2020-05-04 14:44:05.501 - Thread: 1 -> Log Started 2020-05-04 14:44:05.502 - Thread: 1 -> Timezone (local - UTC): -7h 2020-05-04 14:44:05.502 - Thread: 1 -> App Version: 01_194_209 2020-05-04 14:44:05.505 - Thread: 1 -> Steam build: Always true 2020-05-04 14:44:05.505 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-05-04 14:44:05.506 - Thread: 1 -> Environment.ProcessorCount: 64 2020-05-04 14:44:05.551 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-05-04 14:44:05.551 - Thread: 1 -> Environment.CommandLine: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-05-04 14:44:05.551 - Thread: 1 -> Environment.Is64BitProcess: True 2020-05-04 14:44:05.551 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-05-04 14:44:05.552 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-05-04 14:44:05.552 - Thread: 1 -> Environment.CurrentDirectory: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-05-04 14:44:05.585 - Thread: 1 -> CPU Info: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-05-04 14:44:05.586 - Thread: 1 -> IntPtr.Size: 8 2020-05-04 14:44:05.586 - Thread: 1 -> Default Culture: 2020-05-04 14:44:05.586 - Thread: 1 -> Default UI Culture: 2020-05-04 14:44:05.589 - Thread: 1 -> MyConfig.Load() - START 2020-05-04 14:44:05.591 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-04 14:44:05.694 - Thread: 1 -> NewNewGameScreen: False 2020-05-04 14:44:05.694 - Thread: 1 -> EnableDamageEffects: True 2020-05-04 14:44:05.694 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-05-04 14:44:05.694 - Thread: 1 -> EnableReverb: False 2020-05-04 14:44:05.694 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-05-04 14:44:05.694 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-05-04 14:44:05.694 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-05-04 14:44:05.694 - Thread: 1 -> FirstTimeRun: False 2020-05-04 14:44:05.694 - Thread: 1 -> ExperimentalMode: False 2020-05-04 14:44:05.694 - Thread: 1 -> VideoAdapter: 0 2020-05-04 14:44:05.695 - Thread: 1 -> ScreenWidth: 5120 2020-05-04 14:44:05.695 - Thread: 1 -> ScreenHeight: 2160 2020-05-04 14:44:05.695 - Thread: 1 -> RefreshRate: 60000 2020-05-04 14:44:05.695 - Thread: 1 -> WindowMode: 1 2020-05-04 14:44:05.695 - Thread: 1 -> VerticalSync: 0 2020-05-04 14:44:05.695 - Thread: 1 -> FieldOfView: 100.0442 2020-05-04 14:44:05.695 - Thread: 1 -> PostProcessingEnabled: True 2020-05-04 14:44:05.695 - Thread: 1 -> FlaresIntensity: 1 2020-05-04 14:44:05.695 - Thread: 1 -> TreeViewDistance: 1998 2020-05-04 14:44:05.695 - Thread: 1 -> GrassDensity: 0 2020-05-04 14:44:05.695 - Thread: 1 -> GrassDrawDistance: 68 2020-05-04 14:44:05.695 - Thread: 1 -> AntialiasingMode: 0 2020-05-04 14:44:05.695 - Thread: 1 -> ShadowMapResolution: 0 2020-05-04 14:44:05.695 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-05-04 14:44:05.695 - Thread: 1 -> TextureQuality: 2 2020-05-04 14:44:05.695 - Thread: 1 -> AnisotropicFiltering: 0 2020-05-04 14:44:05.695 - Thread: 1 -> ModelQuality: 2 2020-05-04 14:44:05.695 - Thread: 1 -> VoxelQuality: 3 2020-05-04 14:44:05.695 - Thread: 1 -> ShaderQuality: 1 2020-05-04 14:44:05.695 - Thread: 1 -> LowMemSwitchToLow: 0 2020-05-04 14:44:05.695 - Thread: 1 -> FirstVTTimeRun: False 2020-05-04 14:44:05.695 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-05-04 14:44:05.695 - Thread: 1 -> GDPRConsent: True 2020-05-04 14:44:05.695 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-05-04 14:44:05.695 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-05-04 14:44:05.695 - Thread: 1 -> ShowCrosshair2: 0 2020-05-04 14:44:05.695 - Thread: 1 -> EnableTrading: True 2020-05-04 14:44:05.695 - Thread: 1 -> EnableSteamCloud: False 2020-05-04 14:44:05.695 - Thread: 1 -> UiTransparency: 1 2020-05-04 14:44:05.695 - Thread: 1 -> UiBkTransparency: 0.8 2020-05-04 14:44:05.695 - Thread: 1 -> HUDBkTransparency: 0.6 2020-05-04 14:44:05.695 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-05-04 14:44:05.695 - Thread: 1 -> ControlsHints: False 2020-05-04 14:44:05.695 - Thread: 1 -> GoodBotHints: False 2020-05-04 14:44:05.695 - Thread: 1 -> RotationHints: True 2020-05-04 14:44:05.695 - Thread: 1 -> FirstTimeTutorials: False 2020-05-04 14:44:05.695 - Thread: 1 -> GameVolume: 1 2020-05-04 14:44:05.695 - Thread: 1 -> Music_Volume: 0 2020-05-04 14:44:05.695 - Thread: 1 -> VoiceChatVolume: 1 2020-05-04 14:44:05.695 - Thread: 1 -> HudWarnings: True 2020-05-04 14:44:05.695 - Thread: 1 -> VoiceChat: True 2020-05-04 14:44:05.695 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-05-04 14:44:05.695 - Thread: 1 -> EnableDynamicMusic: True 2020-05-04 14:44:05.695 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-05-04 14:44:05.695 - Thread: 1 -> EnableDoppler: True 2020-05-04 14:44:05.695 - Thread: 1 -> HudState: 2 2020-05-04 14:44:05.695 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-05-04 14:44:05.695 - Thread: 1 -> MutedPlayers: 2020-05-04 14:44:05.695 - Thread: 1 -> ZoomMultiplier: 0.2 2020-05-04 14:44:05.695 - Thread: 1 -> GamepadScheme: 0 2020-05-04 14:44:05.695 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-05-04 14:44:05.695 - Thread: 1 -> AreaInteraction: True 2020-05-04 14:44:05.695 - Thread: 1 -> DebugComponentsInfo: 2 2020-05-04 14:44:05.696 - Thread: 1 -> MyConfig.Load() - END 2020-05-04 14:44:10.544 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-05-04 14:44:10.747 - Thread: 1 -> Found processor count: 32 2020-05-04 14:44:10.747 - Thread: 1 -> Using processor count: 16 2020-05-04 14:44:10.890 - Thread: 1 -> All detected adapters: 2020-05-04 14:44:10.905 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=308623426, DeviceID=8578 2020-05-04 14:44:10.905 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-05-04 14:44:11.314 - Thread: 1 -> AdapterInfo = { 2020-05-04 14:44:11.314 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-05-04 14:44:11.314 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-05-04 14:44:11.314 - Thread: 1 -> Driver version = 26.21.14.3200 2020-05-04 14:44:11.314 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-05-04 14:44:11.314 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-04 14:44:11.314 - Thread: 1 -> AftermathSupported = False 2020-05-04 14:44:11.314 - Thread: 1 -> Adapter id = 0 2020-05-04 14:44:11.314 - Thread: 1 -> Supported = True 2020-05-04 14:44:11.314 - Thread: 1 -> RAM = 6282018816 2020-05-04 14:44:11.314 - Thread: 1 -> Priority = 2 2020-05-04 14:44:11.314 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-04 14:44:11.314 - Thread: 1 -> Output is attached = True 2020-05-04 14:44:11.315 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-05-04 14:44:11.315 - Thread: 1 -> Display modes = { 2020-05-04 14:44:11.315 - Thread: 1 -> DXGIOutput id = 0 2020-05-04 14:44:11.315 - Thread: 1 -> 640x480@60Hz 2020-05-04 14:44:11.315 - Thread: 1 -> 640x480@59.94Hz 2020-05-04 14:44:11.315 - Thread: 1 -> 720x480@60Hz 2020-05-04 14:44:11.315 - Thread: 1 -> 720x480@59.94Hz 2020-05-04 14:44:11.315 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 14:44:11.315 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 14:44:11.315 - Thread: 1 -> 800x600@60.317Hz 2020-05-04 14:44:11.315 - Thread: 1 -> 1024x768@60.004Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1152x864@59.959Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1176x664@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1176x664@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1280x720@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1280x720@59.94Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1280x800@59.81Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1360x768@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1360x768@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1366x768@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1366x768@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1600x900@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1920x1080@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 3840x2160@30Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 3840x2160@59.997Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 5120x2160@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 5120x2160@30.001Hz 2020-05-04 14:44:11.316 - Thread: 1 -> } 2020-05-04 14:44:11.316 - Thread: 1 -> } 2020-05-04 14:44:11.316 - Thread: 1 -> AdapterInfo = { 2020-05-04 14:44:11.316 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-05-04 14:44:11.316 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-05-04 14:44:11.316 - Thread: 1 -> Driver version = 26.21.14.3200 2020-05-04 14:44:11.316 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-05-04 14:44:11.316 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-04 14:44:11.316 - Thread: 1 -> AftermathSupported = False 2020-05-04 14:44:11.316 - Thread: 1 -> Adapter id = 0 2020-05-04 14:44:11.316 - Thread: 1 -> Supported = True 2020-05-04 14:44:11.316 - Thread: 1 -> RAM = 6282018816 2020-05-04 14:44:11.316 - Thread: 1 -> Priority = 2 2020-05-04 14:44:11.316 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-04 14:44:11.316 - Thread: 1 -> Output is attached = True 2020-05-04 14:44:11.316 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-05-04 14:44:11.316 - Thread: 1 -> Display modes = { 2020-05-04 14:44:11.316 - Thread: 1 -> DXGIOutput id = 0 2020-05-04 14:44:11.316 - Thread: 1 -> 640x480@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 640x480@59.94Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 720x480@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 720x480@59.94Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 800x600@60.317Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1024x768@60.004Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1152x864@59.959Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1176x664@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1176x664@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1280x720@60Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1280x720@59.94Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1280x800@59.81Hz 2020-05-04 14:44:11.316 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1360x768@60Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1360x768@60Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1366x768@60Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1366x768@60Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1600x900@60Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1920x1080@60Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 3840x2160@30Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 3840x2160@59.997Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 5120x2160@60Hz 2020-05-04 14:44:11.317 - Thread: 1 -> 5120x2160@30.001Hz 2020-05-04 14:44:11.317 - Thread: 1 -> } 2020-05-04 14:44:11.317 - Thread: 1 -> } 2020-05-04 14:44:11.322 - Thread: 1 -> Steam.IsActive: True 2020-05-04 14:44:11.322 - Thread: 1 -> Steam.IsOnline: True 2020-05-04 14:44:11.322 - Thread: 1 -> Steam.OwnsGame: False 2020-05-04 14:44:11.322 - Thread: 1 -> Steam.UserId: 76561198000302830 2020-05-04 14:44:11.322 - Thread: 1 -> Steam.UserName: Misdirected 2020-05-04 14:44:11.322 - Thread: 1 -> Steam.Branch: default 2020-05-04 14:44:11.322 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-05-04 14:44:11.322 - Thread: 1 -> Build version: 0.1.1.0 2020-05-04 14:44:11.332 - Thread: 1 -> MyScreenManager() 2020-05-04 14:44:11.396 - Thread: 33 -> CreateDeviceInternal - CheckSettings() 2020-05-04 14:44:11.396 - Thread: 33 -> CreateDeviceInternal - GetAdapter() 2020-05-04 14:44:11.399 - Thread: 33 -> CreateDeviceInternal - FixSettings() 2020-05-04 14:44:11.400 - Thread: 33 -> CreateDeviceInternal - Create device 2020-05-04 14:44:11.494 - Thread: 33 -> CreateDeviceInternal Steam Overlay integration 2020-05-04 14:44:11.575 - Thread: 33 -> CreateDeviceInternal Steam Overlay OK 2020-05-04 14:44:11.576 - Thread: 33 -> CreateDeviceInternal create swapchain 2020-05-04 14:44:13.039 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-05-04 14:44:13.040 - Thread: 1 -> Game dir: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-05-04 14:44:13.040 - Thread: 1 -> Content dir: Q:\Steam\steamapps\common\SpaceEngineers\Content 2020-05-04 14:44:13.923 - Thread: 1 -> Preallocate - START 2020-05-04 14:44:13.926 - Thread: 1 -> MySpaceWorldGenerator - START 2020-05-04 14:44:13.933 - Thread: 1 -> MySpaceWorldGenerator - END 2020-05-04 14:44:13.933 - Thread: 1 -> MySpaceBuildComponent - START 2020-05-04 14:44:13.933 - Thread: 1 -> MySpaceBuildComponent - END 2020-05-04 14:44:13.933 - Thread: 1 -> MyEntities - START 2020-05-04 14:44:13.949 - Thread: 1 -> MyEntities - END 2020-05-04 14:44:13.949 - Thread: 1 -> MyObjectBuilder_Base - START 2020-05-04 14:44:13.949 - Thread: 1 -> MyObjectBuilder_Base - END 2020-05-04 14:44:13.950 - Thread: 1 -> MyTransparentGeometry - START 2020-05-04 14:44:13.950 - Thread: 1 -> MyTransparentGeometry - END 2020-05-04 14:44:13.950 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-05-04 14:44:13.958 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-05-04 14:44:13.958 - Thread: 1 -> MyMath - START 2020-05-04 14:44:13.958 - Thread: 1 -> MyMath - END 2020-05-04 14:44:13.958 - Thread: 1 -> MySimpleObjectDraw - START 2020-05-04 14:44:13.958 - Thread: 1 -> MySimpleObjectDraw - END 2020-05-04 14:44:13.971 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-05-04 14:44:13.971 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-05-04 14:44:13.971 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-05-04 14:44:14.016 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-05-04 14:44:14.016 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-05-04 14:44:14.016 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-05-04 14:44:14.016 - Thread: 1 -> MySyncDestructions - START 2020-05-04 14:44:14.016 - Thread: 1 -> MySyncDestructions - END 2020-05-04 14:44:14.016 - Thread: 1 -> MySyncEntity - START 2020-05-04 14:44:14.016 - Thread: 1 -> MySyncEntity - END 2020-05-04 14:44:14.016 - Thread: 1 -> MySyncScenario - START 2020-05-04 14:44:14.016 - Thread: 1 -> MySyncScenario - END 2020-05-04 14:44:14.016 - Thread: 1 -> MyCommandCharacter - START 2020-05-04 14:44:14.018 - Thread: 1 -> MyCommandCharacter - END 2020-05-04 14:44:14.018 - Thread: 1 -> MyCommandConsole - START 2020-05-04 14:44:14.018 - Thread: 1 -> MyCommandConsole - END 2020-05-04 14:44:14.018 - Thread: 1 -> MyCommandEntity - START 2020-05-04 14:44:14.019 - Thread: 1 -> MyCommandEntity - END 2020-05-04 14:44:14.019 - Thread: 1 -> MyAiTargetManager - START 2020-05-04 14:44:14.019 - Thread: 1 -> MyAiTargetManager - END 2020-05-04 14:44:14.019 - Thread: 1 -> MyClientDebugCommands - START 2020-05-04 14:44:14.020 - Thread: 1 -> MyClientDebugCommands - END 2020-05-04 14:44:14.020 - Thread: 1 -> MyDedicatedServer - START 2020-05-04 14:44:14.020 - Thread: 1 -> MyDedicatedServer - END 2020-05-04 14:44:14.020 - Thread: 1 -> MyDedicatedServerBase - START 2020-05-04 14:44:14.020 - Thread: 1 -> MyDedicatedServerBase - END 2020-05-04 14:44:14.020 - Thread: 1 -> MyMultiplayerBase - START 2020-05-04 14:44:14.020 - Thread: 1 -> MyMultiplayerBase - END 2020-05-04 14:44:14.020 - Thread: 1 -> MyMultiplayerClient - START 2020-05-04 14:44:14.020 - Thread: 1 -> MyMultiplayerClient - END 2020-05-04 14:44:14.020 - Thread: 1 -> MyMultiplayerClientBase - START 2020-05-04 14:44:14.020 - Thread: 1 -> MyMultiplayerClientBase - END 2020-05-04 14:44:14.020 - Thread: 1 -> MyMultiplayerLobby - START 2020-05-04 14:44:14.020 - Thread: 1 -> MyMultiplayerLobby - END 2020-05-04 14:44:14.020 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-05-04 14:44:14.020 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-05-04 14:44:14.020 - Thread: 1 -> MyMultiplayerServerBase - START 2020-05-04 14:44:14.020 - Thread: 1 -> MyMultiplayerServerBase - END 2020-05-04 14:44:14.020 - Thread: 1 -> MyServerDebugCommands - START 2020-05-04 14:44:14.020 - Thread: 1 -> MyServerDebugCommands - END 2020-05-04 14:44:14.020 - Thread: 1 -> MyAIActionsParser - START 2020-05-04 14:44:14.020 - Thread: 1 -> MyAIActionsParser - END 2020-05-04 14:44:14.020 - Thread: 1 -> MyCubeGridDefinitions - START 2020-05-04 14:44:14.072 - Thread: 1 -> MyCubeGridDefinitions - END 2020-05-04 14:44:14.072 - Thread: 1 -> MyDefinitionManager - START 2020-05-04 14:44:14.087 - Thread: 1 -> MyDefinitionManager - END 2020-05-04 14:44:14.087 - Thread: 1 -> Preallocate - END 2020-05-04 14:44:14.095 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-05-04 14:44:14.329 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-05-04 14:44:14.329 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-05-04 14:44:14.340 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-05-04 14:44:14.340 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 14:44:14.340 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 14:44:14.340 - Thread: 1 -> Assembly.Location: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-05-04 14:44:14.340 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-05-04 14:44:14.341 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-05-04 14:44:14.342 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-05-04 14:44:14.350 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-05-04 14:44:14.350 - Thread: 1 -> Win32_ComputerSystem.Model: TRX40 DESIGNARE 2020-05-04 14:44:14.350 - Thread: 1 -> Virtualized: False 2020-05-04 14:44:14.383 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-05-04 14:44:14.384 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 274,764,316,672 bytes 2020-05-04 14:44:14.384 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-05-04 14:44:14.384 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 250,814,640,128 bytes 2020-05-04 14:44:14.384 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,439,009,112,064 bytes 2020-05-04 14:44:14.388 - Thread: 1 -> Drive C: | Capacity: 499,499,683,840 bytes | Free space: 278,084,780,032 bytes 2020-05-04 14:44:14.388 - Thread: 1 -> Drive M: | Capacity: 2,000,396,742,656 bytes | Free space: 1,267,877,228,544 bytes 2020-05-04 14:44:14.388 - Thread: 1 -> Drive Q: | Capacity: 2,000,381,014,016 bytes | Free space: 785,888,862,208 bytes 2020-05-04 14:44:14.388 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-05-04 14:44:14.390 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-05-04 14:44:14.391 - Thread: 1 -> Installed DLCs: 2020-05-04 14:44:14.444 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-05-04 14:44:14.571 - Thread: 1 -> Havok: Physics.Init 2020-05-04 14:44:14.580 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-05-04 14:44:14.583 - Thread: 1 -> HkGameName: SpaceEngineers 2020-05-04 14:44:14.614 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-05-04 14:44:14.616 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-04 14:44:14.619 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-05-04 14:44:14.855 - Thread: 1 -> Loading scenarios 2020-05-04 14:44:14.892 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-04 14:44:14.892 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-05-04 14:44:15.172 - Thread: 1 -> Loading sound definitions 2020-05-04 14:44:15.188 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-04 14:44:15.188 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-05-04 14:44:15.188 - Thread: 1 -> Loading shadow textures definitions 2020-05-04 14:44:15.189 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-05-04 14:44:15.192 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-05-04 14:44:15.200 - Thread: 1 -> MyAudio.LoadData - START 2020-05-04 14:44:15.233 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-05-04 14:44:15.272 - Thread: 1 -> MyAudio.LoadData - END 2020-05-04 14:44:15.282 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2020-05-04 14:44:15.283 - Thread: 1 -> MyGuiManager() 2020-05-04 14:44:15.287 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-04 14:44:15.444 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-04 14:44:15.469 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-04 14:44:15.476 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-05-04 14:44:15.478 - Thread: 15 -> ReloadVoxelMaterials 2020-05-04 14:44:15.486 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-04 14:44:15.486 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-04 14:44:15.486 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-04 14:44:15.532 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-05-04 14:44:15.532 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-05-04 14:44:15.532 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-05-04 14:44:15.532 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-05-04 14:44:15.532 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-05-04 14:44:15.532 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-05-04 14:44:15.532 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-05-04 14:44:15.532 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-05-04 14:44:15.575 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-05-04 14:44:15.577 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-05-04 14:44:15.582 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-05-04 14:44:15.584 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-05-04 14:44:15.585 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-05-04 14:44:15.588 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-05-04 14:44:15.595 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-05-04 14:44:15.602 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-05-04 14:44:15.616 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-05-04 14:44:15.618 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-05-04 14:44:15.623 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-05-04 14:44:15.629 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-05-04 14:44:15.638 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-05-04 14:44:15.640 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-05-04 14:44:15.652 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-05-04 14:44:15.653 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-05-04 14:44:15.662 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-05-04 14:44:15.662 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-05-04 14:44:15.680 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-05-04 14:44:15.684 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-05-04 14:44:15.687 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-05-04 14:44:15.689 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-05-04 14:44:15.716 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-05-04 14:44:15.728 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-05-04 14:44:15.729 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-05-04 14:44:15.734 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-05-04 14:44:15.745 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-05-04 14:44:15.753 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-05-04 14:44:15.759 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-05-04 14:44:15.767 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-05-04 14:44:15.768 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-05-04 14:44:15.769 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-05-04 14:44:15.769 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-05-04 14:44:15.773 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-05-04 14:44:15.774 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-05-04 14:44:15.789 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-05-04 14:44:15.808 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-05-04 14:44:15.809 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-05-04 14:44:15.846 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-05-04 14:44:15.848 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-05-04 14:44:15.852 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-05-04 14:44:15.852 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-05-04 14:44:15.857 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-05-04 14:44:15.857 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-05-04 14:44:15.859 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-05-04 14:44:15.965 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-05-04 14:44:15.966 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-05-04 14:44:15.981 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-05-04 14:44:15.984 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-05-04 14:44:15.987 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-05-04 14:44:15.989 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-05-04 14:44:15.994 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-05-04 14:44:15.996 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-05-04 14:44:16.001 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-05-04 14:44:16.015 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-05-04 14:44:16.026 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-05-04 14:44:16.033 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-05-04 14:44:16.043 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-05-04 14:44:16.055 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-05-04 14:44:16.072 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-05-04 14:44:16.097 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-05-04 14:44:16.173 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-05-04 14:44:16.190 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-05-04 14:44:16.244 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-05-04 14:44:16.332 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-05-04 14:44:16.357 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-05-04 14:44:16.449 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-05-04 14:44:16.482 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-05-04 14:44:16.565 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-05-04 14:44:16.575 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-05-04 14:44:16.599 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-05-04 14:44:16.621 - Thread: 1 -> Timer Frequency: 10000000 2020-05-04 14:44:16.621 - Thread: 1 -> Ticks per frame: 166667 2020-05-04 14:44:16.643 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-05-04 14:44:16.672 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-05-04 14:44:16.743 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-05-04 14:44:16.772 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-05-04 14:44:16.849 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-05-04 14:44:16.856 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-05-04 14:44:16.908 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-05-04 14:44:16.939 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-05-04 14:44:16.969 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-05-04 14:44:16.989 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-05-04 14:44:17.011 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-05-04 14:44:17.018 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-05-04 14:44:17.067 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-05-04 14:44:17.164 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-05-04 14:44:17.438 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-05-04 14:44:17.440 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-05-04 14:44:17.440 - Thread: 1 -> Flares Intensity: 1 2020-05-04 14:44:17.440 - Thread: 1 -> Field of view: 1.746101 2020-05-04 14:44:17.440 - Thread: 1 -> PostProcessingEnabled: True 2020-05-04 14:44:17.440 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-05-04 14:44:17.440 - Thread: 1 -> Render.GrassDrawDistance: 68 2020-05-04 14:44:17.440 - Thread: 1 -> Render.DistanceFade: 1998 2020-05-04 14:44:17.440 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-05-04 14:44:17.440 - Thread: 1 -> Render.ShadowQuality: LOW 2020-05-04 14:44:17.440 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-05-04 14:44:17.440 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-05-04 14:44:17.440 - Thread: 1 -> Render.TextureQuality: HIGH 2020-05-04 14:44:17.440 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-05-04 14:44:17.440 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-05-04 14:44:17.440 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-05-04 14:44:17.440 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-05-04 14:44:17.453 - Thread: 1 -> Analytics uuid: 7d0685c0-537b-78c2-1ae4-8ebdbb2c4af6 2020-05-04 14:44:17.482 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-05-04 14:44:17.524 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-05-04 14:44:17.543 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-05-04 14:44:17.748 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-05-04 14:44:17.749 - Thread: 1 -> Analytics helper process start reported 2020-05-04 14:44:17.886 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-05-04 14:44:18.470 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-05-04 14:44:18.481 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-05-04 14:44:19.057 - Thread: 41 -> Analytics session error 2020-05-04 14:44:20.004 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-04 14:44:22.117 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-04 14:44:22.117 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-05-04 14:44:22.117 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2020-05-04 14:44:38.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:44:38.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:44:40.043 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:44:40.044 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:44:41.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:44:41.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:44:48.139 - Thread: 1 -> GUI Stats: Update 0.395126388888888, Draw 0.0698144444444445 2020-05-04 14:45:18.139 - Thread: 1 -> GUI Stats: Update 0.470525722222222, Draw 0.139400666666667 2020-05-04 14:45:48.139 - Thread: 1 -> GUI Stats: Update 0.251177, Draw 0.115849055555555 2020-05-04 14:46:18.139 - Thread: 1 -> GUI Stats: Update 0.253078944444444, Draw 0.115098277777778 2020-05-04 14:46:48.139 - Thread: 1 -> GUI Stats: Update 0.252987666666667, Draw 0.112765611111111 2020-05-04 14:47:18.140 - Thread: 1 -> GUI Stats: Update 0.292782222222223, Draw 0.114041222222222 2020-05-04 14:47:48.139 - Thread: 1 -> GUI Stats: Update 0.2773245, Draw 0.1196715 2020-05-04 14:48:18.140 - Thread: 1 -> GUI Stats: Update 0.289228388888889, Draw 0.129223444444444 2020-05-04 14:48:48.139 - Thread: 1 -> GUI Stats: Update 0.303959222222222, Draw 0.127418833333333 2020-05-04 14:49:18.140 - Thread: 1 -> GUI Stats: Update 0.297952055555556, Draw 0.118271 2020-05-04 14:49:48.140 - Thread: 1 -> GUI Stats: Update 0.234558111111112, Draw 0.106836666666667 2020-05-04 14:50:18.140 - Thread: 1 -> GUI Stats: Update 0.241175277777778, Draw 0.103867 2020-05-04 14:50:48.140 - Thread: 1 -> GUI Stats: Update 0.270576055555556, Draw 0.109175777777778 2020-05-04 14:51:18.139 - Thread: 1 -> GUI Stats: Update 0.269743333333334, Draw 0.112613111111111 2020-05-04 14:51:48.140 - Thread: 1 -> GUI Stats: Update 0.254554777777778, Draw 0.111414388888889 2020-05-04 14:51:52.672 - Thread: 38 -> LoadSession() - Start 2020-05-04 14:51:52.672 - Thread: 38 -> C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-04 14:51:53.961 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Sandbox_config.sbc 2020-05-04 14:51:53.964 - Thread: 38 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-05-04 14:51:53.968 - Thread: 38 -> CheckPoint Experimental mode: No 2020-05-04 14:51:53.968 - Thread: 38 -> CheckPoint Experimental mode reason: 0 2020-05-04 14:51:53.970 - Thread: 38 -> LoadSession() - End 2020-05-04 14:51:53.974 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:51:53.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:51:53.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:51:53.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:51:53.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:51:53.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:51:53.992 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-05-04 14:51:53.993 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-05-04 14:51:54.196 - Thread: 1 -> RunLoadingAction - START 2020-05-04 14:51:54.199 - Thread: 1 -> Loading session: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-04 14:51:54.831 - Thread: 1 -> GC Memory: 1,115,714,128 B 2020-05-04 14:51:54.840 - Thread: 1 -> Process Memory: 3,472,805,888 B 2020-05-04 14:51:54.841 - Thread: 1 -> Experimental mode: No 2020-05-04 14:51:54.841 - Thread: 1 -> Experimental mode reason: 0 2020-05-04 14:51:55.805 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-05-04 14:51:55.834 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-05-04 14:51:55.838 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-05-04 14:51:55.839 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-04 14:51:55.841 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-05-04 14:51:55.974 - Thread: 1 -> Loading scenarios 2020-05-04 14:51:55.974 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-04 14:51:55.974 - Thread: 1 -> List of used mods (0) - START 2020-05-04 14:51:55.975 - Thread: 1 -> List of used mods - END 2020-05-04 14:51:56.025 - Thread: 1 -> Loading behaviors 2020-05-04 14:51:56.027 - Thread: 1 -> Loading ammo magazines 2020-05-04 14:51:56.029 - Thread: 1 -> Loading ammo definitions 2020-05-04 14:51:56.031 - Thread: 1 -> Loading animations 2020-05-04 14:51:56.033 - Thread: 1 -> Loading animations 2020-05-04 14:51:56.034 - Thread: 1 -> Loading sound definitions 2020-05-04 14:51:56.034 - Thread: 1 -> Loading sound definitions 2020-05-04 14:51:56.034 - Thread: 1 -> Loading sound definitions 2020-05-04 14:51:56.035 - Thread: 1 -> Loading sound definitions 2020-05-04 14:51:56.035 - Thread: 1 -> Loading sound definitions 2020-05-04 14:51:56.035 - Thread: 1 -> Loading sound definitions 2020-05-04 14:51:56.035 - Thread: 1 -> Loading category classes 2020-05-04 14:51:56.035 - Thread: 1 -> Loading category classes 2020-05-04 14:51:56.035 - Thread: 1 -> Loading blueprint classes 2020-05-04 14:51:56.037 - Thread: 1 -> Loading blueprint class entries 2020-05-04 14:51:56.037 - Thread: 1 -> Loading blueprint class entries 2020-05-04 14:51:56.037 - Thread: 1 -> Loading blueprints 2020-05-04 14:51:56.039 - Thread: 1 -> Loading blueprints 2020-05-04 14:51:56.039 - Thread: 1 -> Loading agent definitions 2020-05-04 14:51:56.040 - Thread: 1 -> Loading character definitions 2020-05-04 14:51:56.051 - Thread: 1 -> Loading character definitions 2020-05-04 14:51:56.051 - Thread: 1 -> Loading components 2020-05-04 14:51:56.052 - Thread: 1 -> Loading components 2020-05-04 14:51:56.052 - Thread: 1 -> Loading configuration 2020-05-04 14:51:56.053 - Thread: 1 -> Loading container types 2020-05-04 14:51:56.054 - Thread: 1 -> Loading Contract Types 2020-05-04 14:51:56.058 - Thread: 1 -> Loading block positions 2020-05-04 14:51:56.061 - Thread: 1 -> Loading block positions 2020-05-04 14:51:56.061 - Thread: 1 -> Loading curve definitions 2020-05-04 14:51:56.063 - Thread: 1 -> Loading debris 2020-05-04 14:51:56.064 - Thread: 1 -> Loading environment items entries 2020-05-04 14:51:56.064 - Thread: 1 -> Loading decal global definitions 2020-05-04 14:51:56.065 - Thread: 1 -> Loading decal definitions 2020-05-04 14:51:56.067 - Thread: 1 -> Loading drone behaviors 2020-05-04 14:51:56.069 - Thread: 1 -> Loading edges 2020-05-04 14:51:56.069 - Thread: 1 -> Loading emissive color definitions 2020-05-04 14:51:56.072 - Thread: 1 -> Loading emissive color default states 2020-05-04 14:51:56.076 - Thread: 1 -> Loading animations 2020-05-04 14:51:56.076 - Thread: 1 -> Loading entity components 2020-05-04 14:51:56.086 - Thread: 1 -> Loading component containers 2020-05-04 14:51:56.099 - Thread: 1 -> Loading environment items entries 2020-05-04 14:51:56.099 - Thread: 1 -> Loading Faction Names 2020-05-04 14:51:56.100 - Thread: 1 -> Loading factions 2020-05-04 14:51:56.103 - Thread: 1 -> Loading flare definitions 2020-05-04 14:51:56.112 - Thread: 1 -> Loading gas property definitions 2020-05-04 14:51:56.113 - Thread: 1 -> Loading event definitions 2020-05-04 14:51:56.114 - Thread: 1 -> Loading physical items 2020-05-04 14:51:56.132 - Thread: 1 -> Loading LCD texture categories 2020-05-04 14:51:56.133 - Thread: 1 -> Loading LCD texture categories 2020-05-04 14:51:56.133 - Thread: 1 -> Loading LCD texture categories 2020-05-04 14:51:56.133 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-04 14:51:56.133 - Thread: 1 -> Loading physical items 2020-05-04 14:51:56.135 - Thread: 1 -> Loading physical items 2020-05-04 14:51:56.136 - Thread: 1 -> Loading physical material properties 2020-05-04 14:51:56.138 - Thread: 1 -> Loading pirate antennas 2020-05-04 14:51:56.144 - Thread: 1 -> Loading research blocks definitions 2020-05-04 14:51:56.145 - Thread: 1 -> Loading research groups definitions 2020-05-04 14:51:56.146 - Thread: 1 -> Loading resource distribution groups 2020-05-04 14:51:56.147 - Thread: 1 -> Loading shadow textures definitions 2020-05-04 14:51:56.147 - Thread: 1 -> Loading ship sound groups 2020-05-04 14:51:56.158 - Thread: 1 -> Loading ship sound groups 2020-05-04 14:51:56.158 - Thread: 1 -> Loading sound categories 2020-05-04 14:51:56.160 - Thread: 1 -> Loading stat definitions 2020-05-04 14:51:56.161 - Thread: 1 -> Loading grid creators 2020-05-04 14:51:56.162 - Thread: 1 -> Loading transparent material properties 2020-05-04 14:51:56.163 - Thread: 1 -> Loading planet definition 2020-05-04 14:51:56.164 - Thread: 1 -> Loading voxel map storage definitions 2020-05-04 14:51:56.165 - Thread: 1 -> Loading voxel material definitions 2020-05-04 14:51:56.166 - Thread: 1 -> Loading voxel material definitions 2020-05-04 14:51:56.166 - Thread: 1 -> Loading voxel material definitions 2020-05-04 14:51:56.166 - Thread: 1 -> Loading Weather Effects 2020-05-04 14:51:56.172 - Thread: 1 -> Audio effects definitions 2020-05-04 14:51:56.174 - Thread: 1 -> Loading environment items definitions 2020-05-04 14:51:56.176 - Thread: 1 -> Loading environment items definitions 2020-05-04 14:51:56.176 - Thread: 1 -> Loading physical material properties 2020-05-04 14:51:56.180 - Thread: 1 -> Loading particle effect definitions 2020-05-04 14:51:56.238 - Thread: 1 -> Loading particle effect definitions 2020-05-04 14:51:56.238 - Thread: 1 -> Loading environment item definitions 2020-05-04 14:51:56.242 - Thread: 1 -> Loading weapon definitions 2020-05-04 14:51:56.247 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.276 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.276 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.309 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.315 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.317 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.317 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.319 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.319 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.320 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.320 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.321 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.322 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.324 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.325 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.325 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.326 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.327 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.327 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.332 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.333 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.333 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.334 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.334 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.335 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.336 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.336 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.337 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.337 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.337 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.338 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.338 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.339 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.357 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.358 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.359 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.360 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.361 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.361 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.365 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.366 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.367 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.368 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.369 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.370 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.371 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.372 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.374 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.375 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.376 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.377 - Thread: 1 -> Loading cube blocks 2020-05-04 14:51:56.377 - Thread: 1 -> Created block definitions 2020-05-04 14:51:56.382 - Thread: 1 -> Loading block variant groups 2020-05-04 14:51:56.384 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-05-04 14:51:56.384 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-05-04 14:51:56.384 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-05-04 14:51:56.384 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-05-04 14:51:56.384 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-05-04 14:51:56.385 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-05-04 14:51:56.385 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-05-04 14:51:56.385 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-05-04 14:51:56.385 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-05-04 14:51:56.385 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-05-04 14:51:56.385 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-05-04 14:51:56.385 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-05-04 14:51:56.385 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-05-04 14:51:56.385 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-05-04 14:51:56.385 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-05-04 14:51:56.385 - 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Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-05-04 14:51:56.388 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-05-04 14:51:56.388 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-05-04 14:51:56.388 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-05-04 14:51:56.388 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-05-04 14:51:56.388 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-05-04 14:51:56.388 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-05-04 14:51:56.388 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-05-04 14:51:56.389 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-05-04 14:51:56.390 - Thread: 1 -> Loading asteroid generators 2020-05-04 14:51:56.391 - Thread: 1 -> Loading spawn groups 2020-05-04 14:51:56.394 - Thread: 1 -> Loading drop containers 2020-05-04 14:51:56.395 - Thread: 1 -> Loading spawn groups 2020-05-04 14:51:56.395 - Thread: 1 -> Loading spawn groups 2020-05-04 14:51:56.395 - Thread: 1 -> Loading radial menu definitions 2020-05-04 14:51:56.412 - Thread: 1 -> Loading respawn ships 2020-05-04 14:51:56.413 - Thread: 1 -> Loading spawn groups 2020-05-04 14:51:56.414 - Thread: 1 -> Loading wheel speeds 2020-05-04 14:51:56.453 - Thread: 1 -> MyAudio.UnloadData - START 2020-05-04 14:51:56.465 - Thread: 1 -> MyAudio.UnloadData - END 2020-05-04 14:51:56.465 - Thread: 1 -> MyAudio.LoadData - START 2020-05-04 14:51:56.484 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-05-04 14:51:56.596 - Thread: 1 -> MyAudio.LoadData - END 2020-05-04 14:51:56.638 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-05-04 14:51:56.645 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-04 14:51:56.675 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 14:51:56.676 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-04 14:51:56.676 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-04 14:51:56.685 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 14:51:57.471 - Thread: 102 -> External debugger: listening... 2020-05-04 14:51:57.520 - Thread: 1 -> MyLights.LoadData() - START 2020-05-04 14:51:57.522 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-05-04 14:51:57.522 - Thread: 1 -> MyLights.LoadData() - END 2020-05-04 14:51:57.522 - Thread: 1 -> Info: MyLights initialized. 2020-05-04 14:51:57.523 - Thread: 1 -> MyExplosions.LoadData() - START 2020-05-04 14:51:57.537 - Thread: 1 -> MyExplosions.LoadData() - END 2020-05-04 14:51:57.618 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-05-04 14:51:57.618 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-05-04 14:51:57.642 - Thread: 1 -> Loading Procedural World Generator 2020-05-04 14:51:57.643 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-05-04 14:51:57.870 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-05-04 14:51:57.974 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-05-04 14:51:57.976 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Titan-2124704365d19000.vx2' 2020-05-04 14:51:57.976 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-05-04 14:51:57.976 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-05-04 14:51:57.976 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-05-04 14:51:57.976 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-05-04 14:51:57.976 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-05-04 14:51:57.976 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-05-04 14:51:57.976 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Europa-595048092d19000.vx2' 2020-05-04 14:51:57.976 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Alien-291759539d120000.vx2' 2020-05-04 14:51:57.976 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Triton-12345d80253.vx2' 2020-05-04 14:51:57.976 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\EarthLike-1779144428d120000.vx2' 2020-05-04 14:51:57.976 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Mars-2044023682d120000.vx2' 2020-05-04 14:51:57.976 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Moon-1353915701d19000.vx2' 2020-05-04 14:51:58.246 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428604342377)A(G(StoneCoverageIronCore)M(EarthForestArea)__28)-815119000592720592.vx2' 2020-05-04 14:51:58.263 - Thread: 18 -> SE-16693: LockExtraCriticalSections: False; DonNotServeBlockingRequestsImmediately: False 2020-05-04 14:51:58.852 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428705005680)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-856036144788761658.vx2' 2020-05-04 14:51:58.853 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470415)A(G(StoneCoverageIronCore)M(EarthForestArea)__509).vx2' 2020-05-04 14:51:59.009 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225230356494)A(G(StoneCoverageIronCore)M(EarthForestArea)__423).vx2' 2020-05-04 14:51:59.010 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225213579277)A(G(StoneCoverageIronCore)M(EarthForestArea)__323).vx2' 2020-05-04 14:51:59.010 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470414)A(G(StoneCoverageIronCore)M(EarthForestArea)__177).vx2' 2020-05-04 14:52:01.775 - Thread: 21 -> Info: Planet generator name: Triton 2020-05-04 14:52:01.780 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 14:52:02.484 - Thread: 15 -> Info: Planet generator name: EarthLike 2020-05-04 14:52:02.485 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 14:52:02.693 - Thread: 20 -> Info: Planet generator name: Mars 2020-05-04 14:52:02.693 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 14:52:03.012 - Thread: 17 -> Info: Planet generator name: Alien 2020-05-04 14:52:03.012 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 14:52:03.223 - Thread: 1 -> Info: Planet generator name: Titan 2020-05-04 14:52:03.223 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 14:52:03.424 - Thread: 16 -> Info: Planet generator name: Moon 2020-05-04 14:52:03.424 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 14:52:03.644 - Thread: 19 -> Info: Planet generator name: Europa 2020-05-04 14:52:03.645 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 14:52:03.646 - Thread: 1 -> Entities loaded 2020-05-04 14:52:03.846 - Thread: 1 -> Entities initialized 2020-05-04 14:52:04.027 - Thread: 1 -> Checkpoint.CameraAttachedTo: 127808635901093386 2020-05-04 14:52:04.046 - Thread: 1 -> MySession.Static.LogSettings - START 2020-05-04 14:52:04.046 - Thread: 1 -> Name = Star System 2020-04-18 18:33 2020-05-04 14:52:04.046 - Thread: 1 -> Description = 2020-05-04 14:52:04.046 - Thread: 1 -> GameDateTime = 01/04/2081 22:40:01 2020-05-04 14:52:04.046 - Thread: 1 -> Password = 2020-05-04 14:52:04.046 - Thread: 1 -> CurrentPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-04 14:52:04.046 - Thread: 1 -> WorkshopId = 2020-05-04 14:52:04.046 - Thread: 1 -> CameraController = Default_Astronaut_Female 2020-05-04 14:52:04.046 - Thread: 1 -> ThumbPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\thumb.jpg 2020-05-04 14:52:04.048 - Thread: 1 -> Settings: 2020-05-04 14:52:04.048 - Thread: 1 -> GameMode = Survival 2020-05-04 14:52:04.048 - Thread: 1 -> MaxPlayers = 4 2020-05-04 14:52:04.048 - Thread: 1 -> OnlineMode = OFFLINE 2020-05-04 14:52:04.048 - Thread: 1 -> AutoHealing = True 2020-05-04 14:52:04.048 - Thread: 1 -> WeaponsEnabled = True 2020-05-04 14:52:04.048 - Thread: 1 -> ThrusterDamage = True 2020-05-04 14:52:04.048 - Thread: 1 -> EnableSpectator = False 2020-05-04 14:52:04.048 - Thread: 1 -> EnableCopyPaste = False 2020-05-04 14:52:04.048 - Thread: 1 -> MaxFloatingObjects = 100 2020-05-04 14:52:04.048 - Thread: 1 -> MaxGridSize = 0 2020-05-04 14:52:04.048 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-05-04 14:52:04.048 - Thread: 1 -> CargoShipsEnabled = True 2020-05-04 14:52:04.048 - Thread: 1 -> EnvironmentHostility = SAFE 2020-05-04 14:52:04.048 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-05-04 14:52:04.048 - Thread: 1 -> InventorySizeMultiplier = 3 2020-05-04 14:52:04.048 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-05-04 14:52:04.048 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-05-04 14:52:04.048 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-05-04 14:52:04.048 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-05-04 14:52:04.048 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-05-04 14:52:04.048 - Thread: 1 -> ClientCanSave = False 2020-05-04 14:52:04.048 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-05-04 14:52:04.048 - Thread: 1 -> PermanentDeath = False 2020-05-04 14:52:04.048 - Thread: 1 -> DestructibleBlocks = True 2020-05-04 14:52:04.048 - Thread: 1 -> EnableScripts = False 2020-05-04 14:52:04.048 - Thread: 1 -> AutoSaveInMinutes = 5 2020-05-04 14:52:04.048 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-05-04 14:52:04.048 - Thread: 1 -> ProceduralDensity = 0.35 2020-05-04 14:52:04.048 - Thread: 1 -> ProceduralSeed = 0 2020-05-04 14:52:04.048 - Thread: 1 -> DestructibleBlocks = True 2020-05-04 14:52:04.048 - Thread: 1 -> EnableIngameScripts = False 2020-05-04 14:52:04.048 - Thread: 1 -> ViewDistance = 15000 2020-05-04 14:52:04.048 - Thread: 1 -> Voxel destruction = True 2020-05-04 14:52:04.048 - Thread: 1 -> EnableStructuralSimulation = False 2020-05-04 14:52:04.048 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-05-04 14:52:04.048 - Thread: 1 -> EnableContainerDrops = True 2020-05-04 14:52:04.048 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-05-04 14:52:04.048 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-05-04 14:52:04.048 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-05-04 14:52:04.048 - Thread: 1 -> EnableSubgridDamage = False 2020-05-04 14:52:04.048 - Thread: 1 -> SyncDistance = 3000 2020-05-04 14:52:04.048 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-05-04 14:52:04.048 - Thread: 1 -> AFKTimeoutMin = 0 2020-05-04 14:52:04.048 - Thread: 1 -> StopGridsPeriodMin = 15 2020-05-04 14:52:04.048 - Thread: 1 -> ExperimentalMode = False 2020-05-04 14:52:04.048 - Thread: 1 -> ExperimentalModeReason = 0 2020-05-04 14:52:04.048 - Thread: 1 -> MySession.Static.LogSettings - END 2020-05-04 14:52:04.329 - Thread: 1 -> Session loaded 2020-05-04 14:52:04.329 - Thread: 1 -> RunLoadingAction - END 2020-05-04 14:52:04.330 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-05-04 14:52:04.417 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-05-04 14:52:04.417 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-05-04 14:52:04.418 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-05-04 14:52:04.428 - Thread: 1 -> Updating continues. 2020-05-04 14:52:04.459 - Thread: 1 -> GC Memory: 1482.752 MB 2020-05-04 14:52:04.502 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:52:04.517 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,3097.383,14087.76,1,0,1483.09,6543.543,20246,79754,21,6.072235,15.09398,0,235360,8.333243,0,16.66667,0.5060141,1.257818,100,4918751202 2020-05-04 14:52:05.452 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 14:52:05.760 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 14:52:05.762 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 14:52:05.763 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 14:52:05.765 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 14:52:29.472 - Thread: 1 -> GUI Stats: Update 5.75622355555554, Draw 0.149646666666667 2020-05-04 14:52:34.472 - Thread: 1 -> GC Memory: 3333.629 MB 2020-05-04 14:52:53.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:52:53.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:53:01.309 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-05-04 14:53:04.476 - Thread: 1 -> GC Memory: 1818.509 MB 2020-05-04 14:53:07.027 - Thread: 1 -> GUI Stats: Update 0.210832611111111, Draw 0.204869611111111 2020-05-04 14:53:13.107 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:53:13.107 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,22.07127,177.2718,1,0,1821.27,13925.4,20246,79754,21,42.62329,97.58229,0.107841,228121,22.18233,0,16.66667,9.45484,21.64603,100,10162652718 2020-05-04 14:53:18.388 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:53:18.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:53:34.492 - Thread: 1 -> GC Memory: 1832.666 MB 2020-05-04 14:53:37.342 - Thread: 1 -> GUI Stats: Update 0.289284777777778, Draw 0.339404722222222 2020-05-04 14:54:04.505 - Thread: 1 -> GC Memory: 1844.964 MB 2020-05-04 14:54:07.557 - Thread: 1 -> GUI Stats: Update 0.31967, Draw 0.410625722222222 2020-05-04 14:54:13.652 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:54:13.653 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,23.85231,175.0928,1,0,1865.915,14085.29,20249,79751,21,43.11897,96.55627,0.07930719,228685,16.12173,0,16.66667,6.951524,15.56654,100,10192626576 2020-05-04 14:54:15.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:54:15.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:54:25.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:54:25.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:54:34.507 - Thread: 1 -> GC Memory: 1783.477 MB 2020-05-04 14:54:37.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:54:37.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:54:37.556 - Thread: 1 -> GUI Stats: Update 0.427626388888889, Draw 0.680951944444445 2020-05-04 14:55:03.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:55:03.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:55:04.524 - Thread: 1 -> GC Memory: 1810.863 MB 2020-05-04 14:55:07.558 - Thread: 1 -> GUI Stats: Update 0.3355015, Draw 0.500759888888889 2020-05-04 14:55:12.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:55:12.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:55:13.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:55:13.669 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,24.57519,229.2151,1,0,1812.399,14074.89,20239,79761,21,62.01738,97.24142,0.05939405,229404,19.56953,0,16.66667,12.13651,19.02969,100,10116057282 2020-05-04 14:55:34.539 - Thread: 1 -> GC Memory: 1820.114 MB 2020-05-04 14:55:37.558 - Thread: 1 -> GUI Stats: Update 0.449218166666666, Draw 0.895399666666668 2020-05-04 14:56:04.540 - Thread: 1 -> GC Memory: 1819.377 MB 2020-05-04 14:56:07.559 - Thread: 1 -> GUI Stats: Update 0.770016111111109, Draw 1.91964405555556 2020-05-04 14:56:13.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:56:13.686 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,39.14831,203.4526,1,0,1783.401,14095.26,20229,79771,21,49.89998,97.08252,0.06676283,229447,18.53412,0,16.66667,9.248524,17.99339,100,10204836940 2020-05-04 14:56:16.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:56:16.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:56:34.557 - Thread: 1 -> GC Memory: 1791.383 MB 2020-05-04 14:56:37.558 - Thread: 1 -> GUI Stats: Update 0.512042, Draw 1.06517588888889 2020-05-04 14:56:54.208 - Thread: 1 -> Autosave initiated 2020-05-04 14:56:54.208 - Thread: 1 -> Character state: True 2020-05-04 14:56:54.208 - Thread: 1 -> IsServer: True 2020-05-04 14:56:54.208 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 14:56:54.208 - Thread: 1 -> Autosave 2020-05-04 14:56:54.211 - Thread: 1 -> Saving world - START 2020-05-04 14:56:54.212 - Thread: 1 -> Making world state snapshot. 2020-05-04 14:56:54.212 - Thread: 1 -> Before snapshot.: GC Memory: 1,789 B 2020-05-04 14:56:54.379 - Thread: 1 -> After snapshot.: GC Memory: 1,796 B 2020-05-04 14:56:54.381 - Thread: 1 -> Directory cleanup: GC Memory: 1,796 B 2020-05-04 14:56:54.381 - Thread: 1 -> Saving world - END 2020-05-04 14:56:54.386 - Thread: 15 -> Session snapshot save - START 2020-05-04 14:56:54.387 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 14:56:55.141 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 14:56:55.814 - Thread: 15 -> Session snapshot save - END 2020-05-04 14:57:01.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:57:01.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:57:04.572 - Thread: 1 -> GC Memory: 1814.512 MB 2020-05-04 14:57:07.722 - Thread: 1 -> GUI Stats: Update 0.627259611111112, Draw 1.58546216666667 2020-05-04 14:57:13.869 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:57:13.869 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,25.65464,232.5108,1,0,1821.734,14208.52,20209,79791,21,84.24493,95.88748,0.07216163,229636,28.43908,0,16.66667,23.95848,27.26952,100,10207540234 2020-05-04 14:57:27.856 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:57:27.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:57:34.575 - Thread: 1 -> GC Memory: 1828.114 MB 2020-05-04 14:57:37.725 - Thread: 1 -> GUI Stats: Update 0.451740333333333, Draw 0.929192833333333 2020-05-04 14:58:04.590 - Thread: 1 -> GC Memory: 1793.461 MB 2020-05-04 14:58:07.725 - Thread: 1 -> GUI Stats: Update 0.727763666666667, Draw 1.893635 2020-05-04 14:58:11.869 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:58:11.870 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:58:13.885 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:58:13.885 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,25.17347,236.2844,1,0,1794.445,14129.2,20200,79800,21,61.58203,97.43935,0.07326385,229638,21.11056,0,16.66667,13.00031,20.56999,100,10119784690 2020-05-04 14:58:30.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:58:30.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:58:34.590 - Thread: 1 -> GC Memory: 1810.214 MB 2020-05-04 14:58:37.726 - Thread: 1 -> GUI Stats: Update 0.448748055555556, Draw 0.911271277777778 2020-05-04 14:58:46.321 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:58:46.322 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:59:04.612 - Thread: 1 -> GC Memory: 1804.409 MB 2020-05-04 14:59:07.723 - Thread: 1 -> GUI Stats: Update 0.431062055555556, Draw 0.823337166666667 2020-05-04 14:59:13.902 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:59:13.902 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,24.95221,246.896,1,0,1807.381,14149.16,20189,79811,20,91.00583,98.01747,0.0818924,229613,28.10028,0,16.66667,25.5729,27.54319,100,10208285234 2020-05-04 14:59:34.623 - Thread: 1 -> GC Memory: 1795.917 MB 2020-05-04 14:59:37.726 - Thread: 1 -> GUI Stats: Update 0.675385388888889, Draw 1.58464333333333 2020-05-04 14:59:54.255 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 14:59:54.276 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 14:59:58.919 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:59:58.919 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:00:04.253 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 15:00:04.255 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 15:00:04.639 - Thread: 1 -> GC Memory: 1795.826 MB 2020-05-04 15:00:07.723 - Thread: 1 -> GUI Stats: Update 0.545545944444445, Draw 0.815680722222222 2020-05-04 15:00:13.919 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:00:13.919 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,24.29996,250.4436,1,0,1798.314,14193.69,20179,79821,20,90.62471,95.96263,0.08485807,229459,27.96583,0,16.66667,25.34395,26.83674,100,10208307090 2020-05-04 15:00:14.254 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 15:00:14.261 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 15:00:24.253 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 15:00:24.255 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 15:00:24.255 - Thread: 1 -> Next activation in -00:24:53.0916920 2020-05-04 15:00:24.255 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 15:00:24.261 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 15:00:34.254 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 15:00:34.255 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 15:00:34.640 - Thread: 1 -> GC Memory: 1802.771 MB 2020-05-04 15:00:37.724 - Thread: 1 -> GUI Stats: Update 0.387871333333334, Draw 0.575834166666666 2020-05-04 15:00:44.254 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 15:00:44.255 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 15:00:54.254 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 15:00:54.255 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 15:00:54.255 - Thread: 1 -> Next activation in 00:29:24.2331205 2020-05-04 15:01:04.640 - Thread: 1 -> GC Memory: 1804.841 MB 2020-05-04 15:01:07.724 - Thread: 1 -> GUI Stats: Update 0.501426944444445, Draw 0.826976777777776 2020-05-04 15:01:13.935 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:01:13.936 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,28.55295,233.6217,1,0,1796.295,14152.83,20179,79821,20,92.8644,89.37084,0.08041546,229751,29.83367,0,16.66667,27.70486,26.66261,100,10208312642 2020-05-04 15:01:26.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:01:26.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:01:34.656 - Thread: 1 -> GC Memory: 1796.652 MB 2020-05-04 15:01:37.724 - Thread: 1 -> GUI Stats: Update 0.447034555555556, Draw 0.647550611111111 2020-05-04 15:01:54.206 - Thread: 1 -> Autosave initiated 2020-05-04 15:01:54.206 - Thread: 1 -> Character state: True 2020-05-04 15:01:54.206 - Thread: 1 -> IsServer: True 2020-05-04 15:01:54.206 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 15:01:54.206 - Thread: 1 -> Autosave 2020-05-04 15:01:54.206 - Thread: 1 -> Saving world - START 2020-05-04 15:01:54.207 - Thread: 1 -> Making world state snapshot. 2020-05-04 15:01:54.207 - Thread: 1 -> Before snapshot.: GC Memory: 1,806 B 2020-05-04 15:01:54.247 - Thread: 1 -> After snapshot.: GC Memory: 1,807 B 2020-05-04 15:01:54.247 - Thread: 1 -> Directory cleanup: GC Memory: 1,807 B 2020-05-04 15:01:54.247 - Thread: 1 -> Saving world - END 2020-05-04 15:01:54.248 - Thread: 16 -> Session snapshot save - START 2020-05-04 15:01:54.248 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 15:01:54.662 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 15:01:55.104 - Thread: 16 -> Session snapshot save - END 2020-05-04 15:02:04.657 - Thread: 1 -> GC Memory: 1822.322 MB 2020-05-04 15:02:07.724 - Thread: 1 -> GUI Stats: Update 0.473887222222222, Draw 0.664111722222221 2020-05-04 15:02:12.701 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:02:12.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:02:13.952 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:02:13.953 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,24.71431,238.6113,1,0,1818.04,14157.21,20169,79831,20,92.45878,91.03525,0.08040226,229740,26.45284,0,16.66667,24.45797,24.08141,100,10119839042 2020-05-04 15:02:33.354 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:02:33.355 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:02:34.673 - Thread: 1 -> GC Memory: 1828.341 MB 2020-05-04 15:02:37.723 - Thread: 1 -> GUI Stats: Update 0.3620115, Draw 0.495287222222223 2020-05-04 15:02:38.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:02:38.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:02:47.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:02:47.571 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:03:04.691 - Thread: 1 -> GC Memory: 1794.934 MB 2020-05-04 15:03:07.728 - Thread: 1 -> GUI Stats: Update 0.348442055555555, Draw 0.415642555555556 2020-05-04 15:03:09.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:03:09.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:03:13.969 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:03:13.970 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,24.57645,236.9627,1,0,1798.308,14248.97,20156,79844,20,72.7384,97.62686,0.08180648,229613,23.81083,0,16.66667,17.31961,23.24576,100,10212548848 2020-05-04 15:03:15.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:03:15.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:03:34.709 - Thread: 1 -> GC Memory: 1800.231 MB 2020-05-04 15:03:37.723 - Thread: 1 -> GUI Stats: Update 0.348286, Draw 0.390227555555556 2020-05-04 15:03:51.937 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:03:51.937 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:03:55.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:03:55.170 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:03:57.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:03:57.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:04:04.723 - Thread: 1 -> GC Memory: 1808.372 MB 2020-05-04 15:04:07.723 - Thread: 1 -> GUI Stats: Update 0.350066444444444, Draw 0.385562555555556 2020-05-04 15:04:13.986 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:04:13.987 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,24.11582,276.2602,1,0,1810.539,14086.98,20192,79808,20,91.41418,93.48913,0.08032001,229612,22.47491,0,16.66667,20.54526,21.0116,100,10113799954 2020-05-04 15:04:34.739 - Thread: 1 -> GC Memory: 1791.765 MB 2020-05-04 15:04:37.723 - Thread: 1 -> GUI Stats: Update 0.286310944444444, Draw 0.338403388888889 2020-05-04 15:05:04.742 - Thread: 1 -> GC Memory: 1793.641 MB 2020-05-04 15:05:07.723 - Thread: 1 -> GUI Stats: Update 0.269399166666667, Draw 0.322759611111111 2020-05-04 15:05:14.003 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:05:14.004 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,23.58982,254.9171,1,0,1794.414,14064.89,20192,79808,20,85.11703,97.23351,0.08048937,229638,19.22257,0,16.66667,16.36168,18.69077,100,10116581854 2020-05-04 15:05:34.756 - Thread: 1 -> GC Memory: 1797.59 MB 2020-05-04 15:05:37.723 - Thread: 1 -> GUI Stats: Update 0.315784833333333, Draw 0.328281444444445 2020-05-04 15:06:04.757 - Thread: 1 -> GC Memory: 1799.976 MB 2020-05-04 15:06:07.724 - Thread: 1 -> GUI Stats: Update 0.269681222222223, Draw 0.332254722222222 2020-05-04 15:06:14.019 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:06:14.020 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,23.56338,260.5888,1,0,1789.552,14064.74,20192,79808,20,86.95374,97.18172,0.0796551,229677,19.0834,0,16.66667,16.59373,18.54558,100,10116581934 2020-05-04 15:06:34.773 - Thread: 1 -> GC Memory: 1791.347 MB 2020-05-04 15:06:37.723 - Thread: 1 -> GUI Stats: Update 0.267018666666667, Draw 0.327716555555556 2020-05-04 15:06:54.206 - Thread: 1 -> Autosave initiated 2020-05-04 15:06:54.206 - Thread: 1 -> Character state: True 2020-05-04 15:06:54.206 - Thread: 1 -> IsServer: True 2020-05-04 15:06:54.206 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 15:06:54.206 - Thread: 1 -> Autosave 2020-05-04 15:06:54.206 - Thread: 1 -> Saving world - START 2020-05-04 15:06:54.207 - Thread: 1 -> Making world state snapshot. 2020-05-04 15:06:54.207 - Thread: 1 -> Before snapshot.: GC Memory: 1,793 B 2020-05-04 15:06:54.237 - Thread: 1 -> After snapshot.: GC Memory: 1,797 B 2020-05-04 15:06:54.237 - Thread: 1 -> Directory cleanup: GC Memory: 1,797 B 2020-05-04 15:06:54.237 - Thread: 1 -> Saving world - END 2020-05-04 15:06:54.237 - Thread: 15 -> Session snapshot save - START 2020-05-04 15:06:54.238 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 15:06:54.659 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 15:06:55.207 - Thread: 15 -> Session snapshot save - END 2020-05-04 15:07:04.775 - Thread: 1 -> GC Memory: 1811.278 MB 2020-05-04 15:07:07.723 - Thread: 1 -> GUI Stats: Update 0.270576388888889, Draw 0.326788555555555 2020-05-04 15:07:14.036 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:07:14.037 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,23.32808,257.1687,1,0,1812.746,14065.14,20192,79808,20,86.85594,97.04411,0.08061181,229780,19.07022,0,16.66667,16.56362,18.50653,100,10116581710 2020-05-04 15:07:34.792 - Thread: 1 -> GC Memory: 1813.988 MB 2020-05-04 15:07:37.724 - Thread: 1 -> GUI Stats: Update 0.319052944444445, Draw 0.326054611111111 2020-05-04 15:08:04.807 - Thread: 1 -> GC Memory: 1791.307 MB 2020-05-04 15:08:07.723 - Thread: 1 -> GUI Stats: Update 0.270381444444444, Draw 0.332515888888889 2020-05-04 15:08:14.053 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:08:14.054 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,23.30024,233.7607,1,0,1795.125,14207.88,20192,79808,20,78.33089,97.75387,0.07987662,229757,23.63507,0,16.66667,18.51356,23.10419,100,10213558360 2020-05-04 15:08:26.061 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:08:26.061 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:08:34.807 - Thread: 1 -> GC Memory: 1797.974 MB 2020-05-04 15:08:37.724 - Thread: 1 -> GUI Stats: Update 0.309044777777779, Draw 0.346686666666667 2020-05-04 15:09:04.824 - Thread: 1 -> GC Memory: 1803.591 MB 2020-05-04 15:09:07.726 - Thread: 1 -> GUI Stats: Update 0.292988222222222, Draw 0.350331888888889 2020-05-04 15:09:14.070 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:09:14.073 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,27.48537,229.2465,1,0,1806.816,14040.29,20192,79808,20,93.69652,84.1451,0.07491817,229790,24.80689,0,16.66667,23.2432,20.87379,100,10116596786 2020-05-04 15:09:34.840 - Thread: 1 -> GC Memory: 1791.995 MB 2020-05-04 15:09:37.726 - Thread: 1 -> GUI Stats: Update 0.366244333333334, Draw 0.374198888888889 2020-05-04 15:10:04.860 - Thread: 1 -> GC Memory: 1795.814 MB 2020-05-04 15:10:07.725 - Thread: 1 -> GUI Stats: Update 0.313028555555556, Draw 0.371725277777778 2020-05-04 15:10:14.087 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:10:14.088 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,24.81612,216.7724,1,0,1799.12,14036.55,20192,79808,20,93.87302,85.231,0.07334038,229776,25.39227,0,16.66667,23.83649,21.64208,100,10123879066 2020-05-04 15:10:34.874 - Thread: 1 -> GC Memory: 1803.16 MB 2020-05-04 15:10:37.724 - Thread: 1 -> GUI Stats: Update 0.298965611111111, Draw 0.358729666666667 2020-05-04 15:11:04.875 - Thread: 1 -> GC Memory: 1806.821 MB 2020-05-04 15:11:07.725 - Thread: 1 -> GUI Stats: Update 0.309609222222222, Draw 0.330070055555556 2020-05-04 15:11:14.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:11:14.105 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,25.48795,199.8568,1,0,3254.543,14042.82,20192,79808,20,90.92828,81.57987,0.07769404,229771,27.35291,0,16.66667,24.87153,22.31447,100,10126739314 2020-05-04 15:11:34.891 - Thread: 1 -> GC Memory: 1797.691 MB 2020-05-04 15:11:37.727 - Thread: 1 -> GUI Stats: Update 0.340627888888889, Draw 0.359740333333333 2020-05-04 15:11:54.209 - Thread: 1 -> Autosave initiated 2020-05-04 15:11:54.209 - Thread: 1 -> Character state: True 2020-05-04 15:11:54.209 - Thread: 1 -> IsServer: True 2020-05-04 15:11:54.209 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 15:11:54.209 - Thread: 1 -> Autosave 2020-05-04 15:11:54.209 - Thread: 1 -> Saving world - START 2020-05-04 15:11:54.209 - Thread: 1 -> Making world state snapshot. 2020-05-04 15:11:54.209 - Thread: 1 -> Before snapshot.: GC Memory: 1,808 B 2020-05-04 15:11:54.242 - Thread: 1 -> After snapshot.: GC Memory: 1,810 B 2020-05-04 15:11:54.242 - Thread: 1 -> Directory cleanup: GC Memory: 1,810 B 2020-05-04 15:11:54.242 - Thread: 1 -> Saving world - END 2020-05-04 15:11:54.242 - Thread: 15 -> Session snapshot save - START 2020-05-04 15:11:54.243 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 15:11:54.676 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 15:11:55.356 - Thread: 15 -> Session snapshot save - END 2020-05-04 15:12:04.907 - Thread: 1 -> GC Memory: 1846.18 MB 2020-05-04 15:12:07.726 - Thread: 1 -> GUI Stats: Update 0.292702888888889, Draw 0.352070722222222 2020-05-04 15:12:14.246 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:12:14.247 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,42.21816,282.2733,1,0,1863.12,14075.54,20192,79808,21,93.26443,91.37548,0.08182281,229752,21.01228,0,16.66667,19.59698,19.20007,100,10143629762 2020-05-04 15:12:34.917 - Thread: 1 -> GC Memory: 1852.893 MB 2020-05-04 15:12:37.855 - Thread: 1 -> GUI Stats: Update 0.339136277777778, Draw 0.307155333333333 2020-05-04 15:13:04.933 - Thread: 1 -> GC Memory: 1796.199 MB 2020-05-04 15:13:07.851 - Thread: 1 -> GUI Stats: Update 0.292804277777778, Draw 0.294107666666667 2020-05-04 15:13:14.263 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:13:14.263 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,24.8461,247.8353,1,0,1797.69,14068.21,20192,79808,21,88.1095,97.19228,0.07718687,229758,19.23546,0,16.66667,16.94827,18.69538,100,10140890998 2020-05-04 15:13:34.953 - Thread: 1 -> GC Memory: 1800.375 MB 2020-05-04 15:13:37.852 - Thread: 1 -> GUI Stats: Update 0.284935055555556, Draw 0.298620555555555 2020-05-04 15:14:04.969 - Thread: 1 -> GC Memory: 1804.712 MB 2020-05-04 15:14:07.850 - Thread: 1 -> GUI Stats: Update 0.296467833333333, Draw 0.303635277777778 2020-05-04 15:14:14.280 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:14:14.280 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,26.4531,227.8799,1,0,1806.901,14093.41,20192,79808,21,92.04366,96.82199,0.07947075,229754,19.69363,0,16.66667,18.12673,19.06776,100,10143374118 2020-05-04 15:14:34.984 - Thread: 1 -> GC Memory: 1795.075 MB 2020-05-04 15:14:37.851 - Thread: 1 -> GUI Stats: Update 0.330790333333333, Draw 0.305838111111111 2020-05-04 15:14:47.917 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 15:14:47.917 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 15:14:47.917 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 15:14:48.033 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 15:15:04.991 - Thread: 1 -> GC Memory: 1804.339 MB 2020-05-04 15:15:07.958 - Thread: 1 -> GUI Stats: Update 0.410092888888889, Draw 0.525540166666667 2020-05-04 15:15:14.404 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:15:14.405 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,28.00536,232.1632,1,0,1805.992,14085.78,20192,79808,21,82.62196,96.80354,0.07981764,229739,17.9143,0,16.66667,14.80115,17.34168,100,10145878348 2020-05-04 15:15:34.993 - Thread: 1 -> GC Memory: 1808.846 MB 2020-05-04 15:15:37.958 - Thread: 1 -> GUI Stats: Update 0.372705944444445, Draw 0.673164722222222 2020-05-04 15:16:05.010 - Thread: 1 -> GC Memory: 1814.405 MB 2020-05-04 15:16:07.959 - Thread: 1 -> GUI Stats: Update 0.363431277777778, Draw 0.656279555555555 2020-05-04 15:16:14.421 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:16:14.421 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,32.68133,244.5525,1,0,1816.217,14084.61,20192,79808,21,83.28425,96.91452,0.07719937,229781,17.88111,0,16.66667,14.89215,17.32939,100,10145885412 2020-05-04 15:16:26.770 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:16:26.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:16:35.024 - Thread: 1 -> GC Memory: 1800.629 MB 2020-05-04 15:16:37.958 - Thread: 1 -> GUI Stats: Update 0.350240833333333, Draw 0.560426611111111 2020-05-04 15:16:47.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:16:47.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:16:54.207 - Thread: 1 -> Autosave initiated 2020-05-04 15:16:54.207 - Thread: 1 -> Character state: True 2020-05-04 15:16:54.207 - Thread: 1 -> IsServer: True 2020-05-04 15:16:54.207 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 15:16:54.207 - Thread: 1 -> Autosave 2020-05-04 15:16:54.207 - Thread: 1 -> Saving world - START 2020-05-04 15:16:54.209 - Thread: 1 -> Making world state snapshot. 2020-05-04 15:16:54.209 - Thread: 1 -> Before snapshot.: GC Memory: 1,805 B 2020-05-04 15:16:54.240 - Thread: 1 -> After snapshot.: GC Memory: 1,809 B 2020-05-04 15:16:54.240 - Thread: 1 -> Directory cleanup: GC Memory: 1,809 B 2020-05-04 15:16:54.240 - Thread: 1 -> Saving world - END 2020-05-04 15:16:54.241 - Thread: 16 -> Session snapshot save - START 2020-05-04 15:16:54.241 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 15:16:54.672 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 15:16:55.318 - Thread: 16 -> Session snapshot save - END 2020-05-04 15:17:05.025 - Thread: 1 -> GC Memory: 1826.002 MB 2020-05-04 15:17:07.959 - Thread: 1 -> GUI Stats: Update 0.445092166666666, Draw 0.637870722222222 2020-05-04 15:17:14.437 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:17:14.438 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,25.75738,239.8636,1,0,1832.204,14071.58,20192,79808,21,94.13219,87.49045,0.06921275,229702,24.25355,0,16.66667,22.83039,21.21954,100,10147295500 2020-05-04 15:17:35.042 - Thread: 1 -> GC Memory: 1837.018 MB 2020-05-04 15:17:37.959 - Thread: 1 -> GUI Stats: Update 0.311261444444445, Draw 0.359016222222222 2020-05-04 15:18:05.058 - Thread: 1 -> GC Memory: 1799.817 MB 2020-05-04 15:18:07.958 - Thread: 1 -> GUI Stats: Update 0.302611166666667, Draw 0.346892611111111 2020-05-04 15:18:14.454 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:18:14.454 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,26.11381,197.9455,1,0,1887.688,14172.28,20192,79808,21,48.99132,96.71,0.05924525,229685,16.87235,0,16.66667,8.265988,16.31725,100,10239566710 2020-05-04 15:18:35.074 - Thread: 1 -> GC Memory: 1890.474 MB 2020-05-04 15:18:37.958 - Thread: 1 -> GUI Stats: Update 0.307368388888889, Draw 0.332805222222222 2020-05-04 15:18:45.572 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 15:18:45.572 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 15:18:45.572 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 15:18:45.598 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 15:18:57.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:18:57.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:19:05.076 - Thread: 1 -> GC Memory: 1900.108 MB 2020-05-04 15:19:07.961 - Thread: 1 -> GUI Stats: Update 0.445380166666668, Draw 0.508526111111111 2020-05-04 15:19:14.471 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:19:14.472 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,25.17276,178.8446,1,0,1900.281,14260.38,20192,79808,21,45.39797,97.46385,0.06042309,229675,21.01008,0,16.66667,9.53815,20.47723,100,10328062262 2020-05-04 15:19:16.872 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:19:16.873 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:19:35.077 - Thread: 1 -> GC Memory: 1901.45 MB 2020-05-04 15:19:37.958 - Thread: 1 -> GUI Stats: Update 0.358003999999999, Draw 0.510814944444444 2020-05-04 15:20:05.091 - Thread: 1 -> GC Memory: 1802.084 MB 2020-05-04 15:20:07.958 - Thread: 1 -> GUI Stats: Update 0.289168611111111, Draw 0.315892611111112 2020-05-04 15:20:14.488 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:20:14.488 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,23.42742,253.2353,1,0,1802.395,14190.9,20202,79798,21,91.66946,97.62837,0.06888127,229678,24.92684,0,16.66667,22.8503,24.33567,100,10232093746 2020-05-04 15:20:35.091 - Thread: 1 -> GC Memory: 1805.176 MB 2020-05-04 15:20:37.958 - Thread: 1 -> GUI Stats: Update 0.311949222222222, Draw 0.360790111111111 2020-05-04 15:21:05.092 - Thread: 1 -> GC Memory: 1809.348 MB 2020-05-04 15:21:07.961 - Thread: 1 -> GUI Stats: Update 0.374369666666667, Draw 0.372460500000001 2020-05-04 15:21:14.504 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:21:14.505 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,23.97942,212.8857,1,0,1813.001,14195.52,20216,79784,21,93.79254,95.06175,0.07778692,229664,25.7824,0,16.66667,24.18196,24.5092,100,10232106836 2020-05-04 15:21:35.092 - Thread: 1 -> GC Memory: 1801.98 MB 2020-05-04 15:21:37.963 - Thread: 1 -> GUI Stats: Update 0.312071500000001, Draw 0.360461500000001 2020-05-04 15:21:54.207 - Thread: 1 -> Autosave initiated 2020-05-04 15:21:54.208 - Thread: 1 -> Character state: True 2020-05-04 15:21:54.208 - Thread: 1 -> IsServer: True 2020-05-04 15:21:54.208 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 15:21:54.208 - Thread: 1 -> Autosave 2020-05-04 15:21:54.208 - Thread: 1 -> Saving world - START 2020-05-04 15:21:54.208 - Thread: 1 -> Making world state snapshot. 2020-05-04 15:21:54.208 - Thread: 1 -> Before snapshot.: GC Memory: 1,806 B 2020-05-04 15:21:54.245 - Thread: 1 -> After snapshot.: GC Memory: 1,808 B 2020-05-04 15:21:54.245 - Thread: 1 -> Directory cleanup: GC Memory: 1,808 B 2020-05-04 15:21:54.245 - Thread: 1 -> Saving world - END 2020-05-04 15:21:54.245 - Thread: 15 -> Session snapshot save - START 2020-05-04 15:21:54.246 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 15:21:54.671 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 15:21:55.322 - Thread: 15 -> Session snapshot save - END 2020-05-04 15:22:05.092 - Thread: 1 -> GC Memory: 1823.928 MB 2020-05-04 15:22:07.959 - Thread: 1 -> GUI Stats: Update 0.311125888888889, Draw 0.351113888888888 2020-05-04 15:22:14.522 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:22:14.533 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,27.08391,232.6916,1,0,1825.417,14223.32,20216,79784,21,92.23942,87.79626,0.07392018,229533,27.22004,0,16.66667,25.10761,23.89818,100,10241409074 2020-05-04 15:22:35.092 - Thread: 1 -> GC Memory: 1830.786 MB 2020-05-04 15:22:37.959 - Thread: 1 -> GUI Stats: Update 0.329363111111111, Draw 0.360457444444444 2020-05-04 15:23:05.108 - Thread: 1 -> GC Memory: 1799.287 MB 2020-05-04 15:23:07.974 - Thread: 1 -> GUI Stats: Update 0.353283499999999, Draw 0.355872555555556 2020-05-04 15:23:12.819 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:23:12.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:23:14.539 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:23:14.539 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,24.59133,211.7956,1,0,1803.608,14312.54,20216,79784,21,93.65044,87.22926,0.07336554,229604,27.52655,0,16.66667,25.77873,24.0112,100,10241409154 2020-05-04 15:23:35.126 - Thread: 1 -> GC Memory: 1806.985 MB 2020-05-04 15:23:37.959 - Thread: 1 -> GUI Stats: Update 0.368545833333333, Draw 0.632354666666666 2020-05-04 15:24:05.141 - Thread: 1 -> GC Memory: 1812.549 MB 2020-05-04 15:24:07.958 - Thread: 1 -> GUI Stats: Update 0.308897277777778, Draw 0.358670833333334 2020-05-04 15:24:14.555 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:24:14.555 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,25.57368,206.65,1,0,1812.605,14223.02,20267,79733,21,93.85732,82.32656,0.07349088,229646,27.09367,0,16.66667,25.42939,22.30529,100,10239042302 2020-05-04 15:24:35.141 - Thread: 1 -> GC Memory: 1816.302 MB 2020-05-04 15:24:37.962 - Thread: 1 -> GUI Stats: Update 0.336685055555556, Draw 0.367145166666666 2020-05-04 15:25:05.142 - Thread: 1 -> GC Memory: 1803.351 MB 2020-05-04 15:25:07.959 - Thread: 1 -> GUI Stats: Update 0.338033388888889, Draw 0.367933555555555 2020-05-04 15:25:14.572 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:25:14.572 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,25.54722,209.2202,1,0,1804.707,14247.71,20267,79733,21,86.43138,94.7431,0.07219671,229592,30.79834,0,16.66667,26.61943,29.1793,100,10239042446 2020-05-04 15:25:35.142 - Thread: 1 -> GC Memory: 1811.132 MB 2020-05-04 15:25:37.959 - Thread: 1 -> GUI Stats: Update 0.318509833333334, Draw 0.361930333333333 2020-05-04 15:26:05.158 - Thread: 1 -> GC Memory: 1813.688 MB 2020-05-04 15:26:07.959 - Thread: 1 -> GUI Stats: Update 0.311870666666667, Draw 0.361142611111112 2020-05-04 15:26:14.589 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:26:14.589 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,25.10498,237.6766,1,0,1815.106,14333.39,20267,79733,21,93.71896,93.37953,0.07521786,229569,22.25411,0,16.66667,20.85633,20.78079,100,10241680702 2020-05-04 15:26:35.159 - Thread: 1 -> GC Memory: 1802.625 MB 2020-05-04 15:26:37.962 - Thread: 1 -> GUI Stats: Update 0.352239166666666, Draw 0.361388777777778 2020-05-04 15:26:54.209 - Thread: 1 -> Autosave initiated 2020-05-04 15:26:54.209 - Thread: 1 -> Character state: True 2020-05-04 15:26:54.209 - Thread: 1 -> IsServer: True 2020-05-04 15:26:54.209 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 15:26:54.209 - Thread: 1 -> Autosave 2020-05-04 15:26:54.209 - Thread: 1 -> Saving world - START 2020-05-04 15:26:54.210 - Thread: 1 -> Making world state snapshot. 2020-05-04 15:26:54.210 - Thread: 1 -> Before snapshot.: GC Memory: 1,808 B 2020-05-04 15:26:54.245 - Thread: 1 -> After snapshot.: GC Memory: 1,809 B 2020-05-04 15:26:54.245 - Thread: 1 -> Directory cleanup: GC Memory: 1,809 B 2020-05-04 15:26:54.245 - Thread: 1 -> Saving world - END 2020-05-04 15:26:54.246 - Thread: 15 -> Session snapshot save - START 2020-05-04 15:26:54.247 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 15:26:54.671 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 15:26:55.323 - Thread: 15 -> Session snapshot save - END 2020-05-04 15:27:05.159 - Thread: 1 -> GC Memory: 1827.056 MB 2020-05-04 15:27:07.959 - Thread: 1 -> GUI Stats: Update 0.319912888888889, Draw 0.365616166666667 2020-05-04 15:27:14.605 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:27:14.609 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,23.32959,214.4325,1,0,1827.165,14268.93,20266,79734,20,92.69393,88.5516,0.07345153,229540,30.09018,0,16.66667,27.89177,26.64533,100,10239294398 2020-05-04 15:27:35.176 - Thread: 1 -> GC Memory: 1830.619 MB 2020-05-04 15:27:37.959 - Thread: 1 -> GUI Stats: Update 0.308728833333333, Draw 0.365747277777777 2020-05-04 15:28:05.193 - Thread: 1 -> GC Memory: 1799.803 MB 2020-05-04 15:28:07.960 - Thread: 1 -> GUI Stats: Update 0.311773555555555, Draw 0.358324444444445 2020-05-04 15:28:14.622 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:28:14.623 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,24.79979,222.1306,1,0,1801.609,14267.89,20266,79734,20,86.46726,91.12283,0.07179311,229554,30.36634,0,16.66667,26.25695,27.67067,100,10239294398 2020-05-04 15:28:35.193 - Thread: 1 -> GC Memory: 1803.861 MB 2020-05-04 15:28:37.959 - Thread: 1 -> GUI Stats: Update 0.361717277777778, Draw 0.363380222222222 2020-05-04 15:29:05.209 - Thread: 1 -> GC Memory: 1809.001 MB 2020-05-04 15:29:07.960 - Thread: 1 -> GUI Stats: Update 0.302134888888889, Draw 0.333009777777778 2020-05-04 15:29:14.639 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:29:14.640 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,24.12393,246.2795,1,0,1810.156,14438.16,20265,79735,20,91.44614,97.54616,0.07547883,229530,21.99857,0,16.66667,20.11684,21.45876,100,10325036934 2020-05-04 15:29:35.225 - Thread: 1 -> GC Memory: 1812.851 MB 2020-05-04 15:29:37.959 - Thread: 1 -> GUI Stats: Update 0.292441333333333, Draw 0.303335000000001 2020-05-04 15:30:05.226 - Thread: 1 -> GC Memory: 1800.387 MB 2020-05-04 15:30:07.959 - Thread: 1 -> GUI Stats: Update 0.279467388888889, Draw 0.298879611111111 2020-05-04 15:30:14.656 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:30:14.657 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,24.6175,209.327,1,0,1803.15,14253.6,20265,79735,20,93.5649,90.83239,0.07601026,229529,27.79045,0,16.66667,26.00211,25.24273,100,10232352492 2020-05-04 15:30:20.674 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 15:30:20.675 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 15:30:30.674 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 15:30:30.674 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 15:30:35.243 - Thread: 1 -> GC Memory: 1805.186 MB 2020-05-04 15:30:37.960 - Thread: 1 -> GUI Stats: Update 0.368301777777777, Draw 0.372200944444444 2020-05-04 15:30:40.673 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 15:30:40.674 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 15:30:50.674 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 15:30:50.675 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 15:30:50.675 - Thread: 1 -> Next activation in -00:04:00.0838702 2020-05-04 15:30:50.675 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 15:30:50.684 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 15:31:00.676 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 15:31:00.677 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 15:31:05.259 - Thread: 1 -> GC Memory: 1810.587 MB 2020-05-04 15:31:07.960 - Thread: 1 -> GUI Stats: Update 0.315621166666667, Draw 0.369225111111112 2020-05-04 15:31:10.673 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 15:31:10.674 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 15:31:14.673 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:31:14.673 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,24.78905,201.8169,1,0,1811.51,14349.41,20265,79735,20,93.81345,89.57187,0.07457938,229518,28.89766,0,16.66667,27.10989,25.88417,100,10239894928 2020-05-04 15:31:20.674 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 15:31:20.675 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 15:31:20.675 - Thread: 1 -> Next activation in 00:15:27.9047120 2020-05-04 15:31:35.276 - Thread: 1 -> GC Memory: 1803.237 MB 2020-05-04 15:31:37.960 - Thread: 1 -> GUI Stats: Update 0.310939444444444, Draw 0.362225888888889 2020-05-04 15:31:54.209 - Thread: 1 -> Autosave initiated 2020-05-04 15:31:54.209 - Thread: 1 -> Character state: True 2020-05-04 15:31:54.209 - Thread: 1 -> IsServer: True 2020-05-04 15:31:54.209 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 15:31:54.209 - Thread: 1 -> Autosave 2020-05-04 15:31:54.209 - Thread: 1 -> Saving world - START 2020-05-04 15:31:54.209 - Thread: 1 -> Making world state snapshot. 2020-05-04 15:31:54.209 - Thread: 1 -> Before snapshot.: GC Memory: 1,806 B 2020-05-04 15:31:54.243 - Thread: 1 -> After snapshot.: GC Memory: 1,809 B 2020-05-04 15:31:54.243 - Thread: 1 -> Directory cleanup: GC Memory: 1,809 B 2020-05-04 15:31:54.243 - Thread: 1 -> Saving world - END 2020-05-04 15:31:54.244 - Thread: 15 -> Session snapshot save - START 2020-05-04 15:31:54.244 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 15:31:54.772 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 15:31:55.312 - Thread: 15 -> Session snapshot save - END 2020-05-04 15:32:05.276 - Thread: 1 -> GC Memory: 1823.849 MB 2020-05-04 15:32:07.959 - Thread: 1 -> GUI Stats: Update 0.315621444444444, Draw 0.356175999999999 2020-05-04 15:32:14.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:32:14.690 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,27.69029,239.9263,1,0,1838.948,14272.46,20265,79735,20,93.77906,88.43858,0.07483412,229576,24.2122,0,16.66667,22.70597,21.41293,100,10241653522 2020-05-04 15:32:35.293 - Thread: 1 -> GC Memory: 1838.364 MB 2020-05-04 15:32:37.963 - Thread: 1 -> GUI Stats: Update 0.336541277777778, Draw 0.310616111111112 2020-05-04 15:33:04.043 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-05-04 15:33:04.043 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-05-04 15:33:05.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:33:05.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:33:05.294 - Thread: 1 -> GC Memory: 1799.411 MB 2020-05-04 15:33:05.989 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 15:33:05.989 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 15:33:05.989 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 15:33:06.016 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 15:33:07.960 - Thread: 1 -> GUI Stats: Update 0.293476888888889, Draw 0.341262222222222 2020-05-04 15:33:14.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:33:14.707 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,26.62926,217.5779,1,0,1801.869,14272.23,20265,79735,20,93.81875,95.56308,0.07608064,229553,22.97327,0,16.66667,21.55324,21.95397,100,10239279202 2020-05-04 15:33:19.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:33:19.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:33:35.312 - Thread: 1 -> GC Memory: 1803.917 MB 2020-05-04 15:33:37.963 - Thread: 1 -> GUI Stats: Update 0.353543277777778, Draw 0.364233666666666 2020-05-04 15:33:43.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:33:43.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:34:05.326 - Thread: 1 -> GC Memory: 1810.356 MB 2020-05-04 15:34:07.960 - Thread: 1 -> GUI Stats: Update 0.368515944444443, Draw 0.404966999999999 2020-05-04 15:34:14.722 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:34:14.723 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,25.66706,211.7998,1,0,1810.919,14198.75,20265,79735,20,57.47903,96.84662,0.07239256,229617,17.487,0,16.66667,10.05136,16.93557,100,10239353698 2020-05-04 15:34:35.326 - Thread: 1 -> GC Memory: 1812.903 MB 2020-05-04 15:34:37.960 - Thread: 1 -> GUI Stats: Update 0.342560444444445, Draw 0.323613666666666 2020-05-04 15:35:05.346 - Thread: 1 -> GC Memory: 1803.384 MB 2020-05-04 15:35:07.961 - Thread: 1 -> GUI Stats: Update 0.301059444444444, Draw 0.311923333333333 2020-05-04 15:35:14.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:35:14.740 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,24.81859,200.895,1,0,1804.875,14195.2,20294,79706,20,61.52079,96.29644,0.06374908,229676,16.43625,0,16.66667,10.11171,15.82753,100,10239365154 2020-05-04 15:35:35.360 - Thread: 1 -> GC Memory: 1807.991 MB 2020-05-04 15:35:37.960 - Thread: 1 -> GUI Stats: Update 0.2851775, Draw 0.312439666666667 2020-05-04 15:36:05.360 - Thread: 1 -> GC Memory: 1812.828 MB 2020-05-04 15:36:07.962 - Thread: 1 -> GUI Stats: Update 0.334681777777777, Draw 0.296020888888889 2020-05-04 15:36:14.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:36:14.757 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,26.27196,227.23,1,0,1814.713,14292.45,20390,79610,20,92.65628,90.99322,0.06446633,229660,22.67073,0,16.66667,21.00585,20.62882,100,10232456520 2020-05-04 15:36:35.377 - Thread: 1 -> GC Memory: 1807.7 MB 2020-05-04 15:36:37.962 - Thread: 1 -> GUI Stats: Update 0.315538111111111, Draw 0.329584722222222 2020-05-04 15:36:54.211 - Thread: 1 -> Autosave initiated 2020-05-04 15:36:54.211 - Thread: 1 -> Character state: True 2020-05-04 15:36:54.211 - Thread: 1 -> IsServer: True 2020-05-04 15:36:54.211 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 15:36:54.211 - Thread: 1 -> Autosave 2020-05-04 15:36:54.211 - Thread: 1 -> Saving world - START 2020-05-04 15:36:54.211 - Thread: 1 -> Making world state snapshot. 2020-05-04 15:36:54.211 - Thread: 1 -> Before snapshot.: GC Memory: 1,806 B 2020-05-04 15:36:54.246 - Thread: 1 -> After snapshot.: GC Memory: 1,810 B 2020-05-04 15:36:54.247 - Thread: 1 -> Directory cleanup: GC Memory: 1,810 B 2020-05-04 15:36:54.247 - Thread: 1 -> Saving world - END 2020-05-04 15:36:54.247 - Thread: 16 -> Session snapshot save - START 2020-05-04 15:36:54.248 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 15:36:54.670 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 15:36:55.214 - Thread: 16 -> Session snapshot save - END 2020-05-04 15:37:05.393 - Thread: 1 -> GC Memory: 1825.741 MB 2020-05-04 15:37:07.961 - Thread: 1 -> GUI Stats: Update 0.299216944444445, Draw 0.314748111111111 2020-05-04 15:37:14.774 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:37:14.774 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,25.04469,155.6787,1,0,1827.439,14325.95,20419,79581,20,36.90002,96.5452,0.0626514,229633,15.41103,0,16.66667,5.686673,14.87861,100,10250445102 2020-05-04 15:37:35.394 - Thread: 1 -> GC Memory: 1831.092 MB 2020-05-04 15:37:37.964 - Thread: 1 -> GUI Stats: Update 0.294555111111111, Draw 0.312191611111111 2020-05-04 15:38:05.396 - Thread: 1 -> GC Memory: 1800.443 MB 2020-05-04 15:38:07.961 - Thread: 1 -> GUI Stats: Update 0.347493944444444, Draw 0.296960055555556 2020-05-04 15:38:14.790 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:38:14.793 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,25.84131,219.9171,1,0,1802.515,14296.32,20515,79485,20,71.57148,97.06821,0.06832621,229608,19.25811,0,16.66667,13.78332,18.6935,100,10239984616 2020-05-04 15:38:35.410 - Thread: 1 -> GC Memory: 1808.1 MB 2020-05-04 15:38:37.962 - Thread: 1 -> GUI Stats: Update 0.297087666666666, Draw 0.342736555555554 2020-05-04 15:39:05.427 - Thread: 1 -> GC Memory: 1818.888 MB 2020-05-04 15:39:07.961 - Thread: 1 -> GUI Stats: Update 0.3204865, Draw 0.403002777777777 2020-05-04 15:39:14.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:39:14.807 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,25.74775,139.0622,1,0,1816.421,14288.63,20515,79485,20,35.49828,96.77136,0.0493006,229642,17.27049,0,16.66667,6.130729,16.71289,100,10328504616 2020-05-04 15:39:18.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:39:18.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:39:21.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:39:21.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:39:22.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:39:22.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:39:35.444 - Thread: 1 -> GC Memory: 1819.49 MB 2020-05-04 15:39:37.963 - Thread: 1 -> GUI Stats: Update 0.310302777777778, Draw 0.350429222222222 2020-05-04 15:40:05.444 - Thread: 1 -> GC Memory: 1807.123 MB 2020-05-04 15:40:07.961 - Thread: 1 -> GUI Stats: Update 0.342378277777778, Draw 0.303495277777778 2020-05-04 15:40:14.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:40:14.824 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,24.5078,152.1342,1,0,1807.338,14324.54,20515,79485,20,34.98157,96.45444,0.07323787,229604,15.86461,0,16.66667,5.549691,15.30212,100,10251113540 2020-05-04 15:40:35.444 - Thread: 1 -> GC Memory: 1810.432 MB 2020-05-04 15:40:37.965 - Thread: 1 -> GUI Stats: Update 0.287364444444444, Draw 0.296630222222222 2020-05-04 15:41:05.448 - Thread: 1 -> GC Memory: 1816.898 MB 2020-05-04 15:41:07.970 - Thread: 1 -> GUI Stats: Update 0.280113, Draw 0.314739944444444 2020-05-04 15:41:14.840 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:41:14.844 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,28.21169,215.3296,1,0,1820.953,14221.24,20515,79485,21,92.59173,86.73041,0.08469797,229604,28.9151,0,16.66667,26.77299,25.07818,100,10232997564 2020-05-04 15:41:35.461 - Thread: 1 -> GC Memory: 1804.387 MB 2020-05-04 15:41:37.965 - Thread: 1 -> GUI Stats: Update 0.286588166666667, Draw 0.299294333333334 2020-05-04 15:41:54.211 - Thread: 1 -> Autosave initiated 2020-05-04 15:41:54.211 - Thread: 1 -> Character state: True 2020-05-04 15:41:54.211 - Thread: 1 -> IsServer: True 2020-05-04 15:41:54.211 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 15:41:54.211 - Thread: 1 -> Autosave 2020-05-04 15:41:54.211 - Thread: 1 -> Saving world - START 2020-05-04 15:41:54.212 - Thread: 1 -> Making world state snapshot. 2020-05-04 15:41:54.212 - Thread: 1 -> Before snapshot.: GC Memory: 1,806 B 2020-05-04 15:41:54.248 - Thread: 1 -> After snapshot.: GC Memory: 1,810 B 2020-05-04 15:41:54.248 - Thread: 1 -> Directory cleanup: GC Memory: 1,810 B 2020-05-04 15:41:54.248 - Thread: 1 -> Saving world - END 2020-05-04 15:41:54.249 - Thread: 15 -> Session snapshot save - START 2020-05-04 15:41:54.250 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 15:41:54.683 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 15:41:55.356 - Thread: 15 -> Session snapshot save - END 2020-05-04 15:42:05.463 - Thread: 1 -> GC Memory: 1826.342 MB 2020-05-04 15:42:07.967 - Thread: 1 -> GUI Stats: Update 0.336993055555555, Draw 0.297318333333333 2020-05-04 15:42:14.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:42:14.857 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,28.09763,226.1172,1,0,1826.077,14235,20515,79485,21,94.01422,92.65098,0.08581147,229597,23.42817,0,16.66667,22.02582,21.70643,100,10240553262 2020-05-04 15:42:35.478 - Thread: 1 -> GC Memory: 1829.14 MB 2020-05-04 15:42:37.962 - Thread: 1 -> GUI Stats: Update 0.276537555555556, Draw 0.300720277777778 2020-05-04 15:43:05.494 - Thread: 1 -> GC Memory: 1806.429 MB 2020-05-04 15:43:07.965 - Thread: 1 -> GUI Stats: Update 0.297024277777777, Draw 0.379680388888889 2020-05-04 15:43:14.874 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:43:14.884 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,28.44059,221.2653,1,0,1805.712,14251.04,20529,79471,21,93.35529,87.99129,0.08148879,229566,27.01422,0,16.66667,25.2192,23.77016,100,10240828216 2020-05-04 15:43:35.511 - Thread: 1 -> GC Memory: 1810.782 MB 2020-05-04 15:43:37.966 - Thread: 1 -> GUI Stats: Update 0.3164115, Draw 0.339012333333333 2020-05-04 15:44:05.511 - Thread: 1 -> GC Memory: 1816.253 MB 2020-05-04 15:44:07.971 - Thread: 1 -> GUI Stats: Update 0.335771833333334, Draw 0.3195395 2020-05-04 15:44:14.891 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:44:14.894 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,28.14633,249.1895,1,0,1818.495,14227.41,20534,79466,21,82.18346,96.67968,0.08283882,229589,18.82998,0,16.66667,15.47512,18.20476,100,10240846468 2020-05-04 15:44:35.528 - Thread: 1 -> GC Memory: 1820.274 MB 2020-05-04 15:44:37.965 - Thread: 1 -> GUI Stats: Update 0.281857944444444, Draw 0.303720888888889 2020-05-04 15:45:05.544 - Thread: 1 -> GC Memory: 1811.223 MB 2020-05-04 15:45:07.965 - Thread: 1 -> GUI Stats: Update 0.282543888888889, Draw 0.322069388888889 2020-05-04 15:45:14.908 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:45:14.908 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,30.10284,234.0201,1,0,1808.712,14254.26,20534,79466,21,92.49192,86.87648,0.08214658,229658,24.15419,0,16.66667,22.34068,20.98431,100,10241134628 2020-05-04 15:45:35.545 - Thread: 1 -> GC Memory: 1810.962 MB 2020-05-04 15:45:37.964 - Thread: 1 -> GUI Stats: Update 0.307775277777777, Draw 0.306566055555556 2020-05-04 15:45:45.509 - Thread: 1 -> Updating stopped. 2020-05-04 15:46:08.312 - Thread: 1 -> GUI Stats: Update 0.609493, Draw 0.352657222222222 2020-05-04 15:46:15.277 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:46:15.278 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,6.676935,237.9727,1,0,1816.188,14254.1,20534,79466,21,93.92381,97.28215,0.07524431,229704,19.72111,0,16.66667,18.52282,19.18512,100,10241835496 2020-05-04 15:46:38.311 - Thread: 1 -> GUI Stats: Update 0.346271000000001, Draw 0.342015666666667 2020-05-04 15:47:08.311 - Thread: 1 -> GUI Stats: Update 0.343157666666667, Draw 0.339598166666667 2020-05-04 15:47:15.294 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:47:15.295 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,6.693235,222.041,1,0,1807.502,14255.6,20534,79466,21,93.68753,97.15459,0.06740484,229823,19.67169,0,16.66667,18.42992,19.11195,100,10241835496 2020-05-04 15:47:38.312 - Thread: 1 -> GUI Stats: Update 0.345038611111112, Draw 0.348916944444445 2020-05-04 15:48:08.314 - Thread: 1 -> GUI Stats: Update 0.391768611111111, Draw 0.338019944444444 2020-05-04 15:48:15.311 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:48:15.312 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,6.842986,232.3125,1,0,1805.017,14250.98,20534,79466,21,93.61346,97.20365,0.06769452,229831,19.71433,0,16.66667,18.45527,19.16305,100,10241835496 2020-05-04 15:48:38.312 - Thread: 1 -> GUI Stats: Update 0.341813555555555, Draw 0.336063555555556 2020-05-04 15:49:08.312 - Thread: 1 -> GUI Stats: Update 0.339680444444445, Draw 0.339354722222223 2020-05-04 15:49:15.327 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:49:15.328 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,6.040845,226.2788,1,0,1809.097,14252.78,20534,79466,21,94.03111,97.27843,0.0666904,229871,19.66439,0,16.66667,18.49065,19.12921,100,10241835496 2020-05-04 15:49:38.314 - Thread: 1 -> GUI Stats: Update 0.344510111111111, Draw 0.341915611111111 2020-05-04 15:50:08.312 - Thread: 1 -> GUI Stats: Update 0.400057888888889, Draw 0.339283 2020-05-04 15:50:15.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:50:15.345 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,6.42965,227.0614,1,0,1806.025,14251.58,20534,79466,21,93.87823,97.20781,0.08130141,229827,19.61487,0,16.66667,18.41409,19.06718,100,10241835496 2020-05-04 15:50:38.313 - Thread: 1 -> GUI Stats: Update 0.341890555555555, Draw 0.341075666666667 2020-05-04 15:51:08.312 - Thread: 1 -> GUI Stats: Update 0.345013666666667, Draw 0.343186888888888 2020-05-04 15:51:15.361 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:51:15.361 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,6.425867,226.7539,1,0,1808.328,14251.62,20534,79466,21,93.78031,97.03399,0.08054563,229869,19.66973,0,16.66667,18.44634,19.08633,100,10241835496 2020-05-04 15:51:38.313 - Thread: 1 -> GUI Stats: Update 0.351215333333333, Draw 0.344643611111112 2020-05-04 15:52:08.312 - Thread: 1 -> GUI Stats: Update 0.385932277777777, Draw 0.338869055555556 2020-05-04 15:52:15.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:52:15.388 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,6.180463,230.3489,1,0,1806.33,14251.03,20534,79466,21,93.79513,96.91952,0.0673567,229863,19.7856,0,16.66667,18.55793,19.17611,100,10241835496 2020-05-04 15:52:38.312 - Thread: 1 -> GUI Stats: Update 0.334584166666667, Draw 0.348725722222222 2020-05-04 15:53:08.312 - Thread: 1 -> GUI Stats: Update 0.337164222222222, Draw 0.339251444444445 2020-05-04 15:53:15.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:53:15.396 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,7.304178,224.5072,1,0,1804.358,14252.81,20534,79466,21,93.95108,96.75347,0.06801223,229915,19.89686,0,16.66667,18.69332,19.2509,100,10241835496 2020-05-04 15:53:38.313 - Thread: 1 -> GUI Stats: Update 0.362067722222222, Draw 0.340477722222222 2020-05-04 15:54:08.314 - Thread: 1 -> GUI Stats: Update 0.375839166666667, Draw 0.350835277777777 2020-05-04 15:54:15.412 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:54:15.412 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,6.282417,218.1739,1,0,1807.444,14251.37,20534,79466,21,93.77933,96.89278,0.0675915,229917,19.82652,0,16.66667,18.59317,19.21046,100,10241835496 2020-05-04 15:54:38.313 - Thread: 1 -> GUI Stats: Update 0.336284055555556, Draw 0.339373888888889 2020-05-04 15:55:08.313 - Thread: 1 -> GUI Stats: Update 0.3448755, Draw 0.343859277777778 2020-05-04 15:55:15.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:55:15.429 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,6.262119,215.2166,1,0,1804.617,14250.65,20534,79466,21,93.66106,95.00504,0.0732627,229849,20.41169,0,16.66667,19.1178,19.39213,100,10241835496 2020-05-04 15:55:38.314 - Thread: 1 -> GUI Stats: Update 0.380460388888889, Draw 0.348187833333333 2020-05-04 15:56:08.312 - Thread: 1 -> GUI Stats: Update 0.351908611111112, Draw 0.344055611111112 2020-05-04 15:56:15.446 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:56:15.446 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,6.441772,223.4831,1,0,1808.456,14251.84,20534,79466,21,93.87273,97.13394,0.0837767,229873,19.87815,0,16.66667,18.66016,19.30843,100,10241835496 2020-05-04 15:56:38.313 - Thread: 1 -> GUI Stats: Update 0.344598222222222, Draw 0.339626833333334 2020-05-04 15:57:08.312 - Thread: 1 -> GUI Stats: Update 0.345991555555556, Draw 0.342315888888889 2020-05-04 15:57:15.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:57:15.463 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,6.266185,232.4171,1,0,1806.757,14251.23,20534,79466,21,93.82109,97.27409,0.08256029,229827,19.79114,0,16.66667,18.56827,19.25165,100,10241835496 2020-05-04 15:57:38.313 - Thread: 1 -> GUI Stats: Update 0.396079944444445, Draw 0.342374166666667 2020-05-04 15:58:08.313 - Thread: 1 -> GUI Stats: Update 0.346805555555555, Draw 0.345755111111111 2020-05-04 15:58:15.479 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:58:15.481 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,6.173799,222.1796,1,0,1805.234,14251.28,20534,79466,21,93.82404,97.21695,0.08347116,229833,19.69906,0,16.66667,18.48245,19.15083,100,10241835496 2020-05-04 15:58:38.313 - Thread: 1 -> GUI Stats: Update 0.344252388888888, Draw 0.343301888888889 2020-05-04 15:59:08.313 - Thread: 1 -> GUI Stats: Update 0.345152944444445, Draw 0.342237388888889 2020-05-04 15:59:15.495 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 15:59:15.496 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,6.557708,227.0336,1,0,1807.821,14252.36,20534,79466,21,93.93903,97.299,0.08338776,229858,19.73546,0,16.66667,18.5393,19.20241,100,10241835496 2020-05-04 15:59:38.313 - Thread: 1 -> GUI Stats: Update 0.399897277777778, Draw 0.344703333333333 2020-05-04 15:59:57.463 - Thread: 1 -> Updating continues. 2020-05-04 15:59:57.468 - Thread: 1 -> GC Memory: 1803.794 MB 2020-05-04 15:59:57.468 - Thread: 1 -> Autosave initiated 2020-05-04 15:59:57.468 - Thread: 1 -> Character state: True 2020-05-04 15:59:57.468 - Thread: 1 -> IsServer: True 2020-05-04 15:59:57.468 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 15:59:57.468 - Thread: 1 -> Autosave 2020-05-04 15:59:57.468 - Thread: 1 -> Saving world - START 2020-05-04 15:59:57.469 - Thread: 1 -> Making world state snapshot. 2020-05-04 15:59:57.469 - Thread: 1 -> Before snapshot.: GC Memory: 1,803 B 2020-05-04 15:59:57.503 - Thread: 1 -> After snapshot.: GC Memory: 1,808 B 2020-05-04 15:59:57.503 - Thread: 1 -> Directory cleanup: GC Memory: 1,808 B 2020-05-04 15:59:57.503 - Thread: 1 -> Saving world - END 2020-05-04 15:59:57.503 - Thread: 15 -> Session snapshot save - START 2020-05-04 15:59:57.504 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 15:59:57.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 15:59:57.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 15:59:57.978 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 15:59:58.422 - Thread: 15 -> Session snapshot save - END 2020-05-04 16:00:08.318 - Thread: 1 -> GUI Stats: Update 0.330867222222222, Draw 0.354721333333334 2020-05-04 16:00:09.813 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 16:00:09.813 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 16:00:09.813 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 16:00:09.839 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 16:00:15.512 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:00:15.513 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,44.98326,273.9166,1,0,1825.056,14251.45,20534,79466,21,94.34457,81.46828,0.08393108,229836,23.72566,0,16.66667,22.38387,19.32889,100,10242364652 2020-05-04 16:00:27.485 - Thread: 1 -> GC Memory: 1828.545 MB 2020-05-04 16:00:38.320 - Thread: 1 -> GUI Stats: Update 0.38088811111111, Draw 0.584241166666666 2020-05-04 16:00:57.489 - Thread: 1 -> GC Memory: 1835.927 MB 2020-05-04 16:01:00.713 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:01:00.714 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 16:01:08.319 - Thread: 1 -> GUI Stats: Update 0.384972833333333, Draw 0.665353666666667 2020-05-04 16:01:10.714 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:01:10.715 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 16:01:15.529 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:01:15.533 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,45.46562,278.0092,1,0,1840.04,14249.97,20534,79466,21,94.21171,80.673,0.07856807,229841,23.66535,0,16.66667,22.29553,19.09155,100,10242372196 2020-05-04 16:01:20.717 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:01:20.718 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 16:01:27.503 - Thread: 1 -> GC Memory: 1808.258 MB 2020-05-04 16:01:30.714 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:01:30.714 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 16:01:30.714 - Thread: 1 -> Next activation in -00:12:37.4290296 2020-05-04 16:01:30.714 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:01:30.714 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 16:01:38.321 - Thread: 1 -> GUI Stats: Update 0.447380222222222, Draw 0.669360055555556 2020-05-04 16:01:40.713 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:01:40.714 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 16:01:50.714 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:01:50.715 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 16:01:57.518 - Thread: 1 -> GC Memory: 1812.663 MB 2020-05-04 16:02:00.714 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:02:00.715 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 16:02:00.715 - Thread: 1 -> Next activation in -00:14:14.2597310 2020-05-04 16:02:00.715 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:02:00.715 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 16:02:08.318 - Thread: 1 -> GUI Stats: Update 0.386340166666667, Draw 0.675258166666666 2020-05-04 16:02:10.715 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:02:10.715 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 16:02:15.546 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:02:15.546 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,44.61235,271.7889,1,0,1815.183,14249.96,20534,79466,21,94.31976,83.81914,0.08107556,229802,23.46831,0,16.66667,22.13526,19.67094,100,10242408084 2020-05-04 16:02:20.714 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:02:20.714 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 16:02:27.533 - Thread: 1 -> GC Memory: 1818.498 MB 2020-05-04 16:02:30.714 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 16:02:30.715 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 16:02:30.715 - Thread: 1 -> Next activation in 00:16:49.0748183 2020-05-04 16:02:38.320 - Thread: 1 -> GUI Stats: Update 0.385406666666667, Draw 0.680898277777777 2020-05-04 16:02:57.537 - Thread: 1 -> GC Memory: 1824.091 MB 2020-05-04 16:03:08.319 - Thread: 1 -> GUI Stats: Update 0.38905538888889, Draw 0.672433611111111 2020-05-04 16:03:15.563 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:03:15.564 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,45.09387,275.6554,1,0,1806.4,14252.79,20534,79466,21,94.48875,82.30009,0.08161907,229791,23.55836,0,16.66667,22.26,19.38855,100,10242415956 2020-05-04 16:03:27.550 - Thread: 1 -> GC Memory: 1809.177 MB 2020-05-04 16:03:38.320 - Thread: 1 -> GUI Stats: Update 0.419238666666667, Draw 0.686286055555556 2020-05-04 16:03:57.550 - Thread: 1 -> GC Memory: 1815.644 MB 2020-05-04 16:04:08.318 - Thread: 1 -> GUI Stats: Update 0.373560722222222, Draw 0.678683333333333 2020-05-04 16:04:15.580 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:04:15.580 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,43.76112,272.4462,1,0,1818.313,14253.59,20534,79466,21,94.33598,82.53828,0.0798459,229756,23.49393,0,16.66667,22.16323,19.39149,100,10242426768 2020-05-04 16:04:27.567 - Thread: 1 -> GC Memory: 1822.66 MB 2020-05-04 16:04:38.325 - Thread: 1 -> GUI Stats: Update 0.381070888888888, Draw 0.674438444444443 2020-05-04 16:04:57.467 - Thread: 1 -> Autosave initiated 2020-05-04 16:04:57.467 - Thread: 1 -> Character state: True 2020-05-04 16:04:57.467 - Thread: 1 -> IsServer: True 2020-05-04 16:04:57.467 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 16:04:57.467 - Thread: 1 -> Autosave 2020-05-04 16:04:57.467 - Thread: 1 -> Saving world - START 2020-05-04 16:04:57.468 - Thread: 1 -> Making world state snapshot. 2020-05-04 16:04:57.468 - Thread: 1 -> Before snapshot.: GC Memory: 1,807 B 2020-05-04 16:04:57.503 - Thread: 1 -> After snapshot.: GC Memory: 1,811 B 2020-05-04 16:04:57.503 - Thread: 1 -> Directory cleanup: GC Memory: 1,811 B 2020-05-04 16:04:57.503 - Thread: 1 -> Saving world - END 2020-05-04 16:04:57.504 - Thread: 15 -> Session snapshot save - START 2020-05-04 16:04:57.505 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 16:04:57.571 - Thread: 1 -> GC Memory: 1812.035 MB 2020-05-04 16:04:57.951 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 16:04:58.503 - Thread: 15 -> Session snapshot save - END 2020-05-04 16:05:08.319 - Thread: 1 -> GUI Stats: Update 0.422102833333333, Draw 0.669404833333332 2020-05-04 16:05:12.106 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:05:12.106 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:05:15.597 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:05:15.597 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,39.98342,263.6943,1,0,1828.415,14261.64,20534,79466,21,75.80756,96.81862,0.08070192,229709,17.74515,0,16.66667,13.45216,17.18061,100,10242469314 2020-05-04 16:05:27.584 - Thread: 1 -> GC Memory: 1830.705 MB 2020-05-04 16:05:36.332 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 16:05:36.332 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 16:05:36.332 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 16:05:36.364 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 16:05:38.320 - Thread: 1 -> GUI Stats: Update 0.332160388888889, Draw 0.381384222222223 2020-05-04 16:05:57.584 - Thread: 1 -> GC Memory: 1836.768 MB 2020-05-04 16:06:08.320 - Thread: 1 -> GUI Stats: Update 0.373824444444444, Draw 0.368870444444444 2020-05-04 16:06:10.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:06:10.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:06:15.613 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:06:15.613 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,41.12076,281.9245,1,0,1840.93,14254.84,20534,79466,21,93.89423,87.05774,0.08810028,229717,22.31825,0,16.66667,20.95555,19.42976,100,10242535282 2020-05-04 16:06:27.587 - Thread: 1 -> GC Memory: 1813.806 MB 2020-05-04 16:06:31.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 16:06:31.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 16:06:38.321 - Thread: 1 -> GUI Stats: Update 0.382921222222223, Draw 0.63531588888889 2020-05-04 16:06:57.601 - Thread: 1 -> GC Memory: 1818.634 MB 2020-05-04 16:07:08.320 - Thread: 1 -> GUI Stats: Update 0.347831944444444, Draw 0.313618888888889 2020-05-04 16:07:15.630 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:07:15.630 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,41.35082,294.3332,1,0,1820.824,14270.11,20534,79466,21,90.53727,96.28705,0.08606116,229704,23.19015,0,16.66667,20.99573,22.32911,100,10242696932 2020-05-04 16:07:27.620 - Thread: 1 -> GC Memory: 1821.879 MB 2020-05-04 16:07:38.320 - Thread: 1 -> GUI Stats: Update 0.283956333333333, Draw 0.312460722222223 2020-05-04 16:07:57.620 - Thread: 1 -> GC Memory: 1826.242 MB 2020-05-04 16:08:08.320 - Thread: 1 -> GUI Stats: Update 0.291503277777778, Draw 0.327338555555555 2020-05-04 16:08:15.647 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:08:15.647 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,43.24432,278.1567,1,0,1805.495,14264.15,20535,79465,21,93.85869,90.15051,0.08639197,229728,26.50966,0,16.66667,24.88162,23.8986,100,10242705354 2020-05-04 16:08:27.620 - Thread: 1 -> GC Memory: 1807.016 MB 2020-05-04 16:08:38.320 - Thread: 1 -> GUI Stats: Update 0.316179333333334, Draw 0.373297222222222 2020-05-04 16:08:57.634 - Thread: 1 -> GC Memory: 1814.428 MB 2020-05-04 16:09:08.320 - Thread: 1 -> GUI Stats: Update 0.360284611111112, Draw 0.352124611111111 2020-05-04 16:09:15.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:09:15.664 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,41.13141,265.9756,1,0,1814.016,14286.24,20535,79465,21,94.49919,90.17905,0.08452544,229685,21.68091,0,16.66667,20.48829,19.55164,100,10242642382 2020-05-04 16:09:27.636 - Thread: 1 -> GC Memory: 1817.712 MB 2020-05-04 16:09:38.317 - Thread: 1 -> GUI Stats: Update 0.303704777777778, Draw 0.3441115 2020-05-04 16:09:57.468 - Thread: 1 -> Autosave initiated 2020-05-04 16:09:57.468 - Thread: 1 -> Character state: True 2020-05-04 16:09:57.468 - Thread: 1 -> IsServer: True 2020-05-04 16:09:57.468 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 16:09:57.468 - Thread: 1 -> Autosave 2020-05-04 16:09:57.468 - Thread: 1 -> Saving world - START 2020-05-04 16:09:57.470 - Thread: 1 -> Making world state snapshot. 2020-05-04 16:09:57.470 - Thread: 1 -> Before snapshot.: GC Memory: 1,808 B 2020-05-04 16:09:57.506 - Thread: 1 -> After snapshot.: GC Memory: 1,810 B 2020-05-04 16:09:57.506 - Thread: 1 -> Directory cleanup: GC Memory: 1,810 B 2020-05-04 16:09:57.506 - Thread: 1 -> Saving world - END 2020-05-04 16:09:57.506 - Thread: 15 -> Session snapshot save - START 2020-05-04 16:09:57.507 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 16:09:57.655 - Thread: 1 -> GC Memory: 1822.178 MB 2020-05-04 16:09:57.947 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 16:09:58.387 - Thread: 15 -> Session snapshot save - END 2020-05-04 16:10:08.318 - Thread: 1 -> GUI Stats: Update 0.300341777777778, Draw 0.33623911111111 2020-05-04 16:10:15.681 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 16:10:15.684 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,40.7905,260.245,1,0,1850.417,14320.84,20534,79466,20,93.15142,96.64632,0.08538247,229623,20.25128,0,16.66667,18.86435,19.57211,100,10265322428 2020-05-04 16:10:27.656 - Thread: 1 -> GC Memory: 1851.404 MB