2020-05-04 00:09:32.234 - Thread: 1 -> Log Started 2020-05-04 00:09:32.235 - Thread: 1 -> Timezone (local - UTC): -7h 2020-05-04 00:09:32.235 - Thread: 1 -> App Version: 01_194_209 2020-05-04 00:09:32.262 - Thread: 1 -> Steam build: Always true 2020-05-04 00:09:32.262 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-05-04 00:09:32.262 - Thread: 1 -> Environment.ProcessorCount: 64 2020-05-04 00:09:32.315 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-05-04 00:09:32.315 - Thread: 1 -> Environment.CommandLine: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-05-04 00:09:32.421 - Thread: 1 -> Environment.Is64BitProcess: True 2020-05-04 00:09:32.421 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-05-04 00:09:32.421 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-05-04 00:09:32.421 - Thread: 1 -> Environment.CurrentDirectory: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-05-04 00:09:32.456 - Thread: 1 -> CPU Info: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-05-04 00:09:32.457 - Thread: 1 -> IntPtr.Size: 8 2020-05-04 00:09:32.457 - Thread: 1 -> Default Culture: 2020-05-04 00:09:32.457 - Thread: 1 -> Default UI Culture: 2020-05-04 00:09:32.459 - Thread: 1 -> MyConfig.Load() - START 2020-05-04 00:09:32.462 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-04 00:09:32.695 - Thread: 1 -> NewNewGameScreen: False 2020-05-04 00:09:32.695 - Thread: 1 -> EnableDamageEffects: True 2020-05-04 00:09:32.695 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-05-04 00:09:32.695 - Thread: 1 -> EnableReverb: False 2020-05-04 00:09:32.695 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-05-04 00:09:32.695 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-05-04 00:09:32.695 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-05-04 00:09:32.695 - Thread: 1 -> FirstTimeRun: False 2020-05-04 00:09:32.695 - Thread: 1 -> ExperimentalMode: False 2020-05-04 00:09:32.695 - Thread: 1 -> VideoAdapter: 0 2020-05-04 00:09:32.695 - Thread: 1 -> ScreenWidth: 5120 2020-05-04 00:09:32.695 - Thread: 1 -> ScreenHeight: 2160 2020-05-04 00:09:32.695 - Thread: 1 -> RefreshRate: 60000 2020-05-04 00:09:32.695 - Thread: 1 -> WindowMode: 1 2020-05-04 00:09:32.695 - Thread: 1 -> VerticalSync: 0 2020-05-04 00:09:32.695 - Thread: 1 -> FieldOfView: 100.0442 2020-05-04 00:09:32.695 - Thread: 1 -> PostProcessingEnabled: True 2020-05-04 00:09:32.695 - Thread: 1 -> FlaresIntensity: 1 2020-05-04 00:09:32.695 - Thread: 1 -> TreeViewDistance: 1998 2020-05-04 00:09:32.695 - Thread: 1 -> GrassDensity: 0 2020-05-04 00:09:32.695 - Thread: 1 -> GrassDrawDistance: 68 2020-05-04 00:09:32.695 - Thread: 1 -> AntialiasingMode: 0 2020-05-04 00:09:32.695 - Thread: 1 -> ShadowMapResolution: 0 2020-05-04 00:09:32.695 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-05-04 00:09:32.695 - Thread: 1 -> TextureQuality: 2 2020-05-04 00:09:32.695 - Thread: 1 -> AnisotropicFiltering: 0 2020-05-04 00:09:32.695 - Thread: 1 -> ModelQuality: 2 2020-05-04 00:09:32.695 - Thread: 1 -> VoxelQuality: 3 2020-05-04 00:09:32.695 - Thread: 1 -> ShaderQuality: 1 2020-05-04 00:09:32.695 - Thread: 1 -> LowMemSwitchToLow: 0 2020-05-04 00:09:32.696 - Thread: 1 -> FirstVTTimeRun: False 2020-05-04 00:09:32.696 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-05-04 00:09:32.696 - Thread: 1 -> GDPRConsent: True 2020-05-04 00:09:32.696 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-05-04 00:09:32.696 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-05-04 00:09:32.696 - Thread: 1 -> ShowCrosshair2: 0 2020-05-04 00:09:32.696 - Thread: 1 -> EnableTrading: True 2020-05-04 00:09:32.696 - Thread: 1 -> EnableSteamCloud: False 2020-05-04 00:09:32.696 - Thread: 1 -> UiTransparency: 1 2020-05-04 00:09:32.696 - Thread: 1 -> UiBkTransparency: 0.8 2020-05-04 00:09:32.696 - Thread: 1 -> HUDBkTransparency: 0.6 2020-05-04 00:09:32.696 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-05-04 00:09:32.696 - Thread: 1 -> ControlsHints: False 2020-05-04 00:09:32.696 - Thread: 1 -> GoodBotHints: False 2020-05-04 00:09:32.696 - Thread: 1 -> RotationHints: True 2020-05-04 00:09:32.696 - Thread: 1 -> FirstTimeTutorials: False 2020-05-04 00:09:32.696 - Thread: 1 -> GameVolume: 1 2020-05-04 00:09:32.696 - Thread: 1 -> Music_Volume: 0 2020-05-04 00:09:32.696 - Thread: 1 -> VoiceChatVolume: 1 2020-05-04 00:09:32.696 - Thread: 1 -> HudWarnings: True 2020-05-04 00:09:32.696 - Thread: 1 -> VoiceChat: True 2020-05-04 00:09:32.696 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-05-04 00:09:32.696 - Thread: 1 -> EnableDynamicMusic: True 2020-05-04 00:09:32.696 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-05-04 00:09:32.696 - Thread: 1 -> EnableDoppler: True 2020-05-04 00:09:32.696 - Thread: 1 -> HudState: 2 2020-05-04 00:09:32.696 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-05-04 00:09:32.696 - Thread: 1 -> MutedPlayers: 2020-05-04 00:09:32.696 - Thread: 1 -> ZoomMultiplier: 0.2 2020-05-04 00:09:32.696 - Thread: 1 -> GamepadScheme: 0 2020-05-04 00:09:32.696 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-05-04 00:09:32.696 - Thread: 1 -> AreaInteraction: True 2020-05-04 00:09:32.696 - Thread: 1 -> DebugComponentsInfo: 2 2020-05-04 00:09:32.697 - Thread: 1 -> MyConfig.Load() - END 2020-05-04 00:09:37.471 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-05-04 00:09:37.769 - Thread: 1 -> Found processor count: 32 2020-05-04 00:09:37.769 - Thread: 1 -> Using processor count: 16 2020-05-04 00:09:38.099 - Thread: 1 -> All detected adapters: 2020-05-04 00:09:38.112 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=308623426, DeviceID=8578 2020-05-04 00:09:38.112 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-05-04 00:09:38.569 - Thread: 1 -> AdapterInfo = { 2020-05-04 00:09:38.569 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-05-04 00:09:38.569 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-05-04 00:09:38.569 - Thread: 1 -> Driver version = 26.21.14.3200 2020-05-04 00:09:38.569 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-05-04 00:09:38.569 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-04 00:09:38.569 - Thread: 1 -> AftermathSupported = False 2020-05-04 00:09:38.569 - Thread: 1 -> Adapter id = 0 2020-05-04 00:09:38.569 - Thread: 1 -> Supported = True 2020-05-04 00:09:38.569 - Thread: 1 -> RAM = 6282018816 2020-05-04 00:09:38.569 - Thread: 1 -> Priority = 2 2020-05-04 00:09:38.569 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-04 00:09:38.569 - Thread: 1 -> Output is attached = True 2020-05-04 00:09:38.570 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-05-04 00:09:38.570 - Thread: 1 -> Display modes = { 2020-05-04 00:09:38.570 - Thread: 1 -> DXGIOutput id = 0 2020-05-04 00:09:38.570 - Thread: 1 -> 640x480@60Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 640x480@59.94Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 720x480@60Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 720x480@59.94Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 800x600@60.317Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 1024x768@60.004Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 1152x864@59.959Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 1176x664@60Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 1176x664@60Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 1280x720@60Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 1280x720@59.94Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 1280x800@59.81Hz 2020-05-04 00:09:38.570 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1360x768@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1360x768@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1366x768@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1366x768@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1600x900@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1920x1080@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 3840x2160@30Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 3840x2160@59.997Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 5120x2160@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 5120x2160@30.001Hz 2020-05-04 00:09:38.571 - Thread: 1 -> } 2020-05-04 00:09:38.571 - Thread: 1 -> } 2020-05-04 00:09:38.571 - Thread: 1 -> AdapterInfo = { 2020-05-04 00:09:38.571 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-05-04 00:09:38.571 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-05-04 00:09:38.571 - Thread: 1 -> Driver version = 26.21.14.3200 2020-05-04 00:09:38.571 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-05-04 00:09:38.571 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-04 00:09:38.571 - Thread: 1 -> AftermathSupported = False 2020-05-04 00:09:38.571 - Thread: 1 -> Adapter id = 0 2020-05-04 00:09:38.571 - Thread: 1 -> Supported = True 2020-05-04 00:09:38.571 - Thread: 1 -> RAM = 6282018816 2020-05-04 00:09:38.571 - Thread: 1 -> Priority = 2 2020-05-04 00:09:38.571 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-04 00:09:38.571 - Thread: 1 -> Output is attached = True 2020-05-04 00:09:38.571 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-05-04 00:09:38.571 - Thread: 1 -> Display modes = { 2020-05-04 00:09:38.571 - Thread: 1 -> DXGIOutput id = 0 2020-05-04 00:09:38.571 - Thread: 1 -> 640x480@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 640x480@59.94Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 720x480@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 720x480@59.94Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 720x576@60.317Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 800x600@60.317Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1024x768@60.004Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1152x864@59.959Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1176x664@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1176x664@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1176x664@59.94Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1280x720@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1280x720@59.94Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1280x768@59.81Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1280x800@59.81Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1280x960@60.02Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1360x768@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1360x768@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1366x768@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1366x768@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1600x900@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1600x1024@60Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-04 00:09:38.571 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 1680x1050@60Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 1920x1080@60Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 2048x1536@30Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 2560x1600@30Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 3840x2160@30Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 3840x2160@59.997Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 5120x2160@60Hz 2020-05-04 00:09:38.572 - Thread: 1 -> 5120x2160@30.001Hz 2020-05-04 00:09:38.572 - Thread: 1 -> } 2020-05-04 00:09:38.572 - Thread: 1 -> } 2020-05-04 00:09:38.576 - Thread: 1 -> Steam.IsActive: True 2020-05-04 00:09:38.576 - Thread: 1 -> Steam.IsOnline: True 2020-05-04 00:09:38.577 - Thread: 1 -> Steam.OwnsGame: False 2020-05-04 00:09:38.577 - Thread: 1 -> Steam.UserId: 76561198000302830 2020-05-04 00:09:38.577 - Thread: 1 -> Steam.UserName: Misdirected 2020-05-04 00:09:38.577 - Thread: 1 -> Steam.Branch: default 2020-05-04 00:09:38.577 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-05-04 00:09:38.577 - Thread: 1 -> Build version: 0.1.1.0 2020-05-04 00:09:38.586 - Thread: 1 -> MyScreenManager() 2020-05-04 00:09:38.657 - Thread: 33 -> CreateDeviceInternal - CheckSettings() 2020-05-04 00:09:38.657 - Thread: 33 -> CreateDeviceInternal - GetAdapter() 2020-05-04 00:09:38.659 - Thread: 33 -> CreateDeviceInternal - FixSettings() 2020-05-04 00:09:38.660 - Thread: 33 -> CreateDeviceInternal - Create device 2020-05-04 00:09:38.766 - Thread: 33 -> CreateDeviceInternal Steam Overlay integration 2020-05-04 00:09:38.857 - Thread: 33 -> CreateDeviceInternal Steam Overlay OK 2020-05-04 00:09:38.858 - Thread: 33 -> CreateDeviceInternal create swapchain 2020-05-04 00:09:42.975 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-05-04 00:09:42.976 - Thread: 1 -> Game dir: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-05-04 00:09:42.976 - Thread: 1 -> Content dir: Q:\Steam\steamapps\common\SpaceEngineers\Content 2020-05-04 00:09:44.054 - Thread: 1 -> Preallocate - START 2020-05-04 00:09:44.057 - Thread: 1 -> MySpaceWorldGenerator - START 2020-05-04 00:09:44.063 - Thread: 1 -> MySpaceWorldGenerator - END 2020-05-04 00:09:44.064 - Thread: 1 -> MySpaceBuildComponent - START 2020-05-04 00:09:44.064 - Thread: 1 -> MySpaceBuildComponent - END 2020-05-04 00:09:44.064 - Thread: 1 -> MyEntities - START 2020-05-04 00:09:44.081 - Thread: 1 -> MyEntities - END 2020-05-04 00:09:44.081 - Thread: 1 -> MyObjectBuilder_Base - START 2020-05-04 00:09:44.081 - Thread: 1 -> MyObjectBuilder_Base - END 2020-05-04 00:09:44.081 - Thread: 1 -> MyTransparentGeometry - START 2020-05-04 00:09:44.081 - Thread: 1 -> MyTransparentGeometry - END 2020-05-04 00:09:44.081 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-05-04 00:09:44.090 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-05-04 00:09:44.090 - Thread: 1 -> MyMath - START 2020-05-04 00:09:44.090 - Thread: 1 -> MyMath - END 2020-05-04 00:09:44.090 - Thread: 1 -> MySimpleObjectDraw - START 2020-05-04 00:09:44.090 - Thread: 1 -> MySimpleObjectDraw - END 2020-05-04 00:09:44.102 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-05-04 00:09:44.102 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-05-04 00:09:44.102 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-05-04 00:09:44.151 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-05-04 00:09:44.151 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-05-04 00:09:44.151 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-05-04 00:09:44.151 - Thread: 1 -> MySyncDestructions - START 2020-05-04 00:09:44.151 - Thread: 1 -> MySyncDestructions - END 2020-05-04 00:09:44.151 - Thread: 1 -> MySyncEntity - START 2020-05-04 00:09:44.151 - Thread: 1 -> MySyncEntity - END 2020-05-04 00:09:44.151 - Thread: 1 -> MySyncScenario - START 2020-05-04 00:09:44.151 - Thread: 1 -> MySyncScenario - END 2020-05-04 00:09:44.151 - Thread: 1 -> MyCommandCharacter - START 2020-05-04 00:09:44.153 - Thread: 1 -> MyCommandCharacter - END 2020-05-04 00:09:44.153 - Thread: 1 -> MyCommandConsole - START 2020-05-04 00:09:44.153 - Thread: 1 -> MyCommandConsole - END 2020-05-04 00:09:44.153 - Thread: 1 -> MyCommandEntity - START 2020-05-04 00:09:44.154 - Thread: 1 -> MyCommandEntity - END 2020-05-04 00:09:44.154 - Thread: 1 -> MyAiTargetManager - START 2020-05-04 00:09:44.154 - Thread: 1 -> MyAiTargetManager - END 2020-05-04 00:09:44.154 - Thread: 1 -> MyClientDebugCommands - START 2020-05-04 00:09:44.155 - Thread: 1 -> MyClientDebugCommands - END 2020-05-04 00:09:44.155 - Thread: 1 -> MyDedicatedServer - START 2020-05-04 00:09:44.155 - Thread: 1 -> MyDedicatedServer - END 2020-05-04 00:09:44.155 - Thread: 1 -> MyDedicatedServerBase - START 2020-05-04 00:09:44.155 - Thread: 1 -> MyDedicatedServerBase - END 2020-05-04 00:09:44.155 - Thread: 1 -> MyMultiplayerBase - START 2020-05-04 00:09:44.155 - Thread: 1 -> MyMultiplayerBase - END 2020-05-04 00:09:44.155 - Thread: 1 -> MyMultiplayerClient - START 2020-05-04 00:09:44.155 - Thread: 1 -> MyMultiplayerClient - END 2020-05-04 00:09:44.155 - Thread: 1 -> MyMultiplayerClientBase - START 2020-05-04 00:09:44.155 - Thread: 1 -> MyMultiplayerClientBase - END 2020-05-04 00:09:44.155 - Thread: 1 -> MyMultiplayerLobby - START 2020-05-04 00:09:44.155 - Thread: 1 -> MyMultiplayerLobby - END 2020-05-04 00:09:44.155 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-05-04 00:09:44.155 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-05-04 00:09:44.155 - Thread: 1 -> MyMultiplayerServerBase - START 2020-05-04 00:09:44.155 - Thread: 1 -> MyMultiplayerServerBase - END 2020-05-04 00:09:44.155 - Thread: 1 -> MyServerDebugCommands - START 2020-05-04 00:09:44.156 - Thread: 1 -> MyServerDebugCommands - END 2020-05-04 00:09:44.156 - Thread: 1 -> MyAIActionsParser - START 2020-05-04 00:09:44.156 - Thread: 1 -> MyAIActionsParser - END 2020-05-04 00:09:44.156 - Thread: 1 -> MyCubeGridDefinitions - START 2020-05-04 00:09:44.209 - Thread: 1 -> MyCubeGridDefinitions - END 2020-05-04 00:09:44.209 - Thread: 1 -> MyDefinitionManager - START 2020-05-04 00:09:44.225 - Thread: 1 -> MyDefinitionManager - END 2020-05-04 00:09:44.225 - Thread: 1 -> Preallocate - END 2020-05-04 00:09:44.230 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-05-04 00:09:44.517 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-05-04 00:09:44.517 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-05-04 00:09:44.527 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-05-04 00:09:44.528 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 00:09:44.528 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 00:09:44.528 - Thread: 1 -> Assembly.Location: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-05-04 00:09:44.528 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-05-04 00:09:44.528 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-05-04 00:09:44.530 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-05-04 00:09:44.537 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-05-04 00:09:44.537 - Thread: 1 -> Win32_ComputerSystem.Model: TRX40 DESIGNARE 2020-05-04 00:09:44.537 - Thread: 1 -> Virtualized: False 2020-05-04 00:09:44.570 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-05-04 00:09:44.572 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 274,764,316,672 bytes 2020-05-04 00:09:44.572 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-05-04 00:09:44.572 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 251,124,580,352 bytes 2020-05-04 00:09:44.572 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,438,782,599,168 bytes 2020-05-04 00:09:44.577 - Thread: 1 -> Drive C: | Capacity: 499,499,683,840 bytes | Free space: 278,109,970,432 bytes 2020-05-04 00:09:44.577 - Thread: 1 -> Drive M: | Capacity: 2,000,396,742,656 bytes | Free space: 1,267,877,228,544 bytes 2020-05-04 00:09:44.577 - Thread: 1 -> Drive Q: | Capacity: 2,000,381,014,016 bytes | Free space: 785,888,661,504 bytes 2020-05-04 00:09:44.577 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-05-04 00:09:44.580 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-05-04 00:09:44.580 - Thread: 1 -> Installed DLCs: 2020-05-04 00:09:44.633 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-05-04 00:09:44.786 - Thread: 1 -> Havok: Physics.Init 2020-05-04 00:09:44.989 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-05-04 00:09:44.993 - Thread: 1 -> HkGameName: SpaceEngineers 2020-05-04 00:09:45.000 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-05-04 00:09:45.002 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-04 00:09:45.005 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-05-04 00:09:45.243 - Thread: 1 -> Loading scenarios 2020-05-04 00:09:45.280 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-04 00:09:45.280 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-05-04 00:09:45.552 - Thread: 1 -> Loading sound definitions 2020-05-04 00:09:45.567 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-04 00:09:45.567 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-05-04 00:09:45.568 - Thread: 1 -> Loading shadow textures definitions 2020-05-04 00:09:45.568 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-05-04 00:09:45.572 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-05-04 00:09:45.624 - Thread: 1 -> MyAudio.LoadData - START 2020-05-04 00:09:45.676 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-05-04 00:09:46.211 - Thread: 1 -> MyAudio.LoadData - END 2020-05-04 00:09:46.220 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2020-05-04 00:09:46.221 - Thread: 1 -> MyGuiManager() 2020-05-04 00:09:46.224 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-04 00:09:46.375 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-04 00:09:46.402 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-04 00:09:46.409 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-05-04 00:09:46.415 - Thread: 15 -> ReloadVoxelMaterials 2020-05-04 00:09:46.415 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-04 00:09:46.416 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-04 00:09:46.416 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-04 00:09:46.476 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-05-04 00:09:46.476 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-05-04 00:09:46.476 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-05-04 00:09:46.476 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-05-04 00:09:46.476 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-05-04 00:09:46.476 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-05-04 00:09:46.476 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-05-04 00:09:46.477 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-05-04 00:09:46.533 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-05-04 00:09:46.533 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-05-04 00:09:46.541 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-05-04 00:09:46.543 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-05-04 00:09:46.547 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-05-04 00:09:46.552 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-05-04 00:09:46.556 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-05-04 00:09:46.557 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-05-04 00:09:46.558 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-05-04 00:09:46.558 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-05-04 00:09:46.561 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-05-04 00:09:46.571 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-05-04 00:09:46.571 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-05-04 00:09:46.573 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-05-04 00:09:46.587 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-05-04 00:09:46.592 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-05-04 00:09:46.595 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-05-04 00:09:46.598 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-05-04 00:09:46.602 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-05-04 00:09:46.609 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-05-04 00:09:46.616 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-05-04 00:09:46.620 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-05-04 00:09:46.630 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-05-04 00:09:46.664 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-05-04 00:09:46.667 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-05-04 00:09:46.674 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-05-04 00:09:46.679 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-05-04 00:09:46.685 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-05-04 00:09:46.690 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-05-04 00:09:46.692 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-05-04 00:09:46.693 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-05-04 00:09:46.697 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-05-04 00:09:46.699 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-05-04 00:09:46.701 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-05-04 00:09:46.706 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-05-04 00:09:46.713 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-05-04 00:09:46.731 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-05-04 00:09:46.747 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-05-04 00:09:46.752 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-05-04 00:09:46.755 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-05-04 00:09:46.764 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-05-04 00:09:46.770 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-05-04 00:09:46.772 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-05-04 00:09:46.793 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-05-04 00:09:46.799 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-05-04 00:09:46.928 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-05-04 00:09:46.935 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-05-04 00:09:46.948 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-05-04 00:09:46.957 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-05-04 00:09:46.966 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-05-04 00:09:46.979 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-05-04 00:09:46.987 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-05-04 00:09:46.997 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-05-04 00:09:47.004 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-05-04 00:09:47.022 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-05-04 00:09:47.031 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-05-04 00:09:47.054 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-05-04 00:09:47.071 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-05-04 00:09:47.093 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-05-04 00:09:47.118 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-05-04 00:09:47.137 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-05-04 00:09:47.141 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-05-04 00:09:47.214 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-05-04 00:09:47.218 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-05-04 00:09:47.319 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-05-04 00:09:47.327 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-05-04 00:09:47.441 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-05-04 00:09:47.448 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-05-04 00:09:47.511 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-05-04 00:09:47.526 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-05-04 00:09:47.625 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-05-04 00:09:47.631 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-05-04 00:09:47.708 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-05-04 00:09:47.741 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-05-04 00:09:47.785 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-05-04 00:09:47.844 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-05-04 00:09:47.877 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-05-04 00:09:47.905 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-05-04 00:09:47.922 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-05-04 00:09:47.945 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-05-04 00:09:47.960 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-05-04 00:09:47.979 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-05-04 00:09:47.985 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-05-04 00:09:47.998 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-05-04 00:09:48.015 - Thread: 1 -> Timer Frequency: 10000000 2020-05-04 00:09:48.015 - Thread: 1 -> Ticks per frame: 166667 2020-05-04 00:09:48.092 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-05-04 00:09:48.343 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-05-04 00:09:48.356 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-05-04 00:09:48.358 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-05-04 00:09:48.358 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-05-04 00:09:48.645 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-05-04 00:09:48.647 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-05-04 00:09:48.785 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-05-04 00:09:48.786 - Thread: 1 -> Flares Intensity: 1 2020-05-04 00:09:48.786 - Thread: 1 -> Field of view: 1.746101 2020-05-04 00:09:48.786 - Thread: 1 -> PostProcessingEnabled: True 2020-05-04 00:09:48.786 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-05-04 00:09:48.786 - Thread: 1 -> Render.GrassDrawDistance: 68 2020-05-04 00:09:48.786 - Thread: 1 -> Render.DistanceFade: 1998 2020-05-04 00:09:48.786 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-05-04 00:09:48.786 - Thread: 1 -> Render.ShadowQuality: LOW 2020-05-04 00:09:48.786 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-05-04 00:09:48.786 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-05-04 00:09:48.786 - Thread: 1 -> Render.TextureQuality: HIGH 2020-05-04 00:09:48.786 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-05-04 00:09:48.786 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-05-04 00:09:48.786 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-05-04 00:09:48.786 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-05-04 00:09:48.798 - Thread: 1 -> Analytics uuid: 7d0685c0-537b-78c2-1ae4-8ebdbb2c4af6 2020-05-04 00:09:48.799 - Thread: 23 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-05-04 00:09:48.844 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-05-04 00:09:49.039 - Thread: 1 -> Analytics helper process start reported 2020-05-04 00:09:49.893 - Thread: 40 -> Analytics session error 2020-05-04 00:09:50.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:09:50.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:09:51.833 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-04 00:09:54.582 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-04 00:09:54.582 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-05-04 00:09:54.582 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2020-05-04 00:09:55.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:09:55.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:09:56.702 - Thread: 44 -> LoadSession() - Start 2020-05-04 00:09:56.702 - Thread: 44 -> C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-04 00:09:58.052 - Thread: 44 -> Loading Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Sandbox_config.sbc 2020-05-04 00:09:58.057 - Thread: 44 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-05-04 00:09:58.062 - Thread: 44 -> CheckPoint Experimental mode: No 2020-05-04 00:09:58.062 - Thread: 44 -> CheckPoint Experimental mode reason: 0 2020-05-04 00:09:58.063 - Thread: 44 -> LoadSession() - End 2020-05-04 00:09:58.076 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:09:58.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:09:58.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:09:58.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:09:58.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:09:58.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:09:58.095 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-05-04 00:09:58.096 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-05-04 00:09:58.298 - Thread: 1 -> RunLoadingAction - START 2020-05-04 00:09:58.301 - Thread: 1 -> Loading session: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-04 00:09:58.949 - Thread: 1 -> GC Memory: 1,116,169,864 B 2020-05-04 00:09:58.959 - Thread: 1 -> Process Memory: 3,656,949,760 B 2020-05-04 00:09:58.960 - Thread: 1 -> Experimental mode: No 2020-05-04 00:09:58.960 - Thread: 1 -> Experimental mode reason: 0 2020-05-04 00:09:59.985 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-05-04 00:10:00.011 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-05-04 00:10:00.015 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-05-04 00:10:00.016 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-04 00:10:00.017 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-05-04 00:10:00.161 - Thread: 1 -> Loading scenarios 2020-05-04 00:10:00.161 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-04 00:10:00.162 - Thread: 1 -> List of used mods (0) - START 2020-05-04 00:10:00.162 - Thread: 1 -> List of used mods - END 2020-05-04 00:10:00.218 - Thread: 1 -> Loading behaviors 2020-05-04 00:10:00.219 - Thread: 1 -> Loading ammo magazines 2020-05-04 00:10:00.222 - Thread: 1 -> Loading ammo definitions 2020-05-04 00:10:00.224 - Thread: 1 -> Loading animations 2020-05-04 00:10:00.226 - Thread: 1 -> Loading animations 2020-05-04 00:10:00.227 - Thread: 1 -> Loading sound definitions 2020-05-04 00:10:00.227 - Thread: 1 -> Loading sound definitions 2020-05-04 00:10:00.227 - Thread: 1 -> Loading sound definitions 2020-05-04 00:10:00.228 - Thread: 1 -> Loading sound definitions 2020-05-04 00:10:00.228 - Thread: 1 -> Loading sound definitions 2020-05-04 00:10:00.228 - Thread: 1 -> Loading sound definitions 2020-05-04 00:10:00.228 - Thread: 1 -> Loading category classes 2020-05-04 00:10:00.228 - Thread: 1 -> Loading category classes 2020-05-04 00:10:00.228 - Thread: 1 -> Loading blueprint classes 2020-05-04 00:10:00.229 - Thread: 1 -> Loading blueprint class entries 2020-05-04 00:10:00.230 - Thread: 1 -> Loading blueprint class entries 2020-05-04 00:10:00.230 - Thread: 1 -> Loading blueprints 2020-05-04 00:10:00.232 - Thread: 1 -> Loading blueprints 2020-05-04 00:10:00.232 - Thread: 1 -> Loading agent definitions 2020-05-04 00:10:00.233 - Thread: 1 -> Loading character definitions 2020-05-04 00:10:00.243 - Thread: 1 -> Loading character definitions 2020-05-04 00:10:00.243 - Thread: 1 -> Loading components 2020-05-04 00:10:00.245 - Thread: 1 -> Loading components 2020-05-04 00:10:00.245 - Thread: 1 -> Loading configuration 2020-05-04 00:10:00.245 - Thread: 1 -> Loading container types 2020-05-04 00:10:00.247 - Thread: 1 -> Loading Contract Types 2020-05-04 00:10:00.251 - Thread: 1 -> Loading block positions 2020-05-04 00:10:00.253 - Thread: 1 -> Loading block positions 2020-05-04 00:10:00.253 - Thread: 1 -> Loading curve definitions 2020-05-04 00:10:00.256 - Thread: 1 -> Loading debris 2020-05-04 00:10:00.257 - Thread: 1 -> Loading environment items entries 2020-05-04 00:10:00.257 - Thread: 1 -> Loading decal global definitions 2020-05-04 00:10:00.257 - Thread: 1 -> Loading decal definitions 2020-05-04 00:10:00.259 - Thread: 1 -> Loading drone behaviors 2020-05-04 00:10:00.261 - Thread: 1 -> Loading edges 2020-05-04 00:10:00.262 - Thread: 1 -> Loading emissive color definitions 2020-05-04 00:10:00.265 - Thread: 1 -> Loading emissive color default states 2020-05-04 00:10:00.268 - Thread: 1 -> Loading animations 2020-05-04 00:10:00.268 - Thread: 1 -> Loading entity components 2020-05-04 00:10:00.278 - Thread: 1 -> Loading component containers 2020-05-04 00:10:00.291 - Thread: 1 -> Loading environment items entries 2020-05-04 00:10:00.291 - Thread: 1 -> Loading Faction Names 2020-05-04 00:10:00.292 - Thread: 1 -> Loading factions 2020-05-04 00:10:00.295 - Thread: 1 -> Loading flare definitions 2020-05-04 00:10:00.304 - Thread: 1 -> Loading gas property definitions 2020-05-04 00:10:00.305 - Thread: 1 -> Loading event definitions 2020-05-04 00:10:00.306 - Thread: 1 -> Loading physical items 2020-05-04 00:10:00.324 - Thread: 1 -> Loading LCD texture categories 2020-05-04 00:10:00.325 - Thread: 1 -> Loading LCD texture categories 2020-05-04 00:10:00.325 - Thread: 1 -> Loading LCD texture categories 2020-05-04 00:10:00.325 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-04 00:10:00.325 - Thread: 1 -> Loading physical items 2020-05-04 00:10:00.327 - Thread: 1 -> Loading physical items 2020-05-04 00:10:00.328 - Thread: 1 -> Loading physical material properties 2020-05-04 00:10:00.330 - Thread: 1 -> Loading pirate antennas 2020-05-04 00:10:00.336 - Thread: 1 -> Loading research blocks definitions 2020-05-04 00:10:00.337 - Thread: 1 -> Loading research groups definitions 2020-05-04 00:10:00.338 - Thread: 1 -> Loading resource distribution groups 2020-05-04 00:10:00.339 - Thread: 1 -> Loading shadow textures definitions 2020-05-04 00:10:00.339 - Thread: 1 -> Loading ship sound groups 2020-05-04 00:10:00.350 - Thread: 1 -> Loading ship sound groups 2020-05-04 00:10:00.350 - Thread: 1 -> Loading sound categories 2020-05-04 00:10:00.352 - Thread: 1 -> Loading stat definitions 2020-05-04 00:10:00.353 - Thread: 1 -> Loading grid creators 2020-05-04 00:10:00.354 - Thread: 1 -> Loading transparent material properties 2020-05-04 00:10:00.355 - Thread: 1 -> Loading planet definition 2020-05-04 00:10:00.356 - Thread: 1 -> Loading voxel map storage definitions 2020-05-04 00:10:00.357 - Thread: 1 -> Loading voxel material definitions 2020-05-04 00:10:00.358 - Thread: 1 -> Loading voxel material definitions 2020-05-04 00:10:00.358 - Thread: 1 -> Loading voxel material definitions 2020-05-04 00:10:00.358 - Thread: 1 -> Loading Weather Effects 2020-05-04 00:10:00.364 - Thread: 1 -> Audio effects definitions 2020-05-04 00:10:00.367 - Thread: 1 -> Loading environment items definitions 2020-05-04 00:10:00.368 - Thread: 1 -> Loading environment items definitions 2020-05-04 00:10:00.369 - Thread: 1 -> Loading physical material properties 2020-05-04 00:10:00.373 - Thread: 1 -> Loading particle effect definitions 2020-05-04 00:10:00.430 - Thread: 1 -> Loading particle effect definitions 2020-05-04 00:10:00.430 - Thread: 1 -> Loading environment item definitions 2020-05-04 00:10:00.434 - Thread: 1 -> Loading weapon definitions 2020-05-04 00:10:00.439 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.468 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.469 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.502 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.508 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.510 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.511 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.512 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.512 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.513 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.514 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.515 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.515 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.518 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.518 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.519 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.519 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.520 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.521 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.526 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.527 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.527 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.527 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.528 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.528 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.529 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.530 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.530 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.531 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.531 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.532 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.532 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.547 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.551 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.552 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.553 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.554 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.554 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.555 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.559 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.559 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.560 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.561 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.562 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.563 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.565 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.566 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.567 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.568 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.569 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.570 - Thread: 1 -> Loading cube blocks 2020-05-04 00:10:00.571 - Thread: 1 -> Created block definitions 2020-05-04 00:10:00.575 - Thread: 1 -> Loading block variant groups 2020-05-04 00:10:00.577 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-05-04 00:10:00.578 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-05-04 00:10:00.578 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-05-04 00:10:00.578 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-05-04 00:10:00.578 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-05-04 00:10:00.578 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-05-04 00:10:00.578 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-05-04 00:10:00.578 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-05-04 00:10:00.578 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-05-04 00:10:00.578 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-05-04 00:10:00.578 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-05-04 00:10:00.578 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-05-04 00:10:00.578 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-05-04 00:10:00.578 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-05-04 00:10:00.578 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-05-04 00:10:00.578 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-05-04 00:10:00.578 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-05-04 00:10:00.578 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-05-04 00:10:00.578 - 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Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-05-04 00:10:00.582 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-05-04 00:10:00.583 - Thread: 1 -> Loading asteroid generators 2020-05-04 00:10:00.584 - Thread: 1 -> Loading spawn groups 2020-05-04 00:10:00.587 - Thread: 1 -> Loading drop containers 2020-05-04 00:10:00.588 - Thread: 1 -> Loading spawn groups 2020-05-04 00:10:00.588 - Thread: 1 -> Loading spawn groups 2020-05-04 00:10:00.588 - Thread: 1 -> Loading radial menu definitions 2020-05-04 00:10:00.605 - Thread: 1 -> Loading respawn ships 2020-05-04 00:10:00.607 - Thread: 1 -> Loading spawn groups 2020-05-04 00:10:00.607 - Thread: 1 -> Loading wheel speeds 2020-05-04 00:10:00.647 - Thread: 1 -> MyAudio.UnloadData - START 2020-05-04 00:10:00.656 - Thread: 1 -> MyAudio.UnloadData - END 2020-05-04 00:10:00.656 - Thread: 1 -> MyAudio.LoadData - START 2020-05-04 00:10:00.672 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-05-04 00:10:00.760 - Thread: 1 -> MyAudio.LoadData - END 2020-05-04 00:10:00.803 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-05-04 00:10:00.809 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-04 00:10:00.838 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 00:10:00.838 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-04 00:10:00.838 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-04 00:10:00.846 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-04 00:10:01.695 - Thread: 105 -> External debugger: listening... 2020-05-04 00:10:01.744 - Thread: 1 -> MyLights.LoadData() - START 2020-05-04 00:10:01.746 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-05-04 00:10:01.746 - Thread: 1 -> MyLights.LoadData() - END 2020-05-04 00:10:01.746 - Thread: 1 -> Info: MyLights initialized. 2020-05-04 00:10:01.747 - Thread: 1 -> MyExplosions.LoadData() - START 2020-05-04 00:10:01.757 - Thread: 1 -> MyExplosions.LoadData() - END 2020-05-04 00:10:01.836 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-05-04 00:10:01.837 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-05-04 00:10:01.861 - Thread: 1 -> Loading Procedural World Generator 2020-05-04 00:10:01.862 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-05-04 00:10:02.373 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-05-04 00:10:02.479 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-05-04 00:10:02.480 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-05-04 00:10:02.480 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-05-04 00:10:02.480 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-05-04 00:10:02.480 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-05-04 00:10:02.480 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-05-04 00:10:02.480 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-05-04 00:10:02.480 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Triton-12345d80253.vx2' 2020-05-04 00:10:02.480 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\EarthLike-1779144428d120000.vx2' 2020-05-04 00:10:02.480 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Titan-2124704365d19000.vx2' 2020-05-04 00:10:02.480 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Moon-1353915701d19000.vx2' 2020-05-04 00:10:02.480 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Mars-2044023682d120000.vx2' 2020-05-04 00:10:02.480 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Europa-595048092d19000.vx2' 2020-05-04 00:10:02.480 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Alien-291759539d120000.vx2' 2020-05-04 00:10:02.769 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428604342377)A(G(StoneCoverageIronCore)M(EarthForestArea)__28)-815119000592720592.vx2' 2020-05-04 00:10:02.782 - Thread: 22 -> SE-16693: LockExtraCriticalSections: False; DonNotServeBlockingRequestsImmediately: False 2020-05-04 00:10:03.538 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428705005680)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-856036144788761658.vx2' 2020-05-04 00:10:03.539 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470415)A(G(StoneCoverageIronCore)M(EarthForestArea)__509).vx2' 2020-05-04 00:10:03.540 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225230356494)A(G(StoneCoverageIronCore)M(EarthForestArea)__423).vx2' 2020-05-04 00:10:03.541 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225213579277)A(G(StoneCoverageIronCore)M(EarthForestArea)__323).vx2' 2020-05-04 00:10:03.542 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470414)A(G(StoneCoverageIronCore)M(EarthForestArea)__177).vx2' 2020-05-04 00:10:06.047 - Thread: 21 -> Info: Planet generator name: Triton 2020-05-04 00:10:06.051 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 00:10:06.503 - Thread: 15 -> Info: Planet generator name: EarthLike 2020-05-04 00:10:06.504 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 00:10:06.729 - Thread: 20 -> Info: Planet generator name: Mars 2020-05-04 00:10:06.730 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 00:10:07.035 - Thread: 17 -> Info: Planet generator name: Alien 2020-05-04 00:10:07.035 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 00:10:07.433 - Thread: 16 -> Info: Planet generator name: Moon 2020-05-04 00:10:07.433 - Thread: 1 -> Info: Planet generator name: Titan 2020-05-04 00:10:07.433 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 00:10:07.433 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 00:10:07.649 - Thread: 19 -> Info: Planet generator name: Europa 2020-05-04 00:10:07.649 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-04 00:10:08.204 - Thread: 1 -> Entities loaded 2020-05-04 00:10:08.415 - Thread: 1 -> Entities initialized 2020-05-04 00:10:08.597 - Thread: 1 -> Checkpoint.CameraAttachedTo: 127808635901093386 2020-05-04 00:10:08.616 - Thread: 1 -> MySession.Static.LogSettings - START 2020-05-04 00:10:08.616 - Thread: 1 -> Name = Star System 2020-04-18 18:33 2020-05-04 00:10:08.616 - Thread: 1 -> Description = 2020-05-04 00:10:08.617 - Thread: 1 -> GameDateTime = 01/04/2081 19:26:17 2020-05-04 00:10:08.617 - Thread: 1 -> Password = 2020-05-04 00:10:08.617 - Thread: 1 -> CurrentPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-04 00:10:08.617 - Thread: 1 -> WorkshopId = 2020-05-04 00:10:08.617 - Thread: 1 -> CameraController = Default_Astronaut_Female 2020-05-04 00:10:08.617 - Thread: 1 -> ThumbPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\thumb.jpg 2020-05-04 00:10:08.618 - Thread: 1 -> Settings: 2020-05-04 00:10:08.618 - Thread: 1 -> GameMode = Survival 2020-05-04 00:10:08.619 - Thread: 1 -> MaxPlayers = 4 2020-05-04 00:10:08.619 - Thread: 1 -> OnlineMode = OFFLINE 2020-05-04 00:10:08.619 - Thread: 1 -> AutoHealing = True 2020-05-04 00:10:08.619 - Thread: 1 -> WeaponsEnabled = True 2020-05-04 00:10:08.619 - Thread: 1 -> ThrusterDamage = True 2020-05-04 00:10:08.619 - Thread: 1 -> EnableSpectator = False 2020-05-04 00:10:08.619 - Thread: 1 -> EnableCopyPaste = False 2020-05-04 00:10:08.619 - Thread: 1 -> MaxFloatingObjects = 100 2020-05-04 00:10:08.619 - Thread: 1 -> MaxGridSize = 0 2020-05-04 00:10:08.619 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-05-04 00:10:08.619 - Thread: 1 -> CargoShipsEnabled = True 2020-05-04 00:10:08.619 - Thread: 1 -> EnvironmentHostility = SAFE 2020-05-04 00:10:08.619 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-05-04 00:10:08.619 - Thread: 1 -> InventorySizeMultiplier = 3 2020-05-04 00:10:08.619 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-05-04 00:10:08.619 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-05-04 00:10:08.619 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-05-04 00:10:08.619 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-05-04 00:10:08.619 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-05-04 00:10:08.619 - Thread: 1 -> ClientCanSave = False 2020-05-04 00:10:08.619 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-05-04 00:10:08.619 - Thread: 1 -> PermanentDeath = False 2020-05-04 00:10:08.619 - Thread: 1 -> DestructibleBlocks = True 2020-05-04 00:10:08.619 - Thread: 1 -> EnableScripts = False 2020-05-04 00:10:08.619 - Thread: 1 -> AutoSaveInMinutes = 5 2020-05-04 00:10:08.619 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-05-04 00:10:08.619 - Thread: 1 -> ProceduralDensity = 0.35 2020-05-04 00:10:08.619 - Thread: 1 -> ProceduralSeed = 0 2020-05-04 00:10:08.619 - Thread: 1 -> DestructibleBlocks = True 2020-05-04 00:10:08.619 - Thread: 1 -> EnableIngameScripts = False 2020-05-04 00:10:08.619 - Thread: 1 -> ViewDistance = 15000 2020-05-04 00:10:08.619 - Thread: 1 -> Voxel destruction = True 2020-05-04 00:10:08.619 - Thread: 1 -> EnableStructuralSimulation = False 2020-05-04 00:10:08.619 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-05-04 00:10:08.619 - Thread: 1 -> EnableContainerDrops = True 2020-05-04 00:10:08.619 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-05-04 00:10:08.619 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-05-04 00:10:08.619 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-05-04 00:10:08.619 - Thread: 1 -> EnableSubgridDamage = False 2020-05-04 00:10:08.619 - Thread: 1 -> SyncDistance = 3000 2020-05-04 00:10:08.619 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-05-04 00:10:08.619 - Thread: 1 -> AFKTimeoutMin = 0 2020-05-04 00:10:08.619 - Thread: 1 -> StopGridsPeriodMin = 15 2020-05-04 00:10:08.619 - Thread: 1 -> ExperimentalMode = False 2020-05-04 00:10:08.619 - Thread: 1 -> ExperimentalModeReason = 0 2020-05-04 00:10:08.619 - Thread: 1 -> MySession.Static.LogSettings - END 2020-05-04 00:10:08.681 - Thread: 1 -> Session loaded 2020-05-04 00:10:08.681 - Thread: 1 -> RunLoadingAction - END 2020-05-04 00:10:08.681 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-05-04 00:10:08.803 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-05-04 00:10:08.803 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-05-04 00:10:08.804 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-05-04 00:10:08.814 - Thread: 1 -> Updating continues. 2020-05-04 00:10:08.844 - Thread: 1 -> GC Memory: 1488.285 MB 2020-05-04 00:10:09.826 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 00:10:11.422 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 00:10:11.424 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 00:10:11.428 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 00:10:11.430 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-04 00:10:31.887 - Thread: 1 -> GUI Stats: Update 6.31666394444442, Draw 0.218111555555555 2020-05-04 00:10:38.854 - Thread: 1 -> GC Memory: 3328.405 MB 2020-05-04 00:10:57.322 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:10:57.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:11:05.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:11:05.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:11:08.861 - Thread: 1 -> GC Memory: 1816.29 MB 2020-05-04 00:11:09.961 - Thread: 1 -> GUI Stats: Update 0.191408611111111, Draw 0.193885111111111 2020-05-04 00:11:09.976 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:11:09.992 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,17.8372,191.9976,1,0,1817.162,14622.98,18968,81032,21,51.30862,96.11932,0,228700,16.02611,0,16.66667,8.222776,15.40419,100,10072744918 2020-05-04 00:11:12.380 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-05-04 00:11:24.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:11:24.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:11:38.877 - Thread: 1 -> GC Memory: 1831.258 MB 2020-05-04 00:11:39.963 - Thread: 1 -> GUI Stats: Update 0.425797222222222, Draw 0.696806944444444 2020-05-04 00:11:56.681 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:11:56.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:12:08.887 - Thread: 1 -> GC Memory: 1836.343 MB 2020-05-04 00:12:10.122 - Thread: 1 -> GUI Stats: Update 0.374236166666667, Draw 0.585535055555557 2020-05-04 00:12:10.152 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:12:10.153 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,19.74796,233.0942,1,0,1837.958,14706.34,18968,81032,21,93.63185,95.91949,0.07221543,228654,19.74694,0,16.66667,18.48943,18.94117,100,10079640106 2020-05-04 00:12:38.888 - Thread: 1 -> GC Memory: 1776.496 MB 2020-05-04 00:12:40.122 - Thread: 1 -> GUI Stats: Update 0.300159555555556, Draw 0.400160611111111 2020-05-04 00:13:08.905 - Thread: 1 -> GC Memory: 1776.996 MB 2020-05-04 00:13:10.122 - Thread: 1 -> GUI Stats: Update 0.321362277777778, Draw 0.407502611111111 2020-05-04 00:13:10.169 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:13:10.169 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,21.02152,234.2711,1,0,1776.704,14740.24,18971,81029,21,91.93176,97.31595,0.06745116,228936,19.9878,0,16.66667,18.37513,19.45131,100,10103353414 2020-05-04 00:13:38.921 - Thread: 1 -> GC Memory: 1798.719 MB 2020-05-04 00:13:40.122 - Thread: 1 -> GUI Stats: Update 0.319481944444444, Draw 0.379013666666667 2020-05-04 00:14:08.938 - Thread: 1 -> GC Memory: 1804.974 MB 2020-05-04 00:14:10.122 - Thread: 1 -> GUI Stats: Update 0.291004666666667, Draw 0.3198515 2020-05-04 00:14:10.186 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:14:10.186 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,20.1273,233.0814,1,0,1803.282,14778.65,18973,81027,21,84.03512,96.94611,0.07077639,229606,18.53434,0,16.66667,15.57535,17.96832,100,10120717280 2020-05-04 00:14:38.956 - Thread: 1 -> GC Memory: 1779.486 MB 2020-05-04 00:14:40.121 - Thread: 1 -> GUI Stats: Update 0.284352666666667, Draw 0.322267944444444 2020-05-04 00:14:45.719 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:14:45.719 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:14:58.305 - Thread: 1 -> Autosave initiated 2020-05-04 00:14:58.305 - Thread: 1 -> Character state: True 2020-05-04 00:14:58.305 - Thread: 1 -> IsServer: True 2020-05-04 00:14:58.305 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 00:14:58.305 - Thread: 1 -> Autosave 2020-05-04 00:14:58.308 - Thread: 1 -> Saving world - START 2020-05-04 00:14:58.308 - Thread: 1 -> Making world state snapshot. 2020-05-04 00:14:58.309 - Thread: 1 -> Before snapshot.: GC Memory: 1,786 B 2020-05-04 00:14:58.465 - Thread: 1 -> After snapshot.: GC Memory: 1,787 B 2020-05-04 00:14:58.467 - Thread: 1 -> Directory cleanup: GC Memory: 1,787 B 2020-05-04 00:14:58.467 - Thread: 1 -> Saving world - END 2020-05-04 00:14:58.473 - Thread: 15 -> Session snapshot save - START 2020-05-04 00:14:58.473 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 00:14:59.284 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 00:14:59.899 - Thread: 15 -> Session snapshot save - END 2020-05-04 00:15:08.973 - Thread: 1 -> GC Memory: 1801.505 MB 2020-05-04 00:15:10.273 - Thread: 1 -> GUI Stats: Update 0.347958722222222, Draw 0.47990711111111 2020-05-04 00:15:10.353 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:15:10.354 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,21.90339,239.6677,1,0,1799.535,14783.92,18976,81024,21,85.6932,96.28829,0.07020397,229547,16.93877,0,16.66667,14.51538,16.31005,100,10120714444 2020-05-04 00:15:38.988 - Thread: 1 -> GC Memory: 1801.993 MB 2020-05-04 00:15:40.272 - Thread: 1 -> GUI Stats: Update 0.325345888888889, Draw 0.377950666666667 2020-05-04 00:16:08.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:16:08.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:16:08.996 - Thread: 1 -> GC Memory: 1780.286 MB 2020-05-04 00:16:10.630 - Thread: 1 -> GUI Stats: Update 0.339313055555555, Draw 0.357386777777777 2020-05-04 00:16:10.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:16:10.728 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,14.20229,215.6731,1,0,1779.596,14873.7,18982,81018,20,65.34593,96.01668,0.06851885,229522,16.10992,0,16.66667,10.52718,15.46821,100,10120735636 2020-05-04 00:16:38.997 - Thread: 1 -> GC Memory: 1783.724 MB 2020-05-04 00:16:40.629 - Thread: 1 -> GUI Stats: Update 0.313157166666667, Draw 0.304103833333333 2020-05-04 00:17:08.997 - Thread: 1 -> GC Memory: 1785.135 MB 2020-05-04 00:17:10.630 - Thread: 1 -> GUI Stats: Update 0.304821111111111, Draw 0.283795611111111 2020-05-04 00:17:10.744 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:17:10.747 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,14.73526,240.7814,1,0,1787.201,14770.15,18992,81008,20,93.46106,93.15623,0.06258844,229644,21.26718,0,16.66667,19.87653,19.8117,100,10120790788 2020-05-04 00:17:39.012 - Thread: 1 -> GC Memory: 1781.222 MB 2020-05-04 00:17:40.629 - Thread: 1 -> GUI Stats: Update 0.312490277777777, Draw 0.315633444444445 2020-05-04 00:18:09.029 - Thread: 1 -> GC Memory: 1785.388 MB 2020-05-04 00:18:10.629 - Thread: 1 -> GUI Stats: Update 0.309443611111111, Draw 0.277290666666667 2020-05-04 00:18:10.761 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:18:10.761 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,14.33401,165.0986,1,0,1784.708,14636.57,18993,81007,20,38.35047,95.19722,0.06597418,229705,11.2689,0,16.66667,4.321677,10.72768,100,10065889180 2020-05-04 00:18:39.031 - Thread: 1 -> GC Memory: 1784.915 MB 2020-05-04 00:18:40.630 - Thread: 1 -> GUI Stats: Update 0.303542888888889, Draw 0.307909777777778 2020-05-04 00:19:09.046 - Thread: 1 -> GC Memory: 1787.581 MB 2020-05-04 00:19:10.630 - Thread: 1 -> GUI Stats: Update 0.291457, Draw 0.268096388888889 2020-05-04 00:19:10.778 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:19:10.778 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,13.6666,226.811,1,0,1788.352,14708.99,18996,81004,20,93.80258,80.92075,0.06580386,229941,25.94739,0,16.66667,24.33932,20.99682,100,10143303580 2020-05-04 00:19:39.047 - Thread: 1 -> GC Memory: 1783.004 MB 2020-05-04 00:19:40.629 - Thread: 1 -> GUI Stats: Update 0.2912065, Draw 0.305580944444445 2020-05-04 00:19:58.313 - Thread: 1 -> Autosave initiated 2020-05-04 00:19:58.313 - Thread: 1 -> Character state: True 2020-05-04 00:19:58.313 - Thread: 1 -> IsServer: True 2020-05-04 00:19:58.313 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 00:19:58.313 - Thread: 1 -> Autosave 2020-05-04 00:19:58.313 - Thread: 1 -> Saving world - START 2020-05-04 00:19:58.314 - Thread: 1 -> Making world state snapshot. 2020-05-04 00:19:58.314 - Thread: 1 -> Before snapshot.: GC Memory: 1,782 B 2020-05-04 00:19:58.339 - Thread: 1 -> After snapshot.: GC Memory: 1,784 B 2020-05-04 00:19:58.340 - Thread: 1 -> Directory cleanup: GC Memory: 1,784 B 2020-05-04 00:19:58.340 - Thread: 1 -> Saving world - END 2020-05-04 00:19:58.340 - Thread: 15 -> Session snapshot save - START 2020-05-04 00:19:58.341 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 00:19:58.758 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 00:19:59.234 - Thread: 15 -> Session snapshot save - END 2020-05-04 00:20:09.063 - Thread: 1 -> GC Memory: 1795.909 MB 2020-05-04 00:20:10.630 - Thread: 1 -> GUI Stats: Update 0.312714888888889, Draw 0.335765111111111 2020-05-04 00:20:10.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:20:10.795 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,14.62459,220.4013,1,0,1797.63,14710.95,18997,81003,20,93.89261,83.11422,0.06598701,229971,26.01672,0,16.66667,24.42778,21.62359,100,10143303580 2020-05-04 00:20:39.064 - Thread: 1 -> GC Memory: 1796.647 MB 2020-05-04 00:20:40.631 - Thread: 1 -> GUI Stats: Update 0.290527166666666, Draw 0.266452055555555 2020-05-04 00:21:09.080 - Thread: 1 -> GC Memory: 1783.262 MB 2020-05-04 00:21:10.630 - Thread: 1 -> GUI Stats: Update 0.2925805, Draw 0.304709277777778 2020-05-04 00:21:10.811 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:21:10.811 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,15.37484,204.3539,1,0,1782.852,14824.41,18998,81002,20,83.07087,97.92721,0.06791832,229854,25.55622,0,16.66667,21.22977,25.02649,100,10240450212 2020-05-04 00:21:39.097 - Thread: 1 -> GC Memory: 1783.876 MB 2020-05-04 00:21:40.630 - Thread: 1 -> GUI Stats: Update 0.307971833333334, Draw 0.319277611111112 2020-05-04 00:22:03.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:22:03.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:22:09.097 - Thread: 1 -> GC Memory: 1787.417 MB 2020-05-04 00:22:10.720 - Thread: 1 -> GUI Stats: Update 0.337754555555556, Draw 0.313346333333333 2020-05-04 00:22:10.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:22:10.918 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,30.91301,255.7901,1,0,1787.036,14910.46,18998,81002,20,84.75353,97.78297,0.06754217,229736,23.48539,0,16.66667,19.9047,22.96471,100,10240537668 2020-05-04 00:22:39.103 - Thread: 1 -> GC Memory: 1784.456 MB 2020-05-04 00:22:40.720 - Thread: 1 -> GUI Stats: Update 0.313011777777778, Draw 0.272583944444445 2020-05-04 00:23:09.103 - Thread: 1 -> GC Memory: 1789.861 MB 2020-05-04 00:23:10.721 - Thread: 1 -> GUI Stats: Update 0.299873666666666, Draw 0.267846944444445 2020-05-04 00:23:10.934 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:23:10.935 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,18.97975,237.5506,1,0,1790.584,14756.57,18998,81002,20,85.40561,96.82293,0.07512503,229503,17.04707,0,16.66667,14.55915,16.50547,100,10143440656 2020-05-04 00:23:39.106 - Thread: 1 -> GC Memory: 1790.981 MB 2020-05-04 00:23:40.721 - Thread: 1 -> GUI Stats: Update 0.305087833333333, Draw 0.272621777777778 2020-05-04 00:24:07.618 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:24:07.619 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:24:09.120 - Thread: 1 -> GC Memory: 1797.173 MB 2020-05-04 00:24:10.720 - Thread: 1 -> GUI Stats: Update 0.308646944444444, Draw 0.304919222222222 2020-05-04 00:24:10.951 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:24:10.951 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,15.68528,199.8153,1,0,1797.09,14855.88,18998,81002,20,78.04721,91.28274,0.07093593,229562,25.17099,0,16.66667,19.64525,22.97677,100,10237126200 2020-05-04 00:24:15.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:24:15.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:24:39.120 - Thread: 1 -> GC Memory: 1789.781 MB 2020-05-04 00:24:40.720 - Thread: 1 -> GUI Stats: Update 0.324193555555556, Draw 0.278934888888889 2020-05-04 00:24:58.320 - Thread: 1 -> Autosave initiated 2020-05-04 00:24:58.320 - Thread: 1 -> Character state: True 2020-05-04 00:24:58.320 - Thread: 1 -> IsServer: True 2020-05-04 00:24:58.320 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 00:24:58.320 - Thread: 1 -> Autosave 2020-05-04 00:24:58.320 - Thread: 1 -> Saving world - START 2020-05-04 00:24:58.320 - Thread: 1 -> Making world state snapshot. 2020-05-04 00:24:58.320 - Thread: 1 -> Before snapshot.: GC Memory: 1,793 B 2020-05-04 00:24:58.353 - Thread: 1 -> After snapshot.: GC Memory: 1,795 B 2020-05-04 00:24:58.353 - Thread: 1 -> Directory cleanup: GC Memory: 1,795 B 2020-05-04 00:24:58.353 - Thread: 1 -> Saving world - END 2020-05-04 00:24:58.354 - Thread: 15 -> Session snapshot save - START 2020-05-04 00:24:58.354 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 00:24:58.874 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 00:24:59.448 - Thread: 15 -> Session snapshot save - END 2020-05-04 00:25:09.136 - Thread: 1 -> GC Memory: 1807.836 MB 2020-05-04 00:25:10.720 - Thread: 1 -> GUI Stats: Update 0.295255777777778, Draw 0.283191555555556 2020-05-04 00:25:10.968 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:25:10.968 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,14.38186,237.8597,1,0,1807.993,14859.27,18998,81002,20,85.34604,97.09478,0.07197898,229575,18.61929,0,16.66667,15.89083,18.07836,100,10145066682 2020-05-04 00:25:39.137 - Thread: 1 -> GC Memory: 1811.181 MB 2020-05-04 00:25:40.720 - Thread: 1 -> GUI Stats: Update 0.296948388888889, Draw 0.276493388888888 2020-05-04 00:26:09.153 - Thread: 1 -> GC Memory: 1788.597 MB 2020-05-04 00:26:10.720 - Thread: 1 -> GUI Stats: Update 0.313521333333334, Draw 0.278388722222223 2020-05-04 00:26:10.984 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:26:10.985 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,15.97388,236.1264,1,0,1790.025,14781.56,18998,81002,20,91.19683,97.36118,0.0706697,229566,20.97312,0,16.66667,19.12682,20.41968,100,10151082248 2020-05-04 00:26:39.154 - Thread: 1 -> GC Memory: 1791.346 MB 2020-05-04 00:26:40.720 - Thread: 1 -> GUI Stats: Update 0.300647722222222, Draw 0.271708333333333 2020-05-04 00:27:09.154 - Thread: 1 -> GC Memory: 1794.947 MB 2020-05-04 00:27:10.720 - Thread: 1 -> GUI Stats: Update 0.300534777777778, Draw 0.272639611111111 2020-05-04 00:27:11.001 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:27:11.002 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,15.15677,225.1228,1,0,1796.811,14791.29,18994,81006,20,86.34624,97.34164,0.07041617,229559,20.31903,0,16.66667,17.54472,19.77888,100,10151082264 2020-05-04 00:27:12.586 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 00:27:12.606 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 00:27:22.586 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 00:27:22.590 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 00:27:32.585 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 00:27:32.586 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 00:27:39.170 - Thread: 1 -> GC Memory: 1791.787 MB 2020-05-04 00:27:40.721 - Thread: 1 -> GUI Stats: Update 0.304658111111111, Draw 0.285657333333334 2020-05-04 00:27:42.587 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 00:27:42.589 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 00:27:42.589 - Thread: 1 -> Next activation in -00:11:09.9793635 2020-05-04 00:27:42.589 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 00:27:42.589 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 00:27:52.585 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 00:27:52.588 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 00:28:02.585 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 00:28:02.586 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 00:28:09.171 - Thread: 1 -> GC Memory: 1793.871 MB 2020-05-04 00:28:10.722 - Thread: 1 -> GUI Stats: Update 0.313308944444444, Draw 0.278862111111111 2020-05-04 00:28:11.018 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:28:11.021 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,19.21817,229.7886,1,0,1794.902,14789.68,19012,80988,20,89.99442,97.40834,0.07343166,229555,20.51777,0,16.66667,18.46484,19.98602,100,10143542732 2020-05-04 00:28:12.586 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 00:28:12.586 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 00:28:12.586 - Thread: 1 -> Next activation in 00:53:22.1502726 2020-05-04 00:28:39.171 - Thread: 1 -> GC Memory: 1798.825 MB 2020-05-04 00:28:40.721 - Thread: 1 -> GUI Stats: Update 0.301520888888889, Draw 0.292861666666666 2020-05-04 00:29:01.502 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:29:01.502 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:29:09.188 - Thread: 1 -> GC Memory: 1820.348 MB 2020-05-04 00:29:10.721 - Thread: 1 -> GUI Stats: Update 0.334418055555556, Draw 0.337041833333334 2020-05-04 00:29:11.034 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:29:11.035 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,22.17716,228.8116,1,0,1816.937,14830,19012,80988,21,85.50443,97.04431,0.07173672,229529,18.29948,0,16.66667,15.64687,17.7586,100,10161343980 2020-05-04 00:29:39.204 - Thread: 1 -> GC Memory: 1794.498 MB 2020-05-04 00:29:40.720 - Thread: 1 -> GUI Stats: Update 0.299112555555555, Draw 0.302870833333334 2020-05-04 00:29:58.321 - Thread: 1 -> Autosave initiated 2020-05-04 00:29:58.321 - Thread: 1 -> Character state: True 2020-05-04 00:29:58.321 - Thread: 1 -> IsServer: True 2020-05-04 00:29:58.321 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 00:29:58.321 - Thread: 1 -> Autosave 2020-05-04 00:29:58.321 - Thread: 1 -> Saving world - START 2020-05-04 00:29:58.322 - Thread: 1 -> Making world state snapshot. 2020-05-04 00:29:58.322 - Thread: 1 -> Before snapshot.: GC Memory: 1,797 B 2020-05-04 00:29:58.346 - Thread: 1 -> After snapshot.: GC Memory: 1,799 B 2020-05-04 00:29:58.346 - Thread: 1 -> Directory cleanup: GC Memory: 1,799 B 2020-05-04 00:29:58.346 - Thread: 1 -> Saving world - END 2020-05-04 00:29:58.346 - Thread: 16 -> Session snapshot save - START 2020-05-04 00:29:58.347 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 00:29:58.773 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 00:29:59.347 - Thread: 16 -> Session snapshot save - END 2020-05-04 00:30:09.204 - Thread: 1 -> GC Memory: 1813.07 MB 2020-05-04 00:30:10.721 - Thread: 1 -> GUI Stats: Update 0.308385722222222, Draw 0.278396444444445 2020-05-04 00:30:11.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:30:11.052 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,15.53508,229.5018,1,0,1811.524,14833.95,19021,80979,21,87.09695,97.02704,0.07246609,229619,20.58849,0,16.66667,17.93195,19.9764,100,10165268646 2020-05-04 00:30:39.212 - Thread: 1 -> GC Memory: 1819.954 MB 2020-05-04 00:30:40.846 - Thread: 1 -> GUI Stats: Update 0.293221055555556, Draw 0.279247333333333 2020-05-04 00:31:09.212 - Thread: 1 -> GC Memory: 1797.018 MB 2020-05-04 00:31:10.847 - Thread: 1 -> GUI Stats: Update 0.490003944444444, Draw 0.86636011111111 2020-05-04 00:31:11.193 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:31:11.193 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,25.66083,218.6668,1,0,1796.99,14931.65,19021,80979,21,82.37408,97.88987,0.0717372,229688,25.05558,0,16.66667,20.6393,24.52687,100,10256403228 2020-05-04 00:31:39.229 - Thread: 1 -> GC Memory: 1798.157 MB 2020-05-04 00:31:40.846 - Thread: 1 -> GUI Stats: Update 0.449086055555556, Draw 0.741521833333333 2020-05-04 00:32:09.244 - Thread: 1 -> GC Memory: 1798.402 MB 2020-05-04 00:32:10.847 - Thread: 1 -> GUI Stats: Update 0.443182222222222, Draw 0.626767611111111 2020-05-04 00:32:11.210 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:32:11.210 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,26.6558,207.7334,1,0,1800.117,14930.46,19021,80979,21,82.06733,97.90408,0.06872139,229692,25.18282,0,16.66667,20.66687,24.65501,100,10256534428 2020-05-04 00:32:39.245 - Thread: 1 -> GC Memory: 1795.094 MB 2020-05-04 00:32:40.848 - Thread: 1 -> GUI Stats: Update 0.474092166666666, Draw 0.753578444444445 2020-05-04 00:33:09.262 - Thread: 1 -> GC Memory: 1797.188 MB 2020-05-04 00:33:10.845 - Thread: 1 -> GUI Stats: Update 0.490478944444444, Draw 0.730805888888889 2020-05-04 00:33:11.226 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:33:11.227 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,17.95009,207.1761,1,0,1795.32,14930.5,19021,80979,21,79.50381,97.90237,0.07276589,229671,25.29698,0,16.66667,20.11206,24.76634,100,10256534428 2020-05-04 00:33:39.262 - Thread: 1 -> GC Memory: 1796.442 MB 2020-05-04 00:33:40.846 - Thread: 1 -> GUI Stats: Update 0.459413388888889, Draw 0.702810499999998 2020-05-04 00:34:09.278 - Thread: 1 -> GC Memory: 1797.449 MB 2020-05-04 00:34:10.846 - Thread: 1 -> GUI Stats: Update 0.451296055555556, Draw 0.684460055555556 2020-05-04 00:34:11.243 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:34:11.243 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,17.96431,212.4379,1,0,1796.851,14933.57,19021,80979,21,77.31708,97.97367,0.06947701,229707,26.34656,0,16.66667,20.37039,25.81269,100,10256534428 2020-05-04 00:34:39.279 - Thread: 1 -> GC Memory: 1794.953 MB 2020-05-04 00:34:40.846 - Thread: 1 -> GUI Stats: Update 0.444332111111111, Draw 0.703302555555555 2020-05-04 00:34:58.329 - Thread: 1 -> Autosave initiated 2020-05-04 00:34:58.329 - Thread: 1 -> Character state: True 2020-05-04 00:34:58.329 - Thread: 1 -> IsServer: True 2020-05-04 00:34:58.329 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 00:34:58.329 - Thread: 1 -> Autosave 2020-05-04 00:34:58.329 - Thread: 1 -> Saving world - START 2020-05-04 00:34:58.330 - Thread: 1 -> Making world state snapshot. 2020-05-04 00:34:58.330 - Thread: 1 -> Before snapshot.: GC Memory: 1,795 B 2020-05-04 00:34:58.358 - Thread: 1 -> After snapshot.: GC Memory: 1,796 B 2020-05-04 00:34:58.358 - Thread: 1 -> Directory cleanup: GC Memory: 1,796 B 2020-05-04 00:34:58.358 - Thread: 1 -> Saving world - END 2020-05-04 00:34:58.358 - Thread: 15 -> Session snapshot save - START 2020-05-04 00:34:58.359 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 00:34:58.796 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 00:34:59.374 - Thread: 15 -> Session snapshot save - END 2020-05-04 00:35:09.295 - Thread: 1 -> GC Memory: 1810.531 MB 2020-05-04 00:35:10.846 - Thread: 1 -> GUI Stats: Update 0.451287, Draw 0.694104055555556 2020-05-04 00:35:11.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:35:11.260 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,18.90261,227.5502,1,0,1809.915,14937.83,19021,80979,21,77.56879,97.87937,0.06967475,229733,26.42397,0,16.66667,20.49676,25.86362,100,10256534428 2020-05-04 00:35:39.296 - Thread: 1 -> GC Memory: 1816.183 MB 2020-05-04 00:35:40.846 - Thread: 1 -> GUI Stats: Update 0.43124188888889, Draw 0.662824166666666 2020-05-04 00:36:09.297 - Thread: 1 -> GC Memory: 1796.525 MB 2020-05-04 00:36:10.847 - Thread: 1 -> GUI Stats: Update 0.366320277777778, Draw 0.724604666666668 2020-05-04 00:36:11.277 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:36:11.277 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,20.20941,214.4355,1,0,1798.947,14941.41,19021,80979,21,80.72781,97.92279,0.07108937,229735,25.54076,0,16.66667,20.6185,25.01023,100,10256731804 2020-05-04 00:36:39.313 - Thread: 1 -> GC Memory: 1803.499 MB 2020-05-04 00:36:39.477 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:36:39.477 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:36:40.847 - Thread: 1 -> GUI Stats: Update 0.368113166666667, Draw 0.957652333333332 2020-05-04 00:37:09.313 - Thread: 1 -> GC Memory: 1802.402 MB 2020-05-04 00:37:10.847 - Thread: 1 -> GUI Stats: Update 0.298815666666667, Draw 0.285448888888889 2020-05-04 00:37:11.293 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:37:11.294 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,22.92923,240.3063,1,0,1802.073,14855.16,19030,80970,21,85.33324,96.93211,0.07369599,229565,17.75899,0,16.66667,15.15432,17.21417,100,10165053068 2020-05-04 00:37:39.313 - Thread: 1 -> GC Memory: 1794.389 MB 2020-05-04 00:37:40.847 - Thread: 1 -> GUI Stats: Update 0.298044555555556, Draw 0.285765055555555 2020-05-04 00:38:09.330 - Thread: 1 -> GC Memory: 1799.223 MB 2020-05-04 00:38:10.847 - Thread: 1 -> GUI Stats: Update 0.300995333333333, Draw 0.292229 2020-05-04 00:38:11.310 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:38:11.310 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,21.47158,255.2767,1,0,1797.567,14939.49,19039,80961,21,89.58958,96.66872,0.0792991,229544,21.33041,0,16.66667,19.10983,20.61983,100,10165168116 2020-05-04 00:38:39.347 - Thread: 1 -> GC Memory: 1800.127 MB 2020-05-04 00:38:40.847 - Thread: 1 -> GUI Stats: Update 0.319364555555556, Draw 0.278617444444444 2020-05-04 00:39:09.363 - Thread: 1 -> GC Memory: 1804.127 MB 2020-05-04 00:39:10.848 - Thread: 1 -> GUI Stats: Update 0.298991944444444, Draw 0.288605277777778 2020-05-04 00:39:11.327 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:39:11.327 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,20.42431,196.54,1,0,1807.113,14864.49,19039,80961,21,58.84883,95.95718,0.07549958,229582,16.01383,0,16.66667,9.423953,15.36642,100,10170539192 2020-05-04 00:39:39.372 - Thread: 1 -> GC Memory: 1798.116 MB 2020-05-04 00:39:40.847 - Thread: 1 -> GUI Stats: Update 0.299166166666666, Draw 0.275478 2020-05-04 00:39:58.330 - Thread: 1 -> Autosave initiated 2020-05-04 00:39:58.330 - Thread: 1 -> Character state: True 2020-05-04 00:39:58.330 - Thread: 1 -> IsServer: True 2020-05-04 00:39:58.330 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 00:39:58.330 - Thread: 1 -> Autosave 2020-05-04 00:39:58.330 - Thread: 1 -> Saving world - START 2020-05-04 00:39:58.331 - Thread: 1 -> Making world state snapshot. 2020-05-04 00:39:58.331 - Thread: 1 -> Before snapshot.: GC Memory: 1,799 B 2020-05-04 00:39:58.354 - Thread: 1 -> After snapshot.: GC Memory: 1,801 B 2020-05-04 00:39:58.355 - Thread: 1 -> Directory cleanup: GC Memory: 1,801 B 2020-05-04 00:39:58.355 - Thread: 1 -> Saving world - END 2020-05-04 00:39:58.355 - Thread: 15 -> Session snapshot save - START 2020-05-04 00:39:58.356 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 00:39:58.811 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 00:39:59.302 - Thread: 15 -> Session snapshot save - END 2020-05-04 00:40:09.380 - Thread: 1 -> GC Memory: 1813.905 MB 2020-05-04 00:40:10.847 - Thread: 1 -> GUI Stats: Update 0.298841833333333, Draw 0.280045444444444 2020-05-04 00:40:11.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:40:11.344 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,21.4557,223.7603,1,0,1814.095,14864.83,19048,80952,21,71.81944,97.06147,0.07574356,229561,18.2349,0,16.66667,13.0962,17.69906,100,10162995700 2020-05-04 00:40:39.398 - Thread: 1 -> GC Memory: 1817.033 MB 2020-05-04 00:40:40.848 - Thread: 1 -> GUI Stats: Update 0.308632499999999, Draw 0.302991166666666 2020-05-04 00:41:09.413 - Thread: 1 -> GC Memory: 1796.101 MB 2020-05-04 00:41:10.847 - Thread: 1 -> GUI Stats: Update 0.311059944444445, Draw 0.296078055555555 2020-05-04 00:41:11.361 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:41:11.372 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,17.48209,221.7992,1,0,1797.928,14953.91,19057,80943,21,93.62401,86.71056,0.07256848,229481,26.47459,0,16.66667,24.78657,22.95626,100,10170522060 2020-05-04 00:41:39.414 - Thread: 1 -> GC Memory: 1801.517 MB 2020-05-04 00:41:40.848 - Thread: 1 -> GUI Stats: Update 0.309468722222222, Draw 0.291396222222222 2020-05-04 00:42:09.414 - Thread: 1 -> GC Memory: 1807.109 MB 2020-05-04 00:42:10.847 - Thread: 1 -> GUI Stats: Update 0.290878111111111, Draw 0.287199833333333 2020-05-04 00:42:11.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:42:11.378 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,21.73748,232.337,1,0,1803.218,14880.88,19066,80934,21,79.81303,97.08916,0.07599647,229613,18.76799,0,16.66667,14.9793,18.22169,100,10162979160 2020-05-04 00:42:39.430 - Thread: 1 -> GC Memory: 1807.894 MB 2020-05-04 00:42:40.847 - Thread: 1 -> GUI Stats: Update 0.306077833333334, Draw 0.288137722222223 2020-05-04 00:43:09.431 - Thread: 1 -> GC Memory: 1799.333 MB 2020-05-04 00:43:10.848 - Thread: 1 -> GUI Stats: Update 0.302354, Draw 0.305426888888889 2020-05-04 00:43:11.394 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:43:11.395 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,22.75851,221.9427,1,0,1797.945,14964.33,19066,80934,21,80.24732,97.09091,0.07776199,229573,18.70396,0,16.66667,15.00943,18.15984,100,10169193022 2020-05-04 00:43:39.447 - Thread: 1 -> GC Memory: 1801.245 MB 2020-05-04 00:43:40.847 - Thread: 1 -> GUI Stats: Update 0.310313166666667, Draw 0.294558722222223 2020-05-04 00:44:09.467 - Thread: 1 -> GC Memory: 1802.263 MB 2020-05-04 00:44:10.847 - Thread: 1 -> GUI Stats: Update 0.287496944444445, Draw 0.248223833333334 2020-05-04 00:44:11.411 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:44:11.411 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,16.20975,237.433,1,0,1802.734,14835.38,19080,80920,20,92.01796,97.16916,0.06508096,229622,19.30812,0,16.66667,17.76694,18.76154,100,10162972648 2020-05-04 00:44:39.480 - Thread: 1 -> GC Memory: 1798.121 MB 2020-05-04 00:44:40.847 - Thread: 1 -> GUI Stats: Update 0.315496222222223, Draw 0.2775195 2020-05-04 00:44:58.332 - Thread: 1 -> Autosave initiated 2020-05-04 00:44:58.332 - Thread: 1 -> Character state: True 2020-05-04 00:44:58.332 - Thread: 1 -> IsServer: True 2020-05-04 00:44:58.332 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 00:44:58.332 - Thread: 1 -> Autosave 2020-05-04 00:44:58.332 - Thread: 1 -> Saving world - START 2020-05-04 00:44:58.333 - Thread: 1 -> Making world state snapshot. 2020-05-04 00:44:58.333 - Thread: 1 -> Before snapshot.: GC Memory: 1,799 B 2020-05-04 00:44:58.357 - Thread: 1 -> After snapshot.: GC Memory: 1,801 B 2020-05-04 00:44:58.357 - Thread: 1 -> Directory cleanup: GC Memory: 1,801 B 2020-05-04 00:44:58.357 - Thread: 1 -> Saving world - END 2020-05-04 00:44:58.358 - Thread: 15 -> Session snapshot save - START 2020-05-04 00:44:58.358 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 00:44:58.774 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 00:44:59.260 - Thread: 15 -> Session snapshot save - END 2020-05-04 00:45:09.496 - Thread: 1 -> GC Memory: 1813.645 MB 2020-05-04 00:45:10.849 - Thread: 1 -> GUI Stats: Update 0.297913, Draw 0.253126388888889 2020-05-04 00:45:11.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:45:11.429 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,18.75224,205.3352,1,0,1815.65,14885.68,19082,80918,20,89.64685,85.3129,0.07148166,229540,24.52981,0,16.66667,21.9902,20.92709,100,10172280564 2020-05-04 00:45:39.499 - Thread: 1 -> GC Memory: 1816.767 MB 2020-05-04 00:45:40.847 - Thread: 1 -> GUI Stats: Update 0.318139944444444, Draw 0.297137722222222 2020-05-04 00:46:09.514 - Thread: 1 -> GC Memory: 1797.107 MB 2020-05-04 00:46:10.848 - Thread: 1 -> GUI Stats: Update 0.314874388888889, Draw 0.283685111111111 2020-05-04 00:46:11.444 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:46:11.444 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,19.24542,227.3314,1,0,1796.776,14857.74,19082,80918,20,74.28952,96.88916,0.06947643,229301,18.08025,0,16.66667,13.43173,17.5178,100,10164612712 2020-05-04 00:46:14.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:46:14.979 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:46:29.361 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:46:29.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:46:39.529 - Thread: 1 -> GC Memory: 1801.943 MB 2020-05-04 00:46:40.847 - Thread: 1 -> GUI Stats: Update 0.347206166666667, Draw 0.386947722222222 2020-05-04 00:47:09.547 - Thread: 1 -> GC Memory: 1802.631 MB 2020-05-04 00:47:10.847 - Thread: 1 -> GUI Stats: Update 0.318336888888889, Draw 0.320089777777778 2020-05-04 00:47:11.461 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:47:11.462 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,15.27486,241.7168,1,0,1802.394,14853.45,19084,80916,20,93.22477,96.69812,0.07063747,229315,21.68148,0,16.66667,20.21251,20.96559,100,10162980678 2020-05-04 00:47:39.547 - Thread: 1 -> GC Memory: 1804.745 MB 2020-05-04 00:47:40.847 - Thread: 1 -> GUI Stats: Update 0.305924166666667, Draw 0.302109722222223 2020-05-04 00:48:09.563 - Thread: 1 -> GC Memory: 1798.66 MB 2020-05-04 00:48:10.847 - Thread: 1 -> GUI Stats: Update 0.318963555555555, Draw 0.2931375 2020-05-04 00:48:11.478 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:48:11.479 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,15.36112,242.4001,1,0,1799.816,14851.23,19092,80908,20,92.93779,96.08064,0.07368282,229272,23.37043,0,16.66667,21.71996,22.45446,100,10169907500 2020-05-04 00:48:39.564 - Thread: 1 -> GC Memory: 1801.514 MB 2020-05-04 00:48:40.847 - Thread: 1 -> GUI Stats: Update 0.304766555555556, Draw 0.302565444444444 2020-05-04 00:49:09.564 - Thread: 1 -> GC Memory: 1803.977 MB 2020-05-04 00:49:10.848 - Thread: 1 -> GUI Stats: Update 0.277523777777778, Draw 0.237512 2020-05-04 00:49:11.495 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:49:11.495 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,19.70444,229.3551,1,0,1804.154,14877.25,19093,80907,20,85.48814,97.24754,0.07032511,229273,19.41553,0,16.66667,16.59798,18.88113,100,10163857046 2020-05-04 00:49:39.581 - Thread: 1 -> GC Memory: 1800.651 MB 2020-05-04 00:49:40.848 - Thread: 1 -> GUI Stats: Update 0.303476888888889, Draw 0.269375055555556 2020-05-04 00:49:58.329 - Thread: 1 -> Autosave initiated 2020-05-04 00:49:58.330 - Thread: 1 -> Character state: True 2020-05-04 00:49:58.330 - Thread: 1 -> IsServer: True 2020-05-04 00:49:58.330 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 00:49:58.330 - Thread: 1 -> Autosave 2020-05-04 00:49:58.330 - Thread: 1 -> Saving world - START 2020-05-04 00:49:58.330 - Thread: 1 -> Making world state snapshot. 2020-05-04 00:49:58.330 - Thread: 1 -> Before snapshot.: GC Memory: 1,799 B 2020-05-04 00:49:58.357 - Thread: 1 -> After snapshot.: GC Memory: 1,801 B 2020-05-04 00:49:58.357 - Thread: 1 -> Directory cleanup: GC Memory: 1,801 B 2020-05-04 00:49:58.357 - Thread: 1 -> Saving world - END 2020-05-04 00:49:58.358 - Thread: 15 -> Session snapshot save - START 2020-05-04 00:49:58.359 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 00:49:58.789 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 00:49:59.370 - Thread: 15 -> Session snapshot save - END 2020-05-04 00:50:09.581 - Thread: 1 -> GC Memory: 1815.493 MB 2020-05-04 00:50:10.848 - Thread: 1 -> GUI Stats: Update 0.318283666666667, Draw 0.273586 2020-05-04 00:50:11.512 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:50:11.512 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,19.72503,224.9307,1,0,1815.212,14891.94,19093,80907,20,87.50839,97.29176,0.07510358,229259,22.11021,0,16.66667,19.34829,21.51141,100,10170392446 2020-05-04 00:50:39.582 - Thread: 1 -> GC Memory: 1823.473 MB 2020-05-04 00:50:40.848 - Thread: 1 -> GUI Stats: Update 0.312904222222222, Draw 0.278900777777778 2020-05-04 00:51:09.584 - Thread: 1 -> GC Memory: 1796.966 MB 2020-05-04 00:51:10.848 - Thread: 1 -> GUI Stats: Update 0.295854777777778, Draw 0.269951777777778 2020-05-04 00:51:11.529 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:51:11.529 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,18.24519,229.5647,1,0,1797.742,14894.43,19102,80898,20,69.79998,97.21832,0.07617437,229302,19.3714,0,16.66667,13.52124,18.83255,100,10166181860 2020-05-04 00:51:39.597 - Thread: 1 -> GC Memory: 1802.077 MB 2020-05-04 00:51:40.848 - Thread: 1 -> GUI Stats: Update 0.296100888888889, Draw 0.290028055555555 2020-05-04 00:52:09.598 - Thread: 1 -> GC Memory: 1806.5 MB 2020-05-04 00:52:10.848 - Thread: 1 -> GUI Stats: Update 0.307075, Draw 0.276004055555555 2020-05-04 00:52:11.545 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:52:11.545 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,17.86113,219.4032,1,0,1806.175,14900.23,19111,80889,20,65.18629,97.08717,0.07114251,229301,18.25539,0,16.66667,11.90001,17.72365,100,10166182636 2020-05-04 00:52:39.614 - Thread: 1 -> GC Memory: 1807.845 MB 2020-05-04 00:52:40.848 - Thread: 1 -> GUI Stats: Update 0.301802944444444, Draw 0.275275444444444 2020-05-04 00:53:09.617 - Thread: 1 -> GC Memory: 1799.634 MB 2020-05-04 00:53:10.848 - Thread: 1 -> GUI Stats: Update 0.304014, Draw 0.267629888888888 2020-05-04 00:53:11.562 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:53:11.563 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,15.75988,235.2501,1,0,1800.531,14893.06,19120,80880,20,69.93362,97.16487,0.07500065,229375,18.4393,0,16.66667,12.89527,17.91652,100,10077708340 2020-05-04 00:53:39.631 - Thread: 1 -> GC Memory: 1802.742 MB 2020-05-04 00:53:40.848 - Thread: 1 -> GUI Stats: Update 0.302132277777778, Draw 0.267747777777777 2020-05-04 00:54:09.647 - Thread: 1 -> GC Memory: 1807.408 MB 2020-05-04 00:54:10.848 - Thread: 1 -> GUI Stats: Update 0.319388444444445, Draw 0.278800944444445 2020-05-04 00:54:11.579 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:54:11.579 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,15.25483,242.4948,1,0,1807.189,14911.68,19129,80871,20,91.3998,92.08405,0.07224432,229388,22.99357,0,16.66667,21.01608,21.17341,100,10166184988 2020-05-04 00:54:39.648 - Thread: 1 -> GC Memory: 1800.63 MB 2020-05-04 00:54:40.848 - Thread: 1 -> GUI Stats: Update 0.293038666666667, Draw 0.286550666666667 2020-05-04 00:54:58.330 - Thread: 1 -> Autosave initiated 2020-05-04 00:54:58.331 - Thread: 1 -> Character state: True 2020-05-04 00:54:58.331 - Thread: 1 -> IsServer: True 2020-05-04 00:54:58.331 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 00:54:58.331 - Thread: 1 -> Autosave 2020-05-04 00:54:58.331 - Thread: 1 -> Saving world - START 2020-05-04 00:54:58.331 - Thread: 1 -> Making world state snapshot. 2020-05-04 00:54:58.331 - Thread: 1 -> Before snapshot.: GC Memory: 1,804 B 2020-05-04 00:54:58.367 - Thread: 1 -> After snapshot.: GC Memory: 1,802 B 2020-05-04 00:54:58.367 - Thread: 1 -> Directory cleanup: GC Memory: 1,802 B 2020-05-04 00:54:58.367 - Thread: 1 -> Saving world - END 2020-05-04 00:54:58.368 - Thread: 15 -> Session snapshot save - START 2020-05-04 00:54:58.369 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 00:54:58.792 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 00:54:59.263 - Thread: 15 -> Session snapshot save - END 2020-05-04 00:55:09.665 - Thread: 1 -> GC Memory: 1816.438 MB 2020-05-04 00:55:10.847 - Thread: 1 -> GUI Stats: Update 0.294874888888888, Draw 0.287300666666666 2020-05-04 00:55:11.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:55:11.596 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,14.48177,248.9097,1,0,1817.725,15005.39,19138,80862,20,92.13193,94.74294,0.07164965,229385,25.79698,0,16.66667,23.76726,24.44082,100,10180457730 2020-05-04 00:55:38.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:55:38.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:55:39.681 - Thread: 1 -> GC Memory: 1818.523 MB 2020-05-04 00:55:40.849 - Thread: 1 -> GUI Stats: Update 0.362389555555555, Draw 0.383856888888889 2020-05-04 00:56:09.697 - Thread: 1 -> GC Memory: 1798.58 MB 2020-05-04 00:56:10.848 - Thread: 1 -> GUI Stats: Update 0.316590055555556, Draw 0.295359833333333 2020-05-04 00:56:11.612 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:56:11.613 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,14.69524,229.0611,1,0,1802.051,15010.01,19141,80859,20,91.65823,92.87906,0.07507709,229390,27.36153,0,16.66667,25.0791,25.41314,100,10167722178 2020-05-04 00:56:39.698 - Thread: 1 -> GC Memory: 1799.873 MB 2020-05-04 00:56:40.848 - Thread: 1 -> GUI Stats: Update 0.300573611111111, Draw 0.294207722222223 2020-05-04 00:57:09.700 - Thread: 1 -> GC Memory: 1800.222 MB 2020-05-04 00:57:10.848 - Thread: 1 -> GUI Stats: Update 0.307968888888889, Draw 0.319241888888889 2020-05-04 00:57:11.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:57:11.629 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,16.99423,237.231,1,0,1800.484,14925.93,19147,80853,20,93.04733,96.8415,0.07255933,229348,23.27667,0,16.66667,21.65832,22.54148,100,10167722178 2020-05-04 00:57:39.714 - Thread: 1 -> GC Memory: 1803.501 MB 2020-05-04 00:57:40.848 - Thread: 1 -> GUI Stats: Update 0.323829166666667, Draw 0.328653444444445 2020-05-04 00:58:09.731 - Thread: 1 -> GC Memory: 1798.295 MB 2020-05-04 00:58:10.848 - Thread: 1 -> GUI Stats: Update 0.313571222222222, Draw 0.309040055555556 2020-05-04 00:58:11.646 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:58:11.647 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,15.58359,239.5258,1,0,1798.979,14898.56,19149,80851,20,93.39436,89.55384,0.07455502,229336,26.07773,0,16.66667,24.35513,23.35361,100,10167722178 2020-05-04 00:58:39.748 - Thread: 1 -> GC Memory: 1800.248 MB 2020-05-04 00:58:40.849 - Thread: 1 -> GUI Stats: Update 0.311581944444445, Draw 0.310887944444444 2020-05-04 00:58:46.150 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 00:58:46.150 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 00:58:46.150 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 00:58:46.267 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 00:58:47.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 00:58:47.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 00:59:09.756 - Thread: 1 -> GC Memory: 1804.39 MB 2020-05-04 00:59:10.956 - Thread: 1 -> GUI Stats: Update 0.304469444444444, Draw 0.288574777777778 2020-05-04 00:59:11.770 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 00:59:11.771 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,18.84475,227.6143,1,0,1805.304,14923.89,19151,80849,20,65.34185,96.92,0.07071447,229560,18.11482,0,16.66667,11.83656,17.55689,100,10164903096 2020-05-04 00:59:39.756 - Thread: 1 -> GC Memory: 1803.302 MB 2020-05-04 00:59:40.956 - Thread: 1 -> GUI Stats: Update 0.306140166666667, Draw 0.278717888888889 2020-05-04 00:59:58.338 - Thread: 1 -> Autosave initiated 2020-05-04 00:59:58.338 - Thread: 1 -> Character state: True 2020-05-04 00:59:58.338 - Thread: 1 -> IsServer: True 2020-05-04 00:59:58.338 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 00:59:58.338 - Thread: 1 -> Autosave 2020-05-04 00:59:58.338 - Thread: 1 -> Saving world - START 2020-05-04 00:59:58.339 - Thread: 1 -> Making world state snapshot. 2020-05-04 00:59:58.339 - Thread: 1 -> Before snapshot.: GC Memory: 1,803 B 2020-05-04 00:59:58.364 - Thread: 1 -> After snapshot.: GC Memory: 1,804 B 2020-05-04 00:59:58.364 - Thread: 1 -> Directory cleanup: GC Memory: 1,804 B 2020-05-04 00:59:58.364 - Thread: 1 -> Saving world - END 2020-05-04 00:59:58.365 - Thread: 15 -> Session snapshot save - START 2020-05-04 00:59:58.365 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 00:59:58.795 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 00:59:59.269 - Thread: 15 -> Session snapshot save - END 2020-05-04 01:00:09.773 - Thread: 1 -> GC Memory: 1818.531 MB 2020-05-04 01:00:10.957 - Thread: 1 -> GUI Stats: Update 0.309150111111111, Draw 0.300753444444445 2020-05-04 01:00:11.787 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:00:11.787 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,19.52551,257.1393,1,0,1821.037,14936.45,19151,80849,21,90.89456,95.71187,0.07504382,229513,23.54017,0,16.66667,21.39673,22.53074,100,10180472472 2020-05-04 01:00:39.788 - Thread: 1 -> GC Memory: 1821.278 MB 2020-05-04 01:00:40.957 - Thread: 1 -> GUI Stats: Update 0.305247388888889, Draw 0.2936525 2020-05-04 01:01:09.788 - Thread: 1 -> GC Memory: 1798.84 MB 2020-05-04 01:01:10.958 - Thread: 1 -> GUI Stats: Update 0.301365111111112, Draw 0.293512444444445 2020-05-04 01:01:11.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:01:11.804 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,14.62844,238.7818,1,0,1799.921,14928.43,19151,80849,21,93.20422,96.76258,0.0736148,229563,25.83478,0,16.66667,24.07911,24.9984,100,10177682724 2020-05-04 01:01:39.789 - Thread: 1 -> GC Memory: 1805.483 MB 2020-05-04 01:01:40.955 - Thread: 1 -> GUI Stats: Update 0.293218833333333, Draw 0.299019777777778 2020-05-04 01:02:09.806 - Thread: 1 -> GC Memory: 1809.071 MB 2020-05-04 01:02:10.956 - Thread: 1 -> GUI Stats: Update 0.301737111111111, Draw 0.311439444444445 2020-05-04 01:02:11.820 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:02:11.821 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,15.76807,223.7318,1,0,1810.966,14941.13,19160,80840,21,91.65724,90.87759,0.0753085,229509,25.74829,0,16.66667,23.60018,23.39943,100,10169885202 2020-05-04 01:02:26.721 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:02:26.721 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:02:26.721 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:02:26.744 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:02:27.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:02:27.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:02:39.807 - Thread: 1 -> GC Memory: 1810.599 MB 2020-05-04 01:02:40.956 - Thread: 1 -> GUI Stats: Update 0.300921388888889, Draw 0.300104111111111 2020-05-04 01:03:09.822 - Thread: 1 -> GC Memory: 1802.532 MB 2020-05-04 01:03:10.957 - Thread: 1 -> GUI Stats: Update 0.30001, Draw 0.308581444444444 2020-05-04 01:03:11.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:03:11.837 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,21.79441,251.7003,1,0,1801.222,14955.98,19169,80831,21,92.08105,96.16285,0.07638998,229491,26.74043,0,16.66667,24.62287,25.71436,100,10168404528 2020-05-04 01:03:39.838 - Thread: 1 -> GC Memory: 1810.793 MB 2020-05-04 01:03:40.956 - Thread: 1 -> GUI Stats: Update 0.299259555555555, Draw 0.298920833333333 2020-05-04 01:04:09.839 - Thread: 1 -> GC Memory: 1809.935 MB 2020-05-04 01:04:10.955 - Thread: 1 -> GUI Stats: Update 0.308972777777778, Draw 0.293299388888889 2020-05-04 01:04:11.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:04:11.854 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,15.92453,231.922,1,0,1810.115,14964.72,19169,80831,21,91.77361,95.19082,0.07459126,229550,27.15005,0,16.66667,24.91658,25.84436,100,10168394940 2020-05-04 01:04:39.839 - Thread: 1 -> GC Memory: 1803.276 MB 2020-05-04 01:04:40.956 - Thread: 1 -> GUI Stats: Update 0.287275888888889, Draw 0.282848166666666 2020-05-04 01:04:58.340 - Thread: 1 -> Autosave initiated 2020-05-04 01:04:58.340 - Thread: 1 -> Character state: True 2020-05-04 01:04:58.340 - Thread: 1 -> IsServer: True 2020-05-04 01:04:58.340 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 01:04:58.340 - Thread: 1 -> Autosave 2020-05-04 01:04:58.340 - Thread: 1 -> Saving world - START 2020-05-04 01:04:58.340 - Thread: 1 -> Making world state snapshot. 2020-05-04 01:04:58.340 - Thread: 1 -> Before snapshot.: GC Memory: 1,804 B 2020-05-04 01:04:58.362 - Thread: 1 -> After snapshot.: GC Memory: 1,806 B 2020-05-04 01:04:58.363 - Thread: 1 -> Directory cleanup: GC Memory: 1,806 B 2020-05-04 01:04:58.363 - Thread: 1 -> Saving world - END 2020-05-04 01:04:58.363 - Thread: 15 -> Session snapshot save - START 2020-05-04 01:04:58.364 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 01:04:58.800 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 01:04:59.300 - Thread: 15 -> Session snapshot save - END 2020-05-04 01:05:09.840 - Thread: 1 -> GC Memory: 1818.032 MB 2020-05-04 01:05:10.956 - Thread: 1 -> GUI Stats: Update 0.287939722222222, Draw 0.292973777777777 2020-05-04 01:05:11.870 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:05:11.870 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,16.41151,237.9756,1,0,1818.548,14975.66,19169,80831,21,70.81116,97.06512,0.07640262,229545,19.38652,0,16.66667,13.72782,18.81755,100,10079926736 2020-05-04 01:05:39.840 - Thread: 1 -> GC Memory: 1823.778 MB 2020-05-04 01:05:40.956 - Thread: 1 -> GUI Stats: Update 0.293458722222222, Draw 0.290971222222222 2020-05-04 01:06:09.856 - Thread: 1 -> GC Memory: 1799.922 MB 2020-05-04 01:06:10.956 - Thread: 1 -> GUI Stats: Update 0.307498611111111, Draw 0.299934222222222 2020-05-04 01:06:11.887 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:06:11.888 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,18.91994,225.4209,1,0,1799.637,14972.44,19178,80822,21,83.79537,97.37839,0.0743754,229521,20.37471,0,16.66667,17.07306,19.84056,100,10175805468 2020-05-04 01:06:39.856 - Thread: 1 -> GC Memory: 1804.771 MB 2020-05-04 01:06:40.956 - Thread: 1 -> GUI Stats: Update 0.303506611111111, Draw 0.310808888888889 2020-05-04 01:07:09.859 - Thread: 1 -> GC Memory: 1807.324 MB 2020-05-04 01:07:10.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:07:10.876 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:07:10.956 - Thread: 1 -> GUI Stats: Update 0.292748666666667, Draw 0.329244055555555 2020-05-04 01:07:11.903 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:07:11.904 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,15.08735,232.2903,1,0,1807.45,14980.85,19196,80804,21,93.6461,96.84843,0.07306554,229509,23.44618,0,16.66667,21.95643,22.70726,100,10169933690 2020-05-04 01:07:39.873 - Thread: 1 -> GC Memory: 1811.358 MB 2020-05-04 01:07:40.957 - Thread: 1 -> GUI Stats: Update 0.272873777777778, Draw 0.263164666666667 2020-05-04 01:08:09.874 - Thread: 1 -> GC Memory: 1802.869 MB 2020-05-04 01:08:10.957 - Thread: 1 -> GUI Stats: Update 0.281489833333333, Draw 0.257788388888889 2020-05-04 01:08:11.921 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:08:11.922 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,19.45558,225.2,1,0,1802.872,15056.39,19196,80804,21,88.76772,97.50786,0.07597286,229476,22.41846,0,16.66667,19.90035,21.85976,100,10175944572 2020-05-04 01:08:39.890 - Thread: 1 -> GC Memory: 1804.329 MB 2020-05-04 01:08:40.957 - Thread: 1 -> GUI Stats: Update 0.284422888888889, Draw 0.254772833333334 2020-05-04 01:09:09.890 - Thread: 1 -> GC Memory: 1808.271 MB 2020-05-04 01:09:10.956 - Thread: 1 -> GUI Stats: Update 0.286110277777778, Draw 0.256821777777778 2020-05-04 01:09:11.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:09:11.938 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,17.45778,180.2508,1,0,1807.145,14884.99,19198,80802,21,39.28303,96.28068,0.06051025,229610,15.42524,0,16.66667,6.059502,14.85153,100,10176185476 2020-05-04 01:09:39.906 - Thread: 1 -> GC Memory: 1801.051 MB 2020-05-04 01:09:40.956 - Thread: 1 -> GUI Stats: Update 0.2934845, Draw 0.2629115 2020-05-04 01:09:58.340 - Thread: 1 -> Autosave initiated 2020-05-04 01:09:58.340 - Thread: 1 -> Character state: True 2020-05-04 01:09:58.340 - Thread: 1 -> IsServer: True 2020-05-04 01:09:58.340 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 01:09:58.340 - Thread: 1 -> Autosave 2020-05-04 01:09:58.340 - Thread: 1 -> Saving world - START 2020-05-04 01:09:58.340 - Thread: 1 -> Making world state snapshot. 2020-05-04 01:09:58.340 - Thread: 1 -> Before snapshot.: GC Memory: 1,806 B 2020-05-04 01:09:58.366 - Thread: 1 -> After snapshot.: GC Memory: 1,808 B 2020-05-04 01:09:58.366 - Thread: 1 -> Directory cleanup: GC Memory: 1,808 B 2020-05-04 01:09:58.366 - Thread: 1 -> Saving world - END 2020-05-04 01:09:58.367 - Thread: 15 -> Session snapshot save - START 2020-05-04 01:09:58.376 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 01:09:58.814 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 01:09:59.403 - Thread: 15 -> Session snapshot save - END 2020-05-04 01:10:09.906 - Thread: 1 -> GC Memory: 1816.857 MB 2020-05-04 01:10:10.957 - Thread: 1 -> GUI Stats: Update 0.322320666666667, Draw 0.309144666666667 2020-05-04 01:10:11.954 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:10:11.954 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,20.45509,219.1238,1,0,1816.976,14934.73,19212,80788,21,57.52571,97.01456,0.06971167,229545,18.13388,0,16.66667,10.43164,17.59251,100,10175363158 2020-05-04 01:10:39.923 - Thread: 1 -> GC Memory: 1830.357 MB 2020-05-04 01:10:40.959 - Thread: 1 -> GUI Stats: Update 0.282725444444445, Draw 0.2514905 2020-05-04 01:11:09.923 - Thread: 1 -> GC Memory: 1802.668 MB 2020-05-04 01:11:10.957 - Thread: 1 -> GUI Stats: Update 0.279683222222222, Draw 0.260845388888889 2020-05-04 01:11:11.971 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:11:11.981 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,18.06547,236.1433,1,0,1800.918,14951.47,19212,80788,21,91.20258,97.38851,0.06095191,229544,23.5536,0,16.66667,21.48149,22.9385,100,10179594228 2020-05-04 01:11:39.924 - Thread: 1 -> GC Memory: 1805.489 MB 2020-05-04 01:11:40.958 - Thread: 1 -> GUI Stats: Update 0.295618722222222, Draw 0.257894722222222 2020-05-04 01:12:09.941 - Thread: 1 -> GC Memory: 1808.509 MB 2020-05-04 01:12:10.957 - Thread: 1 -> GUI Stats: Update 0.294636333333333, Draw 0.260192944444445 2020-05-04 01:12:11.988 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:12:11.990 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,19.31547,232.1182,1,0,1808.984,14955.74,19212,80788,21,85.21333,97.25872,0.07199964,229524,19.80053,0,16.66667,16.87269,19.25775,100,10168434480 2020-05-04 01:12:39.957 - Thread: 1 -> GC Memory: 1811.173 MB 2020-05-04 01:12:40.957 - Thread: 1 -> GUI Stats: Update 0.269605, Draw 0.261578833333333 2020-05-04 01:13:09.958 - Thread: 1 -> GC Memory: 1803.276 MB 2020-05-04 01:13:10.957 - Thread: 1 -> GUI Stats: Update 0.280573055555555, Draw 0.254592666666667 2020-05-04 01:13:12.005 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:13:12.005 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,18.41417,206.0609,1,0,1801.591,14930.84,19212,80788,21,61.15361,97.53768,0.07256632,229499,21.45694,0,16.66667,13.1217,20.92861,100,10175977268 2020-05-04 01:13:39.974 - Thread: 1 -> GC Memory: 1803.177 MB 2020-05-04 01:13:40.957 - Thread: 1 -> GUI Stats: Update 0.287354944444444, Draw 0.256416722222223 2020-05-04 01:14:02.544 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:14:02.544 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:14:02.544 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:14:02.568 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:14:08.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:14:08.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:14:09.990 - Thread: 1 -> GC Memory: 1816.917 MB 2020-05-04 01:14:10.957 - Thread: 1 -> GUI Stats: Update 0.298023666666667, Draw 0.291953333333333 2020-05-04 01:14:12.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:14:12.022 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,15.45724,241.6962,1,0,1811.612,15120.02,19212,80788,21,79.60285,97.48736,0.07022288,229510,21.4054,0,16.66667,17.0393,20.86755,100,10089610570 2020-05-04 01:14:39.990 - Thread: 1 -> GC Memory: 1809.162 MB 2020-05-04 01:14:40.957 - Thread: 1 -> GUI Stats: Update 0.314131833333333, Draw 0.315636722222222 2020-05-04 01:14:58.340 - Thread: 1 -> Autosave initiated 2020-05-04 01:14:58.340 - Thread: 1 -> Character state: True 2020-05-04 01:14:58.340 - Thread: 1 -> IsServer: True 2020-05-04 01:14:58.340 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 01:14:58.340 - Thread: 1 -> Autosave 2020-05-04 01:14:58.340 - Thread: 1 -> Saving world - START 2020-05-04 01:14:58.341 - Thread: 1 -> Making world state snapshot. 2020-05-04 01:14:58.341 - Thread: 1 -> Before snapshot.: GC Memory: 1,808 B 2020-05-04 01:14:58.373 - Thread: 1 -> After snapshot.: GC Memory: 1,809 B 2020-05-04 01:14:58.373 - Thread: 1 -> Directory cleanup: GC Memory: 1,809 B 2020-05-04 01:14:58.373 - Thread: 1 -> Saving world - END 2020-05-04 01:14:58.374 - Thread: 15 -> Session snapshot save - START 2020-05-04 01:14:58.374 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 01:14:58.796 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 01:14:59.373 - Thread: 15 -> Session snapshot save - END 2020-05-04 01:15:09.992 - Thread: 1 -> GC Memory: 1821.183 MB 2020-05-04 01:15:10.957 - Thread: 1 -> GUI Stats: Update 0.305201333333333, Draw 0.274129944444445 2020-05-04 01:15:12.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:15:12.039 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,16.43309,266.0291,1,0,1821.569,15037.97,19212,80788,20,73.74399,96.88453,0.07249619,229456,17.83148,0,16.66667,13.14964,17.27594,100,10087556260 2020-05-04 01:15:40.007 - Thread: 1 -> GC Memory: 1824.341 MB 2020-05-04 01:15:40.957 - Thread: 1 -> GUI Stats: Update 0.314900555555555, Draw 0.2620955 2020-05-04 01:15:59.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:15:59.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:16:10.007 - Thread: 1 -> GC Memory: 1806.838 MB 2020-05-04 01:16:10.957 - Thread: 1 -> GUI Stats: Update 0.294435611111111, Draw 0.2887495 2020-05-04 01:16:12.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:16:12.056 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,16.50673,235.4686,1,0,1804.127,15049.02,19220,80780,20,73.02448,97.29676,0.07272034,229458,20.26599,0,16.66667,14.79913,19.71815,100,10176030052 2020-05-04 01:16:34.705 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:16:34.705 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:16:40.007 - Thread: 1 -> GC Memory: 1810.632 MB 2020-05-04 01:16:40.957 - Thread: 1 -> GUI Stats: Update 0.362877111111111, Draw 0.398439055555556 2020-05-04 01:16:48.605 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:16:48.605 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:16:48.605 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:16:48.629 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:16:52.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:16:52.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:17:10.024 - Thread: 1 -> GC Memory: 1812.89 MB 2020-05-04 01:17:10.957 - Thread: 1 -> GUI Stats: Update 0.328306277777778, Draw 0.319507111111111 2020-05-04 01:17:12.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:17:12.073 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,14.816,230.9983,1,0,1814.322,15052.68,19234,80766,20,89.57781,93.00799,0.07477975,229477,22.20017,0,16.66667,19.88643,20.64793,100,10176701678 2020-05-04 01:17:40.024 - Thread: 1 -> GC Memory: 1815.579 MB 2020-05-04 01:17:40.958 - Thread: 1 -> GUI Stats: Update 0.330872666666667, Draw 0.300828055555555 2020-05-04 01:18:10.043 - Thread: 1 -> GC Memory: 1805.154 MB 2020-05-04 01:18:10.959 - Thread: 1 -> GUI Stats: Update 0.324196555555556, Draw 0.327783222222222 2020-05-04 01:18:12.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:18:12.092 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,13.75207,215.4029,1,0,1806.115,14885.63,19241,80759,20,58.22424,96.50111,0.07368366,229444,15.40365,0,16.66667,8.968659,14.8647,100,10088228078 2020-05-04 01:18:40.057 - Thread: 1 -> GC Memory: 1808.866 MB 2020-05-04 01:18:40.958 - Thread: 1 -> GUI Stats: Update 0.316886166666667, Draw 0.3002795 2020-05-04 01:19:10.057 - Thread: 1 -> GC Memory: 1810.223 MB 2020-05-04 01:19:10.957 - Thread: 1 -> GUI Stats: Update 0.307081388888889, Draw 0.292714166666667 2020-05-04 01:19:12.105 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:19:12.106 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,14.70579,222.5411,1,0,1811.809,14952.05,19244,80756,20,93.48178,86.51629,0.0700636,229483,27.28952,0,16.66667,25.51073,23.60988,100,10175721510 2020-05-04 01:19:40.058 - Thread: 1 -> GC Memory: 1805.837 MB 2020-05-04 01:19:40.957 - Thread: 1 -> GUI Stats: Update 0.320623611111112, Draw 0.314692666666667 2020-05-04 01:19:58.341 - Thread: 1 -> Autosave initiated 2020-05-04 01:19:58.342 - Thread: 1 -> Character state: True 2020-05-04 01:19:58.342 - Thread: 1 -> IsServer: True 2020-05-04 01:19:58.342 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 01:19:58.342 - Thread: 1 -> Autosave 2020-05-04 01:19:58.342 - Thread: 1 -> Saving world - START 2020-05-04 01:19:58.342 - Thread: 1 -> Making world state snapshot. 2020-05-04 01:19:58.342 - Thread: 1 -> Before snapshot.: GC Memory: 1,807 B 2020-05-04 01:19:58.371 - Thread: 1 -> After snapshot.: GC Memory: 1,809 B 2020-05-04 01:19:58.371 - Thread: 1 -> Directory cleanup: GC Memory: 1,809 B 2020-05-04 01:19:58.372 - Thread: 1 -> Saving world - END 2020-05-04 01:19:58.372 - Thread: 15 -> Session snapshot save - START 2020-05-04 01:19:58.373 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 01:19:58.915 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 01:19:59.489 - Thread: 15 -> Session snapshot save - END 2020-05-04 01:20:10.074 - Thread: 1 -> GC Memory: 1822.436 MB 2020-05-04 01:20:10.957 - Thread: 1 -> GUI Stats: Update 0.304467722222222, Draw 0.273299333333334 2020-05-04 01:20:12.122 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:20:12.123 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,16.37867,196.5867,1,0,1821.615,14973.45,19264,80736,20,49.39209,96.66211,0.06982678,229456,18.5998,0,16.66667,9.186831,17.97896,100,10090564236 2020-05-04 01:20:40.075 - Thread: 1 -> GC Memory: 1828.742 MB 2020-05-04 01:20:40.958 - Thread: 1 -> GUI Stats: Update 0.306604666666667, Draw 0.281636888888889 2020-05-04 01:21:10.091 - Thread: 1 -> GC Memory: 1808.255 MB 2020-05-04 01:21:10.958 - Thread: 1 -> GUI Stats: Update 0.316234444444445, Draw 0.268585666666667 2020-05-04 01:21:12.139 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:21:12.236 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,14.86294,256.2662,1,0,1805.727,14887.15,19327,80673,20,74.82838,96.74144,0.06621604,229438,17.51445,0,16.66667,13.10578,16.94373,100,10081288324 2020-05-04 01:21:35.223 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 01:21:35.225 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 01:21:40.108 - Thread: 1 -> GC Memory: 1808.691 MB 2020-05-04 01:21:41.041 - Thread: 1 -> GUI Stats: Update 0.313774611111111, Draw 0.292993888888889 2020-05-04 01:21:45.224 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 01:21:45.225 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 01:21:55.223 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 01:21:55.224 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 01:22:05.223 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 01:22:05.225 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 01:22:05.225 - Thread: 1 -> Next activation in 00:19:32.5657786 2020-05-04 01:22:10.108 - Thread: 1 -> GC Memory: 1812.744 MB 2020-05-04 01:22:11.041 - Thread: 1 -> GUI Stats: Update 0.294159611111112, Draw 0.272916777777778 2020-05-04 01:22:12.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:22:12.240 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,14.735,233.6113,1,0,1813.237,15143.63,19356,80644,20,79.1562,96.84489,0.06873062,229398,18.99493,0,16.66667,15.03567,18.39562,100,10174750174 2020-05-04 01:22:29.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:22:29.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:22:40.124 - Thread: 1 -> GC Memory: 1817.489 MB 2020-05-04 01:22:41.041 - Thread: 1 -> GUI Stats: Update 0.312211666666667, Draw 0.298215944444444 2020-05-04 01:23:10.127 - Thread: 1 -> GC Memory: 1808.369 MB 2020-05-04 01:23:11.042 - Thread: 1 -> GUI Stats: Update 0.322069, Draw 0.280895722222222 2020-05-04 01:23:12.256 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:23:12.256 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,15.46796,222.1021,1,0,1811.853,15026.54,19376,80624,20,90.16037,92.07266,0.07750796,229355,28.48438,0,16.66667,25.68162,26.22633,100,10172067312 2020-05-04 01:23:14.723 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:23:14.723 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:23:14.723 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:23:14.748 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:23:19.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:23:19.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:23:40.141 - Thread: 1 -> GC Memory: 1812.365 MB 2020-05-04 01:23:41.042 - Thread: 1 -> GUI Stats: Update 0.324439166666667, Draw 0.325726055555555 2020-05-04 01:24:10.141 - Thread: 1 -> GC Memory: 1813.925 MB 2020-05-04 01:24:11.041 - Thread: 1 -> GUI Stats: Update 0.296118055555556, Draw 0.310952777777778 2020-05-04 01:24:12.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:24:12.274 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,16.19417,223.7292,1,0,1814.613,15016.25,19395,80605,21,93.6965,92.577,0.07305302,229381,24.59795,0,16.66667,23.04742,22.77204,100,10170695036 2020-05-04 01:24:40.158 - Thread: 1 -> GC Memory: 1807.563 MB 2020-05-04 01:24:41.042 - Thread: 1 -> GUI Stats: Update 0.299920555555556, Draw 0.283805222222222 2020-05-04 01:24:58.342 - Thread: 1 -> Autosave initiated 2020-05-04 01:24:58.342 - Thread: 1 -> Character state: True 2020-05-04 01:24:58.342 - Thread: 1 -> IsServer: True 2020-05-04 01:24:58.342 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 01:24:58.342 - Thread: 1 -> Autosave 2020-05-04 01:24:58.342 - Thread: 1 -> Saving world - START 2020-05-04 01:24:58.342 - Thread: 1 -> Making world state snapshot. 2020-05-04 01:24:58.342 - Thread: 1 -> Before snapshot.: GC Memory: 1,808 B 2020-05-04 01:24:58.366 - Thread: 1 -> After snapshot.: GC Memory: 1,810 B 2020-05-04 01:24:58.366 - Thread: 1 -> Directory cleanup: GC Memory: 1,810 B 2020-05-04 01:24:58.366 - Thread: 1 -> Saving world - END 2020-05-04 01:24:58.367 - Thread: 15 -> Session snapshot save - START 2020-05-04 01:24:58.368 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 01:24:58.792 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 01:24:59.385 - Thread: 15 -> Session snapshot save - END 2020-05-04 01:25:10.175 - Thread: 1 -> GC Memory: 1822.937 MB 2020-05-04 01:25:11.042 - Thread: 1 -> GUI Stats: Update 0.326988277777778, Draw 0.324370833333333 2020-05-04 01:25:12.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:25:12.290 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,17.55886,250.3081,1,0,1822.824,15028.35,19407,80593,21,78.57915,97.24538,0.07528231,229379,19.89264,0,16.66667,15.63147,19.34468,100,10169069528 2020-05-04 01:25:18.434 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:25:18.435 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:25:27.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:25:27.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:25:40.175 - Thread: 1 -> GC Memory: 1828.224 MB 2020-05-04 01:25:41.042 - Thread: 1 -> GUI Stats: Update 0.366591333333333, Draw 0.460724666666666 2020-05-04 01:26:10.191 - Thread: 1 -> GC Memory: 1807.106 MB 2020-05-04 01:26:11.042 - Thread: 1 -> GUI Stats: Update 0.320500944444445, Draw 0.326205444444444 2020-05-04 01:26:12.306 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:26:12.306 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,15.80134,223.464,1,0,1805.908,15025.07,19413,80587,21,93.53647,89.00166,0.07063762,229396,24.42036,0,16.66667,22.84195,21.73453,100,10173000912 2020-05-04 01:26:40.192 - Thread: 1 -> GC Memory: 1808.349 MB 2020-05-04 01:26:41.042 - Thread: 1 -> GUI Stats: Update 0.307308833333333, Draw 0.330242444444445 2020-05-04 01:27:10.208 - Thread: 1 -> GC Memory: 1810.443 MB 2020-05-04 01:27:11.042 - Thread: 1 -> GUI Stats: Update 0.323825944444445, Draw 0.323260111111111 2020-05-04 01:27:12.323 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:27:12.323 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,15.73198,239.5695,1,0,1809.326,15035.21,19424,80576,21,91.73669,97.77968,0.06879194,229383,26.09698,0,16.66667,23.9405,25.51754,100,10173000912 2020-05-04 01:27:40.225 - Thread: 1 -> GC Memory: 1814.169 MB 2020-05-04 01:27:41.042 - Thread: 1 -> GUI Stats: Update 0.310045388888889, Draw 0.327887277777778 2020-05-04 01:28:10.225 - Thread: 1 -> GC Memory: 1808.26 MB 2020-05-04 01:28:11.043 - Thread: 1 -> GUI Stats: Update 0.311131388888888, Draw 0.3227075 2020-05-04 01:28:12.340 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:28:12.340 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,16.20704,231.8945,1,0,1807.846,15016.57,19429,80571,21,93.77717,90.13879,0.07176404,229359,25.87868,0,16.66667,24.26829,23.32673,100,10173000912 2020-05-04 01:28:40.226 - Thread: 1 -> GC Memory: 1807.445 MB 2020-05-04 01:28:41.042 - Thread: 1 -> GUI Stats: Update 0.302830833333333, Draw 0.341507666666667 2020-05-04 01:29:10.243 - Thread: 1 -> GC Memory: 1808.976 MB 2020-05-04 01:29:11.043 - Thread: 1 -> GUI Stats: Update 0.312630722222223, Draw 0.351034 2020-05-04 01:29:12.357 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:29:12.359 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,15.59134,238.2701,1,0,1809.478,15016.96,19430,80570,21,93.54791,87.83136,0.0672389,229383,26.0783,0,16.66667,24.39571,22.90493,100,10173000912 2020-05-04 01:29:40.258 - Thread: 1 -> GC Memory: 1807.087 MB 2020-05-04 01:29:41.042 - Thread: 1 -> GUI Stats: Update 0.299031666666667, Draw 0.32325 2020-05-04 01:29:58.342 - Thread: 1 -> Autosave initiated 2020-05-04 01:29:58.342 - Thread: 1 -> Character state: True 2020-05-04 01:29:58.342 - Thread: 1 -> IsServer: True 2020-05-04 01:29:58.342 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 01:29:58.342 - Thread: 1 -> Autosave 2020-05-04 01:29:58.342 - Thread: 1 -> Saving world - START 2020-05-04 01:29:58.342 - Thread: 1 -> Making world state snapshot. 2020-05-04 01:29:58.342 - Thread: 1 -> Before snapshot.: GC Memory: 1,807 B 2020-05-04 01:29:58.369 - Thread: 1 -> After snapshot.: GC Memory: 1,808 B 2020-05-04 01:29:58.369 - Thread: 1 -> Directory cleanup: GC Memory: 1,808 B 2020-05-04 01:29:58.369 - Thread: 1 -> Saving world - END 2020-05-04 01:29:58.370 - Thread: 16 -> Session snapshot save - START 2020-05-04 01:29:58.370 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 01:29:58.794 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 01:29:59.365 - Thread: 16 -> Session snapshot save - END 2020-05-04 01:30:10.259 - Thread: 1 -> GC Memory: 1822.62 MB 2020-05-04 01:30:11.042 - Thread: 1 -> GUI Stats: Update 0.299532333333333, Draw 0.292161833333334 2020-05-04 01:30:12.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:30:12.374 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,14.97197,231.9016,1,0,1822.084,15083.95,19437,80563,21,59.70909,96.38644,0.06454902,229355,15.85899,0,16.66667,9.469257,15.28592,100,10084527312 2020-05-04 01:30:40.275 - Thread: 1 -> GC Memory: 1837.24 MB 2020-05-04 01:30:41.043 - Thread: 1 -> GUI Stats: Update 0.296360277777778, Draw 0.307257222222222 2020-05-04 01:31:10.276 - Thread: 1 -> GC Memory: 1808.533 MB 2020-05-04 01:31:11.043 - Thread: 1 -> GUI Stats: Update 0.311919055555556, Draw 0.294789722222223 2020-05-04 01:31:12.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:31:12.391 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,15.56704,148.1491,1,0,1808.324,14905.48,19446,80554,21,30.21762,96.82666,0.05383135,229381,16.06936,0,16.66667,4.855778,15.55942,100,10095586512 2020-05-04 01:31:40.292 - Thread: 1 -> GC Memory: 1809.143 MB 2020-05-04 01:31:41.042 - Thread: 1 -> GUI Stats: Update 0.294051999999999, Draw 0.295455222222223 2020-05-04 01:32:10.292 - Thread: 1 -> GC Memory: 1814.298 MB 2020-05-04 01:32:11.042 - Thread: 1 -> GUI Stats: Update 0.294397277777778, Draw 0.282532944444444 2020-05-04 01:32:12.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:32:12.408 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,16.02011,253.5235,1,0,1811.293,14904.84,19455,80545,21,84.19996,97.28603,0.05146578,229372,19.95398,0,16.66667,16.80124,19.41243,100,10084527312 2020-05-04 01:32:40.309 - Thread: 1 -> GC Memory: 1813.569 MB 2020-05-04 01:32:41.043 - Thread: 1 -> GUI Stats: Update 0.323711777777778, Draw 0.311305611111111 2020-05-04 01:33:10.325 - Thread: 1 -> GC Memory: 1810.79 MB 2020-05-04 01:33:11.042 - Thread: 1 -> GUI Stats: Update 0.297244611111112, Draw 0.276746055555556 2020-05-04 01:33:12.424 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:33:12.425 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,14.84267,227.9786,1,0,1809.547,15019.78,19445,80555,21,92.76164,89.78079,0.07639915,229293,27.40911,0,16.66667,25.42514,24.60811,100,10176614602 2020-05-04 01:33:40.329 - Thread: 1 -> GC Memory: 1811.651 MB 2020-05-04 01:33:41.042 - Thread: 1 -> GUI Stats: Update 0.286901388888889, Draw 0.275077611111111 2020-05-04 01:34:10.343 - Thread: 1 -> GC Memory: 1817.334 MB 2020-05-04 01:34:11.043 - Thread: 1 -> GUI Stats: Update 0.316398611111112, Draw 0.310357222222223 2020-05-04 01:34:12.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:34:12.442 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,16.20274,245.8739,1,0,1814.851,15038.78,19425,80575,21,85.58524,97.21357,0.07296485,229298,20.0144,0,16.66667,17.12938,19.45671,100,10171487034 2020-05-04 01:34:40.343 - Thread: 1 -> GC Memory: 1809.026 MB 2020-05-04 01:34:41.043 - Thread: 1 -> GUI Stats: Update 0.308995222222222, Draw 0.276514555555556 2020-05-04 01:34:58.343 - Thread: 1 -> Autosave initiated 2020-05-04 01:34:58.343 - Thread: 1 -> Character state: True 2020-05-04 01:34:58.343 - Thread: 1 -> IsServer: True 2020-05-04 01:34:58.343 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 01:34:58.343 - Thread: 1 -> Autosave 2020-05-04 01:34:58.343 - Thread: 1 -> Saving world - START 2020-05-04 01:34:58.344 - Thread: 1 -> Making world state snapshot. 2020-05-04 01:34:58.344 - Thread: 1 -> Before snapshot.: GC Memory: 1,809 B 2020-05-04 01:34:58.368 - Thread: 1 -> After snapshot.: GC Memory: 1,811 B 2020-05-04 01:34:58.368 - Thread: 1 -> Directory cleanup: GC Memory: 1,811 B 2020-05-04 01:34:58.368 - Thread: 1 -> Saving world - END 2020-05-04 01:34:58.369 - Thread: 15 -> Session snapshot save - START 2020-05-04 01:34:58.369 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 01:34:58.800 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 01:34:59.380 - Thread: 15 -> Session snapshot save - END 2020-05-04 01:35:10.360 - Thread: 1 -> GC Memory: 1824.773 MB 2020-05-04 01:35:11.043 - Thread: 1 -> GUI Stats: Update 0.308361722222222, Draw 0.2838475 2020-05-04 01:35:12.458 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:35:12.461 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,15.32913,246.4241,1,0,1825.908,15028.5,19397,80603,21,92.96835,90.90099,0.06357511,229286,25.19558,0,16.66667,23.42391,22.90303,100,10177151734 2020-05-04 01:35:40.376 - Thread: 1 -> GC Memory: 1825.858 MB 2020-05-04 01:35:41.043 - Thread: 1 -> GUI Stats: Update 0.296369333333333, Draw 0.301457555555555 2020-05-04 01:35:48.974 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:35:48.974 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:36:10.378 - Thread: 1 -> GC Memory: 1805.777 MB 2020-05-04 01:36:11.044 - Thread: 1 -> GUI Stats: Update 0.330866111111111, Draw 0.402901666666667 2020-05-04 01:36:12.474 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:36:12.475 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,15.81888,239.2801,1,0,1806.637,14922.82,19396,80604,21,68.32954,97.35806,0.07181701,229287,20.62294,0,16.66667,14.09156,20.0781,100,10084921482 2020-05-04 01:36:31.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:36:31.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:36:40.393 - Thread: 1 -> GC Memory: 1808.491 MB 2020-05-04 01:36:41.044 - Thread: 1 -> GUI Stats: Update 0.317100055555556, Draw 0.337228611111111 2020-05-04 01:37:10.393 - Thread: 1 -> GC Memory: 1811.39 MB 2020-05-04 01:37:10.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:37:10.492 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:37:11.044 - Thread: 1 -> GUI Stats: Update 0.332723388888888, Draw 0.358536833333333 2020-05-04 01:37:12.491 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:37:12.491 - Thread: 1 -> STATISTICS,5161.4333334,0,0,0,0,0,0,16.64009,232.34,1,0,1811.569,15123.06,19397,80603,21,93.59944,97.50606,0.07254036,229287,25.66495,0,16.66667,24.02225,25.02489,100,10261868682 2020-05-04 01:37:40.410 - Thread: 1 -> GC Memory: 1813.313 MB 2020-05-04 01:37:41.044 - Thread: 1 -> GUI Stats: Update 0.300586055555556, Draw 0.298991388888888 2020-05-04 01:38:10.426 - Thread: 1 -> GC Memory: 1808.48 MB 2020-05-04 01:38:11.044 - Thread: 1 -> GUI Stats: Update 0.312531555555555, Draw 0.310969444444444 2020-05-04 01:38:12.508 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:38:12.508 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,14.62474,253.5098,1,0,1808.042,15037.33,19411,80589,21,91.1562,97.10787,0.07623932,229234,19.39874,0,16.66667,17.68315,18.8377,100,10084921482 2020-05-04 01:38:40.427 - Thread: 1 -> GC Memory: 1810.131 MB 2020-05-04 01:38:41.044 - Thread: 1 -> GUI Stats: Update 0.316970611111111, Draw 0.328439111111112 2020-05-04 01:39:10.446 - Thread: 1 -> GC Memory: 1811.59 MB 2020-05-04 01:39:11.044 - Thread: 1 -> GUI Stats: Update 0.301118055555555, Draw 0.300108888888889 2020-05-04 01:39:12.525 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:39:12.525 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,16.29623,240.4095,1,0,1812.005,15027.96,19420,80580,20,90.38471,94.00272,0.07052525,229606,28.80002,0,16.66667,26.03081,27.0728,100,10173383178 2020-05-04 01:39:40.460 - Thread: 1 -> GC Memory: 1807.4 MB 2020-05-04 01:39:41.043 - Thread: 1 -> GUI Stats: Update 0.305460444444444, Draw 0.294360055555555 2020-05-04 01:39:58.343 - Thread: 1 -> Autosave initiated 2020-05-04 01:39:58.343 - Thread: 1 -> Character state: True 2020-05-04 01:39:58.343 - Thread: 1 -> IsServer: True 2020-05-04 01:39:58.343 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 01:39:58.343 - Thread: 1 -> Autosave 2020-05-04 01:39:58.343 - Thread: 1 -> Saving world - START 2020-05-04 01:39:58.344 - Thread: 1 -> Making world state snapshot. 2020-05-04 01:39:58.344 - Thread: 1 -> Before snapshot.: GC Memory: 1,809 B 2020-05-04 01:39:58.375 - Thread: 1 -> After snapshot.: GC Memory: 1,809 B 2020-05-04 01:39:58.376 - Thread: 1 -> Directory cleanup: GC Memory: 1,809 B 2020-05-04 01:39:58.376 - Thread: 1 -> Saving world - END 2020-05-04 01:39:58.376 - Thread: 15 -> Session snapshot save - START 2020-05-04 01:39:58.377 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 01:39:58.794 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 01:39:59.395 - Thread: 15 -> Session snapshot save - END 2020-05-04 01:40:10.477 - Thread: 1 -> GC Memory: 1822.384 MB 2020-05-04 01:40:11.043 - Thread: 1 -> GUI Stats: Update 0.329215611111111, Draw 0.312829388888889 2020-05-04 01:40:12.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:40:12.542 - Thread: 1 -> STATISTICS,5341.4833334,0,0,0,0,0,0,16.2089,262.0609,1,0,1822.477,15032.07,19419,80581,20,93.00059,97.56696,0.07125112,229592,22.23378,0,16.66667,20.67755,21.69283,100,10176333854 2020-05-04 01:40:40.477 - Thread: 1 -> GC Memory: 1825.409 MB 2020-05-04 01:40:41.044 - Thread: 1 -> GUI Stats: Update 0.326278166666667, Draw 0.3018805 2020-05-04 01:41:10.494 - Thread: 1 -> GC Memory: 1808.096 MB 2020-05-04 01:41:11.044 - Thread: 1 -> GUI Stats: Update 0.315179222222222, Draw 0.300665111111111 2020-05-04 01:41:12.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:41:12.568 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,17.10562,246.0915,1,0,1806.5,15052.7,19411,80589,20,93.33234,89.04504,0.07154953,229616,26.33221,0,16.66667,24.57647,23.44753,100,10176333854 2020-05-04 01:41:39.343 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 01:41:39.343 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 01:41:40.510 - Thread: 1 -> GC Memory: 1812.896 MB 2020-05-04 01:41:41.044 - Thread: 1 -> GUI Stats: Update 0.316867444444445, Draw 0.341512333333333 2020-05-04 01:41:49.342 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 01:41:49.343 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 01:41:59.343 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 01:41:59.344 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 01:42:08.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:42:08.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:42:08.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:42:08.447 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:42:09.359 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 01:42:09.360 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 01:42:09.360 - Thread: 1 -> Next activation in 00:32:26.5407969 2020-05-04 01:42:10.527 - Thread: 1 -> GC Memory: 1814.032 MB 2020-05-04 01:42:11.044 - Thread: 1 -> GUI Stats: Update 0.322930444444444, Draw 0.321272444444444 2020-05-04 01:42:12.041 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:42:12.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:42:12.575 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:42:12.576 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,18.5018,282.8241,1,0,1813.274,14950.34,19412,80588,20,82.67603,97.18387,0.07268085,229639,19.02874,0,16.66667,15.73221,18.49286,100,10088743484 2020-05-04 01:42:40.528 - Thread: 1 -> GC Memory: 1818.093 MB 2020-05-04 01:42:41.044 - Thread: 1 -> GUI Stats: Update 0.324529722222222, Draw 0.33626038888889 2020-05-04 01:43:10.544 - Thread: 1 -> GC Memory: 1809.055 MB 2020-05-04 01:43:11.044 - Thread: 1 -> GUI Stats: Update 0.310894444444445, Draw 0.304820333333333 2020-05-04 01:43:12.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:43:12.594 - Thread: 1 -> STATISTICS,5521.5333334,0,0,0,0,0,0,14.94083,217.8112,1,0,1809.27,15042.7,19421,80579,20,93.63445,87.73675,0.07317358,229601,27.09013,0,16.66667,25.3657,23.768,100,10177217084 2020-05-04 01:43:40.545 - Thread: 1 -> GC Memory: 1809.891 MB 2020-05-04 01:43:41.044 - Thread: 1 -> GUI Stats: Update 0.2916615, Draw 0.267825888888889 2020-05-04 01:44:10.545 - Thread: 1 -> GC Memory: 1813.352 MB 2020-05-04 01:44:11.046 - Thread: 1 -> GUI Stats: Update 0.342294611111112, Draw 0.376440444444444 2020-05-04 01:44:12.609 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:44:12.609 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,20.77343,239.4026,1,0,1820.21,15106.88,19423,80577,20,87.4372,97.87464,0.07018024,229640,25.27139,0,16.66667,22.0966,24.73428,100,10265690684 2020-05-04 01:44:17.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:44:17.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:44:40.565 - Thread: 1 -> GC Memory: 1807.212 MB 2020-05-04 01:44:41.045 - Thread: 1 -> GUI Stats: Update 0.349957944444444, Draw 0.403128166666667 2020-05-04 01:44:58.343 - Thread: 1 -> Autosave initiated 2020-05-04 01:44:58.344 - Thread: 1 -> Character state: True 2020-05-04 01:44:58.344 - Thread: 1 -> IsServer: True 2020-05-04 01:44:58.344 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 01:44:58.344 - Thread: 1 -> Autosave 2020-05-04 01:44:58.344 - Thread: 1 -> Saving world - START 2020-05-04 01:44:58.344 - Thread: 1 -> Making world state snapshot. 2020-05-04 01:44:58.344 - Thread: 1 -> Before snapshot.: GC Memory: 1,808 B 2020-05-04 01:44:58.371 - Thread: 1 -> After snapshot.: GC Memory: 1,810 B 2020-05-04 01:44:58.371 - Thread: 1 -> Directory cleanup: GC Memory: 1,810 B 2020-05-04 01:44:58.371 - Thread: 1 -> Saving world - END 2020-05-04 01:44:58.371 - Thread: 15 -> Session snapshot save - START 2020-05-04 01:44:58.372 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 01:44:58.799 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 01:44:59.375 - Thread: 15 -> Session snapshot save - END 2020-05-04 01:45:10.578 - Thread: 1 -> GC Memory: 1824.08 MB 2020-05-04 01:45:11.044 - Thread: 1 -> GUI Stats: Update 0.310555555555555, Draw 0.285215833333333 2020-05-04 01:45:12.626 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:45:12.626 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,14.30056,156.7954,1,0,1824.878,14958.5,19425,80575,20,46.38785,97.67801,0.07109477,229532,22.52199,0,16.66667,10.44747,21.99903,100,10088743484 2020-05-04 01:45:40.594 - Thread: 1 -> GC Memory: 1830.51 MB 2020-05-04 01:45:41.044 - Thread: 1 -> GUI Stats: Update 0.306387166666667, Draw 0.281622222222222 2020-05-04 01:46:10.594 - Thread: 1 -> GC Memory: 1805.922 MB 2020-05-04 01:46:11.045 - Thread: 1 -> GUI Stats: Update 0.310508833333333, Draw 0.266550500000001 2020-05-04 01:46:12.642 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:46:12.643 - Thread: 1 -> STATISTICS,5701.5833334,0,0,0,0,0,0,18.98631,234.453,1,0,1806.691,15005.3,19403,80597,20,72.52184,96.66859,0.06984308,229284,18.89233,0,16.66667,13.70107,18.26295,100,10172349188 2020-05-04 01:46:40.594 - Thread: 1 -> GC Memory: 1808.045 MB 2020-05-04 01:46:41.046 - Thread: 1 -> GUI Stats: Update 0.287892666666666, Draw 0.2465365 2020-05-04 01:47:10.611 - Thread: 1 -> GC Memory: 1810.095 MB 2020-05-04 01:47:11.045 - Thread: 1 -> GUI Stats: Update 0.271297722222222, Draw 0.255807055555555 2020-05-04 01:47:12.659 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:47:12.659 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,19.02829,223.2443,1,0,1810.15,14983.63,19403,80597,20,79.78597,96.88029,0.0686869,229303,17.13028,0,16.66667,13.66756,16.59587,100,10169612082 2020-05-04 01:47:40.627 - Thread: 1 -> GC Memory: 1812.386 MB 2020-05-04 01:47:41.045 - Thread: 1 -> GUI Stats: Update 0.276224, Draw 0.239412611111111 2020-05-04 01:48:10.628 - Thread: 1 -> GC Memory: 1809.996 MB 2020-05-04 01:48:11.045 - Thread: 1 -> GUI Stats: Update 0.301750444444445, Draw 0.248059388888889 2020-05-04 01:48:12.676 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:48:12.676 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,18.00656,226.212,1,0,1808.934,15006.69,19403,80597,20,93.65113,85.95123,0.07416723,229254,25.37584,0,16.66667,23.76476,21.81085,100,10179876966 2020-05-04 01:48:40.645 - Thread: 1 -> GC Memory: 1813.345 MB 2020-05-04 01:48:41.045 - Thread: 1 -> GUI Stats: Update 0.287727277777778, Draw 0.249645833333333 2020-05-04 01:49:10.645 - Thread: 1 -> GC Memory: 1813.772 MB 2020-05-04 01:49:11.045 - Thread: 1 -> GUI Stats: Update 0.277056222222222, Draw 0.258304111111111 2020-05-04 01:49:12.692 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:49:12.693 - Thread: 1 -> STATISTICS,5881.6333334,0,0,0,0,0,0,17.9175,217.4035,1,0,1813.926,15023.11,19403,80597,20,74.04659,96.9547,0.07232589,229304,17.56546,0,16.66667,13.00663,17.03054,100,10172334042 2020-05-04 01:49:40.645 - Thread: 1 -> GC Memory: 1808.495 MB 2020-05-04 01:49:41.045 - Thread: 1 -> GUI Stats: Update 0.265677666666667, Draw 0.228769666666667 2020-05-04 01:49:58.344 - Thread: 1 -> Autosave initiated 2020-05-04 01:49:58.344 - Thread: 1 -> Character state: True 2020-05-04 01:49:58.344 - Thread: 1 -> IsServer: True 2020-05-04 01:49:58.344 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 01:49:58.344 - Thread: 1 -> Autosave 2020-05-04 01:49:58.345 - Thread: 1 -> Saving world - START 2020-05-04 01:49:58.345 - Thread: 1 -> Making world state snapshot. 2020-05-04 01:49:58.345 - Thread: 1 -> Before snapshot.: GC Memory: 1,808 B 2020-05-04 01:49:58.369 - Thread: 1 -> After snapshot.: GC Memory: 1,809 B 2020-05-04 01:49:58.370 - Thread: 1 -> Directory cleanup: GC Memory: 1,809 B 2020-05-04 01:49:58.370 - Thread: 1 -> Saving world - END 2020-05-04 01:49:58.370 - Thread: 16 -> Session snapshot save - START 2020-05-04 01:49:58.371 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 01:49:58.787 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 01:49:59.357 - Thread: 16 -> Session snapshot save - END 2020-05-04 01:50:10.662 - Thread: 1 -> GC Memory: 1829.657 MB 2020-05-04 01:50:11.046 - Thread: 1 -> GUI Stats: Update 0.329051611111111, Draw 0.405168611111112 2020-05-04 01:50:12.709 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:50:12.712 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,20.91931,145.1381,1,0,1829.039,15067.54,19403,80597,20,38.96436,97.10561,0.04497502,229311,18.35356,0,16.66667,7.151349,17.82234,100,10260807642 2020-05-04 01:50:40.663 - Thread: 1 -> GC Memory: 1833.971 MB 2020-05-04 01:50:41.047 - Thread: 1 -> GUI Stats: Update 0.398275944444444, Draw 0.664011055555557 2020-05-04 01:51:10.663 - Thread: 1 -> GC Memory: 1811.143 MB 2020-05-04 01:51:11.047 - Thread: 1 -> GUI Stats: Update 0.391149111111111, Draw 0.662976777777779 2020-05-04 01:51:12.726 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:51:12.726 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,25.48718,147.2984,1,0,1810.82,15067.94,19403,80597,20,42.07289,96.84302,0.04903988,229323,17.9363,0,16.66667,7.546321,17.37006,100,10260807642 2020-05-04 01:51:40.663 - Thread: 1 -> GC Memory: 1813.428 MB 2020-05-04 01:51:41.048 - Thread: 1 -> GUI Stats: Update 0.393253777777778, Draw 0.662589555555556 2020-05-04 01:52:10.679 - Thread: 1 -> GC Memory: 1811.509 MB 2020-05-04 01:52:11.047 - Thread: 1 -> GUI Stats: Update 0.367157, Draw 0.652821111111113 2020-05-04 01:52:12.743 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:52:12.743 - Thread: 1 -> STATISTICS,6061.6833334,0,0,0,0,0,0,24.25562,146.0213,1,0,1814.067,15067.86,19403,80597,20,41.17213,96.92229,0.04648681,229319,18.15479,0,16.66667,7.474716,17.59604,100,10260807642 2020-05-04 01:52:36.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:52:36.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:52:37.144 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:52:37.144 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:52:37.144 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:52:37.165 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:52:40.696 - Thread: 1 -> GC Memory: 1813.891 MB 2020-05-04 01:52:41.049 - Thread: 1 -> GUI Stats: Update 0.377392222222223, Draw 0.639068944444445 2020-05-04 01:53:10.696 - Thread: 1 -> GC Memory: 1810.595 MB 2020-05-04 01:53:11.047 - Thread: 1 -> GUI Stats: Update 0.373570388888889, Draw 0.679969277777777 2020-05-04 01:53:12.760 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:53:12.761 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,25.99223,239.4076,1,0,1810.814,15008.87,19403,80597,20,90.74174,97.52345,0.06625877,229220,21.42655,0,16.66667,19.44282,20.89591,100,10172478490 2020-05-04 01:53:40.713 - Thread: 1 -> GC Memory: 1815.819 MB 2020-05-04 01:53:41.047 - Thread: 1 -> GUI Stats: Update 0.364996999999999, Draw 0.666860111111111 2020-05-04 01:54:10.732 - Thread: 1 -> GC Memory: 1819.368 MB 2020-05-04 01:54:11.047 - Thread: 1 -> GUI Stats: Update 0.364958111111111, Draw 0.693368222222221 2020-05-04 01:54:12.776 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:54:12.777 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,27.37409,233.9825,1,0,1820.052,15012.9,19403,80597,20,92.2662,97.55199,0.07626249,229248,21.56244,0,16.66667,19.89484,21.03458,100,10172500362 2020-05-04 01:54:40.746 - Thread: 1 -> GC Memory: 1809.995 MB 2020-05-04 01:54:41.048 - Thread: 1 -> GUI Stats: Update 0.370599555555556, Draw 0.685935833333333 2020-05-04 01:54:58.346 - Thread: 1 -> Autosave initiated 2020-05-04 01:54:58.346 - Thread: 1 -> Character state: True 2020-05-04 01:54:58.346 - Thread: 1 -> IsServer: True 2020-05-04 01:54:58.346 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 01:54:58.346 - Thread: 1 -> Autosave 2020-05-04 01:54:58.346 - Thread: 1 -> Saving world - START 2020-05-04 01:54:58.347 - Thread: 1 -> Making world state snapshot. 2020-05-04 01:54:58.347 - Thread: 1 -> Before snapshot.: GC Memory: 1,812 B 2020-05-04 01:54:58.373 - Thread: 1 -> After snapshot.: GC Memory: 1,813 B 2020-05-04 01:54:58.373 - Thread: 1 -> Directory cleanup: GC Memory: 1,813 B 2020-05-04 01:54:58.373 - Thread: 1 -> Saving world - END 2020-05-04 01:54:58.374 - Thread: 15 -> Session snapshot save - START 2020-05-04 01:54:58.375 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 01:54:58.797 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 01:54:59.375 - Thread: 15 -> Session snapshot save - END 2020-05-04 01:55:10.749 - Thread: 1 -> GC Memory: 1825.6 MB 2020-05-04 01:55:11.048 - Thread: 1 -> GUI Stats: Update 0.376546777777778, Draw 0.669750333333332 2020-05-04 01:55:12.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:55:12.794 - Thread: 1 -> STATISTICS,6241.7333334,0,0,0,0,0,0,26.60758,253.0841,1,0,1826.5,15015.86,19403,80597,20,93.02067,97.50685,0.07816415,229269,21.73794,0,16.66667,20.22077,21.19598,100,10172500362 2020-05-04 01:55:15.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:55:15.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:55:40.752 - Thread: 1 -> GC Memory: 1834.698 MB 2020-05-04 01:55:40.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:55:40.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:55:41.047 - Thread: 1 -> GUI Stats: Update 0.405465333333334, Draw 0.530194944444444 2020-05-04 01:55:55.060 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:55:55.060 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:55:55.060 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:55:55.085 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:56:03.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:56:03.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:56:10.763 - Thread: 1 -> GC Memory: 1809.156 MB 2020-05-04 01:56:11.046 - Thread: 1 -> GUI Stats: Update 0.313890333333333, Draw 0.3940445 2020-05-04 01:56:12.810 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:56:12.813 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,22.02945,239.2553,1,0,1809.756,15152.86,19404,80596,21,92.14325,96.76466,0.07430001,229295,21.73488,0,16.66667,20.02722,21.03168,100,10182116762 2020-05-04 01:56:22.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:56:22.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:56:22.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:56:22.321 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:56:40.764 - Thread: 1 -> GC Memory: 1812.865 MB 2020-05-04 01:56:41.047 - Thread: 1 -> GUI Stats: Update 0.356528777777778, Draw 0.5271245 2020-05-04 01:56:45.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:56:45.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:57:10.780 - Thread: 1 -> GC Memory: 1819.877 MB 2020-05-04 01:57:11.047 - Thread: 1 -> GUI Stats: Update 0.323358888888889, Draw 0.408372444444444 2020-05-04 01:57:12.832 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:57:12.833 - Thread: 1 -> STATISTICS,6361.7666667,0,0,0,0,0,0,21.69898,238.476,1,0,1819.321,15049.35,19404,80596,21,88.85162,95.53577,0.06946035,229268,27.00336,0,16.66667,23.99292,25.79787,100,10185387772 2020-05-04 01:57:24.794 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:57:24.794 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:57:24.794 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:57:24.819 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:57:26.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:57:26.311 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:57:40.781 - Thread: 1 -> GC Memory: 1825.987 MB 2020-05-04 01:57:41.047 - Thread: 1 -> GUI Stats: Update 0.359715166666667, Draw 0.501220611111111 2020-05-04 01:58:10.797 - Thread: 1 -> GC Memory: 1810.886 MB 2020-05-04 01:58:11.050 - Thread: 1 -> GUI Stats: Update 0.369136722222222, Draw 0.6515095 2020-05-04 01:58:12.843 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:58:12.846 - Thread: 1 -> STATISTICS,6421.7833334,0,0,0,0,0,0,22.39861,228.2589,1,0,1812.363,15131.39,19404,80596,21,79.42806,96.38974,0.07472911,229228,24.16127,0,16.66667,19.19082,23.28898,100,10273861372 2020-05-04 01:58:30.586 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:58:30.586 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:58:40.813 - Thread: 1 -> GC Memory: 1814.688 MB 2020-05-04 01:58:41.047 - Thread: 1 -> GUI Stats: Update 0.365850722222223, Draw 0.434162111111111 2020-05-04 01:58:44.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:58:44.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:59:10.813 - Thread: 1 -> GC Memory: 1816.613 MB 2020-05-04 01:59:11.046 - Thread: 1 -> GUI Stats: Update 0.334028944444445, Draw 0.343321777777778 2020-05-04 01:59:12.860 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 01:59:12.860 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,22.07092,246.1909,1,0,1817.884,15138.66,19503,80497,21,93.13746,95.0284,0.07241693,229240,20.02628,0,16.66667,18.65196,19.03065,100,10185387772 2020-05-04 01:59:31.511 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:59:31.511 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:59:31.511 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 01:59:31.536 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 01:59:40.813 - Thread: 1 -> GC Memory: 1812.795 MB 2020-05-04 01:59:41.048 - Thread: 1 -> GUI Stats: Update 0.344125111111111, Draw 0.42714 2020-05-04 01:59:44.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:59:44.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:59:52.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 01:59:52.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 01:59:58.347 - Thread: 1 -> Autosave initiated 2020-05-04 01:59:58.347 - Thread: 1 -> Character state: True 2020-05-04 01:59:58.347 - Thread: 1 -> IsServer: True 2020-05-04 01:59:58.347 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 01:59:58.347 - Thread: 1 -> Autosave 2020-05-04 01:59:58.347 - Thread: 1 -> Saving world - START 2020-05-04 01:59:58.348 - Thread: 1 -> Making world state snapshot. 2020-05-04 01:59:58.348 - Thread: 1 -> Before snapshot.: GC Memory: 1,821 B 2020-05-04 01:59:58.377 - Thread: 1 -> After snapshot.: GC Memory: 1,821 B 2020-05-04 01:59:58.377 - Thread: 1 -> Directory cleanup: GC Memory: 1,821 B 2020-05-04 01:59:58.377 - Thread: 1 -> Saving world - END 2020-05-04 01:59:58.378 - Thread: 16 -> Session snapshot save - START 2020-05-04 01:59:58.378 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 01:59:58.798 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 01:59:59.275 - Thread: 16 -> Session snapshot save - END 2020-05-04 02:00:10.813 - Thread: 1 -> GC Memory: 1836.833 MB 2020-05-04 02:00:11.047 - Thread: 1 -> GUI Stats: Update 0.342489666666666, Draw 0.482208222222223 2020-05-04 02:00:12.877 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:00:12.877 - Thread: 1 -> STATISTICS,6541.8166667,0,0,0,0,0,0,21.95406,251.0136,1,0,1836.165,15149.02,19518,80482,21,86.45751,97.66933,0.0729253,229225,22.82298,0,16.66667,19.73218,22.29105,100,10277568292 2020-05-04 02:00:40.831 - Thread: 1 -> GC Memory: 1837.292 MB 2020-05-04 02:00:41.047 - Thread: 1 -> GUI Stats: Update 0.302148111111111, Draw 0.304357055555555 2020-05-04 02:00:42.360 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:00:42.361 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:00:42.477 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:00:42.477 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:00:42.477 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:00:42.500 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:01:10.846 - Thread: 1 -> GC Memory: 1812 MB 2020-05-04 02:01:11.047 - Thread: 1 -> GUI Stats: Update 0.362595388888888, Draw 0.649696888888889 2020-05-04 02:01:12.893 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:01:12.894 - Thread: 1 -> STATISTICS,6601.8333334,0,0,0,0,0,0,23.43793,249.7282,1,0,1812.204,15057.67,19403,80597,21,93.54368,92.59004,0.0710455,229221,22.73444,0,16.66667,21.26664,21.04983,100,10189094692 2020-05-04 02:01:40.848 - Thread: 1 -> GC Memory: 1815.377 MB 2020-05-04 02:01:41.048 - Thread: 1 -> GUI Stats: Update 0.3611815, Draw 0.672373166666667 2020-05-04 02:02:03.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:02:03.416 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:02:03.779 - Thread: 1 -> Updating stopped. 2020-05-04 02:02:11.387 - Thread: 1 -> GUI Stats: Update 0.482734666666667, Draw 0.559442444444444 2020-05-04 02:02:13.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:02:13.255 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,4.043892,199.6945,1,0,1822.156,15065.68,19403,80597,21,81.29825,97.21562,0.07220858,228909,25.94446,0,16.66667,21.0924,25.22207,100,10189793780 2020-05-04 02:02:41.387 - Thread: 1 -> GUI Stats: Update 0.0823456111111111, Draw 0.19254 2020-05-04 02:03:11.387 - Thread: 1 -> GUI Stats: Update 0.0819297777777778, Draw 0.1904435 2020-05-04 02:03:13.270 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:03:13.270 - Thread: 1 -> STATISTICS,6721.8666667,0,0,0,0,0,0,3.833802,230.9403,1,0,1813.46,15072.77,19403,80597,21,90.75548,97.51746,0.0790956,228435,22.86062,0,16.66667,20.74727,22.2931,100,10195565184 2020-05-04 02:03:41.387 - Thread: 1 -> GUI Stats: Update 0.0821633333333334, Draw 0.184726944444445 2020-05-04 02:04:11.387 - Thread: 1 -> GUI Stats: Update 0.0832416666666667, Draw 0.188650833333334 2020-05-04 02:04:13.287 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:04:13.287 - Thread: 1 -> STATISTICS,6781.8833334,0,0,0,0,0,0,4.173305,219.9333,1,0,1814.42,15068.9,19403,80597,21,85.91816,97.57029,0.09752169,228411,25.21335,0,16.66667,21.66285,24.60074,100,10195565184 2020-05-04 02:04:28.745 - Thread: 1 -> Updating continues. 2020-05-04 02:04:28.747 - Thread: 1 -> GC Memory: 1810.39 MB 2020-05-04 02:04:28.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:04:28.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:04:41.390 - Thread: 1 -> GUI Stats: Update 0.183399444444445, Draw 0.232822388888889 2020-05-04 02:04:58.357 - Thread: 1 -> Autosave initiated 2020-05-04 02:04:58.357 - Thread: 1 -> Character state: True 2020-05-04 02:04:58.357 - Thread: 1 -> IsServer: True 2020-05-04 02:04:58.357 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 02:04:58.357 - Thread: 1 -> Autosave 2020-05-04 02:04:58.357 - Thread: 1 -> Saving world - START 2020-05-04 02:04:58.357 - Thread: 1 -> Making world state snapshot. 2020-05-04 02:04:58.357 - Thread: 1 -> Before snapshot.: GC Memory: 1,815 B 2020-05-04 02:04:58.383 - Thread: 1 -> After snapshot.: GC Memory: 1,815 B 2020-05-04 02:04:58.384 - Thread: 1 -> Directory cleanup: GC Memory: 1,815 B 2020-05-04 02:04:58.384 - Thread: 1 -> Saving world - END 2020-05-04 02:04:58.384 - Thread: 15 -> Session snapshot save - START 2020-05-04 02:04:58.385 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 02:04:58.757 - Thread: 1 -> GC Memory: 1828.628 MB 2020-05-04 02:04:58.817 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 02:04:59.406 - Thread: 15 -> Session snapshot save - END 2020-05-04 02:05:11.390 - Thread: 1 -> GUI Stats: Update 0.271073055555555, Draw 0.258020888888889 2020-05-04 02:05:13.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:05:13.303 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,23.21925,229.3147,1,0,1829.889,15029.84,19403,80597,21,89.05886,96.83766,0.07560081,228471,17.18419,0,16.66667,15.30404,16.64076,100,10194756334 2020-05-04 02:05:28.773 - Thread: 1 -> GC Memory: 1830.634 MB 2020-05-04 02:05:41.392 - Thread: 1 -> GUI Stats: Update 0.178067722222222, Draw 0.265337833333333 2020-05-04 02:05:58.774 - Thread: 1 -> GC Memory: 1832.019 MB 2020-05-04 02:06:11.391 - Thread: 1 -> GUI Stats: Update 0.0461342222222222, Draw 0.259001833333333 2020-05-04 02:06:13.320 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:06:13.321 - Thread: 1 -> STATISTICS,6901.9166667,0,0,0,0,0,0,22.49095,215.673,1,0,1810.611,15063.93,19403,80597,21,93.54704,84.42098,0.07834867,228146,25.08539,0,16.66667,23.46664,21.17734,100,10194756334 2020-05-04 02:06:28.790 - Thread: 1 -> GC Memory: 1812.853 MB 2020-05-04 02:06:41.390 - Thread: 1 -> GUI Stats: Update 0.268188111111111, Draw 0.265703333333333 2020-05-04 02:06:58.790 - Thread: 1 -> GC Memory: 1813.437 MB 2020-05-04 02:07:11.391 - Thread: 1 -> GUI Stats: Update 0.277705055555555, Draw 0.2615095 2020-05-04 02:07:13.337 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:07:13.337 - Thread: 1 -> STATISTICS,6961.9333334,0,0,0,0,0,0,25.80182,163.4672,1,0,1817.807,15150.66,19403,80597,21,49.041,96.9873,0.07164329,228588,18.82661,0,16.66667,9.232759,18.25942,100,10283229934 2020-05-04 02:07:15.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:07:15.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:07:28.806 - Thread: 1 -> GC Memory: 1817.456 MB 2020-05-04 02:07:41.390 - Thread: 1 -> GUI Stats: Update 0.323478888888888, Draw 0.354269888888889 2020-05-04 02:07:58.823 - Thread: 1 -> GC Memory: 1812.269 MB 2020-05-04 02:08:11.390 - Thread: 1 -> GUI Stats: Update 0.315765722222222, Draw 0.322927222222222 2020-05-04 02:08:13.353 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:08:13.354 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,22.6757,217.3634,1,0,1814.076,15014.66,19406,80594,21,72.99535,96.94568,0.06884419,228804,17.13969,0,16.66667,12.51118,16.61619,100,10194140352 2020-05-04 02:08:28.824 - Thread: 1 -> GC Memory: 1814.157 MB 2020-05-04 02:08:39.054 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:08:39.054 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:08:39.054 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:08:39.080 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:08:41.390 - Thread: 1 -> GUI Stats: Update 0.295647833333333, Draw 0.308100833333334 2020-05-04 02:08:42.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:08:42.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:08:45.687 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:08:45.687 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:08:45.687 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:08:45.713 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:08:47.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:08:47.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:08:58.832 - Thread: 1 -> GC Memory: 1816.811 MB 2020-05-04 02:09:11.749 - Thread: 1 -> GUI Stats: Update 0.317028888888889, Draw 0.343430944444445 2020-05-04 02:09:13.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:09:13.729 - Thread: 1 -> STATISTICS,7081.9666667,0,0,0,0,0,0,23.13238,162.2395,1,0,1818.326,15174.4,19408,80592,21,47.60537,96.13739,0.05720226,228907,15.10187,0,16.66667,7.189302,14.51855,100,10284988384 2020-05-04 02:09:28.835 - Thread: 1 -> GC Memory: 1811.7 MB 2020-05-04 02:09:41.749 - Thread: 1 -> GUI Stats: Update 0.286151611111111, Draw 0.305762888888888 2020-05-04 02:09:58.365 - Thread: 1 -> Autosave initiated 2020-05-04 02:09:58.365 - Thread: 1 -> Character state: True 2020-05-04 02:09:58.365 - Thread: 1 -> IsServer: True 2020-05-04 02:09:58.365 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 02:09:58.365 - Thread: 1 -> Autosave 2020-05-04 02:09:58.365 - Thread: 1 -> Saving world - START 2020-05-04 02:09:58.365 - Thread: 1 -> Making world state snapshot. 2020-05-04 02:09:58.365 - Thread: 1 -> Before snapshot.: GC Memory: 1,821 B 2020-05-04 02:09:58.393 - Thread: 1 -> After snapshot.: GC Memory: 1,819 B 2020-05-04 02:09:58.393 - Thread: 1 -> Directory cleanup: GC Memory: 1,819 B 2020-05-04 02:09:58.393 - Thread: 1 -> Saving world - END 2020-05-04 02:09:58.394 - Thread: 16 -> Session snapshot save - START 2020-05-04 02:09:58.394 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 02:09:58.811 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 02:09:58.848 - Thread: 1 -> GC Memory: 1830.75 MB 2020-05-04 02:09:59.179 - Thread: 16 -> Session snapshot save - END 2020-05-04 02:10:11.748 - Thread: 1 -> GUI Stats: Update 0.293881444444445, Draw 0.302751333333333 2020-05-04 02:10:13.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:10:13.746 - Thread: 1 -> STATISTICS,7141.9833334,0,0,0,0,0,0,18.90761,164.9779,1,0,1837.063,15000.74,19497,80503,21,47.46548,96.43867,0.04779122,229196,15.18263,0,16.66667,7.206508,14.64192,100,10196514784 2020-05-04 02:10:28.848 - Thread: 1 -> GC Memory: 1840.7 MB 2020-05-04 02:10:41.748 - Thread: 1 -> GUI Stats: Update 0.333974666666667, Draw 0.344417166666667 2020-05-04 02:10:45.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:10:45.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:10:58.864 - Thread: 1 -> GC Memory: 1841.557 MB 2020-05-04 02:11:11.751 - Thread: 1 -> GUI Stats: Update 0.305983055555555, Draw 0.319443944444445 2020-05-04 02:11:13.762 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:11:13.774 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,19.5192,197.5942,1,0,1816.684,15005.05,19586,80414,21,58.8532,96.74873,0.03880179,229337,16.36628,0,16.66667,9.632081,15.83417,100,10196514784 2020-05-04 02:11:23.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:11:23.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:11:28.881 - Thread: 1 -> GC Memory: 1821.691 MB 2020-05-04 02:11:41.749 - Thread: 1 -> GUI Stats: Update 0.306308777777778, Draw 0.334758611111111 2020-05-04 02:11:58.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:11:58.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:11:58.898 - Thread: 1 -> GC Memory: 1824.292 MB 2020-05-04 02:12:11.750 - Thread: 1 -> GUI Stats: Update 0.305801722222222, Draw 0.330326833333333 2020-05-04 02:12:13.779 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:12:13.780 - Thread: 1 -> STATISTICS,7262.0166667,0,0,0,0,0,0,21.90656,183.1014,1,0,1821.547,14911.73,19675,80325,21,42.03994,96.15498,0.04112184,229276,15.06993,0,16.66667,6.335391,14.49049,100,10105666816 2020-05-04 02:12:28.915 - Thread: 1 -> GC Memory: 1823.634 MB 2020-05-04 02:12:35.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:12:35.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:12:41.748 - Thread: 1 -> GUI Stats: Update 0.313620777777778, Draw 0.332697111111111 2020-05-04 02:12:51.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:12:51.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:12:58.931 - Thread: 1 -> GC Memory: 1819.634 MB 2020-05-04 02:13:11.749 - Thread: 1 -> GUI Stats: Update 0.336363611111112, Draw 0.329619111111111 2020-05-04 02:13:13.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:13:13.796 - Thread: 1 -> STATISTICS,7322.0333334,0,0,0,0,0,0,18.6038,148.5058,1,0,1819.324,15124.34,19764,80236,21,34.80282,96.66138,0.04482674,229262,16.02917,0,16.66667,5.578601,15.49401,100,10293673648 2020-05-04 02:13:28.948 - Thread: 1 -> GC Memory: 1821.493 MB 2020-05-04 02:13:41.748 - Thread: 1 -> GUI Stats: Update 0.291539944444444, Draw 0.300637388888889 2020-05-04 02:13:58.949 - Thread: 1 -> GC Memory: 1825.621 MB 2020-05-04 02:14:02.695 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:14:02.696 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:14:11.747 - Thread: 1 -> GUI Stats: Update 0.338045055555556, Draw 0.416501777777778 2020-05-04 02:14:13.812 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:14:13.813 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,18.47974,159.7254,1,0,1823.097,15077.9,19764,80236,20,37.43751,95.94283,0.04281493,229298,13.52453,0,16.66667,5.063248,12.97582,100,10116721712 2020-05-04 02:14:28.965 - Thread: 1 -> GC Memory: 1817.665 MB 2020-05-04 02:14:41.749 - Thread: 1 -> GUI Stats: Update 0.297807444444444, Draw 0.281402444444445 2020-05-04 02:14:58.365 - Thread: 1 -> Autosave initiated 2020-05-04 02:14:58.365 - Thread: 1 -> Character state: True 2020-05-04 02:14:58.365 - Thread: 1 -> IsServer: True 2020-05-04 02:14:58.365 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 02:14:58.365 - Thread: 1 -> Autosave 2020-05-04 02:14:58.365 - Thread: 1 -> Saving world - START 2020-05-04 02:14:58.365 - Thread: 1 -> Making world state snapshot. 2020-05-04 02:14:58.365 - Thread: 1 -> Before snapshot.: GC Memory: 1,819 B 2020-05-04 02:14:58.393 - Thread: 1 -> After snapshot.: GC Memory: 1,820 B 2020-05-04 02:14:58.393 - Thread: 1 -> Directory cleanup: GC Memory: 1,820 B 2020-05-04 02:14:58.393 - Thread: 1 -> Saving world - END 2020-05-04 02:14:58.394 - Thread: 17 -> Session snapshot save - START 2020-05-04 02:14:58.395 - Thread: 17 -> Checking file access for files in target dir. 2020-05-04 02:14:58.926 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 02:14:58.981 - Thread: 1 -> GC Memory: 1835.022 MB 2020-05-04 02:14:59.496 - Thread: 17 -> Session snapshot save - END 2020-05-04 02:15:00.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:15:00.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:15:02.213 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:15:02.213 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:15:02.213 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:15:02.235 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:15:04.297 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:15:04.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:15:11.748 - Thread: 1 -> GUI Stats: Update 0.293038111111111, Draw 0.283448277777778 2020-05-04 02:15:13.830 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:15:13.830 - Thread: 1 -> STATISTICS,7442.0666667,0,0,0,0,0,0,15.51524,237.7507,1,0,1834.823,15138.38,19853,80147,20,87.30427,97.53643,0.06331873,229199,21.70859,0,16.66667,18.95253,21.17379,100,10285565650 2020-05-04 02:15:28.982 - Thread: 1 -> GC Memory: 1838.083 MB 2020-05-04 02:15:41.749 - Thread: 1 -> GUI Stats: Update 0.280012333333334, Draw 0.259763166666667 2020-05-04 02:15:58.982 - Thread: 1 -> GC Memory: 1843.121 MB 2020-05-04 02:16:11.749 - Thread: 1 -> GUI Stats: Update 0.330977277777778, Draw 0.384022166666666 2020-05-04 02:16:13.846 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:16:13.846 - Thread: 1 -> STATISTICS,7502.0833334,0,0,0,0,0,0,18.48457,151.4262,1,0,1817.345,15131.27,19853,80147,20,40.78803,96.81029,0.05544283,229311,17.63583,0,16.66667,7.193309,17.0733,100,10284983504 2020-05-04 02:16:19.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:16:19.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:16:28.997 - Thread: 1 -> GC Memory: 1820.436 MB 2020-05-04 02:16:32.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:16:32.714 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:16:41.749 - Thread: 1 -> GUI Stats: Update 0.309720055555556, Draw 0.323947499999999 2020-05-04 02:16:49.796 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:16:49.796 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:16:49.796 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:16:49.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:16:55.062 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:16:55.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:16:58.999 - Thread: 1 -> GC Memory: 1830.265 MB 2020-05-04 02:17:02.864 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 02:17:02.864 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-04 02:17:11.749 - Thread: 1 -> GUI Stats: Update 0.320630277777778, Draw 0.331499666666666 2020-05-04 02:17:12.864 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 02:17:12.865 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-04 02:17:13.863 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:17:13.863 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,18.8653,135.3698,1,0,1831.517,15124.84,19853,80147,20,34.85419,97.11105,0.05004457,229371,18.68558,0,16.66667,6.512708,18.14576,100,10287621552 2020-05-04 02:17:22.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:17:22.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:17:22.864 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 02:17:22.865 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-04 02:17:29.015 - Thread: 1 -> GC Memory: 1834.677 MB 2020-05-04 02:17:32.864 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-04 02:17:32.865 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-04 02:17:32.865 - Thread: 1 -> Next activation in 00:33:06.5459249 2020-05-04 02:17:41.751 - Thread: 1 -> GUI Stats: Update 0.340160833333333, Draw 0.388462055555556 2020-05-04 02:17:59.015 - Thread: 1 -> GC Memory: 1820.066 MB 2020-05-04 02:18:11.749 - Thread: 1 -> GUI Stats: Update 0.2957235, Draw 0.288500555555556 2020-05-04 02:18:13.879 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:18:13.880 - Thread: 1 -> STATISTICS,7622.1166667,0,0,0,0,0,0,17.64509,135.1633,1,0,1821.753,14956.03,19874,80126,21,30.75226,94.50992,0.05134363,229404,14.98404,0,16.66667,4.607931,14.1614,100,10120299472 2020-05-04 02:18:29.015 - Thread: 1 -> GC Memory: 1823.245 MB 2020-05-04 02:18:41.749 - Thread: 1 -> GUI Stats: Update 0.328835166666667, Draw 0.327790611111111 2020-05-04 02:18:45.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:18:45.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:18:57.230 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:18:57.230 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:18:57.230 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:18:57.256 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:18:58.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:18:58.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:18:59.017 - Thread: 1 -> GC Memory: 1830.825 MB 2020-05-04 02:18:59.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:18:59.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:19:11.749 - Thread: 1 -> GUI Stats: Update 0.304550000000001, Draw 0.303359166666667 2020-05-04 02:19:13.897 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:19:13.897 - Thread: 1 -> STATISTICS,7682.1333334,0,0,0,0,0,0,14.63707,137.2706,1,0,1831.995,14943.93,19874,80126,21,30.22465,96.22234,0.0547124,229401,14.52749,0,16.66667,4.390882,13.97869,100,10120932866 2020-05-04 02:19:29.032 - Thread: 1 -> GC Memory: 1818.305 MB 2020-05-04 02:19:41.750 - Thread: 1 -> GUI Stats: Update 0.276871833333333, Draw 0.260983555555556 2020-05-04 02:19:57.982 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:19:57.982 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:19:57.982 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:19:58.007 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:19:58.366 - Thread: 1 -> Autosave initiated 2020-05-04 02:19:58.366 - Thread: 1 -> Character state: True 2020-05-04 02:19:58.366 - Thread: 1 -> IsServer: True 2020-05-04 02:19:58.366 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 02:19:58.366 - Thread: 1 -> Autosave 2020-05-04 02:19:58.366 - Thread: 1 -> Saving world - START 2020-05-04 02:19:58.366 - Thread: 1 -> Making world state snapshot. 2020-05-04 02:19:58.367 - Thread: 1 -> Before snapshot.: GC Memory: 1,823 B 2020-05-04 02:19:58.390 - Thread: 1 -> After snapshot.: GC Memory: 1,825 B 2020-05-04 02:19:58.390 - Thread: 1 -> Directory cleanup: GC Memory: 1,825 B 2020-05-04 02:19:58.390 - Thread: 1 -> Saving world - END 2020-05-04 02:19:58.391 - Thread: 15 -> Session snapshot save - START 2020-05-04 02:19:58.392 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 02:19:58.815 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 02:19:59.049 - Thread: 1 -> GC Memory: 1834.683 MB 2020-05-04 02:19:59.264 - Thread: 15 -> Session snapshot save - END 2020-05-04 02:20:00.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:20:00.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:20:11.750 - Thread: 1 -> GUI Stats: Update 0.326852166666666, Draw 0.327146444444445 2020-05-04 02:20:13.913 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:20:13.913 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,18.58893,122.8368,1,0,1836.927,15113.4,19874,80126,21,29.69284,96.83054,0.05295583,229417,16.8387,0,16.66667,4.999888,16.305,100,10299724028 2020-05-04 02:20:29.065 - Thread: 1 -> GC Memory: 1838.514 MB 2020-05-04 02:20:33.346 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:20:33.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:20:41.750 - Thread: 1 -> GUI Stats: Update 0.382710277777777, Draw 0.455386666666667 2020-05-04 02:20:42.366 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:20:42.367 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:20:59.066 - Thread: 1 -> GC Memory: 1848.568 MB 2020-05-04 02:21:05.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:21:05.414 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:21:11.749 - Thread: 1 -> GUI Stats: Update 0.343678777777778, Draw 0.434149444444445 2020-05-04 02:21:13.930 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:21:13.930 - Thread: 1 -> STATISTICS,7802.1666667,0,0,0,0,0,0,18.14052,115.5375,1,0,1821.043,14941.42,19874,80126,21,27.55169,96.48468,0.03872837,229411,19.1106,0,16.66667,5.265292,18.4388,100,10122776828 2020-05-04 02:21:29.082 - Thread: 1 -> GC Memory: 1825.938 MB 2020-05-04 02:21:29.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:21:29.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:21:41.749 - Thread: 1 -> GUI Stats: Update 0.307544666666666, Draw 0.357865555555557 2020-05-04 02:21:59.099 - Thread: 1 -> GC Memory: 1829.006 MB 2020-05-04 02:22:05.214 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:22:05.214 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:22:11.751 - Thread: 1 -> GUI Stats: Update 0.319767111111112, Draw 0.376474 2020-05-04 02:22:13.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:22:13.947 - Thread: 1 -> STATISTICS,7862.1833334,0,0,0,0,0,0,18.93632,134.1797,1,0,1829.211,15209.23,19874,80126,21,36.37602,96.38114,0.04339169,229445,15.05513,0,16.66667,5.47646,14.51031,100,10288664828 2020-05-04 02:22:29.117 - Thread: 1 -> GC Memory: 1837.581 MB 2020-05-04 02:22:32.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:22:32.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:22:41.750 - Thread: 1 -> GUI Stats: Update 0.379383000000001, Draw 0.523772666666667 2020-05-04 02:22:59.123 - Thread: 1 -> GC Memory: 1821.947 MB 2020-05-04 02:23:04.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:23:04.765 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:23:11.750 - Thread: 1 -> GUI Stats: Update 0.337924277777778, Draw 0.403017666666667 2020-05-04 02:23:13.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:23:13.963 - Thread: 1 -> STATISTICS,7922.2,0,0,0,0,0,0,20.25303,213.6076,1,0,1822.023,15045.1,19874,80126,21,70.47942,97.18481,0.04309942,229418,19.44173,0,16.66667,13.70242,18.89441,100,10197817244 2020-05-04 02:23:29.133 - Thread: 1 -> GC Memory: 1823.688 MB 2020-05-04 02:23:41.750 - Thread: 1 -> GUI Stats: Update 0.281214388888889, Draw 0.270913277777778 2020-05-04 02:23:45.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:23:45.714 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:23:59.149 - Thread: 1 -> GC Memory: 1826.497 MB 2020-05-04 02:24:00.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:24:00.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:24:11.749 - Thread: 1 -> GUI Stats: Update 0.318293666666666, Draw 0.316817611111111 2020-05-04 02:24:13.980 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:24:13.981 - Thread: 1 -> STATISTICS,7982.2166667,0,0,0,0,0,0,19.18243,161.2681,1,0,1827.552,15207.46,19874,80126,21,34.56845,96.71884,0.04597989,229416,16.14413,0,16.66667,5.580778,15.61442,100,10299724428 2020-05-04 02:24:26.330 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:24:26.331 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:24:26.331 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:24:26.355 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:24:29.166 - Thread: 1 -> GC Memory: 1819.76 MB 2020-05-04 02:24:30.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:24:30.502 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:24:41.750 - Thread: 1 -> GUI Stats: Update 0.301083055555556, Draw 0.322616055555555 2020-05-04 02:24:56.280 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:24:56.280 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:24:56.280 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:24:56.304 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:24:58.366 - Thread: 1 -> Autosave initiated 2020-05-04 02:24:58.366 - Thread: 1 -> Character state: True 2020-05-04 02:24:58.366 - Thread: 1 -> IsServer: True 2020-05-04 02:24:58.366 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 02:24:58.366 - Thread: 1 -> Autosave 2020-05-04 02:24:58.366 - Thread: 1 -> Saving world - START 2020-05-04 02:24:58.367 - Thread: 1 -> Making world state snapshot. 2020-05-04 02:24:58.367 - Thread: 1 -> Before snapshot.: GC Memory: 1,822 B 2020-05-04 02:24:58.391 - Thread: 1 -> After snapshot.: GC Memory: 1,823 B 2020-05-04 02:24:58.391 - Thread: 1 -> Directory cleanup: GC Memory: 1,823 B 2020-05-04 02:24:58.391 - Thread: 1 -> Saving world - END 2020-05-04 02:24:58.441 - Thread: 15 -> Session snapshot save - START 2020-05-04 02:24:58.443 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 02:24:58.861 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 02:24:59.166 - Thread: 1 -> GC Memory: 1835.465 MB 2020-05-04 02:24:59.436 - Thread: 15 -> Session snapshot save - END 2020-05-04 02:24:59.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:24:59.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:25:11.750 - Thread: 1 -> GUI Stats: Update 0.304408611111111, Draw 0.322539055555555 2020-05-04 02:25:12.231 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:25:12.231 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:25:12.231 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:25:12.256 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:25:13.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:25:14.000 - Thread: 1 -> STATISTICS,8042.2333334,0,0,0,0,0,0,21.11275,229.1474,1,0,1840.19,15046.59,19874,80126,22,70.67223,97.03432,0.04517509,229401,18.11526,0,16.66667,12.80246,17.57802,100,10197836268 2020-05-04 02:25:14.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:25:14.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:25:17.931 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:25:17.931 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:25:17.931 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-04 02:25:17.956 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-04 02:25:20.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:25:20.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:25:29.167 - Thread: 1 -> GC Memory: 1841.369 MB 2020-05-04 02:25:41.751 - Thread: 1 -> GUI Stats: Update 0.341303388888889, Draw 0.391610388888889 2020-05-04 02:25:55.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:25:55.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:25:59.183 - Thread: 1 -> GC Memory: 1844.882 MB 2020-05-04 02:26:11.750 - Thread: 1 -> GUI Stats: Update 0.323422611111111, Draw 0.339799888888889 2020-05-04 02:26:13.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:26:13.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:26:14.014 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:26:14.014 - Thread: 1 -> STATISTICS,8102.25,0,0,0,0,0,0,18.0803,156.0852,1,0,1824.311,15128.8,19874,80126,22,42.5099,96.51984,0.05420299,229402,16.081,0,16.66667,6.836017,15.52135,100,10200474668 2020-05-04 02:26:20.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:26:20.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:26:25.714 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:26:25.714 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:26:29.199 - Thread: 1 -> GC Memory: 1828.364 MB 2020-05-04 02:26:34.781 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:26:34.781 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:26:41.751 - Thread: 1 -> GUI Stats: Update 0.301414944444444, Draw 0.365001222222222 2020-05-04 02:26:47.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:26:47.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:26:59.200 - Thread: 1 -> GC Memory: 1829.389 MB 2020-05-04 02:27:11.750 - Thread: 1 -> GUI Stats: Update 0.295913, Draw 0.322510555555555 2020-05-04 02:27:14.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:27:14.031 - Thread: 1 -> STATISTICS,8162.2666667,0,0,0,0,0,0,18.80273,155.7901,1,0,1831.247,15122.82,19874,80126,22,39.13818,96.08099,0.04248675,229451,14.93793,0,16.66667,5.846434,14.35251,100,10300007388 2020-05-04 02:27:28.131 - Thread: 1 -> Invalid queue index in the remove item message! 2020-05-04 02:27:29.200 - Thread: 1 -> GC Memory: 1831.596 MB 2020-05-04 02:27:30.381 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:27:30.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:27:41.751 - Thread: 1 -> GUI Stats: Update 0.293537000000001, Draw 0.315152333333334 2020-05-04 02:27:46.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:27:46.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:27:59.200 - Thread: 1 -> GC Memory: 1822.92 MB 2020-05-04 02:28:11.750 - Thread: 1 -> GUI Stats: Update 0.341022444444444, Draw 0.3636305 2020-05-04 02:28:14.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:28:14.048 - Thread: 1 -> STATISTICS,8222.2833334,0,0,0,0,0,0,18.158,211.5358,1,0,1842.081,15190.12,19873,80127,21,71.43115,97.12214,0.05405175,229370,18.95966,0,16.66667,13.5431,18.41402,100,10214880252 2020-05-04 02:28:29.217 - Thread: 1 -> GC Memory: 1842.613 MB 2020-05-04 02:28:41.750 - Thread: 1 -> GUI Stats: Update 0.295038722222222, Draw 0.289402722222222 2020-05-04 02:28:59.232 - Thread: 1 -> GC Memory: 1847.451 MB 2020-05-04 02:29:11.852 - Thread: 1 -> GUI Stats: Update 0.3490925, Draw 0.377498111111112 2020-05-04 02:29:14.165 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:29:14.166 - Thread: 1 -> STATISTICS,8282.3,0,0,0,0,0,0,15.83431,221.1983,1,0,1846.855,15180.38,19873,80127,21,77.91842,97.74985,0.07018157,229381,23.7346,0,16.66667,18.49363,23.20054,100,10301384086 2020-05-04 02:29:16.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:29:16.683 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:29:29.235 - Thread: 1 -> GC Memory: 1848.328 MB 2020-05-04 02:29:41.851 - Thread: 1 -> GUI Stats: Update 0.317050222222222, Draw 0.330338444444444 2020-05-04 02:29:54.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:29:54.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:29:58.368 - Thread: 1 -> Autosave initiated 2020-05-04 02:29:58.368 - Thread: 1 -> Character state: True 2020-05-04 02:29:58.368 - Thread: 1 -> IsServer: True 2020-05-04 02:29:58.368 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 02:29:58.368 - Thread: 1 -> Autosave 2020-05-04 02:29:58.368 - Thread: 1 -> Saving world - START 2020-05-04 02:29:58.368 - Thread: 1 -> Making world state snapshot. 2020-05-04 02:29:58.368 - Thread: 1 -> Before snapshot.: GC Memory: 1,824 B 2020-05-04 02:29:58.398 - Thread: 1 -> After snapshot.: GC Memory: 1,824 B 2020-05-04 02:29:58.399 - Thread: 1 -> Directory cleanup: GC Memory: 1,824 B 2020-05-04 02:29:58.399 - Thread: 1 -> Saving world - END 2020-05-04 02:29:58.399 - Thread: 15 -> Session snapshot save - START 2020-05-04 02:29:58.400 - Thread: 15 -> Checking file access for files in target dir. 2020-05-04 02:29:58.829 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 02:29:59.251 - Thread: 1 -> GC Memory: 1836.578 MB 2020-05-04 02:29:59.362 - Thread: 15 -> Session snapshot save - END 2020-05-04 02:30:00.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:30:00.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:30:11.852 - Thread: 1 -> GUI Stats: Update 0.351100777777778, Draw 0.371724777777778 2020-05-04 02:30:14.183 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:30:14.183 - Thread: 1 -> STATISTICS,8342.3166667,0,0,0,0,0,0,19.97073,307.2625,1,0,1838.68,15091.74,19873,80127,21,83.3802,96.32284,0.07195916,229354,17.09795,0,16.66667,14.2563,16.46923,100,10209668380 2020-05-04 02:30:21.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:30:21.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:30:29.352 - Thread: 1 -> GC Memory: 1841.077 MB 2020-05-04 02:30:41.852 - Thread: 1 -> GUI Stats: Update 0.291394444444444, Draw 0.312598777777778 2020-05-04 02:30:59.352 - Thread: 1 -> GC Memory: 1844.577 MB 2020-05-04 02:31:10.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:31:10.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:31:11.852 - Thread: 1 -> GUI Stats: Update 0.326977277777778, Draw 0.368953611111111 2020-05-04 02:31:14.199 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:31:14.200 - Thread: 1 -> STATISTICS,8402.3333334,0,0,0,0,0,0,20.87546,169.1047,1,0,1823.366,15184.88,19873,80127,21,45.00015,97.10278,0.05800808,229358,19.28651,0,16.66667,8.678958,18.72774,100,10298412982 2020-05-04 02:31:19.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:31:19.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:31:25.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:31:25.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:31:29.369 - Thread: 1 -> GC Memory: 1823.695 MB 2020-05-04 02:31:32.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-04 02:31:32.683 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-04 02:31:41.853 - Thread: 1 -> GUI Stats: Update 0.339675055555556, Draw 0.376788222222222 2020-05-04 02:31:59.371 - Thread: 1 -> GC Memory: 1823.954 MB 2020-05-04 02:32:11.852 - Thread: 1 -> GUI Stats: Update 0.303793388888889, Draw 0.278912944444445 2020-05-04 02:32:14.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:32:14.216 - Thread: 1 -> STATISTICS,8462.35,0,0,0,0,0,0,21.67944,223.7332,1,0,1826.053,15090.05,19873,80127,21,92.89609,88.57288,0.06345101,229353,25.20167,0,16.66667,23.41136,22.32184,100,10211586408 2020-05-04 02:32:29.386 - Thread: 1 -> GC Memory: 1827.58 MB 2020-05-04 02:32:41.852 - Thread: 1 -> GUI Stats: Update 0.301231722222222, Draw 0.307427388888889 2020-05-04 02:32:59.403 - Thread: 1 -> GC Memory: 1821.307 MB 2020-05-04 02:33:11.853 - Thread: 1 -> GUI Stats: Update 0.279414777777778, Draw 0.289124 2020-05-04 02:33:14.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:33:14.233 - Thread: 1 -> STATISTICS,8522.3666667,0,0,0,0,0,0,21.54276,206.4472,1,0,1821.495,15103.61,19874,80126,21,93.71156,84.8205,0.06787624,229328,25.13163,0,16.66667,23.55124,21.31677,100,10217890314 2020-05-04 02:33:29.421 - Thread: 1 -> GC Memory: 1822.005 MB 2020-05-04 02:33:41.853 - Thread: 1 -> GUI Stats: Update 0.288728666666667, Draw 0.296228111111111 2020-05-04 02:33:59.435 - Thread: 1 -> GC Memory: 1824.244 MB 2020-05-04 02:34:11.853 - Thread: 1 -> GUI Stats: Update 0.284395555555556, Draw 0.283339277777778 2020-05-04 02:34:14.249 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:34:14.249 - Thread: 1 -> STATISTICS,8582.3833334,0,0,0,0,0,0,19.89982,212.6053,1,0,1825.128,15078.88,19874,80126,21,93.85677,85.19176,0.06468505,229365,24.97651,0,16.66667,23.44214,21.27793,100,10218069450 2020-05-04 02:34:29.452 - Thread: 1 -> GC Memory: 1825.222 MB 2020-05-04 02:34:41.852 - Thread: 1 -> GUI Stats: Update 0.267769777777778, Draw 0.281898944444445 2020-05-04 02:34:58.369 - Thread: 1 -> Autosave initiated 2020-05-04 02:34:58.369 - Thread: 1 -> Character state: True 2020-05-04 02:34:58.369 - Thread: 1 -> IsServer: True 2020-05-04 02:34:58.369 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-04 02:34:58.369 - Thread: 1 -> Autosave 2020-05-04 02:34:58.369 - Thread: 1 -> Saving world - START 2020-05-04 02:34:58.369 - Thread: 1 -> Making world state snapshot. 2020-05-04 02:34:58.369 - Thread: 1 -> Before snapshot.: GC Memory: 1,821 B 2020-05-04 02:34:58.411 - Thread: 1 -> After snapshot.: GC Memory: 1,825 B 2020-05-04 02:34:58.412 - Thread: 1 -> Directory cleanup: GC Memory: 1,825 B 2020-05-04 02:34:58.412 - Thread: 1 -> Saving world - END 2020-05-04 02:34:58.412 - Thread: 16 -> Session snapshot save - START 2020-05-04 02:34:58.413 - Thread: 16 -> Checking file access for files in target dir. 2020-05-04 02:34:58.832 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-04 02:34:59.375 - Thread: 16 -> Session snapshot save - END 2020-05-04 02:34:59.452 - Thread: 1 -> GC Memory: 1839.022 MB 2020-05-04 02:35:11.853 - Thread: 1 -> GUI Stats: Update 0.272464055555555, Draw 0.275741555555555 2020-05-04 02:35:14.266 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:35:14.267 - Thread: 1 -> STATISTICS,8642.4,0,0,0,0,0,0,20.0272,224.8802,1,0,1840.242,15079.99,19874,80126,21,93.8219,85.04829,0.06377601,229355,25.01053,0,16.66667,23.46536,21.27103,100,10218597066 2020-05-04 02:35:29.453 - Thread: 1 -> GC Memory: 1840.654 MB 2020-05-04 02:35:41.852 - Thread: 1 -> GUI Stats: Update 0.271226944444445, Draw 0.286043277777778 2020-05-04 02:35:59.469 - Thread: 1 -> GC Memory: 1842.775 MB 2020-05-04 02:36:11.853 - Thread: 1 -> GUI Stats: Update 0.272723888888889, Draw 0.275032722222222 2020-05-04 02:36:14.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-04 02:36:14.283 - Thread: 1 -> STATISTICS,8702.4166667,0,0,0,0,0,0,19.82703,205.7801,1,0,1819.614,15080,19874,80126,21,94.03055,84.7655,0.06497218,229364,24.97522,0,16.66667,23.48434,21.17037,100,10218597626 2020-05-04 02:36:29.471 - Thread: 1 -> GC Memory: 1820.248 MB 2020-05-04 02:36:41.853 - Thread: 1 -> GUI Stats: Update 0.268017222222222, Draw 0.286894666666667 2020-05-04 02:36:59.471 - Thread: 1 -> GC Memory: 1822.899 MB