2020-04-30 21:40:58.890 - Thread: 1 -> Log Started 2020-04-30 21:40:58.890 - Thread: 1 -> Timezone (local - UTC): 2h 2020-04-30 21:40:58.890 - Thread: 1 -> App Version: 01_194_209 2020-04-30 21:40:58.894 - Thread: 1 -> Steam build: Always true 2020-04-30 21:40:58.894 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-04-30 21:40:58.894 - Thread: 1 -> Environment.ProcessorCount: 16 2020-04-30 21:40:58.939 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18362.0) 2020-04-30 21:40:58.939 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-04-30 21:40:58.940 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-30 21:40:58.940 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-30 21:40:58.940 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-04-30 21:40:58.940 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-30 21:40:58.971 - Thread: 1 -> CPU Info: AMD Ryzen 7 3800X 8-Core Processor 2020-04-30 21:40:58.971 - Thread: 1 -> IntPtr.Size: 8 2020-04-30 21:40:58.971 - Thread: 1 -> Default Culture: 2020-04-30 21:40:58.971 - Thread: 1 -> Default UI Culture: 2020-04-30 21:40:58.971 - Thread: 1 -> MyConfig.Load() - START 2020-04-30 21:40:58.973 - Thread: 1 -> Path: C:\Users\norte\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-30 21:40:59.060 - Thread: 1 -> NewNewGameScreen: False 2020-04-30 21:40:59.060 - Thread: 1 -> EnableDamageEffects: True 2020-04-30 21:40:59.060 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-04-30 21:40:59.060 - Thread: 1 -> EnableReverb: False 2020-04-30 21:40:59.060 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-04-30 21:40:59.060 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-04-30 21:40:59.060 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-04-30 21:40:59.060 - Thread: 1 -> FirstTimeRun: False 2020-04-30 21:40:59.060 - Thread: 1 -> ExperimentalMode: True 2020-04-30 21:40:59.060 - Thread: 1 -> VideoAdapter: 0 2020-04-30 21:40:59.060 - Thread: 1 -> ScreenWidth: 1920 2020-04-30 21:40:59.060 - Thread: 1 -> ScreenHeight: 1080 2020-04-30 21:40:59.060 - Thread: 1 -> RefreshRate: 60000 2020-04-30 21:40:59.060 - Thread: 1 -> WindowMode: 1 2020-04-30 21:40:59.060 - Thread: 1 -> VerticalSync: 0 2020-04-30 21:40:59.060 - Thread: 1 -> FieldOfView: 70 2020-04-30 21:40:59.060 - Thread: 1 -> PostProcessingEnabled: True 2020-04-30 21:40:59.060 - Thread: 1 -> FlaresIntensity: 1 2020-04-30 21:40:59.060 - Thread: 1 -> TreeViewDistance: 1999 2020-04-30 21:40:59.060 - Thread: 1 -> GrassDensity: 3 2020-04-30 21:40:59.060 - Thread: 1 -> GrassDrawDistance: 1000 2020-04-30 21:40:59.060 - Thread: 1 -> AntialiasingMode: 1 2020-04-30 21:40:59.060 - Thread: 1 -> ShadowMapResolution: 2 2020-04-30 21:40:59.060 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-04-30 21:40:59.060 - Thread: 1 -> TextureQuality: 2 2020-04-30 21:40:59.060 - Thread: 1 -> AnisotropicFiltering: 4 2020-04-30 21:40:59.060 - Thread: 1 -> ModelQuality: 2 2020-04-30 21:40:59.060 - Thread: 1 -> VoxelQuality: 2 2020-04-30 21:40:59.060 - Thread: 1 -> ShaderQuality: 2 2020-04-30 21:40:59.060 - Thread: 1 -> LowMemSwitchToLow: 0 2020-04-30 21:40:59.061 - Thread: 1 -> FirstVTTimeRun: False 2020-04-30 21:40:59.061 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-04-30 21:40:59.061 - Thread: 1 -> GDPRConsent: True 2020-04-30 21:40:59.061 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-04-30 21:40:59.061 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-04-30 21:40:59.061 - Thread: 1 -> FirstTimeTutorials: True 2020-04-30 21:40:59.061 - Thread: 1 -> HudState: 1 2020-04-30 21:40:59.061 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-04-30 21:40:59.061 - Thread: 1 -> MutedPlayers: 2020-04-30 21:40:59.061 - Thread: 1 -> ShowCrosshair: True 2020-04-30 21:40:59.061 - Thread: 1 -> EnableTrading: True 2020-04-30 21:40:59.061 - Thread: 1 -> EnableSteamCloud: False 2020-04-30 21:40:59.061 - Thread: 1 -> UiTransparency: 1 2020-04-30 21:40:59.061 - Thread: 1 -> UiBkTransparency: 1 2020-04-30 21:40:59.061 - Thread: 1 -> HUDBkTransparency: 0.6 2020-04-30 21:40:59.061 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-04-30 21:40:59.061 - Thread: 1 -> ControlsHints: True 2020-04-30 21:40:59.061 - Thread: 1 -> GoodBotHints: True 2020-04-30 21:40:59.061 - Thread: 1 -> RotationHints: True 2020-04-30 21:40:59.061 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-04-30 21:40:59.061 - Thread: 1 -> MyConfig.Load() - END 2020-04-30 21:41:03.409 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-04-30 21:41:03.583 - Thread: 1 -> Found processor count: 8 2020-04-30 21:41:03.583 - Thread: 1 -> Using processor count: 8 2020-04-30 21:41:03.726 - Thread: 1 -> All detected adapters: 2020-04-30 21:41:03.741 - Thread: 1 -> Radeon RX Vega - VendorID=4098, SubsystemID=79958083, DeviceID=26751 2020-04-30 21:41:03.741 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-04-30 21:41:03.852 - Thread: 1 -> AdapterInfo = { 2020-04-30 21:41:03.853 - Thread: 1 -> Name = Radeon RX Vega + DISPLAY1 2020-04-30 21:41:03.853 - Thread: 1 -> Description = dev id: 26751, mem: 8514375680, shared mem: 17152544768, Luid: 49904, rev: 193, subsys id: 79958083, vendor id: 4098, feature_level 11.1: True 2020-04-30 21:41:03.853 - Thread: 1 -> Driver version = 26.20.15029.15007 2020-04-30 21:41:03.853 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-04-30 21:41:03.853 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-30 21:41:03.853 - Thread: 1 -> AftermathSupported = False 2020-04-30 21:41:03.853 - Thread: 1 -> Adapter id = 0 2020-04-30 21:41:03.853 - Thread: 1 -> Supported = True 2020-04-30 21:41:03.853 - Thread: 1 -> RAM = 8514375680 2020-04-30 21:41:03.853 - Thread: 1 -> Priority = 2 2020-04-30 21:41:03.853 - Thread: 1 -> Multithreaded rendering supported = False 2020-04-30 21:41:03.853 - Thread: 1 -> Output is attached = True 2020-04-30 21:41:03.853 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-04-30 21:41:03.853 - Thread: 1 -> Display modes = { 2020-04-30 21:41:03.853 - Thread: 1 -> DXGIOutput id = 0 2020-04-30 21:41:03.853 - Thread: 1 -> 640x480@60Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 640x480@67Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 640x480@59.94006Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 720x400@70Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 720x400@59.94006Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 720x400@59.94006Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 720x480@60Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 720x480@59.94006Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 720x576@50Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 720x576@59.94006Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 720x576@59.94006Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 800x600@60Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 800x600@56Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1024x768@60Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1024x768@70Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1152x864@75Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1152x864@59.94006Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1152x864@59.94006Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1280x720@60Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1280x720@50Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1280x720@59.94006Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1280x800@60Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1280x1024@60Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1440x900@60Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1600x900@60Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1600x900@60Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1680x1050@60Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1920x1080@60Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1920x1080@60Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1920x1080@50Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1920x1080@50Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1920x1080@59.94006Hz 2020-04-30 21:41:03.853 - Thread: 1 -> 1920x1080@59.94006Hz 2020-04-30 21:41:03.853 - Thread: 1 -> } 2020-04-30 21:41:03.853 - Thread: 1 -> } 2020-04-30 21:41:03.853 - Thread: 1 -> AdapterInfo = { 2020-04-30 21:41:03.854 - Thread: 1 -> Name = Radeon RX Vega + DISPLAY1 2020-04-30 21:41:03.854 - Thread: 1 -> Description = dev id: 26751, mem: 8514375680, shared mem: 17152544768, Luid: 49904, rev: 193, subsys id: 79958083, vendor id: 4098, feature_level 11.1: True 2020-04-30 21:41:03.854 - Thread: 1 -> Driver version = 26.20.15029.15007 2020-04-30 21:41:03.854 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-04-30 21:41:03.854 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-30 21:41:03.854 - Thread: 1 -> AftermathSupported = False 2020-04-30 21:41:03.854 - Thread: 1 -> Adapter id = 0 2020-04-30 21:41:03.854 - Thread: 1 -> Supported = True 2020-04-30 21:41:03.854 - Thread: 1 -> RAM = 8514375680 2020-04-30 21:41:03.854 - Thread: 1 -> Priority = 2 2020-04-30 21:41:03.854 - Thread: 1 -> Multithreaded rendering supported = False 2020-04-30 21:41:03.854 - Thread: 1 -> Output is attached = True 2020-04-30 21:41:03.854 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-04-30 21:41:03.854 - Thread: 1 -> Display modes = { 2020-04-30 21:41:03.854 - Thread: 1 -> DXGIOutput id = 0 2020-04-30 21:41:03.854 - Thread: 1 -> 640x480@60Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 640x480@67Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 640x480@59.94006Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 720x400@70Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 720x400@59.94006Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 720x400@59.94006Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 720x480@60Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 720x480@59.94006Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 720x576@50Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 720x576@59.94006Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 720x576@59.94006Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 800x600@60Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 800x600@56Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1024x768@60Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1024x768@70Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1152x864@75Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1152x864@59.94006Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1152x864@59.94006Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1280x720@60Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1280x720@50Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1280x720@59.94006Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1280x800@60Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1280x1024@60Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1440x900@60Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1600x900@60Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1600x900@60Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1680x1050@60Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1920x1080@60Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1920x1080@60Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1920x1080@50Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1920x1080@50Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1920x1080@59.94006Hz 2020-04-30 21:41:03.854 - Thread: 1 -> 1920x1080@59.94006Hz 2020-04-30 21:41:03.854 - Thread: 1 -> } 2020-04-30 21:41:03.854 - Thread: 1 -> } 2020-04-30 21:41:03.854 - Thread: 1 -> AdapterInfo = { 2020-04-30 21:41:03.854 - Thread: 1 -> Name = Radeon RX Vega + DISPLAY2 2020-04-30 21:41:03.854 - Thread: 1 -> Description = dev id: 26751, mem: 8514375680, shared mem: 17152544768, Luid: 49904, rev: 193, subsys id: 79958083, vendor id: 4098, feature_level 11.1: True 2020-04-30 21:41:03.854 - Thread: 1 -> Driver version = 26.20.15029.15007 2020-04-30 21:41:03.854 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-04-30 21:41:03.854 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-30 21:41:03.854 - Thread: 1 -> AftermathSupported = False 2020-04-30 21:41:03.854 - Thread: 1 -> Adapter id = 0 2020-04-30 21:41:03.855 - Thread: 1 -> Supported = True 2020-04-30 21:41:03.855 - Thread: 1 -> RAM = 8514375680 2020-04-30 21:41:03.855 - Thread: 1 -> Priority = 2 2020-04-30 21:41:03.855 - Thread: 1 -> Multithreaded rendering supported = False 2020-04-30 21:41:03.855 - Thread: 1 -> Output is attached = True 2020-04-30 21:41:03.855 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2020-04-30 21:41:03.855 - Thread: 1 -> Display modes = { 2020-04-30 21:41:03.855 - Thread: 1 -> DXGIOutput id = 1 2020-04-30 21:41:03.855 - Thread: 1 -> 640x480@60Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 640x480@75Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 640x480@59.94006Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 720x400@70Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 720x400@59.94006Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 720x400@59.94006Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 720x480@60Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 720x480@59.94006Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 720x576@50Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 720x576@59.94006Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 720x576@59.94006Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 800x600@60Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 800x600@75Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 832x624@75Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 832x624@59.94006Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 832x624@59.94006Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1024x768@60Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1024x768@75Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1152x872@75Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1152x872@59.94006Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1152x872@59.94006Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1280x720@60Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1280x720@50Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1280x720@59.94006Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1280x800@60Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1280x1024@60Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1280x1024@75Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1600x900@60Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1680x1050@60Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1920x1080@60Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1920x1080@60Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1920x1080@50Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1920x1080@50Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1920x1080@59.94006Hz 2020-04-30 21:41:03.855 - Thread: 1 -> 1920x1080@59.94006Hz 2020-04-30 21:41:03.855 - Thread: 1 -> } 2020-04-30 21:41:03.855 - Thread: 1 -> } 2020-04-30 21:41:03.855 - Thread: 1 -> AdapterInfo = { 2020-04-30 21:41:03.855 - Thread: 1 -> Name = Radeon RX Vega + DISPLAY2 2020-04-30 21:41:03.855 - Thread: 1 -> Description = dev id: 26751, mem: 8514375680, shared mem: 17152544768, Luid: 49904, rev: 193, subsys id: 79958083, vendor id: 4098, feature_level 11.1: True 2020-04-30 21:41:03.855 - Thread: 1 -> Driver version = 26.20.15029.15007 2020-04-30 21:41:03.855 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-04-30 21:41:03.855 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-30 21:41:03.855 - Thread: 1 -> AftermathSupported = False 2020-04-30 21:41:03.855 - Thread: 1 -> Adapter id = 0 2020-04-30 21:41:03.855 - Thread: 1 -> Supported = True 2020-04-30 21:41:03.855 - Thread: 1 -> RAM = 8514375680 2020-04-30 21:41:03.855 - Thread: 1 -> Priority = 2 2020-04-30 21:41:03.855 - Thread: 1 -> Multithreaded rendering supported = False 2020-04-30 21:41:03.855 - Thread: 1 -> Output is attached = True 2020-04-30 21:41:03.855 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2020-04-30 21:41:03.855 - Thread: 1 -> Display modes = { 2020-04-30 21:41:03.856 - Thread: 1 -> DXGIOutput id = 1 2020-04-30 21:41:03.856 - Thread: 1 -> 640x480@60Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 640x480@75Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 640x480@59.94006Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 720x400@70Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 720x400@59.94006Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 720x400@59.94006Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 720x480@60Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 720x480@59.94006Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 720x576@50Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 720x576@59.94006Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 720x576@59.94006Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 800x600@60Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 800x600@75Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 832x624@75Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 832x624@59.94006Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 832x624@59.94006Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1024x768@60Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1024x768@75Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1152x872@75Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1152x872@59.94006Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1152x872@59.94006Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1280x720@60Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1280x720@50Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1280x720@59.94006Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1280x800@60Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1280x1024@60Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1280x1024@75Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1600x900@60Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1680x1050@60Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1920x1080@60Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1920x1080@60Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1920x1080@50Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1920x1080@50Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1920x1080@59.94006Hz 2020-04-30 21:41:03.856 - Thread: 1 -> 1920x1080@59.94006Hz 2020-04-30 21:41:03.856 - Thread: 1 -> } 2020-04-30 21:41:03.856 - Thread: 1 -> } 2020-04-30 21:41:03.857 - Thread: 1 -> Steam.IsActive: True 2020-04-30 21:41:03.857 - Thread: 1 -> Steam.IsOnline: True 2020-04-30 21:41:03.857 - Thread: 1 -> Steam.OwnsGame: False 2020-04-30 21:41:03.857 - Thread: 1 -> Steam.UserId: 76561198052073350 2020-04-30 21:41:03.857 - Thread: 1 -> Steam.UserName: [OU] Northern Hammer 2020-04-30 21:41:03.857 - Thread: 1 -> Steam.Branch: default 2020-04-30 21:41:03.857 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-04-30 21:41:03.857 - Thread: 1 -> Build version: 0.1.1.0 2020-04-30 21:41:03.862 - Thread: 1 -> MyScreenManager() 2020-04-30 21:41:03.887 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2020-04-30 21:41:03.887 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2020-04-30 21:41:03.889 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2020-04-30 21:41:03.889 - Thread: 20 -> CreateDeviceInternal - Create device 2020-04-30 21:41:03.920 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2020-04-30 21:41:03.947 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2020-04-30 21:41:03.948 - Thread: 20 -> CreateDeviceInternal create swapchain 2020-04-30 21:41:05.557 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-30 21:41:05.558 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-30 21:41:05.558 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-04-30 21:41:06.381 - Thread: 1 -> Preallocate - START 2020-04-30 21:41:06.382 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-30 21:41:06.384 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-30 21:41:06.384 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-30 21:41:06.384 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-30 21:41:06.384 - Thread: 1 -> MyEntities - START 2020-04-30 21:41:06.394 - Thread: 1 -> MyEntities - END 2020-04-30 21:41:06.394 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-30 21:41:06.394 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-30 21:41:06.394 - Thread: 1 -> MyTransparentGeometry - START 2020-04-30 21:41:06.394 - Thread: 1 -> MyTransparentGeometry - END 2020-04-30 21:41:06.394 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-30 21:41:06.399 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-30 21:41:06.399 - Thread: 1 -> MyMath - START 2020-04-30 21:41:06.399 - Thread: 1 -> MyMath - END 2020-04-30 21:41:06.399 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-30 21:41:06.399 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-30 21:41:06.410 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-30 21:41:06.410 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-30 21:41:06.410 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-30 21:41:06.412 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-30 21:41:06.412 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-30 21:41:06.412 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-30 21:41:06.412 - Thread: 1 -> MySyncDestructions - START 2020-04-30 21:41:06.412 - Thread: 1 -> MySyncDestructions - END 2020-04-30 21:41:06.412 - Thread: 1 -> MySyncEntity - START 2020-04-30 21:41:06.412 - Thread: 1 -> MySyncEntity - END 2020-04-30 21:41:06.412 - Thread: 1 -> MySyncScenario - START 2020-04-30 21:41:06.412 - Thread: 1 -> MySyncScenario - END 2020-04-30 21:41:06.412 - Thread: 1 -> MyCommandCharacter - START 2020-04-30 21:41:06.412 - Thread: 1 -> MyCommandCharacter - END 2020-04-30 21:41:06.412 - Thread: 1 -> MyCommandConsole - START 2020-04-30 21:41:06.412 - Thread: 1 -> MyCommandConsole - END 2020-04-30 21:41:06.412 - Thread: 1 -> MyCommandEntity - START 2020-04-30 21:41:06.412 - Thread: 1 -> MyCommandEntity - END 2020-04-30 21:41:06.412 - Thread: 1 -> MyAiTargetManager - START 2020-04-30 21:41:06.412 - Thread: 1 -> MyAiTargetManager - END 2020-04-30 21:41:06.412 - Thread: 1 -> MyClientDebugCommands - START 2020-04-30 21:41:06.413 - Thread: 1 -> MyClientDebugCommands - END 2020-04-30 21:41:06.413 - Thread: 1 -> MyDedicatedServer - START 2020-04-30 21:41:06.413 - Thread: 1 -> MyDedicatedServer - END 2020-04-30 21:41:06.413 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-30 21:41:06.413 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-30 21:41:06.413 - Thread: 1 -> MyMultiplayerBase - START 2020-04-30 21:41:06.413 - Thread: 1 -> MyMultiplayerBase - END 2020-04-30 21:41:06.413 - Thread: 1 -> MyMultiplayerClient - START 2020-04-30 21:41:06.413 - Thread: 1 -> MyMultiplayerClient - END 2020-04-30 21:41:06.413 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-30 21:41:06.413 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-30 21:41:06.413 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-30 21:41:06.413 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-30 21:41:06.413 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-30 21:41:06.413 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-30 21:41:06.413 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-30 21:41:06.413 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-30 21:41:06.413 - Thread: 1 -> MyServerDebugCommands - START 2020-04-30 21:41:06.413 - Thread: 1 -> MyServerDebugCommands - END 2020-04-30 21:41:06.413 - Thread: 1 -> MyAIActionsParser - START 2020-04-30 21:41:06.413 - Thread: 1 -> MyAIActionsParser - END 2020-04-30 21:41:06.413 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-30 21:41:06.418 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-30 21:41:06.418 - Thread: 1 -> MyDefinitionManager - START 2020-04-30 21:41:06.421 - Thread: 1 -> MyDefinitionManager - END 2020-04-30 21:41:06.421 - Thread: 1 -> Preallocate - END 2020-04-30 21:41:06.422 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-30 21:41:06.635 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-30 21:41:06.635 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-30 21:41:06.647 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-04-30 21:41:06.647 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-30 21:41:06.647 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-30 21:41:06.647 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-04-30 21:41:06.648 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-04-30 21:41:06.648 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-04-30 21:41:06.649 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-04-30 21:41:06.655 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-04-30 21:41:06.656 - Thread: 1 -> Win32_ComputerSystem.Model: X470 AORUS ULTRA GAMING 2020-04-30 21:41:06.656 - Thread: 1 -> Virtualized: False 2020-04-30 21:41:06.692 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3800X 8-Core Processor 2020-04-30 21:41:06.692 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,305,089,536 bytes 2020-04-30 21:41:06.692 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-04-30 21:41:06.692 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 26,021,797,888 bytes 2020-04-30 21:41:06.692 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,557,658,624 bytes 2020-04-30 21:41:06.696 - Thread: 1 -> Drive C: | Capacity: 8,996,775,768,064 bytes | Free space: 7,360,003,674,112 bytes 2020-04-30 21:41:06.696 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-04-30 21:41:06.696 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-30 21:41:06.696 - Thread: 1 -> Installed DLCs: 2020-04-30 21:41:06.700 - Thread: 1 -> Decorative Blocks (1049790) 2020-04-30 21:41:06.700 - Thread: 1 -> Economy Deluxe (1135960) 2020-04-30 21:41:06.700 - Thread: 1 -> Style Pack (1084680) 2020-04-30 21:41:06.700 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-04-30 21:41:06.700 - Thread: 1 -> Frostbite (1241550) 2020-04-30 21:41:06.720 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-30 21:41:06.760 - Thread: 1 -> Havok: Physics.Init 2020-04-30 21:41:06.983 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-30 21:41:07.028 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-30 21:41:07.031 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-30 21:41:07.032 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-30 21:41:07.034 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-04-30 21:41:07.162 - Thread: 1 -> Loading scenarios 2020-04-30 21:41:07.180 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-30 21:41:07.180 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-30 21:41:07.320 - Thread: 1 -> Loading sound definitions 2020-04-30 21:41:07.421 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-30 21:41:07.421 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-30 21:41:07.421 - Thread: 1 -> Loading shadow textures definitions 2020-04-30 21:41:07.421 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-30 21:41:07.422 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-30 21:41:07.429 - Thread: 1 -> MyAudio.LoadData - START 2020-04-30 21:41:07.477 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Sennheiser Main Audio) - Channel #: 8 - Sample rate: 48000 2020-04-30 21:41:07.594 - Thread: 1 -> MyAudio.LoadData - END 2020-04-30 21:41:07.596 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2020-04-30 21:41:07.596 - Thread: 1 -> MyGuiManager() 2020-04-30 21:41:07.598 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-30 21:41:07.662 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-30 21:41:07.710 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-30 21:41:07.710 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-30 21:41:07.710 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-30 21:41:07.712 - Thread: 1 -> Loading default controls 2020-04-30 21:41:07.757 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-30 21:41:07.764 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-30 21:41:07.764 - Thread: 10 -> ReloadVoxelMaterials 2020-04-30 21:41:07.785 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-04-30 21:41:07.787 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-04-30 21:41:07.787 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-04-30 21:41:07.787 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-04-30 21:41:07.808 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-04-30 21:41:07.809 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-04-30 21:41:07.819 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-04-30 21:41:07.829 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-04-30 21:41:07.839 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-04-30 21:41:07.846 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-04-30 21:41:07.846 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-04-30 21:41:07.848 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-04-30 21:41:07.852 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-04-30 21:41:07.854 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-04-30 21:41:07.854 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-04-30 21:41:07.855 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-04-30 21:41:07.857 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-04-30 21:41:07.859 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-04-30 21:41:07.863 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-04-30 21:41:07.869 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-04-30 21:41:07.886 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-04-30 21:41:07.888 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-04-30 21:41:07.889 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-04-30 21:41:07.892 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-04-30 21:41:07.892 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-04-30 21:41:07.893 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-04-30 21:41:07.896 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-04-30 21:41:07.898 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-04-30 21:41:07.912 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-04-30 21:41:07.919 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-30 21:41:07.931 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-04-30 21:41:07.938 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-04-30 21:41:07.939 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-04-30 21:41:07.942 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-04-30 21:41:07.949 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-04-30 21:41:07.966 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-04-30 21:41:07.968 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-04-30 21:41:07.968 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-04-30 21:41:07.968 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-04-30 21:41:07.968 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-04-30 21:41:07.969 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-04-30 21:41:07.969 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-04-30 21:41:07.973 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-04-30 21:41:07.991 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-04-30 21:41:07.991 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-04-30 21:41:07.999 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-04-30 21:41:08.003 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-04-30 21:41:08.004 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-04-30 21:41:08.008 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-04-30 21:41:08.018 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-04-30 21:41:08.074 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-04-30 21:41:08.491 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-30 21:41:08.500 - Thread: 1 -> Timer Frequency: 10000000 2020-04-30 21:41:08.500 - Thread: 1 -> Ticks per frame: 166667 2020-04-30 21:41:08.608 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-04-30 21:41:08.922 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-30 21:41:08.922 - Thread: 1 -> Flares Intensity: 1 2020-04-30 21:41:08.922 - Thread: 1 -> Field of view: 1.22173 2020-04-30 21:41:08.922 - Thread: 1 -> PostProcessingEnabled: True 2020-04-30 21:41:08.922 - Thread: 1 -> Render.GrassDensityFactor: 3 2020-04-30 21:41:08.922 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-04-30 21:41:08.922 - Thread: 1 -> Render.DistanceFade: 1999 2020-04-30 21:41:08.922 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-04-30 21:41:08.922 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-04-30 21:41:08.922 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-04-30 21:41:08.922 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-04-30 21:41:08.922 - Thread: 1 -> Render.TextureQuality: HIGH 2020-04-30 21:41:08.922 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-04-30 21:41:08.922 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-04-30 21:41:08.922 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-04-30 21:41:08.922 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-04-30 21:41:08.944 - Thread: 1 -> Analytics uuid: 09c9f09e-0b97-ee0a-50a8-610646724692 2020-04-30 21:41:09.017 - Thread: 1 -> Analytics helper process start reported 2020-04-30 21:41:09.127 - Thread: 28 -> Analytics session error 2020-04-30 21:41:09.158 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-04-30 21:41:09.203 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-04-30 21:41:09.204 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-04-30 21:41:09.210 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-04-30 21:41:09.212 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-04-30 21:41:09.214 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-04-30 21:41:09.217 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-04-30 21:41:09.219 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-04-30 21:41:09.221 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-04-30 21:41:09.223 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-04-30 21:41:09.233 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-04-30 21:41:09.239 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-04-30 21:41:09.244 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-04-30 21:41:09.259 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-04-30 21:41:09.266 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-04-30 21:41:09.275 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-04-30 21:41:09.289 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-04-30 21:41:09.300 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-04-30 21:41:09.328 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-04-30 21:41:09.344 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-04-30 21:41:09.382 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-04-30 21:41:09.382 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-04-30 21:41:09.437 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-04-30 21:41:09.437 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-04-30 21:41:09.540 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-04-30 21:41:09.588 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-04-30 21:41:09.595 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-04-30 21:41:09.602 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-04-30 21:41:09.628 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-04-30 21:41:09.697 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-04-30 21:41:09.698 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-04-30 21:41:09.757 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-04-30 21:41:09.779 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-04-30 21:41:09.785 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-04-30 21:41:09.786 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-04-30 21:41:09.798 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-04-30 21:41:09.802 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-04-30 21:41:09.807 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-04-30 21:41:09.811 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-04-30 21:41:10.230 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-04-30 21:41:10.248 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-04-30 21:41:10.257 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-04-30 21:41:10.599 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-04-30 21:41:10.599 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-04-30 21:41:10.893 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-04-30 21:41:11.038 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-04-30 21:41:11.051 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-04-30 21:41:11.088 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-04-30 21:41:11.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:41:11.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:41:12.078 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-30 21:41:14.337 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-30 21:41:14.337 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-30 21:41:14.337 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2020-04-30 21:41:25.167 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:41:25.167 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:41:26.033 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:41:26.033 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:41:27.034 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2020-04-30 21:41:28.133 - Thread: 1 -> MyConfig.Save() - START 2020-04-30 21:41:28.134 - Thread: 1 -> Path: C:\Users\norte\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-30 21:41:28.136 - Thread: 1 -> MyConfig.Save() - END 2020-04-30 21:41:28.164 - Thread: 10 -> Loading available saves - START 2020-04-30 21:41:28.165 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\norte\AppData\Roaming\SpaceEngineers\Saves\76561198052073350' 2020-04-30 21:41:28.341 - Thread: 10 -> Loading available saves - END 2020-04-30 21:41:28.366 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:41:28.367 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:41:28.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:41:28.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:41:35.816 - Thread: 10 -> Loading available saves - START 2020-04-30 21:41:35.817 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\norte\AppData\Roaming\SpaceEngineers\Saves\76561198052073350\Frostbite 2020-04-29 16-48-33' 2020-04-30 21:41:35.823 - Thread: 10 -> Loading available saves - END 2020-04-30 21:41:36.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:41:36.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:41:38.985 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\norte\AppData\Roaming\SpaceEngineers\Saves\76561198052073350\Frostbite 2020-04-29 16-48-33\Mission01\Sandbox_config.sbc 2020-04-30 21:41:38.986 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-30 21:41:38.988 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2020-04-30 21:41:39.476 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2020-04-30 21:41:40.911 - Thread: 1 -> GUI Stats: Update 0.316998111111111, Draw 0.129049722222222 2020-04-30 21:41:42.478 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-04-30 21:41:45.009 - Thread: 1 -> Query successful. 2020-04-30 21:41:45.009 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-04-30 21:41:45.244 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:41:45.245 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:41:47.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:41:47.244 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:41:48.144 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2020-04-30 21:41:48.183 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2020-04-30 21:41:53.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:41:53.510 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:42:00.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:42:00.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:42:00.960 - Thread: 11 -> Loading available saves - START 2020-04-30 21:42:00.961 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\norte\AppData\Roaming\SpaceEngineers\Saves\76561198052073350\Frostbite 2020-04-29 16-48-33' 2020-04-30 21:42:00.966 - Thread: 11 -> Loading available saves - END 2020-04-30 21:42:01.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:42:01.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:42:10.910 - Thread: 1 -> GUI Stats: Update 0.338929277777778, Draw 0.132791888888889 2020-04-30 21:42:16.093 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:42:16.094 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:42:34.926 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:42:34.927 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:42:40.910 - Thread: 1 -> GUI Stats: Update 0.257710833333333, Draw 0.110786888888889 2020-04-30 21:42:49.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:42:49.127 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:43:10.910 - Thread: 1 -> GUI Stats: Update 0.270655444444444, Draw 0.116015611111111 2020-04-30 21:43:13.660 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:43:13.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:43:17.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:43:17.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:43:17.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:43:17.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:43:28.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:43:28.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:43:29.431 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-30 21:43:29.432 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-30 21:43:29.633 - Thread: 1 -> RunLoadingAction - START 2020-04-30 21:43:29.652 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2020-04-30 21:43:29.881 - Thread: 1 -> GC Memory: 1,137,248,480 B 2020-04-30 21:43:29.888 - Thread: 1 -> Process Memory: 3,140,263,936 B 2020-04-30 21:43:29.889 - Thread: 1 -> Experimental mode: Yes 2020-04-30 21:43:29.889 - Thread: 1 -> Experimental mode reason: BlockLimitsEnabled, EnableSpectator, StationVoxelSupport, ExperimentalTurnedOnInConfiguration 2020-04-30 21:43:30.911 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-30 21:43:30.928 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-30 21:43:30.932 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-30 21:43:30.933 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-30 21:43:30.934 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-04-30 21:43:31.078 - Thread: 1 -> Loading scenarios 2020-04-30 21:43:31.078 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-30 21:43:31.078 - Thread: 1 -> List of used mods (0) - START 2020-04-30 21:43:31.079 - Thread: 1 -> List of used mods - END 2020-04-30 21:43:31.143 - Thread: 1 -> Loading behaviors 2020-04-30 21:43:31.144 - Thread: 1 -> Loading ammo magazines 2020-04-30 21:43:31.146 - Thread: 1 -> Loading ammo definitions 2020-04-30 21:43:31.148 - Thread: 1 -> Loading animations 2020-04-30 21:43:31.150 - Thread: 1 -> Loading animations 2020-04-30 21:43:31.151 - Thread: 1 -> Loading sound definitions 2020-04-30 21:43:31.151 - Thread: 1 -> Loading sound definitions 2020-04-30 21:43:31.151 - Thread: 1 -> Loading sound definitions 2020-04-30 21:43:31.151 - Thread: 1 -> Loading sound definitions 2020-04-30 21:43:31.151 - Thread: 1 -> Loading sound definitions 2020-04-30 21:43:31.151 - Thread: 1 -> Loading sound definitions 2020-04-30 21:43:31.151 - Thread: 1 -> Loading category classes 2020-04-30 21:43:31.152 - Thread: 1 -> Loading category classes 2020-04-30 21:43:31.152 - Thread: 1 -> Loading blueprint classes 2020-04-30 21:43:31.153 - Thread: 1 -> Loading blueprint class entries 2020-04-30 21:43:31.154 - Thread: 1 -> Loading blueprint class entries 2020-04-30 21:43:31.154 - Thread: 1 -> Loading blueprints 2020-04-30 21:43:31.156 - Thread: 1 -> Loading blueprints 2020-04-30 21:43:31.156 - Thread: 1 -> Loading agent definitions 2020-04-30 21:43:31.157 - Thread: 1 -> Loading character definitions 2020-04-30 21:43:31.168 - Thread: 1 -> Loading character definitions 2020-04-30 21:43:31.168 - Thread: 1 -> Loading components 2020-04-30 21:43:31.169 - Thread: 1 -> Loading components 2020-04-30 21:43:31.169 - Thread: 1 -> Loading configuration 2020-04-30 21:43:31.170 - Thread: 1 -> Loading container types 2020-04-30 21:43:31.171 - Thread: 1 -> Loading Contract Types 2020-04-30 21:43:31.177 - Thread: 1 -> Loading block positions 2020-04-30 21:43:31.180 - Thread: 1 -> Loading block positions 2020-04-30 21:43:31.180 - Thread: 1 -> Loading curve definitions 2020-04-30 21:43:31.182 - Thread: 1 -> Loading debris 2020-04-30 21:43:31.183 - Thread: 1 -> Loading environment items entries 2020-04-30 21:43:31.183 - Thread: 1 -> Loading decal global definitions 2020-04-30 21:43:31.183 - Thread: 1 -> Loading decal definitions 2020-04-30 21:43:31.185 - Thread: 1 -> Loading drone behaviors 2020-04-30 21:43:31.188 - Thread: 1 -> Loading edges 2020-04-30 21:43:31.189 - Thread: 1 -> Loading emissive color definitions 2020-04-30 21:43:31.192 - Thread: 1 -> Loading emissive color default states 2020-04-30 21:43:31.196 - Thread: 1 -> Loading animations 2020-04-30 21:43:31.196 - Thread: 1 -> Loading entity components 2020-04-30 21:43:31.206 - Thread: 1 -> Loading component containers 2020-04-30 21:43:31.220 - Thread: 1 -> Loading environment items entries 2020-04-30 21:43:31.220 - Thread: 1 -> Loading Faction Names 2020-04-30 21:43:31.221 - Thread: 1 -> Loading factions 2020-04-30 21:43:31.224 - Thread: 1 -> Loading flare definitions 2020-04-30 21:43:31.233 - Thread: 1 -> Loading gas property definitions 2020-04-30 21:43:31.234 - Thread: 1 -> Loading event definitions 2020-04-30 21:43:31.235 - Thread: 1 -> Loading physical items 2020-04-30 21:43:31.263 - Thread: 1 -> Loading LCD texture categories 2020-04-30 21:43:31.264 - Thread: 1 -> Loading LCD texture categories 2020-04-30 21:43:31.264 - Thread: 1 -> Loading LCD texture categories 2020-04-30 21:43:31.264 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-30 21:43:31.264 - Thread: 1 -> Loading physical items 2020-04-30 21:43:31.266 - Thread: 1 -> Loading physical items 2020-04-30 21:43:31.267 - Thread: 1 -> Loading physical material properties 2020-04-30 21:43:31.270 - Thread: 1 -> Loading pirate antennas 2020-04-30 21:43:31.277 - Thread: 1 -> Loading research blocks definitions 2020-04-30 21:43:31.278 - Thread: 1 -> Loading research groups definitions 2020-04-30 21:43:31.279 - Thread: 1 -> Loading resource distribution groups 2020-04-30 21:43:31.280 - Thread: 1 -> Loading shadow textures definitions 2020-04-30 21:43:31.280 - Thread: 1 -> Loading ship sound groups 2020-04-30 21:43:31.290 - Thread: 1 -> Loading ship sound groups 2020-04-30 21:43:31.291 - Thread: 1 -> Loading sound categories 2020-04-30 21:43:31.295 - Thread: 1 -> Loading stat definitions 2020-04-30 21:43:31.296 - Thread: 1 -> Loading grid creators 2020-04-30 21:43:31.298 - Thread: 1 -> Loading transparent material properties 2020-04-30 21:43:31.299 - Thread: 1 -> Loading planet definition 2020-04-30 21:43:31.300 - Thread: 1 -> Loading voxel map storage definitions 2020-04-30 21:43:31.302 - Thread: 1 -> Loading voxel material definitions 2020-04-30 21:43:31.303 - Thread: 1 -> Loading voxel material definitions 2020-04-30 21:43:31.304 - Thread: 1 -> Loading voxel material definitions 2020-04-30 21:43:31.304 - Thread: 1 -> Loading Weather Effects 2020-04-30 21:43:31.311 - Thread: 1 -> Audio effects definitions 2020-04-30 21:43:31.315 - Thread: 1 -> Loading environment items definitions 2020-04-30 21:43:31.316 - Thread: 1 -> Loading environment items definitions 2020-04-30 21:43:31.317 - Thread: 1 -> Loading physical material properties 2020-04-30 21:43:31.321 - Thread: 1 -> Loading particle effect definitions 2020-04-30 21:43:31.383 - Thread: 1 -> Loading particle effect definitions 2020-04-30 21:43:31.383 - Thread: 1 -> Loading environment item definitions 2020-04-30 21:43:31.387 - Thread: 1 -> Loading weapon definitions 2020-04-30 21:43:31.395 - Thread: 1 -> Loading cube blocks 2020-04-30 21:43:31.436 - Thread: 1 -> Created block definitions 2020-04-30 21:43:31.437 - Thread: 1 -> Loading cube blocks 2020-04-30 21:43:31.476 - Thread: 1 -> Created block definitions 2020-04-30 21:43:31.483 - Thread: 1 -> Loading cube blocks 2020-04-30 21:43:31.484 - Thread: 1 -> Created block definitions 2020-04-30 21:43:31.485 - Thread: 1 -> Loading cube blocks 2020-04-30 21:43:31.487 - Thread: 1 -> Created block definitions 2020-04-30 21:43:31.487 - Thread: 1 -> Loading cube blocks 2020-04-30 21:43:31.489 - Thread: 1 -> Created block definitions 2020-04-30 21:43:31.489 - Thread: 1 -> Loading cube blocks 2020-04-30 21:43:31.490 - Thread: 1 -> Created block definitions 2020-04-30 21:43:31.491 - Thread: 1 -> Loading cube blocks 2020-04-30 21:43:31.494 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-04-30 21:43:31.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-04-30 21:43:31.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-04-30 21:43:31.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-04-30 21:43:31.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-04-30 21:43:31.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-04-30 21:43:31.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-04-30 21:43:31.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-04-30 21:43:31.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-04-30 21:43:31.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-04-30 21:43:31.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-04-30 21:43:31.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-04-30 21:43:31.576 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-04-30 21:43:31.577 - Thread: 1 -> Loading asteroid generators 2020-04-30 21:43:31.579 - Thread: 1 -> Loading spawn groups 2020-04-30 21:43:31.582 - Thread: 1 -> Loading drop containers 2020-04-30 21:43:31.583 - Thread: 1 -> Loading spawn groups 2020-04-30 21:43:31.583 - Thread: 1 -> Loading spawn groups 2020-04-30 21:43:31.584 - Thread: 1 -> Loading radial menu definitions 2020-04-30 21:43:31.602 - Thread: 1 -> Loading respawn ships 2020-04-30 21:43:31.605 - Thread: 1 -> Loading spawn groups 2020-04-30 21:43:31.605 - Thread: 1 -> Loading wheel speeds 2020-04-30 21:43:31.658 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-30 21:43:31.668 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-30 21:43:31.668 - Thread: 1 -> MyAudio.LoadData - START 2020-04-30 21:43:31.707 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Sennheiser Main Audio) - Channel #: 8 - Sample rate: 48000 2020-04-30 21:43:32.273 - Thread: 1 -> MyAudio.LoadData - END 2020-04-30 21:43:32.315 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-30 21:43:32.321 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-30 21:43:32.354 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-30 21:43:32.356 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-30 21:43:32.356 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-30 21:43:32.390 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-30 21:43:33.018 - Thread: 41 -> External debugger: listening... 2020-04-30 21:43:33.041 - Thread: 1 -> MyLights.LoadData() - START 2020-04-30 21:43:33.044 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-30 21:43:33.044 - Thread: 1 -> MyLights.LoadData() - END 2020-04-30 21:43:33.044 - Thread: 1 -> Info: MyLights initialized. 2020-04-30 21:43:33.044 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-30 21:43:33.052 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-30 21:43:33.137 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-30 21:43:33.137 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-30 21:43:33.168 - Thread: 1 -> Loading Procedural World Generator 2020-04-30 21:43:33.169 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2020-04-30 21:43:33.546 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-30 21:43:34.287 - Thread: 1 -> Entities loaded 2020-04-30 21:43:34.477 - Thread: 1 -> Entities initialized 2020-04-30 21:43:34.592 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2020-04-30 21:43:34.606 - Thread: 1 -> MySession.Static.LogSettings - START 2020-04-30 21:43:34.606 - Thread: 1 -> Name = Skins scene 2020-04-30 21:43:34.606 - Thread: 1 -> Description = 2020-04-30 21:43:34.606 - Thread: 1 -> GameDateTime = 01/01/2081 00:10:14 2020-04-30 21:43:34.606 - Thread: 1 -> Password = 2020-04-30 21:43:34.606 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2020-04-30 21:43:34.606 - Thread: 1 -> WorkshopId = 2020-04-30 21:43:34.606 - Thread: 1 -> CameraController = Default_Astronaut 2020-04-30 21:43:34.606 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9\thumb.jpg 2020-04-30 21:43:34.609 - Thread: 1 -> Settings: 2020-04-30 21:43:34.609 - Thread: 1 -> GameMode = Creative 2020-04-30 21:43:34.609 - Thread: 1 -> MaxPlayers = 4 2020-04-30 21:43:34.609 - Thread: 1 -> OnlineMode = OFFLINE 2020-04-30 21:43:34.609 - Thread: 1 -> AutoHealing = True 2020-04-30 21:43:34.609 - Thread: 1 -> WeaponsEnabled = False 2020-04-30 21:43:34.609 - Thread: 1 -> ThrusterDamage = False 2020-04-30 21:43:34.609 - Thread: 1 -> EnableSpectator = True 2020-04-30 21:43:34.609 - Thread: 1 -> EnableCopyPaste = True 2020-04-30 21:43:34.609 - Thread: 1 -> MaxFloatingObjects = 16 2020-04-30 21:43:34.609 - Thread: 1 -> MaxGridSize = 0 2020-04-30 21:43:34.609 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-04-30 21:43:34.610 - Thread: 1 -> CargoShipsEnabled = False 2020-04-30 21:43:34.610 - Thread: 1 -> EnvironmentHostility = SAFE 2020-04-30 21:43:34.610 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-04-30 21:43:34.610 - Thread: 1 -> InventorySizeMultiplier = 10 2020-04-30 21:43:34.610 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-04-30 21:43:34.610 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-04-30 21:43:34.610 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-04-30 21:43:34.610 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-04-30 21:43:34.610 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-04-30 21:43:34.610 - Thread: 1 -> ClientCanSave = False 2020-04-30 21:43:34.610 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-04-30 21:43:34.610 - Thread: 1 -> PermanentDeath = False 2020-04-30 21:43:34.610 - Thread: 1 -> DestructibleBlocks = False 2020-04-30 21:43:34.610 - Thread: 1 -> EnableScripts = False 2020-04-30 21:43:34.610 - Thread: 1 -> AutoSaveInMinutes = 0 2020-04-30 21:43:34.610 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2020-04-30 21:43:34.610 - Thread: 1 -> ProceduralDensity = 0 2020-04-30 21:43:34.610 - Thread: 1 -> ProceduralSeed = 0 2020-04-30 21:43:34.610 - Thread: 1 -> DestructibleBlocks = False 2020-04-30 21:43:34.610 - Thread: 1 -> EnableIngameScripts = False 2020-04-30 21:43:34.610 - Thread: 1 -> ViewDistance = 5000 2020-04-30 21:43:34.610 - Thread: 1 -> Voxel destruction = False 2020-04-30 21:43:34.610 - Thread: 1 -> EnableStructuralSimulation = False 2020-04-30 21:43:34.610 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-04-30 21:43:34.610 - Thread: 1 -> EnableContainerDrops = True 2020-04-30 21:43:34.610 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-04-30 21:43:34.610 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-04-30 21:43:34.610 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-04-30 21:43:34.610 - Thread: 1 -> EnableSubgridDamage = False 2020-04-30 21:43:34.610 - Thread: 1 -> SyncDistance = 3000 2020-04-30 21:43:34.610 - Thread: 1 -> BlockLimitsEnabled = NONE 2020-04-30 21:43:34.610 - Thread: 1 -> AFKTimeoutMin = 0 2020-04-30 21:43:34.610 - Thread: 1 -> StopGridsPeriodMin = 15 2020-04-30 21:43:34.610 - Thread: 1 -> ExperimentalMode = True 2020-04-30 21:43:34.610 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableSpectator, StationVoxelSupport 2020-04-30 21:43:34.610 - Thread: 1 -> MySession.Static.LogSettings - END 2020-04-30 21:43:34.711 - Thread: 1 -> Session loaded 2020-04-30 21:43:34.783 - Thread: 1 -> RunLoadingAction - END 2020-04-30 21:43:34.795 - Thread: 1 -> Updating continues. 2020-04-30 21:43:34.813 - Thread: 1 -> GC Memory: 1665.755 MB 2020-04-30 21:43:34.868 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-30 21:43:34.904 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,1576.751,1347.034,1,0,1665.864,3728.27,4087,595913,3,4.12852,3.848323,0,22163,8.33288,0,16.66667,0.3440247,0.3206761,100,2336431830 2020-04-30 21:43:35.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-30 21:43:35.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-30 21:43:46.900 - Thread: 1 -> GUI Stats: Update 3.09570627777778, Draw 0.274507777777777 2020-04-30 21:44:04.817 - Thread: 1 -> GC Memory: 2289.341 MB 2020-04-30 21:44:16.900 - Thread: 1 -> GUI Stats: Update 0.0858831666666668, Draw 0.268630166666667 2020-04-30 21:44:34.833 - Thread: 1 -> GC Memory: 2290.314 MB 2020-04-30 21:44:35.650 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-30 21:44:35.650 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,6.57485,16.28629,1,0,2290.122,5707.461,4087,595913,3,9.65356,62.5193,0.1201409,21540,8.333045,0,16.66667,0.8044355,5.209761,100,3377245847 2020-04-30 21:44:46.900 - Thread: 1 -> GUI Stats: Update 0.0822446666666668, Draw 0.263962833333333 2020-04-30 21:45:04.850 - Thread: 1 -> GC Memory: 2291.71 MB 2020-04-30 21:45:16.901 - Thread: 1 -> GUI Stats: Update 0.0896320555555556, Draw 0.270225777777778 2020-04-30 21:45:34.867 - Thread: 1 -> GC Memory: 1401.351 MB 2020-04-30 21:45:35.666 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-30 21:45:35.667 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,6.572678,15.36018,1,0,1400.768,5127.359,4087,595913,3,9.050303,64.26056,0.089347,21980,8.333207,0,16.66667,0.7541804,5.354965,100,3377245847 2020-04-30 21:45:46.900 - Thread: 1 -> GUI Stats: Update 0.0891441111111112, Draw 0.272544722222222 2020-04-30 21:46:04.867 - Thread: 1 -> GC Memory: 1400.552 MB 2020-04-30 21:46:16.901 - Thread: 1 -> GUI Stats: Update 0.087115111111111, Draw 0.275977611111111 2020-04-30 21:46:34.867 - Thread: 1 -> GC Memory: 1401.167 MB 2020-04-30 21:46:35.683 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-30 21:46:35.683 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,6.762742,16.58568,1,0,1400.877,5127.496,4087,595913,3,9.217767,62.0738,0.08686294,21866,8.334706,0,16.66667,0.7682738,5.173669,100,3377245847 2020-04-30 21:46:46.901 - Thread: 1 -> GUI Stats: Update 0.0839373888888887, Draw 0.272675222222222 2020-04-30 21:47:04.884 - Thread: 1 -> GC Memory: 1400.944 MB 2020-04-30 21:47:16.901 - Thread: 1 -> GUI Stats: Update 0.0840813333333333, Draw 0.270721 2020-04-30 21:47:34.884 - Thread: 1 -> GC Memory: 1400.609 MB 2020-04-30 21:47:35.700 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-30 21:47:35.701 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,6.691542,14.96075,1,0,1401.517,5127.559,4087,595913,3,8.783751,64.42581,0.04938248,21899,8.33484,0,16.66667,0.7321116,5.369788,100,3377245847 2020-04-30 21:47:46.901 - Thread: 1 -> GUI Stats: Update 0.0848777222222223, Draw 0.267632666666667 2020-04-30 21:48:04.901 - Thread: 1 -> GC Memory: 1400.664 MB 2020-04-30 21:48:16.901 - Thread: 1 -> GUI Stats: Update 0.0860732222222221, Draw 0.265179777777778 2020-04-30 21:48:34.918 - Thread: 1 -> GC Memory: 1400.256 MB 2020-04-30 21:48:35.717 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-30 21:48:35.717 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,7.316747,18.4493,1,0,1400.007,5127.613,4087,595913,3,10.48419,63.2943,0.05783534,21871,8.33303,0,16.66667,0.8736503,5.274332,100,3377245847 2020-04-30 21:48:46.901 - Thread: 1 -> GUI Stats: Update 0.089167277777778, Draw 0.265041666666667 2020-04-30 21:49:04.934 - Thread: 1 -> GC Memory: 1400.312 MB 2020-04-30 21:49:16.901 - Thread: 1 -> GUI Stats: Update 0.0849896666666665, Draw 0.262745333333333 2020-04-30 21:49:34.951 - Thread: 1 -> GC Memory: 1400.883 MB 2020-04-30 21:49:35.733 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-30 21:49:35.734 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,7.015321,16.9539,1,0,1400.551,5127.453,4087,595913,3,9.602916,64.41673,0.06951863,21974,8.333038,0,16.66667,0.8002146,5.36787,100,3377245847 2020-04-30 21:49:46.901 - Thread: 1 -> GUI Stats: Update 0.0869386666666668, Draw 0.265826777777778 2020-04-30 21:50:04.951 - Thread: 1 -> GC Memory: 1400.215 MB 2020-04-30 21:50:16.901 - Thread: 1 -> GUI Stats: Update 0.0876878888888889, Draw 0.267520444444445 2020-04-30 21:50:34.968 - Thread: 1 -> GC Memory: 1400.844 MB 2020-04-30 21:50:35.750 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-30 21:50:35.750 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,6.635036,18.0601,1,0,1400.212,5127.672,4087,595913,3,10.15759,63.04787,0.06541184,21970,8.33301,0,16.66667,0.8464326,5.253785,100,3377245847 2020-04-30 21:50:46.901 - Thread: 1 -> GUI Stats: Update 0.0855230555555557, Draw 0.266515722222222 2020-04-30 21:51:04.984 - Thread: 1 -> GC Memory: 1401.823 MB 2020-04-30 21:51:16.901 - Thread: 1 -> GUI Stats: Update 0.0932138888888889, Draw 0.275040722222222 2020-04-30 21:51:35.001 - Thread: 1 -> GC Memory: 1401.116 MB 2020-04-30 21:51:35.767 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-30 21:51:35.767 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,6.551078,14.77352,1,0,1400.689,5128.293,4087,595913,3,9.112465,64.81677,0.06272788,22118,8.333063,0,16.66667,0.7593474,5.401223,100,3377245847 2020-04-30 21:51:46.901 - Thread: 1 -> GUI Stats: Update 0.0814689444444445, Draw 0.267218666666667 2020-04-30 21:52:05.001 - Thread: 1 -> GC Memory: 1400.962 MB 2020-04-30 21:52:16.901 - Thread: 1 -> GUI Stats: Update 0.0826408888888888, Draw 0.304577722222222 2020-04-30 21:52:35.018 - Thread: 1 -> GC Memory: 1400.927 MB 2020-04-30 21:52:35.784 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-30 21:52:35.784 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,6.788421,14.37579,1,0,1400.272,5127.883,4087,595913,3,9.475093,62.71743,0.05836727,21981,8.333028,0,16.66667,0.7895622,5.226261,100,3377245847 2020-04-30 21:52:46.901 - Thread: 1 -> GUI Stats: Update 0.0822467777777778, Draw 0.293662555555556 2020-04-30 21:53:05.027 - Thread: 1 -> GC Memory: 1401.267 MB 2020-04-30 21:53:17.094 - Thread: 1 -> GUI Stats: Update 0.0908882222222222, Draw 0.281075777777778 2020-04-30 21:53:35.043 - Thread: 1 -> GC Memory: 1401.919 MB 2020-04-30 21:53:35.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-30 21:53:35.993 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,6.946374,17.64279,1,0,1400.852,5127.66,4087,595913,3,10.63993,65.37514,0.1114126,21495,8.333063,0,16.66667,0.8866317,5.447752,100,3377245847 2020-04-30 21:53:47.094 - Thread: 1 -> GUI Stats: Update 0.0847780000000001, Draw 0.269115388888889 2020-04-30 21:54:05.044 - Thread: 1 -> GC Memory: 1401.846 MB 2020-04-30 21:54:17.094 - Thread: 1 -> GUI Stats: Update 0.0894815555555556, Draw 0.272645833333333 2020-04-30 21:54:35.044 - Thread: 1 -> GC Memory: 1401.819 MB 2020-04-30 21:54:36.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-30 21:54:36.010 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,6.676809,16.92336,1,0,1401.758,5127.188,4087,595913,3,9.380582,60.3913,0.08421127,21052,8.333016,0,16.66667,0.7816854,5.032417,100,3377245847 2020-04-30 21:54:47.094 - Thread: 1 -> GUI Stats: Update 0.0900011666666667, Draw 0.268506444444444 2020-04-30 21:55:05.044 - Thread: 1 -> GC Memory: 1401.62 MB 2020-04-30 21:55:17.094 - Thread: 1 -> GUI Stats: Update 0.0838485555555555, Draw 0.265644055555556 2020-04-30 21:55:35.060 - Thread: 1 -> GC Memory: 1401.807 MB 2020-04-30 21:55:36.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-30 21:55:36.026 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,6.498022,15.48542,1,0,1401.916,5127.586,4087,595913,3,9.070612,64.46031,0.05711145,21586,8.336487,0,16.66667,0.7561703,5.373725,100,3377245847 2020-04-30 21:55:47.094 - Thread: 1 -> GUI Stats: Update 0.0830079999999999, Draw 0.265486055555556 2020-04-30 21:56:05.060 - Thread: 1 -> GC Memory: 1401.827 MB 2020-04-30 21:56:17.094 - Thread: 1 -> GUI Stats: Update 0.081943388888889, Draw 0.262399111111111 2020-04-30 21:56:35.060 - Thread: 1 -> GC Memory: 1402.237 MB 2020-04-30 21:56:36.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-30 21:56:36.043 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,6.386712,16.69591,1,0,1401.88,5127.438,4087,595913,3,9.549589,62.8088,0.06629797,21601,8.32843,0,16.66667,0.7953309,5.230987,100,3377245847 2020-04-30 21:56:47.094 - Thread: 1 -> GUI Stats: Update 0.0811214444444445, Draw 0.262177944444445 2020-04-30 21:57:05.060 - Thread: 1 -> GC Memory: 1401.326 MB 2020-04-30 21:57:17.094 - Thread: 1 -> GUI Stats: Update 0.0818990555555555, Draw 0.262081444444445 2020-04-30 21:57:35.061 - Thread: 1 -> GC Memory: 1401.297 MB 2020-04-30 21:57:36.060 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-30 21:57:36.060 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,7.065684,17.39305,1,0,1401.371,5127.895,4087,595913,3,9.384052,64.65496,0.05540942,21610,8.332964,0,16.66667,0.7819697,5.387674,100,3377245847 2020-04-30 21:57:47.094 - Thread: 1 -> GUI Stats: Update 0.0858298888888888, Draw 0.264070166666666 2020-04-30 21:58:05.078 - Thread: 1 -> GC Memory: 1401.569 MB 2020-04-30 21:58:17.094 - Thread: 1 -> GUI Stats: Update 0.0829020555555555, Draw 0.268444388888889