2020-04-05 17:12:44.077 - Thread: 1 -> Log Started 2020-04-05 17:12:44.079 - Thread: 1 -> Timezone (local - UTC): -7h 2020-04-05 17:12:44.079 - Thread: 1 -> App Version: 01_194_081 2020-04-05 17:12:44.083 - Thread: 1 -> Steam build: Always true 2020-04-05 17:12:44.083 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2020-04-05 17:12:44.084 - Thread: 1 -> Environment.ProcessorCount: 32 2020-04-05 17:12:44.109 - Thread: 1 -> Environment.OSVersion: Microsoft Windows Server 2019 Standard (Microsoft Windows NT 6.2.9200.0) 2020-04-05 17:12:44.109 - Thread: 1 -> Environment.CommandLine: "C:\sspanel\gameservers\spaceengineers\63720\DedicatedServer64\SpaceEngineersDedicated.exe" -console -path "C:\sspanel\gameservers\spaceengineers\63720\Instance\" 2020-04-05 17:12:44.125 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-05 17:12:44.125 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-05 17:12:44.127 - Thread: 1 -> Environment.Version: .NET Framework 4.7.3610.0 2020-04-05 17:12:44.127 - Thread: 1 -> Environment.CurrentDirectory: C:\sspanel\gameservers\spaceengineers\63720 2020-04-05 17:12:44.127 - Thread: 1 -> CPU Info: Intel(R) Xeon(R) CPU E5-2670 0 @ 2.60GHz 2020-04-05 17:12:44.127 - Thread: 1 -> IntPtr.Size: 8 2020-04-05 17:12:44.127 - Thread: 1 -> Default Culture: 2020-04-05 17:12:44.127 - Thread: 1 -> Default UI Culture: 2020-04-05 17:12:44.387 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-05 17:12:44.392 - Thread: 1 -> MyScreenManager() 2020-04-05 17:12:44.393 - Thread: 1 -> Game dir: C:\sspanel\gameservers\spaceengineers\63720\DedicatedServer64 2020-04-05 17:12:44.393 - Thread: 1 -> Content dir: C:\sspanel\gameservers\spaceengineers\63720\Content 2020-04-05 17:12:46.599 - Thread: 1 -> Preallocate - START 2020-04-05 17:12:46.606 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-05 17:12:46.628 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-05 17:12:46.628 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-05 17:12:46.628 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-05 17:12:46.629 - Thread: 1 -> MyEntities - START 2020-04-05 17:12:46.680 - Thread: 1 -> MyEntities - END 2020-04-05 17:12:46.680 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-05 17:12:46.680 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-05 17:12:46.680 - Thread: 1 -> MyTransparentGeometry - START 2020-04-05 17:12:46.680 - Thread: 1 -> MyTransparentGeometry - END 2020-04-05 17:12:46.680 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-05 17:12:46.708 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-05 17:12:46.708 - Thread: 1 -> MyMath - START 2020-04-05 17:12:46.708 - Thread: 1 -> MyMath - END 2020-04-05 17:12:46.708 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-05 17:12:46.708 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-05 17:12:46.737 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-05 17:12:46.737 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-05 17:12:46.737 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-05 17:12:46.840 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-05 17:12:46.840 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-05 17:12:46.841 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-05 17:12:46.841 - Thread: 1 -> MySyncDestructions - START 2020-04-05 17:12:46.841 - Thread: 1 -> MySyncDestructions - END 2020-04-05 17:12:46.841 - Thread: 1 -> MySyncEntity - START 2020-04-05 17:12:46.841 - Thread: 1 -> MySyncEntity - END 2020-04-05 17:12:46.841 - Thread: 1 -> MySyncScenario - START 2020-04-05 17:12:46.841 - Thread: 1 -> MySyncScenario - END 2020-04-05 17:12:46.841 - Thread: 1 -> MyCommandCharacter - START 2020-04-05 17:12:46.844 - Thread: 1 -> MyCommandCharacter - END 2020-04-05 17:12:46.844 - Thread: 1 -> MyCommandConsole - START 2020-04-05 17:12:46.845 - Thread: 1 -> MyCommandConsole - END 2020-04-05 17:12:46.845 - Thread: 1 -> MyCommandEntity - START 2020-04-05 17:12:46.847 - Thread: 1 -> MyCommandEntity - END 2020-04-05 17:12:46.847 - Thread: 1 -> MyAiTargetManager - START 2020-04-05 17:12:46.847 - Thread: 1 -> MyAiTargetManager - END 2020-04-05 17:12:46.847 - Thread: 1 -> MyClientDebugCommands - START 2020-04-05 17:12:46.848 - Thread: 1 -> MyClientDebugCommands - END 2020-04-05 17:12:46.848 - Thread: 1 -> MyDedicatedServer - START 2020-04-05 17:12:46.848 - Thread: 1 -> MyDedicatedServer - END 2020-04-05 17:12:46.848 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-05 17:12:46.848 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-05 17:12:46.848 - Thread: 1 -> MyMultiplayerBase - START 2020-04-05 17:12:46.849 - Thread: 1 -> MyMultiplayerBase - END 2020-04-05 17:12:46.849 - Thread: 1 -> MyMultiplayerClient - START 2020-04-05 17:12:46.849 - Thread: 1 -> MyMultiplayerClient - END 2020-04-05 17:12:46.849 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-05 17:12:46.849 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-05 17:12:46.849 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-05 17:12:46.849 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-05 17:12:46.849 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-05 17:12:46.849 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-05 17:12:46.849 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-05 17:12:46.849 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-05 17:12:46.849 - Thread: 1 -> MyServerDebugCommands - START 2020-04-05 17:12:46.850 - Thread: 1 -> MyServerDebugCommands - END 2020-04-05 17:12:46.850 - Thread: 1 -> MyAIActionsParser - START 2020-04-05 17:12:46.850 - Thread: 1 -> MyAIActionsParser - END 2020-04-05 17:12:46.850 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-05 17:12:46.972 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-05 17:12:46.972 - Thread: 1 -> MyDefinitionManager - START 2020-04-05 17:12:47.006 - Thread: 1 -> MyDefinitionManager - END 2020-04-05 17:12:47.009 - Thread: 1 -> Preallocate - END 2020-04-05 17:12:47.012 - Thread: 1 -> Bind IP : 107.173.81.51:10016 2020-04-05 17:12:52.811 - Thread: 1 -> Server successfully started 2020-04-05 17:12:52.811 - Thread: 1 -> Product name: Space Engineers 2020-04-05 17:12:52.811 - Thread: 1 -> Desc: Space Engineers 2020-04-05 17:12:52.811 - Thread: 1 -> Public IP: 107.173.81.51 2020-04-05 17:12:52.811 - Thread: 1 -> Steam ID: 90134131632187395 2020-04-05 17:12:52.917 - Thread: 1 -> Server connected to Steam 2020-04-05 17:12:53.031 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-05 17:12:53.531 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-05 17:12:53.531 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-05 17:12:53.531 - Thread: 1 -> Server Name: WhiteWolf, Arokota, and TheNotificator 2020-04-05 17:12:53.532 - Thread: 1 -> World Name: WorldOfTom 2020-04-05 17:12:53.571 - Thread: 1 -> Auto Restart Enabled 2020-04-05 17:12:53.577 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-05 17:12:53.577 - Thread: 1 -> Installed DLCs: 2020-04-05 17:12:53.614 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-05 17:12:53.675 - Thread: 39 -> Remote Server Listener started. Listening on port 10017 2020-04-05 17:12:53.694 - Thread: 1 -> Havok: Physics.Init 2020-04-05 17:12:53.713 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-05 17:12:53.717 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-05 17:12:53.744 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-05 17:12:53.747 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-05 17:12:53.754 - Thread: 1 -> 358697a789b0f22867c34310fc144bde75afbedd 2020-04-05 17:12:54.356 - Thread: 1 -> Loading scenarios 2020-04-05 17:12:54.456 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-05 17:12:54.457 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-05 17:12:54.657 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-05 17:12:54.689 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2020-04-05 17:12:54.694 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-05 17:12:54.697 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-05 17:12:54.715 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-05 17:12:54.715 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-05 17:12:54.718 - Thread: 12 -> ReloadVoxelMaterials 2020-04-05 17:12:54.829 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-05 17:12:55.205 - Thread: 41 -> Peer2Peer_SessionRequest 76561198006709078 2020-04-05 17:12:58.515 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-05 17:12:58.515 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-05 17:12:58.515 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2020-04-05 17:12:58.962 - Thread: 1 -> Loading last session C:\sspanel\gameservers\spaceengineers\63720\Instance\Saves\WorldOfTom 2020-04-05 17:12:59.496 - Thread: 1 -> Loading Sandbox world configuration file C:\sspanel\gameservers\spaceengineers\63720\Instance\Saves\WorldOfTom\Sandbox_config.sbc 2020-04-05 17:12:59.566 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-05 17:12:59.570 - Thread: 1 -> Downloading world mods - START 2020-04-05 17:12:59.570 - Thread: 1 -> Downloading world mods - END 2020-04-05 17:12:59.576 - Thread: 1 -> Loading session: C:\sspanel\gameservers\spaceengineers\63720\Instance\Saves\WorldOfTom 2020-04-05 17:13:00.782 - Thread: 1 -> GC Memory: 73,245,120 B 2020-04-05 17:13:00.789 - Thread: 1 -> Process Memory: 277,377,024 B 2020-04-05 17:13:00.792 - Thread: 1 -> Experimental mode: Yes 2020-04-05 17:13:00.792 - Thread: 1 -> Experimental mode reason: BlockLimitsEnabled, EnableIngameScripts, EnableSpiders, InsufficientHardware 2020-04-05 17:13:03.327 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-05 17:13:03.378 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-05 17:13:03.390 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-05 17:13:03.396 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-05 17:13:03.399 - Thread: 1 -> 358697a789b0f22867c34310fc144bde75afbedd 2020-04-05 17:13:03.647 - Thread: 1 -> Loading scenarios 2020-04-05 17:13:03.647 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-05 17:13:03.647 - Thread: 1 -> List of used mods (0) - START 2020-04-05 17:13:03.647 - Thread: 1 -> List of used mods - END 2020-04-05 17:13:03.784 - Thread: 1 -> Loading behaviors 2020-04-05 17:13:03.788 - Thread: 1 -> Loading ammo magazines 2020-04-05 17:13:03.795 - Thread: 1 -> Loading ammo definitions 2020-04-05 17:13:03.800 - Thread: 1 -> Loading animations 2020-04-05 17:13:03.805 - Thread: 1 -> Loading animations 2020-04-05 17:13:03.809 - Thread: 1 -> Loading sound definitions 2020-04-05 17:13:03.811 - Thread: 1 -> Loading sound definitions 2020-04-05 17:13:03.811 - Thread: 1 -> Loading sound definitions 2020-04-05 17:13:03.812 - Thread: 1 -> Loading sound definitions 2020-04-05 17:13:03.812 - Thread: 1 -> Loading sound definitions 2020-04-05 17:13:03.812 - Thread: 1 -> Loading sound definitions 2020-04-05 17:13:03.812 - Thread: 1 -> Loading category classes 2020-04-05 17:13:03.813 - Thread: 1 -> Loading category classes 2020-04-05 17:13:03.814 - Thread: 1 -> Loading blueprint classes 2020-04-05 17:13:03.816 - Thread: 1 -> Loading blueprint class entries 2020-04-05 17:13:03.817 - Thread: 1 -> Loading blueprint class entries 2020-04-05 17:13:03.817 - Thread: 1 -> Loading blueprints 2020-04-05 17:13:03.822 - Thread: 1 -> Loading blueprints 2020-04-05 17:13:03.822 - Thread: 1 -> Loading agent definitions 2020-04-05 17:13:03.825 - Thread: 1 -> Loading character definitions 2020-04-05 17:13:03.848 - Thread: 1 -> Loading character definitions 2020-04-05 17:13:03.848 - Thread: 1 -> Loading components 2020-04-05 17:13:03.851 - Thread: 1 -> Loading components 2020-04-05 17:13:03.851 - Thread: 1 -> Loading configuration 2020-04-05 17:13:03.853 - Thread: 1 -> Loading container types 2020-04-05 17:13:03.856 - Thread: 1 -> Loading Contract Types 2020-04-05 17:13:03.870 - Thread: 1 -> Loading block positions 2020-04-05 17:13:03.876 - Thread: 1 -> Loading block positions 2020-04-05 17:13:03.876 - Thread: 1 -> Loading curve definitions 2020-04-05 17:13:03.884 - Thread: 1 -> Loading debris 2020-04-05 17:13:03.886 - Thread: 1 -> Loading environment items entries 2020-04-05 17:13:03.887 - Thread: 1 -> Loading decal global definitions 2020-04-05 17:13:03.888 - Thread: 1 -> Loading decal definitions 2020-04-05 17:13:03.893 - Thread: 1 -> Loading drone behaviors 2020-04-05 17:13:03.897 - Thread: 1 -> Loading edges 2020-04-05 17:13:03.899 - Thread: 1 -> Loading emissive color definitions 2020-04-05 17:13:03.907 - Thread: 1 -> Loading emissive color default states 2020-04-05 17:13:03.919 - Thread: 1 -> Loading animations 2020-04-05 17:13:03.919 - Thread: 1 -> Loading entity components 2020-04-05 17:13:03.944 - Thread: 1 -> Loading component containers 2020-04-05 17:13:03.969 - Thread: 1 -> Loading environment items entries 2020-04-05 17:13:03.969 - Thread: 1 -> Loading Faction Names 2020-04-05 17:13:03.971 - Thread: 1 -> Loading factions 2020-04-05 17:13:03.978 - Thread: 1 -> Loading flare definitions 2020-04-05 17:13:04.001 - Thread: 1 -> Loading gas property definitions 2020-04-05 17:13:04.002 - Thread: 1 -> Loading event definitions 2020-04-05 17:13:04.005 - Thread: 1 -> Loading physical items 2020-04-05 17:13:04.021 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.021 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomLeft.png 2020-04-05 17:13:04.021 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.021 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomRight.png 2020-04-05 17:13:04.022 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.022 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopLeft.png 2020-04-05 17:13:04.022 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.022 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopRight.png 2020-04-05 17:13:04.023 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.023 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorGlass.png 2020-04-05 17:13:04.023 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.023 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottom.png 2020-04-05 17:13:04.024 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.024 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\HUD 2017\BackgroundGradient.png 2020-04-05 17:13:04.024 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.024 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\leftplate.png 2020-04-05 17:13:04.025 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.025 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\rightplate.png 2020-04-05 17:13:04.025 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.025 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\centerplate.png 2020-04-05 17:13:04.026 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.026 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\CenterPlateController.png 2020-04-05 17:13:04.026 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.026 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\HUD 2017\ToolbarColorVariant.png 2020-04-05 17:13:04.027 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.027 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\gravityindicatorcirclesmall.png 2020-04-05 17:13:04.027 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.027 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\f1icon.png 2020-04-05 17:13:04.028 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.028 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\gravityindicatorcirclelarge.png 2020-04-05 17:13:04.028 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.028 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\gravityindicatorfill.png 2020-04-05 17:13:04.029 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.029 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\playerhelmeton.png 2020-04-05 17:13:04.029 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.029 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\playerhelmetoff.png 2020-04-05 17:13:04.030 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.030 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\jetpack.png 2020-04-05 17:13:04.030 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.030 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\jetpackoff.png 2020-04-05 17:13:04.031 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.031 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\magboot.png 2020-04-05 17:13:04.031 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.031 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\light.png 2020-04-05 17:13:04.032 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.032 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\playerbroadcastingon.png 2020-04-05 17:13:04.032 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.032 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\playerbroadcastingoff.png 2020-04-05 17:13:04.033 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.033 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\handbrake.png 2020-04-05 17:13:04.033 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.033 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\remotecontrolon.png 2020-04-05 17:13:04.034 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.034 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\gridbroadcastingon.png 2020-04-05 17:13:04.034 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.034 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\gridbroadcastingoff.png 2020-04-05 17:13:04.034 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.034 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\gridpower.png 2020-04-05 17:13:04.035 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.035 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\iconsbackground.png 2020-04-05 17:13:04.035 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.035 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\cockpitbuildmode.png 2020-04-05 17:13:04.036 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.036 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\suffocating.png 2020-04-05 17:13:04.037 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.037 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\healthlow.png 2020-04-05 17:13:04.037 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.037 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\capacity.png 2020-04-05 17:13:04.038 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.038 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\healthicon.png 2020-04-05 17:13:04.038 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.038 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\oxygenicon.png 2020-04-05 17:13:04.039 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.039 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\OusideTemp.png 2020-04-05 17:13:04.039 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.039 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\energyicon.png 2020-04-05 17:13:04.040 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.040 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\hydrogenicon.png 2020-04-05 17:13:04.040 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.040 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\mass.png 2020-04-05 17:13:04.040 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.040 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\toolbarvarianticon.png 2020-04-05 17:13:04.041 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.041 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\progressbarbackground.png 2020-04-05 17:13:04.041 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.041 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\progressbarbackgroundmirrored.png 2020-04-05 17:13:04.041 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.041 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\progressbar.png 2020-04-05 17:13:04.042 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.042 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\progressbarmirrored.png 2020-04-05 17:13:04.042 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.042 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\bottle.png 2020-04-05 17:13:04.042 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.042 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\toolbariteminactive.png 2020-04-05 17:13:04.043 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.043 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\toolbaritemactive.png 2020-04-05 17:13:04.043 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.043 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\toolbarpageinactive.png 2020-04-05 17:13:04.043 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.043 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\toolbarpageactive.png 2020-04-05 17:13:04.044 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.044 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\cubebuilder\gridmodelargehighl.png 2020-04-05 17:13:04.046 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.046 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Fog_v4.dds 2020-04-05 17:13:04.046 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.046 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\gravityindicator.png 2020-04-05 17:13:04.046 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.046 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\drillbarprogress.png 2020-04-05 17:13:04.047 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.047 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\drillbarbackground.png 2020-04-05 17:13:04.047 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.047 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\backpack.png 2020-04-05 17:13:04.048 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.048 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\HUD 2017\HelmetVisor.png 2020-04-05 17:13:04.048 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.048 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\dampenersoff.png 2020-04-05 17:13:04.048 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.048 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\dampenerson.png 2020-04-05 17:13:04.049 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.049 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\dampenersauto.png 2020-04-05 17:13:04.049 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.049 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\gridsizesmall.png 2020-04-05 17:13:04.049 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.050 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\gridsizelarge.png 2020-04-05 17:13:04.050 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.050 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\blockrotate.png 2020-04-05 17:13:04.050 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.050 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\gridmirror.png 2020-04-05 17:13:04.051 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.051 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\battery.png 2020-04-05 17:13:04.051 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.051 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\speedometercirclepart.png 2020-04-05 17:13:04.051 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.052 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegment.png 2020-04-05 17:13:04.052 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.052 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentFirst.png 2020-04-05 17:13:04.052 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.052 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentLast.png 2020-04-05 17:13:04.053 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.053 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\InventoryRadialBackground.png 2020-04-05 17:13:04.053 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.053 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\rectangle_neutral_left_top.dds 2020-04-05 17:13:04.053 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.053 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\rectangle_neutral_left_center.dds 2020-04-05 17:13:04.054 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.054 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\rectangle_neutral_left_bottom.dds 2020-04-05 17:13:04.054 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.054 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\rectangle_neutral_center_top.dds 2020-04-05 17:13:04.054 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.054 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\rectangle_neutral_center.dds 2020-04-05 17:13:04.055 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.055 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\rectangle_neutral_center_bottom.dds 2020-04-05 17:13:04.055 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.055 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\rectangle_neutral_right_top.dds 2020-04-05 17:13:04.055 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.055 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\rectangle_neutral_right_center.dds 2020-04-05 17:13:04.056 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.056 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\rectangle_neutral_right_bottom.dds 2020-04-05 17:13:04.056 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.056 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\reloadcircle_part.png 2020-04-05 17:13:04.056 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.056 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\HUD\HudAtlas0.dds 2020-04-05 17:13:04.056 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.056 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\combobox_default_highlight_left.dds 2020-04-05 17:13:04.057 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.057 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\combobox_default_highlight_right.dds 2020-04-05 17:13:04.057 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.057 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\combobox_default_highlight_center.dds 2020-04-05 17:13:04.057 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.057 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\checkbox_unchecked_highlight.dds 2020-04-05 17:13:04.058 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.058 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\HUD\marker_neutral.dds 2020-04-05 17:13:04.058 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.058 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_close_symbol_bcg.dds 2020-04-05 17:13:04.058 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.058 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_top.dds 2020-04-05 17:13:04.059 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.059 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_bottom.dds 2020-04-05 17:13:04.059 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.059 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_top.dds 2020-04-05 17:13:04.059 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.059 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_bottom.dds 2020-04-05 17:13:04.060 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.060 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_top.dds 2020-04-05 17:13:04.060 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.060 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_bottom.dds 2020-04-05 17:13:04.060 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.060 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_center.dds 2020-04-05 17:13:04.061 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.061 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_center.dds 2020-04-05 17:13:04.061 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.061 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\scrollable_list_WBorder_center.dds 2020-04-05 17:13:04.062 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.062 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Screens\TabGScreen.dds 2020-04-05 17:13:04.062 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.062 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Screens\CenterGScreen.dds 2020-04-05 17:13:04.062 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.062 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\grid_item_highlight.dds 2020-04-05 17:13:04.063 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.063 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\grid_item.dds 2020-04-05 17:13:04.063 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.063 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\textbox_left_highlight.dds 2020-04-05 17:13:04.063 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.063 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\textbox_right_highlight.dds 2020-04-05 17:13:04.064 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.064 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\textbox_center_highlight.dds 2020-04-05 17:13:04.064 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.064 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Screens\hud_bg_medium_default.dds 2020-04-05 17:13:04.064 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.064 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_filter_character_highlight.dds 2020-04-05 17:13:04.065 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.065 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_filter_grid.dds 2020-04-05 17:13:04.065 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.065 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\buttons\SquareButton.dds 2020-04-05 17:13:04.065 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.065 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_filter_storage.dds 2020-04-05 17:13:04.066 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.066 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_filter_system.dds 2020-04-05 17:13:04.066 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.066 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_filter_energy.dds 2020-04-05 17:13:04.066 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.066 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_filter_all.dds 2020-04-05 17:13:04.067 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.067 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_filter_character.dds 2020-04-05 17:13:04.067 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.067 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_filter_grid_highlight.dds 2020-04-05 17:13:04.067 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.067 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_filter_all_highlight.dds 2020-04-05 17:13:04.067 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.067 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_filter_storage_highlight.dds 2020-04-05 17:13:04.068 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.068 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_filter_system_highlight.dds 2020-04-05 17:13:04.068 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.068 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_filter_energy_highlight.dds 2020-04-05 17:13:04.068 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.068 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_close_symbol_highlight.dds 2020-04-05 17:13:04.069 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.069 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\slider_rail_left_highlight.dds 2020-04-05 17:13:04.069 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.069 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\slider_rail_right_highlight.dds 2020-04-05 17:13:04.069 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.069 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\slider_rail_center_highlight.dds 2020-04-05 17:13:04.069 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.069 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\slider_thumb_highlight.dds 2020-04-05 17:13:04.070 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.070 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_hide.dds 2020-04-05 17:13:04.070 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.070 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\switch_on_off_left_highlight.dds 2020-04-05 17:13:04.070 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.070 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\switch_on_off_right.dds 2020-04-05 17:13:04.071 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.071 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\switch_on_off_left.dds 2020-04-05 17:13:04.071 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.071 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\switch_on_off_right_highlight.dds 2020-04-05 17:13:04.071 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.071 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_unhide.dds 2020-04-05 17:13:04.071 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.071 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\checkbox_checked_highlight.dds 2020-04-05 17:13:04.072 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.072 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\Gizmo\GizmoDrawLineGreen.dds 2020-04-05 17:13:04.072 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.072 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\textures\gui\icons\hud 2017\toolbarcolorvariant.png 2020-04-05 17:13:04.072 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.072 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\Gizmo\GizmoDrawLineRed.dds 2020-04-05 17:13:04.073 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.073 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Screens\hud_bg_medium_red2.dds 2020-04-05 17:13:04.073 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.073 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Screens\message_background_red.dds 2020-04-05 17:13:04.073 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.073 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_red_highlight.dds 2020-04-05 17:13:04.074 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.074 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\button_red.dds 2020-04-05 17:13:04.074 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.074 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\hue_slider_rail_left.dds 2020-04-05 17:13:04.074 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.074 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\hue_slider_rail_right.dds 2020-04-05 17:13:04.074 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.074 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\hue_slider_rail_center.dds 2020-04-05 17:13:04.075 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.075 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\hue_slider_thumb.dds 2020-04-05 17:13:04.075 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.075 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\hue_slider_rail_left_highlight.dds 2020-04-05 17:13:04.075 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.075 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\hue_slider_rail_right_highlight.dds 2020-04-05 17:13:04.076 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.076 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\hue_slider_rail_center_highlight.dds 2020-04-05 17:13:04.076 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.076 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Controls\hue_slider_thumb_highlight.dds 2020-04-05 17:13:04.076 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.076 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Fog_v2.dds 2020-04-05 17:13:04.076 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.076 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Fog_v3.dds 2020-04-05 17:13:04.077 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.077 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\HUD\marker_enemy.dds 2020-04-05 17:13:04.077 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.077 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\HUD\marker_friendly.dds 2020-04-05 17:13:04.077 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.077 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\GravityHudHorizon.dds 2020-04-05 17:13:04.077 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.077 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\Gui\Blood.dds 2020-04-05 17:13:04.078 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.078 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\HUD\marker_gps.dds 2020-04-05 17:13:04.078 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.078 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\HUD\marker_self.dds 2020-04-05 17:13:04.078 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.078 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Fog_v1.dds 2020-04-05 17:13:04.078 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.078 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\HUD 2017\Notification_bg.png 2020-04-05 17:13:04.079 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.079 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\HUD 2017\Notification_badge.png 2020-04-05 17:13:04.079 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.079 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\ClaimItem.png 2020-04-05 17:13:04.079 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.079 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\Skins\RecycleIcon_small.png 2020-04-05 17:13:04.080 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.080 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2020-04-05 17:13:04.080 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.080 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\star.png 2020-04-05 17:13:04.080 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.080 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\warning.png 2020-04-05 17:13:04.081 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.081 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\Blueprints\BP_Steam.png 2020-04-05 17:13:04.081 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.081 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\Blueprints\BP_mod.io_mixed.png 2020-04-05 17:13:04.082 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.082 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\Blueprints\BP_mod.io.png 2020-04-05 17:13:04.082 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.082 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\Blueprints\ByCreationDate.png 2020-04-05 17:13:04.082 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.082 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\Blueprints\BP_Cloud.png 2020-04-05 17:13:04.083 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.083 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\Blueprints\BP_New.png 2020-04-05 17:13:04.083 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.083 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\Blueprints\BP_Local.png 2020-04-05 17:13:04.083 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.083 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\Blueprints\ByUpdateDate.png 2020-04-05 17:13:04.084 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.084 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\Blueprints\NoSorting.png 2020-04-05 17:13:04.084 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.084 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\Blueprints\Refresh.png 2020-04-05 17:13:04.084 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.085 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\Blueprints\Alphabetical.png 2020-04-05 17:13:04.085 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.085 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\Blueprints\ThumbnailsOFF.png 2020-04-05 17:13:04.085 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.085 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\Blueprints\ThumbnailsON.png 2020-04-05 17:13:04.086 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.086 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\Blueprints\Steam.png 2020-04-05 17:13:04.086 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.086 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\Blueprints\mod.io.png 2020-04-05 17:13:04.086 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.086 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\Icons\Blueprints\FolderIcon.png 2020-04-05 17:13:04.087 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.087 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\HelpScreen\Intro.dds 2020-04-05 17:13:04.087 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.087 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\HelpScreen\BasicControls.dds 2020-04-05 17:13:04.087 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.087 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\HelpScreen\GameModePossibilities.dds 2020-04-05 17:13:04.088 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.088 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\HelpScreen\DrillingRefiningAssembling.dds 2020-04-05 17:13:04.088 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.088 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\HelpScreen\Building1stShip.dds 2020-04-05 17:13:04.088 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.088 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\HelpScreen\ExperimentalMode.dds 2020-04-05 17:13:04.089 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.089 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\HelpScreen\Building1stVehicle.dds 2020-04-05 17:13:04.089 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.089 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\HelpScreen\SteamWorkshopBlueprints.dds 2020-04-05 17:13:04.089 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.089 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\HelpScreen\OtherAdvice.dds 2020-04-05 17:13:04.090 - Thread: 1 -> GuiTextures.sbc 2020-04-05 17:13:04.090 - Thread: 1 -> Failed to parse texture header! Texture: C:\sspanel\gameservers\spaceengineers\63720\Content\Textures\GUI\HelpScreen\Survival.dds 2020-04-05 17:13:04.104 - Thread: 1 -> Loading LCD texture categories 2020-04-05 17:13:04.106 - Thread: 1 -> Loading LCD texture categories 2020-04-05 17:13:04.106 - Thread: 1 -> Loading LCD texture categories 2020-04-05 17:13:04.107 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-05 17:13:04.109 - Thread: 1 -> Loading physical items 2020-04-05 17:13:04.115 - Thread: 1 -> Loading physical items 2020-04-05 17:13:04.116 - Thread: 1 -> Loading physical material properties 2020-04-05 17:13:04.122 - Thread: 1 -> Loading pirate antennas 2020-04-05 17:13:04.144 - Thread: 1 -> Loading research blocks definitions 2020-04-05 17:13:04.148 - Thread: 1 -> Loading research groups definitions 2020-04-05 17:13:04.152 - Thread: 1 -> Loading resource distribution groups 2020-04-05 17:13:04.156 - Thread: 1 -> Loading shadow textures definitions 2020-04-05 17:13:04.162 - Thread: 1 -> Loading ship sound groups 2020-04-05 17:13:04.203 - Thread: 1 -> Loading ship sound groups 2020-04-05 17:13:04.204 - Thread: 1 -> Loading sound categories 2020-04-05 17:13:04.215 - Thread: 1 -> Loading stat definitions 2020-04-05 17:13:04.218 - Thread: 1 -> Loading grid creators 2020-04-05 17:13:04.223 - Thread: 1 -> Loading transparent material properties 2020-04-05 17:13:04.226 - Thread: 1 -> Loading planet definition 2020-04-05 17:13:04.228 - Thread: 1 -> Loading voxel map storage definitions 2020-04-05 17:13:04.234 - Thread: 1 -> Loading voxel material definitions 2020-04-05 17:13:04.238 - Thread: 1 -> Loading voxel material definitions 2020-04-05 17:13:04.239 - Thread: 1 -> Loading voxel material definitions 2020-04-05 17:13:04.239 - Thread: 1 -> Loading Weather Effects 2020-04-05 17:13:04.254 - Thread: 1 -> Audio effects definitions 2020-04-05 17:13:04.266 - Thread: 1 -> Loading environment items definitions 2020-04-05 17:13:04.271 - Thread: 1 -> Loading environment items definitions 2020-04-05 17:13:04.273 - Thread: 1 -> Loading physical material properties 2020-04-05 17:13:04.288 - Thread: 1 -> Loading particle effect definitions 2020-04-05 17:13:04.453 - Thread: 1 -> Loading particle effect definitions 2020-04-05 17:13:04.454 - Thread: 1 -> Loading environment item definitions 2020-04-05 17:13:04.465 - Thread: 1 -> Loading weapon definitions 2020-04-05 17:13:04.477 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.552 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.553 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.636 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.651 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.655 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.657 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.660 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.661 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.663 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.664 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.667 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.668 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.675 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.677 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.680 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.682 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.684 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.686 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.697 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.699 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.699 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.701 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.702 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.703 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.706 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.708 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.708 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.710 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.710 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.712 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.713 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.715 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.723 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.725 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.728 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.731 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.733 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.755 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.764 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.767 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.769 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.772 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.778 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.781 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.785 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.787 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.790 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.792 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.795 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.799 - Thread: 1 -> Loading cube blocks 2020-04-05 17:13:04.800 - Thread: 1 -> Created block definitions 2020-04-05 17:13:04.808 - Thread: 1 -> Loading block variant groups 2020-04-05 17:13:04.811 - Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-04-05 17:13:04.813 - Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-04-05 17:13:04.813 - Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-04-05 17:13:04.813 - Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-04-05 17:13:04.813 - 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Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-04-05 17:13:04.821 - Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-04-05 17:13:04.821 - Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\Turtle Miner.sbc 2020-04-05 17:13:04.821 - Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\Tusk.sbc 2020-04-05 17:13:04.821 - Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-04-05 17:13:04.821 - Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-04-05 17:13:04.821 - Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-04-05 17:13:04.821 - Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\V2-Gunboat.sbc 2020-04-05 17:13:04.821 - Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\VehicleProjector.sbc 2020-04-05 17:13:04.821 - Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-04-05 17:13:04.821 - Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\Vulture Drone.sbc 2020-04-05 17:13:04.821 - Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-04-05 17:13:04.821 - Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-04-05 17:13:04.821 - Thread: 1 -> Loading prefab: C:\sspanel\gameservers\spaceengineers\63720\Content\Data\Prefabs\YellowDrone.sbc 2020-04-05 17:13:04.824 - Thread: 1 -> Loading asteroid generators 2020-04-05 17:13:04.828 - Thread: 1 -> Loading spawn groups 2020-04-05 17:13:04.836 - Thread: 1 -> Loading drop containers 2020-04-05 17:13:04.838 - Thread: 1 -> Loading spawn groups 2020-04-05 17:13:04.842 - Thread: 1 -> Loading spawn groups 2020-04-05 17:13:04.842 - Thread: 1 -> Loading radial menu definitions 2020-04-05 17:13:04.884 - Thread: 1 -> Loading respawn ships 2020-04-05 17:13:04.888 - Thread: 1 -> Loading spawn groups 2020-04-05 17:13:04.888 - Thread: 1 -> Loading wheel speeds 2020-04-05 17:13:05.084 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-05 17:13:05.095 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-05 17:13:05.151 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-05 17:13:05.152 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-05 17:13:05.152 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-05 17:13:05.171 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-05 17:13:06.331 - Thread: 1 -> MyLights.LoadData() - START 2020-04-05 17:13:06.335 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-05 17:13:06.335 - Thread: 1 -> MyLights.LoadData() - END 2020-04-05 17:13:06.335 - Thread: 1 -> Info: MyLights initialized. 2020-04-05 17:13:06.336 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-05 17:13:06.354 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-05 17:13:06.486 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-05 17:13:06.487 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-05 17:13:06.532 - Thread: 1 -> Loading Procedural World Generator 2020-04-05 17:13:06.535 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2020-04-05 17:13:07.065 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-05 17:13:07.304 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-04-05 17:13:07.304 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-04-05 17:13:07.304 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-04-05 17:13:07.304 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-04-05 17:13:07.304 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-04-05 17:13:07.304 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-04-05 17:13:07.304 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-04-05 17:13:07.313 - Thread: 17 -> Loading voxel storage from file 'C:\sspanel\gameservers\spaceengineers\63720\Instance\Saves\WorldOfTom\Triton-12345d80253.vx2' 2020-04-05 17:13:07.313 - Thread: 15 -> Loading voxel storage from file 'C:\sspanel\gameservers\spaceengineers\63720\Instance\Saves\WorldOfTom\Europa-595048092d19000.vx2' 2020-04-05 17:13:07.313 - Thread: 16 -> Loading voxel storage from file 'C:\sspanel\gameservers\spaceengineers\63720\Instance\Saves\WorldOfTom\Alien-291759539d120000.vx2' 2020-04-05 17:13:07.313 - Thread: 12 -> Loading voxel storage from file 'C:\sspanel\gameservers\spaceengineers\63720\Instance\Saves\WorldOfTom\EarthLike-1779144428d120000.vx2' 2020-04-05 17:13:07.313 - Thread: 13 -> Loading voxel storage from file 'C:\sspanel\gameservers\spaceengineers\63720\Instance\Saves\WorldOfTom\Mars-2044023682d120000.vx2' 2020-04-05 17:13:07.313 - Thread: 1 -> Loading voxel storage from file 'C:\sspanel\gameservers\spaceengineers\63720\Instance\Saves\WorldOfTom\Titan-2124704365d19000.vx2' 2020-04-05 17:13:07.315 - Thread: 14 -> Loading voxel storage from file 'C:\sspanel\gameservers\spaceengineers\63720\Instance\Saves\WorldOfTom\Moon-1353915701d19000.vx2' 2020-04-05 17:13:10.068 - Thread: 17 -> Info: Planet generator name: Triton 2020-04-05 17:13:10.079 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-05 17:13:10.340 - Thread: 12 -> Info: Planet generator name: EarthLike 2020-04-05 17:13:10.341 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-05 17:13:10.619 - Thread: 16 -> Info: Planet generator name: Alien 2020-04-05 17:13:10.619 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-05 17:13:10.711 - Thread: 13 -> Info: Planet generator name: Mars 2020-04-05 17:13:10.711 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-05 17:13:10.774 - Thread: 1 -> Info: Planet generator name: Titan 2020-04-05 17:13:10.775 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-05 17:13:10.968 - Thread: 14 -> Info: Planet generator name: Moon 2020-04-05 17:13:10.968 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-05 17:13:11.077 - Thread: 15 -> Info: Planet generator name: Europa 2020-04-05 17:13:11.078 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-05 17:13:11.317 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2020-04-05 17:13:11.317 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-04-05 17:13:11.346 - Thread: 1 -> MySession.Static.LogSettings - START 2020-04-05 17:13:11.346 - Thread: 1 -> Name = WorldOfTom 2020-04-05 17:13:11.346 - Thread: 1 -> Description = 2020-04-05 17:13:11.347 - Thread: 1 -> GameDateTime = 01/01/2081 00:07:51 2020-04-05 17:13:11.347 - Thread: 1 -> Password = 2020-04-05 17:13:11.347 - Thread: 1 -> CurrentPath = C:\sspanel\gameservers\spaceengineers\63720\Instance\Saves\WorldOfTom 2020-04-05 17:13:11.347 - Thread: 1 -> WorkshopId = 2020-04-05 17:13:11.347 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2020-04-05 17:13:11.347 - Thread: 1 -> ThumbPath = C:\sspanel\gameservers\spaceengineers\63720\Instance\Saves\WorldOfTom\thumb.jpg 2020-04-05 17:13:11.350 - Thread: 1 -> Settings: 2020-04-05 17:13:11.350 - Thread: 1 -> GameMode = Creative 2020-04-05 17:13:11.350 - Thread: 1 -> MaxPlayers = 10 2020-04-05 17:13:11.350 - Thread: 1 -> OnlineMode = PUBLIC 2020-04-05 17:13:11.350 - Thread: 1 -> AutoHealing = True 2020-04-05 17:13:11.350 - Thread: 1 -> WeaponsEnabled = True 2020-04-05 17:13:11.350 - Thread: 1 -> ThrusterDamage = True 2020-04-05 17:13:11.350 - Thread: 1 -> EnableSpectator = False 2020-04-05 17:13:11.350 - Thread: 1 -> EnableCopyPaste = True 2020-04-05 17:13:11.350 - Thread: 1 -> MaxFloatingObjects = 56 2020-04-05 17:13:11.350 - Thread: 1 -> MaxGridSize = 50000 2020-04-05 17:13:11.350 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-04-05 17:13:11.350 - Thread: 1 -> CargoShipsEnabled = True 2020-04-05 17:13:11.350 - Thread: 1 -> EnvironmentHostility = NORMAL 2020-04-05 17:13:11.350 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-04-05 17:13:11.350 - Thread: 1 -> InventorySizeMultiplier = 10 2020-04-05 17:13:11.350 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-04-05 17:13:11.350 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-04-05 17:13:11.350 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-04-05 17:13:11.350 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-04-05 17:13:11.350 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-04-05 17:13:11.350 - Thread: 1 -> ClientCanSave = False 2020-04-05 17:13:11.350 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-04-05 17:13:11.350 - Thread: 1 -> PermanentDeath = False 2020-04-05 17:13:11.350 - Thread: 1 -> DestructibleBlocks = True 2020-04-05 17:13:11.350 - Thread: 1 -> EnableScripts = True 2020-04-05 17:13:11.350 - Thread: 1 -> AutoSaveInMinutes = 5 2020-04-05 17:13:11.350 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2020-04-05 17:13:11.350 - Thread: 1 -> ProceduralDensity = 0 2020-04-05 17:13:11.350 - Thread: 1 -> ProceduralSeed = 0 2020-04-05 17:13:11.350 - Thread: 1 -> DestructibleBlocks = True 2020-04-05 17:13:11.350 - Thread: 1 -> EnableIngameScripts = True 2020-04-05 17:13:11.350 - Thread: 1 -> ViewDistance = 15000 2020-04-05 17:13:11.350 - Thread: 1 -> Voxel destruction = True 2020-04-05 17:13:11.350 - Thread: 1 -> EnableStructuralSimulation = False 2020-04-05 17:13:11.350 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-04-05 17:13:11.350 - Thread: 1 -> EnableContainerDrops = True 2020-04-05 17:13:11.350 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-04-05 17:13:11.350 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-04-05 17:13:11.350 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-04-05 17:13:11.350 - Thread: 1 -> EnableSubgridDamage = False 2020-04-05 17:13:11.350 - Thread: 1 -> SyncDistance = 3000 2020-04-05 17:13:11.350 - Thread: 1 -> BlockLimitsEnabled = NONE 2020-04-05 17:13:11.350 - Thread: 1 -> AFKTimeoutMin = 0 2020-04-05 17:13:11.350 - Thread: 1 -> StopGridsPeriodMin = 15 2020-04-05 17:13:11.350 - Thread: 1 -> ExperimentalMode = True 2020-04-05 17:13:11.350 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, EnableSpiders 2020-04-05 17:13:11.350 - Thread: 1 -> MySession.Static.LogSettings - END 2020-04-05 17:13:11.427 - Thread: 1 -> Analytics uuid: 4bcde169-8326-4035-9fc9-d84e3bd2432a 2020-04-05 17:13:11.562 - Thread: 1 -> Analytics helper process start reported 2020-04-05 17:13:11.586 - Thread: 1 -> Session loaded 2020-04-05 17:13:11.671 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-05 17:13:11.735 - Thread: 1 -> Timer Frequency: 10000000 2020-04-05 17:13:11.735 - Thread: 1 -> Ticks per frame: 166667 2020-04-05 17:13:11.791 - Thread: 1 -> Server PolicyResponse (1) 2020-04-05 17:13:11.844 - Thread: 1 -> OnConnectedClient The White Wolf attempt 2020-04-05 17:13:11.852 - Thread: 1 -> Updating continues. 2020-04-05 17:13:12.254 - Thread: 79 -> Analytics session: 21681015 2020-04-05 17:13:12.463 - Thread: 1 -> GC Memory: 456,325,168 B 2020-04-05 17:13:12.487 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), owner: 76561198006709078 2020-04-05 17:13:12.616 - Thread: 1 -> World request received: The White Wolf 2020-04-05 17:13:12.616 - Thread: 1 -> ...responding 2020-04-05 17:13:13.019 - Thread: 1 -> Game ready... 2020-04-05 17:13:15.763 - Thread: 41 -> Peer2Peer_SessionRequest 76561198169013981 2020-04-05 17:13:19.403 - Thread: 1 -> OnConnectedClient polloguy attempt 2020-04-05 17:13:19.669 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), owner: 76561198169013981 2020-04-05 17:13:19.819 - Thread: 1 -> World request received: polloguy 2020-04-05 17:13:19.819 - Thread: 1 -> ...responding 2020-04-05 17:13:22.350 - Thread: 41 -> Loaded 456 Steam Inventory item definitions 2020-04-05 17:13:42.473 - Thread: 1 -> GC Memory: 456,254,912 B 2020-04-05 17:14:12.473 - Thread: 1 -> GC Memory: 467,316,728 B 2020-04-05 17:14:14.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-05 17:14:14.167 - Thread: 1 -> STATISTICS,0,0.009644508,0.005712509,0.01220131,0.04073057,0.3650198,0.2140923,10.56271,0.2307146,2,0,444.2811,1436.965,0,600000,0,0,0,0,78058,0,0,16.66667,0,0,100 2020-04-05 17:14:41.230 - Thread: 1 -> Info: OnEntityInitialized removed entity '118465136652463218:Large Grid 3218' with entity id '118465136652463218' 2020-04-05 17:14:41.278 - Thread: 1 -> Info: OnEntityInitialized removed entity '91765329259404492:Large Grid 4492' with entity id '91765329259404492' 2020-04-05 17:14:41.378 - Thread: 1 -> Info: OnEntityInitialized removed entity '139628279085442929:Large Grid 2929' with entity id '139628279085442929' 2020-04-05 17:14:42.475 - Thread: 1 -> GC Memory: 468,669,016 B 2020-04-05 17:14:45.771 - Thread: 1 -> Info: OnEntityInitialized removed entity '119763442843147495:Large Grid 7495' with entity id '119763442843147495' 2020-04-05 17:14:50.321 - Thread: 1 -> Info: OnEntityInitialized removed entity '139812725312045247:Large Grid 5247' with entity id '139812725312045247' 2020-04-05 17:14:50.838 - Thread: 1 -> Info: OnEntityInitialized removed entity '140062737196976869:Large Grid 6869' with entity id '140062737196976869' 2020-04-05 17:14:52.004 - Thread: 1 -> Info: OnEntityInitialized removed entity '85629234176704779:Large Grid 4779' with entity id '85629234176704779' 2020-04-05 17:14:53.138 - Thread: 1 -> Info: OnEntityInitialized removed entity '122436637602660081:Large Grid 81' with entity id '122436637602660081' 2020-04-05 17:14:58.854 - Thread: 1 -> Info: OnEntityInitialized removed entity '100957678928213238:Large Grid 3238' with entity id '100957678928213238' 2020-04-05 17:15:01.037 - Thread: 1 -> Info: OnEntityInitialized removed entity '121545979543539966:Large Grid 9966' with entity id '121545979543539966' 2020-04-05 17:15:03.499 - Thread: 1 -> Info: OnEntityInitialized removed entity '91032096104847736:Large Grid 7736' with entity id '91032096104847736' 2020-04-05 17:15:04.804 - Thread: 1 -> Info: OnEntityInitialized removed entity '74181067292327628:Large Grid 7628' with entity id '74181067292327628' 2020-04-05 17:15:10.721 - Thread: 1 -> Info: OnEntityInitialized removed entity '93793389629268184:Large Grid 8184' with entity id '93793389629268184' 2020-04-05 17:15:11.454 - Thread: 1 -> Info: OnEntityInitialized removed entity '115564347399324844:Large Grid 4844' with entity id '115564347399324844' 2020-04-05 17:15:12.476 - Thread: 1 -> GC Memory: 163,862,744 B 2020-04-05 17:15:13.320 - Thread: 1 -> Info: OnEntityInitialized removed entity '91581806660907193:Large Grid 7193' with entity id '91581806660907193' 2020-04-05 17:15:14.854 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-05 17:15:14.857 - Thread: 1 -> STATISTICS,60.0166667,0.009847641,0.03781891,0.01220131,0.04221249,0.954484,1.100735,23.83406,4.024157,2,0,161.8003,1250.254,84,599916,40,0,0,0.5441063,77561,0,0,16.66667,0,0,100 2020-04-05 17:15:15.538 - Thread: 1 -> Info: OnEntityInitialized removed entity '137977526683591188:Large Grid 1188' with entity id '137977526683591188' 2020-04-05 17:15:33.854 - Thread: 1 -> Info: OnEntityInitialized removed entity '84559010998499392:Large Grid 9392' with entity id '84559010998499392' 2020-04-05 17:15:34.021 - Thread: 1 -> Info: OnEntityInitialized removed entity '123561248831713591:Large Grid 3591' with entity id '123561248831713591' 2020-04-05 17:15:35.954 - Thread: 1 -> Info: OnEntityInitialized removed entity '108776987440294865:Large Grid 4865' with entity id '108776987440294865' 2020-04-05 17:15:37.471 - Thread: 1 -> Info: OnEntityInitialized removed entity '100047710901731781:Large Grid 1781' with entity id '100047710901731781' 2020-04-05 17:15:39.843 - Thread: 1 -> Info: OnEntityInitialized removed entity '95539310113325870:Large Grid 5870' with entity id '95539310113325870' 2020-04-05 17:15:39.843 - Thread: 1 -> Info: OnEntityInitialized removed entity '130830345375271731:Large Grid 1731' with entity id '130830345375271731' 2020-04-05 17:15:39.891 - Thread: 1 -> Info: OnEntityInitialized removed entity '84665894585309920:Large Grid 9920' with entity id '84665894585309920' 2020-04-05 17:15:40.837 - Thread: 1 -> Info: OnEntityInitialized removed entity '78098152545090435:Large Grid 435' with entity id '78098152545090435' 2020-04-05 17:15:42.904 - Thread: 1 -> GC Memory: 175,650,080 B 2020-04-05 17:15:45.638 - Thread: 1 -> Info: OnEntityInitialized removed entity '138635376433160397:Large Grid 397' with entity id '138635376433160397' 2020-04-05 17:15:49.462 - Thread: 41 -> Peer2Peer_SessionRequest 76561197995346136 2020-04-05 17:15:53.139 - Thread: 1 -> OnConnectedClient Arokota attempt 2020-04-05 17:15:53.371 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), owner: 76561197995346136 2020-04-05 17:15:53.521 - Thread: 1 -> World request received: Arokota 2020-04-05 17:15:53.521 - Thread: 1 -> ...responding 2020-04-05 17:16:00.871 - Thread: 1 -> Info: OnEntityInitialized removed entity '74421689575351480:Small Grid 1480' with entity id '74421689575351480' 2020-04-05 17:16:01.588 - Thread: 1 -> Info: OnEntityInitialized removed entity '103701686767751077:Small Grid 1077' with entity id '103701686767751077' 2020-04-05 17:16:02.771 - Thread: 1 -> Info: OnEntityInitialized removed entity '127788887978048111:Small Grid 8111' with entity id '127788887978048111' 2020-04-05 17:16:12.911 - Thread: 1 -> GC Memory: 181,037,160 B 2020-04-05 17:16:14.272 - Thread: 1 -> Info: OnEntityInitialized removed entity '100354042548271988:Small Grid 1988' with entity id '100354042548271988' 2020-04-05 17:16:16.604 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-05 17:16:16.605 - Thread: 1 -> STATISTICS,120.0333334,0.01228237,0.03995609,0.02080727,0.08741379,1.577321,4.447923,44.15572,2.3536,3,0,172.5143,1260.938,521,599479,124,0,0,0.5226402,77356,0,0,16.66667,0,0,100 2020-04-05 17:16:23.572 - Thread: 1 -> Info: OnEntityInitialized removed entity '97499625991476831:Large Grid 6831' with entity id '97499625991476831' 2020-04-05 17:16:23.922 - Thread: 1 -> Info: OnEntityInitialized removed entity '126035997105296023:Large Grid 6023' with entity id '126035997105296023' 2020-04-05 17:16:24.455 - Thread: 1 -> Info: OnEntityInitialized removed entity '108247932329576528:Large Grid 6528' with entity id '108247932329576528' 2020-04-05 17:16:26.038 - Thread: 1 -> Info: OnEntityInitialized removed entity '97960204269384141:Large Grid 4141' with entity id '97960204269384141' 2020-04-05 17:16:26.488 - Thread: 1 -> Info: OnEntityInitialized removed entity '128532538359872184:Large Grid 2184' with entity id '128532538359872184' 2020-04-05 17:16:31.571 - Thread: 1 -> Info: OnEntityInitialized removed entity '116888571300982614:Large Grid 2614' with entity id '116888571300982614' 2020-04-05 17:16:38.762 - Thread: 1 -> User left polloguy 2020-04-05 17:16:38.784 - Thread: 1 -> Disconnected: 76561198169013981 2020-04-05 17:16:42.913 - Thread: 1 -> GC Memory: 176,897,512 B 2020-04-05 17:17:12.928 - Thread: 1 -> GC Memory: 177,707,400 B 2020-04-05 17:17:16.621 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-05 17:17:16.622 - Thread: 1 -> STATISTICS,180.05,0.005498886,0.0004634857,0.02080727,0.08741379,2.062024,5.516145,47.22722,2.23324,2,0,171.2753,1262.969,521,599479,125,0,0,0.5669909,75972,0,0,16.66667,0,0,100 2020-04-05 17:17:42.939 - Thread: 1 -> GC Memory: 175,233,248 B 2020-04-05 17:17:44.205 - Thread: 1 -> Autosave initiated 2020-04-05 17:17:44.206 - Thread: 1 -> Character state: True 2020-04-05 17:17:44.206 - Thread: 1 -> IsServer: True 2020-04-05 17:17:44.206 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-05 17:17:44.206 - Thread: 1 -> Autosave 2020-04-05 17:17:44.211 - Thread: 1 -> Saving world - START 2020-04-05 17:17:44.211 - Thread: 1 -> Making world state snapshot. 2020-04-05 17:17:44.212 - Thread: 1 -> Before snapshot.: GC Memory: 173,245,544 B 2020-04-05 17:17:44.230 - Thread: 1 -> After snapshot.: GC Memory: 173,892,840 B 2020-04-05 17:17:44.233 - Thread: 1 -> Directory cleanup: GC Memory: 173,892,840 B 2020-04-05 17:17:44.233 - Thread: 1 -> Saving world - END 2020-04-05 17:17:44.243 - Thread: 12 -> Session snapshot save - START 2020-04-05 17:17:44.243 - Thread: 12 -> Checking file access for files in target dir. 2020-04-05 17:17:44.655 - Thread: 12 -> Saving Sandbox world configuration file C:\sspanel\gameservers\spaceengineers\63720\Instance\Saves\WorldOfTom\.new\Sandbox_config.sbc 2020-04-05 17:17:44.757 - Thread: 12 -> Session snapshot save - END 2020-04-05 17:18:08.855 - Thread: 1 -> OnConnectedClient polloguy attempt 2020-04-05 17:18:09.072 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), owner: 76561198169013981 2020-04-05 17:18:09.156 - Thread: 1 -> World request received: polloguy 2020-04-05 17:18:09.156 - Thread: 1 -> ...responding 2020-04-05 17:18:12.940 - Thread: 1 -> GC Memory: 177,311,864 B 2020-04-05 17:18:16.638 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-05 17:18:16.638 - Thread: 1 -> STATISTICS,240.0666667,0.005498886,0.000623703,0.02080727,0.08741379,2.392384,5.553335,7.026184,1.692125,2,0,167.982,1263.422,521,599479,125,0,0,0.5823581,75765,0,0,16.66667,0,0,100 2020-04-05 17:18:30.557 - Thread: 1 -> User left polloguy 2020-04-05 17:18:30.557 - Thread: 1 -> Disconnected: 76561198169013981 2020-04-05 17:18:42.956 - Thread: 1 -> GC Memory: 173,444,632 B 2020-04-05 17:19:12.956 - Thread: 1 -> GC Memory: 175,756,536 B 2020-04-05 17:19:16.655 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-05 17:19:16.655 - Thread: 1 -> STATISTICS,300.0833334,0.005498886,0.0003919601,0.02080727,0.08741379,2.803025,5.743066,7.627629,1.711335,2,0,166.3606,1263.59,521,599479,125,0,0,0.6098256,75584,0,0,16.66667,0,0,100 2020-04-05 17:19:42.972 - Thread: 1 -> GC Memory: 176,098,976 B 2020-04-05 17:20:12.973 - Thread: 1 -> GC Memory: 176,632,240 B 2020-04-05 17:20:16.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-05 17:20:16.672 - Thread: 1 -> STATISTICS,360.1,0.005498886,0.0004396439,0.02080727,0.08741379,3.133079,5.770061,6.997001,1.720921,2,0,167.1893,1263.023,521,599479,125,0,0,0.5537865,80694,0,0,16.66667,0,0,100 2020-04-05 17:20:42.974 - Thread: 1 -> GC Memory: 178,059,576 B 2020-04-05 17:21:12.990 - Thread: 1 -> GC Memory: 173,024,056 B 2020-04-05 17:21:16.689 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-05 17:21:16.689 - Thread: 1 -> STATISTICS,420.1166667,0.005498886,0.0004472733,0.02080727,0.08741379,3.463132,5.797063,7.145155,1.733408,2,0,169.5864,1262.875,521,599479,125,0,0,0.5370758,78692,0,0,16.66667,0,0,100 2020-04-05 17:21:42.990 - Thread: 1 -> GC Memory: 175,076,768 B 2020-04-05 17:22:13.007 - Thread: 1 -> GC Memory: 176,408,248 B 2020-04-05 17:22:16.705 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-05 17:22:16.705 - Thread: 1 -> STATISTICS,480.1333334,0.005452156,0.0004472733,0.02080727,0.08741379,3.793153,5.824058,6.870191,1.553141,2,0,166.9729,1262.867,521,599479,125,0,0,0.5236029,78503,0,0,16.66667,0,0,100 2020-04-05 17:22:43.007 - Thread: 1 -> GC Memory: 177,766,256 B 2020-04-05 17:22:44.207 - Thread: 1 -> Autosave initiated 2020-04-05 17:22:44.207 - Thread: 1 -> Character state: True 2020-04-05 17:22:44.207 - Thread: 1 -> IsServer: True 2020-04-05 17:22:44.207 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-05 17:22:44.207 - Thread: 1 -> Autosave 2020-04-05 17:22:44.207 - Thread: 1 -> Saving world - START 2020-04-05 17:22:44.207 - Thread: 1 -> Making world state snapshot. 2020-04-05 17:22:44.207 - Thread: 1 -> Before snapshot.: GC Memory: 174,854,904 B 2020-04-05 17:22:44.211 - Thread: 1 -> After snapshot.: GC Memory: 175,117,048 B 2020-04-05 17:22:44.211 - Thread: 1 -> Directory cleanup: GC Memory: 175,117,048 B 2020-04-05 17:22:44.211 - Thread: 1 -> Saving world - END 2020-04-05 17:22:44.211 - Thread: 12 -> Session snapshot save - START 2020-04-05 17:22:44.211 - Thread: 12 -> Checking file access for files in target dir. 2020-04-05 17:22:44.405 - Thread: 12 -> Saving Sandbox world configuration file C:\sspanel\gameservers\spaceengineers\63720\Instance\Saves\WorldOfTom\.new\Sandbox_config.sbc 2020-04-05 17:22:44.515 - Thread: 12 -> Session snapshot save - END 2020-04-05 17:23:13.023 - Thread: 1 -> GC Memory: 176,699,160 B 2020-04-05 17:23:16.722 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-05 17:23:16.722 - Thread: 1 -> STATISTICS,540.15,0.005559921,0.0004835129,0.02080727,0.08741379,4.123268,5.851153,6.938746,1.534045,2,0,168.4649,1263.031,521,599479,125,0,0,0.498618,78540,0,0,16.66667,0,0,100 2020-04-05 17:23:40.108 - Thread: 1 -> User left Arokota 2020-04-05 17:23:40.108 - Thread: 1 -> Disconnected: 76561197995346136 2020-04-05 17:23:43.024 - Thread: 1 -> GC Memory: 178,252,944 B 2020-04-05 17:23:54.623 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-05 17:23:54.686 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-05 17:23:55.153 - Thread: 41 -> Peer2Peer_ConnectionFailed 76561197995346136, Timeout 2020-04-05 17:23:55.158 - Thread: 1 -> User left ID:76561197995346136 2020-04-05 17:24:04.623 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-05 17:24:04.623 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-05 17:24:13.040 - Thread: 1 -> GC Memory: 177,301,104 B 2020-04-05 17:24:14.623 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-05 17:24:14.631 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-05 17:24:16.739 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-05 17:24:16.739 - Thread: 1 -> STATISTICS,600.1666667,0.002749443,0.0001878738,0.02080727,0.08741379,4.351474,5.8685,7.108025,1.639087,1,0,167.7259,1263.113,521,599479,125,0,0,0.4869676,78443,0,0,16.66667,0,0,100 2020-04-05 17:24:24.639 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-05 17:24:24.674 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-05 17:24:24.674 - Thread: 1 -> Next activation in 00:51:59.1886735 2020-04-05 17:24:43.040 - Thread: 1 -> GC Memory: 176,588,816 B 2020-04-05 17:25:13.057 - Thread: 1 -> GC Memory: 175,755,752 B 2020-04-05 17:25:16.756 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-05 17:25:16.757 - Thread: 1 -> STATISTICS,660.1833334,0.002749443,0.0001878738,0.02080727,0.08741379,4.516452,5.87986,9.67579,1.706521,1,0,165.6246,1263.461,521,599479,125,0,0,0.5703509,78456,0,0,16.66667,0,0,100 2020-04-05 17:25:43.073 - Thread: 1 -> GC Memory: 174,870,488 B 2020-04-05 17:26:13.074 - Thread: 1 -> GC Memory: 173,331,280 B