2020-04-29 12:49:24.475 - Thread: 1 -> Log Started 2020-04-29 12:49:24.476 - Thread: 1 -> Timezone (local - UTC): -7h 2020-04-29 12:49:24.476 - Thread: 1 -> App Version: 01_194_209 2020-04-29 12:49:24.479 - Thread: 1 -> Steam build: Always true 2020-04-29 12:49:24.479 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-04-29 12:49:24.479 - Thread: 1 -> Environment.ProcessorCount: 64 2020-04-29 12:49:24.526 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-04-29 12:49:24.526 - Thread: 1 -> Environment.CommandLine: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-04-29 12:49:24.526 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-29 12:49:24.526 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-29 12:49:24.527 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-04-29 12:49:24.527 - Thread: 1 -> Environment.CurrentDirectory: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-29 12:49:24.560 - Thread: 1 -> CPU Info: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-04-29 12:49:24.560 - Thread: 1 -> IntPtr.Size: 8 2020-04-29 12:49:24.561 - Thread: 1 -> Default Culture: 2020-04-29 12:49:24.561 - Thread: 1 -> Default UI Culture: 2020-04-29 12:49:24.563 - Thread: 1 -> MyConfig.Load() - START 2020-04-29 12:49:24.565 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-29 12:49:24.664 - Thread: 1 -> NewNewGameScreen: False 2020-04-29 12:49:24.664 - Thread: 1 -> EnableDamageEffects: True 2020-04-29 12:49:24.664 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-04-29 12:49:24.664 - Thread: 1 -> EnableReverb: False 2020-04-29 12:49:24.664 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-04-29 12:49:24.664 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-04-29 12:49:24.664 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-04-29 12:49:24.664 - Thread: 1 -> FirstTimeRun: False 2020-04-29 12:49:24.664 - Thread: 1 -> ExperimentalMode: False 2020-04-29 12:49:24.664 - Thread: 1 -> VideoAdapter: 0 2020-04-29 12:49:24.664 - Thread: 1 -> ScreenWidth: 5120 2020-04-29 12:49:24.664 - Thread: 1 -> ScreenHeight: 2160 2020-04-29 12:49:24.664 - Thread: 1 -> RefreshRate: 60000 2020-04-29 12:49:24.664 - Thread: 1 -> WindowMode: 1 2020-04-29 12:49:24.664 - Thread: 1 -> VerticalSync: 0 2020-04-29 12:49:24.664 - Thread: 1 -> FieldOfView: 100.0442 2020-04-29 12:49:24.664 - Thread: 1 -> PostProcessingEnabled: True 2020-04-29 12:49:24.664 - Thread: 1 -> FlaresIntensity: 1 2020-04-29 12:49:24.664 - Thread: 1 -> TreeViewDistance: 1998 2020-04-29 12:49:24.664 - Thread: 1 -> GrassDensity: 0 2020-04-29 12:49:24.664 - Thread: 1 -> GrassDrawDistance: 68 2020-04-29 12:49:24.664 - Thread: 1 -> AntialiasingMode: 1 2020-04-29 12:49:24.664 - Thread: 1 -> ShadowMapResolution: 2 2020-04-29 12:49:24.664 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-04-29 12:49:24.664 - Thread: 1 -> TextureQuality: 2 2020-04-29 12:49:24.664 - Thread: 1 -> AnisotropicFiltering: 4 2020-04-29 12:49:24.664 - Thread: 1 -> ModelQuality: 2 2020-04-29 12:49:24.664 - Thread: 1 -> VoxelQuality: 2 2020-04-29 12:49:24.664 - Thread: 1 -> ShaderQuality: 2 2020-04-29 12:49:24.664 - Thread: 1 -> LowMemSwitchToLow: 0 2020-04-29 12:49:24.664 - Thread: 1 -> FirstVTTimeRun: False 2020-04-29 12:49:24.664 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-04-29 12:49:24.664 - Thread: 1 -> GDPRConsent: True 2020-04-29 12:49:24.664 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-04-29 12:49:24.664 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-04-29 12:49:24.664 - Thread: 1 -> ShowCrosshair2: 0 2020-04-29 12:49:24.664 - Thread: 1 -> EnableTrading: True 2020-04-29 12:49:24.664 - Thread: 1 -> EnableSteamCloud: False 2020-04-29 12:49:24.664 - Thread: 1 -> UiTransparency: 1 2020-04-29 12:49:24.664 - Thread: 1 -> UiBkTransparency: 0.8 2020-04-29 12:49:24.664 - Thread: 1 -> HUDBkTransparency: 0.6 2020-04-29 12:49:24.664 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-04-29 12:49:24.664 - Thread: 1 -> ControlsHints: False 2020-04-29 12:49:24.664 - Thread: 1 -> GoodBotHints: False 2020-04-29 12:49:24.664 - Thread: 1 -> RotationHints: True 2020-04-29 12:49:24.664 - Thread: 1 -> FirstTimeTutorials: False 2020-04-29 12:49:24.664 - Thread: 1 -> GameVolume: 1 2020-04-29 12:49:24.664 - Thread: 1 -> Music_Volume: 0 2020-04-29 12:49:24.664 - Thread: 1 -> VoiceChatVolume: 1 2020-04-29 12:49:24.664 - Thread: 1 -> HudWarnings: True 2020-04-29 12:49:24.664 - Thread: 1 -> VoiceChat: True 2020-04-29 12:49:24.664 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-04-29 12:49:24.664 - Thread: 1 -> EnableDynamicMusic: True 2020-04-29 12:49:24.664 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-04-29 12:49:24.664 - Thread: 1 -> EnableDoppler: True 2020-04-29 12:49:24.664 - Thread: 1 -> HudState: 2 2020-04-29 12:49:24.664 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-04-29 12:49:24.664 - Thread: 1 -> MutedPlayers: 2020-04-29 12:49:24.664 - Thread: 1 -> ZoomMultiplier: 0.2 2020-04-29 12:49:24.664 - Thread: 1 -> GamepadScheme: 0 2020-04-29 12:49:24.664 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-04-29 12:49:24.664 - Thread: 1 -> AreaInteraction: True 2020-04-29 12:49:24.666 - Thread: 1 -> MyConfig.Load() - END 2020-04-29 12:49:29.310 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-04-29 12:49:29.511 - Thread: 1 -> Found processor count: 32 2020-04-29 12:49:29.511 - Thread: 1 -> Using processor count: 16 2020-04-29 12:49:29.733 - Thread: 1 -> All detected adapters: 2020-04-29 12:49:29.747 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=308623426, DeviceID=8578 2020-04-29 12:49:29.747 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-04-29 12:49:30.156 - Thread: 1 -> AdapterInfo = { 2020-04-29 12:49:30.156 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-04-29 12:49:30.156 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-04-29 12:49:30.156 - Thread: 1 -> Driver version = 26.21.14.3200 2020-04-29 12:49:30.156 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-04-29 12:49:30.156 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-29 12:49:30.156 - Thread: 1 -> AftermathSupported = False 2020-04-29 12:49:30.156 - Thread: 1 -> Adapter id = 0 2020-04-29 12:49:30.156 - Thread: 1 -> Supported = True 2020-04-29 12:49:30.156 - Thread: 1 -> RAM = 6282018816 2020-04-29 12:49:30.156 - Thread: 1 -> Priority = 2 2020-04-29 12:49:30.156 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-29 12:49:30.156 - Thread: 1 -> Output is attached = True 2020-04-29 12:49:30.156 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-04-29 12:49:30.156 - Thread: 1 -> Display modes = { 2020-04-29 12:49:30.157 - Thread: 1 -> DXGIOutput id = 0 2020-04-29 12:49:30.157 - Thread: 1 -> 640x480@60Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 640x480@59.94Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 720x480@60Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 720x480@59.94Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 720x576@60.317Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 720x576@60.317Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 800x600@60.317Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1024x768@60.004Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1152x864@59.959Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1176x664@60Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1176x664@60Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1176x664@59.94Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1176x664@59.94Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1280x720@60Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1280x720@59.94Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1280x768@59.81Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1280x768@59.81Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1280x800@59.81Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1280x960@60.02Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1280x960@60.02Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1360x768@60Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1360x768@60Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1366x768@60Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1366x768@60Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1600x900@60Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1600x1024@60Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1600x1024@60Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1680x1050@60Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1680x1050@60Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1920x1080@60Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 2048x1536@30Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 2048x1536@30Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 2560x1600@30Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 2560x1600@30Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 3440x1440@49.987Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 3440x1440@59.973Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 3840x2160@30Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 3840x2160@59.997Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 5120x2160@60Hz 2020-04-29 12:49:30.157 - Thread: 1 -> 5120x2160@30.001Hz 2020-04-29 12:49:30.158 - Thread: 1 -> } 2020-04-29 12:49:30.158 - Thread: 1 -> } 2020-04-29 12:49:30.158 - Thread: 1 -> AdapterInfo = { 2020-04-29 12:49:30.158 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-04-29 12:49:30.158 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-04-29 12:49:30.158 - Thread: 1 -> Driver version = 26.21.14.3200 2020-04-29 12:49:30.158 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-04-29 12:49:30.158 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-29 12:49:30.158 - Thread: 1 -> AftermathSupported = False 2020-04-29 12:49:30.158 - Thread: 1 -> Adapter id = 0 2020-04-29 12:49:30.158 - Thread: 1 -> Supported = True 2020-04-29 12:49:30.158 - Thread: 1 -> RAM = 6282018816 2020-04-29 12:49:30.158 - Thread: 1 -> Priority = 2 2020-04-29 12:49:30.158 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-29 12:49:30.158 - Thread: 1 -> Output is attached = True 2020-04-29 12:49:30.158 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-04-29 12:49:30.158 - Thread: 1 -> Display modes = { 2020-04-29 12:49:30.158 - Thread: 1 -> DXGIOutput id = 0 2020-04-29 12:49:30.158 - Thread: 1 -> 640x480@60Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 640x480@59.94Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 720x480@60Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 720x480@59.94Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 720x576@60.317Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 720x576@60.317Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 800x600@60.317Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1024x768@60.004Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1152x864@59.959Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1176x664@60Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1176x664@60Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1176x664@59.94Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1176x664@59.94Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1280x720@60Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1280x720@59.94Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1280x768@59.81Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1280x768@59.81Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1280x800@59.81Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1280x960@60.02Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1280x960@60.02Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1360x768@60Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1360x768@60Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1366x768@60Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1366x768@60Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1600x900@60Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1600x1024@60Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1600x1024@60Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1680x1050@60Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1680x1050@60Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1920x1080@60Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 2048x1536@30Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 2048x1536@30Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 2560x1600@30Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 2560x1600@30Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 3440x1440@49.987Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 3440x1440@59.973Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 3840x2160@30Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 3840x2160@59.997Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 5120x2160@60Hz 2020-04-29 12:49:30.158 - Thread: 1 -> 5120x2160@30.001Hz 2020-04-29 12:49:30.158 - Thread: 1 -> } 2020-04-29 12:49:30.158 - Thread: 1 -> } 2020-04-29 12:49:30.163 - Thread: 1 -> Steam.IsActive: True 2020-04-29 12:49:30.163 - Thread: 1 -> Steam.IsOnline: True 2020-04-29 12:49:30.163 - Thread: 1 -> Steam.OwnsGame: False 2020-04-29 12:49:30.163 - Thread: 1 -> Steam.UserId: 76561198000302830 2020-04-29 12:49:30.164 - Thread: 1 -> Steam.UserName: Misdirected 2020-04-29 12:49:30.164 - Thread: 1 -> Steam.Branch: default 2020-04-29 12:49:30.164 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-04-29 12:49:30.164 - Thread: 1 -> Build version: 0.1.1.0 2020-04-29 12:49:30.173 - Thread: 1 -> MyScreenManager() 2020-04-29 12:49:30.239 - Thread: 33 -> CreateDeviceInternal - CheckSettings() 2020-04-29 12:49:30.239 - Thread: 33 -> CreateDeviceInternal - GetAdapter() 2020-04-29 12:49:30.241 - Thread: 33 -> CreateDeviceInternal - FixSettings() 2020-04-29 12:49:30.242 - Thread: 33 -> CreateDeviceInternal - Create device 2020-04-29 12:49:30.341 - Thread: 33 -> CreateDeviceInternal Steam Overlay integration 2020-04-29 12:49:30.423 - Thread: 33 -> CreateDeviceInternal Steam Overlay OK 2020-04-29 12:49:30.424 - Thread: 33 -> CreateDeviceInternal create swapchain 2020-04-29 12:49:31.868 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-29 12:49:31.868 - Thread: 1 -> Game dir: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-29 12:49:31.868 - Thread: 1 -> Content dir: Q:\Steam\steamapps\common\SpaceEngineers\Content 2020-04-29 12:49:32.748 - Thread: 1 -> Preallocate - START 2020-04-29 12:49:32.751 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-29 12:49:32.757 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-29 12:49:32.757 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-29 12:49:32.757 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-29 12:49:32.758 - Thread: 1 -> MyEntities - START 2020-04-29 12:49:32.773 - Thread: 1 -> MyEntities - END 2020-04-29 12:49:32.773 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-29 12:49:32.773 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-29 12:49:32.773 - Thread: 1 -> MyTransparentGeometry - START 2020-04-29 12:49:32.773 - Thread: 1 -> MyTransparentGeometry - END 2020-04-29 12:49:32.773 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-29 12:49:32.781 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-29 12:49:32.781 - Thread: 1 -> MyMath - START 2020-04-29 12:49:32.781 - Thread: 1 -> MyMath - END 2020-04-29 12:49:32.781 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-29 12:49:32.781 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-29 12:49:32.792 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-29 12:49:32.792 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-29 12:49:32.792 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-29 12:49:32.837 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-29 12:49:32.837 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-29 12:49:32.837 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-29 12:49:32.837 - Thread: 1 -> MySyncDestructions - START 2020-04-29 12:49:32.837 - Thread: 1 -> MySyncDestructions - END 2020-04-29 12:49:32.837 - Thread: 1 -> MySyncEntity - START 2020-04-29 12:49:32.837 - Thread: 1 -> MySyncEntity - END 2020-04-29 12:49:32.837 - Thread: 1 -> MySyncScenario - START 2020-04-29 12:49:32.837 - Thread: 1 -> MySyncScenario - END 2020-04-29 12:49:32.837 - Thread: 1 -> MyCommandCharacter - START 2020-04-29 12:49:32.839 - Thread: 1 -> MyCommandCharacter - END 2020-04-29 12:49:32.839 - Thread: 1 -> MyCommandConsole - START 2020-04-29 12:49:32.839 - Thread: 1 -> MyCommandConsole - END 2020-04-29 12:49:32.839 - Thread: 1 -> MyCommandEntity - START 2020-04-29 12:49:32.840 - Thread: 1 -> MyCommandEntity - END 2020-04-29 12:49:32.840 - Thread: 1 -> MyAiTargetManager - START 2020-04-29 12:49:32.840 - Thread: 1 -> MyAiTargetManager - END 2020-04-29 12:49:32.840 - Thread: 1 -> MyClientDebugCommands - START 2020-04-29 12:49:32.841 - Thread: 1 -> MyClientDebugCommands - END 2020-04-29 12:49:32.841 - Thread: 1 -> MyDedicatedServer - START 2020-04-29 12:49:32.841 - Thread: 1 -> MyDedicatedServer - END 2020-04-29 12:49:32.841 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-29 12:49:32.841 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-29 12:49:32.841 - Thread: 1 -> MyMultiplayerBase - START 2020-04-29 12:49:32.841 - Thread: 1 -> MyMultiplayerBase - END 2020-04-29 12:49:32.841 - Thread: 1 -> MyMultiplayerClient - START 2020-04-29 12:49:32.841 - Thread: 1 -> MyMultiplayerClient - END 2020-04-29 12:49:32.841 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-29 12:49:32.841 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-29 12:49:32.841 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-29 12:49:32.841 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-29 12:49:32.841 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-29 12:49:32.841 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-29 12:49:32.841 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-29 12:49:32.841 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-29 12:49:32.841 - Thread: 1 -> MyServerDebugCommands - START 2020-04-29 12:49:32.841 - Thread: 1 -> MyServerDebugCommands - END 2020-04-29 12:49:32.841 - Thread: 1 -> MyAIActionsParser - START 2020-04-29 12:49:32.841 - Thread: 1 -> MyAIActionsParser - END 2020-04-29 12:49:32.841 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-29 12:49:32.892 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-29 12:49:32.892 - Thread: 1 -> MyDefinitionManager - START 2020-04-29 12:49:32.909 - Thread: 1 -> MyDefinitionManager - END 2020-04-29 12:49:32.909 - Thread: 1 -> Preallocate - END 2020-04-29 12:49:32.913 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-29 12:49:33.145 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-29 12:49:33.145 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-29 12:49:33.155 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-04-29 12:49:33.156 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-29 12:49:33.156 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-29 12:49:33.156 - Thread: 1 -> Assembly.Location: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-04-29 12:49:33.156 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-04-29 12:49:33.156 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-04-29 12:49:33.158 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-04-29 12:49:33.165 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-04-29 12:49:33.165 - Thread: 1 -> Win32_ComputerSystem.Model: TRX40 DESIGNARE 2020-04-29 12:49:33.165 - Thread: 1 -> Virtualized: False 2020-04-29 12:49:33.198 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-04-29 12:49:33.199 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 274,764,316,672 bytes 2020-04-29 12:49:33.199 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-04-29 12:49:33.199 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 253,460,799,488 bytes 2020-04-29 12:49:33.199 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,438,852,530,176 bytes 2020-04-29 12:49:33.203 - Thread: 1 -> Drive C: | Capacity: 499,499,683,840 bytes | Free space: 280,368,431,104 bytes 2020-04-29 12:49:33.203 - Thread: 1 -> Drive M: | Capacity: 2,000,396,742,656 bytes | Free space: 1,290,756,104,192 bytes 2020-04-29 12:49:33.203 - Thread: 1 -> Drive Q: | Capacity: 2,000,381,014,016 bytes | Free space: 786,458,476,544 bytes 2020-04-29 12:49:33.203 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-04-29 12:49:33.206 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-29 12:49:33.206 - Thread: 1 -> Installed DLCs: 2020-04-29 12:49:33.259 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-29 12:49:33.387 - Thread: 1 -> Havok: Physics.Init 2020-04-29 12:49:33.399 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-29 12:49:33.403 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-29 12:49:33.412 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-29 12:49:33.414 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-29 12:49:33.417 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-04-29 12:49:33.651 - Thread: 1 -> Loading scenarios 2020-04-29 12:49:33.687 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-29 12:49:33.688 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-29 12:49:33.975 - Thread: 1 -> Loading sound definitions 2020-04-29 12:49:33.994 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-29 12:49:33.994 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-29 12:49:33.995 - Thread: 1 -> Loading shadow textures definitions 2020-04-29 12:49:33.995 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-29 12:49:34.000 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-29 12:49:34.009 - Thread: 1 -> MyAudio.LoadData - START 2020-04-29 12:49:34.051 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-04-29 12:49:34.095 - Thread: 1 -> MyAudio.LoadData - END 2020-04-29 12:49:34.106 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2020-04-29 12:49:34.106 - Thread: 1 -> MyGuiManager() 2020-04-29 12:49:34.110 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-29 12:49:34.272 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-29 12:49:34.296 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-29 12:49:34.304 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-29 12:49:34.306 - Thread: 15 -> ReloadVoxelMaterials 2020-04-29 12:49:34.320 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-29 12:49:34.321 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-29 12:49:34.321 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-29 12:49:34.361 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-04-29 12:49:34.361 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-04-29 12:49:34.361 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-04-29 12:49:34.361 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-04-29 12:49:34.361 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-04-29 12:49:34.361 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-04-29 12:49:34.361 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-04-29 12:49:34.361 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-04-29 12:49:34.406 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-04-29 12:49:34.408 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-04-29 12:49:34.420 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-04-29 12:49:34.422 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-04-29 12:49:34.423 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-04-29 12:49:34.424 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-04-29 12:49:34.426 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-04-29 12:49:34.426 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-04-29 12:49:34.428 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-04-29 12:49:34.437 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-04-29 12:49:34.455 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-29 12:49:34.465 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-04-29 12:49:34.468 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-04-29 12:49:34.469 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-04-29 12:49:34.478 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-04-29 12:49:34.478 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-04-29 12:49:34.479 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-04-29 12:49:34.480 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-04-29 12:49:34.482 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-04-29 12:49:34.495 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-04-29 12:49:34.498 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-04-29 12:49:34.500 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-04-29 12:49:34.522 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-04-29 12:49:34.532 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-04-29 12:49:34.535 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-04-29 12:49:34.543 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-04-29 12:49:34.549 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-04-29 12:49:34.567 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-04-29 12:49:34.569 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-04-29 12:49:34.571 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-04-29 12:49:34.581 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-04-29 12:49:34.581 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-04-29 12:49:34.581 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-04-29 12:49:34.589 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-04-29 12:49:34.591 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-04-29 12:49:34.593 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-04-29 12:49:34.630 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-04-29 12:49:34.638 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-04-29 12:49:34.650 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-04-29 12:49:34.657 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-04-29 12:49:34.661 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-04-29 12:49:34.662 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-04-29 12:49:34.664 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-04-29 12:49:34.666 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-04-29 12:49:34.678 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-04-29 12:49:34.728 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-04-29 12:49:34.729 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-04-29 12:49:34.736 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-04-29 12:49:34.753 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-04-29 12:49:34.756 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-04-29 12:49:34.759 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-04-29 12:49:34.762 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-04-29 12:49:34.763 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-04-29 12:49:34.774 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-04-29 12:49:34.786 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-04-29 12:49:34.790 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-04-29 12:49:34.797 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-04-29 12:49:34.811 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-04-29 12:49:34.819 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-04-29 12:49:34.843 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-04-29 12:49:34.860 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-04-29 12:49:34.936 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-04-29 12:49:35.032 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-04-29 12:49:35.036 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-04-29 12:49:35.139 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-04-29 12:49:35.202 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-04-29 12:49:35.262 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-04-29 12:49:35.331 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-04-29 12:49:35.358 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-04-29 12:49:35.444 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-29 12:49:35.459 - Thread: 1 -> Timer Frequency: 10000000 2020-04-29 12:49:35.459 - Thread: 1 -> Ticks per frame: 166667 2020-04-29 12:49:35.460 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-04-29 12:49:35.460 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-04-29 12:49:35.536 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-04-29 12:49:35.561 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-04-29 12:49:35.633 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-04-29 12:49:35.655 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-04-29 12:49:35.738 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-04-29 12:49:35.757 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-04-29 12:49:35.797 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-04-29 12:49:35.806 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-04-29 12:49:35.840 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-04-29 12:49:35.841 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-04-29 12:49:35.868 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-04-29 12:49:35.885 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-04-29 12:49:35.931 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-04-29 12:49:36.221 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-29 12:49:36.222 - Thread: 1 -> Flares Intensity: 1 2020-04-29 12:49:36.222 - Thread: 1 -> Field of view: 1.746101 2020-04-29 12:49:36.222 - Thread: 1 -> PostProcessingEnabled: True 2020-04-29 12:49:36.222 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-04-29 12:49:36.222 - Thread: 1 -> Render.GrassDrawDistance: 68 2020-04-29 12:49:36.222 - Thread: 1 -> Render.DistanceFade: 1998 2020-04-29 12:49:36.222 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-04-29 12:49:36.222 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-04-29 12:49:36.222 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-04-29 12:49:36.222 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-04-29 12:49:36.222 - Thread: 1 -> Render.TextureQuality: HIGH 2020-04-29 12:49:36.222 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-04-29 12:49:36.222 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-04-29 12:49:36.222 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-04-29 12:49:36.222 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-04-29 12:49:36.224 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-04-29 12:49:36.234 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-04-29 12:49:36.248 - Thread: 1 -> Analytics uuid: 7d0685c0-537b-78c2-1ae4-8ebdbb2c4af6 2020-04-29 12:49:36.255 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-04-29 12:49:36.261 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-04-29 12:49:36.519 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-04-29 12:49:36.669 - Thread: 1 -> Analytics helper process start reported 2020-04-29 12:49:36.808 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-04-29 12:49:36.904 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-04-29 12:49:36.957 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-04-29 12:49:37.667 - Thread: 41 -> Analytics session error 2020-04-29 12:49:40.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:49:40.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:49:41.106 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-29 12:49:43.321 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-29 12:49:43.322 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-29 12:49:43.322 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2020-04-29 12:49:59.206 - Thread: 44 -> LoadSession() - Start 2020-04-29 12:49:59.206 - Thread: 44 -> C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-29 12:50:00.519 - Thread: 44 -> Loading Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Sandbox_config.sbc 2020-04-29 12:50:00.521 - Thread: 44 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-29 12:50:00.526 - Thread: 44 -> CheckPoint Experimental mode: No 2020-04-29 12:50:00.526 - Thread: 44 -> CheckPoint Experimental mode reason: 0 2020-04-29 12:50:00.527 - Thread: 44 -> LoadSession() - End 2020-04-29 12:50:00.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:50:00.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:50:00.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:50:00.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:50:00.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:50:00.544 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:50:00.562 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-29 12:50:00.563 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-29 12:50:00.764 - Thread: 1 -> RunLoadingAction - START 2020-04-29 12:50:00.767 - Thread: 1 -> Loading session: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-29 12:50:01.382 - Thread: 1 -> GC Memory: 1,115,721,800 B 2020-04-29 12:50:01.390 - Thread: 1 -> Process Memory: 3,808,489,472 B 2020-04-29 12:50:01.391 - Thread: 1 -> Experimental mode: No 2020-04-29 12:50:01.391 - Thread: 1 -> Experimental mode reason: 0 2020-04-29 12:50:02.346 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-29 12:50:02.374 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-29 12:50:02.378 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-29 12:50:02.380 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-29 12:50:02.381 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-04-29 12:50:02.521 - Thread: 1 -> Loading scenarios 2020-04-29 12:50:02.521 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-29 12:50:02.521 - Thread: 1 -> List of used mods (0) - START 2020-04-29 12:50:02.522 - Thread: 1 -> List of used mods - END 2020-04-29 12:50:02.572 - Thread: 1 -> Loading behaviors 2020-04-29 12:50:02.574 - Thread: 1 -> Loading ammo magazines 2020-04-29 12:50:02.576 - Thread: 1 -> Loading ammo definitions 2020-04-29 12:50:02.578 - Thread: 1 -> Loading animations 2020-04-29 12:50:02.580 - Thread: 1 -> Loading animations 2020-04-29 12:50:02.581 - Thread: 1 -> Loading sound definitions 2020-04-29 12:50:02.581 - Thread: 1 -> Loading sound definitions 2020-04-29 12:50:02.582 - Thread: 1 -> Loading sound definitions 2020-04-29 12:50:02.582 - Thread: 1 -> Loading sound definitions 2020-04-29 12:50:02.582 - Thread: 1 -> Loading sound definitions 2020-04-29 12:50:02.582 - Thread: 1 -> Loading sound definitions 2020-04-29 12:50:02.582 - Thread: 1 -> Loading category classes 2020-04-29 12:50:02.582 - Thread: 1 -> Loading category classes 2020-04-29 12:50:02.582 - Thread: 1 -> Loading blueprint classes 2020-04-29 12:50:02.584 - Thread: 1 -> Loading blueprint class entries 2020-04-29 12:50:02.584 - Thread: 1 -> Loading blueprint class entries 2020-04-29 12:50:02.584 - Thread: 1 -> Loading blueprints 2020-04-29 12:50:02.586 - Thread: 1 -> Loading blueprints 2020-04-29 12:50:02.586 - Thread: 1 -> Loading agent definitions 2020-04-29 12:50:02.587 - Thread: 1 -> Loading character definitions 2020-04-29 12:50:02.597 - Thread: 1 -> Loading character definitions 2020-04-29 12:50:02.597 - Thread: 1 -> Loading components 2020-04-29 12:50:02.599 - Thread: 1 -> Loading components 2020-04-29 12:50:02.599 - Thread: 1 -> Loading configuration 2020-04-29 12:50:02.600 - Thread: 1 -> Loading container types 2020-04-29 12:50:02.601 - Thread: 1 -> Loading Contract Types 2020-04-29 12:50:02.605 - Thread: 1 -> Loading block positions 2020-04-29 12:50:02.608 - Thread: 1 -> Loading block positions 2020-04-29 12:50:02.608 - Thread: 1 -> Loading curve definitions 2020-04-29 12:50:02.610 - Thread: 1 -> Loading debris 2020-04-29 12:50:02.611 - Thread: 1 -> Loading environment items entries 2020-04-29 12:50:02.612 - Thread: 1 -> Loading decal global definitions 2020-04-29 12:50:02.612 - Thread: 1 -> Loading decal definitions 2020-04-29 12:50:02.614 - Thread: 1 -> Loading drone behaviors 2020-04-29 12:50:02.616 - Thread: 1 -> Loading edges 2020-04-29 12:50:02.617 - Thread: 1 -> Loading emissive color definitions 2020-04-29 12:50:02.620 - Thread: 1 -> Loading emissive color default states 2020-04-29 12:50:02.623 - Thread: 1 -> Loading animations 2020-04-29 12:50:02.623 - Thread: 1 -> Loading entity components 2020-04-29 12:50:02.633 - Thread: 1 -> Loading component containers 2020-04-29 12:50:02.644 - Thread: 1 -> Loading environment items entries 2020-04-29 12:50:02.644 - Thread: 1 -> Loading Faction Names 2020-04-29 12:50:02.644 - Thread: 1 -> Loading factions 2020-04-29 12:50:02.647 - Thread: 1 -> Loading flare definitions 2020-04-29 12:50:02.659 - Thread: 1 -> Loading gas property definitions 2020-04-29 12:50:02.660 - Thread: 1 -> Loading event definitions 2020-04-29 12:50:02.661 - Thread: 1 -> Loading physical items 2020-04-29 12:50:02.679 - Thread: 1 -> Loading LCD texture categories 2020-04-29 12:50:02.680 - Thread: 1 -> Loading LCD texture categories 2020-04-29 12:50:02.681 - Thread: 1 -> Loading LCD texture categories 2020-04-29 12:50:02.681 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-29 12:50:02.681 - Thread: 1 -> Loading physical items 2020-04-29 12:50:02.683 - Thread: 1 -> Loading physical items 2020-04-29 12:50:02.683 - Thread: 1 -> Loading physical material properties 2020-04-29 12:50:02.686 - Thread: 1 -> Loading pirate antennas 2020-04-29 12:50:02.693 - Thread: 1 -> Loading research blocks definitions 2020-04-29 12:50:02.694 - Thread: 1 -> Loading research groups definitions 2020-04-29 12:50:02.695 - Thread: 1 -> Loading resource distribution groups 2020-04-29 12:50:02.696 - Thread: 1 -> Loading shadow textures definitions 2020-04-29 12:50:02.696 - Thread: 1 -> Loading ship sound groups 2020-04-29 12:50:02.708 - Thread: 1 -> Loading ship sound groups 2020-04-29 12:50:02.708 - Thread: 1 -> Loading sound categories 2020-04-29 12:50:02.711 - Thread: 1 -> Loading stat definitions 2020-04-29 12:50:02.711 - Thread: 1 -> Loading grid creators 2020-04-29 12:50:02.713 - Thread: 1 -> Loading transparent material properties 2020-04-29 12:50:02.714 - Thread: 1 -> Loading planet definition 2020-04-29 12:50:02.715 - Thread: 1 -> Loading voxel map storage definitions 2020-04-29 12:50:02.716 - Thread: 1 -> Loading voxel material definitions 2020-04-29 12:50:02.717 - Thread: 1 -> Loading voxel material definitions 2020-04-29 12:50:02.717 - Thread: 1 -> Loading voxel material definitions 2020-04-29 12:50:02.717 - Thread: 1 -> Loading Weather Effects 2020-04-29 12:50:02.721 - Thread: 1 -> Audio effects definitions 2020-04-29 12:50:02.724 - Thread: 1 -> Loading environment items definitions 2020-04-29 12:50:02.725 - Thread: 1 -> Loading environment items definitions 2020-04-29 12:50:02.726 - Thread: 1 -> Loading physical material properties 2020-04-29 12:50:02.734 - Thread: 1 -> Loading particle effect definitions 2020-04-29 12:50:02.794 - Thread: 1 -> Loading particle effect definitions 2020-04-29 12:50:02.795 - Thread: 1 -> Loading environment item definitions 2020-04-29 12:50:02.798 - Thread: 1 -> Loading weapon definitions 2020-04-29 12:50:02.803 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.832 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.833 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.865 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.871 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.873 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.874 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.875 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.875 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.876 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.877 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.878 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.878 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.881 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.881 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.882 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.882 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.883 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.884 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.889 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.889 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.890 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.890 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.890 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.891 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.892 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.893 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.893 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.893 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.894 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.894 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.895 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.895 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.899 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.911 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.913 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.914 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.915 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.916 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.919 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.920 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.921 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.922 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.923 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.924 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.925 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.926 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.928 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.929 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.930 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.931 - Thread: 1 -> Loading cube blocks 2020-04-29 12:50:02.931 - Thread: 1 -> Created block definitions 2020-04-29 12:50:02.935 - Thread: 1 -> Loading block variant groups 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-04-29 12:50:02.937 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-04-29 12:50:02.938 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-04-29 12:50:02.938 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-04-29 12:50:02.938 - 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Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-04-29 12:50:02.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-04-29 12:50:02.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-04-29 12:50:02.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-04-29 12:50:02.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-04-29 12:50:02.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-04-29 12:50:02.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-04-29 12:50:02.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-04-29 12:50:02.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-04-29 12:50:02.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-04-29 12:50:02.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-04-29 12:50:02.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-04-29 12:50:02.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-04-29 12:50:02.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-04-29 12:50:02.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-04-29 12:50:02.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-04-29 12:50:02.942 - Thread: 1 -> Loading asteroid generators 2020-04-29 12:50:02.944 - Thread: 1 -> Loading spawn groups 2020-04-29 12:50:02.946 - Thread: 1 -> Loading drop containers 2020-04-29 12:50:02.947 - Thread: 1 -> Loading spawn groups 2020-04-29 12:50:02.948 - Thread: 1 -> Loading spawn groups 2020-04-29 12:50:02.948 - Thread: 1 -> Loading radial menu definitions 2020-04-29 12:50:02.964 - Thread: 1 -> Loading respawn ships 2020-04-29 12:50:02.966 - Thread: 1 -> Loading spawn groups 2020-04-29 12:50:02.966 - Thread: 1 -> Loading wheel speeds 2020-04-29 12:50:03.005 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-29 12:50:03.014 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-29 12:50:03.014 - Thread: 1 -> MyAudio.LoadData - START 2020-04-29 12:50:03.030 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-04-29 12:50:03.119 - Thread: 1 -> MyAudio.LoadData - END 2020-04-29 12:50:03.169 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-29 12:50:03.175 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-29 12:50:03.206 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-29 12:50:03.206 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-29 12:50:03.206 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-29 12:50:03.215 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-29 12:50:03.935 - Thread: 102 -> External debugger: listening... 2020-04-29 12:50:03.955 - Thread: 1 -> MyLights.LoadData() - START 2020-04-29 12:50:03.958 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-29 12:50:03.958 - Thread: 1 -> MyLights.LoadData() - END 2020-04-29 12:50:03.958 - Thread: 1 -> Info: MyLights initialized. 2020-04-29 12:50:03.958 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-29 12:50:03.964 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-29 12:50:04.017 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-29 12:50:04.017 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-29 12:50:04.041 - Thread: 1 -> Loading Procedural World Generator 2020-04-29 12:50:04.042 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-04-29 12:50:04.267 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-29 12:50:04.376 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-04-29 12:50:04.376 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-04-29 12:50:04.376 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-04-29 12:50:04.376 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-04-29 12:50:04.376 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-04-29 12:50:04.376 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-04-29 12:50:04.376 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-04-29 12:50:04.377 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Alien-291759539d120000.vx2' 2020-04-29 12:50:04.377 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Titan-2124704365d19000.vx2' 2020-04-29 12:50:04.377 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\EarthLike-1779144428d120000.vx2' 2020-04-29 12:50:04.377 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Mars-2044023682d120000.vx2' 2020-04-29 12:50:04.377 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Europa-595048092d19000.vx2' 2020-04-29 12:50:04.377 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Triton-12345d80253.vx2' 2020-04-29 12:50:04.377 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Moon-1353915701d19000.vx2' 2020-04-29 12:50:04.771 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428604342377)A(G(StoneCoverageIronCore)M(EarthForestArea)__28)-815119000592720592.vx2' 2020-04-29 12:50:04.783 - Thread: 19 -> SE-16693: LockExtraCriticalSections: False; DonNotServeBlockingRequestsImmediately: False 2020-04-29 12:50:05.435 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428705005680)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-856036144788761658.vx2' 2020-04-29 12:50:05.436 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470415)A(G(StoneCoverageIronCore)M(EarthForestArea)__509).vx2' 2020-04-29 12:50:05.437 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225230356494)A(G(StoneCoverageIronCore)M(EarthForestArea)__423).vx2' 2020-04-29 12:50:05.438 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225213579277)A(G(StoneCoverageIronCore)M(EarthForestArea)__323).vx2' 2020-04-29 12:50:05.438 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470414)A(G(StoneCoverageIronCore)M(EarthForestArea)__177).vx2' 2020-04-29 12:50:07.543 - Thread: 21 -> Info: Planet generator name: Triton 2020-04-29 12:50:07.732 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-29 12:50:08.574 - Thread: 15 -> Info: Planet generator name: EarthLike 2020-04-29 12:50:08.574 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-29 12:50:08.771 - Thread: 1 -> Info: Planet generator name: Mars 2020-04-29 12:50:08.771 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-29 12:50:09.052 - Thread: 17 -> Info: Planet generator name: Alien 2020-04-29 12:50:09.053 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-29 12:50:09.299 - Thread: 16 -> Info: Planet generator name: Moon 2020-04-29 12:50:09.299 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-29 12:50:09.489 - Thread: 18 -> Info: Planet generator name: Titan 2020-04-29 12:50:09.490 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-29 12:50:09.787 - Thread: 20 -> Info: Planet generator name: Europa 2020-04-29 12:50:09.787 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-29 12:50:09.787 - Thread: 1 -> Entities loaded 2020-04-29 12:50:09.973 - Thread: 1 -> Entities initialized 2020-04-29 12:50:10.145 - Thread: 1 -> Checkpoint.CameraAttachedTo: 127808635901093386 2020-04-29 12:50:10.161 - Thread: 1 -> MySession.Static.LogSettings - START 2020-04-29 12:50:10.161 - Thread: 1 -> Name = Star System 2020-04-18 18:33 2020-04-29 12:50:10.161 - Thread: 1 -> Description = 2020-04-29 12:50:10.161 - Thread: 1 -> GameDateTime = 01/03/2081 23:22:27 2020-04-29 12:50:10.161 - Thread: 1 -> Password = 2020-04-29 12:50:10.161 - Thread: 1 -> CurrentPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-29 12:50:10.161 - Thread: 1 -> WorkshopId = 2020-04-29 12:50:10.161 - Thread: 1 -> CameraController = Default_Astronaut_Female 2020-04-29 12:50:10.161 - Thread: 1 -> ThumbPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\thumb.jpg 2020-04-29 12:50:10.163 - Thread: 1 -> Settings: 2020-04-29 12:50:10.163 - Thread: 1 -> GameMode = Survival 2020-04-29 12:50:10.163 - Thread: 1 -> MaxPlayers = 4 2020-04-29 12:50:10.163 - Thread: 1 -> OnlineMode = OFFLINE 2020-04-29 12:50:10.163 - Thread: 1 -> AutoHealing = True 2020-04-29 12:50:10.163 - Thread: 1 -> WeaponsEnabled = True 2020-04-29 12:50:10.163 - Thread: 1 -> ThrusterDamage = True 2020-04-29 12:50:10.163 - Thread: 1 -> EnableSpectator = False 2020-04-29 12:50:10.163 - Thread: 1 -> EnableCopyPaste = False 2020-04-29 12:50:10.163 - Thread: 1 -> MaxFloatingObjects = 100 2020-04-29 12:50:10.163 - Thread: 1 -> MaxGridSize = 0 2020-04-29 12:50:10.163 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-04-29 12:50:10.163 - Thread: 1 -> CargoShipsEnabled = True 2020-04-29 12:50:10.163 - Thread: 1 -> EnvironmentHostility = SAFE 2020-04-29 12:50:10.163 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-04-29 12:50:10.163 - Thread: 1 -> InventorySizeMultiplier = 3 2020-04-29 12:50:10.163 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-04-29 12:50:10.163 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-04-29 12:50:10.163 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-04-29 12:50:10.163 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-04-29 12:50:10.163 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-04-29 12:50:10.163 - Thread: 1 -> ClientCanSave = False 2020-04-29 12:50:10.163 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-04-29 12:50:10.163 - Thread: 1 -> PermanentDeath = False 2020-04-29 12:50:10.163 - Thread: 1 -> DestructibleBlocks = True 2020-04-29 12:50:10.163 - Thread: 1 -> EnableScripts = False 2020-04-29 12:50:10.163 - Thread: 1 -> AutoSaveInMinutes = 5 2020-04-29 12:50:10.163 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-04-29 12:50:10.163 - Thread: 1 -> ProceduralDensity = 0.35 2020-04-29 12:50:10.163 - Thread: 1 -> ProceduralSeed = 0 2020-04-29 12:50:10.163 - Thread: 1 -> DestructibleBlocks = True 2020-04-29 12:50:10.163 - Thread: 1 -> EnableIngameScripts = False 2020-04-29 12:50:10.163 - Thread: 1 -> ViewDistance = 15000 2020-04-29 12:50:10.163 - Thread: 1 -> Voxel destruction = True 2020-04-29 12:50:10.163 - Thread: 1 -> EnableStructuralSimulation = False 2020-04-29 12:50:10.163 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-04-29 12:50:10.163 - Thread: 1 -> EnableContainerDrops = True 2020-04-29 12:50:10.163 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-04-29 12:50:10.163 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-04-29 12:50:10.163 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-04-29 12:50:10.163 - Thread: 1 -> EnableSubgridDamage = False 2020-04-29 12:50:10.163 - Thread: 1 -> SyncDistance = 3000 2020-04-29 12:50:10.163 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-04-29 12:50:10.163 - Thread: 1 -> AFKTimeoutMin = 0 2020-04-29 12:50:10.163 - Thread: 1 -> StopGridsPeriodMin = 15 2020-04-29 12:50:10.163 - Thread: 1 -> ExperimentalMode = False 2020-04-29 12:50:10.163 - Thread: 1 -> ExperimentalModeReason = 0 2020-04-29 12:50:10.163 - Thread: 1 -> MySession.Static.LogSettings - END 2020-04-29 12:50:10.224 - Thread: 1 -> Session loaded 2020-04-29 12:50:10.224 - Thread: 1 -> RunLoadingAction - END 2020-04-29 12:50:10.224 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-04-29 12:50:10.305 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-04-29 12:50:10.305 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-04-29 12:50:10.306 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-04-29 12:50:10.316 - Thread: 1 -> Updating continues. 2020-04-29 12:50:10.347 - Thread: 1 -> GC Memory: 1472.169 MB 2020-04-29 12:50:11.380 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-29 12:50:11.425 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-29 12:50:11.529 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-04-29 12:50:11.530 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-29 12:50:11.531 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-29 12:50:11.546 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-29 12:50:14.426 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:50:14.426 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:50:20.720 - Thread: 1 -> GUI Stats: Update 5.87678766666666, Draw 0.239974444444445 2020-04-29 12:50:40.355 - Thread: 1 -> GC Memory: 3471.58 MB 2020-04-29 12:50:51.039 - Thread: 1 -> GUI Stats: Update 0.376661777777778, Draw 0.371379944444444 2020-04-29 12:50:51.054 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 12:50:51.070 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,11.7067,33.23874,1,0,3469.674,10863.3,10112,89888,12,4.430953,99.20533,0,234947,68.08959,0,16.66667,3.017018,67.54851,100,7473756454 2020-04-29 12:51:10.373 - Thread: 1 -> GC Memory: 3469.619 MB 2020-04-29 12:51:21.040 - Thread: 1 -> GUI Stats: Update 0.508874666666666, Draw 0.354178333333333 2020-04-29 12:51:40.389 - Thread: 1 -> GC Memory: 3470.597 MB 2020-04-29 12:51:51.040 - Thread: 1 -> GUI Stats: Update 0.401489722222222, Draw 0.363459777777777 2020-04-29 12:51:51.070 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 12:51:51.072 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,15.51059,32.40972,1,0,3470.655,10894.04,10112,89888,12,4.511828,99.20888,0.01809204,234958,67.42989,0,16.66667,3.04232,66.89643,100,7484831430 2020-04-29 12:52:10.405 - Thread: 1 -> GC Memory: 1510.072 MB 2020-04-29 12:52:21.039 - Thread: 1 -> GUI Stats: Update 0.404971111111111, Draw 0.353048611111111 2020-04-29 12:52:40.406 - Thread: 1 -> GC Memory: 1509.821 MB 2020-04-29 12:52:51.041 - Thread: 1 -> GUI Stats: Update 0.394719555555556, Draw 0.345149388888888 2020-04-29 12:52:51.087 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 12:52:51.089 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,12.92226,34.59868,1,0,1509.705,10245.77,10112,89888,12,4.488329,99.1852,0.01906636,235574,66.41188,0,16.66667,2.980784,65.87076,100,7484875158 2020-04-29 12:53:10.423 - Thread: 1 -> GC Memory: 1509.294 MB 2020-04-29 12:53:21.039 - Thread: 1 -> GUI Stats: Update 0.452424666666667, Draw 0.339169333333333 2020-04-29 12:53:31.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:53:31.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:53:40.423 - Thread: 1 -> GC Memory: 1513.312 MB 2020-04-29 12:53:51.040 - Thread: 1 -> GUI Stats: Update 0.358588111111112, Draw 0.301234444444445 2020-04-29 12:53:51.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 12:53:51.105 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,14.25776,60.10121,1,0,1513.292,10124.63,10112,89888,13,8.591597,98.27509,0.01969255,235682,31.02606,0,16.66667,2.665634,30.49089,100,7326826692 2020-04-29 12:54:10.424 - Thread: 1 -> GC Memory: 1546.215 MB 2020-04-29 12:54:21.040 - Thread: 1 -> GUI Stats: Update 0.3460375, Draw 0.2267165 2020-04-29 12:54:29.904 - Thread: 1 -> Steam TriggerItemDrop: 0 2020-04-29 12:54:29.946 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:54:29.947 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:54:40.430 - Thread: 1 -> GC Memory: 1545.261 MB 2020-04-29 12:54:40.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:54:40.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:54:47.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:54:47.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:54:51.398 - Thread: 1 -> GUI Stats: Update 0.366552111111111, Draw 0.224076166666667 2020-04-29 12:54:51.480 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 12:54:51.480 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,14.28615,69.37174,1,0,1576.575,10409.08,10112,89888,13,10.54427,98.32162,0.02324148,235346,32.127,0,16.66667,3.387558,31.58778,100,7362093208 2020-04-29 12:55:00.766 - Thread: 1 -> Autosave initiated 2020-04-29 12:55:00.766 - Thread: 1 -> Character state: True 2020-04-29 12:55:00.766 - Thread: 1 -> IsServer: True 2020-04-29 12:55:00.766 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 12:55:00.766 - Thread: 1 -> Autosave 2020-04-29 12:55:00.768 - Thread: 1 -> Saving world - START 2020-04-29 12:55:00.769 - Thread: 1 -> Making world state snapshot. 2020-04-29 12:55:00.769 - Thread: 1 -> Before snapshot.: GC Memory: 1,579 B 2020-04-29 12:55:00.924 - Thread: 1 -> After snapshot.: GC Memory: 1,581 B 2020-04-29 12:55:00.925 - Thread: 1 -> Directory cleanup: GC Memory: 1,581 B 2020-04-29 12:55:00.925 - Thread: 1 -> Saving world - END 2020-04-29 12:55:00.931 - Thread: 16 -> Session snapshot save - START 2020-04-29 12:55:00.931 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 12:55:01.575 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 12:55:02.007 - Thread: 16 -> Session snapshot save - END 2020-04-29 12:55:10.446 - Thread: 1 -> GC Memory: 1595.781 MB 2020-04-29 12:55:21.546 - Thread: 1 -> GUI Stats: Update 0.365411388888888, Draw 0.249242444444444 2020-04-29 12:55:40.464 - Thread: 1 -> GC Memory: 1525.032 MB 2020-04-29 12:55:51.546 - Thread: 1 -> GUI Stats: Update 0.468443055555556, Draw 0.224357555555555 2020-04-29 12:55:51.645 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 12:55:51.645 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,12.09482,57.80106,1,0,1534.41,10343.92,10112,89888,12,10.76653,98.46678,0.025941,235331,34.63718,0,16.66667,3.729221,34.10612,100,7458119374 2020-04-29 12:56:10.479 - Thread: 1 -> GC Memory: 1536.503 MB 2020-04-29 12:56:21.546 - Thread: 1 -> GUI Stats: Update 0.3789485, Draw 0.317534333333333 2020-04-29 12:56:40.480 - Thread: 1 -> GC Memory: 1538.475 MB 2020-04-29 12:56:51.547 - Thread: 1 -> GUI Stats: Update 0.466658388888889, Draw 0.618981555555555 2020-04-29 12:56:51.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 12:56:51.662 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,15.20521,56.91899,1,0,1540.09,10438.7,10112,89888,12,8.046246,98.60197,0.02268315,235349,38.28219,0,16.66667,3.080279,37.74699,100,7553587590 2020-04-29 12:57:00.229 - Thread: 1 -> Updating stopped. 2020-04-29 12:57:00.245 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:57:00.245 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:57:01.456 - Thread: 1 -> Updating continues. 2020-04-29 12:57:01.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:57:01.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:57:10.491 - Thread: 1 -> GC Memory: 1532.996 MB 2020-04-29 12:57:17.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:57:17.407 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:57:21.908 - Thread: 1 -> GUI Stats: Update 0.626032777777778, Draw 0.471869777777778 2020-04-29 12:57:40.492 - Thread: 1 -> GC Memory: 1547.018 MB 2020-04-29 12:57:51.908 - Thread: 1 -> GUI Stats: Update 0.394631111111112, Draw 0.252449166666667 2020-04-29 12:57:52.040 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 12:57:52.040 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,12.11484,64.40109,1,0,1549.062,10497.26,10112,89888,12,8.686351,98.48464,0.02304009,235313,34.02492,0,16.66667,2.955524,33.50932,100,7564460914 2020-04-29 12:58:10.510 - Thread: 1 -> GC Memory: 1550.346 MB 2020-04-29 12:58:18.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:58:18.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:58:21.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:58:21.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:58:21.909 - Thread: 1 -> GUI Stats: Update 0.385292333333333, Draw 0.285590388888889 2020-04-29 12:58:27.556 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:58:27.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:58:29.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:58:29.407 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:58:30.823 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:58:30.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:58:32.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:58:32.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:58:40.524 - Thread: 1 -> GC Memory: 1529.468 MB 2020-04-29 12:58:51.910 - Thread: 1 -> GUI Stats: Update 0.472645833333334, Draw 0.316951055555556 2020-04-29 12:58:52.056 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 12:58:52.056 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,12.79485,76.57465,1,0,1530.42,10466.52,10112,89888,12,9.207678,98.36655,0.02364396,235518,31.97771,0,16.66667,2.944404,31.45537,100,7477037834 2020-04-29 12:59:05.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 12:59:05.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 12:59:10.525 - Thread: 1 -> GC Memory: 1533.121 MB 2020-04-29 12:59:21.909 - Thread: 1 -> GUI Stats: Update 0.374580222222223, Draw 0.228161611111111 2020-04-29 12:59:40.542 - Thread: 1 -> GC Memory: 1538.026 MB 2020-04-29 12:59:51.909 - Thread: 1 -> GUI Stats: Update 0.385299111111111, Draw 0.271660111111111 2020-04-29 12:59:52.073 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 12:59:52.073 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,13.21885,50.73913,1,0,1540.156,10497.45,10121,89879,12,7.469364,98.6553,0.02267434,235677,39.99746,0,16.66667,2.987556,39.45962,100,7578195746 2020-04-29 13:00:00.775 - Thread: 1 -> Autosave initiated 2020-04-29 13:00:00.775 - Thread: 1 -> Character state: True 2020-04-29 13:00:00.775 - Thread: 1 -> IsServer: True 2020-04-29 13:00:00.775 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 13:00:00.775 - Thread: 1 -> Autosave 2020-04-29 13:00:00.775 - Thread: 1 -> Saving world - START 2020-04-29 13:00:00.776 - Thread: 1 -> Making world state snapshot. 2020-04-29 13:00:00.776 - Thread: 1 -> Before snapshot.: GC Memory: 1,540 B 2020-04-29 13:00:00.808 - Thread: 1 -> After snapshot.: GC Memory: 1,540 B 2020-04-29 13:00:00.809 - Thread: 1 -> Directory cleanup: GC Memory: 1,540 B 2020-04-29 13:00:00.809 - Thread: 1 -> Saving world - END 2020-04-29 13:00:00.809 - Thread: 16 -> Session snapshot save - START 2020-04-29 13:00:00.810 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 13:00:01.176 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 13:00:01.706 - Thread: 16 -> Session snapshot save - END 2020-04-29 13:00:10.558 - Thread: 1 -> GC Memory: 1553.244 MB 2020-04-29 13:00:15.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 13:00:15.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 13:00:21.908 - Thread: 1 -> GUI Stats: Update 0.392617500000001, Draw 0.310094722222222 2020-04-29 13:00:38.720 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 13:00:38.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 13:00:40.559 - Thread: 1 -> GC Memory: 1533.054 MB 2020-04-29 13:00:51.908 - Thread: 1 -> GUI Stats: Update 0.504302, Draw 0.282042833333333 2020-04-29 13:00:52.090 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:00:52.091 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,12.48569,53.49388,1,0,1535.924,10499.79,10121,89879,12,7.644083,98.59972,0.02333207,235721,38.53006,0,16.66667,2.94527,37.99053,100,7578459378 2020-04-29 13:00:53.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 13:00:53.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 13:01:10.575 - Thread: 1 -> GC Memory: 1541.232 MB 2020-04-29 13:01:21.908 - Thread: 1 -> GUI Stats: Update 0.385326, Draw 0.267283555555556 2020-04-29 13:01:33.390 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 13:01:33.391 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 13:01:34.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 13:01:34.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 13:01:40.577 - Thread: 1 -> GC Memory: 1539.093 MB 2020-04-29 13:01:51.908 - Thread: 1 -> GUI Stats: Update 0.347072111111111, Draw 0.24924 2020-04-29 13:01:52.107 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:01:52.107 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,11.47273,62.45042,1,0,1540.817,10337.45,10121,89879,12,8.44488,98.42539,0.02283277,235723,33.38348,0,16.66667,2.819195,32.85783,100,7402053778 2020-04-29 13:02:10.591 - Thread: 1 -> GC Memory: 1530.65 MB 2020-04-29 13:02:21.908 - Thread: 1 -> GUI Stats: Update 0.330201222222222, Draw 0.198303111111111 2020-04-29 13:02:40.608 - Thread: 1 -> GC Memory: 1532.469 MB 2020-04-29 13:02:51.908 - Thread: 1 -> GUI Stats: Update 0.433187499999999, Draw 0.198537611111111 2020-04-29 13:02:52.124 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:02:52.124 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,11.38046,58.07665,1,0,1533.729,10306.43,10121,89879,12,8.29615,98.37447,0.02126352,235738,33.7921,0,16.66667,2.803443,33.2428,100,7390995330 2020-04-29 13:03:10.625 - Thread: 1 -> GC Memory: 1539.299 MB 2020-04-29 13:03:13.291 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-29 13:03:21.909 - Thread: 1 -> GUI Stats: Update 0.368725777777777, Draw 0.232731722222222 2020-04-29 13:03:40.625 - Thread: 1 -> GC Memory: 1533.306 MB 2020-04-29 13:03:51.909 - Thread: 1 -> GUI Stats: Update 0.345994555555556, Draw 0.221526944444445 2020-04-29 13:03:52.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:03:52.140 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,13.39546,88.9535,1,0,1534.333,10332.94,10121,89879,13,9.858964,98.22269,0.02438128,235714,30.35185,0,16.66667,2.992378,29.8124,100,7401116398 2020-04-29 13:03:54.458 - Thread: 1 -> Updating stopped. 2020-04-29 13:03:55.057 - Thread: 1 -> Updating continues. 2020-04-29 13:04:10.642 - Thread: 1 -> GC Memory: 1535.743 MB 2020-04-29 13:04:21.910 - Thread: 1 -> GUI Stats: Update 0.340559555555555, Draw 0.103224444444444 2020-04-29 13:04:40.659 - Thread: 1 -> GC Memory: 1538.23 MB 2020-04-29 13:04:51.909 - Thread: 1 -> GUI Stats: Update 0.442192444444445, Draw 0.0748782222222221 2020-04-29 13:04:52.157 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:04:52.158 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,11.79942,68.36958,1,0,1540.001,10337.85,10121,89879,13,9.880929,98.23805,0.02577125,235740,29.79132,0,16.66667,2.943659,29.26641,100,7383482366 2020-04-29 13:05:00.775 - Thread: 1 -> Autosave initiated 2020-04-29 13:05:00.775 - Thread: 1 -> Character state: True 2020-04-29 13:05:00.775 - Thread: 1 -> IsServer: True 2020-04-29 13:05:00.775 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 13:05:00.775 - Thread: 1 -> Autosave 2020-04-29 13:05:00.775 - Thread: 1 -> Saving world - START 2020-04-29 13:05:00.776 - Thread: 1 -> Making world state snapshot. 2020-04-29 13:05:00.776 - Thread: 1 -> Before snapshot.: GC Memory: 1,539 B 2020-04-29 13:05:00.833 - Thread: 1 -> After snapshot.: GC Memory: 1,544 B 2020-04-29 13:05:00.833 - Thread: 1 -> Directory cleanup: GC Memory: 1,544 B 2020-04-29 13:05:00.833 - Thread: 1 -> Saving world - END 2020-04-29 13:05:00.833 - Thread: 16 -> Session snapshot save - START 2020-04-29 13:05:00.833 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 13:05:01.209 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 13:05:01.798 - Thread: 16 -> Session snapshot save - END 2020-04-29 13:05:10.675 - Thread: 1 -> GC Memory: 1558.341 MB 2020-04-29 13:05:21.910 - Thread: 1 -> GUI Stats: Update 0.360757111111111, Draw 0.0763793333333334 2020-04-29 13:05:40.675 - Thread: 1 -> GC Memory: 1535.419 MB 2020-04-29 13:05:42.790 - Thread: 1 -> Steam TriggerItemDrop: 0 2020-04-29 13:05:42.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 13:05:42.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 13:05:44.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 13:05:44.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 13:05:52.277 - Thread: 1 -> GUI Stats: Update 0.356896277777777, Draw 0.137881944444445 2020-04-29 13:05:52.543 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:05:52.543 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,12.33489,64.97295,1,0,1536.778,10368.85,10121,89879,13,9.339029,97.94406,0.02508142,235749,27.61127,0,16.66667,2.578624,27.0436,100,7398592232 2020-04-29 13:06:10.677 - Thread: 1 -> GC Memory: 1539.399 MB 2020-04-29 13:06:11.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 13:06:11.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 13:06:22.278 - Thread: 1 -> GUI Stats: Update 0.368200666666667, Draw 0.247359444444444 2020-04-29 13:06:40.678 - Thread: 1 -> GC Memory: 1543.603 MB 2020-04-29 13:06:52.279 - Thread: 1 -> GUI Stats: Update 0.444585444444444, Draw 0.237496666666666 2020-04-29 13:06:52.559 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:06:52.560 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,15.13092,73.80211,1,0,1544.518,10340.46,10121,89879,12,10.14065,98.12885,0.02367845,235709,30.0099,0,16.66667,3.043198,29.44837,100,7406426824 2020-04-29 13:07:10.695 - Thread: 1 -> GC Memory: 1539.25 MB 2020-04-29 13:07:22.278 - Thread: 1 -> GUI Stats: Update 0.34042288888889, Draw 0.227209222222222 2020-04-29 13:07:40.712 - Thread: 1 -> GC Memory: 1542.663 MB 2020-04-29 13:07:52.277 - Thread: 1 -> GUI Stats: Update 0.347510833333333, Draw 0.235838444444445 2020-04-29 13:07:52.576 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:07:52.577 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,13.98555,78.61788,1,0,1545.019,10362.45,10121,89879,12,10.38854,98.04436,0.02633978,235691,27.7535,0,16.66667,2.883183,27.21074,100,7410679642 2020-04-29 13:08:10.728 - Thread: 1 -> GC Memory: 1547.446 MB 2020-04-29 13:08:22.278 - Thread: 1 -> GUI Stats: Update 0.339860388888889, Draw 0.226691944444445 2020-04-29 13:08:40.729 - Thread: 1 -> GC Memory: 1537.818 MB 2020-04-29 13:08:52.278 - Thread: 1 -> GUI Stats: Update 0.431256111111111, Draw 0.237781777777778 2020-04-29 13:08:52.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:08:52.593 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,14.28258,67.18404,1,0,1540.787,10462.69,10121,89879,12,10.27806,98.40314,0.02625005,235698,34.32534,0,16.66667,3.52798,33.77722,100,7484699580 2020-04-29 13:09:10.744 - Thread: 1 -> GC Memory: 1543.364 MB 2020-04-29 13:09:22.278 - Thread: 1 -> GUI Stats: Update 0.429579888888889, Draw 0.523621833333333 2020-04-29 13:09:40.761 - Thread: 1 -> GC Memory: 1545.319 MB 2020-04-29 13:09:52.279 - Thread: 1 -> GUI Stats: Update 0.452103611111111, Draw 0.646151833333333 2020-04-29 13:09:52.610 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:09:52.610 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,16.40582,59.35625,1,0,1545.862,10546.14,10121,89879,12,8.643977,98.61272,0.02445413,235698,38.3495,0,16.66667,3.314922,37.81748,100,7585579962 2020-04-29 13:10:00.779 - Thread: 1 -> Autosave initiated 2020-04-29 13:10:00.779 - Thread: 1 -> Character state: True 2020-04-29 13:10:00.779 - Thread: 1 -> IsServer: True 2020-04-29 13:10:00.779 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 13:10:00.779 - Thread: 1 -> Autosave 2020-04-29 13:10:00.779 - Thread: 1 -> Saving world - START 2020-04-29 13:10:00.779 - Thread: 1 -> Making world state snapshot. 2020-04-29 13:10:00.779 - Thread: 1 -> Before snapshot.: GC Memory: 1,549 B 2020-04-29 13:10:00.820 - Thread: 1 -> After snapshot.: GC Memory: 1,550 B 2020-04-29 13:10:00.820 - Thread: 1 -> Directory cleanup: GC Memory: 1,550 B 2020-04-29 13:10:00.820 - Thread: 1 -> Saving world - END 2020-04-29 13:10:00.821 - Thread: 16 -> Session snapshot save - START 2020-04-29 13:10:00.821 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 13:10:01.190 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 13:10:01.683 - Thread: 16 -> Session snapshot save - END 2020-04-29 13:10:10.761 - Thread: 1 -> GC Memory: 1566.359 MB 2020-04-29 13:10:22.402 - Thread: 1 -> GUI Stats: Update 0.544341055555556, Draw 1.03690672222222 2020-04-29 13:10:40.766 - Thread: 1 -> GC Memory: 1549.682 MB 2020-04-29 13:10:52.401 - Thread: 1 -> GUI Stats: Update 0.531169944444444, Draw 1.03045788888889 2020-04-29 13:10:52.748 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:10:52.748 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,20.26313,61.12764,1,0,1551.187,10548.63,10121,89879,12,9.407951,98.62066,0.02561041,235698,38.44447,0,16.66667,3.616837,37.91419,100,7585261958 2020-04-29 13:11:10.768 - Thread: 1 -> GC Memory: 1551.524 MB 2020-04-29 13:11:22.400 - Thread: 1 -> GUI Stats: Update 0.650390500000002, Draw 1.02976222222222 2020-04-29 13:11:30.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 13:11:30.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 13:11:40.783 - Thread: 1 -> GC Memory: 1552.833 MB 2020-04-29 13:11:52.400 - Thread: 1 -> GUI Stats: Update 0.402217, Draw 0.452129333333333 2020-04-29 13:11:52.765 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:11:52.766 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,12.71046,61.56815,1,0,1555.576,10375.09,10121,89879,12,8.557324,98.43746,0.02573188,235690,34.23548,0,16.66667,2.929641,33.70053,100,7405758964 2020-04-29 13:12:10.801 - Thread: 1 -> GC Memory: 1542.317 MB 2020-04-29 13:12:22.400 - Thread: 1 -> GUI Stats: Update 0.340618611111112, Draw 0.229078611111111 2020-04-29 13:12:40.816 - Thread: 1 -> GC Memory: 1545.657 MB 2020-04-29 13:12:52.400 - Thread: 1 -> GUI Stats: Update 0.3810505, Draw 0.228574166666667 2020-04-29 13:12:52.782 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:12:52.782 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,16.66894,70.3457,1,0,1547.238,10462.97,10121,89879,12,9.244378,98.36951,0.02242033,235693,34.92216,0,16.66667,3.228337,34.35276,100,7502695930 2020-04-29 13:13:10.835 - Thread: 1 -> GC Memory: 1548.215 MB 2020-04-29 13:13:22.401 - Thread: 1 -> GUI Stats: Update 0.414685777777779, Draw 0.232228888888889 2020-04-29 13:13:40.835 - Thread: 1 -> GC Memory: 1541.094 MB 2020-04-29 13:13:52.401 - Thread: 1 -> GUI Stats: Update 0.350913555555556, Draw 0.231717666666667 2020-04-29 13:13:52.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:13:52.799 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,14.01295,71.8319,1,0,1543.62,10468.36,10121,89879,12,9.61582,98.35883,0.02295443,235506,33.1227,0,16.66667,3.185019,32.57909,100,7487609782 2020-04-29 13:14:10.851 - Thread: 1 -> GC Memory: 1544.339 MB 2020-04-29 13:14:22.401 - Thread: 1 -> GUI Stats: Update 0.349892611111111, Draw 0.231947611111111 2020-04-29 13:14:40.851 - Thread: 1 -> GC Memory: 1548.344 MB 2020-04-29 13:14:52.402 - Thread: 1 -> GUI Stats: Update 0.416485777777778, Draw 0.231465833333333 2020-04-29 13:14:52.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:14:52.817 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,13.87031,61.89531,1,0,1549.694,10374.02,10121,89879,12,8.5055,98.56293,0.02192331,235507,36.07515,0,16.66667,3.068372,35.55672,100,7402197862 2020-04-29 13:15:00.785 - Thread: 1 -> Autosave initiated 2020-04-29 13:15:00.785 - Thread: 1 -> Character state: True 2020-04-29 13:15:00.785 - Thread: 1 -> IsServer: True 2020-04-29 13:15:00.785 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 13:15:00.785 - Thread: 1 -> Autosave 2020-04-29 13:15:00.785 - Thread: 1 -> Saving world - START 2020-04-29 13:15:00.786 - Thread: 1 -> Making world state snapshot. 2020-04-29 13:15:00.786 - Thread: 1 -> Before snapshot.: GC Memory: 1,549 B 2020-04-29 13:15:00.824 - Thread: 1 -> After snapshot.: GC Memory: 1,553 B 2020-04-29 13:15:00.824 - Thread: 1 -> Directory cleanup: GC Memory: 1,553 B 2020-04-29 13:15:00.824 - Thread: 1 -> Saving world - END 2020-04-29 13:15:00.824 - Thread: 16 -> Session snapshot save - START 2020-04-29 13:15:00.825 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 13:15:01.191 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 13:15:01.674 - Thread: 16 -> Session snapshot save - END 2020-04-29 13:15:10.867 - Thread: 1 -> GC Memory: 1568.206 MB 2020-04-29 13:15:22.404 - Thread: 1 -> GUI Stats: Update 0.360650611111111, Draw 0.229568166666667 2020-04-29 13:15:40.867 - Thread: 1 -> GC Memory: 1544.238 MB 2020-04-29 13:15:52.400 - Thread: 1 -> GUI Stats: Update 0.346437611111111, Draw 0.232004 2020-04-29 13:15:52.832 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:15:52.832 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,13.26069,69.48579,1,0,1546.124,10472.41,10121,89879,12,8.157642,98.50029,0.02227299,235508,35.12278,0,16.66667,2.865191,34.59604,100,7410300450 2020-04-29 13:16:10.867 - Thread: 1 -> GC Memory: 1547.157 MB 2020-04-29 13:16:22.402 - Thread: 1 -> GUI Stats: Update 0.357779055555556, Draw 0.233635388888889 2020-04-29 13:16:40.883 - Thread: 1 -> GC Memory: 1551.335 MB 2020-04-29 13:16:52.400 - Thread: 1 -> GUI Stats: Update 0.436544444444445, Draw 0.228432055555556 2020-04-29 13:16:52.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:16:52.850 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,13.0566,66.60076,1,0,1552.541,10373.91,10121,89879,12,9.320865,98.42776,0.02266916,235647,34.08742,0,16.66667,3.177243,33.55149,100,7401891050 2020-04-29 13:17:10.885 - Thread: 1 -> GC Memory: 1543.254 MB 2020-04-29 13:17:22.400 - Thread: 1 -> GUI Stats: Update 0.346497555555556, Draw 0.228473833333334 2020-04-29 13:17:40.900 - Thread: 1 -> GC Memory: 1546.382 MB 2020-04-29 13:17:52.401 - Thread: 1 -> GUI Stats: Update 0.363236722222223, Draw 0.224680777777778 2020-04-29 13:17:52.866 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:17:52.867 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,12.70767,62.36949,1,0,1547.84,10384.5,10121,89879,12,8.105283,98.53384,0.0234367,235645,36.78099,0,16.66667,2.981204,36.24172,100,7399243762 2020-04-29 13:18:10.901 - Thread: 1 -> GC Memory: 1548.805 MB 2020-04-29 13:18:22.401 - Thread: 1 -> GUI Stats: Update 0.353331777777778, Draw 0.226977777777778 2020-04-29 13:18:40.901 - Thread: 1 -> GC Memory: 1542.954 MB 2020-04-29 13:18:52.401 - Thread: 1 -> GUI Stats: Update 0.453211055555555, Draw 0.233509166666667 2020-04-29 13:18:52.883 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:18:52.883 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,13.94631,71.92336,1,0,1543.273,10384.29,10121,89879,12,9.199846,98.41338,0.02389831,235639,34.37771,0,16.66667,3.162696,33.83226,100,7412957674 2020-04-29 13:19:03.784 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 13:19:03.800 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 13:19:10.919 - Thread: 1 -> GC Memory: 1544.682 MB 2020-04-29 13:19:13.783 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 13:19:13.789 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 13:19:22.401 - Thread: 1 -> GUI Stats: Update 0.359162555555556, Draw 0.226829666666667 2020-04-29 13:19:23.799 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 13:19:23.800 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 13:19:33.801 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 13:19:33.804 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 13:19:33.804 - Thread: 1 -> Next activation in 00:02:37.2381376 2020-04-29 13:19:40.936 - Thread: 1 -> GC Memory: 1553.017 MB 2020-04-29 13:19:52.403 - Thread: 1 -> GUI Stats: Update 0.362764833333334, Draw 0.225174166666667 2020-04-29 13:19:52.900 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:19:52.900 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,14.02909,76.05286,1,0,1550.752,10470.93,10121,89879,12,9.629072,98.28111,0.02316794,235646,32.1392,0,16.66667,3.094707,31.58676,100,7410360766 2020-04-29 13:20:00.784 - Thread: 1 -> Autosave initiated 2020-04-29 13:20:00.784 - Thread: 1 -> Character state: True 2020-04-29 13:20:00.784 - Thread: 1 -> IsServer: True 2020-04-29 13:20:00.784 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 13:20:00.784 - Thread: 1 -> Autosave 2020-04-29 13:20:00.784 - Thread: 1 -> Saving world - START 2020-04-29 13:20:00.785 - Thread: 1 -> Making world state snapshot. 2020-04-29 13:20:00.785 - Thread: 1 -> Before snapshot.: GC Memory: 1,550 B 2020-04-29 13:20:00.822 - Thread: 1 -> After snapshot.: GC Memory: 1,554 B 2020-04-29 13:20:00.822 - Thread: 1 -> Directory cleanup: GC Memory: 1,554 B 2020-04-29 13:20:00.823 - Thread: 1 -> Saving world - END 2020-04-29 13:20:00.823 - Thread: 15 -> Session snapshot save - START 2020-04-29 13:20:00.824 - Thread: 15 -> Checking file access for files in target dir. 2020-04-29 13:20:01.189 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 13:20:01.777 - Thread: 15 -> Session snapshot save - END 2020-04-29 13:20:10.951 - Thread: 1 -> GC Memory: 1568.617 MB 2020-04-29 13:20:22.401 - Thread: 1 -> GUI Stats: Update 0.368299444444445, Draw 0.240538666666667 2020-04-29 13:20:40.967 - Thread: 1 -> GC Memory: 1545.519 MB 2020-04-29 13:20:52.401 - Thread: 1 -> GUI Stats: Update 0.439867888888889, Draw 0.230677555555555 2020-04-29 13:20:52.916 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:20:52.925 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,12.82837,61.34929,1,0,1546.755,10375.48,10121,89879,12,8.541346,98.56203,0.02292188,235634,37.28323,0,16.66667,3.184489,36.74711,100,7401950398 2020-04-29 13:21:10.968 - Thread: 1 -> GC Memory: 1582.353 MB 2020-04-29 13:21:22.402 - Thread: 1 -> GUI Stats: Update 0.352893888888889, Draw 0.242861611111111 2020-04-29 13:21:40.984 - Thread: 1 -> GC Memory: 1587.434 MB 2020-04-29 13:21:52.403 - Thread: 1 -> GUI Stats: Update 0.359777666666666, Draw 0.234249166666667 2020-04-29 13:21:52.933 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:21:52.933 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,13.69541,65.91528,1,0,1587.315,10499.16,10121,89879,13,8.383988,98.58206,0.02207692,235641,37.33573,0,16.66667,3.130223,36.80633,100,7432170752 2020-04-29 13:22:10.987 - Thread: 1 -> GC Memory: 1545.901 MB 2020-04-29 13:22:11.816 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 13:22:11.823 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 13:22:21.817 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 13:22:21.817 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 13:22:22.402 - Thread: 1 -> GUI Stats: Update 0.362312333333333, Draw 0.237043388888889 2020-04-29 13:22:31.817 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 13:22:31.818 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 13:22:41.001 - Thread: 1 -> GC Memory: 1549.189 MB 2020-04-29 13:22:41.817 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 13:22:41.818 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 13:22:41.818 - Thread: 1 -> Next activation in 00:08:39.4052751 2020-04-29 13:22:52.401 - Thread: 1 -> GUI Stats: Update 0.450552888888889, Draw 0.241255833333333 2020-04-29 13:22:52.950 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:22:52.950 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,13.10259,59.84595,1,0,1550.542,10416.05,10121,89879,13,8.529251,98.58114,0.022845,235624,37.10652,0,16.66667,3.164908,36.58003,100,7423760584 2020-04-29 13:23:11.019 - Thread: 1 -> GC Memory: 1552.042 MB 2020-04-29 13:23:22.402 - Thread: 1 -> GUI Stats: Update 0.359791055555555, Draw 0.230861166666666 2020-04-29 13:23:41.035 - Thread: 1 -> GC Memory: 1545.08 MB 2020-04-29 13:23:52.406 - Thread: 1 -> GUI Stats: Update 0.3672385, Draw 0.255689055555555 2020-04-29 13:23:52.966 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:23:52.966 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,13.38507,66.13786,1,0,1547.071,10476.45,10121,89879,13,8.213887,98.57515,0.02504647,235575,37.15283,0,16.66667,3.051691,36.62346,100,7421645200 2020-04-29 13:24:11.035 - Thread: 1 -> GC Memory: 1548.732 MB 2020-04-29 13:24:22.403 - Thread: 1 -> GUI Stats: Update 0.417524333333333, Draw 0.239699 2020-04-29 13:24:41.052 - Thread: 1 -> GC Memory: 1552.23 MB 2020-04-29 13:24:52.402 - Thread: 1 -> GUI Stats: Update 0.416461333333333, Draw 0.249066499999999 2020-04-29 13:24:52.984 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:24:52.984 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,12.87228,72.96838,1,0,1554.482,10424.12,10121,89879,13,9.812412,98.40157,0.02329247,235564,33.60937,0,16.66667,3.29789,33.07215,100,7429989384 2020-04-29 13:25:00.786 - Thread: 1 -> Autosave initiated 2020-04-29 13:25:00.786 - Thread: 1 -> Character state: True 2020-04-29 13:25:00.786 - Thread: 1 -> IsServer: True 2020-04-29 13:25:00.786 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 13:25:00.786 - Thread: 1 -> Autosave 2020-04-29 13:25:00.786 - Thread: 1 -> Saving world - START 2020-04-29 13:25:00.786 - Thread: 1 -> Making world state snapshot. 2020-04-29 13:25:00.786 - Thread: 1 -> Before snapshot.: GC Memory: 1,553 B 2020-04-29 13:25:00.825 - Thread: 1 -> After snapshot.: GC Memory: 1,558 B 2020-04-29 13:25:00.825 - Thread: 1 -> Directory cleanup: GC Memory: 1,558 B 2020-04-29 13:25:00.825 - Thread: 1 -> Saving world - END 2020-04-29 13:25:00.826 - Thread: 15 -> Session snapshot save - START 2020-04-29 13:25:00.828 - Thread: 15 -> Checking file access for files in target dir. 2020-04-29 13:25:01.215 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 13:25:01.806 - Thread: 15 -> Session snapshot save - END 2020-04-29 13:25:11.069 - Thread: 1 -> GC Memory: 1571.816 MB 2020-04-29 13:25:22.402 - Thread: 1 -> GUI Stats: Update 0.354512111111112, Draw 0.239485888888889 2020-04-29 13:25:41.085 - Thread: 1 -> GC Memory: 1547.626 MB 2020-04-29 13:25:52.402 - Thread: 1 -> GUI Stats: Update 0.338752222222222, Draw 0.230283166666667 2020-04-29 13:25:53.000 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:25:53.000 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,13.21206,62.00015,1,0,1549.398,10510.71,10121,89879,13,8.444496,98.60284,0.02317196,235569,37.89864,0,16.66667,3.200349,37.36913,100,7526878704 2020-04-29 13:26:11.085 - Thread: 1 -> GC Memory: 1552.279 MB 2020-04-29 13:26:22.402 - Thread: 1 -> GUI Stats: Update 0.464710333333333, Draw 0.254492 2020-04-29 13:26:41.085 - Thread: 1 -> GC Memory: 1554.338 MB 2020-04-29 13:26:52.401 - Thread: 1 -> GUI Stats: Update 0.3502455, Draw 0.244187388888889 2020-04-29 13:26:53.017 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:26:53.017 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,12.80223,62.71117,1,0,1555.022,10497.05,10116,89884,13,8.995472,98.38243,0.0242787,235594,33.17376,0,16.66667,2.984137,32.63716,100,7427232776 2020-04-29 13:27:11.085 - Thread: 1 -> GC Memory: 1546.705 MB 2020-04-29 13:27:22.402 - Thread: 1 -> GUI Stats: Update 0.360715055555556, Draw 0.2392945 2020-04-29 13:27:41.101 - Thread: 1 -> GC Memory: 1549.829 MB 2020-04-29 13:27:52.403 - Thread: 1 -> GUI Stats: Update 0.3511695, Draw 0.236162166666667 2020-04-29 13:27:53.033 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:27:53.034 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,12.87519,60.28067,1,0,1549.941,10424.1,10116,89884,13,8.41923,98.54053,0.02241179,235591,35.73161,0,16.66667,3.008327,35.21012,100,7438305512 2020-04-29 13:28:11.103 - Thread: 1 -> GC Memory: 1553.91 MB 2020-04-29 13:28:22.404 - Thread: 1 -> GUI Stats: Update 0.495869, Draw 0.368305333333334 2020-04-29 13:28:41.121 - Thread: 1 -> GC Memory: 1550.763 MB 2020-04-29 13:28:52.404 - Thread: 1 -> GUI Stats: Update 0.477710555555555, Draw 0.737859055555555 2020-04-29 13:28:53.050 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:28:53.051 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,21.26603,52.34266,1,0,1550.552,10597.85,10116,89884,13,9.336351,98.64766,0.02281635,235586,39.08795,0,16.66667,3.649388,38.55935,100,7604194668 2020-04-29 13:29:11.122 - Thread: 1 -> GC Memory: 1550.138 MB 2020-04-29 13:29:22.403 - Thread: 1 -> GUI Stats: Update 0.518517888888889, Draw 1.08378483333333 2020-04-29 13:29:41.137 - Thread: 1 -> GC Memory: 1551.118 MB 2020-04-29 13:29:52.403 - Thread: 1 -> GUI Stats: Update 0.491114222222222, Draw 0.857541722222221 2020-04-29 13:29:53.067 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:29:53.071 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,22.47387,54.22192,1,0,1553.784,10598.18,10116,89884,13,9.091445,98.6914,0.02366532,235543,40.66624,0,16.66667,3.697148,40.13408,100,7615274876 2020-04-29 13:30:00.785 - Thread: 1 -> Autosave initiated 2020-04-29 13:30:00.786 - Thread: 1 -> Character state: True 2020-04-29 13:30:00.786 - Thread: 1 -> IsServer: True 2020-04-29 13:30:00.786 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 13:30:00.786 - Thread: 1 -> Autosave 2020-04-29 13:30:00.786 - Thread: 1 -> Saving world - START 2020-04-29 13:30:00.786 - Thread: 1 -> Making world state snapshot. 2020-04-29 13:30:00.786 - Thread: 1 -> Before snapshot.: GC Memory: 1,552 B 2020-04-29 13:30:00.829 - Thread: 1 -> After snapshot.: GC Memory: 1,552 B 2020-04-29 13:30:00.829 - Thread: 1 -> Directory cleanup: GC Memory: 1,552 B 2020-04-29 13:30:00.829 - Thread: 1 -> Saving world - END 2020-04-29 13:30:00.829 - Thread: 16 -> Session snapshot save - START 2020-04-29 13:30:00.830 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 13:30:01.205 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 13:30:01.747 - Thread: 16 -> Session snapshot save - END 2020-04-29 13:30:11.152 - Thread: 1 -> GC Memory: 1567.394 MB 2020-04-29 13:30:22.403 - Thread: 1 -> GUI Stats: Update 0.551735388888889, Draw 0.711935611111112 2020-04-29 13:30:41.153 - Thread: 1 -> GC Memory: 1547.648 MB 2020-04-29 13:30:52.403 - Thread: 1 -> GUI Stats: Update 0.475003388888889, Draw 0.718459722222224 2020-04-29 13:30:53.084 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:30:53.137 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,22.07287,60.06603,1,0,1551.032,10598.34,10116,89884,13,9.158985,98.66547,0.02385983,235552,39.5652,0,16.66667,3.623771,39.03719,100,7615539660 2020-04-29 13:31:11.153 - Thread: 1 -> GC Memory: 1547.136 MB 2020-04-29 13:31:21.869 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 13:31:21.869 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 13:31:22.404 - Thread: 1 -> GUI Stats: Update 0.463284555555556, Draw 0.72228777777778 2020-04-29 13:31:31.869 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 13:31:31.869 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 13:31:41.154 - Thread: 1 -> GC Memory: 1553.214 MB 2020-04-29 13:31:41.868 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 13:31:41.869 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 13:31:51.868 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 13:31:51.869 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 13:31:51.869 - Thread: 1 -> Next activation in 00:58:36.9329844 2020-04-29 13:31:52.404 - Thread: 1 -> GUI Stats: Update 0.472579833333332, Draw 0.718444 2020-04-29 13:31:53.101 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:31:53.101 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,22.4126,54.74399,1,0,1549.396,10598.44,10116,89884,13,9.440935,98.64865,0.02518041,235544,38.9975,0,16.66667,3.681729,38.4705,100,7615540252 2020-04-29 13:32:11.171 - Thread: 1 -> GC Memory: 1549.728 MB 2020-04-29 13:32:22.403 - Thread: 1 -> GUI Stats: Update 0.587519833333333, Draw 0.709767944444446 2020-04-29 13:32:41.188 - Thread: 1 -> GC Memory: 1552.148 MB 2020-04-29 13:32:52.404 - Thread: 1 -> GUI Stats: Update 0.470675388888889, Draw 0.696778333333333 2020-04-29 13:32:53.118 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:32:53.118 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,21.61837,70.85543,1,0,1550.045,10604.62,10116,89884,13,10.0268,98.65183,0.02671178,235537,39.46255,0,16.66667,3.956831,38.93053,100,7615564540 2020-04-29 13:33:01.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 13:33:01.568 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 13:33:11.189 - Thread: 1 -> GC Memory: 1552.727 MB 2020-04-29 13:33:22.403 - Thread: 1 -> GUI Stats: Update 0.409197055555555, Draw 0.391694611111112 2020-04-29 13:33:41.204 - Thread: 1 -> GC Memory: 1545.796 MB 2020-04-29 13:33:52.403 - Thread: 1 -> GUI Stats: Update 0.382561333333333, Draw 0.247133388888889 2020-04-29 13:33:53.134 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:33:53.135 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,20.07791,68.82378,1,0,1547.706,10525.55,10116,89884,13,9.058969,98.61861,0.02819242,235512,39.07384,0,16.66667,3.539687,38.53407,100,7442185340 2020-04-29 13:34:11.205 - Thread: 1 -> GC Memory: 1548.859 MB 2020-04-29 13:34:22.403 - Thread: 1 -> GUI Stats: Update 0.441407055555556, Draw 0.248734777777778 2020-04-29 13:34:41.220 - Thread: 1 -> GC Memory: 1552.452 MB 2020-04-29 13:34:52.404 - Thread: 1 -> GUI Stats: Update 0.370422333333333, Draw 0.247954444444445 2020-04-29 13:34:53.152 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:34:53.152 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,18.45278,66.79281,1,0,1554.417,10433.41,10116,89884,13,10.43852,98.48949,0.02645903,235523,35.08672,0,16.66667,3.662534,34.55673,100,7434567420 2020-04-29 13:35:00.787 - Thread: 1 -> Autosave initiated 2020-04-29 13:35:00.787 - Thread: 1 -> Character state: True 2020-04-29 13:35:00.787 - Thread: 1 -> IsServer: True 2020-04-29 13:35:00.787 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 13:35:00.787 - Thread: 1 -> Autosave 2020-04-29 13:35:00.787 - Thread: 1 -> Saving world - START 2020-04-29 13:35:00.787 - Thread: 1 -> Making world state snapshot. 2020-04-29 13:35:00.787 - Thread: 1 -> Before snapshot.: GC Memory: 1,555 B 2020-04-29 13:35:00.826 - Thread: 1 -> After snapshot.: GC Memory: 1,558 B 2020-04-29 13:35:00.827 - Thread: 1 -> Directory cleanup: GC Memory: 1,558 B 2020-04-29 13:35:00.827 - Thread: 1 -> Saving world - END 2020-04-29 13:35:00.827 - Thread: 16 -> Session snapshot save - START 2020-04-29 13:35:00.828 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 13:35:01.201 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 13:35:01.792 - Thread: 16 -> Session snapshot save - END 2020-04-29 13:35:11.237 - Thread: 1 -> GC Memory: 1573.429 MB 2020-04-29 13:35:22.403 - Thread: 1 -> GUI Stats: Update 0.365304388888889, Draw 0.250379277777778 2020-04-29 13:35:41.238 - Thread: 1 -> GC Memory: 1549.022 MB 2020-04-29 13:35:52.404 - Thread: 1 -> GUI Stats: Update 0.427846888888889, Draw 0.241539166666667 2020-04-29 13:35:53.168 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:35:53.168 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,18.02826,64.69384,1,0,1549.435,10443.84,10116,89884,13,8.880924,98.69695,0.02546468,235509,40.9332,0,16.66667,3.635247,40.39983,100,7431922716 2020-04-29 13:36:11.256 - Thread: 1 -> GC Memory: 1550.86 MB 2020-04-29 13:36:22.404 - Thread: 1 -> GUI Stats: Update 0.37602388888889, Draw 0.249913833333333 2020-04-29 13:36:41.273 - Thread: 1 -> GC Memory: 1554.368 MB 2020-04-29 13:36:52.405 - Thread: 1 -> GUI Stats: Update 0.471937777777778, Draw 0.660311722222222 2020-04-29 13:36:53.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:36:53.185 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,21.89491,60.26397,1,0,1556.194,10617.52,10116,89884,12,9.682759,98.6573,0.02702945,235531,39.6297,0,16.66667,3.837249,39.09759,100,7619529844 2020-04-29 13:37:11.287 - Thread: 1 -> GC Memory: 1548.891 MB 2020-04-29 13:37:22.405 - Thread: 1 -> GUI Stats: Update 0.479609111111112, Draw 0.707107944444443 2020-04-29 13:37:41.287 - Thread: 1 -> GC Memory: 1552.059 MB 2020-04-29 13:37:52.405 - Thread: 1 -> GUI Stats: Update 0.5875985, Draw 0.705098666666667 2020-04-29 13:37:53.201 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:37:53.202 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,23.02046,66.0528,1,0,1548.544,10617.64,10116,89884,12,10.23592,98.65638,0.02678201,235529,40.0338,0,16.66667,4.097827,39.4959,100,7608469492 2020-04-29 13:38:11.288 - Thread: 1 -> GC Memory: 1552.704 MB 2020-04-29 13:38:22.406 - Thread: 1 -> GUI Stats: Update 0.462618888888889, Draw 0.70206211111111 2020-04-29 13:38:41.304 - Thread: 1 -> GC Memory: 1552.185 MB 2020-04-29 13:38:52.405 - Thread: 1 -> GUI Stats: Update 0.445938222222223, Draw 0.70362438888889 2020-04-29 13:38:53.219 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:38:53.219 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,22.53853,65.82648,1,0,1548.929,10615.58,10116,89884,12,9.780152,98.65669,0.0259588,235523,39.36879,0,16.66667,3.850327,38.83994,100,7608565138 2020-04-29 13:39:11.305 - Thread: 1 -> GC Memory: 1549.082 MB 2020-04-29 13:39:17.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 13:39:17.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 13:39:22.404 - Thread: 1 -> GUI Stats: Update 0.425912611111112, Draw 0.438539333333332 2020-04-29 13:39:41.309 - Thread: 1 -> GC Memory: 1554.55 MB 2020-04-29 13:39:52.403 - Thread: 1 -> GUI Stats: Update 0.530311555555557, Draw 0.503335555555556 2020-04-29 13:39:53.235 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:39:53.235 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,19.60354,63.3122,1,0,1559.011,10617.88,10116,89884,12,9.31461,98.66814,0.02550851,235541,40.03709,0,16.66667,3.729299,39.50385,100,7619701090 2020-04-29 13:40:00.787 - Thread: 1 -> Autosave initiated 2020-04-29 13:40:00.787 - Thread: 1 -> Character state: True 2020-04-29 13:40:00.787 - Thread: 1 -> IsServer: True 2020-04-29 13:40:00.787 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 13:40:00.787 - Thread: 1 -> Autosave 2020-04-29 13:40:00.787 - Thread: 1 -> Saving world - START 2020-04-29 13:40:00.788 - Thread: 1 -> Making world state snapshot. 2020-04-29 13:40:00.788 - Thread: 1 -> Before snapshot.: GC Memory: 1,555 B 2020-04-29 13:40:00.827 - Thread: 1 -> After snapshot.: GC Memory: 1,560 B 2020-04-29 13:40:00.827 - Thread: 1 -> Directory cleanup: GC Memory: 1,560 B 2020-04-29 13:40:00.827 - Thread: 1 -> Saving world - END 2020-04-29 13:40:00.828 - Thread: 15 -> Session snapshot save - START 2020-04-29 13:40:00.828 - Thread: 15 -> Checking file access for files in target dir. 2020-04-29 13:40:01.203 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 13:40:01.796 - Thread: 15 -> Session snapshot save - END 2020-04-29 13:40:11.320 - Thread: 1 -> GC Memory: 1573.008 MB 2020-04-29 13:40:22.404 - Thread: 1 -> GUI Stats: Update 0.421556722222222, Draw 0.554426833333333 2020-04-29 13:40:41.321 - Thread: 1 -> GC Memory: 1551.157 MB 2020-04-29 13:40:52.405 - Thread: 1 -> GUI Stats: Update 0.411451611111113, Draw 0.546451777777778 2020-04-29 13:40:53.252 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:40:53.253 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,19.39325,59.8472,1,0,1551.201,10615.32,10116,89884,12,9.533789,98.6422,0.02476769,235539,39.68044,0,16.66667,3.783049,39.14166,100,7619562814 2020-04-29 13:41:11.322 - Thread: 1 -> GC Memory: 1547.755 MB 2020-04-29 13:41:22.405 - Thread: 1 -> GUI Stats: Update 0.410746611111113, Draw 0.550158555555555 2020-04-29 13:41:31.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 13:41:31.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 13:41:41.337 - Thread: 1 -> GC Memory: 1551.204 MB 2020-04-29 13:41:52.404 - Thread: 1 -> GUI Stats: Update 0.460128222222223, Draw 0.327586666666666 2020-04-29 13:41:53.269 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:41:53.269 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,17.27316,58.39582,1,0,1550.946,10472.43,10116,89884,12,8.371839,98.70744,0.02550381,235506,40.86251,0,16.66667,3.420943,40.33434,100,7431557534 2020-04-29 13:42:11.354 - Thread: 1 -> GC Memory: 1548.882 MB 2020-04-29 13:42:20.268 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 13:42:20.269 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 13:42:22.405 - Thread: 1 -> GUI Stats: Update 0.381292333333332, Draw 0.297202888888889 2020-04-29 13:42:41.373 - Thread: 1 -> GC Memory: 1552.539 MB 2020-04-29 13:42:52.405 - Thread: 1 -> GUI Stats: Update 0.346979444444444, Draw 0.245459944444445 2020-04-29 13:42:53.285 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:42:53.286 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,20.71651,60.78678,1,0,1557.32,10646.98,10116,89884,12,9.204206,98.65464,0.02617634,235507,39.72042,0,16.66667,3.65595,39.18604,100,7608505438 2020-04-29 13:43:11.389 - Thread: 1 -> GC Memory: 1559.919 MB 2020-04-29 13:43:22.405 - Thread: 1 -> GUI Stats: Update 0.440808833333333, Draw 0.492986722222221 2020-04-29 13:43:41.405 - Thread: 1 -> GC Memory: 1547.078 MB 2020-04-29 13:43:52.404 - Thread: 1 -> GUI Stats: Update 0.555542944444445, Draw 0.695258611111111 2020-04-29 13:43:53.302 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:43:53.302 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,21.80027,63.09126,1,0,1549.653,10617.12,10116,89884,12,9.563979,98.64632,0.02610486,235511,39.83266,0,16.66667,3.809587,39.29345,100,7619564758 2020-04-29 13:44:11.405 - Thread: 1 -> GC Memory: 1549.284 MB 2020-04-29 13:44:22.406 - Thread: 1 -> GUI Stats: Update 0.442326166666665, Draw 0.691558166666666 2020-04-29 13:44:41.421 - Thread: 1 -> GC Memory: 1549.22 MB 2020-04-29 13:44:52.405 - Thread: 1 -> GUI Stats: Update 0.433053833333333, Draw 0.686482111111112 2020-04-29 13:44:53.319 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:44:53.319 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,20.26451,64.28474,1,0,1554.064,10616.28,10116,89884,12,9.413523,98.6778,0.02475932,235502,40.19043,0,16.66667,3.783335,39.65903,100,7619564566 2020-04-29 13:45:00.788 - Thread: 1 -> Autosave initiated 2020-04-29 13:45:00.788 - Thread: 1 -> Character state: True 2020-04-29 13:45:00.788 - Thread: 1 -> IsServer: True 2020-04-29 13:45:00.788 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 13:45:00.788 - Thread: 1 -> Autosave 2020-04-29 13:45:00.788 - Thread: 1 -> Saving world - START 2020-04-29 13:45:00.789 - Thread: 1 -> Making world state snapshot. 2020-04-29 13:45:00.789 - Thread: 1 -> Before snapshot.: GC Memory: 1,553 B 2020-04-29 13:45:00.831 - Thread: 1 -> After snapshot.: GC Memory: 1,553 B 2020-04-29 13:45:00.831 - Thread: 1 -> Directory cleanup: GC Memory: 1,553 B 2020-04-29 13:45:00.831 - Thread: 1 -> Saving world - END 2020-04-29 13:45:00.831 - Thread: 16 -> Session snapshot save - START 2020-04-29 13:45:00.832 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 13:45:01.310 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 13:45:01.892 - Thread: 16 -> Session snapshot save - END 2020-04-29 13:45:11.422 - Thread: 1 -> GC Memory: 1572.462 MB 2020-04-29 13:45:22.405 - Thread: 1 -> GUI Stats: Update 0.469480055555557, Draw 0.689567555555556 2020-04-29 13:45:41.422 - Thread: 1 -> GC Memory: 1551.594 MB 2020-04-29 13:45:52.405 - Thread: 1 -> GUI Stats: Update 0.479056499999999, Draw 0.684455277777778 2020-04-29 13:45:53.335 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:45:53.336 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,19.99509,61.76456,1,0,1550.022,10616.25,10116,89884,12,10.08396,98.66962,0.02642511,235305,39.79103,0,16.66667,4.012511,39.26166,100,7619564854 2020-04-29 13:46:11.423 - Thread: 1 -> GC Memory: 1553.477 MB 2020-04-29 13:46:22.406 - Thread: 1 -> GUI Stats: Update 0.440227888888889, Draw 0.686025055555557 2020-04-29 13:46:41.439 - Thread: 1 -> GC Memory: 1550.896 MB 2020-04-29 13:46:52.406 - Thread: 1 -> GUI Stats: Update 0.445039944444445, Draw 0.681372222222223 2020-04-29 13:46:53.353 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:46:53.353 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,21.43898,60.43513,1,0,1550.222,10616.08,10116,89884,12,9.38779,98.67865,0.02551306,235305,40.18681,0,16.66667,3.772653,39.6558,100,7608506150 2020-04-29 13:47:11.455 - Thread: 1 -> GC Memory: 1551.034 MB 2020-04-29 13:47:22.408 - Thread: 1 -> GUI Stats: Update 0.531030388888889, Draw 0.682021166666667 2020-04-29 13:47:41.455 - Thread: 1 -> GC Memory: 1548.893 MB 2020-04-29 13:47:44.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 13:47:44.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 13:47:52.406 - Thread: 1 -> GUI Stats: Update 0.449958277777778, Draw 0.564384 2020-04-29 13:47:53.370 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:47:53.370 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,17.09983,59.46347,1,0,1550.137,10445.25,10116,89884,12,8.569056,98.64688,0.02544174,235279,40.08414,0,16.66667,3.434832,39.54176,100,7442618342 2020-04-29 13:48:11.455 - Thread: 1 -> GC Memory: 1551.038 MB 2020-04-29 13:48:22.405 - Thread: 1 -> GUI Stats: Update 0.365056833333334, Draw 0.212762222222222 2020-04-29 13:48:41.472 - Thread: 1 -> GC Memory: 1546.245 MB 2020-04-29 13:48:52.406 - Thread: 1 -> GUI Stats: Update 0.367525777777778, Draw 0.213409666666667 2020-04-29 13:48:53.387 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:48:53.387 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,18.60394,73.39887,1,0,1547.164,10536.3,10116,89884,12,11.02946,98.53049,0.02655729,235259,36.07183,0,16.66667,3.97853,35.54176,100,7520411542 2020-04-29 13:49:11.488 - Thread: 1 -> GC Memory: 1550.035 MB 2020-04-29 13:49:22.405 - Thread: 1 -> GUI Stats: Update 0.479226055555555, Draw 0.214489722222222 2020-04-29 13:49:41.488 - Thread: 1 -> GC Memory: 1556.978 MB 2020-04-29 13:49:52.405 - Thread: 1 -> GUI Stats: Update 0.421770499999999, Draw 0.462515055555556 2020-04-29 13:49:53.403 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:49:53.403 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,20.90746,59.13855,1,0,1558.746,10620.12,10116,89884,13,10.10498,98.66054,0.02731212,235289,39.9542,0,16.66667,4.037364,39.41903,100,7620015886 2020-04-29 13:50:00.789 - Thread: 1 -> Autosave initiated 2020-04-29 13:50:00.789 - Thread: 1 -> Character state: True 2020-04-29 13:50:00.789 - Thread: 1 -> IsServer: True 2020-04-29 13:50:00.789 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 13:50:00.789 - Thread: 1 -> Autosave 2020-04-29 13:50:00.789 - Thread: 1 -> Saving world - START 2020-04-29 13:50:00.790 - Thread: 1 -> Making world state snapshot. 2020-04-29 13:50:00.790 - Thread: 1 -> Before snapshot.: GC Memory: 1,559 B 2020-04-29 13:50:00.829 - Thread: 1 -> After snapshot.: GC Memory: 1,564 B 2020-04-29 13:50:00.829 - Thread: 1 -> Directory cleanup: GC Memory: 1,564 B 2020-04-29 13:50:00.829 - Thread: 1 -> Saving world - END 2020-04-29 13:50:00.830 - Thread: 15 -> Session snapshot save - START 2020-04-29 13:50:00.830 - Thread: 15 -> Checking file access for files in target dir. 2020-04-29 13:50:01.208 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 13:50:01.795 - Thread: 15 -> Session snapshot save - END 2020-04-29 13:50:11.490 - Thread: 1 -> GC Memory: 1576.062 MB 2020-04-29 13:50:22.407 - Thread: 1 -> GUI Stats: Update 0.463880111111111, Draw 0.699362888888889 2020-04-29 13:50:41.505 - Thread: 1 -> GC Memory: 1553.825 MB 2020-04-29 13:50:52.407 - Thread: 1 -> GUI Stats: Update 0.474142888888889, Draw 0.697789277777778 2020-04-29 13:50:53.420 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:50:53.427 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,19.99304,61.58496,1,0,1553.607,10625.3,10116,89884,13,9.866997,98.63231,0.02705761,235283,39.01941,0,16.66667,3.850043,38.48574,100,7608956718 2020-04-29 13:51:11.508 - Thread: 1 -> GC Memory: 1552.39 MB 2020-04-29 13:51:22.407 - Thread: 1 -> GUI Stats: Update 0.515460111111111, Draw 0.693577888888889 2020-04-29 13:51:41.522 - Thread: 1 -> GC Memory: 1551.004 MB 2020-04-29 13:51:52.406 - Thread: 1 -> GUI Stats: Update 0.436502944444444, Draw 0.699378333333334 2020-04-29 13:51:53.436 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:51:53.437 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,20.09813,62.95889,1,0,1556.462,10625.38,10116,89884,13,9.907747,98.64162,0.02569389,235278,39.17324,0,16.66667,3.881185,38.64112,100,7608956942 2020-04-29 13:52:11.523 - Thread: 1 -> GC Memory: 1550.729 MB 2020-04-29 13:52:22.406 - Thread: 1 -> GUI Stats: Update 0.422121611111111, Draw 0.685933833333333 2020-04-29 13:52:41.524 - Thread: 1 -> GC Memory: 1549.454 MB 2020-04-29 13:52:52.405 - Thread: 1 -> GUI Stats: Update 0.428226611111112, Draw 0.696066333333334 2020-04-29 13:52:53.454 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:52:53.457 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,20.90523,68.74295,1,0,1554.714,10626.18,10116,89884,13,10.13095,98.63356,0.02660953,235277,39.04361,0,16.66667,3.955488,38.51011,100,7620016206 2020-04-29 13:53:11.541 - Thread: 1 -> GC Memory: 1554.066 MB 2020-04-29 13:53:22.406 - Thread: 1 -> GUI Stats: Update 0.519185, Draw 0.692802500000001 2020-04-29 13:53:41.557 - Thread: 1 -> GC Memory: 1548.314 MB 2020-04-29 13:53:52.406 - Thread: 1 -> GUI Stats: Update 0.437081555555556, Draw 0.688015499999998 2020-04-29 13:53:53.470 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:53:53.470 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,21.29279,63.54634,1,0,1550.916,10626.05,10116,89884,13,9.833609,98.63451,0.02609224,235271,38.91729,0,16.66667,3.826974,38.38588,100,7620016174 2020-04-29 13:54:11.558 - Thread: 1 -> GC Memory: 1551.079 MB 2020-04-29 13:54:22.407 - Thread: 1 -> GUI Stats: Update 0.429105944444444, Draw 0.689649166666667 2020-04-29 13:54:41.558 - Thread: 1 -> GC Memory: 1554.727 MB 2020-04-29 13:54:52.408 - Thread: 1 -> GUI Stats: Update 0.463363555555555, Draw 0.694295388888889 2020-04-29 13:54:53.487 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:54:53.487 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,24.18544,67.45844,1,0,1554.231,10625,10116,89884,13,10.82265,98.64445,0.02867941,235212,39.37103,0,16.66667,4.260989,38.83734,100,7620280190 2020-04-29 13:55:00.791 - Thread: 1 -> Autosave initiated 2020-04-29 13:55:00.791 - Thread: 1 -> Character state: True 2020-04-29 13:55:00.791 - Thread: 1 -> IsServer: True 2020-04-29 13:55:00.791 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 13:55:00.791 - Thread: 1 -> Autosave 2020-04-29 13:55:00.791 - Thread: 1 -> Saving world - START 2020-04-29 13:55:00.792 - Thread: 1 -> Making world state snapshot. 2020-04-29 13:55:00.792 - Thread: 1 -> Before snapshot.: GC Memory: 1,552 B 2020-04-29 13:55:00.832 - Thread: 1 -> After snapshot.: GC Memory: 1,556 B 2020-04-29 13:55:00.832 - Thread: 1 -> Directory cleanup: GC Memory: 1,556 B 2020-04-29 13:55:00.832 - Thread: 1 -> Saving world - END 2020-04-29 13:55:00.833 - Thread: 16 -> Session snapshot save - START 2020-04-29 13:55:00.833 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 13:55:01.219 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 13:55:01.617 - Thread: 16 -> Session snapshot save - END 2020-04-29 13:55:11.573 - Thread: 1 -> GC Memory: 1573.03 MB 2020-04-29 13:55:22.407 - Thread: 1 -> GUI Stats: Update 0.576628055555554, Draw 0.768800222222225 2020-04-29 13:55:41.591 - Thread: 1 -> GC Memory: 1554.737 MB 2020-04-29 13:55:52.406 - Thread: 1 -> GUI Stats: Update 0.453674166666666, Draw 0.713542611111112 2020-04-29 13:55:53.504 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:55:53.504 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,22.05009,62.80339,1,0,1553.677,10625.84,10116,89884,13,9.878657,98.64738,0.06132775,235129,39.2864,0,16.66667,3.880969,38.75501,100,7609220910 2020-04-29 13:56:11.607 - Thread: 1 -> GC Memory: 1558.847 MB 2020-04-29 13:56:22.411 - Thread: 1 -> GUI Stats: Update 0.449629444444444, Draw 0.717899222222223 2020-04-29 13:56:41.608 - Thread: 1 -> GC Memory: 1557.464 MB 2020-04-29 13:56:52.408 - Thread: 1 -> GUI Stats: Update 0.495759611111111, Draw 0.685448333333334 2020-04-29 13:56:53.521 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:56:53.521 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,21.87443,69.22085,1,0,1557.164,10624.61,10116,89884,13,10.00744,98.65048,0.03858141,235194,39.02135,0,16.66667,3.905037,38.49475,100,7609221038 2020-04-29 13:57:11.622 - Thread: 1 -> GC Memory: 1551.657 MB 2020-04-29 13:57:22.408 - Thread: 1 -> GUI Stats: Update 0.446444833333333, Draw 0.697821444444445 2020-04-29 13:57:41.623 - Thread: 1 -> GC Memory: 1555.973 MB 2020-04-29 13:57:52.406 - Thread: 1 -> GUI Stats: Update 0.426695333333333, Draw 0.696706277777777 2020-04-29 13:57:53.538 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:57:53.538 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,22.55099,63.56564,1,0,1554.465,10624.63,10116,89884,13,10.38312,98.65092,0.02511936,235215,39.15395,0,16.66667,4.065401,38.62573,100,7620280046 2020-04-29 13:58:11.639 - Thread: 1 -> GC Memory: 1559.365 MB 2020-04-29 13:58:22.408 - Thread: 1 -> GUI Stats: Update 0.438868833333334, Draw 0.696146833333333 2020-04-29 13:58:41.640 - Thread: 1 -> GC Memory: 1550.224 MB 2020-04-29 13:58:52.407 - Thread: 1 -> GUI Stats: Update 0.522048444444444, Draw 0.683643166666666 2020-04-29 13:58:53.555 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:58:53.555 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,20.77298,61.71278,1,0,1555.618,10628.16,10116,89884,13,9.775414,98.64339,0.02641686,235226,38.99182,0,16.66667,3.811612,38.46285,100,7609221182 2020-04-29 13:59:11.641 - Thread: 1 -> GC Memory: 1554.437 MB 2020-04-29 13:59:22.407 - Thread: 1 -> GUI Stats: Update 0.433713833333333, Draw 0.706004166666667 2020-04-29 13:59:41.656 - Thread: 1 -> GC Memory: 1557.988 MB 2020-04-29 13:59:52.408 - Thread: 1 -> GUI Stats: Update 0.434914111111112, Draw 0.684560111111111 2020-04-29 13:59:53.571 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 13:59:53.571 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,21.47124,63.99615,1,0,1557.442,10628.25,10116,89884,13,9.579577,98.64812,0.02544488,235239,39.17895,0,16.66667,3.753177,38.6493,100,7620280590 2020-04-29 14:00:00.791 - Thread: 1 -> Autosave initiated 2020-04-29 14:00:00.791 - Thread: 1 -> Character state: True 2020-04-29 14:00:00.791 - Thread: 1 -> IsServer: True 2020-04-29 14:00:00.791 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 14:00:00.791 - Thread: 1 -> Autosave 2020-04-29 14:00:00.791 - Thread: 1 -> Saving world - START 2020-04-29 14:00:00.792 - Thread: 1 -> Making world state snapshot. 2020-04-29 14:00:00.792 - Thread: 1 -> Before snapshot.: GC Memory: 1,559 B 2020-04-29 14:00:00.832 - Thread: 1 -> After snapshot.: GC Memory: 1,563 B 2020-04-29 14:00:00.832 - Thread: 1 -> Directory cleanup: GC Memory: 1,563 B 2020-04-29 14:00:00.832 - Thread: 1 -> Saving world - END 2020-04-29 14:00:00.832 - Thread: 16 -> Session snapshot save - START 2020-04-29 14:00:00.833 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 14:00:01.221 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 14:00:01.817 - Thread: 16 -> Session snapshot save - END 2020-04-29 14:00:11.675 - Thread: 1 -> GC Memory: 1574.978 MB 2020-04-29 14:00:22.408 - Thread: 1 -> GUI Stats: Update 0.4477405, Draw 0.688843055555556 2020-04-29 14:00:41.691 - Thread: 1 -> GC Memory: 1552.733 MB 2020-04-29 14:00:52.408 - Thread: 1 -> GUI Stats: Update 0.532242833333333, Draw 0.729017333333333 2020-04-29 14:00:53.588 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:00:53.588 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,16.76538,60.81044,1,0,1552.37,10630.1,10116,89884,13,9.387648,98.66338,0.04752467,235101,39.48269,0,16.66667,3.706496,38.95496,100,7609221246 2020-04-29 14:01:11.707 - Thread: 1 -> GC Memory: 1555.572 MB 2020-04-29 14:01:22.407 - Thread: 1 -> GUI Stats: Update 0.450044611111111, Draw 0.692884 2020-04-29 14:01:41.707 - Thread: 1 -> GC Memory: 1555.29 MB 2020-04-29 14:01:52.407 - Thread: 1 -> GUI Stats: Update 0.444816166666667, Draw 0.687371055555556 2020-04-29 14:01:53.605 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:01:53.605 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,17.22601,61.26505,1,0,1555.676,10627.95,10116,89884,13,9.14802,98.64915,0.03777353,235197,39.01427,0,16.66667,3.569033,38.48724,100,7620280494 2020-04-29 14:02:11.723 - Thread: 1 -> GC Memory: 1550.592 MB 2020-04-29 14:02:22.406 - Thread: 1 -> GUI Stats: Update 0.435492611111112, Draw 0.686089333333333 2020-04-29 14:02:41.723 - Thread: 1 -> GC Memory: 1557.332 MB 2020-04-29 14:02:52.406 - Thread: 1 -> GUI Stats: Update 0.528971444444445, Draw 0.6745825 2020-04-29 14:02:53.621 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:02:53.626 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,16.43098,66.64326,1,0,1557.74,10629.3,10116,89884,13,9.248054,98.65401,0.02416237,235217,39.20378,0,16.66667,3.625587,38.6761,100,7620280750 2020-04-29 14:03:11.730 - Thread: 1 -> GC Memory: 1552.615 MB 2020-04-29 14:03:22.407 - Thread: 1 -> GUI Stats: Update 0.452653944444444, Draw 0.676712222222223 2020-04-29 14:03:41.740 - Thread: 1 -> GC Memory: 1551.51 MB 2020-04-29 14:03:52.408 - Thread: 1 -> GUI Stats: Update 0.448924666666666, Draw 0.682374666666667 2020-04-29 14:03:53.638 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:03:53.638 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,17.02702,61.23959,1,0,1553.456,10629.55,10116,89884,13,8.748207,98.62347,0.02365745,235230,39.14301,0,16.66667,3.424312,38.60419,100,7620280542 2020-04-29 14:04:11.740 - Thread: 1 -> GC Memory: 1550.843 MB 2020-04-29 14:04:22.407 - Thread: 1 -> GUI Stats: Update 0.450010777777778, Draw 0.703883277777776 2020-04-29 14:04:41.741 - Thread: 1 -> GC Memory: 1555.437 MB 2020-04-29 14:04:52.406 - Thread: 1 -> GUI Stats: Update 0.521567166666667, Draw 0.680139499999999 2020-04-29 14:04:53.654 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:04:53.655 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,15.62378,67.89764,1,0,1555.596,10629.29,10116,89884,12,8.988994,98.65165,0.0236147,235220,39.13605,0,16.66667,3.517937,38.60836,100,7620268094 2020-04-29 14:05:00.807 - Thread: 1 -> Autosave initiated 2020-04-29 14:05:00.807 - Thread: 1 -> Character state: True 2020-04-29 14:05:00.807 - Thread: 1 -> IsServer: True 2020-04-29 14:05:00.807 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 14:05:00.807 - Thread: 1 -> Autosave 2020-04-29 14:05:00.807 - Thread: 1 -> Saving world - START 2020-04-29 14:05:00.808 - Thread: 1 -> Making world state snapshot. 2020-04-29 14:05:00.808 - Thread: 1 -> Before snapshot.: GC Memory: 1,554 B 2020-04-29 14:05:00.846 - Thread: 1 -> After snapshot.: GC Memory: 1,559 B 2020-04-29 14:05:00.847 - Thread: 1 -> Directory cleanup: GC Memory: 1,559 B 2020-04-29 14:05:00.847 - Thread: 1 -> Saving world - END 2020-04-29 14:05:00.847 - Thread: 16 -> Session snapshot save - START 2020-04-29 14:05:00.848 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 14:05:01.230 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 14:05:01.831 - Thread: 16 -> Session snapshot save - END 2020-04-29 14:05:11.756 - Thread: 1 -> GC Memory: 1570.793 MB 2020-04-29 14:05:22.409 - Thread: 1 -> GUI Stats: Update 0.447674555555556, Draw 0.697965000000001 2020-04-29 14:05:41.757 - Thread: 1 -> GC Memory: 1552.532 MB 2020-04-29 14:05:52.408 - Thread: 1 -> GUI Stats: Update 0.492309555555555, Draw 0.716413166666668 2020-04-29 14:05:53.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:05:53.672 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,16.12412,60.96994,1,0,1552.298,10627.83,10116,89884,12,9.122149,98.66774,0.03618095,235169,39.68913,0,16.66667,3.620502,39.16036,100,7609208894 2020-04-29 14:06:11.773 - Thread: 1 -> GC Memory: 1555.434 MB 2020-04-29 14:06:22.409 - Thread: 1 -> GUI Stats: Update 0.501987722222223, Draw 0.695176666666666 2020-04-29 14:06:41.780 - Thread: 1 -> GC Memory: 1552.148 MB 2020-04-29 14:06:52.409 - Thread: 1 -> GUI Stats: Update 0.516480388888889, Draw 0.705615166666667 2020-04-29 14:06:53.689 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:06:53.689 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,21.28502,62.54463,1,0,1552.792,10627.37,10116,89884,12,10.29943,98.63846,0.02410412,235185,39.56567,0,16.66667,4.075037,39.02696,100,7620268254 2020-04-29 14:07:11.791 - Thread: 1 -> GC Memory: 1553.126 MB 2020-04-29 14:07:22.407 - Thread: 1 -> GUI Stats: Update 0.473858222222222, Draw 0.705443777777776 2020-04-29 14:07:41.808 - Thread: 1 -> GC Memory: 1555.841 MB 2020-04-29 14:07:52.407 - Thread: 1 -> GUI Stats: Update 0.474665055555556, Draw 0.702540277777778 2020-04-29 14:07:53.705 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:07:53.705 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,17.3527,61.32725,1,0,1557.039,10627.52,10116,89884,12,8.563121,98.67946,0.0250943,235216,40.11678,0,16.66667,3.435248,39.58702,100,7620268398 2020-04-29 14:08:11.823 - Thread: 1 -> GC Memory: 1556.252 MB 2020-04-29 14:08:22.407 - Thread: 1 -> GUI Stats: Update 0.576018777777778, Draw 0.696818111111112 2020-04-29 14:08:41.824 - Thread: 1 -> GC Memory: 1554.16 MB 2020-04-29 14:08:52.408 - Thread: 1 -> GUI Stats: Update 0.490863333333335, Draw 0.709802611111111 2020-04-29 14:08:53.722 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:08:53.723 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,22.00114,68.00592,1,0,1552.989,10626.7,10116,89884,12,9.854663,98.68492,0.02645747,235208,39.89742,0,16.66667,3.931756,39.37274,100,7620268270 2020-04-29 14:09:11.825 - Thread: 1 -> GC Memory: 1552.769 MB 2020-04-29 14:09:22.409 - Thread: 1 -> GUI Stats: Update 0.449717388888889, Draw 0.579686777777778 2020-04-29 14:09:41.825 - Thread: 1 -> GC Memory: 1557.194 MB 2020-04-29 14:09:52.407 - Thread: 1 -> GUI Stats: Update 0.476359222222222, Draw 0.702446555555555 2020-04-29 14:09:53.739 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:09:53.739 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,23.78159,66.41664,1,0,1558.067,10624.32,10116,89884,12,9.802454,98.63995,0.02573047,235193,39.8368,0,16.66667,3.904984,39.29499,100,7609209150 2020-04-29 14:10:00.809 - Thread: 1 -> Autosave initiated 2020-04-29 14:10:00.809 - Thread: 1 -> Character state: True 2020-04-29 14:10:00.809 - Thread: 1 -> IsServer: True 2020-04-29 14:10:00.809 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 14:10:00.809 - Thread: 1 -> Autosave 2020-04-29 14:10:00.809 - Thread: 1 -> Saving world - START 2020-04-29 14:10:00.809 - Thread: 1 -> Making world state snapshot. 2020-04-29 14:10:00.809 - Thread: 1 -> Before snapshot.: GC Memory: 1,561 B 2020-04-29 14:10:00.853 - Thread: 1 -> After snapshot.: GC Memory: 1,560 B 2020-04-29 14:10:00.853 - Thread: 1 -> Directory cleanup: GC Memory: 1,560 B 2020-04-29 14:10:00.853 - Thread: 1 -> Saving world - END 2020-04-29 14:10:00.854 - Thread: 16 -> Session snapshot save - START 2020-04-29 14:10:00.854 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 14:10:01.227 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 14:10:01.763 - Thread: 16 -> Session snapshot save - END 2020-04-29 14:10:11.825 - Thread: 1 -> GC Memory: 1577.013 MB 2020-04-29 14:10:22.409 - Thread: 1 -> GUI Stats: Update 0.5575205, Draw 0.691200722222223 2020-04-29 14:10:41.840 - Thread: 1 -> GC Memory: 1555.068 MB 2020-04-29 14:10:52.408 - Thread: 1 -> GUI Stats: Update 0.48744288888889, Draw 0.697833944444445 2020-04-29 14:10:53.755 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:10:53.755 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,22.07407,68.63377,1,0,1555.114,10633.03,10116,89884,12,10.1188,98.66097,0.02569117,235171,39.65934,0,16.66667,4.013049,39.12829,100,7620268382 2020-04-29 14:11:01.510 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 14:11:01.510 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 14:11:11.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 14:11:11.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 14:11:11.841 - Thread: 1 -> GC Memory: 1559.026 MB 2020-04-29 14:11:22.410 - Thread: 1 -> GUI Stats: Update 0.411018, Draw 0.427277166666666 2020-04-29 14:11:41.842 - Thread: 1 -> GC Memory: 1560.532 MB 2020-04-29 14:11:52.408 - Thread: 1 -> GUI Stats: Update 0.494254666666667, Draw 0.778380333333333 2020-04-29 14:11:53.772 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:11:53.772 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,22.52161,67.70343,1,0,1563.228,10637.07,10116,89884,12,9.773463,98.68281,0.02731831,235193,40.10099,0,16.66667,3.919255,39.57278,100,7623171926 2020-04-29 14:12:11.843 - Thread: 1 -> GC Memory: 1555.669 MB 2020-04-29 14:12:22.410 - Thread: 1 -> GUI Stats: Update 0.569217, Draw 0.693477555555555 2020-04-29 14:12:41.859 - Thread: 1 -> GC Memory: 1553.969 MB 2020-04-29 14:12:52.408 - Thread: 1 -> GUI Stats: Update 0.48404438888889, Draw 0.695623666666667 2020-04-29 14:12:53.789 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:12:53.789 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,22.06921,69.20403,1,0,1555.33,10636.49,10116,89884,12,9.926787,98.64273,0.02652925,235185,39.33285,0,16.66667,3.904489,38.799,100,7623171926 2020-04-29 14:13:11.875 - Thread: 1 -> GC Memory: 1558.34 MB 2020-04-29 14:13:22.409 - Thread: 1 -> GUI Stats: Update 0.505141611111111, Draw 0.736631777777779 2020-04-29 14:13:41.891 - Thread: 1 -> GC Memory: 1562.228 MB 2020-04-29 14:13:52.408 - Thread: 1 -> GUI Stats: Update 0.5057145, Draw 0.736307222222221 2020-04-29 14:13:53.806 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:13:53.806 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,23.55553,68.42426,1,0,1555.452,10636.13,10116,89884,12,9.803358,98.67973,0.02743714,235192,40.07531,0,16.66667,3.928726,39.54621,100,7623172118 2020-04-29 14:14:06.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 14:14:06.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 14:14:11.907 - Thread: 1 -> GC Memory: 1553.282 MB 2020-04-29 14:14:22.410 - Thread: 1 -> GUI Stats: Update 0.554167555555555, Draw 0.490493 2020-04-29 14:14:41.908 - Thread: 1 -> GC Memory: 1611.455 MB 2020-04-29 14:14:52.408 - Thread: 1 -> GUI Stats: Update 0.405134777777777, Draw 0.164569166666667 2020-04-29 14:14:53.823 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:14:53.823 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,18.15354,84.49828,1,0,1613.001,10608.46,10116,89884,13,10.80894,98.37536,0.02864068,235170,33.06677,0,16.66667,3.574166,32.52955,100,7591193264 2020-04-29 14:14:55.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 14:14:55.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 14:15:00.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 14:15:00.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 14:15:00.808 - Thread: 1 -> Autosave initiated 2020-04-29 14:15:00.808 - Thread: 1 -> Character state: True 2020-04-29 14:15:00.808 - Thread: 1 -> IsServer: True 2020-04-29 14:15:00.808 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 14:15:00.808 - Thread: 1 -> Autosave 2020-04-29 14:15:00.808 - Thread: 1 -> Saving world - START 2020-04-29 14:15:00.809 - Thread: 1 -> Making world state snapshot. 2020-04-29 14:15:00.809 - Thread: 1 -> Before snapshot.: GC Memory: 1,611 B 2020-04-29 14:15:00.848 - Thread: 1 -> After snapshot.: GC Memory: 1,616 B 2020-04-29 14:15:00.848 - Thread: 1 -> Directory cleanup: GC Memory: 1,616 B 2020-04-29 14:15:00.848 - Thread: 1 -> Saving world - END 2020-04-29 14:15:00.849 - Thread: 16 -> Session snapshot save - START 2020-04-29 14:15:00.851 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 14:15:01.225 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 14:15:01.825 - Thread: 16 -> Session snapshot save - END 2020-04-29 14:15:11.924 - Thread: 1 -> GC Memory: 1631.098 MB 2020-04-29 14:15:22.408 - Thread: 1 -> GUI Stats: Update 0.384399222222222, Draw 0.254794222222222 2020-04-29 14:15:41.925 - Thread: 1 -> GC Memory: 1554.375 MB 2020-04-29 14:15:52.408 - Thread: 1 -> GUI Stats: Update 0.376400055555555, Draw 0.255447055555556 2020-04-29 14:15:53.839 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:15:53.840 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,19.0008,70.20399,1,0,1554.633,10533.42,10116,89884,13,9.82172,98.54575,0.02855203,235138,36.65142,0,16.66667,3.599799,36.11841,100,7500244822 2020-04-29 14:16:11.925 - Thread: 1 -> GC Memory: 1556.927 MB 2020-04-29 14:16:22.408 - Thread: 1 -> GUI Stats: Update 0.406987333333334, Draw 0.252570555555556 2020-04-29 14:16:41.928 - Thread: 1 -> GC Memory: 1559.981 MB 2020-04-29 14:16:52.408 - Thread: 1 -> GUI Stats: Update 0.345384111111111, Draw 0.251913277777778 2020-04-29 14:16:53.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:16:53.857 - Thread: 1 -> STATISTICS,5161.4333334,0,0,0,0,0,0,17.84041,69.41592,1,0,1561.802,10523.55,10116,89884,13,10.45203,98.42945,0.02556568,235136,34.82443,0,16.66667,3.639858,34.27749,100,7491896084 2020-04-29 14:17:11.942 - Thread: 1 -> GC Memory: 1552.979 MB 2020-04-29 14:17:22.409 - Thread: 1 -> GUI Stats: Update 0.365669444444444, Draw 0.245638722222222 2020-04-29 14:17:41.943 - Thread: 1 -> GC Memory: 1554.898 MB 2020-04-29 14:17:52.408 - Thread: 1 -> GUI Stats: Update 0.445850833333333, Draw 0.244320333333334 2020-04-29 14:17:53.873 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:17:53.873 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,19.27914,72.43295,1,0,1556.988,10705.52,10116,89884,13,10.06628,98.5815,0.02500189,235136,37.7337,0,16.66667,3.798379,37.19845,100,7577726052 2020-04-29 14:18:11.944 - Thread: 1 -> GC Memory: 1557.986 MB 2020-04-29 14:18:22.409 - Thread: 1 -> GUI Stats: Update 0.391499111111112, Draw 0.260649833333333 2020-04-29 14:18:41.959 - Thread: 1 -> GC Memory: 1561.618 MB 2020-04-29 14:18:52.408 - Thread: 1 -> GUI Stats: Update 0.347369222222222, Draw 0.249988555555556 2020-04-29 14:18:53.890 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:18:53.890 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,17.41415,65.99814,1,0,1552.095,10673.75,10116,89884,13,9.72555,98.48492,0.0279806,235110,35.33871,0,16.66667,3.436884,34.8033,100,7583172244 2020-04-29 14:19:11.960 - Thread: 1 -> GC Memory: 1555.875 MB 2020-04-29 14:19:22.410 - Thread: 1 -> GUI Stats: Update 0.410131055555556, Draw 0.427443833333333 2020-04-29 14:19:41.976 - Thread: 1 -> GC Memory: 1557.874 MB 2020-04-29 14:19:52.409 - Thread: 1 -> GUI Stats: Update 0.556074444444445, Draw 0.702375 2020-04-29 14:19:53.906 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:19:53.906 - Thread: 1 -> STATISTICS,5341.4833334,0,0,0,0,0,0,21.96197,66.82945,1,0,1558.345,10701.71,10116,89884,13,9.927267,98.66989,0.02657471,235108,40.41714,0,16.66667,4.012317,39.87955,100,7671645764 2020-04-29 14:20:00.808 - Thread: 1 -> Autosave initiated 2020-04-29 14:20:00.810 - Thread: 1 -> Character state: True 2020-04-29 14:20:00.810 - Thread: 1 -> IsServer: True 2020-04-29 14:20:00.810 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 14:20:00.810 - Thread: 1 -> Autosave 2020-04-29 14:20:00.810 - Thread: 1 -> Saving world - START 2020-04-29 14:20:00.810 - Thread: 1 -> Making world state snapshot. 2020-04-29 14:20:00.810 - Thread: 1 -> Before snapshot.: GC Memory: 1,562 B 2020-04-29 14:20:00.853 - Thread: 1 -> After snapshot.: GC Memory: 1,562 B 2020-04-29 14:20:00.854 - Thread: 1 -> Directory cleanup: GC Memory: 1,562 B 2020-04-29 14:20:00.854 - Thread: 1 -> Saving world - END 2020-04-29 14:20:00.854 - Thread: 16 -> Session snapshot save - START 2020-04-29 14:20:00.855 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 14:20:01.229 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 14:20:01.827 - Thread: 16 -> Session snapshot save - END 2020-04-29 14:20:11.993 - Thread: 1 -> GC Memory: 1576.758 MB 2020-04-29 14:20:19.423 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 14:20:19.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 14:20:22.410 - Thread: 1 -> GUI Stats: Update 0.426379444444443, Draw 0.649620444444444 2020-04-29 14:20:41.994 - Thread: 1 -> GC Memory: 1554.02 MB 2020-04-29 14:20:52.408 - Thread: 1 -> GUI Stats: Update 0.357801111111112, Draw 0.253359388888889 2020-04-29 14:20:53.923 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:20:53.937 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,17.05787,72.60115,1,0,1556.48,10632.38,10116,89884,13,10.00612,98.58282,0.02608395,235113,37.65795,0,16.66667,3.7681,37.12427,100,7572139998 2020-04-29 14:21:12.008 - Thread: 1 -> GC Memory: 1555.875 MB 2020-04-29 14:21:22.409 - Thread: 1 -> GUI Stats: Update 0.36052888888889, Draw 0.252777111111111 2020-04-29 14:21:42.011 - Thread: 1 -> GC Memory: 1560.213 MB 2020-04-29 14:21:52.409 - Thread: 1 -> GUI Stats: Update 0.45418388888889, Draw 0.255084833333333 2020-04-29 14:21:53.940 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:21:53.941 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,19.89241,63.16392,1,0,1562.973,10706.25,10116,89884,13,9.378572,98.65235,0.02693692,235082,39.1347,0,16.66667,3.670276,38.60731,100,7660199724 2020-04-29 14:22:12.027 - Thread: 1 -> GC Memory: 1554.966 MB 2020-04-29 14:22:22.409 - Thread: 1 -> GUI Stats: Update 0.457279944444445, Draw 0.647911388888889 2020-04-29 14:22:42.042 - Thread: 1 -> GC Memory: 1559.415 MB 2020-04-29 14:22:52.410 - Thread: 1 -> GUI Stats: Update 0.44749088888889, Draw 0.678199611111112 2020-04-29 14:22:53.957 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:22:53.957 - Thread: 1 -> STATISTICS,5521.5333334,0,0,0,0,0,0,20.23709,74.90749,1,0,1557.328,10702.43,10116,89884,13,11.21136,98.661,0.02611067,235100,39.55696,0,16.66667,4.434872,39.02729,100,7660199852 2020-04-29 14:23:12.042 - Thread: 1 -> GC Memory: 1560.446 MB 2020-04-29 14:23:22.409 - Thread: 1 -> GUI Stats: Update 0.440949444444445, Draw 0.528028833333333 2020-04-29 14:23:42.042 - Thread: 1 -> GC Memory: 1566.648 MB 2020-04-29 14:23:52.410 - Thread: 1 -> GUI Stats: Update 0.527746333333334, Draw 0.521296111111111 2020-04-29 14:23:53.974 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:23:53.974 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,20.42321,76.41206,1,0,1553.999,10698.47,10116,89884,13,9.955368,98.64785,0.02629322,235096,39.22692,0,16.66667,3.905185,38.69652,100,7671259052 2020-04-29 14:24:12.059 - Thread: 1 -> GC Memory: 1558.641 MB 2020-04-29 14:24:22.410 - Thread: 1 -> GUI Stats: Update 0.399342277777777, Draw 0.502293500000001 2020-04-29 14:24:42.060 - Thread: 1 -> GC Memory: 1562.767 MB 2020-04-29 14:24:52.409 - Thread: 1 -> GUI Stats: Update 0.417594944444445, Draw 0.505720000000001 2020-04-29 14:24:53.991 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:24:53.991 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,19.46751,64.17815,1,0,1562.347,10698.18,10116,89884,13,9.678684,98.63567,0.02554844,235104,39.05891,0,16.66667,3.780388,38.52601,100,7660200012 2020-04-29 14:25:00.810 - Thread: 1 -> Autosave initiated 2020-04-29 14:25:00.810 - Thread: 1 -> Character state: True 2020-04-29 14:25:00.810 - Thread: 1 -> IsServer: True 2020-04-29 14:25:00.810 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 14:25:00.810 - Thread: 1 -> Autosave 2020-04-29 14:25:00.810 - Thread: 1 -> Saving world - START 2020-04-29 14:25:00.810 - Thread: 1 -> Making world state snapshot. 2020-04-29 14:25:00.810 - Thread: 1 -> Before snapshot.: GC Memory: 1,561 B 2020-04-29 14:25:00.849 - Thread: 1 -> After snapshot.: GC Memory: 1,566 B 2020-04-29 14:25:00.849 - Thread: 1 -> Directory cleanup: GC Memory: 1,566 B 2020-04-29 14:25:00.849 - Thread: 1 -> Saving world - END 2020-04-29 14:25:00.850 - Thread: 16 -> Session snapshot save - START 2020-04-29 14:25:00.850 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 14:25:01.228 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 14:25:01.824 - Thread: 16 -> Session snapshot save - END 2020-04-29 14:25:12.060 - Thread: 1 -> GC Memory: 1579.258 MB 2020-04-29 14:25:22.410 - Thread: 1 -> GUI Stats: Update 0.418720888888889, Draw 0.494958277777777 2020-04-29 14:25:42.060 - Thread: 1 -> GC Memory: 1555.446 MB 2020-04-29 14:25:52.409 - Thread: 1 -> GUI Stats: Update 0.491848333333333, Draw 0.499882499999999 2020-04-29 14:25:54.007 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:25:54.008 - Thread: 1 -> STATISTICS,5701.5833334,0,0,0,0,0,0,20.75805,68.64195,1,0,1555.212,10698.9,10116,89884,13,9.432334,98.63919,0.02539714,235087,39.13108,0,16.66667,3.690974,38.59858,100,7671259148 2020-04-29 14:26:12.077 - Thread: 1 -> GC Memory: 1562.927 MB 2020-04-29 14:26:22.410 - Thread: 1 -> GUI Stats: Update 0.411190777777777, Draw 0.496549499999999 2020-04-29 14:26:42.093 - Thread: 1 -> GC Memory: 1560.434 MB 2020-04-29 14:26:52.411 - Thread: 1 -> GUI Stats: Update 0.408497944444444, Draw 0.483580611111112 2020-04-29 14:26:54.024 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:26:54.024 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,19.50142,62.01272,1,0,1566.299,10698.81,10116,89884,13,9.497277,98.62684,0.02515246,235096,38.55607,0,16.66667,3.661777,38.02663,100,7660199948 2020-04-29 14:27:12.111 - Thread: 1 -> GC Memory: 1555.108 MB 2020-04-29 14:27:22.410 - Thread: 1 -> GUI Stats: Update 0.453556166666667, Draw 0.493047722222222 2020-04-29 14:27:42.112 - Thread: 1 -> GC Memory: 1559.92 MB 2020-04-29 14:27:52.411 - Thread: 1 -> GUI Stats: Update 0.453590055555554, Draw 0.488398777777778 2020-04-29 14:27:54.041 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:27:54.041 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,21.33839,65.37543,1,0,1559.75,10699.38,10116,89884,13,9.660733,98.62155,0.02639568,235081,38.49543,0,16.66667,3.718941,37.96479,100,7660221900 2020-04-29 14:27:57.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 14:27:57.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 14:28:12.126 - Thread: 1 -> GC Memory: 1562.764 MB 2020-04-29 14:28:22.410 - Thread: 1 -> GUI Stats: Update 0.407253166666667, Draw 0.439077055555556 2020-04-29 14:28:42.127 - Thread: 1 -> GC Memory: 1564.636 MB 2020-04-29 14:28:52.409 - Thread: 1 -> GUI Stats: Update 0.430163333333333, Draw 0.483154166666666 2020-04-29 14:28:54.058 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:28:54.059 - Thread: 1 -> STATISTICS,5881.6333334,0,0,0,0,0,0,19.45598,62.11266,1,0,1556.064,10730.16,10116,89884,13,9.347193,98.60596,0.02559464,235091,38.37603,0,16.66667,3.587082,37.84106,100,7660227468 2020-04-29 14:29:12.128 - Thread: 1 -> GC Memory: 1558.282 MB 2020-04-29 14:29:22.410 - Thread: 1 -> GUI Stats: Update 0.491721055555556, Draw 0.370932111111111 2020-04-29 14:29:42.144 - Thread: 1 -> GC Memory: 1567.058 MB 2020-04-29 14:29:52.412 - Thread: 1 -> GUI Stats: Update 0.415695333333334, Draw 0.416304833333333 2020-04-29 14:29:54.074 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:29:54.075 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,19.04108,59.97446,1,0,1567.489,10699.93,10116,89884,12,9.072599,98.64842,0.0253682,235043,38.87786,0,16.66667,3.527233,38.3524,100,7671347692 2020-04-29 14:30:00.810 - Thread: 1 -> Autosave initiated 2020-04-29 14:30:00.810 - Thread: 1 -> Character state: True 2020-04-29 14:30:00.811 - Thread: 1 -> IsServer: True 2020-04-29 14:30:00.811 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 14:30:00.811 - Thread: 1 -> Autosave 2020-04-29 14:30:00.811 - Thread: 1 -> Saving world - START 2020-04-29 14:30:00.811 - Thread: 1 -> Making world state snapshot. 2020-04-29 14:30:00.811 - Thread: 1 -> Before snapshot.: GC Memory: 1,566 B 2020-04-29 14:30:00.849 - Thread: 1 -> After snapshot.: GC Memory: 1,570 B 2020-04-29 14:30:00.849 - Thread: 1 -> Directory cleanup: GC Memory: 1,570 B 2020-04-29 14:30:00.849 - Thread: 1 -> Saving world - END 2020-04-29 14:30:00.850 - Thread: 16 -> Session snapshot save - START 2020-04-29 14:30:00.852 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 14:30:01.232 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 14:30:01.724 - Thread: 16 -> Session snapshot save - END 2020-04-29 14:30:12.160 - Thread: 1 -> GC Memory: 1587.041 MB 2020-04-29 14:30:22.410 - Thread: 1 -> GUI Stats: Update 0.402883055555556, Draw 0.419796111111112 2020-04-29 14:30:30.225 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 14:30:30.227 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 14:30:40.225 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 14:30:40.226 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 14:30:42.161 - Thread: 1 -> GC Memory: 1557.49 MB 2020-04-29 14:30:50.226 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 14:30:50.227 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 14:30:52.411 - Thread: 1 -> GUI Stats: Update 0.412902611111112, Draw 0.420899444444445 2020-04-29 14:30:54.091 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:30:54.091 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,19.16384,61.45228,1,0,1558.434,10710.41,10116,89884,12,10.10523,98.61684,0.02545991,235038,38.26451,0,16.66667,3.866718,37.73526,100,7671347612 2020-04-29 14:31:00.226 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 14:31:00.228 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 14:31:00.228 - Thread: 1 -> Next activation in 00:38:27.6379313 2020-04-29 14:31:12.176 - Thread: 1 -> GC Memory: 1559.306 MB 2020-04-29 14:31:22.411 - Thread: 1 -> GUI Stats: Update 0.529837944444445, Draw 0.419544055555555 2020-04-29 14:31:42.177 - Thread: 1 -> GC Memory: 1561.659 MB 2020-04-29 14:31:52.411 - Thread: 1 -> GUI Stats: Update 0.41636661111111, Draw 0.414246944444445 2020-04-29 14:31:54.108 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:31:54.109 - Thread: 1 -> STATISTICS,6061.6833334,0,0,0,0,0,0,18.7231,56.73565,1,0,1561.407,10710.98,10116,89884,12,9.06164,98.62006,0.02441769,235058,38.48258,0,16.66667,3.487153,37.95154,100,7660288380 2020-04-29 14:32:12.194 - Thread: 1 -> GC Memory: 1558.534 MB 2020-04-29 14:32:22.411 - Thread: 1 -> GUI Stats: Update 0.390494, Draw 0.412479666666666 2020-04-29 14:32:42.195 - Thread: 1 -> GC Memory: 1558.971 MB 2020-04-29 14:32:52.412 - Thread: 1 -> GUI Stats: Update 0.410527833333334, Draw 0.416212055555557 2020-04-29 14:32:54.124 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:32:54.125 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,19.08906,64.8632,1,0,1560.642,10710.54,10116,89884,12,9.78044,98.5955,0.02484912,235055,38.08742,0,16.66667,3.725117,37.55248,100,7671347724 2020-04-29 14:33:12.210 - Thread: 1 -> GC Memory: 1559.27 MB 2020-04-29 14:33:22.412 - Thread: 1 -> GUI Stats: Update 0.520128, Draw 0.418804833333333 2020-04-29 14:33:37.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 14:33:37.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 14:33:42.210 - Thread: 1 -> GC Memory: 1563.738 MB 2020-04-29 14:33:52.411 - Thread: 1 -> GUI Stats: Update 0.368384444444444, Draw 0.35003 2020-04-29 14:33:54.141 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:33:54.142 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,18.11034,74.88232,1,0,1552.414,10565.72,10116,89884,12,10.80615,98.37335,0.02648046,235053,32.92381,0,16.66667,3.557797,32.38826,100,7483341340 2020-04-29 14:34:12.210 - Thread: 1 -> GC Memory: 1554.358 MB 2020-04-29 14:34:22.410 - Thread: 1 -> GUI Stats: Update 0.342021944444444, Draw 0.240511111111111 2020-04-29 14:34:42.211 - Thread: 1 -> GC Memory: 1564.667 MB 2020-04-29 14:34:52.412 - Thread: 1 -> GUI Stats: Update 0.388268, Draw 0.420639611111111 2020-04-29 14:34:54.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:34:54.159 - Thread: 1 -> STATISTICS,6241.7333334,0,0,0,0,0,0,20.51493,59.52875,1,0,1561.247,10713.71,10116,89884,12,9.45687,98.60168,0.02619991,235047,38.41844,0,16.66667,3.633182,37.88123,100,7672413598 2020-04-29 14:35:00.811 - Thread: 1 -> Autosave initiated 2020-04-29 14:35:00.811 - Thread: 1 -> Character state: True 2020-04-29 14:35:00.811 - Thread: 1 -> IsServer: True 2020-04-29 14:35:00.811 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 14:35:00.811 - Thread: 1 -> Autosave 2020-04-29 14:35:00.811 - Thread: 1 -> Saving world - START 2020-04-29 14:35:00.811 - Thread: 1 -> Making world state snapshot. 2020-04-29 14:35:00.811 - Thread: 1 -> Before snapshot.: GC Memory: 1,565 B 2020-04-29 14:35:00.854 - Thread: 1 -> After snapshot.: GC Memory: 1,564 B 2020-04-29 14:35:00.854 - Thread: 1 -> Directory cleanup: GC Memory: 1,564 B 2020-04-29 14:35:00.854 - Thread: 1 -> Saving world - END 2020-04-29 14:35:00.855 - Thread: 15 -> Session snapshot save - START 2020-04-29 14:35:00.855 - Thread: 15 -> Checking file access for files in target dir. 2020-04-29 14:35:01.229 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 14:35:01.827 - Thread: 15 -> Session snapshot save - END 2020-04-29 14:35:04.348 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 14:35:04.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 14:35:12.214 - Thread: 1 -> GC Memory: 1578.714 MB 2020-04-29 14:35:22.411 - Thread: 1 -> GUI Stats: Update 0.48469511111111, Draw 0.405634444444445 2020-04-29 14:35:42.227 - Thread: 1 -> GC Memory: 1553.289 MB 2020-04-29 14:35:52.412 - Thread: 1 -> GUI Stats: Update 0.347836444444444, Draw 0.237165722222222 2020-04-29 14:35:54.175 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:35:54.176 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,18.04729,61.54246,1,0,1554.706,10620.65,10116,89884,12,10.40207,98.3472,0.02659922,235049,32.33264,0,16.66667,3.363262,31.79824,100,7485910106 2020-04-29 14:36:12.228 - Thread: 1 -> GC Memory: 1557.198 MB 2020-04-29 14:36:22.411 - Thread: 1 -> GUI Stats: Update 0.365789333333333, Draw 0.242298666666667 2020-04-29 14:36:42.228 - Thread: 1 -> GC Memory: 1559.703 MB 2020-04-29 14:36:52.411 - Thread: 1 -> GUI Stats: Update 0.370843722222222, Draw 0.237743888888889 2020-04-29 14:36:54.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:36:54.192 - Thread: 1 -> STATISTICS,6361.7666667,0,0,0,0,0,0,18.61281,73.35588,1,0,1560.026,10592.71,10116,89884,12,11.77137,98.03734,0.02637302,235050,30.14477,0,16.66667,3.548454,29.55313,100,7485534074 2020-04-29 14:37:12.245 - Thread: 1 -> GC Memory: 1552.712 MB 2020-04-29 14:37:22.411 - Thread: 1 -> GUI Stats: Update 0.436564333333333, Draw 0.244882666666667 2020-04-29 14:37:42.245 - Thread: 1 -> GC Memory: 1555.057 MB 2020-04-29 14:37:52.411 - Thread: 1 -> GUI Stats: Update 0.350589166666666, Draw 0.243344166666666 2020-04-29 14:37:54.208 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:37:54.209 - Thread: 1 -> STATISTICS,6421.7833334,0,0,0,0,0,0,18.13882,87.67119,1,0,1555.817,10618.27,10116,89884,12,12.85495,97.57056,0.02640308,235046,25.20097,0,16.66667,3.239572,24.58873,100,7494731596 2020-04-29 14:38:12.262 - Thread: 1 -> GC Memory: 1559.162 MB 2020-04-29 14:38:22.412 - Thread: 1 -> GUI Stats: Update 0.376760444444445, Draw 0.2467955 2020-04-29 14:38:42.278 - Thread: 1 -> GC Memory: 1564.345 MB 2020-04-29 14:38:52.412 - Thread: 1 -> GUI Stats: Update 0.410694888888889, Draw 0.240537388888889 2020-04-29 14:38:54.225 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:38:54.225 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,18.49259,64.27975,1,0,1552.472,10612.18,10116,89884,12,11.05259,98.39382,0.02802408,235040,33.09047,0,16.66667,3.657354,32.55898,100,7575716974 2020-04-29 14:39:12.279 - Thread: 1 -> GC Memory: 1558.089 MB 2020-04-29 14:39:22.412 - Thread: 1 -> GUI Stats: Update 0.367911777777778, Draw 0.245425611111111 2020-04-29 14:39:42.295 - Thread: 1 -> GC Memory: 1560.141 MB 2020-04-29 14:39:52.412 - Thread: 1 -> GUI Stats: Update 0.340112277777778, Draw 0.251504111111111 2020-04-29 14:39:54.243 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:39:54.243 - Thread: 1 -> STATISTICS,6541.8166667,0,0,0,0,0,0,18.84751,86.02583,1,0,1562.92,10739.39,10116,89884,12,11.64396,98.45545,0.02859578,235036,35.27086,0,16.66667,4.106925,34.72609,100,7501717634 2020-04-29 14:40:00.811 - Thread: 1 -> Autosave initiated 2020-04-29 14:40:00.811 - Thread: 1 -> Character state: True 2020-04-29 14:40:00.811 - Thread: 1 -> IsServer: True 2020-04-29 14:40:00.811 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 14:40:00.811 - Thread: 1 -> Autosave 2020-04-29 14:40:00.811 - Thread: 1 -> Saving world - START 2020-04-29 14:40:00.812 - Thread: 1 -> Making world state snapshot. 2020-04-29 14:40:00.812 - Thread: 1 -> Before snapshot.: GC Memory: 1,563 B 2020-04-29 14:40:00.851 - Thread: 1 -> After snapshot.: GC Memory: 1,566 B 2020-04-29 14:40:00.851 - Thread: 1 -> Directory cleanup: GC Memory: 1,566 B 2020-04-29 14:40:00.851 - Thread: 1 -> Saving world - END 2020-04-29 14:40:00.852 - Thread: 16 -> Session snapshot save - START 2020-04-29 14:40:00.852 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 14:40:01.224 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 14:40:01.813 - Thread: 16 -> Session snapshot save - END 2020-04-29 14:40:12.311 - Thread: 1 -> GC Memory: 1580.71 MB 2020-04-29 14:40:22.411 - Thread: 1 -> GUI Stats: Update 0.347468500000001, Draw 0.238398833333334 2020-04-29 14:40:42.313 - Thread: 1 -> GC Memory: 1556.643 MB 2020-04-29 14:40:52.413 - Thread: 1 -> GUI Stats: Update 0.602155666666667, Draw 0.961808166666666 2020-04-29 14:40:54.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:40:54.260 - Thread: 1 -> STATISTICS,6601.8333334,0,0,0,0,0,0,25.28102,60.35251,1,0,1555.022,10712.09,10116,89884,12,10.22664,98.62564,0.02649732,235037,38.67143,0,16.66667,3.954789,38.13995,100,7671392594 2020-04-29 14:41:12.328 - Thread: 1 -> GC Memory: 1556.21 MB 2020-04-29 14:41:22.414 - Thread: 1 -> GUI Stats: Update 0.482964333333334, Draw 0.930648444444442 2020-04-29 14:41:42.344 - Thread: 1 -> GC Memory: 1563.593 MB 2020-04-29 14:41:52.411 - Thread: 1 -> GUI Stats: Update 0.398178444444444, Draw 0.4524165 2020-04-29 14:41:54.276 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:41:54.277 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,18.40335,58.30521,1,0,1561.786,10710.96,10116,89884,12,8.990896,98.63408,0.02493997,235028,38.68316,0,16.66667,3.477963,38.15478,100,7671392514 2020-04-29 14:42:12.344 - Thread: 1 -> GC Memory: 1558.436 MB 2020-04-29 14:42:22.414 - Thread: 1 -> GUI Stats: Update 0.406914666666667, Draw 0.459561 2020-04-29 14:42:42.345 - Thread: 1 -> GC Memory: 1556.866 MB 2020-04-29 14:42:52.411 - Thread: 1 -> GUI Stats: Update 0.477225611111111, Draw 0.450532611111112 2020-04-29 14:42:54.293 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:42:54.293 - Thread: 1 -> STATISTICS,6721.8666667,0,0,0,0,0,0,18.65301,52.57219,1,0,1561.088,10710.66,10116,89884,12,8.973869,98.62156,0.02491588,235038,38.8102,0,16.66667,3.482776,38.27522,100,7660333298 2020-04-29 14:43:12.364 - Thread: 1 -> GC Memory: 1559.758 MB 2020-04-29 14:43:22.414 - Thread: 1 -> GUI Stats: Update 0.420853888888888, Draw 0.448101166666668 2020-04-29 14:43:42.379 - Thread: 1 -> GC Memory: 1563.378 MB 2020-04-29 14:43:52.412 - Thread: 1 -> GUI Stats: Update 0.420508055555555, Draw 0.452856444444445 2020-04-29 14:43:54.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:43:54.309 - Thread: 1 -> STATISTICS,6781.8833334,0,0,0,0,0,0,17.45281,57.30976,1,0,1556.891,10711.16,10116,89884,12,9.33532,98.61389,0.02528705,235023,38.29753,0,16.66667,3.575198,37.76669,100,7671392498 2020-04-29 14:44:00.552 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 14:44:00.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 14:44:12.396 - Thread: 1 -> GC Memory: 1554.723 MB 2020-04-29 14:44:22.413 - Thread: 1 -> GUI Stats: Update 0.368419277777777, Draw 0.300907888888889 2020-04-29 14:44:42.397 - Thread: 1 -> GC Memory: 1558.722 MB 2020-04-29 14:44:52.412 - Thread: 1 -> GUI Stats: Update 0.454432500000001, Draw 0.233545722222222 2020-04-29 14:44:54.326 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:44:54.326 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,17.36129,63.46899,1,0,1560.325,10738.09,10116,89884,12,9.791476,98.57753,0.02778781,235015,37.58815,0,16.66667,3.680434,37.05347,100,7586320816 2020-04-29 14:45:00.812 - Thread: 1 -> Autosave initiated 2020-04-29 14:45:00.812 - Thread: 1 -> Character state: True 2020-04-29 14:45:00.812 - Thread: 1 -> IsServer: True 2020-04-29 14:45:00.812 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 14:45:00.812 - Thread: 1 -> Autosave 2020-04-29 14:45:00.812 - Thread: 1 -> Saving world - START 2020-04-29 14:45:00.812 - Thread: 1 -> Making world state snapshot. 2020-04-29 14:45:00.812 - Thread: 1 -> Before snapshot.: GC Memory: 1,560 B 2020-04-29 14:45:00.853 - Thread: 1 -> After snapshot.: GC Memory: 1,564 B 2020-04-29 14:45:00.854 - Thread: 1 -> Directory cleanup: GC Memory: 1,564 B 2020-04-29 14:45:00.854 - Thread: 1 -> Saving world - END 2020-04-29 14:45:00.854 - Thread: 18 -> Session snapshot save - START 2020-04-29 14:45:00.855 - Thread: 18 -> Checking file access for files in target dir. 2020-04-29 14:45:01.224 - Thread: 18 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 14:45:01.820 - Thread: 18 -> Session snapshot save - END 2020-04-29 14:45:12.413 - Thread: 1 -> GC Memory: 1580.004 MB 2020-04-29 14:45:22.413 - Thread: 1 -> GUI Stats: Update 0.359799388888889, Draw 0.248022388888889 2020-04-29 14:45:42.430 - Thread: 1 -> GC Memory: 1554.443 MB 2020-04-29 14:45:52.415 - Thread: 1 -> GUI Stats: Update 0.348123277777778, Draw 0.238997277777778 2020-04-29 14:45:54.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:45:54.344 - Thread: 1 -> STATISTICS,6901.9166667,0,0,0,0,0,0,16.52663,53.0117,1,0,1556.27,10692.18,10116,89884,12,9.534267,98.45053,0.02749902,235060,34.44133,0,16.66667,3.283729,33.90767,100,7495073768 2020-04-29 14:46:12.446 - Thread: 1 -> GC Memory: 1557.161 MB 2020-04-29 14:46:22.412 - Thread: 1 -> GUI Stats: Update 0.331197, Draw 0.229046611111111 2020-04-29 14:46:42.462 - Thread: 1 -> GC Memory: 1559.589 MB 2020-04-29 14:46:52.411 - Thread: 1 -> GUI Stats: Update 0.406865777777777, Draw 0.236093777777778 2020-04-29 14:46:54.360 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:46:54.363 - Thread: 1 -> STATISTICS,6961.9333334,0,0,0,0,0,0,16.2096,70.0639,1,0,1560.969,10606.44,10116,89884,12,9.814491,98.42077,0.02471172,235162,33.88858,0,16.66667,3.325992,33.3534,100,7495073768 2020-04-29 14:47:12.479 - Thread: 1 -> GC Memory: 1552.462 MB 2020-04-29 14:47:22.414 - Thread: 1 -> GUI Stats: Update 0.348452444444444, Draw 0.256819333333333 2020-04-29 14:47:42.479 - Thread: 1 -> GC Memory: 1560.11 MB 2020-04-29 14:47:52.412 - Thread: 1 -> GUI Stats: Update 0.442301833333334, Draw 0.505872777777778 2020-04-29 14:47:54.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:47:54.377 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,18.90731,56.88405,1,0,1561.211,10710.25,10116,89884,12,8.909465,98.657,0.02437018,235162,39.48878,0,16.66667,3.518239,38.95844,100,7672020888 2020-04-29 14:48:12.481 - Thread: 1 -> GC Memory: 1559.555 MB 2020-04-29 14:48:22.412 - Thread: 1 -> GUI Stats: Update 0.472305666666667, Draw 0.458998055555555 2020-04-29 14:48:42.496 - Thread: 1 -> GC Memory: 1562.24 MB 2020-04-29 14:48:52.412 - Thread: 1 -> GUI Stats: Update 0.463019055555557, Draw 0.446425111111112 2020-04-29 14:48:54.394 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:48:54.394 - Thread: 1 -> STATISTICS,7081.9666667,0,0,0,0,0,0,18.38105,55.00633,1,0,1559.351,10710.38,10116,89884,13,9.141541,98.65724,0.02443345,235154,39.49442,0,16.66667,3.610399,38.9641,100,7672035352 2020-04-29 14:49:12.513 - Thread: 1 -> GC Memory: 1558.525 MB 2020-04-29 14:49:22.414 - Thread: 1 -> GUI Stats: Update 0.402891222222222, Draw 0.453376277777777 2020-04-29 14:49:42.531 - Thread: 1 -> GC Memory: 1559.137 MB 2020-04-29 14:49:52.413 - Thread: 1 -> GUI Stats: Update 0.402394166666665, Draw 0.448951111111111 2020-04-29 14:49:54.410 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:49:54.411 - Thread: 1 -> STATISTICS,7141.9833334,0,0,0,0,0,0,18.31293,59.1152,1,0,1562.539,10709.01,10116,89884,13,9.188571,98.64907,0.02431737,235135,39.55304,0,16.66667,3.634359,39.01871,100,7672035208 2020-04-29 14:50:00.814 - Thread: 1 -> Autosave initiated 2020-04-29 14:50:00.814 - Thread: 1 -> Character state: True 2020-04-29 14:50:00.814 - Thread: 1 -> IsServer: True 2020-04-29 14:50:00.814 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 14:50:00.814 - Thread: 1 -> Autosave 2020-04-29 14:50:00.814 - Thread: 1 -> Saving world - START 2020-04-29 14:50:00.815 - Thread: 1 -> Making world state snapshot. 2020-04-29 14:50:00.815 - Thread: 1 -> Before snapshot.: GC Memory: 1,565 B 2020-04-29 14:50:00.858 - Thread: 1 -> After snapshot.: GC Memory: 1,564 B 2020-04-29 14:50:00.858 - Thread: 1 -> Directory cleanup: GC Memory: 1,564 B 2020-04-29 14:50:00.858 - Thread: 1 -> Saving world - END 2020-04-29 14:50:00.858 - Thread: 16 -> Session snapshot save - START 2020-04-29 14:50:00.859 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 14:50:01.234 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 14:50:01.826 - Thread: 16 -> Session snapshot save - END 2020-04-29 14:50:12.545 - Thread: 1 -> GC Memory: 1585.669 MB 2020-04-29 14:50:22.412 - Thread: 1 -> GUI Stats: Update 0.463977833333333, Draw 0.443621944444444 2020-04-29 14:50:42.563 - Thread: 1 -> GC Memory: 1557.284 MB 2020-04-29 14:50:52.414 - Thread: 1 -> GUI Stats: Update 0.423535777777777, Draw 0.441907777777778 2020-04-29 14:50:54.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:50:54.434 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,18.75006,54.74794,1,0,1560.344,10709.49,10116,89884,13,8.830042,98.65838,0.02296734,235139,39.51444,0,16.66667,3.489141,38.9843,100,7660976008 2020-04-29 14:51:12.563 - Thread: 1 -> GC Memory: 1558.544 MB 2020-04-29 14:51:22.413 - Thread: 1 -> GUI Stats: Update 0.381721888888889, Draw 0.446024111111111 2020-04-29 14:51:42.579 - Thread: 1 -> GC Memory: 1565.49 MB 2020-04-29 14:51:52.412 - Thread: 1 -> GUI Stats: Update 0.383631666666666, Draw 0.433006388888889 2020-04-29 14:51:54.443 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:51:54.444 - Thread: 1 -> STATISTICS,7262.0166667,0,0,0,0,0,0,20.63854,59.21652,1,0,1563.112,10709.51,10116,89884,13,9.405737,98.66183,0.02382732,235129,39.33854,0,16.66667,3.700079,38.81212,100,7660976008 2020-04-29 14:52:12.579 - Thread: 1 -> GC Memory: 1555.855 MB 2020-04-29 14:52:22.414 - Thread: 1 -> GUI Stats: Update 0.471006944444445, Draw 0.440383666666667 2020-04-29 14:52:42.596 - Thread: 1 -> GC Memory: 1558.841 MB 2020-04-29 14:52:52.414 - Thread: 1 -> GUI Stats: Update 0.4073675, Draw 0.477162666666666 2020-04-29 14:52:54.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:52:54.461 - Thread: 1 -> STATISTICS,7322.0333334,0,0,0,0,0,0,19.13379,52.81335,1,0,1558.663,10709.08,10116,89884,13,10.83532,97.78707,0.03898963,235051,51.76073,0,16.66667,5.608439,50.6153,100,7672035208 2020-04-29 14:53:12.597 - Thread: 1 -> GC Memory: 1562.856 MB 2020-04-29 14:53:22.415 - Thread: 1 -> GUI Stats: Update 0.410841222222223, Draw 0.458500222222223 2020-04-29 14:53:42.613 - Thread: 1 -> GC Memory: 1563.802 MB 2020-04-29 14:53:52.413 - Thread: 1 -> GUI Stats: Update 0.406349611111112, Draw 0.4702465 2020-04-29 14:53:54.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:53:54.478 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,19.76168,57.98086,1,0,1557.13,10709.82,10116,89884,13,9.362298,98.64864,0.04950847,235065,39.61116,0,16.66667,3.708515,39.07587,100,7660976008 2020-04-29 14:54:12.614 - Thread: 1 -> GC Memory: 1556.216 MB 2020-04-29 14:54:22.412 - Thread: 1 -> GUI Stats: Update 0.500251055555555, Draw 0.460602722222222 2020-04-29 14:54:42.630 - Thread: 1 -> GC Memory: 1563.366 MB 2020-04-29 14:54:52.414 - Thread: 1 -> GUI Stats: Update 0.398174388888889, Draw 0.450928222222222 2020-04-29 14:54:54.494 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:54:54.494 - Thread: 1 -> STATISTICS,7442.0666667,0,0,0,0,0,0,19.25456,56.32701,1,0,1561.319,10709.68,10116,89884,13,8.826797,98.64418,0.0279899,235087,39.31575,0,16.66667,3.470322,38.7827,100,7672035208 2020-04-29 14:55:00.814 - Thread: 1 -> Autosave initiated 2020-04-29 14:55:00.814 - Thread: 1 -> Character state: True 2020-04-29 14:55:00.814 - Thread: 1 -> IsServer: True 2020-04-29 14:55:00.814 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 14:55:00.814 - Thread: 1 -> Autosave 2020-04-29 14:55:00.814 - Thread: 1 -> Saving world - START 2020-04-29 14:55:00.815 - Thread: 1 -> Making world state snapshot. 2020-04-29 14:55:00.815 - Thread: 1 -> Before snapshot.: GC Memory: 1,562 B 2020-04-29 14:55:00.852 - Thread: 1 -> After snapshot.: GC Memory: 1,567 B 2020-04-29 14:55:00.852 - Thread: 1 -> Directory cleanup: GC Memory: 1,567 B 2020-04-29 14:55:00.852 - Thread: 1 -> Saving world - END 2020-04-29 14:55:00.852 - Thread: 16 -> Session snapshot save - START 2020-04-29 14:55:00.853 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 14:55:01.232 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 14:55:01.821 - Thread: 16 -> Session snapshot save - END 2020-04-29 14:55:12.647 - Thread: 1 -> GC Memory: 1587.722 MB 2020-04-29 14:55:22.413 - Thread: 1 -> GUI Stats: Update 0.402398833333333, Draw 0.437110166666667 2020-04-29 14:55:42.663 - Thread: 1 -> GC Memory: 1557.096 MB 2020-04-29 14:55:52.414 - Thread: 1 -> GUI Stats: Update 0.40788161111111, Draw 0.442116555555555 2020-04-29 14:55:54.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:55:54.511 - Thread: 1 -> STATISTICS,7502.0833334,0,0,0,0,0,0,18.61734,58.67875,1,0,1558.756,10711.12,10116,89884,13,8.584756,98.65952,0.02430059,235092,39.56991,0,16.66667,3.39698,39.03948,100,7660976008 2020-04-29 14:56:12.664 - Thread: 1 -> GC Memory: 1557.865 MB 2020-04-29 14:56:22.413 - Thread: 1 -> GUI Stats: Update 0.471505944444445, Draw 0.4519385 2020-04-29 14:56:42.681 - Thread: 1 -> GC Memory: 1563.142 MB 2020-04-29 14:56:52.414 - Thread: 1 -> GUI Stats: Update 0.403477777777778, Draw 0.442025944444444 2020-04-29 14:56:54.528 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:56:54.528 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,18.32303,56.14503,1,0,1565.758,10709.43,10116,89884,13,8.979743,98.63914,0.02307497,235121,39.36016,0,16.66667,3.534441,38.82452,100,7660976072 2020-04-29 14:57:12.698 - Thread: 1 -> GC Memory: 1564.413 MB 2020-04-29 14:57:22.414 - Thread: 1 -> GUI Stats: Update 0.396704833333333, Draw 0.450084888888889 2020-04-29 14:57:42.714 - Thread: 1 -> GC Memory: 1561.844 MB 2020-04-29 14:57:52.413 - Thread: 1 -> GUI Stats: Update 0.401814111111111, Draw 0.443771555555556 2020-04-29 14:57:54.544 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:57:54.545 - Thread: 1 -> STATISTICS,7622.1166667,0,0,0,0,0,0,19.96163,61.39775,1,0,1559.057,10709.98,10116,89884,13,9.058819,98.64966,0.02355547,235112,39.10102,0,16.66667,3.542091,38.57303,100,7672035272 2020-04-29 14:58:12.714 - Thread: 1 -> GC Memory: 1563.373 MB 2020-04-29 14:58:22.413 - Thread: 1 -> GUI Stats: Update 0.496792111111112, Draw 0.479984500000001 2020-04-29 14:58:42.730 - Thread: 1 -> GC Memory: 1565.101 MB 2020-04-29 14:58:52.414 - Thread: 1 -> GUI Stats: Update 0.416196888888889, Draw 0.456374111111111 2020-04-29 14:58:54.561 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:58:54.561 - Thread: 1 -> STATISTICS,7682.1333334,0,0,0,0,0,0,20.57471,50.97784,1,0,1555.854,10709.77,10116,89884,13,8.8606,98.66611,0.05312115,234989,39.78431,0,16.66667,3.525128,39.25363,100,7660976008 2020-04-29 14:59:12.747 - Thread: 1 -> GC Memory: 1556.241 MB 2020-04-29 14:59:22.414 - Thread: 1 -> GUI Stats: Update 0.415062222222222, Draw 0.458613166666667 2020-04-29 14:59:42.748 - Thread: 1 -> GC Memory: 1561.323 MB 2020-04-29 14:59:52.414 - Thread: 1 -> GUI Stats: Update 0.459621888888889, Draw 0.453684222222222 2020-04-29 14:59:54.578 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 14:59:54.579 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,19.79124,58.05194,1,0,1564.123,10709.4,10116,89884,13,9.297807,98.65697,0.04818862,234980,39.39083,0,16.66667,3.662483,38.8618,100,7672035208 2020-04-29 15:00:00.814 - Thread: 1 -> Autosave initiated 2020-04-29 15:00:00.814 - Thread: 1 -> Character state: True 2020-04-29 15:00:00.814 - Thread: 1 -> IsServer: True 2020-04-29 15:00:00.814 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 15:00:00.814 - Thread: 1 -> Autosave 2020-04-29 15:00:00.814 - Thread: 1 -> Saving world - START 2020-04-29 15:00:00.815 - Thread: 1 -> Making world state snapshot. 2020-04-29 15:00:00.815 - Thread: 1 -> Before snapshot.: GC Memory: 1,559 B 2020-04-29 15:00:00.854 - Thread: 1 -> After snapshot.: GC Memory: 1,564 B 2020-04-29 15:00:00.854 - Thread: 1 -> Directory cleanup: GC Memory: 1,564 B 2020-04-29 15:00:00.854 - Thread: 1 -> Saving world - END 2020-04-29 15:00:00.854 - Thread: 16 -> Session snapshot save - START 2020-04-29 15:00:00.855 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 15:00:01.231 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 15:00:01.827 - Thread: 16 -> Session snapshot save - END 2020-04-29 15:00:12.764 - Thread: 1 -> GC Memory: 1586.264 MB 2020-04-29 15:00:22.413 - Thread: 1 -> GUI Stats: Update 0.4322625, Draw 0.475995000000001 2020-04-29 15:00:42.780 - Thread: 1 -> GC Memory: 1556.043 MB 2020-04-29 15:00:52.416 - Thread: 1 -> GUI Stats: Update 0.417884055555556, Draw 0.483670611111111 2020-04-29 15:00:54.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:00:54.595 - Thread: 1 -> STATISTICS,7802.1666667,0,0,0,0,0,0,18.86682,56.5521,1,0,1559.034,10709.83,10116,89884,13,9.178587,98.66495,0.04812614,235055,39.64741,0,16.66667,3.639072,39.11809,100,7660975976 2020-04-29 15:01:12.781 - Thread: 1 -> GC Memory: 1562.154 MB 2020-04-29 15:01:22.414 - Thread: 1 -> GUI Stats: Update 0.412799611111112, Draw 0.474874499999999 2020-04-29 15:01:42.781 - Thread: 1 -> GC Memory: 1563.025 MB 2020-04-29 15:01:52.414 - Thread: 1 -> GUI Stats: Update 0.524598055555556, Draw 0.491504666666666 2020-04-29 15:01:54.612 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:01:54.612 - Thread: 1 -> STATISTICS,7862.1833334,0,0,0,0,0,0,21.98857,57.80243,1,0,1565.688,10710.38,10116,89884,13,9.261354,98.65506,0.04996468,235052,39.34505,0,16.66667,3.643885,38.81589,100,7660975976 2020-04-29 15:02:12.782 - Thread: 1 -> GC Memory: 1564.853 MB 2020-04-29 15:02:22.416 - Thread: 1 -> GUI Stats: Update 0.443971388888888, Draw 0.515529944444445 2020-04-29 15:02:42.782 - Thread: 1 -> GC Memory: 1555.818 MB 2020-04-29 15:02:52.413 - Thread: 1 -> GUI Stats: Update 0.423064722222222, Draw 0.489304944444444 2020-04-29 15:02:54.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:02:54.628 - Thread: 1 -> STATISTICS,7922.2,0,0,0,0,0,0,20.88348,57.10755,1,0,1560.181,10712.54,10116,89884,13,9.391273,98.64481,0.05408986,234994,39.56614,0,16.66667,3.715765,39.02995,100,7672035176 2020-04-29 15:03:12.798 - Thread: 1 -> GC Memory: 1561.759 MB 2020-04-29 15:03:22.415 - Thread: 1 -> GUI Stats: Update 0.419960666666667, Draw 0.474227722222222 2020-04-29 15:03:42.798 - Thread: 1 -> GC Memory: 1563.01 MB 2020-04-29 15:03:52.415 - Thread: 1 -> GUI Stats: Update 0.493001833333333, Draw 0.467814277777777 2020-04-29 15:03:54.645 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:03:54.645 - Thread: 1 -> STATISTICS,7982.2166667,0,0,0,0,0,0,19.60449,59.6848,1,0,1565.513,10710.34,10116,89884,12,9.067813,98.642,0.04766163,234992,39.18646,0,16.66667,3.553355,38.65431,100,7672020808 2020-04-29 15:04:12.814 - Thread: 1 -> GC Memory: 1560.637 MB 2020-04-29 15:04:22.416 - Thread: 1 -> GUI Stats: Update 0.429643722222222, Draw 0.460586 2020-04-29 15:04:42.815 - Thread: 1 -> GC Memory: 1561.739 MB 2020-04-29 15:04:52.415 - Thread: 1 -> GUI Stats: Update 0.383316777777778, Draw 0.455274111111112 2020-04-29 15:04:54.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:04:54.663 - Thread: 1 -> STATISTICS,8042.2333334,0,0,0,0,0,0,19.12585,60.82866,1,0,1564.562,10710.93,10116,89884,12,8.991607,99.35084,0.04548595,235329,38.28313,0,16.66667,3.442269,38.03461,100,7672020712 2020-04-29 15:05:00.814 - Thread: 1 -> Autosave initiated 2020-04-29 15:05:00.814 - Thread: 1 -> Character state: True 2020-04-29 15:05:00.814 - Thread: 1 -> IsServer: True 2020-04-29 15:05:00.814 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 15:05:00.814 - Thread: 1 -> Autosave 2020-04-29 15:05:00.814 - Thread: 1 -> Saving world - START 2020-04-29 15:05:00.816 - Thread: 1 -> Making world state snapshot. 2020-04-29 15:05:00.816 - Thread: 1 -> Before snapshot.: GC Memory: 1,564 B 2020-04-29 15:05:00.858 - Thread: 1 -> After snapshot.: GC Memory: 1,564 B 2020-04-29 15:05:00.858 - Thread: 1 -> Directory cleanup: GC Memory: 1,564 B 2020-04-29 15:05:00.858 - Thread: 1 -> Saving world - END 2020-04-29 15:05:00.859 - Thread: 16 -> Session snapshot save - START 2020-04-29 15:05:00.859 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 15:05:01.240 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 15:05:01.866 - Thread: 16 -> Session snapshot save - END 2020-04-29 15:05:12.815 - Thread: 1 -> GC Memory: 1578.336 MB 2020-04-29 15:05:22.415 - Thread: 1 -> GUI Stats: Update 0.407770888888889, Draw 0.45937988888889 2020-04-29 15:05:42.831 - Thread: 1 -> GC Memory: 1559.532 MB 2020-04-29 15:05:52.415 - Thread: 1 -> GUI Stats: Update 0.404392388888889, Draw 0.462400055555556 2020-04-29 15:05:54.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:05:54.680 - Thread: 1 -> STATISTICS,8102.25,0,0,0,0,0,0,19.15327,58.33236,1,0,1556.902,10710.62,10116,89884,12,9.435132,99.38045,0.04534444,235345,38.13997,0,16.66667,3.598557,37.90367,100,7672020632 2020-04-29 15:06:12.848 - Thread: 1 -> GC Memory: 1560.539 MB 2020-04-29 15:06:22.420 - Thread: 1 -> GUI Stats: Update 0.421148333333334, Draw 0.459450722222222 2020-04-29 15:06:42.865 - Thread: 1 -> GC Memory: 1562.794 MB 2020-04-29 15:06:52.414 - Thread: 1 -> GUI Stats: Update 0.453849, Draw 0.475651833333332 2020-04-29 15:06:54.695 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:06:54.696 - Thread: 1 -> STATISTICS,8162.2666667,0,0,0,0,0,0,19.69513,57.84208,1,0,1565.789,10710.25,10116,89884,12,9.253864,99.3643,0.04454432,235373,38.09247,0,16.66667,3.525025,37.85032,100,7660961432 2020-04-29 15:07:12.881 - Thread: 1 -> GC Memory: 1564.253 MB 2020-04-29 15:07:22.415 - Thread: 1 -> GUI Stats: Update 0.573466444444445, Draw 0.459298055555556 2020-04-29 15:07:42.882 - Thread: 1 -> GC Memory: 1555.701 MB 2020-04-29 15:07:52.416 - Thread: 1 -> GUI Stats: Update 0.430997277777778, Draw 0.450845388888889 2020-04-29 15:07:54.713 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:07:54.713 - Thread: 1 -> STATISTICS,8222.2833334,0,0,0,0,0,0,19.17122,56.84361,1,0,1558.054,10710.14,10116,89884,12,9.417478,99.36364,0.04562033,235383,37.99792,0,16.66667,3.578446,37.75612,100,7672020632 2020-04-29 15:08:12.899 - Thread: 1 -> GC Memory: 1562.423 MB 2020-04-29 15:08:22.416 - Thread: 1 -> GUI Stats: Update 0.398302333333333, Draw 0.457618111111112 2020-04-29 15:08:42.915 - Thread: 1 -> GC Memory: 1563.166 MB 2020-04-29 15:08:52.415 - Thread: 1 -> GUI Stats: Update 0.417039444444444, Draw 0.467342833333334 2020-04-29 15:08:54.729 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:08:54.730 - Thread: 1 -> STATISTICS,8282.3,0,0,0,0,0,0,18.27985,54.5863,1,0,1566.265,10709.99,10116,89884,12,9.286109,99.38733,0.0444786,235379,38.38692,0,16.66667,3.564651,38.15173,100,7660961640 2020-04-29 15:09:12.932 - Thread: 1 -> GC Memory: 1557.606 MB 2020-04-29 15:09:22.414 - Thread: 1 -> GUI Stats: Update 0.411805444444444, Draw 0.462853222222222 2020-04-29 15:09:28.463 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 15:09:28.464 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 15:09:38.464 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 15:09:38.464 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 15:09:42.949 - Thread: 1 -> GC Memory: 1558.624 MB 2020-04-29 15:09:48.463 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 15:09:48.464 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 15:09:52.414 - Thread: 1 -> GUI Stats: Update 0.412084444444445, Draw 0.465564944444445 2020-04-29 15:09:54.746 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:09:54.746 - Thread: 1 -> STATISTICS,8342.3166667,0,0,0,0,0,0,18.8762,56.74998,1,0,1561.423,10709.55,10116,89884,12,8.921947,99.39333,0.04512104,235373,38.16642,0,16.66667,3.405188,37.93487,100,7672020920 2020-04-29 15:09:58.464 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 15:09:58.464 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 15:09:58.464 - Thread: 1 -> Next activation in 00:06:00.5117953 2020-04-29 15:10:00.815 - Thread: 1 -> Autosave initiated 2020-04-29 15:10:00.815 - Thread: 1 -> Character state: True 2020-04-29 15:10:00.815 - Thread: 1 -> IsServer: True 2020-04-29 15:10:00.815 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 15:10:00.815 - Thread: 1 -> Autosave 2020-04-29 15:10:00.815 - Thread: 1 -> Saving world - START 2020-04-29 15:10:00.816 - Thread: 1 -> Making world state snapshot. 2020-04-29 15:10:00.816 - Thread: 1 -> Before snapshot.: GC Memory: 1,561 B 2020-04-29 15:10:00.854 - Thread: 1 -> After snapshot.: GC Memory: 1,566 B 2020-04-29 15:10:00.854 - Thread: 1 -> Directory cleanup: GC Memory: 1,566 B 2020-04-29 15:10:00.854 - Thread: 1 -> Saving world - END 2020-04-29 15:10:00.855 - Thread: 16 -> Session snapshot save - START 2020-04-29 15:10:00.855 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 15:10:01.233 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 15:10:01.724 - Thread: 16 -> Session snapshot save - END 2020-04-29 15:10:12.964 - Thread: 1 -> GC Memory: 1580.49 MB 2020-04-29 15:10:22.415 - Thread: 1 -> GUI Stats: Update 0.408989666666667, Draw 0.451933222222222 2020-04-29 15:10:42.965 - Thread: 1 -> GC Memory: 1553.98 MB 2020-04-29 15:10:52.418 - Thread: 1 -> GUI Stats: Update 0.522983055555556, Draw 0.456714388888889 2020-04-29 15:10:54.763 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:10:54.763 - Thread: 1 -> STATISTICS,8402.3333334,0,0,0,0,0,0,21.99619,63.69097,1,0,1556.663,10710.76,10116,89884,12,9.138793,99.34887,0.04615505,235354,37.8732,0,16.66667,3.461154,37.6266,100,7672021000 2020-04-29 15:11:12.970 - Thread: 1 -> GC Memory: 1555.895 MB 2020-04-29 15:11:22.416 - Thread: 1 -> GUI Stats: Update 0.492221055555556, Draw 0.483432833333333 2020-04-29 15:11:42.982 - Thread: 1 -> GC Memory: 1561.831 MB 2020-04-29 15:11:52.416 - Thread: 1 -> GUI Stats: Update 0.409363833333333, Draw 0.474122388888888 2020-04-29 15:11:54.780 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:11:54.780 - Thread: 1 -> STATISTICS,8462.35,0,0,0,0,0,0,18.83464,53.83701,1,0,1565.26,10710.8,10116,89884,12,9.032013,99.37135,0.0452472,235403,38.09661,0,16.66667,3.440891,37.85711,100,7660961800 2020-04-29 15:12:12.982 - Thread: 1 -> GC Memory: 1564.992 MB 2020-04-29 15:12:22.415 - Thread: 1 -> GUI Stats: Update 0.422529277777778, Draw 0.473128555555555 2020-04-29 15:12:42.999 - Thread: 1 -> GC Memory: 1556.715 MB 2020-04-29 15:12:52.415 - Thread: 1 -> GUI Stats: Update 0.403288555555556, Draw 0.471852944444445 2020-04-29 15:12:54.796 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:12:54.796 - Thread: 1 -> STATISTICS,8522.3666667,0,0,0,0,0,0,18.54498,63.09784,1,0,1557.903,10709.66,10116,89884,12,9.724344,99.37531,0.04481727,235380,37.81211,0,16.66667,3.67698,37.5759,100,7672021000 2020-04-29 15:13:13.015 - Thread: 1 -> GC Memory: 1560.706 MB 2020-04-29 15:13:22.415 - Thread: 1 -> GUI Stats: Update 0.403048666666666, Draw 0.458081555555555 2020-04-29 15:13:43.015 - Thread: 1 -> GC Memory: 1561.18 MB 2020-04-29 15:13:52.415 - Thread: 1 -> GUI Stats: Update 0.405986833333333, Draw 0.462683055555555 2020-04-29 15:13:54.813 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:13:54.818 - Thread: 1 -> STATISTICS,8582.3833334,0,0,0,0,0,0,18.32626,55.29259,1,0,1568.444,10710.38,10116,89884,12,9.146173,99.39825,0.04516519,235383,38.22541,0,16.66667,3.496162,37.99538,100,7672021000 2020-04-29 15:14:13.033 - Thread: 1 -> GC Memory: 1557.719 MB 2020-04-29 15:14:22.416 - Thread: 1 -> GUI Stats: Update 0.4273495, Draw 0.467531888888889 2020-04-29 15:14:43.048 - Thread: 1 -> GC Memory: 1560.02 MB 2020-04-29 15:14:52.416 - Thread: 1 -> GUI Stats: Update 0.560994055555555, Draw 0.468173 2020-04-29 15:14:54.830 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:14:54.830 - Thread: 1 -> STATISTICS,8642.4,0,0,0,0,0,0,19.3381,53.21948,1,0,1562.987,10709.86,10116,89884,12,9.050062,99.3754,0.04629118,235394,38.2865,0,16.66667,3.464952,38.04736,100,7672021000 2020-04-29 15:15:00.816 - Thread: 1 -> Autosave initiated 2020-04-29 15:15:00.816 - Thread: 1 -> Character state: True 2020-04-29 15:15:00.816 - Thread: 1 -> IsServer: True 2020-04-29 15:15:00.816 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 15:15:00.816 - Thread: 1 -> Autosave 2020-04-29 15:15:00.816 - Thread: 1 -> Saving world - START 2020-04-29 15:15:00.816 - Thread: 1 -> Making world state snapshot. 2020-04-29 15:15:00.816 - Thread: 1 -> Before snapshot.: GC Memory: 1,561 B 2020-04-29 15:15:00.854 - Thread: 1 -> After snapshot.: GC Memory: 1,566 B 2020-04-29 15:15:00.854 - Thread: 1 -> Directory cleanup: GC Memory: 1,566 B 2020-04-29 15:15:00.854 - Thread: 1 -> Saving world - END 2020-04-29 15:15:00.854 - Thread: 17 -> Session snapshot save - START 2020-04-29 15:15:00.855 - Thread: 17 -> Checking file access for files in target dir. 2020-04-29 15:15:01.236 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 15:15:01.823 - Thread: 17 -> Session snapshot save - END 2020-04-29 15:15:13.049 - Thread: 1 -> GC Memory: 1580.417 MB 2020-04-29 15:15:22.417 - Thread: 1 -> GUI Stats: Update 0.4458475, Draw 0.469650333333333 2020-04-29 15:15:43.066 - Thread: 1 -> GC Memory: 1558.958 MB 2020-04-29 15:15:52.417 - Thread: 1 -> GUI Stats: Update 0.428887, Draw 0.473618722222222 2020-04-29 15:15:54.846 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:15:54.847 - Thread: 1 -> STATISTICS,8702.4166667,0,0,0,0,0,0,19.32548,57.64061,1,0,1557.219,10710.07,10116,89884,13,9.230587,99.3773,0.04595445,235400,38.11767,0,16.66667,3.518485,37.88031,100,7660993092 2020-04-29 15:16:00.498 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 15:16:00.498 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 15:16:10.515 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 15:16:10.516 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 15:16:13.068 - Thread: 1 -> GC Memory: 1558.262 MB 2020-04-29 15:16:20.514 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 15:16:20.515 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 15:16:22.416 - Thread: 1 -> GUI Stats: Update 0.417830666666666, Draw 0.465843722222223 2020-04-29 15:16:30.513 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 15:16:30.514 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 15:16:30.514 - Thread: 1 -> Next activation in 00:36:29.5723201 2020-04-29 15:16:43.083 - Thread: 1 -> GC Memory: 1560.571 MB 2020-04-29 15:16:52.416 - Thread: 1 -> GUI Stats: Update 0.412304944444444, Draw 0.458046388888889 2020-04-29 15:16:54.864 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:16:54.864 - Thread: 1 -> STATISTICS,8762.4333334,0,0,0,0,0,0,20.3261,59.67612,1,0,1564.906,10710.81,10116,89884,13,9.221582,99.39156,0.04655141,235372,38.15685,0,16.66667,3.518666,37.92469,100,7672052292 2020-04-29 15:17:13.084 - Thread: 1 -> GC Memory: 1563.818 MB 2020-04-29 15:17:22.417 - Thread: 1 -> GUI Stats: Update 0.430231055555556, Draw 0.465780833333334 2020-04-29 15:17:43.099 - Thread: 1 -> GC Memory: 1557.705 MB 2020-04-29 15:17:52.416 - Thread: 1 -> GUI Stats: Update 0.414562888888888, Draw 0.471058722222222 2020-04-29 15:17:54.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:17:54.881 - Thread: 1 -> STATISTICS,8822.45,0,0,0,0,0,0,19.63737,58.78102,1,0,1561.339,10709.66,10116,89884,13,9.643274,99.35247,0.04674182,235372,38.25611,0,16.66667,3.689142,38.00839,100,7672052356 2020-04-29 15:18:13.118 - Thread: 1 -> GC Memory: 1561.783 MB 2020-04-29 15:18:22.416 - Thread: 1 -> GUI Stats: Update 0.423819444444444, Draw 0.463412277777777 2020-04-29 15:18:43.133 - Thread: 1 -> GC Memory: 1565.273 MB 2020-04-29 15:18:52.417 - Thread: 1 -> GUI Stats: Update 0.573314111111111, Draw 0.476433166666666 2020-04-29 15:18:54.897 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:18:54.897 - Thread: 1 -> STATISTICS,8882.4666667,0,0,0,0,0,0,21.66664,58.02425,1,0,1563.433,10709.59,10116,89884,13,9.547956,99.35042,0.04577311,235405,38.29964,0,16.66667,3.656833,38.05086,100,7672052356 2020-04-29 15:19:13.134 - Thread: 1 -> GC Memory: 1559.109 MB 2020-04-29 15:19:22.416 - Thread: 1 -> GUI Stats: Update 0.418613555555556, Draw 0.461171444444444 2020-04-29 15:19:43.150 - Thread: 1 -> GC Memory: 1563.18 MB 2020-04-29 15:19:52.416 - Thread: 1 -> GUI Stats: Update 0.408051555555556, Draw 0.464176444444444 2020-04-29 15:19:54.914 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:19:54.914 - Thread: 1 -> STATISTICS,8942.4833334,0,0,0,0,0,0,19.9809,55.50129,1,0,1560.756,10709.88,10116,89884,13,8.916811,99.36717,0.0462229,235401,38.43842,0,16.66667,3.427481,38.19517,100,7660993156 2020-04-29 15:20:00.817 - Thread: 1 -> Autosave initiated 2020-04-29 15:20:00.817 - Thread: 1 -> Character state: True 2020-04-29 15:20:00.817 - Thread: 1 -> IsServer: True 2020-04-29 15:20:00.817 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 15:20:00.817 - Thread: 1 -> Autosave 2020-04-29 15:20:00.817 - Thread: 1 -> Saving world - START 2020-04-29 15:20:00.818 - Thread: 1 -> Making world state snapshot. 2020-04-29 15:20:00.818 - Thread: 1 -> Before snapshot.: GC Memory: 1,559 B 2020-04-29 15:20:00.856 - Thread: 1 -> After snapshot.: GC Memory: 1,564 B 2020-04-29 15:20:00.856 - Thread: 1 -> Directory cleanup: GC Memory: 1,564 B 2020-04-29 15:20:00.856 - Thread: 1 -> Saving world - END 2020-04-29 15:20:00.856 - Thread: 16 -> Session snapshot save - START 2020-04-29 15:20:00.857 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 15:20:01.341 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 15:20:01.929 - Thread: 16 -> Session snapshot save - END 2020-04-29 15:20:13.167 - Thread: 1 -> GC Memory: 1582.308 MB 2020-04-29 15:20:22.418 - Thread: 1 -> GUI Stats: Update 0.409008166666667, Draw 0.463222111111111 2020-04-29 15:20:43.183 - Thread: 1 -> GC Memory: 1556.759 MB 2020-04-29 15:20:52.417 - Thread: 1 -> GUI Stats: Update 0.398837388888889, Draw 0.47657588888889 2020-04-29 15:20:54.931 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:20:54.938 - Thread: 1 -> STATISTICS,9002.5,0,0,0,0,0,0,19.09972,60.10106,1,0,1558.362,10709.56,10116,89884,13,9.085864,99.38342,0.04655714,235405,38.29317,0,16.66667,3.479265,38.05706,100,7672052356 2020-04-29 15:21:13.184 - Thread: 1 -> GC Memory: 1558.871 MB 2020-04-29 15:21:22.417 - Thread: 1 -> GUI Stats: Update 0.409003888888889, Draw 0.475238055555555 2020-04-29 15:21:43.186 - Thread: 1 -> GC Memory: 1561.859 MB 2020-04-29 15:21:52.416 - Thread: 1 -> GUI Stats: Update 0.409393722222222, Draw 0.460216444444445 2020-04-29 15:21:54.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:21:54.948 - Thread: 1 -> STATISTICS,9062.5166667,0,0,0,0,0,0,19.26461,58.61253,1,0,1564.733,10709.55,10116,89884,13,8.956054,99.31602,0.0457856,235403,38.39476,0,16.66667,3.438655,38.13214,100,7672052356 2020-04-29 15:22:13.200 - Thread: 1 -> GC Memory: 1565.777 MB 2020-04-29 15:22:22.417 - Thread: 1 -> GUI Stats: Update 0.483632833333334, Draw 0.459457333333333 2020-04-29 15:22:43.216 - Thread: 1 -> GC Memory: 1559.416 MB 2020-04-29 15:22:52.416 - Thread: 1 -> GUI Stats: Update 0.519707222222222, Draw 0.466681944444445 2020-04-29 15:22:54.965 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:22:54.965 - Thread: 1 -> STATISTICS,9122.5333334,0,0,0,0,0,0,19.01119,60.93002,1,0,1562.397,10709.61,10116,89884,13,9.19886,99.39436,0.04596335,235399,38.19512,0,16.66667,3.513516,37.96379,100,7660993172 2020-04-29 15:23:13.233 - Thread: 1 -> GC Memory: 1562.989 MB 2020-04-29 15:23:22.416 - Thread: 1 -> GUI Stats: Update 0.411571944444445, Draw 0.461059833333333 2020-04-29 15:23:43.234 - Thread: 1 -> GC Memory: 1566.474 MB 2020-04-29 15:23:52.418 - Thread: 1 -> GUI Stats: Update 0.412688833333334, Draw 0.464569666666667 2020-04-29 15:23:54.980 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:23:54.982 - Thread: 1 -> STATISTICS,9182.55,0,0,0,0,0,0,19.39563,65.64475,1,0,1563.73,10709.96,10116,89884,13,10.07075,99.38735,0.04612148,235430,37.73032,0,16.66667,3.799726,37.49916,100,7660993252 2020-04-29 15:24:13.251 - Thread: 1 -> GC Memory: 1560.267 MB 2020-04-29 15:24:22.418 - Thread: 1 -> GUI Stats: Update 0.419887777777779, Draw 0.476031722222223 2020-04-29 15:24:43.267 - Thread: 1 -> GC Memory: 1562.377 MB 2020-04-29 15:24:52.417 - Thread: 1 -> GUI Stats: Update 0.412198055555555, Draw 0.472328333333333 2020-04-29 15:24:54.998 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:24:54.998 - Thread: 1 -> STATISTICS,9242.5666667,0,0,0,0,0,0,19.03421,56.09512,1,0,1564.585,10710.39,10116,89884,13,9.250884,99.33513,0.04676908,235456,37.83035,0,16.66667,3.499641,37.57882,100,7661257108 2020-04-29 15:25:00.817 - Thread: 1 -> Autosave initiated 2020-04-29 15:25:00.817 - Thread: 1 -> Character state: True 2020-04-29 15:25:00.817 - Thread: 1 -> IsServer: True 2020-04-29 15:25:00.817 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 15:25:00.817 - Thread: 1 -> Autosave 2020-04-29 15:25:00.817 - Thread: 1 -> Saving world - START 2020-04-29 15:25:00.818 - Thread: 1 -> Making world state snapshot. 2020-04-29 15:25:00.818 - Thread: 1 -> Before snapshot.: GC Memory: 1,562 B 2020-04-29 15:25:00.856 - Thread: 1 -> After snapshot.: GC Memory: 1,567 B 2020-04-29 15:25:00.856 - Thread: 1 -> Directory cleanup: GC Memory: 1,567 B 2020-04-29 15:25:00.856 - Thread: 1 -> Saving world - END 2020-04-29 15:25:00.857 - Thread: 16 -> Session snapshot save - START 2020-04-29 15:25:00.857 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 15:25:01.248 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 15:25:01.839 - Thread: 16 -> Session snapshot save - END 2020-04-29 15:25:13.283 - Thread: 1 -> GC Memory: 1580.057 MB 2020-04-29 15:25:22.417 - Thread: 1 -> GUI Stats: Update 0.418004277777778, Draw 0.470446611111112 2020-04-29 15:25:43.285 - Thread: 1 -> GC Memory: 1556.678 MB 2020-04-29 15:25:52.417 - Thread: 1 -> GUI Stats: Update 0.420741222222222, Draw 0.470544111111111 2020-04-29 15:25:55.015 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:25:55.015 - Thread: 1 -> STATISTICS,9302.5833334,0,0,0,0,0,0,19.13601,56.81056,1,0,1559.151,10710.04,10116,89884,13,9.469291,99.33771,0.04629075,235437,37.56309,0,16.66667,3.556958,37.31431,100,7672316308 2020-04-29 15:26:13.300 - Thread: 1 -> GC Memory: 1560.078 MB 2020-04-29 15:26:22.417 - Thread: 1 -> GUI Stats: Update 0.545641500000001, Draw 0.466305166666667 2020-04-29 15:26:43.317 - Thread: 1 -> GC Memory: 1562.735 MB 2020-04-29 15:26:52.418 - Thread: 1 -> GUI Stats: Update 0.462027944444444, Draw 0.465373166666666 2020-04-29 15:26:55.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:26:55.031 - Thread: 1 -> STATISTICS,9362.6,0,0,0,0,0,0,19.20972,61.11023,1,0,1564.93,10710.34,10116,89884,13,9.464861,99.34163,0.04646552,235453,37.63012,0,16.66667,3.561639,37.38238,100,7661257124 2020-04-29 15:27:13.318 - Thread: 1 -> GC Memory: 1565.645 MB 2020-04-29 15:27:22.416 - Thread: 1 -> GUI Stats: Update 0.424854388888889, Draw 0.465365555555555 2020-04-29 15:27:43.334 - Thread: 1 -> GC Memory: 1559.029 MB 2020-04-29 15:27:52.418 - Thread: 1 -> GUI Stats: Update 0.411075833333333, Draw 0.470422444444444 2020-04-29 15:27:55.048 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:27:55.049 - Thread: 1 -> STATISTICS,9422.6166667,0,0,0,0,0,0,19.14459,41.76557,1,0,1561.688,10710.67,10116,89884,13,9.44768,99.38153,0.04715386,235463,37.91283,0,16.66667,3.581883,37.67835,100,7661257124 2020-04-29 15:28:13.335 - Thread: 1 -> GC Memory: 1560.947 MB 2020-04-29 15:28:22.418 - Thread: 1 -> GUI Stats: Update 0.417155833333334, Draw 0.468550055555557 2020-04-29 15:28:43.350 - Thread: 1 -> GC Memory: 1563.986 MB 2020-04-29 15:28:52.418 - Thread: 1 -> GUI Stats: Update 0.423506833333333, Draw 0.457501277777778 2020-04-29 15:28:55.065 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:28:55.065 - Thread: 1 -> STATISTICS,9482.6333334,0,0,0,0,0,0,19.27963,53.19094,1,0,1566.376,10710,10116,89884,13,9.202374,99.37797,0.04615261,235478,38.08076,0,16.66667,3.504334,37.84389,100,7661257124 2020-04-29 15:29:13.351 - Thread: 1 -> GC Memory: 1556.799 MB 2020-04-29 15:29:22.420 - Thread: 1 -> GUI Stats: Update 0.430736944444445, Draw 0.474430333333333 2020-04-29 15:29:43.367 - Thread: 1 -> GC Memory: 1560.448 MB 2020-04-29 15:29:52.418 - Thread: 1 -> GUI Stats: Update 0.424163388888889, Draw 0.466182611111111 2020-04-29 15:29:55.082 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:29:55.082 - Thread: 1 -> STATISTICS,9542.65,0,0,0,0,0,0,20.69762,61.56454,1,0,1562.887,10699.04,10116,89884,13,9.732191,99.3875,0.0461184,235459,38.00551,0,16.66667,3.698769,37.77273,100,7661257204 2020-04-29 15:30:00.818 - Thread: 1 -> Autosave initiated 2020-04-29 15:30:00.818 - Thread: 1 -> Character state: True 2020-04-29 15:30:00.818 - Thread: 1 -> IsServer: True 2020-04-29 15:30:00.818 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 15:30:00.818 - Thread: 1 -> Autosave 2020-04-29 15:30:00.818 - Thread: 1 -> Saving world - START 2020-04-29 15:30:00.819 - Thread: 1 -> Making world state snapshot. 2020-04-29 15:30:00.819 - Thread: 1 -> Before snapshot.: GC Memory: 1,560 B 2020-04-29 15:30:00.857 - Thread: 1 -> After snapshot.: GC Memory: 1,564 B 2020-04-29 15:30:00.857 - Thread: 1 -> Directory cleanup: GC Memory: 1,564 B 2020-04-29 15:30:00.857 - Thread: 1 -> Saving world - END 2020-04-29 15:30:00.858 - Thread: 16 -> Session snapshot save - START 2020-04-29 15:30:00.858 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 15:30:01.240 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 15:30:01.848 - Thread: 16 -> Session snapshot save - END 2020-04-29 15:30:13.369 - Thread: 1 -> GC Memory: 1580.915 MB 2020-04-29 15:30:22.419 - Thread: 1 -> GUI Stats: Update 0.585817888888889, Draw 0.468534666666667 2020-04-29 15:30:43.385 - Thread: 1 -> GC Memory: 1558.75 MB 2020-04-29 15:30:52.418 - Thread: 1 -> GUI Stats: Update 0.432186944444445, Draw 0.459962166666667 2020-04-29 15:30:55.098 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:30:55.099 - Thread: 1 -> STATISTICS,9602.6666667,0,0,0,0,0,0,19.81121,55.53453,1,0,1554.706,10713.72,10116,89884,12,9.245998,99.3705,0.04693816,235467,37.85717,0,16.66667,3.500273,37.61886,100,7672285160 2020-04-29 15:31:13.401 - Thread: 1 -> GC Memory: 1559.672 MB 2020-04-29 15:31:22.417 - Thread: 1 -> GUI Stats: Update 0.415305444444445, Draw 0.470011833333334 2020-04-29 15:31:43.401 - Thread: 1 -> GC Memory: 1560.19 MB 2020-04-29 15:31:52.417 - Thread: 1 -> GUI Stats: Update 0.409913722222223, Draw 0.459620333333333 2020-04-29 15:31:55.115 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:31:55.115 - Thread: 1 -> STATISTICS,9662.6833334,0,0,0,0,0,0,19.38684,63.06096,1,0,1562.045,10714.05,10116,89884,12,9.254383,99.34284,0.04560911,235467,38.10277,0,16.66667,3.526176,37.85238,100,7672285160 2020-04-29 15:32:13.402 - Thread: 1 -> GC Memory: 1564.54 MB 2020-04-29 15:32:22.417 - Thread: 1 -> GUI Stats: Update 0.425718111111111, Draw 0.463658 2020-04-29 15:32:43.417 - Thread: 1 -> GC Memory: 1560.511 MB 2020-04-29 15:32:52.417 - Thread: 1 -> GUI Stats: Update 0.421528944444445, Draw 0.461216777777778 2020-04-29 15:32:55.132 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:32:55.132 - Thread: 1 -> STATISTICS,9722.7,0,0,0,0,0,0,18.71951,58.40778,1,0,1561.464,10713.39,10116,89884,12,9.491443,99.38701,0.04600616,235437,37.98409,0,16.66667,3.605238,37.75125,100,7672285160 2020-04-29 15:33:13.435 - Thread: 1 -> GC Memory: 1561.796 MB 2020-04-29 15:33:22.419 - Thread: 1 -> GUI Stats: Update 0.411975388888889, Draw 0.458481666666667 2020-04-29 15:33:43.453 - Thread: 1 -> GC Memory: 1563.796 MB 2020-04-29 15:33:52.418 - Thread: 1 -> GUI Stats: Update 0.470399722222222, Draw 0.476945833333333 2020-04-29 15:33:55.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:33:55.149 - Thread: 1 -> STATISTICS,9782.7166667,0,0,0,0,0,0,21.07031,58.4711,1,0,1566.189,10713.45,10116,89884,12,9.448533,99.37666,0.0462026,235436,37.89922,0,16.66667,3.58092,37.66298,100,7672285160 2020-04-29 15:34:13.468 - Thread: 1 -> GC Memory: 1558.415 MB 2020-04-29 15:34:22.419 - Thread: 1 -> GUI Stats: Update 0.591819666666666, Draw 0.472148000000002 2020-04-29 15:34:43.485 - Thread: 1 -> GC Memory: 1562.046 MB 2020-04-29 15:34:52.417 - Thread: 1 -> GUI Stats: Update 0.430269277777777, Draw 0.459078944444444 2020-04-29 15:34:55.165 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:34:55.166 - Thread: 1 -> STATISTICS,9842.7333334,0,0,0,0,0,0,17.65891,49.8939,1,0,1563.469,10714.14,10116,89884,12,9.176099,99.39874,0.04626001,235472,38.04859,0,16.66667,3.491376,37.81982,100,7661225960 2020-04-29 15:35:00.817 - Thread: 1 -> Autosave initiated 2020-04-29 15:35:00.817 - Thread: 1 -> Character state: True 2020-04-29 15:35:00.817 - Thread: 1 -> IsServer: True 2020-04-29 15:35:00.817 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 15:35:00.817 - Thread: 1 -> Autosave 2020-04-29 15:35:00.817 - Thread: 1 -> Saving world - START 2020-04-29 15:35:00.819 - Thread: 1 -> Making world state snapshot. 2020-04-29 15:35:00.819 - Thread: 1 -> Before snapshot.: GC Memory: 1,560 B 2020-04-29 15:35:00.856 - Thread: 1 -> After snapshot.: GC Memory: 1,565 B 2020-04-29 15:35:00.857 - Thread: 1 -> Directory cleanup: GC Memory: 1,565 B 2020-04-29 15:35:00.857 - Thread: 1 -> Saving world - END 2020-04-29 15:35:00.857 - Thread: 16 -> Session snapshot save - START 2020-04-29 15:35:00.858 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 15:35:01.241 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 15:35:01.730 - Thread: 16 -> Session snapshot save - END 2020-04-29 15:35:13.501 - Thread: 1 -> GC Memory: 1580.249 MB 2020-04-29 15:35:22.419 - Thread: 1 -> GUI Stats: Update 0.421112388888889, Draw 0.472901444444445 2020-04-29 15:35:43.501 - Thread: 1 -> GC Memory: 1555.859 MB 2020-04-29 15:35:52.419 - Thread: 1 -> GUI Stats: Update 0.424565277777779, Draw 0.467493722222223 2020-04-29 15:35:55.183 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:35:55.183 - Thread: 1 -> STATISTICS,9902.75,0,0,0,0,0,0,18.60774,58.36816,1,0,1557.882,10713.77,10116,89884,12,9.319221,99.35698,0.04614907,235475,37.77932,0,16.66667,3.520738,37.53639,100,7661225960 2020-04-29 15:36:13.519 - Thread: 1 -> GC Memory: 1559.736 MB 2020-04-29 15:36:22.418 - Thread: 1 -> GUI Stats: Update 0.427443388888889, Draw 0.469861444444444 2020-04-29 15:36:43.519 - Thread: 1 -> GC Memory: 1562.353 MB 2020-04-29 15:36:52.418 - Thread: 1 -> GUI Stats: Update 0.430266055555555, Draw 0.476947333333334 2020-04-29 15:36:55.200 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:36:55.200 - Thread: 1 -> STATISTICS,9962.7666667,0,0,0,0,0,0,20.31233,56.1444,1,0,1560.036,10713.06,10116,89884,12,9.760212,99.38753,0.04610656,235487,37.95038,0,16.66667,3.704038,37.71795,100,7672285080 2020-04-29 15:37:13.535 - Thread: 1 -> GC Memory: 1566.067 MB 2020-04-29 15:37:22.419 - Thread: 1 -> GUI Stats: Update 0.426512055555555, Draw 0.4606115 2020-04-29 15:37:43.535 - Thread: 1 -> GC Memory: 1558.161 MB 2020-04-29 15:37:52.421 - Thread: 1 -> GUI Stats: Update 0.523291, Draw 0.452892222222222 2020-04-29 15:37:55.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:37:55.217 - Thread: 1 -> STATISTICS,10022.7833334,0,0,0,0,0,0,21.31644,63.25112,1,0,1559.338,10714.75,10116,89884,12,9.441833,99.4205,0.04809244,235490,39.20599,0,16.66667,3.701764,38.97879,100,7672285144 2020-04-29 15:38:13.537 - Thread: 1 -> GC Memory: 1559.102 MB 2020-04-29 15:38:22.419 - Thread: 1 -> GUI Stats: Update 0.524384666666666, Draw 0.462693499999999 2020-04-29 15:38:43.552 - Thread: 1 -> GC Memory: 1560.171 MB 2020-04-29 15:38:52.419 - Thread: 1 -> GUI Stats: Update 0.417393944444445, Draw 0.453491333333334 2020-04-29 15:38:55.233 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:38:55.233 - Thread: 1 -> STATISTICS,10082.8,0,0,0,0,0,0,19.08824,65.67887,1,0,1562.57,10712.4,10116,89884,12,9.061608,99.4135,0.04777517,235480,39.5626,0,16.66667,3.585008,39.33056,100,7661225944 2020-04-29 15:39:13.553 - Thread: 1 -> GC Memory: 1559.993 MB 2020-04-29 15:39:22.418 - Thread: 1 -> GUI Stats: Update 0.418497611111111, Draw 0.457262666666667 2020-04-29 15:39:43.569 - Thread: 1 -> GC Memory: 1559.508 MB 2020-04-29 15:39:52.419 - Thread: 1 -> GUI Stats: Update 0.434664333333333, Draw 0.478087999999999 2020-04-29 15:39:55.250 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:39:55.250 - Thread: 1 -> STATISTICS,10142.8166667,0,0,0,0,0,0,20.7269,55.34217,1,0,1562.087,10712.54,10116,89884,12,9.394471,99.41727,0.04780619,235486,39.26543,0,16.66667,3.68878,39.03662,100,7672285000 2020-04-29 15:40:00.819 - Thread: 1 -> Autosave initiated 2020-04-29 15:40:00.819 - Thread: 1 -> Character state: True 2020-04-29 15:40:00.819 - Thread: 1 -> IsServer: True 2020-04-29 15:40:00.819 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 15:40:00.819 - Thread: 1 -> Autosave 2020-04-29 15:40:00.819 - Thread: 1 -> Saving world - START 2020-04-29 15:40:00.820 - Thread: 1 -> Making world state snapshot. 2020-04-29 15:40:00.820 - Thread: 1 -> Before snapshot.: GC Memory: 1,558 B 2020-04-29 15:40:00.858 - Thread: 1 -> After snapshot.: GC Memory: 1,563 B 2020-04-29 15:40:00.858 - Thread: 1 -> Directory cleanup: GC Memory: 1,563 B 2020-04-29 15:40:00.858 - Thread: 1 -> Saving world - END 2020-04-29 15:40:00.859 - Thread: 16 -> Session snapshot save - START 2020-04-29 15:40:00.859 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 15:40:01.235 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 15:40:01.821 - Thread: 16 -> Session snapshot save - END 2020-04-29 15:40:13.571 - Thread: 1 -> GC Memory: 1578.051 MB 2020-04-29 15:40:22.419 - Thread: 1 -> GUI Stats: Update 0.418210888888889, Draw 0.493201666666666 2020-04-29 15:40:43.586 - Thread: 1 -> GC Memory: 1553.621 MB 2020-04-29 15:40:52.420 - Thread: 1 -> GUI Stats: Update 0.420892944444444, Draw 0.453162055555556 2020-04-29 15:40:55.266 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:40:55.266 - Thread: 1 -> STATISTICS,10202.8333334,0,0,0,0,0,0,19.7263,61.78851,1,0,1556.13,10712.25,10116,89884,13,9.635189,99.40262,0.04765912,235508,39.26002,0,16.66667,3.782777,39.02549,100,7661235784 2020-04-29 15:41:13.602 - Thread: 1 -> GC Memory: 1557.917 MB 2020-04-29 15:41:22.420 - Thread: 1 -> GUI Stats: Update 0.413642388888889, Draw 0.466562166666667 2020-04-29 15:41:43.620 - Thread: 1 -> GC Memory: 1562.628 MB 2020-04-29 15:41:52.419 - Thread: 1 -> GUI Stats: Update 0.564183277777778, Draw 0.457806611111111 2020-04-29 15:41:55.283 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:41:55.284 - Thread: 1 -> STATISTICS,10262.85,0,0,0,0,0,0,21.09006,61.98808,1,0,1565.843,10712.02,10116,89884,13,9.870529,99.41638,0.0477269,235511,38.97857,0,16.66667,3.847391,38.75109,100,7672295128 2020-04-29 15:42:13.636 - Thread: 1 -> GC Memory: 1563.378 MB 2020-04-29 15:42:22.420 - Thread: 1 -> GUI Stats: Update 0.446393222222222, Draw 0.468089277777778 2020-04-29 15:42:43.636 - Thread: 1 -> GC Memory: 1559.27 MB 2020-04-29 15:42:52.419 - Thread: 1 -> GUI Stats: Update 0.429470944444445, Draw 0.472228722222222 2020-04-29 15:42:55.300 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:42:55.300 - Thread: 1 -> STATISTICS,10322.8666667,0,0,0,0,0,0,20.40939,61.73418,1,0,1561.966,10711.32,10116,89884,13,9.561593,99.38132,0.0460588,235513,39.30264,0,16.66667,3.757958,39.05948,100,7672295128 2020-04-29 15:43:13.636 - Thread: 1 -> GC Memory: 1563.781 MB 2020-04-29 15:43:22.419 - Thread: 1 -> GUI Stats: Update 0.431369333333333, Draw 0.466214444444445 2020-04-29 15:43:43.653 - Thread: 1 -> GC Memory: 1561.786 MB 2020-04-29 15:43:52.420 - Thread: 1 -> GUI Stats: Update 0.430275166666667, Draw 0.479356 2020-04-29 15:43:55.317 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:43:55.317 - Thread: 1 -> STATISTICS,10382.8833334,0,0,0,0,0,0,21.199,62.39256,1,0,1565.352,10711.72,10116,89884,13,9.471315,99.40092,0.04613953,235511,39.21836,0,16.66667,3.714495,38.98341,100,7661235976 2020-04-29 15:44:13.670 - Thread: 1 -> GC Memory: 1558.435 MB 2020-04-29 15:44:22.419 - Thread: 1 -> GUI Stats: Update 0.425077555555555, Draw 0.485930111111112 2020-04-29 15:44:43.686 - Thread: 1 -> GC Memory: 1558.13 MB 2020-04-29 15:44:52.419 - Thread: 1 -> GUI Stats: Update 0.416583666666666, Draw 0.478368277777778 2020-04-29 15:44:55.333 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:44:55.334 - Thread: 1 -> STATISTICS,10442.9,0,0,0,0,0,0,20.24075,60.17913,1,0,1560.489,10710.94,10116,89884,13,9.670301,99.41338,0.0468946,235480,38.77504,0,16.66667,3.749663,38.54758,100,7661236136 2020-04-29 15:45:00.819 - Thread: 1 -> Autosave initiated 2020-04-29 15:45:00.819 - Thread: 1 -> Character state: True 2020-04-29 15:45:00.819 - Thread: 1 -> IsServer: True 2020-04-29 15:45:00.819 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 15:45:00.819 - Thread: 1 -> Autosave 2020-04-29 15:45:00.819 - Thread: 1 -> Saving world - START 2020-04-29 15:45:00.819 - Thread: 1 -> Making world state snapshot. 2020-04-29 15:45:00.819 - Thread: 1 -> Before snapshot.: GC Memory: 1,561 B 2020-04-29 15:45:00.857 - Thread: 1 -> After snapshot.: GC Memory: 1,566 B 2020-04-29 15:45:00.857 - Thread: 1 -> Directory cleanup: GC Memory: 1,566 B 2020-04-29 15:45:00.857 - Thread: 1 -> Saving world - END 2020-04-29 15:45:00.857 - Thread: 15 -> Session snapshot save - START 2020-04-29 15:45:00.858 - Thread: 15 -> Checking file access for files in target dir. 2020-04-29 15:45:01.244 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 15:45:01.837 - Thread: 15 -> Session snapshot save - END 2020-04-29 15:45:13.702 - Thread: 1 -> GC Memory: 1580.45 MB 2020-04-29 15:45:22.419 - Thread: 1 -> GUI Stats: Update 0.436573555555556, Draw 0.481250333333334 2020-04-29 15:45:43.720 - Thread: 1 -> GC Memory: 1583.007 MB 2020-04-29 15:45:52.421 - Thread: 1 -> GUI Stats: Update 0.595195277777779, Draw 0.478874166666667 2020-04-29 15:45:55.350 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:45:55.350 - Thread: 1 -> STATISTICS,10502.9166667,0,0,0,0,0,0,20.49139,67.18761,1,0,1558.766,10711.93,10116,89884,13,9.449183,99.42159,0.04707433,235297,39.22488,0,16.66667,3.70643,38.998,100,7661236136 2020-04-29 15:46:13.737 - Thread: 1 -> GC Memory: 1560.768 MB 2020-04-29 15:46:22.419 - Thread: 1 -> GUI Stats: Update 0.431450055555555, Draw 0.478427277777777 2020-04-29 15:46:43.753 - Thread: 1 -> GC Memory: 1563.893 MB 2020-04-29 15:46:52.420 - Thread: 1 -> GUI Stats: Update 0.427295777777778, Draw 0.473432722222223 2020-04-29 15:46:55.367 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:46:55.367 - Thread: 1 -> STATISTICS,10562.9333334,0,0,0,0,0,0,19.70191,61.69899,1,0,1565.535,10711.91,10116,89884,13,9.301519,99.39512,0.04632442,235299,39.15314,0,16.66667,3.641837,38.91631,100,7661500056 2020-04-29 15:47:13.771 - Thread: 1 -> GC Memory: 1564.425 MB 2020-04-29 15:47:22.420 - Thread: 1 -> GUI Stats: Update 0.424801944444445, Draw 0.474162166666668 2020-04-29 15:47:43.787 - Thread: 1 -> GC Memory: 1557.688 MB 2020-04-29 15:47:52.420 - Thread: 1 -> GUI Stats: Update 0.436679888888889, Draw 0.478844833333332 2020-04-29 15:47:55.384 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:47:55.384 - Thread: 1 -> STATISTICS,10622.95,0,0,0,0,0,0,19.53055,55.84986,1,0,1560.244,10722.12,10116,89884,13,9.789504,99.41802,0.04634813,235305,39.12012,0,16.66667,3.829666,38.89245,100,7661500056 2020-04-29 15:48:13.787 - Thread: 1 -> GC Memory: 1563.813 MB 2020-04-29 15:48:22.420 - Thread: 1 -> GUI Stats: Update 0.441145555555556, Draw 0.469579222222222 2020-04-29 15:48:43.803 - Thread: 1 -> GC Memory: 1567.197 MB 2020-04-29 15:48:52.419 - Thread: 1 -> GUI Stats: Update 0.423890944444445, Draw 0.470172444444444 2020-04-29 15:48:55.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:48:55.407 - Thread: 1 -> STATISTICS,10682.9666667,0,0,0,0,0,0,19.38191,57.68315,1,0,1568.589,10712.71,10116,89884,13,9.398529,99.40726,0.04597492,235309,39.12818,0,16.66667,3.677474,38.89626,100,7661763912 2020-04-29 15:49:13.820 - Thread: 1 -> GC Memory: 1559.814 MB 2020-04-29 15:49:22.420 - Thread: 1 -> GUI Stats: Update 0.495369611111111, Draw 0.475162944444444 2020-04-29 15:49:43.820 - Thread: 1 -> GC Memory: 1562.215 MB 2020-04-29 15:49:52.419 - Thread: 1 -> GUI Stats: Update 0.583199555555555, Draw 0.487856666666666 2020-04-29 15:49:55.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:49:55.417 - Thread: 1 -> STATISTICS,10742.9833334,0,0,0,0,0,0,22.00455,62.88285,1,0,1559.99,10712.79,10116,89884,13,9.625932,99.4091,0.04656987,235308,38.95254,0,16.66667,3.749545,38.72237,100,7661763912 2020-04-29 15:50:00.820 - Thread: 1 -> Autosave initiated 2020-04-29 15:50:00.820 - Thread: 1 -> Character state: True 2020-04-29 15:50:00.820 - Thread: 1 -> IsServer: True 2020-04-29 15:50:00.820 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 15:50:00.820 - Thread: 1 -> Autosave 2020-04-29 15:50:00.820 - Thread: 1 -> Saving world - START 2020-04-29 15:50:00.821 - Thread: 1 -> Making world state snapshot. 2020-04-29 15:50:00.821 - Thread: 1 -> Before snapshot.: GC Memory: 1,560 B 2020-04-29 15:50:00.860 - Thread: 1 -> After snapshot.: GC Memory: 1,564 B 2020-04-29 15:50:00.860 - Thread: 1 -> Directory cleanup: GC Memory: 1,564 B 2020-04-29 15:50:00.860 - Thread: 1 -> Saving world - END 2020-04-29 15:50:00.860 - Thread: 16 -> Session snapshot save - START 2020-04-29 15:50:00.861 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 15:50:01.241 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 15:50:01.843 - Thread: 16 -> Session snapshot save - END 2020-04-29 15:50:13.837 - Thread: 1 -> GC Memory: 1580.228 MB 2020-04-29 15:50:22.421 - Thread: 1 -> GUI Stats: Update 0.437088222222222, Draw 0.486497166666666 2020-04-29 15:50:43.837 - Thread: 1 -> GC Memory: 1591.785 MB 2020-04-29 15:50:52.419 - Thread: 1 -> GUI Stats: Update 0.433880222222221, Draw 0.476570833333332 2020-04-29 15:50:55.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:50:55.441 - Thread: 1 -> STATISTICS,10803,0,0,0,0,0,0,19.98993,61.77734,1,0,1556.688,10712.52,10116,89884,13,9.530651,99.38181,0.04689008,235298,39.0092,0,16.66667,3.71783,38.76805,100,7661763912 2020-04-29 15:51:13.837 - Thread: 1 -> GC Memory: 1558.347 MB 2020-04-29 15:51:22.420 - Thread: 1 -> GUI Stats: Update 0.428664555555556, Draw 0.481620166666667 2020-04-29 15:51:43.838 - Thread: 1 -> GC Memory: 1563.355 MB 2020-04-29 15:51:52.420 - Thread: 1 -> GUI Stats: Update 0.438642222222222, Draw 0.484739555555555 2020-04-29 15:51:55.451 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:51:55.451 - Thread: 1 -> STATISTICS,10863.0166667,0,0,0,0,0,0,20.64797,65.59217,1,0,1562.85,10711.94,10116,89884,13,9.422785,99.40034,0.04788394,235321,39.05259,0,16.66667,3.679842,38.81841,100,7672823112 2020-04-29 15:52:13.854 - Thread: 1 -> GC Memory: 1564.346 MB 2020-04-29 15:52:22.420 - Thread: 1 -> GUI Stats: Update 0.427728722222222, Draw 0.489388000000001 2020-04-29 15:52:43.854 - Thread: 1 -> GC Memory: 1559.64 MB 2020-04-29 15:52:52.420 - Thread: 1 -> GUI Stats: Update 0.432654777777778, Draw 0.484564222222223 2020-04-29 15:52:55.468 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:52:55.468 - Thread: 1 -> STATISTICS,10923.0333334,0,0,0,0,0,0,20.49852,65.40652,1,0,1562.317,10713.09,10116,89884,13,9.616953,99.41221,0.04558777,235317,38.98066,0,16.66667,3.748752,38.75154,100,7672823112 2020-04-29 15:53:00.737 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 15:53:00.738 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 15:53:10.735 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 15:53:10.736 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 15:53:13.870 - Thread: 1 -> GC Memory: 1560.749 MB 2020-04-29 15:53:20.736 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 15:53:20.737 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 15:53:22.420 - Thread: 1 -> GUI Stats: Update 0.553003833333333, Draw 0.4863475 2020-04-29 15:53:30.735 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 15:53:30.736 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 15:53:30.736 - Thread: 1 -> Next activation in 00:58:16.5167230 2020-04-29 15:53:43.886 - Thread: 1 -> GC Memory: 1566.31 MB 2020-04-29 15:53:52.420 - Thread: 1 -> GUI Stats: Update 0.507258111111111, Draw 0.470518222222223 2020-04-29 15:53:55.485 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:53:55.485 - Thread: 1 -> STATISTICS,10983.05,0,0,0,0,0,0,15.81928,61.24973,1,0,1565.925,10711.55,10116,89884,13,8.200403,99.41685,0.04465665,235331,39.1132,0,16.66667,3.20744,38.88511,100,7672823256 2020-04-29 15:54:13.886 - Thread: 1 -> GC Memory: 1555.983 MB 2020-04-29 15:54:22.420 - Thread: 1 -> GUI Stats: Update 0.431198166666667, Draw 0.475889555555557 2020-04-29 15:54:43.903 - Thread: 1 -> GC Memory: 1562.261 MB 2020-04-29 15:54:52.420 - Thread: 1 -> GUI Stats: Update 0.448702777777778, Draw 0.477860444444445 2020-04-29 15:54:55.501 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:54:55.501 - Thread: 1 -> STATISTICS,11043.0666667,0,0,0,0,0,0,14.74596,66.95831,1,0,1562.074,10711.9,10116,89884,13,8.297879,99.38391,0.04432326,235300,39.09636,0,16.66667,3.244169,38.85549,100,7672823256 2020-04-29 15:55:00.820 - Thread: 1 -> Autosave initiated 2020-04-29 15:55:00.820 - Thread: 1 -> Character state: True 2020-04-29 15:55:00.820 - Thread: 1 -> IsServer: True 2020-04-29 15:55:00.820 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 15:55:00.820 - Thread: 1 -> Autosave 2020-04-29 15:55:00.820 - Thread: 1 -> Saving world - START 2020-04-29 15:55:00.821 - Thread: 1 -> Making world state snapshot. 2020-04-29 15:55:00.821 - Thread: 1 -> Before snapshot.: GC Memory: 1,561 B 2020-04-29 15:55:00.859 - Thread: 1 -> After snapshot.: GC Memory: 1,565 B 2020-04-29 15:55:00.859 - Thread: 1 -> Directory cleanup: GC Memory: 1,565 B 2020-04-29 15:55:00.859 - Thread: 1 -> Saving world - END 2020-04-29 15:55:00.859 - Thread: 16 -> Session snapshot save - START 2020-04-29 15:55:00.860 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 15:55:01.365 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 15:55:01.948 - Thread: 16 -> Session snapshot save - END 2020-04-29 15:55:13.920 - Thread: 1 -> GC Memory: 1578.65 MB 2020-04-29 15:55:22.420 - Thread: 1 -> GUI Stats: Update 0.433283777777777, Draw 0.472684777777777 2020-04-29 15:55:43.920 - Thread: 1 -> GC Memory: 1581.942 MB 2020-04-29 15:55:52.420 - Thread: 1 -> GUI Stats: Update 0.436794722222222, Draw 0.465332333333334 2020-04-29 15:55:55.518 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:55:55.519 - Thread: 1 -> STATISTICS,11103.0833334,0,0,0,0,0,0,15.68789,63.6208,1,0,1555.831,10712.63,10116,89884,12,8.027047,99.42218,0.04448479,235306,39.2305,0,16.66667,3.149051,39.00382,100,7672813272 2020-04-29 15:56:13.921 - Thread: 1 -> GC Memory: 1559.158 MB 2020-04-29 15:56:22.421 - Thread: 1 -> GUI Stats: Update 0.434263777777777, Draw 0.478230888888889 2020-04-29 15:56:43.937 - Thread: 1 -> GC Memory: 1562.5 MB 2020-04-29 15:56:52.420 - Thread: 1 -> GUI Stats: Update 0.434191888888889, Draw 0.474015555555555 2020-04-29 15:56:55.535 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:56:55.536 - Thread: 1 -> STATISTICS,11163.1,0,0,0,0,0,0,14.99641,60.51767,1,0,1561.903,10711.53,10116,89884,12,8.316032,99.41912,0.04363402,235312,39.10981,0,16.66667,3.252384,38.88263,100,7661754072 2020-04-29 15:57:13.953 - Thread: 1 -> GC Memory: 1560.718 MB 2020-04-29 15:57:22.421 - Thread: 1 -> GUI Stats: Update 0.584998555555556, Draw 0.463113333333333 2020-04-29 15:57:43.970 - Thread: 1 -> GC Memory: 1555.178 MB 2020-04-29 15:57:52.421 - Thread: 1 -> GUI Stats: Update 0.436509111111111, Draw 0.469849500000001 2020-04-29 15:57:55.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:57:55.553 - Thread: 1 -> STATISTICS,11223.1166667,0,0,0,0,0,0,14.38254,65.23589,1,0,1559.995,10712.86,10116,89884,12,8.109678,99.41167,0.0438,235331,39.16816,0,16.66667,3.176411,38.93772,100,7672813272 2020-04-29 15:58:13.970 - Thread: 1 -> GC Memory: 1557.86 MB 2020-04-29 15:58:22.421 - Thread: 1 -> GUI Stats: Update 0.421847333333334, Draw 0.446624777777778 2020-04-29 15:58:43.970 - Thread: 1 -> GC Memory: 1560.944 MB 2020-04-29 15:58:52.420 - Thread: 1 -> GUI Stats: Update 0.402911777777777, Draw 0.4234455 2020-04-29 15:58:55.568 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:58:55.569 - Thread: 1 -> STATISTICS,11283.1333334,0,0,0,0,0,0,13.05221,54.59543,1,0,1565.325,10712,10116,89884,12,7.763444,99.39087,0.02717169,235499,39.05982,0,16.66667,3.032387,38.82189,100,7661754072 2020-04-29 15:59:13.987 - Thread: 1 -> GC Memory: 1555.738 MB 2020-04-29 15:59:22.424 - Thread: 1 -> GUI Stats: Update 0.395920833333334, Draw 0.436016722222223 2020-04-29 15:59:44.006 - Thread: 1 -> GC Memory: 1558.461 MB 2020-04-29 15:59:52.420 - Thread: 1 -> GUI Stats: Update 0.392877777777777, Draw 0.419084166666667 2020-04-29 15:59:55.585 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 15:59:55.586 - Thread: 1 -> STATISTICS,11343.15,0,0,0,0,0,0,15.1039,63.01054,1,0,1557.528,10712.16,10116,89884,12,7.832946,99.42633,0.01947143,235543,39.25787,0,16.66667,3.075047,39.03266,100,7672813352 2020-04-29 16:00:00.820 - Thread: 1 -> Autosave initiated 2020-04-29 16:00:00.820 - Thread: 1 -> Character state: True 2020-04-29 16:00:00.820 - Thread: 1 -> IsServer: True 2020-04-29 16:00:00.820 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 16:00:00.820 - Thread: 1 -> Autosave 2020-04-29 16:00:00.820 - Thread: 1 -> Saving world - START 2020-04-29 16:00:00.820 - Thread: 1 -> Making world state snapshot. 2020-04-29 16:00:00.820 - Thread: 1 -> Before snapshot.: GC Memory: 1,561 B 2020-04-29 16:00:00.862 - Thread: 1 -> After snapshot.: GC Memory: 1,561 B 2020-04-29 16:00:00.862 - Thread: 1 -> Directory cleanup: GC Memory: 1,561 B 2020-04-29 16:00:00.862 - Thread: 1 -> Saving world - END 2020-04-29 16:00:00.863 - Thread: 16 -> Session snapshot save - START 2020-04-29 16:00:00.863 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 16:00:01.242 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 16:00:01.840 - Thread: 16 -> Session snapshot save - END 2020-04-29 16:00:14.020 - Thread: 1 -> GC Memory: 1576.787 MB 2020-04-29 16:00:22.420 - Thread: 1 -> GUI Stats: Update 0.389906722222223, Draw 0.418531722222223 2020-04-29 16:00:44.021 - Thread: 1 -> GC Memory: 1578.534 MB 2020-04-29 16:00:52.421 - Thread: 1 -> GUI Stats: Update 0.414231611111111, Draw 0.440078722222222 2020-04-29 16:00:55.602 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:00:55.603 - Thread: 1 -> STATISTICS,11403.1666667,0,0,0,0,0,0,15.40388,67.59505,1,0,1559.636,10711.61,10116,89884,12,8.08569,99.38601,0.01997164,235548,38.73096,0,16.66667,3.131665,38.49315,100,7672813352 2020-04-29 16:01:14.038 - Thread: 1 -> GC Memory: 1556.846 MB 2020-04-29 16:01:22.421 - Thread: 1 -> GUI Stats: Update 0.547730388888888, Draw 0.414658555555555 2020-04-29 16:01:44.053 - Thread: 1 -> GC Memory: 1561.254 MB 2020-04-29 16:01:52.421 - Thread: 1 -> GUI Stats: Update 0.407581222222222, Draw 0.425098333333333 2020-04-29 16:01:55.619 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:01:55.619 - Thread: 1 -> STATISTICS,11463.1833334,0,0,0,0,0,0,13.47636,64.58205,1,0,1561.117,10712.46,10116,89884,12,8.816947,99.41581,0.02020646,235554,39.17056,0,16.66667,3.453647,38.94173,100,7661754152 2020-04-29 16:02:14.054 - Thread: 1 -> GC Memory: 1563.613 MB 2020-04-29 16:02:22.423 - Thread: 1 -> GUI Stats: Update 0.393754499999999, Draw 0.427447333333333 2020-04-29 16:02:44.054 - Thread: 1 -> GC Memory: 1558.656 MB 2020-04-29 16:02:52.420 - Thread: 1 -> GUI Stats: Update 0.391850833333333, Draw 0.429069999999999 2020-04-29 16:02:55.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:02:55.636 - Thread: 1 -> STATISTICS,11523.2,0,0,0,0,0,0,14.14424,65.11878,1,0,1557.446,10712.19,10116,89884,12,7.903925,99.40127,0.01990424,235538,39.32869,0,16.66667,3.10851,39.09321,100,7672813352 2020-04-29 16:03:14.071 - Thread: 1 -> GC Memory: 1560.784 MB 2020-04-29 16:03:22.420 - Thread: 1 -> GUI Stats: Update 0.395691111111111, Draw 0.430977333333333 2020-04-29 16:03:44.087 - Thread: 1 -> GC Memory: 1563.589 MB 2020-04-29 16:03:52.422 - Thread: 1 -> GUI Stats: Update 0.393413166666666, Draw 0.415397055555556 2020-04-29 16:03:55.652 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:03:55.653 - Thread: 1 -> STATISTICS,11583.2166667,0,0,0,0,0,0,14.28332,62.2231,1,0,1562.358,10712.43,10116,89884,12,8.016228,99.40645,0.02040814,235522,38.98007,0,16.66667,3.124731,38.7487,100,7672813352 2020-04-29 16:04:14.104 - Thread: 1 -> GC Memory: 1559.041 MB 2020-04-29 16:04:22.421 - Thread: 1 -> GUI Stats: Update 0.391086666666667, Draw 0.420137611111111 2020-04-29 16:04:44.122 - Thread: 1 -> GC Memory: 1560.926 MB 2020-04-29 16:04:52.421 - Thread: 1 -> GUI Stats: Update 0.490043222222222, Draw 0.429250222222223 2020-04-29 16:04:55.669 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:04:55.669 - Thread: 1 -> STATISTICS,11643.2333334,0,0,0,0,0,0,14.89243,57.67215,1,0,1559.734,10712,10116,89884,12,7.781531,99.42126,0.01992092,235507,39.45221,0,16.66667,3.069986,39.22389,100,7672813432 2020-04-29 16:05:00.821 - Thread: 1 -> Autosave initiated 2020-04-29 16:05:00.821 - Thread: 1 -> Character state: True 2020-04-29 16:05:00.821 - Thread: 1 -> IsServer: True 2020-04-29 16:05:00.821 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 16:05:00.821 - Thread: 1 -> Autosave 2020-04-29 16:05:00.821 - Thread: 1 -> Saving world - START 2020-04-29 16:05:00.822 - Thread: 1 -> Making world state snapshot. 2020-04-29 16:05:00.822 - Thread: 1 -> Before snapshot.: GC Memory: 1,557 B 2020-04-29 16:05:00.860 - Thread: 1 -> After snapshot.: GC Memory: 1,562 B 2020-04-29 16:05:00.860 - Thread: 1 -> Directory cleanup: GC Memory: 1,562 B 2020-04-29 16:05:00.860 - Thread: 1 -> Saving world - END 2020-04-29 16:05:00.860 - Thread: 16 -> Session snapshot save - START 2020-04-29 16:05:00.861 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 16:05:01.242 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 16:05:01.734 - Thread: 16 -> Session snapshot save - END 2020-04-29 16:05:14.137 - Thread: 1 -> GC Memory: 1579.726 MB 2020-04-29 16:05:22.421 - Thread: 1 -> GUI Stats: Update 0.493559999999999, Draw 0.4138975 2020-04-29 16:05:44.137 - Thread: 1 -> GC Memory: 1582.117 MB 2020-04-29 16:05:52.421 - Thread: 1 -> GUI Stats: Update 0.412524444444444, Draw 0.424439888888888 2020-04-29 16:05:55.686 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:05:55.687 - Thread: 1 -> STATISTICS,11703.25,0,0,0,0,0,0,13.16057,64.9151,1,0,1559.175,10712.65,10116,89884,13,8.394072,99.40263,0.02033794,235554,39.02247,0,16.66667,3.275574,38.78936,100,7661768744 2020-04-29 16:06:14.142 - Thread: 1 -> GC Memory: 1557.119 MB 2020-04-29 16:06:22.421 - Thread: 1 -> GUI Stats: Update 0.407789055555556, Draw 0.429344777777778 2020-04-29 16:06:44.154 - Thread: 1 -> GC Memory: 1561.741 MB 2020-04-29 16:06:52.421 - Thread: 1 -> GUI Stats: Update 0.404638777777777, Draw 0.423490055555554 2020-04-29 16:06:55.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:06:55.703 - Thread: 1 -> STATISTICS,11763.2666667,0,0,0,0,0,0,14.30856,61.87026,1,0,1561.37,10716.42,10116,89884,13,8.157613,99.39226,0.02016681,235580,38.97496,0,16.66667,3.179427,38.73809,100,7661768744 2020-04-29 16:07:14.155 - Thread: 1 -> GC Memory: 1565.667 MB 2020-04-29 16:07:22.421 - Thread: 1 -> GUI Stats: Update 0.410034222222222, Draw 0.427505833333334 2020-04-29 16:07:44.155 - Thread: 1 -> GC Memory: 1556.052 MB 2020-04-29 16:07:52.423 - Thread: 1 -> GUI Stats: Update 0.426007277777777, Draw 0.439027055555556 2020-04-29 16:07:55.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:07:55.720 - Thread: 1 -> STATISTICS,11823.2833334,0,0,0,0,0,0,14.84801,62.71014,1,0,1561.614,10717.25,10116,89884,13,8.146455,98.69675,0.02109878,235541,40.60404,0,16.66667,3.30779,40.07487,100,7672827944 2020-04-29 16:08:14.171 - Thread: 1 -> GC Memory: 1562.019 MB 2020-04-29 16:08:22.422 - Thread: 1 -> GUI Stats: Update 0.430592777777777, Draw 0.405137166666666 2020-04-29 16:08:44.173 - Thread: 1 -> GC Memory: 1564.302 MB 2020-04-29 16:08:52.422 - Thread: 1 -> GUI Stats: Update 0.413814388888889, Draw 0.437530888888889 2020-04-29 16:08:55.736 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:08:55.736 - Thread: 1 -> STATISTICS,11883.3,0,0,0,0,0,0,19.3061,59.8868,1,0,1566.26,10716.77,10116,89884,13,8.869727,98.68965,0.02329747,235543,40.43465,0,16.66667,3.586443,39.90481,100,7672827944 2020-04-29 16:09:14.189 - Thread: 1 -> GC Memory: 1556.899 MB 2020-04-29 16:09:22.421 - Thread: 1 -> GUI Stats: Update 0.527170944444445, Draw 0.450945888888888 2020-04-29 16:09:44.189 - Thread: 1 -> GC Memory: 1559.252 MB 2020-04-29 16:09:52.421 - Thread: 1 -> GUI Stats: Update 0.420533222222222, Draw 0.443099833333333 2020-04-29 16:09:55.753 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:09:55.753 - Thread: 1 -> STATISTICS,11943.3166667,0,0,0,0,0,0,20.9795,64.195,1,0,1561.266,10717.82,10116,89884,13,9.100653,98.683,0.0258961,235518,40.24472,0,16.66667,3.662532,39.71469,100,7661768744 2020-04-29 16:10:00.821 - Thread: 1 -> Autosave initiated 2020-04-29 16:10:00.821 - Thread: 1 -> Character state: True 2020-04-29 16:10:00.821 - Thread: 1 -> IsServer: True 2020-04-29 16:10:00.821 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 16:10:00.821 - Thread: 1 -> Autosave 2020-04-29 16:10:00.822 - Thread: 1 -> Saving world - START 2020-04-29 16:10:00.822 - Thread: 1 -> Making world state snapshot. 2020-04-29 16:10:00.822 - Thread: 1 -> Before snapshot.: GC Memory: 1,560 B 2020-04-29 16:10:00.860 - Thread: 1 -> After snapshot.: GC Memory: 1,564 B 2020-04-29 16:10:00.860 - Thread: 1 -> Directory cleanup: GC Memory: 1,564 B 2020-04-29 16:10:00.860 - Thread: 1 -> Saving world - END 2020-04-29 16:10:00.861 - Thread: 16 -> Session snapshot save - START 2020-04-29 16:10:00.861 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 16:10:01.244 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 16:10:01.844 - Thread: 16 -> Session snapshot save - END 2020-04-29 16:10:14.205 - Thread: 1 -> GC Memory: 1578.448 MB 2020-04-29 16:10:22.423 - Thread: 1 -> GUI Stats: Update 0.435847277777778, Draw 0.487314055555555 2020-04-29 16:10:34.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:10:34.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:10:44.223 - Thread: 1 -> GC Memory: 1585.249 MB 2020-04-29 16:10:52.422 - Thread: 1 -> GUI Stats: Update 0.451365444444445, Draw 0.517432166666667 2020-04-29 16:10:55.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:10:55.770 - Thread: 1 -> STATISTICS,12003.3333334,0,0,0,0,0,0,21.41839,58.00404,1,0,1560.29,10795.52,10116,89884,13,9.3587,98.71117,0.02585825,235506,41.51924,0,16.66667,3.885661,40.98413,100,7672827944 2020-04-29 16:11:14.241 - Thread: 1 -> GC Memory: 1560.93 MB 2020-04-29 16:11:22.422 - Thread: 1 -> GUI Stats: Update 0.520822833333332, Draw 0.554203166666667 2020-04-29 16:11:44.257 - Thread: 1 -> GC Memory: 1564.24 MB 2020-04-29 16:11:52.422 - Thread: 1 -> GUI Stats: Update 0.405820055555555, Draw 0.388561722222222 2020-04-29 16:11:55.786 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:11:55.787 - Thread: 1 -> STATISTICS,12063.35,0,0,0,0,0,0,18.57217,65.08936,1,0,1564.222,10718.58,10116,89884,13,8.821762,98.70372,0.02501796,235509,40.99023,0,16.66667,3.61606,40.45888,100,7672827944 2020-04-29 16:12:14.272 - Thread: 1 -> GC Memory: 1567.866 MB 2020-04-29 16:12:22.424 - Thread: 1 -> GUI Stats: Update 0.39618588888889, Draw 0.383529499999999 2020-04-29 16:12:34.687 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:12:34.687 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:12:44.273 - Thread: 1 -> GC Memory: 1557.198 MB 2020-04-29 16:12:47.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:12:47.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:12:52.423 - Thread: 1 -> GUI Stats: Update 0.393728833333333, Draw 0.348598277777778 2020-04-29 16:12:55.804 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:12:55.804 - Thread: 1 -> STATISTICS,12123.3666667,0,0,0,0,0,0,19.33542,66.24294,1,0,1559.156,10614.33,10116,89884,13,9.911941,98.43066,0.02490049,235500,33.8128,0,16.66667,3.351505,33.28216,100,7495502080 2020-04-29 16:13:14.289 - Thread: 1 -> GC Memory: 1561.629 MB 2020-04-29 16:13:22.423 - Thread: 1 -> GUI Stats: Update 0.450531999999999, Draw 0.254288777777778 2020-04-29 16:13:44.289 - Thread: 1 -> GC Memory: 1564.769 MB 2020-04-29 16:13:52.423 - Thread: 1 -> GUI Stats: Update 0.354812055555556, Draw 0.243771722222222 2020-04-29 16:13:55.821 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:13:55.821 - Thread: 1 -> STATISTICS,12183.3833334,0,0,0,0,0,0,17.66974,70.02565,1,0,1565.192,10547.86,10116,89884,13,9.159581,98.57597,0.02601324,235501,37.05032,0,16.66667,3.393654,36.52271,100,7486958800 2020-04-29 16:14:14.306 - Thread: 1 -> GC Memory: 1554.28 MB 2020-04-29 16:14:22.423 - Thread: 1 -> GUI Stats: Update 0.34823, Draw 0.249424055555556 2020-04-29 16:14:44.307 - Thread: 1 -> GC Memory: 1557.379 MB 2020-04-29 16:14:52.423 - Thread: 1 -> GUI Stats: Update 0.370210833333333, Draw 0.240303111111111 2020-04-29 16:14:55.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:14:55.837 - Thread: 1 -> STATISTICS,12243.4,0,0,0,0,0,0,20.41308,70.43826,1,0,1559.961,10637.2,10116,89884,13,10.15591,98.54536,0.02574228,235482,36.67978,0,16.66667,3.725167,36.14622,100,7578494440 2020-04-29 16:15:00.822 - Thread: 1 -> Autosave initiated 2020-04-29 16:15:00.822 - Thread: 1 -> Character state: True 2020-04-29 16:15:00.822 - Thread: 1 -> IsServer: True 2020-04-29 16:15:00.822 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 16:15:00.822 - Thread: 1 -> Autosave 2020-04-29 16:15:00.822 - Thread: 1 -> Saving world - START 2020-04-29 16:15:00.824 - Thread: 1 -> Making world state snapshot. 2020-04-29 16:15:00.824 - Thread: 1 -> Before snapshot.: GC Memory: 1,558 B 2020-04-29 16:15:00.861 - Thread: 1 -> After snapshot.: GC Memory: 1,563 B 2020-04-29 16:15:00.861 - Thread: 1 -> Directory cleanup: GC Memory: 1,563 B 2020-04-29 16:15:00.862 - Thread: 1 -> Saving world - END 2020-04-29 16:15:00.862 - Thread: 15 -> Session snapshot save - START 2020-04-29 16:15:00.863 - Thread: 15 -> Checking file access for files in target dir. 2020-04-29 16:15:01.235 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 16:15:01.844 - Thread: 15 -> Session snapshot save - END 2020-04-29 16:15:14.323 - Thread: 1 -> GC Memory: 1577.989 MB 2020-04-29 16:15:22.423 - Thread: 1 -> GUI Stats: Update 0.403777777777777, Draw 0.254789944444444 2020-04-29 16:15:44.323 - Thread: 1 -> GC Memory: 1582.716 MB 2020-04-29 16:15:52.423 - Thread: 1 -> GUI Stats: Update 0.353821055555556, Draw 0.254537944444445 2020-04-29 16:15:55.854 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:15:55.854 - Thread: 1 -> STATISTICS,12303.4166667,0,0,0,0,0,0,17.19495,71.59772,1,0,1554.438,10543.54,10116,89884,13,9.771411,98.52161,0.0267198,235498,36.77934,0,16.66667,3.59386,36.2356,100,7487372160 2020-04-29 16:16:14.325 - Thread: 1 -> GC Memory: 1554.435 MB 2020-04-29 16:16:22.422 - Thread: 1 -> GUI Stats: Update 0.372812944444444, Draw 0.257513444444444 2020-04-29 16:16:44.339 - Thread: 1 -> GC Memory: 1558.863 MB 2020-04-29 16:16:52.423 - Thread: 1 -> GUI Stats: Update 0.412410333333333, Draw 0.240506 2020-04-29 16:16:55.871 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:16:55.873 - Thread: 1 -> STATISTICS,12363.4333334,0,0,0,0,0,0,17.55162,65.9278,1,0,1560.891,10637.05,10116,89884,13,9.722171,98.53893,0.02734639,235489,36.41401,0,16.66667,3.540233,35.88198,100,7501342424 2020-04-29 16:17:14.341 - Thread: 1 -> GC Memory: 1560.954 MB 2020-04-29 16:17:22.423 - Thread: 1 -> GUI Stats: Update 0.351372999999999, Draw 0.23947 2020-04-29 16:17:44.356 - Thread: 1 -> GC Memory: 1554.189 MB 2020-04-29 16:17:52.422 - Thread: 1 -> GUI Stats: Update 0.338118333333333, Draw 0.242038055555555 2020-04-29 16:17:55.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:17:55.890 - Thread: 1 -> STATISTICS,12423.45,0,0,0,0,0,0,16.69992,64.29729,1,0,1556.527,10554.45,10116,89884,13,9.043036,98.65115,0.02552998,235454,39.75989,0,16.66667,3.595501,39.22358,100,7498694464 2020-04-29 16:18:14.373 - Thread: 1 -> GC Memory: 1556.931 MB 2020-04-29 16:18:22.423 - Thread: 1 -> GUI Stats: Update 0.340094277777777, Draw 0.248927722222222 2020-04-29 16:18:44.374 - Thread: 1 -> GC Memory: 1561.808 MB 2020-04-29 16:18:52.424 - Thread: 1 -> GUI Stats: Update 0.432134833333333, Draw 0.242493944444445 2020-04-29 16:18:55.905 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:18:55.905 - Thread: 1 -> STATISTICS,12483.4666667,0,0,0,0,0,0,17.70341,67.56952,1,0,1561.337,10624.5,10116,89884,13,9.474612,98.56224,0.02469493,235550,36.85941,0,16.66667,3.492286,36.32946,100,7490284936 2020-04-29 16:19:14.391 - Thread: 1 -> GC Memory: 1553.489 MB 2020-04-29 16:19:22.423 - Thread: 1 -> GUI Stats: Update 0.340486833333333, Draw 0.235638555555556 2020-04-29 16:19:44.391 - Thread: 1 -> GC Memory: 1557.004 MB 2020-04-29 16:19:52.423 - Thread: 1 -> GUI Stats: Update 0.331934166666667, Draw 0.237332833333333 2020-04-29 16:19:55.921 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:19:55.921 - Thread: 1 -> STATISTICS,12543.4833334,0,0,0,0,0,0,16.67359,66.69109,1,0,1557.624,10550.94,10116,89884,13,8.576934,98.65614,0.02586258,235569,39.79622,0,16.66667,3.413295,39.26141,100,7498692880 2020-04-29 16:20:00.824 - Thread: 1 -> Autosave initiated 2020-04-29 16:20:00.824 - Thread: 1 -> Character state: True 2020-04-29 16:20:00.824 - Thread: 1 -> IsServer: True 2020-04-29 16:20:00.824 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 16:20:00.824 - Thread: 1 -> Autosave 2020-04-29 16:20:00.824 - Thread: 1 -> Saving world - START 2020-04-29 16:20:00.825 - Thread: 1 -> Making world state snapshot. 2020-04-29 16:20:00.825 - Thread: 1 -> Before snapshot.: GC Memory: 1,558 B 2020-04-29 16:20:00.862 - Thread: 1 -> After snapshot.: GC Memory: 1,562 B 2020-04-29 16:20:00.863 - Thread: 1 -> Directory cleanup: GC Memory: 1,562 B 2020-04-29 16:20:00.863 - Thread: 1 -> Saving world - END 2020-04-29 16:20:00.863 - Thread: 16 -> Session snapshot save - START 2020-04-29 16:20:00.863 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 16:20:01.250 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 16:20:01.749 - Thread: 16 -> Session snapshot save - END 2020-04-29 16:20:14.392 - Thread: 1 -> GC Memory: 1576.611 MB 2020-04-29 16:20:22.425 - Thread: 1 -> GUI Stats: Update 0.3425275, Draw 0.243905222222222 2020-04-29 16:20:44.392 - Thread: 1 -> GC Memory: 1580.001 MB 2020-04-29 16:20:52.423 - Thread: 1 -> GUI Stats: Update 0.434251555555556, Draw 0.249759777777778 2020-04-29 16:20:55.937 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:20:55.948 - Thread: 1 -> STATISTICS,12603.5,0,0,0,0,0,0,16.81,71.89423,1,0,1552.952,10624.95,10116,89884,12,10.09074,98.48273,0.02645187,235582,35.16067,0,16.66667,3.547971,34.62719,100,7490269784 2020-04-29 16:21:14.392 - Thread: 1 -> GC Memory: 1555.292 MB 2020-04-29 16:21:22.426 - Thread: 1 -> GUI Stats: Update 0.342444111111111, Draw 0.238919333333334 2020-04-29 16:21:44.407 - Thread: 1 -> GC Memory: 1558.061 MB 2020-04-29 16:21:52.424 - Thread: 1 -> GUI Stats: Update 0.269685166666667, Draw 0.2431315 2020-04-29 16:21:55.954 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:21:55.955 - Thread: 1 -> STATISTICS,12663.5166667,0,0,0,0,0,0,17.06421,67.02123,1,0,1559.419,10638.83,10116,89884,12,9.42474,98.40146,0.02992306,235439,37.101,0,16.66667,3.496673,36.50793,100,7587153104 2020-04-29 16:22:14.408 - Thread: 1 -> GC Memory: 1563.121 MB 2020-04-29 16:22:22.423 - Thread: 1 -> GUI Stats: Update 0.152763833333333, Draw 0.242321944444444 2020-04-29 16:22:44.425 - Thread: 1 -> GC Memory: 1554.56 MB 2020-04-29 16:22:52.425 - Thread: 1 -> GUI Stats: Update 0.444373888888889, Draw 0.239838888888889 2020-04-29 16:22:55.972 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:22:55.972 - Thread: 1 -> STATISTICS,12723.5333334,0,0,0,0,0,0,17.60427,72.37654,1,0,1555.086,10553.95,10116,89884,12,10.08638,98.46214,0.02867758,235447,34.25753,0,16.66667,3.455345,33.7307,100,7490272600 2020-04-29 16:23:14.441 - Thread: 1 -> GC Memory: 1557.68 MB 2020-04-29 16:23:22.423 - Thread: 1 -> GUI Stats: Update 0.35161911111111, Draw 0.235542111111111 2020-04-29 16:23:41.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:23:41.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:23:44.458 - Thread: 1 -> GC Memory: 1561.277 MB 2020-04-29 16:23:47.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:23:47.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:23:52.423 - Thread: 1 -> GUI Stats: Update 0.406576, Draw 0.297614277777778 2020-04-29 16:23:55.988 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:23:55.988 - Thread: 1 -> STATISTICS,12783.55,0,0,0,0,0,0,17.49357,64.30856,1,0,1569.221,10760.91,10116,89884,12,8.672727,98.74839,0.0266539,235396,42.33407,0,16.66667,3.671518,41.80421,100,7664193280 2020-04-29 16:24:01.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:24:01.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:24:14.475 - Thread: 1 -> GC Memory: 1557.036 MB 2020-04-29 16:24:17.504 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:24:17.505 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:24:17.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:24:17.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:24:22.424 - Thread: 1 -> GUI Stats: Update 0.432308111111112, Draw 0.329445666666666 2020-04-29 16:24:44.491 - Thread: 1 -> GC Memory: 1559.555 MB 2020-04-29 16:24:52.425 - Thread: 1 -> GUI Stats: Update 0.465775222222223, Draw 0.236846222222223 2020-04-29 16:24:56.005 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:24:56.005 - Thread: 1 -> STATISTICS,12843.5666667,0,0,0,0,0,0,17.31112,62.39629,1,0,1559.661,10712.86,10116,89884,12,9.18798,98.59117,0.02742529,235347,37.82861,0,16.66667,3.475684,37.29567,100,7501334104 2020-04-29 16:25:00.824 - Thread: 1 -> Autosave initiated 2020-04-29 16:25:00.824 - Thread: 1 -> Character state: True 2020-04-29 16:25:00.824 - Thread: 1 -> IsServer: True 2020-04-29 16:25:00.824 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 16:25:00.824 - Thread: 1 -> Autosave 2020-04-29 16:25:00.824 - Thread: 1 -> Saving world - START 2020-04-29 16:25:00.824 - Thread: 1 -> Making world state snapshot. 2020-04-29 16:25:00.824 - Thread: 1 -> Before snapshot.: GC Memory: 1,560 B 2020-04-29 16:25:00.863 - Thread: 1 -> After snapshot.: GC Memory: 1,564 B 2020-04-29 16:25:00.863 - Thread: 1 -> Directory cleanup: GC Memory: 1,564 B 2020-04-29 16:25:00.863 - Thread: 1 -> Saving world - END 2020-04-29 16:25:00.864 - Thread: 16 -> Session snapshot save - START 2020-04-29 16:25:00.864 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 16:25:01.337 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 16:25:01.825 - Thread: 16 -> Session snapshot save - END 2020-04-29 16:25:14.491 - Thread: 1 -> GC Memory: 1579.255 MB 2020-04-29 16:25:22.424 - Thread: 1 -> GUI Stats: Update 0.357146777777778, Draw 0.231989999999999 2020-04-29 16:25:44.491 - Thread: 1 -> GC Memory: 1584.023 MB 2020-04-29 16:25:52.427 - Thread: 1 -> GUI Stats: Update 0.371014888888889, Draw 0.238773055555555 2020-04-29 16:25:56.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:25:56.021 - Thread: 1 -> STATISTICS,12903.5833334,0,0,0,0,0,0,16.93809,63.67279,1,0,1553.954,10639.2,10116,89884,12,9.131886,98.64999,0.02642393,235321,39.6354,0,16.66667,3.61946,39.10032,100,7487626848 2020-04-29 16:26:14.508 - Thread: 1 -> GC Memory: 1555.841 MB 2020-04-29 16:26:22.424 - Thread: 1 -> GUI Stats: Update 0.424245166666667, Draw 0.248250777777777 2020-04-29 16:26:44.526 - Thread: 1 -> GC Memory: 1559.734 MB 2020-04-29 16:26:52.427 - Thread: 1 -> GUI Stats: Update 0.406939611111111, Draw 0.244885611111111 2020-04-29 16:26:56.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:26:56.039 - Thread: 1 -> STATISTICS,12963.6,0,0,0,0,0,0,17.15203,65.79948,1,0,1561.147,10561.28,10116,89884,12,9.304372,98.60503,0.02770601,235292,37.90442,0,16.66667,3.526767,37.37566,100,7503462648 2020-04-29 16:27:14.541 - Thread: 1 -> GC Memory: 1562.237 MB 2020-04-29 16:27:22.425 - Thread: 1 -> GUI Stats: Update 0.372282888888889, Draw 0.2341275 2020-04-29 16:27:44.543 - Thread: 1 -> GC Memory: 1554.834 MB 2020-04-29 16:27:52.424 - Thread: 1 -> GUI Stats: Update 0.363703444444444, Draw 0.242666222222222 2020-04-29 16:27:56.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:27:56.055 - Thread: 1 -> STATISTICS,13023.6166667,0,0,0,0,0,0,17.55313,65.98595,1,0,1555.238,10628.63,10116,89884,12,9.572923,98.56832,0.02702827,235248,38.09729,0,16.66667,3.647024,37.55186,100,7500814432 2020-04-29 16:28:14.559 - Thread: 1 -> GC Memory: 1557.164 MB 2020-04-29 16:28:22.425 - Thread: 1 -> GUI Stats: Update 0.439202055555556, Draw 0.242537777777778 2020-04-29 16:28:44.577 - Thread: 1 -> GC Memory: 1562.477 MB 2020-04-29 16:28:52.425 - Thread: 1 -> GUI Stats: Update 0.381939611111111, Draw 0.250552444444444 2020-04-29 16:28:56.073 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:28:56.073 - Thread: 1 -> STATISTICS,13083.6333334,0,0,0,0,0,0,16.97285,72.05579,1,0,1561.292,10637.14,10116,89884,12,10.16185,98.48998,0.02686381,235310,35.46962,0,16.66667,3.604369,34.93402,100,7504230416 2020-04-29 16:29:14.591 - Thread: 1 -> GC Memory: 1554.381 MB 2020-04-29 16:29:22.424 - Thread: 1 -> GUI Stats: Update 0.367437888888889, Draw 0.243277333333334 2020-04-29 16:29:44.591 - Thread: 1 -> GC Memory: 1556.814 MB 2020-04-29 16:29:52.424 - Thread: 1 -> GUI Stats: Update 0.364436833333334, Draw 0.237108722222222 2020-04-29 16:29:56.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:29:56.090 - Thread: 1 -> STATISTICS,13143.65,0,0,0,0,0,0,17.15607,63.67488,1,0,1557.766,10643.82,10116,89884,12,8.814306,98.67215,0.02740582,235415,40.17353,0,16.66667,3.541018,39.64009,100,7490533592 2020-04-29 16:30:00.825 - Thread: 1 -> Autosave initiated 2020-04-29 16:30:00.825 - Thread: 1 -> Character state: True 2020-04-29 16:30:00.825 - Thread: 1 -> IsServer: True 2020-04-29 16:30:00.825 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 16:30:00.825 - Thread: 1 -> Autosave 2020-04-29 16:30:00.825 - Thread: 1 -> Saving world - START 2020-04-29 16:30:00.825 - Thread: 1 -> Making world state snapshot. 2020-04-29 16:30:00.825 - Thread: 1 -> Before snapshot.: GC Memory: 1,560 B 2020-04-29 16:30:00.864 - Thread: 1 -> After snapshot.: GC Memory: 1,562 B 2020-04-29 16:30:00.864 - Thread: 1 -> Directory cleanup: GC Memory: 1,562 B 2020-04-29 16:30:00.864 - Thread: 1 -> Saving world - END 2020-04-29 16:30:00.865 - Thread: 15 -> Session snapshot save - START 2020-04-29 16:30:00.865 - Thread: 15 -> Checking file access for files in target dir. 2020-04-29 16:30:01.245 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 16:30:01.838 - Thread: 15 -> Session snapshot save - END 2020-04-29 16:30:14.594 - Thread: 1 -> GC Memory: 1577.073 MB 2020-04-29 16:30:22.424 - Thread: 1 -> GUI Stats: Update 0.452795722222223, Draw 0.249537888888889 2020-04-29 16:30:44.608 - Thread: 1 -> GC Memory: 1585.763 MB 2020-04-29 16:30:52.424 - Thread: 1 -> GUI Stats: Update 0.371847277777777, Draw 0.259633111111111 2020-04-29 16:30:56.105 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:30:56.106 - Thread: 1 -> STATISTICS,13203.6666667,0,0,0,0,0,0,19.05268,116.8463,1,0,1559.084,10597.81,10116,89884,13,15.29816,98.43739,0.03150249,235388,36.20919,0,16.66667,5.539341,35.64339,100,7519146016 2020-04-29 16:31:14.609 - Thread: 1 -> GC Memory: 1560.196 MB 2020-04-29 16:31:22.425 - Thread: 1 -> GUI Stats: Update 0.378867111111111, Draw 0.248985611111112 2020-04-29 16:31:44.625 - Thread: 1 -> GC Memory: 1572.229 MB 2020-04-29 16:31:52.425 - Thread: 1 -> GUI Stats: Update 0.370415500000001, Draw 0.233985777777778 2020-04-29 16:31:56.122 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:31:56.123 - Thread: 1 -> STATISTICS,13263.6833334,0,0,0,0,0,0,16.99255,65.82928,1,0,1575.888,10600.73,10116,89884,13,9.658447,98.55927,0.03085398,235391,37.21324,0,16.66667,3.594221,36.6771,100,7495212670 2020-04-29 16:32:14.641 - Thread: 1 -> GC Memory: 1575.664 MB 2020-04-29 16:32:22.427 - Thread: 1 -> GUI Stats: Update 0.445480222222222, Draw 0.239001722222222 2020-04-29 16:32:33.796 - Thread: 1 -> Steam TriggerItemDrop: 0 2020-04-29 16:32:33.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:32:33.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:32:40.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:32:40.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:32:44.652 - Thread: 1 -> GC Memory: 1561.295 MB 2020-04-29 16:32:44.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:32:44.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:32:52.770 - Thread: 1 -> GUI Stats: Update 0.393656444444445, Draw 0.301922055555555 2020-04-29 16:32:56.482 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:32:56.483 - Thread: 1 -> STATISTICS,13323.7,0,0,0,0,0,0,18.66284,41.66333,1,0,1563.262,10627.8,10116,89884,13,6.186729,99.0979,0.02625254,235345,59.27811,0,16.66667,3.667377,58.74336,100,7478996164 2020-04-29 16:33:14.668 - Thread: 1 -> GC Memory: 1566.807 MB 2020-04-29 16:33:22.770 - Thread: 1 -> GUI Stats: Update 0.457828166666666, Draw 0.269407444444445 2020-04-29 16:33:44.670 - Thread: 1 -> GC Memory: 1572.057 MB 2020-04-29 16:33:52.769 - Thread: 1 -> GUI Stats: Update 0.387979166666667, Draw 0.231248833333334 2020-04-29 16:33:56.500 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:33:56.500 - Thread: 1 -> STATISTICS,13383.7166667,0,0,0,0,0,0,18.0995,62.94523,1,0,1573.901,10470.5,10116,89884,12,10.50167,98.36851,0.02736102,235345,32.89358,0,16.66667,3.454375,32.35692,100,7483309660 2020-04-29 16:34:14.686 - Thread: 1 -> GC Memory: 1559.418 MB 2020-04-29 16:34:22.769 - Thread: 1 -> GUI Stats: Update 0.373929888888889, Draw 0.232935999999999 2020-04-29 16:34:44.701 - Thread: 1 -> GC Memory: 1564.699 MB 2020-04-29 16:34:52.769 - Thread: 1 -> GUI Stats: Update 0.375102333333332, Draw 0.231928555555556 2020-04-29 16:34:56.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:34:56.516 - Thread: 1 -> STATISTICS,13443.7333334,0,0,0,0,0,0,20.32362,122.3267,1,0,1567.18,10472.71,10116,89884,12,12.2126,98.26941,0.02966366,235351,31.31165,0,16.66667,3.823966,30.76977,100,7489308084 2020-04-29 16:35:00.836 - Thread: 1 -> Autosave initiated 2020-04-29 16:35:00.836 - Thread: 1 -> Character state: True 2020-04-29 16:35:00.836 - Thread: 1 -> IsServer: True 2020-04-29 16:35:00.836 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 16:35:00.836 - Thread: 1 -> Autosave 2020-04-29 16:35:00.836 - Thread: 1 -> Saving world - START 2020-04-29 16:35:00.836 - Thread: 1 -> Making world state snapshot. 2020-04-29 16:35:00.836 - Thread: 1 -> Before snapshot.: GC Memory: 1,566 B 2020-04-29 16:35:00.881 - Thread: 1 -> After snapshot.: GC Memory: 1,570 B 2020-04-29 16:35:00.881 - Thread: 1 -> Directory cleanup: GC Memory: 1,570 B 2020-04-29 16:35:00.881 - Thread: 1 -> Saving world - END 2020-04-29 16:35:00.882 - Thread: 16 -> Session snapshot save - START 2020-04-29 16:35:00.882 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 16:35:01.251 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 16:35:01.844 - Thread: 16 -> Session snapshot save - END 2020-04-29 16:35:14.701 - Thread: 1 -> GC Memory: 1586.714 MB 2020-04-29 16:35:22.770 - Thread: 1 -> GUI Stats: Update 0.501431333333332, Draw 0.239449666666667 2020-04-29 16:35:44.702 - Thread: 1 -> GC Memory: 1592.457 MB 2020-04-29 16:35:52.768 - Thread: 1 -> GUI Stats: Update 0.380116444444445, Draw 0.246786722222222 2020-04-29 16:35:56.533 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:35:56.534 - Thread: 1 -> STATISTICS,13503.75,0,0,0,0,0,0,19.96605,135.6068,1,0,1562.735,10478.61,10116,89884,12,14.80626,98.14205,0.03217649,235350,28.86485,0,16.66667,4.273806,28.32855,100,7500773488 2020-04-29 16:36:14.703 - Thread: 1 -> GC Memory: 1568.674 MB 2020-04-29 16:36:22.769 - Thread: 1 -> GUI Stats: Update 0.362483833333333, Draw 0.239686388888888 2020-04-29 16:36:44.720 - Thread: 1 -> GC Memory: 1573.422 MB 2020-04-29 16:36:52.769 - Thread: 1 -> GUI Stats: Update 0.359955833333334, Draw 0.235575888888889 2020-04-29 16:36:56.550 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:36:56.550 - Thread: 1 -> STATISTICS,13563.7666667,0,0,0,0,0,0,18.68506,70.32552,1,0,1577.019,10651.58,10116,89884,12,10.7469,98.40772,0.03019051,235255,32.90452,0,16.66667,3.536216,32.38058,100,7586598220 2020-04-29 16:37:14.736 - Thread: 1 -> GC Memory: 1577.58 MB 2020-04-29 16:37:22.775 - Thread: 1 -> GUI Stats: Update 0.449854944444444, Draw 0.232536055555555 2020-04-29 16:37:44.752 - Thread: 1 -> GC Memory: 1563.884 MB 2020-04-29 16:37:52.768 - Thread: 1 -> GUI Stats: Update 0.359982555555555, Draw 0.241605222222222 2020-04-29 16:37:56.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:37:56.569 - Thread: 1 -> STATISTICS,13623.7833334,0,0,0,0,0,0,18.17801,72.09208,1,0,1565.892,10564.26,10116,89884,12,10.13247,98.52307,0.02777088,235254,36.85676,0,16.66667,3.734501,36.31242,100,7585509452 2020-04-29 16:38:14.753 - Thread: 1 -> GC Memory: 1566.987 MB 2020-04-29 16:38:22.770 - Thread: 1 -> GUI Stats: Update 0.376324388888889, Draw 0.242791833333333 2020-04-29 16:38:44.755 - Thread: 1 -> GC Memory: 1570.299 MB 2020-04-29 16:38:52.770 - Thread: 1 -> GUI Stats: Update 0.376510777777778, Draw 0.239399111111111 2020-04-29 16:38:56.583 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:38:56.583 - Thread: 1 -> STATISTICS,13683.8,0,0,0,0,0,0,21.44458,71.70453,1,0,1573.207,10578.04,10116,89884,12,10.89031,98.37578,0.02836012,235403,32.87639,0,16.66667,3.580341,32.3424,100,7593528464 2020-04-29 16:39:14.769 - Thread: 1 -> GC Memory: 1563.982 MB 2020-04-29 16:39:22.870 - Thread: 1 -> GUI Stats: Update 0.476806666666667, Draw 0.322223333333333 2020-04-29 16:39:37.067 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:39:37.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:39:44.787 - Thread: 1 -> GC Memory: 1570.368 MB 2020-04-29 16:39:52.870 - Thread: 1 -> GUI Stats: Update 0.431317500000001, Draw 0.394531555555555 2020-04-29 16:39:56.700 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:39:56.700 - Thread: 1 -> STATISTICS,13743.8166667,0,0,0,0,0,0,20.58605,64.54974,1,0,1572.185,10722.45,10113,89887,12,9.572217,98.6423,0.02830222,235204,38.95119,0,16.66667,3.728492,38.42235,100,7705541904 2020-04-29 16:40:00.836 - Thread: 1 -> Autosave initiated 2020-04-29 16:40:00.836 - Thread: 1 -> Character state: True 2020-04-29 16:40:00.836 - Thread: 1 -> IsServer: True 2020-04-29 16:40:00.836 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 16:40:00.836 - Thread: 1 -> Autosave 2020-04-29 16:40:00.836 - Thread: 1 -> Saving world - START 2020-04-29 16:40:00.837 - Thread: 1 -> Making world state snapshot. 2020-04-29 16:40:00.837 - Thread: 1 -> Before snapshot.: GC Memory: 1,572 B 2020-04-29 16:40:00.875 - Thread: 1 -> After snapshot.: GC Memory: 1,577 B 2020-04-29 16:40:00.875 - Thread: 1 -> Directory cleanup: GC Memory: 1,577 B 2020-04-29 16:40:00.875 - Thread: 1 -> Saving world - END 2020-04-29 16:40:00.876 - Thread: 15 -> Session snapshot save - START 2020-04-29 16:40:00.877 - Thread: 15 -> Checking file access for files in target dir. 2020-04-29 16:40:01.253 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 16:40:01.743 - Thread: 15 -> Session snapshot save - END 2020-04-29 16:40:14.803 - Thread: 1 -> GC Memory: 1595.666 MB 2020-04-29 16:40:22.870 - Thread: 1 -> GUI Stats: Update 0.427265333333334, Draw 0.364560277777778 2020-04-29 16:40:28.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:40:28.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:40:44.803 - Thread: 1 -> GC Memory: 1596.632 MB 2020-04-29 16:40:52.870 - Thread: 1 -> GUI Stats: Update 0.443099277777778, Draw 0.291459888888888 2020-04-29 16:40:56.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:40:56.718 - Thread: 1 -> STATISTICS,13803.8333334,0,0,0,0,0,0,21.90497,77.32413,1,0,1569.364,10701.39,10113,89887,13,12.95129,98.40272,0.0271872,235198,33.25439,0,16.66667,4.306871,32.72322,100,7628694634 2020-04-29 16:41:14.804 - Thread: 1 -> GC Memory: 1568.355 MB 2020-04-29 16:41:22.870 - Thread: 1 -> GUI Stats: Update 0.427565333333333, Draw 0.248939222222222 2020-04-29 16:41:44.820 - Thread: 1 -> GC Memory: 1571.766 MB 2020-04-29 16:41:52.870 - Thread: 1 -> GUI Stats: Update 0.370141833333333, Draw 0.247955722222223 2020-04-29 16:41:56.734 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:41:56.734 - Thread: 1 -> STATISTICS,13863.85,0,0,0,0,0,0,18.6874,64.68922,1,0,1573.014,10613.28,10113,89887,13,9.614248,98.58794,0.02683658,235188,36.62565,0,16.66667,3.521281,36.10847,100,7617528116 2020-04-29 16:42:14.838 - Thread: 1 -> GC Memory: 1575.337 MB 2020-04-29 16:42:22.870 - Thread: 1 -> GUI Stats: Update 0.379595388888889, Draw 0.247161777777778 2020-04-29 16:42:44.855 - Thread: 1 -> GC Memory: 1565.658 MB 2020-04-29 16:42:52.872 - Thread: 1 -> GUI Stats: Update 0.449753888888888, Draw 0.243544833333333 2020-04-29 16:42:56.750 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:42:56.751 - Thread: 1 -> STATISTICS,13923.8666667,0,0,0,0,0,0,20.21116,76.33723,1,0,1567.671,10777.75,10113,89887,13,10.95683,98.48547,0.02527458,235174,35.10832,0,16.66667,3.846758,34.57659,100,7620261262 2020-04-29 16:43:14.870 - Thread: 1 -> GC Memory: 1570.407 MB 2020-04-29 16:43:22.872 - Thread: 1 -> GUI Stats: Update 0.375333222222222, Draw 0.252469777777778 2020-04-29 16:43:44.871 - Thread: 1 -> GC Memory: 1573.184 MB 2020-04-29 16:43:52.869 - Thread: 1 -> GUI Stats: Update 0.354177333333333, Draw 0.249573333333333 2020-04-29 16:43:56.768 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:43:56.768 - Thread: 1 -> STATISTICS,13983.8833334,0,0,0,0,0,0,18.22526,66.36488,1,0,1574.092,10528.96,10113,89887,13,9.524438,98.55327,0.02562059,235178,37.2128,0,16.66667,3.54431,36.67443,100,7529584886 2020-04-29 16:44:14.888 - Thread: 1 -> GC Memory: 1563.907 MB 2020-04-29 16:44:22.870 - Thread: 1 -> GUI Stats: Update 0.364083500000001, Draw 0.239394555555555 2020-04-29 16:44:44.902 - Thread: 1 -> GC Memory: 1567.392 MB 2020-04-29 16:44:52.869 - Thread: 1 -> GUI Stats: Update 0.436896388888888, Draw 0.234433944444444 2020-04-29 16:44:56.784 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:44:56.784 - Thread: 1 -> STATISTICS,14043.9,0,0,0,0,0,0,13.67779,63.33418,1,0,1567.933,10598.88,10113,89887,13,9.380614,98.44539,0.02375845,235158,34.9188,0,16.66667,3.275598,34.37595,100,7529232914 2020-04-29 16:45:00.836 - Thread: 1 -> Autosave initiated 2020-04-29 16:45:00.836 - Thread: 1 -> Character state: True 2020-04-29 16:45:00.836 - Thread: 1 -> IsServer: True 2020-04-29 16:45:00.836 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 16:45:00.836 - Thread: 1 -> Autosave 2020-04-29 16:45:00.836 - Thread: 1 -> Saving world - START 2020-04-29 16:45:00.837 - Thread: 1 -> Making world state snapshot. 2020-04-29 16:45:00.837 - Thread: 1 -> Before snapshot.: GC Memory: 1,568 B 2020-04-29 16:45:00.876 - Thread: 1 -> After snapshot.: GC Memory: 1,572 B 2020-04-29 16:45:00.876 - Thread: 1 -> Directory cleanup: GC Memory: 1,572 B 2020-04-29 16:45:00.876 - Thread: 1 -> Saving world - END 2020-04-29 16:45:00.876 - Thread: 17 -> Session snapshot save - START 2020-04-29 16:45:00.877 - Thread: 17 -> Checking file access for files in target dir. 2020-04-29 16:45:01.254 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 16:45:01.845 - Thread: 17 -> Session snapshot save - END 2020-04-29 16:45:14.903 - Thread: 1 -> GC Memory: 1587.826 MB 2020-04-29 16:45:22.871 - Thread: 1 -> GUI Stats: Update 0.365180833333333, Draw 0.249176444444445 2020-04-29 16:45:44.919 - Thread: 1 -> GC Memory: 1592.413 MB 2020-04-29 16:45:52.870 - Thread: 1 -> GUI Stats: Update 0.37035411111111, Draw 0.238140888888889 2020-04-29 16:45:56.801 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:45:56.801 - Thread: 1 -> STATISTICS,14103.9166667,0,0,0,0,0,0,15.00698,72.50632,1,0,1564.547,10589.86,10113,89887,13,9.170356,98.4705,0.02519128,235189,35.01442,0,16.66667,3.210947,34.47887,100,7541200450 2020-04-29 16:46:14.921 - Thread: 1 -> GC Memory: 1565.91 MB 2020-04-29 16:46:22.870 - Thread: 1 -> GUI Stats: Update 0.362886944444444, Draw 0.257744111111111 2020-04-29 16:46:44.937 - Thread: 1 -> GC Memory: 1570.373 MB 2020-04-29 16:46:52.869 - Thread: 1 -> GUI Stats: Update 0.455208222222222, Draw 0.247734166666667 2020-04-29 16:46:56.818 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:46:56.819 - Thread: 1 -> STATISTICS,14163.9333334,0,0,0,0,0,0,15.31327,63.77708,1,0,1570.703,10703.61,10113,89887,13,8.907015,98.63156,0.02380735,235547,37.92369,0,16.66667,3.377868,37.40472,100,7621271850 2020-04-29 16:47:14.937 - Thread: 1 -> GC Memory: 1572.281 MB 2020-04-29 16:47:22.870 - Thread: 1 -> GUI Stats: Update 0.3494225, Draw 0.243220555555556 2020-04-29 16:47:44.953 - Thread: 1 -> GC Memory: 1567.198 MB 2020-04-29 16:47:52.870 - Thread: 1 -> GUI Stats: Update 0.371407833333333, Draw 0.2450455 2020-04-29 16:47:56.834 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:47:56.835 - Thread: 1 -> STATISTICS,14223.95,0,0,0,0,0,0,14.16308,59.1528,1,0,1567.325,10615.92,10113,89887,13,8.439452,98.53806,0.02269808,235553,36.56789,0,16.66667,3.08613,36.03329,100,7530153250 2020-04-29 16:48:14.970 - Thread: 1 -> GC Memory: 1567.99 MB 2020-04-29 16:48:22.873 - Thread: 1 -> GUI Stats: Update 0.374129555555556, Draw 0.237880888888889 2020-04-29 16:48:44.988 - Thread: 1 -> GC Memory: 1571.44 MB 2020-04-29 16:48:52.870 - Thread: 1 -> GUI Stats: Update 0.457864166666667, Draw 0.240823 2020-04-29 16:48:56.852 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:48:56.852 - Thread: 1 -> STATISTICS,14283.9666667,0,0,0,0,0,0,14.81269,65.36033,1,0,1573.12,10532.35,10113,89887,13,9.302548,98.55106,0.02357799,235540,36.78376,0,16.66667,3.421827,36.25078,100,7543863858 2020-04-29 16:49:15.002 - Thread: 1 -> GC Memory: 1564.988 MB 2020-04-29 16:49:22.870 - Thread: 1 -> GUI Stats: Update 0.362291944444445, Draw 0.238298611111111 2020-04-29 16:49:45.020 - Thread: 1 -> GC Memory: 1568.064 MB 2020-04-29 16:49:52.870 - Thread: 1 -> GUI Stats: Update 0.344673444444445, Draw 0.244638611111111 2020-04-29 16:49:56.868 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:49:56.869 - Thread: 1 -> STATISTICS,14343.9833334,0,0,0,0,0,0,15.40793,40.4447,1,0,1570.048,10616.28,10113,89887,13,5.367948,99.13813,0.0193471,235349,62.34986,0,16.66667,3.346908,61.81248,100,7530301230 2020-04-29 16:50:00.837 - Thread: 1 -> Autosave initiated 2020-04-29 16:50:00.837 - Thread: 1 -> Character state: True 2020-04-29 16:50:00.837 - Thread: 1 -> IsServer: True 2020-04-29 16:50:00.837 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 16:50:00.837 - Thread: 1 -> Autosave 2020-04-29 16:50:00.837 - Thread: 1 -> Saving world - START 2020-04-29 16:50:00.837 - Thread: 1 -> Making world state snapshot. 2020-04-29 16:50:00.837 - Thread: 1 -> Before snapshot.: GC Memory: 1,571 B 2020-04-29 16:50:00.875 - Thread: 1 -> After snapshot.: GC Memory: 1,574 B 2020-04-29 16:50:00.876 - Thread: 1 -> Directory cleanup: GC Memory: 1,574 B 2020-04-29 16:50:00.876 - Thread: 1 -> Saving world - END 2020-04-29 16:50:00.876 - Thread: 16 -> Session snapshot save - START 2020-04-29 16:50:00.877 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 16:50:01.253 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 16:50:01.848 - Thread: 16 -> Session snapshot save - END 2020-04-29 16:50:15.020 - Thread: 1 -> GC Memory: 1589.431 MB 2020-04-29 16:50:22.870 - Thread: 1 -> GUI Stats: Update 0.372378944444444, Draw 0.24644 2020-04-29 16:50:45.036 - Thread: 1 -> GC Memory: 1600.637 MB 2020-04-29 16:50:52.870 - Thread: 1 -> GUI Stats: Update 0.449776444444444, Draw 0.284697722222222 2020-04-29 16:50:56.885 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:50:56.896 - Thread: 1 -> STATISTICS,14404,0,0,0,0,0,0,14.68155,40.96874,1,0,1566.618,10703.33,10113,89887,13,5.235938,99.15224,0.02002671,235338,61.77193,0,16.66667,3.23434,61.24825,100,7706732212 2020-04-29 16:50:57.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:50:57.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:51:15.036 - Thread: 1 -> GC Memory: 1574.484 MB 2020-04-29 16:51:22.871 - Thread: 1 -> GUI Stats: Update 0.421104555555555, Draw 0.469530277777778 2020-04-29 16:51:45.045 - Thread: 1 -> GC Memory: 1570.633 MB 2020-04-29 16:51:49.538 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:51:49.539 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 16:51:52.871 - Thread: 1 -> GUI Stats: Update 0.477885833333333, Draw 0.710457944444444 2020-04-29 16:51:56.903 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:51:56.903 - Thread: 1 -> STATISTICS,14464.0166667,0,0,0,0,0,0,23.9045,45.56236,1,0,1571.542,10704.51,10113,89887,13,6.689535,99.14312,0.02196053,235353,62.99226,0,16.66667,4.213889,62.45249,100,7717934752 2020-04-29 16:51:59.537 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:51:59.538 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 16:52:09.539 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:52:09.539 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 16:52:15.054 - Thread: 1 -> GC Memory: 1573.783 MB 2020-04-29 16:52:19.537 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:52:19.538 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 16:52:19.538 - Thread: 1 -> Next activation in -00:09:17.1633127 2020-04-29 16:52:19.538 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:52:19.538 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 16:52:22.872 - Thread: 1 -> GUI Stats: Update 0.505312444444445, Draw 0.710557222222225 2020-04-29 16:52:29.536 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:52:29.536 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 16:52:39.536 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:52:39.537 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 16:52:45.070 - Thread: 1 -> GC Memory: 1567.143 MB 2020-04-29 16:52:49.537 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:52:49.538 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 16:52:49.538 - Thread: 1 -> Next activation in -00:00:57.4450538 2020-04-29 16:52:49.538 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:52:49.538 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 16:52:52.870 - Thread: 1 -> GUI Stats: Update 0.500020888888888, Draw 0.6994575 2020-04-29 16:52:56.920 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:52:56.926 - Thread: 1 -> STATISTICS,14524.0333334,0,0,0,0,0,0,20.54514,38.26601,1,0,1572.518,10704.34,10113,89887,13,6.047495,99.16072,0.02271747,235370,64.31101,0,16.66667,3.889206,63.77126,100,7717792852 2020-04-29 16:52:59.536 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:52:59.537 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 16:53:09.536 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:53:09.537 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 16:53:15.087 - Thread: 1 -> GC Memory: 1569.85 MB 2020-04-29 16:53:19.553 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:53:19.553 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 16:53:19.553 - Thread: 1 -> Next activation in -00:22:47.0931476 2020-04-29 16:53:19.553 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:53:19.553 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 16:53:22.870 - Thread: 1 -> GUI Stats: Update 0.4799865, Draw 0.695080833333334 2020-04-29 16:53:29.559 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:53:29.559 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 16:53:39.553 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:53:39.554 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 16:53:45.088 - Thread: 1 -> GC Memory: 1570.747 MB 2020-04-29 16:53:49.553 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:53:49.560 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 16:53:49.560 - Thread: 1 -> Next activation in -00:31:54.3849719 2020-04-29 16:53:49.560 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:53:49.560 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 16:53:52.870 - Thread: 1 -> GUI Stats: Update 0.476015722222223, Draw 0.694105277777778 2020-04-29 16:53:56.936 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:53:56.936 - Thread: 1 -> STATISTICS,14584.05,0,0,0,0,0,0,19.46274,43.61792,1,0,1570.981,10704.53,10113,89887,13,6.217402,99.14601,0.02175782,235368,64.03181,0,16.66667,3.981116,63.48499,100,7717793460 2020-04-29 16:53:59.553 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:53:59.553 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 16:54:09.555 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:54:09.555 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 16:54:15.107 - Thread: 1 -> GC Memory: 1569.722 MB 2020-04-29 16:54:19.553 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 16:54:19.553 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 16:54:19.553 - Thread: 1 -> Next activation in 00:40:31.3730143 2020-04-29 16:54:22.871 - Thread: 1 -> GUI Stats: Update 0.577139888888889, Draw 0.698314833333334 2020-04-29 16:54:45.128 - Thread: 1 -> GC Memory: 1567.379 MB 2020-04-29 16:54:52.871 - Thread: 1 -> GUI Stats: Update 0.483874055555555, Draw 0.7026595 2020-04-29 16:54:56.953 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:54:56.953 - Thread: 1 -> STATISTICS,14644.0666667,0,0,0,0,0,0,20.78676,37.46031,1,0,1569.65,10704.81,10113,89887,13,6.954957,99.14586,0.02404913,235335,63.78618,0,16.66667,4.436301,63.24136,100,7717793908 2020-04-29 16:54:57.062 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:54:57.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:55:00.837 - Thread: 1 -> Autosave initiated 2020-04-29 16:55:00.837 - Thread: 1 -> Character state: True 2020-04-29 16:55:00.837 - Thread: 1 -> IsServer: True 2020-04-29 16:55:00.837 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 16:55:00.837 - Thread: 1 -> Autosave 2020-04-29 16:55:00.837 - Thread: 1 -> Saving world - START 2020-04-29 16:55:00.838 - Thread: 1 -> Making world state snapshot. 2020-04-29 16:55:00.838 - Thread: 1 -> Before snapshot.: GC Memory: 1,568 B 2020-04-29 16:55:00.878 - Thread: 1 -> After snapshot.: GC Memory: 1,572 B 2020-04-29 16:55:00.878 - Thread: 1 -> Directory cleanup: GC Memory: 1,572 B 2020-04-29 16:55:00.878 - Thread: 1 -> Saving world - END 2020-04-29 16:55:00.879 - Thread: 16 -> Session snapshot save - START 2020-04-29 16:55:00.879 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 16:55:01.256 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 16:55:01.788 - Thread: 16 -> Session snapshot save - END 2020-04-29 16:55:15.139 - Thread: 1 -> GC Memory: 1587.602 MB 2020-04-29 16:55:22.871 - Thread: 1 -> GUI Stats: Update 0.377739611111111, Draw 0.331921888888889 2020-04-29 16:55:42.981 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:55:42.981 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:55:45.153 - Thread: 1 -> GC Memory: 1595.733 MB 2020-04-29 16:55:52.871 - Thread: 1 -> GUI Stats: Update 0.390208555555556, Draw 0.320487722222222 2020-04-29 16:55:56.969 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:55:56.969 - Thread: 1 -> STATISTICS,14704.0833334,0,0,0,0,0,0,11.74346,36.46164,1,0,1567.041,10704.14,10113,89887,12,5.127573,99.18703,0.02082763,235338,65.571,0,16.66667,3.362201,65.03793,100,7706719812 2020-04-29 16:56:06.653 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:56:06.653 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:56:11.519 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:56:11.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:56:12.865 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:56:12.865 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:56:15.154 - Thread: 1 -> GC Memory: 1571.977 MB 2020-04-29 16:56:22.870 - Thread: 1 -> GUI Stats: Update 0.474261, Draw 0.290106833333333 2020-04-29 16:56:38.586 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:56:38.586 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:56:45.155 - Thread: 1 -> GC Memory: 1580.171 MB 2020-04-29 16:56:52.871 - Thread: 1 -> GUI Stats: Update 0.405498000000001, Draw 0.296242555555555 2020-04-29 16:56:56.986 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:56:56.987 - Thread: 1 -> STATISTICS,14764.1,0,0,0,0,0,0,17.61254,32.0458,1,0,1580.453,10690.6,10113,89887,12,5.84132,99.19498,0.02061264,235359,66.72192,0,16.66667,3.897441,66.18479,100,7706660884 2020-04-29 16:56:57.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:56:57.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:56:59.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:56:59.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:57:15.170 - Thread: 1 -> GC Memory: 1582.829 MB 2020-04-29 16:57:22.872 - Thread: 1 -> GUI Stats: Update 0.355142000000001, Draw 0.285495611111111 2020-04-29 16:57:32.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:57:32.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:57:45.170 - Thread: 1 -> GC Memory: 1569.578 MB 2020-04-29 16:57:49.268 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:57:49.269 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:57:52.871 - Thread: 1 -> GUI Stats: Update 0.391703444444444, Draw 0.306281944444445 2020-04-29 16:57:57.003 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:57:57.003 - Thread: 1 -> STATISTICS,14824.1166667,0,0,0,0,0,0,24.00541,38.11825,1,0,1573.988,10734.94,10113,89887,12,5.698692,99.18523,0.02063368,235355,66.85139,0,16.66667,3.809655,66.3067,100,7706660660 2020-04-29 16:58:11.705 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:58:11.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:58:15.171 - Thread: 1 -> GC Memory: 1574.549 MB 2020-04-29 16:58:18.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:58:18.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:58:22.871 - Thread: 1 -> GUI Stats: Update 0.484386777777778, Draw 0.360528666666667 2020-04-29 16:58:24.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:58:24.511 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:58:45.172 - Thread: 1 -> GC Memory: 1582.167 MB 2020-04-29 16:58:52.872 - Thread: 1 -> GUI Stats: Update 0.3797545, Draw 0.277026555555556 2020-04-29 16:58:57.020 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:58:57.020 - Thread: 1 -> STATISTICS,14884.1333334,0,0,0,0,0,0,16.25414,37.94527,1,0,1580.935,10613.93,10113,89887,12,6.400168,99.01355,0.0226767,235359,61.90621,0,16.66667,3.962101,61.29553,100,7529713460 2020-04-29 16:59:15.172 - Thread: 1 -> GC Memory: 1567.127 MB 2020-04-29 16:59:20.036 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 16:59:20.036 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 16:59:22.872 - Thread: 1 -> GUI Stats: Update 0.3973515, Draw 0.276492888888889 2020-04-29 16:59:45.173 - Thread: 1 -> GC Memory: 1589.144 MB 2020-04-29 16:59:52.871 - Thread: 1 -> GUI Stats: Update 0.379298777777778, Draw 0.257011722222222 2020-04-29 16:59:57.036 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 16:59:57.036 - Thread: 1 -> STATISTICS,14944.15,0,0,0,0,0,0,16.41116,48.38358,1,0,1591.51,10666.17,9921,90079,12,6.96525,98.92092,0.02181551,235329,52.57413,0,16.66667,3.66192,52.00682,100,7646514322 2020-04-29 17:00:00.839 - Thread: 1 -> Autosave initiated 2020-04-29 17:00:00.839 - Thread: 1 -> Character state: True 2020-04-29 17:00:00.839 - Thread: 1 -> IsServer: True 2020-04-29 17:00:00.839 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 17:00:00.839 - Thread: 1 -> Autosave 2020-04-29 17:00:00.839 - Thread: 1 -> Saving world - START 2020-04-29 17:00:00.839 - Thread: 1 -> Making world state snapshot. 2020-04-29 17:00:00.840 - Thread: 1 -> Before snapshot.: GC Memory: 1,591 B 2020-04-29 17:00:00.879 - Thread: 1 -> After snapshot.: GC Memory: 1,595 B 2020-04-29 17:00:00.879 - Thread: 1 -> Directory cleanup: GC Memory: 1,595 B 2020-04-29 17:00:00.879 - Thread: 1 -> Saving world - END 2020-04-29 17:00:00.880 - Thread: 17 -> Session snapshot save - START 2020-04-29 17:00:00.880 - Thread: 17 -> Checking file access for files in target dir. 2020-04-29 17:00:01.256 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 17:00:01.848 - Thread: 17 -> Session snapshot save - END 2020-04-29 17:00:15.173 - Thread: 1 -> GC Memory: 1609.274 MB 2020-04-29 17:00:22.871 - Thread: 1 -> GUI Stats: Update 0.441893777777778, Draw 0.238582166666667 2020-04-29 17:00:45.189 - Thread: 1 -> GC Memory: 1615.019 MB 2020-04-29 17:00:47.370 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:00:47.371 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:00:52.873 - Thread: 1 -> GUI Stats: Update 0.378906611111111, Draw 0.3080835 2020-04-29 17:00:54.083 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:00:54.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:00:57.053 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:00:57.054 - Thread: 1 -> STATISTICS,15004.1666667,0,0,0,0,0,0,17.35715,36.56998,1,0,1567.976,10726.36,9722,90278,12,6.456294,99.04161,0.02159217,235311,55.97165,0,16.66667,3.613694,55.43522,100,7558041026 2020-04-29 17:01:03.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:01:03.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:01:14.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:01:14.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:01:15.212 - Thread: 1 -> GC Memory: 1571.411 MB 2020-04-29 17:01:21.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:01:21.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:01:22.871 - Thread: 1 -> GUI Stats: Update 0.409708666666667, Draw 0.477278777777778 2020-04-29 17:01:42.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:01:42.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:01:45.238 - Thread: 1 -> GC Memory: 1581.894 MB 2020-04-29 17:01:48.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-29 17:01:48.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-29 17:01:48.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-29 17:01:48.524 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-29 17:01:52.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:01:52.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:01:52.963 - Thread: 1 -> GUI Stats: Update 0.398411333333333, Draw 0.354557388888888 2020-04-29 17:01:57.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:01:57.162 - Thread: 1 -> STATISTICS,15064.1833334,0,0,0,0,0,0,17.06367,36.01224,1,0,1584.592,10811.88,9331,90669,12,7.658213,98.82104,0.02291497,235301,45.52211,0,16.66667,3.48618,44.98542,100,7736791650 2020-04-29 17:02:03.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:02:03.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:02:15.246 - Thread: 1 -> GC Memory: 1589.314 MB 2020-04-29 17:02:22.963 - Thread: 1 -> GUI Stats: Update 0.398452222222222, Draw 0.349336444444444 2020-04-29 17:02:35.443 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:02:35.443 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:02:45.262 - Thread: 1 -> GC Memory: 1571.392 MB 2020-04-29 17:02:52.963 - Thread: 1 -> GUI Stats: Update 0.446261111111111, Draw 0.319136055555556 2020-04-29 17:02:57.177 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:02:57.177 - Thread: 1 -> STATISTICS,15124.2,0,0,0,0,0,0,17.12559,37.72729,1,0,1572.96,10766.1,9331,90669,12,7.591036,98.82842,0.022519,235336,45.4346,0,16.66667,3.448957,44.90231,100,7736791650 2020-04-29 17:03:15.279 - Thread: 1 -> GC Memory: 1576.671 MB 2020-04-29 17:03:22.963 - Thread: 1 -> GUI Stats: Update 0.353439166666668, Draw 0.288471888888889 2020-04-29 17:03:45.295 - Thread: 1 -> GC Memory: 1581.321 MB 2020-04-29 17:03:52.963 - Thread: 1 -> GUI Stats: Update 0.355544555555555, Draw 0.276185222222222 2020-04-29 17:03:57.194 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:03:57.194 - Thread: 1 -> STATISTICS,15184.2166667,0,0,0,0,0,0,16.58327,41.16621,1,0,1582.393,10625.08,9333,90667,12,6.160404,99.17557,0.02058511,235329,64.58418,0,16.66667,3.978646,64.05173,100,7637258850 2020-04-29 17:04:15.296 - Thread: 1 -> GC Memory: 1568.215 MB 2020-04-29 17:04:22.963 - Thread: 1 -> GUI Stats: Update 0.349261222222223, Draw 0.273399611111111 2020-04-29 17:04:45.297 - Thread: 1 -> GC Memory: 1572.529 MB 2020-04-29 17:04:51.510 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:04:51.511 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:04:52.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:04:52.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:04:52.963 - Thread: 1 -> GUI Stats: Update 0.434424944444445, Draw 0.323254388888889 2020-04-29 17:04:57.211 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:04:57.211 - Thread: 1 -> STATISTICS,15244.2333334,0,0,0,0,0,0,16.72788,42.1533,1,0,1575.028,10641.74,9336,90664,12,7.131174,98.92574,0.02053049,235336,49.48079,0,16.66667,3.528561,48.94923,100,7559844450 2020-04-29 17:05:00.846 - Thread: 1 -> Autosave initiated 2020-04-29 17:05:00.846 - Thread: 1 -> Character state: True 2020-04-29 17:05:00.846 - Thread: 1 -> IsServer: True 2020-04-29 17:05:00.846 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 17:05:00.846 - Thread: 1 -> Autosave 2020-04-29 17:05:00.846 - Thread: 1 -> Saving world - START 2020-04-29 17:05:00.847 - Thread: 1 -> Making world state snapshot. 2020-04-29 17:05:00.847 - Thread: 1 -> Before snapshot.: GC Memory: 1,578 B 2020-04-29 17:05:00.885 - Thread: 1 -> After snapshot.: GC Memory: 1,582 B 2020-04-29 17:05:00.885 - Thread: 1 -> Directory cleanup: GC Memory: 1,582 B 2020-04-29 17:05:00.885 - Thread: 1 -> Saving world - END 2020-04-29 17:05:00.885 - Thread: 16 -> Session snapshot save - START 2020-04-29 17:05:00.886 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 17:05:01.275 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 17:05:01.868 - Thread: 16 -> Session snapshot save - END 2020-04-29 17:05:03.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:05:03.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:05:04.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:05:04.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:05:12.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:05:12.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:05:14.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:05:14.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:05:15.312 - Thread: 1 -> GC Memory: 1597.616 MB 2020-04-29 17:05:22.962 - Thread: 1 -> GUI Stats: Update 0.396539555555556, Draw 0.418141333333333 2020-04-29 17:05:25.044 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:05:25.044 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:05:25.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:05:25.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:05:37.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:05:37.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:05:38.302 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:05:38.302 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:05:45.312 - Thread: 1 -> GC Memory: 1605.953 MB 2020-04-29 17:05:47.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:05:47.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:05:48.094 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:05:48.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:05:52.963 - Thread: 1 -> GUI Stats: Update 0.387585555555556, Draw 0.366909 2020-04-29 17:05:55.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:05:55.861 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:05:56.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:05:56.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:05:57.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:05:57.228 - Thread: 1 -> STATISTICS,15304.25,0,0,0,0,0,0,19.6539,44.1338,1,0,1571.686,10727.36,9903,90097,12,6.708093,99.13859,0.02239927,235326,61.60586,0,16.66667,4.132578,61.07518,100,7736791650 2020-04-29 17:06:05.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:06:05.893 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:06:06.295 - Thread: 1 -> Updating stopped. 2020-04-29 17:06:06.895 - Thread: 1 -> Updating continues. 2020-04-29 17:06:07.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:06:07.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:06:15.329 - Thread: 1 -> GC Memory: 1577.305 MB 2020-04-29 17:06:23.329 - Thread: 1 -> GUI Stats: Update 0.55323061111111, Draw 0.386109055555556 2020-04-29 17:06:30.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:06:30.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:06:36.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:06:36.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:06:45.329 - Thread: 1 -> GC Memory: 1584.636 MB 2020-04-29 17:06:45.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:06:45.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:06:50.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:06:50.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:06:53.333 - Thread: 1 -> GUI Stats: Update 0.460990944444445, Draw 0.39193638888889 2020-04-29 17:06:56.036 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:06:56.037 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:06:57.611 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:06:57.612 - Thread: 1 -> STATISTICS,15364.2666667,0,0,0,0,0,0,15.81785,39.04644,1,0,1588.842,10758.19,10091,89909,12,6.346864,99.03291,0.0217062,235321,60.20598,0,16.66667,3.821192,59.62373,100,7736791650 2020-04-29 17:06:59.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:06:59.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:07:04.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:07:04.106 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:07:15.330 - Thread: 1 -> GC Memory: 1594.514 MB 2020-04-29 17:07:17.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:07:17.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:07:19.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:07:19.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:07:23.331 - Thread: 1 -> GUI Stats: Update 0.384342555555556, Draw 0.392503333333334 2020-04-29 17:07:40.945 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:07:40.945 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:07:41.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:07:41.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:07:45.346 - Thread: 1 -> GC Memory: 1577.278 MB 2020-04-29 17:07:53.331 - Thread: 1 -> GUI Stats: Update 0.377405444444444, Draw 0.3499355 2020-04-29 17:07:57.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:07:57.629 - Thread: 1 -> STATISTICS,15424.2833334,0,0,0,0,0,0,18.11162,37.41342,1,0,1578.47,10740.79,10091,89909,13,7.041662,99.0438,0.02128303,235313,55.77873,0,16.66667,3.92775,55.24537,100,7737172162 2020-04-29 17:08:15.348 - Thread: 1 -> GC Memory: 1582.637 MB 2020-04-29 17:08:17.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:08:17.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:08:18.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:08:18.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:08:23.333 - Thread: 1 -> GUI Stats: Update 0.381756777777777, Draw 0.325909 2020-04-29 17:08:45.348 - Thread: 1 -> GC Memory: 1586.349 MB 2020-04-29 17:08:53.331 - Thread: 1 -> GUI Stats: Update 0.4365975, Draw 0.273040777777778 2020-04-29 17:08:57.645 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:08:57.646 - Thread: 1 -> STATISTICS,15484.3,0,0,0,0,0,0,21.70037,48.68813,1,0,1590.608,10740.86,10091,89909,13,9.841594,98.91013,0.02162249,235259,50.95321,0,16.66667,5.014607,50.39788,100,7748672962 2020-04-29 17:09:08.878 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:09:08.878 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:09:10.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 17:09:10.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 17:09:15.348 - Thread: 1 -> GC Memory: 1595.416 MB 2020-04-29 17:09:23.331 - Thread: 1 -> GUI Stats: Update 0.380551666666667, Draw 0.305408 2020-04-29 17:09:45.364 - Thread: 1 -> GC Memory: 1575.156 MB 2020-04-29 17:09:53.331 - Thread: 1 -> GUI Stats: Update 0.338249, Draw 0.256968722222222 2020-04-29 17:09:57.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:09:57.670 - Thread: 1 -> STATISTICS,15544.3166667,0,0,0,0,0,0,18.71927,60.59446,1,0,1578.335,10599.37,10091,89909,13,9.421875,98.88202,0.02316249,235264,48.97369,0,16.66667,4.61424,48.42618,100,7549179016 2020-04-29 17:10:00.848 - Thread: 1 -> Autosave initiated 2020-04-29 17:10:00.848 - Thread: 1 -> Character state: True 2020-04-29 17:10:00.848 - Thread: 1 -> IsServer: True 2020-04-29 17:10:00.848 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 17:10:00.848 - Thread: 1 -> Autosave 2020-04-29 17:10:00.848 - Thread: 1 -> Saving world - START 2020-04-29 17:10:00.848 - Thread: 1 -> Making world state snapshot. 2020-04-29 17:10:00.848 - Thread: 1 -> Before snapshot.: GC Memory: 1,577 B 2020-04-29 17:10:00.886 - Thread: 1 -> After snapshot.: GC Memory: 1,580 B 2020-04-29 17:10:00.887 - Thread: 1 -> Directory cleanup: GC Memory: 1,580 B 2020-04-29 17:10:00.887 - Thread: 1 -> Saving world - END 2020-04-29 17:10:00.887 - Thread: 16 -> Session snapshot save - START 2020-04-29 17:10:00.887 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 17:10:01.268 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 17:10:01.866 - Thread: 16 -> Session snapshot save - END 2020-04-29 17:10:15.380 - Thread: 1 -> GC Memory: 1597.704 MB 2020-04-29 17:10:23.330 - Thread: 1 -> GUI Stats: Update 0.367316555555556, Draw 0.24765 2020-04-29 17:10:45.381 - Thread: 1 -> GC Memory: 1605.411 MB 2020-04-29 17:10:53.330 - Thread: 1 -> GUI Stats: Update 0.414978166666666, Draw 0.247621666666666 2020-04-29 17:10:57.678 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:10:57.680 - Thread: 1 -> STATISTICS,15604.3333334,0,0,0,0,0,0,16.29336,40.22147,1,0,1568.547,10562,10091,89909,13,6.783725,99.04738,0.01972755,235260,54.75957,0,16.66667,3.714738,54.23792,100,7562884896 2020-04-29 17:11:15.397 - Thread: 1 -> GC Memory: 1571.012 MB 2020-04-29 17:11:23.331 - Thread: 1 -> GUI Stats: Update 0.333005666666667, Draw 0.254087388888889 2020-04-29 17:11:45.398 - Thread: 1 -> GC Memory: 1574.596 MB 2020-04-29 17:11:53.331 - Thread: 1 -> GUI Stats: Update 0.349008000000001, Draw 0.244105111111111 2020-04-29 17:11:57.695 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:11:57.696 - Thread: 1 -> STATISTICS,15664.35,0,0,0,0,0,0,18.15781,43.69376,1,0,1574.922,10549.31,10091,89909,13,8.150171,98.85902,0.02058567,235263,49.16612,0,16.66667,4.007123,48.60515,100,7549195938 2020-04-29 17:12:15.414 - Thread: 1 -> GC Memory: 1577.561 MB 2020-04-29 17:12:23.331 - Thread: 1 -> GUI Stats: Update 0.431803722222221, Draw 0.248112166666667 2020-04-29 17:12:45.431 - Thread: 1 -> GC Memory: 1569.822 MB 2020-04-29 17:12:53.333 - Thread: 1 -> GUI Stats: Update 0.397684388888889, Draw 0.256983166666667 2020-04-29 17:12:57.711 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:12:57.712 - Thread: 1 -> STATISTICS,15724.3666667,0,0,0,0,0,0,17.36748,43.92643,1,0,1569.97,10560.25,10091,89909,13,6.899884,99.03192,0.02107513,235264,55.40358,0,16.66667,3.822783,54.86723,100,7551849494 2020-04-29 17:13:15.448 - Thread: 1 -> GC Memory: 1572.61 MB 2020-04-29 17:13:23.332 - Thread: 1 -> GUI Stats: Update 0.324811555555555, Draw 0.252192777777778 2020-04-29 17:13:45.464 - Thread: 1 -> GC Memory: 1575.714 MB 2020-04-29 17:13:53.330 - Thread: 1 -> GUI Stats: Update 0.346328277777778, Draw 0.249258944444444 2020-04-29 17:13:57.729 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:13:57.732 - Thread: 1 -> STATISTICS,15784.3833334,0,0,0,0,0,0,16.46401,40.8139,1,0,1577.375,10559.96,10091,89909,13,6.447629,99.06413,0.02015172,235303,56.76032,0,16.66667,3.659695,56.22911,100,7551856282 2020-04-29 17:14:15.466 - Thread: 1 -> GC Memory: 1579.783 MB 2020-04-29 17:14:23.332 - Thread: 1 -> GUI Stats: Update 0.414135000000001, Draw 0.242954111111111 2020-04-29 17:14:45.481 - Thread: 1 -> GC Memory: 1570.565 MB 2020-04-29 17:14:53.330 - Thread: 1 -> GUI Stats: Update 0.339765277777778, Draw 0.252825888888889 2020-04-29 17:14:57.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:14:57.746 - Thread: 1 -> STATISTICS,15844.4,0,0,0,0,0,0,16.78694,48.34531,1,0,1571.75,10559.74,10091,89909,13,7.030376,99.04768,0.01990661,235253,55.49448,0,16.66667,3.901471,54.96599,100,7551858042 2020-04-29 17:15:00.848 - Thread: 1 -> Autosave initiated 2020-04-29 17:15:00.848 - Thread: 1 -> Character state: True 2020-04-29 17:15:00.848 - Thread: 1 -> IsServer: True 2020-04-29 17:15:00.848 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 17:15:00.848 - Thread: 1 -> Autosave 2020-04-29 17:15:00.848 - Thread: 1 -> Saving world - START 2020-04-29 17:15:00.848 - Thread: 1 -> Making world state snapshot. 2020-04-29 17:15:00.848 - Thread: 1 -> Before snapshot.: GC Memory: 1,572 B 2020-04-29 17:15:00.888 - Thread: 1 -> After snapshot.: GC Memory: 1,576 B 2020-04-29 17:15:00.888 - Thread: 1 -> Directory cleanup: GC Memory: 1,576 B 2020-04-29 17:15:00.888 - Thread: 1 -> Saving world - END 2020-04-29 17:15:00.889 - Thread: 17 -> Session snapshot save - START 2020-04-29 17:15:00.889 - Thread: 17 -> Checking file access for files in target dir. 2020-04-29 17:15:01.261 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 17:15:01.791 - Thread: 17 -> Session snapshot save - END 2020-04-29 17:15:15.482 - Thread: 1 -> GC Memory: 1591.333 MB 2020-04-29 17:15:23.331 - Thread: 1 -> GUI Stats: Update 0.328949111111111, Draw 0.248963777777778 2020-04-29 17:15:45.484 - Thread: 1 -> GC Memory: 1593.872 MB 2020-04-29 17:15:53.332 - Thread: 1 -> GUI Stats: Update 0.347853555555555, Draw 0.247089833333333 2020-04-29 17:15:57.762 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:15:57.763 - Thread: 1 -> STATISTICS,15904.4166667,0,0,0,0,0,0,15.73896,47.77347,1,0,1567.376,10559.48,10091,89909,13,6.571124,99.06293,0.02013717,235252,57.08619,0,16.66667,3.751204,56.55125,100,7562918510 2020-04-29 17:16:15.498 - Thread: 1 -> GC Memory: 1570.435 MB 2020-04-29 17:16:23.331 - Thread: 1 -> GUI Stats: Update 0.421315555555555, Draw 0.256097722222222 2020-04-29 17:16:45.514 - Thread: 1 -> GC Memory: 1572.765 MB 2020-04-29 17:16:53.330 - Thread: 1 -> GUI Stats: Update 0.342340055555556, Draw 0.269513111111111 2020-04-29 17:16:57.779 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:16:57.779 - Thread: 1 -> STATISTICS,15964.4333334,0,0,0,0,0,0,13.90153,50.22153,1,0,1575.167,10559.66,10091,89909,13,6.134026,99.0519,0.02874809,235185,56.44471,0,16.66667,3.462333,55.90956,100,7562921982 2020-04-29 17:17:15.532 - Thread: 1 -> GC Memory: 1577.2 MB 2020-04-29 17:17:23.331 - Thread: 1 -> GUI Stats: Update 0.341331, Draw 0.279573166666667 2020-04-29 17:17:45.547 - Thread: 1 -> GC Memory: 1569.553 MB 2020-04-29 17:17:53.332 - Thread: 1 -> GUI Stats: Update 0.343948833333334, Draw 0.273428222222222 2020-04-29 17:17:57.796 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:17:57.796 - Thread: 1 -> STATISTICS,16024.45,0,0,0,0,0,0,13.54445,41.33911,1,0,1570.729,10559.57,10091,89909,13,6.092562,99.05208,0.04254708,235160,56.43682,0,16.66667,3.438448,55.90184,100,7562925792 2020-04-29 17:18:15.564 - Thread: 1 -> GC Memory: 1573.162 MB 2020-04-29 17:18:23.332 - Thread: 1 -> GUI Stats: Update 0.429458111111112, Draw 0.269322055555555 2020-04-29 17:18:45.580 - Thread: 1 -> GC Memory: 1575.037 MB 2020-04-29 17:18:53.332 - Thread: 1 -> GUI Stats: Update 0.331436777777778, Draw 0.251245611111111 2020-04-29 17:18:57.813 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:18:57.813 - Thread: 1 -> STATISTICS,16084.4666667,0,0,0,0,0,0,12.63875,44.27389,1,0,1575.941,10560.02,10091,89909,13,5.920502,99.03638,0.0245192,235593,55.61668,0,16.66667,3.292787,55.08075,100,7562927088 2020-04-29 17:19:15.581 - Thread: 1 -> GC Memory: 1577.777 MB 2020-04-29 17:19:23.331 - Thread: 1 -> GUI Stats: Update 0.3300145, Draw 0.237458 2020-04-29 17:19:45.584 - Thread: 1 -> GC Memory: 1570.27 MB 2020-04-29 17:19:53.331 - Thread: 1 -> GUI Stats: Update 0.320289000000001, Draw 0.242562888888889 2020-04-29 17:19:57.829 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:19:57.830 - Thread: 1 -> STATISTICS,16144.4833334,0,0,0,0,0,0,12.7329,40.59794,1,0,1572.338,10560.36,10091,89909,13,5.933178,99.07076,0.01827524,235589,57.42525,0,16.66667,3.407142,56.89163,100,7551884338 2020-04-29 17:20:00.848 - Thread: 1 -> Autosave initiated 2020-04-29 17:20:00.848 - Thread: 1 -> Character state: True 2020-04-29 17:20:00.848 - Thread: 1 -> IsServer: True 2020-04-29 17:20:00.848 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 17:20:00.848 - Thread: 1 -> Autosave 2020-04-29 17:20:00.848 - Thread: 1 -> Saving world - START 2020-04-29 17:20:00.848 - Thread: 1 -> Making world state snapshot. 2020-04-29 17:20:00.848 - Thread: 1 -> Before snapshot.: GC Memory: 1,572 B 2020-04-29 17:20:00.888 - Thread: 1 -> After snapshot.: GC Memory: 1,576 B 2020-04-29 17:20:00.888 - Thread: 1 -> Directory cleanup: GC Memory: 1,576 B 2020-04-29 17:20:00.888 - Thread: 1 -> Saving world - END 2020-04-29 17:20:00.888 - Thread: 16 -> Session snapshot save - START 2020-04-29 17:20:00.890 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 17:20:01.261 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 17:20:01.753 - Thread: 16 -> Session snapshot save - END 2020-04-29 17:20:15.597 - Thread: 1 -> GC Memory: 1592 MB 2020-04-29 17:20:23.331 - Thread: 1 -> GUI Stats: Update 0.405238222222222, Draw 0.242027555555556 2020-04-29 17:20:45.598 - Thread: 1 -> GC Memory: 1593.944 MB 2020-04-29 17:20:53.332 - Thread: 1 -> GUI Stats: Update 0.333569611111111, Draw 0.246458 2020-04-29 17:20:57.847 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:20:57.854 - Thread: 1 -> STATISTICS,16204.5,0,0,0,0,0,0,14.17679,56.89867,1,0,1567.613,10559.47,10091,89909,13,5.892442,99.07861,0.01823222,235589,57.22313,0,16.66667,3.37184,56.69588,100,7562946002 2020-04-29 17:21:15.598 - Thread: 1 -> GC Memory: 1569.976 MB 2020-04-29 17:21:23.332 - Thread: 1 -> GUI Stats: Update 0.319390999999999, Draw 0.250829055555555 2020-04-29 17:21:45.616 - Thread: 1 -> GC Memory: 1572.516 MB 2020-04-29 17:21:53.332 - Thread: 1 -> GUI Stats: Update 0.352687888888889, Draw 0.237851111111111 2020-04-29 17:21:57.863 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:21:57.863 - Thread: 1 -> STATISTICS,16264.5166667,0,0,0,0,0,0,14.44894,40.83182,1,0,1574.502,10560.29,10091,89909,13,5.781739,99.07072,0.01839462,235585,57.00806,0,16.66667,3.296057,56.47829,100,7562939834 2020-04-29 17:22:15.620 - Thread: 1 -> GC Memory: 1575.142 MB 2020-04-29 17:22:23.333 - Thread: 1 -> GUI Stats: Update 0.400606277777778, Draw 0.266172888888889 2020-04-29 17:22:45.631 - Thread: 1 -> GC Memory: 1568.607 MB 2020-04-29 17:22:53.332 - Thread: 1 -> GUI Stats: Update 0.332935166666667, Draw 0.261488722222222 2020-04-29 17:22:57.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:22:57.880 - Thread: 1 -> STATISTICS,16324.5333334,0,0,0,0,0,0,11.64675,44.23991,1,0,1569.872,10559.36,10091,89909,12,5.751015,99.09737,0.03933311,235507,59.2342,0,16.66667,3.406567,58.69954,100,7562948318 2020-04-29 17:23:15.648 - Thread: 1 -> GC Memory: 1571.22 MB 2020-04-29 17:23:23.334 - Thread: 1 -> GUI Stats: Update 0.327389777777778, Draw 0.227011444444444 2020-04-29 17:23:45.648 - Thread: 1 -> GC Memory: 1573.797 MB 2020-04-29 17:23:53.332 - Thread: 1 -> GUI Stats: Update 0.385913777777777, Draw 0.234010833333333 2020-04-29 17:23:57.896 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:23:57.897 - Thread: 1 -> STATISTICS,16384.55,0,0,0,0,0,0,11.38119,45.59801,1,0,1575.82,10548.34,10091,89909,12,5.930325,99.06904,0.01858043,235538,58.5079,0,16.66667,3.469708,57.96321,100,7551891742 2020-04-29 17:24:15.665 - Thread: 1 -> GC Memory: 1577.318 MB 2020-04-29 17:24:23.331 - Thread: 1 -> GUI Stats: Update 0.339115833333333, Draw 0.227735444444445 2020-04-29 17:24:45.667 - Thread: 1 -> GC Memory: 1569.502 MB 2020-04-29 17:24:53.331 - Thread: 1 -> GUI Stats: Update 0.324066833333333, Draw 0.230183111111111 2020-04-29 17:24:57.913 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:24:57.913 - Thread: 1 -> STATISTICS,16444.5666667,0,0,0,0,0,0,12.4335,46.12619,1,0,1571.353,10560.66,10091,89909,12,5.915959,99.09206,0.01705418,235561,59.28271,0,16.66667,3.507141,58.74446,100,7563216366 2020-04-29 17:25:00.848 - Thread: 1 -> Autosave initiated 2020-04-29 17:25:00.848 - Thread: 1 -> Character state: True 2020-04-29 17:25:00.848 - Thread: 1 -> IsServer: True 2020-04-29 17:25:00.848 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 17:25:00.848 - Thread: 1 -> Autosave 2020-04-29 17:25:00.848 - Thread: 1 -> Saving world - START 2020-04-29 17:25:00.849 - Thread: 1 -> Making world state snapshot. 2020-04-29 17:25:00.849 - Thread: 1 -> Before snapshot.: GC Memory: 1,572 B 2020-04-29 17:25:00.889 - Thread: 1 -> After snapshot.: GC Memory: 1,575 B 2020-04-29 17:25:00.889 - Thread: 1 -> Directory cleanup: GC Memory: 1,575 B 2020-04-29 17:25:00.889 - Thread: 1 -> Saving world - END 2020-04-29 17:25:00.890 - Thread: 15 -> Session snapshot save - START 2020-04-29 17:25:00.891 - Thread: 15 -> Checking file access for files in target dir. 2020-04-29 17:25:01.267 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 17:25:01.863 - Thread: 15 -> Session snapshot save - END 2020-04-29 17:25:15.682 - Thread: 1 -> GC Memory: 1590.711 MB 2020-04-29 17:25:23.331 - Thread: 1 -> GUI Stats: Update 0.326997166666667, Draw 0.234138611111111 2020-04-29 17:25:45.699 - Thread: 1 -> GC Memory: 1593.848 MB 2020-04-29 17:25:53.331 - Thread: 1 -> GUI Stats: Update 0.392900944444444, Draw 0.231080388888888 2020-04-29 17:25:57.930 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:25:57.930 - Thread: 1 -> STATISTICS,16504.5833334,0,0,0,0,0,0,12.82852,39.71358,1,0,1567.542,10561.5,10091,89909,12,5.34132,99.13188,0.01839983,235558,60.5028,0,16.66667,3.231648,59.97757,100,7563216510 2020-04-29 17:26:15.715 - Thread: 1 -> GC Memory: 1569.48 MB 2020-04-29 17:26:23.331 - Thread: 1 -> GUI Stats: Update 0.330804777777778, Draw 0.234196222222222 2020-04-29 17:26:45.733 - Thread: 1 -> GC Memory: 1572.111 MB 2020-04-29 17:26:53.333 - Thread: 1 -> GUI Stats: Update 0.330347333333333, Draw 0.234755166666667 2020-04-29 17:26:57.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:26:57.947 - Thread: 1 -> STATISTICS,16564.6,0,0,0,0,0,0,11.88417,45.72387,1,0,1573.669,10561.68,10091,89909,12,5.870251,99.07005,0.01832301,235558,57.68824,0,16.66667,3.386444,57.15177,100,7552157566 2020-04-29 17:27:15.750 - Thread: 1 -> GC Memory: 1575.274 MB 2020-04-29 17:27:23.333 - Thread: 1 -> GUI Stats: Update 0.339018111111111, Draw 0.271351666666666 2020-04-29 17:27:45.765 - Thread: 1 -> GC Memory: 1568.258 MB 2020-04-29 17:27:53.332 - Thread: 1 -> GUI Stats: Update 0.419269722222222, Draw 0.259154888888889 2020-04-29 17:27:57.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:27:57.964 - Thread: 1 -> STATISTICS,16624.6166667,0,0,0,0,0,0,12.79656,35.15945,1,0,1568.926,10561.19,10091,89909,12,5.70612,99.09884,0.04711473,235479,58.91193,0,16.66667,3.361585,58.38104,100,7563216894 2020-04-29 17:28:15.765 - Thread: 1 -> GC Memory: 1572.386 MB 2020-04-29 17:28:23.332 - Thread: 1 -> GUI Stats: Update 0.347273166666666, Draw 0.255819611111111 2020-04-29 17:28:45.766 - Thread: 1 -> GC Memory: 1573.559 MB 2020-04-29 17:28:53.332 - Thread: 1 -> GUI Stats: Update 0.352912388888889, Draw 0.254068333333333 2020-04-29 17:28:57.980 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:28:57.981 - Thread: 1 -> STATISTICS,16684.6333334,0,0,0,0,0,0,13.13282,41.91188,1,0,1575.191,10561.65,10091,89909,12,6.031817,99.07154,0.04417936,235442,58.7497,0,16.66667,3.543675,58.20424,100,7563217502 2020-04-29 17:29:15.767 - Thread: 1 -> GC Memory: 1576.835 MB 2020-04-29 17:29:23.333 - Thread: 1 -> GUI Stats: Update 0.351337333333334, Draw 0.266268111111111 2020-04-29 17:29:45.782 - Thread: 1 -> GC Memory: 1569.686 MB 2020-04-29 17:29:53.333 - Thread: 1 -> GUI Stats: Update 0.432051277777778, Draw 0.264427222222222 2020-04-29 17:29:57.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:29:58.000 - Thread: 1 -> STATISTICS,16744.65,0,0,0,0,0,0,13.41452,41.78465,1,0,1571.763,10562.07,10091,89909,12,5.768674,99.10314,0.04233812,235456,58.64612,0,16.66667,3.383104,58.12015,100,7552166022 2020-04-29 17:30:00.850 - Thread: 1 -> Autosave initiated 2020-04-29 17:30:00.850 - Thread: 1 -> Character state: True 2020-04-29 17:30:00.850 - Thread: 1 -> IsServer: True 2020-04-29 17:30:00.850 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 17:30:00.850 - Thread: 1 -> Autosave 2020-04-29 17:30:00.850 - Thread: 1 -> Saving world - START 2020-04-29 17:30:00.850 - Thread: 1 -> Making world state snapshot. 2020-04-29 17:30:00.851 - Thread: 1 -> Before snapshot.: GC Memory: 1,571 B 2020-04-29 17:30:00.891 - Thread: 1 -> After snapshot.: GC Memory: 1,575 B 2020-04-29 17:30:00.892 - Thread: 1 -> Directory cleanup: GC Memory: 1,575 B 2020-04-29 17:30:00.892 - Thread: 1 -> Saving world - END 2020-04-29 17:30:00.892 - Thread: 16 -> Session snapshot save - START 2020-04-29 17:30:00.893 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 17:30:01.268 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 17:30:01.861 - Thread: 16 -> Session snapshot save - END 2020-04-29 17:30:15.783 - Thread: 1 -> GC Memory: 1590.447 MB 2020-04-29 17:30:23.332 - Thread: 1 -> GUI Stats: Update 0.351163666666667, Draw 0.270555055555555 2020-04-29 17:30:45.799 - Thread: 1 -> GC Memory: 1599.463 MB 2020-04-29 17:30:53.332 - Thread: 1 -> GUI Stats: Update 0.341298555555556, Draw 0.274135166666667 2020-04-29 17:30:58.014 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:30:58.015 - Thread: 1 -> STATISTICS,16804.6666667,0,0,0,0,0,0,15.36522,33.01464,1,0,1567.323,10562.35,10091,89909,12,5.815287,99.11316,0.04426813,235398,59.77955,0,16.66667,3.476352,59.2494,100,7563753486 2020-04-29 17:31:15.799 - Thread: 1 -> GC Memory: 1570.659 MB 2020-04-29 17:31:23.332 - Thread: 1 -> GUI Stats: Update 0.345471500000001, Draw 0.251385444444445 2020-04-29 17:31:45.800 - Thread: 1 -> GC Memory: 1571.74 MB 2020-04-29 17:31:53.335 - Thread: 1 -> GUI Stats: Update 0.421229111111112, Draw 0.262986222222222 2020-04-29 17:31:58.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:31:58.031 - Thread: 1 -> STATISTICS,16864.6833334,0,0,0,0,0,0,12.92186,43.56879,1,0,1573.502,10561.59,10091,89909,12,5.832731,99.09676,0.04469954,235415,58.80817,0,16.66667,3.430122,58.27699,100,7563753918 2020-04-29 17:32:15.816 - Thread: 1 -> GC Memory: 1576.016 MB 2020-04-29 17:32:23.334 - Thread: 1 -> GUI Stats: Update 0.346624, Draw 0.259303777777778 2020-04-29 17:32:45.834 - Thread: 1 -> GC Memory: 1568.236 MB 2020-04-29 17:32:53.332 - Thread: 1 -> GUI Stats: Update 0.360093333333334, Draw 0.257853166666667 2020-04-29 17:32:58.048 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:32:58.048 - Thread: 1 -> STATISTICS,16924.7,0,0,0,0,0,0,11.79551,47.51484,1,0,1569.612,10562.75,10091,89909,12,6.157265,99.5536,0.04370021,235432,57.5075,0,16.66667,3.540889,57.25079,100,7563754286 2020-04-29 17:33:15.834 - Thread: 1 -> GC Memory: 1570.647 MB 2020-04-29 17:33:23.332 - Thread: 1 -> GUI Stats: Update 0.346236388888889, Draw 0.273210222222222 2020-04-29 17:33:45.849 - Thread: 1 -> GC Memory: 1573.863 MB 2020-04-29 17:33:53.333 - Thread: 1 -> GUI Stats: Update 0.348577722222223, Draw 0.259789222222223 2020-04-29 17:33:58.065 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:33:58.065 - Thread: 1 -> STATISTICS,16984.7166667,0,0,0,0,0,0,13.23263,42.85863,1,0,1574.896,10562.36,10091,89909,12,5.76575,99.5864,0.04034233,235420,58.03509,0,16.66667,3.346158,57.79506,100,7563765114 2020-04-29 17:34:15.866 - Thread: 1 -> GC Memory: 1576.568 MB 2020-04-29 17:34:23.333 - Thread: 1 -> GUI Stats: Update 0.323242333333333, Draw 0.271274555555556 2020-04-29 17:34:45.866 - Thread: 1 -> GC Memory: 1572.626 MB 2020-04-29 17:34:52.482 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 17:34:52.483 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 17:34:53.333 - Thread: 1 -> GUI Stats: Update 0.344307277777778, Draw 0.252240777777777 2020-04-29 17:34:58.082 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:34:58.082 - Thread: 1 -> STATISTICS,17044.7333334,0,0,0,0,0,0,13.21226,48.87881,1,0,1571.275,10561.83,10091,89909,12,5.964183,99.60422,0.04039114,235417,58.19188,0,16.66667,3.47067,57.96157,100,7552706138 2020-04-29 17:35:00.849 - Thread: 1 -> Autosave initiated 2020-04-29 17:35:00.849 - Thread: 1 -> Character state: True 2020-04-29 17:35:00.849 - Thread: 1 -> IsServer: True 2020-04-29 17:35:00.849 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 17:35:00.849 - Thread: 1 -> Autosave 2020-04-29 17:35:00.849 - Thread: 1 -> Saving world - START 2020-04-29 17:35:00.850 - Thread: 1 -> Making world state snapshot. 2020-04-29 17:35:00.850 - Thread: 1 -> Before snapshot.: GC Memory: 1,572 B 2020-04-29 17:35:00.890 - Thread: 1 -> After snapshot.: GC Memory: 1,575 B 2020-04-29 17:35:00.890 - Thread: 1 -> Directory cleanup: GC Memory: 1,575 B 2020-04-29 17:35:00.890 - Thread: 1 -> Saving world - END 2020-04-29 17:35:00.891 - Thread: 16 -> Session snapshot save - START 2020-04-29 17:35:00.891 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 17:35:01.263 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 17:35:01.758 - Thread: 16 -> Session snapshot save - END 2020-04-29 17:35:02.482 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 17:35:02.482 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 17:35:12.483 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 17:35:12.484 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 17:35:15.883 - Thread: 1 -> GC Memory: 1589.994 MB 2020-04-29 17:35:22.484 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 17:35:22.485 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 17:35:22.485 - Thread: 1 -> Next activation in 00:57:47.9157171 2020-04-29 17:35:23.333 - Thread: 1 -> GUI Stats: Update 0.349681333333334, Draw 0.261071055555556 2020-04-29 17:35:45.885 - Thread: 1 -> GC Memory: 1593.398 MB 2020-04-29 17:35:53.333 - Thread: 1 -> GUI Stats: Update 0.350521000000001, Draw 0.258874333333333 2020-04-29 17:35:58.098 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:35:58.099 - Thread: 1 -> STATISTICS,17104.75,0,0,0,0,0,0,14.60177,47.49692,1,0,1593.885,10562.48,10091,89909,12,6.043839,99.5847,0.0406081,235429,57.63355,0,16.66667,3.483279,57.3942,100,7552706202 2020-04-29 17:36:15.900 - Thread: 1 -> GC Memory: 1569.225 MB 2020-04-29 17:36:23.334 - Thread: 1 -> GUI Stats: Update 0.352263833333333, Draw 0.255655722222222 2020-04-29 17:36:45.900 - Thread: 1 -> GC Memory: 1571.515 MB 2020-04-29 17:36:53.333 - Thread: 1 -> GUI Stats: Update 0.342777944444445, Draw 0.248381111111111 2020-04-29 17:36:58.115 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:36:58.116 - Thread: 1 -> STATISTICS,17164.7666667,0,0,0,0,0,0,12.14487,42.3568,1,0,1574.364,10563.19,10091,89909,12,5.751348,99.59846,0.04025972,235398,57.27037,0,16.66667,3.293818,57.04041,100,7563765402 2020-04-29 17:37:15.901 - Thread: 1 -> GC Memory: 1574.678 MB 2020-04-29 17:37:23.335 - Thread: 1 -> GUI Stats: Update 0.335359, Draw 0.247958111111112 2020-04-29 17:37:45.901 - Thread: 1 -> GC Memory: 1568.032 MB 2020-04-29 17:37:53.333 - Thread: 1 -> GUI Stats: Update 0.346263277777778, Draw 0.258946166666667 2020-04-29 17:37:58.131 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:37:58.131 - Thread: 1 -> STATISTICS,17224.7833334,0,0,0,0,0,0,13.57666,40.13537,1,0,1569.319,10563.8,10091,89909,13,5.722961,99.59717,0.03990211,235391,58.56703,0,16.66667,3.351768,58.3311,100,7564076890 2020-04-29 17:38:15.916 - Thread: 1 -> GC Memory: 1571.952 MB 2020-04-29 17:38:23.334 - Thread: 1 -> GUI Stats: Update 0.354048222222223, Draw 0.256021444444445 2020-04-29 17:38:45.933 - Thread: 1 -> GC Memory: 1574.854 MB 2020-04-29 17:38:53.333 - Thread: 1 -> GUI Stats: Update 0.3593285, Draw 0.254646388888889 2020-04-29 17:38:58.148 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:38:58.152 - Thread: 1 -> STATISTICS,17284.8,0,0,0,0,0,0,12.6992,42.35995,1,0,1578.487,10564.3,10091,89909,13,5.850765,99.59594,0.03992853,235392,57.685,0,16.66667,3.375014,57.45192,100,7564868874 2020-04-29 17:39:15.950 - Thread: 1 -> GC Memory: 1577.895 MB 2020-04-29 17:39:23.336 - Thread: 1 -> GUI Stats: Update 0.347287777777779, Draw 0.262807833333333 2020-04-29 17:39:45.952 - Thread: 1 -> GC Memory: 1570.152 MB 2020-04-29 17:39:53.334 - Thread: 1 -> GUI Stats: Update 0.336268555555556, Draw 0.282111166666667 2020-04-29 17:39:58.165 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:39:58.166 - Thread: 1 -> STATISTICS,17344.8166667,0,0,0,0,0,0,12.11027,41.03937,1,0,1571.666,10564.52,10091,89909,13,5.651942,99.59888,0.04108495,235437,58.99665,0,16.66667,3.334456,58.76001,100,7564868890 2020-04-29 17:40:00.850 - Thread: 1 -> Autosave initiated 2020-04-29 17:40:00.850 - Thread: 1 -> Character state: True 2020-04-29 17:40:00.850 - Thread: 1 -> IsServer: True 2020-04-29 17:40:00.850 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 17:40:00.850 - Thread: 1 -> Autosave 2020-04-29 17:40:00.850 - Thread: 1 -> Saving world - START 2020-04-29 17:40:00.850 - Thread: 1 -> Making world state snapshot. 2020-04-29 17:40:00.850 - Thread: 1 -> Before snapshot.: GC Memory: 1,573 B 2020-04-29 17:40:00.891 - Thread: 1 -> After snapshot.: GC Memory: 1,576 B 2020-04-29 17:40:00.891 - Thread: 1 -> Directory cleanup: GC Memory: 1,576 B 2020-04-29 17:40:00.891 - Thread: 1 -> Saving world - END 2020-04-29 17:40:00.892 - Thread: 16 -> Session snapshot save - START 2020-04-29 17:40:00.892 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 17:40:01.270 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 17:40:01.862 - Thread: 16 -> Session snapshot save - END 2020-04-29 17:40:15.952 - Thread: 1 -> GC Memory: 1590.382 MB 2020-04-29 17:40:23.333 - Thread: 1 -> GUI Stats: Update 0.344018722222222, Draw 0.257710555555555 2020-04-29 17:40:45.967 - Thread: 1 -> GC Memory: 1595.598 MB 2020-04-29 17:40:53.334 - Thread: 1 -> GUI Stats: Update 0.342148111111112, Draw 0.262035 2020-04-29 17:40:58.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:40:58.183 - Thread: 1 -> STATISTICS,17404.8333334,0,0,0,0,0,0,12.19808,37.49704,1,0,1595.355,10563.34,10091,89909,13,5.494963,99.60927,0.04094576,235411,59.57167,0,16.66667,3.273441,59.33891,100,7565133146 2020-04-29 17:41:15.967 - Thread: 1 -> GC Memory: 1571.161 MB 2020-04-29 17:41:23.334 - Thread: 1 -> GUI Stats: Update 0.357887833333333, Draw 0.258195222222223 2020-04-29 17:41:45.983 - Thread: 1 -> GC Memory: 1573.113 MB 2020-04-29 17:41:53.334 - Thread: 1 -> GUI Stats: Update 0.352492722222222, Draw 0.261922277777777 2020-04-29 17:41:58.199 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:41:58.199 - Thread: 1 -> STATISTICS,17464.85,0,0,0,0,0,0,14.02903,45.71681,1,0,1573.762,10562.84,10091,89909,13,6.194605,99.55862,0.03967729,235416,56.95313,0,16.66667,3.528021,56.70175,100,7565133370 2020-04-29 17:42:15.984 - Thread: 1 -> GC Memory: 1577.367 MB 2020-04-29 17:42:23.334 - Thread: 1 -> GUI Stats: Update 0.348201277777778, Draw 0.270299999999999 2020-04-29 17:42:45.984 - Thread: 1 -> GC Memory: 1568.406 MB 2020-04-29 17:42:53.336 - Thread: 1 -> GUI Stats: Update 0.36587, Draw 0.279342611111111 2020-04-29 17:42:58.215 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:42:58.215 - Thread: 1 -> STATISTICS,17524.8666667,0,0,0,0,0,0,14.0364,50.41011,1,0,1569.335,10571.84,10091,89909,13,5.748588,99.61247,0.04038179,235402,59.00737,0,16.66667,3.392091,58.7787,100,7565133370 2020-04-29 17:43:16.001 - Thread: 1 -> GC Memory: 1572.069 MB 2020-04-29 17:43:23.335 - Thread: 1 -> GUI Stats: Update 0.375246555555555, Draw 0.2627835 2020-04-29 17:43:46.001 - Thread: 1 -> GC Memory: 1574.632 MB 2020-04-29 17:43:53.336 - Thread: 1 -> GUI Stats: Update 0.391590444444444, Draw 0.276454388888889 2020-04-29 17:43:58.233 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:43:58.236 - Thread: 1 -> STATISTICS,17584.8833334,0,0,0,0,0,0,13.26982,45.17819,1,0,1577.081,10572.87,10091,89909,13,5.861535,99.59157,0.04214427,235398,58.54585,0,16.66667,3.431685,58.30673,100,7565265182 2020-04-29 17:44:16.017 - Thread: 1 -> GC Memory: 1578.435 MB 2020-04-29 17:44:23.335 - Thread: 1 -> GUI Stats: Update 0.452252222222222, Draw 0.255251944444444 2020-04-29 17:44:46.017 - Thread: 1 -> GC Memory: 1571.638 MB 2020-04-29 17:44:53.335 - Thread: 1 -> GUI Stats: Update 0.587499166666667, Draw 0.283574 2020-04-29 17:44:58.249 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:44:58.249 - Thread: 1 -> STATISTICS,17644.9,0,0,0,0,0,0,15.91736,42.33337,1,0,1571.961,10571.51,10091,89909,13,5.873123,99.57676,0.04282892,235378,58.12487,0,16.66667,3.413745,57.87886,100,7565660954 2020-04-29 17:45:00.851 - Thread: 1 -> Autosave initiated 2020-04-29 17:45:00.851 - Thread: 1 -> Character state: True 2020-04-29 17:45:00.851 - Thread: 1 -> IsServer: True 2020-04-29 17:45:00.851 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 17:45:00.851 - Thread: 1 -> Autosave 2020-04-29 17:45:00.851 - Thread: 1 -> Saving world - START 2020-04-29 17:45:00.851 - Thread: 1 -> Making world state snapshot. 2020-04-29 17:45:00.851 - Thread: 1 -> Before snapshot.: GC Memory: 1,572 B 2020-04-29 17:45:00.894 - Thread: 1 -> After snapshot.: GC Memory: 1,576 B 2020-04-29 17:45:00.894 - Thread: 1 -> Directory cleanup: GC Memory: 1,576 B 2020-04-29 17:45:00.894 - Thread: 1 -> Saving world - END 2020-04-29 17:45:00.894 - Thread: 16 -> Session snapshot save - START 2020-04-29 17:45:00.895 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 17:45:01.272 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 17:45:01.867 - Thread: 16 -> Session snapshot save - END 2020-04-29 17:45:16.018 - Thread: 1 -> GC Memory: 1590.701 MB 2020-04-29 17:45:23.336 - Thread: 1 -> GUI Stats: Update 0.644448333333334, Draw 0.279605888888889 2020-04-29 17:45:46.033 - Thread: 1 -> GC Memory: 1595.25 MB 2020-04-29 17:45:53.335 - Thread: 1 -> GUI Stats: Update 0.546886666666667, Draw 0.261863333333333 2020-04-29 17:45:58.266 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:45:58.267 - Thread: 1 -> STATISTICS,17704.9166667,0,0,0,0,0,0,13.82769,46.11181,1,0,1595.942,10571.85,10091,89909,13,5.530823,99.61362,0.04285447,235224,60.34181,0,16.66667,3.337399,60.10866,100,7565793038 2020-04-29 17:46:16.034 - Thread: 1 -> GC Memory: 1570.352 MB 2020-04-29 17:46:23.335 - Thread: 1 -> GUI Stats: Update 0.390699611111112, Draw 0.265539777777777 2020-04-29 17:46:46.035 - Thread: 1 -> GC Memory: 1574.597 MB 2020-04-29 17:46:53.336 - Thread: 1 -> GUI Stats: Update 0.351260555555555, Draw 0.255472611111111 2020-04-29 17:46:58.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:46:58.283 - Thread: 1 -> STATISTICS,17764.9333334,0,0,0,0,0,0,13.57539,57.51935,1,0,1573.728,10571.72,10091,89909,13,6.135815,99.59095,0.04064476,235203,58.53178,0,16.66667,3.591402,58.29236,100,7565661242 2020-04-29 17:47:16.035 - Thread: 1 -> GC Memory: 1578.101 MB 2020-04-29 17:47:23.335 - Thread: 1 -> GUI Stats: Update 0.352198611111111, Draw 0.263681277777778 2020-04-29 17:47:46.052 - Thread: 1 -> GC Memory: 1570.19 MB 2020-04-29 17:47:53.334 - Thread: 1 -> GUI Stats: Update 0.367056111111111, Draw 0.268626388888889 2020-04-29 17:47:58.300 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:47:58.300 - Thread: 1 -> STATISTICS,17824.95,0,0,0,0,0,0,13.61303,48.38782,1,0,1569.369,10571.22,10091,89909,13,5.948619,99.5849,0.04123887,235215,59.14579,0,16.66667,3.518358,58.90027,100,7554602074 2020-04-29 17:48:16.067 - Thread: 1 -> GC Memory: 1572.05 MB 2020-04-29 17:48:23.334 - Thread: 1 -> GUI Stats: Update 0.363704944444445, Draw 0.264155333333333 2020-04-29 17:48:46.068 - Thread: 1 -> GC Memory: 1575.29 MB 2020-04-29 17:48:53.335 - Thread: 1 -> GUI Stats: Update 0.353170611111111, Draw 0.262209666666667 2020-04-29 17:48:58.316 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:48:58.316 - Thread: 1 -> STATISTICS,17884.9666667,0,0,0,0,0,0,13.29674,40.78931,1,0,1576.065,10571.77,10091,89909,13,5.969387,99.59975,0.0414606,235168,58.1618,0,16.66667,3.471902,57.929,100,7554865802 2020-04-29 17:49:16.084 - Thread: 1 -> GC Memory: 1578.285 MB 2020-04-29 17:49:23.337 - Thread: 1 -> GUI Stats: Update 0.348659777777778, Draw 0.264633666666667 2020-04-29 17:49:46.085 - Thread: 1 -> GC Memory: 1570.194 MB 2020-04-29 17:49:53.336 - Thread: 1 -> GUI Stats: Update 0.352430611111111, Draw 0.268202888888889 2020-04-29 17:49:58.333 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:49:58.333 - Thread: 1 -> STATISTICS,17944.9833334,0,0,0,0,0,0,12.97784,44.9474,1,0,1573.513,10570.76,10091,89909,13,5.72541,99.61123,0.04206962,235172,58.74504,0,16.66667,3.363394,58.51666,100,7565924874 2020-04-29 17:50:00.852 - Thread: 1 -> Autosave initiated 2020-04-29 17:50:00.852 - Thread: 1 -> Character state: True 2020-04-29 17:50:00.852 - Thread: 1 -> IsServer: True 2020-04-29 17:50:00.852 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 17:50:00.852 - Thread: 1 -> Autosave 2020-04-29 17:50:00.852 - Thread: 1 -> Saving world - START 2020-04-29 17:50:00.853 - Thread: 1 -> Making world state snapshot. 2020-04-29 17:50:00.853 - Thread: 1 -> Before snapshot.: GC Memory: 1,572 B 2020-04-29 17:50:00.893 - Thread: 1 -> After snapshot.: GC Memory: 1,576 B 2020-04-29 17:50:00.893 - Thread: 1 -> Directory cleanup: GC Memory: 1,576 B 2020-04-29 17:50:00.893 - Thread: 1 -> Saving world - END 2020-04-29 17:50:00.894 - Thread: 18 -> Session snapshot save - START 2020-04-29 17:50:00.894 - Thread: 18 -> Checking file access for files in target dir. 2020-04-29 17:50:01.270 - Thread: 18 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 17:50:01.760 - Thread: 18 -> Session snapshot save - END 2020-04-29 17:50:16.101 - Thread: 1 -> GC Memory: 1590.694 MB 2020-04-29 17:50:23.338 - Thread: 1 -> GUI Stats: Update 0.358058166666667, Draw 0.263602833333333 2020-04-29 17:50:46.101 - Thread: 1 -> GC Memory: 1598.965 MB 2020-04-29 17:50:53.335 - Thread: 1 -> GUI Stats: Update 0.352068777777778, Draw 0.2667705 2020-04-29 17:50:58.350 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:50:58.361 - Thread: 1 -> STATISTICS,18005,0,0,0,0,0,0,13.83171,49.44161,1,0,1597.909,10569.99,10091,89909,13,5.705945,99.60178,0.04150408,235170,58.88482,0,16.66667,3.359936,58.65033,100,7565924842 2020-04-29 17:51:16.119 - Thread: 1 -> GC Memory: 1570.319 MB 2020-04-29 17:51:23.334 - Thread: 1 -> GUI Stats: Update 0.356541222222222, Draw 0.282140944444444 2020-04-29 17:51:46.119 - Thread: 1 -> GC Memory: 1572.314 MB 2020-04-29 17:51:53.335 - Thread: 1 -> GUI Stats: Update 0.346190111111111, Draw 0.269403944444444 2020-04-29 17:51:58.367 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:51:58.367 - Thread: 1 -> STATISTICS,18065.0166667,0,0,0,0,0,0,14.37317,42.60892,1,0,1574.653,10570.54,10091,89909,13,6.032209,99.5677,0.04163137,235192,58.12067,0,16.66667,3.50596,57.86941,100,7565924826 2020-04-29 17:52:16.134 - Thread: 1 -> GC Memory: 1576.642 MB 2020-04-29 17:52:23.335 - Thread: 1 -> GUI Stats: Update 0.344724277777777, Draw 0.265704277777777 2020-04-29 17:52:46.136 - Thread: 1 -> GC Memory: 1567.286 MB 2020-04-29 17:52:53.335 - Thread: 1 -> GUI Stats: Update 0.350420611111112, Draw 0.244008333333333 2020-04-29 17:52:58.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:52:58.384 - Thread: 1 -> STATISTICS,18125.0333334,0,0,0,0,0,0,12.48317,37.33885,1,0,1569.476,10571.61,10091,89909,12,5.855839,99.60809,0.04093954,235191,59.36626,0,16.66667,3.476393,59.1336,100,7565910330 2020-04-29 17:53:16.153 - Thread: 1 -> GC Memory: 1571.036 MB 2020-04-29 17:53:23.335 - Thread: 1 -> GUI Stats: Update 0.339764388888889, Draw 0.247032 2020-04-29 17:53:46.169 - Thread: 1 -> GC Memory: 1575.23 MB 2020-04-29 17:53:53.336 - Thread: 1 -> GUI Stats: Update 0.349688944444445, Draw 0.252595333333334 2020-04-29 17:53:58.400 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:53:58.400 - Thread: 1 -> STATISTICS,18185.05,0,0,0,0,0,0,12.46587,46.01865,1,0,1575.519,10570.45,10091,89909,12,5.72491,99.61716,0.04137,235181,59.86477,0,16.66667,3.427204,59.63558,100,7565910330 2020-04-29 17:54:16.188 - Thread: 1 -> GC Memory: 1576.106 MB 2020-04-29 17:54:23.338 - Thread: 1 -> GUI Stats: Update 0.344047888888889, Draw 0.247055888888889 2020-04-29 17:54:46.201 - Thread: 1 -> GC Memory: 1570.508 MB 2020-04-29 17:54:53.336 - Thread: 1 -> GUI Stats: Update 0.3611675, Draw 0.2579745 2020-04-29 17:54:58.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:54:58.419 - Thread: 1 -> STATISTICS,18245.0666667,0,0,0,0,0,0,12.78899,50.5906,1,0,1572.196,10571.4,10091,89909,12,5.987224,99.60439,0.04155869,235148,58.56563,0,16.66667,3.506455,58.33394,100,7566259786 2020-04-29 17:55:00.854 - Thread: 1 -> Autosave initiated 2020-04-29 17:55:00.854 - Thread: 1 -> Character state: True 2020-04-29 17:55:00.854 - Thread: 1 -> IsServer: True 2020-04-29 17:55:00.854 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 17:55:00.854 - Thread: 1 -> Autosave 2020-04-29 17:55:00.854 - Thread: 1 -> Saving world - START 2020-04-29 17:55:00.855 - Thread: 1 -> Making world state snapshot. 2020-04-29 17:55:00.855 - Thread: 1 -> Before snapshot.: GC Memory: 1,571 B 2020-04-29 17:55:00.894 - Thread: 1 -> After snapshot.: GC Memory: 1,575 B 2020-04-29 17:55:00.894 - Thread: 1 -> Directory cleanup: GC Memory: 1,575 B 2020-04-29 17:55:00.894 - Thread: 1 -> Saving world - END 2020-04-29 17:55:00.895 - Thread: 16 -> Session snapshot save - START 2020-04-29 17:55:00.895 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 17:55:01.272 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 17:55:01.859 - Thread: 16 -> Session snapshot save - END 2020-04-29 17:55:16.201 - Thread: 1 -> GC Memory: 1590.357 MB 2020-04-29 17:55:23.338 - Thread: 1 -> GUI Stats: Update 0.344217944444444, Draw 0.255992111111111 2020-04-29 17:55:46.202 - Thread: 1 -> GC Memory: 1593.733 MB 2020-04-29 17:55:53.336 - Thread: 1 -> GUI Stats: Update 0.347114388888889, Draw 0.246939444444445 2020-04-29 17:55:58.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:55:58.434 - Thread: 1 -> STATISTICS,18305.0833334,0,0,0,0,0,0,12.49803,46.3403,1,0,1595.761,10571.77,10091,89909,12,5.652271,99.58884,0.04055897,235147,59.43964,0,16.66667,3.35969,59.19526,100,7566259994 2020-04-29 17:56:16.202 - Thread: 1 -> GC Memory: 1568.554 MB 2020-04-29 17:56:23.336 - Thread: 1 -> GUI Stats: Update 0.347106777777777, Draw 0.258787277777777 2020-04-29 17:56:46.218 - Thread: 1 -> GC Memory: 1571.895 MB 2020-04-29 17:56:53.336 - Thread: 1 -> GUI Stats: Update 0.346284, Draw 0.265958944444444 2020-04-29 17:56:58.451 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:56:58.451 - Thread: 1 -> STATISTICS,18365.1,0,0,0,0,0,0,12.87998,50.86216,1,0,1573.619,10570.91,10091,89909,12,6.023646,99.57985,0.04078879,235194,58.17142,0,16.66667,3.50404,57.92701,100,7566259930 2020-04-29 17:57:16.219 - Thread: 1 -> GC Memory: 1574.587 MB 2020-04-29 17:57:23.335 - Thread: 1 -> GUI Stats: Update 0.345633166666667, Draw 0.253117277777778 2020-04-29 17:57:46.236 - Thread: 1 -> GC Memory: 1567.702 MB 2020-04-29 17:57:53.336 - Thread: 1 -> GUI Stats: Update 0.351244611111111, Draw 0.262690944444445 2020-04-29 17:57:58.468 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:57:58.468 - Thread: 1 -> STATISTICS,18425.1166667,0,0,0,0,0,0,12.92339,49.3037,1,0,1569.702,10571.34,10091,89909,12,5.856721,99.58631,0.04070846,235191,58.88953,0,16.66667,3.448995,58.64591,100,7566260298 2020-04-29 17:58:16.252 - Thread: 1 -> GC Memory: 1570.331 MB 2020-04-29 17:58:23.337 - Thread: 1 -> GUI Stats: Update 0.351489000000001, Draw 0.261734833333334 2020-04-29 17:58:46.252 - Thread: 1 -> GC Memory: 1574.184 MB 2020-04-29 17:58:53.336 - Thread: 1 -> GUI Stats: Update 0.3710605, Draw 0.249909777777778 2020-04-29 17:58:58.484 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:58:58.485 - Thread: 1 -> STATISTICS,18485.1333334,0,0,0,0,0,0,12.35163,53.72408,1,0,1575.491,10571.42,10091,89909,12,6.053517,99.57218,0.04069996,235148,57.59319,0,16.66667,3.486413,57.34679,100,7566260442 2020-04-29 17:59:16.252 - Thread: 1 -> GC Memory: 1578.095 MB 2020-04-29 17:59:23.337 - Thread: 1 -> GUI Stats: Update 0.377637388888888, Draw 0.269640166666667 2020-04-29 17:59:46.253 - Thread: 1 -> GC Memory: 1569.836 MB 2020-04-29 17:59:53.339 - Thread: 1 -> GUI Stats: Update 0.476044, Draw 0.267968333333333 2020-04-29 17:59:58.501 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 17:59:58.502 - Thread: 1 -> STATISTICS,18545.15,0,0,0,0,0,0,14.09933,46.34035,1,0,1570.96,10570.63,10091,89909,12,5.752655,99.60558,0.04103238,235184,58.85987,0,16.66667,3.386005,58.62771,100,7566260378 2020-04-29 18:00:00.853 - Thread: 1 -> Autosave initiated 2020-04-29 18:00:00.853 - Thread: 1 -> Character state: True 2020-04-29 18:00:00.853 - Thread: 1 -> IsServer: True 2020-04-29 18:00:00.853 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 18:00:00.853 - Thread: 1 -> Autosave 2020-04-29 18:00:00.853 - Thread: 1 -> Saving world - START 2020-04-29 18:00:00.854 - Thread: 1 -> Making world state snapshot. 2020-04-29 18:00:00.854 - Thread: 1 -> Before snapshot.: GC Memory: 1,571 B 2020-04-29 18:00:00.894 - Thread: 1 -> After snapshot.: GC Memory: 1,575 B 2020-04-29 18:00:00.894 - Thread: 1 -> Directory cleanup: GC Memory: 1,575 B 2020-04-29 18:00:00.894 - Thread: 1 -> Saving world - END 2020-04-29 18:00:00.895 - Thread: 16 -> Session snapshot save - START 2020-04-29 18:00:00.896 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 18:00:01.273 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 18:00:01.658 - Thread: 16 -> Session snapshot save - END 2020-04-29 18:00:16.255 - Thread: 1 -> GC Memory: 1589.531 MB 2020-04-29 18:00:23.337 - Thread: 1 -> GUI Stats: Update 0.597252166666667, Draw 0.259527888888889 2020-04-29 18:00:46.270 - Thread: 1 -> GC Memory: 1593.09 MB 2020-04-29 18:00:53.337 - Thread: 1 -> GUI Stats: Update 0.623357, Draw 0.272948 2020-04-29 18:00:58.518 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:00:58.519 - Thread: 1 -> STATISTICS,18605.1666667,0,0,0,0,0,0,17.5495,45.66265,1,0,1596.26,10571.18,10091,89909,12,6.639658,99.60703,0.04333501,235183,58.56197,0,16.66667,3.888315,58.33184,100,7555201178 2020-04-29 18:01:16.270 - Thread: 1 -> GC Memory: 1568.884 MB 2020-04-29 18:01:23.338 - Thread: 1 -> GUI Stats: Update 0.503115555555556, Draw 0.281966888888889 2020-04-29 18:01:46.285 - Thread: 1 -> GC Memory: 1572.923 MB 2020-04-29 18:01:53.336 - Thread: 1 -> GUI Stats: Update 0.386708277777778, Draw 0.260016555555555 2020-04-29 18:01:58.534 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:01:58.535 - Thread: 1 -> STATISTICS,18665.1833334,0,0,0,0,0,0,17.40648,48.51555,1,0,1573.731,10570.78,10091,89909,12,6.5161,99.60876,0.04353584,235182,58.5675,0,16.66667,3.816317,58.33836,100,7555201178 2020-04-29 18:02:16.286 - Thread: 1 -> GC Memory: 1575.822 MB 2020-04-29 18:02:23.336 - Thread: 1 -> GUI Stats: Update 0.357403833333333, Draw 0.271217888888889 2020-04-29 18:02:46.286 - Thread: 1 -> GC Memory: 1568.787 MB 2020-04-29 18:02:53.336 - Thread: 1 -> GUI Stats: Update 0.340323888888888, Draw 0.267570277777778 2020-04-29 18:02:58.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:02:58.552 - Thread: 1 -> STATISTICS,18725.2,0,0,0,0,0,0,17.62735,50.39935,1,0,1569.443,10571.13,10091,89909,13,6.823303,99.59576,0.04261706,235189,59.26371,0,16.66667,4.043743,59.02415,100,7555213114 2020-04-29 18:03:16.287 - Thread: 1 -> GC Memory: 1571.826 MB 2020-04-29 18:03:23.339 - Thread: 1 -> GUI Stats: Update 0.354487444444444, Draw 0.272495666666666 2020-04-29 18:03:46.290 - Thread: 1 -> GC Memory: 1574.491 MB 2020-04-29 18:03:53.338 - Thread: 1 -> GUI Stats: Update 0.355683444444444, Draw 0.264822722222222 2020-04-29 18:03:58.568 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:03:58.569 - Thread: 1 -> STATISTICS,18785.2166667,0,0,0,0,0,0,18.16323,40.87596,1,0,1576.115,10571.34,10091,89909,13,6.501492,99.60944,0.04305289,235241,59.6277,0,16.66667,3.87669,59.39481,100,7556528698 2020-04-29 18:04:16.306 - Thread: 1 -> GC Memory: 1578.078 MB 2020-04-29 18:04:23.338 - Thread: 1 -> GUI Stats: Update 0.349805333333333, Draw 0.262580055555556 2020-04-29 18:04:46.321 - Thread: 1 -> GC Memory: 1571.709 MB 2020-04-29 18:04:53.338 - Thread: 1 -> GUI Stats: Update 0.3523945, Draw 0.270946555555555 2020-04-29 18:04:58.585 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:04:58.585 - Thread: 1 -> STATISTICS,18845.2333334,0,0,0,0,0,0,16.67785,50.11115,1,0,1572.741,10571.61,10091,89909,13,6.391995,99.60275,0.04335661,235209,58.03258,0,16.66667,3.70944,57.80205,100,7568115610 2020-04-29 18:05:00.855 - Thread: 1 -> Autosave initiated 2020-04-29 18:05:00.855 - Thread: 1 -> Character state: True 2020-04-29 18:05:00.855 - Thread: 1 -> IsServer: True 2020-04-29 18:05:00.855 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 18:05:00.855 - Thread: 1 -> Autosave 2020-04-29 18:05:00.855 - Thread: 1 -> Saving world - START 2020-04-29 18:05:00.856 - Thread: 1 -> Making world state snapshot. 2020-04-29 18:05:00.856 - Thread: 1 -> Before snapshot.: GC Memory: 1,571 B 2020-04-29 18:05:00.897 - Thread: 1 -> After snapshot.: GC Memory: 1,575 B 2020-04-29 18:05:00.897 - Thread: 1 -> Directory cleanup: GC Memory: 1,575 B 2020-04-29 18:05:00.897 - Thread: 1 -> Saving world - END 2020-04-29 18:05:00.897 - Thread: 16 -> Session snapshot save - START 2020-04-29 18:05:00.898 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 18:05:01.272 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 18:05:01.869 - Thread: 16 -> Session snapshot save - END 2020-04-29 18:05:16.321 - Thread: 1 -> GC Memory: 1591.06 MB 2020-04-29 18:05:23.337 - Thread: 1 -> GUI Stats: Update 0.362254888888888, Draw 0.268701944444444 2020-04-29 18:05:46.339 - Thread: 1 -> GC Memory: 1594.315 MB 2020-04-29 18:05:53.337 - Thread: 1 -> GUI Stats: Update 0.352304277777778, Draw 0.271006833333333 2020-04-29 18:05:58.601 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:05:58.602 - Thread: 1 -> STATISTICS,18905.25,0,0,0,0,0,0,16.83655,49.94278,1,0,1597.22,10569.95,10091,89909,13,6.654675,99.58043,0.04423957,235212,57.93151,0,16.66667,3.855154,57.68845,100,7568115594 2020-04-29 18:06:16.355 - Thread: 1 -> GC Memory: 1569.532 MB 2020-04-29 18:06:23.341 - Thread: 1 -> GUI Stats: Update 0.3617025, Draw 0.279991055555555 2020-04-29 18:06:46.370 - Thread: 1 -> GC Memory: 1573.132 MB 2020-04-29 18:06:53.338 - Thread: 1 -> GUI Stats: Update 0.345459166666667, Draw 0.263146277777778 2020-04-29 18:06:58.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:06:58.618 - Thread: 1 -> STATISTICS,18965.2666667,0,0,0,0,0,0,16.10666,46.09447,1,0,1575.339,10570.21,10091,89909,13,6.221982,99.60497,0.04324372,235231,59.03954,0,16.66667,3.67343,58.80632,100,7568115594 2020-04-29 18:07:16.373 - Thread: 1 -> GC Memory: 1575.312 MB 2020-04-29 18:07:23.337 - Thread: 1 -> GUI Stats: Update 0.348845277777778, Draw 0.260351166666667 2020-04-29 18:07:46.387 - Thread: 1 -> GC Memory: 1568.212 MB 2020-04-29 18:07:53.338 - Thread: 1 -> GUI Stats: Update 0.352260666666666, Draw 0.278161611111111 2020-04-29 18:07:58.635 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:07:58.635 - Thread: 1 -> STATISTICS,19025.2833334,0,0,0,0,0,0,17.20273,50.30665,1,0,1568.904,10571.39,10091,89909,13,6.675733,99.59906,0.04273313,235229,58.77405,0,16.66667,3.923599,58.5384,100,7557056394 2020-04-29 18:08:16.387 - Thread: 1 -> GC Memory: 1572.604 MB 2020-04-29 18:08:23.339 - Thread: 1 -> GUI Stats: Update 0.352471555555556, Draw 0.279491555555556 2020-04-29 18:08:46.388 - Thread: 1 -> GC Memory: 1574.199 MB 2020-04-29 18:08:53.339 - Thread: 1 -> GUI Stats: Update 0.342188, Draw 0.266757555555556 2020-04-29 18:08:58.652 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:08:58.653 - Thread: 1 -> STATISTICS,19085.3,0,0,0,0,0,0,16.91516,47.28428,1,0,1577.32,10574,10091,89909,13,6.819683,99.59151,0.04220595,235227,58.53946,0,16.66667,3.992206,58.30033,100,7568643306 2020-04-29 18:09:16.405 - Thread: 1 -> GC Memory: 1577.774 MB 2020-04-29 18:09:23.337 - Thread: 1 -> GUI Stats: Update 0.347121722222223, Draw 0.265498 2020-04-29 18:09:46.407 - Thread: 1 -> GC Memory: 1569.78 MB 2020-04-29 18:09:53.338 - Thread: 1 -> GUI Stats: Update 0.355617222222222, Draw 0.270895444444444 2020-04-29 18:09:58.669 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:09:58.670 - Thread: 1 -> STATISTICS,19145.3166667,0,0,0,0,0,0,17.83848,45.6308,1,0,1572.178,10574.77,10091,89909,13,6.428173,99.60193,0.04394821,235197,58.2578,0,16.66667,3.744912,58.02589,100,7568643450 2020-04-29 18:10:00.853 - Thread: 1 -> Autosave initiated 2020-04-29 18:10:00.853 - Thread: 1 -> Character state: True 2020-04-29 18:10:00.853 - Thread: 1 -> IsServer: True 2020-04-29 18:10:00.853 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 18:10:00.853 - Thread: 1 -> Autosave 2020-04-29 18:10:00.853 - Thread: 1 -> Saving world - START 2020-04-29 18:10:00.854 - Thread: 1 -> Making world state snapshot. 2020-04-29 18:10:00.854 - Thread: 1 -> Before snapshot.: GC Memory: 1,573 B 2020-04-29 18:10:00.896 - Thread: 1 -> After snapshot.: GC Memory: 1,576 B 2020-04-29 18:10:00.896 - Thread: 1 -> Directory cleanup: GC Memory: 1,576 B 2020-04-29 18:10:00.896 - Thread: 1 -> Saving world - END 2020-04-29 18:10:00.896 - Thread: 16 -> Session snapshot save - START 2020-04-29 18:10:00.897 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 18:10:01.281 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 18:10:01.774 - Thread: 16 -> Session snapshot save - END 2020-04-29 18:10:16.421 - Thread: 1 -> GC Memory: 1607.453 MB 2020-04-29 18:10:23.338 - Thread: 1 -> GUI Stats: Update 0.352020055555556, Draw 0.286167055555556 2020-04-29 18:10:46.437 - Thread: 1 -> GC Memory: 1607.098 MB 2020-04-29 18:10:53.338 - Thread: 1 -> GUI Stats: Update 0.341212388888889, Draw 0.281985055555556 2020-04-29 18:10:58.686 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:10:58.686 - Thread: 1 -> STATISTICS,19205.3333334,0,0,0,0,0,0,16.89462,65.13467,1,0,1607.829,10662.52,10091,89909,13,9.544808,98.56146,0.04211695,235185,42.12194,0,16.66667,4.020459,41.51601,100,7568643386 2020-04-29 18:11:16.437 - Thread: 1 -> GC Memory: 1569.353 MB 2020-04-29 18:11:23.339 - Thread: 1 -> GUI Stats: Update 0.344037388888889, Draw 0.270902222222222 2020-04-29 18:11:46.455 - Thread: 1 -> GC Memory: 1573.518 MB 2020-04-29 18:11:53.339 - Thread: 1 -> GUI Stats: Update 0.455425722222222, Draw 0.278185 2020-04-29 18:11:58.702 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:11:58.703 - Thread: 1 -> STATISTICS,19265.35,0,0,0,0,0,0,20.04231,58.40864,1,0,1575.825,10751.34,10091,89909,13,8.490181,98.85045,0.02235419,235179,46.57512,0,16.66667,3.954312,46.03971,100,7745590586 2020-04-29 18:12:09.986 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:12:09.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:12:16.470 - Thread: 1 -> GC Memory: 1580.379 MB 2020-04-29 18:12:23.338 - Thread: 1 -> GUI Stats: Update 0.42077588888889, Draw 0.335777111111111 2020-04-29 18:12:29.823 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:12:29.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:12:46.471 - Thread: 1 -> GC Memory: 1569.178 MB 2020-04-29 18:12:53.340 - Thread: 1 -> GUI Stats: Update 0.360187111111111, Draw 0.290285055555555 2020-04-29 18:12:58.719 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:12:58.719 - Thread: 1 -> STATISTICS,19325.3666667,0,0,0,0,0,0,17.23725,45.9339,1,0,1571.16,10607.01,10091,89909,13,6.34356,99.05069,0.02172752,235180,59.86823,0,16.66667,3.797777,59.29989,100,7567218242 2020-04-29 18:13:16.487 - Thread: 1 -> GC Memory: 1574.819 MB 2020-04-29 18:13:23.339 - Thread: 1 -> GUI Stats: Update 0.376539, Draw 0.246043055555556 2020-04-29 18:13:46.505 - Thread: 1 -> GC Memory: 1579.676 MB 2020-04-29 18:13:53.337 - Thread: 1 -> GUI Stats: Update 0.476357111111112, Draw 0.250303888888889 2020-04-29 18:13:58.736 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:13:58.736 - Thread: 1 -> STATISTICS,19385.3833334,0,0,0,0,0,0,15.9447,57.86082,1,0,1579.253,10661.54,10091,89909,13,7.109932,98.98766,0.0227909,235164,56.39921,0,16.66667,4.009946,55.82826,100,7644472570 2020-04-29 18:14:16.505 - Thread: 1 -> GC Memory: 1582.056 MB 2020-04-29 18:14:23.339 - Thread: 1 -> GUI Stats: Update 0.373070555555555, Draw 0.251047333333333 2020-04-29 18:14:46.505 - Thread: 1 -> GC Memory: 1570.128 MB 2020-04-29 18:14:53.339 - Thread: 1 -> GUI Stats: Update 0.378915277777778, Draw 0.251909555555556 2020-04-29 18:14:58.752 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:14:58.753 - Thread: 1 -> STATISTICS,19445.4,0,0,0,0,0,0,15.93365,42.82121,1,0,1576.961,10684.28,10091,89909,13,9.154307,99.1008,0.02234929,235145,59.70636,0,16.66667,5.465704,59.16948,100,7643724742 2020-04-29 18:15:00.856 - Thread: 1 -> Autosave initiated 2020-04-29 18:15:00.856 - Thread: 1 -> Character state: True 2020-04-29 18:15:00.856 - Thread: 1 -> IsServer: True 2020-04-29 18:15:00.856 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 18:15:00.856 - Thread: 1 -> Autosave 2020-04-29 18:15:00.856 - Thread: 1 -> Saving world - START 2020-04-29 18:15:00.856 - Thread: 1 -> Making world state snapshot. 2020-04-29 18:15:00.856 - Thread: 1 -> Before snapshot.: GC Memory: 1,573 B 2020-04-29 18:15:00.895 - Thread: 1 -> After snapshot.: GC Memory: 1,577 B 2020-04-29 18:15:00.895 - Thread: 1 -> Directory cleanup: GC Memory: 1,577 B 2020-04-29 18:15:00.895 - Thread: 1 -> Saving world - END 2020-04-29 18:15:00.896 - Thread: 15 -> Session snapshot save - START 2020-04-29 18:15:00.897 - Thread: 15 -> Checking file access for files in target dir. 2020-04-29 18:15:01.274 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 18:15:01.867 - Thread: 15 -> Session snapshot save - END 2020-04-29 18:15:16.521 - Thread: 1 -> GC Memory: 1592.698 MB 2020-04-29 18:15:23.338 - Thread: 1 -> GUI Stats: Update 0.371018055555556, Draw 0.270401333333334 2020-04-29 18:15:46.524 - Thread: 1 -> GC Memory: 1598.574 MB 2020-04-29 18:15:53.339 - Thread: 1 -> GUI Stats: Update 0.541966388888889, Draw 0.7178065 2020-04-29 18:15:58.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:15:58.769 - Thread: 1 -> STATISTICS,19505.4166667,0,0,0,0,0,0,16.46152,39.3233,1,0,1598.001,10766,10091,89909,13,5.536481,99.25743,0.02250376,235140,72.63173,0,16.66667,4.021242,72.09238,100,7730661362 2020-04-29 18:16:16.538 - Thread: 1 -> GC Memory: 1575.503 MB 2020-04-29 18:16:23.341 - Thread: 1 -> GUI Stats: Update 0.426387722222223, Draw 0.604455611111111 2020-04-29 18:16:46.539 - Thread: 1 -> GC Memory: 1577.253 MB 2020-04-29 18:16:53.340 - Thread: 1 -> GUI Stats: Update 0.403786444444445, Draw 0.401118055555556 2020-04-29 18:16:58.786 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:16:58.787 - Thread: 1 -> STATISTICS,19565.4333334,0,0,0,0,0,0,16.80169,30.60835,1,0,1578.706,10765.75,10091,89909,13,5.528495,99.25224,0.01990237,235153,71.79979,0,16.66667,3.969448,71.26289,100,7730661362 2020-04-29 18:17:16.540 - Thread: 1 -> GC Memory: 1578.581 MB 2020-04-29 18:17:23.339 - Thread: 1 -> GUI Stats: Update 0.410818055555555, Draw 0.393959277777778 2020-04-29 18:17:46.554 - Thread: 1 -> GC Memory: 1570.476 MB 2020-04-29 18:17:53.338 - Thread: 1 -> GUI Stats: Update 0.5241795, Draw 0.371229722222222 2020-04-29 18:17:58.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:17:58.804 - Thread: 1 -> STATISTICS,19625.45,0,0,0,0,0,0,17.23221,42.66794,1,0,1572.498,10765.5,10091,89909,12,5.776943,99.23012,0.0205255,235137,70.56882,0,16.66667,4.076721,70.02553,100,7730649458 2020-04-29 18:18:16.571 - Thread: 1 -> GC Memory: 1575.168 MB 2020-04-29 18:18:23.338 - Thread: 1 -> GUI Stats: Update 0.417388222222222, Draw 0.373289222222222 2020-04-29 18:18:46.572 - Thread: 1 -> GC Memory: 1575.705 MB 2020-04-29 18:18:53.339 - Thread: 1 -> GUI Stats: Update 0.417675722222222, Draw 0.3648385 2020-04-29 18:18:58.820 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:18:58.820 - Thread: 1 -> STATISTICS,19685.4666667,0,0,0,0,0,0,17.70341,33.01265,1,0,1576.38,10765.75,10091,89909,12,5.409738,99.27447,0.02004463,235144,72.40047,0,16.66667,3.916676,71.87518,100,7730649458 2020-04-29 18:19:16.589 - Thread: 1 -> GC Memory: 1577.984 MB 2020-04-29 18:19:23.339 - Thread: 1 -> GUI Stats: Update 0.409451555555555, Draw 0.404212222222223 2020-04-29 18:19:46.605 - Thread: 1 -> GC Memory: 1573.292 MB 2020-04-29 18:19:53.339 - Thread: 1 -> GUI Stats: Update 0.484312722222223, Draw 0.279060444444445 2020-04-29 18:19:58.836 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:19:58.837 - Thread: 1 -> STATISTICS,19745.4833334,0,0,0,0,0,0,15.21868,33.22715,1,0,1576.443,10765.61,10091,89909,12,5.052542,99.28375,0.01992786,235133,74.26619,0,16.66667,3.752331,73.73426,100,7741708658 2020-04-29 18:20:00.856 - Thread: 1 -> Autosave initiated 2020-04-29 18:20:00.856 - Thread: 1 -> Character state: True 2020-04-29 18:20:00.856 - Thread: 1 -> IsServer: True 2020-04-29 18:20:00.856 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 18:20:00.856 - Thread: 1 -> Autosave 2020-04-29 18:20:00.856 - Thread: 1 -> Saving world - START 2020-04-29 18:20:00.857 - Thread: 1 -> Making world state snapshot. 2020-04-29 18:20:00.857 - Thread: 1 -> Before snapshot.: GC Memory: 1,576 B 2020-04-29 18:20:00.888 - Thread: 1 -> After snapshot.: GC Memory: 1,577 B 2020-04-29 18:20:00.889 - Thread: 1 -> Directory cleanup: GC Memory: 1,577 B 2020-04-29 18:20:00.889 - Thread: 1 -> Saving world - END 2020-04-29 18:20:00.889 - Thread: 15 -> Session snapshot save - START 2020-04-29 18:20:00.890 - Thread: 15 -> Checking file access for files in target dir. 2020-04-29 18:20:01.268 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 18:20:01.695 - Thread: 15 -> Session snapshot save - END 2020-04-29 18:20:16.605 - Thread: 1 -> GC Memory: 1594.75 MB 2020-04-29 18:20:23.339 - Thread: 1 -> GUI Stats: Update 0.401532444444445, Draw 0.334427166666666 2020-04-29 18:20:46.622 - Thread: 1 -> GC Memory: 1597.468 MB 2020-04-29 18:20:53.340 - Thread: 1 -> GUI Stats: Update 0.450288611111112, Draw 0.545817777777777 2020-04-29 18:20:58.854 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:20:58.861 - Thread: 1 -> STATISTICS,19805.5,0,0,0,0,0,0,20.13366,50.89025,1,0,1594.523,10768.81,10091,89909,12,6.359034,99.26312,0.02091301,235128,72.36333,0,16.66667,4.601608,71.8301,100,7730649458 2020-04-29 18:21:16.623 - Thread: 1 -> GC Memory: 1572.017 MB 2020-04-29 18:21:23.340 - Thread: 1 -> GUI Stats: Update 0.529510111111111, Draw 0.748218166666665 2020-04-29 18:21:46.639 - Thread: 1 -> GC Memory: 1570.495 MB 2020-04-29 18:21:53.339 - Thread: 1 -> GUI Stats: Update 0.494689222222222, Draw 0.561549277777778 2020-04-29 18:21:58.871 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:21:58.871 - Thread: 1 -> STATISTICS,19865.5166667,0,0,0,0,0,0,18.52539,40.93185,1,0,1572.024,10767.28,10091,89909,12,5.795853,99.25467,0.02044606,235136,71.62782,0,16.66667,4.151443,71.09396,100,7741708658 2020-04-29 18:22:14.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:22:14.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:22:16.656 - Thread: 1 -> GC Memory: 1574.219 MB 2020-04-29 18:22:23.341 - Thread: 1 -> GUI Stats: Update 0.406405277777778, Draw 0.422899666666667 2020-04-29 18:22:46.674 - Thread: 1 -> GC Memory: 1568.013 MB 2020-04-29 18:22:53.340 - Thread: 1 -> GUI Stats: Update 0.35665838888889, Draw 0.242621722222223 2020-04-29 18:22:58.887 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:22:58.888 - Thread: 1 -> STATISTICS,19925.5333334,0,0,0,0,0,0,16.62305,41.81863,1,0,1571.882,10593.04,10088,89912,12,7.153116,98.95508,0.02167162,235125,57.26361,0,16.66667,4.096132,56.66525,100,7549051702 2020-04-29 18:23:16.690 - Thread: 1 -> GC Memory: 1575.915 MB 2020-04-29 18:23:23.339 - Thread: 1 -> GUI Stats: Update 0.434135666666666, Draw 0.256433277777778 2020-04-29 18:23:46.705 - Thread: 1 -> GC Memory: 1580.454 MB 2020-04-29 18:23:53.338 - Thread: 1 -> GUI Stats: Update 0.374534444444444, Draw 0.255285666666667 2020-04-29 18:23:58.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:23:58.905 - Thread: 1 -> STATISTICS,19985.55,0,0,0,0,0,0,11.53494,43.20722,1,0,1582.819,10671.77,10061,89939,12,5.464487,99.1106,0.02002222,235127,56.67655,0,16.66667,3.097083,56.17247,100,7549170526 2020-04-29 18:24:16.707 - Thread: 1 -> GC Memory: 1588.521 MB 2020-04-29 18:24:23.341 - Thread: 1 -> GUI Stats: Update 0.370680888888889, Draw 0.264445222222222 2020-04-29 18:24:46.722 - Thread: 1 -> GC Memory: 1572.321 MB 2020-04-29 18:24:53.340 - Thread: 1 -> GUI Stats: Update 0.359443388888889, Draw 0.280759666666667 2020-04-29 18:24:58.921 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:24:58.921 - Thread: 1 -> STATISTICS,20045.5666667,0,0,0,0,0,0,12.45678,76.85253,1,0,1577.989,10679.46,10062,89938,12,9.248972,98.52324,0.02167318,235073,37.00996,0,16.66667,3.42304,36.46341,100,7564333424 2020-04-29 18:25:00.856 - Thread: 1 -> Autosave initiated 2020-04-29 18:25:00.856 - Thread: 1 -> Character state: True 2020-04-29 18:25:00.856 - Thread: 1 -> IsServer: True 2020-04-29 18:25:00.856 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 18:25:00.856 - Thread: 1 -> Autosave 2020-04-29 18:25:00.856 - Thread: 1 -> Saving world - START 2020-04-29 18:25:00.856 - Thread: 1 -> Making world state snapshot. 2020-04-29 18:25:00.857 - Thread: 1 -> Before snapshot.: GC Memory: 1,575 B 2020-04-29 18:25:00.889 - Thread: 1 -> After snapshot.: GC Memory: 1,575 B 2020-04-29 18:25:00.889 - Thread: 1 -> Directory cleanup: GC Memory: 1,575 B 2020-04-29 18:25:00.889 - Thread: 1 -> Saving world - END 2020-04-29 18:25:00.889 - Thread: 17 -> Session snapshot save - START 2020-04-29 18:25:00.890 - Thread: 17 -> Checking file access for files in target dir. 2020-04-29 18:25:01.268 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 18:25:01.593 - Thread: 17 -> Session snapshot save - END 2020-04-29 18:25:16.723 - Thread: 1 -> GC Memory: 1594.153 MB 2020-04-29 18:25:23.340 - Thread: 1 -> GUI Stats: Update 0.458212444444444, Draw 0.269175777777778 2020-04-29 18:25:46.740 - Thread: 1 -> GC Memory: 1596.086 MB 2020-04-29 18:25:53.342 - Thread: 1 -> GUI Stats: Update 0.377908611111112, Draw 0.259500166666666 2020-04-29 18:25:58.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:25:58.938 - Thread: 1 -> STATISTICS,20105.5833334,0,0,0,0,0,0,16.45183,76.44656,1,0,1597.008,10675.63,10066,89934,12,9.977842,98.4147,0.02676031,235289,34.80749,0,16.66667,3.473037,34.25569,100,7649239608 2020-04-29 18:26:16.757 - Thread: 1 -> GC Memory: 1570.537 MB 2020-04-29 18:26:23.340 - Thread: 1 -> GUI Stats: Update 0.363844277777778, Draw 0.239849888888888 2020-04-29 18:26:46.772 - Thread: 1 -> GC Memory: 1572.919 MB 2020-04-29 18:26:53.339 - Thread: 1 -> GUI Stats: Update 0.367247277777778, Draw 0.235896055555555 2020-04-29 18:26:58.954 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:26:58.954 - Thread: 1 -> STATISTICS,20165.6,0,0,0,0,0,0,16.07882,67.07654,1,0,1574.578,10737.38,10066,89934,12,9.80429,98.49445,0.02588894,235086,36.31574,0,16.66667,3.560501,35.76899,100,7637801280 2020-04-29 18:27:16.793 - Thread: 1 -> GC Memory: 1575.869 MB 2020-04-29 18:27:23.340 - Thread: 1 -> GUI Stats: Update 0.435044611111111, Draw 0.246729055555555 2020-04-29 18:27:46.806 - Thread: 1 -> GC Memory: 1569.408 MB 2020-04-29 18:27:53.340 - Thread: 1 -> GUI Stats: Update 0.359355999999999, Draw 0.237517111111111 2020-04-29 18:27:58.970 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:27:58.971 - Thread: 1 -> STATISTICS,20225.6166667,0,0,0,0,0,0,16.50878,69.74783,1,0,1570.462,10681.32,10066,89934,12,9.708894,98.51204,0.02631894,235109,36.33009,0,16.66667,3.52725,35.78952,100,7648860480 2020-04-29 18:28:16.823 - Thread: 1 -> GC Memory: 1571.789 MB 2020-04-29 18:28:23.343 - Thread: 1 -> GUI Stats: Update 0.349463555555555, Draw 0.235911333333334 2020-04-29 18:28:46.840 - Thread: 1 -> GC Memory: 1574.546 MB 2020-04-29 18:28:53.340 - Thread: 1 -> GUI Stats: Update 0.351573388888889, Draw 0.235961833333334 2020-04-29 18:28:58.987 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:28:58.988 - Thread: 1 -> STATISTICS,20285.6333334,0,0,0,0,0,0,17.58431,71.55518,1,0,1576.141,10680.71,10066,89934,12,9.788648,98.51547,0.02616757,235102,36.5504,0,16.66667,3.57779,36.0078,100,7637801280 2020-04-29 18:29:16.840 - Thread: 1 -> GC Memory: 1577.153 MB 2020-04-29 18:29:23.341 - Thread: 1 -> GUI Stats: Update 0.442321277777779, Draw 0.242769055555556 2020-04-29 18:29:46.855 - Thread: 1 -> GC Memory: 1571.445 MB 2020-04-29 18:29:53.342 - Thread: 1 -> GUI Stats: Update 0.354414333333334, Draw 0.242404611111111 2020-04-29 18:29:59.004 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:29:59.005 - Thread: 1 -> STATISTICS,20345.65,0,0,0,0,0,0,16.92893,64.57815,1,0,1573.29,10680.21,10066,89934,12,9.68097,98.49969,0.02539168,234963,35.51051,0,16.66667,3.437762,34.97775,100,7637801280 2020-04-29 18:30:00.857 - Thread: 1 -> Autosave initiated 2020-04-29 18:30:00.857 - Thread: 1 -> Character state: True 2020-04-29 18:30:00.857 - Thread: 1 -> IsServer: True 2020-04-29 18:30:00.857 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 18:30:00.857 - Thread: 1 -> Autosave 2020-04-29 18:30:00.857 - Thread: 1 -> Saving world - START 2020-04-29 18:30:00.858 - Thread: 1 -> Making world state snapshot. 2020-04-29 18:30:00.858 - Thread: 1 -> Before snapshot.: GC Memory: 1,572 B 2020-04-29 18:30:00.890 - Thread: 1 -> After snapshot.: GC Memory: 1,573 B 2020-04-29 18:30:00.890 - Thread: 1 -> Directory cleanup: GC Memory: 1,573 B 2020-04-29 18:30:00.890 - Thread: 1 -> Saving world - END 2020-04-29 18:30:00.891 - Thread: 15 -> Session snapshot save - START 2020-04-29 18:30:00.892 - Thread: 15 -> Checking file access for files in target dir. 2020-04-29 18:30:01.266 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 18:30:01.688 - Thread: 15 -> Session snapshot save - END 2020-04-29 18:30:16.858 - Thread: 1 -> GC Memory: 1605.467 MB 2020-04-29 18:30:23.340 - Thread: 1 -> GUI Stats: Update 0.355638833333333, Draw 0.240972333333334 2020-04-29 18:30:46.873 - Thread: 1 -> GC Memory: 1601.393 MB 2020-04-29 18:30:53.340 - Thread: 1 -> GUI Stats: Update 0.396326333333334, Draw 0.247356166666667 2020-04-29 18:30:59.022 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:30:59.022 - Thread: 1 -> STATISTICS,20405.6666667,0,0,0,0,0,0,19.07042,67.1913,1,0,1603.232,10684.54,10066,89934,13,9.377677,98.62701,0.02655232,234961,38.21072,0,16.66667,3.583278,37.68609,100,7637030926 2020-04-29 18:31:16.874 - Thread: 1 -> GC Memory: 1570.853 MB 2020-04-29 18:31:23.340 - Thread: 1 -> GUI Stats: Update 0.415605222222222, Draw 0.260303111111111 2020-04-29 18:31:46.874 - Thread: 1 -> GC Memory: 1574.233 MB 2020-04-29 18:31:53.340 - Thread: 1 -> GUI Stats: Update 0.351252388888889, Draw 0.250150055555556 2020-04-29 18:31:59.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:31:59.038 - Thread: 1 -> STATISTICS,20465.6833334,0,0,0,0,0,0,17.22878,66.96049,1,0,1575.281,10600.38,10066,89934,13,9.454655,98.51841,0.02493711,234950,37.66673,0,16.66667,3.561259,37.10866,100,7558633038 2020-04-29 18:32:16.874 - Thread: 1 -> GC Memory: 1577.4 MB 2020-04-29 18:32:23.342 - Thread: 1 -> GUI Stats: Update 0.353898833333333, Draw 0.248634222222222 2020-04-29 18:32:40.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:32:40.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:32:42.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:32:42.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:32:46.874 - Thread: 1 -> GC Memory: 1572.187 MB 2020-04-29 18:32:53.347 - Thread: 1 -> GUI Stats: Update 0.529951611111111, Draw 0.442061444444445 2020-04-29 18:32:59.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:32:59.056 - Thread: 1 -> STATISTICS,20525.7,0,0,0,0,0,0,21.29653,61.01825,1,0,1578.309,10788.33,10066,89934,13,9.412436,98.68133,0.0273928,235111,40.62117,0,16.66667,3.823442,40.08551,100,7724874910 2020-04-29 18:33:10.840 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 18:33:10.841 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 18:33:16.890 - Thread: 1 -> GC Memory: 1579.538 MB 2020-04-29 18:33:20.840 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 18:33:20.840 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 18:33:23.341 - Thread: 1 -> GUI Stats: Update 0.474153, Draw 0.436056944444445 2020-04-29 18:33:30.841 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 18:33:30.841 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 18:33:40.840 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 18:33:40.841 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 18:33:40.841 - Thread: 1 -> Next activation in -00:36:27.7732176 2020-04-29 18:33:40.841 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 18:33:40.841 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 18:33:46.909 - Thread: 1 -> GC Memory: 1582.83 MB 2020-04-29 18:33:50.840 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 18:33:50.840 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 18:33:53.344 - Thread: 1 -> GUI Stats: Update 0.506915055555556, Draw 0.713323833333334 2020-04-29 18:33:59.071 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:33:59.072 - Thread: 1 -> STATISTICS,20585.7166667,0,0,0,0,0,0,21.23936,65.87634,1,0,1582.385,10769.46,10066,89934,13,9.509098,98.66357,0.02589613,235090,39.69617,0,16.66667,3.774747,39.16565,100,7735934110 2020-04-29 18:34:00.841 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 18:34:00.842 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 18:34:10.841 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 18:34:10.841 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 18:34:10.841 - Thread: 1 -> Next activation in 00:36:04.5906815 2020-04-29 18:34:16.924 - Thread: 1 -> GC Memory: 1585.835 MB 2020-04-29 18:34:23.343 - Thread: 1 -> GUI Stats: Update 0.4915925, Draw 0.708816722222223 2020-04-29 18:34:46.924 - Thread: 1 -> GC Memory: 1572.876 MB 2020-04-29 18:34:49.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:34:49.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:34:53.343 - Thread: 1 -> GUI Stats: Update 0.581408999999999, Draw 0.636320166666666 2020-04-29 18:34:59.088 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:34:59.089 - Thread: 1 -> STATISTICS,20645.7333334,0,0,0,0,0,0,16.90848,69.95695,1,0,1575.294,10697.59,10066,89934,13,9.62659,98.58315,0.02723468,235123,37.10691,0,16.66667,3.57213,36.58116,100,7635670102 2020-04-29 18:35:00.857 - Thread: 1 -> Autosave initiated 2020-04-29 18:35:00.857 - Thread: 1 -> Character state: True 2020-04-29 18:35:00.857 - Thread: 1 -> IsServer: True 2020-04-29 18:35:00.857 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 18:35:00.857 - Thread: 1 -> Autosave 2020-04-29 18:35:00.857 - Thread: 1 -> Saving world - START 2020-04-29 18:35:00.858 - Thread: 1 -> Making world state snapshot. 2020-04-29 18:35:00.858 - Thread: 1 -> Before snapshot.: GC Memory: 1,574 B 2020-04-29 18:35:00.891 - Thread: 1 -> After snapshot.: GC Memory: 1,575 B 2020-04-29 18:35:00.891 - Thread: 1 -> Directory cleanup: GC Memory: 1,575 B 2020-04-29 18:35:00.891 - Thread: 1 -> Saving world - END 2020-04-29 18:35:00.891 - Thread: 16 -> Session snapshot save - START 2020-04-29 18:35:00.892 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 18:35:01.264 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 18:35:01.745 - Thread: 16 -> Session snapshot save - END 2020-04-29 18:35:16.942 - Thread: 1 -> GC Memory: 1587.512 MB 2020-04-29 18:35:23.341 - Thread: 1 -> GUI Stats: Update 0.410391611111111, Draw 0.256884333333333 2020-04-29 18:35:46.942 - Thread: 1 -> GC Memory: 1591.098 MB 2020-04-29 18:35:53.341 - Thread: 1 -> GUI Stats: Update 0.374105888888889, Draw 0.216803055555556 2020-04-29 18:35:59.105 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:35:59.106 - Thread: 1 -> STATISTICS,20705.75,0,0,0,0,0,0,16.82751,69.37244,1,0,1590.978,10679.95,10066,89934,13,10.49091,98.37543,0.02670595,235136,32.38258,0,16.66667,3.397228,31.8565,100,7547574758 2020-04-29 18:36:16.956 - Thread: 1 -> GC Memory: 1571.029 MB 2020-04-29 18:36:23.340 - Thread: 1 -> GUI Stats: Update 0.359680666666668, Draw 0.22595011111111 2020-04-29 18:36:46.957 - Thread: 1 -> GC Memory: 1572.943 MB 2020-04-29 18:36:53.342 - Thread: 1 -> GUI Stats: Update 0.436314333333333, Draw 0.207475166666667 2020-04-29 18:36:59.122 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:36:59.123 - Thread: 1 -> STATISTICS,20765.7666667,0,0,0,0,0,0,15.91545,58.95045,1,0,1574.304,10753.58,10066,89934,13,8.855911,98.5378,0.02555697,235163,36.60392,0,16.66667,3.241611,36.0687,100,7635669366 2020-04-29 18:37:16.958 - Thread: 1 -> GC Memory: 1575.026 MB 2020-04-29 18:37:23.341 - Thread: 1 -> GUI Stats: Update 0.348085611111111, Draw 0.219797111111111 2020-04-29 18:37:46.974 - Thread: 1 -> GC Memory: 1570.369 MB 2020-04-29 18:37:53.341 - Thread: 1 -> GUI Stats: Update 0.342159666666667, Draw 0.217997055555556 2020-04-29 18:37:59.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:37:59.138 - Thread: 1 -> STATISTICS,20825.7833334,0,0,0,0,0,0,16.67265,59.60745,1,0,1570.569,10680.81,10066,89934,13,9.659785,98.47223,0.0245376,235163,35.57289,0,16.66667,3.436265,35.02942,100,7547195766 2020-04-29 18:38:16.974 - Thread: 1 -> GC Memory: 1572.376 MB 2020-04-29 18:38:23.341 - Thread: 1 -> GUI Stats: Update 0.357103777777777, Draw 0.218726 2020-04-29 18:38:46.974 - Thread: 1 -> GC Memory: 1574.558 MB 2020-04-29 18:38:53.343 - Thread: 1 -> GUI Stats: Update 0.438307, Draw 0.218118722222222 2020-04-29 18:38:59.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:38:59.155 - Thread: 1 -> STATISTICS,20885.8,0,0,0,0,0,0,17.7564,72.60925,1,0,1575.886,10601.86,10066,89934,13,10.24835,98.32529,0.02631906,235201,32.35444,0,16.66667,3.315796,31.8126,100,7567467018 2020-04-29 18:39:16.976 - Thread: 1 -> GC Memory: 1577.785 MB 2020-04-29 18:39:23.341 - Thread: 1 -> GUI Stats: Update 0.3697945, Draw 0.224228055555556 2020-04-29 18:39:46.992 - Thread: 1 -> GC Memory: 1573.086 MB 2020-04-29 18:39:53.344 - Thread: 1 -> GUI Stats: Update 0.384264888888889, Draw 0.224675666666667 2020-04-29 18:39:59.172 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:39:59.173 - Thread: 1 -> STATISTICS,20945.8166667,0,0,0,0,0,0,16.72426,62.58682,1,0,1574.114,10672.54,10066,89934,13,9.404583,98.68068,0.02707398,235179,40.32002,0,16.66667,3.79193,39.78807,100,7644786512 2020-04-29 18:40:00.858 - Thread: 1 -> Autosave initiated 2020-04-29 18:40:00.858 - Thread: 1 -> Character state: True 2020-04-29 18:40:00.858 - Thread: 1 -> IsServer: True 2020-04-29 18:40:00.858 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 18:40:00.858 - Thread: 1 -> Autosave 2020-04-29 18:40:00.858 - Thread: 1 -> Saving world - START 2020-04-29 18:40:00.858 - Thread: 1 -> Making world state snapshot. 2020-04-29 18:40:00.858 - Thread: 1 -> Before snapshot.: GC Memory: 1,575 B 2020-04-29 18:40:00.891 - Thread: 1 -> After snapshot.: GC Memory: 1,574 B 2020-04-29 18:40:00.891 - Thread: 1 -> Directory cleanup: GC Memory: 1,574 B 2020-04-29 18:40:00.891 - Thread: 1 -> Saving world - END 2020-04-29 18:40:00.892 - Thread: 16 -> Session snapshot save - START 2020-04-29 18:40:00.892 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 18:40:01.267 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 18:40:01.690 - Thread: 16 -> Session snapshot save - END 2020-04-29 18:40:17.010 - Thread: 1 -> GC Memory: 1587.28 MB 2020-04-29 18:40:23.344 - Thread: 1 -> GUI Stats: Update 0.359997166666667, Draw 0.210756555555555 2020-04-29 18:40:29.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:40:29.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:40:47.024 - Thread: 1 -> GC Memory: 1597.353 MB 2020-04-29 18:40:53.343 - Thread: 1 -> GUI Stats: Update 0.529091777777777, Draw 0.469450666666668 2020-04-29 18:40:59.189 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:40:59.190 - Thread: 1 -> STATISTICS,21005.8333334,0,0,0,0,0,0,22.48919,67.38049,1,0,1594.916,10772.25,10066,89934,13,11.07573,98.57056,0.02737253,235137,37.27585,0,16.66667,4.128573,36.74302,100,7733956864 2020-04-29 18:41:17.025 - Thread: 1 -> GC Memory: 1574.179 MB 2020-04-29 18:41:23.343 - Thread: 1 -> GUI Stats: Update 0.469230166666666, Draw 0.658557777777778 2020-04-29 18:41:47.042 - Thread: 1 -> GC Memory: 1579.038 MB 2020-04-29 18:41:53.343 - Thread: 1 -> GUI Stats: Update 0.478397777777777, Draw 0.652185388888889 2020-04-29 18:41:56.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:41:56.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:41:57.789 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-29 18:41:57.789 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-29 18:41:57.789 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-29 18:41:57.813 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-29 18:41:58.876 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:41:58.876 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:41:59.206 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:41:59.207 - Thread: 1 -> STATISTICS,21065.85,0,0,0,0,0,0,21.41738,62.01593,1,0,1578.612,10772.37,10066,89934,13,10.13432,98.53784,0.02659999,235101,36.73449,0,16.66667,3.722791,36.19737,100,7745016064 2020-04-29 18:42:04.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:42:04.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:42:17.057 - Thread: 1 -> GC Memory: 1579.813 MB 2020-04-29 18:42:23.342 - Thread: 1 -> GUI Stats: Update 0.448330277777778, Draw 0.364481388888889 2020-04-29 18:42:47.058 - Thread: 1 -> GC Memory: 1572.282 MB 2020-04-29 18:42:53.343 - Thread: 1 -> GUI Stats: Update 0.414385, Draw 0.223470333333333 2020-04-29 18:42:59.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:42:59.223 - Thread: 1 -> STATISTICS,21125.8666667,0,0,0,0,0,0,17.44436,70.49974,1,0,1572.956,10843.15,10066,89934,13,10.74985,98.40295,0.02678459,235081,35.03315,0,16.66667,3.766011,34.47365,100,7655845328 2020-04-29 18:43:17.060 - Thread: 1 -> GC Memory: 1574.787 MB 2020-04-29 18:43:23.342 - Thread: 1 -> GUI Stats: Update 0.355541111111111, Draw 0.218420111111111 2020-04-29 18:43:47.076 - Thread: 1 -> GC Memory: 1577.276 MB 2020-04-29 18:43:49.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:43:49.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:43:53.343 - Thread: 1 -> GUI Stats: Update 0.403361277777777, Draw 0.374981444444444 2020-04-29 18:43:59.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:43:59.241 - Thread: 1 -> STATISTICS,21185.8833334,0,0,0,0,0,0,15.99756,63.81776,1,0,1579.206,10673.82,10066,89934,13,9.711132,98.63081,0.02741602,235061,39.33501,0,16.66667,3.819875,38.79644,100,7644786128 2020-04-29 18:44:17.093 - Thread: 1 -> GC Memory: 1581.946 MB 2020-04-29 18:44:23.343 - Thread: 1 -> GUI Stats: Update 0.445048777777778, Draw 0.259750444444445 2020-04-29 18:44:47.109 - Thread: 1 -> GC Memory: 1574.943 MB 2020-04-29 18:44:53.346 - Thread: 1 -> GUI Stats: Update 0.375044888888889, Draw 0.275190833333333 2020-04-29 18:44:59.257 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:44:59.257 - Thread: 1 -> STATISTICS,21245.9,0,0,0,0,0,0,18.3619,62.8829,1,0,1575.171,10758.35,10068,89932,13,10.50392,98.4687,0.02588341,235128,35.60555,0,16.66667,3.739979,35.06031,100,7644786128 2020-04-29 18:45:00.859 - Thread: 1 -> Autosave initiated 2020-04-29 18:45:00.859 - Thread: 1 -> Character state: True 2020-04-29 18:45:00.859 - Thread: 1 -> IsServer: True 2020-04-29 18:45:00.859 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 18:45:00.859 - Thread: 1 -> Autosave 2020-04-29 18:45:00.859 - Thread: 1 -> Saving world - START 2020-04-29 18:45:00.860 - Thread: 1 -> Making world state snapshot. 2020-04-29 18:45:00.860 - Thread: 1 -> Before snapshot.: GC Memory: 1,575 B 2020-04-29 18:45:00.891 - Thread: 1 -> After snapshot.: GC Memory: 1,576 B 2020-04-29 18:45:00.892 - Thread: 1 -> Directory cleanup: GC Memory: 1,576 B 2020-04-29 18:45:00.892 - Thread: 1 -> Saving world - END 2020-04-29 18:45:00.892 - Thread: 16 -> Session snapshot save - START 2020-04-29 18:45:00.893 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 18:45:01.264 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 18:45:01.795 - Thread: 16 -> Session snapshot save - END 2020-04-29 18:45:17.109 - Thread: 1 -> GC Memory: 1589.849 MB 2020-04-29 18:45:23.343 - Thread: 1 -> GUI Stats: Update 0.368136944444444, Draw 0.223710666666666 2020-04-29 18:45:47.109 - Thread: 1 -> GC Memory: 1592.617 MB 2020-04-29 18:45:53.342 - Thread: 1 -> GUI Stats: Update 0.343429833333333, Draw 0.225232722222222 2020-04-29 18:45:59.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:45:59.274 - Thread: 1 -> STATISTICS,21305.9166667,0,0,0,0,0,0,18.70528,73.21577,1,0,1594.096,10685.14,10068,89932,12,11.27657,98.23074,0.02745726,235224,30.12683,0,16.66667,3.397273,29.5938,100,7567357328 2020-04-29 18:46:17.112 - Thread: 1 -> GC Memory: 1571.841 MB 2020-04-29 18:46:23.343 - Thread: 1 -> GUI Stats: Update 0.461006944444445, Draw 0.254415111111111 2020-04-29 18:46:47.127 - Thread: 1 -> GC Memory: 1574.451 MB 2020-04-29 18:46:53.343 - Thread: 1 -> GUI Stats: Update 0.368303166666667, Draw 0.253849611111111 2020-04-29 18:46:59.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:46:59.290 - Thread: 1 -> STATISTICS,21365.9333334,0,0,0,0,0,0,18.12485,72.31916,1,0,1575.832,10686.05,10072,89928,12,10.12576,98.50317,0.02606385,235269,36.71733,0,16.66667,3.717909,36.16774,100,7644772096 2020-04-29 18:47:17.127 - Thread: 1 -> GC Memory: 1577.341 MB 2020-04-29 18:47:23.342 - Thread: 1 -> GUI Stats: Update 0.3466095, Draw 0.232873722222222 2020-04-29 18:47:47.143 - Thread: 1 -> GC Memory: 1570.755 MB 2020-04-29 18:47:53.343 - Thread: 1 -> GUI Stats: Update 0.378746444444444, Draw 0.257811666666667 2020-04-29 18:47:59.307 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:47:59.307 - Thread: 1 -> STATISTICS,21425.95,0,0,0,0,0,0,18.66964,71.58768,1,0,1571.048,10717.6,10074,89926,12,10.51987,98.42662,0.02628645,235186,33.93728,0,16.66667,3.570158,33.40332,100,7567357696 2020-04-29 18:48:17.143 - Thread: 1 -> GC Memory: 1573.934 MB 2020-04-29 18:48:23.343 - Thread: 1 -> GUI Stats: Update 0.458405888888889, Draw 0.272602888888889 2020-04-29 18:48:47.158 - Thread: 1 -> GC Memory: 1578.199 MB 2020-04-29 18:48:53.342 - Thread: 1 -> GUI Stats: Update 0.375062166666667, Draw 0.246677111111111 2020-04-29 18:48:59.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:48:59.324 - Thread: 1 -> STATISTICS,21485.9666667,0,0,0,0,0,0,17.6782,59.07081,1,0,1578.078,10685.15,10088,89912,13,10.47672,98.39954,0.02878099,235190,34.21251,0,16.66667,3.58435,33.66495,100,7567357696 2020-04-29 18:49:17.159 - Thread: 1 -> GC Memory: 1580.443 MB 2020-04-29 18:49:23.342 - Thread: 1 -> GUI Stats: Update 0.366234166666667, Draw 0.243501722222222 2020-04-29 18:49:24.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:49:24.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:49:40.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:49:40.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:49:47.176 - Thread: 1 -> GC Memory: 1576.059 MB 2020-04-29 18:49:53.344 - Thread: 1 -> GUI Stats: Update 0.412840666666666, Draw 0.359046722222223 2020-04-29 18:49:59.340 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:49:59.340 - Thread: 1 -> STATISTICS,21545.9833334,0,0,0,0,0,0,14.93423,55.72402,1,0,1582.361,10889.69,9519,90481,14,9.515637,98.50682,0.02746074,235241,35.04852,0,16.66667,3.33509,34.52518,100,7733245696 2020-04-29 18:50:00.860 - Thread: 1 -> Autosave initiated 2020-04-29 18:50:00.860 - Thread: 1 -> Character state: True 2020-04-29 18:50:00.860 - Thread: 1 -> IsServer: True 2020-04-29 18:50:00.860 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 18:50:00.860 - Thread: 1 -> Autosave 2020-04-29 18:50:00.860 - Thread: 1 -> Saving world - START 2020-04-29 18:50:00.860 - Thread: 1 -> Making world state snapshot. 2020-04-29 18:50:00.860 - Thread: 1 -> Before snapshot.: GC Memory: 1,580 B 2020-04-29 18:50:00.887 - Thread: 1 -> After snapshot.: GC Memory: 1,581 B 2020-04-29 18:50:00.888 - Thread: 1 -> Directory cleanup: GC Memory: 1,581 B 2020-04-29 18:50:00.888 - Thread: 1 -> Saving world - END 2020-04-29 18:50:00.888 - Thread: 16 -> Session snapshot save - START 2020-04-29 18:50:00.889 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 18:50:01.273 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 18:50:01.700 - Thread: 16 -> Session snapshot save - END 2020-04-29 18:50:03.806 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:50:03.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:50:12.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:50:12.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:50:17.177 - Thread: 1 -> GC Memory: 1610.586 MB 2020-04-29 18:50:21.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:50:21.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:50:23.344 - Thread: 1 -> GUI Stats: Update 0.516635888888889, Draw 0.400075944444444 2020-04-29 18:50:33.490 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:50:33.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:50:41.157 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:50:41.157 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:50:47.192 - Thread: 1 -> GC Memory: 1612.499 MB 2020-04-29 18:50:53.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:50:53.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:50:53.343 - Thread: 1 -> GUI Stats: Update 0.409902055555556, Draw 0.353839666666666 2020-04-29 18:50:59.357 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:50:59.365 - Thread: 1 -> STATISTICS,21606,0,0,0,0,0,0,17.62555,64.82198,1,0,1615.975,10808.01,8947,91053,14,10.61782,98.54511,0.02720697,235113,36.6606,0,16.66667,3.892557,36.12723,100,7644772096 2020-04-29 18:51:17.193 - Thread: 1 -> GC Memory: 1577.739 MB 2020-04-29 18:51:23.342 - Thread: 1 -> GUI Stats: Update 0.368866055555556, Draw 0.238937944444444 2020-04-29 18:51:47.209 - Thread: 1 -> GC Memory: 1583.407 MB 2020-04-29 18:51:53.343 - Thread: 1 -> GUI Stats: Update 0.378747444444444, Draw 0.234635388888889 2020-04-29 18:51:59.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:51:59.374 - Thread: 1 -> STATISTICS,21666.0166667,0,0,0,0,0,0,17.80924,60.14077,1,0,1583.273,10687.73,8952,91048,14,9.160712,98.45061,0.02770074,235099,35.74189,0,16.66667,3.274212,35.18811,100,7555416186 2020-04-29 18:52:17.211 - Thread: 1 -> GC Memory: 1586.017 MB 2020-04-29 18:52:23.344 - Thread: 1 -> GUI Stats: Update 0.440459222222222, Draw 0.237522666666666 2020-04-29 18:52:47.225 - Thread: 1 -> GC Memory: 1574.235 MB 2020-04-29 18:52:53.343 - Thread: 1 -> GUI Stats: Update 0.350388611111111, Draw 0.243181555555556 2020-04-29 18:52:59.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:52:59.391 - Thread: 1 -> STATISTICS,21726.0333334,0,0,0,0,0,0,17.53797,59.21688,1,0,1576.014,10781.77,8955,91045,14,9.630479,98.6553,0.02641478,234877,39.94576,0,16.66667,3.846968,39.40861,100,7747528810 2020-04-29 18:53:10.318 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:53:10.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:53:17.227 - Thread: 1 -> GC Memory: 1579.354 MB 2020-04-29 18:53:23.342 - Thread: 1 -> GUI Stats: Update 0.378272055555556, Draw 0.316348166666667 2020-04-29 18:53:33.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:53:33.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:53:47.242 - Thread: 1 -> GC Memory: 1585.645 MB 2020-04-29 18:53:53.346 - Thread: 1 -> GUI Stats: Update 0.458759777777779, Draw 0.375443555555555 2020-04-29 18:53:59.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:53:59.408 - Thread: 1 -> STATISTICS,21786.05,0,0,0,0,0,0,19.28057,71.89092,1,0,1584.309,10808.6,8768,91232,14,10.21163,98.57771,0.02610702,235066,37.5875,0,16.66667,3.838298,37.0529,100,7736469610 2020-04-29 18:54:17.243 - Thread: 1 -> GC Memory: 1587.254 MB 2020-04-29 18:54:23.344 - Thread: 1 -> GUI Stats: Update 0.435087777777778, Draw 0.276617 2020-04-29 18:54:47.243 - Thread: 1 -> GC Memory: 1575.823 MB 2020-04-29 18:54:53.342 - Thread: 1 -> GUI Stats: Update 0.377686222222222, Draw 0.271759111111112 2020-04-29 18:54:59.424 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:54:59.424 - Thread: 1 -> STATISTICS,21846.0666667,0,0,0,0,0,0,18.73876,79.17354,1,0,1577.109,10605.95,8774,91226,14,10.85944,98.45202,0.02653735,235063,34.79629,0,16.66667,3.778682,34.25764,100,7559522410 2020-04-29 18:55:00.863 - Thread: 1 -> Autosave initiated 2020-04-29 18:55:00.863 - Thread: 1 -> Character state: True 2020-04-29 18:55:00.863 - Thread: 1 -> IsServer: True 2020-04-29 18:55:00.863 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 18:55:00.863 - Thread: 1 -> Autosave 2020-04-29 18:55:00.863 - Thread: 1 -> Saving world - START 2020-04-29 18:55:00.863 - Thread: 1 -> Making world state snapshot. 2020-04-29 18:55:00.863 - Thread: 1 -> Before snapshot.: GC Memory: 1,576 B 2020-04-29 18:55:00.894 - Thread: 1 -> After snapshot.: GC Memory: 1,578 B 2020-04-29 18:55:00.895 - Thread: 1 -> Directory cleanup: GC Memory: 1,578 B 2020-04-29 18:55:00.895 - Thread: 1 -> Saving world - END 2020-04-29 18:55:00.895 - Thread: 16 -> Session snapshot save - START 2020-04-29 18:55:00.896 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 18:55:01.273 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 18:55:01.804 - Thread: 16 -> Session snapshot save - END 2020-04-29 18:55:17.243 - Thread: 1 -> GC Memory: 1592.746 MB 2020-04-29 18:55:23.344 - Thread: 1 -> GUI Stats: Update 0.383617833333333, Draw 0.257667444444444 2020-04-29 18:55:47.260 - Thread: 1 -> GC Memory: 1595.482 MB 2020-04-29 18:55:53.342 - Thread: 1 -> GUI Stats: Update 0.440051555555556, Draw 0.246537722222222 2020-04-29 18:55:59.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:55:59.441 - Thread: 1 -> STATISTICS,21906.0833334,0,0,0,0,0,0,18.03455,77.29973,1,0,1596.958,10607.08,8778,91222,14,11.74707,98.16315,0.02691655,235292,28.93567,0,16.66667,3.399093,28.40416,100,7570581610 2020-04-29 18:56:17.277 - Thread: 1 -> GC Memory: 1574.358 MB 2020-04-29 18:56:23.343 - Thread: 1 -> GUI Stats: Update 0.378596, Draw 0.267934611111112 2020-04-29 18:56:47.293 - Thread: 1 -> GC Memory: 1578.264 MB 2020-04-29 18:56:53.343 - Thread: 1 -> GUI Stats: Update 0.377170888888889, Draw 0.251371611111111 2020-04-29 18:56:59.457 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:56:59.458 - Thread: 1 -> STATISTICS,21966.1,0,0,0,0,0,0,16.00573,64.84976,1,0,1579.525,10691.47,8778,91222,14,9.599612,98.58458,0.02757242,235297,37.62663,0,16.66667,3.61201,37.09405,100,7659055210 2020-04-29 18:57:17.310 - Thread: 1 -> GC Memory: 1582.409 MB 2020-04-29 18:57:23.344 - Thread: 1 -> GUI Stats: Update 0.353297611111111, Draw 0.233299888888889 2020-04-29 18:57:47.326 - Thread: 1 -> GC Memory: 1573.549 MB 2020-04-29 18:57:53.344 - Thread: 1 -> GUI Stats: Update 0.47617, Draw 0.268397833333333 2020-04-29 18:57:59.474 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:57:59.474 - Thread: 1 -> STATISTICS,22026.1166667,0,0,0,0,0,0,18.56136,61.1973,1,0,1576.1,10767.39,8778,91222,14,9.593021,98.69461,0.02630974,235080,41.02038,0,16.66667,3.935094,40.48491,100,7735467054 2020-04-29 18:58:02.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:58:02.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:58:05.693 - Thread: 1 -> Updating stopped. 2020-04-29 18:58:06.273 - Thread: 1 -> Updating continues. 2020-04-29 18:58:06.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:58:06.510 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:58:17.342 - Thread: 1 -> GC Memory: 1580.834 MB 2020-04-29 18:58:23.543 - Thread: 1 -> GUI Stats: Update 0.468098611111112, Draw 0.276990277777778 2020-04-29 18:58:26.423 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:58:26.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:58:27.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:58:27.429 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:58:41.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:58:41.477 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:58:47.342 - Thread: 1 -> GC Memory: 1589.451 MB 2020-04-29 18:58:53.543 - Thread: 1 -> GUI Stats: Update 0.403308055555555, Draw 0.364926833333333 2020-04-29 18:58:59.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:58:59.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:58:59.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:58:59.690 - Thread: 1 -> STATISTICS,22086.1333334,0,0,0,0,0,0,19.67361,56.27568,1,0,1596.297,10769.2,8969,91031,14,9.111238,98.75122,0.02523268,235030,43.33226,0,16.66667,3.948105,42.79113,100,7735770886 2020-04-29 18:58:59.973 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:58:59.974 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:59:10.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:59:10.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:59:17.359 - Thread: 1 -> GC Memory: 1597.039 MB 2020-04-29 18:59:23.541 - Thread: 1 -> GUI Stats: Update 0.395400388888889, Draw 0.355376055555555 2020-04-29 18:59:24.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:59:24.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:59:29.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:59:29.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:59:30.372 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:59:30.373 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:59:39.979 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:59:39.980 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:59:47.378 - Thread: 1 -> GC Memory: 1583.502 MB 2020-04-29 18:59:53.543 - Thread: 1 -> GUI Stats: Update 0.472244888888889, Draw 0.381238777777778 2020-04-29 18:59:56.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:59:56.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:59:57.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 18:59:57.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 18:59:59.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 18:59:59.707 - Thread: 1 -> STATISTICS,22146.15,0,0,0,0,0,0,17.17339,60.99055,1,0,1589.086,10811.93,9349,90651,14,10.49949,98.53194,0.02596502,235029,35.43178,0,16.66667,3.720157,34.91162,100,7647297286 2020-04-29 19:00:00.876 - Thread: 1 -> Autosave initiated 2020-04-29 19:00:00.876 - Thread: 1 -> Character state: True 2020-04-29 19:00:00.876 - Thread: 1 -> IsServer: True 2020-04-29 19:00:00.876 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 19:00:00.876 - Thread: 1 -> Autosave 2020-04-29 19:00:00.876 - Thread: 1 -> Saving world - START 2020-04-29 19:00:00.877 - Thread: 1 -> Making world state snapshot. 2020-04-29 19:00:00.877 - Thread: 1 -> Before snapshot.: GC Memory: 1,588 B 2020-04-29 19:00:00.913 - Thread: 1 -> After snapshot.: GC Memory: 1,587 B 2020-04-29 19:00:00.913 - Thread: 1 -> Directory cleanup: GC Memory: 1,587 B 2020-04-29 19:00:00.913 - Thread: 1 -> Saving world - END 2020-04-29 19:00:00.913 - Thread: 16 -> Session snapshot save - START 2020-04-29 19:00:00.914 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 19:00:01.286 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 19:00:01.713 - Thread: 16 -> Session snapshot save - END 2020-04-29 19:00:06.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:00:06.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:00:17.393 - Thread: 1 -> GC Memory: 1605.274 MB 2020-04-29 19:00:19.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:00:19.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:00:20.222 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:00:20.223 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:00:23.544 - Thread: 1 -> GUI Stats: Update 0.391900388888889, Draw 0.381173444444445 2020-04-29 19:00:29.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:00:29.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:00:40.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:00:40.141 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:00:41.160 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:00:41.161 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:00:47.410 - Thread: 1 -> GC Memory: 1616.8 MB 2020-04-29 19:00:48.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:00:48.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:00:53.544 - Thread: 1 -> GUI Stats: Update 0.401495055555555, Draw 0.381733777777778 2020-04-29 19:00:59.723 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:00:59.723 - Thread: 1 -> STATISTICS,22206.1666667,0,0,0,0,0,0,17.33321,54.09134,1,0,1620.256,10771.32,9919,90081,14,9.130933,98.68425,0.0255722,235158,41.50549,0,16.66667,3.789838,40.95938,100,7735770886 2020-04-29 19:01:00.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:01:00.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:01:00.936 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:01:00.937 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:01:10.760 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:01:10.760 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:01:17.425 - Thread: 1 -> GC Memory: 1580.402 MB 2020-04-29 19:01:23.548 - Thread: 1 -> GUI Stats: Update 0.460889666666667, Draw 0.372837277777778 2020-04-29 19:01:23.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:01:23.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:01:24.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:01:24.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:01:31.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:01:31.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:01:45.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:01:45.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:01:45.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:01:45.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:01:47.426 - Thread: 1 -> GC Memory: 1586.094 MB 2020-04-29 19:01:51.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:01:51.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:01:53.546 - Thread: 1 -> GUI Stats: Update 0.42921361111111, Draw 0.4076835 2020-04-29 19:01:59.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:01:59.741 - Thread: 1 -> STATISTICS,22266.1833334,0,0,0,0,0,0,17.50841,63.84069,1,0,1588.809,10769.16,10488,89512,14,9.584166,98.64281,0.02619488,235152,39.38958,0,16.66667,3.775163,38.85499,100,7735770886 2020-04-29 19:02:17.443 - Thread: 1 -> GC Memory: 1592.017 MB 2020-04-29 19:02:23.543 - Thread: 1 -> GUI Stats: Update 0.364961944444444, Draw 0.261294944444444 2020-04-29 19:02:47.460 - Thread: 1 -> GC Memory: 1575.828 MB 2020-04-29 19:02:53.543 - Thread: 1 -> GUI Stats: Update 0.372981388888888, Draw 0.253424333333333 2020-04-29 19:02:59.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:02:59.757 - Thread: 1 -> STATISTICS,22326.2,0,0,0,0,0,0,17.00237,64.70007,1,0,1577.533,10692.29,10481,89519,15,10.16296,98.3462,0.02739111,235042,31.48468,0,16.66667,3.199775,30.96399,100,7658075342 2020-04-29 19:03:17.461 - Thread: 1 -> GC Memory: 1580.169 MB 2020-04-29 19:03:23.543 - Thread: 1 -> GUI Stats: Update 0.459926444444444, Draw 0.2389295 2020-04-29 19:03:47.475 - Thread: 1 -> GC Memory: 1584.948 MB 2020-04-29 19:03:53.543 - Thread: 1 -> GUI Stats: Update 0.365253611111111, Draw 0.227693111111111 2020-04-29 19:03:59.773 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:03:59.774 - Thread: 1 -> STATISTICS,22386.2166667,0,0,0,0,0,0,17.12129,47.67724,1,0,1585.065,10688.04,10472,89528,14,7.512424,98.89699,0.0259609,234867,50.17681,0,16.66667,3.769495,49.62335,100,7643864646 2020-04-29 19:04:17.477 - Thread: 1 -> GC Memory: 1587.533 MB 2020-04-29 19:04:23.544 - Thread: 1 -> GUI Stats: Update 0.3451745, Draw 0.2436405 2020-04-29 19:04:47.477 - Thread: 1 -> GC Memory: 1577.399 MB 2020-04-29 19:04:53.543 - Thread: 1 -> GUI Stats: Update 0.351519888888889, Draw 0.227902388888889 2020-04-29 19:04:59.790 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:04:59.791 - Thread: 1 -> STATISTICS,22446.2333334,0,0,0,0,0,0,18.0521,64.83197,1,0,1578.715,10679.45,10473,89527,14,10.71603,98.57568,0.02331342,234724,38.8908,0,16.66667,4.167548,38.33687,100,7647577228 2020-04-29 19:05:00.877 - Thread: 1 -> Autosave initiated 2020-04-29 19:05:00.877 - Thread: 1 -> Character state: True 2020-04-29 19:05:00.877 - Thread: 1 -> IsServer: True 2020-04-29 19:05:00.877 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 19:05:00.877 - Thread: 1 -> Autosave 2020-04-29 19:05:00.877 - Thread: 1 -> Saving world - START 2020-04-29 19:05:00.877 - Thread: 1 -> Making world state snapshot. 2020-04-29 19:05:00.877 - Thread: 1 -> Before snapshot.: GC Memory: 1,578 B 2020-04-29 19:05:00.911 - Thread: 1 -> After snapshot.: GC Memory: 1,579 B 2020-04-29 19:05:00.911 - Thread: 1 -> Directory cleanup: GC Memory: 1,579 B 2020-04-29 19:05:00.911 - Thread: 1 -> Saving world - END 2020-04-29 19:05:00.911 - Thread: 16 -> Session snapshot save - START 2020-04-29 19:05:00.913 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 19:05:01.291 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 19:05:01.731 - Thread: 16 -> Session snapshot save - END 2020-04-29 19:05:17.477 - Thread: 1 -> GC Memory: 1593.519 MB 2020-04-29 19:05:23.543 - Thread: 1 -> GUI Stats: Update 0.448467833333333, Draw 0.226903111111111 2020-04-29 19:05:47.477 - Thread: 1 -> GC Memory: 1599.708 MB 2020-04-29 19:05:52.544 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:05:52.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:05:53.544 - Thread: 1 -> GUI Stats: Update 0.40864561111111, Draw 0.324355111111112 2020-04-29 19:05:59.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:05:59.807 - Thread: 1 -> STATISTICS,22506.25,0,0,0,0,0,0,18.08426,65.52732,1,0,1601.15,10767.63,10473,89527,14,10.0776,98.56569,0.02688283,234956,36.63332,0,16.66667,3.691759,36.10788,100,7736050828 2020-04-29 19:06:17.493 - Thread: 1 -> GC Memory: 1579.158 MB 2020-04-29 19:06:23.544 - Thread: 1 -> GUI Stats: Update 0.412686666666666, Draw 0.336887388888889 2020-04-29 19:06:30.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:06:30.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:06:35.618 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:06:35.619 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:06:47.495 - Thread: 1 -> GC Memory: 1587.426 MB 2020-04-29 19:06:53.545 - Thread: 1 -> GUI Stats: Update 0.420010222222222, Draw 0.369482777777778 2020-04-29 19:06:59.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:06:59.824 - Thread: 1 -> STATISTICS,22566.2666667,0,0,0,0,0,0,19.6078,43.32462,1,0,1588.876,10778.39,10473,89527,14,9.736057,98.46882,0.02699688,235018,34.77733,0,16.66667,3.385941,34.24483,100,7747110028 2020-04-29 19:07:17.511 - Thread: 1 -> GC Memory: 1592.254 MB 2020-04-29 19:07:23.544 - Thread: 1 -> GUI Stats: Update 0.501308, Draw 0.348151333333333 2020-04-29 19:07:41.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:07:41.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:07:46.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:07:46.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:07:47.527 - Thread: 1 -> GC Memory: 1578.018 MB 2020-04-29 19:07:53.544 - Thread: 1 -> GUI Stats: Update 0.425774944444445, Draw 0.342455777777779 2020-04-29 19:07:57.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:07:57.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:07:59.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:07:59.842 - Thread: 1 -> STATISTICS,22626.2833334,0,0,0,0,0,0,21.90709,72.75958,1,0,1579.248,10780.17,10473,89527,14,11.23446,98.32343,0.02734406,235167,31.47366,0,16.66667,3.535895,30.94598,100,7747115516 2020-04-29 19:08:17.544 - Thread: 1 -> GC Memory: 1584.707 MB 2020-04-29 19:08:22.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:08:22.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:08:23.544 - Thread: 1 -> GUI Stats: Update 0.445615944444445, Draw 0.346429166666666 2020-04-29 19:08:47.544 - Thread: 1 -> GC Memory: 1587.594 MB 2020-04-29 19:08:53.546 - Thread: 1 -> GUI Stats: Update 0.394081444444445, Draw 0.302178055555555 2020-04-29 19:08:59.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:08:59.858 - Thread: 1 -> STATISTICS,22686.3,0,0,0,0,0,0,20.12549,63.07093,1,0,1590.689,10781.22,10473,89527,14,11.33819,98.35266,0.02741197,235193,32.22305,0,16.66667,3.65351,31.69223,100,7736056316 2020-04-29 19:09:00.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:09:00.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:09:17.560 - Thread: 1 -> GC Memory: 1594.807 MB 2020-04-29 19:09:22.946 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:09:22.947 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:09:23.543 - Thread: 1 -> GUI Stats: Update 0.507383111111111, Draw 0.332414055555555 2020-04-29 19:09:47.560 - Thread: 1 -> GC Memory: 1577.318 MB 2020-04-29 19:09:53.543 - Thread: 1 -> GUI Stats: Update 0.357475055555555, Draw 0.233728777777778 2020-04-29 19:09:59.874 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:09:59.874 - Thread: 1 -> STATISTICS,22746.3166667,0,0,0,0,0,0,17.89882,69.68868,1,0,1578.18,10776.32,10475,89525,14,10.32157,98.4932,0.0271089,235192,35.19413,0,16.66667,3.632588,34.66383,100,7658641916 2020-04-29 19:10:00.877 - Thread: 1 -> Autosave initiated 2020-04-29 19:10:00.877 - Thread: 1 -> Character state: True 2020-04-29 19:10:00.877 - Thread: 1 -> IsServer: True 2020-04-29 19:10:00.877 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 19:10:00.877 - Thread: 1 -> Autosave 2020-04-29 19:10:00.877 - Thread: 1 -> Saving world - START 2020-04-29 19:10:00.877 - Thread: 1 -> Making world state snapshot. 2020-04-29 19:10:00.877 - Thread: 1 -> Before snapshot.: GC Memory: 1,579 B 2020-04-29 19:10:00.908 - Thread: 1 -> After snapshot.: GC Memory: 1,579 B 2020-04-29 19:10:00.908 - Thread: 1 -> Directory cleanup: GC Memory: 1,579 B 2020-04-29 19:10:00.908 - Thread: 1 -> Saving world - END 2020-04-29 19:10:00.908 - Thread: 16 -> Session snapshot save - START 2020-04-29 19:10:00.909 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 19:10:01.290 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 19:10:01.623 - Thread: 16 -> Session snapshot save - END 2020-04-29 19:10:03.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:10:03.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:10:17.560 - Thread: 1 -> GC Memory: 1599.48 MB 2020-04-29 19:10:17.642 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:10:17.643 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 19:10:23.546 - Thread: 1 -> GUI Stats: Update 0.373954277777778, Draw 0.304071499999999 2020-04-29 19:10:27.644 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:10:27.645 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 19:10:37.642 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:10:37.643 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 19:10:42.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:10:42.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:10:47.563 - Thread: 1 -> GC Memory: 1605.252 MB 2020-04-29 19:10:47.642 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:10:47.643 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 19:10:47.643 - Thread: 1 -> Next activation in 00:10:05.1192897 2020-04-29 19:10:53.545 - Thread: 1 -> GUI Stats: Update 0.399302222222221, Draw 0.273584 2020-04-29 19:10:57.559 - Thread: 1 -> Updating stopped. 2020-04-29 19:10:58.555 - Thread: 1 -> Updating continues. 2020-04-29 19:10:58.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:10:58.804 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:11:00.172 - Thread: 1 -> Updating stopped. 2020-04-29 19:11:00.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:11:00.239 - Thread: 1 -> STATISTICS,22806.3333334,0,0,0,0,0,0,16.19254,61.80815,1,0,1606.035,10692.98,10475,89525,14,9.911108,98.43867,0.02565129,235112,34.81999,0,16.66667,3.451047,34.27634,100,7647582716 2020-04-29 19:11:02.322 - Thread: 1 -> Updating continues. 2020-04-29 19:11:02.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:11:02.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:11:17.574 - Thread: 1 -> GC Memory: 1577.85 MB 2020-04-29 19:11:23.893 - Thread: 1 -> GUI Stats: Update 0.584872611111111, Draw 0.2331205 2020-04-29 19:11:47.591 - Thread: 1 -> GC Memory: 1579.024 MB 2020-04-29 19:11:53.890 - Thread: 1 -> GUI Stats: Update 0.377828666666666, Draw 0.213700055555556 2020-04-29 19:12:00.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:12:00.256 - Thread: 1 -> STATISTICS,22866.35,0,0,0,0,0,0,17.83684,60.95774,1,0,1579.755,10692.35,10475,89525,14,10.61937,98.42297,0.02560583,235124,33.67984,0,16.66667,3.576588,33.1487,100,7658641916 2020-04-29 19:12:17.591 - Thread: 1 -> GC Memory: 1584.365 MB 2020-04-29 19:12:23.892 - Thread: 1 -> GUI Stats: Update 0.402499388888889, Draw 0.277873944444444 2020-04-29 19:12:25.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:12:25.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:12:47.592 - Thread: 1 -> GC Memory: 2781.149 MB 2020-04-29 19:12:53.891 - Thread: 1 -> GUI Stats: Update 0.450368000000001, Draw 0.235099388888889 2020-04-29 19:13:00.271 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:13:00.272 - Thread: 1 -> STATISTICS,22926.3666667,0,0,0,0,0,0,16.88901,73.32319,1,0,1575.721,10764.14,10475,89525,14,10.36954,98.46489,0.02681174,235189,34.42387,0,16.66667,3.569598,33.89543,100,7647582716 2020-04-29 19:13:17.607 - Thread: 1 -> GC Memory: 1577.996 MB 2020-04-29 19:13:23.891 - Thread: 1 -> GUI Stats: Update 0.370803333333333, Draw 0.218967611111111 2020-04-29 19:13:47.624 - Thread: 1 -> GC Memory: 1580.161 MB 2020-04-29 19:13:53.891 - Thread: 1 -> GUI Stats: Update 0.377261833333333, Draw 0.241405833333334 2020-04-29 19:14:00.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:14:00.290 - Thread: 1 -> STATISTICS,22986.3833334,0,0,0,0,0,0,17.97671,64.56026,1,0,1581.217,10678.87,10476,89524,14,10.62321,98.55679,0.02670602,235031,36.97027,0,16.66667,3.927429,36.43671,100,7647582716 2020-04-29 19:14:17.625 - Thread: 1 -> GC Memory: 1582.686 MB 2020-04-29 19:14:23.891 - Thread: 1 -> GUI Stats: Update 0.395438500000001, Draw 0.2198025 2020-04-29 19:14:47.641 - Thread: 1 -> GC Memory: 1576.125 MB 2020-04-29 19:14:53.893 - Thread: 1 -> GUI Stats: Update 0.435226055555556, Draw 0.220355944444444 2020-04-29 19:15:00.305 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:15:00.306 - Thread: 1 -> STATISTICS,23046.4,0,0,0,0,0,0,19.13815,74.5331,1,0,1577.432,10785.71,10475,89525,13,11.95297,98.23643,0.02697865,235018,30.39428,0,16.66667,3.633019,29.85826,100,7733350686 2020-04-29 19:15:00.892 - Thread: 1 -> Autosave initiated 2020-04-29 19:15:00.892 - Thread: 1 -> Character state: True 2020-04-29 19:15:00.892 - Thread: 1 -> IsServer: True 2020-04-29 19:15:00.892 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 19:15:00.892 - Thread: 1 -> Autosave 2020-04-29 19:15:00.892 - Thread: 1 -> Saving world - START 2020-04-29 19:15:00.892 - Thread: 1 -> Making world state snapshot. 2020-04-29 19:15:00.892 - Thread: 1 -> Before snapshot.: GC Memory: 1,578 B 2020-04-29 19:15:00.933 - Thread: 1 -> After snapshot.: GC Memory: 1,582 B 2020-04-29 19:15:00.933 - Thread: 1 -> Directory cleanup: GC Memory: 1,582 B 2020-04-29 19:15:00.933 - Thread: 1 -> Saving world - END 2020-04-29 19:15:00.933 - Thread: 16 -> Session snapshot save - START 2020-04-29 19:15:00.935 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 19:15:01.314 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 19:15:01.912 - Thread: 16 -> Session snapshot save - END 2020-04-29 19:15:17.641 - Thread: 1 -> GC Memory: 1596.789 MB 2020-04-29 19:15:23.890 - Thread: 1 -> GUI Stats: Update 0.406653888888889, Draw 0.226646444444445 2020-04-29 19:15:47.658 - Thread: 1 -> GC Memory: 1599.975 MB 2020-04-29 19:15:53.891 - Thread: 1 -> GUI Stats: Update 0.384569222222223, Draw 0.228563722222222 2020-04-29 19:16:00.323 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:16:00.323 - Thread: 1 -> STATISTICS,23106.4166667,0,0,0,0,0,0,16.21847,51.90187,1,0,1601.497,10766.89,10475,89525,13,8.759524,98.79928,0.02724395,235009,44.00478,0,16.66667,3.85461,43.47641,100,7646834774 2020-04-29 19:16:17.675 - Thread: 1 -> GC Memory: 1575.776 MB 2020-04-29 19:16:23.894 - Thread: 1 -> GUI Stats: Update 0.424627777777779, Draw 0.231633388888889 2020-04-29 19:16:47.692 - Thread: 1 -> GC Memory: 1578.579 MB 2020-04-29 19:16:53.891 - Thread: 1 -> GUI Stats: Update 0.359185055555555, Draw 0.230566944444444 2020-04-29 19:17:00.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:17:00.339 - Thread: 1 -> STATISTICS,23166.4333334,0,0,0,0,0,0,18.0879,68.69348,1,0,1578.319,10767.51,10475,89525,13,10.17044,98.52158,0.0249132,235007,39.18162,0,16.66667,3.984944,38.60235,100,7657889238 2020-04-29 19:17:17.692 - Thread: 1 -> GC Memory: 1581.331 MB 2020-04-29 19:17:23.892 - Thread: 1 -> GUI Stats: Update 0.344124555555555, Draw 0.238238222222222 2020-04-29 19:17:47.692 - Thread: 1 -> GC Memory: 1582.957 MB 2020-04-29 19:17:53.891 - Thread: 1 -> GUI Stats: Update 0.366566111111111, Draw 0.244054 2020-04-29 19:18:00.355 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:18:00.356 - Thread: 1 -> STATISTICS,23226.45,0,0,0,0,0,0,17.41469,50.8708,1,0,1575.216,10681.73,10474,89526,12,8.335804,98.78568,0.02644814,235017,43.50653,0,16.66667,3.62662,42.97823,100,7646811646 2020-04-29 19:18:17.692 - Thread: 1 -> GC Memory: 1576.827 MB 2020-04-29 19:18:23.891 - Thread: 1 -> GUI Stats: Update 0.428019277777777, Draw 0.231588722222222 2020-04-29 19:18:47.708 - Thread: 1 -> GC Memory: 1579.071 MB 2020-04-29 19:18:53.892 - Thread: 1 -> GUI Stats: Update 0.348699055555556, Draw 0.236661 2020-04-29 19:19:00.372 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:19:00.375 - Thread: 1 -> STATISTICS,23286.4666667,0,0,0,0,0,0,16.5186,56.46085,1,0,1580.292,10693.87,10474,89526,12,8.750605,98.74493,0.02502782,235141,42.24392,0,16.66667,3.696599,41.71373,100,7646895054 2020-04-29 19:19:17.729 - Thread: 1 -> GC Memory: 1581.608 MB 2020-04-29 19:19:23.891 - Thread: 1 -> GUI Stats: Update 0.343857777777778, Draw 0.231420888888888 2020-04-29 19:19:47.743 - Thread: 1 -> GC Memory: 1576.823 MB 2020-04-29 19:19:53.892 - Thread: 1 -> GUI Stats: Update 0.345701611111111, Draw 0.225713944444445 2020-04-29 19:20:00.389 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:20:00.390 - Thread: 1 -> STATISTICS,23346.4833334,0,0,0,0,0,0,17.83351,71.11789,1,0,1577.035,10691.95,10474,89526,12,11.94892,98.047,0.0257954,235151,27.2306,0,16.66667,3.253763,26.69879,100,7654865540 2020-04-29 19:20:00.894 - Thread: 1 -> Autosave initiated 2020-04-29 19:20:00.894 - Thread: 1 -> Character state: True 2020-04-29 19:20:00.894 - Thread: 1 -> IsServer: True 2020-04-29 19:20:00.894 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 19:20:00.894 - Thread: 1 -> Autosave 2020-04-29 19:20:00.894 - Thread: 1 -> Saving world - START 2020-04-29 19:20:00.895 - Thread: 1 -> Making world state snapshot. 2020-04-29 19:20:00.895 - Thread: 1 -> Before snapshot.: GC Memory: 1,576 B 2020-04-29 19:20:00.932 - Thread: 1 -> After snapshot.: GC Memory: 1,580 B 2020-04-29 19:20:00.933 - Thread: 1 -> Directory cleanup: GC Memory: 1,580 B 2020-04-29 19:20:00.933 - Thread: 1 -> Saving world - END 2020-04-29 19:20:00.933 - Thread: 16 -> Session snapshot save - START 2020-04-29 19:20:00.934 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 19:20:01.309 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 19:20:01.795 - Thread: 16 -> Session snapshot save - END 2020-04-29 19:20:17.758 - Thread: 1 -> GC Memory: 1595.534 MB 2020-04-29 19:20:23.892 - Thread: 1 -> GUI Stats: Update 0.451473944444444, Draw 0.223943 2020-04-29 19:20:47.776 - Thread: 1 -> GC Memory: 1599.227 MB 2020-04-29 19:20:53.892 - Thread: 1 -> GUI Stats: Update 0.359401777777778, Draw 0.219031722222222 2020-04-29 19:20:56.858 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:20:56.859 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 19:21:00.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:21:00.413 - Thread: 1 -> STATISTICS,23406.5,0,0,0,0,0,0,17.54226,71.33568,1,0,1599.839,10605.73,10474,89526,12,11.47823,97.91496,0.0265277,235139,26.35489,0,16.66667,3.025075,25.80538,100,7566394252 2020-04-29 19:21:06.857 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:21:06.858 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 19:21:16.859 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:21:16.859 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 19:21:17.791 - Thread: 1 -> GC Memory: 1574.448 MB 2020-04-29 19:21:23.892 - Thread: 1 -> GUI Stats: Update 0.35764, Draw 0.222660222222222 2020-04-29 19:21:26.857 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:21:26.858 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 19:21:26.858 - Thread: 1 -> Next activation in -00:00:11.9326377 2020-04-29 19:21:26.858 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:21:26.858 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 19:21:36.857 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:21:36.858 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 19:21:46.857 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:21:46.858 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 19:21:47.792 - Thread: 1 -> GC Memory: 1577.045 MB 2020-04-29 19:21:53.892 - Thread: 1 -> GUI Stats: Update 0.344609777777778, Draw 0.231373722222222 2020-04-29 19:21:56.857 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:21:56.858 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 19:21:56.858 - Thread: 1 -> Next activation in -00:33:30.2647405 2020-04-29 19:21:56.858 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:21:56.858 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 19:22:00.423 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:22:00.426 - Thread: 1 -> STATISTICS,23466.5166667,0,0,0,0,0,0,19.74611,70.95719,1,0,1579.321,10605.62,10474,89526,12,11.76325,97.98057,0.02690498,235134,26.49255,0,16.66667,3.116385,25.95755,100,7566388324 2020-04-29 19:22:06.860 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:22:06.860 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 19:22:16.858 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:22:16.858 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 19:22:17.794 - Thread: 1 -> GC Memory: 1578.874 MB 2020-04-29 19:22:23.893 - Thread: 1 -> GUI Stats: Update 0.442685666666667, Draw 0.222107722222222 2020-04-29 19:22:26.858 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:22:26.858 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 19:22:26.858 - Thread: 1 -> Next activation in 00:17:23.7740032 2020-04-29 19:22:47.808 - Thread: 1 -> GC Memory: 1583.935 MB 2020-04-29 19:22:53.894 - Thread: 1 -> GUI Stats: Update 0.342815111111111, Draw 0.226695833333333 2020-04-29 19:23:00.440 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:23:00.440 - Thread: 1 -> STATISTICS,23526.5333334,0,0,0,0,0,0,17.5049,77.51247,1,0,1575.917,10607.18,10474,89526,13,12.00373,97.83571,0.02699156,235123,26.3532,0,16.66667,3.163366,25.78284,100,7567849062 2020-04-29 19:23:17.810 - Thread: 1 -> GC Memory: 1577.426 MB 2020-04-29 19:23:23.892 - Thread: 1 -> GUI Stats: Update 0.3403815, Draw 0.222305222222222 2020-04-29 19:23:47.826 - Thread: 1 -> GC Memory: 1580.721 MB 2020-04-29 19:23:53.893 - Thread: 1 -> GUI Stats: Update 0.358828277777778, Draw 0.219454166666667 2020-04-29 19:24:00.457 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:24:00.457 - Thread: 1 -> STATISTICS,23586.55,0,0,0,0,0,0,18.74844,73.88323,1,0,1581.898,10606.6,10474,89526,13,12.05561,97.85023,0.02784488,235126,26.07196,0,16.66667,3.143135,25.51147,100,7569469194 2020-04-29 19:24:17.827 - Thread: 1 -> GC Memory: 1582.148 MB 2020-04-29 19:24:23.895 - Thread: 1 -> GUI Stats: Update 0.413022944444444, Draw 0.228873055555555 2020-04-29 19:24:47.842 - Thread: 1 -> GC Memory: 1576.374 MB 2020-04-29 19:24:53.892 - Thread: 1 -> GUI Stats: Update 0.3278585, Draw 0.232363444444444 2020-04-29 19:25:00.473 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:25:00.473 - Thread: 1 -> STATISTICS,23646.5666667,0,0,0,0,0,0,18.20016,76.05008,1,0,1577.261,10606.57,10474,89526,13,11.83513,97.74355,0.05187349,234985,25.95129,0,16.66667,3.071369,25.36571,100,7569462794 2020-04-29 19:25:00.892 - Thread: 1 -> Autosave initiated 2020-04-29 19:25:00.892 - Thread: 1 -> Character state: True 2020-04-29 19:25:00.892 - Thread: 1 -> IsServer: True 2020-04-29 19:25:00.892 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 19:25:00.892 - Thread: 1 -> Autosave 2020-04-29 19:25:00.892 - Thread: 1 -> Saving world - START 2020-04-29 19:25:00.893 - Thread: 1 -> Making world state snapshot. 2020-04-29 19:25:00.893 - Thread: 1 -> Before snapshot.: GC Memory: 1,578 B 2020-04-29 19:25:00.930 - Thread: 1 -> After snapshot.: GC Memory: 1,581 B 2020-04-29 19:25:00.930 - Thread: 1 -> Directory cleanup: GC Memory: 1,581 B 2020-04-29 19:25:00.930 - Thread: 1 -> Saving world - END 2020-04-29 19:25:00.930 - Thread: 16 -> Session snapshot save - START 2020-04-29 19:25:00.931 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 19:25:01.310 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 19:25:01.910 - Thread: 16 -> Session snapshot save - END 2020-04-29 19:25:17.843 - Thread: 1 -> GC Memory: 1596.422 MB 2020-04-29 19:25:23.893 - Thread: 1 -> GUI Stats: Update 0.354705, Draw 0.225538555555556 2020-04-29 19:25:47.860 - Thread: 1 -> GC Memory: 1599.233 MB 2020-04-29 19:25:53.893 - Thread: 1 -> GUI Stats: Update 0.4120085, Draw 0.224694833333334 2020-04-29 19:26:00.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:26:00.490 - Thread: 1 -> STATISTICS,23706.5833334,0,0,0,0,0,0,17.51749,63.7226,1,0,1600.985,10596.41,10474,89526,13,12.23979,97.77547,0.04640035,235089,25.92178,0,16.66667,3.172772,25.34514,100,7569462266 2020-04-29 19:26:17.876 - Thread: 1 -> GC Memory: 1574.807 MB 2020-04-29 19:26:23.892 - Thread: 1 -> GUI Stats: Update 0.361970555555556, Draw 0.220364944444444 2020-04-29 19:26:47.877 - Thread: 1 -> GC Memory: 1577.065 MB 2020-04-29 19:26:53.893 - Thread: 1 -> GUI Stats: Update 0.33190988888889, Draw 0.215225444444444 2020-04-29 19:27:00.507 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:27:00.508 - Thread: 1 -> STATISTICS,23766.6,0,0,0,0,0,0,17.46019,54.03037,1,0,1579.067,10595.05,10474,89526,13,11.51449,97.85351,0.02477839,235125,25.98497,0,16.66667,2.992036,25.42721,100,7569463978 2020-04-29 19:27:17.893 - Thread: 1 -> GC Memory: 1580.046 MB 2020-04-29 19:27:23.893 - Thread: 1 -> GUI Stats: Update 0.348988222222222, Draw 0.215178666666666 2020-04-29 19:27:47.909 - Thread: 1 -> GC Memory: 1593.433 MB 2020-04-29 19:27:53.894 - Thread: 1 -> GUI Stats: Update 0.493193111111111, Draw 0.452469833333333 2020-04-29 19:28:00.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:28:00.524 - Thread: 1 -> STATISTICS,23826.6166667,0,0,0,0,0,0,21.82293,64.19213,1,0,1578.035,10778.3,10474,89526,13,10.65857,98.57694,0.02607754,235033,37.86761,0,16.66667,4.036147,37.32873,100,7735099382 2020-04-29 19:28:06.407 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:28:06.407 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:28:17.910 - Thread: 1 -> GC Memory: 1578.285 MB 2020-04-29 19:28:23.893 - Thread: 1 -> GUI Stats: Update 0.417573777777779, Draw 0.435363777777777 2020-04-29 19:28:47.927 - Thread: 1 -> GC Memory: 1585.159 MB 2020-04-29 19:28:48.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:28:48.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:28:49.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:28:49.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:28:53.893 - Thread: 1 -> GUI Stats: Update 0.377663888888889, Draw 0.299954111111112 2020-04-29 19:29:00.540 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:29:00.540 - Thread: 1 -> STATISTICS,23886.6333334,0,0,0,0,0,0,16.82159,62.08981,1,0,1584.965,10646.31,10474,89526,13,9.753148,98.48212,0.02690429,235031,34.76733,0,16.66667,3.390909,34.2396,100,7558147590 2020-04-29 19:29:17.945 - Thread: 1 -> GC Memory: 1589.981 MB 2020-04-29 19:29:23.894 - Thread: 1 -> GUI Stats: Update 0.385813333333333, Draw 0.330619611111111 2020-04-29 19:29:47.946 - Thread: 1 -> GC Memory: 1580.738 MB 2020-04-29 19:29:53.892 - Thread: 1 -> GUI Stats: Update 0.566439222222222, Draw 0.472896833333333 2020-04-29 19:29:57.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:29:57.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:30:00.557 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:30:00.560 - Thread: 1 -> STATISTICS,23946.65,0,0,0,0,0,0,17.22687,57.8554,1,0,1581.909,10864.98,10474,89526,13,9.951227,98.47719,0.02573691,235035,33.06329,0,16.66667,3.290203,32.5598,100,7735098054 2020-04-29 19:30:00.892 - Thread: 1 -> Autosave initiated 2020-04-29 19:30:00.892 - Thread: 1 -> Character state: True 2020-04-29 19:30:00.892 - Thread: 1 -> IsServer: True 2020-04-29 19:30:00.892 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 19:30:00.892 - Thread: 1 -> Autosave 2020-04-29 19:30:00.892 - Thread: 1 -> Saving world - START 2020-04-29 19:30:00.893 - Thread: 1 -> Making world state snapshot. 2020-04-29 19:30:00.893 - Thread: 1 -> Before snapshot.: GC Memory: 1,581 B 2020-04-29 19:30:00.931 - Thread: 1 -> After snapshot.: GC Memory: 1,586 B 2020-04-29 19:30:00.931 - Thread: 1 -> Directory cleanup: GC Memory: 1,586 B 2020-04-29 19:30:00.931 - Thread: 1 -> Saving world - END 2020-04-29 19:30:00.932 - Thread: 16 -> Session snapshot save - START 2020-04-29 19:30:00.932 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 19:30:01.310 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 19:30:01.807 - Thread: 16 -> Session snapshot save - END 2020-04-29 19:30:17.959 - Thread: 1 -> GC Memory: 1605.173 MB 2020-04-29 19:30:23.894 - Thread: 1 -> GUI Stats: Update 0.429635333333333, Draw 0.374210555555555 2020-04-29 19:30:47.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:30:47.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:30:47.976 - Thread: 1 -> GC Memory: 1616.477 MB 2020-04-29 19:30:53.893 - Thread: 1 -> GUI Stats: Update 0.404274777777777, Draw 0.284636722222222 2020-04-29 19:31:00.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:31:00.574 - Thread: 1 -> STATISTICS,24006.6666667,0,0,0,0,0,0,13.29333,59.78076,1,0,1615.841,10621.15,10474,89526,13,8.081236,98.69895,0.02635517,235007,39.98022,0,16.66667,3.230896,39.46006,100,7572122628 2020-04-29 19:31:17.977 - Thread: 1 -> GC Memory: 1576.023 MB 2020-04-29 19:31:23.892 - Thread: 1 -> GUI Stats: Update 0.341190444444444, Draw 0.226590111111112 2020-04-29 19:31:47.992 - Thread: 1 -> GC Memory: 1578.157 MB 2020-04-29 19:31:53.893 - Thread: 1 -> GUI Stats: Update 0.410251222222223, Draw 0.219828277777778 2020-04-29 19:32:00.591 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:32:00.591 - Thread: 1 -> STATISTICS,24066.6833334,0,0,0,0,0,0,11.96713,52.98075,1,0,1579.503,10607.27,10473,89527,13,6.70815,98.88197,0.02358864,235015,48.74627,0,16.66667,3.269973,48.20127,100,7572437480 2020-04-29 19:32:18.011 - Thread: 1 -> GC Memory: 1582.047 MB 2020-04-29 19:32:23.892 - Thread: 1 -> GUI Stats: Update 0.337894833333333, Draw 0.208457388888889 2020-04-29 19:32:35.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:32:35.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:32:48.028 - Thread: 1 -> GC Memory: 1585.271 MB 2020-04-29 19:32:53.894 - Thread: 1 -> GUI Stats: Update 0.386323555555556, Draw 0.310194666666667 2020-04-29 19:33:00.607 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:33:00.608 - Thread: 1 -> STATISTICS,24126.7,0,0,0,0,0,0,21.38192,59.97568,1,0,1578.293,10784.7,10470,89530,15,9.538518,98.64884,0.0243452,235092,39.04736,0,16.66667,3.724539,38.51976,100,7748775760 2020-04-29 19:33:06.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:33:06.025 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:33:16.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:33:16.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:33:18.043 - Thread: 1 -> GC Memory: 1579.993 MB 2020-04-29 19:33:23.892 - Thread: 1 -> GUI Stats: Update 0.447511444444444, Draw 0.560522555555555 2020-04-29 19:33:31.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:33:31.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:33:31.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:33:31.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:33:48.059 - Thread: 1 -> GC Memory: 1585.195 MB 2020-04-29 19:33:53.893 - Thread: 1 -> GUI Stats: Update 0.419713, Draw 0.255956833333333 2020-04-29 19:34:00.624 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:34:00.625 - Thread: 1 -> STATISTICS,24186.7166667,0,0,0,0,0,0,15.00432,59.90045,1,0,1587.377,10857.65,10470,89530,15,7.811931,98.66124,0.02280249,235100,39.34598,0,16.66667,3.073681,38.81923,100,7737716560 2020-04-29 19:34:02.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:34:02.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:34:18.060 - Thread: 1 -> GC Memory: 1591.05 MB 2020-04-29 19:34:23.893 - Thread: 1 -> GUI Stats: Update 0.385561333333333, Draw 0.336972999999999 2020-04-29 19:34:24.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:34:24.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:34:25.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:34:25.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:34:48.061 - Thread: 1 -> GC Memory: 1580.365 MB 2020-04-29 19:34:53.893 - Thread: 1 -> GUI Stats: Update 0.337996055555555, Draw 0.241298388888889 2020-04-29 19:35:00.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:35:00.642 - Thread: 1 -> STATISTICS,24246.7333334,0,0,0,0,0,0,15.85194,72.12183,1,0,1581.965,10701.51,10466,89534,16,8.852173,98.75483,0.02432059,235093,43.36922,0,16.66667,3.839118,42.8292,100,7651987104 2020-04-29 19:35:00.893 - Thread: 1 -> Autosave initiated 2020-04-29 19:35:00.893 - Thread: 1 -> Character state: True 2020-04-29 19:35:00.893 - Thread: 1 -> IsServer: True 2020-04-29 19:35:00.893 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 19:35:00.893 - Thread: 1 -> Autosave 2020-04-29 19:35:00.893 - Thread: 1 -> Saving world - START 2020-04-29 19:35:00.893 - Thread: 1 -> Making world state snapshot. 2020-04-29 19:35:00.893 - Thread: 1 -> Before snapshot.: GC Memory: 1,580 B 2020-04-29 19:35:00.931 - Thread: 1 -> After snapshot.: GC Memory: 1,585 B 2020-04-29 19:35:00.931 - Thread: 1 -> Directory cleanup: GC Memory: 1,585 B 2020-04-29 19:35:00.931 - Thread: 1 -> Saving world - END 2020-04-29 19:35:00.931 - Thread: 16 -> Session snapshot save - START 2020-04-29 19:35:00.932 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 19:35:01.412 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 19:35:02.003 - Thread: 16 -> Session snapshot save - END 2020-04-29 19:35:18.078 - Thread: 1 -> GC Memory: 1600.9 MB 2020-04-29 19:35:23.893 - Thread: 1 -> GUI Stats: Update 0.388161166666667, Draw 0.249114055555556 2020-04-29 19:35:47.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:35:47.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:35:48.092 - Thread: 1 -> GC Memory: 1607.559 MB 2020-04-29 19:35:53.893 - Thread: 1 -> GUI Stats: Update 0.406035555555556, Draw 0.245220888888889 2020-04-29 19:36:00.658 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:36:00.658 - Thread: 1 -> STATISTICS,24306.75,0,0,0,0,0,0,12.90302,65.63034,1,0,1605.498,10849.76,10459,89541,14,9.645334,98.30581,0.02584161,235089,31.42834,0,16.66667,3.031368,30.89588,100,7655234124 2020-04-29 19:36:18.111 - Thread: 1 -> GC Memory: 1576.75 MB 2020-04-29 19:36:22.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:36:22.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:36:23.894 - Thread: 1 -> GUI Stats: Update 0.367861888888888, Draw 0.295746722222222 2020-04-29 19:36:48.130 - Thread: 1 -> GC Memory: 1580.562 MB 2020-04-29 19:36:53.894 - Thread: 1 -> GUI Stats: Update 0.345950555555556, Draw 0.225628833333334 2020-04-29 19:37:00.674 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:37:00.675 - Thread: 1 -> STATISTICS,24366.7666667,0,0,0,0,0,0,15.40495,69.6129,1,0,1580.742,10691.08,10456,89544,13,9.374857,98.78334,0.02697051,235055,43.23432,0,16.66667,4.053156,42.70831,100,7647703510 2020-04-29 19:37:18.130 - Thread: 1 -> GC Memory: 1583.038 MB 2020-04-29 19:37:23.893 - Thread: 1 -> GUI Stats: Update 0.398699944444445, Draw 0.240394777777778 2020-04-29 19:37:48.143 - Thread: 1 -> GC Memory: 1584.336 MB 2020-04-29 19:37:53.893 - Thread: 1 -> GUI Stats: Update 0.341749111111112, Draw 0.221419611111111 2020-04-29 19:38:00.692 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:38:00.694 - Thread: 1 -> STATISTICS,24426.7833334,0,0,0,0,0,0,13.1578,67.72394,1,0,1576.353,10691.57,10456,89544,12,9.939414,98.48984,0.02522832,235053,35.11879,0,16.66667,3.490602,34.58844,100,7647691014 2020-04-29 19:38:18.143 - Thread: 1 -> GC Memory: 1576.529 MB 2020-04-29 19:38:23.896 - Thread: 1 -> GUI Stats: Update 0.328201388888889, Draw 0.217025444444445 2020-04-29 19:38:48.145 - Thread: 1 -> GC Memory: 1578.716 MB 2020-04-29 19:38:53.895 - Thread: 1 -> GUI Stats: Update 0.314978333333333, Draw 0.218714555555556 2020-04-29 19:39:00.708 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:39:00.709 - Thread: 1 -> STATISTICS,24486.8,0,0,0,0,0,0,14.71475,74.96159,1,0,1580.332,10691.43,10456,89544,12,9.741458,98.60846,0.02494753,235075,38.49217,0,16.66667,3.749698,37.95653,100,7647687734 2020-04-29 19:39:18.161 - Thread: 1 -> GC Memory: 1581.511 MB 2020-04-29 19:39:23.893 - Thread: 1 -> GUI Stats: Update 0.42839838888889, Draw 0.225438944444444 2020-04-29 19:39:48.162 - Thread: 1 -> GC Memory: 1578.863 MB 2020-04-29 19:39:48.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:39:48.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:39:50.960 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:39:50.960 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 19:39:53.894 - Thread: 1 -> GUI Stats: Update 0.3992575, Draw 0.303882722222222 2020-04-29 19:40:00.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:40:00.728 - Thread: 1 -> STATISTICS,24546.8166667,0,0,0,0,0,0,12.2865,60.9748,1,0,1581.564,10691.1,10455,89545,12,8.760476,98.71051,0.02558682,235071,40.99408,0,16.66667,3.591276,40.46546,100,7647677886 2020-04-29 19:40:00.897 - Thread: 1 -> Autosave initiated 2020-04-29 19:40:00.897 - Thread: 1 -> Character state: True 2020-04-29 19:40:00.897 - Thread: 1 -> IsServer: True 2020-04-29 19:40:00.897 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 19:40:00.897 - Thread: 1 -> Autosave 2020-04-29 19:40:00.897 - Thread: 1 -> Saving world - START 2020-04-29 19:40:00.897 - Thread: 1 -> Making world state snapshot. 2020-04-29 19:40:00.897 - Thread: 1 -> Before snapshot.: GC Memory: 1,579 B 2020-04-29 19:40:00.937 - Thread: 1 -> After snapshot.: GC Memory: 1,583 B 2020-04-29 19:40:00.937 - Thread: 1 -> Directory cleanup: GC Memory: 1,583 B 2020-04-29 19:40:00.937 - Thread: 1 -> Saving world - END 2020-04-29 19:40:00.938 - Thread: 16 -> Session snapshot save - START 2020-04-29 19:40:00.938 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 19:40:00.981 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:40:00.982 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 19:40:01.318 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 19:40:01.811 - Thread: 16 -> Session snapshot save - END 2020-04-29 19:40:10.976 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:40:10.977 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 19:40:18.176 - Thread: 1 -> GC Memory: 1598.668 MB 2020-04-29 19:40:20.976 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:40:20.977 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 19:40:20.977 - Thread: 1 -> Next activation in 00:05:03.5996787 2020-04-29 19:40:21.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:40:21.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:40:23.893 - Thread: 1 -> GUI Stats: Update 0.339936388888889, Draw 0.258114444444444 2020-04-29 19:40:48.178 - Thread: 1 -> GC Memory: 1607.18 MB 2020-04-29 19:40:53.895 - Thread: 1 -> GUI Stats: Update 0.386096555555555, Draw 0.308827722222222 2020-04-29 19:41:00.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:41:00.742 - Thread: 1 -> STATISTICS,24606.8333334,0,0,0,0,0,0,17.83749,69.59373,1,0,1608.177,10778,10455,89545,12,8.998841,98.64269,0.02378752,235074,39.08413,0,16.66667,3.517119,38.55364,100,7736434064 2020-04-29 19:41:18.198 - Thread: 1 -> GC Memory: 1576.602 MB 2020-04-29 19:41:23.894 - Thread: 1 -> GUI Stats: Update 0.475673888888889, Draw 0.317104222222222 2020-04-29 19:41:48.213 - Thread: 1 -> GC Memory: 1583.973 MB 2020-04-29 19:41:53.893 - Thread: 1 -> GUI Stats: Update 0.393707111111112, Draw 0.322473166666666 2020-04-29 19:42:00.759 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:42:00.759 - Thread: 1 -> STATISTICS,24666.85,0,0,0,0,0,0,18.2354,74.08436,1,0,1585.003,10790.5,10455,89545,12,9.529871,98.55292,0.02411141,235063,36.77302,0,16.66667,3.504421,36.24089,100,7747494096 2020-04-29 19:42:18.227 - Thread: 1 -> GC Memory: 1589.166 MB 2020-04-29 19:42:23.895 - Thread: 1 -> GUI Stats: Update 0.387618722222222, Draw 0.321257777777778 2020-04-29 19:42:48.229 - Thread: 1 -> GC Memory: 1592.936 MB 2020-04-29 19:42:53.895 - Thread: 1 -> GUI Stats: Update 0.392985555555555, Draw 0.3171895 2020-04-29 19:43:00.776 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:43:00.778 - Thread: 1 -> STATISTICS,24726.8666667,0,0,0,0,0,0,18.51862,71.71332,1,0,1577.756,10791.04,10455,89545,12,9.487061,98.59901,0.0243467,235087,37.90032,0,16.66667,3.595627,37.36934,100,7747497312 2020-04-29 19:43:18.244 - Thread: 1 -> GC Memory: 1581.215 MB 2020-04-29 19:43:23.894 - Thread: 1 -> GUI Stats: Update 0.468926555555556, Draw 0.326255555555556 2020-04-29 19:43:48.261 - Thread: 1 -> GC Memory: 1585.556 MB 2020-04-29 19:43:53.894 - Thread: 1 -> GUI Stats: Update 0.393618611111111, Draw 0.322877333333334 2020-04-29 19:44:00.792 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:44:00.792 - Thread: 1 -> STATISTICS,24786.8833334,0,0,0,0,0,0,17.53397,64.12763,1,0,1588.044,10790.32,10455,89545,12,9.743582,98.54677,0.02495143,235072,36.46363,0,16.66667,3.552863,35.93373,100,7747497664 2020-04-29 19:44:18.277 - Thread: 1 -> GC Memory: 1589.915 MB 2020-04-29 19:44:23.895 - Thread: 1 -> GUI Stats: Update 0.399164888888889, Draw 0.318154944444444 2020-04-29 19:44:48.278 - Thread: 1 -> GC Memory: 1578.535 MB 2020-04-29 19:44:53.896 - Thread: 1 -> GUI Stats: Update 0.396833777777778, Draw 0.312928055555556 2020-04-29 19:45:00.809 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:45:00.809 - Thread: 1 -> STATISTICS,24846.9,0,0,0,0,0,0,20.23116,65.51033,1,0,1580.116,10791.41,10455,89545,12,9.348621,98.5788,0.02440311,235068,37.38386,0,16.66667,3.494875,36.85255,100,7747501136 2020-04-29 19:45:00.895 - Thread: 1 -> Autosave initiated 2020-04-29 19:45:00.895 - Thread: 1 -> Character state: True 2020-04-29 19:45:00.895 - Thread: 1 -> IsServer: True 2020-04-29 19:45:00.895 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 19:45:00.895 - Thread: 1 -> Autosave 2020-04-29 19:45:00.895 - Thread: 1 -> Saving world - START 2020-04-29 19:45:00.895 - Thread: 1 -> Making world state snapshot. 2020-04-29 19:45:00.895 - Thread: 1 -> Before snapshot.: GC Memory: 1,581 B 2020-04-29 19:45:00.935 - Thread: 1 -> After snapshot.: GC Memory: 1,584 B 2020-04-29 19:45:00.936 - Thread: 1 -> Directory cleanup: GC Memory: 1,584 B 2020-04-29 19:45:00.936 - Thread: 1 -> Saving world - END 2020-04-29 19:45:00.936 - Thread: 16 -> Session snapshot save - START 2020-04-29 19:45:00.937 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 19:45:01.314 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 19:45:01.906 - Thread: 16 -> Session snapshot save - END 2020-04-29 19:45:18.279 - Thread: 1 -> GC Memory: 1599.984 MB 2020-04-29 19:45:23.894 - Thread: 1 -> GUI Stats: Update 0.479052222222223, Draw 0.316856444444445 2020-04-29 19:45:24.994 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:45:24.995 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 19:45:35.010 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:45:35.011 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 19:45:45.011 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:45:45.011 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 19:45:48.294 - Thread: 1 -> GC Memory: 1606.413 MB 2020-04-29 19:45:53.895 - Thread: 1 -> GUI Stats: Update 0.391886388888889, Draw 0.321695944444445 2020-04-29 19:45:55.009 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:45:55.010 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 19:45:55.010 - Thread: 1 -> Next activation in 00:10:15.6043424 2020-04-29 19:46:00.826 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:46:00.826 - Thread: 1 -> STATISTICS,24906.9166667,0,0,0,0,0,0,17.97642,72.81967,1,0,1609.083,10791.8,10455,89545,12,9.533529,98.5583,0.02589698,234768,36.66756,0,16.66667,3.495712,36.13892,100,7736440368 2020-04-29 19:46:18.315 - Thread: 1 -> GC Memory: 1576.004 MB 2020-04-29 19:46:23.895 - Thread: 1 -> GUI Stats: Update 0.394173, Draw 0.319422888888889 2020-04-29 19:46:48.328 - Thread: 1 -> GC Memory: 1583.186 MB 2020-04-29 19:46:48.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:46:48.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:46:53.895 - Thread: 1 -> GUI Stats: Update 0.440565388888889, Draw 0.313462611111111 2020-04-29 19:47:00.843 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:47:00.843 - Thread: 1 -> STATISTICS,24966.9333334,0,0,0,0,0,0,14.89861,64.8783,1,0,1584.22,10781.51,10455,89545,12,9.585383,98.50582,0.02426982,234752,35.95225,0,16.66667,3.446161,35.41505,100,7738216940 2020-04-29 19:47:18.345 - Thread: 1 -> GC Memory: 1589.382 MB 2020-04-29 19:47:23.894 - Thread: 1 -> GUI Stats: Update 0.41107, Draw 0.288381333333334 2020-04-29 19:47:38.643 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:47:38.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:47:48.345 - Thread: 1 -> GC Memory: 1594.234 MB 2020-04-29 19:47:48.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:47:48.610 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:47:53.895 - Thread: 1 -> GUI Stats: Update 0.397653222222222, Draw 0.343882944444444 2020-04-29 19:48:00.859 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:48:00.865 - Thread: 1 -> STATISTICS,25026.95,0,0,0,0,0,0,13.64855,67.23318,1,0,1579.074,10947.03,10455,89545,12,9.905405,98.57249,0.0257392,234722,35.46812,0,16.66667,3.513261,34.96181,100,7648942802 2020-04-29 19:48:18.361 - Thread: 1 -> GC Memory: 1579.241 MB 2020-04-29 19:48:23.895 - Thread: 1 -> GUI Stats: Update 0.366981222222223, Draw 0.2405885 2020-04-29 19:48:48.362 - Thread: 1 -> GC Memory: 1583.237 MB 2020-04-29 19:48:53.895 - Thread: 1 -> GUI Stats: Update 0.439102388888889, Draw 0.216316666666667 2020-04-29 19:49:00.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:49:00.876 - Thread: 1 -> STATISTICS,25086.9666667,0,0,0,0,0,0,15.01196,80.96614,1,0,1585.66,10807.23,10455,89545,12,9.808557,98.54737,0.02854972,234718,38.08947,0,16.66667,3.736027,37.53617,100,7649408418 2020-04-29 19:49:18.377 - Thread: 1 -> GC Memory: 1587.245 MB 2020-04-29 19:49:23.896 - Thread: 1 -> GUI Stats: Update 0.361481888888889, Draw 0.228966888888889 2020-04-29 19:49:48.396 - Thread: 1 -> GC Memory: 1576.504 MB 2020-04-29 19:49:53.895 - Thread: 1 -> GUI Stats: Update 0.345119222222222, Draw 0.256090722222222 2020-04-29 19:50:00.893 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:50:00.893 - Thread: 1 -> STATISTICS,25146.9833334,0,0,0,0,0,0,12.29758,79.09438,1,0,1579.068,10644.1,10455,89545,13,9.699365,98.45862,0.02469624,234727,34.41201,0,16.66667,3.337747,33.8816,100,7566093226 2020-04-29 19:50:00.895 - Thread: 1 -> Autosave initiated 2020-04-29 19:50:00.895 - Thread: 1 -> Character state: True 2020-04-29 19:50:00.895 - Thread: 1 -> IsServer: True 2020-04-29 19:50:00.895 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 19:50:00.895 - Thread: 1 -> Autosave 2020-04-29 19:50:00.895 - Thread: 1 -> Saving world - START 2020-04-29 19:50:00.896 - Thread: 1 -> Making world state snapshot. 2020-04-29 19:50:00.896 - Thread: 1 -> Before snapshot.: GC Memory: 1,579 B 2020-04-29 19:50:00.939 - Thread: 1 -> After snapshot.: GC Memory: 1,582 B 2020-04-29 19:50:00.940 - Thread: 1 -> Directory cleanup: GC Memory: 1,582 B 2020-04-29 19:50:00.940 - Thread: 1 -> Saving world - END 2020-04-29 19:50:00.940 - Thread: 16 -> Session snapshot save - START 2020-04-29 19:50:00.941 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 19:50:01.320 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 19:50:01.816 - Thread: 16 -> Session snapshot save - END 2020-04-29 19:50:18.397 - Thread: 1 -> GC Memory: 1597.348 MB 2020-04-29 19:50:23.895 - Thread: 1 -> GUI Stats: Update 0.349548611111111, Draw 0.242872111111112 2020-04-29 19:50:48.413 - Thread: 1 -> GC Memory: 1611.649 MB 2020-04-29 19:50:53.895 - Thread: 1 -> GUI Stats: Update 0.437411055555555, Draw 0.247314555555556 2020-04-29 19:51:00.910 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:51:00.921 - Thread: 1 -> STATISTICS,25207,0,0,0,0,0,0,12.89113,64.52603,1,0,1615.558,10847.43,10455,89545,13,7.766242,98.65783,0.02383827,234723,40.18521,0,16.66667,3.120881,39.64586,100,7735252040 2020-04-29 19:51:09.076 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:51:09.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:51:18.428 - Thread: 1 -> GC Memory: 1576.335 MB 2020-04-29 19:51:23.897 - Thread: 1 -> GUI Stats: Update 0.366682166666666, Draw 0.262130333333333 2020-04-29 19:51:48.429 - Thread: 1 -> GC Memory: 1578.592 MB 2020-04-29 19:51:53.896 - Thread: 1 -> GUI Stats: Update 0.345810333333333, Draw 0.225699444444445 2020-04-29 19:52:00.927 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:52:00.928 - Thread: 1 -> STATISTICS,25267.0166667,0,0,0,0,0,0,14.15993,60.2368,1,0,1581.763,10804.32,10455,89545,13,8.024604,98.68375,0.0239212,234724,40.27946,0,16.66667,3.232267,39.74928,100,7735252408 2020-04-29 19:52:08.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:52:08.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:52:18.444 - Thread: 1 -> GC Memory: 1584.994 MB 2020-04-29 19:52:23.896 - Thread: 1 -> GUI Stats: Update 0.373623611111111, Draw 0.280649333333334 2020-04-29 19:52:27.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:52:27.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:52:48.445 - Thread: 1 -> GC Memory: 1589.535 MB 2020-04-29 19:52:53.896 - Thread: 1 -> GUI Stats: Update 0.455121444444445, Draw 0.255303055555556 2020-04-29 19:53:00.943 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:53:00.944 - Thread: 1 -> STATISTICS,25327.0333334,0,0,0,0,0,0,14.27977,54.06799,1,0,1579.684,10703.29,10075,89925,13,7.967968,98.64398,0.02554767,234742,41.65408,0,16.66667,3.318984,41.08924,100,7569743504 2020-04-29 19:53:18.445 - Thread: 1 -> GC Memory: 1583.812 MB 2020-04-29 19:53:23.896 - Thread: 1 -> GUI Stats: Update 0.350840111111112, Draw 0.278989944444445 2020-04-29 19:53:48.446 - Thread: 1 -> GC Memory: 1587.609 MB 2020-04-29 19:53:53.896 - Thread: 1 -> GUI Stats: Update 0.343091333333333, Draw 0.244554 2020-04-29 19:54:00.960 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:54:00.960 - Thread: 1 -> STATISTICS,25387.05,0,0,0,0,0,0,14.25286,63.20452,1,0,1589.591,10797.83,8745,91255,13,9.242114,98.50703,0.02287314,234752,35.52718,0,16.66667,3.283463,34.99678,100,7744131584 2020-04-29 19:54:03.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:54:03.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:54:18.446 - Thread: 1 -> GC Memory: 1595.736 MB 2020-04-29 19:54:23.895 - Thread: 1 -> GUI Stats: Update 0.376312555555556, Draw 0.229123277777778 2020-04-29 19:54:24.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:54:24.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:54:48.461 - Thread: 1 -> GC Memory: 1577.937 MB 2020-04-29 19:54:53.898 - Thread: 1 -> GUI Stats: Update 0.449621666666666, Draw 0.290129388888889 2020-04-29 19:55:00.898 - Thread: 1 -> Autosave initiated 2020-04-29 19:55:00.898 - Thread: 1 -> Character state: True 2020-04-29 19:55:00.898 - Thread: 1 -> IsServer: True 2020-04-29 19:55:00.898 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 19:55:00.898 - Thread: 1 -> Autosave 2020-04-29 19:55:00.899 - Thread: 1 -> Saving world - START 2020-04-29 19:55:00.899 - Thread: 1 -> Making world state snapshot. 2020-04-29 19:55:00.899 - Thread: 1 -> Before snapshot.: GC Memory: 1,578 B 2020-04-29 19:55:00.929 - Thread: 1 -> After snapshot.: GC Memory: 1,580 B 2020-04-29 19:55:00.929 - Thread: 1 -> Directory cleanup: GC Memory: 1,580 B 2020-04-29 19:55:00.929 - Thread: 1 -> Saving world - END 2020-04-29 19:55:00.930 - Thread: 16 -> Session snapshot save - START 2020-04-29 19:55:00.930 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 19:55:00.977 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:55:00.977 - Thread: 1 -> STATISTICS,25447.0666667,0,0,0,0,0,0,24.97561,79.51034,1,0,1582.544,10642.85,8563,91437,13,8.928219,98.43629,0.02633133,234717,34.78204,0,16.66667,3.105417,34.23815,100,7578243584 2020-04-29 19:55:01.305 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 19:55:01.838 - Thread: 16 -> Session snapshot save - END 2020-04-29 19:55:18.462 - Thread: 1 -> GC Memory: 1594.466 MB 2020-04-29 19:55:23.896 - Thread: 1 -> GUI Stats: Update 0.365510944444445, Draw 0.274356611111111 2020-04-29 19:55:37.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:55:37.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:55:48.479 - Thread: 1 -> GC Memory: 1604.26 MB 2020-04-29 19:55:49.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:55:49.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:55:53.896 - Thread: 1 -> GUI Stats: Update 0.364871444444445, Draw 0.306935555555555 2020-04-29 19:55:58.490 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:55:58.490 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:56:00.994 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:56:00.996 - Thread: 1 -> STATISTICS,25507.0833334,0,0,0,0,0,0,13.44723,54.30391,1,0,1604.183,10873.23,8566,91434,14,8.995368,98.36462,0.02559568,234723,31.92457,0,16.66667,2.871732,31.40248,100,7733208302 2020-04-29 19:56:06.414 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:56:06.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:56:11.062 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:56:11.062 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 19:56:15.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:56:15.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:56:18.479 - Thread: 1 -> GC Memory: 1578.283 MB 2020-04-29 19:56:21.062 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:56:21.062 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 19:56:23.898 - Thread: 1 -> GUI Stats: Update 0.395885111111111, Draw 0.371549666666667 2020-04-29 19:56:24.127 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:56:24.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:56:30.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:56:30.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:56:31.061 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:56:31.062 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 19:56:41.078 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:56:41.078 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 19:56:41.078 - Thread: 1 -> Next activation in -00:07:48.6088105 2020-04-29 19:56:41.078 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:56:41.079 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 19:56:46.030 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:56:46.030 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:56:48.480 - Thread: 1 -> GC Memory: 1585.639 MB 2020-04-29 19:56:51.078 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:56:51.078 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 19:56:53.898 - Thread: 1 -> GUI Stats: Update 0.454543222222223, Draw 0.292241055555556 2020-04-29 19:57:01.011 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:57:01.011 - Thread: 1 -> STATISTICS,25567.1,0,0,0,0,0,0,13.33013,66.31271,1,0,1584.47,10625.65,8566,91434,14,8.650791,98.44285,0.02355878,234748,33.73835,0,16.66667,2.918634,33.21299,100,7567320302 2020-04-29 19:57:01.078 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:57:01.078 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 19:57:11.078 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:57:11.079 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 19:57:11.079 - Thread: 1 -> Next activation in -00:18:44.3192083 2020-04-29 19:57:11.079 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:57:11.079 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 19:57:18.496 - Thread: 1 -> GC Memory: 1586.505 MB 2020-04-29 19:57:21.078 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:57:21.079 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 19:57:23.895 - Thread: 1 -> GUI Stats: Update 0.351923111111111, Draw 0.242450833333333 2020-04-29 19:57:31.078 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:57:31.078 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 19:57:41.078 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:57:41.079 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 19:57:41.079 - Thread: 1 -> Next activation in -00:18:09.2396156 2020-04-29 19:57:41.079 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:57:41.079 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 19:57:47.492 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:57:47.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:57:48.512 - Thread: 1 -> GC Memory: 1595.457 MB 2020-04-29 19:57:51.080 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:57:51.082 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 19:57:53.896 - Thread: 1 -> GUI Stats: Update 0.378288055555556, Draw 0.296608944444444 2020-04-29 19:57:55.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:57:55.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:58:01.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:58:01.030 - Thread: 1 -> STATISTICS,25627.1166667,0,0,0,0,0,0,11.68303,68.85397,1,0,1580.134,10792.25,8566,91434,14,9.523858,98.40306,0.02304597,234749,34.12169,0,16.66667,3.249701,33.57678,100,7567320302 2020-04-29 19:58:01.079 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:58:01.080 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 19:58:08.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:58:08.129 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:58:11.079 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:58:11.079 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 19:58:11.079 - Thread: 1 -> Next activation in -00:22:27.4608140 2020-04-29 19:58:11.079 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:58:11.079 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 19:58:16.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:58:16.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:58:18.513 - Thread: 1 -> GC Memory: 1582.222 MB 2020-04-29 19:58:21.080 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:58:21.080 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 19:58:23.896 - Thread: 1 -> GUI Stats: Update 0.456804666666667, Draw 0.315249000000001 2020-04-29 19:58:28.127 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:58:28.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:58:31.078 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:58:31.079 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 19:58:41.079 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:58:41.079 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 19:58:41.079 - Thread: 1 -> Next activation in -00:07:11.6287415 2020-04-29 19:58:41.079 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:58:41.079 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 19:58:48.529 - Thread: 1 -> GC Memory: 1586.275 MB 2020-04-29 19:58:51.078 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:58:51.079 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 19:58:53.896 - Thread: 1 -> GUI Stats: Update 0.386922277777778, Draw 0.280791111111112 2020-04-29 19:58:59.498 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:58:59.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:59:01.045 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 19:59:01.045 - Thread: 1 -> STATISTICS,25687.1333334,0,0,0,0,0,0,14.67893,62.1285,1,0,1589.843,10782.32,8565,91435,15,9.505812,98.43926,0.02345053,234710,34.6593,0,16.66667,3.294648,34.11836,100,7644589886 2020-04-29 19:59:01.078 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:59:01.079 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 19:59:07.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:59:07.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:59:11.078 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 19:59:11.078 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 19:59:11.078 - Thread: 1 -> Next activation in 00:32:23.7625742 2020-04-29 19:59:15.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:59:15.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:59:18.529 - Thread: 1 -> GC Memory: 1594.053 MB 2020-04-29 19:59:23.895 - Thread: 1 -> GUI Stats: Update 0.391632888888889, Draw 0.340966055555556 2020-04-29 19:59:25.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:59:25.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:59:35.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 19:59:35.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 19:59:48.530 - Thread: 1 -> GC Memory: 1581.537 MB 2020-04-29 19:59:53.896 - Thread: 1 -> GUI Stats: Update 0.378503000000001, Draw 0.283019277777778 2020-04-29 20:00:00.896 - Thread: 1 -> Autosave initiated 2020-04-29 20:00:00.896 - Thread: 1 -> Character state: True 2020-04-29 20:00:00.896 - Thread: 1 -> IsServer: True 2020-04-29 20:00:00.896 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 20:00:00.896 - Thread: 1 -> Autosave 2020-04-29 20:00:00.896 - Thread: 1 -> Saving world - START 2020-04-29 20:00:00.897 - Thread: 1 -> Making world state snapshot. 2020-04-29 20:00:00.897 - Thread: 1 -> Before snapshot.: GC Memory: 1,583 B 2020-04-29 20:00:00.929 - Thread: 1 -> After snapshot.: GC Memory: 1,583 B 2020-04-29 20:00:00.929 - Thread: 1 -> Directory cleanup: GC Memory: 1,583 B 2020-04-29 20:00:00.929 - Thread: 1 -> Saving world - END 2020-04-29 20:00:00.930 - Thread: 16 -> Session snapshot save - START 2020-04-29 20:00:00.930 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 20:00:01.061 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 20:00:01.061 - Thread: 1 -> STATISTICS,25747.15,0,0,0,0,0,0,18.96232,57.69465,1,0,1583.849,10648,7805,92195,14,8.243104,98.48254,0.02604712,234693,35.44347,0,16.66667,2.921642,34.90563,100,7578234686 2020-04-29 20:00:01.297 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 20:00:01.751 - Thread: 16 -> Session snapshot save - END 2020-04-29 20:00:18.546 - Thread: 1 -> GC Memory: 1598.458 MB 2020-04-29 20:00:23.897 - Thread: 1 -> GUI Stats: Update 0.468468055555556, Draw 0.2924575 2020-04-29 20:00:48.546 - Thread: 1 -> GC Memory: 1602.854 MB 2020-04-29 20:00:53.896 - Thread: 1 -> GUI Stats: Update 0.408524555555555, Draw 0.321148611111111 2020-04-29 20:01:01.078 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 20:01:01.078 - Thread: 1 -> STATISTICS,25807.1666667,0,0,0,0,0,0,14.17837,63.7754,1,0,1605.228,10612.84,7805,92195,14,8.542906,98.46266,0.02315099,234723,34.82933,0,16.66667,2.975437,34.29389,100,7567172630 2020-04-29 20:01:02.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 20:01:02.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 20:01:04.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 20:01:04.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 20:01:15.761 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 20:01:15.761 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 20:01:18.546 - Thread: 1 -> GC Memory: 1577.706 MB 2020-04-29 20:01:23.897 - Thread: 1 -> GUI Stats: Update 0.373555166666667, Draw 0.306611333333333 2020-04-29 20:01:31.161 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 20:01:31.162 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 20:01:41.477 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 20:01:41.478 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 20:01:48.564 - Thread: 1 -> GC Memory: 1584.422 MB 2020-04-29 20:01:53.896 - Thread: 1 -> GUI Stats: Update 0.372211666666666, Draw 0.301536666666666 2020-04-29 20:02:01.095 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 20:02:01.095 - Thread: 1 -> STATISTICS,25867.1833334,0,0,0,0,0,0,12.86141,72.39688,1,0,1585.762,10647.89,7426,92574,15,9.445826,98.3697,0.02346983,234726,33.12906,0,16.66667,3.129313,32.58895,100,7567172630 2020-04-29 20:02:18.580 - Thread: 1 -> GC Memory: 1590.185 MB 2020-04-29 20:02:23.897 - Thread: 1 -> GUI Stats: Update 0.485343722222222, Draw 0.426794555555555 2020-04-29 20:02:45.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 20:02:45.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 20:02:48.597 - Thread: 1 -> GC Memory: 1591.15 MB 2020-04-29 20:02:53.896 - Thread: 1 -> GUI Stats: Update 0.411430944444445, Draw 0.476183722222222 2020-04-29 20:03:01.111 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 20:03:01.112 - Thread: 1 -> STATISTICS,25927.2,0,0,0,0,0,0,16.4516,58.58706,1,0,1580.656,10824.39,7425,92575,15,8.458048,98.53057,0.02477341,234732,35.95106,0,16.66667,3.040758,35.42278,100,7744119830 2020-04-29 20:03:02.285 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 20:03:02.286 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 20:03:18.613 - Thread: 1 -> GC Memory: 1581.012 MB 2020-04-29 20:03:22.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 20:03:22.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 20:03:23.898 - Thread: 1 -> GUI Stats: Update 0.384927166666666, Draw 0.317738944444444 2020-04-29 20:03:34.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 20:03:34.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 20:03:48.630 - Thread: 1 -> GC Memory: 1591.729 MB 2020-04-29 20:03:49.502 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 20:03:49.502 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 20:03:53.897 - Thread: 1 -> GUI Stats: Update 0.375380777777778, Draw 0.308543444444444 2020-04-29 20:04:01.128 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 20:04:01.128 - Thread: 1 -> STATISTICS,25987.2166667,0,0,0,0,0,0,17.35171,59.60076,1,0,1594.005,10845.94,6855,93145,14,8.817976,98.4966,0.02311482,234713,36.20161,0,16.66667,3.19225,35.65736,100,7744119830 2020-04-29 20:04:02.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 20:04:02.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 20:04:18.646 - Thread: 1 -> GC Memory: 1593.584 MB 2020-04-29 20:04:23.896 - Thread: 1 -> GUI Stats: Update 0.462822333333334, Draw 0.2899495 2020-04-29 20:04:48.648 - Thread: 1 -> GC Memory: 1577.523 MB 2020-04-29 20:04:53.897 - Thread: 1 -> GUI Stats: Update 0.333722666666667, Draw 0.219759388888889 2020-04-29 20:05:00.897 - Thread: 1 -> Autosave initiated 2020-04-29 20:05:00.897 - Thread: 1 -> Character state: True 2020-04-29 20:05:00.897 - Thread: 1 -> IsServer: True 2020-04-29 20:05:00.897 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 20:05:00.897 - Thread: 1 -> Autosave 2020-04-29 20:05:00.897 - Thread: 1 -> Saving world - START 2020-04-29 20:05:00.898 - Thread: 1 -> Making world state snapshot. 2020-04-29 20:05:00.898 - Thread: 1 -> Before snapshot.: GC Memory: 1,578 B 2020-04-29 20:05:00.929 - Thread: 1 -> After snapshot.: GC Memory: 1,578 B 2020-04-29 20:05:00.929 - Thread: 1 -> Directory cleanup: GC Memory: 1,578 B 2020-04-29 20:05:00.929 - Thread: 1 -> Saving world - END 2020-04-29 20:05:00.929 - Thread: 16 -> Session snapshot save - START 2020-04-29 20:05:00.930 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 20:05:01.145 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 20:05:01.146 - Thread: 1 -> STATISTICS,26047.2333334,0,0,0,0,0,0,16.32442,50.94542,1,0,1590.822,10715.63,6843,93157,12,8.522587,98.39492,0.02295586,234702,33.47091,0,16.66667,2.852588,32.93368,100,7578228638 2020-04-29 20:05:01.296 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 20:05:01.767 - Thread: 16 -> Session snapshot save - END 2020-04-29 20:05:18.649 - Thread: 1 -> GC Memory: 1591.978 MB 2020-04-29 20:05:23.897 - Thread: 1 -> GUI Stats: Update 0.359709888888889, Draw 0.223905722222222 2020-04-29 20:05:48.664 - Thread: 1 -> GC Memory: 1594.624 MB 2020-04-29 20:05:53.897 - Thread: 1 -> GUI Stats: Update 0.368426055555555, Draw 0.2496965 2020-04-29 20:06:01.161 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 20:06:01.162 - Thread: 1 -> STATISTICS,26107.25,0,0,0,0,0,0,11.97415,52.20272,1,0,1597.051,10617.48,6848,93152,12,8.015808,98.37431,0.02235766,234710,33.20745,0,16.66667,2.661846,32.6676,100,7568403914 2020-04-29 20:06:18.679 - Thread: 1 -> GC Memory: 1575.644 MB 2020-04-29 20:06:23.897 - Thread: 1 -> GUI Stats: Update 0.439030222222223, Draw 0.255424777777778 2020-04-29 20:06:48.681 - Thread: 1 -> GC Memory: 1578.614 MB 2020-04-29 20:06:53.897 - Thread: 1 -> GUI Stats: Update 0.363507833333334, Draw 0.240200888888889 2020-04-29 20:07:01.178 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 20:07:01.178 - Thread: 1 -> STATISTICS,26167.2666667,0,0,0,0,0,0,13.58337,69.52384,1,0,1580.099,10903.18,6846,93154,13,9.553325,98.37446,0.02221778,234705,32.19152,0,16.66667,3.075361,31.66824,100,7656877514 2020-04-29 20:07:18.697 - Thread: 1 -> GC Memory: 1581.65 MB 2020-04-29 20:07:23.896 - Thread: 1 -> GUI Stats: Update 0.383234055555555, Draw 0.254792055555556 2020-04-29 20:07:31.845 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 20:07:31.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 20:07:47.872 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 20:07:47.872 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 20:07:48.718 - Thread: 1 -> GC Memory: 1588.402 MB 2020-04-29 20:07:53.897 - Thread: 1 -> GUI Stats: Update 0.427837833333334, Draw 0.315780833333334 2020-04-29 20:08:00.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 20:08:00.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 20:08:01.195 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 20:08:01.195 - Thread: 1 -> STATISTICS,26227.2833334,0,0,0,0,0,0,13.23536,70.57403,1,0,1584.016,10830.49,6466,93534,13,8.927837,98.53256,0.02464442,234717,37.16791,0,16.66667,3.318291,36.62249,100,7659902738 2020-04-29 20:08:18.731 - Thread: 1 -> GC Memory: 1580.997 MB 2020-04-29 20:08:23.896 - Thread: 1 -> GUI Stats: Update 0.432437555555556, Draw 0.287502055555555 2020-04-29 20:08:48.747 - Thread: 1 -> GC Memory: 1582.288 MB 2020-04-29 20:08:53.897 - Thread: 1 -> GUI Stats: Update 0.373430166666666, Draw 0.262518166666667 2020-04-29 20:09:01.212 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 20:09:01.212 - Thread: 1 -> STATISTICS,26287.3,0,0,0,0,0,0,14.35402,62.15101,1,0,1583.77,10703.04,6466,93534,13,9.508304,98.38873,0.02297353,234705,33.18244,0,16.66667,3.155087,32.64778,100,7648843538 2020-04-29 20:09:18.747 - Thread: 1 -> GC Memory: 1586.236 MB 2020-04-29 20:09:23.897 - Thread: 1 -> GUI Stats: Update 0.382987777777777, Draw 0.279213888888889 2020-04-29 20:09:28.405 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 20:09:28.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 20:09:48.764 - Thread: 1 -> GC Memory: 1579.662 MB 2020-04-29 20:09:53.899 - Thread: 1 -> GUI Stats: Update 0.447245388888888, Draw 0.265991888888889 2020-04-29 20:10:00.896 - Thread: 1 -> Autosave initiated 2020-04-29 20:10:00.896 - Thread: 1 -> Character state: True 2020-04-29 20:10:00.896 - Thread: 1 -> IsServer: True 2020-04-29 20:10:00.896 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 20:10:00.896 - Thread: 1 -> Autosave 2020-04-29 20:10:00.896 - Thread: 1 -> Saving world - START 2020-04-29 20:10:00.897 - Thread: 1 -> Making world state snapshot. 2020-04-29 20:10:00.897 - Thread: 1 -> Before snapshot.: GC Memory: 1,583 B 2020-04-29 20:10:00.928 - Thread: 1 -> After snapshot.: GC Memory: 1,581 B 2020-04-29 20:10:00.928 - Thread: 1 -> Directory cleanup: GC Memory: 1,581 B 2020-04-29 20:10:00.928 - Thread: 1 -> Saving world - END 2020-04-29 20:10:00.929 - Thread: 16 -> Session snapshot save - START 2020-04-29 20:10:00.929 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 20:10:01.229 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 20:10:01.231 - Thread: 1 -> STATISTICS,26347.3166667,0,0,0,0,0,0,16.27641,49.87395,1,0,1593.202,10885.04,6460,93540,13,19.34595,98.36644,0.02212424,234692,35.65317,0,16.66667,6.897444,35.07076,100,7748376338 2020-04-29 20:10:01.296 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 20:10:01.822 - Thread: 16 -> Session snapshot save - END 2020-04-29 20:10:10.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 20:10:10.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 20:10:18.766 - Thread: 1 -> GC Memory: 1599.943 MB 2020-04-29 20:10:23.897 - Thread: 1 -> GUI Stats: Update 0.383443777777778, Draw 0.294135166666667 2020-04-29 20:10:48.780 - Thread: 1 -> GC Memory: 1615.079 MB 2020-04-29 20:10:53.898 - Thread: 1 -> GUI Stats: Update 0.369383944444445, Draw 0.246792222222222 2020-04-29 20:11:01.246 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 20:11:01.246 - Thread: 1 -> STATISTICS,26407.3333334,0,0,0,0,0,0,11.17379,86.77515,1,0,1616.469,10702.21,6269,93731,15,10.25508,98.37866,0.02382246,234729,33.74964,0,16.66667,3.461053,33.20244,100,7645815570 2020-04-29 20:11:18.799 - Thread: 1 -> GC Memory: 1577.661 MB 2020-04-29 20:11:23.898 - Thread: 1 -> GUI Stats: Update 0.361757111111111, Draw 0.240843111111111 2020-04-29 20:11:48.814 - Thread: 1 -> GC Memory: 1581.167 MB 2020-04-29 20:11:53.897 - Thread: 1 -> GUI Stats: Update 0.454230666666667, Draw 0.251928055555556 2020-04-29 20:12:01.263 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 20:12:01.263 - Thread: 1 -> STATISTICS,26467.35,0,0,0,0,0,0,11.7047,66.11622,1,0,1581.19,10700.2,6275,93725,15,8.942584,98.4242,0.02298441,234716,34.11728,0,16.66667,3.050966,33.57965,100,7645814866 2020-04-29 20:12:18.815 - Thread: 1 -> GC Memory: 1583.301 MB 2020-04-29 20:12:23.897 - Thread: 1 -> GUI Stats: Update 0.391756333333333, Draw 0.252927888888889