2020-05-03 13:30:23.404 - Thread: 1 -> Log Started 2020-05-03 13:30:23.404 - Thread: 1 -> Timezone (local - UTC): -7h 2020-05-03 13:30:23.404 - Thread: 1 -> App Version: 01_194_209 2020-05-03 13:30:23.407 - Thread: 1 -> Steam build: Always true 2020-05-03 13:30:23.408 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-05-03 13:30:23.408 - Thread: 1 -> Environment.ProcessorCount: 64 2020-05-03 13:30:23.463 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-05-03 13:30:23.463 - Thread: 1 -> Environment.CommandLine: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-05-03 13:30:23.568 - Thread: 1 -> Environment.Is64BitProcess: True 2020-05-03 13:30:23.568 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-05-03 13:30:23.569 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-05-03 13:30:23.569 - Thread: 1 -> Environment.CurrentDirectory: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-05-03 13:30:23.605 - Thread: 1 -> CPU Info: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-05-03 13:30:23.605 - Thread: 1 -> IntPtr.Size: 8 2020-05-03 13:30:23.605 - Thread: 1 -> Default Culture: 2020-05-03 13:30:23.605 - Thread: 1 -> Default UI Culture: 2020-05-03 13:30:23.607 - Thread: 1 -> MyConfig.Load() - START 2020-05-03 13:30:23.610 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-03 13:30:23.707 - Thread: 1 -> NewNewGameScreen: False 2020-05-03 13:30:23.707 - Thread: 1 -> EnableDamageEffects: True 2020-05-03 13:30:23.707 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-05-03 13:30:23.707 - Thread: 1 -> EnableReverb: False 2020-05-03 13:30:23.707 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-05-03 13:30:23.707 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-05-03 13:30:23.707 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-05-03 13:30:23.707 - Thread: 1 -> FirstTimeRun: False 2020-05-03 13:30:23.707 - Thread: 1 -> ExperimentalMode: False 2020-05-03 13:30:23.707 - Thread: 1 -> VideoAdapter: 0 2020-05-03 13:30:23.707 - Thread: 1 -> ScreenWidth: 5120 2020-05-03 13:30:23.707 - Thread: 1 -> ScreenHeight: 2160 2020-05-03 13:30:23.707 - Thread: 1 -> RefreshRate: 60000 2020-05-03 13:30:23.707 - Thread: 1 -> WindowMode: 1 2020-05-03 13:30:23.707 - Thread: 1 -> VerticalSync: 0 2020-05-03 13:30:23.707 - Thread: 1 -> FieldOfView: 100.0442 2020-05-03 13:30:23.707 - Thread: 1 -> PostProcessingEnabled: True 2020-05-03 13:30:23.707 - Thread: 1 -> FlaresIntensity: 1 2020-05-03 13:30:23.707 - Thread: 1 -> TreeViewDistance: 1998 2020-05-03 13:30:23.707 - Thread: 1 -> GrassDensity: 0 2020-05-03 13:30:23.707 - Thread: 1 -> GrassDrawDistance: 68 2020-05-03 13:30:23.707 - Thread: 1 -> AntialiasingMode: 0 2020-05-03 13:30:23.707 - Thread: 1 -> ShadowMapResolution: 0 2020-05-03 13:30:23.707 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-05-03 13:30:23.707 - Thread: 1 -> TextureQuality: 2 2020-05-03 13:30:23.707 - Thread: 1 -> AnisotropicFiltering: 0 2020-05-03 13:30:23.707 - Thread: 1 -> ModelQuality: 2 2020-05-03 13:30:23.707 - Thread: 1 -> VoxelQuality: 3 2020-05-03 13:30:23.707 - Thread: 1 -> ShaderQuality: 1 2020-05-03 13:30:23.707 - Thread: 1 -> LowMemSwitchToLow: 0 2020-05-03 13:30:23.707 - Thread: 1 -> FirstVTTimeRun: False 2020-05-03 13:30:23.707 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-05-03 13:30:23.707 - Thread: 1 -> GDPRConsent: True 2020-05-03 13:30:23.707 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-05-03 13:30:23.707 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-05-03 13:30:23.707 - Thread: 1 -> ShowCrosshair2: 0 2020-05-03 13:30:23.707 - Thread: 1 -> EnableTrading: True 2020-05-03 13:30:23.707 - Thread: 1 -> EnableSteamCloud: False 2020-05-03 13:30:23.707 - Thread: 1 -> UiTransparency: 1 2020-05-03 13:30:23.707 - Thread: 1 -> UiBkTransparency: 0.8 2020-05-03 13:30:23.707 - Thread: 1 -> HUDBkTransparency: 0.6 2020-05-03 13:30:23.707 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-05-03 13:30:23.707 - Thread: 1 -> ControlsHints: False 2020-05-03 13:30:23.707 - Thread: 1 -> GoodBotHints: False 2020-05-03 13:30:23.707 - Thread: 1 -> RotationHints: True 2020-05-03 13:30:23.707 - Thread: 1 -> FirstTimeTutorials: False 2020-05-03 13:30:23.707 - Thread: 1 -> GameVolume: 1 2020-05-03 13:30:23.707 - Thread: 1 -> Music_Volume: 0 2020-05-03 13:30:23.707 - Thread: 1 -> VoiceChatVolume: 1 2020-05-03 13:30:23.707 - Thread: 1 -> HudWarnings: True 2020-05-03 13:30:23.707 - Thread: 1 -> VoiceChat: True 2020-05-03 13:30:23.707 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-05-03 13:30:23.707 - Thread: 1 -> EnableDynamicMusic: True 2020-05-03 13:30:23.707 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-05-03 13:30:23.707 - Thread: 1 -> EnableDoppler: True 2020-05-03 13:30:23.707 - Thread: 1 -> HudState: 2 2020-05-03 13:30:23.707 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-05-03 13:30:23.707 - Thread: 1 -> MutedPlayers: 2020-05-03 13:30:23.707 - Thread: 1 -> ZoomMultiplier: 0.2 2020-05-03 13:30:23.707 - Thread: 1 -> GamepadScheme: 0 2020-05-03 13:30:23.707 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-05-03 13:30:23.707 - Thread: 1 -> AreaInteraction: True 2020-05-03 13:30:23.707 - Thread: 1 -> DebugComponentsInfo: 2 2020-05-03 13:30:23.708 - Thread: 1 -> MyConfig.Load() - END 2020-05-03 13:30:28.353 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-05-03 13:30:28.605 - Thread: 1 -> Found processor count: 32 2020-05-03 13:30:28.606 - Thread: 1 -> Using processor count: 16 2020-05-03 13:30:28.749 - Thread: 1 -> All detected adapters: 2020-05-03 13:30:28.764 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=308623426, DeviceID=8578 2020-05-03 13:30:28.764 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-05-03 13:30:29.971 - Thread: 1 -> AdapterInfo = { 2020-05-03 13:30:29.971 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-05-03 13:30:29.971 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-05-03 13:30:29.971 - Thread: 1 -> Driver version = 26.21.14.3200 2020-05-03 13:30:29.971 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-05-03 13:30:29.971 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-03 13:30:29.971 - Thread: 1 -> AftermathSupported = False 2020-05-03 13:30:29.971 - Thread: 1 -> Adapter id = 0 2020-05-03 13:30:29.971 - Thread: 1 -> Supported = True 2020-05-03 13:30:29.971 - Thread: 1 -> RAM = 6282018816 2020-05-03 13:30:29.971 - Thread: 1 -> Priority = 2 2020-05-03 13:30:29.971 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-03 13:30:29.971 - Thread: 1 -> Output is attached = True 2020-05-03 13:30:29.972 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-05-03 13:30:29.972 - Thread: 1 -> Display modes = { 2020-05-03 13:30:29.972 - Thread: 1 -> DXGIOutput id = 0 2020-05-03 13:30:29.972 - Thread: 1 -> 640x480@60Hz 2020-05-03 13:30:29.972 - Thread: 1 -> 640x480@59.94Hz 2020-05-03 13:30:29.972 - Thread: 1 -> 720x480@60Hz 2020-05-03 13:30:29.972 - Thread: 1 -> 720x480@59.94Hz 2020-05-03 13:30:29.972 - Thread: 1 -> 720x576@60.317Hz 2020-05-03 13:30:29.972 - Thread: 1 -> 720x576@60.317Hz 2020-05-03 13:30:29.972 - Thread: 1 -> 800x600@60.317Hz 2020-05-03 13:30:29.972 - Thread: 1 -> 1024x768@60.004Hz 2020-05-03 13:30:29.972 - Thread: 1 -> 1152x864@59.959Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1176x664@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1176x664@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1176x664@59.94Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1176x664@59.94Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1280x720@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1280x720@59.94Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1280x768@59.81Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1280x768@59.81Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1280x800@59.81Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1280x960@60.02Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1280x960@60.02Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1360x768@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1360x768@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1366x768@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1366x768@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1600x900@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1600x1024@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1600x1024@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1680x1050@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1680x1050@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1920x1080@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 2048x1536@30Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 2048x1536@30Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 2560x1600@30Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 2560x1600@30Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 3840x2160@30Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 3840x2160@59.997Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 5120x2160@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 5120x2160@30.001Hz 2020-05-03 13:30:29.973 - Thread: 1 -> } 2020-05-03 13:30:29.973 - Thread: 1 -> } 2020-05-03 13:30:29.973 - Thread: 1 -> AdapterInfo = { 2020-05-03 13:30:29.973 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-05-03 13:30:29.973 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-05-03 13:30:29.973 - Thread: 1 -> Driver version = 26.21.14.3200 2020-05-03 13:30:29.973 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-05-03 13:30:29.973 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-03 13:30:29.973 - Thread: 1 -> AftermathSupported = False 2020-05-03 13:30:29.973 - Thread: 1 -> Adapter id = 0 2020-05-03 13:30:29.973 - Thread: 1 -> Supported = True 2020-05-03 13:30:29.973 - Thread: 1 -> RAM = 6282018816 2020-05-03 13:30:29.973 - Thread: 1 -> Priority = 2 2020-05-03 13:30:29.973 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-03 13:30:29.973 - Thread: 1 -> Output is attached = True 2020-05-03 13:30:29.973 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-05-03 13:30:29.973 - Thread: 1 -> Display modes = { 2020-05-03 13:30:29.973 - Thread: 1 -> DXGIOutput id = 0 2020-05-03 13:30:29.973 - Thread: 1 -> 640x480@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 640x480@59.94Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 720x480@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 720x480@59.94Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 720x576@60.317Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 720x576@60.317Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 800x600@60.317Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1024x768@60.004Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1152x864@59.959Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1176x664@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1176x664@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1176x664@59.94Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1176x664@59.94Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1280x720@60Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1280x720@59.94Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1280x768@59.81Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1280x768@59.81Hz 2020-05-03 13:30:29.973 - Thread: 1 -> 1280x800@59.81Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1280x960@60.02Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1280x960@60.02Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1360x768@60Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1360x768@60Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1366x768@60Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1366x768@60Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1600x900@60Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1600x1024@60Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1600x1024@60Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1680x1050@60Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1680x1050@60Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1920x1080@60Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 2048x1536@30Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 2048x1536@30Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 2560x1600@30Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 2560x1600@30Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 3840x2160@30Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 3840x2160@59.997Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 5120x2160@60Hz 2020-05-03 13:30:29.974 - Thread: 1 -> 5120x2160@30.001Hz 2020-05-03 13:30:29.974 - Thread: 1 -> } 2020-05-03 13:30:29.974 - Thread: 1 -> } 2020-05-03 13:30:29.978 - Thread: 1 -> Steam.IsActive: True 2020-05-03 13:30:29.978 - Thread: 1 -> Steam.IsOnline: True 2020-05-03 13:30:29.979 - Thread: 1 -> Steam.OwnsGame: False 2020-05-03 13:30:29.979 - Thread: 1 -> Steam.UserId: 76561198000302830 2020-05-03 13:30:29.979 - Thread: 1 -> Steam.UserName: Misdirected 2020-05-03 13:30:29.979 - Thread: 1 -> Steam.Branch: default 2020-05-03 13:30:29.979 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-05-03 13:30:29.979 - Thread: 1 -> Build version: 0.1.1.0 2020-05-03 13:30:29.989 - Thread: 1 -> MyScreenManager() 2020-05-03 13:30:30.058 - Thread: 33 -> CreateDeviceInternal - CheckSettings() 2020-05-03 13:30:30.058 - Thread: 33 -> CreateDeviceInternal - GetAdapter() 2020-05-03 13:30:30.060 - Thread: 33 -> CreateDeviceInternal - FixSettings() 2020-05-03 13:30:30.061 - Thread: 33 -> CreateDeviceInternal - Create device 2020-05-03 13:30:30.156 - Thread: 33 -> CreateDeviceInternal Steam Overlay integration 2020-05-03 13:30:30.240 - Thread: 33 -> CreateDeviceInternal Steam Overlay OK 2020-05-03 13:30:30.241 - Thread: 33 -> CreateDeviceInternal create swapchain 2020-05-03 13:30:31.719 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-05-03 13:30:31.720 - Thread: 1 -> Game dir: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-05-03 13:30:31.720 - Thread: 1 -> Content dir: Q:\Steam\steamapps\common\SpaceEngineers\Content 2020-05-03 13:30:32.640 - Thread: 1 -> Preallocate - START 2020-05-03 13:30:32.643 - Thread: 1 -> MySpaceWorldGenerator - START 2020-05-03 13:30:32.648 - Thread: 1 -> MySpaceWorldGenerator - END 2020-05-03 13:30:32.648 - Thread: 1 -> MySpaceBuildComponent - START 2020-05-03 13:30:32.648 - Thread: 1 -> MySpaceBuildComponent - END 2020-05-03 13:30:32.649 - Thread: 1 -> MyEntities - START 2020-05-03 13:30:32.664 - Thread: 1 -> MyEntities - END 2020-05-03 13:30:32.664 - Thread: 1 -> MyObjectBuilder_Base - START 2020-05-03 13:30:32.664 - Thread: 1 -> MyObjectBuilder_Base - END 2020-05-03 13:30:32.664 - Thread: 1 -> MyTransparentGeometry - START 2020-05-03 13:30:32.664 - Thread: 1 -> MyTransparentGeometry - END 2020-05-03 13:30:32.664 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-05-03 13:30:32.673 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-05-03 13:30:32.673 - Thread: 1 -> MyMath - START 2020-05-03 13:30:32.673 - Thread: 1 -> MyMath - END 2020-05-03 13:30:32.673 - Thread: 1 -> MySimpleObjectDraw - START 2020-05-03 13:30:32.673 - Thread: 1 -> MySimpleObjectDraw - END 2020-05-03 13:30:32.684 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-05-03 13:30:32.684 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-05-03 13:30:32.684 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-05-03 13:30:32.728 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-05-03 13:30:32.728 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-05-03 13:30:32.729 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-05-03 13:30:32.729 - Thread: 1 -> MySyncDestructions - START 2020-05-03 13:30:32.729 - Thread: 1 -> MySyncDestructions - END 2020-05-03 13:30:32.729 - Thread: 1 -> MySyncEntity - START 2020-05-03 13:30:32.729 - Thread: 1 -> MySyncEntity - END 2020-05-03 13:30:32.729 - Thread: 1 -> MySyncScenario - START 2020-05-03 13:30:32.729 - Thread: 1 -> MySyncScenario - END 2020-05-03 13:30:32.729 - Thread: 1 -> MyCommandCharacter - START 2020-05-03 13:30:32.730 - Thread: 1 -> MyCommandCharacter - END 2020-05-03 13:30:32.730 - Thread: 1 -> MyCommandConsole - START 2020-05-03 13:30:32.730 - Thread: 1 -> MyCommandConsole - END 2020-05-03 13:30:32.730 - Thread: 1 -> MyCommandEntity - START 2020-05-03 13:30:32.731 - Thread: 1 -> MyCommandEntity - END 2020-05-03 13:30:32.731 - Thread: 1 -> MyAiTargetManager - START 2020-05-03 13:30:32.731 - Thread: 1 -> MyAiTargetManager - END 2020-05-03 13:30:32.731 - Thread: 1 -> MyClientDebugCommands - START 2020-05-03 13:30:32.732 - Thread: 1 -> MyClientDebugCommands - END 2020-05-03 13:30:32.732 - Thread: 1 -> MyDedicatedServer - START 2020-05-03 13:30:32.732 - Thread: 1 -> MyDedicatedServer - END 2020-05-03 13:30:32.732 - Thread: 1 -> MyDedicatedServerBase - START 2020-05-03 13:30:32.732 - Thread: 1 -> MyDedicatedServerBase - END 2020-05-03 13:30:32.732 - Thread: 1 -> MyMultiplayerBase - START 2020-05-03 13:30:32.732 - Thread: 1 -> MyMultiplayerBase - END 2020-05-03 13:30:32.732 - Thread: 1 -> MyMultiplayerClient - START 2020-05-03 13:30:32.732 - Thread: 1 -> MyMultiplayerClient - END 2020-05-03 13:30:32.732 - Thread: 1 -> MyMultiplayerClientBase - START 2020-05-03 13:30:32.732 - Thread: 1 -> MyMultiplayerClientBase - END 2020-05-03 13:30:32.732 - Thread: 1 -> MyMultiplayerLobby - START 2020-05-03 13:30:32.732 - Thread: 1 -> MyMultiplayerLobby - END 2020-05-03 13:30:32.732 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-05-03 13:30:32.732 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-05-03 13:30:32.732 - Thread: 1 -> MyMultiplayerServerBase - START 2020-05-03 13:30:32.732 - Thread: 1 -> MyMultiplayerServerBase - END 2020-05-03 13:30:32.732 - Thread: 1 -> MyServerDebugCommands - START 2020-05-03 13:30:32.732 - Thread: 1 -> MyServerDebugCommands - END 2020-05-03 13:30:32.733 - Thread: 1 -> MyAIActionsParser - START 2020-05-03 13:30:32.733 - Thread: 1 -> MyAIActionsParser - END 2020-05-03 13:30:32.733 - Thread: 1 -> MyCubeGridDefinitions - START 2020-05-03 13:30:32.783 - Thread: 1 -> MyCubeGridDefinitions - END 2020-05-03 13:30:32.783 - Thread: 1 -> MyDefinitionManager - START 2020-05-03 13:30:32.800 - Thread: 1 -> MyDefinitionManager - END 2020-05-03 13:30:32.800 - Thread: 1 -> Preallocate - END 2020-05-03 13:30:32.804 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-05-03 13:30:33.032 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-05-03 13:30:33.032 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-05-03 13:30:33.043 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-05-03 13:30:33.043 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-03 13:30:33.043 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-03 13:30:33.043 - Thread: 1 -> Assembly.Location: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-05-03 13:30:33.043 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-05-03 13:30:33.043 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-05-03 13:30:33.045 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-05-03 13:30:33.052 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-05-03 13:30:33.052 - Thread: 1 -> Win32_ComputerSystem.Model: TRX40 DESIGNARE 2020-05-03 13:30:33.053 - Thread: 1 -> Virtualized: False 2020-05-03 13:30:33.086 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-05-03 13:30:33.087 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 274,764,316,672 bytes 2020-05-03 13:30:33.087 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-05-03 13:30:33.087 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 252,691,591,168 bytes 2020-05-03 13:30:33.087 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,438,778,327,040 bytes 2020-05-03 13:30:33.091 - Thread: 1 -> Drive C: | Capacity: 499,499,683,840 bytes | Free space: 279,129,792,512 bytes 2020-05-03 13:30:33.091 - Thread: 1 -> Drive M: | Capacity: 2,000,396,742,656 bytes | Free space: 1,267,877,228,544 bytes 2020-05-03 13:30:33.092 - Thread: 1 -> Drive Q: | Capacity: 2,000,381,014,016 bytes | Free space: 785,888,493,568 bytes 2020-05-03 13:30:33.092 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-05-03 13:30:33.094 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-05-03 13:30:33.094 - Thread: 1 -> Installed DLCs: 2020-05-03 13:30:33.149 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-05-03 13:30:33.276 - Thread: 1 -> Havok: Physics.Init 2020-05-03 13:30:33.286 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-05-03 13:30:33.289 - Thread: 1 -> HkGameName: SpaceEngineers 2020-05-03 13:30:33.297 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-05-03 13:30:33.299 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-03 13:30:33.302 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-05-03 13:30:33.562 - Thread: 1 -> Loading scenarios 2020-05-03 13:30:33.600 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-03 13:30:33.600 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-05-03 13:30:33.879 - Thread: 1 -> Loading sound definitions 2020-05-03 13:30:33.894 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-03 13:30:33.894 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-05-03 13:30:33.895 - Thread: 1 -> Loading shadow textures definitions 2020-05-03 13:30:33.895 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-05-03 13:30:33.898 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-05-03 13:30:33.905 - Thread: 1 -> MyAudio.LoadData - START 2020-05-03 13:30:33.938 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-05-03 13:30:33.976 - Thread: 1 -> MyAudio.LoadData - END 2020-05-03 13:30:33.987 - Thread: 16 -> MySandboxGame.PerformPreload() - START 2020-05-03 13:30:33.987 - Thread: 1 -> MyGuiManager() 2020-05-03 13:30:33.991 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-03 13:30:34.149 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-03 13:30:34.173 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-03 13:30:34.180 - Thread: 16 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-05-03 13:30:34.182 - Thread: 16 -> ReloadVoxelMaterials 2020-05-03 13:30:34.187 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-03 13:30:34.188 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-03 13:30:34.188 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-03 13:30:34.234 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-05-03 13:30:34.235 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-05-03 13:30:34.235 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-05-03 13:30:34.235 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-05-03 13:30:34.235 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-05-03 13:30:34.235 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-05-03 13:30:34.235 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-05-03 13:30:34.235 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-05-03 13:30:34.276 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-05-03 13:30:34.282 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-05-03 13:30:34.292 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-05-03 13:30:34.292 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-05-03 13:30:34.294 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-05-03 13:30:34.294 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-05-03 13:30:34.300 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-05-03 13:30:34.302 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-05-03 13:30:34.313 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-05-03 13:30:34.314 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-05-03 13:30:34.319 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-05-03 13:30:34.326 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-05-03 13:30:34.330 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-05-03 13:30:34.333 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-05-03 13:30:34.334 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-05-03 13:30:34.335 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-05-03 13:30:34.339 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-05-03 13:30:34.340 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-05-03 13:30:34.359 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-05-03 13:30:34.364 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-05-03 13:30:34.367 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-05-03 13:30:34.367 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-05-03 13:30:34.392 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-05-03 13:30:34.415 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-05-03 13:30:34.418 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-05-03 13:30:34.422 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-05-03 13:30:34.422 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-05-03 13:30:34.428 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-05-03 13:30:34.433 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-05-03 13:30:34.434 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-05-03 13:30:34.436 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-05-03 13:30:34.436 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-05-03 13:30:34.436 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-05-03 13:30:34.443 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-05-03 13:30:34.464 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-05-03 13:30:34.471 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-05-03 13:30:34.485 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-05-03 13:30:34.498 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-05-03 13:30:34.505 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-05-03 13:30:34.506 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-05-03 13:30:34.514 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-05-03 13:30:34.518 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-05-03 13:30:34.526 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-05-03 13:30:34.534 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-05-03 13:30:34.535 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-05-03 13:30:34.636 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-05-03 13:30:34.639 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-05-03 13:30:34.645 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-05-03 13:30:34.656 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-05-03 13:30:34.658 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-05-03 13:30:34.662 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-05-03 13:30:34.667 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-05-03 13:30:34.669 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-05-03 13:30:34.682 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-05-03 13:30:34.699 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-05-03 13:30:34.705 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-05-03 13:30:34.711 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-05-03 13:30:34.725 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-05-03 13:30:34.752 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-05-03 13:30:34.764 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-05-03 13:30:34.778 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-05-03 13:30:34.852 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-05-03 13:30:34.932 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-05-03 13:30:34.965 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-05-03 13:30:35.029 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-05-03 13:30:35.044 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-05-03 13:30:35.156 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-05-03 13:30:35.172 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-05-03 13:30:35.256 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-05-03 13:30:35.258 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-05-03 13:30:35.268 - Thread: 1 -> Timer Frequency: 10000000 2020-05-03 13:30:35.268 - Thread: 1 -> Ticks per frame: 166667 2020-05-03 13:30:35.285 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-05-03 13:30:35.317 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-05-03 13:30:35.372 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-05-03 13:30:35.393 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-05-03 13:30:35.471 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-05-03 13:30:35.492 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-05-03 13:30:35.556 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-05-03 13:30:35.558 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-05-03 13:30:35.602 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-05-03 13:30:35.617 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-05-03 13:30:35.637 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-05-03 13:30:35.658 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-05-03 13:30:35.658 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-05-03 13:30:35.666 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-05-03 13:30:35.712 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-05-03 13:30:35.914 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-05-03 13:30:36.034 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-05-03 13:30:36.034 - Thread: 1 -> Flares Intensity: 1 2020-05-03 13:30:36.034 - Thread: 1 -> Field of view: 1.746101 2020-05-03 13:30:36.034 - Thread: 1 -> PostProcessingEnabled: True 2020-05-03 13:30:36.034 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-05-03 13:30:36.034 - Thread: 1 -> Render.GrassDrawDistance: 68 2020-05-03 13:30:36.034 - Thread: 1 -> Render.DistanceFade: 1998 2020-05-03 13:30:36.034 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-05-03 13:30:36.034 - Thread: 1 -> Render.ShadowQuality: LOW 2020-05-03 13:30:36.034 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-05-03 13:30:36.034 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-05-03 13:30:36.034 - Thread: 1 -> Render.TextureQuality: HIGH 2020-05-03 13:30:36.034 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-05-03 13:30:36.034 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-05-03 13:30:36.034 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-05-03 13:30:36.034 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-05-03 13:30:36.041 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-05-03 13:30:36.050 - Thread: 1 -> Analytics uuid: 7d0685c0-537b-78c2-1ae4-8ebdbb2c4af6 2020-05-03 13:30:36.085 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-05-03 13:30:36.105 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-05-03 13:30:36.311 - Thread: 1 -> Analytics helper process start reported 2020-05-03 13:30:36.341 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-05-03 13:30:36.375 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-05-03 13:30:36.899 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-05-03 13:30:36.958 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-05-03 13:30:37.573 - Thread: 40 -> Analytics session error 2020-05-03 13:30:37.995 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 13:30:37.995 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 13:30:38.228 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-03 13:30:40.360 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-03 13:30:40.435 - Thread: 16 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-05-03 13:30:40.435 - Thread: 16 -> MySandboxGame.PerformPreload() - END 2020-05-03 13:30:49.849 - Thread: 45 -> LoadSession() - Start 2020-05-03 13:30:49.849 - Thread: 45 -> C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-03 13:30:51.108 - Thread: 45 -> Loading Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Sandbox_config.sbc 2020-05-03 13:30:51.113 - Thread: 45 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-05-03 13:30:51.117 - Thread: 45 -> CheckPoint Experimental mode: No 2020-05-03 13:30:51.117 - Thread: 45 -> CheckPoint Experimental mode reason: 0 2020-05-03 13:30:51.118 - Thread: 45 -> LoadSession() - End 2020-05-03 13:30:51.121 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 13:30:51.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 13:30:51.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 13:30:51.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 13:30:51.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 13:30:51.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 13:30:51.140 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-05-03 13:30:51.141 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-05-03 13:30:51.342 - Thread: 1 -> RunLoadingAction - START 2020-05-03 13:30:51.346 - Thread: 1 -> Loading session: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-03 13:30:51.947 - Thread: 1 -> GC Memory: 1,115,765,296 B 2020-05-03 13:30:51.957 - Thread: 1 -> Process Memory: 3,598,082,048 B 2020-05-03 13:30:51.957 - Thread: 1 -> Experimental mode: No 2020-05-03 13:30:51.958 - Thread: 1 -> Experimental mode reason: 0 2020-05-03 13:30:52.903 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-05-03 13:30:52.931 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-05-03 13:30:52.935 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-05-03 13:30:52.936 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-03 13:30:52.937 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-05-03 13:30:53.073 - Thread: 1 -> Loading scenarios 2020-05-03 13:30:53.073 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-03 13:30:53.074 - Thread: 1 -> List of used mods (0) - START 2020-05-03 13:30:53.074 - Thread: 1 -> List of used mods - END 2020-05-03 13:30:53.132 - Thread: 1 -> Loading behaviors 2020-05-03 13:30:53.133 - Thread: 1 -> Loading ammo magazines 2020-05-03 13:30:53.136 - Thread: 1 -> Loading ammo definitions 2020-05-03 13:30:53.138 - Thread: 1 -> Loading animations 2020-05-03 13:30:53.140 - Thread: 1 -> Loading animations 2020-05-03 13:30:53.141 - Thread: 1 -> Loading sound definitions 2020-05-03 13:30:53.141 - Thread: 1 -> Loading sound definitions 2020-05-03 13:30:53.141 - Thread: 1 -> Loading sound definitions 2020-05-03 13:30:53.141 - Thread: 1 -> Loading sound definitions 2020-05-03 13:30:53.141 - Thread: 1 -> Loading sound definitions 2020-05-03 13:30:53.141 - Thread: 1 -> Loading sound definitions 2020-05-03 13:30:53.141 - Thread: 1 -> Loading category classes 2020-05-03 13:30:53.142 - Thread: 1 -> Loading category classes 2020-05-03 13:30:53.142 - Thread: 1 -> Loading blueprint classes 2020-05-03 13:30:53.143 - Thread: 1 -> Loading blueprint class entries 2020-05-03 13:30:53.144 - Thread: 1 -> Loading blueprint class entries 2020-05-03 13:30:53.144 - Thread: 1 -> Loading blueprints 2020-05-03 13:30:53.146 - Thread: 1 -> Loading blueprints 2020-05-03 13:30:53.146 - Thread: 1 -> Loading agent definitions 2020-05-03 13:30:53.147 - Thread: 1 -> Loading character definitions 2020-05-03 13:30:53.157 - Thread: 1 -> Loading character definitions 2020-05-03 13:30:53.157 - Thread: 1 -> Loading components 2020-05-03 13:30:53.158 - Thread: 1 -> Loading components 2020-05-03 13:30:53.158 - Thread: 1 -> Loading configuration 2020-05-03 13:30:53.159 - Thread: 1 -> Loading container types 2020-05-03 13:30:53.160 - Thread: 1 -> Loading Contract Types 2020-05-03 13:30:53.164 - Thread: 1 -> Loading block positions 2020-05-03 13:30:53.166 - Thread: 1 -> Loading block positions 2020-05-03 13:30:53.166 - Thread: 1 -> Loading curve definitions 2020-05-03 13:30:53.169 - Thread: 1 -> Loading debris 2020-05-03 13:30:53.169 - Thread: 1 -> Loading environment items entries 2020-05-03 13:30:53.170 - Thread: 1 -> Loading decal global definitions 2020-05-03 13:30:53.170 - Thread: 1 -> Loading decal definitions 2020-05-03 13:30:53.172 - Thread: 1 -> Loading drone behaviors 2020-05-03 13:30:53.174 - Thread: 1 -> Loading edges 2020-05-03 13:30:53.175 - Thread: 1 -> Loading emissive color definitions 2020-05-03 13:30:53.178 - Thread: 1 -> Loading emissive color default states 2020-05-03 13:30:53.181 - Thread: 1 -> Loading animations 2020-05-03 13:30:53.182 - Thread: 1 -> Loading entity components 2020-05-03 13:30:53.191 - Thread: 1 -> Loading component containers 2020-05-03 13:30:53.201 - Thread: 1 -> Loading environment items entries 2020-05-03 13:30:53.201 - Thread: 1 -> Loading Faction Names 2020-05-03 13:30:53.202 - Thread: 1 -> Loading factions 2020-05-03 13:30:53.205 - Thread: 1 -> Loading flare definitions 2020-05-03 13:30:53.217 - Thread: 1 -> Loading gas property definitions 2020-05-03 13:30:53.217 - Thread: 1 -> Loading event definitions 2020-05-03 13:30:53.218 - Thread: 1 -> Loading physical items 2020-05-03 13:30:53.236 - Thread: 1 -> Loading LCD texture categories 2020-05-03 13:30:53.237 - Thread: 1 -> Loading LCD texture categories 2020-05-03 13:30:53.237 - Thread: 1 -> Loading LCD texture categories 2020-05-03 13:30:53.237 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-03 13:30:53.237 - Thread: 1 -> Loading physical items 2020-05-03 13:30:53.239 - Thread: 1 -> Loading physical items 2020-05-03 13:30:53.239 - Thread: 1 -> Loading physical material properties 2020-05-03 13:30:53.242 - Thread: 1 -> Loading pirate antennas 2020-05-03 13:30:53.248 - Thread: 1 -> Loading research blocks definitions 2020-05-03 13:30:53.249 - Thread: 1 -> Loading research groups definitions 2020-05-03 13:30:53.250 - Thread: 1 -> Loading resource distribution groups 2020-05-03 13:30:53.251 - Thread: 1 -> Loading shadow textures definitions 2020-05-03 13:30:53.251 - Thread: 1 -> Loading ship sound groups 2020-05-03 13:30:53.261 - Thread: 1 -> Loading ship sound groups 2020-05-03 13:30:53.262 - Thread: 1 -> Loading sound categories 2020-05-03 13:30:53.264 - Thread: 1 -> Loading stat definitions 2020-05-03 13:30:53.265 - Thread: 1 -> Loading grid creators 2020-05-03 13:30:53.266 - Thread: 1 -> Loading transparent material properties 2020-05-03 13:30:53.267 - Thread: 1 -> Loading planet definition 2020-05-03 13:30:53.267 - Thread: 1 -> Loading voxel map storage definitions 2020-05-03 13:30:53.269 - Thread: 1 -> Loading voxel material definitions 2020-05-03 13:30:53.270 - Thread: 1 -> Loading voxel material definitions 2020-05-03 13:30:53.270 - Thread: 1 -> Loading voxel material definitions 2020-05-03 13:30:53.270 - Thread: 1 -> Loading Weather Effects 2020-05-03 13:30:53.273 - Thread: 1 -> Audio effects definitions 2020-05-03 13:30:53.275 - Thread: 1 -> Loading environment items definitions 2020-05-03 13:30:53.277 - Thread: 1 -> Loading environment items definitions 2020-05-03 13:30:53.277 - Thread: 1 -> Loading physical material properties 2020-05-03 13:30:53.284 - Thread: 1 -> Loading particle effect definitions 2020-05-03 13:30:53.339 - Thread: 1 -> Loading particle effect definitions 2020-05-03 13:30:53.340 - Thread: 1 -> Loading environment item definitions 2020-05-03 13:30:53.343 - Thread: 1 -> Loading weapon definitions 2020-05-03 13:30:53.348 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.376 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.377 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.410 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.416 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.418 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.419 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.420 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.420 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.421 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.421 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.423 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.423 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.426 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.426 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.427 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.427 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.428 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.429 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.435 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.435 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.435 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.436 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.436 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.437 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.438 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.439 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.439 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.440 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.440 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.440 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.441 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.442 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.462 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.464 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.465 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.466 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.467 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.467 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.471 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.472 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.473 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.474 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.476 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.477 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.478 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.479 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.481 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.482 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.483 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.484 - Thread: 1 -> Loading cube blocks 2020-05-03 13:30:53.485 - Thread: 1 -> Created block definitions 2020-05-03 13:30:53.488 - Thread: 1 -> Loading block variant groups 2020-05-03 13:30:53.490 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2020-05-03 13:30:53.491 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2020-05-03 13:30:53.492 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc 2020-05-03 13:30:53.493 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2020-05-03 13:30:53.494 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-05-03 13:30:53.495 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-05-03 13:30:53.496 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-05-03 13:30:53.496 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-05-03 13:30:53.496 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-05-03 13:30:53.496 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-05-03 13:30:53.496 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-05-03 13:30:53.496 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-05-03 13:30:53.496 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-05-03 13:30:53.496 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-05-03 13:30:53.496 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-05-03 13:30:53.496 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-05-03 13:30:53.496 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-05-03 13:30:53.496 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-05-03 13:30:53.496 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-05-03 13:30:53.497 - Thread: 1 -> Loading asteroid generators 2020-05-03 13:30:53.498 - Thread: 1 -> Loading spawn groups 2020-05-03 13:30:53.501 - Thread: 1 -> Loading drop containers 2020-05-03 13:30:53.502 - Thread: 1 -> Loading spawn groups 2020-05-03 13:30:53.503 - Thread: 1 -> Loading spawn groups 2020-05-03 13:30:53.503 - Thread: 1 -> Loading radial menu definitions 2020-05-03 13:30:53.521 - Thread: 1 -> Loading respawn ships 2020-05-03 13:30:53.523 - Thread: 1 -> Loading spawn groups 2020-05-03 13:30:53.523 - Thread: 1 -> Loading wheel speeds 2020-05-03 13:30:53.567 - Thread: 1 -> MyAudio.UnloadData - START 2020-05-03 13:30:53.577 - Thread: 1 -> MyAudio.UnloadData - END 2020-05-03 13:30:53.577 - Thread: 1 -> MyAudio.LoadData - START 2020-05-03 13:30:53.592 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-05-03 13:30:53.686 - Thread: 1 -> MyAudio.LoadData - END 2020-05-03 13:30:53.729 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-05-03 13:30:53.735 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-03 13:30:53.765 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-03 13:30:53.765 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-03 13:30:53.765 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-03 13:30:53.774 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-03 13:30:54.524 - Thread: 106 -> External debugger: listening... 2020-05-03 13:30:54.545 - Thread: 1 -> MyLights.LoadData() - START 2020-05-03 13:30:54.547 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-05-03 13:30:54.547 - Thread: 1 -> MyLights.LoadData() - END 2020-05-03 13:30:54.547 - Thread: 1 -> Info: MyLights initialized. 2020-05-03 13:30:54.547 - Thread: 1 -> MyExplosions.LoadData() - START 2020-05-03 13:30:54.554 - Thread: 1 -> MyExplosions.LoadData() - END 2020-05-03 13:30:54.607 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-05-03 13:30:54.607 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-05-03 13:30:54.631 - Thread: 1 -> Loading Procedural World Generator 2020-05-03 13:30:54.632 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-05-03 13:30:54.861 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-05-03 13:30:54.961 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-05-03 13:30:54.962 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\EarthLike-1779144428d120000.vx2' 2020-05-03 13:30:54.962 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-05-03 13:30:54.962 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-05-03 13:30:54.962 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-05-03 13:30:54.962 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-05-03 13:30:54.962 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-05-03 13:30:54.962 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-05-03 13:30:54.962 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Titan-2124704365d19000.vx2' 2020-05-03 13:30:54.962 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Triton-12345d80253.vx2' 2020-05-03 13:30:54.962 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Europa-595048092d19000.vx2' 2020-05-03 13:30:54.962 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Alien-291759539d120000.vx2' 2020-05-03 13:30:54.962 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Mars-2044023682d120000.vx2' 2020-05-03 13:30:54.962 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Moon-1353915701d19000.vx2' 2020-05-03 13:30:55.227 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428604342377)A(G(StoneCoverageIronCore)M(EarthForestArea)__28)-815119000592720592.vx2' 2020-05-03 13:30:55.245 - Thread: 20 -> SE-16693: LockExtraCriticalSections: False; DonNotServeBlockingRequestsImmediately: False 2020-05-03 13:30:56.004 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428705005680)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-856036144788761658.vx2' 2020-05-03 13:30:56.005 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470415)A(G(StoneCoverageIronCore)M(EarthForestArea)__509).vx2' 2020-05-03 13:30:56.005 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225230356494)A(G(StoneCoverageIronCore)M(EarthForestArea)__423).vx2' 2020-05-03 13:30:56.006 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225213579277)A(G(StoneCoverageIronCore)M(EarthForestArea)__323).vx2' 2020-05-03 13:30:56.006 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470414)A(G(StoneCoverageIronCore)M(EarthForestArea)__177).vx2' 2020-05-03 13:30:58.155 - Thread: 17 -> Info: Planet generator name: Triton 2020-05-03 13:30:58.160 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-03 13:30:59.329 - Thread: 21 -> Info: Planet generator name: Mars 2020-05-03 13:30:59.329 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-03 13:30:59.330 - Thread: 15 -> Info: Planet generator name: EarthLike 2020-05-03 13:30:59.331 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-03 13:30:59.664 - Thread: 1 -> Info: Planet generator name: Titan 2020-05-03 13:30:59.664 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-03 13:30:59.855 - Thread: 18 -> Info: Planet generator name: Alien 2020-05-03 13:30:59.856 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-03 13:31:00.069 - Thread: 16 -> Info: Planet generator name: Moon 2020-05-03 13:31:00.069 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-03 13:31:00.274 - Thread: 22 -> Info: Planet generator name: Europa 2020-05-03 13:31:00.274 - Thread: 22 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-03 13:31:00.276 - Thread: 1 -> Entities loaded 2020-05-03 13:31:00.458 - Thread: 1 -> Entities initialized 2020-05-03 13:31:00.654 - Thread: 1 -> Checkpoint.CameraAttachedTo: 127808635901093386 2020-05-03 13:31:00.669 - Thread: 1 -> MySession.Static.LogSettings - START 2020-05-03 13:31:00.670 - Thread: 1 -> Name = Star System 2020-04-18 18:33 2020-05-03 13:31:00.670 - Thread: 1 -> Description = 2020-05-03 13:31:00.670 - Thread: 1 -> GameDateTime = 01/04/2081 12:01:09 2020-05-03 13:31:00.670 - Thread: 1 -> Password = 2020-05-03 13:31:00.670 - Thread: 1 -> CurrentPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-03 13:31:00.670 - Thread: 1 -> WorkshopId = 2020-05-03 13:31:00.670 - Thread: 1 -> CameraController = Default_Astronaut_Female 2020-05-03 13:31:00.670 - Thread: 1 -> ThumbPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\thumb.jpg 2020-05-03 13:31:00.672 - Thread: 1 -> Settings: 2020-05-03 13:31:00.672 - Thread: 1 -> GameMode = Survival 2020-05-03 13:31:00.672 - Thread: 1 -> MaxPlayers = 4 2020-05-03 13:31:00.672 - Thread: 1 -> OnlineMode = OFFLINE 2020-05-03 13:31:00.672 - Thread: 1 -> AutoHealing = True 2020-05-03 13:31:00.672 - Thread: 1 -> WeaponsEnabled = True 2020-05-03 13:31:00.672 - Thread: 1 -> ThrusterDamage = True 2020-05-03 13:31:00.672 - Thread: 1 -> EnableSpectator = False 2020-05-03 13:31:00.672 - Thread: 1 -> EnableCopyPaste = False 2020-05-03 13:31:00.672 - Thread: 1 -> MaxFloatingObjects = 100 2020-05-03 13:31:00.672 - Thread: 1 -> MaxGridSize = 0 2020-05-03 13:31:00.672 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-05-03 13:31:00.672 - Thread: 1 -> CargoShipsEnabled = True 2020-05-03 13:31:00.672 - Thread: 1 -> EnvironmentHostility = SAFE 2020-05-03 13:31:00.672 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-05-03 13:31:00.672 - Thread: 1 -> InventorySizeMultiplier = 3 2020-05-03 13:31:00.672 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-05-03 13:31:00.672 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-05-03 13:31:00.672 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-05-03 13:31:00.672 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-05-03 13:31:00.672 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-05-03 13:31:00.672 - Thread: 1 -> ClientCanSave = False 2020-05-03 13:31:00.672 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-05-03 13:31:00.672 - Thread: 1 -> PermanentDeath = False 2020-05-03 13:31:00.672 - Thread: 1 -> DestructibleBlocks = True 2020-05-03 13:31:00.672 - Thread: 1 -> EnableScripts = False 2020-05-03 13:31:00.672 - Thread: 1 -> AutoSaveInMinutes = 5 2020-05-03 13:31:00.672 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-05-03 13:31:00.672 - Thread: 1 -> ProceduralDensity = 0.35 2020-05-03 13:31:00.672 - Thread: 1 -> ProceduralSeed = 0 2020-05-03 13:31:00.672 - Thread: 1 -> DestructibleBlocks = True 2020-05-03 13:31:00.672 - Thread: 1 -> EnableIngameScripts = False 2020-05-03 13:31:00.672 - Thread: 1 -> ViewDistance = 15000 2020-05-03 13:31:00.672 - Thread: 1 -> Voxel destruction = True 2020-05-03 13:31:00.672 - Thread: 1 -> EnableStructuralSimulation = False 2020-05-03 13:31:00.672 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-05-03 13:31:00.672 - Thread: 1 -> EnableContainerDrops = True 2020-05-03 13:31:00.672 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-05-03 13:31:00.672 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-05-03 13:31:00.672 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-05-03 13:31:00.672 - Thread: 1 -> EnableSubgridDamage = False 2020-05-03 13:31:00.672 - Thread: 1 -> SyncDistance = 3000 2020-05-03 13:31:00.672 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-05-03 13:31:00.672 - Thread: 1 -> AFKTimeoutMin = 0 2020-05-03 13:31:00.672 - Thread: 1 -> StopGridsPeriodMin = 15 2020-05-03 13:31:00.672 - Thread: 1 -> ExperimentalMode = False 2020-05-03 13:31:00.672 - Thread: 1 -> ExperimentalModeReason = 0 2020-05-03 13:31:00.672 - Thread: 1 -> MySession.Static.LogSettings - END 2020-05-03 13:31:00.732 - Thread: 1 -> Session loaded 2020-05-03 13:31:00.732 - Thread: 1 -> RunLoadingAction - END 2020-05-03 13:31:00.733 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-05-03 13:31:00.807 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-05-03 13:31:00.807 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-05-03 13:31:00.808 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-05-03 13:31:00.818 - Thread: 1 -> Updating continues. 2020-05-03 13:31:00.848 - Thread: 1 -> GC Memory: 1471.142 MB 2020-05-03 13:31:01.766 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-03 13:31:01.800 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-03 13:31:01.963 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-05-03 13:31:01.964 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-03 13:31:01.966 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-03 13:31:01.970 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-03 13:31:16.967 - Thread: 1 -> GUI Stats: Update 5.5298217222222, Draw 0.211047833333333 2020-05-03 13:31:30.849 - Thread: 1 -> GC Memory: 3255.112 MB 2020-05-03 13:31:49.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 13:31:49.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 13:31:55.007 - Thread: 1 -> GUI Stats: Update 0.137092666666667, Draw 0.163373888888889 2020-05-03 13:31:55.020 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:31:55.037 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,16.54066,149.5065,1,0,1796.304,14018.43,7969,92031,18,51.68454,59.29166,0,229325,31.12095,0,16.66667,16.08472,18.45213,100,9860859584 2020-05-03 13:32:00.855 - Thread: 1 -> GC Memory: 1795.737 MB 2020-05-03 13:32:25.005 - Thread: 1 -> GUI Stats: Update 0.307542055555555, Draw 0.297516388888889 2020-05-03 13:32:30.855 - Thread: 1 -> GC Memory: 1799.553 MB 2020-05-03 13:32:55.006 - Thread: 1 -> GUI Stats: Update 0.2765505, Draw 0.318966611111111 2020-05-03 13:32:55.037 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:32:55.037 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,20.4545,196.1816,1,0,1807.037,13856.78,7969,92031,18,75.01517,93.59798,0.06050834,229342,17.77237,0,16.66667,13.33197,16.63458,100,9864665698 2020-05-03 13:33:00.872 - Thread: 1 -> GC Memory: 1808.005 MB 2020-05-03 13:33:25.301 - Thread: 1 -> GUI Stats: Update 0.318496222222222, Draw 0.360736388888889 2020-05-03 13:33:30.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 13:33:30.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 13:33:30.885 - Thread: 1 -> GC Memory: 1757.978 MB 2020-05-03 13:33:55.301 - Thread: 1 -> GUI Stats: Update 0.356164222222222, Draw 0.367844277777778 2020-05-03 13:33:55.349 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:33:55.350 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,15.28988,265.8312,1,0,1752.074,13938.81,7969,92031,18,91.8549,96.02058,0.07009991,229935,16.56308,0,16.66667,15.214,15.90397,100,9871760680 2020-05-03 13:34:00.885 - Thread: 1 -> GC Memory: 1754.828 MB 2020-05-03 13:34:25.302 - Thread: 1 -> GUI Stats: Update 0.298701388888889, Draw 0.36408988888889 2020-05-03 13:34:30.885 - Thread: 1 -> GC Memory: 1762.619 MB 2020-05-03 13:34:55.301 - Thread: 1 -> GUI Stats: Update 0.291399666666667, Draw 0.331026611111112 2020-05-03 13:34:55.366 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:34:55.366 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,16.33383,229.081,1,0,1760.455,14117.52,8070,91930,19,91.48585,97.54157,0.06948592,230760,21.40041,0,16.66667,19.57835,20.8743,100,9875687762 2020-05-03 13:35:00.901 - Thread: 1 -> GC Memory: 1763.289 MB 2020-05-03 13:35:14.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 13:35:14.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 13:35:25.302 - Thread: 1 -> GUI Stats: Update 0.348671277777778, Draw 0.378389722222221 2020-05-03 13:35:30.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 13:35:30.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 13:35:30.903 - Thread: 1 -> GC Memory: 1759.682 MB 2020-05-03 13:35:44.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 13:35:44.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 13:35:51.352 - Thread: 1 -> Autosave initiated 2020-05-03 13:35:51.352 - Thread: 1 -> Character state: True 2020-05-03 13:35:51.352 - Thread: 1 -> IsServer: True 2020-05-03 13:35:51.352 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 13:35:51.352 - Thread: 1 -> Autosave 2020-05-03 13:35:51.354 - Thread: 1 -> Saving world - START 2020-05-03 13:35:51.354 - Thread: 1 -> Making world state snapshot. 2020-05-03 13:35:51.355 - Thread: 1 -> Before snapshot.: GC Memory: 1,761 B 2020-05-03 13:35:51.499 - Thread: 1 -> After snapshot.: GC Memory: 1,762 B 2020-05-03 13:35:51.500 - Thread: 1 -> Directory cleanup: GC Memory: 1,762 B 2020-05-03 13:35:51.500 - Thread: 1 -> Saving world - END 2020-05-03 13:35:51.506 - Thread: 15 -> Session snapshot save - START 2020-05-03 13:35:51.507 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 13:35:52.175 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 13:35:52.640 - Thread: 15 -> Session snapshot save - END 2020-05-03 13:35:55.439 - Thread: 1 -> GUI Stats: Update 0.410756666666667, Draw 0.401182055555555 2020-05-03 13:35:55.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:35:55.520 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,15.65638,213.0315,1,0,1775.124,13971.46,8071,91929,19,93.57073,76.23798,0.07015327,230886,24.1484,0,16.66667,22.59583,18.41025,100,9876280490 2020-05-03 13:36:00.905 - Thread: 1 -> GC Memory: 1775.061 MB 2020-05-03 13:36:25.439 - Thread: 1 -> GUI Stats: Update 0.382129555555555, Draw 0.353105944444444 2020-05-03 13:36:30.922 - Thread: 1 -> GC Memory: 1775.365 MB 2020-05-03 13:36:55.438 - Thread: 1 -> GUI Stats: Update 0.314950166666666, Draw 0.354245388888889 2020-05-03 13:36:55.536 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:36:55.537 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,17.84885,241.7731,1,0,1755.084,14049.04,8093,91907,19,93.49844,89.94867,0.06955933,231203,24.70384,0,16.66667,23.09771,22.22078,100,9964754090 2020-05-03 13:37:00.938 - Thread: 1 -> GC Memory: 1755.594 MB 2020-05-03 13:37:25.439 - Thread: 1 -> GUI Stats: Update 0.283257944444445, Draw 0.309440666666667 2020-05-03 13:37:25.753 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 13:37:25.753 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 13:37:27.890 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 13:37:27.890 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 13:37:27.890 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 13:37:28.004 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 13:37:30.942 - Thread: 1 -> GC Memory: 1758.673 MB 2020-05-03 13:37:41.373 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 13:37:41.373 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 13:37:55.543 - Thread: 1 -> GUI Stats: Update 0.333673055555556, Draw 0.366190055555556 2020-05-03 13:37:55.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:37:55.657 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,15.27787,235.7487,1,0,1786.743,13981.15,8095,91905,19,93.30948,85.83347,0.07039745,231307,21.26587,0,16.66667,19.84308,18.25324,100,9901259296 2020-05-03 13:38:00.958 - Thread: 1 -> GC Memory: 1789.84 MB 2020-05-03 13:38:25.541 - Thread: 1 -> GUI Stats: Update 0.357855888888889, Draw 0.333140722222223 2020-05-03 13:38:30.958 - Thread: 1 -> GC Memory: 1758.477 MB 2020-05-03 13:38:55.542 - Thread: 1 -> GUI Stats: Update 0.310022277777777, Draw 0.351178611111112 2020-05-03 13:38:55.673 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:38:55.673 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,15.68127,184.4333,1,0,1762.927,14003.16,8194,91806,20,59.36176,95.79662,0.0658529,231119,14.05743,0,16.66667,8.344738,13.46654,100,9902805582 2020-05-03 13:39:00.975 - Thread: 1 -> GC Memory: 1761.474 MB 2020-05-03 13:39:25.543 - Thread: 1 -> GUI Stats: Update 0.297943166666667, Draw 0.328848055555556 2020-05-03 13:39:30.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 13:39:30.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 13:39:30.992 - Thread: 1 -> GC Memory: 1770.273 MB 2020-05-03 13:39:55.542 - Thread: 1 -> GUI Stats: Update 0.300581, Draw 0.346771388888889 2020-05-03 13:39:55.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:39:55.690 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,13.78423,206.599,1,0,1767.862,14031.93,8195,91805,20,94.00191,78.27892,0.06704432,231172,24.95134,0,16.66667,23.45474,19.53164,100,9900554322 2020-05-03 13:40:01.008 - Thread: 1 -> GC Memory: 1768.176 MB 2020-05-03 13:40:25.542 - Thread: 1 -> GUI Stats: Update 0.321694277777778, Draw 0.3154715 2020-05-03 13:40:31.025 - Thread: 1 -> GC Memory: 1760.811 MB 2020-05-03 13:40:51.358 - Thread: 1 -> Autosave initiated 2020-05-03 13:40:51.359 - Thread: 1 -> Character state: True 2020-05-03 13:40:51.359 - Thread: 1 -> IsServer: True 2020-05-03 13:40:51.359 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 13:40:51.359 - Thread: 1 -> Autosave 2020-05-03 13:40:51.359 - Thread: 1 -> Saving world - START 2020-05-03 13:40:51.359 - Thread: 1 -> Making world state snapshot. 2020-05-03 13:40:51.359 - Thread: 1 -> Before snapshot.: GC Memory: 1,761 B 2020-05-03 13:40:51.386 - Thread: 1 -> After snapshot.: GC Memory: 1,762 B 2020-05-03 13:40:51.386 - Thread: 1 -> Directory cleanup: GC Memory: 1,762 B 2020-05-03 13:40:51.386 - Thread: 1 -> Saving world - END 2020-05-03 13:40:51.387 - Thread: 15 -> Session snapshot save - START 2020-05-03 13:40:51.388 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 13:40:51.770 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 13:40:52.317 - Thread: 15 -> Session snapshot save - END 2020-05-03 13:40:55.542 - Thread: 1 -> GUI Stats: Update 0.262403833333334, Draw 0.304258888888889 2020-05-03 13:40:55.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:40:55.707 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,13.66568,226.9481,1,0,1774.591,14021.09,8195,91805,20,93.72087,80.5735,0.0656793,231332,23.61432,0,16.66667,22.13155,19.02688,100,9900554322 2020-05-03 13:41:01.042 - Thread: 1 -> GC Memory: 1775.706 MB 2020-05-03 13:41:25.542 - Thread: 1 -> GUI Stats: Update 0.269784722222222, Draw 0.313675722222222 2020-05-03 13:41:31.042 - Thread: 1 -> GC Memory: 1774.16 MB 2020-05-03 13:41:37.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 13:41:37.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 13:41:55.542 - Thread: 1 -> GUI Stats: Update 0.314080555555556, Draw 0.347526777777777 2020-05-03 13:41:55.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:41:55.724 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,15.61631,230.8198,1,0,1764.606,14117.67,8200,91800,20,93.65663,88.97946,0.06801421,231331,24.58517,0,16.66667,23.02564,21.87575,100,9989027922 2020-05-03 13:42:01.061 - Thread: 1 -> GC Memory: 1760.804 MB 2020-05-03 13:42:25.542 - Thread: 1 -> GUI Stats: Update 0.334583111111111, Draw 0.320070333333333 2020-05-03 13:42:31.076 - Thread: 1 -> GC Memory: 1802.095 MB 2020-05-03 13:42:38.408 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 13:42:38.408 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 13:42:38.408 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 13:42:38.430 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 13:42:46.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 13:42:46.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 13:42:55.543 - Thread: 1 -> GUI Stats: Update 0.298138111111111, Draw 0.327673888888889 2020-05-03 13:42:55.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:42:55.740 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,17.43146,226.0867,1,0,1882.649,14118.06,8199,91801,21,92.36214,81.31358,0.06271561,231210,22.57513,0,16.66667,20.85087,18.35665,100,9990986018 2020-05-03 13:43:01.076 - Thread: 1 -> GC Memory: 1883.607 MB 2020-05-03 13:43:25.543 - Thread: 1 -> GUI Stats: Update 0.306360166666667, Draw 0.336459055555556 2020-05-03 13:43:31.092 - Thread: 1 -> GC Memory: 1769.367 MB 2020-05-03 13:43:47.976 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 13:43:48.004 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 13:43:55.543 - Thread: 1 -> GUI Stats: Update 0.266296888888889, Draw 0.305594 2020-05-03 13:43:55.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:43:55.757 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,15.35653,169.5922,1,0,1770.28,14197.05,8190,91810,21,42.46212,96.20324,0.06071322,231298,15.28089,0,16.66667,6.488588,14.70071,100,10078837104 2020-05-03 13:43:57.974 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 13:43:57.981 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 13:44:01.109 - Thread: 1 -> GC Memory: 1768.209 MB 2020-05-03 13:44:07.974 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 13:44:07.975 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 13:44:17.975 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 13:44:17.977 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 13:44:17.977 - Thread: 1 -> Next activation in 00:20:34.2940887 2020-05-03 13:44:25.543 - Thread: 1 -> GUI Stats: Update 0.348937666666667, Draw 0.338868444444445 2020-05-03 13:44:31.109 - Thread: 1 -> GC Memory: 1769.793 MB 2020-05-03 13:44:55.542 - Thread: 1 -> GUI Stats: Update 0.306355666666667, Draw 0.351157444444444 2020-05-03 13:44:55.774 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:44:55.775 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,15.07244,234.0122,1,0,1779.861,14221.67,8207,91793,21,92.86488,93.75221,0.05673919,231302,21.38727,0,16.66667,19.86126,20.05104,100,10090023312 2020-05-03 13:45:01.126 - Thread: 1 -> GC Memory: 1780.484 MB 2020-05-03 13:45:25.546 - Thread: 1 -> GUI Stats: Update 0.292128722222222, Draw 0.33574188888889 2020-05-03 13:45:31.143 - Thread: 1 -> GC Memory: 1768.827 MB 2020-05-03 13:45:51.359 - Thread: 1 -> Autosave initiated 2020-05-03 13:45:51.359 - Thread: 1 -> Character state: True 2020-05-03 13:45:51.359 - Thread: 1 -> IsServer: True 2020-05-03 13:45:51.359 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 13:45:51.359 - Thread: 1 -> Autosave 2020-05-03 13:45:51.359 - Thread: 1 -> Saving world - START 2020-05-03 13:45:51.360 - Thread: 1 -> Making world state snapshot. 2020-05-03 13:45:51.360 - Thread: 1 -> Before snapshot.: GC Memory: 1,771 B 2020-05-03 13:45:51.388 - Thread: 1 -> After snapshot.: GC Memory: 1,770 B 2020-05-03 13:45:51.389 - Thread: 1 -> Directory cleanup: GC Memory: 1,770 B 2020-05-03 13:45:51.389 - Thread: 1 -> Saving world - END 2020-05-03 13:45:51.389 - Thread: 15 -> Session snapshot save - START 2020-05-03 13:45:51.390 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 13:45:51.793 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 13:45:52.346 - Thread: 15 -> Session snapshot save - END 2020-05-03 13:45:55.543 - Thread: 1 -> GUI Stats: Update 0.327834166666666, Draw 0.416471055555555 2020-05-03 13:45:55.791 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:45:55.791 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,19.51667,221.2054,1,0,1783.043,14167.69,8209,91791,21,93.85764,83.40846,0.06651266,231213,23.09365,0,16.66667,21.67515,19.26205,100,10001549712 2020-05-03 13:46:01.144 - Thread: 1 -> GC Memory: 1785.624 MB 2020-05-03 13:46:25.543 - Thread: 1 -> GUI Stats: Update 0.319112722222223, Draw 0.374047111111112 2020-05-03 13:46:31.159 - Thread: 1 -> GC Memory: 1783.098 MB 2020-05-03 13:46:55.543 - Thread: 1 -> GUI Stats: Update 0.319853111111111, Draw 0.385251944444445 2020-05-03 13:46:55.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:46:55.808 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,18.39402,223.1923,1,0,1770.616,14166.41,8218,91782,21,93.75302,77.05365,0.06745743,231106,23.35802,0,16.66667,21.89885,17.99821,100,9993379192 2020-05-03 13:47:01.160 - Thread: 1 -> GC Memory: 1769.793 MB 2020-05-03 13:47:25.544 - Thread: 1 -> GUI Stats: Update 0.305068833333334, Draw 0.395254222222222 2020-05-03 13:47:31.161 - Thread: 1 -> GC Memory: 1769.618 MB 2020-05-03 13:47:55.544 - Thread: 1 -> GUI Stats: Update 0.355930166666666, Draw 0.415817444444444 2020-05-03 13:47:55.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:47:55.826 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,19.70648,217.7138,1,0,1771.275,14251.73,8231,91769,21,93.89484,78.23256,0.06570049,230955,23.90555,0,16.66667,22.44608,18.70193,100,9993386872 2020-05-03 13:48:01.177 - Thread: 1 -> GC Memory: 1770.541 MB 2020-05-03 13:48:25.544 - Thread: 1 -> GUI Stats: Update 0.313579666666666, Draw 0.392301388888889 2020-05-03 13:48:31.177 - Thread: 1 -> GC Memory: 1772.672 MB 2020-05-03 13:48:55.545 - Thread: 1 -> GUI Stats: Update 0.308471111111111, Draw 0.385476111111111 2020-05-03 13:48:55.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:48:55.841 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,20.07266,220.7968,1,0,1772.909,14232.41,8244,91756,21,93.69711,89.82502,0.06567396,230959,24.55651,0,16.66667,23.00874,22.05789,100,10085757954 2020-05-03 13:49:01.193 - Thread: 1 -> GC Memory: 1772.022 MB 2020-05-03 13:49:25.544 - Thread: 1 -> GUI Stats: Update 0.306753333333333, Draw 0.398603277777777 2020-05-03 13:49:31.194 - Thread: 1 -> GC Memory: 1771.873 MB 2020-05-03 13:49:55.544 - Thread: 1 -> GUI Stats: Update 0.376007944444445, Draw 0.393806222222222 2020-05-03 13:49:55.858 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:49:55.858 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,20.97984,221.0639,1,0,1772.905,14155.88,8259,91741,21,93.83843,79.39091,0.06856521,230993,23.59531,0,16.66667,22.14147,18.73253,100,10004826870 2020-05-03 13:50:01.194 - Thread: 1 -> GC Memory: 1775.271 MB 2020-05-03 13:50:25.545 - Thread: 1 -> GUI Stats: Update 0.312963222222222, Draw 0.42075888888889 2020-05-03 13:50:31.194 - Thread: 1 -> GC Memory: 1771.58 MB 2020-05-03 13:50:51.360 - Thread: 1 -> Autosave initiated 2020-05-03 13:50:51.360 - Thread: 1 -> Character state: True 2020-05-03 13:50:51.360 - Thread: 1 -> IsServer: True 2020-05-03 13:50:51.360 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 13:50:51.360 - Thread: 1 -> Autosave 2020-05-03 13:50:51.360 - Thread: 1 -> Saving world - START 2020-05-03 13:50:51.361 - Thread: 1 -> Making world state snapshot. 2020-05-03 13:50:51.361 - Thread: 1 -> Before snapshot.: GC Memory: 1,772 B 2020-05-03 13:50:51.388 - Thread: 1 -> After snapshot.: GC Memory: 1,774 B 2020-05-03 13:50:51.389 - Thread: 1 -> Directory cleanup: GC Memory: 1,774 B 2020-05-03 13:50:51.389 - Thread: 1 -> Saving world - END 2020-05-03 13:50:51.389 - Thread: 15 -> Session snapshot save - START 2020-05-03 13:50:51.390 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 13:50:51.782 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 13:50:52.336 - Thread: 15 -> Session snapshot save - END 2020-05-03 13:50:55.544 - Thread: 1 -> GUI Stats: Update 0.287405333333333, Draw 0.386521888888889 2020-05-03 13:50:55.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:50:55.875 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,21.20226,210.5543,1,0,1786.659,14361.63,8272,91728,21,93.45988,73.67117,0.06719577,230932,27.96845,0,16.66667,26.13928,20.60469,100,10093495608 2020-05-03 13:51:01.194 - Thread: 1 -> GC Memory: 1788.519 MB 2020-05-03 13:51:25.672 - Thread: 1 -> GUI Stats: Update 0.310077277777778, Draw 0.375063222222222 2020-05-03 13:51:31.205 - Thread: 1 -> GC Memory: 1804.976 MB 2020-05-03 13:51:55.672 - Thread: 1 -> GUI Stats: Update 0.3171075, Draw 0.380398055555556 2020-05-03 13:51:56.018 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:51:56.019 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,21.46098,215.7766,1,0,1773.635,14204.1,8278,91722,21,93.59551,84.86206,0.06675512,231062,23.81339,0,16.66667,22.28826,20.20853,100,10005022008 2020-05-03 13:52:01.205 - Thread: 1 -> GC Memory: 1773.369 MB 2020-05-03 13:52:25.672 - Thread: 1 -> GUI Stats: Update 0.310105055555556, Draw 0.375529277777778 2020-05-03 13:52:31.221 - Thread: 1 -> GC Memory: 1773.634 MB 2020-05-03 13:52:55.672 - Thread: 1 -> GUI Stats: Update 0.379492333333334, Draw 0.395534333333334 2020-05-03 13:52:56.035 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:52:56.036 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,21.99325,224.6466,1,0,1775.091,14386.22,8306,91694,21,93.75369,81.13736,0.0690511,231048,25.02635,0,16.66667,23.46313,20.30572,100,9997861690 2020-05-03 13:53:01.221 - Thread: 1 -> GC Memory: 1776.16 MB 2020-05-03 13:53:25.672 - Thread: 1 -> GUI Stats: Update 0.281821277777778, Draw 0.352306722222223 2020-05-03 13:53:31.222 - Thread: 1 -> GC Memory: 1773.72 MB 2020-05-03 13:53:55.671 - Thread: 1 -> GUI Stats: Update 0.303263166666666, Draw 0.358224666666666 2020-05-03 13:53:56.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:53:56.052 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,21.64688,261.6135,1,0,1777.049,14398.67,8309,91691,22,93.08475,88.13049,0.06954918,230903,20.32013,0,16.66667,18.91494,17.90823,100,10008020010 2020-05-03 13:54:01.222 - Thread: 1 -> GC Memory: 1776.555 MB 2020-05-03 13:54:25.672 - Thread: 1 -> GUI Stats: Update 0.302590055555556, Draw 0.386290611111112 2020-05-03 13:54:31.223 - Thread: 1 -> GC Memory: 1776.554 MB 2020-05-03 13:54:55.672 - Thread: 1 -> GUI Stats: Update 0.386582777777777, Draw 0.394731444444446 2020-05-03 13:54:56.069 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:54:56.069 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,22.38658,221.6425,1,0,1776.607,14395.71,8315,91685,22,93.69693,94.49609,0.06733163,230815,22.42942,0,16.66667,21.01568,21.19492,100,10092776236 2020-05-03 13:55:01.239 - Thread: 1 -> GC Memory: 1777.008 MB 2020-05-03 13:55:25.672 - Thread: 1 -> GUI Stats: Update 0.286283444444445, Draw 0.358670111111111 2020-05-03 13:55:31.255 - Thread: 1 -> GC Memory: 1775.594 MB 2020-05-03 13:55:51.371 - Thread: 1 -> Autosave initiated 2020-05-03 13:55:51.371 - Thread: 1 -> Character state: True 2020-05-03 13:55:51.371 - Thread: 1 -> IsServer: True 2020-05-03 13:55:51.371 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 13:55:51.371 - Thread: 1 -> Autosave 2020-05-03 13:55:51.371 - Thread: 1 -> Saving world - START 2020-05-03 13:55:51.372 - Thread: 1 -> Making world state snapshot. 2020-05-03 13:55:51.372 - Thread: 1 -> Before snapshot.: GC Memory: 1,776 B 2020-05-03 13:55:51.402 - Thread: 1 -> After snapshot.: GC Memory: 1,776 B 2020-05-03 13:55:51.402 - Thread: 1 -> Directory cleanup: GC Memory: 1,776 B 2020-05-03 13:55:51.402 - Thread: 1 -> Saving world - END 2020-05-03 13:55:51.403 - Thread: 16 -> Session snapshot save - START 2020-05-03 13:55:51.403 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 13:55:51.797 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 13:55:52.363 - Thread: 16 -> Session snapshot save - END 2020-05-03 13:55:55.671 - Thread: 1 -> GUI Stats: Update 0.291768777777777, Draw 0.341181111111111 2020-05-03 13:55:56.086 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:55:56.090 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,16.42406,236.8095,1,0,1790.143,14427.57,8315,91685,22,92.48719,87.26241,0.07112574,230764,24.63937,0,16.66667,22.78826,21.50091,100,10006267438 2020-05-03 13:56:01.270 - Thread: 1 -> GC Memory: 1792.273 MB 2020-05-03 13:56:02.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 13:56:02.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 13:56:25.671 - Thread: 1 -> GUI Stats: Update 0.307523, Draw 0.371886444444444 2020-05-03 13:56:31.272 - Thread: 1 -> GC Memory: 1798.485 MB 2020-05-03 13:56:55.672 - Thread: 1 -> GUI Stats: Update 0.365605722222222, Draw 0.388082555555555 2020-05-03 13:56:56.102 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:56:56.103 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,21.64565,212.0041,1,0,1777.909,14423.36,8693,91307,22,93.88835,82.39422,0.0703237,230770,26.48332,0,16.66667,24.86475,21.82072,100,10171764256 2020-05-03 13:57:01.290 - Thread: 1 -> GC Memory: 1777.501 MB 2020-05-03 13:57:25.672 - Thread: 1 -> GUI Stats: Update 0.314570833333334, Draw 0.400821833333334 2020-05-03 13:57:31.305 - Thread: 1 -> GC Memory: 1778.744 MB 2020-05-03 13:57:55.675 - Thread: 1 -> GUI Stats: Update 0.314674777777778, Draw 0.372368555555555 2020-05-03 13:57:56.119 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:57:56.119 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,20.68676,227.9912,1,0,1779.422,14424.41,9260,90740,21,93.63593,97.39962,0.06673758,230935,24.88098,0,16.66667,23.29754,24.23398,100,10171759520 2020-05-03 13:58:01.305 - Thread: 1 -> GC Memory: 1779.398 MB 2020-05-03 13:58:25.673 - Thread: 1 -> GUI Stats: Update 0.280391277777778, Draw 0.321455666666666 2020-05-03 13:58:31.306 - Thread: 1 -> GC Memory: 1776.782 MB 2020-05-03 13:58:55.672 - Thread: 1 -> GUI Stats: Update 0.339301833333333, Draw 0.325095611111111 2020-05-03 13:58:56.136 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:58:56.136 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,21.65981,209.6669,1,0,1779.028,14314.52,9260,90740,21,93.93414,77.8976,0.06724243,230968,26.48216,0,16.66667,24.87579,20.62897,100,10008797222 2020-05-03 13:59:01.321 - Thread: 1 -> GC Memory: 1780.506 MB 2020-05-03 13:59:25.673 - Thread: 1 -> GUI Stats: Update 0.291176666666667, Draw 0.333426666666666 2020-05-03 13:59:31.322 - Thread: 1 -> GC Memory: 1779.174 MB 2020-05-03 13:59:53.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 13:59:53.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 13:59:55.672 - Thread: 1 -> GUI Stats: Update 0.316235833333333, Draw 0.376025333333334 2020-05-03 13:59:56.153 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 13:59:56.153 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,21.77539,211.5894,1,0,1783.766,14414.25,9260,90740,21,90.91264,87.02856,0.06965757,230959,26.00633,0,16.66667,23.64305,22.63294,100,10171759560 2020-05-03 14:00:01.323 - Thread: 1 -> GC Memory: 1785.173 MB 2020-05-03 14:00:05.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 14:00:05.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 14:00:25.673 - Thread: 1 -> GUI Stats: Update 0.370154222222223, Draw 0.4046525 2020-05-03 14:00:31.342 - Thread: 1 -> GC Memory: 1778.016 MB 2020-05-03 14:00:51.373 - Thread: 1 -> Autosave initiated 2020-05-03 14:00:51.373 - Thread: 1 -> Character state: True 2020-05-03 14:00:51.373 - Thread: 1 -> IsServer: True 2020-05-03 14:00:51.373 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 14:00:51.373 - Thread: 1 -> Autosave 2020-05-03 14:00:51.373 - Thread: 1 -> Saving world - START 2020-05-03 14:00:51.374 - Thread: 1 -> Making world state snapshot. 2020-05-03 14:00:51.374 - Thread: 1 -> Before snapshot.: GC Memory: 1,778 B 2020-05-03 14:00:51.400 - Thread: 1 -> After snapshot.: GC Memory: 1,780 B 2020-05-03 14:00:51.400 - Thread: 1 -> Directory cleanup: GC Memory: 1,780 B 2020-05-03 14:00:51.400 - Thread: 1 -> Saving world - END 2020-05-03 14:00:51.401 - Thread: 15 -> Session snapshot save - START 2020-05-03 14:00:51.401 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 14:00:51.788 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 14:00:52.345 - Thread: 15 -> Session snapshot save - END 2020-05-03 14:00:55.673 - Thread: 1 -> GUI Stats: Update 0.3355385, Draw 0.404957611111111 2020-05-03 14:00:56.170 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:00:56.170 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,21.23822,208.2649,1,0,1793.005,14243.98,9263,90737,21,93.75832,77.21634,0.06848992,230945,25.75438,0,16.66667,24.14687,19.88659,100,9994850616 2020-05-03 14:01:01.356 - Thread: 1 -> GC Memory: 1793.964 MB 2020-05-03 14:01:25.672 - Thread: 1 -> GUI Stats: Update 0.307826333333334, Draw 0.361454666666666 2020-05-03 14:01:31.372 - Thread: 1 -> GC Memory: 1792.322 MB 2020-05-03 14:01:55.673 - Thread: 1 -> GUI Stats: Update 0.316354611111111, Draw 0.412295222222222 2020-05-03 14:01:56.186 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:01:56.198 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,22.17808,216.9088,1,0,1778.388,14232.68,9267,90733,21,93.65464,76.79195,0.0667755,230852,23.57626,0,16.66667,22.08026,18.10467,100,9998713586 2020-05-03 14:02:01.372 - Thread: 1 -> GC Memory: 1779.273 MB 2020-05-03 14:02:25.673 - Thread: 1 -> GUI Stats: Update 0.365467111111111, Draw 0.403844277777777 2020-05-03 14:02:31.389 - Thread: 1 -> GC Memory: 1782.824 MB 2020-05-03 14:02:55.672 - Thread: 1 -> GUI Stats: Update 0.307262888888889, Draw 0.363763222222221 2020-05-03 14:02:56.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:02:56.203 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,21.01596,213.5019,1,0,1781.903,14326.45,9263,90737,21,94.04456,82.93413,0.06897493,230906,26.52528,0,16.66667,24.94558,21.99851,100,10093404116 2020-05-03 14:03:01.390 - Thread: 1 -> GC Memory: 1781.449 MB 2020-05-03 14:03:25.673 - Thread: 1 -> GUI Stats: Update 0.273789111111111, Draw 0.32005938888889 2020-05-03 14:03:31.406 - Thread: 1 -> GC Memory: 1778.184 MB 2020-05-03 14:03:55.673 - Thread: 1 -> GUI Stats: Update 0.306210222222223, Draw 0.399695055555556 2020-05-03 14:03:56.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:03:56.220 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,23.58772,211.1753,1,0,1779.204,14325.3,9263,90737,21,93.7985,81.83524,0.06707954,230958,27.05841,0,16.66667,25.38039,22.14332,100,10093404116 2020-05-03 14:04:01.407 - Thread: 1 -> GC Memory: 1779.186 MB 2020-05-03 14:04:25.673 - Thread: 1 -> GUI Stats: Update 0.347139611111111, Draw 0.371276944444445 2020-05-03 14:04:31.423 - Thread: 1 -> GC Memory: 1780.016 MB 2020-05-03 14:04:54.220 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 14:04:54.225 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 14:04:55.673 - Thread: 1 -> GUI Stats: Update 0.296725277777777, Draw 0.349658444444444 2020-05-03 14:04:56.237 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:04:56.237 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,21.60793,210.9877,1,0,1781.016,14245.34,9263,90737,21,94.16875,76.82492,0.06772093,230907,25.94036,0,16.66667,24.42772,19.92866,100,10005550480 2020-05-03 14:05:01.440 - Thread: 1 -> GC Memory: 1780.853 MB 2020-05-03 14:05:04.221 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 14:05:04.221 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 14:05:14.220 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 14:05:14.222 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 14:05:24.221 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 14:05:24.222 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 14:05:24.222 - Thread: 1 -> Next activation in 00:03:17.7720591 2020-05-03 14:05:25.674 - Thread: 1 -> GUI Stats: Update 0.295841, Draw 0.347371333333333 2020-05-03 14:05:31.456 - Thread: 1 -> GC Memory: 1780.535 MB 2020-05-03 14:05:51.373 - Thread: 1 -> Autosave initiated 2020-05-03 14:05:51.373 - Thread: 1 -> Character state: True 2020-05-03 14:05:51.373 - Thread: 1 -> IsServer: True 2020-05-03 14:05:51.373 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 14:05:51.373 - Thread: 1 -> Autosave 2020-05-03 14:05:51.373 - Thread: 1 -> Saving world - START 2020-05-03 14:05:51.373 - Thread: 1 -> Making world state snapshot. 2020-05-03 14:05:51.373 - Thread: 1 -> Before snapshot.: GC Memory: 1,784 B 2020-05-03 14:05:51.398 - Thread: 1 -> After snapshot.: GC Memory: 1,785 B 2020-05-03 14:05:51.398 - Thread: 1 -> Directory cleanup: GC Memory: 1,785 B 2020-05-03 14:05:51.398 - Thread: 1 -> Saving world - END 2020-05-03 14:05:51.399 - Thread: 15 -> Session snapshot save - START 2020-05-03 14:05:51.399 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 14:05:51.799 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 14:05:52.358 - Thread: 15 -> Session snapshot save - END 2020-05-03 14:05:55.673 - Thread: 1 -> GUI Stats: Update 0.294260888888889, Draw 0.362844500000001 2020-05-03 14:05:56.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:05:56.254 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,20.88357,223.6661,1,0,1795.626,14261.3,9262,90738,21,92.6378,84.5584,0.06847859,230855,23.98396,0,16.66667,22.21821,20.28045,100,10008416238 2020-05-03 14:06:01.473 - Thread: 1 -> GC Memory: 1798.459 MB 2020-05-03 14:06:25.675 - Thread: 1 -> GUI Stats: Update 0.350681388888889, Draw 0.343716611111111 2020-05-03 14:06:31.475 - Thread: 1 -> GC Memory: 1812.076 MB 2020-05-03 14:06:55.673 - Thread: 1 -> GUI Stats: Update 0.311911833333333, Draw 0.357525944444445 2020-05-03 14:06:56.270 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:06:56.270 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,21.92769,224.4641,1,0,1779.493,14266.76,9274,90726,21,93.66039,87.89508,0.06954207,230703,22.09886,0,16.66667,20.69788,19.42381,100,10021708388 2020-05-03 14:07:01.490 - Thread: 1 -> GC Memory: 1780.866 MB 2020-05-03 14:07:25.674 - Thread: 1 -> GUI Stats: Update 0.329408666666667, Draw 0.379986555555556 2020-05-03 14:07:31.506 - Thread: 1 -> GC Memory: 1780.558 MB 2020-05-03 14:07:55.674 - Thread: 1 -> GUI Stats: Update 0.319885777777778, Draw 0.408156277777777 2020-05-03 14:07:56.287 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:07:56.289 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,22.95514,237.2432,1,0,1781.833,14268.02,9305,90695,21,93.82296,84.66625,0.06878728,230774,20.19334,0,16.66667,18.94599,17.09695,100,10025652526 2020-05-03 14:08:01.507 - Thread: 1 -> GC Memory: 1780.984 MB 2020-05-03 14:08:25.673 - Thread: 1 -> GUI Stats: Update 0.355690833333334, Draw 0.362819611111111 2020-05-03 14:08:31.523 - Thread: 1 -> GC Memory: 1779.994 MB 2020-05-03 14:08:42.255 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 14:08:42.261 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 14:08:52.255 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 14:08:52.256 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 14:08:55.673 - Thread: 1 -> GUI Stats: Update 0.309904055555555, Draw 0.361076444444444 2020-05-03 14:08:56.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:08:56.304 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,22.77616,240.7758,1,0,1780.536,14440.43,9328,90672,21,93.70461,92.42832,0.06817076,230759,23.92587,0,16.66667,22.41965,22.11428,100,10112629790 2020-05-03 14:09:01.523 - Thread: 1 -> GC Memory: 1781.652 MB 2020-05-03 14:09:02.255 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 14:09:02.255 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 14:09:12.255 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 14:09:12.256 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 14:09:12.256 - Thread: 1 -> Next activation in 00:27:44.0224645 2020-05-03 14:09:25.673 - Thread: 1 -> GUI Stats: Update 0.325574722222222, Draw 0.380837555555556 2020-05-03 14:09:31.524 - Thread: 1 -> GC Memory: 1782.456 MB 2020-05-03 14:09:55.674 - Thread: 1 -> GUI Stats: Update 0.333297722222222, Draw 0.398583111111111 2020-05-03 14:09:56.321 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:09:56.323 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,24.44866,223.3458,1,0,1784.047,14282,9370,90630,22,93.54294,78.89597,0.06902158,230726,24.71372,0,16.66667,23.11794,19.49813,100,10026553686 2020-05-03 14:10:01.524 - Thread: 1 -> GC Memory: 1783.321 MB 2020-05-03 14:10:25.674 - Thread: 1 -> GUI Stats: Update 0.346428777777777, Draw 0.375350166666666 2020-05-03 14:10:31.540 - Thread: 1 -> GC Memory: 1781.036 MB 2020-05-03 14:10:51.374 - Thread: 1 -> Autosave initiated 2020-05-03 14:10:51.374 - Thread: 1 -> Character state: True 2020-05-03 14:10:51.374 - Thread: 1 -> IsServer: True 2020-05-03 14:10:51.374 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 14:10:51.374 - Thread: 1 -> Autosave 2020-05-03 14:10:51.374 - Thread: 1 -> Saving world - START 2020-05-03 14:10:51.375 - Thread: 1 -> Making world state snapshot. 2020-05-03 14:10:51.375 - Thread: 1 -> Before snapshot.: GC Memory: 1,782 B 2020-05-03 14:10:51.399 - Thread: 1 -> After snapshot.: GC Memory: 1,783 B 2020-05-03 14:10:51.399 - Thread: 1 -> Directory cleanup: GC Memory: 1,783 B 2020-05-03 14:10:51.399 - Thread: 1 -> Saving world - END 2020-05-03 14:10:51.400 - Thread: 15 -> Session snapshot save - START 2020-05-03 14:10:51.400 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 14:10:51.801 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 14:10:52.367 - Thread: 15 -> Session snapshot save - END 2020-05-03 14:10:55.674 - Thread: 1 -> GUI Stats: Update 0.317911, Draw 0.404387055555555 2020-05-03 14:10:56.337 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:10:56.337 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,22.78949,214.8087,1,0,1796.518,14379.67,9415,90585,22,93.78938,80.97018,0.07167723,230703,27.22723,0,16.66667,25.53625,22.04594,100,10109544110 2020-05-03 14:11:01.541 - Thread: 1 -> GC Memory: 1795.274 MB 2020-05-03 14:11:25.675 - Thread: 1 -> GUI Stats: Update 0.324463333333333, Draw 0.39190088888889 2020-05-03 14:11:31.541 - Thread: 1 -> GC Memory: 1811.414 MB 2020-05-03 14:11:55.674 - Thread: 1 -> GUI Stats: Update 0.369864944444444, Draw 0.393002944444445 2020-05-03 14:11:56.354 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:11:56.354 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,24.07506,237.7311,1,0,1781.341,14284.68,9470,90530,22,93.62158,84.65184,0.06955264,230729,21.86397,0,16.66667,20.46939,18.50825,100,10015780038 2020-05-03 14:12:01.558 - Thread: 1 -> GC Memory: 1782.249 MB 2020-05-03 14:12:25.674 - Thread: 1 -> GUI Stats: Update 0.322131166666667, Draw 0.3692885 2020-05-03 14:12:31.574 - Thread: 1 -> GC Memory: 1785.001 MB 2020-05-03 14:12:55.674 - Thread: 1 -> GUI Stats: Update 0.295565277777778, Draw 0.326550111111111 2020-05-03 14:12:56.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:12:56.373 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,22.7671,227.4906,1,0,1788.731,14382.46,9480,90520,22,92.56138,93.86314,0.07204025,230768,22.5569,0,16.66667,20.87898,21.17262,100,10104309478 2020-05-03 14:13:01.591 - Thread: 1 -> GC Memory: 1787.473 MB 2020-05-03 14:13:25.674 - Thread: 1 -> GUI Stats: Update 0.292528277777777, Draw 0.323062444444445 2020-05-03 14:13:31.591 - Thread: 1 -> GC Memory: 1782.416 MB 2020-05-03 14:13:55.676 - Thread: 1 -> GUI Stats: Update 0.359474388888889, Draw 0.373679888888888 2020-05-03 14:13:56.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:13:56.388 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,23.99118,212.2651,1,0,1785.279,14473.8,9669,90331,22,93.90137,83.03502,0.07159916,230739,27.48298,0,16.66667,25.80689,22.8205,100,10022072188 2020-05-03 14:14:01.607 - Thread: 1 -> GC Memory: 1784.847 MB 2020-05-03 14:14:25.674 - Thread: 1 -> GUI Stats: Update 0.306032888888889, Draw 0.415331111111112 2020-05-03 14:14:31.608 - Thread: 1 -> GC Memory: 1786.333 MB 2020-05-03 14:14:55.675 - Thread: 1 -> GUI Stats: Update 0.308065111111111, Draw 0.401614666666666 2020-05-03 14:14:56.404 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:14:56.405 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,22.63903,220.6995,1,0,1787.752,14299.81,10425,89575,22,93.99715,77.57095,0.06727312,230866,28.08831,0,16.66667,26.40221,21.78837,100,10026516628 2020-05-03 14:15:01.624 - Thread: 1 -> GC Memory: 1787.435 MB 2020-05-03 14:15:25.675 - Thread: 1 -> GUI Stats: Update 0.337472111111111, Draw 0.396626055555556 2020-05-03 14:15:27.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 14:15:27.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 14:15:31.625 - Thread: 1 -> GC Memory: 1788.227 MB 2020-05-03 14:15:51.374 - Thread: 1 -> Autosave initiated 2020-05-03 14:15:51.374 - Thread: 1 -> Character state: True 2020-05-03 14:15:51.374 - Thread: 1 -> IsServer: True 2020-05-03 14:15:51.374 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 14:15:51.374 - Thread: 1 -> Autosave 2020-05-03 14:15:51.374 - Thread: 1 -> Saving world - START 2020-05-03 14:15:51.375 - Thread: 1 -> Making world state snapshot. 2020-05-03 14:15:51.375 - Thread: 1 -> Before snapshot.: GC Memory: 1,787 B 2020-05-03 14:15:51.400 - Thread: 1 -> After snapshot.: GC Memory: 1,786 B 2020-05-03 14:15:51.400 - Thread: 1 -> Directory cleanup: GC Memory: 1,786 B 2020-05-03 14:15:51.400 - Thread: 1 -> Saving world - END 2020-05-03 14:15:51.401 - Thread: 15 -> Session snapshot save - START 2020-05-03 14:15:51.401 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 14:15:51.895 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 14:15:52.356 - Thread: 15 -> Session snapshot save - END 2020-05-03 14:15:55.674 - Thread: 1 -> GUI Stats: Update 0.370568888888889, Draw 0.410222833333333 2020-05-03 14:15:56.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:15:56.422 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,23.12898,226.844,1,0,1799.774,14314.93,10614,89386,22,93.80017,79.23907,0.06897394,230804,26.20672,0,16.66667,24.58195,20.76596,100,10026725684 2020-05-03 14:16:01.640 - Thread: 1 -> GC Memory: 1802.09 MB 2020-05-03 14:16:25.674 - Thread: 1 -> GUI Stats: Update 0.308579888888889, Draw 0.419995277777777 2020-05-03 14:16:31.643 - Thread: 1 -> GC Memory: 1798.938 MB 2020-05-03 14:16:55.674 - Thread: 1 -> GUI Stats: Update 0.303917166666667, Draw 0.389380444444444 2020-05-03 14:16:56.438 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:16:56.438 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,16.00715,249.7585,1,0,1786.496,14483.67,10803,89197,22,87.88054,97.64838,0.06815086,230827,22.84202,0,16.66667,20.07369,22.30486,100,10204146010 2020-05-03 14:17:01.657 - Thread: 1 -> GC Memory: 1783.623 MB 2020-05-03 14:17:25.675 - Thread: 1 -> GUI Stats: Update 0.305975, Draw 0.379361722222222 2020-05-03 14:17:31.658 - Thread: 1 -> GC Memory: 1789.848 MB 2020-05-03 14:17:55.675 - Thread: 1 -> GUI Stats: Update 0.353133, Draw 0.400041333333334 2020-05-03 14:17:56.454 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:17:56.456 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,26.60971,193.2484,1,0,1787.612,14485.57,10992,89008,22,93.25176,88.59088,0.07096055,230819,27.85384,0,16.66667,25.9742,24.67596,100,10201591360 2020-05-03 14:18:01.675 - Thread: 1 -> GC Memory: 1786.652 MB 2020-05-03 14:18:25.676 - Thread: 1 -> GUI Stats: Update 0.310371888888888, Draw 0.408144055555556 2020-05-03 14:18:31.697 - Thread: 1 -> GC Memory: 3528.629 MB 2020-05-03 14:18:55.675 - Thread: 1 -> GUI Stats: Update 0.312870888888889, Draw 0.407330555555555 2020-05-03 14:18:56.471 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:18:56.472 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,24.31978,222.5112,1,0,1783.492,14485.84,11181,88819,22,93.70257,81.64552,0.06628267,230832,27.52693,0,16.66667,25.79344,22.4745,100,10201591360 2020-05-03 14:19:01.708 - Thread: 1 -> GC Memory: 1783.817 MB 2020-05-03 14:19:25.676 - Thread: 1 -> GUI Stats: Update 0.324664499999999, Draw 0.403692722222222 2020-05-03 14:19:31.710 - Thread: 1 -> GC Memory: 1783.855 MB 2020-05-03 14:19:55.676 - Thread: 1 -> GUI Stats: Update 0.350615722222222, Draw 0.407102833333334 2020-05-03 14:19:56.488 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:19:56.491 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,23.65955,214.7122,1,0,1785.419,14483.06,11370,88630,22,93.61925,79.36939,0.06884311,230846,25.27847,0,16.66667,23.66552,20.06337,100,10024644160 2020-05-03 14:20:01.726 - Thread: 1 -> GC Memory: 1784.902 MB 2020-05-03 14:20:25.676 - Thread: 1 -> GUI Stats: Update 0.307031777777777, Draw 0.399448777777777 2020-05-03 14:20:31.744 - Thread: 1 -> GC Memory: 1783.516 MB 2020-05-03 14:20:51.374 - Thread: 1 -> Autosave initiated 2020-05-03 14:20:51.374 - Thread: 1 -> Character state: True 2020-05-03 14:20:51.374 - Thread: 1 -> IsServer: True 2020-05-03 14:20:51.374 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 14:20:51.374 - Thread: 1 -> Autosave 2020-05-03 14:20:51.374 - Thread: 1 -> Saving world - START 2020-05-03 14:20:51.375 - Thread: 1 -> Making world state snapshot. 2020-05-03 14:20:51.375 - Thread: 1 -> Before snapshot.: GC Memory: 1,787 B 2020-05-03 14:20:51.404 - Thread: 1 -> After snapshot.: GC Memory: 1,786 B 2020-05-03 14:20:51.404 - Thread: 1 -> Directory cleanup: GC Memory: 1,786 B 2020-05-03 14:20:51.404 - Thread: 1 -> Saving world - END 2020-05-03 14:20:51.404 - Thread: 17 -> Session snapshot save - START 2020-05-03 14:20:51.405 - Thread: 17 -> Checking file access for files in target dir. 2020-05-03 14:20:51.813 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 14:20:52.360 - Thread: 17 -> Session snapshot save - END 2020-05-03 14:20:55.675 - Thread: 1 -> GUI Stats: Update 0.346408166666666, Draw 0.381609333333333 2020-05-03 14:20:56.505 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:20:56.506 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,15.56361,236.2298,1,0,1799.635,14501.3,11559,88441,22,81.60648,97.77358,0.07045011,230803,23.83573,0,16.66667,19.4515,23.30505,100,10201591360 2020-05-03 14:21:01.757 - Thread: 1 -> GC Memory: 1798.63 MB 2020-05-03 14:21:25.674 - Thread: 1 -> GUI Stats: Update 0.420644222222222, Draw 0.387255666666667 2020-05-03 14:21:31.774 - Thread: 1 -> GC Memory: 1799.213 MB 2020-05-03 14:21:34.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 14:21:34.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 14:21:55.675 - Thread: 1 -> GUI Stats: Update 0.331783166666666, Draw 0.338309388888889 2020-05-03 14:21:56.522 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:21:56.522 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,13.84665,177.4888,1,0,1783.573,14418.61,11559,88441,22,33.21838,95.64767,0.07050667,230815,13.04267,0,16.66667,4.332565,12.47501,100,10035830112 2020-05-03 14:22:01.791 - Thread: 1 -> GC Memory: 1785.209 MB 2020-05-03 14:22:25.676 - Thread: 1 -> GUI Stats: Update 0.280112833333333, Draw 0.325966222222222 2020-05-03 14:22:31.808 - Thread: 1 -> GC Memory: 1784.616 MB 2020-05-03 14:22:55.676 - Thread: 1 -> GUI Stats: Update 0.273084722222222, Draw 0.330205 2020-05-03 14:22:56.538 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:22:56.539 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,22.98857,235.4882,1,0,1784.598,14387.27,11559,88441,22,93.68211,92.89864,0.07169258,230852,25.28479,0,16.66667,23.68732,23.48922,100,10113508368 2020-05-03 14:23:01.808 - Thread: 1 -> GC Memory: 1784.957 MB 2020-05-03 14:23:25.676 - Thread: 1 -> GUI Stats: Update 0.304709166666667, Draw 0.330631333333333 2020-05-03 14:23:31.808 - Thread: 1 -> GC Memory: 1784.032 MB 2020-05-03 14:23:55.675 - Thread: 1 -> GUI Stats: Update 0.257806388888889, Draw 0.333533388888889 2020-05-03 14:23:56.556 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:23:56.556 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,22.45101,232.1911,1,0,1783.757,14301.84,11559,88441,22,93.76464,85.23221,0.06896442,230864,23.77941,0,16.66667,22.29668,20.26772,100,10025034768 2020-05-03 14:24:01.825 - Thread: 1 -> GC Memory: 1784.132 MB 2020-05-03 14:24:25.676 - Thread: 1 -> GUI Stats: Update 0.259776, Draw 0.328401777777778 2020-05-03 14:24:31.826 - Thread: 1 -> GC Memory: 1783.285 MB 2020-05-03 14:24:55.676 - Thread: 1 -> GUI Stats: Update 0.265650444444445, Draw 0.316364388888889 2020-05-03 14:24:56.572 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:24:56.573 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,21.50727,228.2118,1,0,1784.39,14301.38,11559,88441,21,93.78468,85.60002,0.06838835,230863,23.56495,0,16.66667,22.10031,20.1716,100,10025030032 2020-05-03 14:25:01.826 - Thread: 1 -> GC Memory: 1784.792 MB 2020-05-03 14:25:25.676 - Thread: 1 -> GUI Stats: Update 0.312349888888889, Draw 0.3162705 2020-05-03 14:25:31.842 - Thread: 1 -> GC Memory: 1784.466 MB 2020-05-03 14:25:51.375 - Thread: 1 -> Autosave initiated 2020-05-03 14:25:51.375 - Thread: 1 -> Character state: True 2020-05-03 14:25:51.375 - Thread: 1 -> IsServer: True 2020-05-03 14:25:51.375 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 14:25:51.375 - Thread: 1 -> Autosave 2020-05-03 14:25:51.375 - Thread: 1 -> Saving world - START 2020-05-03 14:25:51.376 - Thread: 1 -> Making world state snapshot. 2020-05-03 14:25:51.376 - Thread: 1 -> Before snapshot.: GC Memory: 1,783 B 2020-05-03 14:25:51.401 - Thread: 1 -> After snapshot.: GC Memory: 1,784 B 2020-05-03 14:25:51.401 - Thread: 1 -> Directory cleanup: GC Memory: 1,784 B 2020-05-03 14:25:51.401 - Thread: 1 -> Saving world - END 2020-05-03 14:25:51.402 - Thread: 15 -> Session snapshot save - START 2020-05-03 14:25:51.403 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 14:25:51.812 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 14:25:52.388 - Thread: 15 -> Session snapshot save - END 2020-05-03 14:25:55.680 - Thread: 1 -> GUI Stats: Update 0.259556944444445, Draw 0.312388944444444 2020-05-03 14:25:56.589 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:25:56.590 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,21.47771,222.2331,1,0,1797.461,14315.32,11559,88441,21,93.67978,84.68188,0.06832878,230874,23.93874,0,16.66667,22.42576,20.27178,100,10025030032 2020-05-03 14:26:01.858 - Thread: 1 -> GC Memory: 1797.293 MB 2020-05-03 14:26:25.676 - Thread: 1 -> GUI Stats: Update 0.2582185, Draw 0.308567722222222 2020-05-03 14:26:31.859 - Thread: 1 -> GC Memory: 1797.305 MB 2020-05-03 14:26:55.676 - Thread: 1 -> GUI Stats: Update 0.260230777777778, Draw 0.316161555555555 2020-05-03 14:26:56.606 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:26:56.606 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,22.22631,231.9294,1,0,1782.888,14301.96,11559,88441,21,93.97272,83.938,0.06811419,230907,23.8525,0,16.66667,22.41485,20.02131,100,10025030032 2020-05-03 14:27:01.859 - Thread: 1 -> GC Memory: 1784.612 MB 2020-05-03 14:27:25.676 - Thread: 1 -> GUI Stats: Update 0.318144666666667, Draw 0.314777333333333 2020-05-03 14:27:31.875 - Thread: 1 -> GC Memory: 1783.417 MB 2020-05-03 14:27:55.676 - Thread: 1 -> GUI Stats: Update 0.258472777777778, Draw 0.318338277777778 2020-05-03 14:27:56.622 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:27:56.623 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,21.67929,221.1833,1,0,1783.916,14301.94,11559,88441,21,93.6945,81.53564,0.08336919,230856,24.04067,0,16.66667,22.52479,19.60172,100,10025030032 2020-05-03 14:28:01.877 - Thread: 1 -> GC Memory: 1783.535 MB 2020-05-03 14:28:25.678 - Thread: 1 -> GUI Stats: Update 0.263993666666667, Draw 0.311530388888889 2020-05-03 14:28:31.894 - Thread: 1 -> GC Memory: 1783.052 MB 2020-05-03 14:28:55.677 - Thread: 1 -> GUI Stats: Update 0.267100166666667, Draw 0.307713833333333 2020-05-03 14:28:56.640 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:28:56.640 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,23.18073,206.2054,1,0,1782.846,14302.05,11559,88441,21,93.77917,82.03672,0.07721691,230882,23.72132,0,16.66667,22.24566,19.46019,100,10025030032 2020-05-03 14:29:01.909 - Thread: 1 -> GC Memory: 1783.63 MB 2020-05-03 14:29:25.676 - Thread: 1 -> GUI Stats: Update 0.320285722222223, Draw 0.339371888888889 2020-05-03 14:29:31.926 - Thread: 1 -> GC Memory: 1807.013 MB 2020-05-03 14:29:55.677 - Thread: 1 -> GUI Stats: Update 0.304924888888889, Draw 0.373687333333333 2020-05-03 14:29:56.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:29:56.659 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,23.53061,200.0733,1,0,1806.425,14506.6,11559,88441,21,93.86077,90.27222,0.06804437,230734,26.10482,0,16.66667,24.50218,23.5654,100,10224488872 2020-05-03 14:30:01.943 - Thread: 1 -> GC Memory: 1806.149 MB 2020-05-03 14:30:25.677 - Thread: 1 -> GUI Stats: Update 0.308288111111111, Draw 0.396805666666666 2020-05-03 14:30:31.959 - Thread: 1 -> GC Memory: 1786.307 MB 2020-05-03 14:30:51.376 - Thread: 1 -> Autosave initiated 2020-05-03 14:30:51.376 - Thread: 1 -> Character state: True 2020-05-03 14:30:51.376 - Thread: 1 -> IsServer: True 2020-05-03 14:30:51.376 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 14:30:51.376 - Thread: 1 -> Autosave 2020-05-03 14:30:51.376 - Thread: 1 -> Saving world - START 2020-05-03 14:30:51.377 - Thread: 1 -> Making world state snapshot. 2020-05-03 14:30:51.377 - Thread: 1 -> Before snapshot.: GC Memory: 1,789 B 2020-05-03 14:30:51.402 - Thread: 1 -> After snapshot.: GC Memory: 1,790 B 2020-05-03 14:30:51.402 - Thread: 1 -> Directory cleanup: GC Memory: 1,790 B 2020-05-03 14:30:51.402 - Thread: 1 -> Saving world - END 2020-05-03 14:30:51.402 - Thread: 15 -> Session snapshot save - START 2020-05-03 14:30:51.403 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 14:30:51.814 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 14:30:52.383 - Thread: 15 -> Session snapshot save - END 2020-05-03 14:30:55.677 - Thread: 1 -> GUI Stats: Update 0.331465888888889, Draw 0.392601055555556 2020-05-03 14:30:56.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:30:56.673 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,23.73525,200.0239,1,0,1802.126,14513.3,12504,87496,21,93.69436,83.04612,0.06723854,230693,25.94885,0,16.66667,24.31261,21.54951,100,10035594912 2020-05-03 14:31:01.960 - Thread: 1 -> GC Memory: 1799.157 MB 2020-05-03 14:31:25.676 - Thread: 1 -> GUI Stats: Update 0.324696444444444, Draw 0.411333999999999 2020-05-03 14:31:31.976 - Thread: 1 -> GC Memory: 1814.855 MB 2020-05-03 14:31:55.676 - Thread: 1 -> GUI Stats: Update 0.307902166666666, Draw 0.390499388888888 2020-05-03 14:31:56.689 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:31:56.701 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,22.63113,206.5376,1,0,1784.139,14508.83,13260,86740,21,93.92622,79.63209,0.06681827,230733,25.85901,0,16.66667,24.28839,20.59207,100,10212542112 2020-05-03 14:32:01.977 - Thread: 1 -> GC Memory: 1783.579 MB 2020-05-03 14:32:25.677 - Thread: 1 -> GUI Stats: Update 0.306483888888889, Draw 0.393272222222222 2020-05-03 14:32:31.993 - Thread: 1 -> GC Memory: 1785.948 MB 2020-05-03 14:32:55.676 - Thread: 1 -> GUI Stats: Update 0.360354666666667, Draw 0.3950655 2020-05-03 14:32:56.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:32:56.707 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,22.58712,210.2682,1,0,1786.1,14419.76,13260,86740,21,93.1571,92.14439,0.06556766,230734,22.82223,0,16.66667,21.26053,21.0294,100,10127931562 2020-05-03 14:33:01.994 - Thread: 1 -> GC Memory: 1786.843 MB 2020-05-03 14:33:13.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 14:33:13.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 14:33:25.677 - Thread: 1 -> GUI Stats: Update 0.343765444444445, Draw 0.385424944444445 2020-05-03 14:33:32.009 - Thread: 1 -> GC Memory: 1790.116 MB 2020-05-03 14:33:55.677 - Thread: 1 -> GUI Stats: Update 0.313629166666667, Draw 0.396100944444445 2020-05-03 14:33:56.723 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:33:56.723 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,23.66854,206.916,1,0,1787.011,14517.07,13638,86362,21,93.72765,85.21431,0.06652772,230710,26.07714,0,16.66667,24.44149,22.22146,100,10035613100 2020-05-03 14:34:02.026 - Thread: 1 -> GC Memory: 1787.634 MB 2020-05-03 14:34:25.677 - Thread: 1 -> GUI Stats: Update 0.311318666666667, Draw 0.390867722222222 2020-05-03 14:34:32.026 - Thread: 1 -> GC Memory: 1786.553 MB 2020-05-03 14:34:55.677 - Thread: 1 -> GUI Stats: Update 0.368324277777777, Draw 0.377839111111111 2020-05-03 14:34:56.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:34:56.740 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,22.66552,207.4042,1,0,1787.027,14489.32,14016,85984,21,93.73713,78.6031,0.06648524,230790,28.02455,0,16.66667,26.26941,22.02817,100,10035613100 2020-05-03 14:35:02.034 - Thread: 1 -> GC Memory: 1788.683 MB 2020-05-03 14:35:25.678 - Thread: 1 -> GUI Stats: Update 0.308174833333333, Draw 0.390836444444444 2020-05-03 14:35:32.043 - Thread: 1 -> GC Memory: 1784.957 MB 2020-05-03 14:35:51.376 - Thread: 1 -> Autosave initiated 2020-05-03 14:35:51.376 - Thread: 1 -> Character state: True 2020-05-03 14:35:51.376 - Thread: 1 -> IsServer: True 2020-05-03 14:35:51.376 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 14:35:51.376 - Thread: 1 -> Autosave 2020-05-03 14:35:51.376 - Thread: 1 -> Saving world - START 2020-05-03 14:35:51.377 - Thread: 1 -> Making world state snapshot. 2020-05-03 14:35:51.377 - Thread: 1 -> Before snapshot.: GC Memory: 1,785 B 2020-05-03 14:35:51.402 - Thread: 1 -> After snapshot.: GC Memory: 1,786 B 2020-05-03 14:35:51.402 - Thread: 1 -> Directory cleanup: GC Memory: 1,786 B 2020-05-03 14:35:51.402 - Thread: 1 -> Saving world - END 2020-05-03 14:35:51.403 - Thread: 16 -> Session snapshot save - START 2020-05-03 14:35:51.403 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 14:35:51.813 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 14:35:52.379 - Thread: 16 -> Session snapshot save - END 2020-05-03 14:35:55.677 - Thread: 1 -> GUI Stats: Update 0.319453333333334, Draw 0.396154722222222 2020-05-03 14:35:56.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:35:56.757 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,24.09413,214.7982,1,0,1799.855,14622.73,14205,85795,21,93.77016,87.20084,0.0664572,230760,25.1975,0,16.66667,23.62774,21.97243,100,10216423270 2020-05-03 14:36:02.043 - Thread: 1 -> GC Memory: 1799.264 MB 2020-05-03 14:36:25.677 - Thread: 1 -> GUI Stats: Update 0.310273833333333, Draw 0.391388222222223 2020-05-03 14:36:32.044 - Thread: 1 -> GC Memory: 1800.207 MB 2020-05-03 14:36:55.677 - Thread: 1 -> GUI Stats: Update 0.358592888888889, Draw 0.395650111111112 2020-05-03 14:36:56.424 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 14:36:56.431 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 14:36:56.773 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:36:56.774 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,25.02822,202.0737,1,0,1783.578,14501.64,14772,85228,21,93.78575,87.08644,0.06459976,230647,28.1184,0,16.66667,26.37105,24.48731,100,10216423270 2020-05-03 14:37:02.045 - Thread: 1 -> GC Memory: 1783.904 MB 2020-05-03 14:37:06.425 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 14:37:06.425 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 14:37:16.424 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 14:37:16.425 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 14:37:25.683 - Thread: 1 -> GUI Stats: Update 0.310728833333333, Draw 0.401425277777778 2020-05-03 14:37:26.425 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 14:37:26.425 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 14:37:26.425 - Thread: 1 -> Next activation in 00:37:49.0466134 2020-05-03 14:37:32.061 - Thread: 1 -> GC Memory: 1785.359 MB 2020-05-03 14:37:55.677 - Thread: 1 -> GUI Stats: Update 0.310380444444445, Draw 0.384648944444445 2020-05-03 14:37:56.790 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:37:56.793 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,23.52046,208.3378,1,0,1786.442,14499.01,14961,85039,21,93.62247,87.67179,0.06679384,230621,26.78335,0,16.66667,25.07523,23.48144,100,10216423270 2020-05-03 14:38:02.077 - Thread: 1 -> GC Memory: 1785.144 MB 2020-05-03 14:38:25.680 - Thread: 1 -> GUI Stats: Update 0.299609777777778, Draw 0.382062555555556 2020-05-03 14:38:32.077 - Thread: 1 -> GC Memory: 1786.222 MB 2020-05-03 14:38:55.687 - Thread: 1 -> GUI Stats: Update 0.364222777777778, Draw 0.392276277777778 2020-05-03 14:38:56.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:38:56.808 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,23.32319,219.292,1,0,1784.718,14514.4,15339,84661,21,93.50024,83.27728,0.06635885,230656,27.00425,0,16.66667,25.24904,22.4884,100,10039158292 2020-05-03 14:39:02.077 - Thread: 1 -> GC Memory: 1784.896 MB 2020-05-03 14:39:25.679 - Thread: 1 -> GUI Stats: Update 0.313221, Draw 0.393518722222222 2020-05-03 14:39:32.094 - Thread: 1 -> GC Memory: 1786.352 MB 2020-05-03 14:39:55.677 - Thread: 1 -> GUI Stats: Update 0.306484111111112, Draw 0.358853222222223 2020-05-03 14:39:56.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:39:56.824 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,24.86234,214.937,1,0,1787.627,14580.42,15717,84283,21,93.68248,82.98557,0.07087041,230655,28.85365,0,16.66667,27.03081,23.94436,100,10225326256 2020-05-03 14:40:02.094 - Thread: 1 -> GC Memory: 1787.405 MB 2020-05-03 14:40:25.678 - Thread: 1 -> GUI Stats: Update 0.341501388888889, Draw 0.388298055555555 2020-05-03 14:40:32.110 - Thread: 1 -> GC Memory: 1785.655 MB 2020-05-03 14:40:51.377 - Thread: 1 -> Autosave initiated 2020-05-03 14:40:51.377 - Thread: 1 -> Character state: True 2020-05-03 14:40:51.377 - Thread: 1 -> IsServer: True 2020-05-03 14:40:51.377 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 14:40:51.377 - Thread: 1 -> Autosave 2020-05-03 14:40:51.377 - Thread: 1 -> Saving world - START 2020-05-03 14:40:51.378 - Thread: 1 -> Making world state snapshot. 2020-05-03 14:40:51.378 - Thread: 1 -> Before snapshot.: GC Memory: 1,787 B 2020-05-03 14:40:51.405 - Thread: 1 -> After snapshot.: GC Memory: 1,788 B 2020-05-03 14:40:51.405 - Thread: 1 -> Directory cleanup: GC Memory: 1,788 B 2020-05-03 14:40:51.405 - Thread: 1 -> Saving world - END 2020-05-03 14:40:51.406 - Thread: 15 -> Session snapshot save - START 2020-05-03 14:40:51.406 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 14:40:51.810 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 14:40:52.385 - Thread: 15 -> Session snapshot save - END 2020-05-03 14:40:55.678 - Thread: 1 -> GUI Stats: Update 0.345025944444445, Draw 0.376202 2020-05-03 14:40:56.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:40:56.842 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,22.57633,208.9427,1,0,1803.929,14648.43,16095,83905,21,93.93009,88.20951,0.06697627,230681,26.35436,0,16.66667,24.75467,23.24705,100,10216404882 2020-05-03 14:41:02.111 - Thread: 1 -> GC Memory: 1801.155 MB 2020-05-03 14:41:25.678 - Thread: 1 -> GUI Stats: Update 0.294618888888889, Draw 0.351233833333333 2020-05-03 14:41:32.127 - Thread: 1 -> GC Memory: 1805.896 MB 2020-05-03 14:41:55.678 - Thread: 1 -> GUI Stats: Update 0.309256611111111, Draw 0.376246444444445 2020-05-03 14:41:56.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:41:56.858 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,26.35066,202.2519,1,0,1786.14,14524.98,16284,83716,21,93.89769,92.995,0.06521107,230707,24.57339,0,16.66667,23.07384,22.85202,100,10219097032 2020-05-03 14:42:02.128 - Thread: 1 -> GC Memory: 1785.42 MB 2020-05-03 14:42:25.678 - Thread: 1 -> GUI Stats: Update 0.360545722222222, Draw 0.388509222222222 2020-05-03 14:42:32.145 - Thread: 1 -> GC Memory: 1786.166 MB 2020-05-03 14:42:55.678 - Thread: 1 -> GUI Stats: Update 0.31333488888889, Draw 0.399693166666666 2020-05-03 14:42:56.874 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:42:56.875 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,23.53212,210.6297,1,0,1787.563,14609.6,16851,83149,21,94.09585,88.67446,0.06690905,230693,24.55526,0,16.66667,23.10548,21.77424,100,10219097032 2020-05-03 14:43:02.161 - Thread: 1 -> GC Memory: 1787.21 MB 2020-05-03 14:43:25.678 - Thread: 1 -> GUI Stats: Update 0.308699888888889, Draw 0.384587222222223 2020-05-03 14:43:32.161 - Thread: 1 -> GC Memory: 1788.185 MB 2020-05-03 14:43:55.678 - Thread: 1 -> GUI Stats: Update 0.307695944444444, Draw 0.39050411111111 2020-05-03 14:43:56.891 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:43:56.892 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,23.86857,213.5048,1,0,1787.769,14523.02,17229,82771,22,94.05283,82.7728,0.06643649,230690,26.00968,0,16.66667,24.46284,21.52894,100,10042167864 2020-05-03 14:44:02.179 - Thread: 1 -> GC Memory: 1785.966 MB 2020-05-03 14:44:25.679 - Thread: 1 -> GUI Stats: Update 0.361329388888889, Draw 0.40135461111111 2020-05-03 14:44:32.180 - Thread: 1 -> GC Memory: 1787.453 MB 2020-05-03 14:44:55.678 - Thread: 1 -> GUI Stats: Update 0.317580222222222, Draw 0.401852666666667 2020-05-03 14:44:56.908 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:44:56.909 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,25.04373,215.8828,1,0,1788.225,14521.9,17607,82393,22,93.95482,82.88173,0.06737158,230685,26.40059,0,16.66667,24.80463,21.88127,100,10221025464 2020-05-03 14:45:02.195 - Thread: 1 -> GC Memory: 1787.99 MB 2020-05-03 14:45:25.679 - Thread: 1 -> GUI Stats: Update 0.319684777777778, Draw 0.408732111111111 2020-05-03 14:45:32.195 - Thread: 1 -> GC Memory: 1787.678 MB 2020-05-03 14:45:51.378 - Thread: 1 -> Autosave initiated 2020-05-03 14:45:51.378 - Thread: 1 -> Character state: True 2020-05-03 14:45:51.378 - Thread: 1 -> IsServer: True 2020-05-03 14:45:51.378 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 14:45:51.378 - Thread: 1 -> Autosave 2020-05-03 14:45:51.378 - Thread: 1 -> Saving world - START 2020-05-03 14:45:51.379 - Thread: 1 -> Making world state snapshot. 2020-05-03 14:45:51.379 - Thread: 1 -> Before snapshot.: GC Memory: 1,788 B 2020-05-03 14:45:51.406 - Thread: 1 -> After snapshot.: GC Memory: 1,787 B 2020-05-03 14:45:51.406 - Thread: 1 -> Directory cleanup: GC Memory: 1,787 B 2020-05-03 14:45:51.406 - Thread: 1 -> Saving world - END 2020-05-03 14:45:51.407 - Thread: 15 -> Session snapshot save - START 2020-05-03 14:45:51.408 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 14:45:51.814 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 14:45:52.387 - Thread: 15 -> Session snapshot save - END 2020-05-03 14:45:55.678 - Thread: 1 -> GUI Stats: Update 0.310506944444444, Draw 0.395190222222222 2020-05-03 14:45:56.924 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:45:56.925 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,23.38633,203.4657,1,0,1802.775,14535.09,17985,82015,22,94.15057,88.80299,0.06646138,230853,26.41061,0,16.66667,24.86574,23.45341,100,10221025464 2020-05-03 14:46:02.212 - Thread: 1 -> GC Memory: 1802.902 MB 2020-05-03 14:46:25.678 - Thread: 1 -> GUI Stats: Update 0.356642388888889, Draw 0.397834444444444 2020-05-03 14:46:32.212 - Thread: 1 -> GC Memory: 1803.185 MB 2020-05-03 14:46:55.679 - Thread: 1 -> GUI Stats: Update 0.307604, Draw 0.409765111111111 2020-05-03 14:46:56.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:46:56.943 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,24.26779,191.8439,1,0,1786.38,14521.69,18174,81826,22,94.21394,93.6146,0.06567442,230978,27.93176,0,16.66667,26.31561,26.1482,100,10221025464 2020-05-03 14:47:02.228 - Thread: 1 -> GC Memory: 1787.419 MB 2020-05-03 14:47:25.678 - Thread: 1 -> GUI Stats: Update 0.299043611111111, Draw 0.375374666666667 2020-05-03 14:47:32.229 - Thread: 1 -> GC Memory: 1789.4 MB 2020-05-03 14:47:55.678 - Thread: 1 -> GUI Stats: Update 0.306710555555556, Draw 0.3926045 2020-05-03 14:47:56.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:47:56.959 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,22.9575,204.6898,1,0,1788.838,14353.98,18363,81637,22,88.03892,97.27988,0.07079969,231037,19.66854,0,16.66667,17.31597,19.13353,100,10046123438 2020-05-03 14:48:02.245 - Thread: 1 -> GC Memory: 1790.068 MB 2020-05-03 14:48:25.678 - Thread: 1 -> GUI Stats: Update 0.359700833333334, Draw 0.393987388888889 2020-05-03 14:48:32.261 - Thread: 1 -> GC Memory: 1788.241 MB 2020-05-03 14:48:55.678 - Thread: 1 -> GUI Stats: Update 0.308188166666667, Draw 0.407484611111111 2020-05-03 14:48:56.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:48:56.976 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,23.75411,220.3608,1,0,1786.51,14353.8,18363,81637,22,90.08862,97.29549,0.07167536,231028,19.68047,0,16.66667,17.72986,19.14821,100,10046123438 2020-05-03 14:49:02.263 - Thread: 1 -> GC Memory: 1785.989 MB 2020-05-03 14:49:25.679 - Thread: 1 -> GUI Stats: Update 0.306964388888889, Draw 0.389416222222222 2020-05-03 14:49:32.279 - Thread: 1 -> GC Memory: 1787.457 MB 2020-05-03 14:49:55.679 - Thread: 1 -> GUI Stats: Update 0.326311888888889, Draw 0.396940999999999 2020-05-03 14:49:56.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:49:56.993 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,25.1174,222.1465,1,0,1787.576,14354.13,18363,81637,22,89.10539,97.30162,0.07124946,230983,19.60675,0,16.66667,17.47067,19.07769,100,10046123438 2020-05-03 14:50:02.296 - Thread: 1 -> GC Memory: 1786.173 MB 2020-05-03 14:50:25.679 - Thread: 1 -> GUI Stats: Update 0.347282555555555, Draw 0.391088388888889 2020-05-03 14:50:32.312 - Thread: 1 -> GC Memory: 1786.486 MB 2020-05-03 14:50:51.378 - Thread: 1 -> Autosave initiated 2020-05-03 14:50:51.378 - Thread: 1 -> Character state: True 2020-05-03 14:50:51.378 - Thread: 1 -> IsServer: True 2020-05-03 14:50:51.378 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 14:50:51.378 - Thread: 1 -> Autosave 2020-05-03 14:50:51.378 - Thread: 1 -> Saving world - START 2020-05-03 14:50:51.379 - Thread: 1 -> Making world state snapshot. 2020-05-03 14:50:51.379 - Thread: 1 -> Before snapshot.: GC Memory: 1,786 B 2020-05-03 14:50:51.404 - Thread: 1 -> After snapshot.: GC Memory: 1,787 B 2020-05-03 14:50:51.405 - Thread: 1 -> Directory cleanup: GC Memory: 1,787 B 2020-05-03 14:50:51.405 - Thread: 1 -> Saving world - END 2020-05-03 14:50:51.405 - Thread: 17 -> Session snapshot save - START 2020-05-03 14:50:51.406 - Thread: 17 -> Checking file access for files in target dir. 2020-05-03 14:50:51.817 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 14:50:52.369 - Thread: 17 -> Session snapshot save - END 2020-05-03 14:50:55.680 - Thread: 1 -> GUI Stats: Update 0.312737611111111, Draw 0.391457944444444 2020-05-03 14:50:57.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:50:57.009 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,23.69751,221.8961,1,0,1801.97,14366.61,18363,81637,22,89.37453,97.29134,0.07209484,230948,19.62313,0,16.66667,17.53807,19.0916,100,10046123438 2020-05-03 14:51:02.329 - Thread: 1 -> GC Memory: 1801.059 MB 2020-05-03 14:51:25.679 - Thread: 1 -> GUI Stats: Update 0.314082333333333, Draw 0.386573222222222 2020-05-03 14:51:32.346 - Thread: 1 -> GC Memory: 1812.488 MB 2020-05-03 14:51:55.679 - Thread: 1 -> GUI Stats: Update 0.2164455, Draw 0.405838333333333 2020-05-03 14:51:57.025 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:51:57.026 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,22.85728,222.9522,1,0,1787.176,14354.41,18363,81637,22,89.61787,97.30319,0.08178684,231137,19.993,0,16.66667,17.9173,19.45383,100,10046123438 2020-05-03 14:52:02.362 - Thread: 1 -> GC Memory: 1787.585 MB 2020-05-03 14:52:25.679 - Thread: 1 -> GUI Stats: Update 0.0893490000000002, Draw 0.404414055555555 2020-05-03 14:52:32.364 - Thread: 1 -> GC Memory: 1786.458 MB 2020-05-03 14:52:55.680 - Thread: 1 -> GUI Stats: Update 0.0900744999999997, Draw 0.403619611111111 2020-05-03 14:52:57.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:52:57.043 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,24.17354,223.7745,1,0,1786.513,14354.45,18363,81637,22,87.02766,97.24858,0.09737276,231143,20.913,0,16.66667,18.2001,20.3376,100,10046123438 2020-05-03 14:53:02.379 - Thread: 1 -> GC Memory: 1786.637 MB 2020-05-03 14:53:25.679 - Thread: 1 -> GUI Stats: Update 0.090183611111111, Draw 0.405315166666667 2020-05-03 14:53:32.379 - Thread: 1 -> GC Memory: 1786.814 MB 2020-05-03 14:53:55.679 - Thread: 1 -> GUI Stats: Update 0.089927388888889, Draw 0.393924388888889 2020-05-03 14:53:57.059 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:53:57.059 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,22.47601,227.4681,1,0,1786.998,14355,18363,81637,22,89.02347,97.23622,0.09648655,231162,19.81528,0,16.66667,17.64025,19.26763,100,10046123438 2020-05-03 14:54:02.396 - Thread: 1 -> GC Memory: 1787.217 MB 2020-05-03 14:54:25.679 - Thread: 1 -> GUI Stats: Update 0.0893211111111111, Draw 0.400508333333333 2020-05-03 14:54:32.412 - Thread: 1 -> GC Memory: 1786.95 MB 2020-05-03 14:54:55.680 - Thread: 1 -> GUI Stats: Update 0.0898856666666669, Draw 0.395775444444444 2020-05-03 14:54:57.076 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:54:57.077 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,22.82208,221.4835,1,0,1787.381,14356.21,18363,81637,22,88.07996,97.23428,0.08654766,231155,20.69479,0,16.66667,18.22796,20.12243,100,10046123438 2020-05-03 14:55:02.429 - Thread: 1 -> GC Memory: 1786.553 MB 2020-05-03 14:55:25.680 - Thread: 1 -> GUI Stats: Update 0.0956189444444446, Draw 0.410061333333333 2020-05-03 14:55:32.429 - Thread: 1 -> GC Memory: 1786.987 MB 2020-05-03 14:55:51.378 - Thread: 1 -> Autosave initiated 2020-05-03 14:55:51.378 - Thread: 1 -> Character state: True 2020-05-03 14:55:51.378 - Thread: 1 -> IsServer: True 2020-05-03 14:55:51.378 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 14:55:51.378 - Thread: 1 -> Autosave 2020-05-03 14:55:51.378 - Thread: 1 -> Saving world - START 2020-05-03 14:55:51.379 - Thread: 1 -> Making world state snapshot. 2020-05-03 14:55:51.379 - Thread: 1 -> Before snapshot.: GC Memory: 1,787 B 2020-05-03 14:55:51.405 - Thread: 1 -> After snapshot.: GC Memory: 1,787 B 2020-05-03 14:55:51.405 - Thread: 1 -> Directory cleanup: GC Memory: 1,787 B 2020-05-03 14:55:51.405 - Thread: 1 -> Saving world - END 2020-05-03 14:55:51.406 - Thread: 15 -> Session snapshot save - START 2020-05-03 14:55:51.407 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 14:55:51.821 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 14:55:52.388 - Thread: 15 -> Session snapshot save - END 2020-05-03 14:55:55.679 - Thread: 1 -> GUI Stats: Update 0.0898555, Draw 0.398970666666667 2020-05-03 14:55:57.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:55:57.093 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,22.92715,222.9398,1,0,1801.682,14373.58,18363,81637,22,89.30125,97.21414,0.1064714,230727,19.97959,0,16.66667,17.84203,19.42299,100,10046123438 2020-05-03 14:56:02.445 - Thread: 1 -> GC Memory: 1800.361 MB 2020-05-03 14:56:25.681 - Thread: 1 -> GUI Stats: Update 0.089780277777778, Draw 0.403984388888889 2020-05-03 14:56:32.446 - Thread: 1 -> GC Memory: 1800.758 MB 2020-05-03 14:56:55.685 - Thread: 1 -> GUI Stats: Update 0.0879263333333333, Draw 0.386232444444444 2020-05-03 14:56:57.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:56:57.110 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,23.13914,220.4636,1,0,1786.419,14358.23,18363,81637,22,86.91913,97.2128,0.07877991,230781,20.59336,0,16.66667,17.89956,20.01938,100,10046123438 2020-05-03 14:57:02.446 - Thread: 1 -> GC Memory: 1788.138 MB 2020-05-03 14:57:25.679 - Thread: 1 -> GUI Stats: Update 0.0903588888888887, Draw 0.396031166666667 2020-05-03 14:57:32.463 - Thread: 1 -> GC Memory: 1787.174 MB 2020-05-03 14:57:55.679 - Thread: 1 -> GUI Stats: Update 0.0910334444444443, Draw 0.402164000000001 2020-05-03 14:57:57.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:57:57.127 - Thread: 1 -> STATISTICS,5161.4333334,0,0,0,0,0,0,22.96463,210.4931,1,0,1786.422,14360.64,18363,81637,22,89.17168,97.29256,0.07996735,230961,20.03183,0,16.66667,17.86271,19.48948,100,10046123438 2020-05-03 14:58:02.479 - Thread: 1 -> GC Memory: 1787.269 MB 2020-05-03 14:58:25.681 - Thread: 1 -> GUI Stats: Update 0.233424111111111, Draw 0.347428388888889 2020-05-03 14:58:32.496 - Thread: 1 -> GC Memory: 1787.303 MB 2020-05-03 14:58:55.679 - Thread: 1 -> GUI Stats: Update 0.2666565, Draw 0.325093833333334 2020-05-03 14:58:57.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:58:57.144 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,21.96054,218.0515,1,0,1786.512,14359.08,18363,81637,21,87.64186,96.99393,0.07256885,231076,17.71876,0,16.66667,15.52905,17.18612,100,10046113454 2020-05-03 14:59:02.496 - Thread: 1 -> GC Memory: 1787.027 MB 2020-05-03 14:59:25.680 - Thread: 1 -> GUI Stats: Update 0.275686444444445, Draw 0.318761555555556 2020-05-03 14:59:32.496 - Thread: 1 -> GC Memory: 1788.734 MB 2020-05-03 14:59:55.679 - Thread: 1 -> GUI Stats: Update 0.364804722222223, Draw 0.346713166666666 2020-05-03 14:59:57.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 14:59:57.160 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,22.09863,218.2007,1,0,1788.614,14535.94,18363,81637,21,93.40183,94.46932,0.06874879,230718,23.94666,0,16.66667,22.36662,22.62224,100,10221785458 2020-05-03 15:00:02.513 - Thread: 1 -> GC Memory: 1790.885 MB 2020-05-03 15:00:25.679 - Thread: 1 -> GUI Stats: Update 0.305064611111111, Draw 0.329873055555555 2020-05-03 15:00:32.513 - Thread: 1 -> GC Memory: 1788.819 MB 2020-05-03 15:00:51.380 - Thread: 1 -> Autosave initiated 2020-05-03 15:00:51.380 - Thread: 1 -> Character state: True 2020-05-03 15:00:51.380 - Thread: 1 -> IsServer: True 2020-05-03 15:00:51.380 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 15:00:51.380 - Thread: 1 -> Autosave 2020-05-03 15:00:51.380 - Thread: 1 -> Saving world - START 2020-05-03 15:00:51.381 - Thread: 1 -> Making world state snapshot. 2020-05-03 15:00:51.381 - Thread: 1 -> Before snapshot.: GC Memory: 1,797 B 2020-05-03 15:00:51.408 - Thread: 1 -> After snapshot.: GC Memory: 1,793 B 2020-05-03 15:00:51.408 - Thread: 1 -> Directory cleanup: GC Memory: 1,793 B 2020-05-03 15:00:51.408 - Thread: 1 -> Saving world - END 2020-05-03 15:00:51.408 - Thread: 15 -> Session snapshot save - START 2020-05-03 15:00:51.409 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 15:00:51.819 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 15:00:52.387 - Thread: 15 -> Session snapshot save - END 2020-05-03 15:00:55.680 - Thread: 1 -> GUI Stats: Update 0.292141055555555, Draw 0.327855666666667 2020-05-03 15:00:57.177 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:00:57.177 - Thread: 1 -> STATISTICS,5341.4833334,0,0,0,0,0,0,24.22472,214.6284,1,0,1805.122,14475.83,18363,81637,21,93.50476,91.67509,0.06920691,230521,23.58261,0,16.66667,22.05087,21.61938,100,10137398046 2020-05-03 15:01:02.530 - Thread: 1 -> GC Memory: 1806.06 MB 2020-05-03 15:01:25.680 - Thread: 1 -> GUI Stats: Update 0.345984111111111, Draw 0.316438166666667 2020-05-03 15:01:32.530 - Thread: 1 -> GC Memory: 1809.983 MB 2020-05-03 15:01:55.680 - Thread: 1 -> GUI Stats: Update 0.290422888888889, Draw 0.332626666666666 2020-05-03 15:01:57.193 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:01:57.206 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,23.51037,207.5701,1,0,1787.606,14561.2,18363,81637,21,80.1405,97.26225,0.07007091,230709,19.60293,0,16.66667,15.70989,19.06625,100,10132506672 2020-05-03 15:02:02.547 - Thread: 1 -> GC Memory: 1788.401 MB 2020-05-03 15:02:25.681 - Thread: 1 -> GUI Stats: Update 0.284926111111111, Draw 0.329992111111112 2020-05-03 15:02:32.563 - Thread: 1 -> GC Memory: 1791.512 MB 2020-05-03 15:02:55.680 - Thread: 1 -> GUI Stats: Update 0.287801222222223, Draw 0.342027722222223 2020-05-03 15:02:57.210 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:02:57.210 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,23.31376,199.3285,1,0,1795.574,14480.67,18362,81638,21,85.35809,95.24415,0.07097398,230141,23.44746,0,16.66667,20.0143,22.33233,100,10125988536 2020-05-03 15:03:02.580 - Thread: 1 -> GC Memory: 1795.001 MB 2020-05-03 15:03:25.680 - Thread: 1 -> GUI Stats: Update 0.334077111111111, Draw 0.329366611111111 2020-05-03 15:03:32.580 - Thread: 1 -> GC Memory: 1797.411 MB 2020-05-03 15:03:55.679 - Thread: 1 -> GUI Stats: Update 0.299549944444444, Draw 0.348759611111112 2020-05-03 15:03:57.226 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:03:57.227 - Thread: 1 -> STATISTICS,5521.5333334,0,0,0,0,0,0,16.88369,239.5145,1,0,1789.388,14599.07,18356,81644,20,90.83926,97.57222,0.07179163,230319,21.81433,0,16.66667,19.81598,21.28473,100,10226376192 2020-05-03 15:04:02.596 - Thread: 1 -> GC Memory: 1794.236 MB 2020-05-03 15:04:12.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:04:12.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:04:25.679 - Thread: 1 -> GUI Stats: Update 0.327820999999999, Draw 0.356164000000001 2020-05-03 15:04:32.614 - Thread: 1 -> GC Memory: 1792.032 MB 2020-05-03 15:04:55.681 - Thread: 1 -> GUI Stats: Update 0.371971444444444, Draw 0.394632833333333 2020-05-03 15:04:56.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:04:56.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:04:57.243 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:04:57.244 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,25.32972,245.4365,1,0,1795.998,14557.8,18356,81644,20,92.67085,92.41137,0.07050142,230776,23.83778,0,16.66667,22.09067,22.02882,100,10048284154 2020-05-03 15:05:02.630 - Thread: 1 -> GC Memory: 1794.447 MB 2020-05-03 15:05:25.681 - Thread: 1 -> GUI Stats: Update 0.384377277777778, Draw 0.415101555555556 2020-05-03 15:05:32.631 - Thread: 1 -> GC Memory: 1791.441 MB 2020-05-03 15:05:51.381 - Thread: 1 -> Autosave initiated 2020-05-03 15:05:51.381 - Thread: 1 -> Character state: True 2020-05-03 15:05:51.381 - Thread: 1 -> IsServer: True 2020-05-03 15:05:51.381 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 15:05:51.381 - Thread: 1 -> Autosave 2020-05-03 15:05:51.381 - Thread: 1 -> Saving world - START 2020-05-03 15:05:51.381 - Thread: 1 -> Making world state snapshot. 2020-05-03 15:05:51.381 - Thread: 1 -> Before snapshot.: GC Memory: 1,792 B 2020-05-03 15:05:51.431 - Thread: 1 -> After snapshot.: GC Memory: 1,795 B 2020-05-03 15:05:51.431 - Thread: 1 -> Directory cleanup: GC Memory: 1,795 B 2020-05-03 15:05:51.431 - Thread: 1 -> Saving world - END 2020-05-03 15:05:51.432 - Thread: 16 -> Session snapshot save - START 2020-05-03 15:05:51.433 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 15:05:51.845 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 15:05:52.479 - Thread: 16 -> Session snapshot save - END 2020-05-03 15:05:55.681 - Thread: 1 -> GUI Stats: Update 0.399050111111111, Draw 0.468321833333333 2020-05-03 15:05:57.260 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:05:57.261 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,27.97366,216.7512,1,0,1813.506,14573.77,18356,81644,20,91.57626,97.80366,0.07718413,230745,24.09585,0,16.66667,22.06608,23.56662,100,10226292606 2020-05-03 15:06:02.649 - Thread: 1 -> GC Memory: 1810.267 MB 2020-05-03 15:06:19.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:06:19.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:06:23.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:06:23.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:06:24.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:06:24.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:06:25.681 - Thread: 1 -> GUI Stats: Update 0.376279722222222, Draw 0.466126888888889 2020-05-03 15:06:32.664 - Thread: 1 -> GC Memory: 1811.822 MB 2020-05-03 15:06:55.682 - Thread: 1 -> GUI Stats: Update 0.302219611111111, Draw 0.369158166666667 2020-05-03 15:06:57.277 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:06:57.277 - Thread: 1 -> STATISTICS,5701.5833334,0,0,0,0,0,0,32.47337,219.2683,1,0,1789.375,14385.88,18356,81644,20,93.92854,83.98449,0.07503628,230867,26.99814,0,16.66667,25.35896,22.67425,100,10050159378 2020-05-03 15:07:02.667 - Thread: 1 -> GC Memory: 1788.614 MB 2020-05-03 15:07:20.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:07:20.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:07:25.681 - Thread: 1 -> GUI Stats: Update 0.322405, Draw 0.362119666666667 2020-05-03 15:07:32.681 - Thread: 1 -> GC Memory: 1791.575 MB 2020-05-03 15:07:55.683 - Thread: 1 -> GUI Stats: Update 0.288030777777778, Draw 0.377177833333334 2020-05-03 15:07:57.295 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:07:57.295 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,29.63611,226.95,1,0,1793.289,14392.72,18360,81640,20,94.18739,86.55156,0.07558271,230861,24.99192,0,16.66667,23.53924,21.63089,100,10050441008 2020-05-03 15:08:02.699 - Thread: 1 -> GC Memory: 1794.057 MB 2020-05-03 15:08:25.682 - Thread: 1 -> GUI Stats: Update 0.263782222222222, Draw 0.337143277777778 2020-05-03 15:08:32.714 - Thread: 1 -> GC Memory: 1795.443 MB 2020-05-03 15:08:55.682 - Thread: 1 -> GUI Stats: Update 0.273351666666667, Draw 0.328412944444445 2020-05-03 15:08:57.311 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:08:57.311 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,28.14914,208.7705,1,0,1794.322,14577.67,18360,81640,20,79.6635,85.60008,0.07355534,230756,25.48977,0,16.66667,20.30605,21.81927,100,10227392230 2020-05-03 15:08:57.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:08:57.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:09:02.731 - Thread: 1 -> GC Memory: 1793.678 MB 2020-05-03 15:09:25.682 - Thread: 1 -> GUI Stats: Update 0.349480777777777, Draw 0.355574111111111 2020-05-03 15:09:32.732 - Thread: 1 -> GC Memory: 1795.47 MB 2020-05-03 15:09:55.681 - Thread: 1 -> GUI Stats: Update 0.269492555555555, Draw 0.338454 2020-05-03 15:09:57.327 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:09:57.328 - Thread: 1 -> STATISTICS,5881.6333334,0,0,0,0,0,0,28.893,217.8545,1,0,1797.292,14482.81,18356,81644,20,80.1544,97.41104,0.075478,230698,20.55944,0,16.66667,16.4793,20.02717,100,10139383826 2020-05-03 15:10:02.748 - Thread: 1 -> GC Memory: 1800.223 MB 2020-05-03 15:10:25.685 - Thread: 1 -> GUI Stats: Update 0.269488611111111, Draw 0.329820277777778 2020-05-03 15:10:32.764 - Thread: 1 -> GC Memory: 1796.415 MB 2020-05-03 15:10:51.382 - Thread: 1 -> Autosave initiated 2020-05-03 15:10:51.382 - Thread: 1 -> Character state: True 2020-05-03 15:10:51.382 - Thread: 1 -> IsServer: True 2020-05-03 15:10:51.382 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 15:10:51.382 - Thread: 1 -> Autosave 2020-05-03 15:10:51.382 - Thread: 1 -> Saving world - START 2020-05-03 15:10:51.383 - Thread: 1 -> Making world state snapshot. 2020-05-03 15:10:51.383 - Thread: 1 -> Before snapshot.: GC Memory: 1,797 B 2020-05-03 15:10:51.418 - Thread: 1 -> After snapshot.: GC Memory: 1,801 B 2020-05-03 15:10:51.418 - Thread: 1 -> Directory cleanup: GC Memory: 1,801 B 2020-05-03 15:10:51.418 - Thread: 1 -> Saving world - END 2020-05-03 15:10:51.418 - Thread: 15 -> Session snapshot save - START 2020-05-03 15:10:51.419 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 15:10:51.833 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 15:10:52.470 - Thread: 15 -> Session snapshot save - END 2020-05-03 15:10:55.682 - Thread: 1 -> GUI Stats: Update 0.342539777777778, Draw 0.372793666666667 2020-05-03 15:10:57.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:10:57.345 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,28.83758,196.5471,1,0,1816.028,14504.49,18361,81639,22,93.65009,81.8867,0.07604066,230709,27.64681,0,16.66667,25.89126,22.63906,100,10054632488 2020-05-03 15:11:02.781 - Thread: 1 -> GC Memory: 1816.176 MB 2020-05-03 15:11:25.683 - Thread: 1 -> GUI Stats: Update 0.302388944444445, Draw 0.361568833333333 2020-05-03 15:11:32.782 - Thread: 1 -> GC Memory: 1829.336 MB 2020-05-03 15:11:55.682 - Thread: 1 -> GUI Stats: Update 0.266161388888889, Draw 0.353824722222222 2020-05-03 15:11:57.361 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:11:57.362 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,27.76011,216.4532,1,0,1792.282,14495.72,18361,81639,22,93.66895,86.07124,0.07320891,230731,25.80304,0,16.66667,24.16944,22.209,100,10142572444 2020-05-03 15:12:02.799 - Thread: 1 -> GC Memory: 1792.152 MB 2020-05-03 15:12:25.682 - Thread: 1 -> GUI Stats: Update 0.278440722222222, Draw 0.338154388888889 2020-05-03 15:12:32.815 - Thread: 1 -> GC Memory: 1792.845 MB 2020-05-03 15:12:55.682 - Thread: 1 -> GUI Stats: Update 0.338416388888889, Draw 0.354824222222222 2020-05-03 15:12:57.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:12:57.378 - Thread: 1 -> STATISTICS,6061.6833334,0,0,0,0,0,0,27.10932,198.3183,1,0,1795.604,14610.05,18361,81639,22,94.16364,78.18598,0.07074529,230554,27.57394,0,16.66667,25.96462,21.55895,100,10055803444 2020-05-03 15:13:02.832 - Thread: 1 -> GC Memory: 1795.935 MB 2020-05-03 15:13:25.682 - Thread: 1 -> GUI Stats: Update 0.317956222222223, Draw 0.418640333333334 2020-05-03 15:13:32.832 - Thread: 1 -> GC Memory: 1797.067 MB 2020-05-03 15:13:34.912 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 15:13:34.912 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 15:13:34.912 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 15:13:34.936 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 15:13:35.811 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:13:35.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:13:36.445 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 15:13:36.445 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 15:13:36.445 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 15:13:36.467 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 15:13:38.049 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:13:38.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:13:45.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:13:45.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:13:55.683 - Thread: 1 -> GUI Stats: Update 0.3197325, Draw 0.431983277777778 2020-05-03 15:13:57.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:13:57.395 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,28.22473,215.5629,1,0,1793.678,14517.78,18551,81449,22,93.99819,79.26949,0.06931634,230566,26.90229,0,16.66667,25.28766,21.32531,100,10143804854 2020-05-03 15:14:02.848 - Thread: 1 -> GC Memory: 1794.931 MB 2020-05-03 15:14:25.683 - Thread: 1 -> GUI Stats: Update 0.306394388888889, Draw 0.455719 2020-05-03 15:14:29.135 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:14:29.137 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:14:32.866 - Thread: 1 -> GC Memory: 1797.304 MB 2020-05-03 15:14:55.682 - Thread: 1 -> GUI Stats: Update 0.367863055555556, Draw 0.394489055555556 2020-05-03 15:14:57.411 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:14:57.413 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,28.15308,220.0857,1,0,1797.378,14431.61,18551,81449,22,93.94415,75.5396,0.07277767,230684,25.28747,0,16.66667,23.7561,19.10205,100,10055331318 2020-05-03 15:15:02.882 - Thread: 1 -> GC Memory: 1797.066 MB 2020-05-03 15:15:16.646 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:15:16.647 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 15:15:25.683 - Thread: 1 -> GUI Stats: Update 0.296114722222222, Draw 0.358312833333333 2020-05-03 15:15:26.663 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:15:26.664 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 15:15:32.899 - Thread: 1 -> GC Memory: 1794.325 MB 2020-05-03 15:15:36.662 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:15:36.663 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 15:15:46.662 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:15:46.663 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 15:15:46.663 - Thread: 1 -> Next activation in 00:03:28.0829576 2020-05-03 15:15:51.382 - Thread: 1 -> Autosave initiated 2020-05-03 15:15:51.382 - Thread: 1 -> Character state: True 2020-05-03 15:15:51.382 - Thread: 1 -> IsServer: True 2020-05-03 15:15:51.382 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 15:15:51.382 - Thread: 1 -> Autosave 2020-05-03 15:15:51.382 - Thread: 1 -> Saving world - START 2020-05-03 15:15:51.383 - Thread: 1 -> Making world state snapshot. 2020-05-03 15:15:51.383 - Thread: 1 -> Before snapshot.: GC Memory: 1,796 B 2020-05-03 15:15:51.420 - Thread: 1 -> After snapshot.: GC Memory: 1,799 B 2020-05-03 15:15:51.420 - Thread: 1 -> Directory cleanup: GC Memory: 1,799 B 2020-05-03 15:15:51.420 - Thread: 1 -> Saving world - END 2020-05-03 15:15:51.420 - Thread: 16 -> Session snapshot save - START 2020-05-03 15:15:51.421 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 15:15:51.826 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 15:15:52.470 - Thread: 16 -> Session snapshot save - END 2020-05-03 15:15:55.683 - Thread: 1 -> GUI Stats: Update 0.292068277777778, Draw 0.357151166666666 2020-05-03 15:15:57.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:15:57.429 - Thread: 1 -> STATISTICS,6241.7333334,0,0,0,0,0,0,32.27124,329.7006,1,0,1815.189,14559.89,18531,81469,26,73.5246,97.91136,0.07376452,230753,33.62244,0,16.66667,24.72077,32.92019,100,10162195174 2020-05-03 15:16:02.899 - Thread: 1 -> GC Memory: 1816.222 MB 2020-05-03 15:16:25.683 - Thread: 1 -> GUI Stats: Update 0.289623166666667, Draw 0.361686166666666 2020-05-03 15:16:32.900 - Thread: 1 -> GC Memory: 1817.769 MB 2020-05-03 15:16:55.683 - Thread: 1 -> GUI Stats: Update 0.358614444444444, Draw 0.392693611111111 2020-05-03 15:16:57.445 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:16:57.446 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,29.94459,207.6376,1,0,1818.869,14520.86,18517,81483,23,94.02274,83.75468,0.07096794,230758,25.6611,0,16.66667,24.12727,21.49238,100,10139575448 2020-05-03 15:17:02.918 - Thread: 1 -> GC Memory: 1791.757 MB 2020-05-03 15:17:25.683 - Thread: 1 -> GUI Stats: Update 0.3034315, Draw 0.391923222222222 2020-05-03 15:17:32.933 - Thread: 1 -> GC Memory: 1794.108 MB 2020-05-03 15:17:55.683 - Thread: 1 -> GUI Stats: Update 0.327312555555555, Draw 0.419126055555556 2020-05-03 15:17:57.462 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:17:57.462 - Thread: 1 -> STATISTICS,6361.7666667,0,0,0,0,0,0,27.36452,222.8657,1,0,1796.445,14517.09,18576,81424,23,73.16557,97.2065,0.07522023,230764,19.44634,0,16.66667,14.22802,18.90311,100,10143129622 2020-05-03 15:18:02.949 - Thread: 1 -> GC Memory: 1795.679 MB 2020-05-03 15:18:25.682 - Thread: 1 -> GUI Stats: Update 0.320001944444444, Draw 0.381712388888889 2020-05-03 15:18:32.949 - Thread: 1 -> GC Memory: 1800.31 MB 2020-05-03 15:18:55.683 - Thread: 1 -> GUI Stats: Update 0.374492055555556, Draw 0.372873722222223 2020-05-03 15:18:57.479 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:18:57.479 - Thread: 1 -> STATISTICS,6421.7833334,0,0,0,0,0,0,25.3459,208.6673,1,0,1794.039,14401.64,18618,81382,23,64.28576,95.66938,0.06709143,230623,16.95341,0,16.66667,10.89863,16.21923,100,10055997936 2020-05-03 15:19:02.949 - Thread: 1 -> GC Memory: 1793.599 MB 2020-05-03 15:19:16.679 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:19:16.680 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 15:19:25.683 - Thread: 1 -> GUI Stats: Update 0.295118055555555, Draw 0.36816338888889 2020-05-03 15:19:26.679 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:19:26.689 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 15:19:32.966 - Thread: 1 -> GC Memory: 1798.177 MB 2020-05-03 15:19:36.680 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:19:36.680 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 15:19:46.680 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:19:46.680 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 15:19:46.680 - Thread: 1 -> Next activation in -00:08:46.2944991 2020-05-03 15:19:46.681 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:19:46.681 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 15:19:55.684 - Thread: 1 -> GUI Stats: Update 0.307742777777779, Draw 0.377194055555555 2020-05-03 15:19:56.680 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:19:56.680 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 15:19:57.495 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:19:57.496 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,28.26948,242.1784,1,0,1797.389,14495.22,18624,81376,23,91.42154,97.17165,0.07133983,230652,19.71276,0,16.66667,18.02171,19.15521,100,10143530876 2020-05-03 15:20:02.982 - Thread: 1 -> GC Memory: 1796.974 MB 2020-05-03 15:20:06.680 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:20:06.681 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 15:20:16.680 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:20:16.680 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 15:20:16.680 - Thread: 1 -> Next activation in -00:29:59.5728467 2020-05-03 15:20:16.680 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:20:16.680 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 15:20:25.684 - Thread: 1 -> GUI Stats: Update 0.337882055555556, Draw 0.384411944444444 2020-05-03 15:20:26.682 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:20:26.683 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 15:20:32.983 - Thread: 1 -> GC Memory: 1793.837 MB 2020-05-03 15:20:36.681 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:20:36.681 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 15:20:41.162 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:20:41.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:20:41.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:20:41.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:20:46.680 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:20:46.681 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 15:20:46.681 - Thread: 1 -> Next activation in -00:16:08.6420112 2020-05-03 15:20:46.681 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:20:46.681 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 15:20:51.382 - Thread: 1 -> Autosave initiated 2020-05-03 15:20:51.382 - Thread: 1 -> Character state: True 2020-05-03 15:20:51.382 - Thread: 1 -> IsServer: True 2020-05-03 15:20:51.382 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 15:20:51.382 - Thread: 1 -> Autosave 2020-05-03 15:20:51.382 - Thread: 1 -> Saving world - START 2020-05-03 15:20:51.383 - Thread: 1 -> Making world state snapshot. 2020-05-03 15:20:51.383 - Thread: 1 -> Before snapshot.: GC Memory: 1,795 B 2020-05-03 15:20:51.421 - Thread: 1 -> After snapshot.: GC Memory: 1,799 B 2020-05-03 15:20:51.421 - Thread: 1 -> Directory cleanup: GC Memory: 1,799 B 2020-05-03 15:20:51.421 - Thread: 1 -> Saving world - END 2020-05-03 15:20:51.422 - Thread: 17 -> Session snapshot save - START 2020-05-03 15:20:51.422 - Thread: 17 -> Checking file access for files in target dir. 2020-05-03 15:20:51.841 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 15:20:52.482 - Thread: 17 -> Session snapshot save - END 2020-05-03 15:20:55.683 - Thread: 1 -> GUI Stats: Update 0.365916777777778, Draw 0.416372666666666 2020-05-03 15:20:56.696 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:20:56.697 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 15:20:57.512 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:20:57.513 - Thread: 1 -> STATISTICS,6541.8166667,0,0,0,0,0,0,28.6851,215.6548,1,0,1813.256,14510.51,18637,81363,23,93.96156,91.57927,0.07251363,230579,24.51199,0,16.66667,23.03185,22.4479,100,10146081938 2020-05-03 15:21:02.984 - Thread: 1 -> GC Memory: 1812.742 MB 2020-05-03 15:21:06.697 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:21:06.698 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 15:21:16.696 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 15:21:16.697 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 15:21:16.697 - Thread: 1 -> Next activation in 00:37:50.2054971 2020-05-03 15:21:25.682 - Thread: 1 -> GUI Stats: Update 0.2756575, Draw 0.361836555555555 2020-05-03 15:21:26.229 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 15:21:26.229 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 15:21:26.229 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 15:21:26.253 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 15:21:28.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:21:28.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:21:30.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 15:21:30.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 15:21:30.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 15:21:30.325 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 15:21:31.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:21:31.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:21:33.000 - Thread: 1 -> GC Memory: 1819.941 MB 2020-05-03 15:21:36.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:21:36.497 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:21:55.683 - Thread: 1 -> GUI Stats: Update 0.326997777777778, Draw 0.448305333333333 2020-05-03 15:21:57.529 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:21:57.529 - Thread: 1 -> STATISTICS,6601.8333334,0,0,0,0,0,0,25.48432,211.7985,1,0,1819.791,14736.93,18637,81363,23,93.6732,89.98068,0.07156034,230682,24.42609,0,16.66667,22.8807,21.97877,100,10145906950 2020-05-03 15:22:03.016 - Thread: 1 -> GC Memory: 1798.228 MB 2020-05-03 15:22:25.683 - Thread: 1 -> GUI Stats: Update 0.341154333333333, Draw 0.359476222222222 2020-05-03 15:22:33.033 - Thread: 1 -> GC Memory: 1801.742 MB 2020-05-03 15:22:55.683 - Thread: 1 -> GUI Stats: Update 0.278657888888889, Draw 0.345785277777777 2020-05-03 15:22:57.546 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:22:57.546 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,25.52627,214.4036,1,0,1802.359,14628.97,18628,81372,21,74.80991,97.39954,0.07161944,230659,20.18575,0,16.66667,15.10094,19.66083,100,10141543670 2020-05-03 15:23:03.049 - Thread: 1 -> GC Memory: 1802.127 MB 2020-05-03 15:23:25.685 - Thread: 1 -> GUI Stats: Update 0.281350444444444, Draw 0.3364805 2020-05-03 15:23:33.057 - Thread: 1 -> GC Memory: 1804.022 MB 2020-05-03 15:23:55.684 - Thread: 1 -> GUI Stats: Update 0.272007166666667, Draw 0.349503277777779 2020-05-03 15:23:57.562 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:23:57.563 - Thread: 1 -> STATISTICS,6721.8666667,0,0,0,0,0,0,24.46453,217.6604,1,0,1795.217,14454.64,18628,81372,21,93.50728,88.7437,0.07386637,230620,25.38394,0,16.66667,23.73583,22.52664,100,10058914656 2020-05-03 15:24:03.066 - Thread: 1 -> GC Memory: 1795.217 MB 2020-05-03 15:24:23.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:24:23.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:24:25.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:24:25.032 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:24:25.684 - Thread: 1 -> GUI Stats: Update 0.399483833333335, Draw 0.440645555555556 2020-05-03 15:24:33.067 - Thread: 1 -> GC Memory: 1797.522 MB 2020-05-03 15:24:55.683 - Thread: 1 -> GUI Stats: Update 0.267859666666667, Draw 0.360567 2020-05-03 15:24:57.580 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:24:57.580 - Thread: 1 -> STATISTICS,6781.8833334,0,0,0,0,0,0,22.10754,226.1482,1,0,1797.016,14534.54,18628,81372,21,93.8189,87.34511,0.07435145,230505,27.04916,0,16.66667,25.37723,23.62612,100,10147177042 2020-05-03 15:25:03.083 - Thread: 1 -> GC Memory: 1797.353 MB 2020-05-03 15:25:25.683 - Thread: 1 -> GUI Stats: Update 0.277841111111111, Draw 0.367288888888889 2020-05-03 15:25:33.083 - Thread: 1 -> GC Memory: 1795.443 MB 2020-05-03 15:25:51.383 - Thread: 1 -> Autosave initiated 2020-05-03 15:25:51.383 - Thread: 1 -> Character state: True 2020-05-03 15:25:51.383 - Thread: 1 -> IsServer: True 2020-05-03 15:25:51.383 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 15:25:51.383 - Thread: 1 -> Autosave 2020-05-03 15:25:51.383 - Thread: 1 -> Saving world - START 2020-05-03 15:25:51.383 - Thread: 1 -> Making world state snapshot. 2020-05-03 15:25:51.383 - Thread: 1 -> Before snapshot.: GC Memory: 1,796 B 2020-05-03 15:25:51.415 - Thread: 1 -> After snapshot.: GC Memory: 1,799 B 2020-05-03 15:25:51.416 - Thread: 1 -> Directory cleanup: GC Memory: 1,799 B 2020-05-03 15:25:51.416 - Thread: 1 -> Saving world - END 2020-05-03 15:25:51.416 - Thread: 15 -> Session snapshot save - START 2020-05-03 15:25:51.417 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 15:25:51.830 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 15:25:52.500 - Thread: 15 -> Session snapshot save - END 2020-05-03 15:25:55.683 - Thread: 1 -> GUI Stats: Update 0.265657944444444, Draw 0.331056222222222 2020-05-03 15:25:57.597 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:25:57.597 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,21.23611,209.1741,1,0,1813.638,14465.91,18628,81372,20,93.96169,77.8071,0.08288739,230601,27.94235,0,16.66667,26.25511,21.74113,100,10058843592 2020-05-03 15:26:03.099 - Thread: 1 -> GC Memory: 1813.201 MB 2020-05-03 15:26:25.685 - Thread: 1 -> GUI Stats: Update 0.334416111111112, Draw 0.3319205 2020-05-03 15:26:33.100 - Thread: 1 -> GC Memory: 1815.716 MB 2020-05-03 15:26:55.683 - Thread: 1 -> GUI Stats: Update 0.268597444444444, Draw 0.348339888888889 2020-05-03 15:26:57.613 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:26:57.614 - Thread: 1 -> STATISTICS,6901.9166667,0,0,0,0,0,0,21.82051,207.8682,1,0,1818.108,14541.67,18628,81372,20,93.59122,87.01999,0.07341403,230762,27.66727,0,16.66667,25.89413,24.07605,100,10138602314 2020-05-03 15:27:03.117 - Thread: 1 -> GC Memory: 1792.57 MB 2020-05-03 15:27:25.683 - Thread: 1 -> GUI Stats: Update 0.275309833333334, Draw 0.349655722222222 2020-05-03 15:27:33.133 - Thread: 1 -> GC Memory: 1798.708 MB 2020-05-03 15:27:55.683 - Thread: 1 -> GUI Stats: Update 0.309444222222223, Draw 0.378862777777778 2020-05-03 15:27:57.630 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:27:57.630 - Thread: 1 -> STATISTICS,6961.9333334,0,0,0,0,0,0,23.08598,254.4392,1,0,1799.086,14541.56,18643,81357,20,92.32992,94.26403,0.0725586,230789,25.04693,0,16.66667,23.1258,23.61024,100,10150793560 2020-05-03 15:28:03.134 - Thread: 1 -> GC Memory: 1799.217 MB 2020-05-03 15:28:25.684 - Thread: 1 -> GUI Stats: Update 0.350229888888889, Draw 0.336180277777778 2020-05-03 15:28:33.150 - Thread: 1 -> GC Memory: 1802.139 MB 2020-05-03 15:28:55.684 - Thread: 1 -> GUI Stats: Update 0.280990333333333, Draw 0.354415166666667 2020-05-03 15:28:57.646 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:28:57.647 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,21.39884,214.2188,1,0,1793.482,14537.45,18643,81357,20,93.84055,83.7964,0.07230181,230749,24.97265,0,16.66667,23.43447,20.92618,100,10054138248 2020-05-03 15:29:03.166 - Thread: 1 -> GC Memory: 1794.363 MB 2020-05-03 15:29:25.683 - Thread: 1 -> GUI Stats: Update 0.258844833333333, Draw 0.328707722222223 2020-05-03 15:29:33.167 - Thread: 1 -> GC Memory: 1797.348 MB 2020-05-03 15:29:47.597 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:29:47.597 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:29:55.684 - Thread: 1 -> GUI Stats: Update 0.342277888888889, Draw 0.392336944444445 2020-05-03 15:29:57.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:29:57.664 - Thread: 1 -> STATISTICS,7081.9666667,0,0,0,0,0,0,22.57193,248.8905,1,0,1797.858,14474.18,18643,81357,20,91.48482,96.93024,0.07250255,230732,18.47643,0,16.66667,16.90313,17.90925,100,10054138648 2020-05-03 15:30:03.183 - Thread: 1 -> GC Memory: 1797.492 MB 2020-05-03 15:30:25.684 - Thread: 1 -> GUI Stats: Update 0.331131833333334, Draw 0.335001499999999 2020-05-03 15:30:33.183 - Thread: 1 -> GC Memory: 1795.493 MB 2020-05-03 15:30:51.384 - Thread: 1 -> Autosave initiated 2020-05-03 15:30:51.384 - Thread: 1 -> Character state: True 2020-05-03 15:30:51.384 - Thread: 1 -> IsServer: True 2020-05-03 15:30:51.384 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 15:30:51.384 - Thread: 1 -> Autosave 2020-05-03 15:30:51.384 - Thread: 1 -> Saving world - START 2020-05-03 15:30:51.384 - Thread: 1 -> Making world state snapshot. 2020-05-03 15:30:51.384 - Thread: 1 -> Before snapshot.: GC Memory: 1,796 B 2020-05-03 15:30:51.419 - Thread: 1 -> After snapshot.: GC Memory: 1,800 B 2020-05-03 15:30:51.419 - Thread: 1 -> Directory cleanup: GC Memory: 1,800 B 2020-05-03 15:30:51.419 - Thread: 1 -> Saving world - END 2020-05-03 15:30:51.419 - Thread: 15 -> Session snapshot save - START 2020-05-03 15:30:51.420 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 15:30:51.835 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 15:30:52.470 - Thread: 15 -> Session snapshot save - END 2020-05-03 15:30:55.683 - Thread: 1 -> GUI Stats: Update 0.278418666666666, Draw 0.322301055555556 2020-05-03 15:30:57.680 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:30:57.681 - Thread: 1 -> STATISTICS,7141.9833334,0,0,0,0,0,0,20.31522,221.5661,1,0,1814.321,14548.68,18637,81363,20,93.75099,83.77553,0.07137441,230511,26.79458,0,16.66667,25.12018,22.4473,100,10150037238 2020-05-03 15:31:03.200 - Thread: 1 -> GC Memory: 1813.277 MB 2020-05-03 15:31:25.684 - Thread: 1 -> GUI Stats: Update 0.275572444444444, Draw 0.3382125 2020-05-03 15:31:33.217 - Thread: 1 -> GC Memory: 1826.647 MB 2020-05-03 15:31:55.684 - Thread: 1 -> GUI Stats: Update 0.323839944444445, Draw 0.32516361111111 2020-05-03 15:31:57.697 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:31:57.705 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,23.46211,240.4521,1,0,1829.52,14541.56,18637,81363,20,93.49216,90.10833,0.07117964,230794,27.12524,0,16.66667,25.35997,24.4421,100,10138588522 2020-05-03 15:32:03.233 - Thread: 1 -> GC Memory: 1793.339 MB 2020-05-03 15:32:25.684 - Thread: 1 -> GUI Stats: Update 0.296998555555555, Draw 0.3612715 2020-05-03 15:32:33.234 - Thread: 1 -> GC Memory: 1794.81 MB 2020-05-03 15:32:40.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 15:32:40.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 15:32:40.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 15:32:40.209 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 15:32:47.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 15:32:47.714 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 15:32:55.684 - Thread: 1 -> GUI Stats: Update 0.298254444444445, Draw 0.361440333333333 2020-05-03 15:32:57.714 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 15:32:57.714 - Thread: 1 -> STATISTICS,7262.0166667,0,0,0,0,0,0,23.60282,227.2598,1,0,1804.362,14467.19,18629,81371,20,93.99789,90.04105,0.07094489,230887,23.36561,0,16.66667,21.96318,21.03864,100,10050939816 2020-05-03 15:33:03.250 - Thread: 1 -> GC Memory: 1802.344 MB