2020-05-03 00:00:39.899 - Thread: 1 -> Log Started 2020-05-03 00:00:39.899 - Thread: 1 -> Timezone (local - UTC): -7h 2020-05-03 00:00:39.899 - Thread: 1 -> App Version: 01_194_209 2020-05-03 00:00:39.902 - Thread: 1 -> Steam build: Always true 2020-05-03 00:00:39.903 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-05-03 00:00:39.903 - Thread: 1 -> Environment.ProcessorCount: 64 2020-05-03 00:00:39.950 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-05-03 00:00:39.950 - Thread: 1 -> Environment.CommandLine: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-05-03 00:00:39.951 - Thread: 1 -> Environment.Is64BitProcess: True 2020-05-03 00:00:39.951 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-05-03 00:00:39.951 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-05-03 00:00:39.951 - Thread: 1 -> Environment.CurrentDirectory: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-05-03 00:00:39.985 - Thread: 1 -> CPU Info: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-05-03 00:00:39.985 - Thread: 1 -> IntPtr.Size: 8 2020-05-03 00:00:39.985 - Thread: 1 -> Default Culture: 2020-05-03 00:00:39.985 - Thread: 1 -> Default UI Culture: 2020-05-03 00:00:39.987 - Thread: 1 -> MyConfig.Load() - START 2020-05-03 00:00:39.990 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-03 00:00:40.089 - Thread: 1 -> NewNewGameScreen: False 2020-05-03 00:00:40.089 - Thread: 1 -> EnableDamageEffects: True 2020-05-03 00:00:40.089 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-05-03 00:00:40.089 - Thread: 1 -> EnableReverb: False 2020-05-03 00:00:40.089 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-05-03 00:00:40.089 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-05-03 00:00:40.089 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-05-03 00:00:40.089 - Thread: 1 -> FirstTimeRun: False 2020-05-03 00:00:40.089 - Thread: 1 -> ExperimentalMode: False 2020-05-03 00:00:40.089 - Thread: 1 -> VideoAdapter: 0 2020-05-03 00:00:40.089 - Thread: 1 -> ScreenWidth: 5120 2020-05-03 00:00:40.089 - Thread: 1 -> ScreenHeight: 2160 2020-05-03 00:00:40.089 - Thread: 1 -> RefreshRate: 60000 2020-05-03 00:00:40.089 - Thread: 1 -> WindowMode: 1 2020-05-03 00:00:40.089 - Thread: 1 -> VerticalSync: 0 2020-05-03 00:00:40.089 - Thread: 1 -> FieldOfView: 100.0442 2020-05-03 00:00:40.089 - Thread: 1 -> PostProcessingEnabled: True 2020-05-03 00:00:40.089 - Thread: 1 -> FlaresIntensity: 1 2020-05-03 00:00:40.089 - Thread: 1 -> TreeViewDistance: 1998 2020-05-03 00:00:40.089 - Thread: 1 -> GrassDensity: 0 2020-05-03 00:00:40.089 - Thread: 1 -> GrassDrawDistance: 68 2020-05-03 00:00:40.089 - Thread: 1 -> AntialiasingMode: 0 2020-05-03 00:00:40.089 - Thread: 1 -> ShadowMapResolution: 0 2020-05-03 00:00:40.089 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-05-03 00:00:40.089 - Thread: 1 -> TextureQuality: 2 2020-05-03 00:00:40.089 - Thread: 1 -> AnisotropicFiltering: 0 2020-05-03 00:00:40.089 - Thread: 1 -> ModelQuality: 2 2020-05-03 00:00:40.089 - Thread: 1 -> VoxelQuality: 3 2020-05-03 00:00:40.089 - Thread: 1 -> ShaderQuality: 2 2020-05-03 00:00:40.089 - Thread: 1 -> LowMemSwitchToLow: 0 2020-05-03 00:00:40.089 - Thread: 1 -> FirstVTTimeRun: False 2020-05-03 00:00:40.089 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-05-03 00:00:40.089 - Thread: 1 -> GDPRConsent: True 2020-05-03 00:00:40.089 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-05-03 00:00:40.089 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-05-03 00:00:40.089 - Thread: 1 -> ShowCrosshair2: 0 2020-05-03 00:00:40.089 - Thread: 1 -> EnableTrading: True 2020-05-03 00:00:40.089 - Thread: 1 -> EnableSteamCloud: False 2020-05-03 00:00:40.089 - Thread: 1 -> UiTransparency: 1 2020-05-03 00:00:40.089 - Thread: 1 -> UiBkTransparency: 0.8 2020-05-03 00:00:40.089 - Thread: 1 -> HUDBkTransparency: 0.6 2020-05-03 00:00:40.089 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-05-03 00:00:40.089 - Thread: 1 -> ControlsHints: False 2020-05-03 00:00:40.089 - Thread: 1 -> GoodBotHints: False 2020-05-03 00:00:40.089 - Thread: 1 -> RotationHints: True 2020-05-03 00:00:40.089 - Thread: 1 -> FirstTimeTutorials: False 2020-05-03 00:00:40.089 - Thread: 1 -> GameVolume: 1 2020-05-03 00:00:40.089 - Thread: 1 -> Music_Volume: 0 2020-05-03 00:00:40.089 - Thread: 1 -> VoiceChatVolume: 1 2020-05-03 00:00:40.089 - Thread: 1 -> HudWarnings: True 2020-05-03 00:00:40.089 - Thread: 1 -> VoiceChat: True 2020-05-03 00:00:40.089 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-05-03 00:00:40.089 - Thread: 1 -> EnableDynamicMusic: True 2020-05-03 00:00:40.089 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-05-03 00:00:40.089 - Thread: 1 -> EnableDoppler: True 2020-05-03 00:00:40.089 - Thread: 1 -> HudState: 2 2020-05-03 00:00:40.089 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-05-03 00:00:40.089 - Thread: 1 -> MutedPlayers: 2020-05-03 00:00:40.089 - Thread: 1 -> ZoomMultiplier: 0.2 2020-05-03 00:00:40.089 - Thread: 1 -> GamepadScheme: 0 2020-05-03 00:00:40.089 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-05-03 00:00:40.089 - Thread: 1 -> AreaInteraction: True 2020-05-03 00:00:40.091 - Thread: 1 -> MyConfig.Load() - END 2020-05-03 00:00:44.775 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-05-03 00:00:44.974 - Thread: 1 -> Found processor count: 32 2020-05-03 00:00:44.974 - Thread: 1 -> Using processor count: 16 2020-05-03 00:00:45.219 - Thread: 1 -> All detected adapters: 2020-05-03 00:00:45.233 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=308623426, DeviceID=8578 2020-05-03 00:00:45.233 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-05-03 00:00:45.848 - Thread: 1 -> AdapterInfo = { 2020-05-03 00:00:45.848 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-05-03 00:00:45.848 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-05-03 00:00:45.848 - Thread: 1 -> Driver version = 26.21.14.3200 2020-05-03 00:00:45.848 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-05-03 00:00:45.848 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-03 00:00:45.848 - Thread: 1 -> AftermathSupported = False 2020-05-03 00:00:45.848 - Thread: 1 -> Adapter id = 0 2020-05-03 00:00:45.848 - Thread: 1 -> Supported = True 2020-05-03 00:00:45.848 - Thread: 1 -> RAM = 6282018816 2020-05-03 00:00:45.848 - Thread: 1 -> Priority = 2 2020-05-03 00:00:45.848 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-03 00:00:45.848 - Thread: 1 -> Output is attached = True 2020-05-03 00:00:45.849 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-05-03 00:00:45.849 - Thread: 1 -> Display modes = { 2020-05-03 00:00:45.849 - Thread: 1 -> DXGIOutput id = 0 2020-05-03 00:00:45.849 - Thread: 1 -> 640x480@60Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 640x480@59.94Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 720x480@60Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 720x480@59.94Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 720x576@60.317Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 720x576@60.317Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 800x600@60.317Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1024x768@60.004Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1152x864@59.959Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1176x664@60Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1176x664@60Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1176x664@59.94Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1176x664@59.94Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1280x720@60Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1280x720@59.94Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1280x768@59.81Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1280x768@59.81Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1280x800@59.81Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1280x960@60.02Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1280x960@60.02Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1360x768@60Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1360x768@60Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1366x768@60Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1366x768@60Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1600x900@60Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1600x1024@60Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1600x1024@60Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1680x1050@60Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1680x1050@60Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-03 00:00:45.849 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1920x1080@60Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 2048x1536@30Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 2048x1536@30Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 2560x1600@30Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 2560x1600@30Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 3840x2160@30Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 3840x2160@59.997Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 5120x2160@60Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 5120x2160@30.001Hz 2020-05-03 00:00:45.850 - Thread: 1 -> } 2020-05-03 00:00:45.850 - Thread: 1 -> } 2020-05-03 00:00:45.850 - Thread: 1 -> AdapterInfo = { 2020-05-03 00:00:45.850 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-05-03 00:00:45.850 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-05-03 00:00:45.850 - Thread: 1 -> Driver version = 26.21.14.3200 2020-05-03 00:00:45.850 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-05-03 00:00:45.850 - Thread: 1 -> DriverUpdateNecessary = False 2020-05-03 00:00:45.850 - Thread: 1 -> AftermathSupported = False 2020-05-03 00:00:45.850 - Thread: 1 -> Adapter id = 0 2020-05-03 00:00:45.850 - Thread: 1 -> Supported = True 2020-05-03 00:00:45.850 - Thread: 1 -> RAM = 6282018816 2020-05-03 00:00:45.850 - Thread: 1 -> Priority = 2 2020-05-03 00:00:45.850 - Thread: 1 -> Multithreaded rendering supported = True 2020-05-03 00:00:45.850 - Thread: 1 -> Output is attached = True 2020-05-03 00:00:45.850 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-05-03 00:00:45.850 - Thread: 1 -> Display modes = { 2020-05-03 00:00:45.850 - Thread: 1 -> DXGIOutput id = 0 2020-05-03 00:00:45.850 - Thread: 1 -> 640x480@60Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 640x480@59.94Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 720x480@60Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 720x480@59.94Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 720x576@60.317Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 720x576@60.317Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 800x600@60.317Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1024x768@60.004Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1152x864@59.959Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1176x664@60Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1176x664@60Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1176x664@59.94Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1176x664@59.94Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1280x720@60Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1280x720@59.94Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1280x768@59.81Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1280x768@59.81Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1280x800@59.81Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1280x960@60.02Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1280x960@60.02Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1280x1024@60.02Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1360x768@60Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1360x768@60Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1366x768@60Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1366x768@60Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1600x900@60Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1600x1024@60Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1600x1024@60Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1600x1024@59.94Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1600x1200@49.987Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1600x1200@59.973Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1680x1050@60Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1680x1050@60Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1680x1050@59.94Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1920x1080@60Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1920x1080@59.94Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1920x1200@49.987Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1920x1200@59.973Hz 2020-05-03 00:00:45.850 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 1920x1440@49.987Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 1920x1440@59.973Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 2048x1536@30Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 2048x1536@30Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 2048x1536@59.997Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 2560x1440@49.987Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 2560x1440@59.973Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 2560x1600@30Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 2560x1600@30Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 2560x1600@59.997Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 3440x1440@49.987Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 3440x1440@59.973Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 3840x2160@30Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 3840x2160@59.997Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 5120x2160@60Hz 2020-05-03 00:00:45.851 - Thread: 1 -> 5120x2160@30.001Hz 2020-05-03 00:00:45.851 - Thread: 1 -> } 2020-05-03 00:00:45.851 - Thread: 1 -> } 2020-05-03 00:00:45.855 - Thread: 1 -> Steam.IsActive: True 2020-05-03 00:00:45.855 - Thread: 1 -> Steam.IsOnline: True 2020-05-03 00:00:45.855 - Thread: 1 -> Steam.OwnsGame: False 2020-05-03 00:00:45.856 - Thread: 1 -> Steam.UserId: 76561198000302830 2020-05-03 00:00:45.856 - Thread: 1 -> Steam.UserName: Misdirected 2020-05-03 00:00:45.856 - Thread: 1 -> Steam.Branch: default 2020-05-03 00:00:45.856 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-05-03 00:00:45.856 - Thread: 1 -> Build version: 0.1.1.0 2020-05-03 00:00:45.865 - Thread: 1 -> MyScreenManager() 2020-05-03 00:00:45.942 - Thread: 33 -> CreateDeviceInternal - CheckSettings() 2020-05-03 00:00:45.942 - Thread: 33 -> CreateDeviceInternal - GetAdapter() 2020-05-03 00:00:45.945 - Thread: 33 -> CreateDeviceInternal - FixSettings() 2020-05-03 00:00:45.946 - Thread: 33 -> CreateDeviceInternal - Create device 2020-05-03 00:00:46.051 - Thread: 33 -> CreateDeviceInternal Steam Overlay integration 2020-05-03 00:00:46.145 - Thread: 33 -> CreateDeviceInternal Steam Overlay OK 2020-05-03 00:00:46.146 - Thread: 33 -> CreateDeviceInternal create swapchain 2020-05-03 00:00:47.640 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-05-03 00:00:47.641 - Thread: 1 -> Game dir: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-05-03 00:00:47.641 - Thread: 1 -> Content dir: Q:\Steam\steamapps\common\SpaceEngineers\Content 2020-05-03 00:00:48.557 - Thread: 1 -> Preallocate - START 2020-05-03 00:00:48.560 - Thread: 1 -> MySpaceWorldGenerator - START 2020-05-03 00:00:48.566 - Thread: 1 -> MySpaceWorldGenerator - END 2020-05-03 00:00:48.566 - Thread: 1 -> MySpaceBuildComponent - START 2020-05-03 00:00:48.566 - Thread: 1 -> MySpaceBuildComponent - END 2020-05-03 00:00:48.566 - Thread: 1 -> MyEntities - START 2020-05-03 00:00:48.582 - Thread: 1 -> MyEntities - END 2020-05-03 00:00:48.582 - Thread: 1 -> MyObjectBuilder_Base - START 2020-05-03 00:00:48.582 - Thread: 1 -> MyObjectBuilder_Base - END 2020-05-03 00:00:48.582 - Thread: 1 -> MyTransparentGeometry - START 2020-05-03 00:00:48.582 - Thread: 1 -> MyTransparentGeometry - END 2020-05-03 00:00:48.582 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-05-03 00:00:48.591 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-05-03 00:00:48.591 - Thread: 1 -> MyMath - START 2020-05-03 00:00:48.591 - Thread: 1 -> MyMath - END 2020-05-03 00:00:48.591 - Thread: 1 -> MySimpleObjectDraw - START 2020-05-03 00:00:48.591 - Thread: 1 -> MySimpleObjectDraw - END 2020-05-03 00:00:48.602 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-05-03 00:00:48.602 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-05-03 00:00:48.602 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-05-03 00:00:48.646 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-05-03 00:00:48.646 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-05-03 00:00:48.647 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-05-03 00:00:48.647 - Thread: 1 -> MySyncDestructions - START 2020-05-03 00:00:48.647 - Thread: 1 -> MySyncDestructions - END 2020-05-03 00:00:48.647 - Thread: 1 -> MySyncEntity - START 2020-05-03 00:00:48.647 - Thread: 1 -> MySyncEntity - END 2020-05-03 00:00:48.647 - Thread: 1 -> MySyncScenario - START 2020-05-03 00:00:48.647 - Thread: 1 -> MySyncScenario - END 2020-05-03 00:00:48.647 - Thread: 1 -> MyCommandCharacter - START 2020-05-03 00:00:48.648 - Thread: 1 -> MyCommandCharacter - END 2020-05-03 00:00:48.648 - Thread: 1 -> MyCommandConsole - START 2020-05-03 00:00:48.648 - Thread: 1 -> MyCommandConsole - END 2020-05-03 00:00:48.649 - Thread: 1 -> MyCommandEntity - START 2020-05-03 00:00:48.649 - Thread: 1 -> MyCommandEntity - END 2020-05-03 00:00:48.649 - Thread: 1 -> MyAiTargetManager - START 2020-05-03 00:00:48.649 - Thread: 1 -> MyAiTargetManager - END 2020-05-03 00:00:48.649 - Thread: 1 -> MyClientDebugCommands - START 2020-05-03 00:00:48.650 - Thread: 1 -> MyClientDebugCommands - END 2020-05-03 00:00:48.650 - Thread: 1 -> MyDedicatedServer - START 2020-05-03 00:00:48.650 - Thread: 1 -> MyDedicatedServer - END 2020-05-03 00:00:48.650 - Thread: 1 -> MyDedicatedServerBase - START 2020-05-03 00:00:48.650 - Thread: 1 -> MyDedicatedServerBase - END 2020-05-03 00:00:48.650 - Thread: 1 -> MyMultiplayerBase - START 2020-05-03 00:00:48.650 - Thread: 1 -> MyMultiplayerBase - END 2020-05-03 00:00:48.650 - Thread: 1 -> MyMultiplayerClient - START 2020-05-03 00:00:48.650 - Thread: 1 -> MyMultiplayerClient - END 2020-05-03 00:00:48.650 - Thread: 1 -> MyMultiplayerClientBase - START 2020-05-03 00:00:48.650 - Thread: 1 -> MyMultiplayerClientBase - END 2020-05-03 00:00:48.650 - Thread: 1 -> MyMultiplayerLobby - START 2020-05-03 00:00:48.650 - Thread: 1 -> MyMultiplayerLobby - END 2020-05-03 00:00:48.650 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-05-03 00:00:48.650 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-05-03 00:00:48.650 - Thread: 1 -> MyMultiplayerServerBase - START 2020-05-03 00:00:48.650 - Thread: 1 -> MyMultiplayerServerBase - END 2020-05-03 00:00:48.650 - Thread: 1 -> MyServerDebugCommands - START 2020-05-03 00:00:48.651 - Thread: 1 -> MyServerDebugCommands - END 2020-05-03 00:00:48.651 - Thread: 1 -> MyAIActionsParser - START 2020-05-03 00:00:48.651 - Thread: 1 -> MyAIActionsParser - END 2020-05-03 00:00:48.651 - Thread: 1 -> MyCubeGridDefinitions - START 2020-05-03 00:00:48.702 - Thread: 1 -> MyCubeGridDefinitions - END 2020-05-03 00:00:48.702 - Thread: 1 -> MyDefinitionManager - START 2020-05-03 00:00:48.717 - Thread: 1 -> MyDefinitionManager - END 2020-05-03 00:00:48.717 - Thread: 1 -> Preallocate - END 2020-05-03 00:00:48.721 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-05-03 00:00:48.959 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-05-03 00:00:48.960 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-05-03 00:00:48.970 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-05-03 00:00:48.970 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-03 00:00:48.970 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-03 00:00:48.970 - Thread: 1 -> Assembly.Location: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-05-03 00:00:48.970 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-05-03 00:00:48.970 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-05-03 00:00:48.972 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-05-03 00:00:48.980 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-05-03 00:00:48.980 - Thread: 1 -> Win32_ComputerSystem.Model: TRX40 DESIGNARE 2020-05-03 00:00:48.980 - Thread: 1 -> Virtualized: False 2020-05-03 00:00:49.013 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-05-03 00:00:49.014 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 274,764,316,672 bytes 2020-05-03 00:00:49.014 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-05-03 00:00:49.014 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 252,854,145,024 bytes 2020-05-03 00:00:49.014 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,438,622,085,120 bytes 2020-05-03 00:00:49.018 - Thread: 1 -> Drive C: | Capacity: 499,499,683,840 bytes | Free space: 279,148,855,296 bytes 2020-05-03 00:00:49.018 - Thread: 1 -> Drive M: | Capacity: 2,000,396,742,656 bytes | Free space: 1,267,877,228,544 bytes 2020-05-03 00:00:49.018 - Thread: 1 -> Drive Q: | Capacity: 2,000,381,014,016 bytes | Free space: 785,888,940,032 bytes 2020-05-03 00:00:49.019 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-05-03 00:00:49.021 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-05-03 00:00:49.021 - Thread: 1 -> Installed DLCs: 2020-05-03 00:00:49.075 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-05-03 00:00:49.204 - Thread: 1 -> Havok: Physics.Init 2020-05-03 00:00:49.213 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-05-03 00:00:49.217 - Thread: 1 -> HkGameName: SpaceEngineers 2020-05-03 00:00:49.224 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-05-03 00:00:49.226 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-03 00:00:49.228 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-05-03 00:00:49.466 - Thread: 1 -> Loading scenarios 2020-05-03 00:00:49.502 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-03 00:00:49.503 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-05-03 00:00:49.782 - Thread: 1 -> Loading sound definitions 2020-05-03 00:00:49.797 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-03 00:00:49.797 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-05-03 00:00:49.798 - Thread: 1 -> Loading shadow textures definitions 2020-05-03 00:00:49.798 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-05-03 00:00:49.801 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-05-03 00:00:49.808 - Thread: 1 -> MyAudio.LoadData - START 2020-05-03 00:00:49.842 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-05-03 00:00:49.879 - Thread: 1 -> MyAudio.LoadData - END 2020-05-03 00:00:49.890 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2020-05-03 00:00:49.891 - Thread: 1 -> MyGuiManager() 2020-05-03 00:00:49.894 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-03 00:00:50.059 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-03 00:00:50.089 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-03 00:00:50.096 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-05-03 00:00:50.097 - Thread: 15 -> ReloadVoxelMaterials 2020-05-03 00:00:50.101 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-05-03 00:00:50.102 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-03 00:00:50.102 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-05-03 00:00:50.151 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-05-03 00:00:50.151 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-05-03 00:00:50.151 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-05-03 00:00:50.151 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-05-03 00:00:50.152 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-05-03 00:00:50.152 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-05-03 00:00:50.152 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-05-03 00:00:50.152 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-05-03 00:00:50.196 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-05-03 00:00:50.211 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-05-03 00:00:50.214 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-05-03 00:00:50.216 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-05-03 00:00:50.217 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-05-03 00:00:50.218 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-05-03 00:00:50.222 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-05-03 00:00:50.222 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-05-03 00:00:50.224 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-05-03 00:00:50.228 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-05-03 00:00:50.228 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-05-03 00:00:50.242 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-05-03 00:00:50.247 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-05-03 00:00:50.248 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-05-03 00:00:50.261 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-05-03 00:00:50.262 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-05-03 00:00:50.269 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-05-03 00:00:50.270 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-05-03 00:00:50.293 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-05-03 00:00:50.297 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-05-03 00:00:50.298 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-05-03 00:00:50.301 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-05-03 00:00:50.328 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-05-03 00:00:50.345 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-05-03 00:00:50.346 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-05-03 00:00:50.347 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-05-03 00:00:50.371 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-05-03 00:00:50.379 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-05-03 00:00:50.386 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-05-03 00:00:50.390 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-05-03 00:00:50.397 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-05-03 00:00:50.398 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-05-03 00:00:50.398 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-05-03 00:00:50.398 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-05-03 00:00:50.398 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-05-03 00:00:50.425 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-05-03 00:00:50.449 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-05-03 00:00:50.455 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-05-03 00:00:50.468 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-05-03 00:00:50.470 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-05-03 00:00:50.470 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-05-03 00:00:50.471 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-05-03 00:00:50.478 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-05-03 00:00:50.478 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-05-03 00:00:50.487 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-05-03 00:00:50.496 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-05-03 00:00:50.496 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-05-03 00:00:50.512 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-05-03 00:00:50.515 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-05-03 00:00:50.518 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-05-03 00:00:50.524 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-05-03 00:00:50.528 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-05-03 00:00:50.533 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-05-03 00:00:50.544 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-05-03 00:00:50.598 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-05-03 00:00:50.605 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-05-03 00:00:50.614 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-05-03 00:00:50.633 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-05-03 00:00:50.663 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-05-03 00:00:50.675 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-05-03 00:00:50.696 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-05-03 00:00:50.772 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-05-03 00:00:50.825 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-05-03 00:00:50.879 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-05-03 00:00:50.927 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-05-03 00:00:51.011 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-05-03 00:00:51.027 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-05-03 00:00:51.115 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-05-03 00:00:51.151 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-05-03 00:00:51.205 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-05-03 00:00:51.214 - Thread: 1 -> Timer Frequency: 10000000 2020-05-03 00:00:51.214 - Thread: 1 -> Ticks per frame: 166667 2020-05-03 00:00:51.217 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-05-03 00:00:51.272 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-05-03 00:00:51.312 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-05-03 00:00:51.370 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-05-03 00:00:51.378 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-05-03 00:00:51.471 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-05-03 00:00:51.473 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-05-03 00:00:51.510 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-05-03 00:00:51.535 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-05-03 00:00:51.562 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-05-03 00:00:51.578 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-05-03 00:00:51.602 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-05-03 00:00:51.610 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-05-03 00:00:51.633 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-05-03 00:00:51.704 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-05-03 00:00:51.986 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-05-03 00:00:51.987 - Thread: 1 -> Flares Intensity: 1 2020-05-03 00:00:51.987 - Thread: 1 -> Field of view: 1.746101 2020-05-03 00:00:51.987 - Thread: 1 -> PostProcessingEnabled: True 2020-05-03 00:00:51.987 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-05-03 00:00:51.987 - Thread: 1 -> Render.GrassDrawDistance: 68 2020-05-03 00:00:51.987 - Thread: 1 -> Render.DistanceFade: 1998 2020-05-03 00:00:51.987 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-05-03 00:00:51.987 - Thread: 1 -> Render.ShadowQuality: LOW 2020-05-03 00:00:51.987 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-05-03 00:00:51.987 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-05-03 00:00:51.987 - Thread: 1 -> Render.TextureQuality: HIGH 2020-05-03 00:00:51.987 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-05-03 00:00:51.987 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-05-03 00:00:51.987 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-05-03 00:00:51.987 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-05-03 00:00:51.991 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-05-03 00:00:51.995 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-05-03 00:00:52.009 - Thread: 1 -> Analytics uuid: 7d0685c0-537b-78c2-1ae4-8ebdbb2c4af6 2020-05-03 00:00:52.052 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-05-03 00:00:52.098 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-05-03 00:00:52.263 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-05-03 00:00:52.413 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-05-03 00:00:52.418 - Thread: 1 -> Analytics helper process start reported 2020-05-03 00:00:52.683 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-05-03 00:00:53.138 - Thread: 23 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-05-03 00:00:53.481 - Thread: 39 -> Analytics session error 2020-05-03 00:00:54.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:00:54.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:00:54.508 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-03 00:00:56.652 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-05-03 00:00:56.652 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-05-03 00:00:56.652 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2020-05-03 00:00:58.761 - Thread: 44 -> LoadSession() - Start 2020-05-03 00:00:58.761 - Thread: 44 -> C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-03 00:01:00.067 - Thread: 44 -> Loading Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Sandbox_config.sbc 2020-05-03 00:01:00.076 - Thread: 44 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-05-03 00:01:00.080 - Thread: 44 -> CheckPoint Experimental mode: No 2020-05-03 00:01:00.080 - Thread: 44 -> CheckPoint Experimental mode reason: 0 2020-05-03 00:01:00.082 - Thread: 44 -> LoadSession() - End 2020-05-03 00:01:00.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:01:00.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:01:00.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:01:00.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:01:00.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:01:00.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:01:00.113 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-05-03 00:01:00.114 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-05-03 00:01:00.316 - Thread: 1 -> RunLoadingAction - START 2020-05-03 00:01:00.319 - Thread: 1 -> Loading session: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-03 00:01:00.948 - Thread: 1 -> GC Memory: 1,115,785,280 B 2020-05-03 00:01:00.957 - Thread: 1 -> Process Memory: 3,778,945,024 B 2020-05-03 00:01:00.958 - Thread: 1 -> Experimental mode: No 2020-05-03 00:01:00.958 - Thread: 1 -> Experimental mode reason: 0 2020-05-03 00:01:01.966 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-05-03 00:01:01.996 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-05-03 00:01:02.001 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-05-03 00:01:02.002 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-05-03 00:01:02.004 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-05-03 00:01:02.142 - Thread: 1 -> Loading scenarios 2020-05-03 00:01:02.142 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-05-03 00:01:02.142 - Thread: 1 -> List of used mods (0) - START 2020-05-03 00:01:02.143 - Thread: 1 -> List of used mods - END 2020-05-03 00:01:02.201 - Thread: 1 -> Loading behaviors 2020-05-03 00:01:02.203 - Thread: 1 -> Loading ammo magazines 2020-05-03 00:01:02.205 - Thread: 1 -> Loading ammo definitions 2020-05-03 00:01:02.207 - Thread: 1 -> Loading animations 2020-05-03 00:01:02.210 - Thread: 1 -> Loading animations 2020-05-03 00:01:02.212 - Thread: 1 -> Loading sound definitions 2020-05-03 00:01:02.213 - Thread: 1 -> Loading sound definitions 2020-05-03 00:01:02.213 - Thread: 1 -> Loading sound definitions 2020-05-03 00:01:02.213 - Thread: 1 -> Loading sound definitions 2020-05-03 00:01:02.213 - Thread: 1 -> Loading sound definitions 2020-05-03 00:01:02.213 - Thread: 1 -> Loading sound definitions 2020-05-03 00:01:02.213 - Thread: 1 -> Loading category classes 2020-05-03 00:01:02.214 - Thread: 1 -> Loading category classes 2020-05-03 00:01:02.214 - Thread: 1 -> Loading blueprint classes 2020-05-03 00:01:02.215 - Thread: 1 -> Loading blueprint class entries 2020-05-03 00:01:02.216 - Thread: 1 -> Loading blueprint class entries 2020-05-03 00:01:02.216 - Thread: 1 -> Loading blueprints 2020-05-03 00:01:02.218 - Thread: 1 -> Loading blueprints 2020-05-03 00:01:02.218 - Thread: 1 -> Loading agent definitions 2020-05-03 00:01:02.219 - Thread: 1 -> Loading character definitions 2020-05-03 00:01:02.229 - Thread: 1 -> Loading character definitions 2020-05-03 00:01:02.229 - Thread: 1 -> Loading components 2020-05-03 00:01:02.230 - Thread: 1 -> Loading components 2020-05-03 00:01:02.230 - Thread: 1 -> Loading configuration 2020-05-03 00:01:02.231 - Thread: 1 -> Loading container types 2020-05-03 00:01:02.233 - Thread: 1 -> Loading Contract Types 2020-05-03 00:01:02.237 - Thread: 1 -> Loading block positions 2020-05-03 00:01:02.240 - Thread: 1 -> Loading block positions 2020-05-03 00:01:02.241 - Thread: 1 -> Loading curve definitions 2020-05-03 00:01:02.244 - Thread: 1 -> Loading debris 2020-05-03 00:01:02.245 - Thread: 1 -> Loading environment items entries 2020-05-03 00:01:02.246 - Thread: 1 -> Loading decal global definitions 2020-05-03 00:01:02.246 - Thread: 1 -> Loading decal definitions 2020-05-03 00:01:02.248 - Thread: 1 -> Loading drone behaviors 2020-05-03 00:01:02.250 - Thread: 1 -> Loading edges 2020-05-03 00:01:02.251 - Thread: 1 -> Loading emissive color definitions 2020-05-03 00:01:02.254 - Thread: 1 -> Loading emissive color default states 2020-05-03 00:01:02.257 - Thread: 1 -> Loading animations 2020-05-03 00:01:02.258 - Thread: 1 -> Loading entity components 2020-05-03 00:01:02.267 - Thread: 1 -> Loading component containers 2020-05-03 00:01:02.278 - Thread: 1 -> Loading environment items entries 2020-05-03 00:01:02.278 - Thread: 1 -> Loading Faction Names 2020-05-03 00:01:02.279 - Thread: 1 -> Loading factions 2020-05-03 00:01:02.282 - Thread: 1 -> Loading flare definitions 2020-05-03 00:01:02.294 - Thread: 1 -> Loading gas property definitions 2020-05-03 00:01:02.294 - Thread: 1 -> Loading event definitions 2020-05-03 00:01:02.296 - Thread: 1 -> Loading physical items 2020-05-03 00:01:02.314 - Thread: 1 -> Loading LCD texture categories 2020-05-03 00:01:02.315 - Thread: 1 -> Loading LCD texture categories 2020-05-03 00:01:02.315 - Thread: 1 -> Loading LCD texture categories 2020-05-03 00:01:02.315 - Thread: 1 -> Loading OffensiveWords definitions 2020-05-03 00:01:02.315 - Thread: 1 -> Loading physical items 2020-05-03 00:01:02.317 - Thread: 1 -> Loading physical items 2020-05-03 00:01:02.318 - Thread: 1 -> Loading physical material properties 2020-05-03 00:01:02.320 - Thread: 1 -> Loading pirate antennas 2020-05-03 00:01:02.326 - Thread: 1 -> Loading research blocks definitions 2020-05-03 00:01:02.328 - Thread: 1 -> Loading research groups definitions 2020-05-03 00:01:02.329 - Thread: 1 -> Loading resource distribution groups 2020-05-03 00:01:02.329 - Thread: 1 -> Loading shadow textures definitions 2020-05-03 00:01:02.329 - Thread: 1 -> Loading ship sound groups 2020-05-03 00:01:02.340 - Thread: 1 -> Loading ship sound groups 2020-05-03 00:01:02.340 - Thread: 1 -> Loading sound categories 2020-05-03 00:01:02.343 - Thread: 1 -> Loading stat definitions 2020-05-03 00:01:02.343 - Thread: 1 -> Loading grid creators 2020-05-03 00:01:02.345 - Thread: 1 -> Loading transparent material properties 2020-05-03 00:01:02.346 - Thread: 1 -> Loading planet definition 2020-05-03 00:01:02.346 - Thread: 1 -> Loading voxel map storage definitions 2020-05-03 00:01:02.348 - Thread: 1 -> Loading voxel material definitions 2020-05-03 00:01:02.349 - Thread: 1 -> Loading voxel material definitions 2020-05-03 00:01:02.349 - Thread: 1 -> Loading voxel material definitions 2020-05-03 00:01:02.349 - Thread: 1 -> Loading Weather Effects 2020-05-03 00:01:02.352 - Thread: 1 -> Audio effects definitions 2020-05-03 00:01:02.354 - Thread: 1 -> Loading environment items definitions 2020-05-03 00:01:02.356 - Thread: 1 -> Loading environment items definitions 2020-05-03 00:01:02.356 - Thread: 1 -> Loading physical material properties 2020-05-03 00:01:02.360 - Thread: 1 -> Loading particle effect definitions 2020-05-03 00:01:02.417 - Thread: 1 -> Loading particle effect definitions 2020-05-03 00:01:02.417 - Thread: 1 -> Loading environment item definitions 2020-05-03 00:01:02.421 - Thread: 1 -> Loading weapon definitions 2020-05-03 00:01:02.425 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.455 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.456 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.489 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.495 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.497 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.498 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.499 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.499 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.500 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.501 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.502 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.502 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.505 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.505 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.506 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.512 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.513 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.514 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.519 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.520 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.520 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.520 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.521 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.521 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.522 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.523 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.523 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.524 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.524 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.524 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.525 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.525 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.529 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.529 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.530 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.531 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.532 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.533 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.536 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.538 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.538 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.539 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.541 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.554 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.556 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.558 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.559 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.560 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.561 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.562 - Thread: 1 -> Loading cube blocks 2020-05-03 00:01:02.563 - Thread: 1 -> Created block definitions 2020-05-03 00:01:02.565 - Thread: 1 -> Loading block variant groups 2020-05-03 00:01:02.566 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-05-03 00:01:02.567 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-05-03 00:01:02.567 - 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Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-05-03 00:01:02.571 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-05-03 00:01:02.572 - Thread: 1 -> Loading asteroid generators 2020-05-03 00:01:02.573 - Thread: 1 -> Loading spawn groups 2020-05-03 00:01:02.576 - Thread: 1 -> Loading drop containers 2020-05-03 00:01:02.577 - Thread: 1 -> Loading spawn groups 2020-05-03 00:01:02.577 - Thread: 1 -> Loading spawn groups 2020-05-03 00:01:02.578 - Thread: 1 -> Loading radial menu definitions 2020-05-03 00:01:02.594 - Thread: 1 -> Loading respawn ships 2020-05-03 00:01:02.595 - Thread: 1 -> Loading spawn groups 2020-05-03 00:01:02.596 - Thread: 1 -> Loading wheel speeds 2020-05-03 00:01:02.635 - Thread: 1 -> MyAudio.UnloadData - START 2020-05-03 00:01:02.645 - Thread: 1 -> MyAudio.UnloadData - END 2020-05-03 00:01:02.645 - Thread: 1 -> MyAudio.LoadData - START 2020-05-03 00:01:02.660 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-05-03 00:01:02.757 - Thread: 1 -> MyAudio.LoadData - END 2020-05-03 00:01:02.796 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-05-03 00:01:02.802 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-03 00:01:02.843 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-03 00:01:02.843 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-03 00:01:02.843 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-05-03 00:01:02.853 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-05-03 00:01:03.602 - Thread: 105 -> External debugger: listening... 2020-05-03 00:01:03.623 - Thread: 1 -> MyLights.LoadData() - START 2020-05-03 00:01:03.625 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-05-03 00:01:03.625 - Thread: 1 -> MyLights.LoadData() - END 2020-05-03 00:01:03.625 - Thread: 1 -> Info: MyLights initialized. 2020-05-03 00:01:03.625 - Thread: 1 -> MyExplosions.LoadData() - START 2020-05-03 00:01:03.631 - Thread: 1 -> MyExplosions.LoadData() - END 2020-05-03 00:01:03.686 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-05-03 00:01:03.687 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-05-03 00:01:03.711 - Thread: 1 -> Loading Procedural World Generator 2020-05-03 00:01:03.712 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-05-03 00:01:03.941 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-05-03 00:01:04.042 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-05-03 00:01:04.043 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Triton-12345d80253.vx2' 2020-05-03 00:01:04.043 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-05-03 00:01:04.043 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-05-03 00:01:04.043 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-05-03 00:01:04.043 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-05-03 00:01:04.043 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-05-03 00:01:04.043 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-05-03 00:01:04.043 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Europa-595048092d19000.vx2' 2020-05-03 00:01:04.043 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Mars-2044023682d120000.vx2' 2020-05-03 00:01:04.043 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Titan-2124704365d19000.vx2' 2020-05-03 00:01:04.043 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Alien-291759539d120000.vx2' 2020-05-03 00:01:04.043 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\EarthLike-1779144428d120000.vx2' 2020-05-03 00:01:04.043 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Moon-1353915701d19000.vx2' 2020-05-03 00:01:04.402 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428604342377)A(G(StoneCoverageIronCore)M(EarthForestArea)__28)-815119000592720592.vx2' 2020-05-03 00:01:04.413 - Thread: 22 -> SE-16693: LockExtraCriticalSections: False; DonNotServeBlockingRequestsImmediately: False 2020-05-03 00:01:05.071 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428705005680)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-856036144788761658.vx2' 2020-05-03 00:01:05.072 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470415)A(G(StoneCoverageIronCore)M(EarthForestArea)__509).vx2' 2020-05-03 00:01:05.072 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225230356494)A(G(StoneCoverageIronCore)M(EarthForestArea)__423).vx2' 2020-05-03 00:01:05.073 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225213579277)A(G(StoneCoverageIronCore)M(EarthForestArea)__323).vx2' 2020-05-03 00:01:05.077 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470414)A(G(StoneCoverageIronCore)M(EarthForestArea)__177).vx2' 2020-05-03 00:01:07.100 - Thread: 19 -> Info: Planet generator name: Triton 2020-05-03 00:01:07.303 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-03 00:01:08.332 - Thread: 15 -> Info: Planet generator name: EarthLike 2020-05-03 00:01:08.333 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-03 00:01:08.546 - Thread: 20 -> Info: Planet generator name: Mars 2020-05-03 00:01:08.547 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-03 00:01:08.856 - Thread: 18 -> Info: Planet generator name: Alien 2020-05-03 00:01:08.856 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-03 00:01:09.041 - Thread: 17 -> Info: Planet generator name: Moon 2020-05-03 00:01:09.041 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-03 00:01:09.227 - Thread: 16 -> Info: Planet generator name: Titan 2020-05-03 00:01:09.228 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-03 00:01:09.502 - Thread: 1 -> Info: Planet generator name: Europa 2020-05-03 00:01:09.503 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-05-03 00:01:09.503 - Thread: 1 -> Entities loaded 2020-05-03 00:01:09.695 - Thread: 1 -> Entities initialized 2020-05-03 00:01:09.870 - Thread: 1 -> Checkpoint.CameraAttachedTo: 127808635901093386 2020-05-03 00:01:09.886 - Thread: 1 -> MySession.Static.LogSettings - START 2020-05-03 00:01:09.887 - Thread: 1 -> Name = Star System 2020-04-18 18:33 2020-05-03 00:01:09.887 - Thread: 1 -> Description = 2020-05-03 00:01:09.887 - Thread: 1 -> GameDateTime = 01/04/2081 07:56:58 2020-05-03 00:01:09.887 - Thread: 1 -> Password = 2020-05-03 00:01:09.887 - Thread: 1 -> CurrentPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-05-03 00:01:09.887 - Thread: 1 -> WorkshopId = 2020-05-03 00:01:09.887 - Thread: 1 -> CameraController = Default_Astronaut_Female 2020-05-03 00:01:09.887 - Thread: 1 -> ThumbPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\thumb.jpg 2020-05-03 00:01:09.888 - Thread: 1 -> Settings: 2020-05-03 00:01:09.889 - Thread: 1 -> GameMode = Survival 2020-05-03 00:01:09.889 - Thread: 1 -> MaxPlayers = 4 2020-05-03 00:01:09.889 - Thread: 1 -> OnlineMode = OFFLINE 2020-05-03 00:01:09.889 - Thread: 1 -> AutoHealing = True 2020-05-03 00:01:09.889 - Thread: 1 -> WeaponsEnabled = True 2020-05-03 00:01:09.889 - Thread: 1 -> ThrusterDamage = True 2020-05-03 00:01:09.889 - Thread: 1 -> EnableSpectator = False 2020-05-03 00:01:09.889 - Thread: 1 -> EnableCopyPaste = False 2020-05-03 00:01:09.889 - Thread: 1 -> MaxFloatingObjects = 100 2020-05-03 00:01:09.889 - Thread: 1 -> MaxGridSize = 0 2020-05-03 00:01:09.889 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-05-03 00:01:09.889 - Thread: 1 -> CargoShipsEnabled = True 2020-05-03 00:01:09.889 - Thread: 1 -> EnvironmentHostility = SAFE 2020-05-03 00:01:09.889 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-05-03 00:01:09.889 - Thread: 1 -> InventorySizeMultiplier = 3 2020-05-03 00:01:09.889 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-05-03 00:01:09.889 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-05-03 00:01:09.889 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-05-03 00:01:09.889 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-05-03 00:01:09.889 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-05-03 00:01:09.889 - Thread: 1 -> ClientCanSave = False 2020-05-03 00:01:09.889 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-05-03 00:01:09.889 - Thread: 1 -> PermanentDeath = False 2020-05-03 00:01:09.889 - Thread: 1 -> DestructibleBlocks = True 2020-05-03 00:01:09.889 - Thread: 1 -> EnableScripts = False 2020-05-03 00:01:09.889 - Thread: 1 -> AutoSaveInMinutes = 5 2020-05-03 00:01:09.889 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-05-03 00:01:09.889 - Thread: 1 -> ProceduralDensity = 0.35 2020-05-03 00:01:09.889 - Thread: 1 -> ProceduralSeed = 0 2020-05-03 00:01:09.889 - Thread: 1 -> DestructibleBlocks = True 2020-05-03 00:01:09.889 - Thread: 1 -> EnableIngameScripts = False 2020-05-03 00:01:09.889 - Thread: 1 -> ViewDistance = 15000 2020-05-03 00:01:09.889 - Thread: 1 -> Voxel destruction = True 2020-05-03 00:01:09.889 - Thread: 1 -> EnableStructuralSimulation = False 2020-05-03 00:01:09.889 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-05-03 00:01:09.889 - Thread: 1 -> EnableContainerDrops = True 2020-05-03 00:01:09.889 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-05-03 00:01:09.889 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-05-03 00:01:09.889 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-05-03 00:01:09.889 - Thread: 1 -> EnableSubgridDamage = False 2020-05-03 00:01:09.889 - Thread: 1 -> SyncDistance = 3000 2020-05-03 00:01:09.889 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-05-03 00:01:09.889 - Thread: 1 -> AFKTimeoutMin = 0 2020-05-03 00:01:09.889 - Thread: 1 -> StopGridsPeriodMin = 15 2020-05-03 00:01:09.889 - Thread: 1 -> ExperimentalMode = False 2020-05-03 00:01:09.889 - Thread: 1 -> ExperimentalModeReason = 0 2020-05-03 00:01:09.889 - Thread: 1 -> MySession.Static.LogSettings - END 2020-05-03 00:01:09.952 - Thread: 1 -> Session loaded 2020-05-03 00:01:09.952 - Thread: 1 -> RunLoadingAction - END 2020-05-03 00:01:09.952 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-05-03 00:01:10.025 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-05-03 00:01:10.025 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-05-03 00:01:10.026 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-05-03 00:01:10.036 - Thread: 1 -> Updating continues. 2020-05-03 00:01:10.066 - Thread: 1 -> GC Memory: 1475.058 MB 2020-05-03 00:01:10.998 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-03 00:01:11.043 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-03 00:01:11.319 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-05-03 00:01:11.323 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-03 00:01:11.325 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-03 00:01:11.329 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-03 00:01:33.745 - Thread: 1 -> GUI Stats: Update 5.72424416666665, Draw 0.187216222222222 2020-05-03 00:01:40.078 - Thread: 1 -> GC Memory: 3259.696 MB 2020-05-03 00:01:56.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:01:56.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:02:10.080 - Thread: 1 -> GC Memory: 1797.847 MB 2020-05-03 00:02:10.399 - Thread: 1 -> GUI Stats: Update 0.184629111111111, Draw 0.198734777777778 2020-05-03 00:02:10.411 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:02:10.427 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,20.78041,174.5819,1,0,1797.633,13983.75,7336,92664,14,70.42551,98.10184,0,230077,27.61135,0,16.66667,19.44543,27.08724,100,9856037458 2020-05-03 00:02:40.091 - Thread: 1 -> GC Memory: 1810.578 MB 2020-05-03 00:02:40.625 - Thread: 1 -> GUI Stats: Update 0.350392, Draw 0.445746333333333 2020-05-03 00:03:10.107 - Thread: 1 -> GC Memory: 1850.598 MB 2020-05-03 00:03:10.624 - Thread: 1 -> GUI Stats: Update 0.292658388888889, Draw 0.375523555555556 2020-05-03 00:03:10.654 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:03:10.655 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,22.72289,197.2592,1,0,1846.007,14054.21,7352,92648,14,85.33459,98.22031,0.06708211,230553,30.75109,0,16.66667,26.24131,30.20381,100,9889626010 2020-05-03 00:03:22.759 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:03:22.760 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:03:23.576 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:03:23.577 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:03:40.112 - Thread: 1 -> GC Memory: 1757.492 MB 2020-05-03 00:03:40.929 - Thread: 1 -> GUI Stats: Update 0.326815, Draw 0.404774777777779 2020-05-03 00:03:54.927 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:03:54.927 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:04:10.128 - Thread: 1 -> GC Memory: 1863.302 MB 2020-05-03 00:04:10.930 - Thread: 1 -> GUI Stats: Update 0.3246605, Draw 0.391559888888889 2020-05-03 00:04:10.976 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:04:10.976 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,21.54998,141.3695,1,0,1864.522,14309.46,7541,92459,14,59.9185,98.40289,0.06167526,230660,36.46379,0,16.66667,21.84856,35.88143,100,10072665402 2020-05-03 00:04:21.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:04:21.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:04:40.128 - Thread: 1 -> GC Memory: 1866.797 MB 2020-05-03 00:04:40.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:04:40.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:04:40.929 - Thread: 1 -> GUI Stats: Update 0.346117555555555, Draw 0.450396722222223 2020-05-03 00:04:46.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:04:46.443 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:04:46.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:04:46.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:04:53.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:04:53.060 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:04:54.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:04:54.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:05:02.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:05:02.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:05:10.146 - Thread: 1 -> GC Memory: 1872.232 MB 2020-05-03 00:05:10.929 - Thread: 1 -> GUI Stats: Update 0.4179485, Draw 0.469632166666667 2020-05-03 00:05:10.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:05:10.994 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,21.62124,161.6659,1,0,1872.4,14412.09,7919,92081,14,71.16885,98.5647,0.06375553,231343,37.46812,0,16.66667,26.66563,36.93034,100,10161248330 2020-05-03 00:05:14.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:05:14.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:05:15.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:05:15.590 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:05:20.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:05:20.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:05:33.559 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:05:33.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:05:34.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:05:34.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:05:38.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:05:38.994 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:05:40.146 - Thread: 1 -> GC Memory: 1765.666 MB 2020-05-03 00:05:40.930 - Thread: 1 -> GUI Stats: Update 0.354995222222222, Draw 0.503714555555555 2020-05-03 00:05:51.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:05:51.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:05:51.645 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:05:51.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:05:56.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:05:56.845 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:06:00.313 - Thread: 1 -> Autosave initiated 2020-05-03 00:06:00.313 - Thread: 1 -> Character state: True 2020-05-03 00:06:00.313 - Thread: 1 -> IsServer: True 2020-05-03 00:06:00.313 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 00:06:00.313 - Thread: 1 -> Autosave 2020-05-03 00:06:00.315 - Thread: 1 -> Saving world - START 2020-05-03 00:06:00.316 - Thread: 1 -> Making world state snapshot. 2020-05-03 00:06:00.316 - Thread: 1 -> Before snapshot.: GC Memory: 1,773 B 2020-05-03 00:06:00.477 - Thread: 1 -> After snapshot.: GC Memory: 1,774 B 2020-05-03 00:06:00.478 - Thread: 1 -> Directory cleanup: GC Memory: 1,774 B 2020-05-03 00:06:00.478 - Thread: 1 -> Saving world - END 2020-05-03 00:06:00.483 - Thread: 16 -> Session snapshot save - START 2020-05-03 00:06:00.484 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 00:06:01.248 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 00:06:01.605 - Thread: 16 -> Session snapshot save - END 2020-05-03 00:06:09.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:06:09.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:06:10.151 - Thread: 1 -> GC Memory: 1783.908 MB 2020-05-03 00:06:10.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:06:10.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:06:11.084 - Thread: 1 -> GUI Stats: Update 0.342968, Draw 0.466621277777777 2020-05-03 00:06:11.164 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:06:11.164 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,23.14215,180.6171,1,0,1786.33,14420.46,8486,91514,14,70.13935,98.42379,0.06693743,231372,33.75817,0,16.66667,23.67776,33.22607,100,10161248330 2020-05-03 00:06:17.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:06:17.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:06:31.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:06:31.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:06:32.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:06:32.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:06:40.151 - Thread: 1 -> GC Memory: 1790.187 MB 2020-05-03 00:06:41.084 - Thread: 1 -> GUI Stats: Update 0.317833055555556, Draw 0.465229888888888 2020-05-03 00:06:43.297 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:06:43.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:06:58.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:06:58.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:06:58.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:06:58.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:07:06.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:07:06.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:07:10.151 - Thread: 1 -> GC Memory: 1769.861 MB 2020-05-03 00:07:11.085 - Thread: 1 -> GUI Stats: Update 0.324249722222222, Draw 0.460979777777778 2020-05-03 00:07:11.181 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:07:11.181 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,22.0733,160.8949,1,0,1772.931,14257.08,9053,90947,14,73.63662,98.49272,0.06628731,231510,36.44125,0,16.66667,26.8341,35.89198,100,9984301130 2020-05-03 00:07:20.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:07:20.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:07:21.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:07:21.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:07:27.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:07:27.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:07:28.381 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:07:28.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:07:34.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:07:34.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:07:36.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:07:36.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:07:40.167 - Thread: 1 -> GC Memory: 1775.138 MB 2020-05-03 00:07:41.085 - Thread: 1 -> GUI Stats: Update 0.418043833333334, Draw 0.539591722222221 2020-05-03 00:07:41.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:07:41.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:07:45.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:07:45.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:07:47.598 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:07:47.598 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:07:49.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:07:49.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:07:50.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:07:50.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:07:54.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:07:54.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:07:56.266 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:07:56.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:08:08.936 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 00:08:08.936 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 00:08:08.936 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 00:08:09.048 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 00:08:10.170 - Thread: 1 -> GC Memory: 1778.76 MB 2020-05-03 00:08:11.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:08:11.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:08:11.196 - Thread: 1 -> GUI Stats: Update 0.383143888888889, Draw 0.529790222222222 2020-05-03 00:08:11.300 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:08:11.300 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,25.66208,144.6338,1,0,1778.404,14360.93,9242,90758,14,58.77731,98.50484,0.05585597,231627,36.34701,0,16.66667,21.3638,35.80357,100,10074316522 2020-05-03 00:08:22.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:08:22.618 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:08:23.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:08:23.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:08:31.167 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:08:31.167 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:08:31.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:08:31.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:08:38.405 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:08:38.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:08:38.982 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:08:38.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:08:40.187 - Thread: 1 -> GC Memory: 1767.949 MB 2020-05-03 00:08:41.189 - Thread: 1 -> GUI Stats: Update 0.339785444444444, Draw 0.420867388888889 2020-05-03 00:08:46.067 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:08:46.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:08:46.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:08:46.689 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:08:57.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:08:57.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:08:57.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:08:57.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:09:10.204 - Thread: 1 -> GC Memory: 1774.094 MB 2020-05-03 00:09:11.187 - Thread: 1 -> GUI Stats: Update 0.320926388888888, Draw 0.415402333333333 2020-05-03 00:09:11.318 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:09:11.318 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,22.61516,168.3728,1,0,1773.252,14343.86,9242,90758,14,58.78248,98.52898,0.0539556,231748,37.60639,0,16.66667,22.10597,37.05319,100,10074316522 2020-05-03 00:09:20.317 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:09:20.318 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:09:39.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:09:39.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:09:40.204 - Thread: 1 -> GC Memory: 1775.32 MB 2020-05-03 00:09:40.652 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:09:40.653 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:09:41.187 - Thread: 1 -> GUI Stats: Update 0.417763888888888, Draw 0.53328 2020-05-03 00:10:10.220 - Thread: 1 -> GC Memory: 1775.68 MB 2020-05-03 00:10:11.187 - Thread: 1 -> GUI Stats: Update 0.292609722222223, Draw 0.370522333333333 2020-05-03 00:10:11.334 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:10:11.334 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,20.99466,88.46264,1,0,1799.43,14314.58,9997,90003,14,23.28326,98.07782,0.0542555,231893,28.20795,0,16.66667,6.567729,27.66574,100,10008567924 2020-05-03 00:10:36.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:10:36.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:10:40.221 - Thread: 1 -> GC Memory: 1770.906 MB 2020-05-03 00:10:41.188 - Thread: 1 -> GUI Stats: Update 0.293204, Draw 0.364670777777778 2020-05-03 00:11:00.321 - Thread: 1 -> Autosave initiated 2020-05-03 00:11:00.321 - Thread: 1 -> Character state: True 2020-05-03 00:11:00.321 - Thread: 1 -> IsServer: True 2020-05-03 00:11:00.321 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 00:11:00.321 - Thread: 1 -> Autosave 2020-05-03 00:11:00.321 - Thread: 1 -> Saving world - START 2020-05-03 00:11:00.322 - Thread: 1 -> Making world state snapshot. 2020-05-03 00:11:00.322 - Thread: 1 -> Before snapshot.: GC Memory: 1,768 B 2020-05-03 00:11:00.351 - Thread: 1 -> After snapshot.: GC Memory: 1,769 B 2020-05-03 00:11:00.351 - Thread: 1 -> Directory cleanup: GC Memory: 1,769 B 2020-05-03 00:11:00.351 - Thread: 1 -> Saving world - END 2020-05-03 00:11:00.351 - Thread: 15 -> Session snapshot save - START 2020-05-03 00:11:00.352 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 00:11:00.844 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 00:11:01.191 - Thread: 15 -> Session snapshot save - END 2020-05-03 00:11:10.237 - Thread: 1 -> GC Memory: 1785.281 MB 2020-05-03 00:11:11.187 - Thread: 1 -> GUI Stats: Update 0.293798722222222, Draw 0.350893888888889 2020-05-03 00:11:11.351 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:11:11.351 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,22.73053,145.0438,1,0,1782.298,14507.12,9995,90005,14,46.27438,98.7421,0.05264466,231502,41.66636,0,16.66667,19.28085,41.14223,100,10193346526 2020-05-03 00:11:39.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:11:39.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:11:40.256 - Thread: 1 -> GC Memory: 1782.81 MB 2020-05-03 00:11:41.187 - Thread: 1 -> GUI Stats: Update 0.427280055555556, Draw 0.423671222222222 2020-05-03 00:12:00.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:12:00.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:12:10.270 - Thread: 1 -> GC Memory: 1766.008 MB 2020-05-03 00:12:11.188 - Thread: 1 -> GUI Stats: Update 0.356985166666668, Draw 0.402889500000001 2020-05-03 00:12:11.367 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:12:11.368 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,22.57839,141.6009,1,0,1766.124,14506.14,9995,90005,14,47.57862,98.70577,0.05121901,231556,41.20398,0,16.66667,19.60428,40.6707,100,10193359470 2020-05-03 00:12:14.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:12:14.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:12:29.637 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 00:12:29.654 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 00:12:39.635 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 00:12:39.637 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 00:12:40.286 - Thread: 1 -> GC Memory: 1772.74 MB 2020-05-03 00:12:41.187 - Thread: 1 -> GUI Stats: Update 0.334564222222222, Draw 0.384741833333333 2020-05-03 00:12:41.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:12:41.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:12:44.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:12:44.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:12:49.637 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 00:12:49.639 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 00:12:59.635 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 00:12:59.640 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 00:12:59.640 - Thread: 1 -> Next activation in -00:01:41.0917166 2020-05-03 00:12:59.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 00:12:59.640 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 00:13:09.636 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 00:13:09.637 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 00:13:10.286 - Thread: 1 -> GC Memory: 1774.088 MB 2020-05-03 00:13:11.190 - Thread: 1 -> GUI Stats: Update 0.324298388888889, Draw 0.370316055555556 2020-05-03 00:13:11.384 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:13:11.384 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,21.97668,135.4487,1,0,1774.355,14504.86,9995,90005,14,48.57994,98.71812,0.04776168,231581,41.40989,0,16.66667,20.1169,40.87907,100,10196548758 2020-05-03 00:13:12.168 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:13:12.168 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:13:12.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:13:12.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:13:19.636 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 00:13:19.639 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 00:13:29.634 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 00:13:29.635 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 00:13:29.635 - Thread: 1 -> Next activation in 00:00:45.2776808 2020-05-03 00:13:40.303 - Thread: 1 -> GC Memory: 1766.877 MB 2020-05-03 00:13:41.187 - Thread: 1 -> GUI Stats: Update 0.336326222222223, Draw 0.343922222222223 2020-05-03 00:13:48.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:13:48.212 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:14:10.303 - Thread: 1 -> GC Memory: 1771.842 MB 2020-05-03 00:14:11.187 - Thread: 1 -> GUI Stats: Update 0.285988111111111, Draw 0.336322222222222 2020-05-03 00:14:11.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:14:11.401 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,15.55419,146.7815,1,0,1772.289,14454.16,9995,90005,14,45.86633,98.69096,0.04556498,231513,41.82434,0,16.66667,19.18329,41.27684,100,10112421900 2020-05-03 00:14:15.652 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 00:14:15.652 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 00:14:25.652 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 00:14:25.652 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 00:14:35.653 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 00:14:35.653 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 00:14:38.552 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-03 00:14:40.304 - Thread: 1 -> GC Memory: 1772.752 MB 2020-05-03 00:14:41.187 - Thread: 1 -> GUI Stats: Update 0.268945722222223, Draw 0.326986111111111 2020-05-03 00:14:45.652 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 00:14:45.652 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 00:14:45.652 - Thread: 1 -> Next activation in 00:51:21.3398042 2020-05-03 00:15:10.305 - Thread: 1 -> GC Memory: 1771.722 MB 2020-05-03 00:15:11.187 - Thread: 1 -> GUI Stats: Update 0.273132888888889, Draw 0.332108222222222 2020-05-03 00:15:11.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:15:11.420 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,14.96554,149.7133,1,0,1774.24,14478.64,9995,90005,13,51.26109,98.82565,0.05322043,231514,45.57019,0,16.66667,23.35977,45.03503,100,10113150332 2020-05-03 00:15:40.321 - Thread: 1 -> GC Memory: 1766.314 MB 2020-05-03 00:15:41.190 - Thread: 1 -> GUI Stats: Update 0.284287166666667, Draw 0.340786166666667 2020-05-03 00:16:00.320 - Thread: 1 -> Autosave initiated 2020-05-03 00:16:00.320 - Thread: 1 -> Character state: True 2020-05-03 00:16:00.320 - Thread: 1 -> IsServer: True 2020-05-03 00:16:00.320 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 00:16:00.320 - Thread: 1 -> Autosave 2020-05-03 00:16:00.320 - Thread: 1 -> Saving world - START 2020-05-03 00:16:00.321 - Thread: 1 -> Making world state snapshot. 2020-05-03 00:16:00.321 - Thread: 1 -> Before snapshot.: GC Memory: 1,767 B 2020-05-03 00:16:00.363 - Thread: 1 -> After snapshot.: GC Memory: 1,771 B 2020-05-03 00:16:00.363 - Thread: 1 -> Directory cleanup: GC Memory: 1,771 B 2020-05-03 00:16:00.363 - Thread: 1 -> Saving world - END 2020-05-03 00:16:00.364 - Thread: 16 -> Session snapshot save - START 2020-05-03 00:16:00.364 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 00:16:00.733 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 00:16:01.346 - Thread: 16 -> Session snapshot save - END 2020-05-03 00:16:10.337 - Thread: 1 -> GC Memory: 1787.273 MB 2020-05-03 00:16:11.187 - Thread: 1 -> GUI Stats: Update 0.260619166666667, Draw 0.322924055555556 2020-05-03 00:16:11.435 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:16:11.435 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,14.76114,130.1887,1,0,1784.525,14484.89,9995,90005,13,46.21794,98.78774,0.05404257,231700,43.36641,0,16.66667,20.04306,42.8407,100,10112941564 2020-05-03 00:16:40.353 - Thread: 1 -> GC Memory: 1786.077 MB 2020-05-03 00:16:41.187 - Thread: 1 -> GUI Stats: Update 0.253547277777778, Draw 0.330169333333333 2020-05-03 00:17:10.354 - Thread: 1 -> GC Memory: 1767.178 MB 2020-05-03 00:17:11.188 - Thread: 1 -> GUI Stats: Update 0.287869333333333, Draw 0.333923222222222 2020-05-03 00:17:11.452 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:17:11.452 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,20.88147,136.7681,1,0,1765.97,14485.08,9995,90005,13,52.01607,98.90568,0.05190832,231696,48.63063,0,16.66667,25.29574,48.09846,100,10112941564 2020-05-03 00:17:40.370 - Thread: 1 -> GC Memory: 1767.479 MB 2020-05-03 00:17:41.186 - Thread: 1 -> GUI Stats: Update 0.257937888888889, Draw 0.329912888888889 2020-05-03 00:18:10.371 - Thread: 1 -> GC Memory: 1767.057 MB 2020-05-03 00:18:11.188 - Thread: 1 -> GUI Stats: Update 0.247155333333333, Draw 0.336192888888889 2020-05-03 00:18:11.468 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:18:11.468 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,21.06996,145.795,1,0,1767.321,14497.34,9995,90005,13,52.43473,98.86899,0.05550784,231732,46.9092,0,16.66667,24.59671,46.37865,100,10112941564 2020-05-03 00:18:40.371 - Thread: 1 -> GC Memory: 1767.266 MB 2020-05-03 00:18:41.189 - Thread: 1 -> GUI Stats: Update 0.2679985, Draw 0.318636611111111 2020-05-03 00:19:10.387 - Thread: 1 -> GC Memory: 1773.045 MB 2020-05-03 00:19:11.188 - Thread: 1 -> GUI Stats: Update 0.328533000000001, Draw 0.338033777777778 2020-05-03 00:19:11.485 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:19:11.485 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,15.31136,146.8249,1,0,1771.577,14414.8,9998,90002,13,51.71582,98.82175,0.0574567,231747,46.18417,0,16.66667,23.88452,45.64,100,10009953854 2020-05-03 00:19:40.387 - Thread: 1 -> GC Memory: 1776.192 MB 2020-05-03 00:19:41.190 - Thread: 1 -> GUI Stats: Update 0.269159166666667, Draw 0.314105388888889 2020-05-03 00:20:10.404 - Thread: 1 -> GC Memory: 1775.873 MB 2020-05-03 00:20:11.187 - Thread: 1 -> GUI Stats: Update 0.281685111111111, Draw 0.313848277777778 2020-05-03 00:20:11.501 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:20:11.505 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,14.35593,140.2501,1,0,1781.395,14507.64,9998,90002,13,55.52535,98.82611,0.06039684,231733,46.144,0,16.66667,25.62162,45.60232,100,10104680036 2020-05-03 00:20:40.420 - Thread: 1 -> GC Memory: 1771.645 MB 2020-05-03 00:20:41.188 - Thread: 1 -> GUI Stats: Update 0.260431222222223, Draw 0.284476111111112 2020-05-03 00:21:00.323 - Thread: 1 -> Autosave initiated 2020-05-03 00:21:00.323 - Thread: 1 -> Character state: True 2020-05-03 00:21:00.323 - Thread: 1 -> IsServer: True 2020-05-03 00:21:00.323 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 00:21:00.323 - Thread: 1 -> Autosave 2020-05-03 00:21:00.323 - Thread: 1 -> Saving world - START 2020-05-03 00:21:00.324 - Thread: 1 -> Making world state snapshot. 2020-05-03 00:21:00.324 - Thread: 1 -> Before snapshot.: GC Memory: 1,774 B 2020-05-03 00:21:00.358 - Thread: 1 -> After snapshot.: GC Memory: 1,778 B 2020-05-03 00:21:00.358 - Thread: 1 -> Directory cleanup: GC Memory: 1,778 B 2020-05-03 00:21:00.358 - Thread: 1 -> Saving world - END 2020-05-03 00:21:00.358 - Thread: 15 -> Session snapshot save - START 2020-05-03 00:21:00.359 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 00:21:00.738 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 00:21:01.242 - Thread: 15 -> Session snapshot save - END 2020-05-03 00:21:10.420 - Thread: 1 -> GC Memory: 1795.387 MB 2020-05-03 00:21:11.189 - Thread: 1 -> GUI Stats: Update 0.287215777777777, Draw 0.276293388888889 2020-05-03 00:21:11.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:21:11.519 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,18.61644,104.2835,1,0,1808.59,14381.87,9998,90002,14,27.00597,98.22531,0.03780503,231791,29.89361,0,16.66667,8.07306,29.36309,100,10033083964 2020-05-03 00:21:40.428 - Thread: 1 -> GC Memory: 1814.85 MB 2020-05-03 00:21:41.296 - Thread: 1 -> GUI Stats: Update 0.261149944444444, Draw 0.285774111111111 2020-05-03 00:22:10.430 - Thread: 1 -> GC Memory: 1777.748 MB 2020-05-03 00:22:11.297 - Thread: 1 -> GUI Stats: Update 0.345846555555554, Draw 0.322560111111111 2020-05-03 00:22:11.643 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:22:11.643 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,22.25297,161.3843,1,0,1774.279,14517.52,9998,90002,14,67.69685,98.57368,0.05149255,231737,37.6537,0,16.66667,25.49037,37.11664,100,10038016140 2020-05-03 00:22:40.445 - Thread: 1 -> GC Memory: 1774.327 MB 2020-05-03 00:22:41.296 - Thread: 1 -> GUI Stats: Update 0.2627415, Draw 0.307681944444444 2020-05-03 00:23:10.461 - Thread: 1 -> GC Memory: 1777.381 MB 2020-05-03 00:23:11.296 - Thread: 1 -> GUI Stats: Update 0.274582277777778, Draw 0.307093111111111 2020-05-03 00:23:11.659 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:23:11.660 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,15.10879,154.6837,1,0,1777.578,14401.35,9998,90002,14,42.66972,98.34637,0.04797276,231628,31.63244,0,16.66667,13.49748,31.10936,100,10047903002 2020-05-03 00:23:40.463 - Thread: 1 -> GC Memory: 1773.756 MB 2020-05-03 00:23:41.297 - Thread: 1 -> GUI Stats: Update 0.267513222222222, Draw 0.309180333333333 2020-05-03 00:24:10.479 - Thread: 1 -> GC Memory: 1773.577 MB 2020-05-03 00:24:11.295 - Thread: 1 -> GUI Stats: Update 0.291935444444445, Draw 0.330173222222222 2020-05-03 00:24:11.677 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:24:11.679 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,14.38273,132.9865,1,0,1775.541,14527.86,9998,90002,14,45.16009,98.74265,0.05191543,231574,43.43624,0,16.66667,19.61584,42.89009,100,10136640314 2020-05-03 00:24:40.481 - Thread: 1 -> GC Memory: 1774.278 MB 2020-05-03 00:24:41.295 - Thread: 1 -> GUI Stats: Update 0.267528611111111, Draw 0.312134166666667 2020-05-03 00:25:10.496 - Thread: 1 -> GC Memory: 1776.28 MB 2020-05-03 00:25:11.297 - Thread: 1 -> GUI Stats: Update 0.284324888888889, Draw 0.3453545 2020-05-03 00:25:11.693 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:25:11.694 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,22.39889,127.2192,1,0,1775.683,14584.54,9998,90002,14,48.45596,98.73653,0.04833023,231600,42.36737,0,16.66667,20.52952,41.83208,100,10223291998 2020-05-03 00:25:12.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:25:12.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:25:12.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:25:12.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:25:40.512 - Thread: 1 -> GC Memory: 1776.167 MB 2020-05-03 00:25:41.296 - Thread: 1 -> GUI Stats: Update 0.303824333333333, Draw 0.302682666666666 2020-05-03 00:26:00.328 - Thread: 1 -> Autosave initiated 2020-05-03 00:26:00.328 - Thread: 1 -> Character state: True 2020-05-03 00:26:00.328 - Thread: 1 -> IsServer: True 2020-05-03 00:26:00.328 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 00:26:00.328 - Thread: 1 -> Autosave 2020-05-03 00:26:00.328 - Thread: 1 -> Saving world - START 2020-05-03 00:26:00.329 - Thread: 1 -> Making world state snapshot. 2020-05-03 00:26:00.329 - Thread: 1 -> Before snapshot.: GC Memory: 1,776 B 2020-05-03 00:26:00.362 - Thread: 1 -> After snapshot.: GC Memory: 1,779 B 2020-05-03 00:26:00.362 - Thread: 1 -> Directory cleanup: GC Memory: 1,779 B 2020-05-03 00:26:00.362 - Thread: 1 -> Saving world - END 2020-05-03 00:26:00.363 - Thread: 17 -> Session snapshot save - START 2020-05-03 00:26:00.364 - Thread: 17 -> Checking file access for files in target dir. 2020-05-03 00:26:00.746 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 00:26:01.150 - Thread: 17 -> Session snapshot save - END 2020-05-03 00:26:10.513 - Thread: 1 -> GC Memory: 1792.769 MB 2020-05-03 00:26:11.295 - Thread: 1 -> GUI Stats: Update 0.250292944444444, Draw 0.276144222222222 2020-05-03 00:26:11.710 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:26:11.710 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,12.79574,87.5815,1,0,1793.375,14399.3,9998,90002,14,20.02538,98.18999,0.03817044,231660,29.4192,0,16.66667,5.891304,28.88671,100,10131872226 2020-05-03 00:26:40.515 - Thread: 1 -> GC Memory: 1792.517 MB 2020-05-03 00:26:41.297 - Thread: 1 -> GUI Stats: Update 0.247598666666667, Draw 0.264833888888889 2020-05-03 00:27:10.529 - Thread: 1 -> GC Memory: 1775.29 MB 2020-05-03 00:27:11.298 - Thread: 1 -> GUI Stats: Update 0.238170555555556, Draw 0.271263944444444 2020-05-03 00:27:11.727 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:27:11.727 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,17.75976,84.84287,1,0,1774.88,14396.61,9998,90002,14,21.98103,98.16013,0.03190139,231737,28.98495,0,16.66667,6.371192,28.45167,100,10132136082 2020-05-03 00:27:40.529 - Thread: 1 -> GC Memory: 1774.556 MB 2020-05-03 00:27:41.295 - Thread: 1 -> GUI Stats: Update 0.284270166666667, Draw 0.267599833333333 2020-05-03 00:28:10.545 - Thread: 1 -> GC Memory: 1776.029 MB 2020-05-03 00:28:11.296 - Thread: 1 -> GUI Stats: Update 0.241010111111111, Draw 0.268722555555556 2020-05-03 00:28:11.743 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:28:11.744 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,12.85232,95.74546,1,0,1774.637,14396.45,9998,90002,14,21.07766,98.13886,0.03019869,231838,28.62018,0,16.66667,6.032465,28.08752,100,10132136082 2020-05-03 00:28:40.547 - Thread: 1 -> GC Memory: 1774.579 MB 2020-05-03 00:28:41.297 - Thread: 1 -> GUI Stats: Update 0.236409111111111, Draw 0.270441722222222 2020-05-03 00:29:10.547 - Thread: 1 -> GC Memory: 1778.968 MB 2020-05-03 00:29:11.298 - Thread: 1 -> GUI Stats: Update 0.330168722222222, Draw 0.466590111111111 2020-05-03 00:29:11.760 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:29:11.761 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,25.13193,136.5248,1,0,1779.721,14586.8,9998,90002,14,45.11086,98.77923,0.03935355,231621,43.98655,0,16.66667,19.84271,43.44957,100,10222412352 2020-05-03 00:29:40.564 - Thread: 1 -> GC Memory: 1778.813 MB 2020-05-03 00:29:41.298 - Thread: 1 -> GUI Stats: Update 0.506336444444444, Draw 0.798354944444446 2020-05-03 00:30:10.580 - Thread: 1 -> GC Memory: 1779.234 MB 2020-05-03 00:30:11.297 - Thread: 1 -> GUI Stats: Update 0.416648055555556, Draw 0.702284444444443 2020-05-03 00:30:11.778 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:30:11.778 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,17.66866,138.2064,1,0,1780.298,14593.93,9998,90002,14,42.4225,98.79594,0.05073136,231574,44.23591,0,16.66667,18.76598,43.70329,100,10222499888 2020-05-03 00:30:40.581 - Thread: 1 -> GC Memory: 1778.051 MB 2020-05-03 00:30:41.298 - Thread: 1 -> GUI Stats: Update 0.420430666666667, Draw 0.624275944444445 2020-05-03 00:30:53.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:30:53.212 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:31:00.330 - Thread: 1 -> Autosave initiated 2020-05-03 00:31:00.330 - Thread: 1 -> Character state: True 2020-05-03 00:31:00.330 - Thread: 1 -> IsServer: True 2020-05-03 00:31:00.330 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 00:31:00.330 - Thread: 1 -> Autosave 2020-05-03 00:31:00.330 - Thread: 1 -> Saving world - START 2020-05-03 00:31:00.331 - Thread: 1 -> Making world state snapshot. 2020-05-03 00:31:00.331 - Thread: 1 -> Before snapshot.: GC Memory: 1,777 B 2020-05-03 00:31:00.364 - Thread: 1 -> After snapshot.: GC Memory: 1,781 B 2020-05-03 00:31:00.364 - Thread: 1 -> Directory cleanup: GC Memory: 1,781 B 2020-05-03 00:31:00.364 - Thread: 1 -> Saving world - END 2020-05-03 00:31:00.365 - Thread: 16 -> Session snapshot save - START 2020-05-03 00:31:00.365 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 00:31:00.746 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 00:31:01.153 - Thread: 16 -> Session snapshot save - END 2020-05-03 00:31:10.581 - Thread: 1 -> GC Memory: 1796.836 MB 2020-05-03 00:31:11.297 - Thread: 1 -> GUI Stats: Update 0.3305655, Draw 0.457988944444444 2020-05-03 00:31:11.794 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:31:11.794 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,19.53006,114.1852,1,0,1796.033,14517.94,9998,90002,14,28.22421,89.03806,0.05351671,231327,32.69929,0,16.66667,9.229115,29.11481,100,10049624654 2020-05-03 00:31:40.597 - Thread: 1 -> GC Memory: 1801.33 MB 2020-05-03 00:31:41.297 - Thread: 1 -> GUI Stats: Update 0.36776, Draw 0.412274222222223 2020-05-03 00:32:05.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:32:05.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:32:10.597 - Thread: 1 -> GC Memory: 1778.603 MB 2020-05-03 00:32:11.297 - Thread: 1 -> GUI Stats: Update 0.404822833333333, Draw 0.613343944444446 2020-05-03 00:32:11.810 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:32:11.823 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,16.35455,175.8259,1,0,1780.581,14436.84,9998,90002,14,68.64588,98.53883,0.05143803,231360,36.88569,0,16.66667,25.32051,36.34673,100,10034950656 2020-05-03 00:32:40.598 - Thread: 1 -> GC Memory: 1782.53 MB 2020-05-03 00:32:41.298 - Thread: 1 -> GUI Stats: Update 0.279329444444445, Draw 0.352802111111111 2020-05-03 00:33:10.613 - Thread: 1 -> GC Memory: 1785.078 MB 2020-05-03 00:33:11.298 - Thread: 1 -> GUI Stats: Update 0.290398444444445, Draw 0.372599277777778 2020-05-03 00:33:11.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:33:11.828 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,20.84494,160.7987,1,0,1785.613,14561.98,9998,90002,14,56.89825,98.87817,0.05541844,231409,48.50454,0,16.66667,27.59823,47.9604,100,10120374024 2020-05-03 00:33:31.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:33:31.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:33:40.629 - Thread: 1 -> GC Memory: 1779.507 MB 2020-05-03 00:33:41.297 - Thread: 1 -> GUI Stats: Update 0.369648444444444, Draw 0.412338 2020-05-03 00:34:02.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:34:02.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:34:10.630 - Thread: 1 -> GC Memory: 1783.969 MB 2020-05-03 00:34:11.297 - Thread: 1 -> GUI Stats: Update 0.319542388888889, Draw 0.407004166666666 2020-05-03 00:34:11.845 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:34:11.845 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,15.39963,136.4092,1,0,1782.302,14564.53,9998,90002,14,57.90114,98.8131,0.05476065,231406,43.87998,0,16.66667,25.40701,43.35917,100,10130435678 2020-05-03 00:34:38.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:34:38.429 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:34:40.632 - Thread: 1 -> GC Memory: 1785.637 MB 2020-05-03 00:34:41.298 - Thread: 1 -> GUI Stats: Update 0.314223444444444, Draw 0.386172111111111 2020-05-03 00:35:10.647 - Thread: 1 -> GC Memory: 1789.01 MB 2020-05-03 00:35:11.297 - Thread: 1 -> GUI Stats: Update 0.319445111111111, Draw 0.374205111111111 2020-05-03 00:35:11.861 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:35:11.864 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,16.85419,158.9643,1,0,1792.745,14481.33,9998,90002,14,62.34176,98.61796,0.05887575,231321,39.55796,0,16.66667,24.66113,39.01125,100,10051383898 2020-05-03 00:35:40.648 - Thread: 1 -> GC Memory: 1781.821 MB 2020-05-03 00:35:41.298 - Thread: 1 -> GUI Stats: Update 0.309239722222222, Draw 0.376754611111111 2020-05-03 00:36:00.331 - Thread: 1 -> Autosave initiated 2020-05-03 00:36:00.331 - Thread: 1 -> Character state: True 2020-05-03 00:36:00.331 - Thread: 1 -> IsServer: True 2020-05-03 00:36:00.331 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 00:36:00.331 - Thread: 1 -> Autosave 2020-05-03 00:36:00.331 - Thread: 1 -> Saving world - START 2020-05-03 00:36:00.332 - Thread: 1 -> Making world state snapshot. 2020-05-03 00:36:00.332 - Thread: 1 -> Before snapshot.: GC Memory: 1,781 B 2020-05-03 00:36:00.366 - Thread: 1 -> After snapshot.: GC Memory: 1,784 B 2020-05-03 00:36:00.366 - Thread: 1 -> Directory cleanup: GC Memory: 1,784 B 2020-05-03 00:36:00.366 - Thread: 1 -> Saving world - END 2020-05-03 00:36:00.367 - Thread: 15 -> Session snapshot save - START 2020-05-03 00:36:00.368 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 00:36:00.742 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 00:36:01.146 - Thread: 15 -> Session snapshot save - END 2020-05-03 00:36:10.663 - Thread: 1 -> GC Memory: 1800.885 MB 2020-05-03 00:36:11.297 - Thread: 1 -> GUI Stats: Update 0.300308222222222, Draw 0.359380222222222 2020-05-03 00:36:11.878 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:36:11.878 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,16.04467,135.6688,1,0,1800.552,14696.83,9998,90002,13,45.92495,98.70004,0.05948827,231245,41.20052,0,16.66667,18.92132,40.66492,100,10208843534 2020-05-03 00:36:16.511 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:36:16.512 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:36:40.666 - Thread: 1 -> GC Memory: 1805.135 MB 2020-05-03 00:36:41.298 - Thread: 1 -> GUI Stats: Update 0.313846944444444, Draw 0.359405555555555 2020-05-03 00:37:10.682 - Thread: 1 -> GC Memory: 1778.557 MB 2020-05-03 00:37:11.298 - Thread: 1 -> GUI Stats: Update 0.343306888888889, Draw 0.358630277777777 2020-05-03 00:37:11.895 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:37:11.895 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,26.08147,166.2376,1,0,1779.982,14691.82,9998,90002,13,55.81138,98.43201,0.05998808,231176,35.77466,0,16.66667,19.96633,35.21372,100,10218152638 2020-05-03 00:37:17.944 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:37:17.945 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:37:40.696 - Thread: 1 -> GC Memory: 1783.514 MB 2020-05-03 00:37:41.297 - Thread: 1 -> GUI Stats: Update 0.321769388888889, Draw 0.398952333333334 2020-05-03 00:38:10.697 - Thread: 1 -> GC Memory: 1787.112 MB 2020-05-03 00:38:11.297 - Thread: 1 -> GUI Stats: Update 0.294139944444445, Draw 0.363698666666667 2020-05-03 00:38:11.911 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:38:11.912 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,16.18833,174.8158,1,0,1785.075,14567.86,9998,90002,13,66.27242,98.58546,0.05623642,231314,40.92616,0,16.66667,27.12276,40.34724,100,10127329022 2020-05-03 00:38:40.698 - Thread: 1 -> GC Memory: 3466.817 MB 2020-05-03 00:38:41.298 - Thread: 1 -> GUI Stats: Update 0.325312333333333, Draw 0.389031722222222 2020-05-03 00:38:49.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:38:49.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:39:10.713 - Thread: 1 -> GC Memory: 1780.383 MB 2020-05-03 00:39:11.297 - Thread: 1 -> GUI Stats: Update 0.356117944444445, Draw 0.344876666666667 2020-05-03 00:39:11.928 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:39:11.929 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,15.37152,201.3811,1,0,1780.047,14479.98,9998,90002,13,56.37916,98.23983,0.06091061,231449,30.89191,0,16.66667,17.4166,30.34816,100,10041216390 2020-05-03 00:39:40.730 - Thread: 1 -> GC Memory: 1783.679 MB 2020-05-03 00:39:41.298 - Thread: 1 -> GUI Stats: Update 0.2715415, Draw 0.323496111111112 2020-05-03 00:40:10.731 - Thread: 1 -> GC Memory: 1783.663 MB 2020-05-03 00:40:11.298 - Thread: 1 -> GUI Stats: Update 0.252738944444444, Draw 0.329752555555555 2020-05-03 00:40:11.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:40:11.946 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,14.75623,125.1148,1,0,1783.056,14568.55,9998,90002,13,47.655,98.78905,0.05489149,231441,44.33604,0,16.66667,21.12834,43.79916,100,10131902628 2020-05-03 00:40:40.733 - Thread: 1 -> GC Memory: 1778.045 MB 2020-05-03 00:40:41.299 - Thread: 1 -> GUI Stats: Update 0.247379444444444, Draw 0.328719333333333 2020-05-03 00:41:00.332 - Thread: 1 -> Autosave initiated 2020-05-03 00:41:00.332 - Thread: 1 -> Character state: True 2020-05-03 00:41:00.332 - Thread: 1 -> IsServer: True 2020-05-03 00:41:00.332 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 00:41:00.332 - Thread: 1 -> Autosave 2020-05-03 00:41:00.332 - Thread: 1 -> Saving world - START 2020-05-03 00:41:00.332 - Thread: 1 -> Making world state snapshot. 2020-05-03 00:41:00.332 - Thread: 1 -> Before snapshot.: GC Memory: 1,779 B 2020-05-03 00:41:00.366 - Thread: 1 -> After snapshot.: GC Memory: 1,783 B 2020-05-03 00:41:00.366 - Thread: 1 -> Directory cleanup: GC Memory: 1,783 B 2020-05-03 00:41:00.367 - Thread: 1 -> Saving world - END 2020-05-03 00:41:00.367 - Thread: 16 -> Session snapshot save - START 2020-05-03 00:41:00.368 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 00:41:00.855 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 00:41:01.268 - Thread: 16 -> Session snapshot save - END 2020-05-03 00:41:10.749 - Thread: 1 -> GC Memory: 1799.581 MB 2020-05-03 00:41:11.299 - Thread: 1 -> GUI Stats: Update 0.345518555555556, Draw 0.349722444444445 2020-05-03 00:41:11.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:41:11.963 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,21.24884,145.8289,1,0,1799.102,14645.24,9998,90002,13,62.27153,98.51147,0.05596832,231171,38.15808,0,16.66667,23.76162,37.59009,100,10220376388 2020-05-03 00:41:34.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:41:34.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:41:34.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:41:34.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:41:40.764 - Thread: 1 -> GC Memory: 1805.202 MB 2020-05-03 00:41:41.298 - Thread: 1 -> GUI Stats: Update 0.326033333333333, Draw 0.391729722222222 2020-05-03 00:42:04.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:42:04.643 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:42:10.764 - Thread: 1 -> GC Memory: 1782.399 MB 2020-05-03 00:42:11.298 - Thread: 1 -> GUI Stats: Update 0.295169555555556, Draw 0.361988388888889 2020-05-03 00:42:11.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:42:11.980 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,16.00139,157.1236,1,0,1781.935,14641.77,9998,90002,13,61.3571,98.4886,0.06240505,231200,36.84832,0,16.66667,22.60906,36.2914,100,10221043460 2020-05-03 00:42:29.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:42:29.746 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:42:31.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:42:31.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:42:40.767 - Thread: 1 -> GC Memory: 1782.119 MB 2020-05-03 00:42:41.299 - Thread: 1 -> GUI Stats: Update 0.325938499999999, Draw 0.366068055555555 2020-05-03 00:43:10.781 - Thread: 1 -> GC Memory: 1784.512 MB 2020-05-03 00:43:11.300 - Thread: 1 -> GUI Stats: Update 0.316158333333333, Draw 0.339919222222222 2020-05-03 00:43:11.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:43:11.996 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,15.98941,142.2069,1,0,1783.002,14558.96,9998,90002,13,51.14731,98.7611,0.0593254,231208,43.77826,0,16.66667,22.3914,43.23589,100,10134369168 2020-05-03 00:43:23.829 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-05-03 00:43:40.781 - Thread: 1 -> GC Memory: 1784.365 MB 2020-05-03 00:43:41.298 - Thread: 1 -> GUI Stats: Update 0.247865055555555, Draw 0.338560833333333 2020-05-03 00:44:10.798 - Thread: 1 -> GC Memory: 1780.156 MB 2020-05-03 00:44:11.299 - Thread: 1 -> GUI Stats: Update 0.265844888888889, Draw 0.336314555555556 2020-05-03 00:44:12.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:44:12.013 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,16.31376,166.4836,1,0,1779.69,14552.98,9998,90002,14,55.13289,98.44466,0.05602025,231208,33.86982,0,16.66667,18.67341,33.34303,100,10134569822 2020-05-03 00:44:40.799 - Thread: 1 -> GC Memory: 1781.594 MB 2020-05-03 00:44:41.300 - Thread: 1 -> GUI Stats: Update 0.307326277777777, Draw 0.346584166666666 2020-05-03 00:45:10.815 - Thread: 1 -> GC Memory: 1786.599 MB 2020-05-03 00:45:11.298 - Thread: 1 -> GUI Stats: Update 0.307448666666666, Draw 0.311843500000001 2020-05-03 00:45:12.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:45:12.029 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,16.29922,169.8063,1,0,1784.307,14628.31,9998,90002,14,61.17919,98.70213,0.05740074,231248,41.68361,0,16.66667,25.50169,41.14261,100,10135772434 2020-05-03 00:45:26.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:45:26.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:45:40.815 - Thread: 1 -> GC Memory: 1782.01 MB 2020-05-03 00:45:41.298 - Thread: 1 -> GUI Stats: Update 0.305572555555556, Draw 0.394004777777778 2020-05-03 00:46:00.331 - Thread: 1 -> Autosave initiated 2020-05-03 00:46:00.331 - Thread: 1 -> Character state: True 2020-05-03 00:46:00.331 - Thread: 1 -> IsServer: True 2020-05-03 00:46:00.331 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 00:46:00.331 - Thread: 1 -> Autosave 2020-05-03 00:46:00.331 - Thread: 1 -> Saving world - START 2020-05-03 00:46:00.332 - Thread: 1 -> Making world state snapshot. 2020-05-03 00:46:00.332 - Thread: 1 -> Before snapshot.: GC Memory: 1,782 B 2020-05-03 00:46:00.365 - Thread: 1 -> After snapshot.: GC Memory: 1,787 B 2020-05-03 00:46:00.365 - Thread: 1 -> Directory cleanup: GC Memory: 1,787 B 2020-05-03 00:46:00.366 - Thread: 1 -> Saving world - END 2020-05-03 00:46:00.366 - Thread: 15 -> Session snapshot save - START 2020-05-03 00:46:00.367 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 00:46:00.781 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 00:46:01.196 - Thread: 15 -> Session snapshot save - END 2020-05-03 00:46:10.831 - Thread: 1 -> GC Memory: 1806.745 MB 2020-05-03 00:46:11.298 - Thread: 1 -> GUI Stats: Update 0.305235277777778, Draw 0.373340666666666 2020-05-03 00:46:12.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:46:12.047 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,16.15727,176.7616,1,0,1804.591,14567.93,9998,90002,14,65.945,98.66448,0.06628156,231031,39.65355,0,16.66667,26.14953,39.12397,100,10132778342 2020-05-03 00:46:40.833 - Thread: 1 -> GC Memory: 1807.136 MB 2020-05-03 00:46:41.299 - Thread: 1 -> GUI Stats: Update 0.33265561111111, Draw 0.352064833333333 2020-05-03 00:47:10.850 - Thread: 1 -> GC Memory: 1779.634 MB 2020-05-03 00:47:11.299 - Thread: 1 -> GUI Stats: Update 0.291956333333333, Draw 0.346898222222222 2020-05-03 00:47:12.062 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:47:12.063 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,15.64763,138.1536,1,0,1781.127,14586.19,9997,90003,14,49.23178,98.749,0.06609338,231048,43.51062,0,16.66667,21.42105,42.9663,100,10138550056 2020-05-03 00:47:40.865 - Thread: 1 -> GC Memory: 1781.62 MB 2020-05-03 00:47:41.298 - Thread: 1 -> GUI Stats: Update 0.257233388888889, Draw 0.331976388888889 2020-05-03 00:48:10.865 - Thread: 1 -> GC Memory: 1783.234 MB 2020-05-03 00:48:11.299 - Thread: 1 -> GUI Stats: Update 0.250622833333334, Draw 0.335171777777778 2020-05-03 00:48:12.079 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:48:12.080 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,14.87119,132.2232,1,0,1782.165,14585.83,9997,90003,14,44.33097,98.71302,0.05120628,231055,41.0828,0,16.66667,18.21241,40.55407,100,10138550120 2020-05-03 00:48:40.866 - Thread: 1 -> GC Memory: 1782.562 MB 2020-05-03 00:48:41.299 - Thread: 1 -> GUI Stats: Update 0.292389611111111, Draw 0.332281166666667 2020-05-03 00:49:10.882 - Thread: 1 -> GC Memory: 1782.859 MB 2020-05-03 00:49:11.299 - Thread: 1 -> GUI Stats: Update 0.252752166666667, Draw 0.344556666666667 2020-05-03 00:49:12.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:49:12.097 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,21.09155,158.0656,1,0,1780.376,14585.8,9996,90004,13,45.26457,98.74458,0.04977792,231087,41.90877,0,16.66667,18.96983,41.38264,100,10138550008 2020-05-03 00:49:40.899 - Thread: 1 -> GC Memory: 1781.226 MB 2020-05-03 00:49:41.298 - Thread: 1 -> GUI Stats: Update 0.246801277777777, Draw 0.333797111111111 2020-05-03 00:50:10.915 - Thread: 1 -> GC Memory: 1781.937 MB 2020-05-03 00:50:11.299 - Thread: 1 -> GUI Stats: Update 0.251717111111111, Draw 0.333674055555556 2020-05-03 00:50:12.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:50:12.113 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,15.3291,144.7694,1,0,1782.657,14585.25,9996,90004,13,45.1621,98.70614,0.04950375,231342,41.03598,0,16.66667,18.53271,40.50503,100,10138549928 2020-05-03 00:50:40.917 - Thread: 1 -> GC Memory: 1781.178 MB 2020-05-03 00:50:41.299 - Thread: 1 -> GUI Stats: Update 0.289994111111111, Draw 0.3451255 2020-05-03 00:51:00.334 - Thread: 1 -> Autosave initiated 2020-05-03 00:51:00.334 - Thread: 1 -> Character state: True 2020-05-03 00:51:00.334 - Thread: 1 -> IsServer: True 2020-05-03 00:51:00.334 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 00:51:00.334 - Thread: 1 -> Autosave 2020-05-03 00:51:00.334 - Thread: 1 -> Saving world - START 2020-05-03 00:51:00.334 - Thread: 1 -> Making world state snapshot. 2020-05-03 00:51:00.334 - Thread: 1 -> Before snapshot.: GC Memory: 1,781 B 2020-05-03 00:51:00.370 - Thread: 1 -> After snapshot.: GC Memory: 1,785 B 2020-05-03 00:51:00.370 - Thread: 1 -> Directory cleanup: GC Memory: 1,785 B 2020-05-03 00:51:00.370 - Thread: 1 -> Saving world - END 2020-05-03 00:51:00.370 - Thread: 15 -> Session snapshot save - START 2020-05-03 00:51:00.371 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 00:51:00.744 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 00:51:01.270 - Thread: 15 -> Session snapshot save - END 2020-05-03 00:51:10.932 - Thread: 1 -> GC Memory: 1799.028 MB 2020-05-03 00:51:11.299 - Thread: 1 -> GUI Stats: Update 0.257544111111111, Draw 0.345818277777778 2020-05-03 00:51:12.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:51:12.130 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,18.08618,137.7345,1,0,1799.776,14586.07,9996,90004,13,43.37765,98.73502,0.05328589,231298,42.19392,0,16.66667,18.30273,41.66017,100,10138550456 2020-05-03 00:51:40.949 - Thread: 1 -> GC Memory: 1800.097 MB 2020-05-03 00:51:41.301 - Thread: 1 -> GUI Stats: Update 0.252609166666666, Draw 0.341223444444445 2020-05-03 00:52:10.949 - Thread: 1 -> GC Memory: 1782.589 MB 2020-05-03 00:52:11.299 - Thread: 1 -> GUI Stats: Update 0.250287833333333, Draw 0.328640611111111 2020-05-03 00:52:12.147 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:52:12.148 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,14.61829,142.4881,1,0,1779.55,14586.37,9996,90004,13,44.44629,98.69985,0.05008296,231335,41.07166,0,16.66667,18.25483,40.53767,100,10138550712 2020-05-03 00:52:40.950 - Thread: 1 -> GC Memory: 1781.717 MB 2020-05-03 00:52:41.303 - Thread: 1 -> GUI Stats: Update 0.297994388888889, Draw 0.342397 2020-05-03 00:53:10.968 - Thread: 1 -> GC Memory: 1784.044 MB 2020-05-03 00:53:11.300 - Thread: 1 -> GUI Stats: Update 0.248975611111112, Draw 0.343952166666666 2020-05-03 00:53:12.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:53:12.164 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,19.5266,117.1182,1,0,1784.117,14586.31,9996,90004,13,37.25526,98.86557,0.05135063,231303,46.4851,0,16.66667,17.31815,45.95776,100,10138551080 2020-05-03 00:53:40.983 - Thread: 1 -> GC Memory: 1784.027 MB 2020-05-03 00:53:41.298 - Thread: 1 -> GUI Stats: Update 0.256731666666667, Draw 0.334612611111111 2020-05-03 00:54:10.999 - Thread: 1 -> GC Memory: 1782.076 MB 2020-05-03 00:54:11.299 - Thread: 1 -> GUI Stats: Update 0.287291388888889, Draw 0.301233166666667 2020-05-03 00:54:12.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:54:12.181 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,14.39823,130.8484,1,0,1782.819,14587.2,9996,90004,13,41.27789,98.70844,0.04804685,231309,41.00736,0,16.66667,16.92697,40.47772,100,10138550072 2020-05-03 00:54:21.515 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-05-03 00:54:21.515 - Thread: 1 -> Flares Intensity: 1 2020-05-03 00:54:21.515 - Thread: 1 -> Field of view: 1.746101 2020-05-03 00:54:21.515 - Thread: 1 -> PostProcessingEnabled: True 2020-05-03 00:54:21.515 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-05-03 00:54:21.515 - Thread: 1 -> Render.GrassDrawDistance: 68 2020-05-03 00:54:21.515 - Thread: 1 -> Render.DistanceFade: 1998 2020-05-03 00:54:21.515 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-05-03 00:54:21.515 - Thread: 1 -> Render.ShadowQuality: LOW 2020-05-03 00:54:21.515 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-05-03 00:54:21.515 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-05-03 00:54:21.515 - Thread: 1 -> Render.TextureQuality: HIGH 2020-05-03 00:54:21.515 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-05-03 00:54:21.515 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-05-03 00:54:21.515 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-05-03 00:54:21.515 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-05-03 00:54:21.566 - Thread: 1 -> MyConfig.Save() - START 2020-05-03 00:54:21.567 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-03 00:54:21.601 - Thread: 1 -> MyConfig.Save() - END 2020-05-03 00:54:21.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:54:21.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:54:23.719 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:54:23.719 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:54:40.999 - Thread: 1 -> GC Memory: 1789.051 MB 2020-05-03 00:54:41.300 - Thread: 1 -> GUI Stats: Update 0.353361333333334, Draw 0.265529944444445 2020-05-03 00:55:11.017 - Thread: 1 -> GC Memory: 1791.69 MB 2020-05-03 00:55:11.301 - Thread: 1 -> GUI Stats: Update 0.255699222222222, Draw 0.312285388888889 2020-05-03 00:55:12.197 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:55:12.198 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,19.95915,129.8376,1,0,1790.481,14432.42,9996,90004,13,38.22622,98.5862,0.05392792,231272,37.17461,0,16.66667,14.21045,36.64903,100,10127504852 2020-05-03 00:55:41.032 - Thread: 1 -> GC Memory: 1781.501 MB 2020-05-03 00:55:41.299 - Thread: 1 -> GUI Stats: Update 0.255687, Draw 0.315213 2020-05-03 00:56:00.333 - Thread: 1 -> Autosave initiated 2020-05-03 00:56:00.333 - Thread: 1 -> Character state: True 2020-05-03 00:56:00.333 - Thread: 1 -> IsServer: True 2020-05-03 00:56:00.333 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 00:56:00.333 - Thread: 1 -> Autosave 2020-05-03 00:56:00.333 - Thread: 1 -> Saving world - START 2020-05-03 00:56:00.333 - Thread: 1 -> Making world state snapshot. 2020-05-03 00:56:00.333 - Thread: 1 -> Before snapshot.: GC Memory: 1,781 B 2020-05-03 00:56:00.368 - Thread: 1 -> After snapshot.: GC Memory: 1,785 B 2020-05-03 00:56:00.368 - Thread: 1 -> Directory cleanup: GC Memory: 1,785 B 2020-05-03 00:56:00.368 - Thread: 1 -> Saving world - END 2020-05-03 00:56:00.369 - Thread: 15 -> Session snapshot save - START 2020-05-03 00:56:00.370 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 00:56:00.852 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 00:56:01.263 - Thread: 15 -> Session snapshot save - END 2020-05-03 00:56:11.033 - Thread: 1 -> GC Memory: 1799.74 MB 2020-05-03 00:56:11.299 - Thread: 1 -> GUI Stats: Update 0.300897777777778, Draw 0.317122777777778 2020-05-03 00:56:12.213 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:56:12.214 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,15.16331,170.0158,1,0,1799.22,14431.52,9996,90004,13,51.46211,98.26057,0.06003705,231227,30.94123,0,16.66667,15.92301,30.40302,100,10127521238 2020-05-03 00:56:41.034 - Thread: 1 -> GC Memory: 1800.522 MB 2020-05-03 00:56:41.302 - Thread: 1 -> GUI Stats: Update 0.264374944444445, Draw 0.315406888888889 2020-05-03 00:57:11.050 - Thread: 1 -> GC Memory: 1780.792 MB 2020-05-03 00:57:11.301 - Thread: 1 -> GUI Stats: Update 0.2492215, Draw 0.319068333333334 2020-05-03 00:57:12.231 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:57:12.232 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,19.8846,138.0825,1,0,1785.13,14433.54,9996,90004,13,46.27772,98.79325,0.05885487,231227,43.50297,0,16.66667,20.13218,42.978,100,10127521462 2020-05-03 00:57:16.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:57:16.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:57:19.048 - Thread: 1 -> MyConfig.Save() - START 2020-05-03 00:57:19.048 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-05-03 00:57:19.058 - Thread: 1 -> MyConfig.Save() - END 2020-05-03 00:57:22.147 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:57:22.148 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:57:41.065 - Thread: 1 -> GC Memory: 1783.138 MB 2020-05-03 00:57:41.299 - Thread: 1 -> GUI Stats: Update 0.277060388888889, Draw 0.310138166666667 2020-05-03 00:58:11.066 - Thread: 1 -> GC Memory: 1783.962 MB 2020-05-03 00:58:11.300 - Thread: 1 -> GUI Stats: Update 0.295720222222222, Draw 0.314438722222222 2020-05-03 00:58:12.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:58:12.248 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,15.08723,193.9349,1,0,1782.865,14432.23,9996,90004,13,64.03062,98.38452,0.06692117,231235,33.51912,0,16.66667,21.4625,32.97762,100,10127520982 2020-05-03 00:58:41.069 - Thread: 1 -> GC Memory: 1785.751 MB 2020-05-03 00:58:41.301 - Thread: 1 -> GUI Stats: Update 0.263190333333333, Draw 0.314402166666667 2020-05-03 00:59:11.070 - Thread: 1 -> GC Memory: 1781.267 MB 2020-05-03 00:59:11.301 - Thread: 1 -> GUI Stats: Update 0.260818111111112, Draw 0.317401055555556 2020-05-03 00:59:12.264 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 00:59:12.265 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,20.69608,160.1339,1,0,1781.143,14432.51,9996,90004,12,55.32896,98.56028,0.06463461,231239,37.44706,0,16.66667,20.71907,36.90793,100,10127404120 2020-05-03 00:59:25.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:59:25.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:59:27.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 00:59:27.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 00:59:41.083 - Thread: 1 -> GC Memory: 1783.51 MB 2020-05-03 00:59:41.300 - Thread: 1 -> GUI Stats: Update 0.274719888888889, Draw 0.2488545 2020-05-03 01:00:11.084 - Thread: 1 -> GC Memory: 1783.933 MB 2020-05-03 01:00:11.300 - Thread: 1 -> GUI Stats: Update 0.302459944444445, Draw 0.243548666666666 2020-05-03 01:00:12.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:00:12.282 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,14.19152,192.0173,1,0,1784.183,14432.86,9996,90004,12,61.53736,98.44373,0.06186061,231210,34.10548,0,16.66667,20.98761,33.57471,100,10127410536 2020-05-03 01:00:41.101 - Thread: 1 -> GC Memory: 1782.295 MB 2020-05-03 01:00:41.301 - Thread: 1 -> GUI Stats: Update 0.253453722222222, Draw 0.245633333333334 2020-05-03 01:01:00.335 - Thread: 1 -> Autosave initiated 2020-05-03 01:01:00.335 - Thread: 1 -> Character state: True 2020-05-03 01:01:00.335 - Thread: 1 -> IsServer: True 2020-05-03 01:01:00.335 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 01:01:00.335 - Thread: 1 -> Autosave 2020-05-03 01:01:00.335 - Thread: 1 -> Saving world - START 2020-05-03 01:01:00.335 - Thread: 1 -> Making world state snapshot. 2020-05-03 01:01:00.335 - Thread: 1 -> Before snapshot.: GC Memory: 1,782 B 2020-05-03 01:01:00.370 - Thread: 1 -> After snapshot.: GC Memory: 1,785 B 2020-05-03 01:01:00.371 - Thread: 1 -> Directory cleanup: GC Memory: 1,785 B 2020-05-03 01:01:00.371 - Thread: 1 -> Saving world - END 2020-05-03 01:01:00.371 - Thread: 15 -> Session snapshot save - START 2020-05-03 01:01:00.372 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 01:01:00.746 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 01:01:01.158 - Thread: 15 -> Session snapshot save - END 2020-05-03 01:01:11.102 - Thread: 1 -> GC Memory: 1798.944 MB 2020-05-03 01:01:11.301 - Thread: 1 -> GUI Stats: Update 0.260823888888889, Draw 0.247529777777778 2020-05-03 01:01:12.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:01:12.300 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,19.90866,144.3815,1,0,1800.399,14431.91,9996,90004,12,48.70778,98.66641,0.06344562,231188,39.31767,0,16.66667,19.15076,38.79333,100,10127562464 2020-05-03 01:01:41.116 - Thread: 1 -> GC Memory: 1812.162 MB 2020-05-03 01:01:41.300 - Thread: 1 -> GUI Stats: Update 0.2567155, Draw 0.248951333333333 2020-05-03 01:02:11.118 - Thread: 1 -> GC Memory: 1780.223 MB 2020-05-03 01:02:11.300 - Thread: 1 -> GUI Stats: Update 0.309179388888889, Draw 0.246622333333333 2020-05-03 01:02:12.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:02:12.326 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,14.30226,181.1034,1,0,1780.422,14443.57,9996,90004,12,67.45647,98.38652,0.06296439,231204,33.37033,0,16.66667,22.51045,32.83191,100,10127412168 2020-05-03 01:02:41.134 - Thread: 1 -> GC Memory: 1781.582 MB 2020-05-03 01:02:41.302 - Thread: 1 -> GUI Stats: Update 0.2574435, Draw 0.254640666666666 2020-05-03 01:03:11.151 - Thread: 1 -> GC Memory: 1783.697 MB 2020-05-03 01:03:11.301 - Thread: 1 -> GUI Stats: Update 0.255165277777778, Draw 0.247121944444444 2020-05-03 01:03:12.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:03:12.332 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,20.22919,182.1956,1,0,1784.077,14445.12,9996,90004,12,64.48914,98.55585,0.06482886,231212,36.77642,0,16.66667,23.7168,36.24532,100,10127412824 2020-05-03 01:03:41.167 - Thread: 1 -> GC Memory: 1783.951 MB 2020-05-03 01:03:41.300 - Thread: 1 -> GUI Stats: Update 0.261792055555556, Draw 0.246931444444445 2020-05-03 01:04:01.182 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:04:01.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:04:11.184 - Thread: 1 -> GC Memory: 1784.585 MB 2020-05-03 01:04:11.300 - Thread: 1 -> GUI Stats: Update 0.355525777777779, Draw 0.308899611111111 2020-05-03 01:04:12.348 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:04:12.349 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,15.03776,172.1742,1,0,1784.504,14429.89,9996,90004,12,51.10246,97.81447,0.06159578,231263,22.81309,0,16.66667,11.65805,22.3145,100,10125644068 2020-05-03 01:04:41.185 - Thread: 1 -> GC Memory: 1786.067 MB 2020-05-03 01:04:41.303 - Thread: 1 -> GUI Stats: Update 0.272175555555556, Draw 0.251325833333333 2020-05-03 01:05:11.185 - Thread: 1 -> GC Memory: 1790.69 MB 2020-05-03 01:05:11.301 - Thread: 1 -> GUI Stats: Update 0.326481166666667, Draw 0.415404833333334 2020-05-03 01:05:12.365 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:05:12.366 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,23.39816,178.2494,1,0,1790.044,14476.97,9996,90004,12,59.81306,98.50816,0.06089955,231285,35.2092,0,16.66667,21.0597,34.68394,100,10216358916 2020-05-03 01:05:32.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:05:32.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:05:41.185 - Thread: 1 -> GC Memory: 1786.946 MB 2020-05-03 01:05:41.301 - Thread: 1 -> GUI Stats: Update 0.34294038888889, Draw 0.380199944444444 2020-05-03 01:06:00.335 - Thread: 1 -> Autosave initiated 2020-05-03 01:06:00.335 - Thread: 1 -> Character state: True 2020-05-03 01:06:00.335 - Thread: 1 -> IsServer: True 2020-05-03 01:06:00.335 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 01:06:00.335 - Thread: 1 -> Autosave 2020-05-03 01:06:00.335 - Thread: 1 -> Saving world - START 2020-05-03 01:06:00.336 - Thread: 1 -> Making world state snapshot. 2020-05-03 01:06:00.336 - Thread: 1 -> Before snapshot.: GC Memory: 1,786 B 2020-05-03 01:06:00.370 - Thread: 1 -> After snapshot.: GC Memory: 1,791 B 2020-05-03 01:06:00.370 - Thread: 1 -> Directory cleanup: GC Memory: 1,791 B 2020-05-03 01:06:00.370 - Thread: 1 -> Saving world - END 2020-05-03 01:06:00.370 - Thread: 15 -> Session snapshot save - START 2020-05-03 01:06:00.371 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 01:06:00.753 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 01:06:01.263 - Thread: 15 -> Session snapshot save - END 2020-05-03 01:06:05.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:06:05.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:06:08.066 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:06:08.072 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 01:06:11.200 - Thread: 1 -> GC Memory: 1805.904 MB 2020-05-03 01:06:11.301 - Thread: 1 -> GUI Stats: Update 0.348038055555556, Draw 0.395777444444444 2020-05-03 01:06:12.381 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:06:12.382 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,15.39297,155.0252,1,0,1805.258,14483.36,9996,90004,12,61.35567,98.40149,0.06290475,231212,33.81001,0,16.66667,20.74436,33.26955,100,10216208344 2020-05-03 01:06:18.066 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:06:18.067 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 01:06:28.066 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:06:28.066 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 01:06:38.083 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:06:38.090 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 01:06:38.090 - Thread: 1 -> Next activation in 00:38:33.5136568 2020-05-03 01:06:41.217 - Thread: 1 -> GC Memory: 1806.594 MB 2020-05-03 01:06:41.301 - Thread: 1 -> GUI Stats: Update 0.334320833333333, Draw 0.417097222222222 2020-05-03 01:06:44.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:06:44.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:07:06.498 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:07:06.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:07:11.234 - Thread: 1 -> GC Memory: 1783.825 MB 2020-05-03 01:07:11.301 - Thread: 1 -> GUI Stats: Update 0.283721666666667, Draw 0.288305944444445 2020-05-03 01:07:12.399 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:07:12.399 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,15.23805,172.8968,1,0,1784.43,14613.9,9996,90004,12,72.07585,98.09808,0.06465699,231176,28.28216,0,16.66667,20.38461,27.74426,100,10213808628 2020-05-03 01:07:38.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:07:38.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:07:41.234 - Thread: 1 -> GC Memory: 1789.869 MB 2020-05-03 01:07:41.301 - Thread: 1 -> GUI Stats: Update 0.373677388888889, Draw 0.335014666666667 2020-05-03 01:08:01.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:08:01.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:08:11.234 - Thread: 1 -> GC Memory: 1790.012 MB 2020-05-03 01:08:11.301 - Thread: 1 -> GUI Stats: Update 0.356283944444445, Draw 0.438991944444445 2020-05-03 01:08:12.415 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:08:12.416 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,16.17399,199.6808,1,0,1790.027,14659.27,9815,90185,12,79.30804,98.0967,0.06748648,231141,28.41682,0,16.66667,22.53682,27.87597,100,10213808628 2020-05-03 01:08:15.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:08:15.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:08:15.474 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:08:15.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:08:21.783 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:08:21.784 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:08:22.781 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:08:22.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:08:41.252 - Thread: 1 -> GC Memory: 1793.772 MB 2020-05-03 01:08:41.386 - Thread: 1 -> GUI Stats: Update 0.385100055555554, Draw 0.376602166666667 2020-05-03 01:09:11.252 - Thread: 1 -> GC Memory: 1787.835 MB 2020-05-03 01:09:11.387 - Thread: 1 -> GUI Stats: Update 0.331284111111111, Draw 0.330135166666666 2020-05-03 01:09:12.517 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:09:12.517 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,21.42434,182.2045,1,0,1787.151,14456.95,9826,90174,13,73.73716,98.22311,0.06610935,231201,29.76202,0,16.66667,21.94567,29.23318,100,10213827716 2020-05-03 01:09:20.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:09:20.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:09:29.414 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:09:29.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:09:36.750 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:09:36.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:09:40.117 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:09:40.117 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:09:41.252 - Thread: 1 -> GC Memory: 1791.944 MB 2020-05-03 01:09:41.386 - Thread: 1 -> GUI Stats: Update 0.462227666666665, Draw 0.545613055555556 2020-05-03 01:09:42.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:09:42.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:09:42.267 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 01:09:42.267 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 01:09:42.267 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 01:09:42.295 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 01:09:45.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:09:45.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:09:51.645 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:09:51.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:09:58.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:09:58.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:10:00.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:10:00.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:10:07.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:10:07.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:10:09.032 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:10:09.033 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:10:11.269 - Thread: 1 -> GC Memory: 1794.843 MB 2020-05-03 01:10:11.386 - Thread: 1 -> GUI Stats: Update 0.431548, Draw 0.554506222222221 2020-05-03 01:10:12.533 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:10:12.534 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,16.65073,196.8248,1,0,1796.037,14452.57,9826,90174,13,61.70678,96.93177,0.06619524,231186,16.85185,0,16.66667,10.39873,16.33479,100,10036880516 2020-05-03 01:10:16.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:10:16.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:10:29.416 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:10:29.417 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:10:30.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:10:30.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:10:32.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:10:32.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:10:33.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:10:33.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:10:35.600 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:10:35.601 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:10:41.269 - Thread: 1 -> GC Memory: 1788.942 MB 2020-05-03 01:10:41.388 - Thread: 1 -> GUI Stats: Update 0.430837666666667, Draw 0.564350888888888 2020-05-03 01:10:52.984 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:10:52.984 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:11:00.336 - Thread: 1 -> Autosave initiated 2020-05-03 01:11:00.336 - Thread: 1 -> Character state: True 2020-05-03 01:11:00.336 - Thread: 1 -> IsServer: True 2020-05-03 01:11:00.336 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 01:11:00.336 - Thread: 1 -> Autosave 2020-05-03 01:11:00.336 - Thread: 1 -> Saving world - START 2020-05-03 01:11:00.336 - Thread: 1 -> Making world state snapshot. 2020-05-03 01:11:00.336 - Thread: 1 -> Before snapshot.: GC Memory: 1,789 B 2020-05-03 01:11:00.367 - Thread: 1 -> After snapshot.: GC Memory: 1,793 B 2020-05-03 01:11:00.367 - Thread: 1 -> Directory cleanup: GC Memory: 1,793 B 2020-05-03 01:11:00.367 - Thread: 1 -> Saving world - END 2020-05-03 01:11:00.367 - Thread: 16 -> Session snapshot save - START 2020-05-03 01:11:00.368 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 01:11:00.753 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 01:11:01.159 - Thread: 16 -> Session snapshot save - END 2020-05-03 01:11:11.285 - Thread: 1 -> GC Memory: 1808.972 MB 2020-05-03 01:11:11.385 - Thread: 1 -> GUI Stats: Update 0.313921388888889, Draw 0.342929111111111 2020-05-03 01:11:12.550 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:11:12.551 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,16.36598,176.5362,1,0,1809.765,14354.2,9826,90174,13,72.16177,97.88261,0.05528397,231176,25.53028,0,16.66667,18.4231,24.9897,100,10036880516 2020-05-03 01:11:41.302 - Thread: 1 -> GC Memory: 1810.753 MB 2020-05-03 01:11:41.387 - Thread: 1 -> GUI Stats: Update 0.343640055555555, Draw 0.3065385 2020-05-03 01:12:11.319 - Thread: 1 -> GC Memory: 1785.99 MB 2020-05-03 01:12:11.386 - Thread: 1 -> GUI Stats: Update 0.2971435, Draw 0.314300722222222 2020-05-03 01:12:12.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:12:12.567 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,14.92878,94.30202,1,0,1786.365,14419.4,9825,90175,13,24.49412,97.5705,0.04583804,231241,20.75371,0,16.66667,5.083439,20.2495,100,10136413316 2020-05-03 01:12:41.336 - Thread: 1 -> GC Memory: 1801.894 MB 2020-05-03 01:12:41.386 - Thread: 1 -> GUI Stats: Update 0.29368838888889, Draw 0.303565833333333 2020-05-03 01:13:00.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:13:00.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:13:01.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:13:01.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:13:08.334 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:13:08.334 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:13:09.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:13:09.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:13:11.353 - Thread: 1 -> GC Memory: 1807.598 MB 2020-05-03 01:13:11.387 - Thread: 1 -> GUI Stats: Update 0.311869722222223, Draw 0.330125277777777 2020-05-03 01:13:12.584 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:13:12.587 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,14.99229,133.8385,1,0,1808.517,14507.71,10015,89985,13,26.35591,96.89587,0.04734715,231371,20.77294,0,16.66667,5.474897,20.12812,100,10241667044 2020-05-03 01:13:41.354 - Thread: 1 -> GC Memory: 1806.816 MB 2020-05-03 01:13:41.387 - Thread: 1 -> GUI Stats: Update 0.360249666666666, Draw 0.328349222222222 2020-05-03 01:14:11.369 - Thread: 1 -> GC Memory: 1786.514 MB 2020-05-03 01:14:11.386 - Thread: 1 -> GUI Stats: Update 0.317896888888889, Draw 0.334720777777778 2020-05-03 01:14:12.600 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:14:12.600 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,16.68747,181.2103,1,0,1785.441,14507.55,10030,89970,13,62.7886,98.34363,0.06372009,231278,32.12229,0,16.66667,20.16914,31.59023,100,10230608166 2020-05-03 01:14:31.317 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:14:31.317 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:14:41.369 - Thread: 1 -> GC Memory: 1788.229 MB 2020-05-03 01:14:41.386 - Thread: 1 -> GUI Stats: Update 0.384887055555555, Draw 0.417463111111111 2020-05-03 01:14:47.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:14:47.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:15:11.370 - Thread: 1 -> GC Memory: 1789.251 MB 2020-05-03 01:15:11.387 - Thread: 1 -> GUI Stats: Update 0.362647777777778, Draw 0.380400444444445 2020-05-03 01:15:12.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:15:12.617 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,16.86531,173.1789,1,0,1790.653,14499.3,10030,89970,13,66.13259,98.23751,0.0620626,231259,29.76797,0,16.66667,19.68633,29.24332,100,10230607878 2020-05-03 01:15:20.357 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:15:20.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:15:41.386 - Thread: 1 -> GC Memory: 1783.84 MB 2020-05-03 01:15:41.387 - Thread: 1 -> GUI Stats: Update 0.3445145, Draw 0.304915722222222 2020-05-03 01:16:00.338 - Thread: 1 -> Autosave initiated 2020-05-03 01:16:00.338 - Thread: 1 -> Character state: True 2020-05-03 01:16:00.338 - Thread: 1 -> IsServer: True 2020-05-03 01:16:00.339 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 01:16:00.339 - Thread: 1 -> Autosave 2020-05-03 01:16:00.339 - Thread: 1 -> Saving world - START 2020-05-03 01:16:00.339 - Thread: 1 -> Making world state snapshot. 2020-05-03 01:16:00.339 - Thread: 1 -> Before snapshot.: GC Memory: 1,784 B 2020-05-03 01:16:00.376 - Thread: 1 -> After snapshot.: GC Memory: 1,789 B 2020-05-03 01:16:00.376 - Thread: 1 -> Directory cleanup: GC Memory: 1,789 B 2020-05-03 01:16:00.377 - Thread: 1 -> Saving world - END 2020-05-03 01:16:00.377 - Thread: 15 -> Session snapshot save - START 2020-05-03 01:16:00.378 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 01:16:00.772 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 01:16:01.213 - Thread: 15 -> Session snapshot save - END 2020-05-03 01:16:11.387 - Thread: 1 -> GC Memory: 1804.433 MB 2020-05-03 01:16:11.387 - Thread: 1 -> GUI Stats: Update 0.391244888888888, Draw 0.396306777777778 2020-05-03 01:16:12.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:16:12.634 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,16.90967,168.5139,1,0,1805.084,14496.73,10030,89970,13,62.27474,98.28804,0.06248499,231205,31.07648,0,16.66667,19.35279,30.54446,100,10231414246 2020-05-03 01:16:20.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:16:20.240 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:16:41.388 - Thread: 1 -> GC Memory: 1807.67 MB 2020-05-03 01:16:41.389 - Thread: 1 -> GUI Stats: Update 0.310292833333333, Draw 0.311749888888889 2020-05-03 01:17:11.388 - Thread: 1 -> GC Memory: 1785.325 MB 2020-05-03 01:17:11.388 - Thread: 1 -> GUI Stats: Update 0.306413333333334, Draw 0.310794277777778 2020-05-03 01:17:12.651 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:17:12.652 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,25.41371,173.805,1,0,1785.851,14514,10030,89970,13,58.8206,97.59249,0.06750048,231250,23.77418,0,16.66667,13.98412,23.20182,100,10228671876 2020-05-03 01:17:16.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:17:16.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:17:41.386 - Thread: 1 -> GUI Stats: Update 0.348012277777777, Draw 0.285725944444444 2020-05-03 01:17:41.403 - Thread: 1 -> GC Memory: 1785.366 MB 2020-05-03 01:18:11.388 - Thread: 1 -> GUI Stats: Update 0.287899555555556, Draw 0.294050555555556 2020-05-03 01:18:11.404 - Thread: 1 -> GC Memory: 1788.873 MB 2020-05-03 01:18:12.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:18:12.668 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,23.3388,193.4954,1,0,1788.847,14513.9,10030,89970,13,60.33306,97.54683,0.06646261,231108,22.31375,0,16.66667,13.46257,21.76635,100,10228671876 2020-05-03 01:18:33.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:18:33.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:18:33.818 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:18:33.818 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:18:41.387 - Thread: 1 -> GUI Stats: Update 0.327806722222223, Draw 0.38284711111111 2020-05-03 01:18:41.420 - Thread: 1 -> GC Memory: 1790.716 MB 2020-05-03 01:19:11.388 - Thread: 1 -> GUI Stats: Update 0.306250277777778, Draw 0.260413944444444 2020-05-03 01:19:11.423 - Thread: 1 -> GC Memory: 1784.531 MB 2020-05-03 01:19:12.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:19:12.685 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,23.43676,194.2125,1,0,1784.513,14422.09,10030,89970,13,72.46931,98.21425,0.06714121,231115,30.08967,0,16.66667,21.80578,29.55234,100,10141516820 2020-05-03 01:19:32.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:19:32.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:19:41.386 - Thread: 1 -> GUI Stats: Update 0.356507611111111, Draw 0.379784944444445 2020-05-03 01:19:41.436 - Thread: 1 -> GC Memory: 1787.147 MB 2020-05-03 01:19:48.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:19:48.652 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:19:49.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:19:49.507 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:20:11.389 - Thread: 1 -> GUI Stats: Update 0.294942166666666, Draw 0.301687722222222 2020-05-03 01:20:11.437 - Thread: 1 -> GC Memory: 1787.033 MB 2020-05-03 01:20:12.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:20:12.701 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,24.02164,210.3635,1,0,1788.427,14333.82,10030,89970,13,75.53281,97.79009,0.06520849,231115,24.2289,0,16.66667,18.30077,23.69346,100,10053043364 2020-05-03 01:20:41.386 - Thread: 1 -> GUI Stats: Update 0.2683135, Draw 0.261765555555556 2020-05-03 01:20:41.454 - Thread: 1 -> GC Memory: 1783.289 MB 2020-05-03 01:21:00.341 - Thread: 1 -> Autosave initiated 2020-05-03 01:21:00.341 - Thread: 1 -> Character state: True 2020-05-03 01:21:00.341 - Thread: 1 -> IsServer: True 2020-05-03 01:21:00.341 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 01:21:00.341 - Thread: 1 -> Autosave 2020-05-03 01:21:00.341 - Thread: 1 -> Saving world - START 2020-05-03 01:21:00.342 - Thread: 1 -> Making world state snapshot. 2020-05-03 01:21:00.342 - Thread: 1 -> Before snapshot.: GC Memory: 1,784 B 2020-05-03 01:21:00.384 - Thread: 1 -> After snapshot.: GC Memory: 1,788 B 2020-05-03 01:21:00.384 - Thread: 1 -> Directory cleanup: GC Memory: 1,788 B 2020-05-03 01:21:00.384 - Thread: 1 -> Saving world - END 2020-05-03 01:21:00.384 - Thread: 15 -> Session snapshot save - START 2020-05-03 01:21:00.385 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 01:21:00.764 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 01:21:01.180 - Thread: 15 -> Session snapshot save - END 2020-05-03 01:21:11.388 - Thread: 1 -> GUI Stats: Update 0.311112944444444, Draw 0.266752333333333 2020-05-03 01:21:11.454 - Thread: 1 -> GC Memory: 1801.846 MB 2020-05-03 01:21:12.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:21:12.718 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,23.14958,202.7727,1,0,1803.171,14404.5,10030,89970,13,78.53638,98.1249,0.07402999,231087,28.60636,0,16.66667,22.4664,28.06997,100,10142045828 2020-05-03 01:21:41.387 - Thread: 1 -> GUI Stats: Update 0.264498888888889, Draw 0.251522666666667 2020-05-03 01:21:41.470 - Thread: 1 -> GC Memory: 1808.632 MB 2020-05-03 01:22:11.388 - Thread: 1 -> GUI Stats: Update 0.273206055555556, Draw 0.261309444444445 2020-05-03 01:22:11.471 - Thread: 1 -> GC Memory: 1784.388 MB 2020-05-03 01:22:12.734 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:22:12.735 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,23.19963,208.6089,1,0,1782.715,14404.18,10030,89970,13,79.6965,98.08587,0.0701988,231155,28.26848,0,16.66667,22.52899,27.72738,100,10142044356 2020-05-03 01:22:41.387 - Thread: 1 -> GUI Stats: Update 0.264637666666667, Draw 0.253409055555556 2020-05-03 01:22:41.487 - Thread: 1 -> GC Memory: 1784.519 MB 2020-05-03 01:23:11.388 - Thread: 1 -> GUI Stats: Update 0.315411666666667, Draw 0.263657888888888 2020-05-03 01:23:11.487 - Thread: 1 -> GC Memory: 1785.364 MB 2020-05-03 01:23:12.752 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:23:12.752 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,23.45642,217.1655,1,0,1784.734,14404.97,10030,89970,13,81.40625,98.08911,0.0704456,231208,27.96032,0,16.66667,22.76145,27.42603,100,10142041444 2020-05-03 01:23:41.387 - Thread: 1 -> GUI Stats: Update 0.262427166666667, Draw 0.251939055555555 2020-05-03 01:23:41.487 - Thread: 1 -> GC Memory: 1786.93 MB 2020-05-03 01:24:04.985 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:24:04.985 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:24:11.390 - Thread: 1 -> GUI Stats: Update 0.312332777777778, Draw 0.313520777777778 2020-05-03 01:24:11.488 - Thread: 1 -> GC Memory: 1787.438 MB 2020-05-03 01:24:12.768 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:24:12.769 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,24.13289,207.3994,1,0,1786.558,14415.22,10030,89970,12,78.0188,98.40668,0.07069647,231167,33.24515,0,16.66667,25.93747,32.71544,100,10148085790 2020-05-03 01:24:41.387 - Thread: 1 -> GUI Stats: Update 0.283591777777778, Draw 0.259398333333333 2020-05-03 01:24:41.505 - Thread: 1 -> GC Memory: 1787.722 MB 2020-05-03 01:25:11.388 - Thread: 1 -> GUI Stats: Update 0.366166277777779, Draw 0.2744925 2020-05-03 01:25:11.505 - Thread: 1 -> GC Memory: 1790.48 MB 2020-05-03 01:25:12.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:25:12.785 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,24.00507,207.6132,1,0,1789.797,14422.94,10030,89970,12,77.71087,98.11472,0.07039707,231397,28.47069,0,16.66667,22.12482,27.93394,100,10146951020 2020-05-03 01:25:41.388 - Thread: 1 -> GUI Stats: Update 0.314356666666667, Draw 0.305688388888888 2020-05-03 01:25:41.521 - Thread: 1 -> GC Memory: 1783.775 MB 2020-05-03 01:26:00.340 - Thread: 1 -> Autosave initiated 2020-05-03 01:26:00.340 - Thread: 1 -> Character state: True 2020-05-03 01:26:00.340 - Thread: 1 -> IsServer: True 2020-05-03 01:26:00.340 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 01:26:00.340 - Thread: 1 -> Autosave 2020-05-03 01:26:00.340 - Thread: 1 -> Saving world - START 2020-05-03 01:26:00.340 - Thread: 1 -> Making world state snapshot. 2020-05-03 01:26:00.340 - Thread: 1 -> Before snapshot.: GC Memory: 1,784 B 2020-05-03 01:26:00.375 - Thread: 1 -> After snapshot.: GC Memory: 1,788 B 2020-05-03 01:26:00.375 - Thread: 1 -> Directory cleanup: GC Memory: 1,788 B 2020-05-03 01:26:00.375 - Thread: 1 -> Saving world - END 2020-05-03 01:26:00.375 - Thread: 15 -> Session snapshot save - START 2020-05-03 01:26:00.376 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 01:26:00.867 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 01:26:01.284 - Thread: 15 -> Session snapshot save - END 2020-05-03 01:26:11.388 - Thread: 1 -> GUI Stats: Update 0.312651666666667, Draw 0.291508 2020-05-03 01:26:11.522 - Thread: 1 -> GC Memory: 1802.528 MB 2020-05-03 01:26:12.802 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:26:12.802 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,21.81292,237.0587,1,0,1802.42,14429.36,10062,89938,12,80.81113,97.89413,0.06832426,231360,25.38548,0,16.66667,20.51429,24.85089,100,10061203540 2020-05-03 01:26:41.388 - Thread: 1 -> GUI Stats: Update 0.319285888888888, Draw 0.307941388888888 2020-05-03 01:26:41.539 - Thread: 1 -> GC Memory: 1803.179 MB 2020-05-03 01:27:11.389 - Thread: 1 -> GUI Stats: Update 0.380795055555556, Draw 0.311973388888889 2020-05-03 01:27:11.555 - Thread: 1 -> GC Memory: 1783.448 MB 2020-05-03 01:27:12.819 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:27:12.820 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,23.60767,208.5764,1,0,1784.743,14515.45,10087,89913,12,75.61744,97.96582,0.06769155,231386,27.13989,0,16.66667,20.52249,26.58781,100,10061204596 2020-05-03 01:27:41.387 - Thread: 1 -> GUI Stats: Update 0.304198777777778, Draw 0.245319111111111 2020-05-03 01:27:41.570 - Thread: 1 -> GC Memory: 1785.625 MB 2020-05-03 01:28:11.389 - Thread: 1 -> GUI Stats: Update 0.287329777777777, Draw 0.259017111111111 2020-05-03 01:28:11.572 - Thread: 1 -> GC Memory: 1789.348 MB 2020-05-03 01:28:12.836 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:28:12.836 - Thread: 1 -> STATISTICS,5161.4333334,0,0,0,0,0,0,21.94234,187.2901,1,0,1788.971,14437.94,10087,89913,12,73.87115,98.51176,0.07219707,231393,34.43446,0,16.66667,25.43713,33.92199,100,10147595050 2020-05-03 01:28:34.371 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:28:34.372 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:28:35.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:28:35.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:28:41.388 - Thread: 1 -> GUI Stats: Update 0.368766055555555, Draw 0.338871833333334 2020-05-03 01:28:41.588 - Thread: 1 -> GC Memory: 1791.91 MB 2020-05-03 01:29:11.389 - Thread: 1 -> GUI Stats: Update 0.324526444444445, Draw 0.251113166666667 2020-05-03 01:29:11.589 - Thread: 1 -> GC Memory: 1785.507 MB 2020-05-03 01:29:12.852 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:29:12.853 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,21.96614,222.7791,1,0,1785.711,14436.71,10087,89913,12,79.86889,98.05916,0.06763987,231319,27.51251,0,16.66667,21.97393,26.97853,100,10145976232 2020-05-03 01:29:41.391 - Thread: 1 -> GUI Stats: Update 0.296839, Draw 0.2651005 2020-05-03 01:29:41.604 - Thread: 1 -> GC Memory: 1787.901 MB 2020-05-03 01:30:11.390 - Thread: 1 -> GUI Stats: Update 0.338380166666666, Draw 0.391902055555555 2020-05-03 01:30:11.605 - Thread: 1 -> GC Memory: 1794.369 MB 2020-05-03 01:30:11.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:30:11.886 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:30:12.869 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:30:12.869 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,22.2489,208.2993,1,0,1794.433,14545.52,10100,89900,12,71.59344,97.92718,0.06877083,231302,29.46229,0,16.66667,21.09307,28.85159,100,10051116620 2020-05-03 01:30:41.388 - Thread: 1 -> GUI Stats: Update 0.384902111111111, Draw 0.311339888888888 2020-05-03 01:30:41.621 - Thread: 1 -> GC Memory: 1786.296 MB 2020-05-03 01:31:00.340 - Thread: 1 -> Autosave initiated 2020-05-03 01:31:00.341 - Thread: 1 -> Character state: True 2020-05-03 01:31:00.341 - Thread: 1 -> IsServer: True 2020-05-03 01:31:00.341 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 01:31:00.341 - Thread: 1 -> Autosave 2020-05-03 01:31:00.341 - Thread: 1 -> Saving world - START 2020-05-03 01:31:00.341 - Thread: 1 -> Making world state snapshot. 2020-05-03 01:31:00.341 - Thread: 1 -> Before snapshot.: GC Memory: 1,787 B 2020-05-03 01:31:00.379 - Thread: 1 -> After snapshot.: GC Memory: 1,791 B 2020-05-03 01:31:00.379 - Thread: 1 -> Directory cleanup: GC Memory: 1,791 B 2020-05-03 01:31:00.379 - Thread: 1 -> Saving world - END 2020-05-03 01:31:00.380 - Thread: 16 -> Session snapshot save - START 2020-05-03 01:31:00.381 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 01:31:00.865 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 01:31:01.282 - Thread: 16 -> Session snapshot save - END 2020-05-03 01:31:11.389 - Thread: 1 -> GUI Stats: Update 0.331747555555556, Draw 0.294553388888888 2020-05-03 01:31:11.622 - Thread: 1 -> GC Memory: 1805.386 MB 2020-05-03 01:31:12.886 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:31:12.886 - Thread: 1 -> STATISTICS,5341.4833334,0,0,0,0,0,0,22.61347,195.9888,1,0,1806.77,14444.44,10128,89872,13,81.90491,98.22499,0.07116908,231286,30.43652,0,16.66667,24.92901,29.89627,100,10147335462 2020-05-03 01:31:38.653 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:31:38.654 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:31:39.453 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:31:39.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:31:41.388 - Thread: 1 -> GUI Stats: Update 0.324306833333334, Draw 0.337248555555556 2020-05-03 01:31:41.639 - Thread: 1 -> GC Memory: 1807.551 MB 2020-05-03 01:32:11.389 - Thread: 1 -> GUI Stats: Update 0.283475222222222, Draw 0.240331666666667 2020-05-03 01:32:11.656 - Thread: 1 -> GC Memory: 1784.568 MB 2020-05-03 01:32:12.902 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:32:12.914 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,21.67944,215.5254,1,0,1784.305,14440.84,10128,89872,13,80.133,98.20323,0.06371277,231288,29.62881,0,16.66667,23.74245,29.09645,100,10148777442 2020-05-03 01:32:41.388 - Thread: 1 -> GUI Stats: Update 0.309511055555555, Draw 0.245511666666667 2020-05-03 01:32:41.672 - Thread: 1 -> GC Memory: 1785.877 MB 2020-05-03 01:33:11.389 - Thread: 1 -> GUI Stats: Update 0.263531333333334, Draw 0.253743388888889 2020-05-03 01:33:11.672 - Thread: 1 -> GC Memory: 1785.987 MB 2020-05-03 01:33:12.919 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:33:12.920 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,21.22519,194.1062,1,0,1786.777,14441.34,10128,89872,13,79.93053,98.17918,0.06801751,231298,29.71325,0,16.66667,23.74996,29.17223,100,10148777458 2020-05-03 01:33:41.389 - Thread: 1 -> GUI Stats: Update 0.270962611111111, Draw 0.240629722222222 2020-05-03 01:33:41.688 - Thread: 1 -> GC Memory: 1788.363 MB 2020-05-03 01:34:11.389 - Thread: 1 -> GUI Stats: Update 0.265915777777778, Draw 0.250966055555555 2020-05-03 01:34:11.689 - Thread: 1 -> GC Memory: 1785.098 MB 2020-05-03 01:34:12.936 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:34:12.937 - Thread: 1 -> STATISTICS,5521.5333334,0,0,0,0,0,0,21.0298,197.8784,1,0,1786.146,14438.55,10128,89872,13,71.6113,98.30814,0.06857359,231408,31.16212,0,16.66667,22.3156,30.6349,100,10148778466 2020-05-03 01:34:41.388 - Thread: 1 -> GUI Stats: Update 0.313728222222222, Draw 0.250422 2020-05-03 01:34:41.705 - Thread: 1 -> GC Memory: 1789.199 MB 2020-05-03 01:34:57.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:34:57.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:34:58.036 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:34:58.037 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:35:11.392 - Thread: 1 -> GUI Stats: Update 0.314110666666667, Draw 0.319012388888888 2020-05-03 01:35:11.706 - Thread: 1 -> GC Memory: 1789.377 MB 2020-05-03 01:35:12.953 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:35:12.953 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,21.27096,223.7579,1,0,1788.252,14439.59,10128,89872,13,93.86678,95.0173,0.06702986,231404,27.06849,0,16.66667,25.40832,25.71974,100,10140288908 2020-05-03 01:35:41.389 - Thread: 1 -> GUI Stats: Update 0.267203055555556, Draw 0.250792277777778 2020-05-03 01:35:41.721 - Thread: 1 -> GC Memory: 1785.119 MB 2020-05-03 01:36:00.341 - Thread: 1 -> Autosave initiated 2020-05-03 01:36:00.341 - Thread: 1 -> Character state: True 2020-05-03 01:36:00.341 - Thread: 1 -> IsServer: True 2020-05-03 01:36:00.341 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 01:36:00.341 - Thread: 1 -> Autosave 2020-05-03 01:36:00.341 - Thread: 1 -> Saving world - START 2020-05-03 01:36:00.342 - Thread: 1 -> Making world state snapshot. 2020-05-03 01:36:00.342 - Thread: 1 -> Before snapshot.: GC Memory: 1,787 B 2020-05-03 01:36:00.378 - Thread: 1 -> After snapshot.: GC Memory: 1,790 B 2020-05-03 01:36:00.378 - Thread: 1 -> Directory cleanup: GC Memory: 1,790 B 2020-05-03 01:36:00.378 - Thread: 1 -> Saving world - END 2020-05-03 01:36:00.379 - Thread: 15 -> Session snapshot save - START 2020-05-03 01:36:00.380 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 01:36:00.758 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 01:36:01.383 - Thread: 15 -> Session snapshot save - END 2020-05-03 01:36:11.389 - Thread: 1 -> GUI Stats: Update 0.277659277777778, Draw 0.246130388888889 2020-05-03 01:36:11.723 - Thread: 1 -> GC Memory: 1804.365 MB 2020-05-03 01:36:12.970 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:36:12.970 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,20.52952,196.3688,1,0,1804.563,14367.61,10128,89872,13,72.23564,97.8213,0.07477131,231333,25.07758,0,16.66667,18.11495,24.53122,100,10058305036 2020-05-03 01:36:41.389 - Thread: 1 -> GUI Stats: Update 0.316179055555556, Draw 0.2404765 2020-05-03 01:36:41.738 - Thread: 1 -> GC Memory: 1807.268 MB 2020-05-03 01:37:11.390 - Thread: 1 -> GUI Stats: Update 0.263022833333334, Draw 0.246198722222222 2020-05-03 01:37:11.739 - Thread: 1 -> GC Memory: 1784.003 MB 2020-05-03 01:37:12.987 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:37:12.987 - Thread: 1 -> STATISTICS,5701.5833334,0,0,0,0,0,0,21.28866,210.418,1,0,1784.469,14456.14,10128,89872,13,76.5201,98.03027,0.06992777,231337,27.22859,0,16.66667,20.83534,26.69226,100,10146778988 2020-05-03 01:37:41.389 - Thread: 1 -> GUI Stats: Update 0.256656388888889, Draw 0.238691111111111 2020-05-03 01:37:41.757 - Thread: 1 -> GC Memory: 1786.411 MB 2020-05-03 01:38:11.390 - Thread: 1 -> GUI Stats: Update 0.284388722222222, Draw 0.255934555555555 2020-05-03 01:38:11.757 - Thread: 1 -> GC Memory: 1788.31 MB 2020-05-03 01:38:13.004 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:38:13.004 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,23.70961,181.4288,1,0,1788.974,14592.13,10128,89872,13,52.04827,97.78169,0.07150278,231318,24.22046,0,16.66667,12.60633,23.68318,100,10233498652 2020-05-03 01:38:20.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:38:20.571 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:38:20.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:38:20.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:38:41.389 - Thread: 1 -> GUI Stats: Update 0.344393388888889, Draw 0.3017125 2020-05-03 01:38:41.771 - Thread: 1 -> GC Memory: 1791.69 MB 2020-05-03 01:39:11.389 - Thread: 1 -> GUI Stats: Update 0.267036111111111, Draw 0.250071555555556 2020-05-03 01:39:11.772 - Thread: 1 -> GC Memory: 1785.454 MB 2020-05-03 01:39:13.020 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:39:13.020 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,20.57578,160.8444,1,0,1785.408,14356.83,10128,89872,13,48.60949,97.30038,0.06265061,231264,21.28361,0,16.66667,10.34585,20.70904,100,10055972580 2020-05-03 01:39:41.389 - Thread: 1 -> GUI Stats: Update 0.288275888888889, Draw 0.242652666666667 2020-05-03 01:39:41.773 - Thread: 1 -> GC Memory: 1787.352 MB 2020-05-03 01:40:11.389 - Thread: 1 -> GUI Stats: Update 0.335305222222222, Draw 0.257372 2020-05-03 01:40:11.773 - Thread: 1 -> GC Memory: 1788.937 MB 2020-05-03 01:40:13.036 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:40:13.037 - Thread: 1 -> STATISTICS,5881.6333334,0,0,0,0,0,0,23.05093,218.0019,1,0,1790.454,14441.48,10128,89872,14,93.48618,88.29631,0.0671353,231351,26.73322,0,16.66667,24.99187,23.60444,100,10147155890 2020-05-03 01:40:41.389 - Thread: 1 -> GUI Stats: Update 0.294595888888888, Draw 0.261129111111111 2020-05-03 01:40:41.790 - Thread: 1 -> GC Memory: 1786.647 MB 2020-05-03 01:41:00.347 - Thread: 1 -> Autosave initiated 2020-05-03 01:41:00.347 - Thread: 1 -> Character state: True 2020-05-03 01:41:00.347 - Thread: 1 -> IsServer: True 2020-05-03 01:41:00.347 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 01:41:00.347 - Thread: 1 -> Autosave 2020-05-03 01:41:00.347 - Thread: 1 -> Saving world - START 2020-05-03 01:41:00.348 - Thread: 1 -> Making world state snapshot. 2020-05-03 01:41:00.348 - Thread: 1 -> Before snapshot.: GC Memory: 1,786 B 2020-05-03 01:41:00.385 - Thread: 1 -> After snapshot.: GC Memory: 1,791 B 2020-05-03 01:41:00.385 - Thread: 1 -> Directory cleanup: GC Memory: 1,791 B 2020-05-03 01:41:00.385 - Thread: 1 -> Saving world - END 2020-05-03 01:41:00.386 - Thread: 16 -> Session snapshot save - START 2020-05-03 01:41:00.387 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 01:41:00.875 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 01:41:01.295 - Thread: 16 -> Session snapshot save - END 2020-05-03 01:41:11.390 - Thread: 1 -> GUI Stats: Update 0.272507111111111, Draw 0.2593195 2020-05-03 01:41:11.807 - Thread: 1 -> GC Memory: 1805.188 MB 2020-05-03 01:41:13.053 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:41:13.054 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,22.19833,186.8935,1,0,1804.304,14457.77,10128,89872,14,81.40781,98.17605,0.07277438,231283,28.91293,0,16.66667,23.53738,28.38557,100,10142176202 2020-05-03 01:41:41.389 - Thread: 1 -> GUI Stats: Update 0.266589222222222, Draw 0.252378944444444 2020-05-03 01:41:41.808 - Thread: 1 -> GC Memory: 1809.102 MB 2020-05-03 01:41:58.370 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:41:58.371 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:41:58.862 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:41:58.863 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:42:11.390 - Thread: 1 -> GUI Stats: Update 0.381133611111112, Draw 0.350375333333333 2020-05-03 01:42:11.824 - Thread: 1 -> GC Memory: 1785.987 MB 2020-05-03 01:42:13.071 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:42:13.071 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,21.45448,197.7076,1,0,1785.816,14470.24,10128,89872,14,83.15519,98.13107,0.06819835,231283,29.05759,0,16.66667,24.1629,28.51453,100,10139525066 2020-05-03 01:42:41.390 - Thread: 1 -> GUI Stats: Update 0.261730222222222, Draw 0.246195722222222 2020-05-03 01:42:41.839 - Thread: 1 -> GC Memory: 1786.613 MB 2020-05-03 01:43:11.390 - Thread: 1 -> GUI Stats: Update 0.267039888888889, Draw 0.256154944444444 2020-05-03 01:43:11.841 - Thread: 1 -> GC Memory: 1786.892 MB 2020-05-03 01:43:13.088 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:43:13.088 - Thread: 1 -> STATISTICS,6061.6833334,0,0,0,0,0,0,21.68229,209.9737,1,0,1789.488,14468.39,10128,89872,14,82.97823,98.1522,0.0711218,231274,29.12784,0,16.66667,24.16977,28.58961,100,10139523898 2020-05-03 01:43:41.390 - Thread: 1 -> GUI Stats: Update 0.265944611111111, Draw 0.249566722222222 2020-05-03 01:43:41.856 - Thread: 1 -> GC Memory: 1788.78 MB 2020-05-03 01:44:11.390 - Thread: 1 -> GUI Stats: Update 0.316355277777778, Draw 0.258567555555555 2020-05-03 01:44:11.857 - Thread: 1 -> GC Memory: 1786.109 MB 2020-05-03 01:44:13.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:44:13.104 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,21.64456,205.4466,1,0,1786.283,14464.66,10128,89872,14,81.99773,98.19324,0.0708423,231279,29.61212,0,16.66667,24.28127,29.0771,100,10139523498 2020-05-03 01:44:41.389 - Thread: 1 -> GUI Stats: Update 0.266373944444444, Draw 0.250646222222222 2020-05-03 01:44:41.858 - Thread: 1 -> GC Memory: 1785.781 MB 2020-05-03 01:45:11.390 - Thread: 1 -> GUI Stats: Update 0.268514055555555, Draw 0.251668666666667 2020-05-03 01:45:11.874 - Thread: 1 -> GC Memory: 1787.544 MB 2020-05-03 01:45:12.390 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:45:12.390 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 01:45:13.121 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:45:13.121 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,22.11727,209.9587,1,0,1788.759,14464.32,10128,89872,14,82.37245,98.16878,0.07104596,231248,28.92323,0,16.66667,23.82477,28.39358,100,10139523402 2020-05-03 01:45:22.390 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:45:22.391 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 01:45:32.405 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:45:32.405 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 01:45:41.390 - Thread: 1 -> GUI Stats: Update 0.263409722222222, Draw 0.251130722222222 2020-05-03 01:45:41.889 - Thread: 1 -> GC Memory: 1786.079 MB 2020-05-03 01:45:42.405 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:45:42.406 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 01:45:42.406 - Thread: 1 -> Next activation in -00:24:53.3049670 2020-05-03 01:45:42.406 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:45:42.406 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 01:45:52.406 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:45:52.406 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 01:46:00.343 - Thread: 1 -> Autosave initiated 2020-05-03 01:46:00.343 - Thread: 1 -> Character state: True 2020-05-03 01:46:00.343 - Thread: 1 -> IsServer: True 2020-05-03 01:46:00.343 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 01:46:00.343 - Thread: 1 -> Autosave 2020-05-03 01:46:00.343 - Thread: 1 -> Saving world - START 2020-05-03 01:46:00.343 - Thread: 1 -> Making world state snapshot. 2020-05-03 01:46:00.343 - Thread: 1 -> Before snapshot.: GC Memory: 1,786 B 2020-05-03 01:46:00.380 - Thread: 1 -> After snapshot.: GC Memory: 1,789 B 2020-05-03 01:46:00.380 - Thread: 1 -> Directory cleanup: GC Memory: 1,789 B 2020-05-03 01:46:00.380 - Thread: 1 -> Saving world - END 2020-05-03 01:46:00.380 - Thread: 15 -> Session snapshot save - START 2020-05-03 01:46:00.381 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 01:46:00.768 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 01:46:01.247 - Thread: 15 -> Session snapshot save - END 2020-05-03 01:46:02.405 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:46:02.406 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 01:46:11.391 - Thread: 1 -> GUI Stats: Update 0.313096833333334, Draw 0.264552111111111 2020-05-03 01:46:11.891 - Thread: 1 -> GC Memory: 1804.741 MB 2020-05-03 01:46:12.405 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:46:12.406 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 01:46:12.406 - Thread: 1 -> Next activation in -00:23:09.1908844 2020-05-03 01:46:12.406 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:46:12.406 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 01:46:13.137 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:46:13.138 - Thread: 1 -> STATISTICS,6241.7333334,0,0,0,0,0,0,23.99892,195.7264,1,0,1804.399,14686.69,10128,89872,14,56.81877,97.56497,0.07495046,231352,22.1981,0,16.66667,12.61269,21.65757,100,10233548156 2020-05-03 01:46:22.405 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:46:22.406 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 01:46:31.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:46:31.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:46:32.154 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:46:32.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:46:32.405 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:46:32.405 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 01:46:41.390 - Thread: 1 -> GUI Stats: Update 0.337785666666667, Draw 0.355407555555555 2020-05-03 01:46:41.907 - Thread: 1 -> GC Memory: 1808.182 MB 2020-05-03 01:46:42.406 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:46:42.408 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 01:46:42.408 - Thread: 1 -> Next activation in 00:01:30.6453946 2020-05-03 01:47:11.391 - Thread: 1 -> GUI Stats: Update 0.272382388888889, Draw 0.266662888888889 2020-05-03 01:47:11.907 - Thread: 1 -> GC Memory: 1786.309 MB 2020-05-03 01:47:13.154 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:47:13.155 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,21.02699,229.5455,1,0,1785.526,14469.29,10128,89872,14,86.07466,98.18344,0.0674919,231392,29.28453,0,16.66667,25.20657,28.75256,100,10145073148 2020-05-03 01:47:41.390 - Thread: 1 -> GUI Stats: Update 0.270686500000001, Draw 0.261795277777778 2020-05-03 01:47:41.925 - Thread: 1 -> GC Memory: 1785.853 MB 2020-05-03 01:48:11.391 - Thread: 1 -> GUI Stats: Update 0.310440333333334, Draw 0.252917888888889 2020-05-03 01:48:11.940 - Thread: 1 -> GC Memory: 1787.377 MB 2020-05-03 01:48:13.171 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:48:13.172 - Thread: 1 -> STATISTICS,6361.7666667,0,0,0,0,0,0,21.004,211.4721,1,0,1786.915,14470.79,10128,89872,14,85.29063,98.18367,0.07061277,231389,29.57396,0,16.66667,25.22382,29.0368,100,10145336588 2020-05-03 01:48:14.405 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:48:14.406 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 01:48:24.421 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:48:24.423 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 01:48:34.422 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:48:34.422 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 01:48:41.390 - Thread: 1 -> GUI Stats: Update 0.259902555555556, Draw 0.257232388888889 2020-05-03 01:48:41.957 - Thread: 1 -> GC Memory: 1788.118 MB 2020-05-03 01:48:44.424 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:48:44.425 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 01:48:44.425 - Thread: 1 -> Next activation in -00:38:05.1677751 2020-05-03 01:48:44.425 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:48:44.425 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 01:48:54.422 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:48:54.422 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 01:49:04.423 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:49:04.423 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 01:49:11.391 - Thread: 1 -> GUI Stats: Update 0.261266, Draw 0.263762555555556 2020-05-03 01:49:11.974 - Thread: 1 -> GC Memory: 1785.691 MB 2020-05-03 01:49:13.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:49:13.188 - Thread: 1 -> STATISTICS,6421.7833334,0,0,0,0,0,0,21.54962,220.134,1,0,1786.362,14466.84,10128,89872,14,85.9985,98.16551,0.07090202,231439,29.51887,0,16.66667,25.38578,28.97735,100,10145336444 2020-05-03 01:49:14.422 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 01:49:14.422 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 01:49:14.422 - Thread: 1 -> Next activation in 00:21:47.4937835 2020-05-03 01:49:41.390 - Thread: 1 -> GUI Stats: Update 0.313848555555556, Draw 0.266692333333333 2020-05-03 01:49:41.990 - Thread: 1 -> GC Memory: 1789.761 MB 2020-05-03 01:49:48.438 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:49:48.438 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:50:11.391 - Thread: 1 -> GUI Stats: Update 0.331896111111111, Draw 0.343965333333333 2020-05-03 01:50:11.991 - Thread: 1 -> GC Memory: 1796.169 MB 2020-05-03 01:50:13.204 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:50:13.205 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,23.27901,168.51,1,0,1792.321,14643.39,9963,90037,14,61.83747,98.37416,0.06748988,231383,32.81843,0,16.66667,20.29409,32.28485,100,10229140316 2020-05-03 01:50:13.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:50:13.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:50:38.220 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:50:38.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:50:41.391 - Thread: 1 -> GUI Stats: Update 0.315555666666667, Draw 0.339581888888889 2020-05-03 01:50:42.007 - Thread: 1 -> GC Memory: 1790.152 MB 2020-05-03 01:51:00.343 - Thread: 1 -> Autosave initiated 2020-05-03 01:51:00.343 - Thread: 1 -> Character state: True 2020-05-03 01:51:00.343 - Thread: 1 -> IsServer: True 2020-05-03 01:51:00.343 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 01:51:00.343 - Thread: 1 -> Autosave 2020-05-03 01:51:00.343 - Thread: 1 -> Saving world - START 2020-05-03 01:51:00.344 - Thread: 1 -> Making world state snapshot. 2020-05-03 01:51:00.344 - Thread: 1 -> Before snapshot.: GC Memory: 1,793 B 2020-05-03 01:51:00.382 - Thread: 1 -> After snapshot.: GC Memory: 1,798 B 2020-05-03 01:51:00.382 - Thread: 1 -> Directory cleanup: GC Memory: 1,798 B 2020-05-03 01:51:00.382 - Thread: 1 -> Saving world - END 2020-05-03 01:51:00.383 - Thread: 15 -> Session snapshot save - START 2020-05-03 01:51:00.384 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 01:51:00.888 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 01:51:01.302 - Thread: 15 -> Session snapshot save - END 2020-05-03 01:51:02.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:51:03.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:51:11.391 - Thread: 1 -> GUI Stats: Update 0.317101833333334, Draw 0.344592166666667 2020-05-03 01:51:12.008 - Thread: 1 -> GC Memory: 1814.938 MB 2020-05-03 01:51:13.221 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:51:13.222 - Thread: 1 -> STATISTICS,6541.8166667,0,0,0,0,0,0,22.10328,187.3259,1,0,1813.761,14527.02,9634,90366,14,82.10932,98.3913,0.07090516,231333,35.34421,0,16.66667,29.02089,34.77563,100,10140939184 2020-05-03 01:51:27.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:51:27.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:51:29.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:51:29.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:51:41.390 - Thread: 1 -> GUI Stats: Update 0.365222722222222, Draw 0.324893333333333 2020-05-03 01:51:42.023 - Thread: 1 -> GC Memory: 1822.051 MB 2020-05-03 01:51:56.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:51:56.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:52:11.392 - Thread: 1 -> GUI Stats: Update 0.318575222222223, Draw 0.341311944444444 2020-05-03 01:52:12.028 - Thread: 1 -> GC Memory: 1789.022 MB 2020-05-03 01:52:13.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:52:13.239 - Thread: 1 -> STATISTICS,6601.8333334,0,0,0,0,0,0,21.53736,150.2275,1,0,1792.271,14628.72,9359,90641,14,67.32559,98.62668,0.06728311,231376,41.07355,0,16.66667,27.65301,40.50948,100,10150385030 2020-05-03 01:52:24.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:52:24.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:52:41.391 - Thread: 1 -> GUI Stats: Update 0.305118333333333, Draw 0.302026055555556 2020-05-03 01:52:42.041 - Thread: 1 -> GC Memory: 1793.968 MB 2020-05-03 01:53:06.238 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:53:06.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:53:11.392 - Thread: 1 -> GUI Stats: Update 0.306895333333333, Draw 0.286278444444445 2020-05-03 01:53:12.042 - Thread: 1 -> GC Memory: 1799.298 MB 2020-05-03 01:53:13.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:53:13.256 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,22.23806,224.0533,1,0,1799.018,14461.9,9194,90806,14,85.40563,97.88712,0.0679459,231318,25.32853,0,16.66667,21.63199,24.79337,100,10061901074 2020-05-03 01:53:41.391 - Thread: 1 -> GUI Stats: Update 0.3438855, Draw 0.316076222222222 2020-05-03 01:53:42.057 - Thread: 1 -> GC Memory: 1805.72 MB 2020-05-03 01:54:11.392 - Thread: 1 -> GUI Stats: Update 0.317118166666667, Draw 0.331767 2020-05-03 01:54:12.058 - Thread: 1 -> GC Memory: 1795.611 MB 2020-05-03 01:54:13.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:54:13.272 - Thread: 1 -> STATISTICS,6721.8666667,0,0,0,0,0,0,23.29969,188.1904,1,0,1791.002,14673.97,9146,90854,14,65.61913,98.34598,0.06933188,231313,31.00165,0,16.66667,20.34301,30.48888,100,10229598636 2020-05-03 01:54:18.066 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:54:18.067 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:54:19.289 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 01:54:19.289 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 01:54:19.289 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 01:54:19.315 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 01:54:21.475 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:54:21.475 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:54:41.393 - Thread: 1 -> GUI Stats: Update 0.324823444444444, Draw 0.342222166666667 2020-05-03 01:54:42.074 - Thread: 1 -> GC Memory: 1799.268 MB 2020-05-03 01:55:11.394 - Thread: 1 -> GUI Stats: Update 0.305611555555556, Draw 0.294584777777778 2020-05-03 01:55:12.092 - Thread: 1 -> GC Memory: 1801.531 MB 2020-05-03 01:55:13.288 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:55:13.289 - Thread: 1 -> STATISTICS,6781.8833334,0,0,0,0,0,0,17.44021,192.2156,1,0,1801.061,14614.03,9166,90834,13,77.73009,98.08041,0.06851029,231353,27.25363,0,16.66667,21.18427,26.73047,100,10145451322 2020-05-03 01:55:33.619 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:55:33.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:55:41.391 - Thread: 1 -> GUI Stats: Update 0.3678885, Draw 0.3008625 2020-05-03 01:55:42.107 - Thread: 1 -> GC Memory: 1790.543 MB 2020-05-03 01:56:00.347 - Thread: 1 -> Autosave initiated 2020-05-03 01:56:00.347 - Thread: 1 -> Character state: True 2020-05-03 01:56:00.347 - Thread: 1 -> IsServer: True 2020-05-03 01:56:00.347 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 01:56:00.347 - Thread: 1 -> Autosave 2020-05-03 01:56:00.347 - Thread: 1 -> Saving world - START 2020-05-03 01:56:00.348 - Thread: 1 -> Making world state snapshot. 2020-05-03 01:56:00.348 - Thread: 1 -> Before snapshot.: GC Memory: 1,792 B 2020-05-03 01:56:00.388 - Thread: 1 -> After snapshot.: GC Memory: 1,796 B 2020-05-03 01:56:00.388 - Thread: 1 -> Directory cleanup: GC Memory: 1,796 B 2020-05-03 01:56:00.388 - Thread: 1 -> Saving world - END 2020-05-03 01:56:00.389 - Thread: 16 -> Session snapshot save - START 2020-05-03 01:56:00.390 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 01:56:00.767 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 01:56:01.179 - Thread: 16 -> Session snapshot save - END 2020-05-03 01:56:10.512 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:56:10.513 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:56:11.393 - Thread: 1 -> GUI Stats: Update 0.309024944444444, Draw 0.337808111111111 2020-05-03 01:56:12.108 - Thread: 1 -> GC Memory: 1813.603 MB 2020-05-03 01:56:13.305 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:56:13.305 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,22.45061,223.7849,1,0,1814.343,14641.99,8892,91108,13,84.16501,97.97294,0.07284036,231274,26.6273,0,16.66667,22.41087,26.08754,100,10057368730 2020-05-03 01:56:31.655 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:56:31.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:56:41.391 - Thread: 1 -> GUI Stats: Update 0.292179277777778, Draw 0.295454055555556 2020-05-03 01:56:42.124 - Thread: 1 -> GC Memory: 1819.775 MB 2020-05-03 01:56:57.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:56:57.926 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:57:11.393 - Thread: 1 -> GUI Stats: Update 0.327627611111111, Draw 0.331913722222223 2020-05-03 01:57:12.127 - Thread: 1 -> GC Memory: 1789.39 MB 2020-05-03 01:57:13.322 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:57:13.322 - Thread: 1 -> STATISTICS,6901.9166667,0,0,0,0,0,0,23.35321,212.6175,1,0,1788.206,14452.22,8791,91209,13,80.24219,97.93512,0.07062967,231321,25.91537,0,16.66667,20.79506,25.38025,100,10062365268 2020-05-03 01:57:41.391 - Thread: 1 -> GUI Stats: Update 0.340320944444445, Draw 0.294910555555556 2020-05-03 01:57:42.141 - Thread: 1 -> GC Memory: 1796.577 MB 2020-05-03 01:58:11.485 - Thread: 1 -> GUI Stats: Update 0.310397722222222, Draw 0.289358944444445 2020-05-03 01:58:12.250 - Thread: 1 -> GC Memory: 1797.999 MB 2020-05-03 01:58:13.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:58:13.431 - Thread: 1 -> STATISTICS,6961.9333334,0,0,0,0,0,0,22.35192,227.2883,1,0,1798.991,14567.35,8786,91214,13,82.8475,98.1085,0.07168855,231296,28.12059,0,16.66667,23.29721,27.58869,100,10061902098 2020-05-03 01:58:19.783 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:58:19.784 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 01:58:41.483 - Thread: 1 -> GUI Stats: Update 0.340187833333334, Draw 0.277725833333333 2020-05-03 01:58:42.266 - Thread: 1 -> GC Memory: 1806.989 MB 2020-05-03 01:59:11.484 - Thread: 1 -> GUI Stats: Update 0.294679166666667, Draw 0.285630944444444 2020-05-03 01:59:12.270 - Thread: 1 -> GC Memory: 1793.475 MB 2020-05-03 01:59:13.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 01:59:13.448 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,21.15795,208.7143,1,0,1795.147,14585.48,8781,91219,13,72.37455,98.36081,0.0690429,231281,31.45653,0,16.66667,22.76652,30.9409,100,10147178294 2020-05-03 01:59:41.483 - Thread: 1 -> GUI Stats: Update 0.308235944444445, Draw 0.275945222222223 2020-05-03 01:59:42.283 - Thread: 1 -> GC Memory: 1800.711 MB 2020-05-03 01:59:44.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 01:59:44.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:00:11.484 - Thread: 1 -> GUI Stats: Update 0.350219333333334, Draw 0.301043111111111 2020-05-03 02:00:12.285 - Thread: 1 -> GC Memory: 1804.474 MB 2020-05-03 02:00:13.464 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:00:13.464 - Thread: 1 -> STATISTICS,7081.9666667,0,0,0,0,0,0,22.06874,210.065,1,0,1805.657,14666.16,8781,91219,13,70.60056,98.06911,0.07213061,231151,28.34598,0,16.66667,20.01242,27.79865,100,10235350876 2020-05-03 02:00:14.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:00:14.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:00:41.483 - Thread: 1 -> GUI Stats: Update 0.295165944444444, Draw 0.264782444444444 2020-05-03 02:00:42.299 - Thread: 1 -> GC Memory: 1792.1 MB 2020-05-03 02:01:00.350 - Thread: 1 -> Autosave initiated 2020-05-03 02:01:00.350 - Thread: 1 -> Character state: True 2020-05-03 02:01:00.350 - Thread: 1 -> IsServer: True 2020-05-03 02:01:00.350 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 02:01:00.350 - Thread: 1 -> Autosave 2020-05-03 02:01:00.350 - Thread: 1 -> Saving world - START 2020-05-03 02:01:00.350 - Thread: 1 -> Making world state snapshot. 2020-05-03 02:01:00.350 - Thread: 1 -> Before snapshot.: GC Memory: 1,796 B 2020-05-03 02:01:00.386 - Thread: 1 -> After snapshot.: GC Memory: 1,798 B 2020-05-03 02:01:00.386 - Thread: 1 -> Directory cleanup: GC Memory: 1,798 B 2020-05-03 02:01:00.386 - Thread: 1 -> Saving world - END 2020-05-03 02:01:00.387 - Thread: 15 -> Session snapshot save - START 2020-05-03 02:01:00.388 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 02:01:00.766 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 02:01:01.379 - Thread: 15 -> Session snapshot save - END 2020-05-03 02:01:11.484 - Thread: 1 -> GUI Stats: Update 0.300324666666667, Draw 0.291136722222223 2020-05-03 02:01:12.303 - Thread: 1 -> GC Memory: 1813.949 MB 2020-05-03 02:01:13.480 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:01:13.481 - Thread: 1 -> STATISTICS,7141.9833334,0,0,0,0,0,0,20.78181,187.2025,1,0,1813.379,14458.54,8786,91214,13,83.21569,98.23925,0.06932333,231241,31.83562,0,16.66667,26.49223,31.27507,100,10060592790 2020-05-03 02:01:41.483 - Thread: 1 -> GUI Stats: Update 0.263667055555555, Draw 0.247172277777778 2020-05-03 02:01:42.317 - Thread: 1 -> GC Memory: 1822.095 MB 2020-05-03 02:02:03.632 - Thread: 1 -> Updating stopped. 2020-05-03 02:02:04.380 - Thread: 1 -> Updating continues. 2020-05-03 02:02:04.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:02:04.626 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:02:11.699 - Thread: 1 -> GUI Stats: Update 0.420995277777779, Draw 0.273451777777778 2020-05-03 02:02:12.335 - Thread: 1 -> GC Memory: 1790.632 MB 2020-05-03 02:02:13.713 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:02:13.720 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,22.8629,192.8503,1,0,1795.022,14735.05,8786,91214,13,54.87949,97.7207,0.06943239,231278,24.43426,0,16.66667,13.4094,23.87733,100,10237539958 2020-05-03 02:02:23.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:02:23.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:02:41.698 - Thread: 1 -> GUI Stats: Update 0.294670222222222, Draw 0.322136388888889 2020-05-03 02:02:42.348 - Thread: 1 -> GC Memory: 1794.737 MB 2020-05-03 02:03:11.700 - Thread: 1 -> GUI Stats: Update 0.268943777777778, Draw 0.250461777777778 2020-05-03 02:03:12.349 - Thread: 1 -> GC Memory: 1797.5 MB 2020-05-03 02:03:13.730 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:03:13.732 - Thread: 1 -> STATISTICS,7262.0166667,0,0,0,0,0,0,21.46654,214.0241,1,0,1799.668,14563.85,8786,91214,13,73.06125,98.34941,0.06898596,231259,30.88038,0,16.66667,22.56159,30.37067,100,10148113040 2020-05-03 02:03:41.697 - Thread: 1 -> GUI Stats: Update 0.300528777777778, Draw 0.258078833333334 2020-05-03 02:03:42.365 - Thread: 1 -> GC Memory: 1800.737 MB 2020-05-03 02:04:11.699 - Thread: 1 -> GUI Stats: Update 0.325810555555556, Draw 0.247964333333334 2020-05-03 02:04:12.383 - Thread: 1 -> GC Memory: 1794.733 MB 2020-05-03 02:04:13.746 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:04:13.746 - Thread: 1 -> STATISTICS,7322.0333334,0,0,0,0,0,0,18.29696,217.5936,1,0,1794.72,14550.25,8784,91216,12,78.88049,98.0666,0.07227679,231251,29.02343,0,16.66667,22.89383,28.46229,100,10055326620 2020-05-03 02:04:41.700 - Thread: 1 -> GUI Stats: Update 0.303892444444444, Draw 0.274671555555556 2020-05-03 02:04:42.383 - Thread: 1 -> GC Memory: 1799.3 MB 2020-05-03 02:05:11.700 - Thread: 1 -> GUI Stats: Update 0.287737555555556, Draw 0.278621944444445 2020-05-03 02:05:12.383 - Thread: 1 -> GC Memory: 1805.157 MB 2020-05-03 02:05:13.764 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:05:13.764 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,23.67693,209.5442,1,0,1803.128,14485.69,8747,91253,12,77.76716,98.20549,0.07136347,231279,30.72364,0,16.66667,23.8929,30.1723,100,10062798608 2020-05-03 02:05:41.698 - Thread: 1 -> GUI Stats: Update 0.330222555555555, Draw 0.279765 2020-05-03 02:05:42.399 - Thread: 1 -> GC Memory: 1792.062 MB 2020-05-03 02:06:00.365 - Thread: 1 -> Autosave initiated 2020-05-03 02:06:00.365 - Thread: 1 -> Character state: True 2020-05-03 02:06:00.365 - Thread: 1 -> IsServer: True 2020-05-03 02:06:00.365 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 02:06:00.365 - Thread: 1 -> Autosave 2020-05-03 02:06:00.365 - Thread: 1 -> Saving world - START 2020-05-03 02:06:00.366 - Thread: 1 -> Making world state snapshot. 2020-05-03 02:06:00.366 - Thread: 1 -> Before snapshot.: GC Memory: 1,794 B 2020-05-03 02:06:00.412 - Thread: 1 -> After snapshot.: GC Memory: 1,798 B 2020-05-03 02:06:00.412 - Thread: 1 -> Directory cleanup: GC Memory: 1,798 B 2020-05-03 02:06:00.412 - Thread: 1 -> Saving world - END 2020-05-03 02:06:00.412 - Thread: 16 -> Session snapshot save - START 2020-05-03 02:06:00.413 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 02:06:00.792 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 02:06:01.408 - Thread: 16 -> Session snapshot save - END 2020-05-03 02:06:11.700 - Thread: 1 -> GUI Stats: Update 0.304399277777777, Draw 0.281529722222222 2020-05-03 02:06:12.416 - Thread: 1 -> GC Memory: 1815.01 MB 2020-05-03 02:06:13.780 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:06:13.780 - Thread: 1 -> STATISTICS,7442.0666667,0,0,0,0,0,0,22.67475,181.2558,1,0,1813.428,14509.77,8697,91303,12,69.03065,98.45768,0.07200897,231202,35.09662,0,16.66667,24.22743,34.55532,100,10060263962 2020-05-03 02:06:41.700 - Thread: 1 -> GUI Stats: Update 0.283734888888888, Draw 0.282992944444444 2020-05-03 02:06:42.431 - Thread: 1 -> GC Memory: 1823.471 MB 2020-05-03 02:07:11.700 - Thread: 1 -> GUI Stats: Update 0.300546333333334, Draw 0.292402833333334 2020-05-03 02:07:12.433 - Thread: 1 -> GC Memory: 1790.228 MB 2020-05-03 02:07:13.796 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:07:13.797 - Thread: 1 -> STATISTICS,7502.0833334,0,0,0,0,0,0,23.447,197.5361,1,0,1791.633,14590.16,8631,91369,12,82.41286,98.09837,0.07050017,231209,30.02991,0,16.66667,24.74851,29.45886,100,10148737738 2020-05-03 02:07:41.699 - Thread: 1 -> GUI Stats: Update 0.350538444444444, Draw 0.288129277777778 2020-05-03 02:07:42.448 - Thread: 1 -> GC Memory: 1794.469 MB 2020-05-03 02:08:11.699 - Thread: 1 -> GUI Stats: Update 0.293197611111111, Draw 0.286503333333333 2020-05-03 02:08:12.466 - Thread: 1 -> GC Memory: 1799.596 MB 2020-05-03 02:08:13.813 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:08:13.813 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,18.93348,222.9343,1,0,1799.767,14600.15,8581,91419,12,87.93528,98.03802,0.0677875,231242,29.72967,0,16.66667,26.14287,29.14638,100,10151463026 2020-05-03 02:08:41.700 - Thread: 1 -> GUI Stats: Update 0.288253555555555, Draw 0.291102166666667 2020-05-03 02:08:42.466 - Thread: 1 -> GC Memory: 1804.055 MB 2020-05-03 02:08:58.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:08:58.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:09:11.700 - Thread: 1 -> GUI Stats: Update 0.291201555555555, Draw 0.292058722222222 2020-05-03 02:09:12.468 - Thread: 1 -> GC Memory: 1793.912 MB 2020-05-03 02:09:13.830 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:09:13.831 - Thread: 1 -> STATISTICS,7622.1166667,0,0,0,0,0,0,23.05271,211.058,1,0,1794.181,14519.15,8570,91430,13,72.31613,98.42989,0.07113266,231190,32.77271,0,16.66667,23.69996,32.25814,100,10056399620 2020-05-03 02:09:41.699 - Thread: 1 -> GUI Stats: Update 0.365192611111111, Draw 0.2976565 2020-05-03 02:09:42.482 - Thread: 1 -> GC Memory: 1797.288 MB 2020-05-03 02:10:11.701 - Thread: 1 -> GUI Stats: Update 0.298735333333333, Draw 0.283803722222222 2020-05-03 02:10:12.483 - Thread: 1 -> GC Memory: 1802.644 MB 2020-05-03 02:10:13.847 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:10:13.847 - Thread: 1 -> STATISTICS,7682.1333334,0,0,0,0,0,0,17.33796,181.5161,1,0,1801.799,14612.12,8565,91435,13,65.41041,98.56956,0.07190015,231201,39.48855,0,16.66667,25.82962,38.92369,100,10150470090 2020-05-03 02:10:41.703 - Thread: 1 -> GUI Stats: Update 0.2851795, Draw 0.294650944444445 2020-05-03 02:10:42.483 - Thread: 1 -> GC Memory: 1793.513 MB 2020-05-03 02:11:00.366 - Thread: 1 -> Autosave initiated 2020-05-03 02:11:00.366 - Thread: 1 -> Character state: True 2020-05-03 02:11:00.366 - Thread: 1 -> IsServer: True 2020-05-03 02:11:00.366 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 02:11:00.366 - Thread: 1 -> Autosave 2020-05-03 02:11:00.366 - Thread: 1 -> Saving world - START 2020-05-03 02:11:00.367 - Thread: 1 -> Making world state snapshot. 2020-05-03 02:11:00.367 - Thread: 1 -> Before snapshot.: GC Memory: 1,794 B 2020-05-03 02:11:00.405 - Thread: 1 -> After snapshot.: GC Memory: 1,797 B 2020-05-03 02:11:00.405 - Thread: 1 -> Directory cleanup: GC Memory: 1,797 B 2020-05-03 02:11:00.405 - Thread: 1 -> Saving world - END 2020-05-03 02:11:00.406 - Thread: 16 -> Session snapshot save - START 2020-05-03 02:11:00.406 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 02:11:00.787 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 02:11:01.405 - Thread: 16 -> Session snapshot save - END 2020-05-03 02:11:03.381 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 02:11:03.381 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 02:11:11.703 - Thread: 1 -> GUI Stats: Update 0.296728833333334, Draw 0.297944333333334 2020-05-03 02:11:12.483 - Thread: 1 -> GC Memory: 1812.504 MB 2020-05-03 02:11:13.381 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 02:11:13.381 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 02:11:13.863 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:11:13.864 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,23.20008,198.0655,1,0,1812.105,14620.77,8552,91448,13,76.37819,98.20052,0.0646226,231142,31.84816,0,16.66667,24.32505,31.27506,100,10049693228 2020-05-03 02:11:23.381 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 02:11:23.382 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 02:11:33.381 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 02:11:33.381 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 02:11:33.381 - Thread: 1 -> Next activation in 00:07:20.2744395 2020-05-03 02:11:41.700 - Thread: 1 -> GUI Stats: Update 0.339497666666667, Draw 0.289166166666667 2020-05-03 02:11:42.485 - Thread: 1 -> GC Memory: 1816.439 MB 2020-05-03 02:12:11.699 - Thread: 1 -> GUI Stats: Update 0.316201722222222, Draw 0.302651111111111 2020-05-03 02:12:12.499 - Thread: 1 -> GC Memory: 1789.933 MB 2020-05-03 02:12:13.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:12:13.881 - Thread: 1 -> STATISTICS,7802.1666667,0,0,0,0,0,0,18.8809,206.6769,1,0,1790.087,14651.96,8588,91412,13,69.83081,98.04654,0.06610357,231180,27.20411,0,16.66667,18.99685,26.67269,100,10053012814 2020-05-03 02:12:20.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:12:20.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:12:41.700 - Thread: 1 -> GUI Stats: Update 0.297111222222223, Draw 0.284871944444445 2020-05-03 02:12:42.499 - Thread: 1 -> GC Memory: 1795.139 MB 2020-05-03 02:13:11.699 - Thread: 1 -> GUI Stats: Update 0.293031111111111, Draw 0.303450722222222 2020-05-03 02:13:12.500 - Thread: 1 -> GC Memory: 1797.838 MB 2020-05-03 02:13:13.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:13:13.898 - Thread: 1 -> STATISTICS,7862.1833334,0,0,0,0,0,0,19.33636,239.4393,1,0,1800.335,14636.03,8579,91421,13,85.3642,97.82082,0.06683824,231098,31.79529,0,16.66667,27.14179,31.10241,100,10148070832 2020-05-03 02:13:41.700 - Thread: 1 -> GUI Stats: Update 0.336857666666666, Draw 0.310383166666667 2020-05-03 02:13:42.517 - Thread: 1 -> GC Memory: 1803.531 MB 2020-05-03 02:13:50.114 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:13:50.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:14:11.701 - Thread: 1 -> GUI Stats: Update 0.308277277777778, Draw 0.33302711111111 2020-05-03 02:14:12.517 - Thread: 1 -> GC Memory: 1793.2 MB 2020-05-03 02:14:13.914 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:14:13.915 - Thread: 1 -> STATISTICS,7922.2,0,0,0,0,0,0,22.9346,221.2473,1,0,1793.514,14633.38,8573,91427,13,82.38291,98.14278,0.06994253,231046,28.76029,0,16.66667,23.69357,28.22615,100,10049703080 2020-05-03 02:14:41.699 - Thread: 1 -> GUI Stats: Update 0.284024722222222, Draw 0.278305944444445 2020-05-03 02:14:42.534 - Thread: 1 -> GC Memory: 1797.474 MB 2020-05-03 02:15:11.700 - Thread: 1 -> GUI Stats: Update 0.349094611111111, Draw 0.320765777777778 2020-05-03 02:15:12.549 - Thread: 1 -> GC Memory: 1799.999 MB 2020-05-03 02:15:13.930 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:15:13.931 - Thread: 1 -> STATISTICS,7982.2166667,0,0,0,0,0,0,19.49602,225.0542,1,0,1800.038,14606.36,8602,91398,13,65.31972,98.60972,0.06700876,231060,38.69952,0,16.66667,25.27842,38.16149,100,10139715082 2020-05-03 02:15:41.700 - Thread: 1 -> GUI Stats: Update 0.311849944444445, Draw 0.274685888888889 2020-05-03 02:15:42.549 - Thread: 1 -> GC Memory: 1791.202 MB 2020-05-03 02:16:00.366 - Thread: 1 -> Autosave initiated 2020-05-03 02:16:00.366 - Thread: 1 -> Character state: True 2020-05-03 02:16:00.366 - Thread: 1 -> IsServer: True 2020-05-03 02:16:00.367 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 02:16:00.367 - Thread: 1 -> Autosave 2020-05-03 02:16:00.367 - Thread: 1 -> Saving world - START 2020-05-03 02:16:00.367 - Thread: 1 -> Making world state snapshot. 2020-05-03 02:16:00.367 - Thread: 1 -> Before snapshot.: GC Memory: 1,794 B 2020-05-03 02:16:00.401 - Thread: 1 -> After snapshot.: GC Memory: 1,799 B 2020-05-03 02:16:00.401 - Thread: 1 -> Directory cleanup: GC Memory: 1,799 B 2020-05-03 02:16:00.401 - Thread: 1 -> Saving world - END 2020-05-03 02:16:00.401 - Thread: 15 -> Session snapshot save - START 2020-05-03 02:16:00.406 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 02:16:00.786 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 02:16:01.413 - Thread: 15 -> Session snapshot save - END 2020-05-03 02:16:11.702 - Thread: 1 -> GUI Stats: Update 0.306958055555556, Draw 0.307169555555555 2020-05-03 02:16:12.568 - Thread: 1 -> GC Memory: 1814.228 MB 2020-05-03 02:16:13.948 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:16:13.948 - Thread: 1 -> STATISTICS,8042.2333334,0,0,0,0,0,0,21.28599,193.5424,1,0,1812.662,14531.55,8608,91392,15,45.21682,97.25438,0.06949253,231087,18.71378,0,16.66667,8.461776,18.19997,100,10057651560 2020-05-03 02:16:41.700 - Thread: 1 -> GUI Stats: Update 0.297794277777777, Draw 0.2763325 2020-05-03 02:16:42.583 - Thread: 1 -> GC Memory: 1816.082 MB 2020-05-03 02:17:11.701 - Thread: 1 -> GUI Stats: Update 0.343108444444444, Draw 0.303971722222222 2020-05-03 02:17:12.584 - Thread: 1 -> GC Memory: 1790.746 MB 2020-05-03 02:17:13.964 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:17:13.965 - Thread: 1 -> STATISTICS,8102.25,0,0,0,0,0,0,22.65151,213.0472,1,0,1791.064,14604.78,8625,91375,15,75.47162,97.95498,0.06795308,231097,27.15696,0,16.66667,20.4958,26.60159,100,10060377264 2020-05-03 02:17:41.700 - Thread: 1 -> GUI Stats: Update 0.3027075, Draw 0.321745388888889 2020-05-03 02:17:42.600 - Thread: 1 -> GC Memory: 1797.116 MB 2020-05-03 02:18:11.701 - Thread: 1 -> GUI Stats: Update 0.303718444444445, Draw 0.301143555555556 2020-05-03 02:18:12.617 - Thread: 1 -> GC Memory: 1801.189 MB 2020-05-03 02:18:13.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:18:13.981 - Thread: 1 -> STATISTICS,8162.2666667,0,0,0,0,0,0,18.3088,174.0522,1,0,1802.139,14585.01,8696,91304,17,45.19729,97.66849,0.06452949,231167,23.07006,0,16.66667,10.42704,22.53218,100,10054078584 2020-05-03 02:18:41.700 - Thread: 1 -> GUI Stats: Update 0.295291888888888, Draw 0.276451833333333 2020-05-03 02:18:42.633 - Thread: 1 -> GC Memory: 1806.054 MB 2020-05-03 02:18:55.432 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 02:18:55.433 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 02:19:05.432 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 02:19:05.433 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 02:19:11.701 - Thread: 1 -> GUI Stats: Update 0.341539500000001, Draw 0.271452666666667 2020-05-03 02:19:12.635 - Thread: 1 -> GC Memory: 1794.053 MB 2020-05-03 02:19:13.998 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:19:13.998 - Thread: 1 -> STATISTICS,8222.2833334,0,0,0,0,0,0,20.98358,242.1463,1,0,1793.466,14523.75,8697,91303,16,93.40958,88.30045,0.06927047,231119,24.3031,0,16.66667,22.70143,21.45975,100,10059325244 2020-05-03 02:19:15.432 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 02:19:15.442 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 02:19:25.431 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 02:19:25.433 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 02:19:25.433 - Thread: 1 -> Next activation in 00:31:07.7727875 2020-05-03 02:19:41.700 - Thread: 1 -> GUI Stats: Update 0.284513333333333, Draw 0.249917722222222 2020-05-03 02:19:42.649 - Thread: 1 -> GC Memory: 1797.34 MB 2020-05-03 02:20:11.702 - Thread: 1 -> GUI Stats: Update 0.307240722222222, Draw 0.359564055555556 2020-05-03 02:20:12.651 - Thread: 1 -> GC Memory: 1802.322 MB 2020-05-03 02:20:14.014 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:20:14.015 - Thread: 1 -> STATISTICS,8282.3,0,0,0,0,0,0,23.14343,192.3918,1,0,1801.882,14675.42,8697,91303,16,69.42511,98.23771,0.06294907,231138,30.14225,0,16.66667,20.92629,29.61106,100,10239462264 2020-05-03 02:20:37.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:20:37.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:20:41.700 - Thread: 1 -> GUI Stats: Update 0.327827055555555, Draw 0.421461555555556 2020-05-03 02:20:42.667 - Thread: 1 -> GC Memory: 1793.967 MB 2020-05-03 02:20:46.832 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 02:20:46.832 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 02:20:46.832 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 02:20:46.856 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 02:20:48.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:20:48.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:21:00.368 - Thread: 1 -> Autosave initiated 2020-05-03 02:21:00.368 - Thread: 1 -> Character state: True 2020-05-03 02:21:00.368 - Thread: 1 -> IsServer: True 2020-05-03 02:21:00.368 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 02:21:00.368 - Thread: 1 -> Autosave 2020-05-03 02:21:00.368 - Thread: 1 -> Saving world - START 2020-05-03 02:21:00.368 - Thread: 1 -> Making world state snapshot. 2020-05-03 02:21:00.368 - Thread: 1 -> Before snapshot.: GC Memory: 1,797 B 2020-05-03 02:21:00.403 - Thread: 1 -> After snapshot.: GC Memory: 1,801 B 2020-05-03 02:21:00.403 - Thread: 1 -> Directory cleanup: GC Memory: 1,801 B 2020-05-03 02:21:00.403 - Thread: 1 -> Saving world - END 2020-05-03 02:21:00.424 - Thread: 15 -> Session snapshot save - START 2020-05-03 02:21:00.425 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 02:21:00.799 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 02:21:01.306 - Thread: 15 -> Session snapshot save - END 2020-05-03 02:21:04.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:21:04.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:21:11.700 - Thread: 1 -> GUI Stats: Update 0.364448388888889, Draw 0.362770888888888 2020-05-03 02:21:12.684 - Thread: 1 -> GC Memory: 1817.271 MB 2020-05-03 02:21:14.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:21:14.032 - Thread: 1 -> STATISTICS,8342.3166667,0,0,0,0,0,0,16.2397,210.0973,1,0,1817.094,14592.1,8697,91303,16,90.02925,97.99818,0.06681003,231135,25.43589,0,16.66667,22.89975,24.92671,100,10150327248 2020-05-03 02:21:41.701 - Thread: 1 -> GUI Stats: Update 0.287643333333333, Draw 0.282479333333333 2020-05-03 02:21:42.684 - Thread: 1 -> GC Memory: 1830.912 MB 2020-05-03 02:22:11.701 - Thread: 1 -> GUI Stats: Update 0.298182888888889, Draw 0.305872444444445 2020-05-03 02:22:12.702 - Thread: 1 -> GC Memory: 1794.409 MB 2020-05-03 02:22:14.049 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:22:14.049 - Thread: 1 -> STATISTICS,8402.3333334,0,0,0,0,0,0,16.90667,207.6835,1,0,1794.624,14615.17,8507,91493,16,87.85325,98.07959,0.06841915,231100,27.94601,0,16.66667,24.55148,27.40933,100,10150327248 2020-05-03 02:22:23.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:22:23.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:22:41.700 - Thread: 1 -> GUI Stats: Update 0.329621944444445, Draw 0.387027555555556 2020-05-03 02:22:42.717 - Thread: 1 -> GC Memory: 1798.133 MB 2020-05-03 02:22:57.482 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 02:22:57.482 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 02:22:57.482 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 02:22:57.507 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 02:22:58.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:22:58.549 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:23:11.701 - Thread: 1 -> GUI Stats: Update 0.356941888888889, Draw 0.335713166666667 2020-05-03 02:23:12.733 - Thread: 1 -> GC Memory: 1801.291 MB 2020-05-03 02:23:14.065 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:23:14.068 - Thread: 1 -> STATISTICS,8462.35,0,0,0,0,0,0,16.03705,146.2658,1,0,1803.815,14713.21,8318,91682,16,52.00904,90.09651,0.06491802,230954,36.71112,0,16.66667,19.0931,33.07544,100,10238800848 2020-05-03 02:23:15.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 02:23:15.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 02:23:15.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 02:23:15.073 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 02:23:17.498 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:23:17.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:23:20.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:23:20.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:23:37.915 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:23:37.915 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:23:40.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:23:40.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:23:41.701 - Thread: 1 -> GUI Stats: Update 0.366199611111112, Draw 0.431557555555556 2020-05-03 02:23:41.832 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:23:41.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:23:42.734 - Thread: 1 -> GC Memory: 1812.37 MB 2020-05-03 02:23:43.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:23:43.438 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:24:11.700 - Thread: 1 -> GUI Stats: Update 0.301275, Draw 0.327062 2020-05-03 02:24:12.751 - Thread: 1 -> GC Memory: 1796.265 MB 2020-05-03 02:24:14.081 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:24:14.083 - Thread: 1 -> STATISTICS,8522.3666667,0,0,0,0,0,0,18.57801,199.1922,1,0,1796.075,14639.76,8140,91860,15,62.67376,97.70823,0.06573719,230996,23.78663,0,16.66667,14.90798,23.2415,100,10150208514 2020-05-03 02:24:25.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:24:25.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:24:41.701 - Thread: 1 -> GUI Stats: Update 0.338411944444444, Draw 0.295541 2020-05-03 02:24:42.751 - Thread: 1 -> GC Memory: 1800.04 MB 2020-05-03 02:25:11.701 - Thread: 1 -> GUI Stats: Update 0.312791555555555, Draw 0.303929777777778 2020-05-03 02:25:12.767 - Thread: 1 -> GC Memory: 1805.099 MB 2020-05-03 02:25:14.098 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:25:14.099 - Thread: 1 -> STATISTICS,8582.3833334,0,0,0,0,0,0,16.11065,141.8671,1,0,1804.983,14712.26,8138,91862,15,34.22436,96.55396,0.05570054,231025,16.7856,0,16.66667,5.744764,16.20716,100,10061734914 2020-05-03 02:25:41.702 - Thread: 1 -> GUI Stats: Update 0.304375888888889, Draw 0.302887222222222 2020-05-03 02:25:42.784 - Thread: 1 -> GC Memory: 1792.474 MB 2020-05-03 02:26:00.367 - Thread: 1 -> Autosave initiated 2020-05-03 02:26:00.367 - Thread: 1 -> Character state: True 2020-05-03 02:26:00.367 - Thread: 1 -> IsServer: True 2020-05-03 02:26:00.368 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 02:26:00.368 - Thread: 1 -> Autosave 2020-05-03 02:26:00.368 - Thread: 1 -> Saving world - START 2020-05-03 02:26:00.368 - Thread: 1 -> Making world state snapshot. 2020-05-03 02:26:00.368 - Thread: 1 -> Before snapshot.: GC Memory: 1,797 B 2020-05-03 02:26:00.395 - Thread: 1 -> After snapshot.: GC Memory: 1,796 B 2020-05-03 02:26:00.395 - Thread: 1 -> Directory cleanup: GC Memory: 1,796 B 2020-05-03 02:26:00.395 - Thread: 1 -> Saving world - END 2020-05-03 02:26:00.396 - Thread: 15 -> Session snapshot save - START 2020-05-03 02:26:00.396 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 02:26:00.770 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 02:26:01.311 - Thread: 15 -> Session snapshot save - END 2020-05-03 02:26:06.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:26:06.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:26:11.701 - Thread: 1 -> GUI Stats: Update 0.322013277777778, Draw 0.371558777777777 2020-05-03 02:26:12.801 - Thread: 1 -> GC Memory: 1810.198 MB 2020-05-03 02:26:14.116 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:26:14.116 - Thread: 1 -> STATISTICS,8642.4,0,0,0,0,0,0,15.02811,211.0555,1,0,1811.148,14606.37,8327,91673,15,74.51408,97.59027,0.06268752,230998,22.21936,0,16.66667,16.55655,21.68393,100,10061734914 2020-05-03 02:26:41.702 - Thread: 1 -> GUI Stats: Update 0.358593944444445, Draw 0.33065111111111 2020-05-03 02:26:42.801 - Thread: 1 -> GC Memory: 1816.998 MB 2020-05-03 02:26:45.616 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 02:26:45.616 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 02:26:45.616 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-05-03 02:26:45.645 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-05-03 02:26:47.640 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:26:47.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:27:06.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:27:06.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:27:07.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:27:07.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:27:11.702 - Thread: 1 -> GUI Stats: Update 0.349809166666667, Draw 0.380387444444444 2020-05-03 02:27:12.805 - Thread: 1 -> GC Memory: 3471.292 MB 2020-05-03 02:27:13.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:27:13.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:27:14.133 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:27:14.133 - Thread: 1 -> STATISTICS,8702.4166667,0,0,0,0,0,0,18.80473,200.1632,1,0,1795.279,14697.16,8329,91671,15,73.32809,98.14661,0.06777269,231042,28.8737,0,16.66667,21.17253,28.33855,100,10238682114 2020-05-03 02:27:36.669 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:27:36.670 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:27:41.702 - Thread: 1 -> GUI Stats: Update 0.319644722222222, Draw 0.375010500000001 2020-05-03 02:27:42.818 - Thread: 1 -> GC Memory: 1797.121 MB 2020-05-03 02:28:11.702 - Thread: 1 -> GUI Stats: Update 0.334947111111112, Draw 0.360075055555555 2020-05-03 02:28:12.835 - Thread: 1 -> GC Memory: 1802.337 MB 2020-05-03 02:28:14.148 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:28:14.149 - Thread: 1 -> STATISTICS,8762.4333334,0,0,0,0,0,0,16.34774,170.228,1,0,1801.966,14697.3,8712,91288,15,63.07109,98.2317,0.06452187,230950,29.99551,0,16.66667,18.91849,29.4651,100,10239488402 2020-05-03 02:28:41.702 - Thread: 1 -> GUI Stats: Update 0.431087888888889, Draw 0.427719166666667 2020-05-03 02:28:42.835 - Thread: 1 -> GC Memory: 1805.64 MB 2020-05-03 02:28:53.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:28:53.400 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:28:58.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:28:58.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:29:11.702 - Thread: 1 -> GUI Stats: Update 0.328545222222222, Draw 0.361477944444444 2020-05-03 02:29:12.851 - Thread: 1 -> GC Memory: 1796.305 MB 2020-05-03 02:29:14.166 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:29:14.166 - Thread: 1 -> STATISTICS,8822.45,0,0,0,0,0,0,14.67567,187.0556,1,0,1797.895,14697.51,8712,91288,15,62.72356,98.24245,0.06011258,230907,30.27774,0,16.66667,18.99128,29.7456,100,10239488402 2020-05-03 02:29:30.915 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:29:30.916 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:29:31.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:29:31.616 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:29:41.702 - Thread: 1 -> GUI Stats: Update 0.324068388888889, Draw 0.368800777777779 2020-05-03 02:29:42.852 - Thread: 1 -> GC Memory: 1801.763 MB 2020-05-03 02:29:58.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:29:58.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:30:10.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:30:10.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:30:11.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:30:11.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:30:11.703 - Thread: 1 -> GUI Stats: Update 0.379099722222223, Draw 0.394729444444445 2020-05-03 02:30:12.869 - Thread: 1 -> GC Memory: 1805.633 MB 2020-05-03 02:30:14.183 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:30:14.183 - Thread: 1 -> STATISTICS,8882.4666667,0,0,0,0,0,0,20.45757,178.4655,1,0,1807.789,14693.79,8712,91288,15,51.98822,97.35495,0.06607379,231002,20.61501,0,16.66667,10.71738,20.06973,100,10062332578 2020-05-03 02:30:41.702 - Thread: 1 -> GUI Stats: Update 0.340265111111111, Draw 0.257352166666667 2020-05-03 02:30:42.885 - Thread: 1 -> GC Memory: 1794.187 MB 2020-05-03 02:31:00.370 - Thread: 1 -> Autosave initiated 2020-05-03 02:31:00.370 - Thread: 1 -> Character state: True 2020-05-03 02:31:00.370 - Thread: 1 -> IsServer: True 2020-05-03 02:31:00.370 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 02:31:00.370 - Thread: 1 -> Autosave 2020-05-03 02:31:00.370 - Thread: 1 -> Saving world - START 2020-05-03 02:31:00.370 - Thread: 1 -> Making world state snapshot. 2020-05-03 02:31:00.370 - Thread: 1 -> Before snapshot.: GC Memory: 1,795 B 2020-05-03 02:31:00.405 - Thread: 1 -> After snapshot.: GC Memory: 1,799 B 2020-05-03 02:31:00.405 - Thread: 1 -> Directory cleanup: GC Memory: 1,799 B 2020-05-03 02:31:00.405 - Thread: 1 -> Saving world - END 2020-05-03 02:31:00.406 - Thread: 15 -> Session snapshot save - START 2020-05-03 02:31:00.406 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 02:31:00.886 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 02:31:01.490 - Thread: 15 -> Session snapshot save - END 2020-05-03 02:31:11.702 - Thread: 1 -> GUI Stats: Update 0.262074444444444, Draw 0.250724277777778 2020-05-03 02:31:12.902 - Thread: 1 -> GC Memory: 1814.572 MB 2020-05-03 02:31:14.199 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:31:14.200 - Thread: 1 -> STATISTICS,8942.4833334,0,0,0,0,0,0,19.80424,181.855,1,0,1814.013,14522.53,8712,91288,15,58.90746,97.9149,0.06566101,230993,26.04746,0,16.66667,15.34389,25.50434,100,10065382278 2020-05-03 02:31:41.701 - Thread: 1 -> GUI Stats: Update 0.256269944444444, Draw 0.238178 2020-05-03 02:31:42.902 - Thread: 1 -> GC Memory: 1816.572 MB 2020-05-03 02:32:11.703 - Thread: 1 -> GUI Stats: Update 0.260197666666667, Draw 0.2466665 2020-05-03 02:32:12.902 - Thread: 1 -> GC Memory: 1820.681 MB 2020-05-03 02:32:14.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:32:14.224 - Thread: 1 -> STATISTICS,9002.5,0,0,0,0,0,0,21.22392,186.9456,1,0,1791.594,14522.82,8712,91288,15,60.69304,97.89682,0.06509585,231050,25.85111,0,16.66667,15.68983,25.30742,100,10065382358 2020-05-03 02:32:41.702 - Thread: 1 -> GUI Stats: Update 0.312211777777778, Draw 0.241972222222222 2020-05-03 02:32:42.918 - Thread: 1 -> GC Memory: 1793.519 MB 2020-05-03 02:33:11.702 - Thread: 1 -> GUI Stats: Update 0.262125777777778, Draw 0.247645555555556 2020-05-03 02:33:12.921 - Thread: 1 -> GC Memory: 1795.777 MB 2020-05-03 02:33:14.233 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:33:14.237 - Thread: 1 -> STATISTICS,9062.5166667,0,0,0,0,0,0,19.59927,192.0103,1,0,1798.045,14522.58,8712,91288,15,60.23794,97.90621,0.0651297,231080,25.83324,0,16.66667,15.56141,25.29235,100,10065382182 2020-05-03 02:33:41.702 - Thread: 1 -> GUI Stats: Update 0.262231999999999, Draw 0.246242888888889 2020-05-03 02:33:42.935 - Thread: 1 -> GC Memory: 1799.256 MB 2020-05-03 02:34:11.703 - Thread: 1 -> GUI Stats: Update 0.280027055555555, Draw 0.237334055555556 2020-05-03 02:34:12.937 - Thread: 1 -> GC Memory: 1793.068 MB 2020-05-03 02:34:14.250 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:34:14.254 - Thread: 1 -> STATISTICS,9122.5333334,0,0,0,0,0,0,20.3138,173.6598,1,0,1794.753,14522.73,8712,91288,15,52.40913,98.16402,0.0669426,231116,29.35321,0,16.66667,15.38376,28.81429,100,10065381910 2020-05-03 02:34:41.702 - Thread: 1 -> GUI Stats: Update 0.302319333333334, Draw 0.239422 2020-05-03 02:34:42.952 - Thread: 1 -> GC Memory: 1796.116 MB 2020-05-03 02:35:11.703 - Thread: 1 -> GUI Stats: Update 0.334684222222222, Draw 0.423219777777779 2020-05-03 02:35:12.953 - Thread: 1 -> GC Memory: 1803.002 MB 2020-05-03 02:35:14.267 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:35:14.267 - Thread: 1 -> STATISTICS,9182.55,0,0,0,0,0,0,23.94291,208.0364,1,0,1805.064,14692.91,8712,91288,15,78.86674,97.93222,0.07154062,230931,26.1615,0,16.66667,20.63272,25.62053,100,10238163454 2020-05-03 02:35:22.992 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:35:22.992 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:35:31.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:35:31.801 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:35:41.705 - Thread: 1 -> GUI Stats: Update 0.299816888888889, Draw 0.328470444444444 2020-05-03 02:35:42.955 - Thread: 1 -> GC Memory: 1792.545 MB 2020-05-03 02:36:00.371 - Thread: 1 -> Autosave initiated 2020-05-03 02:36:00.371 - Thread: 1 -> Character state: True 2020-05-03 02:36:00.371 - Thread: 1 -> IsServer: True 2020-05-03 02:36:00.371 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 02:36:00.371 - Thread: 1 -> Autosave 2020-05-03 02:36:00.371 - Thread: 1 -> Saving world - START 2020-05-03 02:36:00.371 - Thread: 1 -> Making world state snapshot. 2020-05-03 02:36:00.371 - Thread: 1 -> Before snapshot.: GC Memory: 1,794 B 2020-05-03 02:36:00.411 - Thread: 1 -> After snapshot.: GC Memory: 1,799 B 2020-05-03 02:36:00.411 - Thread: 1 -> Directory cleanup: GC Memory: 1,799 B 2020-05-03 02:36:00.411 - Thread: 1 -> Saving world - END 2020-05-03 02:36:00.411 - Thread: 15 -> Session snapshot save - START 2020-05-03 02:36:00.412 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 02:36:00.786 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 02:36:01.290 - Thread: 15 -> Session snapshot save - END 2020-05-03 02:36:11.703 - Thread: 1 -> GUI Stats: Update 0.361532833333333, Draw 0.301462888888889 2020-05-03 02:36:12.968 - Thread: 1 -> GC Memory: 1813.923 MB 2020-05-03 02:36:14.284 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:36:14.284 - Thread: 1 -> STATISTICS,9242.5666667,0,0,0,0,0,0,18.49758,254.2231,1,0,1814.356,14519.14,8719,91281,15,87.95477,97.78056,0.07352566,230934,23.78662,0,16.66667,20.92146,23.25869,100,10061216974 2020-05-03 02:36:41.703 - Thread: 1 -> GUI Stats: Update 0.331777666666667, Draw 0.320673333333333 2020-05-03 02:36:42.969 - Thread: 1 -> GC Memory: 1818.337 MB 2020-05-03 02:37:11.704 - Thread: 1 -> GUI Stats: Update 0.290839277777778, Draw 0.288145499999999 2020-05-03 02:37:12.972 - Thread: 1 -> GC Memory: 1821.067 MB 2020-05-03 02:37:14.300 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:37:14.300 - Thread: 1 -> STATISTICS,9302.5833334,0,0,0,0,0,0,19.24204,171.5561,1,0,1791.247,14614.06,8729,91271,15,56.68679,98.76318,0.07282941,230910,41.64954,0,16.66667,23.60979,41.13441,100,10061004334 2020-05-03 02:37:41.703 - Thread: 1 -> GUI Stats: Update 0.272401222222222, Draw 0.248627166666667 2020-05-03 02:37:42.985 - Thread: 1 -> GC Memory: 1793.995 MB 2020-05-03 02:38:11.704 - Thread: 1 -> GUI Stats: Update 0.332913166666666, Draw 0.256112388888889 2020-05-03 02:38:12.986 - Thread: 1 -> GC Memory: 1797.412 MB 2020-05-03 02:38:14.317 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:38:14.318 - Thread: 1 -> STATISTICS,9362.6,0,0,0,0,0,0,20.95267,190.3068,1,0,1797.478,14632.32,8729,91271,15,69.73351,98.48975,0.07549859,230802,35.42575,0,16.66667,24.70362,34.89074,100,10149473598 2020-05-03 02:38:41.703 - Thread: 1 -> GUI Stats: Update 0.276241777777778, Draw 0.248634277777778 2020-05-03 02:38:43.003 - Thread: 1 -> GC Memory: 1800.176 MB 2020-05-03 02:39:11.704 - Thread: 1 -> GUI Stats: Update 0.270963444444445, Draw 0.250964444444444 2020-05-03 02:39:13.005 - Thread: 1 -> GC Memory: 1792.661 MB 2020-05-03 02:39:14.334 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:39:14.334 - Thread: 1 -> STATISTICS,9422.6166667,0,0,0,0,0,0,20.47722,153.5687,1,0,1793.54,14622.8,8729,91271,15,69.45075,98.63278,0.07322208,230749,38.47408,0,16.66667,26.72054,37.94806,100,10149468790 2020-05-03 02:39:41.702 - Thread: 1 -> GUI Stats: Update 0.271850222222223, Draw 0.253352111111111 2020-05-03 02:39:43.019 - Thread: 1 -> GC Memory: 1795.972 MB 2020-05-03 02:40:11.704 - Thread: 1 -> GUI Stats: Update 0.328841666666666, Draw 0.256783222222222 2020-05-03 02:40:13.020 - Thread: 1 -> GC Memory: 1798.556 MB 2020-05-03 02:40:14.351 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:40:14.351 - Thread: 1 -> STATISTICS,9482.6333334,0,0,0,0,0,0,21.33027,170.9608,1,0,1798.617,14639.4,8729,91271,15,70.19029,98.51976,0.07453715,230808,36.49331,0,16.66667,25.61476,35.95312,100,10063715734 2020-05-03 02:40:41.702 - Thread: 1 -> GUI Stats: Update 0.277162944444444, Draw 0.255973555555556 2020-05-03 02:40:43.036 - Thread: 1 -> GC Memory: 1792.848 MB 2020-05-03 02:41:00.370 - Thread: 1 -> Autosave initiated 2020-05-03 02:41:00.370 - Thread: 1 -> Character state: True 2020-05-03 02:41:00.370 - Thread: 1 -> IsServer: True 2020-05-03 02:41:00.370 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 02:41:00.370 - Thread: 1 -> Autosave 2020-05-03 02:41:00.370 - Thread: 1 -> Saving world - START 2020-05-03 02:41:00.371 - Thread: 1 -> Making world state snapshot. 2020-05-03 02:41:00.371 - Thread: 1 -> Before snapshot.: GC Memory: 1,793 B 2020-05-03 02:41:00.403 - Thread: 1 -> After snapshot.: GC Memory: 1,798 B 2020-05-03 02:41:00.403 - Thread: 1 -> Directory cleanup: GC Memory: 1,798 B 2020-05-03 02:41:00.403 - Thread: 1 -> Saving world - END 2020-05-03 02:41:00.404 - Thread: 16 -> Session snapshot save - START 2020-05-03 02:41:00.404 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 02:41:00.786 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 02:41:01.399 - Thread: 16 -> Session snapshot save - END 2020-05-03 02:41:11.704 - Thread: 1 -> GUI Stats: Update 0.273083888888889, Draw 0.267987833333333 2020-05-03 02:41:13.037 - Thread: 1 -> GC Memory: 1813.781 MB 2020-05-03 02:41:14.367 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:41:14.368 - Thread: 1 -> STATISTICS,9542.65,0,0,0,0,0,0,20.65434,142.4774,1,0,1812.94,14670.66,8729,91271,16,54.13732,98.90749,0.07296989,231344,47.91013,0,16.66667,25.93726,47.3867,100,10153785478 2020-05-03 02:41:41.702 - Thread: 1 -> GUI Stats: Update 0.268756055555555, Draw 0.268194777777778 2020-05-03 02:41:43.052 - Thread: 1 -> GC Memory: 1819.617 MB 2020-05-03 02:42:11.705 - Thread: 1 -> GUI Stats: Update 0.322653222222222, Draw 0.262506055555556 2020-05-03 02:42:13.054 - Thread: 1 -> GC Memory: 1823.632 MB 2020-05-03 02:42:14.384 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:42:14.384 - Thread: 1 -> STATISTICS,9602.6666667,0,0,0,0,0,0,21.12721,174.6681,1,0,1791.882,14666.18,8729,91271,16,71.99411,98.64854,0.07265776,231339,40.19117,0,16.66667,28.93527,39.648,100,10151586070 2020-05-03 02:42:41.703 - Thread: 1 -> GUI Stats: Update 0.282347111111111, Draw 0.2758425 2020-05-03 02:42:43.070 - Thread: 1 -> GC Memory: 1794.207 MB 2020-05-03 02:43:11.704 - Thread: 1 -> GUI Stats: Update 0.281612166666667, Draw 0.2545675 2020-05-03 02:43:13.071 - Thread: 1 -> GC Memory: 1797.347 MB 2020-05-03 02:43:14.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:43:14.401 - Thread: 1 -> STATISTICS,9662.6833334,0,0,0,0,0,0,20.81052,181.2589,1,0,1797.636,14672.25,8729,91271,16,70.45839,98.50996,0.07097458,230944,35.44863,0,16.66667,24.97653,34.92043,100,10151587286 2020-05-03 02:43:36.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:43:36.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:43:41.704 - Thread: 1 -> GUI Stats: Update 0.359282555555556, Draw 0.369535666666668 2020-05-03 02:43:43.086 - Thread: 1 -> GC Memory: 1804.14 MB 2020-05-03 02:44:11.704 - Thread: 1 -> GUI Stats: Update 0.325460999999999, Draw 0.263166722222222 2020-05-03 02:44:13.087 - Thread: 1 -> GC Memory: 1794.58 MB 2020-05-03 02:44:14.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:44:14.420 - Thread: 1 -> STATISTICS,9722.7,0,0,0,0,0,0,19.99695,160.4325,1,0,1795.077,14673,8729,91271,16,71.77888,98.49665,0.0709232,230673,35.60667,0,16.66667,25.55807,35.07138,100,10151587830 2020-05-03 02:44:41.704 - Thread: 1 -> GUI Stats: Update 0.2660805, Draw 0.262499833333333 2020-05-03 02:44:43.103 - Thread: 1 -> GC Memory: 1796.714 MB 2020-05-03 02:45:11.705 - Thread: 1 -> GUI Stats: Update 0.271028722222222, Draw 0.269181944444445 2020-05-03 02:45:13.103 - Thread: 1 -> GC Memory: 1799.702 MB 2020-05-03 02:45:14.435 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:45:14.438 - Thread: 1 -> STATISTICS,9782.7166667,0,0,0,0,0,0,21.01787,145.7063,1,0,1800.231,14673.72,8729,91271,16,56.68296,98.69344,0.07018065,230652,41.53131,0,16.66667,23.54118,40.98868,100,10151846694 2020-05-03 02:45:41.703 - Thread: 1 -> GUI Stats: Update 0.321245444444445, Draw 0.267397777777778 2020-05-03 02:45:43.120 - Thread: 1 -> GC Memory: 1792.436 MB 2020-05-03 02:46:00.371 - Thread: 1 -> Autosave initiated 2020-05-03 02:46:00.371 - Thread: 1 -> Character state: True 2020-05-03 02:46:00.371 - Thread: 1 -> IsServer: True 2020-05-03 02:46:00.371 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 02:46:00.371 - Thread: 1 -> Autosave 2020-05-03 02:46:00.371 - Thread: 1 -> Saving world - START 2020-05-03 02:46:00.372 - Thread: 1 -> Making world state snapshot. 2020-05-03 02:46:00.372 - Thread: 1 -> Before snapshot.: GC Memory: 1,794 B 2020-05-03 02:46:00.407 - Thread: 1 -> After snapshot.: GC Memory: 1,798 B 2020-05-03 02:46:00.407 - Thread: 1 -> Directory cleanup: GC Memory: 1,798 B 2020-05-03 02:46:00.407 - Thread: 1 -> Saving world - END 2020-05-03 02:46:00.408 - Thread: 15 -> Session snapshot save - START 2020-05-03 02:46:00.409 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 02:46:00.785 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 02:46:01.401 - Thread: 15 -> Session snapshot save - END 2020-05-03 02:46:11.704 - Thread: 1 -> GUI Stats: Update 0.279005777777778, Draw 0.272421944444445 2020-05-03 02:46:13.122 - Thread: 1 -> GC Memory: 1812.388 MB 2020-05-03 02:46:14.451 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:46:14.452 - Thread: 1 -> STATISTICS,9842.7333334,0,0,0,0,0,0,21.23954,172.1353,1,0,1813.018,14738.79,8729,91271,16,80.21706,98.28403,0.07193941,230917,28.87127,0,16.66667,23.15969,28.37585,100,10154567286 2020-05-03 02:46:41.704 - Thread: 1 -> GUI Stats: Update 0.276057666666667, Draw 0.266013333333333 2020-05-03 02:46:43.136 - Thread: 1 -> GC Memory: 1815.653 MB 2020-05-03 02:47:11.704 - Thread: 1 -> GUI Stats: Update 0.267159166666667, Draw 0.262775555555556 2020-05-03 02:47:13.137 - Thread: 1 -> GC Memory: 1819.63 MB 2020-05-03 02:47:14.468 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:47:14.468 - Thread: 1 -> STATISTICS,9902.75,0,0,0,0,0,0,21.12718,194.7493,1,0,1819.023,14669.11,8729,91271,16,71.39235,98.53383,0.07235543,231127,36.2046,0,16.66667,25.84731,35.67378,100,10154555926 2020-05-03 02:47:41.703 - Thread: 1 -> GUI Stats: Update 0.331089888888889, Draw 0.258890555555556 2020-05-03 02:47:43.154 - Thread: 1 -> GC Memory: 1794.898 MB 2020-05-03 02:48:11.705 - Thread: 1 -> GUI Stats: Update 0.274600111111112, Draw 0.263279277777778 2020-05-03 02:48:13.154 - Thread: 1 -> GC Memory: 1798.192 MB 2020-05-03 02:48:14.485 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:48:14.485 - Thread: 1 -> STATISTICS,9962.7666667,0,0,0,0,0,0,21.41162,210.1632,1,0,1798.204,14678.44,8729,91271,16,72.5598,98.50732,0.07113758,231130,35.89796,0,16.66667,26.04749,35.36213,100,10154536598 2020-05-03 02:48:41.704 - Thread: 1 -> GUI Stats: Update 0.275581833333333, Draw 0.264487722222222 2020-05-03 02:48:43.170 - Thread: 1 -> GC Memory: 1801.659 MB 2020-05-03 02:49:11.705 - Thread: 1 -> GUI Stats: Update 0.2597925, Draw 0.268389555555555 2020-05-03 02:49:13.171 - Thread: 1 -> GC Memory: 1793.683 MB 2020-05-03 02:49:14.502 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:49:14.502 - Thread: 1 -> STATISTICS,10022.7833334,0,0,0,0,0,0,21.50488,173.688,1,0,1793.996,14769.09,8729,91271,16,70.41985,98.5263,0.07291798,231149,35.61149,0,16.66667,25.07756,35.08669,100,10151788270 2020-05-03 02:49:41.704 - Thread: 1 -> GUI Stats: Update 0.340901888888889, Draw 0.271758611111111 2020-05-03 02:49:43.187 - Thread: 1 -> GC Memory: 1796.559 MB 2020-05-03 02:50:11.705 - Thread: 1 -> GUI Stats: Update 0.269282111111111, Draw 0.268272444444445 2020-05-03 02:50:13.188 - Thread: 1 -> GC Memory: 1799.558 MB 2020-05-03 02:50:14.518 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:50:14.518 - Thread: 1 -> STATISTICS,10082.8,0,0,0,0,0,0,20.12389,192.7503,1,0,1799.219,14595.25,8729,91271,16,73.65266,98.32438,0.06978282,231151,32.45847,0,16.66667,23.90653,31.91459,100,10063297982 2020-05-03 02:50:33.619 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 02:50:33.620 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 02:50:41.704 - Thread: 1 -> GUI Stats: Update 0.273380777777778, Draw 0.259618666666667 2020-05-03 02:50:43.205 - Thread: 1 -> GC Memory: 1794.358 MB 2020-05-03 02:50:43.619 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 02:50:43.620 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 02:50:53.636 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 02:50:53.636 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 02:51:00.372 - Thread: 1 -> Autosave initiated 2020-05-03 02:51:00.372 - Thread: 1 -> Character state: True 2020-05-03 02:51:00.372 - Thread: 1 -> IsServer: True 2020-05-03 02:51:00.372 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 02:51:00.372 - Thread: 1 -> Autosave 2020-05-03 02:51:00.372 - Thread: 1 -> Saving world - START 2020-05-03 02:51:00.372 - Thread: 1 -> Making world state snapshot. 2020-05-03 02:51:00.372 - Thread: 1 -> Before snapshot.: GC Memory: 1,794 B 2020-05-03 02:51:00.407 - Thread: 1 -> After snapshot.: GC Memory: 1,798 B 2020-05-03 02:51:00.407 - Thread: 1 -> Directory cleanup: GC Memory: 1,798 B 2020-05-03 02:51:00.407 - Thread: 1 -> Saving world - END 2020-05-03 02:51:00.408 - Thread: 15 -> Session snapshot save - START 2020-05-03 02:51:00.408 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 02:51:00.783 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 02:51:01.249 - Thread: 15 -> Session snapshot save - END 2020-05-03 02:51:03.636 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 02:51:03.637 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 02:51:03.637 - Thread: 1 -> Next activation in -00:09:32.5265516 2020-05-03 02:51:03.637 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 02:51:03.637 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 02:51:11.705 - Thread: 1 -> GUI Stats: Update 0.259368833333333, Draw 0.261417833333333 2020-05-03 02:51:13.205 - Thread: 1 -> GC Memory: 1812.495 MB 2020-05-03 02:51:13.637 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 02:51:13.637 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 02:51:14.535 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:51:14.535 - Thread: 1 -> STATISTICS,10142.8166667,0,0,0,0,0,0,21.06005,184.2212,1,0,1812.482,14682.98,8729,91271,16,73.0753,98.48973,0.06918386,231129,35.32863,0,16.66667,25.8165,34.79507,100,10063291486 2020-05-03 02:51:23.638 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 02:51:23.639 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 02:51:33.636 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 02:51:33.636 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 02:51:33.636 - Thread: 1 -> Next activation in 00:36:50.8439749 2020-05-03 02:51:33.719 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:51:33.719 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:51:41.704 - Thread: 1 -> GUI Stats: Update 0.406487833333334, Draw 0.3836595 2020-05-03 02:51:42.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:51:42.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:51:43.220 - Thread: 1 -> GC Memory: 1823.574 MB 2020-05-03 02:52:11.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:52:11.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:52:11.705 - Thread: 1 -> GUI Stats: Update 0.302736722222222, Draw 0.318550722222223 2020-05-03 02:52:13.221 - Thread: 1 -> GC Memory: 1823.622 MB 2020-05-03 02:52:14.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:52:14.552 - Thread: 1 -> STATISTICS,10202.8333334,0,0,0,0,0,0,21.38407,218.8685,1,0,1824.615,14772.79,8728,91272,16,76.19575,95.89494,0.06643979,230830,32.16716,0,16.66667,24.51001,30.84668,100,10151760494 2020-05-03 02:52:37.352 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:52:37.352 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:52:41.704 - Thread: 1 -> GUI Stats: Update 0.300476388888889, Draw 0.284851333333333 2020-05-03 02:52:43.240 - Thread: 1 -> GC Memory: 1797.126 MB 2020-05-03 02:53:09.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:53:09.453 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:53:11.705 - Thread: 1 -> GUI Stats: Update 0.2918285, Draw 0.296171055555556 2020-05-03 02:53:13.254 - Thread: 1 -> GC Memory: 1802.432 MB 2020-05-03 02:53:14.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:53:14.570 - Thread: 1 -> STATISTICS,10262.85,0,0,0,0,0,0,15.69543,202.5506,1,0,1802.224,14681.61,8728,91272,16,82.76925,98.34348,0.07207483,230834,32.80347,0,16.66667,27.15119,32.26007,100,10151754174 2020-05-03 02:53:41.706 - Thread: 1 -> GUI Stats: Update 0.330785611111112, Draw 0.295678277777778 2020-05-03 02:53:43.256 - Thread: 1 -> GC Memory: 1807.578 MB 2020-05-03 02:54:11.705 - Thread: 1 -> GUI Stats: Update 0.351288444444444, Draw 0.428208055555556 2020-05-03 02:54:13.270 - Thread: 1 -> GC Memory: 1798.19 MB 2020-05-03 02:54:14.586 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:54:14.586 - Thread: 1 -> STATISTICS,10322.8666667,0,0,0,0,0,0,17.11031,186.9113,1,0,1800.35,14769.18,8728,91272,16,54.03089,97.60107,0.06470731,230793,22.70456,0,16.66667,12.26748,22.15989,100,10240226942 2020-05-03 02:54:41.704 - Thread: 1 -> GUI Stats: Update 0.370364833333333, Draw 0.411800722222222 2020-05-03 02:54:43.271 - Thread: 1 -> GC Memory: 1803.714 MB 2020-05-03 02:54:45.185 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:54:45.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:54:59.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 02:54:59.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 02:55:11.705 - Thread: 1 -> GUI Stats: Update 0.337672166666667, Draw 0.310751777777778 2020-05-03 02:55:13.271 - Thread: 1 -> GC Memory: 1808.013 MB 2020-05-03 02:55:14.602 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:55:14.603 - Thread: 1 -> STATISTICS,10382.8833334,0,0,0,0,0,0,16.62906,224.1355,1,0,1807.377,14669.51,8728,91272,16,93.44914,79.92877,0.06344276,230812,24.94722,0,16.66667,23.31296,19.94,100,10151753342 2020-05-03 02:55:41.705 - Thread: 1 -> GUI Stats: Update 0.309178666666667, Draw 0.268087055555556 2020-05-03 02:55:43.287 - Thread: 1 -> GC Memory: 1793.622 MB 2020-05-03 02:56:00.371 - Thread: 1 -> Autosave initiated 2020-05-03 02:56:00.371 - Thread: 1 -> Character state: True 2020-05-03 02:56:00.371 - Thread: 1 -> IsServer: True 2020-05-03 02:56:00.371 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 02:56:00.371 - Thread: 1 -> Autosave 2020-05-03 02:56:00.371 - Thread: 1 -> Saving world - START 2020-05-03 02:56:00.372 - Thread: 1 -> Making world state snapshot. 2020-05-03 02:56:00.372 - Thread: 1 -> Before snapshot.: GC Memory: 1,794 B 2020-05-03 02:56:00.407 - Thread: 1 -> After snapshot.: GC Memory: 1,799 B 2020-05-03 02:56:00.407 - Thread: 1 -> Directory cleanup: GC Memory: 1,799 B 2020-05-03 02:56:00.407 - Thread: 1 -> Saving world - END 2020-05-03 02:56:00.408 - Thread: 15 -> Session snapshot save - START 2020-05-03 02:56:00.408 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 02:56:00.783 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 02:56:01.394 - Thread: 15 -> Session snapshot save - END 2020-05-03 02:56:11.707 - Thread: 1 -> GUI Stats: Update 0.313856222222223, Draw 0.297976444444444 2020-05-03 02:56:13.289 - Thread: 1 -> GC Memory: 1815.226 MB 2020-05-03 02:56:14.619 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:56:14.619 - Thread: 1 -> STATISTICS,10442.9,0,0,0,0,0,0,16.69915,188.5137,1,0,1816.136,14682.26,8738,91262,15,67.82347,98.32896,0.07214954,230821,33.7592,0,16.66667,22.89666,33.19507,100,10144421876 2020-05-03 02:56:41.704 - Thread: 1 -> GUI Stats: Update 0.297361333333334, Draw 0.263666055555556 2020-05-03 02:56:43.304 - Thread: 1 -> GC Memory: 1819.118 MB 2020-05-03 02:57:11.705 - Thread: 1 -> GUI Stats: Update 0.36786311111111, Draw 0.304402388888888 2020-05-03 02:57:13.321 - Thread: 1 -> GC Memory: 1822.294 MB 2020-05-03 02:57:14.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:57:14.636 - Thread: 1 -> STATISTICS,10502.9166667,0,0,0,0,0,0,17.11799,228.073,1,0,1822.097,14682.26,8743,91257,15,93.17139,86.34892,0.07207502,230876,24.85333,0,16.66667,23.15619,21.46058,100,10139531230 2020-05-03 02:57:41.708 - Thread: 1 -> GUI Stats: Update 0.325410444444444, Draw 0.306987944444444 2020-05-03 02:57:43.321 - Thread: 1 -> GC Memory: 1796.748 MB 2020-05-03 02:58:11.705 - Thread: 1 -> GUI Stats: Update 0.322986555555555, Draw 0.303503944444445 2020-05-03 02:58:13.322 - Thread: 1 -> GC Memory: 1799.339 MB 2020-05-03 02:58:14.653 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:58:14.656 - Thread: 1 -> STATISTICS,10562.9333334,0,0,0,0,0,0,15.19302,218.1058,1,0,1800.981,14688.1,8757,91243,15,76.74641,98.07993,0.07262515,231042,28.06159,0,16.66667,21.53626,27.52279,100,10144496490 2020-05-03 02:58:41.705 - Thread: 1 -> GUI Stats: Update 0.305288277777778, Draw 0.274855722222222 2020-05-03 02:58:43.338 - Thread: 1 -> GC Memory: 1802.24 MB 2020-05-03 02:59:11.706 - Thread: 1 -> GUI Stats: Update 0.370850222222222, Draw 0.301138277777778 2020-05-03 02:59:13.338 - Thread: 1 -> GC Memory: 1795.751 MB 2020-05-03 02:59:14.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 02:59:14.670 - Thread: 1 -> STATISTICS,10622.95,0,0,0,0,0,0,16.32096,233.7868,1,0,1794.145,14687.74,8766,91234,15,93.15533,88.43655,0.07345556,231024,24.00917,0,16.66667,22.36582,21.23288,100,10152494028 2020-05-03 02:59:41.705 - Thread: 1 -> GUI Stats: Update 0.3119875, Draw 0.305982055555556 2020-05-03 02:59:43.355 - Thread: 1 -> GC Memory: 1797.642 MB 2020-05-03 03:00:11.705 - Thread: 1 -> GUI Stats: Update 0.300946, Draw 0.281576277777777 2020-05-03 03:00:13.357 - Thread: 1 -> GC Memory: 1801.764 MB 2020-05-03 03:00:14.686 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:00:14.686 - Thread: 1 -> STATISTICS,10682.9666667,0,0,0,0,0,0,15.02593,240.5719,1,0,1801.828,14608.11,8779,91221,15,79.7102,97.97437,0.07284607,231072,26.5102,0,16.66667,21.13133,25.9732,100,10065199896 2020-05-03 03:00:41.705 - Thread: 1 -> GUI Stats: Update 0.279320277777777, Draw 0.244298166666666 2020-05-03 03:00:43.372 - Thread: 1 -> GC Memory: 1793.206 MB 2020-05-03 03:01:00.372 - Thread: 1 -> Autosave initiated 2020-05-03 03:01:00.372 - Thread: 1 -> Character state: True 2020-05-03 03:01:00.372 - Thread: 1 -> IsServer: True 2020-05-03 03:01:00.372 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 03:01:00.372 - Thread: 1 -> Autosave 2020-05-03 03:01:00.372 - Thread: 1 -> Saving world - START 2020-05-03 03:01:00.373 - Thread: 1 -> Making world state snapshot. 2020-05-03 03:01:00.373 - Thread: 1 -> Before snapshot.: GC Memory: 1,796 B 2020-05-03 03:01:00.400 - Thread: 1 -> After snapshot.: GC Memory: 1,798 B 2020-05-03 03:01:00.400 - Thread: 1 -> Directory cleanup: GC Memory: 1,798 B 2020-05-03 03:01:00.400 - Thread: 1 -> Saving world - END 2020-05-03 03:01:00.400 - Thread: 16 -> Session snapshot save - START 2020-05-03 03:01:00.401 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 03:01:00.786 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 03:01:01.231 - Thread: 16 -> Session snapshot save - END 2020-05-03 03:01:11.705 - Thread: 1 -> GUI Stats: Update 0.330916555555556, Draw 0.261447833333333 2020-05-03 03:01:13.390 - Thread: 1 -> GC Memory: 1809.209 MB 2020-05-03 03:01:14.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:01:14.703 - Thread: 1 -> STATISTICS,10742.9833334,0,0,0,0,0,0,15.89865,225.6169,1,0,1809.426,14712.78,8779,91221,15,79.71934,97.81688,0.0713385,230910,24.46725,0,16.66667,19.50513,23.9331,100,10083884056 2020-05-03 03:01:41.705 - Thread: 1 -> GUI Stats: Update 0.299601722222223, Draw 0.284841888888889 2020-05-03 03:01:43.405 - Thread: 1 -> GC Memory: 1820.353 MB 2020-05-03 03:02:11.704 - Thread: 1 -> GUI Stats: Update 0.303120444444444, Draw 0.277523388888889 2020-05-03 03:02:13.405 - Thread: 1 -> GC Memory: 1824.226 MB 2020-05-03 03:02:14.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:02:14.728 - Thread: 1 -> STATISTICS,10803,0,0,0,0,0,0,16.32249,226.7821,1,0,1823.38,14799.82,8787,91213,15,79.46219,98.1018,0.07162756,230847,30.61279,0,16.66667,24.32559,30.0317,100,10083608858 2020-05-03 03:02:41.706 - Thread: 1 -> GUI Stats: Update 0.291393555555556, Draw 0.271411277777778 2020-05-03 03:02:43.422 - Thread: 1 -> GC Memory: 1799.418 MB 2020-05-03 03:02:54.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:02:54.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:03:11.705 - Thread: 1 -> GUI Stats: Update 0.361764277777777, Draw 0.335651555555555 2020-05-03 03:03:13.439 - Thread: 1 -> GC Memory: 1803.002 MB 2020-05-03 03:03:14.737 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:03:14.737 - Thread: 1 -> STATISTICS,10863.0166667,0,0,0,0,0,0,17.37286,204.9556,1,0,1801.663,14623.34,8780,91220,15,57.12451,98.08069,0.06821372,230798,29.08609,0,16.66667,16.61528,28.52783,100,10080765432 2020-05-03 03:03:41.706 - Thread: 1 -> GUI Stats: Update 0.2888525, Draw 0.278661777777778 2020-05-03 03:03:43.439 - Thread: 1 -> GC Memory: 1806.84 MB 2020-05-03 03:04:11.706 - Thread: 1 -> GUI Stats: Update 0.287164777777778, Draw 0.269447388888889 2020-05-03 03:04:13.455 - Thread: 1 -> GC Memory: 1796.255 MB 2020-05-03 03:04:14.754 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:04:14.754 - Thread: 1 -> STATISTICS,10923.0333334,0,0,0,0,0,0,16.42131,164.8775,1,0,1796.366,14697.8,8571,91429,16,39.83154,96.16938,0.05746987,230920,15.38313,0,16.66667,6.127339,14.79387,100,10266935752 2020-05-03 03:04:41.707 - Thread: 1 -> GUI Stats: Update 0.318121444444444, Draw 0.276686666666667 2020-05-03 03:04:43.472 - Thread: 1 -> GC Memory: 1801.994 MB 2020-05-03 03:05:11.706 - Thread: 1 -> GUI Stats: Update 0.290486388888889, Draw 0.286300611111111 2020-05-03 03:05:13.472 - Thread: 1 -> GC Memory: 1806.494 MB 2020-05-03 03:05:14.770 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:05:14.770 - Thread: 1 -> STATISTICS,10983.05,0,0,0,0,0,0,17.18788,191.4464,1,0,1804.534,14727.51,7811,92189,16,40.21945,95.0045,0.04966934,230894,11.64967,0,16.66667,4.685434,11.06771,100,10255876552 2020-05-03 03:05:41.706 - Thread: 1 -> GUI Stats: Update 0.277159611111111, Draw 0.2927675 2020-05-03 03:05:43.474 - Thread: 1 -> GC Memory: 1793.091 MB 2020-05-03 03:06:00.372 - Thread: 1 -> Autosave initiated 2020-05-03 03:06:00.373 - Thread: 1 -> Character state: True 2020-05-03 03:06:00.373 - Thread: 1 -> IsServer: True 2020-05-03 03:06:00.373 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 03:06:00.373 - Thread: 1 -> Autosave 2020-05-03 03:06:00.373 - Thread: 1 -> Saving world - START 2020-05-03 03:06:00.373 - Thread: 1 -> Making world state snapshot. 2020-05-03 03:06:00.373 - Thread: 1 -> Before snapshot.: GC Memory: 1,796 B 2020-05-03 03:06:00.395 - Thread: 1 -> After snapshot.: GC Memory: 1,798 B 2020-05-03 03:06:00.395 - Thread: 1 -> Directory cleanup: GC Memory: 1,798 B 2020-05-03 03:06:00.395 - Thread: 1 -> Saving world - END 2020-05-03 03:06:00.396 - Thread: 15 -> Session snapshot save - START 2020-05-03 03:06:00.397 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 03:06:00.837 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 03:06:01.182 - Thread: 15 -> Session snapshot save - END 2020-05-03 03:06:11.706 - Thread: 1 -> GUI Stats: Update 0.314177222222223, Draw 0.334347833333333 2020-05-03 03:06:13.489 - Thread: 1 -> GC Memory: 1812.983 MB 2020-05-03 03:06:14.787 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:06:14.787 - Thread: 1 -> STATISTICS,11043.0666667,0,0,0,0,0,0,16.21438,207.7054,1,0,1812.709,14769.43,6842,93158,16,86.70152,98.19099,0.06582464,230653,29.11507,0,16.66667,25.24321,28.58837,100,10078929352 2020-05-03 03:06:41.706 - Thread: 1 -> GUI Stats: Update 0.357680388888889, Draw 0.327039944444445 2020-05-03 03:06:43.506 - Thread: 1 -> GC Memory: 1815.401 MB 2020-05-03 03:07:11.706 - Thread: 1 -> GUI Stats: Update 0.323880166666666, Draw 0.334652888888889 2020-05-03 03:07:13.522 - Thread: 1 -> GC Memory: 1820.035 MB 2020-05-03 03:07:14.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:07:14.804 - Thread: 1 -> STATISTICS,11103.0833334,0,0,0,0,0,0,17.24554,220.4666,1,0,1820.044,14765.31,6278,93722,16,81.30228,87.64594,0.07027705,230657,29.96454,0,16.66667,24.36185,26.2627,100,10256641128 2020-05-03 03:07:19.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:07:19.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:07:41.706 - Thread: 1 -> GUI Stats: Update 0.310170944444445, Draw 0.306524111111111 2020-05-03 03:07:43.539 - Thread: 1 -> GC Memory: 1797.771 MB 2020-05-03 03:08:11.707 - Thread: 1 -> GUI Stats: Update 0.348140277777778, Draw 0.425330277777777 2020-05-03 03:08:13.540 - Thread: 1 -> GC Memory: 1804.211 MB 2020-05-03 03:08:14.820 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:08:14.821 - Thread: 1 -> STATISTICS,11163.1,0,0,0,0,0,0,18.00194,194.8894,1,0,1803.551,14760.41,6278,93722,16,78.28692,98.44091,0.06576995,230534,34.11868,0,16.66667,26.71046,33.58674,100,10256641128 2020-05-03 03:08:18.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:08:18.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:08:41.707 - Thread: 1 -> GUI Stats: Update 0.367620222222223, Draw 0.371050611111112 2020-05-03 03:08:43.557 - Thread: 1 -> GC Memory: 1807.383 MB 2020-05-03 03:08:55.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:08:55.443 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:09:11.706 - Thread: 1 -> GUI Stats: Update 0.3101875, Draw 0.367689555555556 2020-05-03 03:09:13.562 - Thread: 1 -> GC Memory: 1796.756 MB 2020-05-03 03:09:14.838 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:09:14.838 - Thread: 1 -> STATISTICS,11223.1166667,0,0,0,0,0,0,17.00185,179.9368,1,0,1799.734,14784.2,6275,93725,16,74.31865,98.45517,0.07113074,230819,34.47675,0,16.66667,25.62266,33.94415,100,10256639832 2020-05-03 03:09:33.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:09:33.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:09:41.707 - Thread: 1 -> GUI Stats: Update 0.356380166666667, Draw 0.390687166666667 2020-05-03 03:09:43.573 - Thread: 1 -> GC Memory: 1801.505 MB 2020-05-03 03:10:11.707 - Thread: 1 -> GUI Stats: Update 0.300383222222222, Draw 0.318361833333333 2020-05-03 03:10:13.589 - Thread: 1 -> GC Memory: 1805.326 MB 2020-05-03 03:10:14.854 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:10:14.855 - Thread: 1 -> STATISTICS,11283.1333334,0,0,0,0,0,0,15.37474,225.0845,1,0,1807.411,14677.23,6282,93718,16,93.4476,85.87186,0.06650729,230825,24.47977,0,16.66667,22.87576,21.02123,100,10168166232 2020-05-03 03:10:41.707 - Thread: 1 -> GUI Stats: Update 0.354195111111111, Draw 0.311490611111111 2020-05-03 03:10:43.590 - Thread: 1 -> GC Memory: 1794.511 MB 2020-05-03 03:11:00.373 - Thread: 1 -> Autosave initiated 2020-05-03 03:11:00.373 - Thread: 1 -> Character state: True 2020-05-03 03:11:00.373 - Thread: 1 -> IsServer: True 2020-05-03 03:11:00.373 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 03:11:00.373 - Thread: 1 -> Autosave 2020-05-03 03:11:00.373 - Thread: 1 -> Saving world - START 2020-05-03 03:11:00.373 - Thread: 1 -> Making world state snapshot. 2020-05-03 03:11:00.373 - Thread: 1 -> Before snapshot.: GC Memory: 1,795 B 2020-05-03 03:11:00.408 - Thread: 1 -> After snapshot.: GC Memory: 1,799 B 2020-05-03 03:11:00.408 - Thread: 1 -> Directory cleanup: GC Memory: 1,799 B 2020-05-03 03:11:00.408 - Thread: 1 -> Saving world - END 2020-05-03 03:11:00.409 - Thread: 15 -> Session snapshot save - START 2020-05-03 03:11:00.409 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 03:11:00.791 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 03:11:01.411 - Thread: 15 -> Session snapshot save - END 2020-05-03 03:11:11.707 - Thread: 1 -> GUI Stats: Update 0.278493055555556, Draw 0.257880833333334 2020-05-03 03:11:13.606 - Thread: 1 -> GC Memory: 1814.38 MB 2020-05-03 03:11:14.871 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:11:14.871 - Thread: 1 -> STATISTICS,11343.15,0,0,0,0,0,0,14.591,222.2485,1,0,1815.91,14696.61,6288,93712,16,84.13496,98.26334,0.06793933,230823,30.42194,0,16.66667,25.59549,29.89362,100,10166181120 2020-05-03 03:11:41.706 - Thread: 1 -> GUI Stats: Update 0.278716388888889, Draw 0.279617666666667 2020-05-03 03:11:43.623 - Thread: 1 -> GC Memory: 1817.335 MB 2020-05-03 03:12:11.706 - Thread: 1 -> GUI Stats: Update 0.291283833333334, Draw 0.296437833333333 2020-05-03 03:12:13.639 - Thread: 1 -> GC Memory: 1821.371 MB 2020-05-03 03:12:14.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:12:14.889 - Thread: 1 -> STATISTICS,11403.1666667,0,0,0,0,0,0,16.46175,178.2314,1,0,1821.915,14690.92,6289,93711,16,55.73884,97.71362,0.06552871,230777,23.44419,0,16.66667,13.06752,22.90816,100,10085294682 2020-05-03 03:12:41.706 - Thread: 1 -> GUI Stats: Update 0.361390888888889, Draw 0.2993925 2020-05-03 03:12:43.639 - Thread: 1 -> GC Memory: 1795.807 MB 2020-05-03 03:13:11.707 - Thread: 1 -> GUI Stats: Update 0.300483444444444, Draw 0.305561277777778 2020-05-03 03:13:13.640 - Thread: 1 -> GC Memory: 1799.876 MB 2020-05-03 03:13:14.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:13:14.904 - Thread: 1 -> STATISTICS,11463.1833334,0,0,0,0,0,0,16.02619,206.9731,1,0,1801.554,14621.46,6296,93704,16,78.52482,98.01939,0.06822681,230766,26.90596,0,16.66667,21.12785,26.37305,100,10085294138 2020-05-03 03:13:41.706 - Thread: 1 -> GUI Stats: Update 0.291731055555555, Draw 0.287695 2020-05-03 03:13:43.640 - Thread: 1 -> GC Memory: 1803.104 MB 2020-05-03 03:14:11.707 - Thread: 1 -> GUI Stats: Update 0.295925111111111, Draw 0.284638666666667 2020-05-03 03:14:13.658 - Thread: 1 -> GC Memory: 1794.181 MB 2020-05-03 03:14:14.921 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:14:14.922 - Thread: 1 -> STATISTICS,11523.2,0,0,0,0,0,0,16.98038,214.3887,1,0,1795.813,14597.36,6298,93702,16,93.29956,87.07358,0.06999119,230778,27.40217,0,16.66667,25.5661,23.86005,100,10085290906 2020-05-03 03:14:41.709 - Thread: 1 -> GUI Stats: Update 0.325793111111111, Draw 0.295115722222222 2020-05-03 03:14:43.673 - Thread: 1 -> GC Memory: 1798.018 MB 2020-05-03 03:15:11.707 - Thread: 1 -> GUI Stats: Update 0.297050111111112, Draw 0.282315888888889 2020-05-03 03:15:13.674 - Thread: 1 -> GC Memory: 1800.789 MB 2020-05-03 03:15:14.937 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:15:14.939 - Thread: 1 -> STATISTICS,11583.2166667,0,0,0,0,0,0,15.33301,173.2188,1,0,1801.358,14772.1,6306,93694,16,76.9455,98.24266,0.06918585,230943,29.51385,0,16.66667,22.70958,28.99519,100,10173761082 2020-05-03 03:15:41.707 - Thread: 1 -> GUI Stats: Update 0.303908611111111, Draw 0.295614277777778 2020-05-03 03:15:43.690 - Thread: 1 -> GC Memory: 1795.491 MB 2020-05-03 03:16:00.374 - Thread: 1 -> Autosave initiated 2020-05-03 03:16:00.374 - Thread: 1 -> Character state: True 2020-05-03 03:16:00.374 - Thread: 1 -> IsServer: True 2020-05-03 03:16:00.374 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 03:16:00.374 - Thread: 1 -> Autosave 2020-05-03 03:16:00.374 - Thread: 1 -> Saving world - START 2020-05-03 03:16:00.374 - Thread: 1 -> Making world state snapshot. 2020-05-03 03:16:00.374 - Thread: 1 -> Before snapshot.: GC Memory: 1,795 B 2020-05-03 03:16:00.409 - Thread: 1 -> After snapshot.: GC Memory: 1,799 B 2020-05-03 03:16:00.409 - Thread: 1 -> Directory cleanup: GC Memory: 1,799 B 2020-05-03 03:16:00.409 - Thread: 1 -> Saving world - END 2020-05-03 03:16:00.409 - Thread: 16 -> Session snapshot save - START 2020-05-03 03:16:00.410 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 03:16:00.792 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 03:16:01.400 - Thread: 16 -> Session snapshot save - END 2020-05-03 03:16:11.707 - Thread: 1 -> GUI Stats: Update 0.354182444444445, Draw 0.265332777777778 2020-05-03 03:16:13.690 - Thread: 1 -> GC Memory: 1815.294 MB 2020-05-03 03:16:14.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:16:14.955 - Thread: 1 -> STATISTICS,11643.2333334,0,0,0,0,0,0,16.07823,197.5562,1,0,1813.948,14768.96,6307,93693,16,80.13785,98.11073,0.06708219,230959,31.40526,0,16.66667,25.1675,30.81192,100,10173754626 2020-05-03 03:16:41.707 - Thread: 1 -> GUI Stats: Update 0.297686555555556, Draw 0.265577555555555 2020-05-03 03:16:43.707 - Thread: 1 -> GC Memory: 1817.669 MB 2020-05-03 03:17:11.707 - Thread: 1 -> GUI Stats: Update 0.288795722222222, Draw 0.258592444444445 2020-05-03 03:17:13.707 - Thread: 1 -> GC Memory: 1821.553 MB 2020-05-03 03:17:14.972 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:17:14.972 - Thread: 1 -> STATISTICS,11703.25,0,0,0,0,0,0,15.22054,221.3779,1,0,1820.921,14629.62,6307,93693,16,92.36369,94.46414,0.07199512,231018,27.64979,0,16.66667,25.53837,26.11914,100,10085281026 2020-05-03 03:17:41.711 - Thread: 1 -> GUI Stats: Update 0.291907722222222, Draw 0.280498555555555 2020-05-03 03:17:43.724 - Thread: 1 -> GC Memory: 1795.175 MB 2020-05-03 03:18:11.707 - Thread: 1 -> GUI Stats: Update 0.360155777777778, Draw 0.293615166666667 2020-05-03 03:18:13.740 - Thread: 1 -> GC Memory: 1799.762 MB 2020-05-03 03:18:14.988 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:18:14.988 - Thread: 1 -> STATISTICS,11763.2666667,0,0,0,0,0,0,15.99138,217.4531,1,0,1799.684,14717.6,6311,93689,16,84.23016,98.16917,0.06816214,231012,30.08503,0,16.66667,25.34067,29.53422,100,10085280658 2020-05-03 03:18:41.708 - Thread: 1 -> GUI Stats: Update 0.301287000000001, Draw 0.274033055555556 2020-05-03 03:18:43.741 - Thread: 1 -> GC Memory: 1802.482 MB 2020-05-03 03:19:11.708 - Thread: 1 -> GUI Stats: Update 0.286689222222223, Draw 0.260493722222222 2020-05-03 03:19:13.757 - Thread: 1 -> GC Memory: 1794.064 MB 2020-05-03 03:19:15.006 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:19:15.010 - Thread: 1 -> STATISTICS,11823.2833334,0,0,0,0,0,0,15.73724,217.1664,1,0,1795.654,14634.88,6311,93689,15,73.79321,97.62127,0.07233519,231134,22.17911,0,16.66667,16.36668,21.65153,100,10087998746 2020-05-03 03:19:41.707 - Thread: 1 -> GUI Stats: Update 0.320095388888889, Draw 0.276908444444444 2020-05-03 03:19:43.775 - Thread: 1 -> GC Memory: 1799.565 MB 2020-05-03 03:20:11.708 - Thread: 1 -> GUI Stats: Update 0.349688555555556, Draw 0.249377500000001 2020-05-03 03:20:13.791 - Thread: 1 -> GC Memory: 1803.312 MB 2020-05-03 03:20:15.022 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:20:15.023 - Thread: 1 -> STATISTICS,11883.3,0,0,0,0,0,0,15.33318,232.9361,1,0,1803.297,14627.23,6311,93689,15,93.6725,83.80447,0.06955294,231023,25.9458,0,16.66667,24.30408,21.74374,100,10084199376 2020-05-03 03:20:41.708 - Thread: 1 -> GUI Stats: Update 0.303726666666666, Draw 0.312278388888888 2020-05-03 03:20:43.791 - Thread: 1 -> GC Memory: 1794.305 MB 2020-05-03 03:21:00.374 - Thread: 1 -> Autosave initiated 2020-05-03 03:21:00.374 - Thread: 1 -> Character state: True 2020-05-03 03:21:00.374 - Thread: 1 -> IsServer: True 2020-05-03 03:21:00.374 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 03:21:00.374 - Thread: 1 -> Autosave 2020-05-03 03:21:00.374 - Thread: 1 -> Saving world - START 2020-05-03 03:21:00.374 - Thread: 1 -> Making world state snapshot. 2020-05-03 03:21:00.374 - Thread: 1 -> Before snapshot.: GC Memory: 1,796 B 2020-05-03 03:21:00.408 - Thread: 1 -> After snapshot.: GC Memory: 1,799 B 2020-05-03 03:21:00.408 - Thread: 1 -> Directory cleanup: GC Memory: 1,799 B 2020-05-03 03:21:00.408 - Thread: 1 -> Saving world - END 2020-05-03 03:21:00.409 - Thread: 15 -> Session snapshot save - START 2020-05-03 03:21:00.410 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 03:21:00.789 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 03:21:01.408 - Thread: 15 -> Session snapshot save - END 2020-05-03 03:21:11.708 - Thread: 1 -> GUI Stats: Update 0.292531055555556, Draw 0.28412311111111 2020-05-03 03:21:13.807 - Thread: 1 -> GC Memory: 1814.858 MB 2020-05-03 03:21:15.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:21:15.039 - Thread: 1 -> STATISTICS,11943.3166667,0,0,0,0,0,0,14.5969,209.5725,1,0,1814.098,14629.29,6325,93675,17,82.65767,97.80418,0.07057967,231023,24.27883,0,16.66667,20.06832,23.74571,100,10084199120 2020-05-03 03:21:41.708 - Thread: 1 -> GUI Stats: Update 0.306269666666667, Draw 0.271840777777778 2020-05-03 03:21:43.825 - Thread: 1 -> GC Memory: 1829.243 MB 2020-05-03 03:22:11.711 - Thread: 1 -> GUI Stats: Update 0.367491611111111, Draw 0.298371 2020-05-03 03:22:13.841 - Thread: 1 -> GC Memory: 1832.788 MB 2020-05-03 03:22:15.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:22:15.060 - Thread: 1 -> STATISTICS,12003.3333334,0,0,0,0,0,0,14.95204,222.9531,1,0,1834.26,14626.58,6320,93680,16,93.3553,95.26295,0.06820533,231024,24.97593,0,16.66667,23.31636,23.79281,100,10084198352 2020-05-03 03:22:41.708 - Thread: 1 -> GUI Stats: Update 0.302931888888889, Draw 0.288022944444444 2020-05-03 03:22:43.861 - Thread: 1 -> GC Memory: 1795.769 MB 2020-05-03 03:23:11.708 - Thread: 1 -> GUI Stats: Update 0.286436166666667, Draw 0.260740222222222 2020-05-03 03:23:13.874 - Thread: 1 -> GC Memory: 1801.292 MB 2020-05-03 03:23:15.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:23:15.073 - Thread: 1 -> STATISTICS,12063.35,0,0,0,0,0,0,15.68064,191.5474,1,0,1799.299,14640.82,6313,93687,15,76.71587,98.09093,0.06933233,231029,27.56489,0,16.66667,21.14665,27.03866,100,10084198352 2020-05-03 03:23:41.709 - Thread: 1 -> GUI Stats: Update 0.301486111111111, Draw 0.289740333333333 2020-05-03 03:23:43.890 - Thread: 1 -> GC Memory: 1803.479 MB 2020-05-03 03:24:11.708 - Thread: 1 -> GUI Stats: Update 0.351961833333334, Draw 0.299321722222222 2020-05-03 03:24:13.891 - Thread: 1 -> GC Memory: 1794.496 MB 2020-05-03 03:24:15.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:24:15.090 - Thread: 1 -> STATISTICS,12123.3666667,0,0,0,0,0,0,13.94644,206.4865,1,0,1794.748,14757.5,6312,93688,15,82.30387,98.31363,0.06899165,230956,32.11872,0,16.66667,26.43495,31.57709,100,10175398008 2020-05-03 03:24:41.713 - Thread: 1 -> GUI Stats: Update 0.302076888888889, Draw 0.272987944444444 2020-05-03 03:24:43.891 - Thread: 1 -> GC Memory: 1798.446 MB 2020-05-03 03:25:11.708 - Thread: 1 -> GUI Stats: Update 0.287308, Draw 0.271448166666667 2020-05-03 03:25:13.891 - Thread: 1 -> GC Memory: 1801.011 MB 2020-05-03 03:25:15.106 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:25:15.106 - Thread: 1 -> STATISTICS,12183.3833334,0,0,0,0,0,0,13.71213,205.7992,1,0,1800.391,14756.1,6314,93686,15,77.27579,98.36258,0.06767222,230999,32.53386,0,16.66667,25.14079,32.00114,100,10175396680 2020-05-03 03:25:41.710 - Thread: 1 -> GUI Stats: Update 0.317718222222222, Draw 0.261630888888889 2020-05-03 03:25:43.894 - Thread: 1 -> GC Memory: 1793.333 MB 2020-05-03 03:26:00.375 - Thread: 1 -> Autosave initiated 2020-05-03 03:26:00.375 - Thread: 1 -> Character state: True 2020-05-03 03:26:00.375 - Thread: 1 -> IsServer: True 2020-05-03 03:26:00.375 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 03:26:00.375 - Thread: 1 -> Autosave 2020-05-03 03:26:00.375 - Thread: 1 -> Saving world - START 2020-05-03 03:26:00.376 - Thread: 1 -> Making world state snapshot. 2020-05-03 03:26:00.376 - Thread: 1 -> Before snapshot.: GC Memory: 1,796 B 2020-05-03 03:26:00.409 - Thread: 1 -> After snapshot.: GC Memory: 1,799 B 2020-05-03 03:26:00.410 - Thread: 1 -> Directory cleanup: GC Memory: 1,799 B 2020-05-03 03:26:00.410 - Thread: 1 -> Saving world - END 2020-05-03 03:26:00.410 - Thread: 16 -> Session snapshot save - START 2020-05-03 03:26:00.411 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 03:26:00.786 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 03:26:01.399 - Thread: 16 -> Session snapshot save - END 2020-05-03 03:26:11.708 - Thread: 1 -> GUI Stats: Update 0.320327833333334, Draw 0.281472222222222 2020-05-03 03:26:13.908 - Thread: 1 -> GC Memory: 1814.593 MB 2020-05-03 03:26:15.122 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:26:15.123 - Thread: 1 -> STATISTICS,12243.4,0,0,0,0,0,0,15.19045,228.4048,1,0,1814.275,14665.43,6313,93687,15,93.14142,95.15048,0.06785763,231018,28.10558,0,16.66667,26.17794,26.7426,100,10084197024 2020-05-03 03:26:41.708 - Thread: 1 -> GUI Stats: Update 0.292791666666666, Draw 0.288796166666667 2020-05-03 03:26:43.908 - Thread: 1 -> GC Memory: 1820.476 MB 2020-05-03 03:27:11.708 - Thread: 1 -> GUI Stats: Update 0.308930777777778, Draw 0.304075222222222 2020-05-03 03:27:13.911 - Thread: 1 -> GC Memory: 1822.608 MB 2020-05-03 03:27:15.139 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:27:15.144 - Thread: 1 -> STATISTICS,12303.4166667,0,0,0,0,0,0,19.02607,230.2174,1,0,1823.879,14751.41,6312,93688,17,93.64102,83.88321,0.06671856,231200,26.44578,0,16.66667,24.7641,22.18357,100,10172675056 2020-05-03 03:27:41.709 - Thread: 1 -> GUI Stats: Update 0.353048, Draw 0.290442777777778 2020-05-03 03:27:43.925 - Thread: 1 -> GC Memory: 1796.579 MB 2020-05-03 03:28:11.710 - Thread: 1 -> GUI Stats: Update 0.3257725, Draw 0.309172111111111 2020-05-03 03:28:13.944 - Thread: 1 -> GC Memory: 1798.75 MB 2020-05-03 03:28:15.156 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:28:15.156 - Thread: 1 -> STATISTICS,12363.4333334,0,0,0,0,0,0,15.45597,218.5002,1,0,1799.807,14750.15,6320,93680,17,82.58559,97.04917,0.06965876,231202,23.14791,0,16.66667,19.11684,22.46486,100,10084202144 2020-05-03 03:28:25.858 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 03:28:25.858 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-05-03 03:28:35.857 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 03:28:35.857 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-05-03 03:28:41.709 - Thread: 1 -> GUI Stats: Update 0.307067777777778, Draw 0.304305833333333 2020-05-03 03:28:43.959 - Thread: 1 -> GC Memory: 1802.661 MB 2020-05-03 03:28:45.860 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 03:28:45.860 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-05-03 03:28:55.857 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-05-03 03:28:55.858 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-05-03 03:28:55.858 - Thread: 1 -> Next activation in 00:59:19.5640739 2020-05-03 03:29:11.709 - Thread: 1 -> GUI Stats: Update 0.309190888888889, Draw 0.318724611111112 2020-05-03 03:29:13.959 - Thread: 1 -> GC Memory: 1794.988 MB 2020-05-03 03:29:15.173 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:29:15.173 - Thread: 1 -> STATISTICS,12423.45,0,0,0,0,0,0,16.45656,204.1423,1,0,1795.419,14756.77,6349,93651,17,76.7423,98.20478,0.06837909,231191,29.57969,0,16.66667,22.70013,29.04866,100,10172675744 2020-05-03 03:29:41.709 - Thread: 1 -> GUI Stats: Update 0.351949333333333, Draw 0.320012333333333 2020-05-03 03:29:43.975 - Thread: 1 -> GC Memory: 1798.777 MB 2020-05-03 03:30:11.709 - Thread: 1 -> GUI Stats: Update 0.303279833333333, Draw 0.276314111111111 2020-05-03 03:30:13.975 - Thread: 1 -> GC Memory: 1804.709 MB 2020-05-03 03:30:15.190 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:30:15.190 - Thread: 1 -> STATISTICS,12483.4666667,0,0,0,0,0,0,16.58784,198.8556,1,0,1804.109,14746.6,6340,93660,19,71.68719,97.77682,0.0626459,231186,23.81609,0,16.66667,17.07309,23.28662,100,10084202144 2020-05-03 03:30:41.709 - Thread: 1 -> GUI Stats: Update 0.289655222222222, Draw 0.283238611111112 2020-05-03 03:30:43.992 - Thread: 1 -> GC Memory: 1793.625 MB 2020-05-03 03:31:00.375 - Thread: 1 -> Autosave initiated 2020-05-03 03:31:00.375 - Thread: 1 -> Character state: True 2020-05-03 03:31:00.375 - Thread: 1 -> IsServer: True 2020-05-03 03:31:00.375 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 03:31:00.375 - Thread: 1 -> Autosave 2020-05-03 03:31:00.375 - Thread: 1 -> Saving world - START 2020-05-03 03:31:00.376 - Thread: 1 -> Making world state snapshot. 2020-05-03 03:31:00.376 - Thread: 1 -> Before snapshot.: GC Memory: 1,796 B 2020-05-03 03:31:00.411 - Thread: 1 -> After snapshot.: GC Memory: 1,799 B 2020-05-03 03:31:00.411 - Thread: 1 -> Directory cleanup: GC Memory: 1,799 B 2020-05-03 03:31:00.411 - Thread: 1 -> Saving world - END 2020-05-03 03:31:00.412 - Thread: 15 -> Session snapshot save - START 2020-05-03 03:31:00.413 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 03:31:00.794 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 03:31:01.420 - Thread: 15 -> Session snapshot save - END 2020-05-03 03:31:11.708 - Thread: 1 -> GUI Stats: Update 0.312047999999999, Draw 0.307974111111111 2020-05-03 03:31:14.008 - Thread: 1 -> GC Memory: 1814.665 MB 2020-05-03 03:31:15.207 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:31:15.207 - Thread: 1 -> STATISTICS,12543.4833334,0,0,0,0,0,0,14.42892,202.173,1,0,1815.772,14836.43,6303,93697,16,69.12833,97.97917,0.06304386,231169,25.8661,0,16.66667,17.8808,25.34339,100,10086928448 2020-05-03 03:31:41.709 - Thread: 1 -> GUI Stats: Update 0.354375777777777, Draw 0.278200388888889 2020-05-03 03:31:44.009 - Thread: 1 -> GC Memory: 1822.949 MB 2020-05-03 03:32:11.709 - Thread: 1 -> GUI Stats: Update 0.303474999999999, Draw 0.30903211111111 2020-05-03 03:32:14.026 - Thread: 1 -> GC Memory: 1826.045 MB 2020-05-03 03:32:15.223 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:32:15.231 - Thread: 1 -> STATISTICS,12603.5,0,0,0,0,0,0,14.11044,162.5452,1,0,1828.368,14743.91,6255,93745,17,49.94402,97.96769,0.0611576,231065,27.62736,0,16.66667,13.79821,27.06588,100,10172698680 2020-05-03 03:32:41.709 - Thread: 1 -> GUI Stats: Update 0.282957166666667, Draw 0.2673345 2020-05-03 03:32:44.026 - Thread: 1 -> GC Memory: 1797.153 MB 2020-05-03 03:33:11.709 - Thread: 1 -> GUI Stats: Update 0.283058333333334, Draw 0.262785888888889 2020-05-03 03:33:14.042 - Thread: 1 -> GC Memory: 1803.489 MB 2020-05-03 03:33:15.240 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:33:15.240 - Thread: 1 -> STATISTICS,12663.5166667,0,0,0,0,0,0,14.23631,214.0479,1,0,1801.389,14747.29,6248,93752,17,76.40022,97.54685,0.06716942,230937,22.50442,0,16.66667,17.19342,21.95235,100,10079232990 2020-05-03 03:33:41.709 - Thread: 1 -> GUI Stats: Update 0.333902722222222, Draw 0.267498944444444 2020-05-03 03:33:44.043 - Thread: 1 -> GC Memory: 1810.267 MB 2020-05-03 03:34:11.709 - Thread: 1 -> GUI Stats: Update 0.295715222222222, Draw 0.288943166666667 2020-05-03 03:34:14.059 - Thread: 1 -> GC Memory: 1800.776 MB 2020-05-03 03:34:15.257 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:34:15.257 - Thread: 1 -> STATISTICS,12723.5333334,0,0,0,0,0,0,14.54862,137.1745,1,0,1802.388,14659.5,6214,93786,15,38.8931,98.12939,0.06342736,230793,28.63297,0,16.66667,11.13625,28.09736,100,10078581976 2020-05-03 03:34:41.711 - Thread: 1 -> GUI Stats: Update 0.287895333333333, Draw 0.260999888888889 2020-05-03 03:34:44.076 - Thread: 1 -> GC Memory: 1807.791 MB 2020-05-03 03:35:11.710 - Thread: 1 -> GUI Stats: Update 0.329300722222222, Draw 0.306353166666667 2020-05-03 03:35:14.079 - Thread: 1 -> GC Memory: 1808.213 MB 2020-05-03 03:35:15.274 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:35:15.275 - Thread: 1 -> STATISTICS,12783.55,0,0,0,0,0,0,16.20198,200.5327,1,0,1810.544,14791.11,6179,93821,15,80.47424,98.29153,0.0653446,230726,31.0748,0,16.66667,25.00721,30.5439,100,10086757920 2020-05-03 03:35:26.990 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:35:26.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:35:41.709 - Thread: 1 -> GUI Stats: Update 0.329113166666666, Draw 0.304446888888889 2020-05-03 03:35:44.092 - Thread: 1 -> GC Memory: 1801.686 MB 2020-05-03 03:36:00.376 - Thread: 1 -> Autosave initiated 2020-05-03 03:36:00.376 - Thread: 1 -> Character state: True 2020-05-03 03:36:00.376 - Thread: 1 -> IsServer: True 2020-05-03 03:36:00.376 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 03:36:00.376 - Thread: 1 -> Autosave 2020-05-03 03:36:00.376 - Thread: 1 -> Saving world - START 2020-05-03 03:36:00.376 - Thread: 1 -> Making world state snapshot. 2020-05-03 03:36:00.376 - Thread: 1 -> Before snapshot.: GC Memory: 1,804 B 2020-05-03 03:36:00.407 - Thread: 1 -> After snapshot.: GC Memory: 1,801 B 2020-05-03 03:36:00.407 - Thread: 1 -> Directory cleanup: GC Memory: 1,801 B 2020-05-03 03:36:00.407 - Thread: 1 -> Saving world - END 2020-05-03 03:36:00.407 - Thread: 15 -> Session snapshot save - START 2020-05-03 03:36:00.409 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 03:36:00.797 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 03:36:01.256 - Thread: 15 -> Session snapshot save - END 2020-05-03 03:36:11.709 - Thread: 1 -> GUI Stats: Update 0.296791277777778, Draw 0.311779111111111 2020-05-03 03:36:14.110 - Thread: 1 -> GC Memory: 1817.862 MB 2020-05-03 03:36:15.291 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:36:15.291 - Thread: 1 -> STATISTICS,12843.5666667,0,0,0,0,0,0,15.10623,206.5728,1,0,1815.995,14789.73,6179,93821,15,85.32584,98.10953,0.06764681,230735,30.27396,0,16.66667,25.83151,29.70164,100,10170797840 2020-05-03 03:36:41.710 - Thread: 1 -> GUI Stats: Update 0.381379277777778, Draw 0.485495999999999 2020-05-03 03:36:44.125 - Thread: 1 -> GC Memory: 1820.287 MB 2020-05-03 03:36:45.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:36:45.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:37:11.709 - Thread: 1 -> GUI Stats: Update 0.367947166666667, Draw 0.346876944444444 2020-05-03 03:37:14.126 - Thread: 1 -> GC Memory: 1826.498 MB 2020-05-03 03:37:15.307 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:37:15.307 - Thread: 1 -> STATISTICS,12903.5833334,0,0,0,0,0,0,15.12131,191.9568,1,0,1826.555,14793.32,6179,93821,15,78.65514,98.41178,0.06597073,230946,31.54049,0,16.66667,24.80822,31.03956,100,10164600854 2020-05-03 03:37:41.725 - Thread: 1 -> GUI Stats: Update 0.310894111111111, Draw 0.309813722222222 2020-05-03 03:37:41.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:37:41.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:37:44.126 - Thread: 1 -> GC Memory: 1802.983 MB 2020-05-03 03:38:11.710 - Thread: 1 -> GUI Stats: Update 0.284581611111111, Draw 0.265689166666666 2020-05-03 03:38:14.126 - Thread: 1 -> GC Memory: 1807.363 MB 2020-05-03 03:38:15.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:38:15.324 - Thread: 1 -> STATISTICS,12963.6,0,0,0,0,0,0,15.38573,214.4532,1,0,1806.499,14789.21,6176,93824,15,84.12772,98.22591,0.06982999,231124,31.39696,0,16.66667,26.41355,30.83995,100,10165843068 2020-05-03 03:38:41.710 - Thread: 1 -> GUI Stats: Update 0.287924444444444, Draw 0.286315888888889 2020-05-03 03:38:44.142 - Thread: 1 -> GC Memory: 1809.549 MB 2020-05-03 03:39:11.710 - Thread: 1 -> GUI Stats: Update 0.374384388888889, Draw 0.292046833333333 2020-05-03 03:39:14.142 - Thread: 1 -> GC Memory: 1798.465 MB 2020-05-03 03:39:15.341 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:39:15.341 - Thread: 1 -> STATISTICS,13023.6166667,0,0,0,0,0,0,13.2501,175.8008,1,0,1798.879,14876.15,6171,93829,15,59.63761,98.29762,0.06290181,231216,31.1841,0,16.66667,18.59745,30.65323,100,10255540346 2020-05-03 03:39:17.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:39:17.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:39:41.710 - Thread: 1 -> GUI Stats: Update 0.313262444444445, Draw 0.352400500000001 2020-05-03 03:39:43.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:39:43.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:39:44.159 - Thread: 1 -> GC Memory: 1809.278 MB 2020-05-03 03:40:11.710 - Thread: 1 -> GUI Stats: Update 0.303717944444445, Draw 0.338138666666667 2020-05-03 03:40:14.160 - Thread: 1 -> GC Memory: 1806.732 MB 2020-05-03 03:40:15.358 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:40:15.358 - Thread: 1 -> STATISTICS,13083.6333334,0,0,0,0,0,0,15.21747,198.736,1,0,1806.001,14787.19,6176,93824,15,72.5818,98.34494,0.06321286,231212,32.23502,0,16.66667,23.39676,31.70151,100,10165377734 2020-05-03 03:40:41.710 - Thread: 1 -> GUI Stats: Update 0.292754333333333, Draw 0.325133999999999 2020-05-03 03:40:44.160 - Thread: 1 -> GC Memory: 1798.525 MB 2020-05-03 03:41:00.376 - Thread: 1 -> Autosave initiated 2020-05-03 03:41:00.376 - Thread: 1 -> Character state: True 2020-05-03 03:41:00.376 - Thread: 1 -> IsServer: True 2020-05-03 03:41:00.376 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 03:41:00.376 - Thread: 1 -> Autosave 2020-05-03 03:41:00.376 - Thread: 1 -> Saving world - START 2020-05-03 03:41:00.377 - Thread: 1 -> Making world state snapshot. 2020-05-03 03:41:00.377 - Thread: 1 -> Before snapshot.: GC Memory: 1,800 B 2020-05-03 03:41:00.405 - Thread: 1 -> After snapshot.: GC Memory: 1,801 B 2020-05-03 03:41:00.405 - Thread: 1 -> Directory cleanup: GC Memory: 1,801 B 2020-05-03 03:41:00.405 - Thread: 1 -> Saving world - END 2020-05-03 03:41:00.406 - Thread: 15 -> Session snapshot save - START 2020-05-03 03:41:00.407 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 03:41:00.790 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 03:41:01.355 - Thread: 15 -> Session snapshot save - END 2020-05-03 03:41:11.709 - Thread: 1 -> GUI Stats: Update 0.342668222222222, Draw 0.284229111111111 2020-05-03 03:41:14.163 - Thread: 1 -> GC Memory: 1815.125 MB 2020-05-03 03:41:15.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:41:15.374 - Thread: 1 -> STATISTICS,13143.65,0,0,0,0,0,0,14.75592,199.1729,1,0,1816.102,14708.1,6177,93823,15,75.23436,98.0829,0.06744658,231192,28.11597,0,16.66667,21.15287,27.57696,100,10078588138 2020-05-03 03:41:41.710 - Thread: 1 -> GUI Stats: Update 0.300968055555556, Draw 0.325348222222222 2020-05-03 03:41:44.176 - Thread: 1 -> GC Memory: 1823.234 MB 2020-05-03 03:42:11.710 - Thread: 1 -> GUI Stats: Update 0.297603166666667, Draw 0.330187666666667 2020-05-03 03:42:14.193 - Thread: 1 -> GC Memory: 1828.828 MB 2020-05-03 03:42:15.391 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:42:15.391 - Thread: 1 -> STATISTICS,13203.6666667,0,0,0,0,0,0,14.39478,184.7319,1,0,1827.541,14800.29,6184,93816,16,71.36441,98.36401,0.06768132,231189,32.38441,0,16.66667,23.11094,31.8546,100,10164807052 2020-05-03 03:42:41.710 - Thread: 1 -> GUI Stats: Update 0.290804222222223, Draw 0.301217055555555 2020-05-03 03:42:44.210 - Thread: 1 -> GC Memory: 1801.596 MB 2020-05-03 03:43:11.710 - Thread: 1 -> GUI Stats: Update 0.379982333333334, Draw 0.349048611111112 2020-05-03 03:43:14.210 - Thread: 1 -> GC Memory: 1806.544 MB 2020-05-03 03:43:15.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:43:15.408 - Thread: 1 -> STATISTICS,13263.6833334,0,0,0,0,0,0,15.50945,218.0957,1,0,1806.383,14805.29,6188,93812,16,90.57571,96.68288,0.07160651,231185,29.0115,0,16.66667,26.27737,28.04915,100,10165081148 2020-05-03 03:43:24.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:43:24.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:43:31.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:43:31.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:43:41.710 - Thread: 1 -> GUI Stats: Update 0.344225, Draw 0.386207 2020-05-03 03:43:44.226 - Thread: 1 -> GC Memory: 1813.771 MB 2020-05-03 03:43:48.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:43:48.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:43:58.734 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:43:58.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:44:11.710 - Thread: 1 -> GUI Stats: Update 0.340851555555555, Draw 0.424175611111111 2020-05-03 03:44:14.244 - Thread: 1 -> GC Memory: 1801.478 MB 2020-05-03 03:44:15.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:44:15.426 - Thread: 1 -> STATISTICS,13323.7,0,0,0,0,0,0,14.174,161.7277,1,0,1802.96,15022.04,6188,93812,16,62.52067,98.30917,0.06863007,231171,31.75172,0,16.66667,19.85139,31.21485,100,10255534368 2020-05-03 03:44:16.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:44:16.010 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:44:41.711 - Thread: 1 -> GUI Stats: Update 0.328519055555556, Draw 0.326378944444445 2020-05-03 03:44:44.244 - Thread: 1 -> GC Memory: 1808.313 MB 2020-05-03 03:44:45.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:44:45.182 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:44:51.443 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:44:51.443 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:45:11.711 - Thread: 1 -> GUI Stats: Update 0.367796611111112, Draw 0.407398222222223 2020-05-03 03:45:14.263 - Thread: 1 -> GC Memory: 1811.179 MB 2020-05-03 03:45:15.442 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:45:15.442 - Thread: 1 -> STATISTICS,13383.7166667,0,0,0,0,0,0,15.16356,217.1556,1,0,1813.282,14808.84,6188,93812,16,91.84982,87.55821,0.06751847,231150,28.62019,0,16.66667,26.2876,25.05933,100,10078589946 2020-05-03 03:45:41.710 - Thread: 1 -> GUI Stats: Update 0.306340111111111, Draw 0.295828944444445 2020-05-03 03:45:44.277 - Thread: 1 -> GC Memory: 1798.429 MB 2020-05-03 03:46:00.377 - Thread: 1 -> Autosave initiated 2020-05-03 03:46:00.377 - Thread: 1 -> Character state: True 2020-05-03 03:46:00.377 - Thread: 1 -> IsServer: True 2020-05-03 03:46:00.377 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 03:46:00.377 - Thread: 1 -> Autosave 2020-05-03 03:46:00.377 - Thread: 1 -> Saving world - START 2020-05-03 03:46:00.377 - Thread: 1 -> Making world state snapshot. 2020-05-03 03:46:00.377 - Thread: 1 -> Before snapshot.: GC Memory: 1,801 B 2020-05-03 03:46:00.406 - Thread: 1 -> After snapshot.: GC Memory: 1,802 B 2020-05-03 03:46:00.406 - Thread: 1 -> Directory cleanup: GC Memory: 1,802 B 2020-05-03 03:46:00.406 - Thread: 1 -> Saving world - END 2020-05-03 03:46:00.408 - Thread: 15 -> Session snapshot save - START 2020-05-03 03:46:00.408 - Thread: 15 -> Checking file access for files in target dir. 2020-05-03 03:46:00.810 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 03:46:01.255 - Thread: 15 -> Session snapshot save - END 2020-05-03 03:46:11.711 - Thread: 1 -> GUI Stats: Update 0.289742555555555, Draw 0.266679944444444 2020-05-03 03:46:14.277 - Thread: 1 -> GC Memory: 1816.332 MB 2020-05-03 03:46:15.458 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:46:15.459 - Thread: 1 -> STATISTICS,13443.7333334,0,0,0,0,0,0,15.149,207.313,1,0,1816.693,14758.94,6187,93813,15,73.26443,98.03963,0.07005458,230883,27.82539,0,16.66667,20.38611,27.27991,100,10171507702 2020-05-03 03:46:41.712 - Thread: 1 -> GUI Stats: Update 0.353509055555555, Draw 0.310065944444444 2020-05-03 03:46:44.294 - Thread: 1 -> GC Memory: 1824.427 MB 2020-05-03 03:47:11.710 - Thread: 1 -> GUI Stats: Update 0.315231499999999, Draw 0.316203666666667 2020-05-03 03:47:14.295 - Thread: 1 -> GC Memory: 1827.802 MB 2020-05-03 03:47:15.476 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:47:15.480 - Thread: 1 -> STATISTICS,13503.75,0,0,0,0,0,0,13.74512,185.0839,1,0,1829.48,14794.23,6187,93813,14,72.64333,97.63446,0.06714991,230837,29.15534,0,16.66667,21.17941,28.46565,100,10084928510 2020-05-03 03:47:24.371 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:47:24.372 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:47:41.711 - Thread: 1 -> GUI Stats: Update 0.347725944444444, Draw 0.394206833333334 2020-05-03 03:47:44.311 - Thread: 1 -> GC Memory: 1801.263 MB 2020-05-03 03:48:11.711 - Thread: 1 -> GUI Stats: Update 0.356710222222222, Draw 0.414882611111111 2020-05-03 03:48:14.312 - Thread: 1 -> GC Memory: 1806.931 MB 2020-05-03 03:48:15.492 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:48:15.493 - Thread: 1 -> STATISTICS,13563.7666667,0,0,0,0,0,0,16.94658,176.02,1,0,1805.034,14893.77,6187,93813,14,59.90858,98.39241,0.06680753,230842,32.85138,0,16.66667,19.6808,32.32327,100,10255453636 2020-05-03 03:48:25.025 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:48:25.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:48:41.711 - Thread: 1 -> GUI Stats: Update 0.433446500000001, Draw 0.413422444444444 2020-05-03 03:48:42.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:48:42.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:48:44.327 - Thread: 1 -> GC Memory: 1814.239 MB 2020-05-03 03:49:10.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:49:10.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:49:11.711 - Thread: 1 -> GUI Stats: Update 0.329367333333334, Draw 0.315940777777778 2020-05-03 03:49:14.327 - Thread: 1 -> GC Memory: 1801.628 MB 2020-05-03 03:49:15.509 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:49:15.509 - Thread: 1 -> STATISTICS,13623.7833334,0,0,0,0,0,0,14.68435,186.3488,1,0,1804.762,14722.38,6835,93165,14,79.73076,97.96922,0.06748234,230896,31.73132,0,16.66667,25.29962,31.08692,100,10080237514 2020-05-03 03:49:25.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:49:25.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:49:41.714 - Thread: 1 -> GUI Stats: Update 0.328292555555556, Draw 0.351789555555555 2020-05-03 03:49:44.344 - Thread: 1 -> GC Memory: 1806.773 MB 2020-05-03 03:50:11.710 - Thread: 1 -> GUI Stats: Update 0.317372666666667, Draw 0.310273777777777 2020-05-03 03:50:14.344 - Thread: 1 -> GC Memory: 1810.3 MB 2020-05-03 03:50:15.526 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:50:15.526 - Thread: 1 -> STATISTICS,13683.8,0,0,0,0,0,0,14.69508,273.3797,1,0,1812.623,14806.09,6835,93165,14,77.97646,97.95619,0.0668475,230920,29.83644,0,16.66667,23.2654,29.22664,100,10185392170 2020-05-03 03:50:41.712 - Thread: 1 -> GUI Stats: Update 0.435099055555556, Draw 0.548604444444445 2020-05-03 03:50:44.344 - Thread: 1 -> GC Memory: 1799.2 MB 2020-05-03 03:51:00.378 - Thread: 1 -> Autosave initiated 2020-05-03 03:51:00.378 - Thread: 1 -> Character state: True 2020-05-03 03:51:00.378 - Thread: 1 -> IsServer: True 2020-05-03 03:51:00.378 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-05-03 03:51:00.378 - Thread: 1 -> Autosave 2020-05-03 03:51:00.378 - Thread: 1 -> Saving world - START 2020-05-03 03:51:00.378 - Thread: 1 -> Making world state snapshot. 2020-05-03 03:51:00.378 - Thread: 1 -> Before snapshot.: GC Memory: 1,799 B 2020-05-03 03:51:00.408 - Thread: 1 -> After snapshot.: GC Memory: 1,801 B 2020-05-03 03:51:00.408 - Thread: 1 -> Directory cleanup: GC Memory: 1,801 B 2020-05-03 03:51:00.408 - Thread: 1 -> Saving world - END 2020-05-03 03:51:00.409 - Thread: 16 -> Session snapshot save - START 2020-05-03 03:51:00.410 - Thread: 16 -> Checking file access for files in target dir. 2020-05-03 03:51:00.831 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-05-03 03:51:01.280 - Thread: 16 -> Session snapshot save - END 2020-05-03 03:51:07.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:51:07.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:51:11.711 - Thread: 1 -> GUI Stats: Update 0.396523666666667, Draw 0.583008888888889 2020-05-03 03:51:14.345 - Thread: 1 -> GC Memory: 1813.795 MB 2020-05-03 03:51:15.542 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:51:15.543 - Thread: 1 -> STATISTICS,13743.8166667,0,0,0,0,0,0,14.10853,215.7903,1,0,1815.296,14809.77,6889,93111,14,83.87328,95.79835,0.0597399,230893,29.27018,0,16.66667,24.54986,28.04035,100,10079309760 2020-05-03 03:51:25.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:51:25.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:51:41.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:51:41.060 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:51:41.712 - Thread: 1 -> GUI Stats: Update 0.334879055555555, Draw 0.346342555555555 2020-05-03 03:51:44.346 - Thread: 1 -> GC Memory: 1818.797 MB 2020-05-03 03:52:04.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:52:04.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:52:11.712 - Thread: 1 -> GUI Stats: Update 0.332331944444444, Draw 0.330331166666667 2020-05-03 03:52:14.362 - Thread: 1 -> GC Memory: 1825.3 MB 2020-05-03 03:52:15.559 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:52:15.559 - Thread: 1 -> STATISTICS,13803.8333334,0,0,0,0,0,0,15.33496,180.6557,1,0,1828.777,14935.76,7321,92679,14,64.75555,98.12444,0.06701968,230898,28.18128,0,16.66667,18.24894,27.65272,100,10266851186 2020-05-03 03:52:17.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:52:17.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:52:32.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:52:32.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:52:41.711 - Thread: 1 -> GUI Stats: Update 0.384626555555556, Draw 0.345256000000001 2020-05-03 03:52:44.378 - Thread: 1 -> GC Memory: 1803.053 MB 2020-05-03 03:52:56.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-05-03 03:52:56.100 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-05-03 03:53:11.711 - Thread: 1 -> GUI Stats: Update 0.346759055555556, Draw 0.391956722222223 2020-05-03 03:53:14.378 - Thread: 1 -> GC Memory: 1807.743 MB 2020-05-03 03:53:15.576 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-05-03 03:53:15.576 - Thread: 1 -> STATISTICS,13863.85,0,0,0,0,0,0,15.27752,208.4724,1,0,1808.056,14800.61,7537,92463,14,93.51779,90.92339,0.06490507,230857,26.57161,0,16.66667,24.84918,24.15981,100,10166982428