:59.894 - Thread: 1 -> IntPtr.Size: 8 2020-05-04 16:14:59.894 - Thread: 1 -> Default Culture: 2020-05-04 16:14:59.894 - Thread: 1 -> Default UI Culture: 2020-05-04 16:14:59.896 - Thread: 1 -> MyConfig.Load() - START 2020-05-04 16:14:59.899 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-04 16:15:00.001 - Thread: 1 -> NewNewGameScreen: False 2020-05-04 16:15:00.001 - Thread: 1 -> EnableDamageEffects: True 2020-05-04 16:15:00.001 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-05-04 16:15:00.001 - Thread: 1 -> EnableReverb: False 2020-05-04 16:15:00.001 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-05-04 16:15:00.001 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-05-04 16:15:00.001 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-05-04 16:15:00.001 - Thread: 1 -> FirstTimeRun: False 2020-05-04 16:15:00.001 - Thread: 1 -> ExperimentalMode: False 2020-05-04 16:15:00.001 - Thread: 1 -> VideoAdapter: 0 2020-05-04 16:15:00.001 - Thread: 1 -> ScreenWidth: 5120 2020-05-04 16:15:00.001 - Thread: 1 -> ScreenHeight: 2160 2020-05-04 16:15:00.001 - Thread: 1 -> RefreshRate: 60000 2020-05-04 16:15:00.001 - Thread: 1 -> WindowMode: 1 2020-05-04 16:15:00.001 - Thread: 1 -> VerticalSync: 0 2020-05-04 16:15:00.001 - Thread: 1 -> FieldOfView: 100.0442 2020-05-04 16:15:00.001 - Thread: 1 -> PostProcessingEnabled: True 2020-05-04 16:15:00.001 - Thread: 1 -> FlaresIntensity: 1 2020-05-04 16:15:00.001 - Thread: 1 -> TreeViewDistance: 1998 2020-05-04 16:15:00.001 - Thread: 1 -> GrassDensity: 0 2020-05-04 16:15:00.001 - Thread: 1 -> GrassDrawDistance: 68 2020-05-04 16:15:00.001 - Thread: 1 -> AntialiasingMode: 0 2020-05-04 16:15:00.001 - Thread: 1 -> ShadowMapResolution: 0 2020-05-04 16:15:00.001 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-05-04 16:15:00.001 - Thread: 1 -> TextureQuality: 2 2020-05-04 16:15:00.001 - Thread: 1 -> AnisotropicFiltering: 0 2020-05-04 16:15:00.001 - Thread: 1 -> ModelQuality: 2 2020-05-04 16:15:00.001 - Thread: 1 -> VoxelQuality: 3 2020-05-04 16:15:00.001 - Thread: 1 -> ShaderQuality: 1 2020-05-04 16:15:00.001 - Thread: 1 -> LowMemSwitchToLow: 0 2020-05-04 16:15:00.001 - Thread: 1 -> FirstVTTimeRun: False 2020-05-04 16:15:00.001 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-05-04 16:15:00.001 - Thread: 1 -> GDPRConsent: True 2020-05-04 16:15:00.001 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-05-04 16:15:00.001 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-05-04 16:15:00.001 - Thread: 1 -> ShowCrosshair2: 0 2020-05-04 16:15:00.001 - Thread: 1 -> EnableTrading: True 2020-05-04 16:15:00.001 - Thread: 1 -> EnableSteamCloud: False 2020-05-04 16:15:00.001 - Thread: 1 -> UiTransparency: 1 2020-05-04 16:15:00.001 - Thread: 1 -> UiBkTransparency: 0.8 2020-05-04 16:15:00.001 - Thread: 1 -> HUDBkTransparency: 0.6 2020-05-04 16:15:00.001 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-05-04 16:15:00.001 - Thread: 1 -> ControlsHints: False 2020-05-04 16:15:00.001 - Thread: 1 -> GoodBotHints: False 2020-05-04 16:15:00.001 - Thread: 1 -> RotationHints: True 2020-05-04 16:15:00.001 - Thread: 1 -> FirstTimeTutorials: False 2020-05-04 16:15:00.002 - Thread: 1 -> GameVolume: 1 2020-05-04 16:15:00.002 - Thread: 1 -> Music_Volume: 0 2020-05-04 16:15:00.002 - Thread: 1 -> VoiceChatVolume: 1 2020-05-04 16:15:00.002 - Thread: 1 -> HudWarnings: True 2020-05-04 16:15:00.002 - Thread: 1 -> VoiceChat: True 2020-05-04 16:15:00.002 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-05-04 16:15:00.002 - Thread: 1 -> EnableDynamicMusic: True 2020-05-04 16:15:00.002 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-05-04 16:15:00.002 - Thread: 1 -> EnableDoppler: True 2020-05-04 16:15:00.002 - Thread: 1 -> HudState: 2 2020-05-04 16:15:00.002 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-05-04 16:15:00.002 - Thread: 1 -> MutedPlayers: 2020-05-04 16:15:00.002 - Thread: 1 -> ZoomMultiplier: 0.2 2020-05-04 16:15:00.002 - Thread: 1 -> GamepadScheme: 0 2020-05-04 16:15:00.002 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-05-04 16:15:00.002 - Thread: 1 -> AreaInteraction: True 2020-05-04 16:15:00.002 - Thread: 1 -> DebugComponentsInfo: 2 2020-05-04 16:15:00.003 - Thread: 1 -> MyConfig.Load() - END 2020-05-04 16:15:00.494 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-05-04 16:15:00.660 - Thread: 1 -> Found processor count: 32 2020-05-04 16:15:00.660 - Thread: 1 -> Using processor count: 16 2020-05-04 16:15:00.798 - Thread: 1 -> All detected adapters: 2020-05-04 16:15:00.813 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=308623426, DeviceID=8578 2020-05-04 16:15:00.813 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-05-04 16:15:01.225 - Thread: 1 -> AdapterInfo = { 2020-05-04 16:15:01.226 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-05-04 16:15:01.226 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-05-04 16:15:01.226 - Thread: 1 -> Driver version = 26.21.14.3200 2020-05-04 16:15:01.226 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-05-04 16:15:01.226 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-04 16:15:01.226 - Thread: 1 -> AftermathSupported = False 2020-05-04 16:15:01.226 - Thread: 1 -> Adapter id = 0 2020-05-04 16:15:01.226 - Thread: 1 -> Supported = True 2020-05-04 16:15:01.226 - Thread: 1 -> RAM = 6282018816 2020-05-04 16:15:01.226 - Thread: 1 -> Priority = 2 2020-05-04 16:15:01.226 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-04 16:15:01.226 - Thread: 1 -> Output is attached = True 2020-05-04 16:15:01.226 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-05-04 16:15:01.226 - Thread: 1 -> Display modes = { 2020-05-04 16:15:01.226 - Thread: 1 -> DXGIOutput id = 0 2020-05-04 16:15:01.227 - Thread: 1 -> 640x480@60Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 640x480@59.94Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 720x480@60Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 720x480@59.94Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 800x600@60.317Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1024x768@60.004Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1152x864@59.959Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1176x664@60Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1176x664@60Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1280x720@60Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1280x720@59.94Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1280x800@59.81Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1360x768@60Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1360x768@60Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1366x768@60Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1366x768@60Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1600x900@60Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1920x1080@60Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 3840x2160@30Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 3840x2160@59.997Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 5120x2160@60Hz 2020-05-04 16:15:01.227 - Thread: 1 -> 5120x2160@30.001Hz 2020-05-04 16:15:01.227 - Thread: 1 -> } 2020-05-04 16:15:01.227 - Thread: 1 -> } 2020-05-04 16:15:01.227 - Thread: 1 -> AdapterInfo = { 2020-05-04 16:15:01.227 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-05-04 16:15:01.227 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-05-04 16:15:01.227 - Thread: 1 -> Driver version = 26.21.14.3200 2020-05-04 16:15:01.227 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-05-04 16:15:01.227 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-04 16:15:01.227 - Thread: 1 -> AftermathSupported = False 2020-05-04 16:15:01.227 - Thread: 1 -> Adapter id = 0 2020-05-04 16:15:01.227 - Thread: 1 -> Supported = True 2020-05-04 16:15:01.227 - Thread: 1 -> RAM = 6282018816 2020-05-04 16:15:01.227 - Thread: 1 -> Priority = 2 2020-05-04 16:15:01.227 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-04 16:15:01.227 - Thread: 1 -> Output is attached = True 2020-05-04 16:15:01.227 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-05-04 16:15:01.227 - Thread: 1 -> Display modes = { 2020-05-04 16:15:01.228 - Thread: 1 -> DXGIOutput id = 0 2020-05-04 16:15:01.228 - Thread: 1 -> 640x480@60Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 640x480@59.94Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 720x480@60Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 720x480@59.94Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 800x600@60.317Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1024x768@60.004Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1152x864@59.959Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1176x664@60Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1176x664@60Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1280x720@60Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1280x720@59.94Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1280x800@59.81Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1360x768@60Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1360x768@60Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1366x768@60Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1366x768@60Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1600x900@60Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1920x1080@60Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 3840x2160@30Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 3840x2160@59.997Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 5120x2160@60Hz 2020-05-04 16:15:01.228 - Thread: 1 -> 5120x2160@30.001Hz 2020-05-04 16:15:01.228 - Thread: 1 -> } 2020-05-04 16:15:01.228 - Thread: 1 -> } 2020-05-04 16:15:01.233 - Thread: 1 -> Steam.IsActive: True 2020-05-04 16:15:01.233 - Thread: 1 -> Steam.IsOnline: True 2020-05-04 16:15:01.233 - Thread: 1 -> Steam.OwnsGame: False 2020-05-04 16:15:01.233 - Thread: 1 -> Steam.UserId: 76561198000302830 2020-05-04 16:15:01.233 - Thread: 1 -> Steam.UserName: Misdirected 2020-05-04 16:15:01.233 - Thread: 1 -> Steam.Branch: default 2020-05-04 16:15:01.233 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-05-04 16:15:01.233 - Thread: 1 -> Build version: 0.1.1.0 2020-05-04 16:15:01.243 - Thread: 1 -> MyScreenManager() 2020-05-04 16:15:01.308 - Thread: 33 -> CreateDeviceInternal - CheckSettings() 2020-05-04 16:15:01.308 - Thread: 33 -> CreateDeviceInternal - GetAdapter() 2020-05-04 16:15:01.311 - Thread: 33 -> CreateDeviceInternal - FixSettings() 2020-05-04 16:15:01.312 - Thread: 33 -> CreateDeviceInternal - Create device 2020-05-04 16:15:01.411 - Thread: 33 -> CreateDeviceInternal Steam Overlay integration 2020-05-04 16:15:01.493 - Thread: 33 -> CreateDeviceInternal Steam Overlay OK 2020-05-04 16:15:01.493 - Thread: 33 -> CreateDeviceInternal create swapchain 2020-05-04 16:15:02.947 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-05-04 16:15:02.947 - Thread: 1 -> Game dir: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-05-04 16:15:02.947 - Thread: 1 -> Content dir: Q:\Steam\steamapps\common\SpaceEngineers\Content 2020-05-04 16:15:03.900 - Thread: 1 -> Preallocate - START 2020-05-04 16:15:03.902 - Thread: 1 -> MySpaceWorldGenerator - START 2020-05-04 16:15:03.908 - Thread: 1 -> MySpaceWorldGenerator - END 2020-05-04 16:15:03.908 - Thread: 1 -> MySpaceBuildComponent - START 2020-05-04 16:15:03.908 - Thread: 1 -> MySpaceBuildComponent - END 2020-05-04 16:15:03.909 - Thread: 1 -> MyEntities - START 2020-05-04 16:15:03.924 - Thread: 1 -> MyEntities - END 2020-05-04 16:15:03.924 - Thread: 1 -> MyObjectBuilder_Base - START 2020-05-04 16:15:03.924 - Thread: 1 -> MyObjectBuilder_Base - END 2020-05-04 16:15:03.924 - Thread: 1 -> MyTransparentGeometry - START 2020-05-04 16:15:03.924 - Thread: 1 -> MyTransparentGeometry - END 2020-05-04 16:15:03.924 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-05-04 16:15:03.932 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-05-04 16:15:03.932 - Thread: 1 -> MyMath - START 2020-05-04 16:15:03.932 - Thread: 1 -> MyMath - END 2020-05-04 16:15:03.932 - Thread: 1 -> MySimpleObjectDraw - START 2020-05-04 16:15:03.932 - Thread: 1 -> MySimpleObjectDraw - END 2020-05-04 16:15:03.943 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-05-04 16:15:03.943 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-05-04 16:15:03.943 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-05-04 16:15:03.987 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-05-04 16:15:03.987 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-05-04 16:15:03.987 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-05-04 16:15:03.987 - Thread: 1 -> MySyncDestructions - START 2020-05-04 16:15:03.987 - Thread: 1 -> MySyncDestructions - END 2020-05-04 16:15:03.987 - Thread: 1 -> MySyncEntity - START 2020-05-04 16:15:03.987 - Thread: 1 -> MySyncEntity - END 2020-05-04 16:15:03.987 - Thread: 1 -> MySyncScenario - START 2020-05-04 16:15:03.987 - Thread: 1 -> MySyncScenario - END 2020-05-04 16:15:03.987 - Thread: 1 -> MyCommandCharacter - START 2020-05-04 16:15:03.988 - Thread: 1 -> MyCommandCharacter - END 2020-05-04 16:15:03.988 - Thread: 1 -> MyCommandConsole - START 2020-05-04 16:15:03.989 - Thread: 1 -> MyCommandConsole - END 2020-05-04 16:15:03.989 - Thread: 1 -> MyCommandEntity - START 2020-05-04 16:15:03.990 - Thread: 1 -> MyCommandEntity - END 2020-05-04 16:15:03.990 - Thread: 1 -> MyAiTargetManager - START 2020-05-04 16:15:03.990 - Thread: 1 -> MyAiTargetManager - END 2020-05-04 16:15:03.990 - Thread: 1 -> MyClientDebugCommands - START 2020-05-04 16:15:03.990 - Thread: 1 -> MyClientDebugCommands - END 2020-05-04 16:15:03.990 - Thread: 1 -> MyDedicatedServer - START 2020-05-04 16:15:03.990 - Thread: 1 -> MyDedicatedServer - END 2020-05-04 16:15:03.990 - Thread: 1 -> MyDedicatedServerBase - START 2020-05-04 16:15:03.990 - Thread: 1 -> MyDedicatedServerBase - END 2020-05-04 16:15:03.990 - Thread: 1 -> MyMultiplayerBase - START 2020-05-04 16:15:03.990 - Thread: 1 -> MyMultiplayerBase - END 2020-05-04 16:15:03.990 - Thread: 1 -> MyMultiplayerClient - START 2020-05-04 16:15:03.990 - Thread: 1 -> MyMultiplayerClient - END 2020-05-04 16:15:03.990 - Thread: 1 -> MyMultiplayerClientBase - START 2020-05-04 16:15:03.990 - Thread: 1 -> MyMultiplayerClientBase - END 2020-05-04 16:15:03.990 - Thread: 1 -> MyMultiplayerLobby - START 2020-05-04 16:15:03.990 - Thread: 1 -> MyMultiplayerLobby - END 2020-05-04 16:15:03.990 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-05-04 16:15:03.990 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-05-04 16:15:03.990 - Thread: 1 -> MyMultiplayerServerBase - START 2020-05-04 16:15:03.990 - Thread: 1 -> MyMultiplayerServerBase - END 2020-05-04 16:15:03.990 - Thread: 1 -> MyServerDebugCommands - START 2020-05-04 16:15:03.991 - Thread: 1 -> MyServerDebugCommands - END 2020-05-04 16:15:03.991 - Thread: 1 -> MyAIActionsParser - START 2020-05-04 16:15:03.991 - Thread: 1 -> MyAIActionsParser - END 2020-05-04 16:15:03.991 - Thread: 1 -> MyCubeGridDefinitions - START 2020-05-04 16:15:04.042 - Thread: 1 -> MyCubeGridDefinitions - END 2020-05-04 16:15:04.042 - Thread: 1 -> MyDefinitionManager - START 2020-05-04 16:15:04.057 - Thread: 1 -> MyDefinitionManager - END 2020-05-04 16:15:04.057 - Thread: 1 -> Preallocate - END 2020-05-04 16:15:04.065 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-05-04 16:15:04.299 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-05-04 16:15:04.299 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-05-04 16:15:04.310 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-05-04 16:15:04.311 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 16:15:04.311 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 16:15:04.311 - Thread: 1 -> Assembly.Location: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-05-04 16:15:04.311 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-05-04 16:15:04.311 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-05-04 16:15:04.312 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-05-04 16:15:04.320 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-05-04 16:15:04.320 - Thread: 1 -> Win32_ComputerSystem.Model: TRX40 DESIGNARE 2020-05-04 16:15:04.320 - Thread: 1 -> Virtualized: False 2020-05-04 16:15:04.353 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-05-04 16:15:04.354 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 274,764,316,672 bytes 2020-05-04 16:15:04.354 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-05-04 16:15:04.354 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 250,961,494,016 bytes 2020-05-04 16:15:04.354 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,439,009,140,736 bytes 2020-05-04 16:15:04.358 - Thread: 1 -> Drive C: | Capacity: 499,499,683,840 bytes | Free space: 277,504,040,960 bytes 2020-05-04 16:15:04.358 - Thread: 1 -> Drive M: | Capacity: 2,000,396,742,656 bytes | Free space: 1,267,877,228,544 bytes 2020-05-04 16:15:04.358 - Thread: 1 -> Drive Q: | Capacity: 2,000,381,014,016 bytes | Free space: 785,888,845,824 bytes 2020-05-04 16:15:04.358 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-05-04 16:15:04.360 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-05-04 16:15:04.361 - Thread: 1 -> Installed DLCs: 2020-05-04 16:15:04.420 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-05-04 16:15:04.547 - Thread: 1 -> Havok: Physics.Init 2020-05-04 16:15:04.556 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-05-04 16:15:04.559 - Thread: 1 -> HkGameName: SpaceEngineers 2020-05-04 16:15:04.566 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-05-04 16:15:04.567 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-04 16:15:04.570 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-05-04 16:15:04.804 - Thread: 1 -> Loading scenarios 2020-05-04 16:15:04.840 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-04 16:15:04.841 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-05-04 16:15:05.118 - Thread: 1 -> Loading sound definitions 2020-05-04 16:15:05.133 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-04 16:15:05.133 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-05-04 16:15:05.134 - Thread: 1 -> Loading shadow textures definitions 2020-05-04 16:15:05.134 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-05-04 16:15:05.137 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-05-04 16:15:05.144 - Thread: 1 -> MyAudio.LoadData - START 2020-05-04 16:15:05.178 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-05-04 16:15:05.228 - Thread: 1 -> MyAudio.LoadData - END 2020-05-04 16:15:05.241 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2020-05-04 16:15:05.242 - Thread: 1 -> MyGuiManager() 2020-05-04 16:15:05.246 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-04 16:15:05.407 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-04 16:15:05.426 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-04 16:15:05.433 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-05-04 16:15:05.435 - Thread: 15 -> ReloadVoxelMaterials 2020-05-04 16:15:05.447 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-04 16:15:05.448 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-04 16:15:05.448 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-04 16:15:05.488 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-05-04 16:15:05.489 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-05-04 16:15:05.489 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-05-04 16:15:05.489 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-05-04 16:15:05.489 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-05-04 16:15:05.489 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-05-04 16:15:05.489 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-05-04 16:15:05.493 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-05-04 16:15:05.532 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-05-04 16:15:05.535 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-05-04 16:15:05.536 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-05-04 16:15:05.537 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-05-04 16:15:05.539 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-05-04 16:15:05.543 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-05-04 16:15:05.547 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-05-04 16:15:05.548 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-05-04 16:15:05.550 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-05-04 16:15:05.575 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-05-04 16:15:05.575 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-05-04 16:15:05.595 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-05-04 16:15:05.603 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-05-04 16:15:05.613 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-05-04 16:15:05.637 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-05-04 16:15:05.638 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-05-04 16:15:05.641 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-05-04 16:15:05.641 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-05-04 16:15:05.642 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-05-04 16:15:05.645 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-05-04 16:15:05.648 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-05-04 16:15:05.656 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-05-04 16:15:05.665 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-05-04 16:15:05.695 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-05-04 16:15:05.695 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-05-04 16:15:05.696 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-05-04 16:15:05.699 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-05-04 16:15:05.704 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-05-04 16:15:05.706 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-05-04 16:15:05.708 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-05-04 16:15:05.711 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-05-04 16:15:05.711 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-05-04 16:15:05.712 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-05-04 16:15:05.722 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-05-04 16:15:05.743 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-05-04 16:15:05.744 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-05-04 16:15:05.756 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-05-04 16:15:05.781 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-05-04 16:15:05.785 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-05-04 16:15:05.793 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-05-04 16:15:05.795 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-05-04 16:15:05.796 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-05-04 16:15:05.827 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-05-04 16:15:05.844 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-05-04 16:15:05.873 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-05-04 16:15:05.918 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-05-04 16:15:05.920 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-05-04 16:15:05.933 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-05-04 16:15:05.936 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-05-04 16:15:05.941 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-05-04 16:15:05.943 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-05-04 16:15:05.946 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-05-04 16:15:05.947 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-05-04 16:15:05.950 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-05-04 16:15:05.961 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-05-04 16:15:05.965 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-05-04 16:15:05.973 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-05-04 16:15:05.994 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-05-04 16:15:06.015 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-05-04 16:15:06.025 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-05-04 16:15:06.038 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-05-04 16:15:06.157 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-05-04 16:15:06.258 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-05-04 16:15:06.259 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-05-04 16:15:06.338 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-05-04 16:15:06.414 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-05-04 16:15:06.509 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-05-04 16:15:06.543 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-05-04 16:15:06.546 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-05-04 16:15:06.559 - Thread: 1 -> Timer Frequency: 10000000 2020-05-04 16:15:06.559 - Thread: 1 -> Ticks per frame: 166667 2020-05-04 16:15:06.620 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-05-04 16:15:06.645 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-05-04 16:15:06.716 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-05-04 16:15:06.765 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-05-04 16:15:06.795 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-05-04 16:15:06.877 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-05-04 16:15:06.891 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-05-04 16:15:06.984 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-05-04 16:15:07.025 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-05-04 16:15:07.043 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-05-04 16:15:07.079 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-05-04 16:15:07.079 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-05-04 16:15:07.081 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-05-04 16:15:07.122 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-05-04 16:15:07.124 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-05-04 16:15:07.167 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-05-04 16:15:07.383 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-05-04 16:15:07.384 - Thread: 1 -> Flares Intensity: 1 2020-05-04 16:15:07.384 - Thread: 1 -> Field of view: 1.746101 2020-05-04 16:15:07.384 - Thread: 1 -> PostProcessingEnabled: True 2020-05-04 16:15:07.384 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-05-04 16:15:07.384 - Thread: 1 -> Render.GrassDrawDistance: 68 2020-05-04 16:15:07.384 - Thread: 1 -> Render.DistanceFade: 1998 2020-05-04 16:15:07.384 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-05-04 16:15:07.384 - Thread: 1 -> Render.ShadowQuality: LOW 2020-05-04 16:15:07.384 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-05-04 16:15:07.384 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-05-04 16:15:07.384 - Thread: 1 -> Render.TextureQuality: HIGH 2020-05-04 16:15:07.384 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-05-04 16:15:07.384 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-05-04 16:15:07.384 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-05-04 16:15:07.384 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-05-04 16:15:07.398 - Thread: 1 -> Analytics uuid: 7d0685c0-537b-78c2-1ae4-8ebdbb2c4af6 2020-05-04 16:15:07.426 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-05-04 16:15:07.551 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-05-04 16:15:07.553 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-05-04 16:15:07.623 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-05-04 16:15:07.697 - Thread: 1 -> Analytics helper process start reported 2020-05-04 16:15:07.794 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-05-04 16:15:07.807 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-05-04 16:15:08.042 - Thread: 23 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-05-04 16:15:08.410 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-05-04 16:15:08.639 - Thread: 41 -> Analytics session error 2020-05-04 16:15:09.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:15:09.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:15:09.953 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-04 16:15:11.409 - Thread: 44 -> LoadSession() - Start 2020-05-04 16:15:11.409 - Thread: 44 -> C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-04 16:15:12.141 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-04 16:15:12.141 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-05-04 16:15:12.142 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2020-05-04 16:15:13.175 - Thread: 44 -> Loading Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Sandbox_config.sbc 2020-05-04 16:15:13.178 - Thread: 44 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-05-04 16:15:13.182 - Thread: 44 -> CheckPoint Experimental mode: No 2020-05-04 16:15:13.182 - Thread: 44 -> CheckPoint Experimental mode reason: 0 2020-05-04 16:15:13.183 - Thread: 44 -> LoadSession() - End 2020-05-04 16:15:13.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:15:13.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:15:13.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:15:13.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:15:13.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:15:13.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:15:13.211 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-05-04 16:15:13.212 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-05-04 16:15:13.414 - Thread: 1 -> RunLoadingAction - START 2020-05-04 16:15:13.417 - Thread: 1 -> Loading session: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-04 16:15:14.067 - Thread: 1 -> GC Memory: 1,116,146,976 B 2020-05-04 16:15:14.075 - Thread: 1 -> Process Memory: 3,563,913,216 B 2020-05-04 16:15:14.076 - Thread: 1 -> Experimental mode: No 2020-05-04 16:15:14.076 - Thread: 1 -> Experimental mode reason: 0 2020-05-04 16:15:15.041 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-05-04 16:15:15.069 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-05-04 16:15:15.073 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-05-04 16:15:15.074 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-04 16:15:15.075 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-05-04 16:15:15.210 - Thread: 1 -> Loading scenarios 2020-05-04 16:15:15.211 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-04 16:15:15.212 - Thread: 1 -> List of used mods (0) - START 2020-05-04 16:15:15.212 - Thread: 1 -> List of used mods - END 2020-05-04 16:15:15.263 - Thread: 1 -> Loading behaviors 2020-05-04 16:15:15.264 - Thread: 1 -> Loading ammo magazines 2020-05-04 16:15:15.266 - Thread: 1 -> Loading ammo definitions 2020-05-04 16:15:15.268 - Thread: 1 -> Loading animations 2020-05-04 16:15:15.270 - Thread: 1 -> Loading animations 2020-05-04 16:15:15.271 - Thread: 1 -> Loading sound definitions 2020-05-04 16:15:15.272 - Thread: 1 -> Loading sound definitions 2020-05-04 16:15:15.272 - Thread: 1 -> Loading sound definitions 2020-05-04 16:15:15.272 - Thread: 1 -> Loading sound definitions 2020-05-04 16:15:15.272 - Thread: 1 -> Loading sound definitions 2020-05-04 16:15:15.272 - Thread: 1 -> Loading sound definitions 2020-05-04 16:15:15.272 - Thread: 1 -> Loading category classes 2020-05-04 16:15:15.273 - Thread: 1 -> Loading category classes 2020-05-04 16:15:15.273 - Thread: 1 -> Loading blueprint classes 2020-05-04 16:15:15.274 - Thread: 1 -> Loading blueprint class entries 2020-05-04 16:15:15.274 - Thread: 1 -> Loading blueprint class entries 2020-05-04 16:15:15.274 - Thread: 1 -> Loading blueprints 2020-05-04 16:15:15.276 - Thread: 1 -> Loading blueprints 2020-05-04 16:15:15.276 - Thread: 1 -> Loading agent definitions 2020-05-04 16:15:15.277 - Thread: 1 -> Loading character definitions 2020-05-04 16:15:15.287 - Thread: 1 -> Loading character definitions 2020-05-04 16:15:15.287 - Thread: 1 -> Loading components 2020-05-04 16:15:15.288 - Thread: 1 -> Loading components 2020-05-04 16:15:15.289 - Thread: 1 -> Loading configuration 2020-05-04 16:15:15.289 - Thread: 1 -> Loading container types 2020-05-04 16:15:15.291 - Thread: 1 -> Loading Contract Types 2020-05-04 16:15:15.295 - Thread: 1 -> Loading block positions 2020-05-04 16:15:15.297 - Thread: 1 -> Loading block positions 2020-05-04 16:15:15.297 - Thread: 1 -> Loading curve definitions 2020-05-04 16:15:15.300 - Thread: 1 -> Loading debris 2020-05-04 16:15:15.300 - Thread: 1 -> Loading environment items entries 2020-05-04 16:15:15.301 - Thread: 1 -> Loading decal global definitions 2020-05-04 16:15:15.301 - Thread: 1 -> Loading decal definitions 2020-05-04 16:15:15.303 - Thread: 1 -> Loading drone behaviors 2020-05-04 16:15:15.305 - Thread: 1 -> Loading edges 2020-05-04 16:15:15.306 - Thread: 1 -> Loading emissive color definitions 2020-05-04 16:15:15.309 - Thread: 1 -> Loading emissive color default states 2020-05-04 16:15:15.313 - Thread: 1 -> Loading animations 2020-05-04 16:15:15.313 - Thread: 1 -> Loading entity components 2020-05-04 16:15:15.323 - Thread: 1 -> Loading component containers 2020-05-04 16:15:15.333 - Thread: 1 -> Loading environment items entries 2020-05-04 16:15:15.333 - Thread: 1 -> Loading Faction Names 2020-05-04 16:15:15.334 - Thread: 1 -> Loading factions 2020-05-04 16:15:15.337 - Thread: 1 -> Loading flare definitions 2020-05-04 16:15:15.349 - Thread: 1 -> Loading gas property definitions 2020-05-04 16:15:15.350 - Thread: 1 -> Loading event definitions 2020-05-04 16:15:15.351 - Thread: 1 -> Loading physical items 2020-05-04 16:15:15.369 - Thread: 1 -> Loading LCD texture categories 2020-05-04 16:15:15.370 - Thread: 1 -> Loading LCD texture categories 2020-05-04 16:15:15.370 - Thread: 1 -> Loading LCD texture categories 2020-05-04 16:15:15.370 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-04 16:15:15.370 - Thread: 1 -> Loading physical items 2020-05-04 16:15:15.372 - Thread: 1 -> Loading physical items 2020-05-04 16:15:15.372 - Thread: 1 -> Loading physical material properties 2020-05-04 16:15:15.375 - Thread: 1 -> Loading pirate antennas 2020-05-04 16:15:15.381 - Thread: 1 -> Loading research blocks definitions 2020-05-04 16:15:15.382 - Thread: 1 -> Loading research groups definitions 2020-05-04 16:15:15.383 - Thread: 1 -> Loading resource distribution groups 2020-05-04 16:15:15.384 - Thread: 1 -> Loading shadow textures definitions 2020-05-04 16:15:15.384 - Thread: 1 -> Loading ship sound groups 2020-05-04 16:15:15.395 - Thread: 1 -> Loading ship sound groups 2020-05-04 16:15:15.395 - Thread: 1 -> Loading sound categories 2020-05-04 16:15:15.397 - Thread: 1 -> Loading stat definitions 2020-05-04 16:15:15.398 - Thread: 1 -> Loading grid creators 2020-05-04 16:15:15.399 - Thread: 1 -> Loading transparent material properties 2020-05-04 16:15:15.400 - Thread: 1 -> Loading planet definition 2020-05-04 16:15:15.401 - Thread: 1 -> Loading voxel map storage definitions 2020-05-04 16:15:15.402 - Thread: 1 -> Loading voxel material definitions 2020-05-04 16:15:15.403 - Thread: 1 -> Loading voxel material definitions 2020-05-04 16:15:15.403 - Thread: 1 -> Loading voxel material definitions 2020-05-04 16:15:15.403 - Thread: 1 -> Loading Weather Effects 2020-05-04 16:15:15.406 - Thread: 1 -> Audio effects definitions 2020-05-04 16:15:15.409 - Thread: 1 -> Loading environment items definitions 2020-05-04 16:15:15.410 - Thread: 1 -> Loading environment items definitions 2020-05-04 16:15:15.410 - Thread: 1 -> Loading physical material properties 2020-05-04 16:15:15.417 - Thread: 1 -> Loading particle effect definitions 2020-05-04 16:15:15.477 - Thread: 1 -> Loading particle effect definitions 2020-05-04 16:15:15.477 - Thread: 1 -> Loading environment item definitions 2020-05-04 16:15:15.481 - Thread: 1 -> Loading weapon definitions 2020-05-04 16:15:15.485 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.514 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.515 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.548 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.554 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.556 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.557 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.558 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.558 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.559 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.559 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.560 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.561 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.563 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.564 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.565 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.565 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.566 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.566 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.572 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.572 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.572 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.573 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.573 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.574 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.575 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.575 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.576 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.576 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.577 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.577 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.578 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.578 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.581 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.596 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.598 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.599 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.600 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.601 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.604 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.605 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.606 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.607 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.608 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.609 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.610 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.611 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.613 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.614 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.615 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.616 - Thread: 1 -> Loading cube blocks 2020-05-04 16:15:15.616 - Thread: 1 -> Created block definitions 2020-05-04 16:15:15.620 - Thread: 1 -> Loading block variant groups 2020-05-04 16:15:15.622 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-05-04 16:15:15.622 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-05-04 16:15:15.623 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-05-04 16:15:15.623 - 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Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-05-04 16:15:15.627 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-05-04 16:15:15.628 - Thread: 1 -> Loading asteroid generators 2020-05-04 16:15:15.629 - Thread: 1 -> Loading spawn groups 2020-05-04 16:15:15.632 - Thread: 1 -> Loading drop containers 2020-05-04 16:15:15.633 - Thread: 1 -> Loading spawn groups 2020-05-04 16:15:15.633 - Thread: 1 -> Loading spawn groups 2020-05-04 16:15:15.633 - Thread: 1 -> Loading radial menu definitions 2020-05-04 16:15:15.650 - Thread: 1 -> Loading respawn ships 2020-05-04 16:15:15.652 - Thread: 1 -> Loading spawn groups 2020-05-04 16:15:15.652 - Thread: 1 -> Loading wheel speeds 2020-05-04 16:15:15.692 - Thread: 1 -> MyAudio.UnloadData - START 2020-05-04 16:15:15.702 - Thread: 1 -> MyAudio.UnloadData - END 2020-05-04 16:15:15.702 - Thread: 1 -> MyAudio.LoadData - START 2020-05-04 16:15:15.721 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-05-04 16:15:15.824 - Thread: 1 -> MyAudio.LoadData - END 2020-05-04 16:15:15.868 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-05-04 16:15:15.874 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-04 16:15:15.905 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 16:15:15.906 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-04 16:15:15.906 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-04 16:15:15.915 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 16:15:16.840 - Thread: 105 -> External debugger: listening... 2020-05-04 16:15:16.870 - Thread: 1 -> MyLights.LoadData() - START 2020-05-04 16:15:16.873 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-05-04 16:15:16.873 - Thread: 1 -> MyLights.LoadData() - END 2020-05-04 16:15:16.873 - Thread: 1 -> Info: MyLights initialized. 2020-05-04 16:15:16.873 - Thread: 1 -> MyExplosions.LoadData() - START 2020-05-04 16:15:16.879 - Thread: 1 -> MyExplosions.LoadData() - END 2020-05-04 16:15:16.931 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-05-04 16:15:16.931 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-05-04 16:15:16.955 - Thread: 1 -> Loading Procedural World Generator 2020-05-04 16:15:16.956 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-05-04 16:15:17.188 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-05-04 16:15:17.292 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-05-04 16:15:17.293 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-05-04 16:15:17.293 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-05-04 16:15:17.293 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-05-04 16:15:17.293 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-05-04 16:15:17.293 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-05-04 16:15:17.293 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-05-04 16:15:17.294 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Alien-291759539d120000.vx2' 2020-05-04 16:15:17.294 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Moon-1353915701d19000.vx2' 2020-05-04 16:15:17.294 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Triton-12345d80253.vx2' 2020-05-04 16:15:17.294 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Titan-2124704365d19000.vx2' 2020-05-04 16:15:17.294 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Europa-595048092d19000.vx2' 2020-05-04 16:15:17.294 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\EarthLike-1779144428d120000.vx2' 2020-05-04 16:15:17.294 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Mars-2044023682d120000.vx2' 2020-05-04 16:15:17.553 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428604342377)A(G(StoneCoverageIronCore)M(EarthForestArea)__28)-815119000592720592.vx2' 2020-05-04 16:15:17.562 - Thread: 20 -> SE-16693: LockExtraCriticalSections: False; DonNotServeBlockingRequestsImmediately: False 2020-05-04 16:15:18.323 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428705005680)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-856036144788761658.vx2' 2020-05-04 16:15:18.324 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470415)A(G(StoneCoverageIronCore)M(EarthForestArea)__509).vx2' 2020-05-04 16:15:18.324 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225230356494)A(G(StoneCoverageIronCore)M(EarthForestArea)__423).vx2' 2020-05-04 16:15:18.325 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225213579277)A(G(StoneCoverageIronCore)M(EarthForestArea)__323).vx2' 2020-05-04 16:15:18.325 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470414)A(G(StoneCoverageIronCore)M(EarthForestArea)__177).vx2' 2020-05-04 16:15:20.927 - Thread: 1 -> Info: Planet generator name: Triton 2020-05-04 16:15:21.144 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 16:15:21.798 - Thread: 15 -> Info: Planet generator name: EarthLike 2020-05-04 16:15:21.799 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 16:15:22.090 - Thread: 22 -> Info: Planet generator name: Mars 2020-05-04 16:15:22.091 - Thread: 22 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 16:15:22.350 - Thread: 18 -> Info: Planet generator name: Alien 2020-05-04 16:15:22.350 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 16:15:22.561 - Thread: 19 -> Info: Planet generator name: Titan 2020-05-04 16:15:22.561 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 16:15:22.805 - Thread: 16 -> Info: Planet generator name: Moon 2020-05-04 16:15:22.806 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 16:15:23.028 - Thread: 17 -> Info: Planet generator name: Europa 2020-05-04 16:15:23.028 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 16:15:23.028 - Thread: 1 -> Entities loaded 2020-05-04 16:15:23.225 - Thread: 1 -> Entities initialized 2020-05-04 16:15:23.398 - Thread: 1 -> Checkpoint.CameraAttachedTo: 127808635901093386 2020-05-04 16:15:23.414 - Thread: 1 -> MySession.Static.LogSettings - START 2020-05-04 16:15:23.414 - Thread: 1 -> Name = Star System 2020-04-18 18:33 2020-05-04 16:15:23.414 - Thread: 1 -> Description = 2020-05-04 16:15:23.415 - Thread: 1 -> GameDateTime = 01/04/2081 23:41:01 2020-05-04 16:15:23.415 - Thread: 1 -> Password = 2020-05-04 16:15:23.415 - Thread: 1 -> CurrentPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-04 16:15:23.415 - Thread: 1 -> WorkshopId = 2020-05-04 16:15:23.415 - Thread: 1 -> CameraController = Default_Astronaut_Female 2020-05-04 16:15:23.415 - Thread: 1 -> ThumbPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\thumb.jpg 2020-05-04 16:15:23.416 - Thread: 1 -> Settings: 2020-05-04 16:15:23.416 - Thread: 1 -> GameMode = Survival 2020-05-04 16:15:23.416 - Thread: 1 -> MaxPlayers = 4 2020-05-04 16:15:23.416 - Thread: 1 -> OnlineMode = OFFLINE 2020-05-04 16:15:23.416 - Thread: 1 -> AutoHealing = True 2020-05-04 16:15:23.416 - Thread: 1 -> WeaponsEnabled = True 2020-05-04 16:15:23.416 - Thread: 1 -> ThrusterDamage = True 2020-05-04 16:15:23.416 - Thread: 1 -> EnableSpectator = False 2020-05-04 16:15:23.416 - Thread: 1 -> EnableCopyPaste = False 2020-05-04 16:15:23.416 - Thread: 1 -> MaxFloatingObjects = 100 2020-05-04 16:15:23.416 - Thread: 1 -> MaxGridSize = 0 2020-05-04 16:15:23.416 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-05-04 16:15:23.416 - Thread: 1 -> CargoShipsEnabled = True 2020-05-04 16:15:23.416 - Thread: 1 -> EnvironmentHostility = SAFE 2020-05-04 16:15:23.416 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-05-04 16:15:23.416 - Thread: 1 -> InventorySizeMultiplier = 3 2020-05-04 16:15:23.416 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-05-04 16:15:23.417 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-05-04 16:15:23.417 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-05-04 16:15:23.417 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-05-04 16:15:23.417 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-05-04 16:15:23.417 - Thread: 1 -> ClientCanSave = False 2020-05-04 16:15:23.417 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-05-04 16:15:23.417 - Thread: 1 -> PermanentDeath = False 2020-05-04 16:15:23.417 - Thread: 1 -> DestructibleBlocks = True 2020-05-04 16:15:23.417 - Thread: 1 -> EnableScripts = False 2020-05-04 16:15:23.417 - Thread: 1 -> AutoSaveInMinutes = 5 2020-05-04 16:15:23.417 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-05-04 16:15:23.417 - Thread: 1 -> ProceduralDensity = 0.35 2020-05-04 16:15:23.417 - Thread: 1 -> ProceduralSeed = 0 2020-05-04 16:15:23.417 - Thread: 1 -> DestructibleBlocks = True 2020-05-04 16:15:23.417 - Thread: 1 -> EnableIngameScripts = False 2020-05-04 16:15:23.417 - Thread: 1 -> ViewDistance = 15000 2020-05-04 16:15:23.417 - Thread: 1 -> Voxel destruction = True 2020-05-04 16:15:23.417 - Thread: 1 -> EnableStructuralSimulation = False 2020-05-04 16:15:23.417 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-05-04 16:15:23.417 - Thread: 1 -> EnableContainerDrops = True 2020-05-04 16:15:23.417 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-05-04 16:15:23.417 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-05-04 16:15:23.417 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-05-04 16:15:23.417 - Thread: 1 -> EnableSubgridDamage = False 2020-05-04 16:15:23.417 - Thread: 1 -> SyncDistance = 3000 2020-05-04 16:15:23.417 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-05-04 16:15:23.417 - Thread: 1 -> AFKTimeoutMin = 0 2020-05-04 16:15:23.417 - Thread: 1 -> StopGridsPeriodMin = 15 2020-05-04 16:15:23.417 - Thread: 1 -> ExperimentalMode = False 2020-05-04 16:15:23.417 - Thread: 1 -> ExperimentalModeReason = 0 2020-05-04 16:15:23.417 - Thread: 1 -> MySession.Static.LogSettings - END 2020-05-04 16:15:23.480 - Thread: 1 -> Session loaded 2020-05-04 16:15:23.480 - Thread: 1 -> RunLoadingAction - END 2020-05-04 16:15:23.481 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-05-04 16:15:23.551 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-05-04 16:15:23.551 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-05-04 16:15:23.552 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-05-04 16:15:23.562 - Thread: 1 -> Updating continues. 2020-05-04 16:15:23.592 - Thread: 1 -> GC Memory: 1484.267 MB 2020-05-04 16:15:24.579 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 16:15:24.643 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 16:15:24.841 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-05-04 16:15:24.843 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 16:15:24.844 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 16:15:24.848 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 16:15:49.312 - Thread: 1 -> GUI Stats: Update 5.86006405555551, Draw 0.228610333333333 2020-05-04 16:15:53.594 - Thread: 1 -> GC Memory: 3351.037 MB 2020-05-04 16:16:13.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:16:13.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:16:23.603 - Thread: 1 -> GC Memory: 4332.783 MB 2020-05-04 16:16:27.300 - Thread: 1 -> GUI Stats: Update 0.217024833333333, Draw 0.228023222222222 2020-05-04 16:16:27.311 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:16:27.329 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,30.50655,258.2603,1,0,1773.613,14619.84,20534,79466,20,87.33633,96.28055,0,226873,17.73691,0,16.66667,15.49077,17.0772,100,10085638816 2020-05-04 16:16:53.616 - Thread: 1 -> GC Memory: 1807.621 MB 2020-05-04 16:16:57.464 - Thread: 1 -> GUI Stats: Update 0.298632611111111, Draw 0.447236222222223 2020-05-04 16:17:23.616 - Thread: 1 -> GC Memory: 1808.548 MB 2020-05-04 16:17:27.464 - Thread: 1 -> GUI Stats: Update 0.282016777777778, Draw 0.323165277777777 2020-05-04 16:17:27.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:17:27.493 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,29.11133,228.9429,1,0,1808.778,14674.67,20538,79462,20,69.52043,96.65065,0.07576796,227691,16.43469,0,16.66667,11.42547,15.88423,100,10108365172 2020-05-04 16:17:53.636 - Thread: 1 -> GC Memory: 1811.577 MB 2020-05-04 16:17:57.464 - Thread: 1 -> GUI Stats: Update 0.286341611111111, Draw 0.344530222222222 2020-05-04 16:18:23.646 - Thread: 1 -> GC Memory: 1778.793 MB 2020-05-04 16:18:27.464 - Thread: 1 -> GUI Stats: Update 0.309524111111111, Draw 0.347692222222222 2020-05-04 16:18:27.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:18:27.512 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,28.3954,235.8612,1,0,1780.566,14715.56,20534,79466,20,92.63903,97.04224,0.07337382,228348,19.54732,0,16.66667,18.10844,18.96915,100,10108418624 2020-05-04 16:18:53.647 - Thread: 1 -> GC Memory: 1785.533 MB 2020-05-04 16:18:57.464 - Thread: 1 -> GUI Stats: Update 0.289143055555555, Draw 0.335125833333333 2020-05-04 16:19:23.661 - Thread: 1 -> GC Memory: 1797.882 MB 2020-05-04 16:19:27.779 - Thread: 1 -> GUI Stats: Update 0.563836944444445, Draw 1.40408838888889 2020-05-04 16:19:27.840 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:19:27.840 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,38.60313,142.2619,1,0,1797.456,14814.74,20515,79485,20,35.33547,96.89039,0.06160019,228859,18.19703,0,16.66667,6.430007,17.63118,100,10208789244 2020-05-04 16:19:33.723 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:19:33.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:19:53.664 - Thread: 1 -> GC Memory: 1787.885 MB 2020-05-04 16:19:57.777 - Thread: 1 -> GUI Stats: Update 0.365120999999999, Draw 0.571011388888889 2020-05-04 16:20:13.430 - Thread: 1 -> Autosave initiated 2020-05-04 16:20:13.430 - Thread: 1 -> Character state: True 2020-05-04 16:20:13.430 - Thread: 1 -> IsServer: True 2020-05-04 16:20:13.430 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 16:20:13.430 - Thread: 1 -> Autosave 2020-05-04 16:20:13.433 - Thread: 1 -> Saving world - START 2020-05-04 16:20:13.434 - Thread: 1 -> Making world state snapshot. 2020-05-04 16:20:13.434 - Thread: 1 -> Before snapshot.: GC Memory: 1,786 B 2020-05-04 16:20:13.603 - Thread: 1 -> After snapshot.: GC Memory: 1,789 B 2020-05-04 16:20:13.605 - Thread: 1 -> Directory cleanup: GC Memory: 1,789 B 2020-05-04 16:20:13.605 - Thread: 1 -> Saving world - END 2020-05-04 16:20:13.610 - Thread: 15 -> Session snapshot save - START 2020-05-04 16:20:13.611 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 16:20:14.370 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 16:20:14.932 - Thread: 15 -> Session snapshot save - END 2020-05-04 16:20:23.678 - Thread: 1 -> GC Memory: 1804.09 MB 2020-05-04 16:20:27.947 - Thread: 1 -> GUI Stats: Update 0.306779277777778, Draw 0.393011944444444 2020-05-04 16:20:28.025 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:20:28.025 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,27.61236,228.9309,1,0,1804.879,14737.2,20518,79482,20,93.40787,86.02087,0.07016391,229009,23.53336,0,16.66667,21.98201,20.2436,100,10109257196 2020-05-04 16:20:53.680 - Thread: 1 -> GC Memory: 1809.915 MB 2020-05-04 16:20:57.945 - Thread: 1 -> GUI Stats: Update 0.295969222222222, Draw 0.342962222222222 2020-05-04 16:21:01.311 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 16:21:01.311 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 16:21:01.311 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 16:21:01.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 16:21:23.684 - Thread: 1 -> GC Memory: 1817.98 MB 2020-05-04 16:21:28.050 - Thread: 1 -> GUI Stats: Update 0.346396666666667, Draw 0.36886161111111 2020-05-04 16:21:28.146 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:21:28.147 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,26.28269,179.6022,1,0,1784.214,14656.76,20520,79480,20,51.92136,95.90862,0.06759203,229198,13.4071,0,16.66667,6.961147,12.85856,100,10022225976 2020-05-04 16:21:30.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:21:30.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:21:53.685 - Thread: 1 -> GC Memory: 1786.406 MB 2020-05-04 16:21:58.050 - Thread: 1 -> GUI Stats: Update 0.294970333333333, Draw 0.333427166666667 2020-05-04 16:22:23.700 - Thread: 1 -> GC Memory: 1791.248 MB 2020-05-04 16:22:28.050 - Thread: 1 -> GUI Stats: Update 0.288115166666667, Draw 0.316907222222222 2020-05-04 16:22:28.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:22:28.164 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,26.56937,214.5313,1,0,1790.626,14838.13,20520,79480,20,75.92242,96.74786,0.07113622,229212,16.95009,0,16.66667,12.86892,16.39885,100,10110700232 2020-05-04 16:22:53.716 - Thread: 1 -> GC Memory: 1794.098 MB 2020-05-04 16:22:58.050 - Thread: 1 -> GUI Stats: Update 0.268802611111111, Draw 0.315159777777778 2020-05-04 16:23:23.717 - Thread: 1 -> GC Memory: 1786.51 MB 2020-05-04 16:23:28.050 - Thread: 1 -> GUI Stats: Update 0.270590777777777, Draw 0.309695111111111 2020-05-04 16:23:28.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:23:28.181 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,27.17823,227.1911,1,0,1785.871,14747.33,20520,79480,20,77.11906,96.79996,0.07401612,229202,17.78077,0,16.66667,13.71236,17.21178,100,10110700456 2020-05-04 16:23:53.734 - Thread: 1 -> GC Memory: 1788.429 MB 2020-05-04 16:23:58.051 - Thread: 1 -> GUI Stats: Update 0.263735111111111, Draw 0.305872000000001 2020-05-04 16:24:23.750 - Thread: 1 -> GC Memory: 1792.735 MB 2020-05-04 16:24:28.051 - Thread: 1 -> GUI Stats: Update 0.284830944444445, Draw 0.305060444444445 2020-05-04 16:24:28.197 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:24:28.198 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,27.5672,243.941,1,0,1792.938,14761.23,20520,79480,20,74.85751,97.19888,0.07623062,229143,19.19748,0,16.66667,14.37075,18.65973,100,10115665742 2020-05-04 16:24:45.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:24:45.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:24:53.767 - Thread: 1 -> GC Memory: 1786.915 MB 2020-05-04 16:24:57.915 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:24:57.937 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 16:24:58.051 - Thread: 1 -> GUI Stats: Update 0.309539444444445, Draw 0.367000611111112 2020-05-04 16:25:07.915 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:25:07.919 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 16:25:13.438 - Thread: 1 -> Autosave initiated 2020-05-04 16:25:13.439 - Thread: 1 -> Character state: True 2020-05-04 16:25:13.439 - Thread: 1 -> IsServer: True 2020-05-04 16:25:13.439 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 16:25:13.439 - Thread: 1 -> Autosave 2020-05-04 16:25:13.439 - Thread: 1 -> Saving world - START 2020-05-04 16:25:13.439 - Thread: 1 -> Making world state snapshot. 2020-05-04 16:25:13.439 - Thread: 1 -> Before snapshot.: GC Memory: 1,788 B 2020-05-04 16:25:13.471 - Thread: 1 -> After snapshot.: GC Memory: 1,792 B 2020-05-04 16:25:13.472 - Thread: 1 -> Directory cleanup: GC Memory: 1,792 B 2020-05-04 16:25:13.472 - Thread: 1 -> Saving world - END 2020-05-04 16:25:13.472 - Thread: 16 -> Session snapshot save - START 2020-05-04 16:25:13.473 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 16:25:13.903 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 16:25:14.541 - Thread: 16 -> Session snapshot save - END 2020-05-04 16:25:17.932 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:25:17.933 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 16:25:23.768 - Thread: 1 -> GC Memory: 1807.999 MB 2020-05-04 16:25:27.931 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:25:27.933 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 16:25:27.933 - Thread: 1 -> Next activation in -00:11:29.5687970 2020-05-04 16:25:27.933 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:25:27.941 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 16:25:28.051 - Thread: 1 -> GUI Stats: Update 0.2666545, Draw 0.328600722222223 2020-05-04 16:25:28.213 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:25:28.214 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,31.47797,216.1162,1,0,1810.538,14766.3,20520,79480,20,65.51949,95.88951,0.07644826,229256,17.24969,0,16.66667,11.30191,16.54064,100,10103274056 2020-05-04 16:25:37.931 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:25:37.933 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 16:25:47.932 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:25:47.933 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 16:25:53.769 - Thread: 1 -> GC Memory: 1825.025 MB 2020-05-04 16:25:57.932 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:25:57.935 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 16:25:57.935 - Thread: 1 -> Next activation in 00:57:48.4414289 2020-05-04 16:25:58.051 - Thread: 1 -> GUI Stats: Update 0.280626333333334, Draw 0.320032166666667 2020-05-04 16:26:23.788 - Thread: 1 -> GC Memory: 1850.078 MB 2020-05-04 16:26:28.052 - Thread: 1 -> GUI Stats: Update 0.296910888888889, Draw 0.328062111111111 2020-05-04 16:26:28.230 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:26:28.231 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,31.56134,247.5011,1,0,1789.347,14821.38,20520,79480,21,92.21526,91.81895,0.08265799,229207,21.42164,0,16.66667,19.75402,19.66912,100,10137304726 2020-05-04 16:26:53.801 - Thread: 1 -> GC Memory: 1795.052 MB 2020-05-04 16:26:58.051 - Thread: 1 -> GUI Stats: Update 0.273969888888889, Draw 0.327789777777778 2020-05-04 16:27:23.817 - Thread: 1 -> GC Memory: 1796.581 MB 2020-05-04 16:27:28.051 - Thread: 1 -> GUI Stats: Update 0.277342722222222, Draw 0.326922111111111 2020-05-04 16:27:28.247 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:27:28.249 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,31.04877,240.856,1,0,1798.231,14804.51,20520,79480,21,78.85371,96.93996,0.07746661,229231,17.96837,0,16.66667,14.16873,17.41853,100,10137601132 2020-05-04 16:27:53.818 - Thread: 1 -> GC Memory: 1799.999 MB 2020-05-04 16:27:58.051 - Thread: 1 -> GUI Stats: Update 0.281765388888889, Draw 0.316796944444445 2020-05-04 16:28:23.818 - Thread: 1 -> GC Memory: 1794.22 MB 2020-05-04 16:28:28.054 - Thread: 1 -> GUI Stats: Update 0.525078055555555, Draw 1.5085605 2020-05-04 16:28:28.264 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:28:28.264 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,44.52505,164.3529,1,0,1796.771,14885.48,20520,79480,21,40.7175,97.26591,0.06385253,229056,19.66179,0,16.66667,8.005792,19.12423,100,10226127632 2020-05-04 16:28:43.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:28:43.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:28:53.835 - Thread: 1 -> GC Memory: 1800.495 MB 2020-05-04 16:28:58.051 - Thread: 1 -> GUI Stats: Update 0.363601055555555, Draw 0.620859611111111 2020-05-04 16:29:19.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:29:19.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:29:23.835 - Thread: 1 -> GC Memory: 1807.716 MB 2020-05-04 16:29:28.053 - Thread: 1 -> GUI Stats: Update 0.288802944444444, Draw 0.35301238888889 2020-05-04 16:29:28.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:29:28.281 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,30.30853,153.7267,1,0,1811.397,14883.1,20401,79599,21,36.61455,96.51379,0.05601551,228915,19.30712,0,16.66667,7.069214,18.63403,100,10137972326 2020-05-04 16:29:53.851 - Thread: 1 -> GC Memory: 1795.374 MB 2020-05-04 16:29:58.052 - Thread: 1 -> GUI Stats: Update 0.309545611111111, Draw 0.374538833333333 2020-05-04 16:30:13.438 - Thread: 1 -> Autosave initiated 2020-05-04 16:30:13.439 - Thread: 1 -> Character state: True 2020-05-04 16:30:13.439 - Thread: 1 -> IsServer: True 2020-05-04 16:30:13.439 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 16:30:13.439 - Thread: 1 -> Autosave 2020-05-04 16:30:13.439 - Thread: 1 -> Saving world - START 2020-05-04 16:30:13.439 - Thread: 1 -> Making world state snapshot. 2020-05-04 16:30:13.439 - Thread: 1 -> Before snapshot.: GC Memory: 1,797 B 2020-05-04 16:30:13.477 - Thread: 1 -> After snapshot.: GC Memory: 1,801 B 2020-05-04 16:30:13.477 - Thread: 1 -> Directory cleanup: GC Memory: 1,801 B 2020-05-04 16:30:13.477 - Thread: 1 -> Saving world - END 2020-05-04 16:30:13.478 - Thread: 15 -> Session snapshot save - START 2020-05-04 16:30:13.478 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 16:30:13.930 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 16:30:14.578 - Thread: 15 -> Session snapshot save - END 2020-05-04 16:30:23.851 - Thread: 1 -> GC Memory: 1815.28 MB 2020-05-04 16:30:28.052 - Thread: 1 -> GUI Stats: Update 0.310133333333333, Draw 0.411502888888889 2020-05-04 16:30:28.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:30:28.298 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,32.28462,254.5965,1,0,1817.978,14807.96,20400,79600,21,73.97556,97.38639,0.07701444,228950,20.48921,0,16.66667,15.15701,19.9537,100,10137986644 2020-05-04 16:30:53.852 - Thread: 1 -> GC Memory: 1819.118 MB 2020-05-04 16:30:58.052 - Thread: 1 -> GUI Stats: Update 0.299331388888889, Draw 0.410932444444445 2020-05-04 16:31:23.868 - Thread: 1 -> GC Memory: 1821.252 MB 2020-05-04 16:31:28.052 - Thread: 1 -> GUI Stats: Update 0.293670388888889, Draw 0.405727833333332 2020-05-04 16:31:28.314 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:31:28.314 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,32.81847,240.2276,1,0,1795.025,14812.68,20400,79600,21,73.14562,96.94875,0.08064148,229182,17.54458,0,16.66667,12.8331,17.00925,100,10137992348 2020-05-04 16:31:53.869 - Thread: 1 -> GC Memory: 1800.026 MB 2020-05-04 16:31:58.052 - Thread: 1 -> GUI Stats: Update 0.305879722222222, Draw 0.397421055555556 2020-05-04 16:32:23.884 - Thread: 1 -> GC Memory: 1801.709 MB 2020-05-04 16:32:28.052 - Thread: 1 -> GUI Stats: Update 0.2873085, Draw 0.381133666666667 2020-05-04 16:32:28.331 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:32:28.332 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,30.78771,169.4437,1,0,1803.608,14803.02,20401,79599,21,49.50601,97.06416,0.06478093,229161,18.60052,0,16.66667,9.208373,18.05443,100,10138000000 2020-05-04 16:32:40.148 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:32:40.148 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:32:53.885 - Thread: 1 -> GC Memory: 1804.84 MB 2020-05-04 16:32:58.055 - Thread: 1 -> GUI Stats: Update 0.283412666666667, Draw 0.343897611111111 2020-05-04 16:33:11.681 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 16:33:11.681 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 16:33:11.681 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 16:33:11.711 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 16:33:17.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:33:17.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:33:23.886 - Thread: 1 -> GC Memory: 1797.927 MB 2020-05-04 16:33:28.052 - Thread: 1 -> GUI Stats: Update 0.297828944444445, Draw 0.388680722222222 2020-05-04 16:33:28.348 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:33:28.348 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,32.72359,264.0727,1,0,1797.815,14817.13,20490,79510,21,83.42213,97.45107,0.07569733,229152,20.82416,0,16.66667,17.37196,20.29336,100,10138408330 2020-05-04 16:33:41.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:33:41.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:33:53.902 - Thread: 1 -> GC Memory: 1804.273 MB 2020-05-04 16:33:58.052 - Thread: 1 -> GUI Stats: Update 0.345643999999999, Draw 0.489684444444445 2020-05-04 16:34:23.902 - Thread: 1 -> GC Memory: 1806.586 MB 2020-05-04 16:34:28.053 - Thread: 1 -> GUI Stats: Update 0.300094111111111, Draw 0.394521777777778 2020-05-04 16:34:28.365 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:34:28.365 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,32.9417,239.1674,1,0,1808.306,14874.45,20494,79506,21,82.10693,97.89267,0.07572649,229120,28.15553,0,16.66667,23.11764,27.5622,100,10138962402 2020-05-04 16:34:53.903 - Thread: 1 -> GC Memory: 1796.261 MB 2020-05-04 16:34:58.052 - Thread: 1 -> GUI Stats: Update 0.278291944444444, Draw 0.346475555555556 2020-05-04 16:35:13.436 - Thread: 1 -> Autosave initiated 2020-05-04 16:35:13.436 - Thread: 1 -> Character state: True 2020-05-04 16:35:13.436 - Thread: 1 -> IsServer: True 2020-05-04 16:35:13.436 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 16:35:13.436 - Thread: 1 -> Autosave 2020-05-04 16:35:13.436 - Thread: 1 -> Saving world - START 2020-05-04 16:35:13.436 - Thread: 1 -> Making world state snapshot. 2020-05-04 16:35:13.436 - Thread: 1 -> Before snapshot.: GC Memory: 1,798 B 2020-05-04 16:35:13.469 - Thread: 1 -> After snapshot.: GC Memory: 1,802 B 2020-05-04 16:35:13.469 - Thread: 1 -> Directory cleanup: GC Memory: 1,802 B 2020-05-04 16:35:13.469 - Thread: 1 -> Saving world - END 2020-05-04 16:35:13.470 - Thread: 15 -> Session snapshot save - START 2020-05-04 16:35:13.470 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 16:35:13.909 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 16:35:14.564 - Thread: 15 -> Session snapshot save - END 2020-05-04 16:35:23.922 - Thread: 1 -> GC Memory: 1817.078 MB 2020-05-04 16:35:28.053 - Thread: 1 -> GUI Stats: Update 0.279352944444445, Draw 0.344864388888889 2020-05-04 16:35:28.381 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:35:28.382 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,30.19512,165.9677,1,0,1822.76,14843.73,20493,79507,21,42.94176,97.46541,0.07826559,229173,21.29519,0,16.66667,9.14453,20.75545,100,10138992534 2020-05-04 16:35:53.932 - Thread: 1 -> GC Memory: 1830.479 MB 2020-05-04 16:35:58.165 - Thread: 1 -> GUI Stats: Update 0.301674277777778, Draw 0.363990722222223 2020-05-04 16:36:23.948 - Thread: 1 -> GC Memory: 1832.36 MB 2020-05-04 16:36:28.165 - Thread: 1 -> GUI Stats: Update 0.286343777777777, Draw 0.363330888888889 2020-05-04 16:36:28.511 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:36:28.511 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,30.54123,240.7547,1,0,1794.885,14819.66,20478,79522,21,84.30261,97.43123,0.06044805,229192,20.46585,0,16.66667,17.25325,19.94013,100,10138996814 2020-05-04 16:36:53.948 - Thread: 1 -> GC Memory: 1798.161 MB 2020-05-04 16:36:58.165 - Thread: 1 -> GUI Stats: Update 0.279554555555556, Draw 0.342224277777778 2020-05-04 16:37:23.948 - Thread: 1 -> GC Memory: 1801.443 MB 2020-05-04 16:37:28.165 - Thread: 1 -> GUI Stats: Update 0.2683475, Draw 0.3397015 2020-05-04 16:37:28.528 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:37:28.531 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,31.22836,249.5931,1,0,1802.43,14834.2,20478,79522,21,88.79198,97.24719,0.08234895,229173,19.31424,0,16.66667,17.14949,18.78255,100,10139003026 2020-05-04 16:37:53.949 - Thread: 1 -> GC Memory: 1804.385 MB 2020-05-04 16:37:58.165 - Thread: 1 -> GUI Stats: Update 0.274816611111111, Draw 0.338293833333334 2020-05-04 16:38:23.966 - Thread: 1 -> GC Memory: 1806.225 MB 2020-05-04 16:38:28.168 - Thread: 1 -> GUI Stats: Update 0.364659611111111, Draw 0.7619525 2020-05-04 16:38:28.545 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:38:28.548 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,48.37008,166.1515,1,0,1802.019,14939.95,20374,79626,21,40.2154,97.18019,0.06339,229048,19.09019,0,16.66667,7.677196,18.55188,100,10225195936 2020-05-04 16:38:33.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:38:33.497 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:38:53.985 - Thread: 1 -> GC Memory: 1803.299 MB 2020-05-04 16:38:58.166 - Thread: 1 -> GUI Stats: Update 0.357346222222222, Draw 0.658940611111112 2020-05-04 16:39:23.999 - Thread: 1 -> GC Memory: 1807.865 MB 2020-05-04 16:39:28.165 - Thread: 1 -> GUI Stats: Update 0.288639555555555, Draw 0.38472661111111 2020-05-04 16:39:28.561 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:39:28.561 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,33.35235,219.9292,1,0,1808.991,14835.47,20285,79715,21,57.92168,97.33638,0.07060245,229031,20.17123,0,16.66667,11.68351,19.63395,100,10137191670 2020-05-04 16:39:53.999 - Thread: 1 -> GC Memory: 1796.699 MB 2020-05-04 16:39:58.165 - Thread: 1 -> GUI Stats: Update 0.2907435, Draw 0.394757777777778 2020-05-04 16:40:13.449 - Thread: 1 -> Autosave initiated 2020-05-04 16:40:13.449 - Thread: 1 -> Character state: True 2020-05-04 16:40:13.449 - Thread: 1 -> IsServer: True 2020-05-04 16:40:13.449 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 16:40:13.449 - Thread: 1 -> Autosave 2020-05-04 16:40:13.449 - Thread: 1 -> Saving world - START 2020-05-04 16:40:13.450 - Thread: 1 -> Making world state snapshot. 2020-05-04 16:40:13.450 - Thread: 1 -> Before snapshot.: GC Memory: 1,798 B 2020-05-04 16:40:13.482 - Thread: 1 -> After snapshot.: GC Memory: 1,803 B 2020-05-04 16:40:13.483 - Thread: 1 -> Directory cleanup: GC Memory: 1,803 B 2020-05-04 16:40:13.483 - Thread: 1 -> Saving world - END 2020-05-04 16:40:13.483 - Thread: 15 -> Session snapshot save - START 2020-05-04 16:40:13.484 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 16:40:13.912 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 16:40:14.464 - Thread: 15 -> Session snapshot save - END 2020-05-04 16:40:24.018 - Thread: 1 -> GC Memory: 1818.835 MB 2020-05-04 16:40:28.168 - Thread: 1 -> GUI Stats: Update 0.269631944444444, Draw 0.342210777777778 2020-05-04 16:40:28.578 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:40:28.579 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,33.60778,263.0927,1,0,1817.836,14826.41,20374,79626,21,89.16814,97.31168,0.07052296,229042,19.56461,0,16.66667,17.4454,19.03865,100,10137201140 2020-05-04 16:40:54.019 - Thread: 1 -> GC Memory: 1821.461 MB 2020-05-04 16:40:58.166 - Thread: 1 -> GUI Stats: Update 0.270696555555555, Draw 0.332383722222223 2020-05-04 16:41:24.033 - Thread: 1 -> GC Memory: 1829.409 MB 2020-05-04 16:41:28.173 - Thread: 1 -> GUI Stats: Update 0.277769277777778, Draw 0.358401444444444 2020-05-04 16:41:28.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:41:28.596 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,36.12143,242.4753,1,0,1796.662,14993.85,20284,79716,20,56.57741,97.35829,0.07113409,229118,19.96967,0,16.66667,11.29832,19.44213,100,10226668708 2020-05-04 16:41:54.049 - Thread: 1 -> GC Memory: 1801.873 MB 2020-05-04 16:41:58.166 - Thread: 1 -> GUI Stats: Update 0.277290277777778, Draw 0.344810944444445 2020-05-04 16:42:24.049 - Thread: 1 -> GC Memory: 1808.193 MB 2020-05-04 16:42:28.165 - Thread: 1 -> GUI Stats: Update 0.260584055555555, Draw 0.317336444444444 2020-05-04 16:42:28.612 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:42:28.615 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,29.03047,250.9047,1,0,1809.242,14861.46,20284,79716,20,81.96334,97.41995,0.08245146,229095,20.74481,0,16.66667,17.00314,20.20958,100,10145420134 2020-05-04 16:42:54.066 - Thread: 1 -> GC Memory: 1811.794 MB 2020-05-04 16:42:58.166 - Thread: 1 -> GUI Stats: Update 0.266883944444444, Draw 0.325134166666666 2020-05-04 16:43:24.082 - Thread: 1 -> GC Memory: 1799.314 MB 2020-05-04 16:43:28.165 - Thread: 1 -> GUI Stats: Update 0.259958277777778, Draw 0.327570944444444 2020-05-04 16:43:28.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:43:28.629 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,29.25597,252.699,1,0,1799.462,14861.59,20284,79716,20,81.71626,97.42299,0.08171232,229104,20.74844,0,16.66667,16.95485,20.21375,100,10145423286 2020-05-04 16:43:54.083 - Thread: 1 -> GC Memory: 1803.178 MB 2020-05-04 16:43:58.166 - Thread: 1 -> GUI Stats: Update 0.257125, Draw 0.319977333333333 2020-05-04 16:44:24.087 - Thread: 1 -> GC Memory: 1805.158 MB 2020-05-04 16:44:28.168 - Thread: 1 -> GUI Stats: Update 0.254193444444444, Draw 0.309976111111111 2020-05-04 16:44:28.645 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:44:28.645 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,28.88542,236.0369,1,0,1806.276,14861.9,20284,79716,20,80.35085,97.44611,0.08258044,229104,20.87659,0,16.66667,16.77452,20.34343,100,10145425334 2020-05-04 16:44:54.099 - Thread: 1 -> GC Memory: 1797.208 MB 2020-05-04 16:44:58.166 - Thread: 1 -> GUI Stats: Update 0.270532722222222, Draw 0.320558888888889 2020-05-04 16:45:13.450 - Thread: 1 -> Autosave initiated 2020-05-04 16:45:13.450 - Thread: 1 -> Character state: True 2020-05-04 16:45:13.450 - Thread: 1 -> IsServer: True 2020-05-04 16:45:13.450 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 16:45:13.450 - Thread: 1 -> Autosave 2020-05-04 16:45:13.450 - Thread: 1 -> Saving world - START 2020-05-04 16:45:13.451 - Thread: 1 -> Making world state snapshot. 2020-05-04 16:45:13.451 - Thread: 1 -> Before snapshot.: GC Memory: 1,800 B 2020-05-04 16:45:13.490 - Thread: 1 -> After snapshot.: GC Memory: 1,803 B 2020-05-04 16:45:13.490 - Thread: 1 -> Directory cleanup: GC Memory: 1,803 B 2020-05-04 16:45:13.490 - Thread: 1 -> Saving world - END 2020-05-04 16:45:13.491 - Thread: 15 -> Session snapshot save - START 2020-05-04 16:45:13.491 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 16:45:13.924 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 16:45:14.569 - Thread: 15 -> Session snapshot save - END 2020-05-04 16:45:24.116 - Thread: 1 -> GC Memory: 1819.051 MB 2020-05-04 16:45:28.167 - Thread: 1 -> GUI Stats: Update 0.264026944444445, Draw 0.319347555555556 2020-05-04 16:45:28.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:45:28.662 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,28.03163,251.5831,1,0,1819.414,14862.46,20284,79716,20,81.53102,97.40697,0.08261598,229066,20.91754,0,16.66667,17.05428,20.37514,100,10145425974 2020-05-04 16:45:54.116 - Thread: 1 -> GC Memory: 1822.635 MB 2020-05-04 16:45:58.167 - Thread: 1 -> GUI Stats: Update 0.264614333333333, Draw 0.323734944444444 2020-05-04 16:46:24.132 - Thread: 1 -> GC Memory: 1827.087 MB 2020-05-04 16:46:28.166 - Thread: 1 -> GUI Stats: Update 0.267655444444444, Draw 0.325937388888889 2020-05-04 16:46:28.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:46:28.691 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,29.64756,248.5797,1,0,1796.691,14862.41,20284,79716,20,81.90285,97.4309,0.09178152,228836,21.04028,0,16.66667,17.23259,20.49973,100,10145426870 2020-05-04 16:46:54.133 - Thread: 1 -> GC Memory: 1801.013 MB 2020-05-04 16:46:58.166 - Thread: 1 -> GUI Stats: Update 0.274183944444444, Draw 0.330128111111111 2020-05-04 16:47:24.150 - Thread: 1 -> GC Memory: 1802.701 MB 2020-05-04 16:47:28.167 - Thread: 1 -> GUI Stats: Update 0.266462, Draw 0.324428722222223 2020-05-04 16:47:28.696 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:47:28.697 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,29.91431,263.7243,1,0,1803.079,14862.27,20284,79716,20,82.7672,97.42239,0.09718952,229001,20.88983,0,16.66667,17.28993,20.35137,100,10145429062 2020-05-04 16:47:54.168 - Thread: 1 -> GC Memory: 1805.957 MB 2020-05-04 16:47:58.167 - Thread: 1 -> GUI Stats: Update 0.267132722222222, Draw 0.322288555555556 2020-05-04 16:48:24.189 - Thread: 1 -> GC Memory: 1799.071 MB 2020-05-04 16:48:28.167 - Thread: 1 -> GUI Stats: Update 0.2818405, Draw 0.320266 2020-05-04 16:48:28.713 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:48:28.713 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,30.037,249.7872,1,0,1799.142,14862.89,20284,79716,20,82.38232,97.413,0.08219821,229003,20.88067,0,16.66667,17.20198,20.34049,100,10145429206 2020-05-04 16:48:54.204 - Thread: 1 -> GC Memory: 1801.298 MB 2020-05-04 16:48:58.167 - Thread: 1 -> GUI Stats: Update 0.274058388888889, Draw 0.319275333333333 2020-05-04 16:49:24.216 - Thread: 1 -> GC Memory: 1804.645 MB 2020-05-04 16:49:28.167 - Thread: 1 -> GUI Stats: Update 0.2675775, Draw 0.314440833333333 2020-05-04 16:49:28.729 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:49:28.730 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,29.92296,256.8499,1,0,1804.859,14862.54,20284,79716,20,81.64021,97.40027,0.07937821,228981,20.84826,0,16.66667,17.02056,20.30626,100,10145485226 2020-05-04 16:49:54.216 - Thread: 1 -> GC Memory: 1797.657 MB 2020-05-04 16:49:58.166 - Thread: 1 -> GUI Stats: Update 0.263569166666667, Draw 0.326052777777778 2020-05-04 16:50:13.450 - Thread: 1 -> Autosave initiated 2020-05-04 16:50:13.450 - Thread: 1 -> Character state: True 2020-05-04 16:50:13.450 - Thread: 1 -> IsServer: True 2020-05-04 16:50:13.450 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 16:50:13.450 - Thread: 1 -> Autosave 2020-05-04 16:50:13.450 - Thread: 1 -> Saving world - START 2020-05-04 16:50:13.451 - Thread: 1 -> Making world state snapshot. 2020-05-04 16:50:13.451 - Thread: 1 -> Before snapshot.: GC Memory: 1,799 B 2020-05-04 16:50:13.487 - Thread: 1 -> After snapshot.: GC Memory: 1,803 B 2020-05-04 16:50:13.487 - Thread: 1 -> Directory cleanup: GC Memory: 1,803 B 2020-05-04 16:50:13.487 - Thread: 1 -> Saving world - END 2020-05-04 16:50:13.487 - Thread: 15 -> Session snapshot save - START 2020-05-04 16:50:13.488 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 16:50:13.913 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 16:50:14.562 - Thread: 15 -> Session snapshot save - END 2020-05-04 16:50:24.233 - Thread: 1 -> GC Memory: 1817.773 MB 2020-05-04 16:50:28.167 - Thread: 1 -> GUI Stats: Update 0.276190333333334, Draw 0.327541166666666 2020-05-04 16:50:28.746 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:50:28.746 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,27.6636,256.5857,1,0,1819.664,14863,20284,79716,20,80.21481,96.96976,0.08030267,228992,20.87201,0,16.66667,16.74244,20.23953,100,10145430722 2020-05-04 16:50:54.233 - Thread: 1 -> GC Memory: 1822.371 MB 2020-05-04 16:50:58.167 - Thread: 1 -> GUI Stats: Update 0.277136833333333, Draw 0.321522888888889 2020-05-04 16:51:23.138 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:51:23.138 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:51:24.252 - Thread: 1 -> GC Memory: 1830.482 MB 2020-05-04 16:51:28.167 - Thread: 1 -> GUI Stats: Update 0.450264388888889, Draw 0.783573388888889 2020-05-04 16:51:28.763 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:51:28.764 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,28.88349,186.9432,1,0,1798.005,14945.23,20284,79716,20,51.41269,97.47157,0.06482822,228870,20.98915,0,16.66667,10.79109,20.45845,100,10223075340 2020-05-04 16:51:44.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:51:44.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:51:54.267 - Thread: 1 -> GC Memory: 1801.453 MB 2020-05-04 16:51:58.168 - Thread: 1 -> GUI Stats: Update 0.291321444444444, Draw 0.353851388888888 2020-05-04 16:52:24.284 - Thread: 1 -> GC Memory: 1810.799 MB 2020-05-04 16:52:28.168 - Thread: 1 -> GUI Stats: Update 0.4070965, Draw 0.660284777777778 2020-05-04 16:52:28.779 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:52:28.780 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,33.48725,166.424,1,0,1808.307,14920.29,20194,79806,20,38.1314,97.21211,0.05351597,228776,19.11728,0,16.66667,7.289686,18.58431,100,10223081260 2020-05-04 16:52:38.213 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:52:38.214 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:52:40.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:52:40.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:52:54.300 - Thread: 1 -> GC Memory: 1812.111 MB 2020-05-04 16:52:58.167 - Thread: 1 -> GUI Stats: Update 0.347881944444445, Draw 0.548327944444444 2020-05-04 16:53:24.300 - Thread: 1 -> GC Memory: 1801.066 MB 2020-05-04 16:53:28.167 - Thread: 1 -> GUI Stats: Update 0.281699944444444, Draw 0.328789555555556 2020-05-04 16:53:28.796 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:53:28.797 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,27.89052,194.1823,1,0,1800.922,14862.52,20104,79896,21,49.57463,96.57645,0.05931273,228856,17.17133,0,16.66667,8.512621,16.58346,100,10134607868 2020-05-04 16:53:54.317 - Thread: 1 -> GC Memory: 1827.268 MB 2020-05-04 16:53:58.168 - Thread: 1 -> GUI Stats: Update 0.265867777777778, Draw 0.318631555555556 2020-05-04 16:54:24.333 - Thread: 1 -> GC Memory: 1828.963 MB 2020-05-04 16:54:28.168 - Thread: 1 -> GUI Stats: Update 0.292956, Draw 0.343837166666667 2020-05-04 16:54:28.813 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:54:28.814 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,27.52542,222.2584,1,0,1830.226,14889.69,20107,79893,21,61.28278,97.13929,0.07380786,228842,18.53997,0,16.66667,11.36181,18.0096,100,10157119572 2020-05-04 16:54:54.333 - Thread: 1 -> GC Memory: 1802.874 MB 2020-05-04 16:54:58.167 - Thread: 1 -> GUI Stats: Update 0.290034388888889, Draw 0.363234833333334 2020-05-04 16:55:13.450 - Thread: 1 -> Autosave initiated 2020-05-04 16:55:13.450 - Thread: 1 -> Character state: True 2020-05-04 16:55:13.450 - Thread: 1 -> IsServer: True 2020-05-04 16:55:13.450 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 16:55:13.450 - Thread: 1 -> Autosave 2020-05-04 16:55:13.450 - Thread: 1 -> Saving world - START 2020-05-04 16:55:13.451 - Thread: 1 -> Making world state snapshot. 2020-05-04 16:55:13.451 - Thread: 1 -> Before snapshot.: GC Memory: 1,806 B 2020-05-04 16:55:13.488 - Thread: 1 -> After snapshot.: GC Memory: 1,806 B 2020-05-04 16:55:13.488 - Thread: 1 -> Directory cleanup: GC Memory: 1,806 B 2020-05-04 16:55:13.488 - Thread: 1 -> Saving world - END 2020-05-04 16:55:13.488 - Thread: 15 -> Session snapshot save - START 2020-05-04 16:55:13.489 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 16:55:14.041 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 16:55:14.702 - Thread: 15 -> Session snapshot save - END 2020-05-04 16:55:24.350 - Thread: 1 -> GC Memory: 1823.798 MB 2020-05-04 16:55:28.168 - Thread: 1 -> GUI Stats: Update 0.298675444444445, Draw 0.374908166666666 2020-05-04 16:55:28.830 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:55:28.830 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,28.11926,164.1053,1,0,1822.854,14882.32,20196,79804,22,40.62645,97.29086,0.05342485,228824,20.13401,0,16.66667,8.179734,19.58855,100,10178198194 2020-05-04 16:55:54.369 - Thread: 1 -> GC Memory: 1836.849 MB 2020-05-04 16:55:58.167 - Thread: 1 -> GUI Stats: Update 0.301125611111111, Draw 0.363412611111112 2020-05-04 16:56:24.383 - Thread: 1 -> GC Memory: 1839.746 MB 2020-05-04 16:56:28.167 - Thread: 1 -> GUI Stats: Update 0.303644166666666, Draw 0.367504777777778 2020-05-04 16:56:28.847 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:56:28.847 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,29.51262,208.2747,1,0,1799.85,14906.58,20374,79626,22,64.30811,97.33184,0.05368445,228887,20.04551,0,16.66667,12.89089,19.51067,100,10178198434 2020-05-04 16:56:54.384 - Thread: 1 -> GC Memory: 1805.622 MB 2020-05-04 16:56:58.168 - Thread: 1 -> GUI Stats: Update 0.293646944444445, Draw 0.342589888888889 2020-05-04 16:57:24.400 - Thread: 1 -> GC Memory: 1811.471 MB 2020-05-04 16:57:28.169 - Thread: 1 -> GUI Stats: Update 0.299318111111111, Draw 0.356854444444444 2020-05-04 16:57:28.864 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:57:28.864 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,26.97375,148.7612,1,0,1811.302,15001.54,20374,79626,22,29.13622,97.06756,0.06861482,228774,19.12431,0,16.66667,5.5721,18.5635,100,10277789250 2020-05-04 16:57:36.414 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:57:36.414 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:57:44.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:57:44.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:57:51.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:57:51.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:57:54.407 - Thread: 1 -> GC Memory: 1818.143 MB 2020-05-04 16:57:54.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:57:54.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:57:58.168 - Thread: 1 -> GUI Stats: Update 0.315939222222222, Draw 0.391067277777777 2020-05-04 16:57:59.430 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:57:59.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:58:03.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:58:03.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:58:24.417 - Thread: 1 -> GC Memory: 1807.23 MB 2020-05-04 16:58:28.167 - Thread: 1 -> GUI Stats: Update 0.305627, Draw 0.342376611111111 2020-05-04 16:58:28.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:58:28.881 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,27.59919,179.5059,1,0,1805.869,15077.3,20299,79701,22,36.57122,96.5706,0.05056737,228757,16.72083,0,16.66667,6.115013,16.14741,100,10190187840 2020-05-04 16:58:44.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:58:44.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:58:48.435 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:58:48.436 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:58:50.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:58:50.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:58:54.417 - Thread: 1 -> GC Memory: 1818.231 MB 2020-05-04 16:58:54.781 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:58:54.781 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:58:58.168 - Thread: 1 -> GUI Stats: Update 0.310024277777778, Draw 0.389358333333333 2020-05-04 16:58:59.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:58:59.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:59:23.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:59:23.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:59:24.419 - Thread: 1 -> GC Memory: 1829.166 MB 2020-05-04 16:59:28.168 - Thread: 1 -> GUI Stats: Update 0.599815055555556, Draw 1.67535766666667 2020-05-04 16:59:28.897 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:59:28.897 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,39.58586,164.9827,1,0,1829.764,15035.57,20249,79751,22,38.60617,97.08144,0.04906091,228851,18.93365,0,16.66667,7.309558,18.38106,100,10278661376 2020-05-04 16:59:54.434 - Thread: 1 -> GC Memory: 1808.391 MB 2020-05-04 16:59:58.170 - Thread: 1 -> GUI Stats: Update 0.504025166666666, Draw 0.937169722222224 2020-05-04 17:00:02.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:00:02.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:00:13.451 - Thread: 1 -> Autosave initiated 2020-05-04 17:00:13.451 - Thread: 1 -> Character state: True 2020-05-04 17:00:13.451 - Thread: 1 -> IsServer: True 2020-05-04 17:00:13.451 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 17:00:13.451 - Thread: 1 -> Autosave 2020-05-04 17:00:13.451 - Thread: 1 -> Saving world - START 2020-05-04 17:00:13.452 - Thread: 1 -> Making world state snapshot. 2020-05-04 17:00:13.452 - Thread: 1 -> Before snapshot.: GC Memory: 1,815 B 2020-05-04 17:00:13.486 - Thread: 1 -> After snapshot.: GC Memory: 1,817 B 2020-05-04 17:00:13.486 - Thread: 1 -> Directory cleanup: GC Memory: 1,817 B 2020-05-04 17:00:13.486 - Thread: 1 -> Saving world - END 2020-05-04 17:00:13.487 - Thread: 15 -> Session snapshot save - START 2020-05-04 17:00:13.488 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 17:00:13.936 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 17:00:14.475 - Thread: 15 -> Session snapshot save - END 2020-05-04 17:00:24.434 - Thread: 1 -> GC Memory: 1830.139 MB 2020-05-04 17:00:27.581 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:00:27.581 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:00:28.168 - Thread: 1 -> GUI Stats: Update 0.42831088888889, Draw 0.821293777777778 2020-05-04 17:00:28.914 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:00:28.915 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,28.2638,174.3673,1,0,1828.515,15030.52,20249,79751,22,38.95429,96.58144,0.05010157,228794,16.38686,0,16.66667,6.383385,15.82667,100,10101714176 2020-05-04 17:00:31.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:00:31.687 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:00:48.114 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:00:48.114 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:00:54.450 - Thread: 1 -> GC Memory: 1840.39 MB 2020-05-04 17:00:58.172 - Thread: 1 -> GUI Stats: Update 0.420292333333333, Draw 0.796148277777778 2020-05-04 17:01:24.468 - Thread: 1 -> GC Memory: 1842.021 MB 2020-05-04 17:01:28.169 - Thread: 1 -> GUI Stats: Update 0.529593944444444, Draw 1.21071538888889 2020-05-04 17:01:28.930 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:01:28.931 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,33.21557,119.8806,1,0,4018.917,14988.85,20249,79751,22,36.70691,96.71861,0.04905508,228812,17.86713,0,16.66667,6.558473,17.28085,100,10278683248 2020-05-04 17:01:31.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:01:31.549 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:01:36.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:01:36.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:01:54.469 - Thread: 1 -> GC Memory: 1809.106 MB 2020-05-04 17:01:58.173 - Thread: 1 -> GUI Stats: Update 0.320528333333334, Draw 0.420001388888889 2020-05-04 17:02:24.485 - Thread: 1 -> GC Memory: 1814.577 MB 2020-05-04 17:02:28.169 - Thread: 1 -> GUI Stats: Update 0.294356333333334, Draw 0.355692 2020-05-04 17:02:28.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:02:28.948 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,27.46698,148.2906,1,0,1815.803,14999.97,20070,79930,22,40.09224,97.70779,0.05631587,228770,21.65767,0,16.66667,8.683047,21.16124,100,10090676848 2020-05-04 17:02:54.485 - Thread: 1 -> GC Memory: 1820.234 MB 2020-05-04 17:02:58.169 - Thread: 1 -> GUI Stats: Update 0.300733166666667, Draw 0.372980055555556 2020-05-04 17:03:24.485 - Thread: 1 -> GC Memory: 1805.505 MB 2020-05-04 17:03:28.168 - Thread: 1 -> GUI Stats: Update 0.296320333333333, Draw 0.367134666666667 2020-05-04 17:03:28.965 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:03:28.965 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,27.81396,214.1108,1,0,1805.515,15045.71,19889,80111,22,58.50782,96.88111,0.05988311,228709,18.31352,0,16.66667,10.71484,17.74234,100,10091204512 2020-05-04 17:03:54.485 - Thread: 1 -> GC Memory: 1809.838 MB 2020-05-04 17:03:58.168 - Thread: 1 -> GUI Stats: Update 0.310894888888889, Draw 0.35639111111111 2020-05-04 17:04:24.503 - Thread: 1 -> GC Memory: 1815.484 MB 2020-05-04 17:04:28.168 - Thread: 1 -> GUI Stats: Update 0.300356722222223, Draw 0.386097611111111 2020-05-04 17:04:28.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:04:28.984 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,27.90596,212.4312,1,0,1816.739,14960.99,19804,80196,22,55.57067,96.96268,0.06532127,228760,18.5143,0,16.66667,10.28852,17.95197,100,10091204512 2020-05-04 17:04:54.518 - Thread: 1 -> GC Memory: 1803.178 MB 2020-05-04 17:04:58.168 - Thread: 1 -> GUI Stats: Update 0.303614888888889, Draw 0.377599166666666 2020-05-04 17:05:13.452 - Thread: 1 -> Autosave initiated 2020-05-04 17:05:13.452 - Thread: 1 -> Character state: True 2020-05-04 17:05:13.452 - Thread: 1 -> IsServer: True 2020-05-04 17:05:13.452 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 17:05:13.452 - Thread: 1 -> Autosave 2020-05-04 17:05:13.452 - Thread: 1 -> Saving world - START 2020-05-04 17:05:13.453 - Thread: 1 -> Making world state snapshot. 2020-05-04 17:05:13.453 - Thread: 1 -> Before snapshot.: GC Memory: 1,806 B 2020-05-04 17:05:13.486 - Thread: 1 -> After snapshot.: GC Memory: 1,810 B 2020-05-04 17:05:13.486 - Thread: 1 -> Directory cleanup: GC Memory: 1,810 B 2020-05-04 17:05:13.486 - Thread: 1 -> Saving world - END 2020-05-04 17:05:13.487 - Thread: 15 -> Session snapshot save - START 2020-05-04 17:05:13.487 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 17:05:13.920 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 17:05:14.574 - Thread: 15 -> Session snapshot save - END 2020-05-04 17:05:24.535 - Thread: 1 -> GC Memory: 1827.412 MB 2020-05-04 17:05:28.168 - Thread: 1 -> GUI Stats: Update 0.292580833333333, Draw 0.350928611111111 2020-05-04 17:05:28.998 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:05:28.999 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,26.87354,168.5479,1,0,1827.091,15010.12,19804,80196,22,36.87217,96.38491,0.06760131,228587,14.99437,0,16.66667,5.528749,14.45231,100,10108951478 2020-05-04 17:05:54.554 - Thread: 1 -> GC Memory: 1830.513 MB 2020-05-04 17:05:58.169 - Thread: 1 -> GUI Stats: Update 0.296752666666667, Draw 0.363927944444444 2020-05-04 17:06:24.568 - Thread: 1 -> GC Memory: 1837.408 MB 2020-05-04 17:06:28.169 - Thread: 1 -> GUI Stats: Update 0.300378277777777, Draw 0.378498333333334 2020-05-04 17:06:29.015 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:06:29.016 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,27.2132,193.369,1,0,1837.374,14835.18,19804,80196,22,47.21448,96.99527,0.05425087,228521,17.88626,0,16.66667,8.444904,17.34883,100,10097276328 2020-05-04 17:06:54.585 - Thread: 1 -> GC Memory: 1806.098 MB 2020-05-04 17:06:58.169 - Thread: 1 -> GUI Stats: Update 0.290649, Draw 0.367987222222222 2020-05-04 17:07:24.602 - Thread: 1 -> GC Memory: 1814.063 MB 2020-05-04 17:07:28.168 - Thread: 1 -> GUI Stats: Update 0.288741777777777, Draw 0.360561611111111 2020-05-04 17:07:29.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:07:29.032 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,25.65359,168.4662,1,0,1813.5,14832.37,20071,79929,22,38.00112,96.6831,0.04891236,228571,16.52625,0,16.66667,6.280158,15.97809,100,10097276248 2020-05-04 17:07:54.619 - Thread: 1 -> GC Memory: 1816.542 MB 2020-05-04 17:07:58.170 - Thread: 1 -> GUI Stats: Update 0.296094833333333, Draw 0.375726055555556 2020-05-04 17:08:24.619 - Thread: 1 -> GC Memory: 1806.392 MB 2020-05-04 17:08:28.168 - Thread: 1 -> GUI Stats: Update 0.306900611111111, Draw 0.366428111111111 2020-05-04 17:08:28.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:08:28.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:08:29.048 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:08:29.049 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,27.71774,173.65,1,0,1806.129,15048.37,20249,79751,22,37.50997,96.64501,0.05266451,228579,17.59831,0,16.66667,6.60112,17.00789,100,10110709784 2020-05-04 17:08:37.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:08:37.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:08:40.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:08:40.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:08:45.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:08:45.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:08:52.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:08:52.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:08:54.635 - Thread: 1 -> GC Memory: 1815.102 MB 2020-05-04 17:08:58.169 - Thread: 1 -> GUI Stats: Update 0.306473722222222, Draw 0.392608833333334 2020-05-04 17:09:11.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:09:11.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:09:24.636 - Thread: 1 -> GC Memory: 1822.976 MB 2020-05-04 17:09:28.169 - Thread: 1 -> GUI Stats: Update 0.3081645, Draw 0.387810611111111 2020-05-04 17:09:29.065 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:09:29.065 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,27.73888,257.7222,1,0,1823.364,14916.66,20249,79751,22,87.52563,97.41229,0.05464252,228637,20.31722,0,16.66667,17.78277,19.79147,100,10185749848 2020-05-04 17:09:54.652 - Thread: 1 -> GC Memory: 1804.793 MB 2020-05-04 17:09:58.169 - Thread: 1 -> GUI Stats: Update 0.312897555555555, Draw 0.355987388888889 2020-05-04 17:10:13.453 - Thread: 1 -> Autosave initiated 2020-05-04 17:10:13.453 - Thread: 1 -> Character state: True 2020-05-04 17:10:13.453 - Thread: 1 -> IsServer: True 2020-05-04 17:10:13.453 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 17:10:13.453 - Thread: 1 -> Autosave 2020-05-04 17:10:13.453 - Thread: 1 -> Saving world - START 2020-05-04 17:10:13.454 - Thread: 1 -> Making world state snapshot. 2020-05-04 17:10:13.454 - Thread: 1 -> Before snapshot.: GC Memory: 1,807 B 2020-05-04 17:10:13.484 - Thread: 1 -> After snapshot.: GC Memory: 1,812 B 2020-05-04 17:10:13.484 - Thread: 1 -> Directory cleanup: GC Memory: 1,812 B 2020-05-04 17:10:13.484 - Thread: 1 -> Saving world - END 2020-05-04 17:10:13.485 - Thread: 15 -> Session snapshot save - START 2020-05-04 17:10:13.486 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 17:10:13.914 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 17:10:14.454 - Thread: 15 -> Session snapshot save - END 2020-05-04 17:10:24.669 - Thread: 1 -> GC Memory: 1826.706 MB 2020-05-04 17:10:28.169 - Thread: 1 -> GUI Stats: Update 0.298417277777778, Draw 0.343989944444444 2020-05-04 17:10:29.082 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:10:29.082 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,29.25695,184.6095,1,0,1827.935,15014.66,20160,79840,21,44.75623,96.64455,0.06610165,228784,16.69525,0,16.66667,7.472164,16.13505,100,10097253720 2020-05-04 17:10:54.685 - Thread: 1 -> GC Memory: 1832.752 MB 2020-05-04 17:10:58.171 - Thread: 1 -> GUI Stats: Update 0.316288, Draw 0.37082 2020-05-04 17:11:03.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:11:03.533 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:11:24.685 - Thread: 1 -> GC Memory: 1839.229 MB 2020-05-04 17:11:28.169 - Thread: 1 -> GUI Stats: Update 0.306878777777777, Draw 0.366304222222222 2020-05-04 17:11:29.098 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:11:29.099 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,27.18848,159.8074,1,0,1839.165,14825.59,20160,79840,21,35.07507,96.65176,0.04995339,228792,16.40841,0,16.66667,5.75526,15.85901,100,10108313064 2020-05-04 17:11:37.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:11:37.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:11:54.688 - Thread: 1 -> GC Memory: 1807.459 MB 2020-05-04 17:11:58.169 - Thread: 1 -> GUI Stats: Update 0.291041444444444, Draw 0.372907555555556 2020-05-04 17:12:19.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:12:19.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:12:24.702 - Thread: 1 -> GC Memory: 1813.767 MB 2020-05-04 17:12:28.169 - Thread: 1 -> GUI Stats: Update 0.330313555555555, Draw 0.367802611111112 2020-05-04 17:12:29.116 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:12:29.116 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,27.95286,186.4211,1,0,1813.894,15132.97,20160,79840,21,45.33562,96.76302,0.05219346,228748,16.74093,0,16.66667,7.589605,16.19903,100,10287634600 2020-05-04 17:12:40.051 - Thread: 1 -> Updating stopped. 2020-05-04 17:12:40.457 - Thread: 1 -> Updating continues. 2020-05-04 17:12:40.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:12:40.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:12:54.710 - Thread: 1 -> GC Memory: 1821.341 MB 2020-05-04 17:12:58.514 - Thread: 1 -> GUI Stats: Update 0.493054555555556, Draw 0.372342 2020-05-04 17:13:24.712 - Thread: 1 -> GC Memory: 1808.186 MB 2020-05-04 17:13:28.511 - Thread: 1 -> GUI Stats: Update 0.300534555555556, Draw 0.366736666666667 2020-05-04 17:13:29.473 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:13:29.473 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,26.7869,143.854,1,0,1809.036,14995.99,20160,79840,21,28.91636,97.15637,0.05233007,228753,19.15472,0,16.66667,5.538846,18.61003,100,10285260184 2020-05-04 17:13:33.062 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:13:33.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:13:54.726 - Thread: 1 -> GC Memory: 1814.665 MB 2020-05-04 17:13:58.510 - Thread: 1 -> GUI Stats: Update 0.303775944444445, Draw 0.376424833333334 2020-05-04 17:14:24.743 - Thread: 1 -> GC Memory: 1826.243 MB 2020-05-04 17:14:28.512 - Thread: 1 -> GUI Stats: Update 0.321966833333333, Draw 0.378263333333333 2020-05-04 17:14:29.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:14:29.490 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,26.4471,138.9652,1,0,1823.271,14997.68,20160,79840,21,30.31912,97.04161,0.05226875,228705,19.00625,0,16.66667,5.762527,18.44397,100,10285260216 2020-05-04 17:14:30.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:14:30.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:14:54.744 - Thread: 1 -> GC Memory: 1806.05 MB 2020-05-04 17:14:58.510 - Thread: 1 -> GUI Stats: Update 0.301702999999999, Draw 0.365648500000001 2020-05-04 17:15:13.460 - Thread: 1 -> Autosave initiated 2020-05-04 17:15:13.461 - Thread: 1 -> Character state: True 2020-05-04 17:15:13.461 - Thread: 1 -> IsServer: True 2020-05-04 17:15:13.461 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 17:15:13.461 - Thread: 1 -> Autosave 2020-05-04 17:15:13.461 - Thread: 1 -> Saving world - START 2020-05-04 17:15:13.461 - Thread: 1 -> Making world state snapshot. 2020-05-04 17:15:13.461 - Thread: 1 -> Before snapshot.: GC Memory: 1,809 B 2020-05-04 17:15:13.499 - Thread: 1 -> After snapshot.: GC Memory: 1,812 B 2020-05-04 17:15:13.499 - Thread: 1 -> Directory cleanup: GC Memory: 1,812 B 2020-05-04 17:15:13.499 - Thread: 1 -> Saving world - END 2020-05-04 17:15:13.500 - Thread: 16 -> Session snapshot save - START 2020-05-04 17:15:13.500 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 17:15:13.928 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 17:15:14.588 - Thread: 16 -> Session snapshot save - END 2020-05-04 17:15:24.744 - Thread: 1 -> GC Memory: 1827.447 MB 2020-05-04 17:15:28.510 - Thread: 1 -> GUI Stats: Update 0.29742, Draw 0.362561833333334 2020-05-04 17:15:29.507 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:15:29.507 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,28.40772,236.6186,1,0,1828.779,14994.64,20249,79751,22,77.25822,97.15738,0.0650322,228697,19.36575,0,16.66667,14.96163,18.81525,100,10189383282 2020-05-04 17:15:54.760 - Thread: 1 -> GC Memory: 1844.25 MB 2020-05-04 17:15:58.510 - Thread: 1 -> GUI Stats: Update 0.296730944444444, Draw 0.323026999999999 2020-05-04 17:16:24.760 - Thread: 1 -> GC Memory: 1852.06 MB 2020-05-04 17:16:28.511 - Thread: 1 -> GUI Stats: Update 0.309315055555556, Draw 0.326900722222222 2020-05-04 17:16:29.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:16:29.531 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,29.80449,227.1036,1,0,1850.928,14992.91,20237,79763,22,88.29549,95.72056,0.07548413,228658,27.64882,0,16.66667,24.41266,26.4656,100,10186534920 2020-05-04 17:16:54.777 - Thread: 1 -> GC Memory: 1810.803 MB 2020-05-04 17:16:58.511 - Thread: 1 -> GUI Stats: Update 0.312557, Draw 0.361155611111111 2020-05-04 17:17:24.794 - Thread: 1 -> GC Memory: 1815.655 MB 2020-05-04 17:17:28.510 - Thread: 1 -> GUI Stats: Update 0.303764055555555, Draw 0.344543111111111 2020-05-04 17:17:29.540 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:17:29.540 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,28.67337,217.6831,1,0,1815.931,15086.07,20215,79785,22,85.86694,97.66772,0.07402626,228633,26.5031,0,16.66667,22.7574,25.88498,100,10186844406 2020-05-04 17:17:54.794 - Thread: 1 -> GC Memory: 1821.234 MB 2020-05-04 17:17:58.511 - Thread: 1 -> GUI Stats: Update 0.3040855, Draw 0.326785388888889 2020-05-04 17:18:24.811 - Thread: 1 -> GC Memory: 1809.437 MB 2020-05-04 17:18:28.511 - Thread: 1 -> GUI Stats: Update 0.301471111111111, Draw 0.332998055555556 2020-05-04 17:18:29.557 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:18:29.559 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,26.86102,171.2274,1,0,1809.553,15082.44,20197,79803,22,44.45195,97.15095,0.0736208,228541,18.54153,0,16.66667,8.242075,18.01328,100,10275318510 2020-05-04 17:18:54.827 - Thread: 1 -> GC Memory: 1812.894 MB 2020-05-04 17:18:58.511 - Thread: 1 -> GUI Stats: Update 0.295109666666667, Draw 0.336870888888889 2020-05-04 17:19:24.845 - Thread: 1 -> GC Memory: 1815.768 MB 2020-05-04 17:19:28.511 - Thread: 1 -> GUI Stats: Update 0.3178145, Draw 0.339785944444444 2020-05-04 17:19:29.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:19:29.575 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,28.78588,228.9109,1,0,1818.142,14969.09,20186,79814,21,93.22775,86.37679,0.07139561,228558,27.33692,0,16.66667,25.4856,23.61275,100,10187372542 2020-05-04 17:19:54.861 - Thread: 1 -> GC Memory: 1806.251 MB 2020-05-04 17:19:57.990 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:19:57.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:19:58.511 - Thread: 1 -> GUI Stats: Update 0.330162666666666, Draw 0.325146222222223 2020-05-04 17:20:13.460 - Thread: 1 -> Autosave initiated 2020-05-04 17:20:13.461 - Thread: 1 -> Character state: True 2020-05-04 17:20:13.461 - Thread: 1 -> IsServer: True 2020-05-04 17:20:13.461 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 17:20:13.461 - Thread: 1 -> Autosave 2020-05-04 17:20:13.461 - Thread: 1 -> Saving world - START 2020-05-04 17:20:13.461 - Thread: 1 -> Making world state snapshot. 2020-05-04 17:20:13.461 - Thread: 1 -> Before snapshot.: GC Memory: 1,808 B 2020-05-04 17:20:13.497 - Thread: 1 -> After snapshot.: GC Memory: 1,812 B 2020-05-04 17:20:13.497 - Thread: 1 -> Directory cleanup: GC Memory: 1,812 B 2020-05-04 17:20:13.497 - Thread: 1 -> Saving world - END 2020-05-04 17:20:13.497 - Thread: 15 -> Session snapshot save - START 2020-05-04 17:20:13.498 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 17:20:13.929 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 17:20:14.587 - Thread: 15 -> Session snapshot save - END 2020-05-04 17:20:24.877 - Thread: 1 -> GC Memory: 1826.514 MB 2020-05-04 17:20:28.512 - Thread: 1 -> GUI Stats: Update 0.307396277777778, Draw 0.317757277777778 2020-05-04 17:20:29.591 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:20:29.593 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,27.03545,236.3427,1,0,1829.039,14961.42,20186,79814,21,93.7541,94.4769,0.07112579,228660,22.08981,0,16.66667,20.7101,20.86977,100,10189746942 2020-05-04 17:20:54.894 - Thread: 1 -> GC Memory: 1830.226 MB 2020-05-04 17:20:58.511 - Thread: 1 -> GUI Stats: Update 0.302852222222222, Draw 0.300690277777778 2020-05-04 17:21:24.910 - Thread: 1 -> GC Memory: 1834.103 MB 2020-05-04 17:21:28.511 - Thread: 1 -> GUI Stats: Update 0.279020777777778, Draw 0.290759444444444 2020-05-04 17:21:29.607 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:21:29.608 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,26.3073,240.0149,1,0,1834.512,14972.52,20186,79814,21,74.43961,97.42446,0.07453887,228647,20.8367,0,16.66667,15.51076,20.30005,100,10187990140 2020-05-04 17:21:54.911 - Thread: 1 -> GC Memory: 1806.804 MB 2020-05-04 17:21:58.512 - Thread: 1 -> GUI Stats: Update 0.292800388888889, Draw 0.2933615 2020-05-04 17:22:24.911 - Thread: 1 -> GC Memory: 1809.814 MB 2020-05-04 17:22:28.511 - Thread: 1 -> GUI Stats: Update 0.263245222222222, Draw 0.289045611111111 2020-05-04 17:22:29.624 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:22:29.625 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,27.48841,240.6371,1,0,1809.824,14973.79,20186,79814,21,73.70983,97.1157,0.07362565,228621,18.99081,0,16.66667,13.99809,18.44305,100,10189748670 2020-05-04 17:22:54.911 - Thread: 1 -> GC Memory: 1811.382 MB 2020-05-04 17:22:58.511 - Thread: 1 -> GUI Stats: Update 0.281191555555556, Draw 0.270030722222222 2020-05-04 17:23:24.928 - Thread: 1 -> GC Memory: 1807.615 MB 2020-05-04 17:23:28.516 - Thread: 1 -> GUI Stats: Update 0.286683166666667, Draw 0.3119 2020-05-04 17:23:29.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:23:29.644 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,28.74416,250.9424,1,0,1807.989,14983.93,20186,79814,21,80.43018,97.30457,0.07604547,228646,19.66309,0,16.66667,15.81506,19.13308,100,10180462932 2020-05-04 17:23:48.809 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 17:23:48.809 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 17:23:54.930 - Thread: 1 -> GC Memory: 1810.051 MB 2020-05-04 17:23:58.511 - Thread: 1 -> GUI Stats: Update 0.296405166666666, Draw 0.279271666666667 2020-05-04 17:23:58.809 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 17:23:58.810 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 17:24:08.808 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 17:24:08.809 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 17:24:18.809 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 17:24:18.810 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 17:24:18.810 - Thread: 1 -> Next activation in 00:39:20.2545915 2020-05-04 17:24:24.945 - Thread: 1 -> GC Memory: 1815.452 MB 2020-05-04 17:24:28.511 - Thread: 1 -> GUI Stats: Update 0.291926611111111, Draw 0.282688944444445 2020-05-04 17:24:29.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:24:29.658 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,27.19071,247.5047,1,0,1819.942,14993.31,20186,79814,21,92.41985,89.90799,0.08086283,228639,24.77908,0,16.66667,22.90079,22.27837,100,10193391172 2020-05-04 17:24:54.961 - Thread: 1 -> GC Memory: 1805.886 MB 2020-05-04 17:24:58.512 - Thread: 1 -> GUI Stats: Update 0.275324666666667, Draw 0.283453777777778 2020-05-04 17:25:13.461 - Thread: 1 -> Autosave initiated 2020-05-04 17:25:13.461 - Thread: 1 -> Character state: True 2020-05-04 17:25:13.461 - Thread: 1 -> IsServer: True 2020-05-04 17:25:13.461 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 17:25:13.461 - Thread: 1 -> Autosave 2020-05-04 17:25:13.461 - Thread: 1 -> Saving world - START 2020-05-04 17:25:13.462 - Thread: 1 -> Making world state snapshot. 2020-05-04 17:25:13.462 - Thread: 1 -> Before snapshot.: GC Memory: 1,806 B 2020-05-04 17:25:13.495 - Thread: 1 -> After snapshot.: GC Memory: 1,810 B 2020-05-04 17:25:13.495 - Thread: 1 -> Directory cleanup: GC Memory: 1,810 B 2020-05-04 17:25:13.495 - Thread: 1 -> Saving world - END 2020-05-04 17:25:13.496 - Thread: 15 -> Session snapshot save - START 2020-05-04 17:25:13.497 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 17:25:13.916 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 17:25:14.560 - Thread: 15 -> Session snapshot save - END 2020-05-04 17:25:15.275 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 17:25:15.275 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 17:25:15.275 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 17:25:15.303 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 17:25:23.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:25:23.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:25:24.961 - Thread: 1 -> GC Memory: 1825.89 MB 2020-05-04 17:25:28.512 - Thread: 1 -> GUI Stats: Update 0.296927055555555, Draw 0.306316888888889 2020-05-04 17:25:29.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:25:29.677 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,28.26365,227.528,1,0,1828.077,14990.95,20186,79814,21,63.23802,97.29115,0.07223253,228694,20.02599,0,16.66667,12.66404,19.48352,100,10188006384 2020-05-04 17:25:38.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:25:38.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:25:54.978 - Thread: 1 -> GC Memory: 1831.984 MB 2020-05-04 17:25:58.512 - Thread: 1 -> GUI Stats: Update 0.327968722222222, Draw 0.437321666666666 2020-05-04 17:26:24.995 - Thread: 1 -> GC Memory: 1834.559 MB 2020-05-04 17:26:28.512 - Thread: 1 -> GUI Stats: Update 0.283784611111111, Draw 0.299446388888889 2020-05-04 17:26:29.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:26:29.692 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,27.38305,248.5865,1,0,1835.547,14976.14,20211,79789,21,84.7317,97.23976,0.0641764,228685,19.18045,0,16.66667,16.25192,18.65102,100,10188050112 2020-05-04 17:26:54.995 - Thread: 1 -> GC Memory: 1807.944 MB 2020-05-04 17:26:58.512 - Thread: 1 -> GUI Stats: Update 0.285213055555556, Draw 0.296448055555555 2020-05-04 17:27:07.992 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 17:27:07.992 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 17:27:07.992 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 17:27:08.019 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 17:27:16.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:27:16.663 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:27:25.011 - Thread: 1 -> GC Memory: 1812.79 MB 2020-05-04 17:27:28.512 - Thread: 1 -> GUI Stats: Update 0.30119288888889, Draw 0.313370777777778 2020-05-04 17:27:29.708 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:27:29.709 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,28.63613,203.0809,1,0,1814.297,15098.54,20231,79769,21,51.60749,96.60004,0.06625888,228665,17.28439,0,16.66667,8.920039,16.69673,100,10188050112 2020-05-04 17:27:55.012 - Thread: 1 -> GC Memory: 1819.255 MB 2020-05-04 17:27:58.514 - Thread: 1 -> GUI Stats: Update 0.305113833333333, Draw 0.354704333333333 2020-05-04 17:28:25.029 - Thread: 1 -> GC Memory: 1809.776 MB 2020-05-04 17:28:28.512 - Thread: 1 -> GUI Stats: Update 0.353610555555555, Draw 0.432662222222223 2020-05-04 17:28:29.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:28:29.725 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,27.27563,144.886,1,0,1810.57,15052.35,20240,79760,21,31.23222,97.03276,0.05403731,228849,18.22166,0,16.66667,5.691029,17.68098,100,10287582912 2020-05-04 17:28:44.878 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:28:44.878 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:28:55.045 - Thread: 1 -> GC Memory: 1816.992 MB 2020-05-04 17:28:58.512 - Thread: 1 -> GUI Stats: Update 0.341089777777777, Draw 0.375688833333334 2020-05-04 17:29:25.045 - Thread: 1 -> GC Memory: 1818.659 MB 2020-05-04 17:29:28.512 - Thread: 1 -> GUI Stats: Update 0.346648111111111, Draw 0.284187555555556 2020-05-04 17:29:29.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:29:29.744 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,26.08889,149.9488,1,0,1819.392,15054.75,20240,79760,21,37.02096,96.69973,0.04778992,228884,16.83103,0,16.66667,6.231008,16.27556,100,10276523712 2020-05-04 17:29:55.062 - Thread: 1 -> GC Memory: 1808.132 MB 2020-05-04 17:29:58.513 - Thread: 1 -> GUI Stats: Update 0.337145777777778, Draw 0.293556333333333 2020-05-04 17:30:13.462 - Thread: 1 -> Autosave initiated 2020-05-04 17:30:13.462 - Thread: 1 -> Character state: True 2020-05-04 17:30:13.462 - Thread: 1 -> IsServer: True 2020-05-04 17:30:13.462 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 17:30:13.462 - Thread: 1 -> Autosave 2020-05-04 17:30:13.462 - Thread: 1 -> Saving world - START 2020-05-04 17:30:13.463 - Thread: 1 -> Making world state snapshot. 2020-05-04 17:30:13.463 - Thread: 1 -> Before snapshot.: GC Memory: 1,809 B 2020-05-04 17:30:13.496 - Thread: 1 -> After snapshot.: GC Memory: 1,814 B 2020-05-04 17:30:13.496 - Thread: 1 -> Directory cleanup: GC Memory: 1,814 B 2020-05-04 17:30:13.496 - Thread: 1 -> Saving world - END 2020-05-04 17:30:13.497 - Thread: 15 -> Session snapshot save - START 2020-05-04 17:30:13.497 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 17:30:13.914 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 17:30:14.548 - Thread: 15 -> Session snapshot save - END 2020-05-04 17:30:25.078 - Thread: 1 -> GC Memory: 1828.33 MB 2020-05-04 17:30:28.512 - Thread: 1 -> GUI Stats: Update 0.325358611111111, Draw 0.286851555555555 2020-05-04 17:30:29.758 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:30:29.759 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,26.11828,149.2406,1,0,1828.217,15054.12,20240,79760,20,36.34683,96.80022,0.04729166,228893,16.72083,0,16.66667,6.077492,16.1858,100,10276513728 2020-05-04 17:30:41.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:30:41.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:30:54.080 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:30:54.080 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:30:55.079 - Thread: 1 -> GC Memory: 1834.003 MB 2020-05-04 17:30:58.513 - Thread: 1 -> GUI Stats: Update 0.330143277777778, Draw 0.348319555555556 2020-05-04 17:31:25.080 - Thread: 1 -> GC Memory: 1853.983 MB 2020-05-04 17:31:28.513 - Thread: 1 -> GUI Stats: Update 0.358346444444445, Draw 0.301856333333334 2020-05-04 17:31:29.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:31:29.775 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,28.02006,197.4867,1,0,1855.716,15071.04,20240,79760,20,50.66301,97.27837,0.05545193,228875,19.74666,0,16.66667,10.00425,19.20923,100,10293410144 2020-05-04 17:31:38.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:31:38.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:31:55.095 - Thread: 1 -> GC Memory: 1811.469 MB 2020-05-04 17:31:58.514 - Thread: 1 -> GUI Stats: Update 0.318587166666667, Draw 0.323496111111111 2020-05-04 17:32:25.097 - Thread: 1 -> GC Memory: 1814.526 MB 2020-05-04 17:32:28.513 - Thread: 1 -> GUI Stats: Update 0.287572444444445, Draw 0.304588833333334 2020-05-04 17:32:29.792 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:32:29.792 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,28.34015,254.3592,1,0,1815.962,14981.88,20240,79760,20,92.5374,96.76168,0.06717085,228822,17.97007,0,16.66667,16.62904,17.38815,100,10204881488 2020-05-04 17:32:55.112 - Thread: 1 -> GC Memory: 1817.455 MB 2020-05-04 17:32:58.512 - Thread: 1 -> GUI Stats: Update 0.281208111111111, Draw 0.291396055555556 2020-05-04 17:33:08.365 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:33:08.366 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:33:14.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:33:14.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:33:25.129 - Thread: 1 -> GC Memory: 1810.256 MB 2020-05-04 17:33:28.512 - Thread: 1 -> GUI Stats: Update 0.3081405, Draw 0.338317055555555 2020-05-04 17:33:29.809 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:33:29.810 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,26.78124,194.3028,1,0,1810.254,14977.71,20215,79785,20,47.03257,96.87289,0.06284167,228826,16.84064,0,16.66667,7.920585,16.31401,100,10204881568 2020-05-04 17:33:50.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:33:50.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:33:55.146 - Thread: 1 -> GC Memory: 1820.647 MB 2020-05-04 17:33:58.513 - Thread: 1 -> GUI Stats: Update 0.32396088888889, Draw 0.380873833333334 2020-05-04 17:34:07.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:34:07.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:34:21.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:34:21.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:34:25.162 - Thread: 1 -> GC Memory: 1823.51 MB 2020-05-04 17:34:28.513 - Thread: 1 -> GUI Stats: Update 0.350564833333333, Draw 0.339458111111112 2020-05-04 17:34:29.825 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:34:29.826 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,26.45234,169.5526,1,0,1823.373,15057,20240,79760,20,41.7125,96.84477,0.0507679,228842,16.8182,0,16.66667,7.015293,16.28755,100,10293355168 2020-05-04 17:34:55.164 - Thread: 1 -> GC Memory: 1808.422 MB 2020-05-04 17:34:58.513 - Thread: 1 -> GUI Stats: Update 0.315334888888888, Draw 0.284385166666667 2020-05-04 17:35:13.463 - Thread: 1 -> Autosave initiated 2020-05-04 17:35:13.463 - Thread: 1 -> Character state: True 2020-05-04 17:35:13.463 - Thread: 1 -> IsServer: True 2020-05-04 17:35:13.463 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 17:35:13.463 - Thread: 1 -> Autosave 2020-05-04 17:35:13.463 - Thread: 1 -> Saving world - START 2020-05-04 17:35:13.463 - Thread: 1 -> Making world state snapshot. 2020-05-04 17:35:13.463 - Thread: 1 -> Before snapshot.: GC Memory: 1,812 B 2020-05-04 17:35:13.497 - Thread: 1 -> After snapshot.: GC Memory: 1,815 B 2020-05-04 17:35:13.497 - Thread: 1 -> Directory cleanup: GC Memory: 1,815 B 2020-05-04 17:35:13.497 - Thread: 1 -> Saving world - END 2020-05-04 17:35:13.498 - Thread: 15 -> Session snapshot save - START 2020-05-04 17:35:13.499 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 17:35:13.917 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 17:35:14.552 - Thread: 15 -> Session snapshot save - END 2020-05-04 17:35:25.179 - Thread: 1 -> GC Memory: 1829.892 MB 2020-05-04 17:35:28.513 - Thread: 1 -> GUI Stats: Update 0.320026166666667, Draw 0.286791444444444 2020-05-04 17:35:29.842 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:35:29.845 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,25.17012,141.4487,1,0,1831.084,15054.67,20240,79760,20,42.17579,96.77757,0.04924936,228878,16.72792,0,16.66667,7.055133,16.18888,100,10293355168 2020-05-04 17:35:55.179 - Thread: 1 -> GC Memory: 1846.06 MB 2020-05-04 17:35:58.513 - Thread: 1 -> GUI Stats: Update 0.293230166666667, Draw 0.288222 2020-05-04 17:36:21.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:36:21.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:36:25.196 - Thread: 1 -> GC Memory: 1849.673 MB 2020-05-04 17:36:28.513 - Thread: 1 -> GUI Stats: Update 0.295424722222222, Draw 0.280422777777778 2020-05-04 17:36:29.859 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:36:29.859 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,27.06186,218.411,1,0,1850.383,14984.82,20215,79785,20,67.43095,96.33812,0.05056862,228859,16.53982,0,16.66667,11.15296,15.93415,100,10204881568 2020-05-04 17:36:55.196 - Thread: 1 -> GC Memory: 1810.058 MB 2020-05-04 17:36:58.514 - Thread: 1 -> GUI Stats: Update 0.305356555555555, Draw 0.369186055555555 2020-05-04 17:37:15.492 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:37:15.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:37:25.213 - Thread: 1 -> GC Memory: 1816.742 MB 2020-05-04 17:37:28.512 - Thread: 1 -> GUI Stats: Update 0.359610777777778, Draw 0.396003333333334 2020-05-04 17:37:29.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:37:29.877 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,25.53103,153.2702,1,0,1818.534,15067.4,20240,79760,20,35.5304,96.33058,0.05450852,228800,15.6568,0,16.66667,5.562924,15.08229,100,10304414368 2020-05-04 17:37:38.459 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:37:38.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:37:55.213 - Thread: 1 -> GC Memory: 1820.258 MB 2020-05-04 17:37:58.514 - Thread: 1 -> GUI Stats: Update 0.312554944444444, Draw 0.292142277777778 2020-05-04 17:38:25.229 - Thread: 1 -> GC Memory: 1809.288 MB 2020-05-04 17:38:28.514 - Thread: 1 -> GUI Stats: Update 0.298722, Draw 0.312436166666666 2020-05-04 17:38:29.892 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:38:29.893 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,27.74626,213.2787,1,0,1809.724,15016.59,20240,79760,20,71.23826,97.24895,0.06809433,228711,22.18205,0,16.66667,15.80211,21.57181,100,10207235056 2020-05-04 17:38:52.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:38:52.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:38:55.229 - Thread: 1 -> GC Memory: 1814.413 MB 2020-05-04 17:38:58.514 - Thread: 1 -> GUI Stats: Update 0.309190555555555, Draw 0.347849666666667 2020-05-04 17:39:06.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:39:06.727 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:39:21.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:39:21.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:39:25.246 - Thread: 1 -> GC Memory: 1819.956 MB 2020-05-04 17:39:28.514 - Thread: 1 -> GUI Stats: Update 0.314293611111111, Draw 0.294523222222222 2020-05-04 17:39:29.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:39:29.909 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,27.10642,231.7964,1,0,1820.556,15012.25,20249,79751,20,75.30991,96.99019,0.05940218,228892,17.80038,0,16.66667,13.40545,17.26463,100,10204865788 2020-05-04 17:39:55.246 - Thread: 1 -> GC Memory: 1807.339 MB 2020-05-04 17:39:58.514 - Thread: 1 -> GUI Stats: Update 0.278730055555556, Draw 0.290959555555556 2020-05-04 17:40:13.463 - Thread: 1 -> Autosave initiated 2020-05-04 17:40:13.463 - Thread: 1 -> Character state: True 2020-05-04 17:40:13.463 - Thread: 1 -> IsServer: True 2020-05-04 17:40:13.463 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 17:40:13.463 - Thread: 1 -> Autosave 2020-05-04 17:40:13.463 - Thread: 1 -> Saving world - START 2020-05-04 17:40:13.464 - Thread: 1 -> Making world state snapshot. 2020-05-04 17:40:13.464 - Thread: 1 -> Before snapshot.: GC Memory: 1,809 B 2020-05-04 17:40:13.496 - Thread: 1 -> After snapshot.: GC Memory: 1,814 B 2020-05-04 17:40:13.496 - Thread: 1 -> Directory cleanup: GC Memory: 1,814 B 2020-05-04 17:40:13.496 - Thread: 1 -> Saving world - END 2020-05-04 17:40:13.496 - Thread: 15 -> Session snapshot save - START 2020-05-04 17:40:13.497 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 17:40:13.923 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 17:40:14.578 - Thread: 15 -> Session snapshot save - END 2020-05-04 17:40:25.247 - Thread: 1 -> GC Memory: 1829.664 MB 2020-05-04 17:40:28.513 - Thread: 1 -> GUI Stats: Update 0.272950888888889, Draw 0.293662555555556 2020-05-04 17:40:29.927 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:40:29.927 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,26.3255,234.6404,1,0,1829.308,15025.44,20249,79751,20,76.39766,97.03754,0.07603935,228805,18.53407,0,16.66667,14.1596,17.98501,100,10207017890 2020-05-04 17:40:55.248 - Thread: 1 -> GC Memory: 1833.643 MB 2020-05-04 17:40:58.515 - Thread: 1 -> GUI Stats: Update 0.302198166666667, Draw 0.286032555555556 2020-05-04 17:41:25.264 - Thread: 1 -> GC Memory: 1836.937 MB 2020-05-04 17:41:28.514 - Thread: 1 -> GUI Stats: Update 0.284114277777777, Draw 0.297360444444444 2020-05-04 17:41:29.943 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:41:29.944 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,26.40446,222.829,1,0,1837.279,15033.08,20249,79751,20,92.82529,87.74284,0.07477507,228798,26.29227,0,16.66667,24.40587,23.06958,100,10207974410 2020-05-04 17:41:55.280 - Thread: 1 -> GC Memory: 1809.295 MB 2020-05-04 17:41:58.513 - Thread: 1 -> GUI Stats: Update 0.296259222222223, Draw 0.279434222222222 2020-05-04 17:42:25.298 - Thread: 1 -> GC Memory: 1812.854 MB 2020-05-04 17:42:28.514 - Thread: 1 -> GUI Stats: Update 0.270408611111112, Draw 0.278896444444444 2020-05-04 17:42:29.960 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:42:29.961 - Thread: 1 -> STATISTICS,5161.4333334,0,0,0,0,0,0,26.53779,221.6898,1,0,1811.155,15035.76,20249,79751,20,93.57819,80.51169,0.07194936,228866,26.67158,0,16.66667,24.95879,21.47374,100,10206308776 2020-05-04 17:42:55.314 - Thread: 1 -> GC Memory: 1813.232 MB 2020-05-04 17:42:58.514 - Thread: 1 -> GUI Stats: Update 0.280192944444444, Draw 0.2908855 2020-05-04 17:43:18.443 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:43:18.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:43:25.314 - Thread: 1 -> GC Memory: 1811.976 MB 2020-05-04 17:43:28.516 - Thread: 1 -> GUI Stats: Update 0.328225611111111, Draw 0.382802777777776 2020-05-04 17:43:29.127 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:43:29.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:43:29.977 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:43:29.977 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,52.54597,283.9536,1,0,1814.201,15125.71,20249,79751,20,75.43962,97.30598,0.06809493,228898,20.60372,0,16.66667,15.54337,20.04865,100,10198859614 2020-05-04 17:43:37.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:43:37.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:43:46.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:43:46.746 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:43:55.316 - Thread: 1 -> GC Memory: 1818.097 MB 2020-05-04 17:43:58.516 - Thread: 1 -> GUI Stats: Update 0.300149, Draw 0.356951777777778 2020-05-04 17:44:22.477 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:44:22.478 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:44:25.331 - Thread: 1 -> GC Memory: 1824.848 MB 2020-05-04 17:44:28.514 - Thread: 1 -> GUI Stats: Update 0.312927666666666, Draw 0.391257555555556 2020-05-04 17:44:29.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:44:29.994 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,27.60536,240.4809,1,0,1825.377,15040.29,20249,79751,20,64.9027,96.80466,0.07319659,228897,19.37568,0,16.66667,12.57534,18.75657,100,10199738918 2020-05-04 17:44:55.351 - Thread: 1 -> GC Memory: 1810.268 MB 2020-05-04 17:44:57.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:44:57.861 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:44:58.514 - Thread: 1 -> GUI Stats: Update 0.330343333333334, Draw 0.370022500000001 2020-05-04 17:45:11.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:45:11.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:45:13.464 - Thread: 1 -> Autosave initiated 2020-05-04 17:45:13.464 - Thread: 1 -> Character state: True 2020-05-04 17:45:13.464 - Thread: 1 -> IsServer: True 2020-05-04 17:45:13.464 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 17:45:13.464 - Thread: 1 -> Autosave 2020-05-04 17:45:13.464 - Thread: 1 -> Saving world - START 2020-05-04 17:45:13.464 - Thread: 1 -> Making world state snapshot. 2020-05-04 17:45:13.464 - Thread: 1 -> Before snapshot.: GC Memory: 1,815 B 2020-05-04 17:45:13.496 - Thread: 1 -> After snapshot.: GC Memory: 1,818 B 2020-05-04 17:45:13.496 - Thread: 1 -> Directory cleanup: GC Memory: 1,818 B 2020-05-04 17:45:13.496 - Thread: 1 -> Saving world - END 2020-05-04 17:45:13.497 - Thread: 15 -> Session snapshot save - START 2020-05-04 17:45:13.497 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 17:45:13.931 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 17:45:14.576 - Thread: 15 -> Session snapshot save - END 2020-05-04 17:45:25.364 - Thread: 1 -> GC Memory: 1834.473 MB 2020-05-04 17:45:28.514 - Thread: 1 -> GUI Stats: Update 0.312023055555555, Draw 0.370051333333333 2020-05-04 17:45:30.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:45:30.011 - Thread: 1 -> STATISTICS,5341.4833334,0,0,0,0,0,0,25.49561,172.8842,1,0,1835.661,15124.2,20249,79751,20,46.28649,97.19579,0.06167791,228871,19.48914,0,16.66667,9.020836,18.94262,100,10288218182 2020-05-04 17:45:44.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:45:44.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:45:55.364 - Thread: 1 -> GC Memory: 1840.886 MB 2020-05-04 17:45:58.514 - Thread: 1 -> GUI Stats: Update 0.351207888888889, Draw 0.396821277777778 2020-05-04 17:46:07.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:46:07.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:46:19.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:46:19.694 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:46:25.380 - Thread: 1 -> GC Memory: 1846.498 MB 2020-05-04 17:46:28.514 - Thread: 1 -> GUI Stats: Update 0.335114555555556, Draw 0.368980666666667 2020-05-04 17:46:30.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:46:30.034 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,26.35323,154.8026,1,0,1848.58,15125.39,20249,79751,20,45.2444,97.22337,0.0570904,228611,19.32929,0,16.66667,8.74542,18.79259,100,10288218230 2020-05-04 17:46:36.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:46:36.244 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:46:36.893 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:46:36.894 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:46:55.381 - Thread: 1 -> GC Memory: 1811.267 MB 2020-05-04 17:46:58.515 - Thread: 1 -> GUI Stats: Update 0.311091111111112, Draw 0.3283445 2020-05-04 17:47:09.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:47:09.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:47:25.381 - Thread: 1 -> GC Memory: 1816.267 MB 2020-05-04 17:47:28.515 - Thread: 1 -> GUI Stats: Update 0.300064111111111, Draw 0.319399777777778 2020-05-04 17:47:30.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:47:30.044 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,27.81583,236.448,1,0,1817.813,15027.41,20249,79751,20,93.28546,89.85716,0.06420673,228612,25.9314,0,16.66667,24.19023,23.30122,100,10207287578 2020-05-04 17:47:55.381 - Thread: 1 -> GC Memory: 1820.788 MB 2020-05-04 17:47:58.516 - Thread: 1 -> GUI Stats: Update 0.295361111111111, Draw 0.3083285 2020-05-04 17:48:25.397 - Thread: 1 -> GC Memory: 1808.51 MB 2020-05-04 17:48:28.515 - Thread: 1 -> GUI Stats: Update 0.292345222222222, Draw 0.328038777777778 2020-05-04 17:48:30.061 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:48:30.061 - Thread: 1 -> STATISTICS,5521.5333334,0,0,0,0,0,0,30.28886,165.7779,1,0,1809.399,15105.42,20258,79742,20,49.23952,97.18555,0.07045653,228597,18.53613,0,16.66667,9.1271,18.01444,100,10295831078 2020-05-04 17:48:48.511 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 17:48:55.414 - Thread: 1 -> GC Memory: 1817.895 MB 2020-05-04 17:48:58.515 - Thread: 1 -> GUI Stats: Update 0.312942055555556, Draw 0.314452833333334 2020-05-04 17:49:25.431 - Thread: 1 -> GC Memory: 1823.978 MB 2020-05-04 17:49:28.514 - Thread: 1 -> GUI Stats: Update 0.306898166666667, Draw 0.351559222222222 2020-05-04 17:49:30.077 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:49:30.078 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,29.52876,274.8453,1,0,1823.831,15125.78,20267,79733,21,89.78672,97.12258,0.07581022,228642,19.77949,0,16.66667,17.75936,19.21035,100,10208019770 2020-05-04 17:49:47.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:49:47.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:49:55.447 - Thread: 1 -> GC Memory: 1811.11 MB 2020-05-04 17:49:57.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:49:57.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:49:58.517 - Thread: 1 -> GUI Stats: Update 0.336740833333334, Draw 0.365301777777778 2020-05-04 17:50:06.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:50:06.811 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:50:11.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:50:11.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:50:13.465 - Thread: 1 -> Autosave initiated 2020-05-04 17:50:13.465 - Thread: 1 -> Character state: True 2020-05-04 17:50:13.465 - Thread: 1 -> IsServer: True 2020-05-04 17:50:13.465 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 17:50:13.465 - Thread: 1 -> Autosave 2020-05-04 17:50:13.465 - Thread: 1 -> Saving world - START 2020-05-04 17:50:13.465 - Thread: 1 -> Making world state snapshot. 2020-05-04 17:50:13.465 - Thread: 1 -> Before snapshot.: GC Memory: 1,816 B 2020-05-04 17:50:13.501 - Thread: 1 -> After snapshot.: GC Memory: 1,819 B 2020-05-04 17:50:13.501 - Thread: 1 -> Directory cleanup: GC Memory: 1,819 B 2020-05-04 17:50:13.501 - Thread: 1 -> Saving world - END 2020-05-04 17:50:13.502 - Thread: 16 -> Session snapshot save - START 2020-05-04 17:50:13.502 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 17:50:13.956 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 17:50:14.494 - Thread: 16 -> Session snapshot save - END 2020-05-04 17:50:21.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:50:21.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:50:25.448 - Thread: 1 -> GC Memory: 1836.101 MB 2020-05-04 17:50:28.515 - Thread: 1 -> GUI Stats: Update 0.326917666666667, Draw 0.340574055555556 2020-05-04 17:50:30.094 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:50:30.095 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,30.23444,253.5208,1,0,1837.427,15032.4,20276,79724,21,92.48248,92.64652,0.0587273,228642,21.68262,0,16.66667,20.05263,20.08819,100,10223518480 2020-05-04 17:50:37.364 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:50:37.365 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:50:55.448 - Thread: 1 -> GC Memory: 1842.474 MB 2020-05-04 17:50:58.515 - Thread: 1 -> GUI Stats: Update 0.287511444444444, Draw 0.288556055555556 2020-05-04 17:51:25.465 - Thread: 1 -> GC Memory: 1848.955 MB 2020-05-04 17:51:28.515 - Thread: 1 -> GUI Stats: Update 0.302450333333334, Draw 0.291502388888889 2020-05-04 17:51:30.111 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:51:30.112 - Thread: 1 -> STATISTICS,5701.5833334,0,0,0,0,0,0,28.90489,248.6934,1,0,1849.637,15063.48,20276,79724,21,91.96931,90.81307,0.07643753,228603,26.47786,0,16.66667,24.3515,24.04536,100,10200737358 2020-05-04 17:51:55.467 - Thread: 1 -> GC Memory: 1811.977 MB 2020-05-04 17:51:58.515 - Thread: 1 -> GUI Stats: Update 0.296067388888889, Draw 0.279810722222222 2020-05-04 17:52:25.481 - Thread: 1 -> GC Memory: 1819.529 MB 2020-05-04 17:52:28.515 - Thread: 1 -> GUI Stats: Update 0.308897166666667, Draw 0.287572722222222 2020-05-04 17:52:30.128 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:52:30.130 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,29.19783,223.9585,1,0,1820.234,15045.57,20276,79724,21,92.99916,83.9551,0.08244703,228606,24.42413,0,16.66667,22.71424,20.5053,100,10207909990 2020-05-04 17:52:55.482 - Thread: 1 -> GC Memory: 1823.526 MB 2020-05-04 17:52:58.515 - Thread: 1 -> GUI Stats: Update 0.310403277777778, Draw 0.288407166666666 2020-05-04 17:53:25.482 - Thread: 1 -> GC Memory: 1811.379 MB 2020-05-04 17:53:28.515 - Thread: 1 -> GUI Stats: Update 0.300439222222222, Draw 0.293159055555555 2020-05-04 17:53:30.144 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:53:30.145 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,27.68637,209.2118,1,0,1812.659,15072.11,20276,79724,21,70.63982,96.34807,0.07993861,228583,16.5136,0,16.66667,11.66518,15.91054,100,10211887230 2020-05-04 17:53:55.499 - Thread: 1 -> GC Memory: 1815.114 MB 2020-05-04 17:53:58.518 - Thread: 1 -> GUI Stats: Update 0.282388888888889, Draw 0.284779111111111 2020-05-04 17:54:25.499 - Thread: 1 -> GC Memory: 1826.994 MB 2020-05-04 17:54:28.516 - Thread: 1 -> GUI Stats: Update 0.300762833333333, Draw 0.283773611111111 2020-05-04 17:54:30.162 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:54:30.162 - Thread: 1 -> STATISTICS,5881.6333334,0,0,0,0,0,0,28.97543,249.3922,1,0,1824.346,15067.45,20276,79724,21,92.56853,92.12484,0.07773879,228291,23.01791,0,16.66667,21.30734,21.20522,100,10215726078 2020-05-04 17:54:55.518 - Thread: 1 -> GC Memory: 1806.855 MB 2020-05-04 17:54:58.516 - Thread: 1 -> GUI Stats: Update 0.2964225, Draw 0.302704833333333 2020-05-04 17:55:13.465 - Thread: 1 -> Autosave initiated 2020-05-04 17:55:13.465 - Thread: 1 -> Character state: True 2020-05-04 17:55:13.465 - Thread: 1 -> IsServer: True 2020-05-04 17:55:13.465 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 17:55:13.465 - Thread: 1 -> Autosave 2020-05-04 17:55:13.465 - Thread: 1 -> Saving world - START 2020-05-04 17:55:13.466 - Thread: 1 -> Making world state snapshot. 2020-05-04 17:55:13.466 - Thread: 1 -> Before snapshot.: GC Memory: 1,811 B 2020-05-04 17:55:13.501 - Thread: 1 -> After snapshot.: GC Memory: 1,814 B 2020-05-04 17:55:13.501 - Thread: 1 -> Directory cleanup: GC Memory: 1,814 B 2020-05-04 17:55:13.501 - Thread: 1 -> Saving world - END 2020-05-04 17:55:13.502 - Thread: 15 -> Session snapshot save - START 2020-05-04 17:55:13.502 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 17:55:13.927 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 17:55:14.479 - Thread: 15 -> Session snapshot save - END 2020-05-04 17:55:25.534 - Thread: 1 -> GC Memory: 1833.518 MB 2020-05-04 17:55:28.515 - Thread: 1 -> GUI Stats: Update 0.281455833333334, Draw 0.292613055555555 2020-05-04 17:55:30.178 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:55:30.178 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,29.65662,237.0593,1,0,1831.417,15072.68,20276,79724,21,81.86292,96.68726,0.08057962,228318,19.10596,0,16.66667,15.64069,18.47303,100,10209458966 2020-05-04 17:55:55.535 - Thread: 1 -> GC Memory: 1838.006 MB 2020-05-04 17:55:58.515 - Thread: 1 -> GUI Stats: Update 0.2755095, Draw 0.283366055555556 2020-05-04 17:56:25.549 - Thread: 1 -> GC Memory: 1845.753 MB 2020-05-04 17:56:28.516 - Thread: 1 -> GUI Stats: Update 0.296892777777778, Draw 0.297526944444445 2020-05-04 17:56:30.194 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:56:30.195 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,29.64435,255.4307,1,0,1844.991,15068.66,20276,79724,21,93.18515,97.18478,0.07878843,228362,20.44158,0,16.66667,19.04852,19.8661,100,10201776682 2020-05-04 17:56:41.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:56:41.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:56:44.712 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:56:44.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:56:45.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:56:45.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:56:53.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:56:53.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:56:55.549 - Thread: 1 -> GC Memory: 1819.527 MB 2020-05-04 17:56:58.311 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:56:58.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:56:58.515 - Thread: 1 -> GUI Stats: Update 0.299475611111111, Draw 0.374908555555556 2020-05-04 17:57:25.549 - Thread: 1 -> GC Memory: 1820.518 MB 2020-05-04 17:57:28.517 - Thread: 1 -> GUI Stats: Update 0.288069833333333, Draw 0.288756388888889 2020-05-04 17:57:30.211 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:57:30.212 - Thread: 1 -> STATISTICS,6061.6833334,0,0,0,0,0,0,29.0016,246.9132,1,0,1820.634,15070.21,20276,79724,21,93.3224,89.34337,0.07623649,228375,22.56961,0,16.66667,21.0625,20.16445,100,10201778298 2020-05-04 17:57:55.565 - Thread: 1 -> GC Memory: 1823.448 MB 2020-05-04 17:57:58.516 - Thread: 1 -> GUI Stats: Update 0.266452833333334, Draw 0.310138111111111 2020-05-04 17:58:25.581 - Thread: 1 -> GC Memory: 1810.783 MB 2020-05-04 17:58:28.516 - Thread: 1 -> GUI Stats: Update 0.276238277777778, Draw 0.320459888888889 2020-05-04 17:58:30.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:58:30.229 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,26.98306,160.9362,1,0,1812.47,15165.7,20276,79724,21,43.25073,96.8466,0.07103581,228342,17.0796,0,16.66667,7.387053,16.54101,100,10298653692 2020-05-04 17:58:55.598 - Thread: 1 -> GC Memory: 1817.95 MB 2020-05-04 17:58:57.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:58:57.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:58:58.516 - Thread: 1 -> GUI Stats: Update 0.321053555555557, Draw 0.391199333333334 2020-05-04 17:59:25.615 - Thread: 1 -> GC Memory: 1823.464 MB 2020-05-04 17:59:28.516 - Thread: 1 -> GUI Stats: Update 0.324713000000001, Draw 0.365131888888889 2020-05-04 17:59:30.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 17:59:30.245 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,23.87898,154.5017,1,0,1823.965,15146.02,20276,79724,21,45.04122,97.04623,0.05325243,228405,18.26554,0,16.66667,8.227023,17.72602,100,10298660300 2020-05-04 17:59:33.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:59:33.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:59:39.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:59:39.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:59:44.245 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:59:44.246 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:59:47.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:59:47.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:59:55.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 17:59:55.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 17:59:55.616 - Thread: 1 -> GC Memory: 1809.957 MB 2020-05-04 17:59:58.516 - Thread: 1 -> GUI Stats: Update 0.361573499999999, Draw 0.402721111111111 2020-05-04 18:00:02.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:00:02.296 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:00:13.466 - Thread: 1 -> Autosave initiated 2020-05-04 18:00:13.466 - Thread: 1 -> Character state: True 2020-05-04 18:00:13.466 - Thread: 1 -> IsServer: True 2020-05-04 18:00:13.466 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 18:00:13.466 - Thread: 1 -> Autosave 2020-05-04 18:00:13.466 - Thread: 1 -> Saving world - START 2020-05-04 18:00:13.467 - Thread: 1 -> Making world state snapshot. 2020-05-04 18:00:13.467 - Thread: 1 -> Before snapshot.: GC Memory: 1,814 B 2020-05-04 18:00:13.498 - Thread: 1 -> After snapshot.: GC Memory: 1,819 B 2020-05-04 18:00:13.498 - Thread: 1 -> Directory cleanup: GC Memory: 1,819 B 2020-05-04 18:00:13.498 - Thread: 1 -> Saving world - END 2020-05-04 18:00:13.498 - Thread: 16 -> Session snapshot save - START 2020-05-04 18:00:13.499 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 18:00:13.922 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 18:00:14.564 - Thread: 16 -> Session snapshot save - END 2020-05-04 18:00:22.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:00:22.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:00:25.632 - Thread: 1 -> GC Memory: 1832.83 MB 2020-05-04 18:00:28.515 - Thread: 1 -> GUI Stats: Update 0.336801277777778, Draw 0.389059722222222 2020-05-04 18:00:30.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:00:30.263 - Thread: 1 -> STATISTICS,6241.7333334,0,0,0,0,0,0,24.59462,229.5521,1,0,1832.895,15075.67,20276,79724,21,91.97263,96.89268,0.0531384,228602,18.32814,0,16.66667,16.85687,17.75863,100,10210186604 2020-05-04 18:00:55.632 - Thread: 1 -> GC Memory: 1835.959 MB 2020-05-04 18:00:58.516 - Thread: 1 -> GUI Stats: Update 0.279982277777778, Draw 0.282010555555556 2020-05-04 18:01:25.632 - Thread: 1 -> GC Memory: 1839.286 MB 2020-05-04 18:01:28.515 - Thread: 1 -> GUI Stats: Update 0.261980333333333, Draw 0.284549444444445 2020-05-04 18:01:30.278 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:01:30.279 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,24.70703,226.2984,1,0,1840.438,15074.7,20276,79724,21,93.72289,81.22094,0.06848748,228619,23.80174,0,16.66667,22.30767,19.332,100,10213124274 2020-05-04 18:01:55.649 - Thread: 1 -> GC Memory: 1809.81 MB 2020-05-04 18:01:58.516 - Thread: 1 -> GUI Stats: Update 0.273712333333333, Draw 0.280803055555556 2020-05-04 18:02:25.649 - Thread: 1 -> GC Memory: 1812.456 MB 2020-05-04 18:02:28.515 - Thread: 1 -> GUI Stats: Update 0.274993333333333, Draw 0.299045555555556 2020-05-04 18:02:30.295 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:02:30.295 - Thread: 1 -> STATISTICS,6361.7666667,0,0,0,0,0,0,24.51859,199.2133,1,0,1812.797,15071.14,20276,79724,21,93.8326,77.98096,0.0664483,228637,28.55261,0,16.66667,26.79165,22.2656,100,10209189824 2020-05-04 18:02:55.649 - Thread: 1 -> GC Memory: 1814.319 MB 2020-05-04 18:02:58.515 - Thread: 1 -> GUI Stats: Update 0.269073444444445, Draw 0.281206111111111 2020-05-04 18:03:25.666 - Thread: 1 -> GC Memory: 1808.311 MB 2020-05-04 18:03:28.518 - Thread: 1 -> GUI Stats: Update 0.273690777777778, Draw 0.286505944444444 2020-05-04 18:03:30.312 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:03:30.312 - Thread: 1 -> STATISTICS,6421.7833334,0,0,0,0,0,0,25.20402,230.9044,1,0,1808.063,15073.3,20276,79724,21,93.27059,87.24998,0.0689916,228598,25.08539,0,16.66667,23.39729,21.887,100,10209189856 2020-05-04 18:03:41.047 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 18:03:41.049 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 18:03:51.047 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 18:03:51.049 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 18:03:55.666 - Thread: 1 -> GC Memory: 1813.33 MB 2020-05-04 18:03:56.463 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 18:03:56.463 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 18:03:56.463 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 18:03:56.490 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 18:03:58.518 - Thread: 1 -> GUI Stats: Update 0.308129444444444, Draw 0.341620944444445 2020-05-04 18:04:01.073 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 18:04:01.074 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 18:04:01.917 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:04:01.917 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:04:11.064 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 18:04:11.065 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 18:04:11.065 - Thread: 1 -> Next activation in -00:06:49.2265977 2020-05-04 18:04:11.065 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 18:04:11.065 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 18:04:21.066 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 18:04:21.066 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 18:04:25.682 - Thread: 1 -> GC Memory: 1817.879 MB 2020-05-04 18:04:28.516 - Thread: 1 -> GUI Stats: Update 0.303886, Draw 0.355441888888889 2020-05-04 18:04:30.329 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:04:30.330 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,25.79216,214.3984,1,0,1818.096,15104.95,20275,79725,20,93.59787,84.92156,0.0714789,228510,24.11337,0,16.66667,22.5696,20.47745,100,10124337946 2020-05-04 18:04:31.063 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 18:04:31.064 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 18:04:41.064 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 18:04:41.065 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 18:04:41.065 - Thread: 1 -> Next activation in 00:39:00.5998220 2020-05-04 18:04:55.683 - Thread: 1 -> GC Memory: 1807.727 MB 2020-05-04 18:04:58.516 - Thread: 1 -> GUI Stats: Update 0.266079444444445, Draw 0.299954888888889 2020-05-04 18:05:13.466 - Thread: 1 -> Autosave initiated 2020-05-04 18:05:13.466 - Thread: 1 -> Character state: True 2020-05-04 18:05:13.466 - Thread: 1 -> IsServer: True 2020-05-04 18:05:13.466 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 18:05:13.466 - Thread: 1 -> Autosave 2020-05-04 18:05:13.466 - Thread: 1 -> Saving world - START 2020-05-04 18:05:13.466 - Thread: 1 -> Making world state snapshot. 2020-05-04 18:05:13.466 - Thread: 1 -> Before snapshot.: GC Memory: 1,811 B 2020-05-04 18:05:13.508 - Thread: 1 -> After snapshot.: GC Memory: 1,815 B 2020-05-04 18:05:13.509 - Thread: 1 -> Directory cleanup: GC Memory: 1,815 B 2020-05-04 18:05:13.509 - Thread: 1 -> Saving world - END 2020-05-04 18:05:13.509 - Thread: 16 -> Session snapshot save - START 2020-05-04 18:05:13.510 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 18:05:13.931 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 18:05:14.572 - Thread: 16 -> Session snapshot save - END 2020-05-04 18:05:15.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:05:15.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:05:18.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:05:18.114 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:05:23.997 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:05:23.997 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:05:25.683 - Thread: 1 -> GC Memory: 1832.177 MB 2020-05-04 18:05:28.517 - Thread: 1 -> GUI Stats: Update 0.295143444444445, Draw 0.314775722222222 2020-05-04 18:05:30.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:05:30.347 - Thread: 1 -> STATISTICS,6541.8166667,0,0,0,0,0,0,26.37247,249.5886,1,0,1833.075,15109.42,20275,79725,20,85.93678,96.75225,0.06830191,228458,17.54938,0,16.66667,15.08137,16.97942,100,10212666074 2020-05-04 18:05:55.700 - Thread: 1 -> GC Memory: 1836.852 MB 2020-05-04 18:05:58.517 - Thread: 1 -> GUI Stats: Update 0.289161055555555, Draw 0.278776222222222 2020-05-04 18:06:21.930 - Thread: 1 -> Updating stopped. 2020-05-04 18:06:22.345 - Thread: 1 -> Updating continues. 2020-05-04 18:06:22.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:06:22.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:06:25.714 - Thread: 1 -> GC Memory: 1839.881 MB 2020-05-04 18:06:28.865 - Thread: 1 -> GUI Stats: Update 0.471729499999999, Draw 0.305681 2020-05-04 18:06:30.711 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:06:30.712 - Thread: 1 -> STATISTICS,6601.8333334,0,0,0,0,0,0,24.46729,217.9351,1,0,1840.213,15097.77,20275,79725,20,71.7999,96.44376,0.06868885,228498,17.05121,0,16.66667,12.24275,16.44483,100,10202033624 2020-05-04 18:06:55.715 - Thread: 1 -> GC Memory: 1811.518 MB 2020-05-04 18:06:58.865 - Thread: 1 -> GUI Stats: Update 0.264894777777778, Draw 0.278441999999999 2020-05-04 18:07:25.731 - Thread: 1 -> GC Memory: 1814.255 MB 2020-05-04 18:07:28.865 - Thread: 1 -> GUI Stats: Update 0.275670833333333, Draw 0.282713444444445 2020-05-04 18:07:30.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:07:30.728 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,24.73521,235.1127,1,0,1814.529,15099.13,20275,79725,20,82.77973,96.88103,0.07417499,228546,19.08463,0,16.66667,15.7982,18.48939,100,10205544354 2020-05-04 18:07:55.732 - Thread: 1 -> GC Memory: 1816.276 MB 2020-05-04 18:07:58.865 - Thread: 1 -> GUI Stats: Update 0.265686888888889, Draw 0.289421944444444 2020-05-04 18:08:25.732 - Thread: 1 -> GC Memory: 1808.345 MB 2020-05-04 18:08:28.865 - Thread: 1 -> GUI Stats: Update 0.267756055555556, Draw 0.283454388888889 2020-05-04 18:08:30.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:08:30.745 - Thread: 1 -> STATISTICS,6721.8666667,0,0,0,0,0,0,24.37356,225.8668,1,0,1809.799,15093.71,20275,79725,20,93.90129,83.09805,0.07251091,228560,24.26596,0,16.66667,22.78605,20.16454,100,10205544354 2020-05-04 18:08:55.748 - Thread: 1 -> GC Memory: 1810.696 MB 2020-05-04 18:08:58.867 - Thread: 1 -> GUI Stats: Update 0.265621722222222, Draw 0.282860944444444 2020-05-04 18:09:25.765 - Thread: 1 -> GC Memory: 1815.102 MB 2020-05-04 18:09:28.866 - Thread: 1 -> GUI Stats: Update 0.290496166666666, Draw 0.288852444444444 2020-05-04 18:09:30.762 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:09:30.762 - Thread: 1 -> STATISTICS,6781.8833334,0,0,0,0,0,0,27.0818,247.4853,1,0,1815.743,15112.27,20275,79725,20,87.4728,97.16726,0.07353643,228583,18.20822,0,16.66667,15.92724,17.69242,100,10202029712 2020-05-04 18:09:44.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:09:44.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:09:55.766 - Thread: 1 -> GC Memory: 1808.285 MB 2020-05-04 18:09:58.865 - Thread: 1 -> GUI Stats: Update 0.277295111111111, Draw 0.30732988888889 2020-05-04 18:10:13.482 - Thread: 1 -> Autosave initiated 2020-05-04 18:10:13.482 - Thread: 1 -> Character state: True 2020-05-04 18:10:13.482 - Thread: 1 -> IsServer: True 2020-05-04 18:10:13.482 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 18:10:13.482 - Thread: 1 -> Autosave 2020-05-04 18:10:13.482 - Thread: 1 -> Saving world - START 2020-05-04 18:10:13.483 - Thread: 1 -> Making world state snapshot. 2020-05-04 18:10:13.483 - Thread: 1 -> Before snapshot.: GC Memory: 1,809 B 2020-05-04 18:10:13.514 - Thread: 1 -> After snapshot.: GC Memory: 1,814 B 2020-05-04 18:10:13.515 - Thread: 1 -> Directory cleanup: GC Memory: 1,814 B 2020-05-04 18:10:13.515 - Thread: 1 -> Saving world - END 2020-05-04 18:10:13.515 - Thread: 15 -> Session snapshot save - START 2020-05-04 18:10:13.516 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 18:10:13.938 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 18:10:14.577 - Thread: 15 -> Session snapshot save - END 2020-05-04 18:10:25.781 - Thread: 1 -> GC Memory: 1829.638 MB 2020-05-04 18:10:28.865 - Thread: 1 -> GUI Stats: Update 0.289713388888888, Draw 0.319933444444445 2020-05-04 18:10:30.778 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:10:30.779 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,25.63225,171.3092,1,0,1829.76,14966.37,20281,79719,20,41.2695,95.88256,0.05586134,228652,13.0067,0,16.66667,5.367802,12.47116,100,10120740474 2020-05-04 18:10:55.782 - Thread: 1 -> GC Memory: 1836.051 MB 2020-05-04 18:10:58.865 - Thread: 1 -> GUI Stats: Update 0.285620444444445, Draw 0.323341222222223 2020-05-04 18:11:25.782 - Thread: 1 -> GC Memory: 1839.454 MB 2020-05-04 18:11:28.866 - Thread: 1 -> GUI Stats: Update 0.313741722222222, Draw 0.334878722222222 2020-05-04 18:11:30.794 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:11:30.795 - Thread: 1 -> STATISTICS,6901.9166667,0,0,0,0,0,0,25.8637,229.332,1,0,1840.063,15078.45,20288,79712,20,93.21339,93.45432,0.0707741,228662,26.213,0,16.66667,24.43403,24.49718,100,10202018212 2020-05-04 18:11:55.802 - Thread: 1 -> GC Memory: 1809.876 MB 2020-05-04 18:11:58.866 - Thread: 1 -> GUI Stats: Update 0.309878944444444, Draw 0.354968388888889 2020-05-04 18:12:25.816 - Thread: 1 -> GC Memory: 1814.659 MB 2020-05-04 18:12:28.866 - Thread: 1 -> GUI Stats: Update 0.308067166666667, Draw 0.334511277777777 2020-05-04 18:12:30.812 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:12:30.812 - Thread: 1 -> STATISTICS,6961.9333334,0,0,0,0,0,0,27.04699,200.0398,1,0,1815.05,15195.75,20303,79697,20,55.23142,96.69653,0.07098235,228588,16.32882,0,16.66667,9.018641,15.78941,100,10299792938 2020-05-04 18:12:55.816 - Thread: 1 -> GC Memory: 1818.718 MB 2020-05-04 18:12:58.866 - Thread: 1 -> GUI Stats: Update 0.290030555555555, Draw 0.337160722222222 2020-05-04 18:13:25.832 - Thread: 1 -> GC Memory: 1811.731 MB 2020-05-04 18:13:28.865 - Thread: 1 -> GUI Stats: Update 0.297942777777778, Draw 0.333330333333333 2020-05-04 18:13:30.829 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:13:30.829 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,24.83996,157.8169,1,0,1810.784,15039.96,20392,79608,20,39.66746,96.31193,0.04605512,228607,15.37572,0,16.66667,6.099158,14.80865,100,10133904938 2020-05-04 18:13:54.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:13:54.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:13:55.849 - Thread: 1 -> GC Memory: 1817.928 MB 2020-05-04 18:13:58.865 - Thread: 1 -> GUI Stats: Update 0.290300277777778, Draw 0.337084611111111 2020-05-04 18:14:25.850 - Thread: 1 -> GC Memory: 1821.209 MB 2020-05-04 18:14:28.866 - Thread: 1 -> GUI Stats: Update 0.289382555555556, Draw 0.318797166666667 2020-05-04 18:14:30.845 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:14:30.846 - Thread: 1 -> STATISTICS,7081.9666667,0,0,0,0,0,0,25.86761,222.0371,1,0,1821.83,15256.21,20480,79520,20,88.66178,95.28934,0.0646987,228532,24.45555,0,16.66667,21.68273,23.30354,100,10209291098 2020-05-04 18:14:55.866 - Thread: 1 -> GC Memory: 1811.086 MB 2020-05-04 18:14:58.866 - Thread: 1 -> GUI Stats: Update 0.309414944444445, Draw 0.318229777777777 2020-05-04 18:15:13.482 - Thread: 1 -> Autosave initiated 2020-05-04 18:15:13.482 - Thread: 1 -> Character state: True 2020-05-04 18:15:13.482 - Thread: 1 -> IsServer: True 2020-05-04 18:15:13.482 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 18:15:13.482 - Thread: 1 -> Autosave 2020-05-04 18:15:13.482 - Thread: 1 -> Saving world - START 2020-05-04 18:15:13.483 - Thread: 1 -> Making world state snapshot. 2020-05-04 18:15:13.483 - Thread: 1 -> Before snapshot.: GC Memory: 1,813 B 2020-05-04 18:15:13.515 - Thread: 1 -> After snapshot.: GC Memory: 1,816 B 2020-05-04 18:15:13.515 - Thread: 1 -> Directory cleanup: GC Memory: 1,816 B 2020-05-04 18:15:13.515 - Thread: 1 -> Saving world - END 2020-05-04 18:15:13.516 - Thread: 16 -> Session snapshot save - START 2020-05-04 18:15:13.516 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 18:15:13.947 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 18:15:14.493 - Thread: 16 -> Session snapshot save - END 2020-05-04 18:15:25.882 - Thread: 1 -> GC Memory: 1832.347 MB 2020-05-04 18:15:28.867 - Thread: 1 -> GUI Stats: Update 0.299962944444444, Draw 0.3137195 2020-05-04 18:15:30.861 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:15:30.862 - Thread: 1 -> STATISTICS,7141.9833334,0,0,0,0,0,0,25.83943,198.5636,1,0,1831.22,15348.44,20388,79612,21,58.08114,96.98186,0.07158513,228515,18.02857,0,16.66667,10.4712,17.48444,100,10298181130 2020-05-04 18:15:55.901 - Thread: 1 -> GC Memory: 1846.617 MB 2020-05-04 18:15:58.866 - Thread: 1 -> GUI Stats: Update 0.283950277777779, Draw 0.313532722222222 2020-05-04 18:16:25.916 - Thread: 1 -> GC Memory: 1851.378 MB 2020-05-04 18:16:28.866 - Thread: 1 -> GUI Stats: Update 0.302626555555555, Draw 0.331985722222222 2020-05-04 18:16:30.878 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:16:30.886 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,25.32208,164.4537,1,0,1852.427,15016.62,20299,79701,21,42.49246,96.34975,0.06893779,228552,17.33261,0,16.66667,7.365054,16.69993,100,10134667562 2020-05-04 18:16:41.381 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:16:41.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:16:44.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 18:16:44.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 18:16:44.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 18:16:44.075 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 18:16:45.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:16:45.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:16:55.932 - Thread: 1 -> GC Memory: 1813.703 MB 2020-05-04 18:16:58.866 - Thread: 1 -> GUI Stats: Update 0.320799222222222, Draw 0.364040111111112 2020-05-04 18:17:23.313 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 18:17:23.313 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 18:17:23.313 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 18:17:23.342 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 18:17:24.429 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:17:24.430 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:17:25.949 - Thread: 1 -> GC Memory: 1819.541 MB 2020-05-04 18:17:28.866 - Thread: 1 -> GUI Stats: Update 0.293820277777778, Draw 0.327138777777778 2020-05-04 18:17:30.896 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:17:30.896 - Thread: 1 -> STATISTICS,7262.0166667,0,0,0,0,0,0,25.97143,185.9561,1,0,1819.28,15263.25,20388,79612,21,51.92984,96.11088,0.05609879,228459,15.10903,0,16.66667,7.846093,14.52142,100,10123608362 2020-05-04 18:17:44.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:17:44.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:17:54.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:17:54.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:17:55.966 - Thread: 1 -> GC Memory: 1825.258 MB 2020-05-04 18:17:58.866 - Thread: 1 -> GUI Stats: Update 0.303514166666667, Draw 0.343434611111111 2020-05-04 18:18:04.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:18:04.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:18:16.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:18:16.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:18:25.967 - Thread: 1 -> GC Memory: 1814.387 MB 2020-05-04 18:18:28.865 - Thread: 1 -> GUI Stats: Update 0.310856000000001, Draw 0.332316555555556 2020-05-04 18:18:30.913 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:18:30.913 - Thread: 1 -> STATISTICS,7322.0333334,0,0,0,0,0,0,27.60896,234.6833,1,0,1813.992,15098.07,20388,79612,21,90.93347,94.38248,0.06171788,228471,26.0806,0,16.66667,23.71599,24.61551,100,10209707530 2020-05-04 18:18:55.982 - Thread: 1 -> GC Memory: 1816.805 MB 2020-05-04 18:18:58.866 - Thread: 1 -> GUI Stats: Update 0.311854277777778, Draw 0.335545277777778 2020-05-04 18:19:25.982 - Thread: 1 -> GC Memory: 1824.117 MB 2020-05-04 18:19:28.866 - Thread: 1 -> GUI Stats: Update 0.296121944444444, Draw 0.339755388888888 2020-05-04 18:19:30.929 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:19:30.930 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,26.91571,246.6603,1,0,1823.06,15218.6,20392,79608,21,92.71741,97.49376,0.06435493,228491,21.28143,0,16.66667,19.73159,20.74806,100,10209707530 2020-05-04 18:19:55.999 - Thread: 1 -> GC Memory: 1810.652 MB 2020-05-04 18:19:58.867 - Thread: 1 -> GUI Stats: Update 0.288898944444444, Draw 0.327706555555556 2020-05-04 18:20:13.483 - Thread: 1 -> Autosave initiated 2020-05-04 18:20:13.483 - Thread: 1 -> Character state: True 2020-05-04 18:20:13.483 - Thread: 1 -> IsServer: True 2020-05-04 18:20:13.483 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 18:20:13.483 - Thread: 1 -> Autosave 2020-05-04 18:20:13.483 - Thread: 1 -> Saving world - START 2020-05-04 18:20:13.484 - Thread: 1 -> Making world state snapshot. 2020-05-04 18:20:13.484 - Thread: 1 -> Before snapshot.: GC Memory: 1,812 B 2020-05-04 18:20:13.524 - Thread: 1 -> After snapshot.: GC Memory: 1,816 B 2020-05-04 18:20:13.524 - Thread: 1 -> Directory cleanup: GC Memory: 1,816 B 2020-05-04 18:20:13.524 - Thread: 1 -> Saving world - END 2020-05-04 18:20:13.525 - Thread: 15 -> Session snapshot save - START 2020-05-04 18:20:13.526 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 18:20:13.959 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 18:20:14.530 - Thread: 15 -> Session snapshot save - END 2020-05-04 18:20:26.000 - Thread: 1 -> GC Memory: 1833.961 MB 2020-05-04 18:20:28.867 - Thread: 1 -> GUI Stats: Update 0.293553888888889, Draw 0.309275666666666 2020-05-04 18:20:30.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:20:30.949 - Thread: 1 -> STATISTICS,7442.0666667,0,0,0,0,0,0,24.79145,191.8982,1,0,1835.388,15028.14,20392,79608,21,55.00451,96.80461,0.06664489,228425,16.66974,0,16.66667,9.16911,16.13708,100,10114306468 2020-05-04 18:20:56.016 - Thread: 1 -> GC Memory: 1837.23 MB 2020-05-04 18:20:58.867 - Thread: 1 -> GUI Stats: Update 0.303971333333334, Draw 0.352767222222223 2020-05-04 18:21:26.033 - Thread: 1 -> GC Memory: 1842.544 MB 2020-05-04 18:21:28.867 - Thread: 1 -> GUI Stats: Update 0.297612555555555, Draw 0.352777222222221 2020-05-04 18:21:30.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:21:30.963 - Thread: 1 -> STATISTICS,7502.0833334,0,0,0,0,0,0,25.5882,174.1638,1,0,1845.918,15013.96,20570,79430,21,42.99295,96.33839,0.05767038,228438,16.11153,0,16.66667,6.926825,15.52159,100,10114306468 2020-05-04 18:21:56.033 - Thread: 1 -> GC Memory: 1814.577 MB 2020-05-04 18:21:58.867 - Thread: 1 -> GUI Stats: Update 0.288718777777778, Draw 0.345575055555555 2020-05-04 18:22:16.580 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:22:16.580 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:22:26.050 - Thread: 1 -> GC Memory: 1820.319 MB 2020-05-04 18:22:26.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:22:26.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:22:28.867 - Thread: 1 -> GUI Stats: Update 0.302990722222223, Draw 0.364710111111111 2020-05-04 18:22:30.980 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:22:30.980 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,24.88102,147.2301,1,0,1825.761,15267.37,20748,79252,21,35.43079,96.62156,0.0528895,228458,16.28247,0,16.66667,5.769007,15.73238,100,10302312868 2020-05-04 18:22:33.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:22:33.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:22:40.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:22:40.580 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:22:50.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:22:50.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:22:56.050 - Thread: 1 -> GC Memory: 1827.381 MB 2020-05-04 18:22:58.867 - Thread: 1 -> GUI Stats: Update 0.325969666666667, Draw 0.3673445 2020-05-04 18:23:26.052 - Thread: 1 -> GC Memory: 1812.614 MB 2020-05-04 18:23:28.867 - Thread: 1 -> GUI Stats: Update 0.309381111111111, Draw 0.337291222222222 2020-05-04 18:23:30.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:23:30.996 - Thread: 1 -> STATISTICS,7622.1166667,0,0,0,0,0,0,25.13899,176.1255,1,0,1814.401,15011.59,20737,79263,21,42.48034,95.58279,0.05574463,228475,12.68231,0,16.66667,5.387488,12.12211,100,10125397212 2020-05-04 18:23:56.066 - Thread: 1 -> GC Memory: 1817.069 MB 2020-05-04 18:23:58.866 - Thread: 1 -> GUI Stats: Update 0.295965666666667, Draw 0.311618 2020-05-04 18:24:19.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:24:19.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:24:26.067 - Thread: 1 -> GC Memory: 1822.695 MB 2020-05-04 18:24:28.867 - Thread: 1 -> GUI Stats: Update 0.396911944444444, Draw 0.742878111111111 2020-05-04 18:24:31.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:24:31.014 - Thread: 1 -> STATISTICS,7682.1333334,0,0,0,0,0,0,26.01673,200.5073,1,0,1823.355,15095.92,20750,79250,21,67.18568,96.43301,0.05834968,228462,17.31002,0,16.66667,11.62986,16.69258,100,10202811612 2020-05-04 18:24:56.067 - Thread: 1 -> GC Memory: 1827.139 MB 2020-05-04 18:24:58.867 - Thread: 1 -> GUI Stats: Update 0.325016666666666, Draw 0.334872555555556 2020-05-04 18:25:13.484 - Thread: 1 -> Autosave initiated 2020-05-04 18:25:13.484 - Thread: 1 -> Character state: True 2020-05-04 18:25:13.484 - Thread: 1 -> IsServer: True 2020-05-04 18:25:13.484 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 18:25:13.484 - Thread: 1 -> Autosave 2020-05-04 18:25:13.484 - Thread: 1 -> Saving world - START 2020-05-04 18:25:13.485 - Thread: 1 -> Making world state snapshot. 2020-05-04 18:25:13.485 - Thread: 1 -> Before snapshot.: GC Memory: 1,814 B 2020-05-04 18:25:13.519 - Thread: 1 -> After snapshot.: GC Memory: 1,816 B 2020-05-04 18:25:13.519 - Thread: 1 -> Directory cleanup: GC Memory: 1,816 B 2020-05-04 18:25:13.519 - Thread: 1 -> Saving world - END 2020-05-04 18:25:13.520 - Thread: 15 -> Session snapshot save - START 2020-05-04 18:25:13.520 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 18:25:13.953 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 18:25:14.612 - Thread: 15 -> Session snapshot save - END 2020-05-04 18:25:26.084 - Thread: 1 -> GC Memory: 1832.382 MB 2020-05-04 18:25:28.867 - Thread: 1 -> GUI Stats: Update 0.292183944444444, Draw 0.3140455 2020-05-04 18:25:31.030 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:25:31.030 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,26.49169,229.7392,1,0,1832.423,15108.56,20752,79248,21,93.94545,86.00937,0.07553847,228456,25.20022,0,16.66667,23.67446,21.67455,100,10202810796 2020-05-04 18:25:56.100 - Thread: 1 -> GC Memory: 1836.083 MB 2020-05-04 18:25:58.867 - Thread: 1 -> GUI Stats: Update 0.314582777777778, Draw 0.370859111111111 2020-05-04 18:26:26.101 - Thread: 1 -> GC Memory: 1838.792 MB 2020-05-04 18:26:28.869 - Thread: 1 -> GUI Stats: Update 0.272763111111112, Draw 0.293471111111111 2020-05-04 18:26:31.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:26:31.048 - Thread: 1 -> STATISTICS,7802.1666667,0,0,0,0,0,0,25.57542,228.9161,1,0,1839.23,15106.99,20764,79236,21,92.96022,96.61869,0.07272403,228466,24.26772,0,16.66667,22.55933,23.44715,100,10202810796 2020-05-04 18:26:45.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:26:45.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:26:56.101 - Thread: 1 -> GC Memory: 1813.773 MB 2020-05-04 18:26:58.867 - Thread: 1 -> GUI Stats: Update 0.303983, Draw 0.336950777777778 2020-05-04 18:27:26.117 - Thread: 1 -> GC Memory: 1815.887 MB 2020-05-04 18:27:28.868 - Thread: 1 -> GUI Stats: Update 0.273561777777778, Draw 0.295976277777777 2020-05-04 18:27:31.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:27:31.066 - Thread: 1 -> STATISTICS,7862.1833334,0,0,0,0,0,0,23.86547,223.3232,1,0,1816.504,15116.99,20764,79236,21,70.91347,95.83324,0.06848735,228448,17.97203,0,16.66667,12.74459,17.22318,100,10121879728 2020-05-04 18:27:37.696 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:27:37.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:27:51.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:27:51.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:27:56.117 - Thread: 1 -> GC Memory: 1821.289 MB 2020-05-04 18:27:58.868 - Thread: 1 -> GUI Stats: Update 0.305596777777777, Draw 0.371570111111111 2020-05-04 18:28:02.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:28:02.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:28:14.035 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:28:14.035 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:28:25.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:28:25.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:28:26.134 - Thread: 1 -> GC Memory: 1819.78 MB 2020-05-04 18:28:28.869 - Thread: 1 -> GUI Stats: Update 0.324565611111111, Draw 0.361374333333334 2020-05-04 18:28:31.081 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:28:31.081 - Thread: 1 -> STATISTICS,7922.2,0,0,0,0,0,0,24.83452,237.0893,1,0,1815.823,15119.2,20764,79236,21,92.28619,89.71718,0.06340586,228472,26.1835,0,16.66667,24.16376,23.4911,100,10210265058 2020-05-04 18:28:56.134 - Thread: 1 -> GC Memory: 1818.619 MB 2020-05-04 18:28:58.868 - Thread: 1 -> GUI Stats: Update 0.325509888888889, Draw 0.361222222222223 2020-05-04 18:29:26.151 - Thread: 1 -> GC Memory: 1837.091 MB 2020-05-04 18:29:28.868 - Thread: 1 -> GUI Stats: Update 0.305098722222222, Draw 0.368840944444444 2020-05-04 18:29:31.097 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:29:31.098 - Thread: 1 -> STATISTICS,7982.2166667,0,0,0,0,0,0,26.46882,250.0074,1,0,1836.64,15209.91,20765,79235,21,92.80579,90.70835,0.07533465,228477,26.53787,0,16.66667,24.62868,24.07206,100,10213510392 2020-05-04 18:29:56.167 - Thread: 1 -> GC Memory: 1840.017 MB 2020-05-04 18:29:58.868 - Thread: 1 -> GUI Stats: Update 0.318424, Draw 0.358315722222223 2020-05-04 18:30:13.484 - Thread: 1 -> Autosave initiated 2020-05-04 18:30:13.484 - Thread: 1 -> Character state: True 2020-05-04 18:30:13.484 - Thread: 1 -> IsServer: True 2020-05-04 18:30:13.484 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 18:30:13.484 - Thread: 1 -> Autosave 2020-05-04 18:30:13.484 - Thread: 1 -> Saving world - START 2020-05-04 18:30:13.485 - Thread: 1 -> Making world state snapshot. 2020-05-04 18:30:13.485 - Thread: 1 -> Before snapshot.: GC Memory: 1,815 B 2020-05-04 18:30:13.518 - Thread: 1 -> After snapshot.: GC Memory: 1,818 B 2020-05-04 18:30:13.518 - Thread: 1 -> Directory cleanup: GC Memory: 1,818 B 2020-05-04 18:30:13.518 - Thread: 1 -> Saving world - END 2020-05-04 18:30:13.518 - Thread: 16 -> Session snapshot save - START 2020-05-04 18:30:13.519 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 18:30:13.948 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 18:30:14.597 - Thread: 16 -> Session snapshot save - END 2020-05-04 18:30:26.184 - Thread: 1 -> GC Memory: 1833.19 MB 2020-05-04 18:30:28.868 - Thread: 1 -> GUI Stats: Update 0.3122485, Draw 0.316913611111111 2020-05-04 18:30:31.114 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:30:31.115 - Thread: 1 -> STATISTICS,8042.2333334,0,0,0,0,0,0,29.06387,163.9441,1,0,1835.059,15211.86,20769,79231,20,43.56827,96.67302,0.07168581,228452,17.55683,0,16.66667,7.649207,16.97272,100,10293797248 2020-05-04 18:30:56.201 - Thread: 1 -> GC Memory: 1840.063 MB 2020-05-04 18:30:58.867 - Thread: 1 -> GUI Stats: Update 0.294160666666667, Draw 0.332707777777778 2020-05-04 18:31:26.217 - Thread: 1 -> GC Memory: 1846.579 MB 2020-05-04 18:31:28.868 - Thread: 1 -> GUI Stats: Update 0.296558166666667, Draw 0.347985722222222 2020-05-04 18:31:31.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:31:31.131 - Thread: 1 -> STATISTICS,8102.25,0,0,0,0,0,0,22.48697,188.2346,1,0,1844.993,15130.49,20858,79142,20,47.46714,96.56557,0.06430919,228452,15.62716,0,16.66667,7.417764,15.09045,100,10116850048 2020-05-04 18:31:56.218 - Thread: 1 -> GC Memory: 1815.834 MB 2020-05-04 18:31:58.867 - Thread: 1 -> GUI Stats: Update 0.290584722222223, Draw 0.359285722222223 2020-05-04 18:32:26.218 - Thread: 1 -> GC Memory: 1821.87 MB 2020-05-04 18:32:28.868 - Thread: 1 -> GUI Stats: Update 0.308122944444444, Draw 0.339989277777778 2020-05-04 18:32:31.148 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:32:31.148 - Thread: 1 -> STATISTICS,8162.2666667,0,0,0,0,0,0,23.13974,173.0947,1,0,1821.02,15046.95,21036,78964,20,43.90733,97.11674,0.05522449,228456,17.80152,0,16.66667,7.816174,17.28826,100,10116850048 2020-05-04 18:32:56.218 - Thread: 1 -> GC Memory: 1826.381 MB 2020-05-04 18:32:58.867 - Thread: 1 -> GUI Stats: Update 0.302286888888889, Draw 0.353916055555555 2020-05-04 18:33:26.219 - Thread: 1 -> GC Memory: 1814.136 MB 2020-05-04 18:33:28.868 - Thread: 1 -> GUI Stats: Update 0.325693166666667, Draw 0.372118666666666 2020-05-04 18:33:31.164 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:33:31.164 - Thread: 1 -> STATISTICS,8222.2833334,0,0,0,0,0,0,22.38607,147.8751,1,0,1815.398,15200.87,21214,78786,20,32.127,96.66296,0.05326929,228470,16.47541,0,16.66667,5.293055,15.92562,100,10304856448 2020-05-04 18:33:34.714 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:33:34.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:33:56.234 - Thread: 1 -> GC Memory: 1820.363 MB 2020-05-04 18:33:58.868 - Thread: 1 -> GUI Stats: Update 0.336653333333334, Draw 0.379701055555556 2020-05-04 18:34:25.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:34:25.086 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:34:26.236 - Thread: 1 -> GC Memory: 1824.349 MB 2020-05-04 18:34:28.868 - Thread: 1 -> GUI Stats: Update 0.3520725, Draw 0.405453166666666 2020-05-04 18:34:31.181 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:34:31.182 - Thread: 1 -> STATISTICS,8282.3,0,0,0,0,0,0,21.91046,166.0213,1,0,1826.294,15268.09,21214,78786,20,35.90588,96.88541,0.04643939,228391,17.17837,0,16.66667,6.168044,16.64333,100,10304856448 2020-05-04 18:34:32.598 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:34:32.599 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:34:40.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:34:40.649 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:34:52.348 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:34:52.348 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:34:56.251 - Thread: 1 -> GC Memory: 1833.185 MB 2020-05-04 18:34:58.868 - Thread: 1 -> GUI Stats: Update 0.329656333333333, Draw 0.381807444444444 2020-05-04 18:35:13.485 - Thread: 1 -> Autosave initiated 2020-05-04 18:35:13.485 - Thread: 1 -> Character state: True 2020-05-04 18:35:13.485 - Thread: 1 -> IsServer: True 2020-05-04 18:35:13.485 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 18:35:13.485 - Thread: 1 -> Autosave 2020-05-04 18:35:13.485 - Thread: 1 -> Saving world - START 2020-05-04 18:35:13.485 - Thread: 1 -> Making world state snapshot. 2020-05-04 18:35:13.486 - Thread: 1 -> Before snapshot.: GC Memory: 1,817 B 2020-05-04 18:35:13.516 - Thread: 1 -> After snapshot.: GC Memory: 1,820 B 2020-05-04 18:35:13.516 - Thread: 1 -> Directory cleanup: GC Memory: 1,820 B 2020-05-04 18:35:13.516 - Thread: 1 -> Saving world - END 2020-05-04 18:35:13.517 - Thread: 16 -> Session snapshot save - START 2020-05-04 18:35:13.518 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 18:35:13.946 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 18:35:14.665 - Thread: 16 -> Session snapshot save - END 2020-05-04 18:35:26.252 - Thread: 1 -> GC Memory: 1839.943 MB 2020-05-04 18:35:28.868 - Thread: 1 -> GUI Stats: Update 0.290150611111111, Draw 0.311558333333333 2020-05-04 18:35:31.198 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:35:31.199 - Thread: 1 -> STATISTICS,8342.3166667,0,0,0,0,0,0,22.58374,237.6569,1,0,1836.826,15121.63,21214,78786,20,93.51543,85.23756,0.06154547,228387,26.68453,0,16.66667,24.95415,22.74524,100,10205308620 2020-05-04 18:35:56.268 - Thread: 1 -> GC Memory: 1843.045 MB 2020-05-04 18:35:58.868 - Thread: 1 -> GUI Stats: Update 0.284342944444445, Draw 0.303703611111111 2020-05-04 18:36:26.268 - Thread: 1 -> GC Memory: 1846.865 MB 2020-05-04 18:36:28.868 - Thread: 1 -> GUI Stats: Update 0.302686277777778, Draw 0.288794333333334 2020-05-04 18:36:31.215 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:36:31.215 - Thread: 1 -> STATISTICS,8402.3333334,0,0,0,0,0,0,21.4084,219.9768,1,0,1847.932,15136.43,21201,78799,20,93.92668,83.36823,0.07330945,228351,26.904,0,16.66667,25.27004,22.42939,100,10208776988 2020-05-04 18:36:56.268 - Thread: 1 -> GC Memory: 1813.28 MB 2020-05-04 18:36:58.868 - Thread: 1 -> GUI Stats: Update 0.275951333333334, Draw 0.279965166666667 2020-05-04 18:37:26.285 - Thread: 1 -> GC Memory: 1817.16 MB 2020-05-04 18:37:28.868 - Thread: 1 -> GUI Stats: Update 0.266605944444444, Draw 0.307697888888888 2020-05-04 18:37:31.231 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:37:31.232 - Thread: 1 -> STATISTICS,8462.35,0,0,0,0,0,0,22.65952,247.9383,1,0,1817.798,15225.27,21201,78799,20,86.11153,97.5033,0.07418393,228344,21.71019,0,16.66667,18.69498,21.16815,100,10299445686 2020-05-04 18:37:52.671 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:37:52.671 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:37:56.285 - Thread: 1 -> GC Memory: 1822.322 MB 2020-05-04 18:37:58.868 - Thread: 1 -> GUI Stats: Update 0.293426666666667, Draw 0.307849666666667 2020-05-04 18:38:26.302 - Thread: 1 -> GC Memory: 1814.412 MB 2020-05-04 18:38:28.868 - Thread: 1 -> GUI Stats: Update 0.291666222222222, Draw 0.317615500000001 2020-05-04 18:38:31.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:38:31.248 - Thread: 1 -> STATISTICS,8522.3666667,0,0,0,0,0,0,25.66162,255.2304,1,0,1814.953,15037.59,21214,78786,20,53.39008,95.35704,0.06119129,228674,13.19043,0,16.66667,7.042382,12.57801,100,10146742898 2020-05-04 18:38:51.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:38:51.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:38:56.318 - Thread: 1 -> GC Memory: 1821.273 MB 2020-05-04 18:38:58.868 - Thread: 1 -> GUI Stats: Update 0.438374277777778, Draw 0.843186166666666 2020-05-04 18:39:26.318 - Thread: 1 -> GC Memory: 1822.073 MB 2020-05-04 18:39:28.868 - Thread: 1 -> GUI Stats: Update 0.276829888888889, Draw 0.295037222222223 2020-05-04 18:39:31.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:39:31.266 - Thread: 1 -> STATISTICS,8582.3833334,0,0,0,0,0,0,24.57545,235.5622,1,0,1823.54,15115.2,21222,78778,20,82.18878,96.93678,0.05932454,228757,18.76602,0,16.66667,15.42356,18.19118,100,10215444250 2020-05-04 18:39:56.335 - Thread: 1 -> GC Memory: 1829.943 MB 2020-05-04 18:39:58.869 - Thread: 1 -> GUI Stats: Update 0.314992333333333, Draw 0.336428055555555 2020-05-04 18:40:13.485 - Thread: 1 -> Autosave initiated 2020-05-04 18:40:13.485 - Thread: 1 -> Character state: True 2020-05-04 18:40:13.485 - Thread: 1 -> IsServer: True 2020-05-04 18:40:13.485 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 18:40:13.485 - Thread: 1 -> Autosave 2020-05-04 18:40:13.485 - Thread: 1 -> Saving world - START 2020-05-04 18:40:13.486 - Thread: 1 -> Making world state snapshot. 2020-05-04 18:40:13.486 - Thread: 1 -> Before snapshot.: GC Memory: 1,815 B 2020-05-04 18:40:13.519 - Thread: 1 -> After snapshot.: GC Memory: 1,819 B 2020-05-04 18:40:13.519 - Thread: 1 -> Directory cleanup: GC Memory: 1,819 B 2020-05-04 18:40:13.519 - Thread: 1 -> Saving world - END 2020-05-04 18:40:13.520 - Thread: 15 -> Session snapshot save - START 2020-05-04 18:40:13.520 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 18:40:13.951 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 18:40:14.499 - Thread: 15 -> Session snapshot save - END 2020-05-04 18:40:26.352 - Thread: 1 -> GC Memory: 1834.203 MB 2020-05-04 18:40:28.869 - Thread: 1 -> GUI Stats: Update 0.299935666666667, Draw 0.3488465 2020-05-04 18:40:31.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:40:31.282 - Thread: 1 -> STATISTICS,8642.4,0,0,0,0,0,0,22.82588,232.308,1,0,1834.914,15050.01,21236,78764,20,85.43191,96.54535,0.07099391,228740,18.15015,0,16.66667,15.50602,17.52312,100,10124628914 2020-05-04 18:40:56.369 - Thread: 1 -> GC Memory: 1840.236 MB 2020-05-04 18:40:58.868 - Thread: 1 -> GUI Stats: Update 0.284302277777778, Draw 0.317842333333333 2020-05-04 18:40:59.381 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:40:59.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:41:13.616 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:41:13.616 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:41:22.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:41:22.683 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:41:26.369 - Thread: 1 -> GC Memory: 1847.453 MB 2020-05-04 18:41:28.869 - Thread: 1 -> GUI Stats: Update 0.301154333333334, Draw 0.330404722222222 2020-05-04 18:41:31.299 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:41:31.299 - Thread: 1 -> STATISTICS,8702.4166667,0,0,0,0,0,0,23.4472,227.0112,1,0,1847.356,15265.04,21236,78764,20,76.09567,96.99416,0.06256351,228759,18.87852,0,16.66667,14.36574,18.31106,100,10121735128 2020-05-04 18:41:51.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:41:51.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:41:56.369 - Thread: 1 -> GC Memory: 1817.618 MB 2020-05-04 18:41:58.868 - Thread: 1 -> GUI Stats: Update 0.306576333333334, Draw 0.330255944444445 2020-05-04 18:41:58.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:41:58.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:42:00.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:42:00.584 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:42:04.003 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-05-04 18:42:07.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:42:07.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:42:26.385 - Thread: 1 -> GC Memory: 1826.069 MB 2020-05-04 18:42:28.869 - Thread: 1 -> GUI Stats: Update 0.309572388888888, Draw 0.365665944444445 2020-05-04 18:42:31.316 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:42:31.316 - Thread: 1 -> STATISTICS,8762.4333334,0,0,0,0,0,0,24.06676,218.2492,1,0,1827.272,15229.66,21227,78773,21,86.8419,97.65219,0.06327227,228702,23.33142,0,16.66667,20.26145,22.78364,100,10298829400 2020-05-04 18:42:56.386 - Thread: 1 -> GC Memory: 1829.557 MB 2020-05-04 18:42:58.869 - Thread: 1 -> GUI Stats: Update 0.302877944444444, Draw 0.363791777777778 2020-05-04 18:43:26.403 - Thread: 1 -> GC Memory: 1816.613 MB 2020-05-04 18:43:28.869 - Thread: 1 -> GUI Stats: Update 0.316694, Draw 0.373825666666666 2020-05-04 18:43:29.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:43:29.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:43:31.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:43:31.333 - Thread: 1 -> STATISTICS,8822.45,0,0,0,0,0,0,23.13364,239.3381,1,0,1817.185,15233.06,21236,78764,21,73.59099,97.38998,0.06915133,228687,19.5013,0,16.66667,14.3512,18.99232,100,10210355800 2020-05-04 18:43:42.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:43:42.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:43:43.722 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 18:43:43.722 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 18:43:53.716 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 18:43:53.717 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 18:43:56.418 - Thread: 1 -> GC Memory: 1822.414 MB 2020-05-04 18:43:58.870 - Thread: 1 -> GUI Stats: Update 0.364498444444445, Draw 0.525585833333332 2020-05-04 18:44:03.719 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 18:44:03.720 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 18:44:13.733 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 18:44:13.734 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 18:44:13.734 - Thread: 1 -> Next activation in 00:14:09.8656977 2020-05-04 18:44:26.419 - Thread: 1 -> GC Memory: 1826.155 MB 2020-05-04 18:44:28.869 - Thread: 1 -> GUI Stats: Update 0.318507944444445, Draw 0.360901277777778 2020-05-04 18:44:31.349 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:44:31.351 - Thread: 1 -> STATISTICS,8882.4666667,0,0,0,0,0,0,23.11344,226.7356,1,0,1826.632,15056.81,21239,78761,21,60.15346,96.96611,0.06593978,228670,19.26847,0,16.66667,11.59065,18.68389,100,10121882200 2020-05-04 18:44:56.419 - Thread: 1 -> GC Memory: 1830.829 MB 2020-05-04 18:44:58.869 - Thread: 1 -> GUI Stats: Update 0.311809388888889, Draw 0.341835222222223 2020-05-04 18:45:13.486 - Thread: 1 -> Autosave initiated 2020-05-04 18:45:13.486 - Thread: 1 -> Character state: True 2020-05-04 18:45:13.486 - Thread: 1 -> IsServer: True 2020-05-04 18:45:13.486 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 18:45:13.486 - Thread: 1 -> Autosave 2020-05-04 18:45:13.486 - Thread: 1 -> Saving world - START 2020-05-04 18:45:13.487 - Thread: 1 -> Making world state snapshot. 2020-05-04 18:45:13.487 - Thread: 1 -> Before snapshot.: GC Memory: 1,817 B 2020-05-04 18:45:13.520 - Thread: 1 -> After snapshot.: GC Memory: 1,820 B 2020-05-04 18:45:13.520 - Thread: 1 -> Directory cleanup: GC Memory: 1,820 B 2020-05-04 18:45:13.520 - Thread: 1 -> Saving world - END 2020-05-04 18:45:13.521 - Thread: 15 -> Session snapshot save - START 2020-05-04 18:45:13.521 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 18:45:14.056 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 18:45:14.714 - Thread: 15 -> Session snapshot save - END 2020-05-04 18:45:26.435 - Thread: 1 -> GC Memory: 1836.36 MB 2020-05-04 18:45:28.869 - Thread: 1 -> GUI Stats: Update 0.299221666666667, Draw 0.347564444444444 2020-05-04 18:45:31.366 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:45:31.367 - Thread: 1 -> STATISTICS,8942.4833334,0,0,0,0,0,0,24.01005,272.3703,1,0,1835.327,15270.42,21241,78759,21,88.43025,97.38097,0.05911282,228670,21.31852,0,16.66667,18.85202,20.76018,100,10114495890 2020-05-04 18:45:41.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:45:41.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:45:56.436 - Thread: 1 -> GC Memory: 1839.881 MB 2020-05-04 18:45:58.869 - Thread: 1 -> GUI Stats: Update 0.318801944444445, Draw 0.332223722222223 2020-05-04 18:46:26.452 - Thread: 1 -> GC Memory: 1846.295 MB 2020-05-04 18:46:28.870 - Thread: 1 -> GUI Stats: Update 0.296442222222222, Draw 0.356500833333333 2020-05-04 18:46:31.382 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:46:31.394 - Thread: 1 -> STATISTICS,9002.5,0,0,0,0,0,0,23.11187,249.0854,1,0,1845.093,15151.18,21330,78670,21,78.7375,97.56718,0.06511755,228652,21.78562,0,16.66667,17.15346,21.25562,100,10205241068 2020-05-04 18:46:56.453 - Thread: 1 -> GC Memory: 1816.387 MB 2020-05-04 18:46:58.869 - Thread: 1 -> GUI Stats: Update 0.304415166666666, Draw 0.340610388888889 2020-05-04 18:47:26.469 - Thread: 1 -> GC Memory: 1821.03 MB 2020-05-04 18:47:28.869 - Thread: 1 -> GUI Stats: Update 0.301194888888889, Draw 0.336637166666667 2020-05-04 18:47:31.399 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:47:31.399 - Thread: 1 -> STATISTICS,9062.5166667,0,0,0,0,0,0,22.64267,166.6723,1,0,1821.947,15234.73,21330,78670,21,37.75144,97.49988,0.06077012,228839,21.2963,0,16.66667,8.03966,20.76387,100,10293941050 2020-05-04 18:47:33.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:47:33.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:47:56.470 - Thread: 1 -> GC Memory: 1828.021 MB 2020-05-04 18:47:58.870 - Thread: 1 -> GUI Stats: Update 0.311901777777778, Draw 0.327660166666667 2020-05-04 18:48:15.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:48:15.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:48:26.471 - Thread: 1 -> GC Memory: 1818.591 MB 2020-05-04 18:48:28.870 - Thread: 1 -> GUI Stats: Update 0.336054555555556, Draw 0.399992944444445 2020-05-04 18:48:30.154 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:48:30.154 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:48:31.416 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:48:31.457 - Thread: 1 -> STATISTICS,9122.5333334,0,0,0,0,0,0,32.18351,245.5217,1,0,1818.85,15245.53,21330,78670,21,89.46149,92.9109,0.06230959,228750,24.79156,0,16.66667,22.1789,23.03406,100,10214713122 2020-05-04 18:48:56.489 - Thread: 1 -> GC Memory: 1820.866 MB 2020-05-04 18:48:58.871 - Thread: 1 -> GUI Stats: Update 0.277724888888889, Draw 0.318283944444444 2020-05-04 18:49:26.503 - Thread: 1 -> GC Memory: 1825.605 MB 2020-05-04 18:49:28.871 - Thread: 1 -> GUI Stats: Update 0.284660333333333, Draw 0.299344777777777 2020-05-04 18:49:31.433 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:49:31.433 - Thread: 1 -> STATISTICS,9182.55,0,0,0,0,0,0,35.88164,283.2976,1,0,1826.379,15155.9,21330,78670,21,91.71206,95.94718,0.07441003,228824,25.20555,0,16.66667,23.11653,24.18402,100,10207605840 2020-05-04 18:49:56.503 - Thread: 1 -> GC Memory: 1828.951 MB 2020-05-04 18:49:58.871 - Thread: 1 -> GUI Stats: Update 0.294261277777778, Draw 0.299440111111112 2020-05-04 18:50:13.491 - Thread: 1 -> Autosave initiated 2020-05-04 18:50:13.491 - Thread: 1 -> Character state: True 2020-05-04 18:50:13.491 - Thread: 1 -> IsServer: True 2020-05-04 18:50:13.491 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 18:50:13.491 - Thread: 1 -> Autosave 2020-05-04 18:50:13.491 - Thread: 1 -> Saving world - START 2020-05-04 18:50:13.492 - Thread: 1 -> Making world state snapshot. 2020-05-04 18:50:13.492 - Thread: 1 -> Before snapshot.: GC Memory: 1,818 B 2020-05-04 18:50:13.522 - Thread: 1 -> After snapshot.: GC Memory: 1,823 B 2020-05-04 18:50:13.523 - Thread: 1 -> Directory cleanup: GC Memory: 1,823 B 2020-05-04 18:50:13.523 - Thread: 1 -> Saving world - END 2020-05-04 18:50:13.523 - Thread: 15 -> Session snapshot save - START 2020-05-04 18:50:13.524 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 18:50:13.966 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 18:50:14.616 - Thread: 15 -> Session snapshot save - END 2020-05-04 18:50:26.505 - Thread: 1 -> GC Memory: 1837.64 MB 2020-05-04 18:50:28.870 - Thread: 1 -> GUI Stats: Update 0.283764444444445, Draw 0.309666833333333 2020-05-04 18:50:31.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:50:31.450 - Thread: 1 -> STATISTICS,9242.5666667,0,0,0,0,0,0,34.28426,265.6601,1,0,1839.685,15161.26,21330,78670,21,88.65678,97.60501,0.07841016,228880,22.36931,0,16.66667,19.83191,21.83357,100,10206025964 2020-05-04 18:50:47.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:50:47.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:50:56.521 - Thread: 1 -> GC Memory: 1844.962 MB 2020-05-04 18:50:58.871 - Thread: 1 -> GUI Stats: Update 0.311536888888889, Draw 0.358498222222222 2020-05-04 18:51:26.521 - Thread: 1 -> GC Memory: 1848.792 MB 2020-05-04 18:51:28.870 - Thread: 1 -> GUI Stats: Update 0.286501888888889, Draw 0.3006275 2020-05-04 18:51:31.466 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:51:31.467 - Thread: 1 -> STATISTICS,9302.5833334,0,0,0,0,0,0,32.60567,241.8674,1,0,1849.558,15151.46,21330,78670,21,63.78238,96.90391,0.06911507,228856,18.47238,0,16.66667,11.78212,17.90045,100,10213814026 2020-05-04 18:51:56.521 - Thread: 1 -> GC Memory: 1818.277 MB 2020-05-04 18:51:58.871 - Thread: 1 -> GUI Stats: Update 0.256658611111111, Draw 0.292726611111111 2020-05-04 18:52:26.524 - Thread: 1 -> GC Memory: 1819.787 MB 2020-05-04 18:52:28.871 - Thread: 1 -> GUI Stats: Update 0.277713944444444, Draw 0.288222722222222 2020-05-04 18:52:31.484 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:52:31.484 - Thread: 1 -> STATISTICS,9362.6,0,0,0,0,0,0,33.45253,241.5334,1,0,1821.057,15151.37,21330,78670,21,94.28236,87.20307,0.06951031,228855,24.39477,0,16.66667,22.99996,21.27299,100,10215573356 2020-05-04 18:52:56.537 - Thread: 1 -> GC Memory: 1824.581 MB 2020-05-04 18:52:58.870 - Thread: 1 -> GUI Stats: Update 0.285336166666667, Draw 0.287485611111111 2020-05-04 18:53:26.538 - Thread: 1 -> GC Memory: 1819.293 MB 2020-05-04 18:53:28.871 - Thread: 1 -> GUI Stats: Update 0.305742222222222, Draw 0.303958055555555 2020-05-04 18:53:31.500 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:53:31.500 - Thread: 1 -> STATISTICS,9422.6166667,0,0,0,0,0,0,33.62151,271.154,1,0,1816.421,15163.97,21330,78670,21,92.70827,97.19894,0.07975045,228865,22.28625,0,16.66667,20.6612,21.662,100,10215774446 2020-05-04 18:53:56.558 - Thread: 1 -> GC Memory: 1819.892 MB 2020-05-04 18:53:58.871 - Thread: 1 -> GUI Stats: Update 0.284826388888889, Draw 0.289102388888889 2020-05-04 18:54:26.572 - Thread: 1 -> GC Memory: 1822.059 MB 2020-05-04 18:54:28.871 - Thread: 1 -> GUI Stats: Update 0.260472055555555, Draw 0.293196944444444 2020-05-04 18:54:31.517 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:54:31.517 - Thread: 1 -> STATISTICS,9482.6333334,0,0,0,0,0,0,36.35105,282.8474,1,0,1822.619,15153.46,21330,78670,21,94.17854,88.9194,0.07433747,228853,22.23346,0,16.66667,20.93915,19.76986,100,10215773934 2020-05-04 18:54:56.593 - Thread: 1 -> GC Memory: 1827.859 MB 2020-05-04 18:54:58.873 - Thread: 1 -> GUI Stats: Update 0.273516277777778, Draw 0.289691388888889 2020-05-04 18:55:13.492 - Thread: 1 -> Autosave initiated 2020-05-04 18:55:13.492 - Thread: 1 -> Character state: True 2020-05-04 18:55:13.492 - Thread: 1 -> IsServer: True 2020-05-04 18:55:13.492 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 18:55:13.492 - Thread: 1 -> Autosave 2020-05-04 18:55:13.492 - Thread: 1 -> Saving world - START 2020-05-04 18:55:13.492 - Thread: 1 -> Making world state snapshot. 2020-05-04 18:55:13.492 - Thread: 1 -> Before snapshot.: GC Memory: 1,817 B 2020-05-04 18:55:13.537 - Thread: 1 -> After snapshot.: GC Memory: 1,821 B 2020-05-04 18:55:13.537 - Thread: 1 -> Directory cleanup: GC Memory: 1,821 B 2020-05-04 18:55:13.537 - Thread: 1 -> Saving world - END 2020-05-04 18:55:13.537 - Thread: 15 -> Session snapshot save - START 2020-05-04 18:55:13.538 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 18:55:13.975 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 18:55:14.633 - Thread: 15 -> Session snapshot save - END 2020-05-04 18:55:26.608 - Thread: 1 -> GC Memory: 1837.034 MB 2020-05-04 18:55:28.871 - Thread: 1 -> GUI Stats: Update 0.293097388888888, Draw 0.304899444444444 2020-05-04 18:55:31.534 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:55:31.537 - Thread: 1 -> STATISTICS,9542.65,0,0,0,0,0,0,34.15656,294.5427,1,0,1839.287,15082.75,21330,78670,21,87.92767,96.92863,0.08113346,228856,18.86149,0,16.66667,16.58447,18.28218,100,10125859670 2020-05-04 18:55:56.608 - Thread: 1 -> GC Memory: 1846.954 MB 2020-05-04 18:55:58.871 - Thread: 1 -> GUI Stats: Update 0.273740833333334, Draw 0.301990333333333 2020-05-04 18:56:26.608 - Thread: 1 -> GC Memory: 1851.695 MB 2020-05-04 18:56:28.872 - Thread: 1 -> GUI Stats: Update 0.279999055555556, Draw 0.288966777777778 2020-05-04 18:56:31.550 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:56:31.551 - Thread: 1 -> STATISTICS,9602.6666667,0,0,0,0,0,0,36.38982,289.8826,1,0,1852.167,15255.98,21330,78670,21,92.02186,96.70477,0.08407262,228852,19.87645,0,16.66667,18.29068,19.22148,100,10212426908 2020-05-04 18:56:56.623 - Thread: 1 -> GC Memory: 1817.642 MB 2020-05-04 18:56:58.871 - Thread: 1 -> GUI Stats: Update 0.290936722222222, Draw 0.304012888888889 2020-05-04 18:57:26.640 - Thread: 1 -> GC Memory: 1822.875 MB 2020-05-04 18:57:28.872 - Thread: 1 -> GUI Stats: Update 0.3034025, Draw 0.299653666666666 2020-05-04 18:57:31.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:57:31.567 - Thread: 1 -> STATISTICS,9662.6833334,0,0,0,0,0,0,33.94758,271.973,1,0,1824.151,15082.89,21330,78670,20,93.8854,83.62046,0.08371973,228822,26.82582,0,16.66667,25.18552,22.43187,100,10129049984 2020-05-04 18:57:56.640 - Thread: 1 -> GC Memory: 1827.757 MB 2020-05-04 18:57:58.871 - Thread: 1 -> GUI Stats: Update 0.286011944444445, Draw 0.294933277777777 2020-05-04 18:58:23.820 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 18:58:23.821 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 18:58:26.641 - Thread: 1 -> GC Memory: 1817.657 MB 2020-05-04 18:58:28.872 - Thread: 1 -> GUI Stats: Update 0.294087222222222, Draw 0.327626388888889 2020-05-04 18:58:31.584 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:58:31.589 - Thread: 1 -> STATISTICS,9722.7,0,0,0,0,0,0,33.12767,182.2535,1,0,1824.881,15255.36,21419,78581,20,36.16388,96.76094,0.0719917,228722,16.8608,0,16.66667,6.097521,16.31467,100,10317147294 2020-05-04 18:58:33.819 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 18:58:33.820 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 18:58:34.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:58:34.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:58:43.818 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 18:58:43.819 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 18:58:53.819 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 18:58:53.820 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 18:58:53.820 - Thread: 1 -> Next activation in 00:39:03.0306919 2020-05-04 18:58:56.655 - Thread: 1 -> GC Memory: 1826.718 MB 2020-05-04 18:58:58.871 - Thread: 1 -> GUI Stats: Update 0.321756444444445, Draw 0.348290722222222 2020-05-04 18:59:24.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 18:59:24.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 18:59:26.673 - Thread: 1 -> GC Memory: 1833.356 MB 2020-05-04 18:59:28.871 - Thread: 1 -> GUI Stats: Update 0.298236444444444, Draw 0.374090444444444 2020-05-04 18:59:31.600 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 18:59:31.603 - Thread: 1 -> STATISTICS,9782.7166667,0,0,0,0,0,0,35.16238,272.6217,1,0,1833.136,15298.78,21508,78492,20,85.52711,96.741,0.06081944,228712,21.91965,0,16.66667,18.82416,21.20529,100,10215063282 2020-05-04 18:59:56.691 - Thread: 1 -> GC Memory: 1836.18 MB 2020-05-04 18:59:58.872 - Thread: 1 -> GUI Stats: Update 0.280673444444444, Draw 0.305024888888889 2020-05-04 19:00:13.492 - Thread: 1 -> Autosave initiated 2020-05-04 19:00:13.492 - Thread: 1 -> Character state: True 2020-05-04 19:00:13.492 - Thread: 1 -> IsServer: True 2020-05-04 19:00:13.492 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 19:00:13.492 - Thread: 1 -> Autosave 2020-05-04 19:00:13.492 - Thread: 1 -> Saving world - START 2020-05-04 19:00:13.492 - Thread: 1 -> Making world state snapshot. 2020-05-04 19:00:13.493 - Thread: 1 -> Before snapshot.: GC Memory: 1,819 B 2020-05-04 19:00:13.528 - Thread: 1 -> After snapshot.: GC Memory: 1,823 B 2020-05-04 19:00:13.529 - Thread: 1 -> Directory cleanup: GC Memory: 1,823 B 2020-05-04 19:00:13.529 - Thread: 1 -> Saving world - END 2020-05-04 19:00:13.529 - Thread: 15 -> Session snapshot save - START 2020-05-04 19:00:13.530 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 19:00:13.979 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 19:00:14.632 - Thread: 15 -> Session snapshot save - END 2020-05-04 19:00:26.706 - Thread: 1 -> GC Memory: 1840.626 MB 2020-05-04 19:00:28.871 - Thread: 1 -> GUI Stats: Update 0.277348388888889, Draw 0.310824611111112 2020-05-04 19:00:31.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:00:31.621 - Thread: 1 -> STATISTICS,9842.7333334,0,0,0,0,0,0,33.88279,257.0258,1,0,1841.26,15181.26,21508,78492,20,83.54276,97.50714,0.08202423,228586,21.47462,0,16.66667,17.94049,20.93929,100,10211868900 2020-05-04 19:00:56.707 - Thread: 1 -> GC Memory: 1845.252 MB 2020-05-04 19:00:58.872 - Thread: 1 -> GUI Stats: Update 0.298328166666667, Draw 0.315141777777778 2020-05-04 19:01:26.725 - Thread: 1 -> GC Memory: 1851.343 MB 2020-05-04 19:01:28.872 - Thread: 1 -> GUI Stats: Update 0.291636222222222, Draw 0.328563833333333 2020-05-04 19:01:31.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:01:31.635 - Thread: 1 -> STATISTICS,9902.75,0,0,0,0,0,0,33.13097,238.3685,1,0,1852.634,15089.99,21508,78492,20,53.94809,96.86221,0.08011588,228733,17.62493,0,16.66667,9.508315,17.0719,100,10123248576 2020-05-04 19:01:56.725 - Thread: 1 -> GC Memory: 1818.961 MB 2020-05-04 19:01:58.872 - Thread: 1 -> GUI Stats: Update 0.291111555555556, Draw 0.349618611111111 2020-05-04 19:02:26.739 - Thread: 1 -> GC Memory: 1824.59 MB 2020-05-04 19:02:28.872 - Thread: 1 -> GUI Stats: Update 0.306209166666667, Draw 0.344493 2020-05-04 19:02:31.651 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:02:31.655 - Thread: 1 -> STATISTICS,9962.7666667,0,0,0,0,0,0,35.8259,259.845,1,0,1824.946,15179.16,21508,78492,20,93.88852,96.57433,0.0730339,228629,25.03112,0,16.66667,23.50135,24.17364,100,10212747504 2020-05-04 19:02:56.739 - Thread: 1 -> GC Memory: 1830.478 MB 2020-05-04 19:02:58.872 - Thread: 1 -> GUI Stats: Update 0.330849611111111, Draw 0.37443488888889 2020-05-04 19:03:12.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:03:12.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:03:26.756 - Thread: 1 -> GC Memory: 1819.515 MB 2020-05-04 19:03:28.872 - Thread: 1 -> GUI Stats: Update 0.318104944444444, Draw 0.402587166666666 2020-05-04 19:03:31.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:03:31.669 - Thread: 1 -> STATISTICS,10022.7833334,0,0,0,0,0,0,40.27374,286.6709,1,0,1818.792,15186.16,21508,78492,20,94.03318,95.67276,0.06814758,228399,24.70609,0,16.66667,23.23192,23.637,100,10215390036 2020-05-04 19:03:56.775 - Thread: 1 -> GC Memory: 1823.633 MB 2020-05-04 19:03:58.872 - Thread: 1 -> GUI Stats: Update 0.296219388888889, Draw 0.357827111111111 2020-05-04 19:04:10.114 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:04:10.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:04:26.775 - Thread: 1 -> GC Memory: 1829.843 MB 2020-05-04 19:04:28.872 - Thread: 1 -> GUI Stats: Update 0.288385166666667, Draw 0.374398999999999 2020-05-04 19:04:31.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:04:31.688 - Thread: 1 -> STATISTICS,10082.8,0,0,0,0,0,0,34.77055,210.0206,1,0,1831.585,15280.2,21508,78492,20,49.39833,97.44654,0.07098078,228427,20.89044,0,16.66667,10.31953,20.35702,100,10305888466 2020-05-04 19:04:56.789 - Thread: 1 -> GC Memory: 1836.798 MB 2020-05-04 19:04:58.873 - Thread: 1 -> GUI Stats: Update 0.230812055555556, Draw 0.406572222222221 2020-05-04 19:05:04.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:05:04.769 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:05:05.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:05:05.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:05:13.492 - Thread: 1 -> Autosave initiated 2020-05-04 19:05:13.492 - Thread: 1 -> Character state: True 2020-05-04 19:05:13.492 - Thread: 1 -> IsServer: True 2020-05-04 19:05:13.492 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 19:05:13.492 - Thread: 1 -> Autosave 2020-05-04 19:05:13.492 - Thread: 1 -> Saving world - START 2020-05-04 19:05:13.493 - Thread: 1 -> Making world state snapshot. 2020-05-04 19:05:13.493 - Thread: 1 -> Before snapshot.: GC Memory: 1,820 B 2020-05-04 19:05:13.524 - Thread: 1 -> After snapshot.: GC Memory: 1,824 B 2020-05-04 19:05:13.524 - Thread: 1 -> Directory cleanup: GC Memory: 1,824 B 2020-05-04 19:05:13.524 - Thread: 1 -> Saving world - END 2020-05-04 19:05:13.525 - Thread: 15 -> Session snapshot save - START 2020-05-04 19:05:13.526 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 19:05:13.954 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 19:05:14.504 - Thread: 15 -> Session snapshot save - END 2020-05-04 19:05:26.790 - Thread: 1 -> GC Memory: 1839.941 MB 2020-05-04 19:05:28.872 - Thread: 1 -> GUI Stats: Update 0.280068444444444, Draw 0.330128777777778 2020-05-04 19:05:31.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:05:31.702 - Thread: 1 -> STATISTICS,10142.8166667,0,0,0,0,0,0,37.97771,261.104,1,0,1839.926,15185.2,21508,78492,20,65.9326,97.07789,0.06822634,228377,19.2033,0,16.66667,12.66123,18.64215,100,10217151202 2020-05-04 19:05:56.808 - Thread: 1 -> GC Memory: 1844.805 MB 2020-05-04 19:05:58.873 - Thread: 1 -> GUI Stats: Update 0.261652, Draw 0.293416055555556 2020-05-04 19:06:26.808 - Thread: 1 -> GC Memory: 1852.031 MB 2020-05-04 19:06:28.873 - Thread: 1 -> GUI Stats: Update 0.292174888888889, Draw 0.328763 2020-05-04 19:06:31.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:06:31.719 - Thread: 1 -> STATISTICS,10202.8333334,0,0,0,0,0,0,37.04663,229.1863,1,0,1851.112,15392.17,21597,78403,20,55.4593,97.15741,0.07391271,228390,18.19517,0,16.66667,10.09091,17.67796,100,10301459824 2020-05-04 19:06:41.640 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:06:41.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:06:47.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:06:47.737 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:06:56.812 - Thread: 1 -> GC Memory: 1821.715 MB 2020-05-04 19:06:58.873 - Thread: 1 -> GUI Stats: Update 0.315463166666667, Draw 0.376512055555556 2020-05-04 19:07:26.828 - Thread: 1 -> GC Memory: 1827.923 MB 2020-05-04 19:07:28.873 - Thread: 1 -> GUI Stats: Update 0.285869944444444, Draw 0.361922333333334 2020-05-04 19:07:31.735 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:07:31.735 - Thread: 1 -> STATISTICS,10262.85,0,0,0,0,0,0,38.48687,267.4906,1,0,1827.272,15230.75,21597,78403,20,63.17461,82.3797,0.07015493,228510,21.81061,0,16.66667,13.77877,17.96752,100,10123744216 2020-05-04 19:07:56.830 - Thread: 1 -> GC Memory: 1831.289 MB 2020-05-04 19:07:58.874 - Thread: 1 -> GUI Stats: Update 0.296918888888889, Draw 0.328274 2020-05-04 19:08:26.843 - Thread: 1 -> GC Memory: 1818.716 MB 2020-05-04 19:08:28.873 - Thread: 1 -> GUI Stats: Update 0.312637777777778, Draw 0.326528055555555 2020-05-04 19:08:31.752 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:08:31.753 - Thread: 1 -> STATISTICS,10322.8666667,0,0,0,0,0,0,39.99149,286.9125,1,0,1821.478,15301.11,21597,78403,20,88.14517,97.15911,0.08272096,228561,22.99228,0,16.66667,20.26658,22.33909,100,10216384532 2020-05-04 19:08:56.846 - Thread: 1 -> GC Memory: 1823.869 MB 2020-05-04 19:08:58.873 - Thread: 1 -> GUI Stats: Update 0.311692222222223, Draw 0.330125111111112 2020-05-04 19:09:26.860 - Thread: 1 -> GC Memory: 1833.688 MB 2020-05-04 19:09:28.873 - Thread: 1 -> GUI Stats: Update 0.296913944444445, Draw 0.316956833333333 2020-05-04 19:09:31.768 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:09:31.772 - Thread: 1 -> STATISTICS,10382.8833334,0,0,0,0,0,0,36.96136,270.5055,1,0,1833.344,15214.9,21597,78403,20,91.64864,97.80401,0.08335087,228572,24.52969,0,16.66667,22.48113,23.99102,100,10216806914 2020-05-04 19:09:54.872 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:09:54.872 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:09:56.861 - Thread: 1 -> GC Memory: 1837.11 MB 2020-05-04 19:09:58.873 - Thread: 1 -> GUI Stats: Update 0.308716444444445, Draw 0.386855777777778 2020-05-04 19:09:58.935 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:09:58.936 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:10:01.802 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:10:01.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:10:13.493 - Thread: 1 -> Autosave initiated 2020-05-04 19:10:13.493 - Thread: 1 -> Character state: True 2020-05-04 19:10:13.493 - Thread: 1 -> IsServer: True 2020-05-04 19:10:13.493 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 19:10:13.493 - Thread: 1 -> Autosave 2020-05-04 19:10:13.493 - Thread: 1 -> Saving world - START 2020-05-04 19:10:13.494 - Thread: 1 -> Making world state snapshot. 2020-05-04 19:10:13.494 - Thread: 1 -> Before snapshot.: GC Memory: 1,822 B 2020-05-04 19:10:13.530 - Thread: 1 -> After snapshot.: GC Memory: 1,825 B 2020-05-04 19:10:13.530 - Thread: 1 -> Directory cleanup: GC Memory: 1,825 B 2020-05-04 19:10:13.530 - Thread: 1 -> Saving world - END 2020-05-04 19:10:13.531 - Thread: 15 -> Session snapshot save - START 2020-05-04 19:10:13.531 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 19:10:13.976 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 19:10:14.630 - Thread: 15 -> Session snapshot save - END 2020-05-04 19:10:26.862 - Thread: 1 -> GC Memory: 1842.23 MB 2020-05-04 19:10:28.873 - Thread: 1 -> GUI Stats: Update 0.308862833333334, Draw 0.346593722222222 2020-05-04 19:10:31.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:10:31.786 - Thread: 1 -> STATISTICS,10442.9,0,0,0,0,0,0,37.7572,275.0763,1,0,1846.392,15213.38,21686,78314,21,69.32211,96.301,0.07419474,228570,14.56094,0,16.66667,10.09395,14.02234,100,10128284588 2020-05-04 19:10:56.878 - Thread: 1 -> GC Memory: 1848.828 MB 2020-05-04 19:11:00.787 - Thread: 1 -> GUI Stats: Update 0.283060722222222, Draw 0.317609166666667 2020-05-04 19:11:12.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:11:12.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:11:26.889 - Thread: 1 -> GC Memory: 1879.876 MB 2020-05-04 19:11:30.791 - Thread: 1 -> GUI Stats: Update 0.291641444444445, Draw 0.322731333333334 2020-05-04 19:11:33.716 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:11:33.717 - Thread: 1 -> STATISTICS,10502.9166667,0,0,0,0,0,0,36.93802,275.5496,1,0,1881.344,15244.45,21686,78314,21,92.96205,86.6245,0.08164164,228598,24.1431,0,16.66667,22.44392,20.91384,100,10197043818 2020-05-04 19:11:38.816 - Thread: 1 -> Steam TriggerItemDrop: 0 2020-05-04 19:11:38.870 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:11:38.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:11:42.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 19:11:42.769 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 19:11:56.897 - Thread: 1 -> GC Memory: 1835.61 MB 2020-05-04 19:12:00.997 - Thread: 1 -> GUI Stats: Update 0.296375777777777, Draw 0.348421 2020-05-04 19:12:26.908 - Thread: 1 -> GC Memory: 1848.305 MB 2020-05-04 19:12:32.537 - Thread: 1 -> GUI Stats: Update 0.291103222222222, Draw 0.333631833333334 2020-05-04 19:12:35.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 19:12:35.570 - Thread: 1 -> STATISTICS,10562.9333334,0,0,0,0,0,0,60.28112,295.1012,1,0,1849.308,15253.32,21686,78314,20,93.67491,87.79595,0.07947689,228701,24.57417,0,16.66667,23.01983,21.57512,100,10214953778