2020-05-04 13:37:47.983 - Thread: 1 -> Log Started 2020-05-04 13:37:47.983 - Thread: 1 -> Timezone (local - UTC): -7h 2020-05-04 13:37:47.983 - Thread: 1 -> App Version: 01_194_209 2020-05-04 13:37:48.009 - Thread: 1 -> Steam build: Always true 2020-05-04 13:37:48.009 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-05-04 13:37:48.009 - Thread: 1 -> Environment.ProcessorCount: 64 2020-05-04 13:37:48.054 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-05-04 13:37:48.054 - Thread: 1 -> Environment.CommandLine: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-05-04 13:37:48.155 - Thread: 1 -> Environment.Is64BitProcess: True 2020-05-04 13:37:48.155 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-05-04 13:37:48.156 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-05-04 13:37:48.156 - Thread: 1 -> Environment.CurrentDirectory: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-05-04 13:37:48.191 - Thread: 1 -> CPU Info: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-05-04 13:37:48.191 - Thread: 1 -> IntPtr.Size: 8 2020-05-04 13:37:48.191 - Thread: 1 -> Default Culture: 2020-05-04 13:37:48.191 - Thread: 1 -> Default UI Culture: 2020-05-04 13:37:48.193 - Thread: 1 -> MyConfig.Load() - START 2020-05-04 13:37:48.196 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-04 13:37:48.435 - Thread: 1 -> NewNewGameScreen: False 2020-05-04 13:37:48.435 - Thread: 1 -> EnableDamageEffects: True 2020-05-04 13:37:48.435 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-05-04 13:37:48.435 - Thread: 1 -> EnableReverb: False 2020-05-04 13:37:48.435 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-05-04 13:37:48.435 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-05-04 13:37:48.435 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-05-04 13:37:48.435 - Thread: 1 -> FirstTimeRun: False 2020-05-04 13:37:48.435 - Thread: 1 -> ExperimentalMode: False 2020-05-04 13:37:48.435 - Thread: 1 -> VideoAdapter: 0 2020-05-04 13:37:48.435 - Thread: 1 -> ScreenWidth: 5120 2020-05-04 13:37:48.435 - Thread: 1 -> ScreenHeight: 2160 2020-05-04 13:37:48.435 - Thread: 1 -> RefreshRate: 60000 2020-05-04 13:37:48.435 - Thread: 1 -> WindowMode: 1 2020-05-04 13:37:48.435 - Thread: 1 -> VerticalSync: 0 2020-05-04 13:37:48.435 - Thread: 1 -> FieldOfView: 100.0442 2020-05-04 13:37:48.435 - Thread: 1 -> PostProcessingEnabled: True 2020-05-04 13:37:48.435 - Thread: 1 -> FlaresIntensity: 1 2020-05-04 13:37:48.435 - Thread: 1 -> TreeViewDistance: 1998 2020-05-04 13:37:48.435 - Thread: 1 -> GrassDensity: 0 2020-05-04 13:37:48.435 - Thread: 1 -> GrassDrawDistance: 68 2020-05-04 13:37:48.435 - Thread: 1 -> AntialiasingMode: 0 2020-05-04 13:37:48.435 - Thread: 1 -> ShadowMapResolution: 0 2020-05-04 13:37:48.435 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-05-04 13:37:48.435 - Thread: 1 -> TextureQuality: 2 2020-05-04 13:37:48.435 - Thread: 1 -> AnisotropicFiltering: 0 2020-05-04 13:37:48.435 - Thread: 1 -> ModelQuality: 2 2020-05-04 13:37:48.435 - Thread: 1 -> VoxelQuality: 3 2020-05-04 13:37:48.435 - Thread: 1 -> ShaderQuality: 1 2020-05-04 13:37:48.435 - Thread: 1 -> LowMemSwitchToLow: 0 2020-05-04 13:37:48.435 - Thread: 1 -> FirstVTTimeRun: False 2020-05-04 13:37:48.435 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-05-04 13:37:48.435 - Thread: 1 -> GDPRConsent: True 2020-05-04 13:37:48.435 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-05-04 13:37:48.436 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-05-04 13:37:48.436 - Thread: 1 -> ShowCrosshair2: 0 2020-05-04 13:37:48.436 - Thread: 1 -> EnableTrading: True 2020-05-04 13:37:48.436 - Thread: 1 -> EnableSteamCloud: False 2020-05-04 13:37:48.436 - Thread: 1 -> UiTransparency: 1 2020-05-04 13:37:48.436 - Thread: 1 -> UiBkTransparency: 0.8 2020-05-04 13:37:48.436 - Thread: 1 -> HUDBkTransparency: 0.6 2020-05-04 13:37:48.436 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-05-04 13:37:48.436 - Thread: 1 -> ControlsHints: False 2020-05-04 13:37:48.436 - Thread: 1 -> GoodBotHints: False 2020-05-04 13:37:48.436 - Thread: 1 -> RotationHints: True 2020-05-04 13:37:48.436 - Thread: 1 -> FirstTimeTutorials: False 2020-05-04 13:37:48.436 - Thread: 1 -> GameVolume: 1 2020-05-04 13:37:48.436 - Thread: 1 -> Music_Volume: 0 2020-05-04 13:37:48.436 - Thread: 1 -> VoiceChatVolume: 1 2020-05-04 13:37:48.436 - Thread: 1 -> HudWarnings: True 2020-05-04 13:37:48.436 - Thread: 1 -> VoiceChat: True 2020-05-04 13:37:48.436 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-05-04 13:37:48.436 - Thread: 1 -> EnableDynamicMusic: True 2020-05-04 13:37:48.436 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-05-04 13:37:48.436 - Thread: 1 -> EnableDoppler: True 2020-05-04 13:37:48.436 - Thread: 1 -> HudState: 2 2020-05-04 13:37:48.436 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-05-04 13:37:48.436 - Thread: 1 -> MutedPlayers: 2020-05-04 13:37:48.436 - Thread: 1 -> ZoomMultiplier: 0.2 2020-05-04 13:37:48.436 - Thread: 1 -> GamepadScheme: 0 2020-05-04 13:37:48.436 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-05-04 13:37:48.436 - Thread: 1 -> AreaInteraction: True 2020-05-04 13:37:48.436 - Thread: 1 -> DebugComponentsInfo: 2 2020-05-04 13:37:48.437 - Thread: 1 -> MyConfig.Load() - END 2020-05-04 13:37:48.962 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-05-04 13:37:49.256 - Thread: 1 -> Found processor count: 32 2020-05-04 13:37:49.256 - Thread: 1 -> Using processor count: 16 2020-05-04 13:37:49.671 - Thread: 1 -> All detected adapters: 2020-05-04 13:37:49.684 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=308623426, DeviceID=8578 2020-05-04 13:37:49.684 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-05-04 13:37:50.133 - Thread: 1 -> AdapterInfo = { 2020-05-04 13:37:50.134 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-05-04 13:37:50.134 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-05-04 13:37:50.134 - Thread: 1 -> Driver version = 26.21.14.3200 2020-05-04 13:37:50.134 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-05-04 13:37:50.134 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-04 13:37:50.134 - Thread: 1 -> AftermathSupported = False 2020-05-04 13:37:50.134 - Thread: 1 -> Adapter id = 0 2020-05-04 13:37:50.134 - Thread: 1 -> Supported = True 2020-05-04 13:37:50.134 - Thread: 1 -> RAM = 6282018816 2020-05-04 13:37:50.134 - Thread: 1 -> Priority = 2 2020-05-04 13:37:50.134 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-04 13:37:50.134 - Thread: 1 -> Output is attached = True 2020-05-04 13:37:50.134 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-05-04 13:37:50.134 - Thread: 1 -> Display modes = { 2020-05-04 13:37:50.134 - Thread: 1 -> DXGIOutput id = 0 2020-05-04 13:37:50.135 - Thread: 1 -> 640x480@60Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 640x480@59.94Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 720x480@60Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 720x480@59.94Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 800x600@60.317Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1024x768@60.004Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1152x864@59.959Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1176x664@60Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1176x664@60Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1280x720@60Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1280x720@59.94Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1280x800@59.81Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1360x768@60Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1360x768@60Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1366x768@60Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1366x768@60Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1600x900@60Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1920x1080@60Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 3840x2160@30Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 3840x2160@59.997Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 5120x2160@60Hz 2020-05-04 13:37:50.135 - Thread: 1 -> 5120x2160@30.001Hz 2020-05-04 13:37:50.135 - Thread: 1 -> } 2020-05-04 13:37:50.135 - Thread: 1 -> } 2020-05-04 13:37:50.135 - Thread: 1 -> AdapterInfo = { 2020-05-04 13:37:50.135 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-05-04 13:37:50.135 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-05-04 13:37:50.135 - Thread: 1 -> Driver version = 26.21.14.3200 2020-05-04 13:37:50.135 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-05-04 13:37:50.135 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-04 13:37:50.135 - Thread: 1 -> AftermathSupported = False 2020-05-04 13:37:50.135 - Thread: 1 -> Adapter id = 0 2020-05-04 13:37:50.135 - Thread: 1 -> Supported = True 2020-05-04 13:37:50.135 - Thread: 1 -> RAM = 6282018816 2020-05-04 13:37:50.135 - Thread: 1 -> Priority = 2 2020-05-04 13:37:50.135 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-04 13:37:50.135 - Thread: 1 -> Output is attached = True 2020-05-04 13:37:50.135 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-05-04 13:37:50.135 - Thread: 1 -> Display modes = { 2020-05-04 13:37:50.136 - Thread: 1 -> DXGIOutput id = 0 2020-05-04 13:37:50.136 - Thread: 1 -> 640x480@60Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 640x480@59.94Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 720x480@60Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 720x480@59.94Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 800x600@60.317Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1024x768@60.004Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1152x864@59.959Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1176x664@60Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1176x664@60Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1280x720@60Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1280x720@59.94Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1280x800@59.81Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1360x768@60Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1360x768@60Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1366x768@60Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1366x768@60Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1600x900@60Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1920x1080@60Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 3840x2160@30Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 3840x2160@59.997Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 5120x2160@60Hz 2020-05-04 13:37:50.136 - Thread: 1 -> 5120x2160@30.001Hz 2020-05-04 13:37:50.136 - Thread: 1 -> } 2020-05-04 13:37:50.136 - Thread: 1 -> } 2020-05-04 13:37:50.140 - Thread: 1 -> Steam.IsActive: True 2020-05-04 13:37:50.141 - Thread: 1 -> Steam.IsOnline: True 2020-05-04 13:37:50.141 - Thread: 1 -> Steam.OwnsGame: False 2020-05-04 13:37:50.141 - Thread: 1 -> Steam.UserId: 76561198000302830 2020-05-04 13:37:50.141 - Thread: 1 -> Steam.UserName: Misdirected 2020-05-04 13:37:50.141 - Thread: 1 -> Steam.Branch: default 2020-05-04 13:37:50.141 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-05-04 13:37:50.141 - Thread: 1 -> Build version: 0.1.1.0 2020-05-04 13:37:50.151 - Thread: 1 -> MyScreenManager() 2020-05-04 13:37:50.220 - Thread: 33 -> CreateDeviceInternal - CheckSettings() 2020-05-04 13:37:50.220 - Thread: 33 -> CreateDeviceInternal - GetAdapter() 2020-05-04 13:37:50.222 - Thread: 33 -> CreateDeviceInternal - FixSettings() 2020-05-04 13:37:50.223 - Thread: 33 -> CreateDeviceInternal - Create device 2020-05-04 13:37:50.319 - Thread: 33 -> CreateDeviceInternal Steam Overlay integration 2020-05-04 13:37:50.403 - Thread: 33 -> CreateDeviceInternal Steam Overlay OK 2020-05-04 13:37:50.404 - Thread: 33 -> CreateDeviceInternal create swapchain 2020-05-04 13:37:54.258 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-05-04 13:37:54.258 - Thread: 1 -> Game dir: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-05-04 13:37:54.258 - Thread: 1 -> Content dir: Q:\Steam\steamapps\common\SpaceEngineers\Content 2020-05-04 13:37:55.300 - Thread: 1 -> Preallocate - START 2020-05-04 13:37:55.358 - Thread: 1 -> MySpaceWorldGenerator - START 2020-05-04 13:37:55.365 - Thread: 1 -> MySpaceWorldGenerator - END 2020-05-04 13:37:55.365 - Thread: 1 -> MySpaceBuildComponent - START 2020-05-04 13:37:55.365 - Thread: 1 -> MySpaceBuildComponent - END 2020-05-04 13:37:55.365 - Thread: 1 -> MyEntities - START 2020-05-04 13:37:55.380 - Thread: 1 -> MyEntities - END 2020-05-04 13:37:55.380 - Thread: 1 -> MyObjectBuilder_Base - START 2020-05-04 13:37:55.380 - Thread: 1 -> MyObjectBuilder_Base - END 2020-05-04 13:37:55.380 - Thread: 1 -> MyTransparentGeometry - START 2020-05-04 13:37:55.380 - Thread: 1 -> MyTransparentGeometry - END 2020-05-04 13:37:55.380 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-05-04 13:37:55.389 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-05-04 13:37:55.389 - Thread: 1 -> MyMath - START 2020-05-04 13:37:55.389 - Thread: 1 -> MyMath - END 2020-05-04 13:37:55.389 - Thread: 1 -> MySimpleObjectDraw - START 2020-05-04 13:37:55.389 - Thread: 1 -> MySimpleObjectDraw - END 2020-05-04 13:37:55.402 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-05-04 13:37:55.402 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-05-04 13:37:55.402 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-05-04 13:37:55.458 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-05-04 13:37:55.458 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-05-04 13:37:55.458 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-05-04 13:37:55.458 - Thread: 1 -> MySyncDestructions - START 2020-05-04 13:37:55.458 - Thread: 1 -> MySyncDestructions - END 2020-05-04 13:37:55.458 - Thread: 1 -> MySyncEntity - START 2020-05-04 13:37:55.458 - Thread: 1 -> MySyncEntity - END 2020-05-04 13:37:55.458 - Thread: 1 -> MySyncScenario - START 2020-05-04 13:37:55.458 - Thread: 1 -> MySyncScenario - END 2020-05-04 13:37:55.458 - Thread: 1 -> MyCommandCharacter - START 2020-05-04 13:37:55.460 - Thread: 1 -> MyCommandCharacter - END 2020-05-04 13:37:55.460 - Thread: 1 -> MyCommandConsole - START 2020-05-04 13:37:55.460 - Thread: 1 -> MyCommandConsole - END 2020-05-04 13:37:55.460 - Thread: 1 -> MyCommandEntity - START 2020-05-04 13:37:55.461 - Thread: 1 -> MyCommandEntity - END 2020-05-04 13:37:55.461 - Thread: 1 -> MyAiTargetManager - START 2020-05-04 13:37:55.461 - Thread: 1 -> MyAiTargetManager - END 2020-05-04 13:37:55.461 - Thread: 1 -> MyClientDebugCommands - START 2020-05-04 13:37:55.462 - Thread: 1 -> MyClientDebugCommands - END 2020-05-04 13:37:55.462 - Thread: 1 -> MyDedicatedServer - START 2020-05-04 13:37:55.462 - Thread: 1 -> MyDedicatedServer - END 2020-05-04 13:37:55.462 - Thread: 1 -> MyDedicatedServerBase - START 2020-05-04 13:37:55.462 - Thread: 1 -> MyDedicatedServerBase - END 2020-05-04 13:37:55.462 - Thread: 1 -> MyMultiplayerBase - START 2020-05-04 13:37:55.462 - Thread: 1 -> MyMultiplayerBase - END 2020-05-04 13:37:55.462 - Thread: 1 -> MyMultiplayerClient - START 2020-05-04 13:37:55.462 - Thread: 1 -> MyMultiplayerClient - END 2020-05-04 13:37:55.462 - Thread: 1 -> MyMultiplayerClientBase - START 2020-05-04 13:37:55.462 - Thread: 1 -> MyMultiplayerClientBase - END 2020-05-04 13:37:55.462 - Thread: 1 -> MyMultiplayerLobby - START 2020-05-04 13:37:55.462 - Thread: 1 -> MyMultiplayerLobby - END 2020-05-04 13:37:55.462 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-05-04 13:37:55.462 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-05-04 13:37:55.462 - Thread: 1 -> MyMultiplayerServerBase - START 2020-05-04 13:37:55.462 - Thread: 1 -> MyMultiplayerServerBase - END 2020-05-04 13:37:55.462 - Thread: 1 -> MyServerDebugCommands - START 2020-05-04 13:37:55.463 - Thread: 1 -> MyServerDebugCommands - END 2020-05-04 13:37:55.463 - Thread: 1 -> MyAIActionsParser - START 2020-05-04 13:37:55.463 - Thread: 1 -> MyAIActionsParser - END 2020-05-04 13:37:55.463 - Thread: 1 -> MyCubeGridDefinitions - START 2020-05-04 13:37:55.529 - Thread: 1 -> MyCubeGridDefinitions - END 2020-05-04 13:37:55.529 - Thread: 1 -> MyDefinitionManager - START 2020-05-04 13:37:55.548 - Thread: 1 -> MyDefinitionManager - END 2020-05-04 13:37:55.548 - Thread: 1 -> Preallocate - END 2020-05-04 13:37:55.552 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-05-04 13:37:55.833 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-05-04 13:37:55.833 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-05-04 13:37:55.844 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-05-04 13:37:55.844 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 13:37:55.844 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 13:37:55.844 - Thread: 1 -> Assembly.Location: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-05-04 13:37:55.844 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-05-04 13:37:55.844 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-05-04 13:37:55.846 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-05-04 13:37:55.855 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-05-04 13:37:55.855 - Thread: 1 -> Win32_ComputerSystem.Model: TRX40 DESIGNARE 2020-05-04 13:37:55.855 - Thread: 1 -> Virtualized: False 2020-05-04 13:37:55.889 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-05-04 13:37:55.891 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 274,764,316,672 bytes 2020-05-04 13:37:55.891 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-05-04 13:37:55.891 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 250,898,165,760 bytes 2020-05-04 13:37:55.891 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,438,778,359,808 bytes 2020-05-04 13:37:55.894 - Thread: 1 -> Drive C: | Capacity: 499,499,683,840 bytes | Free space: 278,073,962,496 bytes 2020-05-04 13:37:55.894 - Thread: 1 -> Drive M: | Capacity: 2,000,396,742,656 bytes | Free space: 1,267,877,228,544 bytes 2020-05-04 13:37:55.894 - Thread: 1 -> Drive Q: | Capacity: 2,000,381,014,016 bytes | Free space: 785,888,632,832 bytes 2020-05-04 13:37:55.895 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-05-04 13:37:55.897 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-05-04 13:37:55.898 - Thread: 1 -> Installed DLCs: 2020-05-04 13:37:55.953 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-05-04 13:37:56.119 - Thread: 1 -> Havok: Physics.Init 2020-05-04 13:37:56.319 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-05-04 13:37:56.322 - Thread: 1 -> HkGameName: SpaceEngineers 2020-05-04 13:37:56.332 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-05-04 13:37:56.333 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-04 13:37:56.343 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-05-04 13:37:56.585 - Thread: 1 -> Loading scenarios 2020-05-04 13:37:56.622 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-04 13:37:56.622 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-05-04 13:37:56.940 - Thread: 1 -> Loading sound definitions 2020-05-04 13:37:57.304 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-04 13:37:57.304 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-05-04 13:37:57.305 - Thread: 1 -> Loading shadow textures definitions 2020-05-04 13:37:57.305 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-05-04 13:37:57.309 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-05-04 13:37:57.360 - Thread: 1 -> MyAudio.LoadData - START 2020-05-04 13:37:57.410 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-05-04 13:37:57.938 - Thread: 1 -> MyAudio.LoadData - END 2020-05-04 13:37:57.947 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2020-05-04 13:37:57.948 - Thread: 1 -> MyGuiManager() 2020-05-04 13:37:57.951 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-04 13:37:58.109 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-04 13:37:58.138 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-04 13:37:58.145 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-05-04 13:37:58.146 - Thread: 15 -> ReloadVoxelMaterials 2020-05-04 13:37:58.149 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-04 13:37:58.150 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-04 13:37:58.150 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-04 13:37:58.210 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-05-04 13:37:58.210 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-05-04 13:37:58.210 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-05-04 13:37:58.210 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-05-04 13:37:58.210 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-05-04 13:37:58.210 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-05-04 13:37:58.210 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-05-04 13:37:58.210 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-05-04 13:37:58.265 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-05-04 13:37:58.265 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-05-04 13:37:58.271 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-05-04 13:37:58.276 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-05-04 13:37:58.281 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-05-04 13:37:58.284 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-05-04 13:37:58.287 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-05-04 13:37:58.288 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-05-04 13:37:58.289 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-05-04 13:37:58.291 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-05-04 13:37:58.294 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-05-04 13:37:58.320 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-05-04 13:37:58.320 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-05-04 13:37:58.340 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-05-04 13:37:58.341 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-05-04 13:37:58.346 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-05-04 13:37:58.348 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-05-04 13:37:58.353 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-05-04 13:37:58.355 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-05-04 13:37:58.369 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-05-04 13:37:58.373 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-05-04 13:37:58.374 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-05-04 13:37:58.393 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-05-04 13:37:58.394 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-05-04 13:37:58.401 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-05-04 13:37:58.407 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-05-04 13:37:58.414 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-05-04 13:37:58.417 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-05-04 13:37:58.428 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-05-04 13:37:58.433 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-05-04 13:37:58.438 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-05-04 13:37:58.441 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-05-04 13:37:58.441 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-05-04 13:37:58.444 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-05-04 13:37:58.445 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-05-04 13:37:58.459 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-05-04 13:37:58.473 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-05-04 13:37:58.504 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-05-04 13:37:58.515 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-05-04 13:37:58.518 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-05-04 13:37:58.522 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-05-04 13:37:58.525 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-05-04 13:37:58.529 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-05-04 13:37:58.531 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-05-04 13:37:58.561 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-05-04 13:37:58.600 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-05-04 13:37:58.606 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-05-04 13:37:58.626 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-05-04 13:37:58.634 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-05-04 13:37:58.643 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-05-04 13:37:58.651 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-05-04 13:37:58.662 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-05-04 13:37:58.670 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-05-04 13:37:58.687 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-05-04 13:37:58.729 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-05-04 13:37:58.746 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-05-04 13:37:58.770 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-05-04 13:37:58.795 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-05-04 13:37:58.808 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-05-04 13:37:58.822 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-05-04 13:37:58.860 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-05-04 13:37:58.955 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-05-04 13:37:58.960 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-05-04 13:37:59.047 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-05-04 13:37:59.085 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-05-04 13:37:59.164 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-05-04 13:37:59.180 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-05-04 13:37:59.272 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-05-04 13:37:59.301 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-05-04 13:37:59.389 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-05-04 13:37:59.409 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-05-04 13:37:59.493 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-05-04 13:37:59.497 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-05-04 13:37:59.598 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-05-04 13:37:59.600 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-05-04 13:37:59.707 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-05-04 13:37:59.734 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-05-04 13:37:59.777 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-05-04 13:37:59.798 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-05-04 13:37:59.799 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-05-04 13:37:59.803 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-05-04 13:37:59.810 - Thread: 1 -> Timer Frequency: 10000000 2020-05-04 13:37:59.810 - Thread: 1 -> Ticks per frame: 166667 2020-05-04 13:37:59.833 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-05-04 13:37:59.846 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-05-04 13:37:59.880 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-05-04 13:37:59.895 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-05-04 13:38:00.201 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-05-04 13:38:00.209 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-05-04 13:38:00.216 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-05-04 13:38:00.343 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-05-04 13:38:00.411 - Thread: 23 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-05-04 13:38:00.439 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-05-04 13:38:00.578 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-05-04 13:38:00.579 - Thread: 1 -> Flares Intensity: 1 2020-05-04 13:38:00.579 - Thread: 1 -> Field of view: 1.746101 2020-05-04 13:38:00.579 - Thread: 1 -> PostProcessingEnabled: True 2020-05-04 13:38:00.579 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-05-04 13:38:00.579 - Thread: 1 -> Render.GrassDrawDistance: 68 2020-05-04 13:38:00.579 - Thread: 1 -> Render.DistanceFade: 1998 2020-05-04 13:38:00.579 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-05-04 13:38:00.579 - Thread: 1 -> Render.ShadowQuality: LOW 2020-05-04 13:38:00.579 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-05-04 13:38:00.579 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-05-04 13:38:00.579 - Thread: 1 -> Render.TextureQuality: HIGH 2020-05-04 13:38:00.579 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-05-04 13:38:00.579 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-05-04 13:38:00.579 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-05-04 13:38:00.579 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-05-04 13:38:00.583 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-05-04 13:38:00.598 - Thread: 1 -> Analytics uuid: 7d0685c0-537b-78c2-1ae4-8ebdbb2c4af6 2020-05-04 13:38:00.713 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-05-04 13:38:00.836 - Thread: 1 -> Analytics helper process start reported 2020-05-04 13:38:01.673 - Thread: 39 -> Analytics session error 2020-05-04 13:38:03.304 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-04 13:38:03.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 13:38:03.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 13:38:06.072 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-04 13:38:06.073 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-05-04 13:38:06.073 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2020-05-04 13:38:08.294 - Thread: 44 -> LoadSession() - Start 2020-05-04 13:38:08.294 - Thread: 44 -> C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-04 13:38:09.918 - Thread: 44 -> Loading Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Sandbox_config.sbc 2020-05-04 13:38:09.928 - Thread: 44 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-05-04 13:38:09.932 - Thread: 44 -> CheckPoint Experimental mode: No 2020-05-04 13:38:09.932 - Thread: 44 -> CheckPoint Experimental mode reason: 0 2020-05-04 13:38:09.933 - Thread: 44 -> LoadSession() - End 2020-05-04 13:38:09.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 13:38:09.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 13:38:09.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 13:38:09.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 13:38:09.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 13:38:09.952 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 13:38:09.971 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-05-04 13:38:09.972 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-05-04 13:38:10.172 - Thread: 1 -> RunLoadingAction - START 2020-05-04 13:38:10.175 - Thread: 1 -> Loading session: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-04 13:38:10.827 - Thread: 1 -> GC Memory: 1,116,320,280 B 2020-05-04 13:38:10.836 - Thread: 1 -> Process Memory: 3,568,717,824 B 2020-05-04 13:38:10.837 - Thread: 1 -> Experimental mode: No 2020-05-04 13:38:10.837 - Thread: 1 -> Experimental mode reason: 0 2020-05-04 13:38:11.863 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-05-04 13:38:11.888 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-05-04 13:38:11.891 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-05-04 13:38:11.893 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-04 13:38:11.894 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-05-04 13:38:12.032 - Thread: 1 -> Loading scenarios 2020-05-04 13:38:12.032 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-04 13:38:12.033 - Thread: 1 -> List of used mods (0) - START 2020-05-04 13:38:12.033 - Thread: 1 -> List of used mods - END 2020-05-04 13:38:12.091 - Thread: 1 -> Loading behaviors 2020-05-04 13:38:12.092 - Thread: 1 -> Loading ammo magazines 2020-05-04 13:38:12.094 - Thread: 1 -> Loading ammo definitions 2020-05-04 13:38:12.096 - Thread: 1 -> Loading animations 2020-05-04 13:38:12.099 - Thread: 1 -> Loading animations 2020-05-04 13:38:12.100 - Thread: 1 -> Loading sound definitions 2020-05-04 13:38:12.100 - Thread: 1 -> Loading sound definitions 2020-05-04 13:38:12.100 - Thread: 1 -> Loading sound definitions 2020-05-04 13:38:12.100 - Thread: 1 -> Loading sound definitions 2020-05-04 13:38:12.100 - Thread: 1 -> Loading sound definitions 2020-05-04 13:38:12.100 - Thread: 1 -> Loading sound definitions 2020-05-04 13:38:12.100 - Thread: 1 -> Loading category classes 2020-05-04 13:38:12.101 - Thread: 1 -> Loading category classes 2020-05-04 13:38:12.101 - Thread: 1 -> Loading blueprint classes 2020-05-04 13:38:12.102 - Thread: 1 -> Loading blueprint class entries 2020-05-04 13:38:12.103 - Thread: 1 -> Loading blueprint class entries 2020-05-04 13:38:12.103 - Thread: 1 -> Loading blueprints 2020-05-04 13:38:12.105 - Thread: 1 -> Loading blueprints 2020-05-04 13:38:12.105 - Thread: 1 -> Loading agent definitions 2020-05-04 13:38:12.106 - Thread: 1 -> Loading character definitions 2020-05-04 13:38:12.116 - Thread: 1 -> Loading character definitions 2020-05-04 13:38:12.116 - Thread: 1 -> Loading components 2020-05-04 13:38:12.118 - Thread: 1 -> Loading components 2020-05-04 13:38:12.118 - Thread: 1 -> Loading configuration 2020-05-04 13:38:12.118 - Thread: 1 -> Loading container types 2020-05-04 13:38:12.120 - Thread: 1 -> Loading Contract Types 2020-05-04 13:38:12.124 - Thread: 1 -> Loading block positions 2020-05-04 13:38:12.127 - Thread: 1 -> Loading block positions 2020-05-04 13:38:12.127 - Thread: 1 -> Loading curve definitions 2020-05-04 13:38:12.129 - Thread: 1 -> Loading debris 2020-05-04 13:38:12.130 - Thread: 1 -> Loading environment items entries 2020-05-04 13:38:12.130 - Thread: 1 -> Loading decal global definitions 2020-05-04 13:38:12.131 - Thread: 1 -> Loading decal definitions 2020-05-04 13:38:12.133 - Thread: 1 -> Loading drone behaviors 2020-05-04 13:38:12.135 - Thread: 1 -> Loading edges 2020-05-04 13:38:12.135 - Thread: 1 -> Loading emissive color definitions 2020-05-04 13:38:12.138 - Thread: 1 -> Loading emissive color default states 2020-05-04 13:38:12.142 - Thread: 1 -> Loading animations 2020-05-04 13:38:12.142 - Thread: 1 -> Loading entity components 2020-05-04 13:38:12.152 - Thread: 1 -> Loading component containers 2020-05-04 13:38:12.163 - Thread: 1 -> Loading environment items entries 2020-05-04 13:38:12.163 - Thread: 1 -> Loading Faction Names 2020-05-04 13:38:12.164 - Thread: 1 -> Loading factions 2020-05-04 13:38:12.166 - Thread: 1 -> Loading flare definitions 2020-05-04 13:38:12.178 - Thread: 1 -> Loading gas property definitions 2020-05-04 13:38:12.179 - Thread: 1 -> Loading event definitions 2020-05-04 13:38:12.180 - Thread: 1 -> Loading physical items 2020-05-04 13:38:12.199 - Thread: 1 -> Loading LCD texture categories 2020-05-04 13:38:12.199 - Thread: 1 -> Loading LCD texture categories 2020-05-04 13:38:12.200 - Thread: 1 -> Loading LCD texture categories 2020-05-04 13:38:12.200 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-04 13:38:12.200 - Thread: 1 -> Loading physical items 2020-05-04 13:38:12.202 - Thread: 1 -> Loading physical items 2020-05-04 13:38:12.202 - Thread: 1 -> Loading physical material properties 2020-05-04 13:38:12.205 - Thread: 1 -> Loading pirate antennas 2020-05-04 13:38:12.211 - Thread: 1 -> Loading research blocks definitions 2020-05-04 13:38:12.212 - Thread: 1 -> Loading research groups definitions 2020-05-04 13:38:12.213 - Thread: 1 -> Loading resource distribution groups 2020-05-04 13:38:12.214 - Thread: 1 -> Loading shadow textures definitions 2020-05-04 13:38:12.214 - Thread: 1 -> Loading ship sound groups 2020-05-04 13:38:12.225 - Thread: 1 -> Loading ship sound groups 2020-05-04 13:38:12.225 - Thread: 1 -> Loading sound categories 2020-05-04 13:38:12.227 - Thread: 1 -> Loading stat definitions 2020-05-04 13:38:12.228 - Thread: 1 -> Loading grid creators 2020-05-04 13:38:12.229 - Thread: 1 -> Loading transparent material properties 2020-05-04 13:38:12.230 - Thread: 1 -> Loading planet definition 2020-05-04 13:38:12.231 - Thread: 1 -> Loading voxel map storage definitions 2020-05-04 13:38:12.232 - Thread: 1 -> Loading voxel material definitions 2020-05-04 13:38:12.233 - Thread: 1 -> Loading voxel material definitions 2020-05-04 13:38:12.233 - Thread: 1 -> Loading voxel material definitions 2020-05-04 13:38:12.233 - Thread: 1 -> Loading Weather Effects 2020-05-04 13:38:12.239 - Thread: 1 -> Audio effects definitions 2020-05-04 13:38:12.242 - Thread: 1 -> Loading environment items definitions 2020-05-04 13:38:12.243 - Thread: 1 -> Loading environment items definitions 2020-05-04 13:38:12.244 - Thread: 1 -> Loading physical material properties 2020-05-04 13:38:12.248 - Thread: 1 -> Loading particle effect definitions 2020-05-04 13:38:12.304 - Thread: 1 -> Loading particle effect definitions 2020-05-04 13:38:12.304 - Thread: 1 -> Loading environment item definitions 2020-05-04 13:38:12.308 - Thread: 1 -> Loading weapon definitions 2020-05-04 13:38:12.312 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.342 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.343 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.375 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.381 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.383 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.384 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.385 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.386 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.387 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.387 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.388 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.388 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.391 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.391 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.392 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.393 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.393 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.394 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.399 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.400 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.400 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.400 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.401 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.401 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.402 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.403 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.403 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.404 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.404 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.405 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.405 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.419 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.423 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.424 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.425 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.426 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.427 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.428 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.431 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.432 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.433 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.434 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.435 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.436 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.437 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.438 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.439 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.440 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.441 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.443 - Thread: 1 -> Loading cube blocks 2020-05-04 13:38:12.443 - Thread: 1 -> Created block definitions 2020-05-04 13:38:12.447 - Thread: 1 -> Loading block variant groups 2020-05-04 13:38:12.449 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-05-04 13:38:12.449 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-05-04 13:38:12.449 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-05-04 13:38:12.449 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-05-04 13:38:12.449 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-05-04 13:38:12.449 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-05-04 13:38:12.450 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-05-04 13:38:12.450 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-05-04 13:38:12.450 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-05-04 13:38:12.450 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-05-04 13:38:12.450 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-05-04 13:38:12.450 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-05-04 13:38:12.450 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-05-04 13:38:12.450 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-05-04 13:38:12.450 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-05-04 13:38:12.450 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-05-04 13:38:12.450 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-05-04 13:38:12.450 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-05-04 13:38:12.450 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-05-04 13:38:12.450 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-05-04 13:38:12.450 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-05-04 13:38:12.450 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-05-04 13:38:12.450 - 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Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-05-04 13:38:12.453 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-05-04 13:38:12.454 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-05-04 13:38:12.455 - Thread: 1 -> Loading asteroid generators 2020-05-04 13:38:12.456 - Thread: 1 -> Loading spawn groups 2020-05-04 13:38:12.459 - Thread: 1 -> Loading drop containers 2020-05-04 13:38:12.460 - Thread: 1 -> Loading spawn groups 2020-05-04 13:38:12.460 - Thread: 1 -> Loading spawn groups 2020-05-04 13:38:12.460 - Thread: 1 -> Loading radial menu definitions 2020-05-04 13:38:12.477 - Thread: 1 -> Loading respawn ships 2020-05-04 13:38:12.478 - Thread: 1 -> Loading spawn groups 2020-05-04 13:38:12.478 - Thread: 1 -> Loading wheel speeds 2020-05-04 13:38:12.519 - Thread: 1 -> MyAudio.UnloadData - START 2020-05-04 13:38:12.529 - Thread: 1 -> MyAudio.UnloadData - END 2020-05-04 13:38:12.529 - Thread: 1 -> MyAudio.LoadData - START 2020-05-04 13:38:12.545 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-05-04 13:38:12.859 - Thread: 1 -> MyAudio.LoadData - END 2020-05-04 13:38:12.903 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-05-04 13:38:12.909 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-04 13:38:12.938 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 13:38:12.938 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-04 13:38:12.938 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-04 13:38:12.947 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 13:38:13.684 - Thread: 105 -> External debugger: listening... 2020-05-04 13:38:13.705 - Thread: 1 -> MyLights.LoadData() - START 2020-05-04 13:38:13.707 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-05-04 13:38:13.707 - Thread: 1 -> MyLights.LoadData() - END 2020-05-04 13:38:13.707 - Thread: 1 -> Info: MyLights initialized. 2020-05-04 13:38:13.707 - Thread: 1 -> MyExplosions.LoadData() - START 2020-05-04 13:38:13.713 - Thread: 1 -> MyExplosions.LoadData() - END 2020-05-04 13:38:13.774 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-05-04 13:38:13.775 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-05-04 13:38:13.801 - Thread: 1 -> Loading Procedural World Generator 2020-05-04 13:38:13.802 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-05-04 13:38:14.593 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-05-04 13:38:14.694 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-05-04 13:38:14.695 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\EarthLike-1779144428d120000.vx2' 2020-05-04 13:38:14.695 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-05-04 13:38:14.695 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-05-04 13:38:14.696 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-05-04 13:38:14.696 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Alien-291759539d120000.vx2' 2020-05-04 13:38:14.696 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-05-04 13:38:14.696 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-05-04 13:38:14.696 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-05-04 13:38:14.696 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Europa-595048092d19000.vx2' 2020-05-04 13:38:14.696 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Triton-12345d80253.vx2' 2020-05-04 13:38:14.696 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Titan-2124704365d19000.vx2' 2020-05-04 13:38:14.696 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Moon-1353915701d19000.vx2' 2020-05-04 13:38:14.696 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Mars-2044023682d120000.vx2' 2020-05-04 13:38:14.968 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428604342377)A(G(StoneCoverageIronCore)M(EarthForestArea)__28)-815119000592720592.vx2' 2020-05-04 13:38:14.980 - Thread: 1 -> SE-16693: LockExtraCriticalSections: False; DonNotServeBlockingRequestsImmediately: False 2020-05-04 13:38:15.791 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428705005680)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-856036144788761658.vx2' 2020-05-04 13:38:15.792 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470415)A(G(StoneCoverageIronCore)M(EarthForestArea)__509).vx2' 2020-05-04 13:38:15.793 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225230356494)A(G(StoneCoverageIronCore)M(EarthForestArea)__423).vx2' 2020-05-04 13:38:15.793 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225213579277)A(G(StoneCoverageIronCore)M(EarthForestArea)__323).vx2' 2020-05-04 13:38:15.794 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470414)A(G(StoneCoverageIronCore)M(EarthForestArea)__177).vx2' 2020-05-04 13:38:17.649 - Thread: 18 -> Info: Planet generator name: Triton 2020-05-04 13:38:17.826 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 13:38:18.815 - Thread: 15 -> Info: Planet generator name: EarthLike 2020-05-04 13:38:18.815 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 13:38:19.029 - Thread: 21 -> Info: Planet generator name: Mars 2020-05-04 13:38:19.029 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 13:38:19.321 - Thread: 17 -> Info: Planet generator name: Alien 2020-05-04 13:38:19.322 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 13:38:19.542 - Thread: 19 -> Info: Planet generator name: Titan 2020-05-04 13:38:19.543 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 13:38:19.774 - Thread: 16 -> Info: Planet generator name: Moon 2020-05-04 13:38:19.774 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 13:38:20.002 - Thread: 22 -> Info: Planet generator name: Europa 2020-05-04 13:38:20.002 - Thread: 22 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 13:38:20.514 - Thread: 1 -> Entities loaded 2020-05-04 13:38:20.717 - Thread: 1 -> Entities initialized 2020-05-04 13:38:20.886 - Thread: 1 -> Checkpoint.CameraAttachedTo: 127808635901093386 2020-05-04 13:38:20.904 - Thread: 1 -> MySession.Static.LogSettings - START 2020-05-04 13:38:20.904 - Thread: 1 -> Name = Star System 2020-04-18 18:33 2020-05-04 13:38:20.904 - Thread: 1 -> Description = 2020-05-04 13:38:20.904 - Thread: 1 -> GameDateTime = 01/04/2081 21:42:49 2020-05-04 13:38:20.904 - Thread: 1 -> Password = 2020-05-04 13:38:20.904 - Thread: 1 -> CurrentPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-04 13:38:20.904 - Thread: 1 -> WorkshopId = 2020-05-04 13:38:20.904 - Thread: 1 -> CameraController = Default_Astronaut_Female 2020-05-04 13:38:20.904 - Thread: 1 -> ThumbPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\thumb.jpg 2020-05-04 13:38:20.906 - Thread: 1 -> Settings: 2020-05-04 13:38:20.907 - Thread: 1 -> GameMode = Survival 2020-05-04 13:38:20.907 - Thread: 1 -> MaxPlayers = 4 2020-05-04 13:38:20.907 - Thread: 1 -> OnlineMode = OFFLINE 2020-05-04 13:38:20.907 - Thread: 1 -> AutoHealing = True 2020-05-04 13:38:20.907 - Thread: 1 -> WeaponsEnabled = True 2020-05-04 13:38:20.907 - Thread: 1 -> ThrusterDamage = True 2020-05-04 13:38:20.907 - Thread: 1 -> EnableSpectator = False 2020-05-04 13:38:20.907 - Thread: 1 -> EnableCopyPaste = False 2020-05-04 13:38:20.907 - Thread: 1 -> MaxFloatingObjects = 100 2020-05-04 13:38:20.907 - Thread: 1 -> MaxGridSize = 0 2020-05-04 13:38:20.907 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-05-04 13:38:20.907 - Thread: 1 -> CargoShipsEnabled = True 2020-05-04 13:38:20.907 - Thread: 1 -> EnvironmentHostility = SAFE 2020-05-04 13:38:20.907 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-05-04 13:38:20.907 - Thread: 1 -> InventorySizeMultiplier = 3 2020-05-04 13:38:20.907 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-05-04 13:38:20.907 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-05-04 13:38:20.907 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-05-04 13:38:20.907 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-05-04 13:38:20.907 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-05-04 13:38:20.907 - Thread: 1 -> ClientCanSave = False 2020-05-04 13:38:20.907 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-05-04 13:38:20.907 - Thread: 1 -> PermanentDeath = False 2020-05-04 13:38:20.907 - Thread: 1 -> DestructibleBlocks = True 2020-05-04 13:38:20.907 - Thread: 1 -> EnableScripts = False 2020-05-04 13:38:20.907 - Thread: 1 -> AutoSaveInMinutes = 5 2020-05-04 13:38:20.907 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-05-04 13:38:20.907 - Thread: 1 -> ProceduralDensity = 0.35 2020-05-04 13:38:20.907 - Thread: 1 -> ProceduralSeed = 0 2020-05-04 13:38:20.907 - Thread: 1 -> DestructibleBlocks = True 2020-05-04 13:38:20.907 - Thread: 1 -> EnableIngameScripts = False 2020-05-04 13:38:20.907 - Thread: 1 -> ViewDistance = 15000 2020-05-04 13:38:20.907 - Thread: 1 -> Voxel destruction = True 2020-05-04 13:38:20.907 - Thread: 1 -> EnableStructuralSimulation = False 2020-05-04 13:38:20.907 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-05-04 13:38:20.907 - Thread: 1 -> EnableContainerDrops = True 2020-05-04 13:38:20.907 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-05-04 13:38:20.907 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-05-04 13:38:20.907 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-05-04 13:38:20.907 - Thread: 1 -> EnableSubgridDamage = False 2020-05-04 13:38:20.907 - Thread: 1 -> SyncDistance = 3000 2020-05-04 13:38:20.907 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-05-04 13:38:20.907 - Thread: 1 -> AFKTimeoutMin = 0 2020-05-04 13:38:20.907 - Thread: 1 -> StopGridsPeriodMin = 15 2020-05-04 13:38:20.907 - Thread: 1 -> ExperimentalMode = False 2020-05-04 13:38:20.907 - Thread: 1 -> ExperimentalModeReason = 0 2020-05-04 13:38:20.907 - Thread: 1 -> MySession.Static.LogSettings - END 2020-05-04 13:38:20.972 - Thread: 1 -> Session loaded 2020-05-04 13:38:20.972 - Thread: 1 -> RunLoadingAction - END 2020-05-04 13:38:20.973 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-05-04 13:38:21.095 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-05-04 13:38:21.095 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-05-04 13:38:21.096 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-05-04 13:38:21.106 - Thread: 1 -> Updating continues. 2020-05-04 13:38:21.137 - Thread: 1 -> GC Memory: 1488.048 MB 2020-05-04 13:38:22.212 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 13:38:22.324 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 13:38:22.553 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-05-04 13:38:22.555 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 13:38:22.562 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 13:38:22.567 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 13:38:43.934 - Thread: 1 -> GUI Stats: Update 6.33643716666667, Draw 0.228563555555556 2020-05-04 13:38:51.150 - Thread: 1 -> GC Memory: 3308.497 MB 2020-05-04 13:39:09.459 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 13:39:09.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 13:39:21.159 - Thread: 1 -> GC Memory: 1819.116 MB 2020-05-04 13:39:21.277 - Thread: 1 -> GUI Stats: Update 0.225953722222222, Draw 0.214468333333333 2020-05-04 13:39:21.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:39:21.306 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,20.72341,251.5673,1,0,1820.018,14209.15,19874,80126,21,90.50409,97.33207,0,228177,20.0758,0,16.66667,18.16942,19.54019,100,10057388996 2020-05-04 13:39:51.159 - Thread: 1 -> GC Memory: 1832.503 MB 2020-05-04 13:39:51.278 - Thread: 1 -> GUI Stats: Update 0.282453777777778, Draw 0.343509111111111 2020-05-04 13:40:21.175 - Thread: 1 -> GC Memory: 1839.354 MB 2020-05-04 13:40:21.276 - Thread: 1 -> GUI Stats: Update 0.274608777777778, Draw 0.342798 2020-05-04 13:40:21.306 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:40:21.306 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,20.95537,228.0491,1,0,1840.252,14318.01,19874,80126,21,89.99831,96.81477,0.07562967,228156,17.29825,0,16.66667,15.56813,16.74726,100,10053368556 2020-05-04 13:40:51.192 - Thread: 1 -> GC Memory: 1779.73 MB 2020-05-04 13:40:51.276 - Thread: 1 -> GUI Stats: Update 0.276170833333333, Draw 0.351432166666667 2020-05-04 13:41:21.208 - Thread: 1 -> GC Memory: 1779.646 MB 2020-05-04 13:41:21.275 - Thread: 1 -> GUI Stats: Update 0.0508426666666667, Draw 0.341061444444444 2020-05-04 13:41:21.322 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:41:21.323 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,19.52499,219.8101,1,0,1780.389,14243.63,19874,80126,21,87.58523,97.65675,0.07555537,228593,28.71422,0,16.66667,25.14941,28.04137,100,10049543884 2020-05-04 13:41:51.225 - Thread: 1 -> GC Memory: 1781.781 MB 2020-05-04 13:41:51.275 - Thread: 1 -> GUI Stats: Update 0.0477670555555556, Draw 0.333227944444445 2020-05-04 13:42:21.226 - Thread: 1 -> GC Memory: 1785.142 MB 2020-05-04 13:42:21.276 - Thread: 1 -> GUI Stats: Update 0.175230277777778, Draw 0.340745166666667 2020-05-04 13:42:21.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:42:21.342 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,20.84795,207.183,1,0,1785.878,14258.22,19874,80126,21,93.7061,83.86411,0.08032148,229190,26.09526,0,16.66667,24.45285,21.88456,100,10061015650 2020-05-04 13:42:51.226 - Thread: 1 -> GC Memory: 1783.453 MB 2020-05-04 13:42:51.276 - Thread: 1 -> GUI Stats: Update 0.270485500000001, Draw 0.332054555555556 2020-05-04 13:43:10.178 - Thread: 1 -> Autosave initiated 2020-05-04 13:43:10.178 - Thread: 1 -> Character state: True 2020-05-04 13:43:10.178 - Thread: 1 -> IsServer: True 2020-05-04 13:43:10.178 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 13:43:10.178 - Thread: 1 -> Autosave 2020-05-04 13:43:10.180 - Thread: 1 -> Saving world - START 2020-05-04 13:43:10.181 - Thread: 1 -> Making world state snapshot. 2020-05-04 13:43:10.181 - Thread: 1 -> Before snapshot.: GC Memory: 1,785 B 2020-05-04 13:43:10.358 - Thread: 1 -> After snapshot.: GC Memory: 1,788 B 2020-05-04 13:43:10.360 - Thread: 1 -> Directory cleanup: GC Memory: 1,788 B 2020-05-04 13:43:10.360 - Thread: 1 -> Saving world - END 2020-05-04 13:43:10.366 - Thread: 15 -> Session snapshot save - START 2020-05-04 13:43:10.366 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 13:43:11.125 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 13:43:11.693 - Thread: 15 -> Session snapshot save - END 2020-05-04 13:43:21.233 - Thread: 1 -> GC Memory: 1803.999 MB 2020-05-04 13:43:21.449 - Thread: 1 -> GUI Stats: Update 0.150615666666667, Draw 0.327406666666667 2020-05-04 13:43:21.529 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:43:21.530 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,22.49626,227.1886,1,0,1802.614,14259.97,19874,80126,21,93.80183,86.98254,0.07408046,229189,23.90469,0,16.66667,22.42303,20.7929,100,10053473262 2020-05-04 13:43:51.250 - Thread: 1 -> GC Memory: 1805.59 MB 2020-05-04 13:43:51.449 - Thread: 1 -> GUI Stats: Update 0.327043611111112, Draw 0.346444222222222 2020-05-04 13:44:21.265 - Thread: 1 -> GC Memory: 1785.744 MB 2020-05-04 13:44:21.450 - Thread: 1 -> GUI Stats: Update 0.298841111111111, Draw 0.325806777777778 2020-05-04 13:44:21.546 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:44:21.546 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,21.73559,208.8631,1,0,1786.252,14267.94,19874,80126,20,94.10423,83.6652,0.07271672,229352,26.67566,0,16.66667,25.10293,22.31825,100,10062726674 2020-05-04 13:44:51.282 - Thread: 1 -> GC Memory: 1787.484 MB 2020-05-04 13:44:51.453 - Thread: 1 -> GUI Stats: Update 0.279920833333333, Draw 0.337322333333333 2020-05-04 13:45:21.283 - Thread: 1 -> GC Memory: 1787.264 MB 2020-05-04 13:45:21.450 - Thread: 1 -> GUI Stats: Update 0.265080111111111, Draw 0.353890222222222 2020-05-04 13:45:21.563 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:45:21.564 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,21.54465,250.1265,1,0,1787.182,14267.43,19874,80126,20,93.63531,91.81081,0.07223106,229342,24.07371,0,16.66667,22.54149,22.10227,100,10062726674 2020-05-04 13:45:51.283 - Thread: 1 -> GC Memory: 1787.328 MB 2020-05-04 13:45:51.449 - Thread: 1 -> GUI Stats: Update 0.327776166666667, Draw 0.339845055555555 2020-05-04 13:46:21.283 - Thread: 1 -> GC Memory: 1787.392 MB 2020-05-04 13:46:21.450 - Thread: 1 -> GUI Stats: Update 0.265753611111111, Draw 0.341091833333333 2020-05-04 13:46:21.580 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:46:21.580 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,20.75428,251.9574,1,0,1789.449,14259.22,19874,80126,20,93.63593,92.81464,0.06843782,229096,25.36036,0,16.66667,23.74641,23.53813,100,10053464046 2020-05-04 13:46:51.302 - Thread: 1 -> GC Memory: 1790.146 MB 2020-05-04 13:46:51.450 - Thread: 1 -> GUI Stats: Update 0.291262277777778, Draw 0.345812666666666 2020-05-04 13:47:21.317 - Thread: 1 -> GC Memory: 1792.539 MB 2020-05-04 13:47:21.449 - Thread: 1 -> GUI Stats: Update 0.282266722222222, Draw 0.349673055555555 2020-05-04 13:47:21.596 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:47:21.597 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,20.72031,212.351,1,0,1793.302,14271.99,19874,80126,20,94.02554,79.5687,0.07318939,229156,27.60408,0,16.66667,25.95488,21.96421,100,10061220648 2020-05-04 13:47:51.333 - Thread: 1 -> GC Memory: 1789.733 MB 2020-05-04 13:47:51.449 - Thread: 1 -> GUI Stats: Update 0.335167277777778, Draw 0.330513166666667 2020-05-04 13:48:10.186 - Thread: 1 -> Autosave initiated 2020-05-04 13:48:10.186 - Thread: 1 -> Character state: True 2020-05-04 13:48:10.186 - Thread: 1 -> IsServer: True 2020-05-04 13:48:10.186 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 13:48:10.186 - Thread: 1 -> Autosave 2020-05-04 13:48:10.186 - Thread: 1 -> Saving world - START 2020-05-04 13:48:10.186 - Thread: 1 -> Making world state snapshot. 2020-05-04 13:48:10.186 - Thread: 1 -> Before snapshot.: GC Memory: 1,790 B 2020-05-04 13:48:10.217 - Thread: 1 -> After snapshot.: GC Memory: 1,794 B 2020-05-04 13:48:10.217 - Thread: 1 -> Directory cleanup: GC Memory: 1,794 B 2020-05-04 13:48:10.217 - Thread: 1 -> Saving world - END 2020-05-04 13:48:10.218 - Thread: 15 -> Session snapshot save - START 2020-05-04 13:48:10.218 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 13:48:10.651 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 13:48:11.293 - Thread: 15 -> Session snapshot save - END 2020-05-04 13:48:21.349 - Thread: 1 -> GC Memory: 1810.161 MB 2020-05-04 13:48:21.450 - Thread: 1 -> GUI Stats: Update 0.278681555555556, Draw 0.335653055555555 2020-05-04 13:48:21.613 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:48:21.614 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,22.14429,256.7291,1,0,1809.579,14288.57,19874,80126,20,92.47202,97.30257,0.07749759,229208,21.30718,0,16.66667,19.70317,20.73243,100,10065474940 2020-05-04 13:48:51.350 - Thread: 1 -> GC Memory: 1812.586 MB 2020-05-04 13:48:51.451 - Thread: 1 -> GUI Stats: Update 0.285253833333333, Draw 0.329343166666667 2020-05-04 13:49:21.366 - Thread: 1 -> GC Memory: 1789.194 MB 2020-05-04 13:49:21.451 - Thread: 1 -> GUI Stats: Update 0.275215055555555, Draw 0.336107722222222 2020-05-04 13:49:21.630 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:49:21.630 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,20.59684,216.4971,1,0,1789.911,14276.47,19874,80126,20,93.43423,85.36022,0.07640403,229254,24.69441,0,16.66667,23.07303,21.07921,100,10053470270 2020-05-04 13:49:51.367 - Thread: 1 -> GC Memory: 1790.78 MB 2020-05-04 13:49:51.450 - Thread: 1 -> GUI Stats: Update 0.322262055555556, Draw 0.339224833333333 2020-05-04 13:50:21.383 - Thread: 1 -> GC Memory: 1793.94 MB 2020-05-04 13:50:21.450 - Thread: 1 -> GUI Stats: Update 0.290022722222222, Draw 0.349540055555555 2020-05-04 13:50:21.647 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:50:21.647 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,21.05534,252.5921,1,0,1793.858,14286.24,19874,80126,20,94.17132,90.38246,0.07329787,229274,26.10789,0,16.66667,24.58615,23.59696,100,10061627444 2020-05-04 13:50:51.384 - Thread: 1 -> GC Memory: 1789.709 MB 2020-05-04 13:50:51.449 - Thread: 1 -> GUI Stats: Update 0.286166777777777, Draw 0.337723833333333 2020-05-04 13:51:21.407 - Thread: 1 -> GC Memory: 1790.458 MB 2020-05-04 13:51:21.450 - Thread: 1 -> GUI Stats: Update 0.274265944444445, Draw 0.326935055555555 2020-05-04 13:51:21.664 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:51:21.664 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,21.73687,205.9459,1,0,1792.192,14284.68,19874,80126,20,93.4424,86.8932,0.07080399,229277,26.42876,0,16.66667,24.69567,22.96479,100,10054821344 2020-05-04 13:51:51.417 - Thread: 1 -> GC Memory: 1791.897 MB 2020-05-04 13:51:51.451 - Thread: 1 -> GUI Stats: Update 0.329842111111111, Draw 0.3271855 2020-05-04 13:52:21.434 - Thread: 1 -> GC Memory: 1792.401 MB 2020-05-04 13:52:21.451 - Thread: 1 -> GUI Stats: Update 0.270687444444445, Draw 0.314236833333334 2020-05-04 13:52:21.680 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:52:21.681 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,21.3441,234.1608,1,0,1792.213,14283.02,19874,80126,20,93.62929,86.71725,0.07007417,229269,24.88445,0,16.66667,23.29913,21.57911,100,10054825964 2020-05-04 13:52:51.434 - Thread: 1 -> GC Memory: 1791.075 MB 2020-05-04 13:52:51.451 - Thread: 1 -> GUI Stats: Update 0.282081777777777, Draw 0.323951944444445 2020-05-04 13:53:10.184 - Thread: 1 -> Autosave initiated 2020-05-04 13:53:10.184 - Thread: 1 -> Character state: True 2020-05-04 13:53:10.184 - Thread: 1 -> IsServer: True 2020-05-04 13:53:10.184 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 13:53:10.184 - Thread: 1 -> Autosave 2020-05-04 13:53:10.184 - Thread: 1 -> Saving world - START 2020-05-04 13:53:10.185 - Thread: 1 -> Making world state snapshot. 2020-05-04 13:53:10.185 - Thread: 1 -> Before snapshot.: GC Memory: 1,793 B 2020-05-04 13:53:10.216 - Thread: 1 -> After snapshot.: GC Memory: 1,798 B 2020-05-04 13:53:10.216 - Thread: 1 -> Directory cleanup: GC Memory: 1,798 B 2020-05-04 13:53:10.216 - Thread: 1 -> Saving world - END 2020-05-04 13:53:10.216 - Thread: 15 -> Session snapshot save - START 2020-05-04 13:53:10.217 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 13:53:10.640 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 13:53:11.313 - Thread: 15 -> Session snapshot save - END 2020-05-04 13:53:21.451 - Thread: 1 -> GC Memory: 1813.003 MB 2020-05-04 13:53:21.454 - Thread: 1 -> GUI Stats: Update 0.313573444444445, Draw 0.339829111111111 2020-05-04 13:53:21.697 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:53:21.697 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,23.56942,226.6156,1,0,1810.753,14282.83,19874,80126,20,93.68324,87.77987,0.07227793,229257,23.98599,0,16.66667,22.47085,21.05488,100,10058429610 2020-05-04 13:53:51.451 - Thread: 1 -> GUI Stats: Update 0.289275333333332, Draw 0.322471277777778 2020-05-04 13:53:51.468 - Thread: 1 -> GC Memory: 1812.293 MB 2020-05-04 13:54:13.699 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 13:54:13.723 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 13:54:21.451 - Thread: 1 -> GUI Stats: Update 0.279257833333333, Draw 0.318134888888889 2020-05-04 13:54:21.468 - Thread: 1 -> GC Memory: 1791.681 MB 2020-05-04 13:54:21.714 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:54:21.714 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,22.53899,236.2354,1,0,1792.328,14258.47,19874,80126,20,93.69777,81.67152,0.06891835,229273,24.00994,0,16.66667,22.49678,19.60928,100,10066712302 2020-05-04 13:54:23.699 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 13:54:23.705 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 13:54:33.699 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 13:54:33.715 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 13:54:43.698 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 13:54:43.705 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 13:54:43.706 - Thread: 1 -> Next activation in -00:20:22.7221356 2020-05-04 13:54:43.706 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 13:54:43.713 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 13:54:51.451 - Thread: 1 -> GUI Stats: Update 0.267652166666667, Draw 0.312749833333333 2020-05-04 13:54:51.468 - Thread: 1 -> GC Memory: 1791.984 MB 2020-05-04 13:54:53.699 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 13:54:53.699 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 13:55:03.699 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 13:55:03.700 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 13:55:13.698 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 13:55:13.699 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 13:55:13.699 - Thread: 1 -> Next activation in 00:50:32.3988819 2020-05-04 13:55:21.451 - Thread: 1 -> GUI Stats: Update 0.311104166666667, Draw 0.320994277777778 2020-05-04 13:55:21.485 - Thread: 1 -> GC Memory: 1793.036 MB 2020-05-04 13:55:21.731 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:55:21.731 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,22.02873,228.3283,1,0,1793.588,14260.4,19874,80126,20,93.76966,79.56188,0.06885805,229248,24.95189,0,16.66667,23.39731,19.8522,100,10066712302 2020-05-04 13:55:51.451 - Thread: 1 -> GUI Stats: Update 0.264547333333334, Draw 0.319677222222222 2020-05-04 13:55:51.485 - Thread: 1 -> GC Memory: 1791.189 MB 2020-05-04 13:56:21.451 - Thread: 1 -> GUI Stats: Update 0.268614611111111, Draw 0.3247035 2020-05-04 13:56:21.501 - Thread: 1 -> GC Memory: 1792.238 MB 2020-05-04 13:56:21.748 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:56:21.748 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,21.96459,221.707,1,0,1791.817,14261.37,19874,80126,20,93.78605,81.16576,0.06901623,229225,24.2255,0,16.66667,22.72014,19.66281,100,10066712238 2020-05-04 13:56:51.452 - Thread: 1 -> GUI Stats: Update 0.264053277777778, Draw 0.3194785 2020-05-04 13:56:51.517 - Thread: 1 -> GC Memory: 1793.085 MB 2020-05-04 13:57:21.451 - Thread: 1 -> GUI Stats: Update 0.313629055555555, Draw 0.316141444444445 2020-05-04 13:57:21.518 - Thread: 1 -> GC Memory: 1794.507 MB 2020-05-04 13:57:21.764 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:57:21.765 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,24.13695,217.0445,1,0,1793.14,14261.16,19874,80126,20,93.41813,81.10627,0.0707508,229230,24.23688,0,16.66667,22.64164,19.65763,100,10066712222 2020-05-04 13:57:51.452 - Thread: 1 -> GUI Stats: Update 0.266255833333333, Draw 0.326789944444444 2020-05-04 13:57:51.518 - Thread: 1 -> GC Memory: 1792.158 MB 2020-05-04 13:58:10.185 - Thread: 1 -> Autosave initiated 2020-05-04 13:58:10.185 - Thread: 1 -> Character state: True 2020-05-04 13:58:10.185 - Thread: 1 -> IsServer: True 2020-05-04 13:58:10.185 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 13:58:10.185 - Thread: 1 -> Autosave 2020-05-04 13:58:10.185 - Thread: 1 -> Saving world - START 2020-05-04 13:58:10.185 - Thread: 1 -> Making world state snapshot. 2020-05-04 13:58:10.186 - Thread: 1 -> Before snapshot.: GC Memory: 1,792 B 2020-05-04 13:58:10.221 - Thread: 1 -> After snapshot.: GC Memory: 1,796 B 2020-05-04 13:58:10.221 - Thread: 1 -> Directory cleanup: GC Memory: 1,796 B 2020-05-04 13:58:10.221 - Thread: 1 -> Saving world - END 2020-05-04 13:58:10.221 - Thread: 15 -> Session snapshot save - START 2020-05-04 13:58:10.222 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 13:58:10.641 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 13:58:11.297 - Thread: 15 -> Session snapshot save - END 2020-05-04 13:58:21.451 - Thread: 1 -> GUI Stats: Update 0.265191222222222, Draw 0.320315055555556 2020-05-04 13:58:21.534 - Thread: 1 -> GC Memory: 1810.287 MB 2020-05-04 13:58:21.781 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:58:21.782 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,21.4658,220.0974,1,0,1811.992,14262.63,19874,80126,20,93.52059,82.21388,0.07118481,229210,24.09402,0,16.66667,22.53287,19.80863,100,10066712222 2020-05-04 13:58:51.537 - Thread: 1 -> GC Memory: 1825.812 MB 2020-05-04 13:58:51.637 - Thread: 1 -> GUI Stats: Update 0.264108111111112, Draw 0.318828222222222 2020-05-04 13:59:21.553 - Thread: 1 -> GC Memory: 1793.67 MB 2020-05-04 13:59:21.637 - Thread: 1 -> GUI Stats: Update 0.315338388888889, Draw 0.329678166666666 2020-05-04 13:59:21.985 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 13:59:21.986 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,23.26464,259.5516,1,0,1792.732,14301.71,19874,80126,20,92.82246,94.40141,0.07353905,229183,22.73716,0,16.66667,21.10519,21.4642,100,10053476454 2020-05-04 13:59:51.572 - Thread: 1 -> GC Memory: 1797.061 MB 2020-05-04 13:59:51.638 - Thread: 1 -> GUI Stats: Update 0.299881555555556, Draw 0.334126166666667 2020-05-04 14:00:21.589 - Thread: 1 -> GC Memory: 1796.295 MB 2020-05-04 14:00:21.637 - Thread: 1 -> GUI Stats: Update 0.277160111111111, Draw 0.335523611111112 2020-05-04 14:00:22.000 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:00:22.001 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,25.00249,171.0555,1,0,1796.421,14391.88,19874,80126,20,36.25381,96.26525,0.08008954,229095,16.03011,0,16.66667,5.811525,15.43142,100,9985891540 2020-05-04 14:00:51.591 - Thread: 1 -> GC Memory: 1793.255 MB 2020-05-04 14:00:51.637 - Thread: 1 -> GUI Stats: Update 0.277036222222223, Draw 0.330786166666667 2020-05-04 14:01:21.604 - Thread: 1 -> GC Memory: 1796.281 MB 2020-05-04 14:01:21.640 - Thread: 1 -> GUI Stats: Update 0.324519388888888, Draw 0.339779277777778 2020-05-04 14:01:22.016 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:01:22.042 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,29.02598,283.7162,1,0,1796.604,14293.01,19874,80126,20,92.13087,96.12588,0.08222852,229083,22.64449,0,16.66667,20.86256,21.76721,100,10055047420 2020-05-04 14:01:51.604 - Thread: 1 -> GC Memory: 1803.106 MB 2020-05-04 14:01:51.637 - Thread: 1 -> GUI Stats: Update 0.290607444444445, Draw 0.357512777777778 2020-05-04 14:02:21.624 - Thread: 1 -> GC Memory: 1804.78 MB 2020-05-04 14:02:21.640 - Thread: 1 -> GUI Stats: Update 0.280875, Draw 0.343691222222222 2020-05-04 14:02:22.034 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:02:22.034 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,25.84489,222.6404,1,0,1806.59,14287.24,19874,80126,20,47.15058,95.762,0.08318321,229015,15.13735,0,16.66667,7.137349,14.49583,100,9980752870 2020-05-04 14:02:51.627 - Thread: 1 -> GC Memory: 1796.063 MB 2020-05-04 14:02:51.638 - Thread: 1 -> GUI Stats: Update 0.273703555555555, Draw 0.329763888888889 2020-05-04 14:03:10.187 - Thread: 1 -> Autosave initiated 2020-05-04 14:03:10.187 - Thread: 1 -> Character state: True 2020-05-04 14:03:10.187 - Thread: 1 -> IsServer: True 2020-05-04 14:03:10.187 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 14:03:10.187 - Thread: 1 -> Autosave 2020-05-04 14:03:10.187 - Thread: 1 -> Saving world - START 2020-05-04 14:03:10.188 - Thread: 1 -> Making world state snapshot. 2020-05-04 14:03:10.188 - Thread: 1 -> Before snapshot.: GC Memory: 1,797 B 2020-05-04 14:03:10.223 - Thread: 1 -> After snapshot.: GC Memory: 1,802 B 2020-05-04 14:03:10.223 - Thread: 1 -> Directory cleanup: GC Memory: 1,802 B 2020-05-04 14:03:10.223 - Thread: 1 -> Saving world - END 2020-05-04 14:03:10.223 - Thread: 15 -> Session snapshot save - START 2020-05-04 14:03:10.224 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 14:03:10.650 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 14:03:11.303 - Thread: 15 -> Session snapshot save - END 2020-05-04 14:03:21.641 - Thread: 1 -> GC Memory: 1815.297 MB 2020-05-04 14:03:21.641 - Thread: 1 -> GUI Stats: Update 0.324949000000001, Draw 0.329887388888889 2020-05-04 14:03:22.050 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:03:22.050 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,30.32155,278.2901,1,0,1816.585,14303.52,19874,80126,20,94.0089,87.83447,0.07526266,228974,25.62812,0,16.66667,24.09272,22.51032,100,10058487956 2020-05-04 14:03:51.639 - Thread: 1 -> GUI Stats: Update 0.262033666666667, Draw 0.338850444444444 2020-05-04 14:03:51.654 - Thread: 1 -> GC Memory: 1818.774 MB 2020-05-04 14:04:21.640 - Thread: 1 -> GUI Stats: Update 0.275278388888889, Draw 0.325932055555555 2020-05-04 14:04:21.655 - Thread: 1 -> GC Memory: 1797.741 MB 2020-05-04 14:04:22.067 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:04:22.068 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,32.03993,271.0945,1,0,1798.915,14341.24,19874,80126,21,93.80717,96.31155,0.07841014,229069,26.34879,0,16.66667,24.71706,25.37693,100,10088944552 2020-05-04 14:04:51.642 - Thread: 1 -> GUI Stats: Update 0.266107722222222, Draw 0.304776111111112 2020-05-04 14:04:51.673 - Thread: 1 -> GC Memory: 1814.986 MB 2020-05-04 14:05:21.640 - Thread: 1 -> GUI Stats: Update 0.310383166666666, Draw 0.300728111111111 2020-05-04 14:05:21.675 - Thread: 1 -> GC Memory: 1816.817 MB 2020-05-04 14:05:22.083 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:05:22.084 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,33.52103,294.014,1,0,1816.995,14359.13,19874,80126,21,92.75546,97.25375,0.07798959,229065,20.55383,0,16.66667,19.0648,19.98937,100,10107096052 2020-05-04 14:05:51.639 - Thread: 1 -> GUI Stats: Update 0.283493166666667, Draw 0.309687277777778 2020-05-04 14:05:51.693 - Thread: 1 -> GC Memory: 1796.084 MB 2020-05-04 14:06:21.641 - Thread: 1 -> GUI Stats: Update 0.258322611111111, Draw 0.293118833333333 2020-05-04 14:06:21.712 - Thread: 1 -> GC Memory: 1798.565 MB 2020-05-04 14:06:22.101 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:06:22.102 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,34.22584,270.1746,1,0,1799.615,14366,19874,80126,21,94.01326,94.02537,0.07994889,229070,25.76652,0,16.66667,24.22395,24.22707,100,10110802604 2020-05-04 14:06:51.643 - Thread: 1 -> GUI Stats: Update 0.278458666666667, Draw 0.304562555555555 2020-05-04 14:06:51.725 - Thread: 1 -> GC Memory: 1800.766 MB 2020-05-04 14:07:21.640 - Thread: 1 -> GUI Stats: Update 0.308141111111111, Draw 0.2954285 2020-05-04 14:07:21.728 - Thread: 1 -> GC Memory: 1802.202 MB 2020-05-04 14:07:22.117 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:07:22.118 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,34.13272,268.0315,1,0,1802.41,14367.28,19874,80126,21,94.43891,94.19626,0.08085475,229063,25.78357,0,16.66667,24.34973,24.28716,100,10111363084 2020-05-04 14:07:51.640 - Thread: 1 -> GUI Stats: Update 0.265989222222222, Draw 0.3184805 2020-05-04 14:07:51.741 - Thread: 1 -> GC Memory: 1800.191 MB 2020-05-04 14:08:10.189 - Thread: 1 -> Autosave initiated 2020-05-04 14:08:10.189 - Thread: 1 -> Character state: True 2020-05-04 14:08:10.189 - Thread: 1 -> IsServer: True 2020-05-04 14:08:10.189 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 14:08:10.189 - Thread: 1 -> Autosave 2020-05-04 14:08:10.189 - Thread: 1 -> Saving world - START 2020-05-04 14:08:10.190 - Thread: 1 -> Making world state snapshot. 2020-05-04 14:08:10.190 - Thread: 1 -> Before snapshot.: GC Memory: 1,802 B 2020-05-04 14:08:10.225 - Thread: 1 -> After snapshot.: GC Memory: 1,804 B 2020-05-04 14:08:10.225 - Thread: 1 -> Directory cleanup: GC Memory: 1,804 B 2020-05-04 14:08:10.225 - Thread: 1 -> Saving world - END 2020-05-04 14:08:10.225 - Thread: 15 -> Session snapshot save - START 2020-05-04 14:08:10.226 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 14:08:10.678 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 14:08:11.262 - Thread: 15 -> Session snapshot save - END 2020-05-04 14:08:21.640 - Thread: 1 -> GUI Stats: Update 0.280604944444445, Draw 0.298896888888889 2020-05-04 14:08:21.744 - Thread: 1 -> GC Memory: 1818.366 MB 2020-05-04 14:08:22.134 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:08:22.134 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,33.73552,281.1781,1,0,1818.809,14378.89,19874,80126,21,93.94785,88.13846,0.08079655,229060,25.86874,0,16.66667,24.30313,22.80031,100,10107936472 2020-05-04 14:08:51.640 - Thread: 1 -> GUI Stats: Update 0.327227333333334, Draw 0.292146611111111 2020-05-04 14:08:51.757 - Thread: 1 -> GC Memory: 1823.947 MB 2020-05-04 14:09:21.638 - Thread: 1 -> GUI Stats: Update 0.290707277777778, Draw 0.300745 2020-05-04 14:09:21.757 - Thread: 1 -> GC Memory: 1797.427 MB 2020-05-04 14:09:22.151 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:09:22.163 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,32.72535,272.3919,1,0,1797.845,14384.05,19874,80126,21,94.06532,96.19299,0.08187266,229043,25.59673,0,16.66667,24.07764,24.62226,100,10108460728 2020-05-04 14:09:51.638 - Thread: 1 -> GUI Stats: Update 0.270716833333333, Draw 0.299230111111111 2020-05-04 14:09:51.772 - Thread: 1 -> GC Memory: 1800.484 MB 2020-05-04 14:10:21.640 - Thread: 1 -> GUI Stats: Update 0.262890444444444, Draw 0.306413333333333 2020-05-04 14:10:21.788 - Thread: 1 -> GC Memory: 1803.05 MB 2020-05-04 14:10:22.167 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:10:22.168 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,30.59837,277.6872,1,0,1802.121,14384.81,19874,80126,21,94.02573,97.29421,0.0815255,229009,25.93577,0,16.66667,24.38629,25.234,100,10108208310 2020-05-04 14:10:51.639 - Thread: 1 -> GUI Stats: Update 0.338360944444444, Draw 0.3046035 2020-05-04 14:10:51.808 - Thread: 1 -> GC Memory: 1797.344 MB 2020-05-04 14:11:21.832 - Thread: 1 -> GC Memory: 1804.185 MB 2020-05-04 14:11:21.958 - Thread: 1 -> GUI Stats: Update 0.3100015, Draw 0.406985 2020-05-04 14:11:22.501 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:11:22.501 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,42.94537,202.0814,1,0,1809.041,14474.91,19874,80126,21,44.79424,97.35845,0.07754791,229048,20.21439,0,16.66667,9.054882,19.68042,100,10206353744 2020-05-04 14:11:40.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:11:40.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:11:46.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:11:46.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:11:51.840 - Thread: 1 -> GC Memory: 1809.352 MB 2020-05-04 14:11:52.158 - Thread: 1 -> GUI Stats: Update 0.338866777777778, Draw 0.587746888888889 2020-05-04 14:12:20.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:12:20.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:12:21.841 - Thread: 1 -> GC Memory: 1838.09 MB 2020-05-04 14:12:22.158 - Thread: 1 -> GUI Stats: Update 0.311215944444444, Draw 0.383845888888889 2020-05-04 14:12:22.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:12:22.720 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,29.76941,267.8716,1,0,1837.516,14574.32,19879,80121,21,93.04597,92.96319,0.07221754,229007,26.22327,0,16.66667,24.39969,24.37799,100,10226926310 2020-05-04 14:12:51.842 - Thread: 1 -> GC Memory: 1805.67 MB 2020-05-04 14:12:52.159 - Thread: 1 -> GUI Stats: Update 0.330714722222223, Draw 0.368449944444445 2020-05-04 14:13:03.805 - Thread: 1 -> Updating stopped. 2020-05-04 14:13:04.555 - Thread: 1 -> Updating continues. 2020-05-04 14:13:04.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:13:04.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:13:10.191 - Thread: 1 -> Autosave initiated 2020-05-04 14:13:10.191 - Thread: 1 -> Character state: True 2020-05-04 14:13:10.191 - Thread: 1 -> IsServer: True 2020-05-04 14:13:10.191 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 14:13:10.191 - Thread: 1 -> Autosave 2020-05-04 14:13:10.191 - Thread: 1 -> Saving world - START 2020-05-04 14:13:10.191 - Thread: 1 -> Making world state snapshot. 2020-05-04 14:13:10.191 - Thread: 1 -> Before snapshot.: GC Memory: 1,807 B 2020-05-04 14:13:10.224 - Thread: 1 -> After snapshot.: GC Memory: 1,811 B 2020-05-04 14:13:10.224 - Thread: 1 -> Directory cleanup: GC Memory: 1,811 B 2020-05-04 14:13:10.224 - Thread: 1 -> Saving world - END 2020-05-04 14:13:10.224 - Thread: 15 -> Session snapshot save - START 2020-05-04 14:13:10.233 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 14:13:10.656 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 14:13:11.334 - Thread: 15 -> Session snapshot save - END 2020-05-04 14:13:21.857 - Thread: 1 -> GC Memory: 1827.568 MB 2020-05-04 14:13:22.157 - Thread: 1 -> GUI Stats: Update 0.320271611111111, Draw 0.319430888888889 2020-05-04 14:13:22.737 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:13:22.737 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,26.12954,241.1397,1,0,1825.705,14483.03,19884,80116,21,87.67766,97.77133,0.07579077,229005,23.80814,0,16.66667,20.87442,23.27753,100,10226312072 2020-05-04 14:13:27.004 - Thread: 1 -> Updating stopped. 2020-05-04 14:13:27.787 - Thread: 1 -> Updating continues. 2020-05-04 14:13:28.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:13:28.032 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:13:35.890 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 14:13:35.890 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 14:13:35.890 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 14:13:36.010 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 14:13:39.816 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:13:39.817 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:13:39.868 - Thread: 1 -> Updating stopped. 2020-05-04 14:13:40.416 - Thread: 1 -> Updating continues. 2020-05-04 14:13:40.650 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:13:40.650 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:13:51.866 - Thread: 1 -> GC Memory: 1834.427 MB 2020-05-04 14:13:52.663 - Thread: 1 -> GUI Stats: Update 0.313901444444445, Draw 0.370426277777778 2020-05-04 14:14:21.886 - Thread: 1 -> GC Memory: 1804.681 MB 2020-05-04 14:14:22.747 - Thread: 1 -> GUI Stats: Update 0.315452722222223, Draw 0.366618055555555 2020-05-04 14:14:23.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:14:23.344 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,31.28637,224.8464,1,0,1804.624,14577.2,19884,80116,21,83.91264,96.11552,0.06981164,229029,24.56002,0,16.66667,20.60896,23.60599,100,10230159176 2020-05-04 14:14:29.710 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 14:14:29.710 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 14:14:29.710 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 14:14:29.737 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 14:14:31.244 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:14:31.244 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:14:37.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:14:37.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:14:51.900 - Thread: 1 -> GC Memory: 1812.678 MB 2020-05-04 14:14:52.747 - Thread: 1 -> GUI Stats: Update 0.314217166666666, Draw 0.363195333333334 2020-05-04 14:15:21.915 - Thread: 1 -> GC Memory: 1821.788 MB 2020-05-04 14:15:22.747 - Thread: 1 -> GUI Stats: Update 0.289300222222222, Draw 0.340634777777779 2020-05-04 14:15:23.360 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:15:23.360 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,29.18546,196.4111,1,0,1820.929,14303.41,19973,80027,21,38.07114,96.68626,0.06047728,229053,16.40147,0,16.66667,6.244226,15.85797,100,10061984450 2020-05-04 14:15:51.931 - Thread: 1 -> GC Memory: 1807.366 MB 2020-05-04 14:15:52.746 - Thread: 1 -> GUI Stats: Update 0.359035111111111, Draw 0.355350444444445 2020-05-04 14:16:21.932 - Thread: 1 -> GC Memory: 1810.461 MB 2020-05-04 14:16:22.748 - Thread: 1 -> GUI Stats: Update 0.309389222222222, Draw 0.365349611111111 2020-05-04 14:16:23.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:16:23.377 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,29.24226,168.4356,1,0,1814.092,14632.02,20062,79938,21,35.42104,97.14014,0.06885773,228908,18.65384,0,16.66667,6.607385,18.12037,100,10238993178 2020-05-04 14:16:31.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:16:31.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:16:40.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:16:40.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:16:51.948 - Thread: 1 -> GC Memory: 1817.498 MB 2020-05-04 14:16:52.747 - Thread: 1 -> GUI Stats: Update 0.317654388888889, Draw 0.383092444444445 2020-05-04 14:17:21.965 - Thread: 1 -> GC Memory: 1819.877 MB 2020-05-04 14:17:22.755 - Thread: 1 -> GUI Stats: Update 0.337915833333333, Draw 0.362430111111111 2020-05-04 14:17:23.394 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:17:23.395 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,30.97115,255.5046,1,0,1819.345,14482.13,20062,79938,21,92.71302,97.5283,0.05943322,228918,25.34875,0,16.66667,23.5016,24.72221,100,10139460570 2020-05-04 14:17:51.981 - Thread: 1 -> GC Memory: 1808.655 MB 2020-05-04 14:17:52.748 - Thread: 1 -> GUI Stats: Update 0.330736388888888, Draw 0.314613944444445 2020-05-04 14:18:10.198 - Thread: 1 -> Autosave initiated 2020-05-04 14:18:10.198 - Thread: 1 -> Character state: True 2020-05-04 14:18:10.198 - Thread: 1 -> IsServer: True 2020-05-04 14:18:10.198 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 14:18:10.198 - Thread: 1 -> Autosave 2020-05-04 14:18:10.198 - Thread: 1 -> Saving world - START 2020-05-04 14:18:10.198 - Thread: 1 -> Making world state snapshot. 2020-05-04 14:18:10.198 - Thread: 1 -> Before snapshot.: GC Memory: 1,810 B 2020-05-04 14:18:10.230 - Thread: 1 -> After snapshot.: GC Memory: 1,814 B 2020-05-04 14:18:10.230 - Thread: 1 -> Directory cleanup: GC Memory: 1,814 B 2020-05-04 14:18:10.230 - Thread: 1 -> Saving world - END 2020-05-04 14:18:10.231 - Thread: 15 -> Session snapshot save - START 2020-05-04 14:18:10.231 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 14:18:10.667 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 14:18:11.218 - Thread: 15 -> Session snapshot save - END 2020-05-04 14:18:21.998 - Thread: 1 -> GC Memory: 1831.562 MB 2020-05-04 14:18:22.747 - Thread: 1 -> GUI Stats: Update 0.298057111111111, Draw 0.32480561111111 2020-05-04 14:18:23.411 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:18:23.411 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,29.47833,257.2786,1,0,1830.05,14437.26,20062,79938,21,92.59186,97.85339,0.08040745,228849,25.67398,0,16.66667,23.77202,25.12286,100,10140266860 2020-05-04 14:18:51.998 - Thread: 1 -> GC Memory: 1845.004 MB 2020-05-04 14:18:52.761 - Thread: 1 -> GUI Stats: Update 0.2949365, Draw 0.332805 2020-05-04 14:18:59.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:18:59.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:19:22.002 - Thread: 1 -> GC Memory: 1804.342 MB 2020-05-04 14:19:22.747 - Thread: 1 -> GUI Stats: Update 0.358212444444445, Draw 0.376498888888888 2020-05-04 14:19:23.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:19:23.427 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,33.2668,254.1567,1,0,1806.894,14510.33,20151,79849,20,93.73801,96.38966,0.06420774,228866,27.81784,0,16.66667,26.07589,26.81353,100,10228102014 2020-05-04 14:19:52.015 - Thread: 1 -> GC Memory: 1810.147 MB 2020-05-04 14:19:52.747 - Thread: 1 -> GUI Stats: Update 0.310552444444445, Draw 0.357457888888889 2020-05-04 14:20:22.034 - Thread: 1 -> GC Memory: 1811.062 MB 2020-05-04 14:20:22.747 - Thread: 1 -> GUI Stats: Update 0.304276944444444, Draw 0.356946166666666 2020-05-04 14:20:23.444 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:20:23.445 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,28.97188,258.6924,1,0,1811.288,14518.8,20151,79849,20,93.80853,97.9698,0.06571012,229051,26.4658,0,16.66667,24.82717,25.92849,100,10228102222 2020-05-04 14:20:52.048 - Thread: 1 -> GC Memory: 1803.478 MB 2020-05-04 14:20:52.748 - Thread: 1 -> GUI Stats: Update 0.310771277777777, Draw 0.3886375 2020-05-04 14:21:22.048 - Thread: 1 -> GC Memory: 1806.069 MB 2020-05-04 14:21:22.747 - Thread: 1 -> GUI Stats: Update 0.359359055555555, Draw 0.391198333333333 2020-05-04 14:21:23.461 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:21:23.461 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,27.66628,168.7854,1,0,1807.118,14536.3,20151,79849,20,34.67469,97.04002,0.07256585,229143,19.84976,0,16.66667,6.882845,19.26221,100,10239161150 2020-05-04 14:21:29.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:21:29.167 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:21:52.050 - Thread: 1 -> GC Memory: 1811.595 MB 2020-05-04 14:21:52.748 - Thread: 1 -> GUI Stats: Update 0.318808, Draw 0.371882888888889 2020-05-04 14:22:02.865 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:22:02.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:22:22.066 - Thread: 1 -> GC Memory: 1817.567 MB 2020-05-04 14:22:22.748 - Thread: 1 -> GUI Stats: Update 0.312434055555556, Draw 0.364095888888889 2020-05-04 14:22:23.478 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:22:23.478 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,27.72506,255.3566,1,0,1816.164,14438.05,20240,79760,20,91.39642,97.00255,0.05411007,229237,23.73824,0,16.66667,21.6959,23.0267,100,10139628462 2020-05-04 14:22:52.081 - Thread: 1 -> GC Memory: 1807.39 MB 2020-05-04 14:22:52.747 - Thread: 1 -> GUI Stats: Update 0.280086944444444, Draw 0.295555777777778 2020-05-04 14:23:10.198 - Thread: 1 -> Autosave initiated 2020-05-04 14:23:10.198 - Thread: 1 -> Character state: True 2020-05-04 14:23:10.198 - Thread: 1 -> IsServer: True 2020-05-04 14:23:10.198 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 14:23:10.198 - Thread: 1 -> Autosave 2020-05-04 14:23:10.198 - Thread: 1 -> Saving world - START 2020-05-04 14:23:10.198 - Thread: 1 -> Making world state snapshot. 2020-05-04 14:23:10.198 - Thread: 1 -> Before snapshot.: GC Memory: 1,809 B 2020-05-04 14:23:10.234 - Thread: 1 -> After snapshot.: GC Memory: 1,812 B 2020-05-04 14:23:10.234 - Thread: 1 -> Directory cleanup: GC Memory: 1,812 B 2020-05-04 14:23:10.234 - Thread: 1 -> Saving world - END 2020-05-04 14:23:10.234 - Thread: 15 -> Session snapshot save - START 2020-05-04 14:23:10.235 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 14:23:10.662 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 14:23:11.307 - Thread: 15 -> Session snapshot save - END 2020-05-04 14:23:22.083 - Thread: 1 -> GC Memory: 1825.986 MB 2020-05-04 14:23:22.748 - Thread: 1 -> GUI Stats: Update 0.328507777777778, Draw 0.310169333333333 2020-05-04 14:23:23.495 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:23:23.498 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,27.26493,262.8728,1,0,1826.183,14443.25,20240,79760,20,89.54167,97.76564,0.07649438,229387,24.03289,0,16.66667,21.51945,23.4959,100,10142003246 2020-05-04 14:23:52.098 - Thread: 1 -> GC Memory: 1831.749 MB 2020-05-04 14:23:52.748 - Thread: 1 -> GUI Stats: Update 0.301872388888889, Draw 0.348253499999999 2020-05-04 14:24:22.115 - Thread: 1 -> GC Memory: 1805.122 MB 2020-05-04 14:24:22.748 - Thread: 1 -> GUI Stats: Update 0.306097777777778, Draw 0.3507665 2020-05-04 14:24:23.511 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:24:23.512 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,26.44302,181.2482,1,0,1807.298,14597.64,20240,79760,20,41.17462,96.30894,0.06627143,229380,15.50744,0,16.66667,6.385128,14.93505,100,10153062414 2020-05-04 14:24:52.116 - Thread: 1 -> GC Memory: 1809.382 MB 2020-05-04 14:24:52.749 - Thread: 1 -> GUI Stats: Update 0.322892277777778, Draw 0.378927222222222 2020-05-04 14:24:55.061 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:24:55.062 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:25:06.311 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 14:25:06.311 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 14:25:06.311 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 14:25:06.336 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 14:25:08.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:25:08.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:25:20.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:25:20.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:25:22.120 - Thread: 1 -> GC Memory: 1816.462 MB 2020-05-04 14:25:22.851 - Thread: 1 -> GUI Stats: Update 0.417606055555555, Draw 0.399507555555556 2020-05-04 14:25:23.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:25:23.632 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,29.91942,253.4134,1,0,1814.93,14529.05,20329,79671,20,91.43541,97.86057,0.06380664,229358,24.98962,0,16.66667,22.84937,24.45499,100,10142253130 2020-05-04 14:25:52.135 - Thread: 1 -> GC Memory: 1805.064 MB 2020-05-04 14:25:52.854 - Thread: 1 -> GUI Stats: Update 0.304116055555556, Draw 0.318772722222223 2020-05-04 14:26:22.151 - Thread: 1 -> GC Memory: 1809.59 MB 2020-05-04 14:26:22.850 - Thread: 1 -> GUI Stats: Update 0.285714888888889, Draw 0.299157722222222 2020-05-04 14:26:23.648 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:26:23.648 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,24.75602,236.2699,1,0,1808.173,14494.91,20324,79676,20,86.21227,96.16706,0.07619657,229332,22.37894,0,16.66667,19.29339,21.52117,100,10162930140 2020-05-04 14:26:52.153 - Thread: 1 -> GC Memory: 1811.605 MB 2020-05-04 14:26:52.850 - Thread: 1 -> GUI Stats: Update 0.282112611111112, Draw 0.298217944444444 2020-05-04 14:27:22.170 - Thread: 1 -> GC Memory: 1818.018 MB 2020-05-04 14:27:22.851 - Thread: 1 -> GUI Stats: Update 0.356149111111111, Draw 0.305358888888889 2020-05-04 14:27:23.665 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:27:23.665 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,27.7266,256.7003,1,0,1817.507,14580.46,20324,79676,20,90.95887,97.61749,0.07952284,229348,22.70252,0,16.66667,20.64996,22.16163,100,10165481316 2020-05-04 14:27:52.184 - Thread: 1 -> GC Memory: 1807.077 MB 2020-05-04 14:27:52.851 - Thread: 1 -> GUI Stats: Update 0.287276666666666, Draw 0.306156666666666 2020-05-04 14:28:10.201 - Thread: 1 -> Autosave initiated 2020-05-04 14:28:10.201 - Thread: 1 -> Character state: True 2020-05-04 14:28:10.201 - Thread: 1 -> IsServer: True 2020-05-04 14:28:10.201 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 14:28:10.201 - Thread: 1 -> Autosave 2020-05-04 14:28:10.201 - Thread: 1 -> Saving world - START 2020-05-04 14:28:10.202 - Thread: 1 -> Making world state snapshot. 2020-05-04 14:28:10.202 - Thread: 1 -> Before snapshot.: GC Memory: 1,807 B 2020-05-04 14:28:10.237 - Thread: 1 -> After snapshot.: GC Memory: 1,811 B 2020-05-04 14:28:10.248 - Thread: 1 -> Directory cleanup: GC Memory: 1,811 B 2020-05-04 14:28:10.248 - Thread: 1 -> Saving world - END 2020-05-04 14:28:10.249 - Thread: 15 -> Session snapshot save - START 2020-05-04 14:28:10.249 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 14:28:10.678 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 14:28:11.221 - Thread: 15 -> Session snapshot save - END 2020-05-04 14:28:22.201 - Thread: 1 -> GC Memory: 1827.278 MB 2020-05-04 14:28:22.852 - Thread: 1 -> GUI Stats: Update 0.287347722222222, Draw 0.296728388888889 2020-05-04 14:28:23.681 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:28:23.682 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,28.17628,260.322,1,0,1825.831,14502.55,20324,79676,20,84.81155,97.31022,0.07585355,229319,21.35119,0,16.66667,18.10828,20.77689,100,10164707314 2020-05-04 14:28:52.217 - Thread: 1 -> GC Memory: 1830.067 MB 2020-05-04 14:28:52.851 - Thread: 1 -> GUI Stats: Update 0.288389722222222, Draw 0.302623888888889 2020-05-04 14:29:22.219 - Thread: 1 -> GC Memory: 1806.852 MB 2020-05-04 14:29:22.851 - Thread: 1 -> GUI Stats: Update 0.347551722222223, Draw 0.324047111111111 2020-05-04 14:29:23.698 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:29:23.700 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,26.554,204.2195,1,0,1807.592,14529.16,20320,79680,21,44.42856,96.4426,0.07693829,229319,16.84179,0,16.66667,7.482566,16.24266,100,10177242428 2020-05-04 14:29:52.219 - Thread: 1 -> GC Memory: 1812.301 MB 2020-05-04 14:29:52.852 - Thread: 1 -> GUI Stats: Update 0.292881722222222, Draw 0.316148277777778 2020-05-04 14:30:22.220 - Thread: 1 -> GC Memory: 1818.869 MB 2020-05-04 14:30:22.852 - Thread: 1 -> GUI Stats: Update 0.312849888888889, Draw 0.325384444444445 2020-05-04 14:30:23.715 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:30:23.715 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,28.04937,234.7063,1,0,1815.568,14604.49,20318,79682,21,84.10796,97.77595,0.0777052,229314,24.23342,0,16.66667,20.38224,23.69446,100,10254879258 2020-05-04 14:30:52.223 - Thread: 1 -> GC Memory: 3604.797 MB 2020-05-04 14:30:52.855 - Thread: 1 -> GUI Stats: Update 0.60639538888889, Draw 1.42335833333333 2020-05-04 14:30:59.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:30:59.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:31:22.235 - Thread: 1 -> GC Memory: 1812.609 MB 2020-05-04 14:31:22.858 - Thread: 1 -> GUI Stats: Update 0.452261111111111, Draw 0.720587 2020-05-04 14:31:23.731 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:31:23.731 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,27.75994,245.9227,1,0,1812.625,14659.21,20229,79771,21,75.71919,97.89942,0.07976856,229278,25.04304,0,16.66667,18.96238,24.51699,100,10257819490 2020-05-04 14:31:52.235 - Thread: 1 -> GC Memory: 1815.471 MB 2020-05-04 14:31:52.851 - Thread: 1 -> GUI Stats: Update 0.297108722222222, Draw 0.380060444444444 2020-05-04 14:32:22.236 - Thread: 1 -> GC Memory: 1822.358 MB 2020-05-04 14:32:22.852 - Thread: 1 -> GUI Stats: Update 0.293400722222223, Draw 0.336660611111111 2020-05-04 14:32:23.748 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:32:23.749 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,26.50528,259.1061,1,0,1819.821,14543.47,20228,79772,22,86.25433,97.26974,0.07849187,229314,19.8924,0,16.66667,17.15806,19.34929,100,10166799450 2020-05-04 14:32:52.252 - Thread: 1 -> GC Memory: 1808.506 MB 2020-05-04 14:32:52.852 - Thread: 1 -> GUI Stats: Update 0.292821277777778, Draw 0.3097955 2020-05-04 14:33:07.349 - Thread: 1 -> Updating stopped. 2020-05-04 14:33:08.033 - Thread: 1 -> Updating continues. 2020-05-04 14:33:08.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:33:08.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:33:10.202 - Thread: 1 -> Autosave initiated 2020-05-04 14:33:10.202 - Thread: 1 -> Character state: True 2020-05-04 14:33:10.202 - Thread: 1 -> IsServer: True 2020-05-04 14:33:10.202 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 14:33:10.202 - Thread: 1 -> Autosave 2020-05-04 14:33:10.202 - Thread: 1 -> Saving world - START 2020-05-04 14:33:10.203 - Thread: 1 -> Making world state snapshot. 2020-05-04 14:33:10.203 - Thread: 1 -> Before snapshot.: GC Memory: 1,811 B 2020-05-04 14:33:10.241 - Thread: 1 -> After snapshot.: GC Memory: 1,815 B 2020-05-04 14:33:10.241 - Thread: 1 -> Directory cleanup: GC Memory: 1,815 B 2020-05-04 14:33:10.241 - Thread: 1 -> Saving world - END 2020-05-04 14:33:10.242 - Thread: 16 -> Session snapshot save - START 2020-05-04 14:33:10.242 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 14:33:10.702 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 14:33:11.278 - Thread: 16 -> Session snapshot save - END 2020-05-04 14:33:22.252 - Thread: 1 -> GC Memory: 1830.898 MB 2020-05-04 14:33:22.856 - Thread: 1 -> GUI Stats: Update 0.389921833333333, Draw 0.362227666666666 2020-05-04 14:33:23.765 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:33:23.766 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,27.25798,258.7839,1,0,1831.278,14622.43,20228,79772,22,92.1275,97.71505,0.07998826,229290,24.23904,0,16.66667,22.33083,23.68519,100,10166799482 2020-05-04 14:33:52.253 - Thread: 1 -> GC Memory: 1834.814 MB 2020-05-04 14:33:52.853 - Thread: 1 -> GUI Stats: Update 0.320219611111111, Draw 0.362230333333334 2020-05-04 14:34:03.921 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:34:03.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:34:22.269 - Thread: 1 -> GC Memory: 1808.825 MB 2020-05-04 14:34:22.852 - Thread: 1 -> GUI Stats: Update 0.332674722222222, Draw 0.333621444444444 2020-05-04 14:34:23.782 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:34:23.782 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,27.28873,269.6091,1,0,1808.813,14539.77,20232,79768,22,83.19823,97.63449,0.07888106,229258,22.11819,0,16.66667,18.40195,21.59499,100,10166843290 2020-05-04 14:34:52.270 - Thread: 1 -> GC Memory: 1830.314 MB 2020-05-04 14:34:52.855 - Thread: 1 -> GUI Stats: Update 0.325569277777778, Draw 0.327664222222223 2020-05-04 14:35:10.423 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:35:10.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:35:22.270 - Thread: 1 -> GC Memory: 1857.719 MB 2020-05-04 14:35:22.852 - Thread: 1 -> GUI Stats: Update 0.358005722222222, Draw 0.433506444444444 2020-05-04 14:35:23.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:35:23.799 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,25.48732,252.5621,1,0,1857.484,14619.29,20228,79772,21,90.24368,97.71181,0.07741532,229139,23.11919,0,16.66667,20.86361,22.59018,100,10206178802 2020-05-04 14:35:52.286 - Thread: 1 -> GC Memory: 1860.316 MB 2020-05-04 14:35:52.852 - Thread: 1 -> GUI Stats: Update 0.294304555555555, Draw 0.331789055555556 2020-05-04 14:36:22.286 - Thread: 1 -> GC Memory: 1817.289 MB 2020-05-04 14:36:22.854 - Thread: 1 -> GUI Stats: Update 0.430072666666667, Draw 0.886241499999999 2020-05-04 14:36:23.815 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:36:23.816 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,41.20108,193.8596,1,0,1814.788,14705.38,20246,79754,21,50.48523,97.56452,0.07652275,229145,21.80046,0,16.66667,11.00601,21.26951,100,10283836056 2020-05-04 14:36:52.287 - Thread: 1 -> GC Memory: 1815.973 MB 2020-05-04 14:36:52.858 - Thread: 1 -> GUI Stats: Update 0.746767722222222, Draw 2.01676494444445 2020-05-04 14:37:22.287 - Thread: 1 -> GC Memory: 1819.245 MB 2020-05-04 14:37:22.854 - Thread: 1 -> GUI Stats: Update 0.714408888888888, Draw 2.0703705 2020-05-04 14:37:23.832 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:37:23.833 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,43.0605,196.5132,1,0,1816.017,14703.05,20246,79754,21,49.80405,97.5647,0.0617409,229184,21.78572,0,16.66667,10.85017,21.25518,100,10283836056 2020-05-04 14:37:38.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:37:38.683 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:37:52.302 - Thread: 1 -> GC Memory: 1811.562 MB 2020-05-04 14:37:52.853 - Thread: 1 -> GUI Stats: Update 0.488420777777778, Draw 1.22914605555556 2020-05-04 14:37:59.032 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:37:59.033 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:38:10.202 - Thread: 1 -> Autosave initiated 2020-05-04 14:38:10.202 - Thread: 1 -> Character state: True 2020-05-04 14:38:10.202 - Thread: 1 -> IsServer: True 2020-05-04 14:38:10.202 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 14:38:10.202 - Thread: 1 -> Autosave 2020-05-04 14:38:10.202 - Thread: 1 -> Saving world - START 2020-05-04 14:38:10.203 - Thread: 1 -> Making world state snapshot. 2020-05-04 14:38:10.203 - Thread: 1 -> Before snapshot.: GC Memory: 1,815 B 2020-05-04 14:38:10.243 - Thread: 1 -> After snapshot.: GC Memory: 1,819 B 2020-05-04 14:38:10.243 - Thread: 1 -> Directory cleanup: GC Memory: 1,819 B 2020-05-04 14:38:10.243 - Thread: 1 -> Saving world - END 2020-05-04 14:38:10.244 - Thread: 15 -> Session snapshot save - START 2020-05-04 14:38:10.244 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 14:38:10.676 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 14:38:11.341 - Thread: 15 -> Session snapshot save - END 2020-05-04 14:38:22.303 - Thread: 1 -> GC Memory: 1833.689 MB 2020-05-04 14:38:22.852 - Thread: 1 -> GUI Stats: Update 0.281964, Draw 0.306629833333334 2020-05-04 14:38:23.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:38:23.849 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,24.76668,160.5298,1,0,1833.635,14690.16,20246,79754,21,38.43406,97.13126,0.07422017,229161,18.34029,0,16.66667,7.048917,17.81415,100,10283850884 2020-05-04 14:38:34.083 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:38:34.083 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:38:52.320 - Thread: 1 -> GC Memory: 1844.489 MB 2020-05-04 14:38:52.853 - Thread: 1 -> GUI Stats: Update 0.341801055555556, Draw 0.292973111111111 2020-05-04 14:39:22.336 - Thread: 1 -> GC Memory: 1809.138 MB 2020-05-04 14:39:22.852 - Thread: 1 -> GUI Stats: Update 0.286900944444444, Draw 0.298712055555555 2020-05-04 14:39:23.865 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:39:23.874 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,25.20856,271.4464,1,0,1810.817,14575.18,20246,79754,21,83.02063,97.13449,0.07472476,229089,19.07426,0,16.66667,15.83557,18.52769,100,10208827006 2020-05-04 14:39:52.353 - Thread: 1 -> GC Memory: 1814.255 MB 2020-05-04 14:39:52.853 - Thread: 1 -> GUI Stats: Update 0.308097611111111, Draw 0.305189555555555 2020-05-04 14:40:22.370 - Thread: 1 -> GC Memory: 1816.917 MB 2020-05-04 14:40:22.853 - Thread: 1 -> GUI Stats: Update 0.283840444444444, Draw 0.305616666666667 2020-05-04 14:40:23.882 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:40:23.883 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,25.02408,224.872,1,0,1817.505,14587.32,20246,79754,21,93.67489,92.86001,0.0803706,229108,22.38709,0,16.66667,20.97108,20.78865,100,10204164666 2020-05-04 14:40:52.387 - Thread: 1 -> GC Memory: 1821.568 MB 2020-05-04 14:40:52.857 - Thread: 1 -> GUI Stats: Update 0.385773666666667, Draw 0.399857666666666 2020-05-04 14:41:12.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 14:41:12.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 14:41:22.403 - Thread: 1 -> GC Memory: 1813.206 MB 2020-05-04 14:41:22.853 - Thread: 1 -> GUI Stats: Update 0.322638444444445, Draw 0.398788333333334 2020-05-04 14:41:23.899 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:41:23.900 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,25.17193,227.3649,1,0,1814.187,14591.49,20246,79754,21,93.05634,93.17685,0.06356548,229068,24.48754,0,16.66667,22.78721,22.81672,100,10203205632 2020-05-04 14:41:52.420 - Thread: 1 -> GC Memory: 1817.924 MB 2020-05-04 14:41:52.853 - Thread: 1 -> GUI Stats: Update 0.278970722222222, Draw 0.301025277777777 2020-05-04 14:42:22.439 - Thread: 1 -> GC Memory: 1820.271 MB 2020-05-04 14:42:22.853 - Thread: 1 -> GUI Stats: Update 0.278048222222222, Draw 0.300677166666666 2020-05-04 14:42:23.916 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 14:42:23.917 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,25.48202,224.0583,1,0,1820.958,14594.6,20246,79754,21,93.97662,82.47957,0.07722474,229051,28.66276,0,16.66667,26.9363,23.64092,100,10203190164