2020-04-28 18:29:25.475 - Thread: 1 -> Log Started 2020-04-28 18:29:25.476 - Thread: 1 -> Timezone (local - UTC): -7h 2020-04-28 18:29:25.476 - Thread: 1 -> App Version: 01_194_208 2020-04-28 18:29:25.478 - Thread: 1 -> Steam build: Always true 2020-04-28 18:29:25.478 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-04-28 18:29:25.479 - Thread: 1 -> Environment.ProcessorCount: 64 2020-04-28 18:29:25.529 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-04-28 18:29:25.529 - Thread: 1 -> Environment.CommandLine: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-04-28 18:29:25.529 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-28 18:29:25.529 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-28 18:29:25.529 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-04-28 18:29:25.529 - Thread: 1 -> Environment.CurrentDirectory: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-28 18:29:25.562 - Thread: 1 -> CPU Info: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-04-28 18:29:25.563 - Thread: 1 -> IntPtr.Size: 8 2020-04-28 18:29:25.563 - Thread: 1 -> Default Culture: 2020-04-28 18:29:25.563 - Thread: 1 -> Default UI Culture: 2020-04-28 18:29:25.563 - Thread: 1 -> MyConfig.Load() - START 2020-04-28 18:29:25.565 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-28 18:29:25.657 - Thread: 1 -> NewNewGameScreen: False 2020-04-28 18:29:25.657 - Thread: 1 -> EnableDamageEffects: True 2020-04-28 18:29:25.657 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-04-28 18:29:25.657 - Thread: 1 -> EnableReverb: False 2020-04-28 18:29:25.657 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-04-28 18:29:25.657 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-04-28 18:29:25.657 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-04-28 18:29:25.657 - Thread: 1 -> FirstTimeRun: False 2020-04-28 18:29:25.657 - Thread: 1 -> ExperimentalMode: False 2020-04-28 18:29:25.657 - Thread: 1 -> VideoAdapter: 0 2020-04-28 18:29:25.657 - Thread: 1 -> ScreenWidth: 5120 2020-04-28 18:29:25.657 - Thread: 1 -> ScreenHeight: 2160 2020-04-28 18:29:25.657 - Thread: 1 -> RefreshRate: 60000 2020-04-28 18:29:25.657 - Thread: 1 -> WindowMode: 1 2020-04-28 18:29:25.657 - Thread: 1 -> VerticalSync: 0 2020-04-28 18:29:25.657 - Thread: 1 -> FieldOfView: 100.0442 2020-04-28 18:29:25.657 - Thread: 1 -> PostProcessingEnabled: True 2020-04-28 18:29:25.657 - Thread: 1 -> FlaresIntensity: 1 2020-04-28 18:29:25.657 - Thread: 1 -> TreeViewDistance: 1998 2020-04-28 18:29:25.657 - Thread: 1 -> GrassDensity: 0 2020-04-28 18:29:25.657 - Thread: 1 -> GrassDrawDistance: 68 2020-04-28 18:29:25.657 - Thread: 1 -> AntialiasingMode: 1 2020-04-28 18:29:25.657 - Thread: 1 -> ShadowMapResolution: 2 2020-04-28 18:29:25.657 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-04-28 18:29:25.657 - Thread: 1 -> TextureQuality: 2 2020-04-28 18:29:25.657 - Thread: 1 -> AnisotropicFiltering: 4 2020-04-28 18:29:25.657 - Thread: 1 -> ModelQuality: 2 2020-04-28 18:29:25.657 - Thread: 1 -> VoxelQuality: 2 2020-04-28 18:29:25.657 - Thread: 1 -> ShaderQuality: 2 2020-04-28 18:29:25.657 - Thread: 1 -> LowMemSwitchToLow: 0 2020-04-28 18:29:25.657 - Thread: 1 -> FirstVTTimeRun: False 2020-04-28 18:29:25.657 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-04-28 18:29:25.657 - Thread: 1 -> GDPRConsent: True 2020-04-28 18:29:25.657 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-04-28 18:29:25.657 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-04-28 18:29:25.657 - Thread: 1 -> ShowCrosshair2: 0 2020-04-28 18:29:25.657 - Thread: 1 -> EnableTrading: True 2020-04-28 18:29:25.657 - Thread: 1 -> EnableSteamCloud: False 2020-04-28 18:29:25.657 - Thread: 1 -> UiTransparency: 1 2020-04-28 18:29:25.657 - Thread: 1 -> UiBkTransparency: 0.8 2020-04-28 18:29:25.657 - Thread: 1 -> HUDBkTransparency: 0.6 2020-04-28 18:29:25.657 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-04-28 18:29:25.657 - Thread: 1 -> ControlsHints: False 2020-04-28 18:29:25.657 - Thread: 1 -> GoodBotHints: False 2020-04-28 18:29:25.657 - Thread: 1 -> RotationHints: True 2020-04-28 18:29:25.657 - Thread: 1 -> FirstTimeTutorials: False 2020-04-28 18:29:25.657 - Thread: 1 -> GameVolume: 1 2020-04-28 18:29:25.657 - Thread: 1 -> Music_Volume: 0 2020-04-28 18:29:25.657 - Thread: 1 -> VoiceChatVolume: 1 2020-04-28 18:29:25.657 - Thread: 1 -> HudWarnings: True 2020-04-28 18:29:25.657 - Thread: 1 -> VoiceChat: True 2020-04-28 18:29:25.657 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-04-28 18:29:25.657 - Thread: 1 -> EnableDynamicMusic: True 2020-04-28 18:29:25.657 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-04-28 18:29:25.657 - Thread: 1 -> EnableDoppler: True 2020-04-28 18:29:25.657 - Thread: 1 -> HudState: 2 2020-04-28 18:29:25.657 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-04-28 18:29:25.657 - Thread: 1 -> MutedPlayers: 2020-04-28 18:29:25.657 - Thread: 1 -> ZoomMultiplier: 0.2 2020-04-28 18:29:25.657 - Thread: 1 -> GamepadScheme: 0 2020-04-28 18:29:25.657 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-04-28 18:29:25.657 - Thread: 1 -> AreaInteraction: True 2020-04-28 18:29:25.657 - Thread: 1 -> MyConfig.Load() - END 2020-04-28 18:29:30.298 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-04-28 18:29:30.480 - Thread: 1 -> Found processor count: 32 2020-04-28 18:29:30.480 - Thread: 1 -> Using processor count: 16 2020-04-28 18:29:30.616 - Thread: 1 -> All detected adapters: 2020-04-28 18:29:30.630 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=308623426, DeviceID=8578 2020-04-28 18:29:30.630 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-04-28 18:29:31.240 - Thread: 1 -> AdapterInfo = { 2020-04-28 18:29:31.241 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-04-28 18:29:31.241 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-04-28 18:29:31.241 - Thread: 1 -> Driver version = 26.21.14.3200 2020-04-28 18:29:31.241 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-04-28 18:29:31.241 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-28 18:29:31.241 - Thread: 1 -> AftermathSupported = False 2020-04-28 18:29:31.241 - Thread: 1 -> Adapter id = 0 2020-04-28 18:29:31.241 - Thread: 1 -> Supported = True 2020-04-28 18:29:31.241 - Thread: 1 -> RAM = 6282018816 2020-04-28 18:29:31.241 - Thread: 1 -> Priority = 2 2020-04-28 18:29:31.241 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-28 18:29:31.241 - Thread: 1 -> Output is attached = True 2020-04-28 18:29:31.241 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-04-28 18:29:31.241 - Thread: 1 -> Display modes = { 2020-04-28 18:29:31.241 - Thread: 1 -> DXGIOutput id = 0 2020-04-28 18:29:31.241 - Thread: 1 -> 640x480@60Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 640x480@59.94Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 720x480@60Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 720x480@59.94Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 720x576@60.317Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 720x576@60.317Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 800x600@60.317Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1024x768@60.004Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1152x864@59.959Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1176x664@60Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1176x664@60Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1176x664@59.94Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1176x664@59.94Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1280x720@60Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1280x720@59.94Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1280x768@59.81Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1280x768@59.81Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1280x800@59.81Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1280x960@60.02Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1280x960@60.02Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1360x768@60Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1360x768@60Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1366x768@60Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1366x768@60Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1600x900@60Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1600x1024@60Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1600x1024@60Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1680x1050@60Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1680x1050@60Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1920x1080@60Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 2048x1536@30Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 2048x1536@30Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 2560x1600@30Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 2560x1600@30Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 3440x1440@49.987Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 3440x1440@59.973Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 3840x2160@30Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 3840x2160@59.997Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 5120x2160@60Hz 2020-04-28 18:29:31.241 - Thread: 1 -> 5120x2160@30.001Hz 2020-04-28 18:29:31.241 - Thread: 1 -> } 2020-04-28 18:29:31.241 - Thread: 1 -> } 2020-04-28 18:29:31.241 - Thread: 1 -> AdapterInfo = { 2020-04-28 18:29:31.242 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-04-28 18:29:31.242 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-04-28 18:29:31.242 - Thread: 1 -> Driver version = 26.21.14.3200 2020-04-28 18:29:31.242 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-04-28 18:29:31.242 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-28 18:29:31.242 - Thread: 1 -> AftermathSupported = False 2020-04-28 18:29:31.242 - Thread: 1 -> Adapter id = 0 2020-04-28 18:29:31.242 - Thread: 1 -> Supported = True 2020-04-28 18:29:31.242 - Thread: 1 -> RAM = 6282018816 2020-04-28 18:29:31.242 - Thread: 1 -> Priority = 2 2020-04-28 18:29:31.242 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-28 18:29:31.242 - Thread: 1 -> Output is attached = True 2020-04-28 18:29:31.242 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-04-28 18:29:31.242 - Thread: 1 -> Display modes = { 2020-04-28 18:29:31.242 - Thread: 1 -> DXGIOutput id = 0 2020-04-28 18:29:31.242 - Thread: 1 -> 640x480@60Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 640x480@59.94Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 720x480@60Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 720x480@59.94Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 720x576@60.317Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 720x576@60.317Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 800x600@60.317Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1024x768@60.004Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1152x864@59.959Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1176x664@60Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1176x664@60Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1176x664@59.94Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1176x664@59.94Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1280x720@60Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1280x720@59.94Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1280x768@59.81Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1280x768@59.81Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1280x800@59.81Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1280x960@60.02Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1280x960@60.02Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1360x768@60Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1360x768@60Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1366x768@60Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1366x768@60Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1600x900@60Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1600x1024@60Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1600x1024@60Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1680x1050@60Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1680x1050@60Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1920x1080@60Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 2048x1536@30Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 2048x1536@30Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 2560x1600@30Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 2560x1600@30Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 3440x1440@49.987Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 3440x1440@59.973Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 3840x2160@30Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 3840x2160@59.997Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 5120x2160@60Hz 2020-04-28 18:29:31.242 - Thread: 1 -> 5120x2160@30.001Hz 2020-04-28 18:29:31.242 - Thread: 1 -> } 2020-04-28 18:29:31.242 - Thread: 1 -> } 2020-04-28 18:29:31.243 - Thread: 1 -> Steam.IsActive: True 2020-04-28 18:29:31.243 - Thread: 1 -> Steam.IsOnline: True 2020-04-28 18:29:31.243 - Thread: 1 -> Steam.OwnsGame: False 2020-04-28 18:29:31.243 - Thread: 1 -> Steam.UserId: 76561198000302830 2020-04-28 18:29:31.243 - Thread: 1 -> Steam.UserName: Misdirected 2020-04-28 18:29:31.243 - Thread: 1 -> Steam.Branch: default 2020-04-28 18:29:31.243 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-04-28 18:29:31.243 - Thread: 1 -> Build version: 0.1.1.0 2020-04-28 18:29:31.247 - Thread: 1 -> MyScreenManager() 2020-04-28 18:29:31.275 - Thread: 33 -> CreateDeviceInternal - CheckSettings() 2020-04-28 18:29:31.275 - Thread: 33 -> CreateDeviceInternal - GetAdapter() 2020-04-28 18:29:31.277 - Thread: 33 -> CreateDeviceInternal - FixSettings() 2020-04-28 18:29:31.277 - Thread: 33 -> CreateDeviceInternal - Create device 2020-04-28 18:29:31.372 - Thread: 33 -> CreateDeviceInternal Steam Overlay integration 2020-04-28 18:29:31.454 - Thread: 33 -> CreateDeviceInternal Steam Overlay OK 2020-04-28 18:29:31.454 - Thread: 33 -> CreateDeviceInternal create swapchain 2020-04-28 18:29:32.665 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-28 18:29:32.665 - Thread: 1 -> Game dir: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-28 18:29:32.665 - Thread: 1 -> Content dir: Q:\Steam\steamapps\common\SpaceEngineers\Content 2020-04-28 18:29:33.497 - Thread: 1 -> Preallocate - START 2020-04-28 18:29:33.499 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-28 18:29:33.501 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-28 18:29:33.501 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-28 18:29:33.501 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-28 18:29:33.501 - Thread: 1 -> MyEntities - START 2020-04-28 18:29:33.511 - Thread: 1 -> MyEntities - END 2020-04-28 18:29:33.511 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-28 18:29:33.511 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-28 18:29:33.511 - Thread: 1 -> MyTransparentGeometry - START 2020-04-28 18:29:33.511 - Thread: 1 -> MyTransparentGeometry - END 2020-04-28 18:29:33.511 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-28 18:29:33.516 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-28 18:29:33.516 - Thread: 1 -> MyMath - START 2020-04-28 18:29:33.516 - Thread: 1 -> MyMath - END 2020-04-28 18:29:33.516 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-28 18:29:33.516 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-28 18:29:33.526 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-28 18:29:33.526 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-28 18:29:33.526 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-28 18:29:33.532 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-28 18:29:33.532 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-28 18:29:33.532 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-28 18:29:33.532 - Thread: 1 -> MySyncDestructions - START 2020-04-28 18:29:33.532 - Thread: 1 -> MySyncDestructions - END 2020-04-28 18:29:33.532 - Thread: 1 -> MySyncEntity - START 2020-04-28 18:29:33.532 - Thread: 1 -> MySyncEntity - END 2020-04-28 18:29:33.532 - Thread: 1 -> MySyncScenario - START 2020-04-28 18:29:33.532 - Thread: 1 -> MySyncScenario - END 2020-04-28 18:29:33.532 - Thread: 1 -> MyCommandCharacter - START 2020-04-28 18:29:33.532 - Thread: 1 -> MyCommandCharacter - END 2020-04-28 18:29:33.532 - Thread: 1 -> MyCommandConsole - START 2020-04-28 18:29:33.532 - Thread: 1 -> MyCommandConsole - END 2020-04-28 18:29:33.532 - Thread: 1 -> MyCommandEntity - START 2020-04-28 18:29:33.532 - Thread: 1 -> MyCommandEntity - END 2020-04-28 18:29:33.532 - Thread: 1 -> MyAiTargetManager - START 2020-04-28 18:29:33.532 - Thread: 1 -> MyAiTargetManager - END 2020-04-28 18:29:33.532 - Thread: 1 -> MyClientDebugCommands - START 2020-04-28 18:29:33.532 - Thread: 1 -> MyClientDebugCommands - END 2020-04-28 18:29:33.532 - Thread: 1 -> MyDedicatedServer - START 2020-04-28 18:29:33.532 - Thread: 1 -> MyDedicatedServer - END 2020-04-28 18:29:33.532 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-28 18:29:33.532 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-28 18:29:33.532 - Thread: 1 -> MyMultiplayerBase - START 2020-04-28 18:29:33.532 - Thread: 1 -> MyMultiplayerBase - END 2020-04-28 18:29:33.532 - Thread: 1 -> MyMultiplayerClient - START 2020-04-28 18:29:33.532 - Thread: 1 -> MyMultiplayerClient - END 2020-04-28 18:29:33.532 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-28 18:29:33.532 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-28 18:29:33.532 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-28 18:29:33.532 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-28 18:29:33.532 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-28 18:29:33.532 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-28 18:29:33.532 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-28 18:29:33.532 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-28 18:29:33.532 - Thread: 1 -> MyServerDebugCommands - START 2020-04-28 18:29:33.533 - Thread: 1 -> MyServerDebugCommands - END 2020-04-28 18:29:33.533 - Thread: 1 -> MyAIActionsParser - START 2020-04-28 18:29:33.533 - Thread: 1 -> MyAIActionsParser - END 2020-04-28 18:29:33.533 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-28 18:29:33.538 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-28 18:29:33.538 - Thread: 1 -> MyDefinitionManager - START 2020-04-28 18:29:33.541 - Thread: 1 -> MyDefinitionManager - END 2020-04-28 18:29:33.541 - Thread: 1 -> Preallocate - END 2020-04-28 18:29:33.541 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-28 18:29:33.760 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-28 18:29:33.760 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-28 18:29:33.771 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-04-28 18:29:33.772 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-28 18:29:33.772 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-28 18:29:33.772 - Thread: 1 -> Assembly.Location: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-04-28 18:29:33.772 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-04-28 18:29:33.772 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-04-28 18:29:33.774 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-04-28 18:29:33.782 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-04-28 18:29:33.782 - Thread: 1 -> Win32_ComputerSystem.Model: TRX40 DESIGNARE 2020-04-28 18:29:33.783 - Thread: 1 -> Virtualized: False 2020-04-28 18:29:33.816 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-04-28 18:29:33.817 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 274,764,316,672 bytes 2020-04-28 18:29:33.817 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-04-28 18:29:33.817 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 252,808,568,832 bytes 2020-04-28 18:29:33.817 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,438,852,677,632 bytes 2020-04-28 18:29:33.821 - Thread: 1 -> Drive C: | Capacity: 499,499,683,840 bytes | Free space: 281,825,902,592 bytes 2020-04-28 18:29:33.821 - Thread: 1 -> Drive M: | Capacity: 2,000,396,742,656 bytes | Free space: 1,290,756,104,192 bytes 2020-04-28 18:29:33.821 - Thread: 1 -> Drive Q: | Capacity: 2,000,381,014,016 bytes | Free space: 786,466,291,712 bytes 2020-04-28 18:29:33.821 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-04-28 18:29:33.821 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-28 18:29:33.821 - Thread: 1 -> Installed DLCs: 2020-04-28 18:29:33.840 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-28 18:29:33.949 - Thread: 1 -> Havok: Physics.Init 2020-04-28 18:29:33.963 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-28 18:29:33.966 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-28 18:29:33.983 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-28 18:29:33.985 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-28 18:29:33.988 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-04-28 18:29:34.182 - Thread: 1 -> Loading scenarios 2020-04-28 18:29:34.200 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-28 18:29:34.200 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-28 18:29:34.387 - Thread: 1 -> Loading sound definitions 2020-04-28 18:29:34.399 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-28 18:29:34.399 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-28 18:29:34.399 - Thread: 1 -> Loading shadow textures definitions 2020-04-28 18:29:34.399 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-28 18:29:34.399 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-28 18:29:34.407 - Thread: 1 -> MyAudio.LoadData - START 2020-04-28 18:29:34.441 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-04-28 18:29:34.469 - Thread: 1 -> MyAudio.LoadData - END 2020-04-28 18:29:34.472 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2020-04-28 18:29:34.473 - Thread: 1 -> MyGuiManager() 2020-04-28 18:29:34.475 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-28 18:29:34.591 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-28 18:29:34.631 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-28 18:29:34.632 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-28 18:29:34.632 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-28 18:29:34.670 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-28 18:29:34.677 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-28 18:29:34.677 - Thread: 15 -> ReloadVoxelMaterials 2020-04-28 18:29:34.700 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-04-28 18:29:34.701 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-04-28 18:29:34.701 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-04-28 18:29:34.701 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-04-28 18:29:34.701 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-04-28 18:29:34.701 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-04-28 18:29:34.701 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-04-28 18:29:34.706 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-04-28 18:29:34.726 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-04-28 18:29:34.735 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-04-28 18:29:34.738 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-04-28 18:29:34.740 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-04-28 18:29:34.742 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-04-28 18:29:34.745 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-04-28 18:29:34.747 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-28 18:29:34.747 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-04-28 18:29:34.748 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-04-28 18:29:34.748 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-04-28 18:29:34.767 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-04-28 18:29:34.772 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-04-28 18:29:34.788 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-04-28 18:29:34.790 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-04-28 18:29:34.799 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-04-28 18:29:34.800 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-04-28 18:29:34.805 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-04-28 18:29:34.806 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-04-28 18:29:34.806 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-04-28 18:29:34.811 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-04-28 18:29:34.817 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-04-28 18:29:34.861 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-04-28 18:29:34.870 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-04-28 18:29:34.872 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-04-28 18:29:34.874 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-04-28 18:29:34.879 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-04-28 18:29:34.880 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-04-28 18:29:34.889 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-04-28 18:29:34.891 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-04-28 18:29:34.904 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-04-28 18:29:34.917 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-04-28 18:29:34.918 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-04-28 18:29:34.918 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-04-28 18:29:34.920 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-04-28 18:29:34.933 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-04-28 18:29:34.937 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-04-28 18:29:34.956 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-04-28 18:29:34.957 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-04-28 18:29:34.978 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-04-28 18:29:34.979 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-04-28 18:29:34.986 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-04-28 18:29:34.992 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-04-28 18:29:35.003 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-04-28 18:29:35.020 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-04-28 18:29:35.062 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-04-28 18:29:35.130 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-04-28 18:29:35.131 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-04-28 18:29:35.142 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-04-28 18:29:35.144 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-04-28 18:29:35.155 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-04-28 18:29:35.157 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-04-28 18:29:35.172 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-04-28 18:29:35.174 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-04-28 18:29:35.177 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-04-28 18:29:35.188 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-04-28 18:29:35.193 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-04-28 18:29:35.200 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-04-28 18:29:35.212 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-04-28 18:29:35.228 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-04-28 18:29:35.238 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-04-28 18:29:35.251 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-04-28 18:29:35.354 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-04-28 18:29:35.425 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-28 18:29:35.433 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-04-28 18:29:35.443 - Thread: 1 -> Timer Frequency: 10000000 2020-04-28 18:29:35.443 - Thread: 1 -> Ticks per frame: 166667 2020-04-28 18:29:35.495 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-04-28 18:29:35.563 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-04-28 18:29:35.567 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-04-28 18:29:35.658 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-04-28 18:29:35.696 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-04-28 18:29:35.773 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-04-28 18:29:35.781 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-04-28 18:29:35.842 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-04-28 18:29:35.852 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-04-28 18:29:35.927 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-04-28 18:29:36.004 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-04-28 18:29:36.005 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-04-28 18:29:36.088 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-28 18:29:36.089 - Thread: 1 -> Flares Intensity: 1 2020-04-28 18:29:36.089 - Thread: 1 -> Field of view: 1.746101 2020-04-28 18:29:36.089 - Thread: 1 -> PostProcessingEnabled: True 2020-04-28 18:29:36.089 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-04-28 18:29:36.089 - Thread: 1 -> Render.GrassDrawDistance: 68 2020-04-28 18:29:36.089 - Thread: 1 -> Render.DistanceFade: 1998 2020-04-28 18:29:36.089 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-04-28 18:29:36.089 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-04-28 18:29:36.089 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-04-28 18:29:36.089 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-04-28 18:29:36.089 - Thread: 1 -> Render.TextureQuality: HIGH 2020-04-28 18:29:36.089 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-04-28 18:29:36.089 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-04-28 18:29:36.089 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-04-28 18:29:36.089 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-04-28 18:29:36.092 - Thread: 1 -> Analytics uuid: 7d0685c0-537b-78c2-1ae4-8ebdbb2c4af6 2020-04-28 18:29:36.121 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-04-28 18:29:36.153 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-04-28 18:29:36.196 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-04-28 18:29:36.210 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-04-28 18:29:36.239 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-04-28 18:29:36.259 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-04-28 18:29:36.279 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-04-28 18:29:36.282 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-04-28 18:29:36.291 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-04-28 18:29:36.365 - Thread: 1 -> Analytics helper process start reported 2020-04-28 18:29:36.695 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-04-28 18:29:37.170 - Thread: 41 -> Analytics session error 2020-04-28 18:29:37.506 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-04-28 18:29:37.527 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-04-28 18:29:37.553 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-04-28 18:29:37.678 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-04-28 18:29:37.691 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-04-28 18:29:37.879 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:29:37.880 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:29:37.984 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-04-28 18:29:38.064 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-04-28 18:29:38.877 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-28 18:29:39.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:29:39.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:29:40.304 - Thread: 46 -> LoadSession() - Start 2020-04-28 18:29:40.304 - Thread: 46 -> C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-28 18:29:41.023 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-28 18:29:41.023 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-28 18:29:41.023 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2020-04-28 18:29:42.034 - Thread: 46 -> Loading Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Sandbox_config.sbc 2020-04-28 18:29:42.036 - Thread: 46 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-28 18:29:42.036 - Thread: 46 -> CheckPoint Experimental mode: No 2020-04-28 18:29:42.036 - Thread: 46 -> CheckPoint Experimental mode reason: 0 2020-04-28 18:29:42.036 - Thread: 46 -> LoadSession() - End 2020-04-28 18:29:42.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:29:42.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:29:42.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:29:42.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:29:42.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:29:42.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:29:42.050 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-28 18:29:42.051 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-28 18:29:42.264 - Thread: 1 -> RunLoadingAction - START 2020-04-28 18:29:42.264 - Thread: 1 -> Loading session: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-28 18:29:42.835 - Thread: 1 -> GC Memory: 1,115,610,400 B 2020-04-28 18:29:42.845 - Thread: 1 -> Process Memory: 3,727,720,448 B 2020-04-28 18:29:42.845 - Thread: 1 -> Experimental mode: No 2020-04-28 18:29:42.845 - Thread: 1 -> Experimental mode reason: 0 2020-04-28 18:29:43.333 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-28 18:29:43.357 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-28 18:29:43.361 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-28 18:29:43.362 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-28 18:29:43.363 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-04-28 18:29:43.499 - Thread: 1 -> Loading scenarios 2020-04-28 18:29:43.500 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-28 18:29:43.500 - Thread: 1 -> List of used mods (0) - START 2020-04-28 18:29:43.500 - Thread: 1 -> List of used mods - END 2020-04-28 18:29:43.550 - Thread: 1 -> Loading behaviors 2020-04-28 18:29:43.550 - Thread: 1 -> Loading ammo magazines 2020-04-28 18:29:43.550 - Thread: 1 -> Loading ammo definitions 2020-04-28 18:29:43.550 - Thread: 1 -> Loading animations 2020-04-28 18:29:43.551 - Thread: 1 -> Loading animations 2020-04-28 18:29:43.551 - Thread: 1 -> Loading sound definitions 2020-04-28 18:29:43.551 - Thread: 1 -> Loading sound definitions 2020-04-28 18:29:43.551 - Thread: 1 -> Loading sound definitions 2020-04-28 18:29:43.551 - Thread: 1 -> Loading sound definitions 2020-04-28 18:29:43.552 - Thread: 1 -> Loading sound definitions 2020-04-28 18:29:43.552 - Thread: 1 -> Loading sound definitions 2020-04-28 18:29:43.552 - Thread: 1 -> Loading category classes 2020-04-28 18:29:43.552 - Thread: 1 -> Loading category classes 2020-04-28 18:29:43.552 - Thread: 1 -> Loading blueprint classes 2020-04-28 18:29:43.552 - Thread: 1 -> Loading blueprint class entries 2020-04-28 18:29:43.552 - Thread: 1 -> Loading blueprint class entries 2020-04-28 18:29:43.552 - Thread: 1 -> Loading blueprints 2020-04-28 18:29:43.552 - Thread: 1 -> Loading blueprints 2020-04-28 18:29:43.552 - Thread: 1 -> Loading agent definitions 2020-04-28 18:29:43.553 - Thread: 1 -> Loading character definitions 2020-04-28 18:29:43.557 - Thread: 1 -> Loading character definitions 2020-04-28 18:29:43.557 - Thread: 1 -> Loading components 2020-04-28 18:29:43.557 - Thread: 1 -> Loading components 2020-04-28 18:29:43.557 - Thread: 1 -> Loading configuration 2020-04-28 18:29:43.557 - Thread: 1 -> Loading container types 2020-04-28 18:29:43.557 - Thread: 1 -> Loading Contract Types 2020-04-28 18:29:43.559 - Thread: 1 -> Loading block positions 2020-04-28 18:29:43.561 - Thread: 1 -> Loading block positions 2020-04-28 18:29:43.561 - Thread: 1 -> Loading curve definitions 2020-04-28 18:29:43.562 - Thread: 1 -> Loading debris 2020-04-28 18:29:43.562 - Thread: 1 -> Loading environment items entries 2020-04-28 18:29:43.562 - Thread: 1 -> Loading decal global definitions 2020-04-28 18:29:43.562 - Thread: 1 -> Loading decal definitions 2020-04-28 18:29:43.563 - Thread: 1 -> Loading drone behaviors 2020-04-28 18:29:43.563 - Thread: 1 -> Loading edges 2020-04-28 18:29:43.563 - Thread: 1 -> Loading emissive color definitions 2020-04-28 18:29:43.565 - Thread: 1 -> Loading emissive color default states 2020-04-28 18:29:43.566 - Thread: 1 -> Loading animations 2020-04-28 18:29:43.567 - Thread: 1 -> Loading entity components 2020-04-28 18:29:43.572 - Thread: 1 -> Loading component containers 2020-04-28 18:29:43.577 - Thread: 1 -> Loading environment items entries 2020-04-28 18:29:43.577 - Thread: 1 -> Loading Faction Names 2020-04-28 18:29:43.577 - Thread: 1 -> Loading factions 2020-04-28 18:29:43.578 - Thread: 1 -> Loading flare definitions 2020-04-28 18:29:43.586 - Thread: 1 -> Loading gas property definitions 2020-04-28 18:29:43.586 - Thread: 1 -> Loading event definitions 2020-04-28 18:29:43.586 - Thread: 1 -> Loading physical items 2020-04-28 18:29:43.597 - Thread: 1 -> Loading LCD texture categories 2020-04-28 18:29:43.597 - Thread: 1 -> Loading LCD texture categories 2020-04-28 18:29:43.597 - Thread: 1 -> Loading LCD texture categories 2020-04-28 18:29:43.597 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-28 18:29:43.597 - Thread: 1 -> Loading physical items 2020-04-28 18:29:43.598 - Thread: 1 -> Loading physical items 2020-04-28 18:29:43.599 - Thread: 1 -> Loading physical material properties 2020-04-28 18:29:43.599 - Thread: 1 -> Loading pirate antennas 2020-04-28 18:29:43.599 - Thread: 1 -> Loading research blocks definitions 2020-04-28 18:29:43.600 - Thread: 1 -> Loading research groups definitions 2020-04-28 18:29:43.600 - Thread: 1 -> Loading resource distribution groups 2020-04-28 18:29:43.600 - Thread: 1 -> Loading shadow textures definitions 2020-04-28 18:29:43.600 - Thread: 1 -> Loading ship sound groups 2020-04-28 18:29:43.608 - Thread: 1 -> Loading ship sound groups 2020-04-28 18:29:43.608 - Thread: 1 -> Loading sound categories 2020-04-28 18:29:43.609 - Thread: 1 -> Loading stat definitions 2020-04-28 18:29:43.609 - Thread: 1 -> Loading grid creators 2020-04-28 18:29:43.609 - Thread: 1 -> Loading transparent material properties 2020-04-28 18:29:43.609 - Thread: 1 -> Loading planet definition 2020-04-28 18:29:43.609 - Thread: 1 -> Loading voxel map storage definitions 2020-04-28 18:29:43.610 - Thread: 1 -> Loading voxel material definitions 2020-04-28 18:29:43.610 - Thread: 1 -> Loading voxel material definitions 2020-04-28 18:29:43.610 - Thread: 1 -> Loading voxel material definitions 2020-04-28 18:29:43.610 - Thread: 1 -> Loading Weather Effects 2020-04-28 18:29:43.610 - Thread: 1 -> Audio effects definitions 2020-04-28 18:29:43.611 - Thread: 1 -> Loading environment items definitions 2020-04-28 18:29:43.612 - Thread: 1 -> Loading environment items definitions 2020-04-28 18:29:43.612 - Thread: 1 -> Loading physical material properties 2020-04-28 18:29:43.616 - Thread: 1 -> Loading particle effect definitions 2020-04-28 18:29:43.654 - Thread: 1 -> Loading particle effect definitions 2020-04-28 18:29:43.655 - Thread: 1 -> Loading environment item definitions 2020-04-28 18:29:43.655 - Thread: 1 -> Loading weapon definitions 2020-04-28 18:29:43.657 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.674 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.674 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.685 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.688 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.689 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.689 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.690 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.690 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.691 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.691 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.691 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.692 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.692 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.693 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.693 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.694 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.694 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.695 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.695 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.696 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.696 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.697 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.697 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.697 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.698 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.698 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.699 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.699 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.699 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.700 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.700 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.701 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.703 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.704 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.704 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.705 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.705 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.719 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.721 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.722 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.723 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.724 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.724 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.725 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.726 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.727 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.727 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.729 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.729 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.730 - Thread: 1 -> Loading cube blocks 2020-04-28 18:29:43.731 - Thread: 1 -> Created block definitions 2020-04-28 18:29:43.733 - Thread: 1 -> Loading block variant groups 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-04-28 18:29:43.734 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-04-28 18:29:43.734 - 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Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-04-28 18:29:43.738 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-04-28 18:29:43.739 - Thread: 1 -> Loading asteroid generators 2020-04-28 18:29:43.741 - Thread: 1 -> Loading spawn groups 2020-04-28 18:29:43.742 - Thread: 1 -> Loading drop containers 2020-04-28 18:29:43.742 - Thread: 1 -> Loading spawn groups 2020-04-28 18:29:43.742 - Thread: 1 -> Loading spawn groups 2020-04-28 18:29:43.742 - Thread: 1 -> Loading radial menu definitions 2020-04-28 18:29:43.755 - Thread: 1 -> Loading respawn ships 2020-04-28 18:29:43.755 - Thread: 1 -> Loading spawn groups 2020-04-28 18:29:43.755 - Thread: 1 -> Loading wheel speeds 2020-04-28 18:29:43.765 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-28 18:29:43.770 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-28 18:29:43.770 - Thread: 1 -> MyAudio.LoadData - START 2020-04-28 18:29:43.785 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-04-28 18:29:43.893 - Thread: 1 -> MyAudio.LoadData - END 2020-04-28 18:29:43.909 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-28 18:29:43.911 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-28 18:29:43.938 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-28 18:29:43.939 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-28 18:29:43.939 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-28 18:29:43.953 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-28 18:29:44.766 - Thread: 3 -> External debugger: listening... 2020-04-28 18:29:44.798 - Thread: 1 -> MyLights.LoadData() - START 2020-04-28 18:29:44.800 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-28 18:29:44.800 - Thread: 1 -> MyLights.LoadData() - END 2020-04-28 18:29:44.800 - Thread: 1 -> Info: MyLights initialized. 2020-04-28 18:29:44.800 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-28 18:29:44.806 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-28 18:29:44.858 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-28 18:29:44.858 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-28 18:29:44.882 - Thread: 1 -> Loading Procedural World Generator 2020-04-28 18:29:44.883 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-04-28 18:29:45.112 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-28 18:29:45.218 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-04-28 18:29:45.218 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-04-28 18:29:45.218 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-04-28 18:29:45.219 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-04-28 18:29:45.219 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-04-28 18:29:45.219 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-04-28 18:29:45.219 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-04-28 18:29:45.219 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Titan-2124704365d19000.vx2' 2020-04-28 18:29:45.219 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Moon-1353915701d19000.vx2' 2020-04-28 18:29:45.220 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Triton-12345d80253.vx2' 2020-04-28 18:29:45.220 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Alien-291759539d120000.vx2' 2020-04-28 18:29:45.220 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\EarthLike-1779144428d120000.vx2' 2020-04-28 18:29:45.220 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Europa-595048092d19000.vx2' 2020-04-28 18:29:45.220 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Mars-2044023682d120000.vx2' 2020-04-28 18:29:45.624 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428604342377)A(G(StoneCoverageIronCore)M(EarthForestArea)__28)-815119000592720592.vx2' 2020-04-28 18:29:45.633 - Thread: 1 -> SE-16693: LockExtraCriticalSections: False; DonNotServeBlockingRequestsImmediately: False 2020-04-28 18:29:46.295 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428705005680)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-856036144788761658.vx2' 2020-04-28 18:29:46.296 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470415)A(G(StoneCoverageIronCore)M(EarthForestArea)__509).vx2' 2020-04-28 18:29:46.296 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225230356494)A(G(StoneCoverageIronCore)M(EarthForestArea)__423).vx2' 2020-04-28 18:29:46.297 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225213579277)A(G(StoneCoverageIronCore)M(EarthForestArea)__323).vx2' 2020-04-28 18:29:46.298 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470414)A(G(StoneCoverageIronCore)M(EarthForestArea)__177).vx2' 2020-04-28 18:29:48.259 - Thread: 21 -> Info: Planet generator name: Triton 2020-04-28 18:29:48.263 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-28 18:29:49.500 - Thread: 15 -> Info: Planet generator name: EarthLike 2020-04-28 18:29:49.500 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-28 18:29:49.727 - Thread: 19 -> Info: Planet generator name: Mars 2020-04-28 18:29:49.728 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-28 18:29:50.004 - Thread: 17 -> Info: Planet generator name: Alien 2020-04-28 18:29:50.004 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-28 18:29:50.265 - Thread: 16 -> Info: Planet generator name: Moon 2020-04-28 18:29:50.265 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-28 18:29:50.461 - Thread: 18 -> Info: Planet generator name: Titan 2020-04-28 18:29:50.461 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-28 18:29:50.729 - Thread: 20 -> Info: Planet generator name: Europa 2020-04-28 18:29:50.729 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-28 18:29:50.730 - Thread: 1 -> Entities loaded 2020-04-28 18:29:50.929 - Thread: 1 -> Entities initialized 2020-04-28 18:29:51.103 - Thread: 1 -> Checkpoint.CameraAttachedTo: 72356191809885131 2020-04-28 18:29:51.119 - Thread: 1 -> MySession.Static.LogSettings - START 2020-04-28 18:29:51.119 - Thread: 1 -> Name = Star System 2020-04-18 18:33 2020-04-28 18:29:51.119 - Thread: 1 -> Description = 2020-04-28 18:29:51.119 - Thread: 1 -> GameDateTime = 01/03/2081 17:33:16 2020-04-28 18:29:51.120 - Thread: 1 -> Password = 2020-04-28 18:29:51.120 - Thread: 1 -> CurrentPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-28 18:29:51.120 - Thread: 1 -> WorkshopId = 2020-04-28 18:29:51.120 - Thread: 1 -> CameraController = Default_Astronaut_Female 2020-04-28 18:29:51.120 - Thread: 1 -> ThumbPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\thumb.jpg 2020-04-28 18:29:51.121 - Thread: 1 -> Settings: 2020-04-28 18:29:51.122 - Thread: 1 -> GameMode = Survival 2020-04-28 18:29:51.122 - Thread: 1 -> MaxPlayers = 4 2020-04-28 18:29:51.122 - Thread: 1 -> OnlineMode = OFFLINE 2020-04-28 18:29:51.122 - Thread: 1 -> AutoHealing = True 2020-04-28 18:29:51.122 - Thread: 1 -> WeaponsEnabled = True 2020-04-28 18:29:51.122 - Thread: 1 -> ThrusterDamage = True 2020-04-28 18:29:51.122 - Thread: 1 -> EnableSpectator = False 2020-04-28 18:29:51.122 - Thread: 1 -> EnableCopyPaste = False 2020-04-28 18:29:51.122 - Thread: 1 -> MaxFloatingObjects = 100 2020-04-28 18:29:51.122 - Thread: 1 -> MaxGridSize = 0 2020-04-28 18:29:51.122 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-04-28 18:29:51.122 - Thread: 1 -> CargoShipsEnabled = True 2020-04-28 18:29:51.122 - Thread: 1 -> EnvironmentHostility = SAFE 2020-04-28 18:29:51.122 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-04-28 18:29:51.122 - Thread: 1 -> InventorySizeMultiplier = 3 2020-04-28 18:29:51.122 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-04-28 18:29:51.122 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-04-28 18:29:51.122 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-04-28 18:29:51.122 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-04-28 18:29:51.122 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-04-28 18:29:51.122 - Thread: 1 -> ClientCanSave = False 2020-04-28 18:29:51.122 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-04-28 18:29:51.122 - Thread: 1 -> PermanentDeath = False 2020-04-28 18:29:51.122 - Thread: 1 -> DestructibleBlocks = True 2020-04-28 18:29:51.122 - Thread: 1 -> EnableScripts = False 2020-04-28 18:29:51.122 - Thread: 1 -> AutoSaveInMinutes = 5 2020-04-28 18:29:51.122 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-04-28 18:29:51.122 - Thread: 1 -> ProceduralDensity = 0.35 2020-04-28 18:29:51.122 - Thread: 1 -> ProceduralSeed = 0 2020-04-28 18:29:51.122 - Thread: 1 -> DestructibleBlocks = True 2020-04-28 18:29:51.122 - Thread: 1 -> EnableIngameScripts = False 2020-04-28 18:29:51.122 - Thread: 1 -> ViewDistance = 15000 2020-04-28 18:29:51.122 - Thread: 1 -> Voxel destruction = True 2020-04-28 18:29:51.122 - Thread: 1 -> EnableStructuralSimulation = False 2020-04-28 18:29:51.122 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-04-28 18:29:51.122 - Thread: 1 -> EnableContainerDrops = True 2020-04-28 18:29:51.122 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-04-28 18:29:51.122 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-04-28 18:29:51.122 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-04-28 18:29:51.122 - Thread: 1 -> EnableSubgridDamage = False 2020-04-28 18:29:51.122 - Thread: 1 -> SyncDistance = 3000 2020-04-28 18:29:51.122 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-04-28 18:29:51.122 - Thread: 1 -> AFKTimeoutMin = 0 2020-04-28 18:29:51.122 - Thread: 1 -> StopGridsPeriodMin = 15 2020-04-28 18:29:51.122 - Thread: 1 -> ExperimentalMode = False 2020-04-28 18:29:51.122 - Thread: 1 -> ExperimentalModeReason = 0 2020-04-28 18:29:51.122 - Thread: 1 -> MySession.Static.LogSettings - END 2020-04-28 18:29:51.176 - Thread: 1 -> Session loaded 2020-04-28 18:29:51.176 - Thread: 1 -> RunLoadingAction - END 2020-04-28 18:29:51.176 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-04-28 18:29:51.267 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-04-28 18:29:51.267 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-04-28 18:29:51.268 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-04-28 18:29:51.278 - Thread: 1 -> Updating continues. 2020-04-28 18:29:51.311 - Thread: 1 -> GC Memory: 1470.031 MB 2020-04-28 18:29:52.288 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-28 18:29:52.316 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-28 18:29:52.467 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-04-28 18:29:52.471 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-28 18:29:52.473 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-28 18:29:52.478 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-28 18:29:54.670 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 18:29:54.690 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 18:29:55.069 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:29:55.069 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:29:57.311 - Thread: 1 -> Updating stopped. 2020-04-28 18:30:09.641 - Thread: 1 -> Updating continues. 2020-04-28 18:30:09.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:30:09.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:30:09.923 - Thread: 1 -> Updating stopped. 2020-04-28 18:30:10.389 - Thread: 1 -> Updating continues. 2020-04-28 18:30:10.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:30:10.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:30:17.007 - Thread: 1 -> GUI Stats: Update 5.56840911111111, Draw 0.232158555555555 2020-04-28 18:30:17.908 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 18:30:17.908 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 18:30:21.324 - Thread: 1 -> GC Memory: 3440.771 MB 2020-04-28 18:30:27.907 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 18:30:27.909 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 18:30:38.198 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 18:30:38.201 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 18:30:38.201 - Thread: 1 -> Next activation in -00:15:53.7701767 2020-04-28 18:30:38.201 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 18:30:38.201 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 18:30:47.301 - Thread: 1 -> GUI Stats: Update 0.364849444444444, Draw 0.247945722222223 2020-04-28 18:30:47.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:30:47.331 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,12.81591,57.74276,1,0,3440.468,10955.02,8210,91790,12,7.805011,98.55185,0,234589,36.45014,0,16.66667,2.844937,35.92229,100,7582126250 2020-04-28 18:30:48.199 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 18:30:48.200 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 18:30:51.333 - Thread: 1 -> GC Memory: 3440.54 MB 2020-04-28 18:30:58.199 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 18:30:58.200 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 18:31:08.199 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 18:31:08.201 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 18:31:08.201 - Thread: 1 -> Next activation in 00:50:58.4169895 2020-04-28 18:31:08.391 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:31:08.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:31:12.552 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:31:12.552 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:31:17.301 - Thread: 1 -> GUI Stats: Update 0.395076222222222, Draw 0.227528833333333 2020-04-28 18:31:21.334 - Thread: 1 -> GC Memory: 3446.601 MB 2020-04-28 18:31:47.301 - Thread: 1 -> GUI Stats: Update 0.431479666666667, Draw 0.237628166666666 2020-04-28 18:31:47.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:31:47.333 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,15.6567,59.29342,1,0,1502.145,10054.55,8210,91790,12,8.076181,98.5216,0.02300351,235499,35.16475,0,16.66667,2.839969,34.64487,100,7582146906 2020-04-28 18:31:49.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:31:49.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:31:51.335 - Thread: 1 -> GC Memory: 1504.251 MB 2020-04-28 18:32:17.300 - Thread: 1 -> GUI Stats: Update 0.472856777777778, Draw 0.410411388888889 2020-04-28 18:32:21.350 - Thread: 1 -> GC Memory: 1510.315 MB 2020-04-28 18:32:47.302 - Thread: 1 -> GUI Stats: Update 0.434225666666666, Draw 0.377211666666667 2020-04-28 18:32:47.349 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:32:47.349 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,18.63297,58.82578,1,0,1511.935,10062.45,8210,91790,12,8.248866,98.70135,0.02293517,235443,40.7395,0,16.66667,3.360547,40.21044,100,7584998316 2020-04-28 18:32:51.350 - Thread: 1 -> GC Memory: 1511.089 MB 2020-04-28 18:32:55.953 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:32:55.954 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:33:17.300 - Thread: 1 -> GUI Stats: Update 0.379009055555556, Draw 0.276303888888889 2020-04-28 18:33:21.367 - Thread: 1 -> GC Memory: 1504.865 MB 2020-04-28 18:33:38.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:33:38.519 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:33:44.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:33:44.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:33:47.414 - Thread: 1 -> GUI Stats: Update 0.389091166666666, Draw 0.386433777777778 2020-04-28 18:33:47.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:33:47.477 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,18.3189,73.04044,1,0,1514.647,10144.63,8211,91789,12,8.534677,98.52073,0.02341339,235387,35.97134,0,16.66667,3.070038,35.43922,100,7585697608 2020-04-28 18:33:51.379 - Thread: 1 -> GC Memory: 1514.829 MB 2020-04-28 18:34:01.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:34:01.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:34:17.412 - Thread: 1 -> GUI Stats: Update 0.378860777777777, Draw 0.278092777777778 2020-04-28 18:34:21.395 - Thread: 1 -> GC Memory: 1516.235 MB 2020-04-28 18:34:42.279 - Thread: 1 -> Autosave initiated 2020-04-28 18:34:42.279 - Thread: 1 -> Character state: True 2020-04-28 18:34:42.279 - Thread: 1 -> IsServer: True 2020-04-28 18:34:42.279 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 18:34:42.279 - Thread: 1 -> Autosave 2020-04-28 18:34:42.281 - Thread: 1 -> Saving world - START 2020-04-28 18:34:42.282 - Thread: 1 -> Making world state snapshot. 2020-04-28 18:34:42.282 - Thread: 1 -> Before snapshot.: GC Memory: 1,522 B 2020-04-28 18:34:42.438 - Thread: 1 -> After snapshot.: GC Memory: 1,526 B 2020-04-28 18:34:42.439 - Thread: 1 -> Directory cleanup: GC Memory: 1,526 B 2020-04-28 18:34:42.439 - Thread: 1 -> Saving world - END 2020-04-28 18:34:42.444 - Thread: 16 -> Session snapshot save - START 2020-04-28 18:34:42.445 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 18:34:43.093 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 18:34:43.593 - Thread: 16 -> Session snapshot save - END 2020-04-28 18:34:47.561 - Thread: 1 -> GUI Stats: Update 0.413689555555555, Draw 0.233807555555555 2020-04-28 18:34:47.642 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:34:47.642 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,13.53197,70.39188,1,0,1538.81,10067.05,8211,91789,12,9.009919,98.55491,0.0256945,235338,39.02533,0,16.66667,3.516151,38.46138,100,7500748580 2020-04-28 18:34:51.409 - Thread: 1 -> GC Memory: 1538.832 MB 2020-04-28 18:34:59.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:34:59.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:35:12.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:35:12.926 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:35:13.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:35:13.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:35:17.559 - Thread: 1 -> GUI Stats: Update 0.412404555555556, Draw 0.350090444444445 2020-04-28 18:35:21.410 - Thread: 1 -> GC Memory: 1524.723 MB 2020-04-28 18:35:23.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:35:23.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:35:32.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:35:32.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:35:47.560 - Thread: 1 -> GUI Stats: Update 0.354030833333333, Draw 0.314839388888889 2020-04-28 18:35:47.659 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:35:47.659 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,13.46277,73.41568,1,0,1556.24,10085.88,8410,91590,13,8.209056,98.65273,0.02269529,235373,39.33327,0,16.66667,3.22889,38.80335,100,7445852610 2020-04-28 18:35:51.410 - Thread: 1 -> GC Memory: 1556.943 MB 2020-04-28 18:36:17.560 - Thread: 1 -> GUI Stats: Update 0.330873055555556, Draw 0.242683944444445 2020-04-28 18:36:21.412 - Thread: 1 -> GC Memory: 1576.939 MB 2020-04-28 18:36:47.561 - Thread: 1 -> GUI Stats: Update 0.399408222222222, Draw 0.243795333333333 2020-04-28 18:36:47.676 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:36:47.676 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,13.6198,59.97157,1,0,1520.859,10138.02,8410,91590,13,8.599653,98.56556,0.02300625,235345,36.75224,0,16.66667,3.160565,36.22505,100,7537271638 2020-04-28 18:36:51.428 - Thread: 1 -> GC Memory: 1521.143 MB 2020-04-28 18:37:17.560 - Thread: 1 -> GUI Stats: Update 0.334227777777778, Draw 0.247921444444445 2020-04-28 18:37:21.429 - Thread: 1 -> GC Memory: 1535.777 MB 2020-04-28 18:37:47.562 - Thread: 1 -> GUI Stats: Update 0.325167277777778, Draw 0.247334833333333 2020-04-28 18:37:47.692 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:37:47.692 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,17.49307,80.43914,1,0,1551.566,10116.75,8410,91590,13,11.21891,98.51666,0.0300951,235299,35.93882,0,16.66667,4.031945,35.40572,100,7454952972 2020-04-28 18:37:51.445 - Thread: 1 -> GC Memory: 1552.018 MB 2020-04-28 18:38:10.562 - Thread: 1 -> Steam TriggerItemDrop: 0 2020-04-28 18:38:10.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:38:10.618 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:38:13.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:38:13.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:38:17.772 - Thread: 1 -> GUI Stats: Update 0.363005388888889, Draw 0.293187222222222 2020-04-28 18:38:20.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:38:20.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:38:21.456 - Thread: 1 -> GC Memory: 1558.045 MB 2020-04-28 18:38:32.138 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:38:32.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:38:47.773 - Thread: 1 -> GUI Stats: Update 0.383987611111111, Draw 0.270930611111112 2020-04-28 18:38:47.921 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:38:47.921 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,15.09102,71.60871,1,0,1561.588,10133.36,8410,91590,15,9.27943,98.23454,0.02386184,235293,32.74987,0,16.66667,3.039001,32.17168,100,7476852322 2020-04-28 18:38:51.456 - Thread: 1 -> GC Memory: 1566.395 MB 2020-04-28 18:39:17.772 - Thread: 1 -> GUI Stats: Update 0.353638611111112, Draw 0.249734666666667 2020-04-28 18:39:21.459 - Thread: 1 -> GC Memory: 1564.281 MB 2020-04-28 18:39:42.290 - Thread: 1 -> Autosave initiated 2020-04-28 18:39:42.290 - Thread: 1 -> Character state: True 2020-04-28 18:39:42.290 - Thread: 1 -> IsServer: True 2020-04-28 18:39:42.290 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 18:39:42.290 - Thread: 1 -> Autosave 2020-04-28 18:39:42.290 - Thread: 1 -> Saving world - START 2020-04-28 18:39:42.291 - Thread: 1 -> Making world state snapshot. 2020-04-28 18:39:42.291 - Thread: 1 -> Before snapshot.: GC Memory: 1,570 B 2020-04-28 18:39:42.329 - Thread: 1 -> After snapshot.: GC Memory: 1,575 B 2020-04-28 18:39:42.330 - Thread: 1 -> Directory cleanup: GC Memory: 1,575 B 2020-04-28 18:39:42.330 - Thread: 1 -> Saving world - END 2020-04-28 18:39:42.330 - Thread: 16 -> Session snapshot save - START 2020-04-28 18:39:42.331 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 18:39:42.712 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 18:39:43.299 - Thread: 16 -> Session snapshot save - END 2020-04-28 18:39:47.772 - Thread: 1 -> GUI Stats: Update 0.338552444444444, Draw 0.228131166666666 2020-04-28 18:39:47.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:39:47.938 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,15.30218,83.90881,1,0,1591.23,10157.95,8410,91590,12,11.56095,98.41767,0.02927339,235263,34.21638,0,16.66667,3.955738,33.67496,100,7478787622 2020-04-28 18:39:51.473 - Thread: 1 -> GC Memory: 1590.831 MB 2020-04-28 18:40:17.773 - Thread: 1 -> GUI Stats: Update 0.429710333333333, Draw 0.262413 2020-04-28 18:40:19.704 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:40:19.705 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:40:21.490 - Thread: 1 -> GC Memory: 1545.895 MB 2020-04-28 18:40:47.772 - Thread: 1 -> GUI Stats: Update 0.370839722222223, Draw 0.234631888888889 2020-04-28 18:40:47.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:40:47.955 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,14.04978,65.74785,1,0,1546.685,10231.96,8410,91590,12,8.86499,98.5162,0.02948409,235268,35.62964,0,16.66667,3.158565,35.10097,100,7577966978 2020-04-28 18:40:51.508 - Thread: 1 -> GC Memory: 1546.259 MB 2020-04-28 18:41:17.774 - Thread: 1 -> GUI Stats: Update 0.343400944444444, Draw 0.240888111111111 2020-04-28 18:41:21.522 - Thread: 1 -> GC Memory: 1546.559 MB 2020-04-28 18:41:47.772 - Thread: 1 -> GUI Stats: Update 0.363823388888888, Draw 0.238910833333333 2020-04-28 18:41:47.971 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:41:47.972 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,14.32099,66.33225,1,0,1538.846,10399.16,8410,91590,12,9.83005,98.21593,0.02308526,235269,30.26143,0,16.66667,2.974714,29.72155,100,7502433930 2020-04-28 18:41:51.524 - Thread: 1 -> GC Memory: 1539.186 MB 2020-04-28 18:42:17.772 - Thread: 1 -> GUI Stats: Update 0.417337222222222, Draw 0.231272833333333 2020-04-28 18:42:21.525 - Thread: 1 -> GC Memory: 1538.539 MB 2020-04-28 18:42:47.773 - Thread: 1 -> GUI Stats: Update 0.3433825, Draw 0.231507 2020-04-28 18:42:47.988 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:42:47.988 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,11.65793,58.91151,1,0,1539.343,10228.97,8410,91590,12,8.606361,98.53268,0.02189836,235266,37.09296,0,16.66667,3.192354,36.54868,100,7580019654 2020-04-28 18:42:51.541 - Thread: 1 -> GC Memory: 1539.656 MB 2020-04-28 18:43:17.774 - Thread: 1 -> GUI Stats: Update 0.366498388888889, Draw 0.240659944444444 2020-04-28 18:43:19.004 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:43:19.005 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:43:21.556 - Thread: 1 -> GC Memory: 1540.311 MB 2020-04-28 18:43:47.773 - Thread: 1 -> GUI Stats: Update 0.426779777777778, Draw 0.238121222222222 2020-04-28 18:43:48.006 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:43:48.006 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,14.14379,63.33258,1,0,1540.689,10241.32,8410,91590,12,9.126082,98.38323,0.02405455,235237,32.96548,0,16.66667,3.008457,32.43251,100,7588903992 2020-04-28 18:43:51.557 - Thread: 1 -> GC Memory: 1540.17 MB 2020-04-28 18:44:07.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:44:07.175 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:44:11.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:44:11.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:44:17.774 - Thread: 1 -> GUI Stats: Update 0.399083333333333, Draw 0.279974722222222 2020-04-28 18:44:21.574 - Thread: 1 -> GC Memory: 1552.233 MB 2020-04-28 18:44:42.290 - Thread: 1 -> Autosave initiated 2020-04-28 18:44:42.290 - Thread: 1 -> Character state: True 2020-04-28 18:44:42.290 - Thread: 1 -> IsServer: True 2020-04-28 18:44:42.290 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 18:44:42.290 - Thread: 1 -> Autosave 2020-04-28 18:44:42.290 - Thread: 1 -> Saving world - START 2020-04-28 18:44:42.291 - Thread: 1 -> Making world state snapshot. 2020-04-28 18:44:42.291 - Thread: 1 -> Before snapshot.: GC Memory: 1,552 B 2020-04-28 18:44:42.324 - Thread: 1 -> After snapshot.: GC Memory: 1,556 B 2020-04-28 18:44:42.325 - Thread: 1 -> Directory cleanup: GC Memory: 1,556 B 2020-04-28 18:44:42.325 - Thread: 1 -> Saving world - END 2020-04-28 18:44:42.325 - Thread: 16 -> Session snapshot save - START 2020-04-28 18:44:42.326 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 18:44:42.693 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 18:44:43.282 - Thread: 16 -> Session snapshot save - END 2020-04-28 18:44:47.773 - Thread: 1 -> GUI Stats: Update 0.376564888888889, Draw 0.284838333333333 2020-04-28 18:44:48.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:44:48.023 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,14.74985,71.53302,1,0,1570.267,10268.35,8393,91607,12,8.630787,98.53811,0.02303365,235207,36.8326,0,16.66667,3.178943,36.29415,100,7574648306 2020-04-28 18:44:51.589 - Thread: 1 -> GC Memory: 1570.813 MB 2020-04-28 18:45:13.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:45:13.256 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:45:14.021 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:45:14.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:45:17.776 - Thread: 1 -> GUI Stats: Update 0.388935888888889, Draw 0.274415388888889 2020-04-28 18:45:21.590 - Thread: 1 -> GC Memory: 1546.226 MB 2020-04-28 18:45:27.472 - Thread: 1 -> Invalid queue index in the remove item message! 2020-04-28 18:45:28.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:45:28.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:45:31.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:45:31.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:45:31.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:45:31.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:45:41.003 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:45:41.003 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:45:47.774 - Thread: 1 -> GUI Stats: Update 0.489109055555556, Draw 0.375219611111111 2020-04-28 18:45:48.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:45:48.038 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,18.94544,60.27315,1,0,1562.555,10375.25,8394,91606,13,8.353105,98.67476,0.02328509,235163,39.99627,0,16.66667,3.34093,39.46622,100,7670864732 2020-04-28 18:45:48.971 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:45:48.972 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:45:49.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:45:49.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:45:51.606 - Thread: 1 -> GC Memory: 1560.847 MB 2020-04-28 18:46:04.371 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:46:04.373 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:46:05.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:46:05.054 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:46:15.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:46:15.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:46:16.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:46:16.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:46:17.776 - Thread: 1 -> GUI Stats: Update 0.406847722222223, Draw 0.361404388888889 2020-04-28 18:46:21.607 - Thread: 1 -> GC Memory: 1564.559 MB 2020-04-28 18:46:21.972 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:46:21.973 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:46:23.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:46:23.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:46:44.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:46:44.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:46:47.773 - Thread: 1 -> GUI Stats: Update 0.468660722222223, Draw 0.611045944444445 2020-04-28 18:46:48.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:46:48.059 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,13.37555,64.05867,1,0,1551.229,10347.61,8394,91606,13,8.252813,98.6088,0.02527566,234964,38.23348,0,16.66667,3.155338,37.70158,100,7672035142 2020-04-28 18:46:48.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:46:48.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:46:49.655 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:46:49.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:46:51.623 - Thread: 1 -> GC Memory: 1552.423 MB 2020-04-28 18:46:59.405 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:46:59.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:47:17.775 - Thread: 1 -> GUI Stats: Update 0.388775666666667, Draw 0.301701388888889 2020-04-28 18:47:21.641 - Thread: 1 -> GC Memory: 1553.586 MB 2020-04-28 18:47:47.774 - Thread: 1 -> GUI Stats: Update 0.442575722222223, Draw 0.245103166666666 2020-04-28 18:47:48.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:47:48.072 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,15.17146,79.57973,1,0,1554.211,10459.1,8412,91588,13,10.09511,98.33781,0.02422283,234926,31.65289,0,16.66667,3.195395,31.12676,100,7583601646 2020-04-28 18:47:51.642 - Thread: 1 -> GC Memory: 1554.606 MB 2020-04-28 18:48:17.775 - Thread: 1 -> GUI Stats: Update 0.368251666666667, Draw 0.252903166666667 2020-04-28 18:48:21.657 - Thread: 1 -> GC Memory: 1545.229 MB 2020-04-28 18:48:42.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:48:42.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:48:47.774 - Thread: 1 -> GUI Stats: Update 0.415971222222222, Draw 0.460492611111111 2020-04-28 18:48:48.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:48:48.089 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,14.76723,80.66283,1,0,1548.727,10260.32,8412,91588,13,9.710019,98.11657,0.02451297,234917,28.53899,0,16.66667,2.771141,28.00148,100,7590172026 2020-04-28 18:48:51.657 - Thread: 1 -> GC Memory: 1548.861 MB 2020-04-28 18:49:17.775 - Thread: 1 -> GUI Stats: Update 0.354542, Draw 0.256286333333334 2020-04-28 18:49:21.658 - Thread: 1 -> GC Memory: 1553.013 MB 2020-04-28 18:49:30.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:49:30.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:49:42.290 - Thread: 1 -> Autosave initiated 2020-04-28 18:49:42.290 - Thread: 1 -> Character state: True 2020-04-28 18:49:42.290 - Thread: 1 -> IsServer: True 2020-04-28 18:49:42.290 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 18:49:42.290 - Thread: 1 -> Autosave 2020-04-28 18:49:42.290 - Thread: 1 -> Saving world - START 2020-04-28 18:49:42.291 - Thread: 1 -> Making world state snapshot. 2020-04-28 18:49:42.291 - Thread: 1 -> Before snapshot.: GC Memory: 1,553 B 2020-04-28 18:49:42.326 - Thread: 1 -> After snapshot.: GC Memory: 1,558 B 2020-04-28 18:49:42.327 - Thread: 1 -> Directory cleanup: GC Memory: 1,558 B 2020-04-28 18:49:42.327 - Thread: 1 -> Saving world - END 2020-04-28 18:49:42.327 - Thread: 16 -> Session snapshot save - START 2020-04-28 18:49:42.331 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 18:49:42.786 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 18:49:43.387 - Thread: 16 -> Session snapshot save - END 2020-04-28 18:49:47.776 - Thread: 1 -> GUI Stats: Update 0.491308111111112, Draw 0.332664333333333 2020-04-28 18:49:48.105 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:49:48.105 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,13.02649,69.4857,1,0,1570.376,10272.23,8394,91606,13,8.732738,98.52634,0.02393621,234886,36.65537,0,16.66667,3.201017,36.11519,100,7590904730 2020-04-28 18:49:51.674 - Thread: 1 -> GC Memory: 1571.939 MB 2020-04-28 18:50:17.885 - Thread: 1 -> GUI Stats: Update 0.365886333333333, Draw 0.286258388888889 2020-04-28 18:50:21.686 - Thread: 1 -> GC Memory: 1551.64 MB 2020-04-28 18:50:25.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:50:25.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:50:26.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:50:26.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:50:40.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:50:40.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:50:41.326 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:50:41.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:50:47.886 - Thread: 1 -> GUI Stats: Update 0.454423388888889, Draw 0.412561555555557 2020-04-28 18:50:48.233 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:50:48.234 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,20.78368,55.90158,1,0,1556.31,10347.76,8396,91604,13,8.068147,98.62531,0.02295721,234925,37.25991,0,16.66667,3.006185,36.7477,100,7668319130 2020-04-28 18:50:50.650 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:50:50.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:50:51.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:50:51.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:50:51.701 - Thread: 1 -> GC Memory: 1560.613 MB 2020-04-28 18:51:03.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:51:03.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:51:04.116 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:51:04.116 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:51:17.886 - Thread: 1 -> GUI Stats: Update 0.485305722222222, Draw 0.442644333333334 2020-04-28 18:51:21.702 - Thread: 1 -> GC Memory: 1559.224 MB 2020-04-28 18:51:47.886 - Thread: 1 -> GUI Stats: Update 0.426609666666667, Draw 0.3225095 2020-04-28 18:51:48.251 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:51:48.251 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,14.22554,53.68912,1,0,1550.051,10348.34,8396,91604,13,7.580015,98.70168,0.02317888,234926,40.68487,0,16.66667,3.083919,40.15665,100,7668319130 2020-04-28 18:51:51.719 - Thread: 1 -> GC Memory: 1551.495 MB 2020-04-28 18:52:09.367 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:52:09.368 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:52:10.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:52:10.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:52:17.886 - Thread: 1 -> GUI Stats: Update 0.41546888888889, Draw 0.367403722222222 2020-04-28 18:52:19.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:52:19.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:52:20.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:52:20.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:52:21.736 - Thread: 1 -> GC Memory: 1555.755 MB 2020-04-28 18:52:34.734 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:52:34.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:52:35.220 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:52:35.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:52:47.887 - Thread: 1 -> GUI Stats: Update 0.522490388888888, Draw 0.458697555555556 2020-04-28 18:52:48.267 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:52:48.268 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,19.23891,62.8737,1,0,1559.421,10350.27,8396,91604,13,8.433483,98.64182,0.0236125,234918,40.12659,0,16.66667,3.384069,39.5816,100,7679378250 2020-04-28 18:52:51.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:52:51.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:52:51.752 - Thread: 1 -> GC Memory: 1563.052 MB 2020-04-28 18:53:17.886 - Thread: 1 -> GUI Stats: Update 0.4132075, Draw 0.341555444444445 2020-04-28 18:53:21.769 - Thread: 1 -> GC Memory: 1547.824 MB 2020-04-28 18:53:47.886 - Thread: 1 -> GUI Stats: Update 0.447551166666667, Draw 0.535794833333333 2020-04-28 18:53:48.284 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:53:48.286 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,18.09995,64.24717,1,0,1550.196,10350.29,8414,91586,13,8.616745,98.6932,0.02383736,234915,40.46089,0,16.66667,3.486412,39.93215,100,7679415962 2020-04-28 18:53:51.334 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:53:51.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:53:51.786 - Thread: 1 -> GC Memory: 1551.686 MB 2020-04-28 18:54:17.886 - Thread: 1 -> GUI Stats: Update 0.387575944444444, Draw 0.317559555555555 2020-04-28 18:54:21.786 - Thread: 1 -> GC Memory: 1553.815 MB 2020-04-28 18:54:42.302 - Thread: 1 -> Autosave initiated 2020-04-28 18:54:42.302 - Thread: 1 -> Character state: True 2020-04-28 18:54:42.302 - Thread: 1 -> IsServer: True 2020-04-28 18:54:42.302 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 18:54:42.302 - Thread: 1 -> Autosave 2020-04-28 18:54:42.302 - Thread: 1 -> Saving world - START 2020-04-28 18:54:42.303 - Thread: 1 -> Making world state snapshot. 2020-04-28 18:54:42.303 - Thread: 1 -> Before snapshot.: GC Memory: 1,557 B 2020-04-28 18:54:42.336 - Thread: 1 -> After snapshot.: GC Memory: 1,562 B 2020-04-28 18:54:42.336 - Thread: 1 -> Directory cleanup: GC Memory: 1,562 B 2020-04-28 18:54:42.336 - Thread: 1 -> Saving world - END 2020-04-28 18:54:42.336 - Thread: 16 -> Session snapshot save - START 2020-04-28 18:54:42.337 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 18:54:42.712 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 18:54:43.305 - Thread: 16 -> Session snapshot save - END 2020-04-28 18:54:47.888 - Thread: 1 -> GUI Stats: Update 0.519575333333334, Draw 0.420361777777778 2020-04-28 18:54:48.300 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:54:48.303 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,14.31962,61.76931,1,0,1576.235,10363.17,8417,91583,13,8.034868,98.68607,0.02347082,234892,40.62877,0,16.66667,3.264468,40.09493,100,7668341914 2020-04-28 18:54:51.803 - Thread: 1 -> GC Memory: 1574.673 MB 2020-04-28 18:54:56.729 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:54:56.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:55:17.886 - Thread: 1 -> GUI Stats: Update 0.390320777777778, Draw 0.330087444444445 2020-04-28 18:55:18.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:55:18.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:55:21.820 - Thread: 1 -> GC Memory: 1550.487 MB 2020-04-28 18:55:47.887 - Thread: 1 -> GUI Stats: Update 0.368670222222222, Draw 0.304731166666667 2020-04-28 18:55:48.318 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:55:48.318 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,14.50516,67.33828,1,0,1552.847,10293.39,8417,91583,13,8.391194,98.61154,0.02270961,234907,38.71225,0,16.66667,3.24842,38.17475,100,7579911914 2020-04-28 18:55:51.820 - Thread: 1 -> GC Memory: 1553.376 MB 2020-04-28 18:56:17.886 - Thread: 1 -> GUI Stats: Update 0.369549555555557, Draw 0.307949055555556 2020-04-28 18:56:21.836 - Thread: 1 -> GC Memory: 1557.007 MB 2020-04-28 18:56:47.886 - Thread: 1 -> GUI Stats: Update 0.468352999999999, Draw 0.300843 2020-04-28 18:56:48.334 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:56:48.335 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,13.68004,61.0025,1,0,1549.169,10174.37,8419,91581,13,8.145985,98.53312,0.0231804,234891,36.82485,0,16.66667,2.999747,36.28468,100,7502536794 2020-04-28 18:56:51.853 - Thread: 1 -> GC Memory: 1548.921 MB 2020-04-28 18:56:54.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:56:54.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:57:01.735 - Thread: 1 -> Invalid queue index in the remove item message! 2020-04-28 18:57:01.918 - Thread: 1 -> Invalid queue index in the remove item message! 2020-04-28 18:57:06.653 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:57:06.654 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:57:07.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:57:07.752 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:57:17.887 - Thread: 1 -> GUI Stats: Update 0.410147277777778, Draw 0.337702666666666 2020-04-28 18:57:18.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:57:18.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:57:19.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:57:19.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:57:21.869 - Thread: 1 -> GC Memory: 1557.131 MB 2020-04-28 18:57:28.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:57:28.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:57:30.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:57:30.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:57:38.984 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:57:38.985 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:57:39.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:57:39.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:57:45.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:57:45.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:57:46.418 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:57:46.418 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:57:47.885 - Thread: 1 -> GUI Stats: Update 0.414348222222223, Draw 0.397773 2020-04-28 18:57:48.351 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:57:48.352 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,13.40027,69.96586,1,0,1561.897,10354.88,8419,91581,13,8.313639,98.48762,0.02294786,234899,36.25546,0,16.66667,3.014148,35.70714,100,7491477866 2020-04-28 18:57:51.870 - Thread: 1 -> GC Memory: 1561.095 MB 2020-04-28 18:57:52.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:57:52.869 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:58:06.001 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:58:06.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:58:06.502 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:58:06.503 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:58:17.151 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:58:17.152 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:58:17.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:58:17.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:58:17.886 - Thread: 1 -> GUI Stats: Update 0.417340666666667, Draw 0.377978055555556 2020-04-28 18:58:21.888 - Thread: 1 -> GC Memory: 1550.063 MB 2020-04-28 18:58:36.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:58:36.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:58:37.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:58:37.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:58:42.940 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:58:42.940 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 18:58:47.885 - Thread: 1 -> GUI Stats: Update 0.537235222222223, Draw 0.489560944444444 2020-04-28 18:58:48.368 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:58:48.368 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,12.81614,64.97926,1,0,1554.625,10310.71,8437,91563,13,8.832695,98.50031,0.02272801,234888,34.83689,0,16.66667,3.077036,34.31444,100,7579951466 2020-04-28 18:58:51.903 - Thread: 1 -> GC Memory: 1553.339 MB 2020-04-28 18:59:17.888 - Thread: 1 -> GUI Stats: Update 0.387176833333334, Draw 0.265348111111111 2020-04-28 18:59:21.904 - Thread: 1 -> GC Memory: 1558.19 MB 2020-04-28 18:59:42.305 - Thread: 1 -> Autosave initiated 2020-04-28 18:59:42.305 - Thread: 1 -> Character state: True 2020-04-28 18:59:42.305 - Thread: 1 -> IsServer: True 2020-04-28 18:59:42.305 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 18:59:42.305 - Thread: 1 -> Autosave 2020-04-28 18:59:42.305 - Thread: 1 -> Saving world - START 2020-04-28 18:59:42.306 - Thread: 1 -> Making world state snapshot. 2020-04-28 18:59:42.306 - Thread: 1 -> Before snapshot.: GC Memory: 1,559 B 2020-04-28 18:59:42.339 - Thread: 1 -> After snapshot.: GC Memory: 1,563 B 2020-04-28 18:59:42.340 - Thread: 1 -> Directory cleanup: GC Memory: 1,563 B 2020-04-28 18:59:42.340 - Thread: 1 -> Saving world - END 2020-04-28 18:59:42.340 - Thread: 16 -> Session snapshot save - START 2020-04-28 18:59:42.341 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 18:59:42.717 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 18:59:43.310 - Thread: 16 -> Session snapshot save - END 2020-04-28 18:59:47.887 - Thread: 1 -> GUI Stats: Update 0.379786111111111, Draw 0.257989722222223 2020-04-28 18:59:48.385 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 18:59:48.385 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,13.94211,64.92479,1,0,1576.502,10195.58,8437,91563,13,9.372322,98.26588,0.02459959,234861,30.57105,0,16.66667,2.865218,30.04092,100,7510710014 2020-04-28 18:59:51.920 - Thread: 1 -> GC Memory: 1577.105 MB 2020-04-28 18:59:55.872 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 18:59:55.872 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:00:17.886 - Thread: 1 -> GUI Stats: Update 0.413082666666666, Draw 0.283490555555556 2020-04-28 19:00:21.920 - Thread: 1 -> GC Memory: 1557.064 MB 2020-04-28 19:00:47.887 - Thread: 1 -> GUI Stats: Update 0.486800833333333, Draw 0.290273666666667 2020-04-28 19:00:48.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:00:48.412 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,13.68784,61.2729,1,0,1557.097,10367.76,8437,91563,12,8.001049,98.73343,0.02259143,234869,41.78801,0,16.66667,3.343479,41.25874,100,7689832020 2020-04-28 19:00:51.920 - Thread: 1 -> GC Memory: 1557.215 MB 2020-04-28 19:01:07.577 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:01:07.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:01:14.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:01:14.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:01:17.888 - Thread: 1 -> GUI Stats: Update 0.4417665, Draw 0.442044722222222 2020-04-28 19:01:21.920 - Thread: 1 -> GC Memory: 1561.918 MB 2020-04-28 19:01:47.887 - Thread: 1 -> GUI Stats: Update 0.364699166666666, Draw 0.259349166666667 2020-04-28 19:01:48.418 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:01:48.418 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,14.71723,78.80484,1,0,1549.235,10191.86,8427,91573,13,9.342184,98.42855,0.02361448,234864,34.05799,0,16.66667,3.18176,33.52278,100,7512958772 2020-04-28 19:01:51.936 - Thread: 1 -> GC Memory: 1549.903 MB 2020-04-28 19:02:12.952 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:02:12.953 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:02:17.887 - Thread: 1 -> GUI Stats: Update 0.433016166666666, Draw 0.278392666666667 2020-04-28 19:02:21.940 - Thread: 1 -> GC Memory: 1554.649 MB 2020-04-28 19:02:34.601 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:02:34.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:02:44.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:02:44.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:02:46.168 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:02:46.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:02:47.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:02:47.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:02:47.887 - Thread: 1 -> GUI Stats: Update 0.463871, Draw 0.411372777777778 2020-04-28 19:02:48.435 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:02:48.435 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,16.03005,66.99951,1,0,1559.147,10396.95,8428,91572,12,9.248418,98.6017,0.02271305,234869,38.06459,0,16.66667,3.520372,37.53233,100,7691105196 2020-04-28 19:02:48.552 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:02:48.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:02:51.940 - Thread: 1 -> GC Memory: 1562.829 MB 2020-04-28 19:02:58.356 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:02:58.356 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:03:13.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:03:13.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:03:17.887 - Thread: 1 -> GUI Stats: Update 0.463400111111111, Draw 0.477185555555555 2020-04-28 19:03:21.954 - Thread: 1 -> GC Memory: 1551.923 MB 2020-04-28 19:03:27.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:03:27.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:03:47.887 - Thread: 1 -> GUI Stats: Update 0.416092277777778, Draw 0.391160722222222 2020-04-28 19:03:48.452 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:03:48.452 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,14.81859,67.12256,1,0,1551.067,10358.69,8428,91572,12,9.756072,98.43896,0.02597302,234870,33.38969,0,16.66667,3.257523,32.86847,100,7590016998 2020-04-28 19:03:51.973 - Thread: 1 -> GC Memory: 1555.673 MB 2020-04-28 19:03:55.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:03:55.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:03:58.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:03:58.536 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:04:17.888 - Thread: 1 -> GUI Stats: Update 0.499843833333333, Draw 0.316784055555556 2020-04-28 19:04:21.986 - Thread: 1 -> GC Memory: 1556.712 MB 2020-04-28 19:04:37.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:04:37.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:04:42.303 - Thread: 1 -> Autosave initiated 2020-04-28 19:04:42.303 - Thread: 1 -> Character state: True 2020-04-28 19:04:42.303 - Thread: 1 -> IsServer: True 2020-04-28 19:04:42.303 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 19:04:42.303 - Thread: 1 -> Autosave 2020-04-28 19:04:42.303 - Thread: 1 -> Saving world - START 2020-04-28 19:04:42.304 - Thread: 1 -> Making world state snapshot. 2020-04-28 19:04:42.304 - Thread: 1 -> Before snapshot.: GC Memory: 1,564 B 2020-04-28 19:04:42.336 - Thread: 1 -> After snapshot.: GC Memory: 1,569 B 2020-04-28 19:04:42.336 - Thread: 1 -> Directory cleanup: GC Memory: 1,569 B 2020-04-28 19:04:42.336 - Thread: 1 -> Saving world - END 2020-04-28 19:04:42.336 - Thread: 16 -> Session snapshot save - START 2020-04-28 19:04:42.338 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 19:04:42.709 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 19:04:43.193 - Thread: 16 -> Session snapshot save - END 2020-04-28 19:04:46.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:04:46.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:04:47.887 - Thread: 1 -> GUI Stats: Update 0.4096955, Draw 0.316495000000001 2020-04-28 19:04:48.469 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:04:48.469 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,13.8198,71.1844,1,0,1582.173,10388,8437,91563,12,9.284947,98.60583,0.02395876,234837,38.69358,0,16.66667,3.592678,38.15412,100,7597520724 2020-04-28 19:04:51.988 - Thread: 1 -> GC Memory: 1581.774 MB 2020-04-28 19:05:17.887 - Thread: 1 -> GUI Stats: Update 0.355293166666667, Draw 0.247725777777777 2020-04-28 19:05:22.004 - Thread: 1 -> GC Memory: 1553.98 MB 2020-04-28 19:05:47.889 - Thread: 1 -> GUI Stats: Update 0.362626277777778, Draw 0.269651111111111 2020-04-28 19:05:48.486 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:05:48.486 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,13.19259,57.87839,1,0,1578.601,10315,8439,91561,12,8.29613,98.55354,0.02609751,234852,37.21795,0,16.66667,3.08765,36.67961,100,7529302056 2020-04-28 19:05:52.004 - Thread: 1 -> GC Memory: 1581.024 MB 2020-04-28 19:06:17.889 - Thread: 1 -> GUI Stats: Update 0.440758444444444, Draw 0.252114444444444 2020-04-28 19:06:22.007 - Thread: 1 -> GC Memory: 1581.807 MB 2020-04-28 19:06:47.888 - Thread: 1 -> GUI Stats: Update 0.372330722222223, Draw 0.273271944444444 2020-04-28 19:06:48.502 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:06:48.503 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,12.48538,60.72852,1,0,1551.693,10315.32,8443,91557,12,8.096859,98.60066,0.02502444,234845,38.8093,0,16.66667,3.142335,38.26623,100,7540361032 2020-04-28 19:06:52.020 - Thread: 1 -> GC Memory: 1551.192 MB 2020-04-28 19:07:17.887 - Thread: 1 -> GUI Stats: Update 0.383951222222223, Draw 0.2601305 2020-04-28 19:07:22.022 - Thread: 1 -> GC Memory: 1554.685 MB 2020-04-28 19:07:47.888 - Thread: 1 -> GUI Stats: Update 0.372521666666666, Draw 0.244131444444444 2020-04-28 19:07:48.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:07:48.519 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,17.47969,69.20394,1,0,1557.173,10473.71,8451,91549,12,9.653484,98.55518,0.02493299,234825,37.1104,0,16.66667,3.582447,36.57423,100,7628851898 2020-04-28 19:07:52.022 - Thread: 1 -> GC Memory: 1558.697 MB 2020-04-28 19:08:17.888 - Thread: 1 -> GUI Stats: Update 0.488024888888889, Draw 0.281652611111111 2020-04-28 19:08:22.023 - Thread: 1 -> GC Memory: 1550.592 MB 2020-04-28 19:08:47.888 - Thread: 1 -> GUI Stats: Update 0.4015465, Draw 0.293661277777778 2020-04-28 19:08:48.536 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:08:48.538 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,18.50274,77.22907,1,0,1554.96,10314,8463,91537,12,11.1864,98.26122,0.02727243,234853,30.99685,0,16.66667,3.46743,30.45789,100,7630123996 2020-04-28 19:08:52.041 - Thread: 1 -> GC Memory: 1553.706 MB 2020-04-28 19:09:17.889 - Thread: 1 -> GUI Stats: Update 0.389171666666667, Draw 0.290084388888889 2020-04-28 19:09:22.054 - Thread: 1 -> GC Memory: 1558.432 MB 2020-04-28 19:09:42.305 - Thread: 1 -> Autosave initiated 2020-04-28 19:09:42.305 - Thread: 1 -> Character state: True 2020-04-28 19:09:42.305 - Thread: 1 -> IsServer: True 2020-04-28 19:09:42.305 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 19:09:42.305 - Thread: 1 -> Autosave 2020-04-28 19:09:42.305 - Thread: 1 -> Saving world - START 2020-04-28 19:09:42.306 - Thread: 1 -> Making world state snapshot. 2020-04-28 19:09:42.306 - Thread: 1 -> Before snapshot.: GC Memory: 1,561 B 2020-04-28 19:09:42.342 - Thread: 1 -> After snapshot.: GC Memory: 1,564 B 2020-04-28 19:09:42.342 - Thread: 1 -> Directory cleanup: GC Memory: 1,564 B 2020-04-28 19:09:42.342 - Thread: 1 -> Saving world - END 2020-04-28 19:09:42.342 - Thread: 16 -> Session snapshot save - START 2020-04-28 19:09:42.343 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 19:09:42.719 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 19:09:43.284 - Thread: 16 -> Session snapshot save - END 2020-04-28 19:09:47.887 - Thread: 1 -> GUI Stats: Update 0.406497888888889, Draw 0.290807277777778 2020-04-28 19:09:48.553 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:09:48.553 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,19.01678,70.73335,1,0,1578.81,10242.24,8466,91534,12,10.61312,98.41919,0.02925992,234815,33.96318,0,16.66667,3.604553,33.42628,100,7530894460 2020-04-28 19:09:52.055 - Thread: 1 -> GC Memory: 1579.155 MB 2020-04-28 19:10:17.889 - Thread: 1 -> GUI Stats: Update 0.504162166666667, Draw 0.294238222222222 2020-04-28 19:10:22.056 - Thread: 1 -> GC Memory: 1565.785 MB 2020-04-28 19:10:47.888 - Thread: 1 -> GUI Stats: Update 0.402168222222223, Draw 0.291704777777778 2020-04-28 19:10:48.570 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:10:48.570 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,19.61151,73.1207,1,0,1569.971,10405.03,8471,91529,12,10.14023,98.54012,0.02742564,234824,37.56999,0,16.66667,3.809684,37.02151,100,7530894724 2020-04-28 19:10:52.074 - Thread: 1 -> GC Memory: 1569.785 MB 2020-04-28 19:11:17.888 - Thread: 1 -> GUI Stats: Update 0.406087222222223, Draw 0.287305611111111 2020-04-28 19:11:22.089 - Thread: 1 -> GC Memory: 1574.661 MB 2020-04-28 19:11:47.888 - Thread: 1 -> GUI Stats: Update 0.414108388888888, Draw 0.289539888888888 2020-04-28 19:11:48.586 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:11:48.586 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,18.06268,74.17669,1,0,1552.417,10325.21,8481,91519,12,9.891795,98.51736,0.026714,234824,35.87762,0,16.66667,3.54894,35.34568,100,7541491064 2020-04-28 19:11:52.104 - Thread: 1 -> GC Memory: 1554.99 MB 2020-04-28 19:12:17.888 - Thread: 1 -> GUI Stats: Update 0.50580738888889, Draw 0.452457833333333 2020-04-28 19:12:22.105 - Thread: 1 -> GC Memory: 1560.677 MB 2020-04-28 19:12:25.191 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:12:25.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:12:47.889 - Thread: 1 -> GUI Stats: Update 0.449426944444445, Draw 0.468997277777778 2020-04-28 19:12:48.603 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:12:48.626 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,14.32032,68.16132,1,0,1565.039,10313.44,8482,91518,12,8.825707,98.54437,0.02861426,234816,37.70174,0,16.66667,3.327445,37.15294,100,7540440890 2020-04-28 19:12:52.125 - Thread: 1 -> GC Memory: 1563.692 MB 2020-04-28 19:13:17.889 - Thread: 1 -> GUI Stats: Update 0.379142611111111, Draw 0.281742555555555 2020-04-28 19:13:22.138 - Thread: 1 -> GC Memory: 1553.804 MB 2020-04-28 19:13:47.889 - Thread: 1 -> GUI Stats: Update 0.467517222222223, Draw 0.299705888888888 2020-04-28 19:13:48.620 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:13:48.620 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,24.6309,66.06332,1,0,1593.038,10444.7,8489,91511,13,8.686861,98.64655,0.025049,234802,39.21286,0,16.66667,3.406366,38.68213,100,7726337882 2020-04-28 19:13:49.586 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:13:49.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:13:50.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:13:50.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:13:52.157 - Thread: 1 -> GC Memory: 1597.834 MB 2020-04-28 19:14:17.889 - Thread: 1 -> GUI Stats: Update 0.423762888888889, Draw 0.329633888888889 2020-04-28 19:14:22.172 - Thread: 1 -> GC Memory: 1596.121 MB 2020-04-28 19:14:31.436 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:14:31.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:14:42.304 - Thread: 1 -> Autosave initiated 2020-04-28 19:14:42.304 - Thread: 1 -> Character state: True 2020-04-28 19:14:42.304 - Thread: 1 -> IsServer: True 2020-04-28 19:14:42.304 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 19:14:42.304 - Thread: 1 -> Autosave 2020-04-28 19:14:42.304 - Thread: 1 -> Saving world - START 2020-04-28 19:14:42.305 - Thread: 1 -> Making world state snapshot. 2020-04-28 19:14:42.305 - Thread: 1 -> Before snapshot.: GC Memory: 1,601 B 2020-04-28 19:14:42.342 - Thread: 1 -> After snapshot.: GC Memory: 1,605 B 2020-04-28 19:14:42.342 - Thread: 1 -> Directory cleanup: GC Memory: 1,605 B 2020-04-28 19:14:42.342 - Thread: 1 -> Saving world - END 2020-04-28 19:14:42.343 - Thread: 16 -> Session snapshot save - START 2020-04-28 19:14:42.343 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 19:14:42.742 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 19:14:43.241 - Thread: 16 -> Session snapshot save - END 2020-04-28 19:14:45.470 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:14:45.470 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:14:46.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:14:46.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:14:47.887 - Thread: 1 -> GUI Stats: Update 0.401471444444445, Draw 0.341840277777778 2020-04-28 19:14:48.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:14:48.637 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,12.28502,63.97345,1,0,1617.256,10450.61,8489,91511,13,7.925245,98.69736,0.02455918,234774,41.55046,0,16.66667,3.292976,41.00921,100,7637864226 2020-04-28 19:14:52.188 - Thread: 1 -> GC Memory: 1621.894 MB 2020-04-28 19:15:07.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:15:07.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:15:07.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:15:07.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:15:11.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:15:11.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:15:17.888 - Thread: 1 -> GUI Stats: Update 0.395464722222222, Draw 0.330237722222223 2020-04-28 19:15:22.206 - Thread: 1 -> GC Memory: 1560.866 MB 2020-04-28 19:15:40.436 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:15:40.436 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:15:40.985 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:15:40.986 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:15:47.892 - Thread: 1 -> GUI Stats: Update 0.495140833333334, Draw 0.327661833333333 2020-04-28 19:15:48.653 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:15:48.654 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,13.81483,72.02105,1,0,1567.105,10386,8651,91349,13,8.647872,98.65121,0.02472529,234791,42.30601,0,16.66667,3.658569,41.73539,100,7649874242 2020-04-28 19:15:52.222 - Thread: 1 -> GC Memory: 1567.693 MB 2020-04-28 19:15:55.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:15:55.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:15:56.354 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:15:56.354 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:16:17.888 - Thread: 1 -> GUI Stats: Update 0.404675111111111, Draw 0.324404722222222 2020-04-28 19:16:22.222 - Thread: 1 -> GC Memory: 1576.505 MB 2020-04-28 19:16:22.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:16:22.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:16:23.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:16:23.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:16:45.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:16:45.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:16:46.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:16:46.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:16:47.888 - Thread: 1 -> GUI Stats: Update 0.392452055555554, Draw 0.323909166666667 2020-04-28 19:16:48.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:16:48.670 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,13.4601,65.86987,1,0,1560.028,10442.14,8813,91187,13,8.418915,98.60256,0.02391249,234787,38.56767,0,16.66667,3.246979,38.02871,100,7637864522 2020-04-28 19:16:52.239 - Thread: 1 -> GC Memory: 1563.751 MB 2020-04-28 19:17:17.888 - Thread: 1 -> GUI Stats: Update 0.375126222222223, Draw 0.287512500000001 2020-04-28 19:17:21.886 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:17:21.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:17:22.256 - Thread: 1 -> GC Memory: 1565.947 MB 2020-04-28 19:17:47.888 - Thread: 1 -> GUI Stats: Update 0.464532111111111, Draw 0.314442277777778 2020-04-28 19:17:48.687 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:17:48.687 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,13.93295,62.20416,1,0,1568.939,10329.09,8922,91078,13,8.389738,98.56744,0.02543855,234792,37.62905,0,16.66667,3.156978,37.08999,100,7560698858 2020-04-28 19:17:52.271 - Thread: 1 -> GC Memory: 1568.961 MB 2020-04-28 19:18:17.890 - Thread: 1 -> GUI Stats: Update 0.358029611111111, Draw 0.261841333333333 2020-04-28 19:18:22.272 - Thread: 1 -> GC Memory: 1557.198 MB 2020-04-28 19:18:47.888 - Thread: 1 -> GUI Stats: Update 0.363375611111112, Draw 0.259039777777778 2020-04-28 19:18:48.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:18:48.704 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,13.24008,61.39868,1,0,1559.538,10338.49,8922,91078,13,8.61906,98.62608,0.02461563,234783,39.28507,0,16.66667,3.386004,38.74532,100,7559851266 2020-04-28 19:18:52.272 - Thread: 1 -> GC Memory: 1560.048 MB 2020-04-28 19:19:01.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:19:01.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:19:17.890 - Thread: 1 -> GUI Stats: Update 0.357082222222221, Draw 0.283647388888888 2020-04-28 19:19:22.275 - Thread: 1 -> GC Memory: 1564.647 MB 2020-04-28 19:19:42.306 - Thread: 1 -> Autosave initiated 2020-04-28 19:19:42.306 - Thread: 1 -> Character state: True 2020-04-28 19:19:42.306 - Thread: 1 -> IsServer: True 2020-04-28 19:19:42.306 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 19:19:42.306 - Thread: 1 -> Autosave 2020-04-28 19:19:42.306 - Thread: 1 -> Saving world - START 2020-04-28 19:19:42.307 - Thread: 1 -> Making world state snapshot. 2020-04-28 19:19:42.307 - Thread: 1 -> Before snapshot.: GC Memory: 1,567 B 2020-04-28 19:19:42.342 - Thread: 1 -> After snapshot.: GC Memory: 1,571 B 2020-04-28 19:19:42.343 - Thread: 1 -> Directory cleanup: GC Memory: 1,571 B 2020-04-28 19:19:42.343 - Thread: 1 -> Saving world - END 2020-04-28 19:19:42.343 - Thread: 16 -> Session snapshot save - START 2020-04-28 19:19:42.344 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 19:19:42.715 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 19:19:43.208 - Thread: 16 -> Session snapshot save - END 2020-04-28 19:19:47.889 - Thread: 1 -> GUI Stats: Update 0.512644111111111, Draw 0.294073055555556 2020-04-28 19:19:48.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:19:48.721 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,14.90741,67.89865,1,0,1583.74,10343.7,8925,91075,13,9.272822,98.49532,0.02717825,235271,36.04988,0,16.66667,3.342842,35.50745,100,7636053904 2020-04-28 19:19:52.288 - Thread: 1 -> GC Memory: 1584.363 MB 2020-04-28 19:20:17.890 - Thread: 1 -> GUI Stats: Update 0.385272444444445, Draw 0.284365111111111 2020-04-28 19:20:22.289 - Thread: 1 -> GC Memory: 1558.271 MB 2020-04-28 19:20:47.894 - Thread: 1 -> GUI Stats: Update 0.374612277777777, Draw 0.28484 2020-04-28 19:20:48.737 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:20:48.737 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,12.41132,65.38092,1,0,1561.472,10266.77,8926,91074,13,8.144671,98.62651,0.02538686,235277,39.71711,0,16.66667,3.234828,39.1716,100,7563266942 2020-04-28 19:20:52.309 - Thread: 1 -> GC Memory: 1561.203 MB 2020-04-28 19:21:17.889 - Thread: 1 -> GUI Stats: Update 0.368397833333333, Draw 0.285008944444444 2020-04-28 19:21:22.323 - Thread: 1 -> GC Memory: 1567.073 MB 2020-04-28 19:21:47.889 - Thread: 1 -> GUI Stats: Update 0.450754388888889, Draw 0.292287277777777 2020-04-28 19:21:48.754 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:21:48.755 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,11.88569,63.49382,1,0,1557.997,10511.42,8924,91076,13,8.054978,98.6861,0.02402211,235281,40.32835,0,16.66667,3.24844,39.79848,100,7638771112 2020-04-28 19:21:52.343 - Thread: 1 -> GC Memory: 1556.28 MB 2020-04-28 19:22:09.104 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:22:09.105 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 19:22:17.890 - Thread: 1 -> GUI Stats: Update 0.358608388888889, Draw 0.289984444444444 2020-04-28 19:22:19.106 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:22:19.107 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 19:22:22.356 - Thread: 1 -> GC Memory: 1562.252 MB 2020-04-28 19:22:29.105 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:22:29.105 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 19:22:39.105 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:22:39.105 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 19:22:39.105 - Thread: 1 -> Next activation in 00:02:58.5923046 2020-04-28 19:22:47.889 - Thread: 1 -> GUI Stats: Update 0.371413444444445, Draw 0.279563444444445 2020-04-28 19:22:48.771 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:22:48.771 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,12.43536,61.18262,1,0,1565.731,10424.98,8936,91064,13,8.609285,98.66514,0.02445435,235265,41.24507,0,16.66667,3.550905,40.6945,100,7639706460 2020-04-28 19:22:52.373 - Thread: 1 -> GC Memory: 1566.645 MB 2020-04-28 19:22:56.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:22:56.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:23:08.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:23:08.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:23:09.121 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:23:09.121 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:23:17.891 - Thread: 1 -> GUI Stats: Update 0.458594833333333, Draw 0.380118166666667 2020-04-28 19:23:22.390 - Thread: 1 -> GC Memory: 1562.924 MB 2020-04-28 19:23:22.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:23:22.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:23:25.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:23:25.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:23:47.889 - Thread: 1 -> GUI Stats: Update 0.453941388888888, Draw 0.34372911111111 2020-04-28 19:23:48.788 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:23:48.788 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,13.06052,72.021,1,0,1563.64,10353.54,8936,91064,13,8.965832,98.50131,0.02352113,235268,36.06328,0,16.66667,3.233373,35.5228,100,7562292060 2020-04-28 19:23:52.410 - Thread: 1 -> GC Memory: 1561.529 MB 2020-04-28 19:24:17.890 - Thread: 1 -> GUI Stats: Update 0.372937222222223, Draw 0.308830999999999 2020-04-28 19:24:19.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:24:19.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:24:20.749 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:24:20.749 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:24:22.424 - Thread: 1 -> GC Memory: 1570.759 MB 2020-04-28 19:24:42.307 - Thread: 1 -> Autosave initiated 2020-04-28 19:24:42.307 - Thread: 1 -> Character state: True 2020-04-28 19:24:42.307 - Thread: 1 -> IsServer: True 2020-04-28 19:24:42.307 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 19:24:42.307 - Thread: 1 -> Autosave 2020-04-28 19:24:42.307 - Thread: 1 -> Saving world - START 2020-04-28 19:24:42.308 - Thread: 1 -> Making world state snapshot. 2020-04-28 19:24:42.308 - Thread: 1 -> Before snapshot.: GC Memory: 1,572 B 2020-04-28 19:24:42.343 - Thread: 1 -> After snapshot.: GC Memory: 1,575 B 2020-04-28 19:24:42.344 - Thread: 1 -> Directory cleanup: GC Memory: 1,575 B 2020-04-28 19:24:42.344 - Thread: 1 -> Saving world - END 2020-04-28 19:24:42.344 - Thread: 16 -> Session snapshot save - START 2020-04-28 19:24:42.345 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 19:24:42.716 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 19:24:42.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:24:42.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:24:43.308 - Thread: 16 -> Session snapshot save - END 2020-04-28 19:24:43.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:24:43.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:24:46.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:24:46.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:24:47.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:24:47.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:24:47.890 - Thread: 1 -> GUI Stats: Update 0.40102188888889, Draw 0.352608777777778 2020-04-28 19:24:48.805 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:24:48.805 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,13.89196,55.62217,1,0,1592.699,10473.65,9044,90956,13,8.012966,98.68294,0.02411825,235242,41.28677,0,16.66667,3.308295,40.743,100,7639706460 2020-04-28 19:24:52.442 - Thread: 1 -> GC Memory: 1592.651 MB 2020-04-28 19:25:09.971 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:25:09.972 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:25:10.507 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:25:10.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:25:17.890 - Thread: 1 -> GUI Stats: Update 0.494938666666667, Draw 0.343320722222222 2020-04-28 19:25:22.456 - Thread: 1 -> GC Memory: 1560.971 MB 2020-04-28 19:25:25.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:25:25.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:25:26.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:25:26.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:25:37.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:25:37.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:25:38.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:25:38.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:25:39.123 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:25:39.124 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 19:25:47.890 - Thread: 1 -> GUI Stats: Update 0.405762666666666, Draw 0.361171499999999 2020-04-28 19:25:48.821 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:25:48.824 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,12.85205,65.16013,1,0,1568.264,10470.57,9368,90632,13,8.343466,98.64891,0.0249923,235234,40.1208,0,16.66667,3.347465,39.57873,100,7639706524 2020-04-28 19:25:49.122 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:25:49.124 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 19:25:52.457 - Thread: 1 -> GC Memory: 1568.435 MB 2020-04-28 19:25:59.122 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:25:59.124 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 19:26:09.123 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:26:09.123 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 19:26:09.123 - Thread: 1 -> Next activation in -00:33:35.5333220 2020-04-28 19:26:09.123 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:26:09.124 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 19:26:17.889 - Thread: 1 -> GUI Stats: Update 0.363121555555556, Draw 0.296456111111111 2020-04-28 19:26:19.123 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:26:19.124 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 19:26:22.473 - Thread: 1 -> GC Memory: 1572.304 MB 2020-04-28 19:26:29.123 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:26:29.123 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 19:26:36.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:26:36.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:26:37.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:26:37.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:26:39.124 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:26:39.124 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 19:26:39.124 - Thread: 1 -> Next activation in -00:11:01.2589698 2020-04-28 19:26:39.124 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:26:39.125 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 19:26:43.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:26:43.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:26:44.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:26:44.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:26:45.308 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 19:26:45.308 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 19:26:45.308 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 19:26:45.412 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 19:26:47.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:26:47.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:26:47.982 - Thread: 1 -> GUI Stats: Update 0.410905555555556, Draw 0.361784444444444 2020-04-28 19:26:48.930 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:26:48.931 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,13.50698,68.29021,1,0,1561.423,10385.85,9361,90639,13,9.00333,98.58046,0.0240419,235218,36.63179,0,16.66667,3.298081,36.11179,100,7652203212 2020-04-28 19:26:49.214 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:26:49.223 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 19:26:52.483 - Thread: 1 -> GC Memory: 1564.254 MB 2020-04-28 19:26:59.231 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:26:59.231 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 19:27:09.232 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:27:09.232 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 19:27:09.232 - Thread: 1 -> Next activation in -00:10:34.4573858 2020-04-28 19:27:09.232 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:27:09.232 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 19:27:16.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:27:16.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:27:16.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:27:16.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:27:17.982 - Thread: 1 -> GUI Stats: Update 0.424731277777777, Draw 0.389022555555555 2020-04-28 19:27:19.231 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:27:19.231 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 19:27:21.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:27:21.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:27:22.500 - Thread: 1 -> GC Memory: 1572.046 MB 2020-04-28 19:27:29.232 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:27:29.232 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 19:27:39.231 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 19:27:39.231 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 19:27:39.231 - Thread: 1 -> Next activation in 00:43:41.7334749 2020-04-28 19:27:47.983 - Thread: 1 -> GUI Stats: Update 0.383958, Draw 0.299345388888889 2020-04-28 19:27:48.948 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:27:48.948 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,13.7266,70.3082,1,0,1570.473,10343.2,9415,90585,13,8.670304,98.53546,0.02385185,235251,37.02464,0,16.66667,3.210149,36.4824,100,7562869732 2020-04-28 19:27:52.516 - Thread: 1 -> GC Memory: 1574.634 MB 2020-04-28 19:28:02.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:28:02.663 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:28:17.982 - Thread: 1 -> GUI Stats: Update 0.4795315, Draw 0.296498833333333 2020-04-28 19:28:22.534 - Thread: 1 -> GC Memory: 1558.715 MB 2020-04-28 19:28:47.986 - Thread: 1 -> GUI Stats: Update 0.375937333333334, Draw 0.247589833333333 2020-04-28 19:28:48.964 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:28:48.965 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,13.98201,67.82605,1,0,1563.297,10355.69,9412,90588,12,8.19118,98.68987,0.02456636,235235,42.82313,0,16.66667,3.50772,42.26208,100,7651829956 2020-04-28 19:28:52.550 - Thread: 1 -> GC Memory: 1563.85 MB 2020-04-28 19:29:17.982 - Thread: 1 -> GUI Stats: Update 0.361785611111111, Draw 0.257514111111111 2020-04-28 19:29:22.566 - Thread: 1 -> GC Memory: 1566.249 MB 2020-04-28 19:29:42.316 - Thread: 1 -> Autosave initiated 2020-04-28 19:29:42.316 - Thread: 1 -> Character state: True 2020-04-28 19:29:42.316 - Thread: 1 -> IsServer: True 2020-04-28 19:29:42.316 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 19:29:42.316 - Thread: 1 -> Autosave 2020-04-28 19:29:42.316 - Thread: 1 -> Saving world - START 2020-04-28 19:29:42.317 - Thread: 1 -> Making world state snapshot. 2020-04-28 19:29:42.317 - Thread: 1 -> Before snapshot.: GC Memory: 1,569 B 2020-04-28 19:29:42.356 - Thread: 1 -> After snapshot.: GC Memory: 1,572 B 2020-04-28 19:29:42.356 - Thread: 1 -> Directory cleanup: GC Memory: 1,572 B 2020-04-28 19:29:42.356 - Thread: 1 -> Saving world - END 2020-04-28 19:29:42.357 - Thread: 16 -> Session snapshot save - START 2020-04-28 19:29:42.358 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 19:29:42.725 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 19:29:43.317 - Thread: 16 -> Session snapshot save - END 2020-04-28 19:29:47.982 - Thread: 1 -> GUI Stats: Update 0.376142000000001, Draw 0.248497388888889 2020-04-28 19:29:48.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:29:48.981 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,13.10005,65.70399,1,0,1586.314,10431.99,9408,90592,12,8.636005,98.41843,0.02536732,235194,34.51195,0,16.66667,2.980454,33.96611,100,7652522836 2020-04-28 19:29:52.582 - Thread: 1 -> GC Memory: 1589.221 MB 2020-04-28 19:30:17.983 - Thread: 1 -> GUI Stats: Update 0.509332555555557, Draw 0.2907535 2020-04-28 19:30:22.583 - Thread: 1 -> GC Memory: 1571.319 MB 2020-04-28 19:30:24.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:30:24.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:30:47.983 - Thread: 1 -> GUI Stats: Update 0.383520666666667, Draw 0.263566333333333 2020-04-28 19:30:48.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:30:49.005 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,13.10831,76.27327,1,0,1574.754,10272.02,9408,90592,12,11.16511,97.89652,0.02449317,235192,27.09104,0,16.66667,3.024745,26.52119,100,7563705796 2020-04-28 19:30:52.602 - Thread: 1 -> GC Memory: 1573.871 MB 2020-04-28 19:31:17.983 - Thread: 1 -> GUI Stats: Update 0.369848777777778, Draw 0.262052055555556 2020-04-28 19:31:22.616 - Thread: 1 -> GC Memory: 1578.318 MB 2020-04-28 19:31:41.565 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 19:31:41.565 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 19:31:41.565 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 19:31:41.588 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 19:31:42.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:31:42.968 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:31:47.983 - Thread: 1 -> GUI Stats: Update 0.383435611111112, Draw 0.293516944444444 2020-04-28 19:31:49.015 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:31:49.015 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,14.95164,60.48513,1,0,1562.349,10478.54,9405,90595,12,8.622694,98.62521,0.0246839,235178,38.85844,0,16.66667,3.350645,38.32422,100,7728735532 2020-04-28 19:31:51.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:31:51.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:31:52.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:31:52.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:31:52.636 - Thread: 1 -> GC Memory: 1559.855 MB 2020-04-28 19:31:58.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:31:58.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:32:17.983 - Thread: 1 -> GUI Stats: Update 0.491437833333333, Draw 0.326481888888889 2020-04-28 19:32:22.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:32:22.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:32:22.649 - Thread: 1 -> GC Memory: 1570.395 MB 2020-04-28 19:32:23.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:32:23.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:32:35.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:32:35.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:32:37.465 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:32:37.465 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:32:39.214 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:32:39.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:32:41.498 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:32:41.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:32:43.131 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:32:43.131 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:32:44.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:32:44.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:32:46.348 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:32:46.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:32:47.998 - Thread: 1 -> GUI Stats: Update 0.449169555555556, Draw 0.402036388888889 2020-04-28 19:32:47.998 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:32:47.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:32:49.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:32:49.031 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,18.79828,76.7999,1,0,1570.493,10446.06,9459,90541,12,9.19285,98.65613,0.02394643,235196,39.44429,0,16.66667,3.626054,38.91421,100,7740042648 2020-04-28 19:32:52.652 - Thread: 1 -> GC Memory: 1569.602 MB 2020-04-28 19:33:17.984 - Thread: 1 -> GUI Stats: Update 0.377498, Draw 0.263798777777778 2020-04-28 19:33:22.668 - Thread: 1 -> GC Memory: 1558.81 MB 2020-04-28 19:33:47.984 - Thread: 1 -> GUI Stats: Update 0.375183499999999, Draw 0.265892722222222 2020-04-28 19:33:49.048 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:33:49.049 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,20.32778,81.21816,1,0,1562.2,10438.94,9567,90433,12,10.85558,98.45455,0.02860677,235189,35.814,0,16.66667,3.887818,35.26051,100,7561707120 2020-04-28 19:33:52.684 - Thread: 1 -> GC Memory: 1563.066 MB 2020-04-28 19:34:17.984 - Thread: 1 -> GUI Stats: Update 0.462648166666666, Draw 0.254636944444445 2020-04-28 19:34:22.684 - Thread: 1 -> GC Memory: 1566.544 MB 2020-04-28 19:34:42.317 - Thread: 1 -> Autosave initiated 2020-04-28 19:34:42.317 - Thread: 1 -> Character state: True 2020-04-28 19:34:42.317 - Thread: 1 -> IsServer: True 2020-04-28 19:34:42.317 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 19:34:42.317 - Thread: 1 -> Autosave 2020-04-28 19:34:42.317 - Thread: 1 -> Saving world - START 2020-04-28 19:34:42.318 - Thread: 1 -> Making world state snapshot. 2020-04-28 19:34:42.318 - Thread: 1 -> Before snapshot.: GC Memory: 1,569 B 2020-04-28 19:34:42.355 - Thread: 1 -> After snapshot.: GC Memory: 1,573 B 2020-04-28 19:34:42.355 - Thread: 1 -> Directory cleanup: GC Memory: 1,573 B 2020-04-28 19:34:42.355 - Thread: 1 -> Saving world - END 2020-04-28 19:34:42.355 - Thread: 16 -> Session snapshot save - START 2020-04-28 19:34:42.355 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 19:34:42.719 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 19:34:43.308 - Thread: 16 -> Session snapshot save - END 2020-04-28 19:34:47.984 - Thread: 1 -> GUI Stats: Update 0.358834833333333, Draw 0.259147666666666 2020-04-28 19:34:49.064 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:34:49.065 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,17.01451,63.26532,1,0,1586.281,10280.82,9567,90433,12,10.00891,98.41483,0.02855597,235173,34.37933,0,16.66667,3.440997,33.83436,100,7559465272 2020-04-28 19:34:52.684 - Thread: 1 -> GC Memory: 1586.662 MB 2020-04-28 19:35:17.983 - Thread: 1 -> GUI Stats: Update 0.369409444444445, Draw 0.255925611111111 2020-04-28 19:35:22.701 - Thread: 1 -> GC Memory: 1560.854 MB 2020-04-28 19:35:47.984 - Thread: 1 -> GUI Stats: Update 0.390685166666667, Draw 0.265526777777778 2020-04-28 19:35:49.082 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:35:49.082 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,22.37823,79.64826,1,0,1563.3,10455.65,9567,90433,13,11.48518,98.33784,0.02817473,235180,31.79396,0,16.66667,3.651594,31.26549,100,7734658682 2020-04-28 19:35:52.718 - Thread: 1 -> GC Memory: 1565.459 MB 2020-04-28 19:36:17.986 - Thread: 1 -> GUI Stats: Update 0.439676944444444, Draw 0.266353555555556 2020-04-28 19:36:22.734 - Thread: 1 -> GC Memory: 1567.989 MB 2020-04-28 19:36:47.984 - Thread: 1 -> GUI Stats: Update 0.372730166666667, Draw 0.260435 2020-04-28 19:36:49.098 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:36:49.099 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,18.5343,82.58961,1,0,1557.568,10430.9,9567,90433,13,11.24804,98.35461,0.02852926,235155,32.69968,0,16.66667,3.678074,32.16164,100,7631277860 2020-04-28 19:36:52.735 - Thread: 1 -> GC Memory: 1558.176 MB 2020-04-28 19:37:17.984 - Thread: 1 -> GUI Stats: Update 0.374398444444445, Draw 0.253850444444444 2020-04-28 19:37:22.735 - Thread: 1 -> GC Memory: 1563.02 MB 2020-04-28 19:37:47.984 - Thread: 1 -> GUI Stats: Update 0.455765666666667, Draw 0.261223166666666 2020-04-28 19:37:49.116 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:37:49.116 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,18.331,74.66172,1,0,1565.956,10364.21,9564,90436,13,10.49761,98.41729,0.02896953,235193,32.96283,0,16.66667,3.460308,32.44113,100,7643915352 2020-04-28 19:37:52.750 - Thread: 1 -> GC Memory: 1565.984 MB 2020-04-28 19:38:17.984 - Thread: 1 -> GUI Stats: Update 0.384372500000001, Draw 0.267201055555556 2020-04-28 19:38:22.766 - Thread: 1 -> GC Memory: 1560.587 MB 2020-04-28 19:38:44.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:38:44.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:38:45.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:38:45.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:38:47.983 - Thread: 1 -> GUI Stats: Update 0.414093500000001, Draw 0.325206222222222 2020-04-28 19:38:49.132 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:38:49.132 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,12.21853,65.29779,1,0,1564.227,10412.08,9564,90436,13,8.867788,98.43837,0.02808508,235210,34.46334,0,16.66667,3.056136,33.92515,100,7559147648 2020-04-28 19:38:52.783 - Thread: 1 -> GC Memory: 1563.997 MB 2020-04-28 19:39:17.983 - Thread: 1 -> GUI Stats: Update 0.360798333333333, Draw 0.249828333333333 2020-04-28 19:39:22.784 - Thread: 1 -> GC Memory: 1567.318 MB 2020-04-28 19:39:42.317 - Thread: 1 -> Autosave initiated 2020-04-28 19:39:42.317 - Thread: 1 -> Character state: True 2020-04-28 19:39:42.317 - Thread: 1 -> IsServer: True 2020-04-28 19:39:42.317 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 19:39:42.317 - Thread: 1 -> Autosave 2020-04-28 19:39:42.317 - Thread: 1 -> Saving world - START 2020-04-28 19:39:42.318 - Thread: 1 -> Making world state snapshot. 2020-04-28 19:39:42.318 - Thread: 1 -> Before snapshot.: GC Memory: 1,568 B 2020-04-28 19:39:42.350 - Thread: 1 -> After snapshot.: GC Memory: 1,572 B 2020-04-28 19:39:42.350 - Thread: 1 -> Directory cleanup: GC Memory: 1,572 B 2020-04-28 19:39:42.350 - Thread: 1 -> Saving world - END 2020-04-28 19:39:42.351 - Thread: 15 -> Session snapshot save - START 2020-04-28 19:39:42.351 - Thread: 15 -> Checking file access for files in target dir. 2020-04-28 19:39:42.718 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 19:39:43.200 - Thread: 15 -> Session snapshot save - END 2020-04-28 19:39:47.984 - Thread: 1 -> GUI Stats: Update 0.440875777777777, Draw 0.243822555555556 2020-04-28 19:39:49.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:39:49.151 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,15.03471,73.4678,1,0,1587.375,10477.16,9564,90436,13,10.38632,98.36177,0.02373393,235187,34.95228,0,16.66667,3.630256,34.37968,100,7636405084 2020-04-28 19:39:52.789 - Thread: 1 -> GC Memory: 1587.006 MB 2020-04-28 19:40:17.986 - Thread: 1 -> GUI Stats: Update 0.421922055555556, Draw 0.331599333333334 2020-04-28 19:40:22.801 - Thread: 1 -> GC Memory: 1564.259 MB 2020-04-28 19:40:25.649 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:40:25.650 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:40:47.985 - Thread: 1 -> GUI Stats: Update 0.436581277777778, Draw 0.329799222222222 2020-04-28 19:40:49.165 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:40:49.166 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,14.73189,72.42501,1,0,1567.98,10454.33,9564,90436,13,10.40583,98.30267,0.02798568,235201,32.06086,0,16.66667,3.336199,31.51668,100,7735937884 2020-04-28 19:40:49.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:40:49.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:40:49.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:40:49.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:40:52.817 - Thread: 1 -> GC Memory: 1567.593 MB 2020-04-28 19:41:17.983 - Thread: 1 -> GUI Stats: Update 0.364131444444444, Draw 0.265201 2020-04-28 19:41:22.818 - Thread: 1 -> GC Memory: 1571.064 MB 2020-04-28 19:41:47.985 - Thread: 1 -> GUI Stats: Update 0.483488444444444, Draw 0.250659 2020-04-28 19:41:49.183 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:41:49.183 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,13.57844,69.64839,1,0,1559.123,10371.46,9564,90436,13,8.302475,98.63966,0.02524222,235209,40.17037,0,16.66667,3.335135,39.62392,100,7650536742 2020-04-28 19:41:52.818 - Thread: 1 -> GC Memory: 1559.204 MB 2020-04-28 19:42:17.984 - Thread: 1 -> GUI Stats: Update 0.362027722222222, Draw 0.246810388888889 2020-04-28 19:42:22.835 - Thread: 1 -> GC Memory: 1562.599 MB 2020-04-28 19:42:47.983 - Thread: 1 -> GUI Stats: Update 0.3563485, Draw 0.252454333333334 2020-04-28 19:42:49.199 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:42:49.200 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,13.63416,63.51861,1,0,1564.691,10282.2,9564,90436,13,8.053623,98.56294,0.02439906,235201,37.0574,0,16.66667,2.984463,36.52486,100,7562561146 2020-04-28 19:42:52.852 - Thread: 1 -> GC Memory: 1564.899 MB 2020-04-28 19:43:17.985 - Thread: 1 -> GUI Stats: Update 0.384614833333333, Draw 0.258745388888889 2020-04-28 19:43:19.132 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:43:19.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:43:22.867 - Thread: 1 -> GC Memory: 1559.393 MB 2020-04-28 19:43:47.986 - Thread: 1 -> GUI Stats: Update 0.493492944444444, Draw 0.255995666666667 2020-04-28 19:43:49.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:43:49.219 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,14.85488,72.29057,1,0,1562.002,10370.36,9564,90436,13,8.153693,98.78653,0.02423725,235199,43.80819,0,16.66667,3.571985,43.27659,100,7640762862 2020-04-28 19:43:52.868 - Thread: 1 -> GC Memory: 1562.673 MB 2020-04-28 19:44:17.984 - Thread: 1 -> GUI Stats: Update 0.342883944444444, Draw 0.265181333333333 2020-04-28 19:44:22.886 - Thread: 1 -> GC Memory: 1564.769 MB 2020-04-28 19:44:42.318 - Thread: 1 -> Autosave initiated 2020-04-28 19:44:42.318 - Thread: 1 -> Character state: True 2020-04-28 19:44:42.318 - Thread: 1 -> IsServer: True 2020-04-28 19:44:42.318 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 19:44:42.318 - Thread: 1 -> Autosave 2020-04-28 19:44:42.318 - Thread: 1 -> Saving world - START 2020-04-28 19:44:42.319 - Thread: 1 -> Making world state snapshot. 2020-04-28 19:44:42.319 - Thread: 1 -> Before snapshot.: GC Memory: 1,567 B 2020-04-28 19:44:42.352 - Thread: 1 -> After snapshot.: GC Memory: 1,571 B 2020-04-28 19:44:42.352 - Thread: 1 -> Directory cleanup: GC Memory: 1,571 B 2020-04-28 19:44:42.352 - Thread: 1 -> Saving world - END 2020-04-28 19:44:42.353 - Thread: 16 -> Session snapshot save - START 2020-04-28 19:44:42.353 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 19:44:42.726 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 19:44:43.318 - Thread: 16 -> Session snapshot save - END 2020-04-28 19:44:47.985 - Thread: 1 -> GUI Stats: Update 0.363688055555556, Draw 0.252969055555555 2020-04-28 19:44:49.233 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:44:49.233 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,12.90642,64.85255,1,0,1584.817,10361.74,9564,90436,13,8.357965,98.71084,0.02422184,235165,41.98145,0,16.66667,3.508795,41.44024,100,7640114430 2020-04-28 19:44:52.900 - Thread: 1 -> GC Memory: 1585.34 MB 2020-04-28 19:45:17.984 - Thread: 1 -> GUI Stats: Update 0.356960111111111, Draw 0.260195555555556 2020-04-28 19:45:22.901 - Thread: 1 -> GC Memory: 1560.9 MB 2020-04-28 19:45:46.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:45:46.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:45:47.985 - Thread: 1 -> GUI Stats: Update 0.487737722222222, Draw 0.276077666666666 2020-04-28 19:45:49.250 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:45:49.250 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,17.10026,69.76906,1,0,1570.923,10460.19,9564,90436,13,8.931745,98.66339,0.02482582,235275,39.50743,0,16.66667,3.528702,38.97937,100,7738493110 2020-04-28 19:45:52.919 - Thread: 1 -> GC Memory: 1572.496 MB 2020-04-28 19:46:06.650 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:46:06.650 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:46:09.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:46:09.934 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:46:17.986 - Thread: 1 -> GUI Stats: Update 0.426392277777777, Draw 0.295032888888889 2020-04-28 19:46:22.934 - Thread: 1 -> GC Memory: 1576.244 MB 2020-04-28 19:46:42.223 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:46:42.223 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:46:47.986 - Thread: 1 -> GUI Stats: Update 0.422589833333334, Draw 0.36302438888889 2020-04-28 19:46:49.266 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:46:49.267 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,15.61117,58.86079,1,0,1560.223,10512.48,9564,90436,13,7.377229,98.81974,0.02584138,235368,45.19785,0,16.66667,3.334349,44.6644,100,7551941606 2020-04-28 19:46:52.951 - Thread: 1 -> GC Memory: 1562.799 MB 2020-04-28 19:47:17.986 - Thread: 1 -> GUI Stats: Update 0.399895166666668, Draw 0.244467888888888 2020-04-28 19:47:22.952 - Thread: 1 -> GC Memory: 1568.94 MB 2020-04-28 19:47:47.985 - Thread: 1 -> GUI Stats: Update 0.401703, Draw 0.258275777777778 2020-04-28 19:47:49.283 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:47:49.284 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,15.0996,66.00424,1,0,1574.032,10283.74,9564,90436,13,8.144727,98.72224,0.02384065,235382,41.05487,0,16.66667,3.343807,40.53028,100,7563974176 2020-04-28 19:47:52.968 - Thread: 1 -> GC Memory: 1574.586 MB 2020-04-28 19:48:17.985 - Thread: 1 -> GUI Stats: Update 0.352660166666667, Draw 0.2533675 2020-04-28 19:48:22.984 - Thread: 1 -> GC Memory: 1558.996 MB 2020-04-28 19:48:47.985 - Thread: 1 -> GUI Stats: Update 0.355073222222222, Draw 0.245572111111111 2020-04-28 19:48:49.300 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:48:49.301 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,15.23792,64.90684,1,0,1561.341,10286.02,9564,90436,13,6.988658,98.86649,0.02355748,235364,47.06873,0,16.66667,3.289473,46.5352,100,7549317480 2020-04-28 19:48:52.985 - Thread: 1 -> GC Memory: 1563.25 MB 2020-04-28 19:49:17.987 - Thread: 1 -> GUI Stats: Update 0.421252555555555, Draw 0.260846444444444 2020-04-28 19:49:22.985 - Thread: 1 -> GC Memory: 1567.495 MB 2020-04-28 19:49:42.319 - Thread: 1 -> Autosave initiated 2020-04-28 19:49:42.319 - Thread: 1 -> Character state: True 2020-04-28 19:49:42.319 - Thread: 1 -> IsServer: True 2020-04-28 19:49:42.319 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 19:49:42.319 - Thread: 1 -> Autosave 2020-04-28 19:49:42.319 - Thread: 1 -> Saving world - START 2020-04-28 19:49:42.320 - Thread: 1 -> Making world state snapshot. 2020-04-28 19:49:42.320 - Thread: 1 -> Before snapshot.: GC Memory: 1,570 B 2020-04-28 19:49:42.353 - Thread: 1 -> After snapshot.: GC Memory: 1,574 B 2020-04-28 19:49:42.353 - Thread: 1 -> Directory cleanup: GC Memory: 1,574 B 2020-04-28 19:49:42.353 - Thread: 1 -> Saving world - END 2020-04-28 19:49:42.354 - Thread: 15 -> Session snapshot save - START 2020-04-28 19:49:42.355 - Thread: 15 -> Checking file access for files in target dir. 2020-04-28 19:49:42.720 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 19:49:43.309 - Thread: 15 -> Session snapshot save - END 2020-04-28 19:49:47.985 - Thread: 1 -> GUI Stats: Update 0.364174611111112, Draw 0.255548444444445 2020-04-28 19:49:49.316 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:49:49.317 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,14.89477,63.94981,1,0,1588.039,10359.8,9564,90436,13,8.049625,98.83055,0.02527017,235359,44.28118,0,16.66667,3.564469,43.76334,100,7638753632 2020-04-28 19:49:52.986 - Thread: 1 -> GC Memory: 1590.047 MB 2020-04-28 19:50:17.986 - Thread: 1 -> GUI Stats: Update 0.352836666666667, Draw 0.264608555555555 2020-04-28 19:50:23.004 - Thread: 1 -> GC Memory: 1572.049 MB 2020-04-28 19:50:47.985 - Thread: 1 -> GUI Stats: Update 0.350625111111112, Draw 0.252872722222222 2020-04-28 19:50:49.334 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:50:49.334 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,14.73645,58.65051,1,0,1575.379,10287.93,9564,90436,12,7.318078,98.86554,0.02272611,235356,46.42728,0,16.66667,3.397585,45.90059,100,7549576850 2020-04-28 19:50:53.018 - Thread: 1 -> GC Memory: 1575.23 MB 2020-04-28 19:51:17.985 - Thread: 1 -> GUI Stats: Update 0.429036500000001, Draw 0.246287444444445 2020-04-28 19:51:23.022 - Thread: 1 -> GC Memory: 1579.667 MB 2020-04-28 19:51:47.986 - Thread: 1 -> GUI Stats: Update 0.351386888888888, Draw 0.245516055555555 2020-04-28 19:51:49.350 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:51:49.351 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,15.23096,71.38438,1,0,1559.32,10375.93,9564,90436,12,8.267176,98.81773,0.02315458,235356,46.06012,0,16.66667,3.807871,45.51556,100,7649506954 2020-04-28 19:51:53.035 - Thread: 1 -> GC Memory: 1560.52 MB 2020-04-28 19:52:17.985 - Thread: 1 -> GUI Stats: Update 0.367770388888889, Draw 0.241675055555556 2020-04-28 19:52:23.036 - Thread: 1 -> GC Memory: 1563.515 MB 2020-04-28 19:52:47.985 - Thread: 1 -> GUI Stats: Update 0.3568505, Draw 0.240526666666666 2020-04-28 19:52:49.367 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:52:49.368 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,15.19823,71.27386,1,0,1565.766,10286.34,9564,90436,12,10.1916,98.10338,0.02533695,235347,28.03474,0,16.66667,2.857188,27.50303,100,7560746842 2020-04-28 19:52:53.036 - Thread: 1 -> GC Memory: 1568.03 MB 2020-04-28 19:53:17.986 - Thread: 1 -> GUI Stats: Update 0.472950277777778, Draw 0.248817833333334 2020-04-28 19:53:23.036 - Thread: 1 -> GC Memory: 1558.139 MB 2020-04-28 19:53:47.987 - Thread: 1 -> GUI Stats: Update 0.371510666666666, Draw 0.252148 2020-04-28 19:53:49.384 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:53:49.384 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,14.34168,68.65588,1,0,1562.507,10281.39,9564,90436,12,10.01713,98.34129,0.02702961,235352,31.42089,0,16.66667,3.147472,30.8997,100,7544737074 2020-04-28 19:53:53.052 - Thread: 1 -> GC Memory: 1564.794 MB 2020-04-28 19:54:17.985 - Thread: 1 -> GUI Stats: Update 0.388829888888888, Draw 0.242581888888889 2020-04-28 19:54:23.069 - Thread: 1 -> GC Memory: 1567.644 MB 2020-04-28 19:54:42.326 - Thread: 1 -> Autosave initiated 2020-04-28 19:54:42.326 - Thread: 1 -> Character state: True 2020-04-28 19:54:42.326 - Thread: 1 -> IsServer: True 2020-04-28 19:54:42.326 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 19:54:42.326 - Thread: 1 -> Autosave 2020-04-28 19:54:42.326 - Thread: 1 -> Saving world - START 2020-04-28 19:54:42.326 - Thread: 1 -> Making world state snapshot. 2020-04-28 19:54:42.326 - Thread: 1 -> Before snapshot.: GC Memory: 1,569 B 2020-04-28 19:54:42.363 - Thread: 1 -> After snapshot.: GC Memory: 1,573 B 2020-04-28 19:54:42.364 - Thread: 1 -> Directory cleanup: GC Memory: 1,573 B 2020-04-28 19:54:42.364 - Thread: 1 -> Saving world - END 2020-04-28 19:54:42.364 - Thread: 16 -> Session snapshot save - START 2020-04-28 19:54:42.365 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 19:54:42.729 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 19:54:43.322 - Thread: 16 -> Session snapshot save - END 2020-04-28 19:54:47.986 - Thread: 1 -> GUI Stats: Update 0.393626944444445, Draw 0.240708555555556 2020-04-28 19:54:49.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:54:49.401 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,15.09661,80.65685,1,0,1586.959,10436.5,9564,90436,12,11.10301,98.0311,0.02714465,235295,27.82189,0,16.66667,3.089067,27.2741,100,7544081424 2020-04-28 19:54:53.070 - Thread: 1 -> GC Memory: 1591.26 MB 2020-04-28 19:55:17.986 - Thread: 1 -> GUI Stats: Update 0.474591444444443, Draw 0.250486777777778 2020-04-28 19:55:23.086 - Thread: 1 -> GC Memory: 1561.297 MB 2020-04-28 19:55:47.986 - Thread: 1 -> GUI Stats: Update 0.381457388888889, Draw 0.235579222222222 2020-04-28 19:55:49.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:55:49.418 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,14.34531,72.44386,1,0,1565.286,10273.7,9564,90436,12,9.613516,98.50481,0.02729982,235315,36.08825,0,16.66667,3.46935,35.54866,100,7545002196 2020-04-28 19:55:53.106 - Thread: 1 -> GC Memory: 1565.122 MB 2020-04-28 19:56:17.986 - Thread: 1 -> GUI Stats: Update 0.362106666666667, Draw 0.248784722222222 2020-04-28 19:56:23.120 - Thread: 1 -> GC Memory: 1570.256 MB 2020-04-28 19:56:47.987 - Thread: 1 -> GUI Stats: Update 0.380174722222222, Draw 0.240906666666667 2020-04-28 19:56:49.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:56:49.435 - Thread: 1 -> STATISTICS,5161.4333334,0,0,0,0,0,0,15.75334,72.92633,1,0,1559.645,10455.1,9564,90436,12,10.54692,98.26797,0.02616286,235332,30.86977,0,16.66667,3.255808,30.33509,100,7725874724 2020-04-28 19:56:53.122 - Thread: 1 -> GC Memory: 1561.405 MB 2020-04-28 19:57:17.986 - Thread: 1 -> GUI Stats: Update 0.613705, Draw 0.880224888888889 2020-04-28 19:57:23.136 - Thread: 1 -> GC Memory: 1564.05 MB 2020-04-28 19:57:47.988 - Thread: 1 -> GUI Stats: Update 0.435534888888888, Draw 0.439271833333333 2020-04-28 19:57:49.451 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:57:49.452 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,15.60026,71.57813,1,0,1569.933,10455.19,9564,90436,12,10.61344,98.28666,0.02768149,235326,31.21211,0,16.66667,3.312678,30.67734,100,7725878880 2020-04-28 19:57:53.154 - Thread: 1 -> GC Memory: 1567.476 MB 2020-04-28 19:58:17.987 - Thread: 1 -> GUI Stats: Update 0.424062388888889, Draw 0.374447166666667 2020-04-28 19:58:23.169 - Thread: 1 -> GC Memory: 1571.053 MB 2020-04-28 19:58:26.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:58:26.919 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:58:36.551 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:58:36.552 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:58:47.987 - Thread: 1 -> GUI Stats: Update 0.512492666666667, Draw 0.366851277777777 2020-04-28 19:58:49.468 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 19:58:49.468 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,16.62342,71.75228,1,0,1570.739,10457.91,9564,90436,12,10.20131,98.28255,0.02670803,235320,31.27972,0,16.66667,3.190942,30.74251,100,7714851280 2020-04-28 19:58:53.169 - Thread: 1 -> GC Memory: 1564.972 MB 2020-04-28 19:59:06.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:59:06.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:59:17.251 - Thread: 1 -> Updating stopped. 2020-04-28 19:59:18.329 - Thread: 1 -> GUI Stats: Update 0.622946500000001, Draw 0.342116666666667 2020-04-28 19:59:21.212 - Thread: 1 -> Saving world - START 2020-04-28 19:59:21.213 - Thread: 1 -> Making world state snapshot. 2020-04-28 19:59:21.213 - Thread: 1 -> Before snapshot.: GC Memory: 1,567 B 2020-04-28 19:59:21.249 - Thread: 1 -> After snapshot.: GC Memory: 1,571 B 2020-04-28 19:59:21.249 - Thread: 1 -> Directory cleanup: GC Memory: 1,571 B 2020-04-28 19:59:21.249 - Thread: 1 -> Saving world - END 2020-04-28 19:59:21.250 - Thread: 16 -> Session snapshot save - START 2020-04-28 19:59:21.250 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 19:59:21.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:59:21.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:59:21.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:59:21.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:59:21.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:59:21.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:59:21.483 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-04-28 19:59:21.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 19:59:21.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 19:59:21.752 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-04-28 19:59:21.752 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 19:59:21.753 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-04-28 19:59:21.753 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-04-28 19:59:22.338 - Thread: 16 -> Session snapshot save - END 2020-04-28 19:59:22.355 - Thread: 1 -> Used namespaces in scripts: 2020-04-28 19:59:22.359 - Thread: 1 -> MySession::Unload START 2020-04-28 19:59:22.359 - Thread: 1 -> AutoSaveInMinutes: 5 2020-04-28 19:59:22.359 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-04-28 19:59:22.359 - Thread: 1 -> IsServer: True 2020-04-28 19:59:22.360 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-28 19:59:22.366 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-28 19:59:22.366 - Thread: 1 -> MyAudio.LoadData - START 2020-04-28 19:59:22.383 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-04-28 19:59:22.472 - Thread: 1 -> MyAudio.LoadData - END 2020-04-28 19:59:22.474 - Thread: 1 -> MyConfig.Save() - START 2020-04-28 19:59:22.475 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-28 19:59:22.508 - Thread: 1 -> MyConfig.Save() - END 2020-04-28 19:59:22.513 - Thread: 1 -> Unloading Procedural World Generator 2020-04-28 19:59:22.663 - Thread: 1 -> Info: MyLights Unloading data. 2020-04-28 19:59:22.673 - Thread: 1 -> Network readers disposed 2020-04-28 19:59:22.673 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-28 19:59:22.836 - Thread: 1 -> Loading sound definitions 2020-04-28 19:59:22.846 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-28 19:59:22.846 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-28 19:59:22.846 - Thread: 1 -> Loading shadow textures definitions 2020-04-28 19:59:22.846 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-28 19:59:22.846 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-28 19:59:23.096 - Thread: 1 -> MySession::Unload END 2020-04-28 19:59:49.934 - Thread: 1 -> GUI Stats: Update 0.595500333333333, Draw 0.141418166666667 2020-04-28 20:00:19.935 - Thread: 1 -> GUI Stats: Update 0.548087222222222, Draw 0.159410111111111 2020-04-28 20:00:49.934 - Thread: 1 -> GUI Stats: Update 0.675469166666667, Draw 0.156241555555555 2020-04-28 20:01:20.303 - Thread: 1 -> GUI Stats: Update 0.419221055555556, Draw 0.140656277777778 2020-04-28 20:01:50.303 - Thread: 1 -> GUI Stats: Update 0.362488111111112, Draw 0.142098055555555 2020-04-28 20:02:20.303 - Thread: 1 -> GUI Stats: Update 0.368150777777778, Draw 0.138672388888889 2020-04-28 20:02:50.303 - Thread: 1 -> GUI Stats: Update 0.359469111111111, Draw 0.145783722222222 2020-04-28 20:03:20.304 - Thread: 1 -> GUI Stats: Update 0.495454055555556, Draw 0.149744888888889 2020-04-28 20:03:50.306 - Thread: 1 -> GUI Stats: Update 0.410243111111112, Draw 0.150354833333333 2020-04-28 20:04:20.304 - Thread: 1 -> GUI Stats: Update 0.373368611111112, Draw 0.153014166666667 2020-04-28 20:04:50.304 - Thread: 1 -> GUI Stats: Update 0.383320055555557, Draw 0.149244833333334 2020-04-28 20:05:20.304 - Thread: 1 -> GUI Stats: Update 0.372864333333333, Draw 0.148978777777777 2020-04-28 20:05:50.305 - Thread: 1 -> GUI Stats: Update 0.435725166666667, Draw 0.139336166666666 2020-04-28 20:06:20.304 - Thread: 1 -> GUI Stats: Update 0.448259, Draw 0.137132 2020-04-28 20:06:50.304 - Thread: 1 -> GUI Stats: Update 0.376765555555556, Draw 0.135831111111111 2020-04-28 20:07:20.304 - Thread: 1 -> GUI Stats: Update 0.338200777777778, Draw 0.136122888888889 2020-04-28 20:07:50.304 - Thread: 1 -> GUI Stats: Update 0.347595444444445, Draw 0.145686333333334 2020-04-28 20:08:20.304 - Thread: 1 -> GUI Stats: Update 0.373086388888889, Draw 0.144700777777778 2020-04-28 20:08:50.306 - Thread: 1 -> GUI Stats: Update 0.46384588888889, Draw 0.143428277777778 2020-04-28 20:09:20.304 - Thread: 1 -> GUI Stats: Update 0.365009222222222, Draw 0.149682 2020-04-28 20:09:50.304 - Thread: 1 -> GUI Stats: Update 0.371713833333333, Draw 0.147181888888889 2020-04-28 20:10:20.304 - Thread: 1 -> GUI Stats: Update 0.350660055555555, Draw 0.143305777777778 2020-04-28 20:10:50.304 - Thread: 1 -> GUI Stats: Update 0.3863955, Draw 0.144688833333333 2020-04-28 20:11:20.305 - Thread: 1 -> GUI Stats: Update 0.524413722222222, Draw 0.146852277777778 2020-04-28 20:11:50.305 - Thread: 1 -> GUI Stats: Update 0.364285333333333, Draw 0.143809722222222 2020-04-28 20:12:20.306 - Thread: 1 -> GUI Stats: Update 0.421697055555556, Draw 0.159328166666667 2020-04-28 20:12:50.305 - Thread: 1 -> GUI Stats: Update 0.410578722222223, Draw 0.165662666666667 2020-04-28 20:13:20.305 - Thread: 1 -> GUI Stats: Update 0.400848055555555, Draw 0.168861222222222 2020-04-28 20:13:50.304 - Thread: 1 -> GUI Stats: Update 0.627202333333333, Draw 0.166597222222222 2020-04-28 20:14:20.305 - Thread: 1 -> GUI Stats: Update 0.412382222222222, Draw 0.160469222222222 2020-04-28 20:14:50.305 - Thread: 1 -> GUI Stats: Update 0.417065611111112, Draw 0.165595388888889 2020-04-28 20:15:20.306 - Thread: 1 -> GUI Stats: Update 0.462033888888889, Draw 0.165440444444444 2020-04-28 20:15:50.306 - Thread: 1 -> GUI Stats: Update 0.535405888888889, Draw 0.159190555555555 2020-04-28 20:16:20.305 - Thread: 1 -> GUI Stats: Update 0.767232555555555, Draw 0.154401277777778 2020-04-28 20:16:50.305 - Thread: 1 -> GUI Stats: Update 0.39602111111111, Draw 0.139553888888889 2020-04-28 20:17:20.306 - Thread: 1 -> GUI Stats: Update 0.384462166666666, Draw 0.151170444444445 2020-04-28 20:17:50.305 - Thread: 1 -> GUI Stats: Update 0.397145944444445, Draw 0.149538166666666 2020-04-28 20:18:20.305 - Thread: 1 -> GUI Stats: Update 0.396701777777777, Draw 0.159798777777778 2020-04-28 20:18:50.306 - Thread: 1 -> GUI Stats: Update 0.555261, Draw 0.157095888888889 2020-04-28 20:19:20.306 - Thread: 1 -> GUI Stats: Update 0.417252333333334, Draw 0.162744722222222 2020-04-28 20:19:50.306 - Thread: 1 -> GUI Stats: Update 0.376081055555557, Draw 0.152008888888889 2020-04-28 20:20:20.305 - Thread: 1 -> GUI Stats: Update 0.408909444444444, Draw 0.173880055555556 2020-04-28 20:20:50.305 - Thread: 1 -> GUI Stats: Update 0.400601166666668, Draw 0.155710166666667 2020-04-28 20:21:20.307 - Thread: 1 -> GUI Stats: Update 0.493328388888889, Draw 0.150375777777778 2020-04-28 20:21:50.305 - Thread: 1 -> GUI Stats: Update 0.436949777777777, Draw 0.156755722222222 2020-04-28 20:22:20.306 - Thread: 1 -> GUI Stats: Update 0.394976166666666, Draw 0.150655888888889 2020-04-28 20:22:50.306 - Thread: 1 -> GUI Stats: Update 0.375712666666666, Draw 0.143853222222222 2020-04-28 20:23:20.306 - Thread: 1 -> GUI Stats: Update 0.400774500000001, Draw 0.144717055555556 2020-04-28 20:23:50.307 - Thread: 1 -> GUI Stats: Update 0.446736166666666, Draw 0.135188 2020-04-28 20:24:20.306 - Thread: 1 -> GUI Stats: Update 0.466150888888889, Draw 0.152995277777778 2020-04-28 20:24:50.307 - Thread: 1 -> GUI Stats: Update 0.385115444444444, Draw 0.146203444444444 2020-04-28 20:25:20.307 - Thread: 1 -> GUI Stats: Update 0.402151833333334, Draw 0.144136166666667 2020-04-28 20:25:50.306 - Thread: 1 -> GUI Stats: Update 0.405096833333333, Draw 0.145603555555555 2020-04-28 20:26:20.307 - Thread: 1 -> GUI Stats: Update 0.388785, Draw 0.145631333333333 2020-04-28 20:26:50.306 - Thread: 1 -> GUI Stats: Update 0.506712666666667, Draw 0.138521666666667 2020-04-28 20:27:20.306 - Thread: 1 -> GUI Stats: Update 0.375556555555556, Draw 0.137394277777778 2020-04-28 20:27:50.307 - Thread: 1 -> GUI Stats: Update 0.391077111111112, Draw 0.139936 2020-04-28 20:28:20.307 - Thread: 1 -> GUI Stats: Update 0.363265055555556, Draw 0.141711777777778 2020-04-28 20:28:50.306 - Thread: 1 -> GUI Stats: Update 0.382298777777778, Draw 0.1399465 2020-04-28 20:29:20.306 - Thread: 1 -> GUI Stats: Update 0.501055944444445, Draw 0.132580666666667 2020-04-28 20:29:50.307 - Thread: 1 -> GUI Stats: Update 0.344553, Draw 0.134833666666667 2020-04-28 20:30:20.307 - Thread: 1 -> GUI Stats: Update 0.372915611111111, Draw 0.132457166666667 2020-04-28 20:30:51.108 - Thread: 1 -> GUI Stats: Update 0.716954833333333, Draw 0.163900444444444 2020-04-28 20:30:59.090 - Thread: 46 -> LoadSession() - Start 2020-04-28 20:30:59.090 - Thread: 46 -> C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-28 20:31:00.141 - Thread: 46 -> Loading Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Sandbox_config.sbc 2020-04-28 20:31:00.142 - Thread: 46 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-28 20:31:00.142 - Thread: 46 -> CheckPoint Experimental mode: No 2020-04-28 20:31:00.142 - Thread: 46 -> CheckPoint Experimental mode reason: 0 2020-04-28 20:31:00.142 - Thread: 46 -> LoadSession() - End 2020-04-28 20:31:00.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:31:00.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:31:00.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:31:00.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:31:00.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:31:00.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:31:00.157 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-28 20:31:00.158 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-28 20:31:00.370 - Thread: 1 -> RunLoadingAction - START 2020-04-28 20:31:00.371 - Thread: 1 -> Loading session: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-28 20:31:00.601 - Thread: 1 -> GC Memory: 1,573,288,728 B 2020-04-28 20:31:00.606 - Thread: 1 -> Process Memory: 9,257,574,400 B 2020-04-28 20:31:00.606 - Thread: 1 -> Experimental mode: No 2020-04-28 20:31:00.606 - Thread: 1 -> Experimental mode reason: 0 2020-04-28 20:31:00.618 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-28 20:31:00.638 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-28 20:31:00.638 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-28 20:31:00.638 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-28 20:31:00.640 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-04-28 20:31:00.762 - Thread: 1 -> Loading scenarios 2020-04-28 20:31:00.762 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-28 20:31:00.763 - Thread: 1 -> List of used mods (0) - START 2020-04-28 20:31:00.763 - Thread: 1 -> List of used mods - END 2020-04-28 20:31:00.813 - Thread: 1 -> Loading behaviors 2020-04-28 20:31:00.813 - Thread: 1 -> Loading ammo magazines 2020-04-28 20:31:00.813 - Thread: 1 -> Loading ammo definitions 2020-04-28 20:31:00.813 - Thread: 1 -> Loading animations 2020-04-28 20:31:00.813 - Thread: 1 -> Loading animations 2020-04-28 20:31:00.813 - Thread: 1 -> Loading sound definitions 2020-04-28 20:31:00.814 - Thread: 1 -> Loading sound definitions 2020-04-28 20:31:00.814 - Thread: 1 -> Loading sound definitions 2020-04-28 20:31:00.814 - Thread: 1 -> Loading sound definitions 2020-04-28 20:31:00.814 - Thread: 1 -> Loading sound definitions 2020-04-28 20:31:00.814 - Thread: 1 -> Loading sound definitions 2020-04-28 20:31:00.814 - Thread: 1 -> Loading category classes 2020-04-28 20:31:00.814 - Thread: 1 -> Loading category classes 2020-04-28 20:31:00.814 - 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Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-04-28 20:31:00.904 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-04-28 20:31:00.906 - Thread: 1 -> Loading asteroid generators 2020-04-28 20:31:00.906 - Thread: 1 -> Loading spawn groups 2020-04-28 20:31:00.906 - Thread: 1 -> Loading drop containers 2020-04-28 20:31:00.907 - Thread: 1 -> Loading spawn groups 2020-04-28 20:31:00.907 - Thread: 1 -> Loading spawn groups 2020-04-28 20:31:00.907 - Thread: 1 -> Loading radial menu definitions 2020-04-28 20:31:00.907 - Thread: 1 -> Loading respawn ships 2020-04-28 20:31:00.907 - Thread: 1 -> Loading spawn groups 2020-04-28 20:31:00.907 - Thread: 1 -> Loading wheel speeds 2020-04-28 20:31:00.910 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-28 20:31:00.915 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-28 20:31:00.915 - Thread: 1 -> MyAudio.LoadData - START 2020-04-28 20:31:00.930 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-04-28 20:31:01.009 - Thread: 1 -> MyAudio.LoadData - END 2020-04-28 20:31:01.011 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-28 20:31:01.012 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-28 20:31:01.036 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-28 20:31:01.037 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-28 20:31:01.037 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-28 20:31:01.039 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-28 20:31:01.151 - Thread: 1 -> MyLights.LoadData() - START 2020-04-28 20:31:01.152 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-28 20:31:01.153 - Thread: 1 -> MyLights.LoadData() - END 2020-04-28 20:31:01.153 - Thread: 1 -> Info: MyLights initialized. 2020-04-28 20:31:01.153 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-28 20:31:01.153 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-28 20:31:01.156 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-28 20:31:01.156 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-28 20:31:01.157 - Thread: 1 -> Loading Procedural World Generator 2020-04-28 20:31:01.157 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-04-28 20:31:01.159 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-28 20:31:01.160 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-04-28 20:31:01.160 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-04-28 20:31:01.160 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-04-28 20:31:01.160 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-04-28 20:31:01.160 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-04-28 20:31:01.160 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-04-28 20:31:01.160 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-04-28 20:31:01.160 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Titan-2124704365d19000.vx2' 2020-04-28 20:31:01.160 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Moon-1353915701d19000.vx2' 2020-04-28 20:31:01.160 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\EarthLike-1779144428d120000.vx2' 2020-04-28 20:31:01.160 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Triton-12345d80253.vx2' 2020-04-28 20:31:01.160 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Alien-291759539d120000.vx2' 2020-04-28 20:31:01.161 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Mars-2044023682d120000.vx2' 2020-04-28 20:31:01.161 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Europa-595048092d19000.vx2' 2020-04-28 20:31:01.175 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428604342377)A(G(StoneCoverageIronCore)M(EarthForestArea)__28)-815119000592720592.vx2' 2020-04-28 20:31:01.266 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428705005680)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-856036144788761658.vx2' 2020-04-28 20:31:01.266 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470415)A(G(StoneCoverageIronCore)M(EarthForestArea)__509).vx2' 2020-04-28 20:31:01.267 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225230356494)A(G(StoneCoverageIronCore)M(EarthForestArea)__423).vx2' 2020-04-28 20:31:01.267 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225213579277)A(G(StoneCoverageIronCore)M(EarthForestArea)__323).vx2' 2020-04-28 20:31:01.267 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470414)A(G(StoneCoverageIronCore)M(EarthForestArea)__177).vx2' 2020-04-28 20:31:02.711 - Thread: 20 -> Info: Planet generator name: Triton 2020-04-28 20:31:02.712 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-28 20:31:06.200 - Thread: 15 -> Info: Planet generator name: EarthLike 2020-04-28 20:31:06.201 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-28 20:31:06.475 - Thread: 18 -> Info: Planet generator name: Mars 2020-04-28 20:31:06.476 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-28 20:31:06.828 - Thread: 1 -> Info: Planet generator name: Titan 2020-04-28 20:31:06.828 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-28 20:31:07.077 - Thread: 17 -> Info: Planet generator name: Alien 2020-04-28 20:31:07.078 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-28 20:31:07.360 - Thread: 16 -> Info: Planet generator name: Moon 2020-04-28 20:31:07.361 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-28 20:31:07.605 - Thread: 19 -> Info: Planet generator name: Europa 2020-04-28 20:31:07.605 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-28 20:31:07.607 - Thread: 1 -> Entities loaded 2020-04-28 20:31:07.622 - Thread: 1 -> Entities initialized 2020-04-28 20:31:07.622 - Thread: 1 -> Checkpoint.CameraAttachedTo: 72356191809885131 2020-04-28 20:31:07.624 - Thread: 1 -> MySession.Static.LogSettings - START 2020-04-28 20:31:07.624 - Thread: 1 -> Name = Star System 2020-04-18 18:33 2020-04-28 20:31:07.624 - Thread: 1 -> Description = 2020-04-28 20:31:07.625 - Thread: 1 -> GameDateTime = 01/03/2081 18:58:53 2020-04-28 20:31:07.625 - Thread: 1 -> Password = 2020-04-28 20:31:07.625 - Thread: 1 -> CurrentPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-28 20:31:07.625 - Thread: 1 -> WorkshopId = 2020-04-28 20:31:07.625 - Thread: 1 -> CameraController = Default_Astronaut_Female 2020-04-28 20:31:07.625 - Thread: 1 -> ThumbPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\thumb.jpg 2020-04-28 20:31:07.625 - Thread: 1 -> Settings: 2020-04-28 20:31:07.625 - Thread: 1 -> GameMode = Survival 2020-04-28 20:31:07.625 - Thread: 1 -> MaxPlayers = 4 2020-04-28 20:31:07.625 - Thread: 1 -> OnlineMode = OFFLINE 2020-04-28 20:31:07.625 - Thread: 1 -> AutoHealing = True 2020-04-28 20:31:07.625 - Thread: 1 -> WeaponsEnabled = True 2020-04-28 20:31:07.625 - Thread: 1 -> ThrusterDamage = True 2020-04-28 20:31:07.625 - Thread: 1 -> EnableSpectator = False 2020-04-28 20:31:07.625 - Thread: 1 -> EnableCopyPaste = False 2020-04-28 20:31:07.625 - Thread: 1 -> MaxFloatingObjects = 100 2020-04-28 20:31:07.625 - Thread: 1 -> MaxGridSize = 0 2020-04-28 20:31:07.625 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-04-28 20:31:07.625 - Thread: 1 -> CargoShipsEnabled = True 2020-04-28 20:31:07.625 - Thread: 1 -> EnvironmentHostility = SAFE 2020-04-28 20:31:07.625 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-04-28 20:31:07.625 - Thread: 1 -> InventorySizeMultiplier = 3 2020-04-28 20:31:07.625 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-04-28 20:31:07.625 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-04-28 20:31:07.625 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-04-28 20:31:07.625 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-04-28 20:31:07.625 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-04-28 20:31:07.625 - Thread: 1 -> ClientCanSave = False 2020-04-28 20:31:07.625 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-04-28 20:31:07.625 - Thread: 1 -> PermanentDeath = False 2020-04-28 20:31:07.625 - Thread: 1 -> DestructibleBlocks = True 2020-04-28 20:31:07.625 - Thread: 1 -> EnableScripts = False 2020-04-28 20:31:07.625 - Thread: 1 -> AutoSaveInMinutes = 5 2020-04-28 20:31:07.625 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-04-28 20:31:07.625 - Thread: 1 -> ProceduralDensity = 0.35 2020-04-28 20:31:07.625 - Thread: 1 -> ProceduralSeed = 0 2020-04-28 20:31:07.625 - Thread: 1 -> DestructibleBlocks = True 2020-04-28 20:31:07.625 - Thread: 1 -> EnableIngameScripts = False 2020-04-28 20:31:07.625 - Thread: 1 -> ViewDistance = 15000 2020-04-28 20:31:07.625 - Thread: 1 -> Voxel destruction = True 2020-04-28 20:31:07.625 - Thread: 1 -> EnableStructuralSimulation = False 2020-04-28 20:31:07.625 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-04-28 20:31:07.625 - Thread: 1 -> EnableContainerDrops = True 2020-04-28 20:31:07.625 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-04-28 20:31:07.625 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-04-28 20:31:07.625 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-04-28 20:31:07.625 - Thread: 1 -> EnableSubgridDamage = False 2020-04-28 20:31:07.625 - Thread: 1 -> SyncDistance = 3000 2020-04-28 20:31:07.625 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-04-28 20:31:07.625 - Thread: 1 -> AFKTimeoutMin = 0 2020-04-28 20:31:07.625 - Thread: 1 -> StopGridsPeriodMin = 15 2020-04-28 20:31:07.625 - Thread: 1 -> ExperimentalMode = False 2020-04-28 20:31:07.625 - Thread: 1 -> ExperimentalModeReason = 0 2020-04-28 20:31:07.625 - Thread: 1 -> MySession.Static.LogSettings - END 2020-04-28 20:31:07.840 - Thread: 1 -> Session loaded 2020-04-28 20:31:07.840 - Thread: 1 -> RunLoadingAction - END 2020-04-28 20:31:07.840 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-04-28 20:31:07.843 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-04-28 20:31:07.843 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-04-28 20:31:07.843 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-04-28 20:31:07.843 - Thread: 1 -> Updating continues. 2020-04-28 20:31:07.844 - Thread: 1 -> GC Memory: 1556.069 MB 2020-04-28 20:31:07.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:31:07.865 - Thread: 1 -> STATISTICS,7209.2666667,0,0,0,0,0,0,2247.924,9245.991,1,0,1556.085,9522.047,9564,90436,12,2.129405,11.48373,0.04942187,235645,27.69757,0,16.66667,0.5897934,3.180714,100,6840913184 2020-04-28 20:31:10.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:31:10.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:31:28.925 - Thread: 1 -> GUI Stats: Update 4.61419883333333, Draw 0.180020333333333 2020-04-28 20:31:37.858 - Thread: 1 -> GC Memory: 1615.052 MB 2020-04-28 20:31:58.925 - Thread: 1 -> GUI Stats: Update 0.3703865, Draw 0.2313385 2020-04-28 20:32:07.858 - Thread: 1 -> GC Memory: 1622.615 MB 2020-04-28 20:32:08.224 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:32:08.224 - Thread: 1 -> STATISTICS,7269.2833334,0,0,0,0,0,0,17.23677,62.12587,1,0,1626.055,10460.8,9564,90436,12,9.114707,98.57967,0.02794719,235391,37.33966,0,16.66667,3.4034,36.80931,100,7757477360 2020-04-28 20:32:28.925 - Thread: 1 -> GUI Stats: Update 0.420473777777778, Draw 0.423033888888888 2020-04-28 20:32:37.859 - Thread: 1 -> GC Memory: 1624.897 MB 2020-04-28 20:32:58.926 - Thread: 1 -> GUI Stats: Update 0.409050888888889, Draw 0.352481888888888 2020-04-28 20:33:07.860 - Thread: 1 -> GC Memory: 1579.136 MB 2020-04-28 20:33:08.240 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:33:08.241 - Thread: 1 -> STATISTICS,7329.3,0,0,0,0,0,0,19.75626,61.79395,1,0,1576.213,10435.99,9564,90436,12,9.002417,98.5862,0.02259017,235372,37.41061,0,16.66667,3.367859,36.8817,100,7757477360 2020-04-28 20:33:28.926 - Thread: 1 -> GUI Stats: Update 0.483610833333333, Draw 0.372097111111111 2020-04-28 20:33:37.877 - Thread: 1 -> GC Memory: 1577.775 MB 2020-04-28 20:33:40.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:33:40.774 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:33:58.926 - Thread: 1 -> GUI Stats: Update 0.359385222222223, Draw 0.288084666666667 2020-04-28 20:34:07.893 - Thread: 1 -> GC Memory: 1580.6 MB 2020-04-28 20:34:08.257 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:34:08.257 - Thread: 1 -> STATISTICS,7389.3166667,0,0,0,0,0,0,17.69635,65.24133,1,0,1579.844,10445.02,9564,90436,12,10.45364,98.29327,0.0255529,235361,30.78164,0,16.66667,3.217801,30.25628,100,7577224830 2020-04-28 20:34:28.926 - Thread: 1 -> GUI Stats: Update 0.3487115, Draw 0.243745166666667 2020-04-28 20:34:37.893 - Thread: 1 -> GC Memory: 1573.95 MB 2020-04-28 20:34:58.926 - Thread: 1 -> GUI Stats: Update 0.412712333333333, Draw 0.245842666666667 2020-04-28 20:35:07.910 - Thread: 1 -> GC Memory: 1578.964 MB 2020-04-28 20:35:08.274 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:35:08.274 - Thread: 1 -> STATISTICS,7449.3333334,0,0,0,0,0,0,18.16013,53.34645,1,0,1579.882,10465.94,9564,90436,12,8.30266,98.71942,0.02576961,235347,41.50719,0,16.66667,3.446201,40.97566,100,7741018888 2020-04-28 20:35:27.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:35:27.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:35:28.926 - Thread: 1 -> GUI Stats: Update 0.4342305, Draw 0.292176444444445 2020-04-28 20:35:37.926 - Thread: 1 -> GC Memory: 1586.004 MB 2020-04-28 20:35:40.550 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:35:40.550 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:35:58.926 - Thread: 1 -> GUI Stats: Update 0.368660555555556, Draw 0.297653666666667 2020-04-28 20:36:00.376 - Thread: 1 -> Autosave initiated 2020-04-28 20:36:00.376 - Thread: 1 -> Character state: True 2020-04-28 20:36:00.376 - Thread: 1 -> IsServer: True 2020-04-28 20:36:00.376 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 20:36:00.376 - Thread: 1 -> Autosave 2020-04-28 20:36:00.376 - Thread: 1 -> Saving world - START 2020-04-28 20:36:00.377 - Thread: 1 -> Making world state snapshot. 2020-04-28 20:36:00.377 - Thread: 1 -> Before snapshot.: GC Memory: 1,590 B 2020-04-28 20:36:00.403 - Thread: 1 -> After snapshot.: GC Memory: 1,592 B 2020-04-28 20:36:00.403 - Thread: 1 -> Directory cleanup: GC Memory: 1,592 B 2020-04-28 20:36:00.403 - Thread: 1 -> Saving world - END 2020-04-28 20:36:00.404 - Thread: 15 -> Session snapshot save - START 2020-04-28 20:36:00.404 - Thread: 15 -> Checking file access for files in target dir. 2020-04-28 20:36:00.779 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 20:36:01.203 - Thread: 15 -> Session snapshot save - END 2020-04-28 20:36:07.928 - Thread: 1 -> GC Memory: 1607.471 MB 2020-04-28 20:36:08.291 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:36:08.291 - Thread: 1 -> STATISTICS,7509.35,0,0,0,0,0,0,17.3131,60.35032,1,0,1610.265,10469.52,9564,90436,13,8.939086,98.60225,0.02532584,235355,37.95114,0,16.66667,3.392485,37.42068,100,7741794988 2020-04-28 20:36:22.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:36:22.992 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:36:28.926 - Thread: 1 -> GUI Stats: Update 0.387945166666666, Draw 0.384911722222222 2020-04-28 20:36:37.942 - Thread: 1 -> GC Memory: 1579.85 MB 2020-04-28 20:36:58.927 - Thread: 1 -> GUI Stats: Update 0.426980777777777, Draw 0.254396222222223 2020-04-28 20:37:07.943 - Thread: 1 -> GC Memory: 1582.322 MB 2020-04-28 20:37:08.307 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:37:08.307 - Thread: 1 -> STATISTICS,7569.3666667,0,0,0,0,0,0,16.66848,67.68127,1,0,1582.129,10393.94,9564,90436,13,9.687399,98.47796,0.02487666,235358,34.29641,0,16.66667,3.32243,33.77441,100,7651958068 2020-04-28 20:37:28.926 - Thread: 1 -> GUI Stats: Update 0.346448444444445, Draw 0.259836555555555 2020-04-28 20:37:37.943 - Thread: 1 -> GC Memory: 1585.233 MB 2020-04-28 20:37:39.498 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:37:39.498 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:37:46.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:37:46.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:37:58.926 - Thread: 1 -> GUI Stats: Update 0.351172833333333, Draw 0.316198555555555 2020-04-28 20:38:07.943 - Thread: 1 -> GC Memory: 1579.246 MB 2020-04-28 20:38:08.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:38:08.325 - Thread: 1 -> STATISTICS,7629.3833334,0,0,0,0,0,0,14.93908,38.99087,1,0,1579.878,10396.1,9564,90436,13,6.449649,99.1341,0.02560015,235136,62.52241,0,16.66667,4.032476,61.98103,100,7655567336 2020-04-28 20:38:28.927 - Thread: 1 -> GUI Stats: Update 0.353086055555556, Draw 0.255517 2020-04-28 20:38:37.965 - Thread: 1 -> GC Memory: 1581.929 MB 2020-04-28 20:38:58.928 - Thread: 1 -> GUI Stats: Update 0.473453277777778, Draw 0.290272111111111 2020-04-28 20:39:07.977 - Thread: 1 -> GC Memory: 1588.657 MB 2020-04-28 20:39:08.341 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:39:08.342 - Thread: 1 -> STATISTICS,7689.4,0,0,0,0,0,0,18.79024,72.08092,1,0,1588.291,10415.09,9586,90414,13,10.31135,98.31636,0.02765033,235315,32.48381,0,16.66667,3.349519,31.9369,100,7552398402 2020-04-28 20:39:28.928 - Thread: 1 -> GUI Stats: Update 0.352674055555555, Draw 0.263304555555556 2020-04-28 20:39:37.980 - Thread: 1 -> GC Memory: 1575.207 MB 2020-04-28 20:39:47.025 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-28 20:39:58.927 - Thread: 1 -> GUI Stats: Update 0.363739055555555, Draw 0.253589444444444 2020-04-28 20:40:07.994 - Thread: 1 -> GC Memory: 1584.02 MB 2020-04-28 20:40:08.358 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:40:08.358 - Thread: 1 -> STATISTICS,7749.4166667,0,0,0,0,0,0,17.65523,67.39735,1,0,1583.553,10470.35,9586,90414,13,11.3047,98.33599,0.02674258,235268,31.95809,0,16.66667,3.612767,31.4263,100,7560266206 2020-04-28 20:40:28.926 - Thread: 1 -> GUI Stats: Update 0.350069833333333, Draw 0.257302888888889 2020-04-28 20:40:37.994 - Thread: 1 -> GC Memory: 1590.281 MB 2020-04-28 20:40:58.926 - Thread: 1 -> GUI Stats: Update 0.466027666666666, Draw 0.297354388888889 2020-04-28 20:41:00.377 - Thread: 1 -> Autosave initiated 2020-04-28 20:41:00.377 - Thread: 1 -> Character state: True 2020-04-28 20:41:00.377 - Thread: 1 -> IsServer: True 2020-04-28 20:41:00.377 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 20:41:00.377 - Thread: 1 -> Autosave 2020-04-28 20:41:00.377 - Thread: 1 -> Saving world - START 2020-04-28 20:41:00.378 - Thread: 1 -> Making world state snapshot. 2020-04-28 20:41:00.378 - Thread: 1 -> Before snapshot.: GC Memory: 1,598 B 2020-04-28 20:41:00.409 - Thread: 1 -> After snapshot.: GC Memory: 1,596 B 2020-04-28 20:41:00.409 - Thread: 1 -> Directory cleanup: GC Memory: 1,596 B 2020-04-28 20:41:00.409 - Thread: 1 -> Saving world - END 2020-04-28 20:41:00.410 - Thread: 16 -> Session snapshot save - START 2020-04-28 20:41:00.410 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 20:41:00.778 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 20:41:01.304 - Thread: 16 -> Session snapshot save - END 2020-04-28 20:41:08.009 - Thread: 1 -> GC Memory: 1613.137 MB 2020-04-28 20:41:08.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:41:08.375 - Thread: 1 -> STATISTICS,7809.4333334,0,0,0,0,0,0,11.07842,63.79789,1,0,1610.671,10436.36,9590,90410,14,8.729844,98.5385,0.02790201,235238,33.97484,0,16.66667,2.96595,33.47829,100,7569166932 2020-04-28 20:41:28.927 - Thread: 1 -> GUI Stats: Update 0.373876388888889, Draw 0.292668388888889 2020-04-28 20:41:38.014 - Thread: 1 -> GC Memory: 1584.034 MB 2020-04-28 20:41:58.927 - Thread: 1 -> GUI Stats: Update 0.3517335, Draw 0.301632222222222 2020-04-28 20:42:08.027 - Thread: 1 -> GC Memory: 1587.908 MB 2020-04-28 20:42:08.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:42:08.392 - Thread: 1 -> STATISTICS,7869.45,0,0,0,0,0,0,16.56521,70.85703,1,0,1589.232,10357.31,9610,90390,13,10.69501,98.41764,0.02563803,235118,32.74946,0,16.66667,3.502557,32.23125,100,7570352616 2020-04-28 20:42:28.927 - Thread: 1 -> GUI Stats: Update 0.331155333333333, Draw 0.240577555555556 2020-04-28 20:42:38.027 - Thread: 1 -> GC Memory: 1592.401 MB 2020-04-28 20:42:58.928 - Thread: 1 -> GUI Stats: Update 0.444550499999999, Draw 0.27860811111111 2020-04-28 20:43:08.046 - Thread: 1 -> GC Memory: 1580.342 MB 2020-04-28 20:43:08.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:43:08.409 - Thread: 1 -> STATISTICS,7929.4666667,0,0,0,0,0,0,16.79236,67.58179,1,0,1581.329,10356.29,9618,90382,13,10.33537,98.51937,0.02593612,235128,36.02456,0,16.66667,3.723272,35.49117,100,7581425416 2020-04-28 20:43:14.259 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 20:43:14.260 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 20:43:24.259 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 20:43:24.260 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 20:43:28.927 - Thread: 1 -> GUI Stats: Update 0.332213722222222, Draw 0.2494015 2020-04-28 20:43:34.259 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 20:43:34.261 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 20:43:38.061 - Thread: 1 -> GC Memory: 1584.471 MB 2020-04-28 20:43:44.259 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 20:43:44.260 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 20:43:44.260 - Thread: 1 -> Next activation in 00:56:34.6830707 2020-04-28 20:43:58.928 - Thread: 1 -> GUI Stats: Update 0.365968111111111, Draw 0.261284277777777 2020-04-28 20:44:08.077 - Thread: 1 -> GC Memory: 1588.387 MB 2020-04-28 20:44:08.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:44:08.426 - Thread: 1 -> STATISTICS,7989.4833334,0,0,0,0,0,0,16.4477,64.26611,1,0,1588.512,10357.89,9623,90377,13,9.919447,98.5149,0.02592516,235113,35.82866,0,16.66667,3.554005,35.29657,100,7570364904 2020-04-28 20:44:28.927 - Thread: 1 -> GUI Stats: Update 0.362984000000001, Draw 0.25549161111111 2020-04-28 20:44:38.080 - Thread: 1 -> GC Memory: 1580.115 MB 2020-04-28 20:44:58.926 - Thread: 1 -> GUI Stats: Update 0.4202945, Draw 0.262332444444444 2020-04-28 20:45:08.093 - Thread: 1 -> GC Memory: 1584.415 MB 2020-04-28 20:45:08.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:45:08.442 - Thread: 1 -> STATISTICS,8049.5,0,0,0,0,0,0,17.2294,71.30256,1,0,1583.79,10517.34,9630,90370,13,10.6191,98.53725,0.02665857,235141,36.45472,0,16.66667,3.871162,35.92148,100,7658844880 2020-04-28 20:45:28.927 - Thread: 1 -> GUI Stats: Update 0.332138055555556, Draw 0.244967222222222 2020-04-28 20:45:38.094 - Thread: 1 -> GC Memory: 1586.879 MB 2020-04-28 20:45:58.928 - Thread: 1 -> GUI Stats: Update 0.343192722222223, Draw 0.254975444444445 2020-04-28 20:46:00.377 - Thread: 1 -> Autosave initiated 2020-04-28 20:46:00.377 - Thread: 1 -> Character state: True 2020-04-28 20:46:00.377 - Thread: 1 -> IsServer: True 2020-04-28 20:46:00.377 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 20:46:00.377 - Thread: 1 -> Autosave 2020-04-28 20:46:00.377 - Thread: 1 -> Saving world - START 2020-04-28 20:46:00.378 - Thread: 1 -> Making world state snapshot. 2020-04-28 20:46:00.378 - Thread: 1 -> Before snapshot.: GC Memory: 1,589 B 2020-04-28 20:46:00.410 - Thread: 1 -> After snapshot.: GC Memory: 1,593 B 2020-04-28 20:46:00.410 - Thread: 1 -> Directory cleanup: GC Memory: 1,593 B 2020-04-28 20:46:00.410 - Thread: 1 -> Saving world - END 2020-04-28 20:46:00.411 - Thread: 16 -> Session snapshot save - START 2020-04-28 20:46:00.414 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 20:46:00.785 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 20:46:01.270 - Thread: 16 -> Session snapshot save - END 2020-04-28 20:46:08.110 - Thread: 1 -> GC Memory: 1607.483 MB 2020-04-28 20:46:08.459 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:46:08.459 - Thread: 1 -> STATISTICS,8109.5166667,0,0,0,0,0,0,11.80911,66.90439,1,0,1607.327,10435.13,9630,90370,13,9.338465,98.45286,0.0262968,234917,34.6557,0,16.66667,3.23631,34.11952,100,7658149584 2020-04-28 20:46:28.928 - Thread: 1 -> GUI Stats: Update 0.402673888888889, Draw 0.260054777777778 2020-04-28 20:46:38.112 - Thread: 1 -> GC Memory: 1582.629 MB 2020-04-28 20:46:58.929 - Thread: 1 -> GUI Stats: Update 0.378613722222222, Draw 0.269155111111111 2020-04-28 20:47:08.128 - Thread: 1 -> GC Memory: 1586.456 MB 2020-04-28 20:47:08.476 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:47:08.476 - Thread: 1 -> STATISTICS,8169.5333334,0,0,0,0,0,0,14.73385,104.2411,1,0,1586.624,10516.66,9630,90370,13,15.00479,97.23359,0.02798332,235048,19.7921,0,16.66667,2.969763,19.24457,100,7583255538 2020-04-28 20:47:28.927 - Thread: 1 -> GUI Stats: Update 0.351434666666667, Draw 0.253217 2020-04-28 20:47:38.145 - Thread: 1 -> GC Memory: 1590.414 MB 2020-04-28 20:47:53.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:47:53.963 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:47:54.210 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 20:47:54.210 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 20:47:54.210 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 20:47:54.231 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 20:47:58.928 - Thread: 1 -> GUI Stats: Update 0.359556666666666, Draw 0.259937944444444 2020-04-28 20:48:01.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:48:01.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:48:08.145 - Thread: 1 -> GC Memory: 1585.404 MB 2020-04-28 20:48:08.492 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:48:08.492 - Thread: 1 -> STATISTICS,8229.55,0,0,0,0,0,0,17.36368,66.64919,1,0,1585.732,10444.81,9630,90370,13,10.07634,98.5317,0.02615444,235124,37.54897,0,16.66667,3.783564,36.99764,100,7582931036 2020-04-28 20:48:28.927 - Thread: 1 -> GUI Stats: Update 0.453919277777777, Draw 0.270685055555556 2020-04-28 20:48:38.162 - Thread: 1 -> GC Memory: 1588.036 MB 2020-04-28 20:48:58.928 - Thread: 1 -> GUI Stats: Update 0.386437055555556, Draw 0.310300166666667 2020-04-28 20:49:08.178 - Thread: 1 -> GC Memory: 1591.071 MB 2020-04-28 20:49:08.509 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:49:08.509 - Thread: 1 -> STATISTICS,8289.5666667,0,0,0,0,0,0,18.38305,78.41695,1,0,1590.283,10360.51,9630,90370,13,11.50621,98.19787,0.03403666,235054,30.0651,0,16.66667,3.459355,29.52329,100,7574895286 2020-04-28 20:49:28.928 - Thread: 1 -> GUI Stats: Update 0.354298722222223, Draw 0.267870833333334 2020-04-28 20:49:38.195 - Thread: 1 -> GC Memory: 1585.309 MB 2020-04-28 20:49:55.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:49:55.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:49:58.930 - Thread: 1 -> GUI Stats: Update 0.379213111111111, Draw 0.275807000000001 2020-04-28 20:50:08.195 - Thread: 1 -> GC Memory: 1587.243 MB 2020-04-28 20:50:08.526 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:50:08.526 - Thread: 1 -> STATISTICS,8349.5833334,0,0,0,0,0,0,16.82816,67.6154,1,0,1587.17,10532.07,9630,90370,13,9.578857,98.59652,0.02609798,235040,37.71069,0,16.66667,3.612253,37.18143,100,7671504578 2020-04-28 20:50:28.928 - Thread: 1 -> GUI Stats: Update 0.438462722222223, Draw 0.261026444444445 2020-04-28 20:50:38.211 - Thread: 1 -> GC Memory: 1590.415 MB 2020-04-28 20:50:58.929 - Thread: 1 -> GUI Stats: Update 0.356187277777777, Draw 0.275234888888889 2020-04-28 20:51:00.378 - Thread: 1 -> Autosave initiated 2020-04-28 20:51:00.379 - Thread: 1 -> Character state: True 2020-04-28 20:51:00.379 - Thread: 1 -> IsServer: True 2020-04-28 20:51:00.379 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 20:51:00.379 - Thread: 1 -> Autosave 2020-04-28 20:51:00.379 - Thread: 1 -> Saving world - START 2020-04-28 20:51:00.379 - Thread: 1 -> Making world state snapshot. 2020-04-28 20:51:00.379 - Thread: 1 -> Before snapshot.: GC Memory: 1,593 B 2020-04-28 20:51:00.413 - Thread: 1 -> After snapshot.: GC Memory: 1,596 B 2020-04-28 20:51:00.413 - Thread: 1 -> Directory cleanup: GC Memory: 1,596 B 2020-04-28 20:51:00.413 - Thread: 1 -> Saving world - END 2020-04-28 20:51:00.414 - Thread: 16 -> Session snapshot save - START 2020-04-28 20:51:00.415 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 20:51:00.782 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 20:51:01.376 - Thread: 16 -> Session snapshot save - END 2020-04-28 20:51:08.213 - Thread: 1 -> GC Memory: 1610.858 MB 2020-04-28 20:51:08.542 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:51:08.543 - Thread: 1 -> STATISTICS,8409.6,0,0,0,0,0,0,14.86923,57.47662,1,0,1610.35,10446.46,9635,90365,12,9.136369,98.68074,0.02561351,235001,40.65472,0,16.66667,3.714365,40.11838,100,7660438810 2020-04-28 20:51:28.929 - Thread: 1 -> GUI Stats: Update 0.365650722222221, Draw 0.268605166666666 2020-04-28 20:51:38.228 - Thread: 1 -> GC Memory: 1597.586 MB 2020-04-28 20:51:58.928 - Thread: 1 -> GUI Stats: Update 0.366562166666667, Draw 0.279004166666667 2020-04-28 20:52:08.229 - Thread: 1 -> GC Memory: 1604.37 MB 2020-04-28 20:52:08.559 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:52:08.559 - Thread: 1 -> STATISTICS,8469.6166667,0,0,0,0,0,0,21.06966,65.6504,1,0,1602.118,10455.49,9642,90358,12,12.1069,98.44203,0.02680273,234997,34.52076,0,16.66667,4.179394,33.98294,100,7660104684 2020-04-28 20:52:18.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:52:18.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:52:28.929 - Thread: 1 -> GUI Stats: Update 0.466311722222222, Draw 0.308912222222222 2020-04-28 20:52:37.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:52:37.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:52:38.229 - Thread: 1 -> GC Memory: 1609.38 MB 2020-04-28 20:52:38.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:52:38.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:52:58.928 - Thread: 1 -> GUI Stats: Update 0.381088666666667, Draw 0.289684777777778 2020-04-28 20:53:08.245 - Thread: 1 -> GC Memory: 1590.884 MB 2020-04-28 20:53:08.576 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:53:08.577 - Thread: 1 -> STATISTICS,8529.6333334,0,0,0,0,0,0,18.55836,62.80328,1,0,1586.919,10543.43,9642,90358,12,9.036873,98.67954,0.02601,234983,40.52832,0,16.66667,3.662492,39.99316,100,7748557172 2020-04-28 20:53:24.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:53:24.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:53:25.417 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:53:25.418 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:53:28.929 - Thread: 1 -> GUI Stats: Update 0.390570944444445, Draw 0.2729775 2020-04-28 20:53:38.262 - Thread: 1 -> GC Memory: 1591.489 MB 2020-04-28 20:53:58.928 - Thread: 1 -> GUI Stats: Update 0.391341222222222, Draw 0.366501777777777 2020-04-28 20:54:08.262 - Thread: 1 -> GC Memory: 1596.769 MB 2020-04-28 20:54:08.593 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:54:08.593 - Thread: 1 -> STATISTICS,8589.65,0,0,0,0,0,0,20.98034,58.43829,1,0,1593.517,10554.61,9642,90358,12,9.154616,98.72273,0.02579247,234975,41.42136,0,16.66667,3.791966,40.8923,100,7748557412 2020-04-28 20:54:25.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:54:25.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:54:28.928 - Thread: 1 -> GUI Stats: Update 0.528735444444444, Draw 0.531380611111111 2020-04-28 20:54:31.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:54:31.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:54:38.279 - Thread: 1 -> GC Memory: 1590.166 MB 2020-04-28 20:54:38.992 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:54:38.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:54:39.195 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 20:54:39.195 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 20:54:39.195 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 20:54:39.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 20:54:58.929 - Thread: 1 -> GUI Stats: Update 0.384538388888889, Draw 0.319919 2020-04-28 20:55:08.279 - Thread: 1 -> GC Memory: 1590.459 MB 2020-04-28 20:55:08.610 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:55:08.610 - Thread: 1 -> STATISTICS,8649.6666667,0,0,0,0,0,0,16.52717,60.96506,1,0,1590.193,10379.65,9642,90358,12,9.596263,98.54385,0.02472566,235070,37.15711,0,16.66667,3.565694,36.61605,100,7571632084 2020-04-28 20:55:25.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:55:25.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:55:28.930 - Thread: 1 -> GUI Stats: Update 0.390327777777778, Draw 0.268198666666667 2020-04-28 20:55:38.298 - Thread: 1 -> GC Memory: 1610.275 MB 2020-04-28 20:55:58.929 - Thread: 1 -> GUI Stats: Update 0.383743611111111, Draw 0.269895611111111 2020-04-28 20:56:00.379 - Thread: 1 -> Autosave initiated 2020-04-28 20:56:00.379 - Thread: 1 -> Character state: True 2020-04-28 20:56:00.379 - Thread: 1 -> IsServer: True 2020-04-28 20:56:00.379 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 20:56:00.379 - Thread: 1 -> Autosave 2020-04-28 20:56:00.379 - Thread: 1 -> Saving world - START 2020-04-28 20:56:00.379 - Thread: 1 -> Making world state snapshot. 2020-04-28 20:56:00.379 - Thread: 1 -> Before snapshot.: GC Memory: 1,613 B 2020-04-28 20:56:00.413 - Thread: 1 -> After snapshot.: GC Memory: 1,617 B 2020-04-28 20:56:00.413 - Thread: 1 -> Directory cleanup: GC Memory: 1,617 B 2020-04-28 20:56:00.413 - Thread: 1 -> Saving world - END 2020-04-28 20:56:00.414 - Thread: 16 -> Session snapshot save - START 2020-04-28 20:56:00.414 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 20:56:00.788 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 20:56:01.376 - Thread: 16 -> Session snapshot save - END 2020-04-28 20:56:08.312 - Thread: 1 -> GC Memory: 1632.402 MB 2020-04-28 20:56:08.626 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:56:08.627 - Thread: 1 -> STATISTICS,8709.6833334,0,0,0,0,0,0,17.43293,56.71108,1,0,1631.938,10402.13,9643,90357,12,9.469686,98.56699,0.02525965,235053,36.98803,0,16.66667,3.50265,36.45798,100,7599601756 2020-04-28 20:56:28.929 - Thread: 1 -> GUI Stats: Update 0.430021111111111, Draw 0.272156944444444 2020-04-28 20:56:38.313 - Thread: 1 -> GC Memory: 1587.497 MB 2020-04-28 20:56:58.930 - Thread: 1 -> GUI Stats: Update 0.360352944444444, Draw 0.269955833333333 2020-04-28 20:57:08.328 - Thread: 1 -> GC Memory: 1595.128 MB 2020-04-28 20:57:08.644 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:57:08.644 - Thread: 1 -> STATISTICS,8769.7,0,0,0,0,0,0,12.59877,68.48195,1,0,1592.322,10490.04,9644,90356,12,9.932167,98.37002,0.02558479,235049,34.2275,0,16.66667,3.399533,33.6696,100,7677021020 2020-04-28 20:57:28.929 - Thread: 1 -> GUI Stats: Update 0.373876666666667, Draw 0.265102333333333 2020-04-28 20:57:38.328 - Thread: 1 -> GC Memory: 1597.594 MB 2020-04-28 20:57:58.931 - Thread: 1 -> GUI Stats: Update 0.444223777777777, Draw 0.283468666666667 2020-04-28 20:58:00.244 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 20:58:00.244 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 20:58:00.244 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 20:58:00.268 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 20:58:08.329 - Thread: 1 -> GC Memory: 1587.068 MB 2020-04-28 20:58:08.660 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:58:08.660 - Thread: 1 -> STATISTICS,8829.7166667,0,0,0,0,0,0,17.37826,87.60292,1,0,1587.574,10404.66,9644,90356,12,13.90637,97.46245,0.02629639,235037,21.8571,0,16.66667,3.039528,21.30246,100,7599755628 2020-04-28 20:58:14.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 20:58:14.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 20:58:28.930 - Thread: 1 -> GUI Stats: Update 0.428788888888888, Draw 0.336571055555555 2020-04-28 20:58:38.331 - Thread: 1 -> GC Memory: 1590.901 MB 2020-04-28 20:58:58.931 - Thread: 1 -> GUI Stats: Update 0.364029388888889, Draw 0.300191722222222 2020-04-28 20:59:08.349 - Thread: 1 -> GC Memory: 1594.687 MB 2020-04-28 20:59:08.677 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 20:59:08.677 - Thread: 1 -> STATISTICS,8889.7333334,0,0,0,0,0,0,17.82207,69.91341,1,0,1595.543,10402.94,9647,90353,12,10.27495,98.39131,0.02988009,235033,33.69743,0,16.66667,3.462393,33.15534,100,7588696428 2020-04-28 20:59:28.929 - Thread: 1 -> GUI Stats: Update 0.367335388888889, Draw 0.276523944444445 2020-04-28 20:59:38.363 - Thread: 1 -> GC Memory: 1584.837 MB 2020-04-28 20:59:58.932 - Thread: 1 -> GUI Stats: Update 0.467516888888889, Draw 0.2918065 2020-04-28 21:00:08.378 - Thread: 1 -> GC Memory: 1590.269 MB 2020-04-28 21:00:08.694 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:00:08.694 - Thread: 1 -> STATISTICS,8949.75,0,0,0,0,0,0,17.00353,74.81995,1,0,1588.733,10488.59,9650,90350,12,11.26526,98.22038,0.02861668,235041,30.16693,0,16.66667,3.398382,29.63008,100,7588698028 2020-04-28 21:00:28.930 - Thread: 1 -> GUI Stats: Update 0.374847666666667, Draw 0.273297666666667 2020-04-28 21:00:38.380 - Thread: 1 -> GC Memory: 1592.849 MB 2020-04-28 21:00:58.930 - Thread: 1 -> GUI Stats: Update 0.370628055555556, Draw 0.276629666666666 2020-04-28 21:01:00.380 - Thread: 1 -> Autosave initiated 2020-04-28 21:01:00.380 - Thread: 1 -> Character state: True 2020-04-28 21:01:00.380 - Thread: 1 -> IsServer: True 2020-04-28 21:01:00.380 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 21:01:00.380 - Thread: 1 -> Autosave 2020-04-28 21:01:00.380 - Thread: 1 -> Saving world - START 2020-04-28 21:01:00.380 - Thread: 1 -> Making world state snapshot. 2020-04-28 21:01:00.380 - Thread: 1 -> Before snapshot.: GC Memory: 1,594 B 2020-04-28 21:01:00.407 - Thread: 1 -> After snapshot.: GC Memory: 1,595 B 2020-04-28 21:01:00.407 - Thread: 1 -> Directory cleanup: GC Memory: 1,595 B 2020-04-28 21:01:00.407 - Thread: 1 -> Saving world - END 2020-04-28 21:01:00.408 - Thread: 16 -> Session snapshot save - START 2020-04-28 21:01:00.408 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 21:01:00.783 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 21:01:01.214 - Thread: 16 -> Session snapshot save - END 2020-04-28 21:01:08.381 - Thread: 1 -> GC Memory: 1607.939 MB 2020-04-28 21:01:08.711 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:01:08.718 - Thread: 1 -> STATISTICS,9009.7666667,0,0,0,0,0,0,19.61962,105.5567,1,0,1608.619,10403.23,9648,90352,12,15.99784,97.17741,0.02993662,235052,19.91883,0,16.66667,3.186583,19.3566,100,7599757228 2020-04-28 21:01:28.928 - Thread: 1 -> GUI Stats: Update 0.384819833333332, Draw 0.300811055555555 2020-04-28 21:01:38.397 - Thread: 1 -> GC Memory: 1587.898 MB 2020-04-28 21:01:50.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:01:50.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:01:58.929 - Thread: 1 -> GUI Stats: Update 0.499275722222223, Draw 0.308890166666667 2020-04-28 21:02:08.412 - Thread: 1 -> GC Memory: 1592.416 MB 2020-04-28 21:02:08.727 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:02:08.728 - Thread: 1 -> STATISTICS,9069.7833334,0,0,0,0,0,0,20.05913,98.16384,1,0,1591.914,10489.21,9652,90348,12,15.4893,97.12881,0.0279634,235053,19.96586,0,16.66667,3.092571,19.3926,100,7599802428 2020-04-28 21:02:28.930 - Thread: 1 -> GUI Stats: Update 0.369469333333334, Draw 0.288674833333334 2020-04-28 21:02:38.413 - Thread: 1 -> GC Memory: 1596.661 MB 2020-04-28 21:02:58.934 - Thread: 1 -> GUI Stats: Update 0.377441944444444, Draw 0.274676611111111 2020-04-28 21:03:08.429 - Thread: 1 -> GC Memory: 1587.146 MB 2020-04-28 21:03:08.744 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:03:08.744 - Thread: 1 -> STATISTICS,9129.8,0,0,0,0,0,0,14.16867,68.75678,1,0,1587.86,10490.12,9648,90352,12,10.3625,98.19856,0.03003646,235391,29.24113,0,16.66667,3.030111,28.71437,100,7599804268 2020-04-28 21:03:28.930 - Thread: 1 -> GUI Stats: Update 0.367886333333334, Draw 0.254073277777778 2020-04-28 21:03:38.432 - Thread: 1 -> GC Memory: 1589.894 MB 2020-04-28 21:03:58.939 - Thread: 1 -> GUI Stats: Update 0.4386425, Draw 0.298609166666666 2020-04-28 21:04:08.447 - Thread: 1 -> GC Memory: 1594.074 MB 2020-04-28 21:04:08.761 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:04:08.761 - Thread: 1 -> STATISTICS,9189.8166667,0,0,0,0,0,0,19.72623,102.0359,1,0,1594.117,10402.02,9650,90350,12,17.30975,96.98146,0.02930595,235388,18.2791,0,16.66667,3.164066,17.72734,100,7599850000 2020-04-28 21:04:28.932 - Thread: 1 -> GUI Stats: Update 0.379224944444445, Draw 0.305116166666666 2020-04-28 21:04:38.447 - Thread: 1 -> GC Memory: 1587.306 MB 2020-04-28 21:04:58.932 - Thread: 1 -> GUI Stats: Update 0.371452111111111, Draw 0.296774111111111 2020-04-28 21:05:08.449 - Thread: 1 -> GC Memory: 1588.152 MB 2020-04-28 21:05:08.777 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:05:08.778 - Thread: 1 -> STATISTICS,9249.8333334,0,0,0,0,0,0,17.36197,61.96132,1,0,1589.118,10491.69,9654,90346,12,9.753201,98.60173,0.02923865,235388,38.6208,0,16.66667,3.766765,38.08078,100,7676322748 2020-04-28 21:05:28.934 - Thread: 1 -> GUI Stats: Update 0.375995055555555, Draw 0.2680365 2020-04-28 21:05:38.464 - Thread: 1 -> GC Memory: 1594.51 MB 2020-04-28 21:05:58.930 - Thread: 1 -> GUI Stats: Update 0.482381833333333, Draw 0.283383388888889 2020-04-28 21:06:00.380 - Thread: 1 -> Autosave initiated 2020-04-28 21:06:00.380 - Thread: 1 -> Character state: True 2020-04-28 21:06:00.380 - Thread: 1 -> IsServer: True 2020-04-28 21:06:00.380 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 21:06:00.380 - Thread: 1 -> Autosave 2020-04-28 21:06:00.380 - Thread: 1 -> Saving world - START 2020-04-28 21:06:00.381 - Thread: 1 -> Making world state snapshot. 2020-04-28 21:06:00.381 - Thread: 1 -> Before snapshot.: GC Memory: 1,598 B 2020-04-28 21:06:00.411 - Thread: 1 -> After snapshot.: GC Memory: 1,598 B 2020-04-28 21:06:00.411 - Thread: 1 -> Directory cleanup: GC Memory: 1,598 B 2020-04-28 21:06:00.411 - Thread: 1 -> Saving world - END 2020-04-28 21:06:00.411 - Thread: 15 -> Session snapshot save - START 2020-04-28 21:06:00.412 - Thread: 15 -> Checking file access for files in target dir. 2020-04-28 21:06:00.785 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 21:06:01.210 - Thread: 15 -> Session snapshot save - END 2020-04-28 21:06:08.480 - Thread: 1 -> GC Memory: 1612.297 MB 2020-04-28 21:06:08.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:06:08.797 - Thread: 1 -> STATISTICS,9309.85,0,0,0,0,0,0,17.03498,68.6095,1,0,1611.421,10493.14,9654,90346,12,10.09732,98.50767,0.0273542,235377,35.18665,0,16.66667,3.552908,34.66155,100,7589601324 2020-04-28 21:06:28.930 - Thread: 1 -> GUI Stats: Update 0.380659500000001, Draw 0.286313222222222 2020-04-28 21:06:38.480 - Thread: 1 -> GC Memory: 1588.116 MB 2020-04-28 21:06:58.931 - Thread: 1 -> GUI Stats: Update 0.385539555555556, Draw 0.295685611111112 2020-04-28 21:07:08.495 - Thread: 1 -> GC Memory: 1591.906 MB 2020-04-28 21:07:08.811 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:07:08.811 - Thread: 1 -> STATISTICS,9369.8666667,0,0,0,0,0,0,14.79605,75.78806,1,0,1591.706,10404.69,9654,90346,12,11.42353,98.11085,0.03035165,235375,27.82474,0,16.66667,3.178569,27.29909,100,7589601516 2020-04-28 21:07:28.932 - Thread: 1 -> GUI Stats: Update 0.423815499999999, Draw 0.285339055555556 2020-04-28 21:07:38.496 - Thread: 1 -> GC Memory: 1596.887 MB 2020-04-28 21:07:58.930 - Thread: 1 -> GUI Stats: Update 0.444008999999999, Draw 0.292251222222223 2020-04-28 21:08:08.496 - Thread: 1 -> GC Memory: 1585.892 MB 2020-04-28 21:08:08.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:08:08.828 - Thread: 1 -> STATISTICS,9429.8833334,0,0,0,0,0,0,18.33094,80.06422,1,0,1586.379,10576.52,9656,90344,12,11.17278,98.31496,0.02723889,235377,32.6672,0,16.66667,3.649833,32.11674,100,7678077036 2020-04-28 21:08:28.931 - Thread: 1 -> GUI Stats: Update 0.364618722222222, Draw 0.255051111111111 2020-04-28 21:08:38.514 - Thread: 1 -> GC Memory: 1588.225 MB 2020-04-28 21:08:41.445 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 21:08:41.445 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 21:08:41.445 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 21:08:41.468 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 21:08:43.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:08:43.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:08:50.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:08:50.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:08:58.930 - Thread: 1 -> GUI Stats: Update 0.370076777777778, Draw 0.320909333333334 2020-04-28 21:09:08.532 - Thread: 1 -> GC Memory: 1594.743 MB 2020-04-28 21:09:08.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:09:08.845 - Thread: 1 -> STATISTICS,9489.9,0,0,0,0,0,0,16.85659,70.15373,1,0,1594.913,10580.8,9656,90344,13,9.740052,98.49898,0.02751586,235349,35.48738,0,16.66667,3.45649,34.95471,100,7777663012 2020-04-28 21:09:16.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:09:16.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:09:25.862 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:09:25.862 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:09:26.795 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:09:26.795 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:09:28.932 - Thread: 1 -> GUI Stats: Update 0.477912888888889, Draw 0.278353777777778 2020-04-28 21:09:38.547 - Thread: 1 -> GC Memory: 1590.033 MB 2020-04-28 21:09:55.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:09:55.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:09:58.935 - Thread: 1 -> GUI Stats: Update 0.4126295, Draw 0.3067545 2020-04-28 21:10:08.564 - Thread: 1 -> GC Memory: 1592.072 MB 2020-04-28 21:10:08.861 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:10:08.862 - Thread: 1 -> STATISTICS,9549.9166667,0,0,0,0,0,0,16.17779,63.66683,1,0,1591.741,10524.93,9710,90290,13,10.45174,98.21188,0.02712896,235343,33.24009,0,16.66667,3.474168,32.64572,100,7600715812 2020-04-28 21:10:28.932 - Thread: 1 -> GUI Stats: Update 0.358339333333333, Draw 0.238150166666667 2020-04-28 21:10:38.566 - Thread: 1 -> GC Memory: 1596.339 MB 2020-04-28 21:10:58.931 - Thread: 1 -> GUI Stats: Update 0.355647333333334, Draw 0.228396888888889 2020-04-28 21:11:00.382 - Thread: 1 -> Autosave initiated 2020-04-28 21:11:00.382 - Thread: 1 -> Character state: True 2020-04-28 21:11:00.382 - Thread: 1 -> IsServer: True 2020-04-28 21:11:00.382 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 21:11:00.382 - Thread: 1 -> Autosave 2020-04-28 21:11:00.382 - Thread: 1 -> Saving world - START 2020-04-28 21:11:00.383 - Thread: 1 -> Making world state snapshot. 2020-04-28 21:11:00.383 - Thread: 1 -> Before snapshot.: GC Memory: 1,596 B 2020-04-28 21:11:00.415 - Thread: 1 -> After snapshot.: GC Memory: 1,601 B 2020-04-28 21:11:00.415 - Thread: 1 -> Directory cleanup: GC Memory: 1,601 B 2020-04-28 21:11:00.415 - Thread: 1 -> Saving world - END 2020-04-28 21:11:00.416 - Thread: 16 -> Session snapshot save - START 2020-04-28 21:11:00.416 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 21:11:00.812 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 21:11:01.423 - Thread: 16 -> Session snapshot save - END 2020-04-28 21:11:08.581 - Thread: 1 -> GC Memory: 1614.947 MB 2020-04-28 21:11:08.879 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:11:08.879 - Thread: 1 -> STATISTICS,9609.9333334,0,0,0,0,0,0,17.14198,59.56877,1,0,1615.442,10407.94,9725,90275,13,9.947481,98.53417,0.02691251,235322,36.34715,0,16.66667,3.615625,35.81436,100,7589754852 2020-04-28 21:11:28.932 - Thread: 1 -> GUI Stats: Update 0.448882777777778, Draw 0.241562611111111 2020-04-28 21:11:38.582 - Thread: 1 -> GC Memory: 1587.931 MB 2020-04-28 21:11:58.931 - Thread: 1 -> GUI Stats: Update 0.359248666666666, Draw 0.214966444444445 2020-04-28 21:12:08.597 - Thread: 1 -> GC Memory: 1591.321 MB 2020-04-28 21:12:08.895 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:12:08.896 - Thread: 1 -> STATISTICS,9669.95,0,0,0,0,0,0,10.75104,70.18669,1,0,1590.883,10493.58,9736,90264,13,9.260799,98.47539,0.02511869,235333,34.3514,0,16.66667,3.181214,33.82767,100,7678918548 2020-04-28 21:12:28.933 - Thread: 1 -> GUI Stats: Update 0.379438277777777, Draw 0.240957833333334 2020-04-28 21:12:38.614 - Thread: 1 -> GC Memory: 1593.865 MB 2020-04-28 21:12:58.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:12:58.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:12:58.936 - Thread: 1 -> GUI Stats: Update 0.431128166666667, Draw 0.485069722222222 2020-04-28 21:13:08.633 - Thread: 1 -> GC Memory: 1587.708 MB 2020-04-28 21:13:08.911 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:13:08.914 - Thread: 1 -> STATISTICS,9729.9666667,0,0,0,0,0,0,17.72367,66.02892,1,0,1587.44,10441.29,9748,90252,13,10.54741,98.38176,0.02703524,235332,33.00605,0,16.66667,3.481282,32.47194,100,7589907382 2020-04-28 21:13:28.935 - Thread: 1 -> GUI Stats: Update 0.479607611111112, Draw 0.256645611111111 2020-04-28 21:13:38.633 - Thread: 1 -> GC Memory: 1589.56 MB 2020-04-28 21:13:58.931 - Thread: 1 -> GUI Stats: Update 0.350229611111111, Draw 0.234057444444444 2020-04-28 21:14:08.649 - Thread: 1 -> GC Memory: 1592.816 MB 2020-04-28 21:14:08.928 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:14:08.929 - Thread: 1 -> STATISTICS,9789.9833334,0,0,0,0,0,0,16.09795,65.07996,1,0,1593.442,10481.56,9766,90234,13,9.828788,98.56708,0.0277713,235322,37.47756,0,16.66667,3.68359,36.94054,100,7678376246 2020-04-28 21:14:28.931 - Thread: 1 -> GUI Stats: Update 0.369733166666667, Draw 0.231760722222222 2020-04-28 21:14:38.665 - Thread: 1 -> GC Memory: 1585.715 MB 2020-04-28 21:14:58.930 - Thread: 1 -> GUI Stats: Update 0.378095666666667, Draw 0.221258722222222 2020-04-28 21:15:08.680 - Thread: 1 -> GC Memory: 1589.139 MB 2020-04-28 21:15:08.945 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:15:08.945 - Thread: 1 -> STATISTICS,9850,0,0,0,0,0,0,13.15262,69.7567,1,0,1589.691,10483.2,9775,90225,13,9.795511,98.42808,0.02554459,235306,36.00319,0,16.66667,3.526696,35.43724,100,7678374614 2020-04-28 21:15:28.930 - Thread: 1 -> GUI Stats: Update 0.470154166666667, Draw 0.248411333333333 2020-04-28 21:15:38.682 - Thread: 1 -> GC Memory: 1591.812 MB 2020-04-28 21:15:58.930 - Thread: 1 -> GUI Stats: Update 0.355298444444444, Draw 0.236838944444445 2020-04-28 21:16:00.380 - Thread: 1 -> Autosave initiated 2020-04-28 21:16:00.380 - Thread: 1 -> Character state: True 2020-04-28 21:16:00.380 - Thread: 1 -> IsServer: True 2020-04-28 21:16:00.380 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 21:16:00.380 - Thread: 1 -> Autosave 2020-04-28 21:16:00.380 - Thread: 1 -> Saving world - START 2020-04-28 21:16:00.381 - Thread: 1 -> Making world state snapshot. 2020-04-28 21:16:00.381 - Thread: 1 -> Before snapshot.: GC Memory: 1,593 B 2020-04-28 21:16:00.417 - Thread: 1 -> After snapshot.: GC Memory: 1,597 B 2020-04-28 21:16:00.417 - Thread: 1 -> Directory cleanup: GC Memory: 1,597 B 2020-04-28 21:16:00.417 - Thread: 1 -> Saving world - END 2020-04-28 21:16:00.418 - Thread: 15 -> Session snapshot save - START 2020-04-28 21:16:00.419 - Thread: 15 -> Checking file access for files in target dir. 2020-04-28 21:16:00.794 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 21:16:01.289 - Thread: 15 -> Session snapshot save - END 2020-04-28 21:16:08.697 - Thread: 1 -> GC Memory: 1613.61 MB 2020-04-28 21:16:08.962 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:16:08.962 - Thread: 1 -> STATISTICS,9910.0166667,0,0,0,0,0,0,12.37396,73.41263,1,0,1611.378,10485.03,9792,90208,13,9.150289,98.51173,0.02665296,235299,35.87024,0,16.66667,3.282231,35.3364,100,7678331202 2020-04-28 21:16:28.931 - Thread: 1 -> GUI Stats: Update 0.351675555555555, Draw 0.231271055555556 2020-04-28 21:16:38.698 - Thread: 1 -> GC Memory: 1587.701 MB 2020-04-28 21:16:48.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:16:48.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:16:58.932 - Thread: 1 -> GUI Stats: Update 0.383479888888888, Draw 0.247857111111112 2020-04-28 21:17:08.715 - Thread: 1 -> GC Memory: 1591.381 MB 2020-04-28 21:17:08.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:17:08.980 - Thread: 1 -> STATISTICS,9970.0333334,0,0,0,0,0,0,16.32425,67.35375,1,0,1591.628,10482.58,9792,90208,13,9.45945,98.49233,0.02706864,235301,36.21173,0,16.66667,3.425431,35.66578,100,7600928530 2020-04-28 21:17:28.931 - Thread: 1 -> GUI Stats: Update 0.469274722222223, Draw 0.242882055555555 2020-04-28 21:17:38.731 - Thread: 1 -> GC Memory: 1595.465 MB 2020-04-28 21:17:58.932 - Thread: 1 -> GUI Stats: Update 0.350890611111112, Draw 0.223097333333333 2020-04-28 21:18:08.747 - Thread: 1 -> GC Memory: 1586.573 MB 2020-04-28 21:18:08.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:18:08.996 - Thread: 1 -> STATISTICS,10030.05,0,0,0,0,0,0,11.19821,64.46176,1,0,1586.948,10483.15,9810,90190,13,8.912008,98.66242,0.02477396,235298,39.81018,0,16.66667,3.547887,39.27769,100,7678454342 2020-04-28 21:18:28.931 - Thread: 1 -> GUI Stats: Update 0.3583945, Draw 0.239746222222222 2020-04-28 21:18:38.750 - Thread: 1 -> GC Memory: 1590.709 MB 2020-04-28 21:18:58.933 - Thread: 1 -> GUI Stats: Update 0.423364611111111, Draw 0.232738722222223 2020-04-28 21:19:08.764 - Thread: 1 -> GC Memory: 1592.664 MB 2020-04-28 21:19:09.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:19:09.013 - Thread: 1 -> STATISTICS,10090.0666667,0,0,0,0,0,0,15.53036,64.09274,1,0,1594.192,10408.19,9823,90177,13,10.2512,98.50001,0.02495115,235290,35.34617,0,16.66667,3.623407,34.81598,100,7589980326 2020-04-28 21:19:28.932 - Thread: 1 -> GUI Stats: Update 0.402687388888889, Draw 0.231695444444444 2020-04-28 21:19:38.765 - Thread: 1 -> GC Memory: 1585.767 MB 2020-04-28 21:19:47.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:19:47.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:19:52.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:19:52.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:19:58.932 - Thread: 1 -> GUI Stats: Update 0.384458333333333, Draw 0.290857611111111 2020-04-28 21:20:08.765 - Thread: 1 -> GC Memory: 1594.074 MB 2020-04-28 21:20:09.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:20:09.029 - Thread: 1 -> STATISTICS,10150.0833334,0,0,0,0,0,0,14.72958,72.16467,1,0,1595.699,10531.43,9764,90236,13,10.70905,98.3667,0.02700318,235294,31.66798,0,16.66667,3.391339,31.15075,100,7677463802 2020-04-28 21:20:24.348 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:20:24.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:20:28.931 - Thread: 1 -> GUI Stats: Update 0.386194611111112, Draw 0.2586465 2020-04-28 21:20:38.782 - Thread: 1 -> GC Memory: 1600.048 MB 2020-04-28 21:20:58.932 - Thread: 1 -> GUI Stats: Update 0.4804035, Draw 0.230795944444444 2020-04-28 21:21:00.382 - Thread: 1 -> Autosave initiated 2020-04-28 21:21:00.382 - Thread: 1 -> Character state: True 2020-04-28 21:21:00.382 - Thread: 1 -> IsServer: True 2020-04-28 21:21:00.382 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 21:21:00.382 - Thread: 1 -> Autosave 2020-04-28 21:21:00.382 - Thread: 1 -> Saving world - START 2020-04-28 21:21:00.383 - Thread: 1 -> Making world state snapshot. 2020-04-28 21:21:00.383 - Thread: 1 -> Before snapshot.: GC Memory: 1,601 B 2020-04-28 21:21:00.416 - Thread: 1 -> After snapshot.: GC Memory: 1,605 B 2020-04-28 21:21:00.416 - Thread: 1 -> Directory cleanup: GC Memory: 1,605 B 2020-04-28 21:21:00.416 - Thread: 1 -> Saving world - END 2020-04-28 21:21:00.416 - Thread: 16 -> Session snapshot save - START 2020-04-28 21:21:00.417 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 21:21:00.797 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 21:21:01.395 - Thread: 16 -> Session snapshot save - END 2020-04-28 21:21:08.782 - Thread: 1 -> GC Memory: 1620.474 MB 2020-04-28 21:21:09.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:21:09.047 - Thread: 1 -> STATISTICS,10210.1,0,0,0,0,0,0,15.78104,65.24263,1,0,1620.165,10492.53,9761,90239,13,10.87727,98.57645,0.02675257,235271,38.54197,0,16.66667,4.192315,37.9933,100,7673487870 2020-04-28 21:21:28.932 - Thread: 1 -> GUI Stats: Update 0.402489166666666, Draw 0.272321555555556 2020-04-28 21:21:38.785 - Thread: 1 -> GC Memory: 1591.268 MB 2020-04-28 21:21:58.931 - Thread: 1 -> GUI Stats: Update 0.418303000000001, Draw 0.424095499999999 2020-04-28 21:22:08.798 - Thread: 1 -> GC Memory: 1595.453 MB 2020-04-28 21:22:09.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:22:09.064 - Thread: 1 -> STATISTICS,10270.1166667,0,0,0,0,0,0,18.00778,61.03165,1,0,1593.908,10617.52,9761,90239,13,9.049928,98.64328,0.0261295,235269,38.85174,0,16.66667,3.516055,38.32463,100,7761809814 2020-04-28 21:22:18.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:22:18.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:22:28.936 - Thread: 1 -> GUI Stats: Update 0.410561833333333, Draw 0.341226388888889 2020-04-28 21:22:38.799 - Thread: 1 -> GC Memory: 1597.265 MB 2020-04-28 21:22:58.932 - Thread: 1 -> GUI Stats: Update 0.457797722222223, Draw 0.224403 2020-04-28 21:23:08.800 - Thread: 1 -> GC Memory: 1593.3 MB 2020-04-28 21:23:09.080 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:23:09.080 - Thread: 1 -> STATISTICS,10330.1333334,0,0,0,0,0,0,16.50181,61.06899,1,0,1595.171,10489.89,9652,90348,13,9.679865,98.52747,0.02623684,235222,36.0651,0,16.66667,3.491053,35.53403,100,7603751164 2020-04-28 21:23:28.933 - Thread: 1 -> GUI Stats: Update 0.3699065, Draw 0.253946166666667 2020-04-28 21:23:38.814 - Thread: 1 -> GC Memory: 1595.235 MB 2020-04-28 21:23:58.932 - Thread: 1 -> GUI Stats: Update 0.359475277777779, Draw 0.245839944444445 2020-04-28 21:24:07.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:24:07.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:24:08.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:24:08.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:24:08.815 - Thread: 1 -> GC Memory: 1604.961 MB 2020-04-28 21:24:09.097 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:24:09.097 - Thread: 1 -> STATISTICS,10390.15,0,0,0,0,0,0,16.75594,64.96968,1,0,1601.408,10630.05,9761,90239,12,9.593265,98.53533,0.02471336,235217,36.41325,0,16.66667,3.49322,35.87992,100,7779701028 2020-04-28 21:24:17.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:24:17.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:24:28.932 - Thread: 1 -> GUI Stats: Update 0.386914555555556, Draw 0.305069666666667 2020-04-28 21:24:38.816 - Thread: 1 -> GC Memory: 1588.379 MB 2020-04-28 21:24:58.933 - Thread: 1 -> GUI Stats: Update 0.429645999999999, Draw 0.222998833333334 2020-04-28 21:25:08.832 - Thread: 1 -> GC Memory: 1591.41 MB 2020-04-28 21:25:09.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:25:09.113 - Thread: 1 -> STATISTICS,10450.1666667,0,0,0,0,0,0,15.68426,72.78685,1,0,1590.658,10412.44,9761,90239,12,10.24724,98.51971,0.0257873,235221,36.14698,0,16.66667,3.704069,35.6119,100,7592368176 2020-04-28 21:25:28.935 - Thread: 1 -> GUI Stats: Update 0.352831055555556, Draw 0.222887388888889 2020-04-28 21:25:38.849 - Thread: 1 -> GC Memory: 1593.95 MB 2020-04-28 21:25:58.933 - Thread: 1 -> GUI Stats: Update 0.369245166666666, Draw 0.229541666666667 2020-04-28 21:26:00.384 - Thread: 1 -> Autosave initiated 2020-04-28 21:26:00.384 - Thread: 1 -> Character state: True 2020-04-28 21:26:00.384 - Thread: 1 -> IsServer: True 2020-04-28 21:26:00.384 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 21:26:00.384 - Thread: 1 -> Autosave 2020-04-28 21:26:00.384 - Thread: 1 -> Saving world - START 2020-04-28 21:26:00.385 - Thread: 1 -> Making world state snapshot. 2020-04-28 21:26:00.385 - Thread: 1 -> Before snapshot.: GC Memory: 1,594 B 2020-04-28 21:26:00.410 - Thread: 1 -> After snapshot.: GC Memory: 1,596 B 2020-04-28 21:26:00.410 - Thread: 1 -> Directory cleanup: GC Memory: 1,596 B 2020-04-28 21:26:00.410 - Thread: 1 -> Saving world - END 2020-04-28 21:26:00.411 - Thread: 16 -> Session snapshot save - START 2020-04-28 21:26:00.412 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 21:26:00.790 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 21:26:01.322 - Thread: 16 -> Session snapshot save - END 2020-04-28 21:26:08.866 - Thread: 1 -> GC Memory: 1608.653 MB 2020-04-28 21:26:09.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:26:09.130 - Thread: 1 -> STATISTICS,10510.1833334,0,0,0,0,0,0,18.11993,92.32787,1,0,1609.324,10414.84,9761,90239,12,13.96592,97.9334,0.02736489,235240,26.25081,0,16.66667,3.666168,25.70831,100,7601306638 2020-04-28 21:26:28.933 - Thread: 1 -> GUI Stats: Update 0.381477833333334, Draw 0.264710555555555 2020-04-28 21:26:38.866 - Thread: 1 -> GC Memory: 1590.258 MB 2020-04-28 21:26:58.932 - Thread: 1 -> GUI Stats: Update 0.46211461111111, Draw 0.225894222222222 2020-04-28 21:27:08.882 - Thread: 1 -> GC Memory: 1592.681 MB 2020-04-28 21:27:09.146 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:27:09.147 - Thread: 1 -> STATISTICS,10570.2,0,0,0,0,0,0,16.66348,63.10689,1,0,1592.931,10498.5,9761,90239,12,9.121253,98.61079,0.02837966,235263,38.05061,0,16.66667,3.470693,37.52201,100,7601265302 2020-04-28 21:27:28.931 - Thread: 1 -> GUI Stats: Update 0.36604788888889, Draw 0.227576 2020-04-28 21:27:38.902 - Thread: 1 -> GC Memory: 1599.772 MB 2020-04-28 21:27:58.934 - Thread: 1 -> GUI Stats: Update 0.389386833333333, Draw 0.317147333333333 2020-04-28 21:28:03.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:28:03.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:28:08.916 - Thread: 1 -> GC Memory: 1591.362 MB 2020-04-28 21:28:09.164 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:28:09.164 - Thread: 1 -> STATISTICS,10630.2166667,0,0,0,0,0,0,18.38824,69.14487,1,0,1589.873,10533.35,9761,90239,12,10.3413,98.40472,0.02765015,235243,34.92131,0,16.66667,3.611318,34.36422,100,7689089334 2020-04-28 21:28:28.932 - Thread: 1 -> GUI Stats: Update 0.408613722222222, Draw 0.294588888888889 2020-04-28 21:28:38.920 - Thread: 1 -> GC Memory: 1592.417 MB 2020-04-28 21:28:58.933 - Thread: 1 -> GUI Stats: Update 0.457711722222222, Draw 0.258360388888889 2020-04-28 21:29:08.933 - Thread: 1 -> GC Memory: 1597.523 MB 2020-04-28 21:29:09.181 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:29:09.181 - Thread: 1 -> STATISTICS,10690.2333334,0,0,0,0,0,0,17.53564,67.96543,1,0,1596.845,10498.4,9763,90237,12,9.946797,98.59422,0.02640116,235243,37.3904,0,16.66667,3.719147,36.86477,100,7677834526 2020-04-28 21:29:28.932 - Thread: 1 -> GUI Stats: Update 0.367421722222222, Draw 0.265816055555555 2020-04-28 21:29:38.949 - Thread: 1 -> GC Memory: 1588.417 MB 2020-04-28 21:29:58.932 - Thread: 1 -> GUI Stats: Update 0.376163944444444, Draw 0.258983055555555 2020-04-28 21:30:08.965 - Thread: 1 -> GC Memory: 1592.314 MB 2020-04-28 21:30:09.197 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:30:09.198 - Thread: 1 -> STATISTICS,10750.25,0,0,0,0,0,0,14.48274,65.1049,1,0,1591.838,10488.21,9781,90219,12,9.364063,98.70209,0.0258781,235230,41.68214,0,16.66667,3.903142,41.14115,100,7677834062 2020-04-28 21:30:28.933 - Thread: 1 -> GUI Stats: Update 0.433418277777778, Draw 0.282525777777778 2020-04-28 21:30:38.966 - Thread: 1 -> GC Memory: 1599.892 MB 2020-04-28 21:30:46.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:30:46.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:30:58.933 - Thread: 1 -> GUI Stats: Update 0.490865166666666, Draw 0.443715999999999 2020-04-28 21:31:00.385 - Thread: 1 -> Autosave initiated 2020-04-28 21:31:00.385 - Thread: 1 -> Character state: True 2020-04-28 21:31:00.385 - Thread: 1 -> IsServer: True 2020-04-28 21:31:00.385 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 21:31:00.385 - Thread: 1 -> Autosave 2020-04-28 21:31:00.385 - Thread: 1 -> Saving world - START 2020-04-28 21:31:00.385 - Thread: 1 -> Making world state snapshot. 2020-04-28 21:31:00.385 - Thread: 1 -> Before snapshot.: GC Memory: 1,598 B 2020-04-28 21:31:00.418 - Thread: 1 -> After snapshot.: GC Memory: 1,599 B 2020-04-28 21:31:00.418 - Thread: 1 -> Directory cleanup: GC Memory: 1,599 B 2020-04-28 21:31:00.418 - Thread: 1 -> Saving world - END 2020-04-28 21:31:00.419 - Thread: 16 -> Session snapshot save - START 2020-04-28 21:31:00.420 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 21:31:00.797 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 21:31:01.324 - Thread: 16 -> Session snapshot save - END 2020-04-28 21:31:08.984 - Thread: 1 -> GC Memory: 1612.27 MB 2020-04-28 21:31:09.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:31:09.221 - Thread: 1 -> STATISTICS,10810.2666667,0,0,0,0,0,0,17.43477,62.49336,1,0,1612.551,10487.83,9781,90219,12,9.220582,98.67056,0.02756197,235206,39.90378,0,16.66667,3.679361,39.37329,100,7601265518 2020-04-28 21:31:28.934 - Thread: 1 -> GUI Stats: Update 0.377453944444444, Draw 0.259473944444445 2020-04-28 21:31:39.000 - Thread: 1 -> GC Memory: 1592.06 MB 2020-04-28 21:31:58.935 - Thread: 1 -> GUI Stats: Update 0.383383722222222, Draw 0.2565105 2020-04-28 21:32:09.000 - Thread: 1 -> GC Memory: 1595.915 MB 2020-04-28 21:32:09.230 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:32:09.231 - Thread: 1 -> STATISTICS,10870.2833334,0,0,0,0,0,0,17.83497,69.73468,1,0,1595.003,10501.13,9785,90215,12,10.48635,98.33617,0.02652824,235191,34.14024,0,16.66667,3.580064,33.57221,100,7688893022 2020-04-28 21:32:28.933 - Thread: 1 -> GUI Stats: Update 0.46545488888889, Draw 0.254925222222222 2020-04-28 21:32:39.015 - Thread: 1 -> GC Memory: 1599.055 MB 2020-04-28 21:32:42.165 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 21:32:42.165 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 21:32:42.165 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 21:32:42.186 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 21:32:44.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:32:44.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:32:58.935 - Thread: 1 -> GUI Stats: Update 0.387337, Draw 0.310545555555555 2020-04-28 21:33:09.016 - Thread: 1 -> GC Memory: 1592.474 MB 2020-04-28 21:33:09.830 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:33:09.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:33:10.630 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:33:10.630 - Thread: 1 -> STATISTICS,10930.3,0,0,0,0,0,0,19.48358,67.10243,1,0,1592.688,10591.21,9786,90214,12,10.39096,98.51766,0.02746822,235183,36.0489,0,16.66667,3.745829,35.51454,100,7777054582 2020-04-28 21:33:10.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:33:10.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:33:30.316 - Thread: 1 -> GUI Stats: Update 0.411527, Draw 0.371308722222222 2020-04-28 21:33:39.032 - Thread: 1 -> GC Memory: 1594.564 MB 2020-04-28 21:34:00.316 - Thread: 1 -> GUI Stats: Update 0.377065388888889, Draw 0.276062111111111 2020-04-28 21:34:09.032 - Thread: 1 -> GC Memory: 1601.413 MB 2020-04-28 21:34:10.647 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:34:10.647 - Thread: 1 -> STATISTICS,10990.3166667,0,0,0,0,0,0,19.40544,72.13348,1,0,1601.447,10505.02,10056,89944,12,10.22911,98.5556,0.02546638,235200,34.87922,0,16.66667,3.567834,34.37542,100,7678680190 2020-04-28 21:34:30.315 - Thread: 1 -> GUI Stats: Update 0.470843388888889, Draw 0.276212 2020-04-28 21:34:39.049 - Thread: 1 -> GC Memory: 1591.826 MB 2020-04-28 21:34:39.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:34:39.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:35:00.316 - Thread: 1 -> GUI Stats: Update 0.384924111111112, Draw 0.240271944444445 2020-04-28 21:35:09.049 - Thread: 1 -> GC Memory: 1595.11 MB 2020-04-28 21:35:10.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:35:10.663 - Thread: 1 -> STATISTICS,11050.3333334,0,0,0,0,0,0,14.4659,62.78902,1,0,1596.169,10494.95,10056,89944,12,9.131642,98.59778,0.0256861,235203,38.01337,0,16.66667,3.471246,37.48034,100,7677833494 2020-04-28 21:35:30.316 - Thread: 1 -> GUI Stats: Update 0.348551722222222, Draw 0.215019944444444 2020-04-28 21:35:39.049 - Thread: 1 -> GC Memory: 1598.106 MB 2020-04-28 21:36:00.316 - Thread: 1 -> GUI Stats: Update 0.375698833333334, Draw 0.222183277777778 2020-04-28 21:36:00.399 - Thread: 1 -> Autosave initiated 2020-04-28 21:36:00.401 - Thread: 1 -> Character state: True 2020-04-28 21:36:00.401 - Thread: 1 -> IsServer: True 2020-04-28 21:36:00.401 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 21:36:00.401 - Thread: 1 -> Autosave 2020-04-28 21:36:00.401 - Thread: 1 -> Saving world - START 2020-04-28 21:36:00.401 - Thread: 1 -> Making world state snapshot. 2020-04-28 21:36:00.401 - Thread: 1 -> Before snapshot.: GC Memory: 1,599 B 2020-04-28 21:36:00.431 - Thread: 1 -> After snapshot.: GC Memory: 1,600 B 2020-04-28 21:36:00.432 - Thread: 1 -> Directory cleanup: GC Memory: 1,600 B 2020-04-28 21:36:00.432 - Thread: 1 -> Saving world - END 2020-04-28 21:36:00.432 - Thread: 16 -> Session snapshot save - START 2020-04-28 21:36:00.433 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 21:36:00.811 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 21:36:01.242 - Thread: 16 -> Session snapshot save - END 2020-04-28 21:36:09.049 - Thread: 1 -> GC Memory: 1612.699 MB 2020-04-28 21:36:10.680 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:36:10.681 - Thread: 1 -> STATISTICS,11110.35,0,0,0,0,0,0,18.30886,68.2843,1,0,1613.488,10509.6,10056,89944,12,10.16873,98.51846,0.02556694,235191,36.08327,0,16.66667,3.669211,35.54868,100,7600965142 2020-04-28 21:36:16.697 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 21:36:16.697 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 21:36:16.697 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 21:36:16.721 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 21:36:20.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:36:20.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:36:21.882 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 21:36:21.882 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 21:36:21.882 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 21:36:21.906 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 21:36:30.316 - Thread: 1 -> GUI Stats: Update 0.476126166666665, Draw 0.282268777777778 2020-04-28 21:36:31.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:36:31.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:36:39.049 - Thread: 1 -> GC Memory: 1594.655 MB 2020-04-28 21:37:00.315 - Thread: 1 -> GUI Stats: Update 0.369150666666666, Draw 0.268304000000001 2020-04-28 21:37:09.067 - Thread: 1 -> GC Memory: 1600.033 MB 2020-04-28 21:37:10.697 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:37:10.697 - Thread: 1 -> STATISTICS,11170.3666667,0,0,0,0,0,0,18.27317,60.99862,1,0,1598.077,10509.33,10055,89945,12,9.633685,98.57851,0.02633884,235193,37.62146,0,16.66667,3.624333,37.08668,100,7601188686 2020-04-28 21:37:30.317 - Thread: 1 -> GUI Stats: Update 0.380167222222222, Draw 0.276847611111111 2020-04-28 21:37:39.084 - Thread: 1 -> GC Memory: 1602.044 MB 2020-04-28 21:38:00.316 - Thread: 1 -> GUI Stats: Update 0.419624666666667, Draw 0.242412611111111 2020-04-28 21:38:09.100 - Thread: 1 -> GC Memory: 1595.04 MB 2020-04-28 21:38:10.714 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:38:10.719 - Thread: 1 -> STATISTICS,11230.3833334,0,0,0,0,0,0,22.85779,75.96977,1,0,1598.617,10648.21,10054,89946,13,11.58912,98.48782,0.02947461,235171,35.20945,0,16.66667,4.080463,34.67702,100,7766236126 2020-04-28 21:38:30.316 - Thread: 1 -> GUI Stats: Update 0.471284722222223, Draw 0.434775611111111 2020-04-28 21:38:39.100 - Thread: 1 -> GC Memory: 1596.878 MB 2020-04-28 21:38:54.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:38:54.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:39:00.317 - Thread: 1 -> GUI Stats: Update 0.379549777777778, Draw 0.311987111111112 2020-04-28 21:39:09.117 - Thread: 1 -> GC Memory: 1602.301 MB 2020-04-28 21:39:10.731 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:39:10.731 - Thread: 1 -> STATISTICS,11290.4,0,0,0,0,0,0,18.19012,75.45662,1,0,1601.82,10577.69,10054,89946,13,10.84564,98.56353,0.02859298,235162,38.7235,0,16.66667,4.199813,38.16725,100,7588142416 2020-04-28 21:39:30.317 - Thread: 1 -> GUI Stats: Update 0.349438277777777, Draw 0.255209777777778 2020-04-28 21:39:39.119 - Thread: 1 -> GC Memory: 1595.857 MB 2020-04-28 21:40:00.317 - Thread: 1 -> GUI Stats: Update 0.414016722222221, Draw 0.273768277777777 2020-04-28 21:40:09.134 - Thread: 1 -> GC Memory: 1605.453 MB 2020-04-28 21:40:10.748 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:40:10.748 - Thread: 1 -> STATISTICS,11350.4166667,0,0,0,0,0,0,20.45907,126.3881,1,0,1601.805,10454.42,10054,89946,13,12.76712,98.62936,0.03233779,235161,39.94679,0,16.66667,5.100053,39.39926,100,7597290266 2020-04-28 21:40:21.982 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:40:21.982 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 21:40:30.317 - Thread: 1 -> GUI Stats: Update 0.343974833333333, Draw 0.274013388888889 2020-04-28 21:40:31.983 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:40:31.986 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 21:40:39.150 - Thread: 1 -> GC Memory: 1610.246 MB 2020-04-28 21:40:41.981 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:40:41.981 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 21:40:51.982 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:40:51.982 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 21:40:51.982 - Thread: 1 -> Next activation in 00:08:57.7274419 2020-04-28 21:41:00.316 - Thread: 1 -> GUI Stats: Update 0.329806222222223, Draw 0.261811388888889 2020-04-28 21:41:00.400 - Thread: 1 -> Autosave initiated 2020-04-28 21:41:00.400 - Thread: 1 -> Character state: True 2020-04-28 21:41:00.400 - Thread: 1 -> IsServer: True 2020-04-28 21:41:00.400 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 21:41:00.400 - Thread: 1 -> Autosave 2020-04-28 21:41:00.400 - Thread: 1 -> Saving world - START 2020-04-28 21:41:00.400 - Thread: 1 -> Making world state snapshot. 2020-04-28 21:41:00.400 - Thread: 1 -> Before snapshot.: GC Memory: 1,621 B 2020-04-28 21:41:00.440 - Thread: 1 -> After snapshot.: GC Memory: 1,619 B 2020-04-28 21:41:00.440 - Thread: 1 -> Directory cleanup: GC Memory: 1,619 B 2020-04-28 21:41:00.440 - Thread: 1 -> Saving world - END 2020-04-28 21:41:00.440 - Thread: 16 -> Session snapshot save - START 2020-04-28 21:41:00.441 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 21:41:00.841 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 21:41:01.373 - Thread: 16 -> Session snapshot save - END 2020-04-28 21:41:09.168 - Thread: 1 -> GC Memory: 1633.622 MB 2020-04-28 21:41:10.764 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:41:10.764 - Thread: 1 -> STATISTICS,11410.4333334,0,0,0,0,0,0,15.53781,65.64521,1,0,1633.545,10719.61,10054,89946,13,9.534798,98.4873,0.03329495,235091,35.37614,0,16.66667,3.373043,34.841,100,7764853508 2020-04-28 21:41:11.848 - Thread: 1 -> Steam TriggerItemDrop: 0 2020-04-28 21:41:11.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:41:11.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:41:18.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:41:18.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:41:26.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:41:26.886 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:41:27.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:41:27.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:41:30.521 - Thread: 1 -> GUI Stats: Update 0.369633222222222, Draw 0.302122555555555 2020-04-28 21:41:34.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:41:34.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:41:39.170 - Thread: 1 -> GC Memory: 1595.685 MB 2020-04-28 21:41:55.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:41:55.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:42:00.521 - Thread: 1 -> GUI Stats: Update 0.379518388888889, Draw 0.304683111111112 2020-04-28 21:42:09.170 - Thread: 1 -> GC Memory: 1602.016 MB 2020-04-28 21:42:10.985 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:42:10.986 - Thread: 1 -> STATISTICS,11470.45,0,0,0,0,0,0,20.94176,89.57126,1,0,1602.312,10491.86,10054,89946,12,13.94998,97.81416,0.0273663,235115,28.54171,0,16.66667,3.981561,27.91783,100,7592699194 2020-04-28 21:42:14.555 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2020-04-28 21:42:15.786 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2020-04-28 21:42:16.038 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:42:16.039 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:42:19.403 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2020-04-28 21:42:20.537 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2020-04-28 21:42:20.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:42:20.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:42:30.690 - Thread: 1 -> GUI Stats: Update 0.569354722222222, Draw 0.348635055555555 2020-04-28 21:42:39.174 - Thread: 1 -> GC Memory: 1619.565 MB 2020-04-28 21:43:00.687 - Thread: 1 -> GUI Stats: Update 0.364881055555555, Draw 0.273299111111111 2020-04-28 21:43:09.188 - Thread: 1 -> GC Memory: 1607.703 MB 2020-04-28 21:43:11.169 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:43:11.181 - Thread: 1 -> STATISTICS,11530.4666667,0,0,0,0,0,0,20.2374,84.63354,1,0,1608.883,10480.56,10054,89946,12,12.74445,98.24488,0.03268204,235136,31.83126,0,16.66667,4.056719,31.27258,100,7605307490 2020-04-28 21:43:30.689 - Thread: 1 -> GUI Stats: Update 0.358686222222222, Draw 0.247531944444445 2020-04-28 21:43:39.205 - Thread: 1 -> GC Memory: 1619.013 MB 2020-04-28 21:44:00.688 - Thread: 1 -> GUI Stats: Update 0.360003555555556, Draw 0.263763166666666 2020-04-28 21:44:09.206 - Thread: 1 -> GC Memory: 1623.858 MB 2020-04-28 21:44:11.185 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:44:11.187 - Thread: 1 -> STATISTICS,11590.4833334,0,0,0,0,0,0,19.07297,73.07098,1,0,1625.384,10661.32,9999,90001,12,11.54823,98.31691,0.03281767,235118,32.71216,0,16.66667,3.777674,32.16158,100,7784052130 2020-04-28 21:44:30.691 - Thread: 1 -> GUI Stats: Update 0.472126055555557, Draw 0.251842888888889 2020-04-28 21:44:39.223 - Thread: 1 -> GC Memory: 1604.986 MB 2020-04-28 21:45:00.688 - Thread: 1 -> GUI Stats: Update 0.359040833333334, Draw 0.255372444444444 2020-04-28 21:45:09.238 - Thread: 1 -> GC Memory: 1613.462 MB 2020-04-28 21:45:11.202 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:45:11.203 - Thread: 1 -> STATISTICS,11650.5,0,0,0,0,0,0,16.45087,66.83784,1,0,1612.664,10570.05,9999,90001,12,10.31318,98.45798,0.03120964,235297,34.36133,0,16.66667,3.543747,33.83147,100,7679612664 2020-04-28 21:45:30.690 - Thread: 1 -> GUI Stats: Update 0.372727, Draw 0.2312145 2020-04-28 21:45:39.241 - Thread: 1 -> GC Memory: 1651.124 MB 2020-04-28 21:45:59.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:45:59.237 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:46:00.405 - Thread: 1 -> Autosave initiated 2020-04-28 21:46:00.405 - Thread: 1 -> Character state: True 2020-04-28 21:46:00.405 - Thread: 1 -> IsServer: True 2020-04-28 21:46:00.405 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 21:46:00.405 - Thread: 1 -> Autosave 2020-04-28 21:46:00.405 - Thread: 1 -> Saving world - START 2020-04-28 21:46:00.406 - Thread: 1 -> Making world state snapshot. 2020-04-28 21:46:00.406 - Thread: 1 -> Before snapshot.: GC Memory: 1,670 B 2020-04-28 21:46:00.442 - Thread: 1 -> After snapshot.: GC Memory: 1,674 B 2020-04-28 21:46:00.442 - Thread: 1 -> Directory cleanup: GC Memory: 1,674 B 2020-04-28 21:46:00.443 - Thread: 1 -> Saving world - END 2020-04-28 21:46:00.443 - Thread: 16 -> Session snapshot save - START 2020-04-28 21:46:00.444 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 21:46:00.690 - Thread: 1 -> GUI Stats: Update 0.385747277777778, Draw 0.165767111111111 2020-04-28 21:46:00.817 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 21:46:01.420 - Thread: 16 -> Session snapshot save - END 2020-04-28 21:46:07.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:46:07.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:46:09.255 - Thread: 1 -> GC Memory: 1687.979 MB 2020-04-28 21:46:11.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:46:11.220 - Thread: 1 -> STATISTICS,11710.5166667,0,0,0,0,0,0,18.61808,65.0281,1,0,1688.224,10760.85,9999,90001,12,9.242944,98.50797,0.02991565,235085,35.15313,0,16.66667,3.249184,34.62864,100,7735209230 2020-04-28 21:46:30.689 - Thread: 1 -> GUI Stats: Update 0.472266444444444, Draw 0.266111555555556 2020-04-28 21:46:39.255 - Thread: 1 -> GC Memory: 1609.102 MB 2020-04-28 21:46:52.870 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:46:52.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:47:00.690 - Thread: 1 -> GUI Stats: Update 0.373106388888889, Draw 0.322099611111111 2020-04-28 21:47:09.256 - Thread: 1 -> GC Memory: 1618.466 MB 2020-04-28 21:47:11.236 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:47:11.237 - Thread: 1 -> STATISTICS,11770.5333334,0,0,0,0,0,0,22.3074,62.42037,1,0,1613.628,10722.89,9999,90001,12,9.059095,98.72921,0.02770762,235069,41.69978,0,16.66667,3.777623,41.16987,100,7833436610 2020-04-28 21:47:30.690 - Thread: 1 -> GUI Stats: Update 0.490518055555556, Draw 0.796844055555555 2020-04-28 21:47:39.256 - Thread: 1 -> GC Memory: 1618.032 MB 2020-04-28 21:48:00.690 - Thread: 1 -> GUI Stats: Update 0.526958111111112, Draw 0.869323 2020-04-28 21:48:09.273 - Thread: 1 -> GC Memory: 1609.715 MB 2020-04-28 21:48:11.254 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:48:11.254 - Thread: 1 -> STATISTICS,11830.55,0,0,0,0,0,0,14.64186,57.00647,1,0,1612.871,10722.86,9999,90001,12,7.692939,98.73321,0.02612628,235075,41.69898,0,16.66667,3.207877,41.17074,100,7833436610 2020-04-28 21:48:30.689 - Thread: 1 -> GUI Stats: Update 0.536824833333334, Draw 0.476484333333333 2020-04-28 21:48:39.288 - Thread: 1 -> GC Memory: 1609.753 MB 2020-04-28 21:48:59.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:48:59.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:49:00.688 - Thread: 1 -> GUI Stats: Update 0.447087555555556, Draw 0.381225611111111 2020-04-28 21:49:09.289 - Thread: 1 -> GC Memory: 1610.468 MB 2020-04-28 21:49:11.270 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:49:11.271 - Thread: 1 -> STATISTICS,11890.5666667,0,0,0,0,0,0,12.64541,57.74498,1,0,1612.348,10722.64,9999,90001,12,7.436862,98.73419,0.02502582,235083,41.99123,0,16.66667,3.122829,41.4597,100,7833436610 2020-04-28 21:49:30.693 - Thread: 1 -> GUI Stats: Update 0.426421277777778, Draw 0.365076277777777 2020-04-28 21:49:39.289 - Thread: 1 -> GC Memory: 1609.013 MB 2020-04-28 21:49:50.422 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:49:50.423 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 21:50:00.421 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:50:00.421 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 21:50:00.688 - Thread: 1 -> GUI Stats: Update 0.465622611111111, Draw 0.366447888888889 2020-04-28 21:50:09.305 - Thread: 1 -> GC Memory: 1616.074 MB 2020-04-28 21:50:10.421 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:50:10.421 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 21:50:11.286 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:50:11.290 - Thread: 1 -> STATISTICS,11950.5833334,0,0,0,0,0,0,12.97821,58.37083,1,0,1616.109,10722.66,9999,90001,12,7.656898,98.73688,0.02265525,235093,42.10559,0,16.66667,3.223983,41.57375,100,7833436610 2020-04-28 21:50:20.422 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:50:20.422 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 21:50:20.422 - Thread: 1 -> Next activation in -00:30:30.8043449 2020-04-28 21:50:20.422 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:50:20.422 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 21:50:30.421 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:50:30.422 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 21:50:30.689 - Thread: 1 -> GUI Stats: Update 0.536882833333333, Draw 0.365586833333333 2020-04-28 21:50:39.305 - Thread: 1 -> GC Memory: 1617.973 MB 2020-04-28 21:50:40.421 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:50:40.422 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 21:50:50.422 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:50:50.422 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 21:50:50.422 - Thread: 1 -> Next activation in -00:05:44.4735058 2020-04-28 21:50:50.422 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:50:50.423 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 21:51:00.406 - Thread: 1 -> Autosave initiated 2020-04-28 21:51:00.406 - Thread: 1 -> Character state: True 2020-04-28 21:51:00.406 - Thread: 1 -> IsServer: True 2020-04-28 21:51:00.406 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 21:51:00.406 - Thread: 1 -> Autosave 2020-04-28 21:51:00.406 - Thread: 1 -> Saving world - START 2020-04-28 21:51:00.406 - Thread: 1 -> Making world state snapshot. 2020-04-28 21:51:00.406 - Thread: 1 -> Before snapshot.: GC Memory: 1,618 B 2020-04-28 21:51:00.437 - Thread: 1 -> After snapshot.: GC Memory: 1,614 B 2020-04-28 21:51:00.437 - Thread: 1 -> Directory cleanup: GC Memory: 1,614 B 2020-04-28 21:51:00.437 - Thread: 1 -> Saving world - END 2020-04-28 21:51:00.438 - Thread: 15 -> Session snapshot save - START 2020-04-28 21:51:00.438 - Thread: 15 -> Checking file access for files in target dir. 2020-04-28 21:51:00.441 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:51:00.441 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 21:51:00.688 - Thread: 1 -> GUI Stats: Update 0.430917, Draw 0.433623611111111 2020-04-28 21:51:00.812 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 21:51:01.234 - Thread: 15 -> Session snapshot save - END 2020-04-28 21:51:09.305 - Thread: 1 -> GC Memory: 1632.412 MB 2020-04-28 21:51:10.421 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:51:10.422 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 21:51:11.304 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:51:11.304 - Thread: 1 -> STATISTICS,12010.6,0,0,0,0,0,0,13.16701,58.86579,1,0,1627.962,10722.8,9999,90001,12,8.130208,98.71842,0.02291358,235062,41.46151,0,16.66667,3.370907,40.93015,100,7833436610 2020-04-28 21:51:20.420 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:51:20.421 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 21:51:20.421 - Thread: 1 -> Next activation in -00:34:40.8072955 2020-04-28 21:51:20.421 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:51:20.421 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 21:51:30.421 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:51:30.422 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 21:51:30.689 - Thread: 1 -> GUI Stats: Update 0.433619666666667, Draw 0.477426499999999 2020-04-28 21:51:39.305 - Thread: 1 -> GC Memory: 1612.856 MB 2020-04-28 21:51:40.421 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:51:40.422 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 21:51:46.979 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:51:46.980 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:51:50.420 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:51:50.426 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 21:51:50.426 - Thread: 1 -> Next activation in -00:12:04.2110006 2020-04-28 21:51:50.426 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:51:50.426 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 21:52:00.422 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:52:00.423 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 21:52:00.691 - Thread: 1 -> GUI Stats: Update 0.503881611111111, Draw 0.404033944444445 2020-04-28 21:52:09.306 - Thread: 1 -> GC Memory: 1612.608 MB 2020-04-28 21:52:10.422 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:52:10.422 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 21:52:11.321 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:52:11.321 - Thread: 1 -> STATISTICS,12070.6166667,0,0,0,0,0,0,14.17512,67.29916,1,0,1613.282,10724.36,9999,90001,12,7.680032,98.73151,0.02265658,235049,41.90026,0,16.66667,3.217953,41.36876,100,7833372192 2020-04-28 21:52:20.421 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:52:20.422 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 21:52:20.422 - Thread: 1 -> Next activation in -00:16:49.5810425 2020-04-28 21:52:20.422 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:52:20.422 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 21:52:30.420 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:52:30.421 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 21:52:30.689 - Thread: 1 -> GUI Stats: Update 0.443150111111111, Draw 0.317384666666667 2020-04-28 21:52:39.322 - Thread: 1 -> GC Memory: 1617.83 MB 2020-04-28 21:52:40.440 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:52:40.440 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 21:52:48.404 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:52:48.405 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:52:50.437 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 21:52:50.438 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 21:52:50.438 - Thread: 1 -> Next activation in 00:09:08.2408193 2020-04-28 21:53:00.691 - Thread: 1 -> GUI Stats: Update 0.421436444444445, Draw 0.320130555555555 2020-04-28 21:53:09.324 - Thread: 1 -> GC Memory: 1609.79 MB 2020-04-28 21:53:11.337 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:53:11.338 - Thread: 1 -> STATISTICS,12130.6333334,0,0,0,0,0,0,14.17822,54.84298,1,0,1610.872,10724.66,9999,90001,12,7.880337,98.71995,0.02378343,235037,41.80566,0,16.66667,3.294427,41.27053,100,7834076676 2020-04-28 21:53:12.870 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:53:12.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:53:14.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:53:14.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:53:30.690 - Thread: 1 -> GUI Stats: Update 0.387541722222222, Draw 0.300820333333332 2020-04-28 21:53:39.339 - Thread: 1 -> GC Memory: 1615.082 MB 2020-04-28 21:54:00.689 - Thread: 1 -> GUI Stats: Update 0.476746999999999, Draw 0.246385833333333 2020-04-28 21:54:05.531 - Thread: 1 -> Player character died. Id : 76561198000302830 2020-04-28 21:54:09.356 - Thread: 1 -> GC Memory: 1624.656 MB 2020-04-28 21:54:10.508 - Thread: 1 -> RequestRespawn 2020-04-28 21:54:11.354 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:54:11.355 - Thread: 1 -> STATISTICS,12190.65,0,0,0,0,0,0,18.72496,89.83665,1,0,1629.991,10644.11,9999,90001,12,12.22594,98.50677,0.0272967,235017,37.94476,0,16.66667,4.639103,37.37816,100,7670908882 2020-04-28 21:54:29.671 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:54:29.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:54:30.691 - Thread: 1 -> GUI Stats: Update 0.381232388888889, Draw 0.258309833333333 2020-04-28 21:54:38.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:54:38.388 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:54:39.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:54:39.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:54:39.371 - Thread: 1 -> GC Memory: 1614.349 MB 2020-04-28 21:55:00.688 - Thread: 1 -> GUI Stats: Update 0.381128444444444, Draw 0.287394888888889 2020-04-28 21:55:09.372 - Thread: 1 -> GC Memory: 1616.952 MB 2020-04-28 21:55:11.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:55:11.371 - Thread: 1 -> STATISTICS,12250.6666667,0,0,0,0,0,0,16.56968,93.41158,1,0,1621.308,10633.04,9999,90001,12,11.44233,98.39207,0.0276763,235023,33.62162,0,16.66667,3.847097,33.08101,100,7655779808 2020-04-28 21:55:30.689 - Thread: 1 -> GUI Stats: Update 0.366229222222223, Draw 0.260093111111111 2020-04-28 21:55:33.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:55:33.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:55:33.555 - Thread: 1 -> Updating stopped. 2020-04-28 21:55:34.151 - Thread: 1 -> Updating continues. 2020-04-28 21:55:34.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:55:34.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:55:39.387 - Thread: 1 -> GC Memory: 1627.186 MB 2020-04-28 21:55:43.584 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:55:43.585 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:55:48.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:55:48.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:55:52.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:55:52.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:55:58.654 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:55:58.655 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:56:00.420 - Thread: 1 -> Autosave initiated 2020-04-28 21:56:00.420 - Thread: 1 -> Character state: True 2020-04-28 21:56:00.420 - Thread: 1 -> IsServer: True 2020-04-28 21:56:00.420 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 21:56:00.420 - Thread: 1 -> Autosave 2020-04-28 21:56:00.420 - Thread: 1 -> Saving world - START 2020-04-28 21:56:00.421 - Thread: 1 -> Making world state snapshot. 2020-04-28 21:56:00.421 - Thread: 1 -> Before snapshot.: GC Memory: 1,633 B 2020-04-28 21:56:00.451 - Thread: 1 -> After snapshot.: GC Memory: 1,637 B 2020-04-28 21:56:00.451 - Thread: 1 -> Directory cleanup: GC Memory: 1,637 B 2020-04-28 21:56:00.452 - Thread: 1 -> Saving world - END 2020-04-28 21:56:00.452 - Thread: 15 -> Session snapshot save - START 2020-04-28 21:56:00.453 - Thread: 15 -> Checking file access for files in target dir. 2020-04-28 21:56:00.828 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 21:56:00.938 - Thread: 1 -> GUI Stats: Update 0.550458444444444, Draw 0.421898666666666 2020-04-28 21:56:01.329 - Thread: 15 -> Session snapshot save - END 2020-04-28 21:56:02.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:56:02.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:56:09.403 - Thread: 1 -> GC Memory: 1658.509 MB 2020-04-28 21:56:09.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:56:09.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:56:11.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:56:11.635 - Thread: 1 -> STATISTICS,12310.6833334,0,0,0,0,0,0,13.161,58.69647,1,0,1654.263,10736.75,9999,90001,12,7.658025,98.89417,0.0275228,235026,51.56335,0,16.66667,3.948734,50.99314,100,7843894574 2020-04-28 21:56:17.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:56:17.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:56:20.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:56:20.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:56:23.465 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:56:23.465 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:56:30.937 - Thread: 1 -> GUI Stats: Update 0.378620277777777, Draw 0.353672222222222 2020-04-28 21:56:39.404 - Thread: 1 -> GC Memory: 1619.102 MB 2020-04-28 21:57:00.937 - Thread: 1 -> GUI Stats: Update 0.407698, Draw 0.298567222222222 2020-04-28 21:57:08.302 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:57:08.302 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:57:09.404 - Thread: 1 -> GC Memory: 1625.093 MB 2020-04-28 21:57:11.653 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:57:11.653 - Thread: 1 -> STATISTICS,12370.7,0,0,0,0,0,0,14.96467,67.72136,1,0,1626.297,10732.12,9999,90001,12,8.11702,98.74129,0.02399371,235052,42.37084,0,16.66667,3.439249,41.83751,100,7833656300 2020-04-28 21:57:21.974 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:57:21.974 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:57:30.941 - Thread: 1 -> GUI Stats: Update 0.477019888888888, Draw 0.306449666666667 2020-04-28 21:57:39.420 - Thread: 1 -> GC Memory: 1629.396 MB 2020-04-28 21:57:51.584 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:57:51.586 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:57:53.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:57:53.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:58:00.937 - Thread: 1 -> GUI Stats: Update 0.377502611111111, Draw 0.300101888888889 2020-04-28 21:58:09.420 - Thread: 1 -> GC Memory: 1613.848 MB 2020-04-28 21:58:11.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:58:11.669 - Thread: 1 -> STATISTICS,12430.7166667,0,0,0,0,0,0,14.44189,64.59553,1,0,1613.549,10558.17,9999,90001,12,8.625095,98.52539,0.02501863,235067,36.87706,0,16.66667,3.180681,36.33327,100,7656760416 2020-04-28 21:58:30.938 - Thread: 1 -> GUI Stats: Update 0.386236277777778, Draw 0.353706277777778 2020-04-28 21:58:39.421 - Thread: 1 -> GC Memory: 1619.964 MB 2020-04-28 21:59:00.937 - Thread: 1 -> GUI Stats: Update 0.47464638888889, Draw 0.622281111111111 2020-04-28 21:59:09.421 - Thread: 1 -> GC Memory: 1618.901 MB 2020-04-28 21:59:11.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 21:59:11.689 - Thread: 1 -> STATISTICS,12490.7333334,0,0,0,0,0,0,21.25541,56.66822,1,0,1622.592,10721.57,9999,90001,12,9.722272,98.63266,0.0254925,235037,39.10678,0,16.66667,3.802068,38.57206,100,7844767856 2020-04-28 21:59:23.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 21:59:23.823 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 21:59:30.937 - Thread: 1 -> GUI Stats: Update 0.548499166666667, Draw 0.555689888888888 2020-04-28 21:59:39.436 - Thread: 1 -> GC Memory: 1613.262 MB 2020-04-28 22:00:00.940 - Thread: 1 -> GUI Stats: Update 0.355158055555556, Draw 0.2472585 2020-04-28 22:00:09.438 - Thread: 1 -> GC Memory: 1614.408 MB 2020-04-28 22:00:11.702 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:00:11.702 - Thread: 1 -> STATISTICS,12550.75,0,0,0,0,0,0,18.78865,69.05558,1,0,1614.313,10635.98,9999,90001,12,10.12133,98.61507,0.02578847,235047,37.99276,0,16.66667,3.845371,37.46659,100,7743348486 2020-04-28 22:00:30.938 - Thread: 1 -> GUI Stats: Update 0.336515944444445, Draw 0.245687111111111 2020-04-28 22:00:39.454 - Thread: 1 -> GC Memory: 1617.559 MB 2020-04-28 22:01:00.421 - Thread: 1 -> Autosave initiated 2020-04-28 22:01:00.421 - Thread: 1 -> Character state: True 2020-04-28 22:01:00.421 - Thread: 1 -> IsServer: True 2020-04-28 22:01:00.421 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 22:01:00.421 - Thread: 1 -> Autosave 2020-04-28 22:01:00.421 - Thread: 1 -> Saving world - START 2020-04-28 22:01:00.421 - Thread: 1 -> Making world state snapshot. 2020-04-28 22:01:00.421 - Thread: 1 -> Before snapshot.: GC Memory: 1,621 B 2020-04-28 22:01:00.454 - Thread: 1 -> After snapshot.: GC Memory: 1,624 B 2020-04-28 22:01:00.454 - Thread: 1 -> Directory cleanup: GC Memory: 1,624 B 2020-04-28 22:01:00.454 - Thread: 1 -> Saving world - END 2020-04-28 22:01:00.454 - Thread: 16 -> Session snapshot save - START 2020-04-28 22:01:00.455 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 22:01:00.830 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 22:01:00.937 - Thread: 1 -> GUI Stats: Update 0.350616777777778, Draw 0.2573395 2020-04-28 22:01:01.423 - Thread: 16 -> Session snapshot save - END 2020-04-28 22:01:09.456 - Thread: 1 -> GC Memory: 1638.896 MB 2020-04-28 22:01:11.719 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:01:11.726 - Thread: 1 -> STATISTICS,12610.7666667,0,0,0,0,0,0,20.64461,78.0145,1,0,1638.193,10553.66,9999,90001,13,10.19612,98.55279,0.02608255,235052,36.60238,0,16.66667,3.732024,36.07266,100,7667308290 2020-04-28 22:01:30.938 - Thread: 1 -> GUI Stats: Update 0.433760055555556, Draw 0.255464666666667 2020-04-28 22:01:39.471 - Thread: 1 -> GC Memory: 1614.392 MB 2020-04-28 22:02:00.938 - Thread: 1 -> GUI Stats: Update 0.333494555555555, Draw 0.251893833333333 2020-04-28 22:02:01.087 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 22:02:01.088 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 22:02:09.472 - Thread: 1 -> GC Memory: 1616.325 MB 2020-04-28 22:02:11.086 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 22:02:11.086 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 22:02:11.735 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:02:11.738 - Thread: 1 -> STATISTICS,12670.7833334,0,0,0,0,0,0,18.35359,72.89319,1,0,1617.54,10636.23,9999,90001,13,9.973155,98.54966,0.02654444,235055,37.27299,0,16.66667,3.717293,36.73241,100,7656441496 2020-04-28 22:02:21.086 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 22:02:21.087 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 22:02:30.939 - Thread: 1 -> GUI Stats: Update 0.340413111111112, Draw 0.249718722222222 2020-04-28 22:02:31.086 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 22:02:31.087 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 22:02:31.087 - Thread: 1 -> Next activation in -00:12:17.7427771 2020-04-28 22:02:31.087 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 22:02:31.087 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 22:02:39.487 - Thread: 1 -> GC Memory: 1620.16 MB 2020-04-28 22:02:41.087 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 22:02:41.087 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 22:02:51.086 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 22:02:51.087 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 22:03:00.938 - Thread: 1 -> GUI Stats: Update 0.348354, Draw 0.251031111111111 2020-04-28 22:03:01.087 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 22:03:01.088 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 22:03:01.088 - Thread: 1 -> Next activation in 00:24:23.7456115 2020-04-28 22:03:09.488 - Thread: 1 -> GC Memory: 1612.556 MB 2020-04-28 22:03:11.752 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:03:11.753 - Thread: 1 -> STATISTICS,12730.8,0,0,0,0,0,0,19.87801,70.26408,1,0,1612.309,10636.27,9999,90001,13,9.771864,98.57948,0.02601842,235051,38.01696,0,16.66667,3.714966,37.47692,100,7756091292 2020-04-28 22:03:30.938 - Thread: 1 -> GUI Stats: Update 0.424461722222221, Draw 0.258858 2020-04-28 22:03:39.505 - Thread: 1 -> GC Memory: 1616.397 MB 2020-04-28 22:03:54.519 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:03:54.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:04:00.938 - Thread: 1 -> GUI Stats: Update 0.376384777777778, Draw 0.294543333333334 2020-04-28 22:04:09.520 - Thread: 1 -> GC Memory: 1623.727 MB 2020-04-28 22:04:11.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:04:11.769 - Thread: 1 -> STATISTICS,12790.8166667,0,0,0,0,0,0,17.2398,66.04965,1,0,1622.297,10721.26,9999,90001,13,8.578089,98.65318,0.02557554,235051,39.83936,0,16.66667,3.417455,39.30279,100,7843749808 2020-04-28 22:04:15.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:04:15.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:04:16.552 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:04:16.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:04:30.937 - Thread: 1 -> GUI Stats: Update 0.377791777777778, Draw 0.292006722222223 2020-04-28 22:04:39.522 - Thread: 1 -> GC Memory: 1612.229 MB 2020-04-28 22:05:00.939 - Thread: 1 -> GUI Stats: Update 0.398626, Draw 0.251247444444444 2020-04-28 22:05:09.539 - Thread: 1 -> GC Memory: 1615.349 MB 2020-04-28 22:05:11.786 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:05:11.786 - Thread: 1 -> STATISTICS,12850.8333334,0,0,0,0,0,0,15.43231,77.56033,1,0,1616.622,10564.2,9999,90001,13,10.013,98.45691,0.02393944,235021,34.43371,0,16.66667,3.447848,33.90237,100,7668067632 2020-04-28 22:05:30.938 - Thread: 1 -> GUI Stats: Update 0.390618777777778, Draw 0.252994888888889 2020-04-28 22:05:39.555 - Thread: 1 -> GC Memory: 1618.516 MB 2020-04-28 22:06:00.421 - Thread: 1 -> Autosave initiated 2020-04-28 22:06:00.421 - Thread: 1 -> Character state: True 2020-04-28 22:06:00.421 - Thread: 1 -> IsServer: True 2020-04-28 22:06:00.421 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 22:06:00.421 - Thread: 1 -> Autosave 2020-04-28 22:06:00.421 - Thread: 1 -> Saving world - START 2020-04-28 22:06:00.422 - Thread: 1 -> Making world state snapshot. 2020-04-28 22:06:00.422 - Thread: 1 -> Before snapshot.: GC Memory: 1,619 B 2020-04-28 22:06:00.454 - Thread: 1 -> After snapshot.: GC Memory: 1,623 B 2020-04-28 22:06:00.455 - Thread: 1 -> Directory cleanup: GC Memory: 1,623 B 2020-04-28 22:06:00.455 - Thread: 1 -> Saving world - END 2020-04-28 22:06:00.455 - Thread: 16 -> Session snapshot save - START 2020-04-28 22:06:00.456 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 22:06:00.830 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 22:06:00.937 - Thread: 1 -> GUI Stats: Update 0.344580055555557, Draw 0.251055611111111 2020-04-28 22:06:01.422 - Thread: 16 -> Session snapshot save - END 2020-04-28 22:06:09.555 - Thread: 1 -> GC Memory: 1638.005 MB 2020-04-28 22:06:11.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:06:11.803 - Thread: 1 -> STATISTICS,12910.85,0,0,0,0,0,0,13.65462,71.56122,1,0,1637.504,10846.7,9999,90001,13,8.34971,98.62845,0.02419615,235014,38.47475,0,16.66667,3.21253,37.94705,100,7843784248 2020-04-28 22:06:30.420 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 22:06:30.420 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 22:06:30.420 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 22:06:30.444 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 22:06:30.939 - Thread: 1 -> GUI Stats: Update 0.354945111111111, Draw 0.264239666666667 2020-04-28 22:06:33.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:06:33.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:06:39.570 - Thread: 1 -> GC Memory: 1615.108 MB 2020-04-28 22:07:00.937 - Thread: 1 -> GUI Stats: Update 0.465626333333334, Draw 0.274628777777778 2020-04-28 22:07:09.571 - Thread: 1 -> GC Memory: 1619.111 MB 2020-04-28 22:07:11.820 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:07:11.820 - Thread: 1 -> STATISTICS,12970.8666667,0,0,0,0,0,0,20.24667,73.18768,1,0,1622.711,10722.11,9999,90001,13,9.691954,98.63056,0.02440528,235033,39.14816,0,16.66667,3.794221,38.61205,100,7841219852 2020-04-28 22:07:30.939 - Thread: 1 -> GUI Stats: Update 0.480618833333332, Draw 0.743105666666667 2020-04-28 22:07:34.953 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:07:34.953 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:07:39.572 - Thread: 1 -> GC Memory: 1621.162 MB 2020-04-28 22:08:00.938 - Thread: 1 -> GUI Stats: Update 0.374006277777778, Draw 0.353820722222222 2020-04-28 22:08:09.572 - Thread: 1 -> GC Memory: 1612.701 MB 2020-04-28 22:08:11.836 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:08:11.837 - Thread: 1 -> STATISTICS,13030.8833334,0,0,0,0,0,0,13.44003,62.21716,1,0,1614.265,10585.92,9999,90001,13,8.285434,98.51102,0.02442268,235023,36.89278,0,16.66667,3.056727,36.34346,100,7664536940 2020-04-28 22:08:30.938 - Thread: 1 -> GUI Stats: Update 0.349344666666666, Draw 0.249909222222222 2020-04-28 22:08:39.588 - Thread: 1 -> GC Memory: 1616.98 MB 2020-04-28 22:09:00.938 - Thread: 1 -> GUI Stats: Update 0.422183277777778, Draw 0.250291833333333 2020-04-28 22:09:09.605 - Thread: 1 -> GC Memory: 1619.604 MB 2020-04-28 22:09:11.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:09:11.853 - Thread: 1 -> STATISTICS,13090.9,0,0,0,0,0,0,15.1239,71.25961,1,0,1619.547,10544.81,9999,90001,13,9.095103,98.37156,0.02367479,235029,32.93636,0,16.66667,2.995596,32.40001,100,7664538540 2020-04-28 22:09:29.819 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:09:29.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:09:30.453 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:09:30.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:09:30.939 - Thread: 1 -> GUI Stats: Update 0.384940722222222, Draw 0.296801444444445 2020-04-28 22:09:39.607 - Thread: 1 -> GC Memory: 1611.445 MB 2020-04-28 22:10:00.938 - Thread: 1 -> GUI Stats: Update 0.343061888888889, Draw 0.251372444444444 2020-04-28 22:10:09.622 - Thread: 1 -> GC Memory: 1615.035 MB 2020-04-28 22:10:11.869 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:10:11.870 - Thread: 1 -> STATISTICS,13150.9166667,0,0,0,0,0,0,13.22241,64.16476,1,0,1614.779,10546.18,9999,90001,13,8.286154,98.61221,0.02469007,234990,38.58964,0,16.66667,3.197597,38.0541,100,7664827868 2020-04-28 22:10:30.938 - Thread: 1 -> GUI Stats: Update 0.363523222222223, Draw 0.252134 2020-04-28 22:10:39.639 - Thread: 1 -> GC Memory: 1617.903 MB 2020-04-28 22:11:00.421 - Thread: 1 -> Autosave initiated 2020-04-28 22:11:00.422 - Thread: 1 -> Character state: True 2020-04-28 22:11:00.422 - Thread: 1 -> IsServer: True 2020-04-28 22:11:00.422 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 22:11:00.422 - Thread: 1 -> Autosave 2020-04-28 22:11:00.422 - Thread: 1 -> Saving world - START 2020-04-28 22:11:00.422 - Thread: 1 -> Making world state snapshot. 2020-04-28 22:11:00.422 - Thread: 1 -> Before snapshot.: GC Memory: 1,620 B 2020-04-28 22:11:00.455 - Thread: 1 -> After snapshot.: GC Memory: 1,623 B 2020-04-28 22:11:00.455 - Thread: 1 -> Directory cleanup: GC Memory: 1,623 B 2020-04-28 22:11:00.455 - Thread: 1 -> Saving world - END 2020-04-28 22:11:00.457 - Thread: 16 -> Session snapshot save - START 2020-04-28 22:11:00.457 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 22:11:00.834 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 22:11:00.938 - Thread: 1 -> GUI Stats: Update 0.432283055555556, Draw 0.250341555555556 2020-04-28 22:11:01.426 - Thread: 16 -> Session snapshot save - END 2020-04-28 22:11:09.656 - Thread: 1 -> GC Memory: 1638.244 MB 2020-04-28 22:11:11.886 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:11:11.887 - Thread: 1 -> STATISTICS,13210.9333334,0,0,0,0,0,0,14.48056,69.47573,1,0,1638.849,10546.36,9999,90001,13,9.133703,98.46669,0.0238654,234974,35.14483,0,16.66667,3.210025,34.60595,100,7664981558 2020-04-28 22:11:30.941 - Thread: 1 -> GUI Stats: Update 0.372501277777778, Draw 0.296206222222222 2020-04-28 22:11:35.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:11:35.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:11:36.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:11:36.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:11:39.672 - Thread: 1 -> GC Memory: 1616.153 MB 2020-04-28 22:12:00.937 - Thread: 1 -> GUI Stats: Update 0.372143222222223, Draw 0.277120388888889 2020-04-28 22:12:09.689 - Thread: 1 -> GC Memory: 1618.37 MB 2020-04-28 22:12:11.903 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:12:11.904 - Thread: 1 -> STATISTICS,13270.95,0,0,0,0,0,0,13.35202,60.50755,1,0,1618.198,10634.07,9999,90001,13,8.588414,98.59674,0.02405964,235001,38.23461,0,16.66667,3.283746,37.69807,100,7664827644 2020-04-28 22:12:30.939 - Thread: 1 -> GUI Stats: Update 0.347160944444445, Draw 0.241867666666667 2020-04-28 22:12:39.705 - Thread: 1 -> GC Memory: 1622.375 MB 2020-04-28 22:13:00.942 - Thread: 1 -> GUI Stats: Update 0.422032055555556, Draw 0.2550285 2020-04-28 22:13:09.705 - Thread: 1 -> GC Memory: 1613.128 MB 2020-04-28 22:13:11.920 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:13:11.920 - Thread: 1 -> STATISTICS,13330.9666667,0,0,0,0,0,0,14.83276,75.43518,1,0,1613.344,10545.29,9999,90001,13,8.920124,98.51281,0.02321808,234998,36.31617,0,16.66667,3.239448,35.77608,100,7665032504 2020-04-28 22:13:30.942 - Thread: 1 -> GUI Stats: Update 0.342433388888889, Draw 0.259924833333333 2020-04-28 22:13:39.708 - Thread: 1 -> GC Memory: 1615.06 MB 2020-04-28 22:14:00.937 - Thread: 1 -> GUI Stats: Update 0.344641888888889, Draw 0.250788833333334 2020-04-28 22:14:09.724 - Thread: 1 -> GC Memory: 1618.051 MB 2020-04-28 22:14:11.937 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:14:11.937 - Thread: 1 -> STATISTICS,13390.9833334,0,0,0,0,0,0,14.54705,68.71444,1,0,1618.281,10545.92,9999,90001,13,8.414265,98.56809,0.02481164,234968,37.46278,0,16.66667,3.152217,36.92634,100,7665047256 2020-04-28 22:14:30.939 - Thread: 1 -> GUI Stats: Update 0.353182055555555, Draw 0.2533775 2020-04-28 22:14:39.738 - Thread: 1 -> GC Memory: 1612.663 MB 2020-04-28 22:15:00.938 - Thread: 1 -> GUI Stats: Update 0.420718944444443, Draw 0.2590915 2020-04-28 22:15:09.739 - Thread: 1 -> GC Memory: 1614.396 MB 2020-04-28 22:15:11.954 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:15:11.954 - Thread: 1 -> STATISTICS,13451,0,0,0,0,0,0,15.1998,71.66648,1,0,1615.171,10671.73,9999,90001,13,8.499323,98.64919,0.02507533,234948,39.57325,0,16.66667,3.363458,39.03869,100,7748116492 2020-04-28 22:15:30.938 - Thread: 1 -> GUI Stats: Update 0.338106333333334, Draw 0.242043777777778 2020-04-28 22:15:39.739 - Thread: 1 -> GC Memory: 1617.092 MB 2020-04-28 22:16:00.423 - Thread: 1 -> Autosave initiated 2020-04-28 22:16:00.423 - Thread: 1 -> Character state: True 2020-04-28 22:16:00.423 - Thread: 1 -> IsServer: True 2020-04-28 22:16:00.423 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 22:16:00.423 - Thread: 1 -> Autosave 2020-04-28 22:16:00.423 - Thread: 1 -> Saving world - START 2020-04-28 22:16:00.423 - Thread: 1 -> Making world state snapshot. 2020-04-28 22:16:00.423 - Thread: 1 -> Before snapshot.: GC Memory: 1,620 B 2020-04-28 22:16:00.456 - Thread: 1 -> After snapshot.: GC Memory: 1,623 B 2020-04-28 22:16:00.456 - Thread: 1 -> Directory cleanup: GC Memory: 1,623 B 2020-04-28 22:16:00.456 - Thread: 1 -> Saving world - END 2020-04-28 22:16:00.457 - Thread: 15 -> Session snapshot save - START 2020-04-28 22:16:00.458 - Thread: 15 -> Checking file access for files in target dir. 2020-04-28 22:16:00.933 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 22:16:00.939 - Thread: 1 -> GUI Stats: Update 0.339459055555556, Draw 0.247075444444444 2020-04-28 22:16:01.428 - Thread: 15 -> Session snapshot save - END 2020-04-28 22:16:09.757 - Thread: 1 -> GC Memory: 1638.551 MB 2020-04-28 22:16:11.971 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:16:11.971 - Thread: 1 -> STATISTICS,13511.0166667,0,0,0,0,0,0,14.30701,70.68731,1,0,1638.403,10645.38,9999,90001,12,8.641459,98.5407,0.02342941,234944,35.67598,0,16.66667,3.082925,35.15535,100,7667494468 2020-04-28 22:16:30.940 - Thread: 1 -> GUI Stats: Update 0.395761611111111, Draw 0.256488833333333 2020-04-28 22:16:39.772 - Thread: 1 -> GC Memory: 1613.974 MB 2020-04-28 22:17:00.940 - Thread: 1 -> GUI Stats: Update 0.372057944444444, Draw 0.246606 2020-04-28 22:17:09.773 - Thread: 1 -> GC Memory: 1616.708 MB 2020-04-28 22:17:11.987 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:17:11.988 - Thread: 1 -> STATISTICS,13571.0333334,0,0,0,0,0,0,14.60902,63.75107,1,0,1616.409,10714.91,9999,90001,12,8.156422,98.70551,0.02372524,234938,40.6114,0,16.66667,3.312437,40.08569,100,7748637884 2020-04-28 22:17:30.939 - Thread: 1 -> GUI Stats: Update 0.337553055555555, Draw 0.115699388888889 2020-04-28 22:17:39.790 - Thread: 1 -> GC Memory: 1616.097 MB 2020-04-28 22:18:00.940 - Thread: 1 -> GUI Stats: Update 0.353900055555556, Draw 0.0729350555555556 2020-04-28 22:18:09.807 - Thread: 1 -> GC Memory: 1611.703 MB 2020-04-28 22:18:12.004 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:18:12.006 - Thread: 1 -> STATISTICS,13631.05,0,0,0,0,0,0,12.75631,59.99342,1,0,1613.931,10554.84,9999,90001,12,7.447282,98.68565,0.02200688,234943,40.76704,0,16.66667,3.036037,40.23122,100,7667497748 2020-04-28 22:18:30.940 - Thread: 1 -> GUI Stats: Update 0.410636166666667, Draw 0.0756067777777778 2020-04-28 22:18:39.822 - Thread: 1 -> GC Memory: 1612.39 MB 2020-04-28 22:19:00.938 - Thread: 1 -> GUI Stats: Update 0.349288388888889, Draw 0.0760902777777778 2020-04-28 22:19:09.822 - Thread: 1 -> GC Memory: 1613.678 MB 2020-04-28 22:19:12.020 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:19:12.021 - Thread: 1 -> STATISTICS,13691.0666667,0,0,0,0,0,0,13.52823,65.64518,1,0,1612.928,10711.38,9999,90001,12,7.851043,98.7057,0.02250448,234956,41.26184,0,16.66667,3.239485,40.72779,100,7759698476 2020-04-28 22:19:30.939 - Thread: 1 -> GUI Stats: Update 0.359439555555556, Draw 0.0765616111111111 2020-04-28 22:19:39.823 - Thread: 1 -> GC Memory: 1611.039 MB 2020-04-28 22:20:00.939 - Thread: 1 -> GUI Stats: Update 0.356970111111111, Draw 0.0758034444444444 2020-04-28 22:20:09.823 - Thread: 1 -> GC Memory: 1613.572 MB 2020-04-28 22:20:12.037 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:20:12.038 - Thread: 1 -> STATISTICS,13751.0833334,0,0,0,0,0,0,13.20495,72.35949,1,0,1611.795,10557.46,9999,90001,12,9.537123,98.33086,0.02505336,234898,31.96025,0,16.66667,3.048089,31.42679,100,7668669192 2020-04-28 22:20:30.942 - Thread: 1 -> GUI Stats: Update 0.468105722222222, Draw 0.0778082777777778 2020-04-28 22:20:39.840 - Thread: 1 -> GC Memory: 1612.757 MB 2020-04-28 22:21:00.423 - Thread: 1 -> Autosave initiated 2020-04-28 22:21:00.423 - Thread: 1 -> Character state: True 2020-04-28 22:21:00.423 - Thread: 1 -> IsServer: True 2020-04-28 22:21:00.423 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 22:21:00.423 - Thread: 1 -> Autosave 2020-04-28 22:21:00.423 - Thread: 1 -> Saving world - START 2020-04-28 22:21:00.423 - Thread: 1 -> Making world state snapshot. 2020-04-28 22:21:00.423 - Thread: 1 -> Before snapshot.: GC Memory: 1,613 B 2020-04-28 22:21:00.458 - Thread: 1 -> After snapshot.: GC Memory: 1,617 B 2020-04-28 22:21:00.458 - Thread: 1 -> Directory cleanup: GC Memory: 1,617 B 2020-04-28 22:21:00.458 - Thread: 1 -> Saving world - END 2020-04-28 22:21:00.458 - Thread: 16 -> Session snapshot save - START 2020-04-28 22:21:00.459 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 22:21:00.828 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 22:21:00.939 - Thread: 1 -> GUI Stats: Update 0.374422555555555, Draw 0.0814536666666664 2020-04-28 22:21:01.412 - Thread: 16 -> Session snapshot save - END 2020-04-28 22:21:09.841 - Thread: 1 -> GC Memory: 1629.733 MB 2020-04-28 22:21:12.054 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:21:12.055 - Thread: 1 -> STATISTICS,13811.1,0,0,0,0,0,0,14.40455,81.38448,1,0,1630.94,10624.49,9999,90001,12,10.00286,98.31367,0.02801165,234875,31.55424,0,16.66667,3.156325,31.02213,100,7658414556 2020-04-28 22:21:30.940 - Thread: 1 -> GUI Stats: Update 0.358249777777778, Draw 0.0845309444444445 2020-04-28 22:21:39.856 - Thread: 1 -> GC Memory: 1611.542 MB 2020-04-28 22:22:00.940 - Thread: 1 -> GUI Stats: Update 0.360121111111111, Draw 0.0810204444444441 2020-04-28 22:22:09.858 - Thread: 1 -> GC Memory: 1629.879 MB 2020-04-28 22:22:12.071 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:22:12.072 - Thread: 1 -> STATISTICS,13871.1166667,0,0,0,0,0,0,14.82335,71.16428,1,0,1630.909,10568.55,9999,90001,12,9.735507,98.32692,0.02770039,234870,31.98188,0,16.66667,3.113598,31.4468,100,7672573112 2020-04-28 22:22:30.940 - Thread: 1 -> GUI Stats: Update 0.477189055555555, Draw 0.0778992222222222 2020-04-28 22:22:39.873 - Thread: 1 -> GC Memory: 1630.98 MB 2020-04-28 22:23:00.941 - Thread: 1 -> GUI Stats: Update 0.369196888888889, Draw 0.0767659444444444 2020-04-28 22:23:09.889 - Thread: 1 -> GC Memory: 1612.683 MB 2020-04-28 22:23:12.088 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:23:12.089 - Thread: 1 -> STATISTICS,13931.1333334,0,0,0,0,0,0,14.04776,71.56599,1,0,1611.982,10642.51,9999,90001,12,9.973228,98.38459,0.0249842,234878,33.21218,0,16.66667,3.312326,32.67567,100,7757310094 2020-04-28 22:23:30.940 - Thread: 1 -> GUI Stats: Update 0.372102555555557, Draw 0.0794121666666667 2020-04-28 22:23:39.891 - Thread: 1 -> GC Memory: 1613.547 MB 2020-04-28 22:23:43.650 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:23:43.650 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:24:00.941 - Thread: 1 -> GUI Stats: Update 0.392138166666667, Draw 0.250911222222222 2020-04-28 22:24:05.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:24:05.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:24:06.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:24:06.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:24:09.907 - Thread: 1 -> GC Memory: 1621.141 MB 2020-04-28 22:24:12.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:24:12.105 - Thread: 1 -> STATISTICS,13991.15,0,0,0,0,0,0,12.52057,70.72369,1,0,1620.491,10694.28,9999,90001,12,9.244271,98.45247,0.02530902,234886,32.93947,0,16.66667,3.045014,32.42972,100,7675114792 2020-04-28 22:24:30.940 - Thread: 1 -> GUI Stats: Update 0.456254944444445, Draw 0.111263388888889 2020-04-28 22:24:39.908 - Thread: 1 -> GC Memory: 1612.528 MB 2020-04-28 22:25:00.939 - Thread: 1 -> GUI Stats: Update 0.377602388888888, Draw 0.133822722222222 2020-04-28 22:25:09.926 - Thread: 1 -> GC Memory: 1615.273 MB 2020-04-28 22:25:11.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:25:11.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:25:11.539 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:25:11.540 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:25:12.122 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:25:12.122 - Thread: 1 -> STATISTICS,14051.1666667,0,0,0,0,0,0,15.15628,57.58821,1,0,1616.186,10769.95,9999,90001,12,8.229312,98.49583,0.02342327,234897,38.17786,0,16.66667,3.141775,37.6036,100,7857084058 2020-04-28 22:25:30.940 - Thread: 1 -> GUI Stats: Update 0.367332666666666, Draw 0.187519666666667 2020-04-28 22:25:39.940 - Thread: 1 -> GC Memory: 1618.565 MB 2020-04-28 22:25:45.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:25:45.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:25:54.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:25:54.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:26:00.425 - Thread: 1 -> Autosave initiated 2020-04-28 22:26:00.425 - Thread: 1 -> Character state: True 2020-04-28 22:26:00.425 - Thread: 1 -> IsServer: True 2020-04-28 22:26:00.425 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 22:26:00.425 - Thread: 1 -> Autosave 2020-04-28 22:26:00.425 - Thread: 1 -> Saving world - START 2020-04-28 22:26:00.425 - Thread: 1 -> Making world state snapshot. 2020-04-28 22:26:00.425 - Thread: 1 -> Before snapshot.: GC Memory: 1,619 B 2020-04-28 22:26:00.458 - Thread: 1 -> After snapshot.: GC Memory: 1,624 B 2020-04-28 22:26:00.458 - Thread: 1 -> Directory cleanup: GC Memory: 1,624 B 2020-04-28 22:26:00.458 - Thread: 1 -> Saving world - END 2020-04-28 22:26:00.459 - Thread: 16 -> Session snapshot save - START 2020-04-28 22:26:00.459 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 22:26:00.828 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 22:26:00.940 - Thread: 1 -> GUI Stats: Update 0.406130888888889, Draw 0.201673277777778 2020-04-28 22:26:01.417 - Thread: 16 -> Session snapshot save - END 2020-04-28 22:26:09.940 - Thread: 1 -> GC Memory: 1635.703 MB 2020-04-28 22:26:12.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:26:12.140 - Thread: 1 -> STATISTICS,14111.1833334,0,0,0,0,0,0,13.82804,70.7762,1,0,1636.792,10734.61,9999,90001,12,9.433246,98.50053,0.02363288,234881,35.95737,0,16.66667,3.391947,35.41821,100,7757110992 2020-04-28 22:26:30.941 - Thread: 1 -> GUI Stats: Update 0.474611388888889, Draw 0.267524333333333 2020-04-28 22:26:39.958 - Thread: 1 -> GC Memory: 1618.098 MB 2020-04-28 22:27:00.940 - Thread: 1 -> GUI Stats: Update 0.445860777777778, Draw 0.645595888888888 2020-04-28 22:27:02.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:27:02.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:27:09.974 - Thread: 1 -> GC Memory: 1616.508 MB 2020-04-28 22:27:12.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:27:12.156 - Thread: 1 -> STATISTICS,14171.2,0,0,0,0,0,0,17.94951,66.008,1,0,1619.35,10656,9999,90001,12,9.573445,98.56829,0.026095,234886,36.55582,0,16.66667,3.499652,36.03245,100,7676676408 2020-04-28 22:27:15.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:27:15.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:27:25.239 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 22:27:25.240 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 22:27:28.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:27:28.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:27:30.940 - Thread: 1 -> GUI Stats: Update 0.368701388888889, Draw 0.255766722222222 2020-04-28 22:27:31.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:27:31.934 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:27:35.239 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 22:27:35.239 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 22:27:39.974 - Thread: 1 -> GC Memory: 1622.243 MB 2020-04-28 22:27:44.414 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:27:44.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:27:45.240 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 22:27:45.240 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 22:27:49.720 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:27:49.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:27:55.240 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 22:27:55.240 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 22:27:55.240 - Thread: 1 -> Next activation in -00:05:08.7991467 2020-04-28 22:27:55.240 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 22:27:55.241 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 22:28:00.943 - Thread: 1 -> GUI Stats: Update 0.480811777777778, Draw 0.374204111111112 2020-04-28 22:28:05.239 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 22:28:05.240 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 22:28:09.993 - Thread: 1 -> GC Memory: 1617.426 MB 2020-04-28 22:28:12.172 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:28:12.172 - Thread: 1 -> STATISTICS,14231.2166667,0,0,0,0,0,0,21.84737,71.0065,1,0,1615.114,10742.85,9999,90001,12,9.662544,98.67261,0.02635866,234868,40.27761,0,16.66667,3.891842,39.74297,100,7853623272 2020-04-28 22:28:15.239 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 22:28:15.240 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 22:28:25.240 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 22:28:25.241 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 22:28:25.241 - Thread: 1 -> Next activation in 00:39:12.6646062 2020-04-28 22:28:30.941 - Thread: 1 -> GUI Stats: Update 0.453485055555556, Draw 0.645930666666666 2020-04-28 22:28:40.008 - Thread: 1 -> GC Memory: 1616.988 MB 2020-04-28 22:28:56.723 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:28:56.723 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:29:00.943 - Thread: 1 -> GUI Stats: Update 0.434053722222222, Draw 0.570190555555555 2020-04-28 22:29:10.023 - Thread: 1 -> GC Memory: 1615.901 MB 2020-04-28 22:29:12.189 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:29:12.189 - Thread: 1 -> STATISTICS,14291.2333334,0,0,0,0,0,0,12.39083,79.20118,1,0,1615.508,10561.41,9999,90001,12,9.039204,98.35255,0.02576578,234860,32.53164,0,16.66667,2.940601,31.99569,100,7676676280 2020-04-28 22:29:30.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:29:30.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:29:30.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:29:30.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:29:30.940 - Thread: 1 -> GUI Stats: Update 0.367666944444444, Draw 0.181208388888889 2020-04-28 22:29:40.024 - Thread: 1 -> GC Memory: 1612.21 MB 2020-04-28 22:30:00.942 - Thread: 1 -> GUI Stats: Update 0.418962388888889, Draw 0.0750098333333333 2020-04-28 22:30:10.040 - Thread: 1 -> GC Memory: 1616.678 MB 2020-04-28 22:30:12.205 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:30:12.208 - Thread: 1 -> STATISTICS,14351.25,0,0,0,0,0,0,14.29412,74.35524,1,0,1614.915,10741.1,9999,90001,12,8.962847,98.63248,0.02467889,234835,38.70968,0,16.66667,3.469489,38.18031,100,7842566104 2020-04-28 22:30:30.941 - Thread: 1 -> GUI Stats: Update 0.438314277777778, Draw 0.545431888888888 2020-04-28 22:30:40.044 - Thread: 1 -> GC Memory: 1617.17 MB 2020-04-28 22:31:00.425 - Thread: 1 -> Autosave initiated 2020-04-28 22:31:00.425 - Thread: 1 -> Character state: True 2020-04-28 22:31:00.425 - Thread: 1 -> IsServer: True 2020-04-28 22:31:00.425 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 22:31:00.425 - Thread: 1 -> Autosave 2020-04-28 22:31:00.425 - Thread: 1 -> Saving world - START 2020-04-28 22:31:00.426 - Thread: 1 -> Making world state snapshot. 2020-04-28 22:31:00.426 - Thread: 1 -> Before snapshot.: GC Memory: 1,620 B 2020-04-28 22:31:00.460 - Thread: 1 -> After snapshot.: GC Memory: 1,625 B 2020-04-28 22:31:00.460 - Thread: 1 -> Directory cleanup: GC Memory: 1,625 B 2020-04-28 22:31:00.460 - Thread: 1 -> Saving world - END 2020-04-28 22:31:00.460 - Thread: 15 -> Session snapshot save - START 2020-04-28 22:31:00.461 - Thread: 15 -> Checking file access for files in target dir. 2020-04-28 22:31:00.838 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 22:31:00.944 - Thread: 1 -> GUI Stats: Update 0.501834166666667, Draw 0.736860388888887 2020-04-28 22:31:01.430 - Thread: 15 -> Session snapshot save - END 2020-04-28 22:31:10.058 - Thread: 1 -> GC Memory: 1639.655 MB 2020-04-28 22:31:12.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:31:12.229 - Thread: 1 -> STATISTICS,14411.2666667,0,0,0,0,0,0,22.47026,71.762,1,0,1638.119,10750.89,9990,90010,12,10.88957,98.6394,0.02909336,234841,39.04689,0,16.66667,4.252038,38.51562,100,7842567552 2020-04-28 22:31:23.470 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:31:23.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:31:30.942 - Thread: 1 -> GUI Stats: Update 0.441896222222222, Draw 0.569556555555555 2020-04-28 22:31:40.074 - Thread: 1 -> GC Memory: 1614.764 MB 2020-04-28 22:32:00.941 - Thread: 1 -> GUI Stats: Update 0.425822277777778, Draw 0.0822555555555557 2020-04-28 22:32:10.074 - Thread: 1 -> GC Memory: 1613.942 MB 2020-04-28 22:32:12.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:32:12.240 - Thread: 1 -> STATISTICS,14471.2833334,0,0,0,0,0,0,16.70337,74.31501,1,0,1615.295,10562.34,9990,90010,12,10.09675,98.38967,0.02741952,234852,33.06927,0,16.66667,3.338922,32.53674,100,7676677072 2020-04-28 22:32:30.940 - Thread: 1 -> GUI Stats: Update 0.340276611111111, Draw 0.0750284444444444 2020-04-28 22:32:40.091 - Thread: 1 -> GC Memory: 1621.873 MB 2020-04-28 22:33:00.941 - Thread: 1 -> GUI Stats: Update 0.413414944444444, Draw 0.414592222222221 2020-04-28 22:33:10.108 - Thread: 1 -> GC Memory: 1613.808 MB 2020-04-28 22:33:12.257 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:33:12.257 - Thread: 1 -> STATISTICS,14531.3,0,0,0,0,0,0,21.34306,57.76857,1,0,1614.123,10737.42,9990,90010,12,9.234962,98.63631,0.0258096,234838,39.08606,0,16.66667,3.609582,38.55304,100,7853622608 2020-04-28 22:33:30.942 - Thread: 1 -> GUI Stats: Update 0.423251833333334, Draw 0.419541777777777 2020-04-28 22:33:40.109 - Thread: 1 -> GC Memory: 1616.09 MB 2020-04-28 22:34:00.942 - Thread: 1 -> GUI Stats: Update 0.483835111111112, Draw 0.422811444444445 2020-04-28 22:34:10.127 - Thread: 1 -> GC Memory: 1614.545 MB 2020-04-28 22:34:11.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:34:11.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:34:12.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:34:12.273 - Thread: 1 -> STATISTICS,14591.3166667,0,0,0,0,0,0,16.6331,60.37643,1,0,1614.895,10737.05,9990,90010,12,8.975379,98.63464,0.02582566,234844,39.08516,0,16.66667,3.508041,38.5515,100,7842559648 2020-04-28 22:34:19.273 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 22:34:19.273 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 22:34:19.273 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 22:34:19.298 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 22:34:25.025 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:34:25.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:34:30.942 - Thread: 1 -> GUI Stats: Update 0.3981845, Draw 0.341727111111111 2020-04-28 22:34:33.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:34:33.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:34:40.142 - Thread: 1 -> GC Memory: 1612.713 MB 2020-04-28 22:35:00.942 - Thread: 1 -> GUI Stats: Update 0.35929711111111, Draw 0.301461388888889 2020-04-28 22:35:10.143 - Thread: 1 -> GC Memory: 1617.04 MB 2020-04-28 22:35:12.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:35:12.290 - Thread: 1 -> STATISTICS,14651.3333334,0,0,0,0,0,0,18.1832,74.82498,1,0,1617.374,10648.73,9995,90005,12,9.856967,98.55688,0.02793034,234815,36.83094,0,16.66667,3.630413,36.29942,100,7760856054 2020-04-28 22:35:29.540 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:35:29.540 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:35:30.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:35:30.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:35:30.943 - Thread: 1 -> GUI Stats: Update 0.375898055555555, Draw 0.318497111111111 2020-04-28 22:35:40.159 - Thread: 1 -> GC Memory: 1627.931 MB 2020-04-28 22:35:50.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:35:50.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:35:51.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:35:51.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:36:00.426 - Thread: 1 -> Autosave initiated 2020-04-28 22:36:00.426 - Thread: 1 -> Character state: True 2020-04-28 22:36:00.426 - Thread: 1 -> IsServer: True 2020-04-28 22:36:00.426 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 22:36:00.426 - Thread: 1 -> Autosave 2020-04-28 22:36:00.426 - Thread: 1 -> Saving world - START 2020-04-28 22:36:00.426 - Thread: 1 -> Making world state snapshot. 2020-04-28 22:36:00.426 - Thread: 1 -> Before snapshot.: GC Memory: 1,631 B 2020-04-28 22:36:00.460 - Thread: 1 -> After snapshot.: GC Memory: 1,636 B 2020-04-28 22:36:00.460 - Thread: 1 -> Directory cleanup: GC Memory: 1,636 B 2020-04-28 22:36:00.460 - Thread: 1 -> Saving world - END 2020-04-28 22:36:00.460 - Thread: 15 -> Session snapshot save - START 2020-04-28 22:36:00.463 - Thread: 15 -> Checking file access for files in target dir. 2020-04-28 22:36:00.850 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 22:36:00.942 - Thread: 1 -> GUI Stats: Update 0.452682111111111, Draw 0.342671388888889 2020-04-28 22:36:01.306 - Thread: 15 -> Session snapshot save - END 2020-04-28 22:36:07.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:36:07.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:36:08.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:36:08.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:36:10.159 - Thread: 1 -> GC Memory: 1653.562 MB 2020-04-28 22:36:12.306 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:36:12.308 - Thread: 1 -> STATISTICS,14711.35,0,0,0,0,0,0,17.56769,42.47304,1,0,1652.573,10741.41,9995,90005,13,6.194075,99.17979,0.0228835,234617,65.31048,0,16.66667,4.04538,64.7748,100,7763860822 2020-04-28 22:36:30.942 - Thread: 1 -> GUI Stats: Update 0.410892055555556, Draw 0.454103444444445 2020-04-28 22:36:40.176 - Thread: 1 -> GC Memory: 1616.905 MB 2020-04-28 22:36:46.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:36:46.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:36:47.173 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 22:36:47.173 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 22:36:47.173 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 22:36:47.201 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 22:36:49.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:36:49.845 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:36:59.090 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:36:59.090 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:37:00.942 - Thread: 1 -> GUI Stats: Update 0.415650888888889, Draw 0.409551722222222 2020-04-28 22:37:10.176 - Thread: 1 -> GC Memory: 1621.747 MB 2020-04-28 22:37:12.323 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:37:12.324 - Thread: 1 -> STATISTICS,14771.3666667,0,0,0,0,0,0,21.03182,62.09026,1,0,1621.99,10740.27,9995,90005,13,10.23749,98.51805,0.0238947,234624,35.9163,0,16.66667,3.676928,35.38404,100,7852605990 2020-04-28 22:37:19.540 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:37:19.540 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:37:21.157 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:37:21.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:37:30.944 - Thread: 1 -> GUI Stats: Update 0.4682295, Draw 0.412762833333334 2020-04-28 22:37:37.140 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 22:37:37.141 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 22:37:37.141 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 22:37:37.165 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 22:37:38.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:37:38.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:37:40.191 - Thread: 1 -> GC Memory: 1625.488 MB 2020-04-28 22:37:45.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:37:45.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:37:48.108 - Thread: 1 -> Updating stopped. 2020-04-28 22:37:49.040 - Thread: 1 -> Updating continues. 2020-04-28 22:37:49.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:37:49.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:38:01.274 - Thread: 1 -> GUI Stats: Update 0.603191888888889, Draw 0.295132055555555 2020-04-28 22:38:10.191 - Thread: 1 -> GC Memory: 1617.719 MB 2020-04-28 22:38:12.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:38:12.673 - Thread: 1 -> STATISTICS,14831.3833334,0,0,0,0,0,0,13.50545,56.14869,1,0,1616.781,10654.79,9995,90005,13,9.066216,98.42107,0.02581317,234613,33.22746,0,16.66667,3.012473,32.70282,100,7664186866 2020-04-28 22:38:31.275 - Thread: 1 -> GUI Stats: Update 0.357014555555555, Draw 0.257303555555556 2020-04-28 22:38:40.208 - Thread: 1 -> GC Memory: 1620.833 MB 2020-04-28 22:39:01.275 - Thread: 1 -> GUI Stats: Update 0.373226444444445, Draw 0.257194722222222 2020-04-28 22:39:10.225 - Thread: 1 -> GC Memory: 1624.832 MB 2020-04-28 22:39:12.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:39:12.690 - Thread: 1 -> STATISTICS,14891.4,0,0,0,0,0,0,12.41465,59.90391,1,0,1625.187,10742.88,9995,90005,13,9.517091,98.43074,0.02597209,234585,32.20012,0,16.66667,3.064515,31.69482,100,7766631424 2020-04-28 22:39:22.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:39:22.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:39:24.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:39:24.380 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:39:31.274 - Thread: 1 -> GUI Stats: Update 0.451895888888888, Draw 0.296776722222222 2020-04-28 22:39:40.226 - Thread: 1 -> GC Memory: 1632.791 MB 2020-04-28 22:40:01.275 - Thread: 1 -> GUI Stats: Update 0.399517277777778, Draw 0.267633333333333 2020-04-28 22:40:10.242 - Thread: 1 -> GC Memory: 1621.019 MB 2020-04-28 22:40:12.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:40:12.706 - Thread: 1 -> STATISTICS,14951.4166667,0,0,0,0,0,0,17.49839,53.08054,1,0,1621.913,10740.07,9995,90005,13,8.852409,98.6384,0.02536856,234590,38.79556,0,16.66667,3.434341,38.26732,100,7855105504 2020-04-28 22:40:31.275 - Thread: 1 -> GUI Stats: Update 0.389534888888889, Draw 0.352463166666666 2020-04-28 22:40:40.259 - Thread: 1 -> GC Memory: 1625.138 MB 2020-04-28 22:41:00.428 - Thread: 1 -> Autosave initiated 2020-04-28 22:41:00.428 - Thread: 1 -> Character state: True 2020-04-28 22:41:00.428 - Thread: 1 -> IsServer: True 2020-04-28 22:41:00.428 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 22:41:00.428 - Thread: 1 -> Autosave 2020-04-28 22:41:00.428 - Thread: 1 -> Saving world - START 2020-04-28 22:41:00.428 - Thread: 1 -> Making world state snapshot. 2020-04-28 22:41:00.428 - Thread: 1 -> Before snapshot.: GC Memory: 1,626 B 2020-04-28 22:41:00.461 - Thread: 1 -> After snapshot.: GC Memory: 1,630 B 2020-04-28 22:41:00.461 - Thread: 1 -> Directory cleanup: GC Memory: 1,630 B 2020-04-28 22:41:00.461 - Thread: 1 -> Saving world - END 2020-04-28 22:41:00.461 - Thread: 16 -> Session snapshot save - START 2020-04-28 22:41:00.462 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 22:41:00.844 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 22:41:01.275 - Thread: 1 -> GUI Stats: Update 0.365516777777778, Draw 0.300528555555555 2020-04-28 22:41:01.332 - Thread: 16 -> Session snapshot save - END 2020-04-28 22:41:10.259 - Thread: 1 -> GC Memory: 1646.194 MB 2020-04-28 22:41:12.723 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:41:12.724 - Thread: 1 -> STATISTICS,15011.4333334,0,0,0,0,0,0,14.46716,57.60569,1,0,1645.753,10740.15,9995,90005,13,8.153056,98.61031,0.02198932,234602,38.4072,0,16.66667,3.131361,37.87346,100,7855105440 2020-04-28 22:41:19.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:41:19.407 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:41:31.275 - Thread: 1 -> GUI Stats: Update 0.448728555555555, Draw 0.281700722222222 2020-04-28 22:41:40.275 - Thread: 1 -> GC Memory: 1616.959 MB 2020-04-28 22:42:01.276 - Thread: 1 -> GUI Stats: Update 0.339800666666667, Draw 0.262597277777777 2020-04-28 22:42:10.293 - Thread: 1 -> GC Memory: 1620.202 MB 2020-04-28 22:42:12.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:42:12.740 - Thread: 1 -> STATISTICS,15071.45,0,0,0,0,0,0,14.00576,72.32745,1,0,1619.106,10567.22,9995,90005,13,9.455371,98.11199,0.02511108,234801,28.23769,0,16.66667,2.669978,27.70456,100,7676793872 2020-04-28 22:42:31.277 - Thread: 1 -> GUI Stats: Update 0.341608666666666, Draw 0.270504888888889 2020-04-28 22:42:40.308 - Thread: 1 -> GC Memory: 1624.328 MB 2020-04-28 22:43:01.275 - Thread: 1 -> GUI Stats: Update 0.343572, Draw 0.275303888888889 2020-04-28 22:43:10.309 - Thread: 1 -> GC Memory: 1615.491 MB 2020-04-28 22:43:12.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:43:12.757 - Thread: 1 -> STATISTICS,15131.4666667,0,0,0,0,0,0,15.84768,66.28999,1,0,1615.26,10566.03,9995,90005,13,9.895894,98.25025,0.0243118,234791,30.97591,0,16.66667,3.065343,30.43391,100,7678422912 2020-04-28 22:43:31.275 - Thread: 1 -> GUI Stats: Update 0.419071555555556, Draw 0.253522888888889 2020-04-28 22:43:40.325 - Thread: 1 -> GC Memory: 1618.113 MB 2020-04-28 22:44:01.276 - Thread: 1 -> GUI Stats: Update 0.338095777777778, Draw 0.240191055555556 2020-04-28 22:44:02.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:44:02.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:44:10.326 - Thread: 1 -> GC Memory: 1622.576 MB 2020-04-28 22:44:12.773 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:44:12.773 - Thread: 1 -> STATISTICS,15191.4833334,0,0,0,0,0,0,12.6996,60.83165,1,0,1623.339,10567.29,9995,90005,13,9.458236,98.4695,0.0230014,234783,33.71802,0,16.66667,3.18913,33.20196,100,7666379568 2020-04-28 22:44:31.275 - Thread: 1 -> GUI Stats: Update 0.346581055555556, Draw 0.254459166666667 2020-04-28 22:44:40.341 - Thread: 1 -> GC Memory: 1630.919 MB 2020-04-28 22:45:01.276 - Thread: 1 -> GUI Stats: Update 0.394885777777777, Draw 0.482790833333334 2020-04-28 22:45:09.170 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:45:09.170 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:45:10.344 - Thread: 1 -> GC Memory: 1616.23 MB 2020-04-28 22:45:12.790 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:45:12.790 - Thread: 1 -> STATISTICS,15251.5,0,0,0,0,0,0,13.86989,72.08469,1,0,1617.127,10730.46,9995,90005,13,9.394111,98.17731,0.02269072,234801,28.76302,0,16.66667,2.70203,28.23876,100,7677702784 2020-04-28 22:45:31.276 - Thread: 1 -> GUI Stats: Update 0.418247666666667, Draw 0.296964444444444 2020-04-28 22:45:40.358 - Thread: 1 -> GC Memory: 1619.178 MB 2020-04-28 22:46:00.426 - Thread: 1 -> Autosave initiated 2020-04-28 22:46:00.426 - Thread: 1 -> Character state: True 2020-04-28 22:46:00.426 - Thread: 1 -> IsServer: True 2020-04-28 22:46:00.426 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 22:46:00.426 - Thread: 1 -> Autosave 2020-04-28 22:46:00.426 - Thread: 1 -> Saving world - START 2020-04-28 22:46:00.426 - Thread: 1 -> Making world state snapshot. 2020-04-28 22:46:00.426 - Thread: 1 -> Before snapshot.: GC Memory: 1,626 B 2020-04-28 22:46:00.464 - Thread: 1 -> After snapshot.: GC Memory: 1,626 B 2020-04-28 22:46:00.464 - Thread: 1 -> Directory cleanup: GC Memory: 1,626 B 2020-04-28 22:46:00.464 - Thread: 1 -> Saving world - END 2020-04-28 22:46:00.465 - Thread: 17 -> Session snapshot save - START 2020-04-28 22:46:00.465 - Thread: 17 -> Checking file access for files in target dir. 2020-04-28 22:46:00.845 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 22:46:01.279 - Thread: 1 -> GUI Stats: Update 0.397504611111111, Draw 0.474316611111112 2020-04-28 22:46:01.338 - Thread: 17 -> Session snapshot save - END 2020-04-28 22:46:01.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:46:01.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:46:10.359 - Thread: 1 -> GC Memory: 1641.546 MB 2020-04-28 22:46:12.808 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:46:12.808 - Thread: 1 -> STATISTICS,15311.5166667,0,0,0,0,0,0,17.88783,62.41914,1,0,1641.211,10565.34,9995,90005,13,10.35727,98.31976,0.02552951,234789,31.47867,0,16.66667,3.260331,30.94975,100,7677703088 2020-04-28 22:46:31.276 - Thread: 1 -> GUI Stats: Update 0.356626666666667, Draw 0.341973666666667 2020-04-28 22:46:40.377 - Thread: 1 -> GC Memory: 1622.845 MB 2020-04-28 22:47:01.276 - Thread: 1 -> GUI Stats: Update 0.449220111111111, Draw 0.662802555555555 2020-04-28 22:47:10.378 - Thread: 1 -> GC Memory: 1616.762 MB 2020-04-28 22:47:12.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:47:12.824 - Thread: 1 -> STATISTICS,15371.5333334,0,0,0,0,0,0,16.88559,62.2097,1,0,1617.659,10738.96,9995,90005,13,8.979534,98.57832,0.02505717,234855,37.15117,0,16.66667,3.336002,36.62299,100,7854735392 2020-04-28 22:47:31.277 - Thread: 1 -> GUI Stats: Update 0.490337, Draw 0.650014055555556 2020-04-28 22:47:40.391 - Thread: 1 -> GC Memory: 1619.428 MB 2020-04-28 22:47:57.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:47:57.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:48:01.277 - Thread: 1 -> GUI Stats: Update 0.413998277777777, Draw 0.598736888888888 2020-04-28 22:48:10.392 - Thread: 1 -> GC Memory: 1616.693 MB 2020-04-28 22:48:12.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:48:12.841 - Thread: 1 -> STATISTICS,15431.55,0,0,0,0,0,0,13.25205,67.64178,1,0,1615.7,10565.02,9995,90005,13,8.981421,98.36089,0.02213985,234844,32.6215,0,16.66667,2.929875,32.0868,100,7677322624 2020-04-28 22:48:31.276 - Thread: 1 -> GUI Stats: Update 0.34004261111111, Draw 0.259074055555556 2020-04-28 22:48:40.393 - Thread: 1 -> GC Memory: 1619.709 MB 2020-04-28 22:49:01.277 - Thread: 1 -> GUI Stats: Update 0.498293611111111, Draw 0.464625222222223 2020-04-28 22:49:10.393 - Thread: 1 -> GC Memory: 1621.165 MB 2020-04-28 22:49:12.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:49:12.857 - Thread: 1 -> STATISTICS,15491.5666667,0,0,0,0,0,0,14.00372,58.0131,1,0,1622.515,10738.78,9995,90005,13,7.948827,98.59256,0.02269877,234837,37.5563,0,16.66667,2.985285,37.02771,100,7854269792 2020-04-28 22:49:31.276 - Thread: 1 -> GUI Stats: Update 0.405308, Draw 0.335583444444444 2020-04-28 22:49:40.409 - Thread: 1 -> GC Memory: 1625.753 MB 2020-04-28 22:50:01.275 - Thread: 1 -> GUI Stats: Update 0.363122555555556, Draw 0.332791666666667 2020-04-28 22:50:10.412 - Thread: 1 -> GC Memory: 1617.45 MB 2020-04-28 22:50:12.874 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:50:12.874 - Thread: 1 -> STATISTICS,15551.5833334,0,0,0,0,0,0,13.30372,57.41856,1,0,1620.868,10738.71,9995,90005,13,8.007973,98.58773,0.02223458,234838,37.75745,0,16.66667,3.023606,37.22421,100,7854269632 2020-04-28 22:50:31.277 - Thread: 1 -> GUI Stats: Update 0.366361, Draw 0.337108277777778 2020-04-28 22:50:40.427 - Thread: 1 -> GC Memory: 1621.014 MB 2020-04-28 22:51:00.426 - Thread: 1 -> Autosave initiated 2020-04-28 22:51:00.426 - Thread: 1 -> Character state: True 2020-04-28 22:51:00.426 - Thread: 1 -> IsServer: True 2020-04-28 22:51:00.426 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 22:51:00.426 - Thread: 1 -> Autosave 2020-04-28 22:51:00.426 - Thread: 1 -> Saving world - START 2020-04-28 22:51:00.427 - Thread: 1 -> Making world state snapshot. 2020-04-28 22:51:00.427 - Thread: 1 -> Before snapshot.: GC Memory: 1,624 B 2020-04-28 22:51:00.462 - Thread: 1 -> After snapshot.: GC Memory: 1,627 B 2020-04-28 22:51:00.463 - Thread: 1 -> Directory cleanup: GC Memory: 1,627 B 2020-04-28 22:51:00.463 - Thread: 1 -> Saving world - END 2020-04-28 22:51:00.463 - Thread: 16 -> Session snapshot save - START 2020-04-28 22:51:00.464 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 22:51:00.838 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 22:51:01.276 - Thread: 1 -> GUI Stats: Update 0.434736166666666, Draw 0.332633777777778 2020-04-28 22:51:01.416 - Thread: 16 -> Session snapshot save - END 2020-04-28 22:51:08.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:51:08.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:51:10.445 - Thread: 1 -> GC Memory: 1641.198 MB 2020-04-28 22:51:12.891 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:51:12.891 - Thread: 1 -> STATISTICS,15611.6,0,0,0,0,0,0,14.02821,71.98867,1,0,1642.26,10654.28,9995,90005,12,10.85917,98.34439,0.02159208,234823,32.49373,0,16.66667,3.528548,31.95576,100,7758657568 2020-04-28 22:51:31.276 - Thread: 1 -> GUI Stats: Update 0.360382777777778, Draw 0.269500388888889 2020-04-28 22:51:40.459 - Thread: 1 -> GC Memory: 1615.753 MB 2020-04-28 22:52:01.276 - Thread: 1 -> GUI Stats: Update 0.340208944444444, Draw 0.242756444444445 2020-04-28 22:52:10.476 - Thread: 1 -> GC Memory: 1619.208 MB 2020-04-28 22:52:12.907 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:52:12.908 - Thread: 1 -> STATISTICS,15671.6166667,0,0,0,0,0,0,13.54882,63.1516,1,0,1619.3,10649.57,9995,90005,12,8.71215,98.59656,0.02380994,234811,38.20459,0,16.66667,3.328441,37.66841,100,7758028216 2020-04-28 22:52:31.276 - Thread: 1 -> GUI Stats: Update 0.340562333333334, Draw 0.248830833333333 2020-04-28 22:52:40.492 - Thread: 1 -> GC Memory: 1622.316 MB 2020-04-28 22:53:01.276 - Thread: 1 -> GUI Stats: Update 0.406520222222222, Draw 0.234386555555555 2020-04-28 22:53:10.493 - Thread: 1 -> GC Memory: 1615.727 MB 2020-04-28 22:53:12.924 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:53:12.924 - Thread: 1 -> STATISTICS,15731.6333334,0,0,0,0,0,0,13.63596,64.9275,1,0,1614.714,10662.75,9995,90005,12,9.009642,98.49439,0.02291621,234812,36.0439,0,16.66667,3.247427,35.50122,100,7758173304 2020-04-28 22:53:31.276 - Thread: 1 -> GUI Stats: Update 0.323593166666666, Draw 0.250366444444444 2020-04-28 22:53:40.510 - Thread: 1 -> GC Memory: 1616.931 MB 2020-04-28 22:54:01.279 - Thread: 1 -> GUI Stats: Update 0.325752722222222, Draw 0.248134277777778 2020-04-28 22:54:10.526 - Thread: 1 -> GC Memory: 1621.038 MB 2020-04-28 22:54:12.941 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:54:12.942 - Thread: 1 -> STATISTICS,15791.65,0,0,0,0,0,0,14.49169,74.00573,1,0,1619.36,10661.45,9995,90005,12,8.72723,98.55337,0.02338496,234803,36.98536,0,16.66667,3.227797,36.45032,100,7769087928 2020-04-28 22:54:31.279 - Thread: 1 -> GUI Stats: Update 0.334952777777777, Draw 0.245175555555556 2020-04-28 22:54:40.527 - Thread: 1 -> GC Memory: 1622.704 MB 2020-04-28 22:55:01.275 - Thread: 1 -> GUI Stats: Update 0.401846944444444, Draw 0.238339444444445 2020-04-28 22:55:10.543 - Thread: 1 -> GC Memory: 1616.848 MB 2020-04-28 22:55:12.958 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:55:12.960 - Thread: 1 -> STATISTICS,15851.6666667,0,0,0,0,0,0,13.21026,65.11824,1,0,1617.417,10583.45,9995,90005,12,9.412735,98.39185,0.02347152,234802,33.76806,0,16.66667,3.178498,33.22502,100,7683033224 2020-04-28 22:55:31.277 - Thread: 1 -> GUI Stats: Update 0.319193277777777, Draw 0.240591444444445 2020-04-28 22:55:40.559 - Thread: 1 -> GC Memory: 1619.399 MB 2020-04-28 22:56:00.429 - Thread: 1 -> Autosave initiated 2020-04-28 22:56:00.429 - Thread: 1 -> Character state: True 2020-04-28 22:56:00.429 - Thread: 1 -> IsServer: True 2020-04-28 22:56:00.429 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 22:56:00.429 - Thread: 1 -> Autosave 2020-04-28 22:56:00.429 - Thread: 1 -> Saving world - START 2020-04-28 22:56:00.430 - Thread: 1 -> Making world state snapshot. 2020-04-28 22:56:00.430 - Thread: 1 -> Before snapshot.: GC Memory: 1,620 B 2020-04-28 22:56:00.461 - Thread: 1 -> After snapshot.: GC Memory: 1,625 B 2020-04-28 22:56:00.461 - Thread: 1 -> Directory cleanup: GC Memory: 1,625 B 2020-04-28 22:56:00.461 - Thread: 1 -> Saving world - END 2020-04-28 22:56:00.462 - Thread: 15 -> Session snapshot save - START 2020-04-28 22:56:00.465 - Thread: 15 -> Checking file access for files in target dir. 2020-04-28 22:56:00.840 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 22:56:01.277 - Thread: 1 -> GUI Stats: Update 0.336422277777778, Draw 0.247277388888889 2020-04-28 22:56:01.429 - Thread: 15 -> Session snapshot save - END 2020-04-28 22:56:10.559 - Thread: 1 -> GC Memory: 1640.248 MB 2020-04-28 22:56:12.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:56:12.975 - Thread: 1 -> STATISTICS,15911.6833334,0,0,0,0,0,0,14.25887,74.27708,1,0,1639.065,10652.41,9995,90005,12,9.290376,98.44709,0.0235974,234796,36.64042,0,16.66667,3.404032,36.07142,100,7672257320 2020-04-28 22:56:31.278 - Thread: 1 -> GUI Stats: Update 0.341989666666667, Draw 0.268973833333333 2020-04-28 22:56:40.562 - Thread: 1 -> GC Memory: 1616.25 MB 2020-04-28 22:57:01.276 - Thread: 1 -> GUI Stats: Update 0.4396115, Draw 0.247183388888889 2020-04-28 22:57:10.577 - Thread: 1 -> GC Memory: 1619.084 MB 2020-04-28 22:57:12.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:57:12.992 - Thread: 1 -> STATISTICS,15971.7,0,0,0,0,0,0,13.73229,54.67019,1,0,1620.082,10750.47,9995,90005,12,8.269777,98.5957,0.02295222,234793,37.82093,0,16.66667,3.127707,37.28982,100,7856957112 2020-04-28 22:57:31.277 - Thread: 1 -> GUI Stats: Update 0.371410055555555, Draw 0.248836944444444 2020-04-28 22:57:36.597 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 22:57:36.598 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 22:57:40.577 - Thread: 1 -> GC Memory: 1625.67 MB 2020-04-28 22:58:01.277 - Thread: 1 -> GUI Stats: Update 0.409285333333334, Draw 0.585037333333334 2020-04-28 22:58:10.578 - Thread: 1 -> GC Memory: 1616.388 MB 2020-04-28 22:58:13.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:58:13.009 - Thread: 1 -> STATISTICS,16031.7166667,0,0,0,0,0,0,15.58751,56.81059,1,0,1617.408,10753.48,9995,90005,12,8.434438,98.63157,0.02305804,234782,38.50063,0,16.66667,3.247312,37.97377,100,7857056776 2020-04-28 22:58:31.277 - Thread: 1 -> GUI Stats: Update 0.407147722222222, Draw 0.383152944444444 2020-04-28 22:58:40.594 - Thread: 1 -> GC Memory: 1617.653 MB 2020-04-28 22:59:01.277 - Thread: 1 -> GUI Stats: Update 0.416038444444443, Draw 0.388834777777777 2020-04-28 22:59:10.611 - Thread: 1 -> GC Memory: 1617.882 MB 2020-04-28 22:59:13.025 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 22:59:13.026 - Thread: 1 -> STATISTICS,16091.7333334,0,0,0,0,0,0,14.14176,60.52575,1,0,1621.505,10753.47,9995,90005,12,8.409846,98.60194,0.02071429,234776,37.92649,0,16.66667,3.18956,37.39626,100,7857056776 2020-04-28 22:59:31.277 - Thread: 1 -> GUI Stats: Update 0.365305833333333, Draw 0.387679444444444 2020-04-28 22:59:40.627 - Thread: 1 -> GC Memory: 1624.08 MB 2020-04-28 23:00:01.277 - Thread: 1 -> GUI Stats: Update 0.371107166666667, Draw 0.374604444444445 2020-04-28 23:00:10.645 - Thread: 1 -> GC Memory: 1618.306 MB 2020-04-28 23:00:13.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:00:13.042 - Thread: 1 -> STATISTICS,16151.75,0,0,0,0,0,0,14.3529,57.69392,1,0,1619.509,10754.27,9995,90005,13,8.412963,98.61602,0.02220465,234771,38.45269,0,16.66667,3.23501,37.92051,100,7857068680 2020-04-28 23:00:31.278 - Thread: 1 -> GUI Stats: Update 0.435501777777778, Draw 0.377375388888889 2020-04-28 23:00:35.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:00:35.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:00:40.660 - Thread: 1 -> GC Memory: 1617.547 MB 2020-04-28 23:01:00.426 - Thread: 1 -> Autosave initiated 2020-04-28 23:01:00.426 - Thread: 1 -> Character state: True 2020-04-28 23:01:00.426 - Thread: 1 -> IsServer: True 2020-04-28 23:01:00.426 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 23:01:00.426 - Thread: 1 -> Autosave 2020-04-28 23:01:00.426 - Thread: 1 -> Saving world - START 2020-04-28 23:01:00.427 - Thread: 1 -> Making world state snapshot. 2020-04-28 23:01:00.427 - Thread: 1 -> Before snapshot.: GC Memory: 1,619 B 2020-04-28 23:01:00.462 - Thread: 1 -> After snapshot.: GC Memory: 1,623 B 2020-04-28 23:01:00.462 - Thread: 1 -> Directory cleanup: GC Memory: 1,623 B 2020-04-28 23:01:00.462 - Thread: 1 -> Saving world - END 2020-04-28 23:01:00.463 - Thread: 16 -> Session snapshot save - START 2020-04-28 23:01:00.463 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 23:01:00.837 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 23:01:01.277 - Thread: 1 -> GUI Stats: Update 0.317307055555556, Draw 0.279551666666667 2020-04-28 23:01:01.429 - Thread: 16 -> Session snapshot save - END 2020-04-28 23:01:10.661 - Thread: 1 -> GC Memory: 1638.643 MB 2020-04-28 23:01:13.058 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:01:13.070 - Thread: 1 -> STATISTICS,16211.7666667,0,0,0,0,0,0,13.23878,55.31753,1,0,1638.228,10764.84,9995,90005,13,8.33115,98.61674,0.0223192,234654,38.204,0,16.66667,3.182833,37.67554,100,7858940232 2020-04-28 23:01:31.277 - Thread: 1 -> GUI Stats: Update 0.319559222222222, Draw 0.238165666666667 2020-04-28 23:01:40.676 - Thread: 1 -> GC Memory: 1616.088 MB 2020-04-28 23:02:01.277 - Thread: 1 -> GUI Stats: Update 0.325713333333334, Draw 0.2435385 2020-04-28 23:02:10.677 - Thread: 1 -> GC Memory: 1619.883 MB 2020-04-28 23:02:13.075 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:02:13.075 - Thread: 1 -> STATISTICS,16271.7833334,0,0,0,0,0,0,13.12603,57.6897,1,0,1619.429,10751.48,9995,90005,13,7.976128,98.60423,0.02150111,234675,38.3802,0,16.66667,3.061254,37.8445,100,7858940232 2020-04-28 23:02:31.277 - Thread: 1 -> GUI Stats: Update 0.466798888888888, Draw 0.321798888888889 2020-04-28 23:02:40.678 - Thread: 1 -> GC Memory: 1622.315 MB 2020-04-28 23:03:01.278 - Thread: 1 -> GUI Stats: Update 0.412983666666667, Draw 0.425770944444444 2020-04-28 23:03:10.694 - Thread: 1 -> GC Memory: 1616.205 MB 2020-04-28 23:03:13.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:03:13.093 - Thread: 1 -> STATISTICS,16331.8,0,0,0,0,0,0,14.22083,56.17242,1,0,1618.245,10754.79,9995,90005,13,8.614863,98.61217,0.02206041,234729,38.15545,0,16.66667,3.28704,37.62592,100,7858940232 2020-04-28 23:03:31.278 - Thread: 1 -> GUI Stats: Update 0.393274833333333, Draw 0.489869055555556 2020-04-28 23:03:40.712 - Thread: 1 -> GC Memory: 1615.224 MB 2020-04-28 23:04:01.277 - Thread: 1 -> GUI Stats: Update 0.386468277777778, Draw 0.492882277777777 2020-04-28 23:04:10.728 - Thread: 1 -> GC Memory: 1620.11 MB 2020-04-28 23:04:13.109 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:04:13.109 - Thread: 1 -> STATISTICS,16391.8166667,0,0,0,0,0,0,15.54349,60.82937,1,0,1617.177,10754.77,9995,90005,13,8.453237,98.63861,0.02187728,234740,38.94447,0,16.66667,3.292068,38.41428,100,7847881032 2020-04-28 23:04:31.277 - Thread: 1 -> GUI Stats: Update 0.481120722222222, Draw 0.502659166666667 2020-04-28 23:04:40.744 - Thread: 1 -> GC Memory: 1618.225 MB 2020-04-28 23:05:01.277 - Thread: 1 -> GUI Stats: Update 0.381873388888889, Draw 0.495005666666667 2020-04-28 23:05:10.761 - Thread: 1 -> GC Memory: 1620.913 MB 2020-04-28 23:05:13.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:05:13.127 - Thread: 1 -> STATISTICS,16451.8333334,0,0,0,0,0,0,15.10802,55.62944,1,0,1617.65,10754.78,9995,90005,13,8.376001,98.64244,0.02178399,234737,38.83253,0,16.66667,3.252613,38.30536,100,7858940232 2020-04-28 23:05:31.280 - Thread: 1 -> GUI Stats: Update 0.387320166666667, Draw 0.497734277777777 2020-04-28 23:05:40.762 - Thread: 1 -> GC Memory: 1616.873 MB 2020-04-28 23:06:00.427 - Thread: 1 -> Autosave initiated 2020-04-28 23:06:00.427 - Thread: 1 -> Character state: True 2020-04-28 23:06:00.427 - Thread: 1 -> IsServer: True 2020-04-28 23:06:00.427 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 23:06:00.427 - Thread: 1 -> Autosave 2020-04-28 23:06:00.427 - Thread: 1 -> Saving world - START 2020-04-28 23:06:00.427 - Thread: 1 -> Making world state snapshot. 2020-04-28 23:06:00.427 - Thread: 1 -> Before snapshot.: GC Memory: 1,619 B 2020-04-28 23:06:00.464 - Thread: 1 -> After snapshot.: GC Memory: 1,620 B 2020-04-28 23:06:00.464 - Thread: 1 -> Directory cleanup: GC Memory: 1,620 B 2020-04-28 23:06:00.464 - Thread: 1 -> Saving world - END 2020-04-28 23:06:00.465 - Thread: 16 -> Session snapshot save - START 2020-04-28 23:06:00.466 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 23:06:00.842 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 23:06:01.282 - Thread: 1 -> GUI Stats: Update 0.387372666666666, Draw 0.493266611111111 2020-04-28 23:06:01.334 - Thread: 16 -> Session snapshot save - END 2020-04-28 23:06:10.778 - Thread: 1 -> GC Memory: 1638.461 MB 2020-04-28 23:06:13.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:06:13.143 - Thread: 1 -> STATISTICS,16511.85,0,0,0,0,0,0,17.37309,57.50206,1,0,1636.838,10754.79,9995,90005,13,8.647833,98.62075,0.02266037,234786,38.50787,0,16.66667,3.330096,37.97675,100,7847881112 2020-04-28 23:06:31.278 - Thread: 1 -> GUI Stats: Update 0.485616111111112, Draw 0.497783 2020-04-28 23:06:40.778 - Thread: 1 -> GC Memory: 1619.074 MB 2020-04-28 23:06:44.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:06:44.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:07:01.279 - Thread: 1 -> GUI Stats: Update 0.357220111111111, Draw 0.3345215 2020-04-28 23:07:10.797 - Thread: 1 -> GC Memory: 1619.043 MB 2020-04-28 23:07:13.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:07:13.160 - Thread: 1 -> STATISTICS,16571.8666667,0,0,0,0,0,0,15.30151,72.5606,1,0,1619.905,10665.54,9995,90005,13,9.929427,98.36863,0.02393745,234785,33.72944,0,16.66667,3.34914,33.17919,100,7765479390 2020-04-28 23:07:18.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:07:18.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:07:31.278 - Thread: 1 -> GUI Stats: Update 0.380103555555555, Draw 0.325888611111111 2020-04-28 23:07:40.427 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:07:40.427 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 23:07:40.811 - Thread: 1 -> GC Memory: 1623.548 MB 2020-04-28 23:07:50.427 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:07:50.428 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 23:08:00.427 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:08:00.428 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 23:08:01.277 - Thread: 1 -> GUI Stats: Update 0.373173666666667, Draw 0.269531888888889 2020-04-28 23:08:05.643 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 23:08:05.643 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 23:08:05.643 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 23:08:05.668 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 23:08:10.429 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:08:10.430 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 23:08:10.430 - Thread: 1 -> Next activation in 00:18:07.7110654 2020-04-28 23:08:10.829 - Thread: 1 -> GC Memory: 1618.125 MB 2020-04-28 23:08:13.176 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:08:13.177 - Thread: 1 -> STATISTICS,16631.8833334,0,0,0,0,0,0,15.41635,65.75923,1,0,1617.414,10742.47,9955,90045,13,8.77471,98.46279,0.0246372,234781,34.62402,0,16.66667,3.038157,34.09177,100,7766112022 2020-04-28 23:08:14.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:08:14.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:08:31.278 - Thread: 1 -> GUI Stats: Update 0.455907222222223, Draw 0.285284388888889 2020-04-28 23:08:40.845 - Thread: 1 -> GC Memory: 1621.547 MB 2020-04-28 23:09:01.279 - Thread: 1 -> GUI Stats: Update 0.358348111111111, Draw 0.286957277777778 2020-04-28 23:09:10.861 - Thread: 1 -> GC Memory: 1625.338 MB 2020-04-28 23:09:13.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:09:13.193 - Thread: 1 -> STATISTICS,16691.9,0,0,0,0,0,0,13.73517,66.36104,1,0,1625.333,10741.45,9995,90005,13,9.696985,98.27798,0.02397889,234786,31.41241,0,16.66667,3.046057,30.87148,100,7766112022 2020-04-28 23:09:13.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:09:13.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:09:31.279 - Thread: 1 -> GUI Stats: Update 0.352570222222222, Draw 0.275046888888889 2020-04-28 23:09:40.862 - Thread: 1 -> GC Memory: 1627.723 MB 2020-04-28 23:10:01.279 - Thread: 1 -> GUI Stats: Update 0.393392888888889, Draw 0.264989888888889 2020-04-28 23:10:04.061 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 23:10:04.061 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 23:10:04.061 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-28 23:10:04.085 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-28 23:10:10.879 - Thread: 1 -> GC Memory: 1620.579 MB 2020-04-28 23:10:12.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:10:12.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:10:13.210 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:10:13.210 - Thread: 1 -> STATISTICS,16751.9166667,0,0,0,0,0,0,16.8804,65.97488,1,0,1619.384,10670.29,9995,90005,13,9.299321,98.51638,0.0252114,234735,35.32275,0,16.66667,3.284776,34.79869,100,7765762652 2020-04-28 23:10:31.278 - Thread: 1 -> GUI Stats: Update 0.394850888888889, Draw 0.314832333333333 2020-04-28 23:10:40.895 - Thread: 1 -> GC Memory: 1624.518 MB 2020-04-28 23:10:50.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:10:50.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:11:00.427 - Thread: 1 -> Autosave initiated 2020-04-28 23:11:00.427 - Thread: 1 -> Character state: True 2020-04-28 23:11:00.427 - Thread: 1 -> IsServer: True 2020-04-28 23:11:00.427 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 23:11:00.427 - Thread: 1 -> Autosave 2020-04-28 23:11:00.427 - Thread: 1 -> Saving world - START 2020-04-28 23:11:00.428 - Thread: 1 -> Making world state snapshot. 2020-04-28 23:11:00.428 - Thread: 1 -> Before snapshot.: GC Memory: 1,626 B 2020-04-28 23:11:00.464 - Thread: 1 -> After snapshot.: GC Memory: 1,630 B 2020-04-28 23:11:00.464 - Thread: 1 -> Directory cleanup: GC Memory: 1,630 B 2020-04-28 23:11:00.464 - Thread: 1 -> Saving world - END 2020-04-28 23:11:00.465 - Thread: 16 -> Session snapshot save - START 2020-04-28 23:11:00.465 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 23:11:00.840 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 23:11:01.279 - Thread: 1 -> GUI Stats: Update 0.398120722222223, Draw 0.336426722222222 2020-04-28 23:11:01.414 - Thread: 16 -> Session snapshot save - END 2020-04-28 23:11:10.895 - Thread: 1 -> GC Memory: 1645.85 MB 2020-04-28 23:11:13.226 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:11:13.227 - Thread: 1 -> STATISTICS,16811.9333334,0,0,0,0,0,0,13.85337,57.32542,1,0,1645.272,10698.79,9995,90005,13,8.082492,98.62456,0.02259322,234745,38.9486,0,16.66667,3.148018,38.41289,100,7763415540 2020-04-28 23:11:31.279 - Thread: 1 -> GUI Stats: Update 0.396518, Draw 0.406538444444445 2020-04-28 23:11:32.576 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:11:32.577 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:11:33.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:11:33.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:11:40.911 - Thread: 1 -> GC Memory: 1619.854 MB 2020-04-28 23:11:43.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:11:43.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:11:44.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:11:44.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:12:01.279 - Thread: 1 -> GUI Stats: Update 0.486684222222222, Draw 0.380175888888888 2020-04-28 23:12:10.912 - Thread: 1 -> GC Memory: 1624.062 MB 2020-04-28 23:12:13.243 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:12:13.244 - Thread: 1 -> STATISTICS,16871.95,0,0,0,0,0,0,15.67616,60.54271,1,0,1625.115,10755.43,9996,90004,13,9.03242,98.56805,0.02311473,234778,37.06297,0,16.66667,3.347683,36.53224,100,7851889140 2020-04-28 23:12:31.279 - Thread: 1 -> GUI Stats: Update 0.390526, Draw 0.345671333333334 2020-04-28 23:12:40.929 - Thread: 1 -> GC Memory: 1628.651 MB 2020-04-28 23:12:41.043 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:12:41.044 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:12:41.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:12:41.861 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:12:52.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:12:52.795 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:12:54.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:12:54.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:13:01.279 - Thread: 1 -> GUI Stats: Update 0.394750611111111, Draw 0.357178055555555 2020-04-28 23:13:10.946 - Thread: 1 -> GC Memory: 1617.599 MB 2020-04-28 23:13:13.260 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:13:13.260 - Thread: 1 -> STATISTICS,16931.9666667,0,0,0,0,0,0,13.34433,60.62406,1,0,1617.604,10797,10005,89995,13,8.548936,98.61211,0.02238623,234780,37.15058,0,16.66667,3.175979,36.63497,100,7851889140 2020-04-28 23:13:20.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:13:20.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:13:31.279 - Thread: 1 -> GUI Stats: Update 0.346256666666667, Draw 0.311276611111112 2020-04-28 23:13:40.963 - Thread: 1 -> GC Memory: 1626.936 MB 2020-04-28 23:13:41.577 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:13:41.577 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:13:42.094 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:13:42.094 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:13:47.893 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:13:47.894 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:13:48.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:13:48.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:13:55.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:13:55.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:14:01.281 - Thread: 1 -> GUI Stats: Update 0.522090055555556, Draw 0.458228722222222 2020-04-28 23:14:10.979 - Thread: 1 -> GC Memory: 1629.506 MB 2020-04-28 23:14:13.276 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:14:13.277 - Thread: 1 -> STATISTICS,16991.9833334,0,0,0,0,0,0,16.04544,52.57885,1,0,1629.085,10787.95,10006,89994,13,8.959355,98.52094,0.02482102,234775,36.04977,0,16.66667,3.229827,35.51657,100,7851889140 2020-04-28 23:14:31.279 - Thread: 1 -> GUI Stats: Update 0.430088222222223, Draw 0.387450944444444 2020-04-28 23:14:40.979 - Thread: 1 -> GC Memory: 1633.867 MB 2020-04-28 23:15:01.280 - Thread: 1 -> GUI Stats: Update 0.399221944444444, Draw 0.357011055555556 2020-04-28 23:15:03.761 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:15:03.761 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:15:04.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:15:04.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:15:10.995 - Thread: 1 -> GC Memory: 1625.948 MB 2020-04-28 23:15:12.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:15:12.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:15:13.293 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:15:13.294 - Thread: 1 -> STATISTICS,17052,0,0,0,0,0,0,15.12564,49.12689,1,0,1624.888,10757.71,10006,89994,12,8.248413,98.69694,0.02306947,234762,40.9071,0,16.66667,3.374187,40.37406,100,7852404948 2020-04-28 23:15:13.877 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:15:13.877 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:15:21.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:15:21.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:15:31.280 - Thread: 1 -> GUI Stats: Update 0.391997222222222, Draw 0.408532888888889 2020-04-28 23:15:40.998 - Thread: 1 -> GC Memory: 1628.339 MB 2020-04-28 23:16:00.429 - Thread: 1 -> Autosave initiated 2020-04-28 23:16:00.429 - Thread: 1 -> Character state: True 2020-04-28 23:16:00.429 - Thread: 1 -> IsServer: True 2020-04-28 23:16:00.429 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 23:16:00.429 - Thread: 1 -> Autosave 2020-04-28 23:16:00.429 - Thread: 1 -> Saving world - START 2020-04-28 23:16:00.430 - Thread: 1 -> Making world state snapshot. 2020-04-28 23:16:00.430 - Thread: 1 -> Before snapshot.: GC Memory: 1,629 B 2020-04-28 23:16:00.467 - Thread: 1 -> After snapshot.: GC Memory: 1,633 B 2020-04-28 23:16:00.467 - Thread: 1 -> Directory cleanup: GC Memory: 1,633 B 2020-04-28 23:16:00.467 - Thread: 1 -> Saving world - END 2020-04-28 23:16:00.468 - Thread: 16 -> Session snapshot save - START 2020-04-28 23:16:00.468 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 23:16:00.839 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 23:16:01.279 - Thread: 1 -> GUI Stats: Update 0.443950166666667, Draw 0.262157611111112 2020-04-28 23:16:01.444 - Thread: 16 -> Session snapshot save - END 2020-04-28 23:16:11.012 - Thread: 1 -> GC Memory: 1648.115 MB 2020-04-28 23:16:13.311 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:16:13.311 - Thread: 1 -> STATISTICS,17112.0166667,0,0,0,0,0,0,13.80098,65.74201,1,0,1647.352,10670.54,10012,89988,12,8.486162,98.47993,0.02398387,234770,36.23973,0,16.66667,3.075362,35.68887,100,7763494702 2020-04-28 23:16:31.279 - Thread: 1 -> GUI Stats: Update 0.340961222222223, Draw 0.245913055555555 2020-04-28 23:16:41.014 - Thread: 1 -> GC Memory: 1618.634 MB 2020-04-28 23:17:01.279 - Thread: 1 -> GUI Stats: Update 0.374998222222222, Draw 0.287801277777778 2020-04-28 23:17:03.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:17:03.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:17:11.030 - Thread: 1 -> GC Memory: 1623.02 MB 2020-04-28 23:17:13.328 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:17:13.328 - Thread: 1 -> STATISTICS,17172.0333334,0,0,0,0,0,0,13.34435,67.66914,1,0,1623.36,10745.02,10012,89988,12,10.33616,98.19292,0.02362606,234758,29.72499,0,16.66667,3.072422,29.18783,100,7663924878 2020-04-28 23:17:31.280 - Thread: 1 -> GUI Stats: Update 0.370070388888889, Draw 0.242972111111111 2020-04-28 23:17:41.030 - Thread: 1 -> GC Memory: 1625.808 MB 2020-04-28 23:18:01.279 - Thread: 1 -> GUI Stats: Update 0.462309555555556, Draw 0.247953333333334 2020-04-28 23:18:11.046 - Thread: 1 -> GC Memory: 1615.823 MB 2020-04-28 23:18:13.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:18:13.345 - Thread: 1 -> STATISTICS,17232.05,0,0,0,0,0,0,12.493,65.52924,1,0,1616.454,10796.11,10017,89983,12,8.974442,98.49982,0.02475038,234761,36.18727,0,16.66667,3.247606,35.6444,100,7839506814 2020-04-28 23:18:31.282 - Thread: 1 -> GUI Stats: Update 0.405324166666666, Draw 0.548070833333333 2020-04-28 23:18:41.062 - Thread: 1 -> GC Memory: 1620.428 MB 2020-04-28 23:19:01.281 - Thread: 1 -> GUI Stats: Update 0.465402388888889, Draw 0.819577444444444 2020-04-28 23:19:11.063 - Thread: 1 -> GC Memory: 1619.084 MB 2020-04-28 23:19:13.360 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:19:13.361 - Thread: 1 -> STATISTICS,17292.0666667,0,0,0,0,0,0,17.45875,51.14445,1,0,1618.642,10757.75,10017,89983,12,9.042114,98.61804,0.02294398,234751,38.3694,0,16.66667,3.469405,37.83915,100,7850566014 2020-04-28 23:19:31.281 - Thread: 1 -> GUI Stats: Update 0.487937277777777, Draw 0.750646999999999 2020-04-28 23:19:41.063 - Thread: 1 -> GC Memory: 1618.494 MB 2020-04-28 23:20:01.280 - Thread: 1 -> GUI Stats: Update 0.519541833333332, Draw 0.499026111111111 2020-04-28 23:20:11.064 - Thread: 1 -> GC Memory: 1621.553 MB 2020-04-28 23:20:13.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:20:13.378 - Thread: 1 -> STATISTICS,17352.0833334,0,0,0,0,0,0,15.25964,48.98356,1,0,1618.06,10757.3,10017,89983,12,8.075548,98.61419,0.02292496,234749,37.93157,0,16.66667,3.063182,37.40591,100,7850566094 2020-04-28 23:20:31.280 - Thread: 1 -> GUI Stats: Update 0.435162722222222, Draw 0.497060888888888 2020-04-28 23:20:41.080 - Thread: 1 -> GC Memory: 1618.418 MB 2020-04-28 23:21:00.430 - Thread: 1 -> Autosave initiated 2020-04-28 23:21:00.430 - Thread: 1 -> Character state: True 2020-04-28 23:21:00.430 - Thread: 1 -> IsServer: True 2020-04-28 23:21:00.430 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 23:21:00.430 - Thread: 1 -> Autosave 2020-04-28 23:21:00.430 - Thread: 1 -> Saving world - START 2020-04-28 23:21:00.430 - Thread: 1 -> Making world state snapshot. 2020-04-28 23:21:00.430 - Thread: 1 -> Before snapshot.: GC Memory: 1,617 B 2020-04-28 23:21:00.463 - Thread: 1 -> After snapshot.: GC Memory: 1,622 B 2020-04-28 23:21:00.463 - Thread: 1 -> Directory cleanup: GC Memory: 1,622 B 2020-04-28 23:21:00.463 - Thread: 1 -> Saving world - END 2020-04-28 23:21:00.464 - Thread: 15 -> Session snapshot save - START 2020-04-28 23:21:00.464 - Thread: 15 -> Checking file access for files in target dir. 2020-04-28 23:21:00.844 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 23:21:01.280 - Thread: 1 -> GUI Stats: Update 0.428431833333333, Draw 0.466107944444445 2020-04-28 23:21:01.350 - Thread: 15 -> Session snapshot save - END 2020-04-28 23:21:11.097 - Thread: 1 -> GC Memory: 1635.29 MB 2020-04-28 23:21:13.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:21:13.395 - Thread: 1 -> STATISTICS,17412.1,0,0,0,0,0,0,14.97377,57.62733,1,0,1637.364,10757.78,10017,89983,12,8.588007,98.59491,0.02335451,234727,38.06472,0,16.66667,3.269001,37.52988,100,7850566094 2020-04-28 23:21:31.280 - Thread: 1 -> GUI Stats: Update 0.491052333333333, Draw 0.4475225 2020-04-28 23:21:41.113 - Thread: 1 -> GC Memory: 1617.982 MB 2020-04-28 23:22:01.279 - Thread: 1 -> GUI Stats: Update 0.444773444444445, Draw 0.436557277777778 2020-04-28 23:22:11.130 - Thread: 1 -> GC Memory: 1619.362 MB 2020-04-28 23:22:13.411 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:22:13.412 - Thread: 1 -> STATISTICS,17472.1166667,0,0,0,0,0,0,14.60973,57.74322,1,0,1619.527,10757.27,10017,89983,12,8.390623,98.60522,0.02315393,234728,37.99244,0,16.66667,3.187802,37.46253,100,7850566094 2020-04-28 23:22:31.279 - Thread: 1 -> GUI Stats: Update 0.399500888888889, Draw 0.402180333333333 2020-04-28 23:22:41.146 - Thread: 1 -> GC Memory: 1622.583 MB 2020-04-28 23:23:01.280 - Thread: 1 -> GUI Stats: Update 0.401988166666667, Draw 0.390145888888889 2020-04-28 23:23:11.146 - Thread: 1 -> GC Memory: 1616.973 MB 2020-04-28 23:23:13.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:23:13.428 - Thread: 1 -> STATISTICS,17532.1333334,0,0,0,0,0,0,14.40936,53.13665,1,0,1616.961,10757.4,10017,89983,12,8.174198,98.59798,0.02171823,234721,37.86635,0,16.66667,3.095271,37.33546,100,7850566094 2020-04-28 23:23:31.283 - Thread: 1 -> GUI Stats: Update 0.466880222222223, Draw 0.393980722222221 2020-04-28 23:23:41.163 - Thread: 1 -> GC Memory: 1618.388 MB 2020-04-28 23:24:01.281 - Thread: 1 -> GUI Stats: Update 0.383732888888889, Draw 0.394822333333334 2020-04-28 23:24:11.179 - Thread: 1 -> GC Memory: 1622.523 MB 2020-04-28 23:24:13.445 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:24:13.445 - Thread: 1 -> STATISTICS,17592.15,0,0,0,0,0,0,15.08489,57.74641,1,0,1617.916,10757.3,10017,89983,12,8.165809,98.58706,0.02145264,234722,37.73534,0,16.66667,3.081396,37.20216,100,7850566094 2020-04-28 23:24:31.280 - Thread: 1 -> GUI Stats: Update 0.386951888888889, Draw 0.397809666666667 2020-04-28 23:24:39.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:24:39.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:24:41.182 - Thread: 1 -> GC Memory: 1617.714 MB 2020-04-28 23:25:01.281 - Thread: 1 -> GUI Stats: Update 0.355432777777778, Draw 0.278715888888889 2020-04-28 23:25:11.196 - Thread: 1 -> GC Memory: 1617.79 MB 2020-04-28 23:25:13.461 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:25:13.465 - Thread: 1 -> STATISTICS,17652.1666667,0,0,0,0,0,0,13.51002,65.97665,1,0,1618.392,10650.06,10017,89983,12,9.856569,98.33054,0.02432549,234718,30.49942,0,16.66667,3.006196,29.99024,100,7671068166 2020-04-28 23:25:31.280 - Thread: 1 -> GUI Stats: Update 0.4510285, Draw 0.217770555555556 2020-04-28 23:25:41.197 - Thread: 1 -> GC Memory: 1619.855 MB 2020-04-28 23:26:00.431 - Thread: 1 -> Autosave initiated 2020-04-28 23:26:00.431 - Thread: 1 -> Character state: True 2020-04-28 23:26:00.431 - Thread: 1 -> IsServer: True 2020-04-28 23:26:00.431 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 23:26:00.431 - Thread: 1 -> Autosave 2020-04-28 23:26:00.431 - Thread: 1 -> Saving world - START 2020-04-28 23:26:00.432 - Thread: 1 -> Making world state snapshot. 2020-04-28 23:26:00.432 - Thread: 1 -> Before snapshot.: GC Memory: 1,621 B 2020-04-28 23:26:00.466 - Thread: 1 -> After snapshot.: GC Memory: 1,625 B 2020-04-28 23:26:00.466 - Thread: 1 -> Directory cleanup: GC Memory: 1,625 B 2020-04-28 23:26:00.466 - Thread: 1 -> Saving world - END 2020-04-28 23:26:00.466 - Thread: 15 -> Session snapshot save - START 2020-04-28 23:26:00.467 - Thread: 15 -> Checking file access for files in target dir. 2020-04-28 23:26:00.845 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 23:26:01.280 - Thread: 1 -> GUI Stats: Update 0.367670555555556, Draw 0.224654111111111 2020-04-28 23:26:01.334 - Thread: 15 -> Session snapshot save - END 2020-04-28 23:26:11.212 - Thread: 1 -> GC Memory: 1639.888 MB 2020-04-28 23:26:13.479 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:26:13.479 - Thread: 1 -> STATISTICS,17712.1833334,0,0,0,0,0,0,12.2129,58.20808,1,0,1640.642,10672.33,10017,89983,12,8.562119,98.40828,0.02493138,234705,33.40739,0,16.66667,2.860381,32.87564,100,7677960958 2020-04-28 23:26:18.532 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:26:18.532 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 23:26:28.531 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:26:28.531 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 23:26:31.281 - Thread: 1 -> GUI Stats: Update 0.342469388888888, Draw 0.228019055555555 2020-04-28 23:26:38.531 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:26:38.532 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 23:26:41.213 - Thread: 1 -> GC Memory: 1616.018 MB 2020-04-28 23:26:48.530 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:26:48.531 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 23:26:48.531 - Thread: 1 -> Next activation in -00:04:39.3732695 2020-04-28 23:26:48.531 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:26:48.531 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 23:26:58.530 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:26:58.530 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 23:27:01.281 - Thread: 1 -> GUI Stats: Update 0.373887944444445, Draw 0.300225722222222 2020-04-28 23:27:08.545 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:27:08.546 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 23:27:11.231 - Thread: 1 -> GC Memory: 1620.501 MB 2020-04-28 23:27:13.496 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:27:13.499 - Thread: 1 -> STATISTICS,17772.2,0,0,0,0,0,0,15.87642,59.64418,1,0,1621.506,10759.4,10017,89983,12,8.005485,98.58166,0.02674977,234639,37.4453,0,16.66667,2.997678,36.9142,100,7843848958 2020-04-28 23:27:18.546 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:27:18.547 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 23:27:18.547 - Thread: 1 -> Next activation in -00:24:55.9631347 2020-04-28 23:27:18.547 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:27:18.548 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 23:27:22.581 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:27:22.581 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:27:28.546 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:27:28.546 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 23:27:31.281 - Thread: 1 -> GUI Stats: Update 0.503626888888889, Draw 0.332769222222222 2020-04-28 23:27:38.547 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:27:38.547 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 23:27:41.246 - Thread: 1 -> GC Memory: 1634.419 MB 2020-04-28 23:27:48.546 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:27:48.546 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 23:27:48.546 - Thread: 1 -> Next activation in 00:02:20.5535410 2020-04-28 23:28:01.281 - Thread: 1 -> GUI Stats: Update 0.444901888888889, Draw 0.478028 2020-04-28 23:28:11.249 - Thread: 1 -> GC Memory: 1617.909 MB 2020-04-28 23:28:13.512 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:28:13.512 - Thread: 1 -> STATISTICS,17832.2166667,0,0,0,0,0,0,18.49275,53.09703,1,0,1620.802,10762.93,10017,89983,13,9.267026,98.60754,0.0250191,234695,38.31674,0,16.66667,3.550822,37.78319,100,7846089854 2020-04-28 23:28:31.282 - Thread: 1 -> GUI Stats: Update 0.397111666666667, Draw 0.368553555555556 2020-04-28 23:28:41.264 - Thread: 1 -> GC Memory: 1622.75 MB 2020-04-28 23:29:01.281 - Thread: 1 -> GUI Stats: Update 0.380369944444445, Draw 0.353231055555555 2020-04-28 23:29:11.283 - Thread: 1 -> GC Memory: 1625.656 MB 2020-04-28 23:29:13.528 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:29:13.529 - Thread: 1 -> STATISTICS,17892.2333334,0,0,0,0,0,0,19.17277,57.10412,1,0,1625.297,10762.61,10017,89983,13,8.745902,98.64341,0.0239001,234696,38.71406,0,16.66667,3.385894,38.18887,100,7857149054 2020-04-28 23:29:31.282 - Thread: 1 -> GUI Stats: Update 0.505361944444445, Draw 0.350359833333334 2020-04-28 23:29:41.297 - Thread: 1 -> GC Memory: 1629.607 MB 2020-04-28 23:30:01.282 - Thread: 1 -> GUI Stats: Update 0.409845277777777, Draw 0.358532388888889 2020-04-28 23:30:10.567 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:30:10.568 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 23:30:11.298 - Thread: 1 -> GC Memory: 1622.623 MB 2020-04-28 23:30:13.545 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:30:13.546 - Thread: 1 -> STATISTICS,17952.25,0,0,0,0,0,0,19.97181,56.5541,1,0,1621.323,10761.36,10017,89983,13,9.107086,98.65044,0.02673184,234682,39.06721,0,16.66667,3.557884,38.53997,100,7857149118 2020-04-28 23:30:20.563 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:30:20.564 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 23:30:30.565 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:30:30.565 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 23:30:31.282 - Thread: 1 -> GUI Stats: Update 0.412597722222223, Draw 0.304453944444444 2020-04-28 23:30:40.563 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:30:40.563 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 23:30:40.563 - Thread: 1 -> Next activation in -00:21:07.6819485 2020-04-28 23:30:40.563 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:30:40.563 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 23:30:41.317 - Thread: 1 -> GC Memory: 1627.169 MB 2020-04-28 23:30:50.563 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:30:50.564 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 23:31:00.432 - Thread: 1 -> Autosave initiated 2020-04-28 23:31:00.432 - Thread: 1 -> Character state: True 2020-04-28 23:31:00.432 - Thread: 1 -> IsServer: True 2020-04-28 23:31:00.432 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 23:31:00.432 - Thread: 1 -> Autosave 2020-04-28 23:31:00.432 - Thread: 1 -> Saving world - START 2020-04-28 23:31:00.432 - Thread: 1 -> Making world state snapshot. 2020-04-28 23:31:00.432 - Thread: 1 -> Before snapshot.: GC Memory: 1,628 B 2020-04-28 23:31:00.468 - Thread: 1 -> After snapshot.: GC Memory: 1,631 B 2020-04-28 23:31:00.468 - Thread: 1 -> Directory cleanup: GC Memory: 1,631 B 2020-04-28 23:31:00.468 - Thread: 1 -> Saving world - END 2020-04-28 23:31:00.469 - Thread: 16 -> Session snapshot save - START 2020-04-28 23:31:00.469 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 23:31:00.563 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:31:00.564 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 23:31:00.845 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 23:31:01.283 - Thread: 1 -> GUI Stats: Update 0.421334888888889, Draw 0.312001777777778 2020-04-28 23:31:01.440 - Thread: 16 -> Session snapshot save - END 2020-04-28 23:31:10.564 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:31:10.565 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 23:31:10.565 - Thread: 1 -> Next activation in -00:33:18.2999116 2020-04-28 23:31:10.565 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:31:10.565 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-28 23:31:11.330 - Thread: 1 -> GC Memory: 1646.251 MB 2020-04-28 23:31:13.577 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:31:13.588 - Thread: 1 -> STATISTICS,18012.2666667,0,0,0,0,0,0,36.81489,68.57715,1,0,1663.387,10768.79,10017,89983,13,9.575944,98.61761,0.02670302,235133,38.62444,0,16.66667,3.698655,38.0905,100,7857412974 2020-04-28 23:31:20.563 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:31:20.564 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-28 23:31:30.563 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:31:30.564 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-28 23:31:31.283 - Thread: 1 -> GUI Stats: Update 0.456896833333333, Draw 0.304861722222222 2020-04-28 23:31:40.564 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-28 23:31:40.564 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-28 23:31:40.564 - Thread: 1 -> Next activation in 00:39:23.6246012 2020-04-28 23:31:41.333 - Thread: 1 -> GC Memory: 1621.312 MB 2020-04-28 23:32:01.281 - Thread: 1 -> GUI Stats: Update 0.402422055555556, Draw 0.301533722222223 2020-04-28 23:32:11.347 - Thread: 1 -> GC Memory: 1626.07 MB 2020-04-28 23:32:13.579 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:32:13.579 - Thread: 1 -> STATISTICS,18072.2833334,0,0,0,0,0,0,18.73652,57.47936,1,0,1626.8,10761.78,10017,89983,13,8.702931,98.63519,0.02559841,235135,38.94251,0,16.66667,3.38914,38.41102,100,7857412974 2020-04-28 23:32:31.281 - Thread: 1 -> GUI Stats: Update 0.389077444444444, Draw 0.298531888888889 2020-04-28 23:32:41.349 - Thread: 1 -> GC Memory: 1630.643 MB 2020-04-28 23:33:01.283 - Thread: 1 -> GUI Stats: Update 0.471626000000001, Draw 0.291088555555556 2020-04-28 23:33:11.366 - Thread: 1 -> GC Memory: 1619.424 MB 2020-04-28 23:33:13.596 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:33:13.600 - Thread: 1 -> STATISTICS,18132.3,0,0,0,0,0,0,19.27082,59.1265,1,0,1621.654,10761.33,10017,89983,13,8.702946,98.61813,0.02356493,235142,38.99337,0,16.66667,3.393572,38.45453,100,7857412974 2020-04-28 23:33:31.282 - Thread: 1 -> GUI Stats: Update 0.402892111111111, Draw 0.305946 2020-04-28 23:33:41.381 - Thread: 1 -> GC Memory: 1623.99 MB 2020-04-28 23:34:01.280 - Thread: 1 -> GUI Stats: Update 0.380126222222223, Draw 0.290100166666666 2020-04-28 23:34:11.398 - Thread: 1 -> GC Memory: 1627.967 MB 2020-04-28 23:34:13.613 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:34:13.613 - Thread: 1 -> STATISTICS,18192.3166667,0,0,0,0,0,0,13.66128,58.41681,1,0,1628.218,10762.17,10017,89983,13,7.406621,98.64526,0.023398,235139,39.3534,0,16.66667,2.914757,38.82026,100,7857412910 2020-04-28 23:34:31.281 - Thread: 1 -> GUI Stats: Update 0.387772333333333, Draw 0.278448833333333 2020-04-28 23:34:41.413 - Thread: 1 -> GC Memory: 1631.148 MB 2020-04-28 23:35:01.281 - Thread: 1 -> GUI Stats: Update 0.465060222222223, Draw 0.298772999999999 2020-04-28 23:35:11.414 - Thread: 1 -> GC Memory: 1622.887 MB 2020-04-28 23:35:13.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:35:13.630 - Thread: 1 -> STATISTICS,18252.3333334,0,0,0,0,0,0,13.97906,62.63986,1,0,1621.81,10762.25,10017,89983,13,7.877231,98.64439,0.02088323,235139,39.11152,0,16.66667,3.080905,38.58133,100,7857412910 2020-04-28 23:35:31.282 - Thread: 1 -> GUI Stats: Update 0.382498888888889, Draw 0.289129888888889 2020-04-28 23:35:41.414 - Thread: 1 -> GC Memory: 1628.284 MB 2020-04-28 23:36:00.432 - Thread: 1 -> Autosave initiated 2020-04-28 23:36:00.432 - Thread: 1 -> Character state: True 2020-04-28 23:36:00.432 - Thread: 1 -> IsServer: True 2020-04-28 23:36:00.432 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 23:36:00.432 - Thread: 1 -> Autosave 2020-04-28 23:36:00.432 - Thread: 1 -> Saving world - START 2020-04-28 23:36:00.432 - Thread: 1 -> Making world state snapshot. 2020-04-28 23:36:00.432 - Thread: 1 -> Before snapshot.: GC Memory: 1,627 B 2020-04-28 23:36:00.465 - Thread: 1 -> After snapshot.: GC Memory: 1,632 B 2020-04-28 23:36:00.466 - Thread: 1 -> Directory cleanup: GC Memory: 1,632 B 2020-04-28 23:36:00.466 - Thread: 1 -> Saving world - END 2020-04-28 23:36:00.466 - Thread: 16 -> Session snapshot save - START 2020-04-28 23:36:00.467 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 23:36:00.845 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 23:36:01.283 - Thread: 1 -> GUI Stats: Update 0.390578055555556, Draw 0.283817111111111 2020-04-28 23:36:01.435 - Thread: 16 -> Session snapshot save - END 2020-04-28 23:36:02.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:36:02.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:36:11.415 - Thread: 1 -> GC Memory: 1645.125 MB 2020-04-28 23:36:13.647 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:36:13.647 - Thread: 1 -> STATISTICS,18312.35,0,0,0,0,0,0,14.10054,73.04222,1,0,1646.013,10793.2,10017,89983,13,10.12512,98.31611,0.02204429,235136,31.113,0,16.66667,3.150229,30.58909,100,7847717998 2020-04-28 23:36:31.281 - Thread: 1 -> GUI Stats: Update 0.369590055555556, Draw 0.197855166666667 2020-04-28 23:36:41.416 - Thread: 1 -> GC Memory: 1616.746 MB 2020-04-28 23:37:01.282 - Thread: 1 -> GUI Stats: Update 0.467153777777777, Draw 0.149544277777778 2020-04-28 23:37:10.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-28 23:37:10.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-28 23:37:11.431 - Thread: 1 -> GC Memory: 1618.966 MB 2020-04-28 23:37:13.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:37:13.664 - Thread: 1 -> STATISTICS,18372.3666667,0,0,0,0,0,0,15.19368,81.08101,1,0,1619.932,10844.24,10017,89983,13,11.35875,97.91625,0.02446046,235144,25.66174,0,16.66667,2.914854,25.12701,100,7770354318 2020-04-28 23:37:31.281 - Thread: 1 -> GUI Stats: Update 0.400330777777778, Draw 0.1947665 2020-04-28 23:37:41.448 - Thread: 1 -> GC Memory: 1620.921 MB 2020-04-28 23:38:01.282 - Thread: 1 -> GUI Stats: Update 0.363355722222222, Draw 0.149232388888889 2020-04-28 23:38:11.465 - Thread: 1 -> GC Memory: 1617.151 MB 2020-04-28 23:38:13.680 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:38:13.680 - Thread: 1 -> STATISTICS,18432.3833334,0,0,0,0,0,0,13.01102,69.97787,1,0,1616.72,10674.11,10017,89983,13,9.50231,98.31491,0.0223129,235136,31.58085,0,16.66667,3.000911,31.04869,100,7770354318 2020-04-28 23:38:31.281 - Thread: 1 -> GUI Stats: Update 0.373939277777778, Draw 0.147905666666667 2020-04-28 23:38:41.466 - Thread: 1 -> GC Memory: 1617.242 MB 2020-04-28 23:39:01.284 - Thread: 1 -> GUI Stats: Update 0.451468388888889, Draw 0.157656333333333 2020-04-28 23:39:11.481 - Thread: 1 -> GC Memory: 1619.921 MB 2020-04-28 23:39:13.697 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:39:13.697 - Thread: 1 -> STATISTICS,18492.4,0,0,0,0,0,0,13.75613,67.42785,1,0,1619.042,10673.7,10017,89983,13,9.657783,98.29312,0.02327754,235135,31.11112,0,16.66667,3.004644,30.58009,100,7770354318 2020-04-28 23:39:31.284 - Thread: 1 -> GUI Stats: Update 0.377712, Draw 0.146304444444444 2020-04-28 23:39:41.483 - Thread: 1 -> GC Memory: 1620.777 MB 2020-04-28 23:40:01.281 - Thread: 1 -> GUI Stats: Update 0.370461222222222, Draw 0.153114333333334 2020-04-28 23:40:11.499 - Thread: 1 -> GC Memory: 1617.211 MB 2020-04-28 23:40:13.716 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:40:13.716 - Thread: 1 -> STATISTICS,18552.4166667,0,0,0,0,0,0,13.48794,70.55887,1,0,1616.52,10674.13,10017,89983,13,9.595963,98.26265,0.02216981,235131,31.65847,0,16.66667,3.037935,31.10845,100,7770354318 2020-04-28 23:40:31.282 - Thread: 1 -> GUI Stats: Update 0.363456499999999, Draw 0.146509166666667 2020-04-28 23:40:41.516 - Thread: 1 -> GC Memory: 1618.701 MB 2020-04-28 23:41:00.432 - Thread: 1 -> Autosave initiated 2020-04-28 23:41:00.432 - Thread: 1 -> Character state: True 2020-04-28 23:41:00.432 - Thread: 1 -> IsServer: True 2020-04-28 23:41:00.432 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 23:41:00.432 - Thread: 1 -> Autosave 2020-04-28 23:41:00.432 - Thread: 1 -> Saving world - START 2020-04-28 23:41:00.433 - Thread: 1 -> Making world state snapshot. 2020-04-28 23:41:00.433 - Thread: 1 -> Before snapshot.: GC Memory: 1,619 B 2020-04-28 23:41:00.469 - Thread: 1 -> After snapshot.: GC Memory: 1,623 B 2020-04-28 23:41:00.469 - Thread: 1 -> Directory cleanup: GC Memory: 1,623 B 2020-04-28 23:41:00.469 - Thread: 1 -> Saving world - END 2020-04-28 23:41:00.469 - Thread: 16 -> Session snapshot save - START 2020-04-28 23:41:00.470 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 23:41:00.842 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 23:41:01.283 - Thread: 1 -> GUI Stats: Update 0.444189499999999, Draw 0.150125833333334 2020-04-28 23:41:01.434 - Thread: 16 -> Session snapshot save - END 2020-04-28 23:41:11.532 - Thread: 1 -> GC Memory: 1638.026 MB 2020-04-28 23:41:13.730 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:41:13.730 - Thread: 1 -> STATISTICS,18612.4333334,0,0,0,0,0,0,13.38663,68.45562,1,0,1636.546,10686.46,10017,89983,13,9.548744,98.30333,0.02244071,235119,31.61912,0,16.66667,3.019229,31.08265,100,7770354318 2020-04-28 23:41:31.283 - Thread: 1 -> GUI Stats: Update 0.371079722222223, Draw 0.159470555555556 2020-04-28 23:41:41.534 - Thread: 1 -> GC Memory: 1616.301 MB 2020-04-28 23:42:01.282 - Thread: 1 -> GUI Stats: Update 0.378540722222223, Draw 0.156870055555555 2020-04-28 23:42:11.550 - Thread: 1 -> GC Memory: 1617.516 MB 2020-04-28 23:42:13.747 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:42:13.748 - Thread: 1 -> STATISTICS,18672.45,0,0,0,0,0,0,13.17654,68.79239,1,0,1618.288,10673.19,10017,89983,13,10.07131,98.28958,0.05341643,234957,31.31318,0,16.66667,3.153648,30.7776,100,7770354318 2020-04-28 23:42:31.282 - Thread: 1 -> GUI Stats: Update 0.421629777777778, Draw 0.163987222222222 2020-04-28 23:42:41.566 - Thread: 1 -> GC Memory: 1619.743 MB 2020-04-28 23:43:01.281 - Thread: 1 -> GUI Stats: Update 0.416626611111111, Draw 0.157094888888889 2020-04-28 23:43:11.583 - Thread: 1 -> GC Memory: 1616.54 MB 2020-04-28 23:43:13.764 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:43:13.765 - Thread: 1 -> STATISTICS,18732.4666667,0,0,0,0,0,0,12.79218,77.72816,1,0,1615.604,10678.66,10017,89983,12,9.624809,98.32889,0.03983836,235051,31.93086,0,16.66667,3.073284,31.39725,100,7770345742 2020-04-28 23:43:31.281 - Thread: 1 -> GUI Stats: Update 0.368326722222222, Draw 0.149790055555555 2020-04-28 23:43:41.600 - Thread: 1 -> GC Memory: 1617.3 MB 2020-04-28 23:44:01.283 - Thread: 1 -> GUI Stats: Update 0.366217666666667, Draw 0.146704666666666 2020-04-28 23:44:11.617 - Thread: 1 -> GC Memory: 1617.934 MB 2020-04-28 23:44:13.781 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:44:13.781 - Thread: 1 -> STATISTICS,18792.4833334,0,0,0,0,0,0,12.79411,74.86395,1,0,1618.125,10676.61,10017,89983,12,9.459578,98.32175,0.02354874,235088,32.14687,0,16.66667,3.040958,31.60736,100,7770345742 2020-04-28 23:44:31.283 - Thread: 1 -> GUI Stats: Update 0.441920388888889, Draw 0.156303277777778 2020-04-28 23:44:41.633 - Thread: 1 -> GC Memory: 1621.378 MB 2020-04-28 23:45:01.283 - Thread: 1 -> GUI Stats: Update 0.361879944444445, Draw 0.151664666666667 2020-04-28 23:45:11.633 - Thread: 1 -> GC Memory: 1617.832 MB 2020-04-28 23:45:13.797 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:45:13.799 - Thread: 1 -> STATISTICS,18852.5,0,0,0,0,0,0,12.83462,78.70903,1,0,1617.414,10675.49,10017,89983,12,9.32816,98.33466,0.02540869,235042,32.56403,0,16.66667,3.037625,32.02173,100,7770345742 2020-04-28 23:45:31.283 - Thread: 1 -> GUI Stats: Update 0.362787888888889, Draw 0.157678333333333 2020-04-28 23:45:41.649 - Thread: 1 -> GC Memory: 1618.834 MB 2020-04-28 23:46:00.432 - Thread: 1 -> Autosave initiated 2020-04-28 23:46:00.432 - Thread: 1 -> Character state: True 2020-04-28 23:46:00.432 - Thread: 1 -> IsServer: True 2020-04-28 23:46:00.432 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 23:46:00.432 - Thread: 1 -> Autosave 2020-04-28 23:46:00.432 - Thread: 1 -> Saving world - START 2020-04-28 23:46:00.433 - Thread: 1 -> Making world state snapshot. 2020-04-28 23:46:00.433 - Thread: 1 -> Before snapshot.: GC Memory: 1,619 B 2020-04-28 23:46:00.469 - Thread: 1 -> After snapshot.: GC Memory: 1,622 B 2020-04-28 23:46:00.469 - Thread: 1 -> Directory cleanup: GC Memory: 1,622 B 2020-04-28 23:46:00.469 - Thread: 1 -> Saving world - END 2020-04-28 23:46:00.469 - Thread: 15 -> Session snapshot save - START 2020-04-28 23:46:00.471 - Thread: 15 -> Checking file access for files in target dir. 2020-04-28 23:46:00.843 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 23:46:01.282 - Thread: 1 -> GUI Stats: Update 0.36926038888889, Draw 0.148391055555556 2020-04-28 23:46:01.433 - Thread: 15 -> Session snapshot save - END 2020-04-28 23:46:11.651 - Thread: 1 -> GC Memory: 1636.833 MB 2020-04-28 23:46:13.815 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:46:13.815 - Thread: 1 -> STATISTICS,18912.5166667,0,0,0,0,0,0,13.28956,75.64552,1,0,1636.314,10674.05,10017,89983,12,9.824724,98.33817,0.02552665,234766,31.93631,0,16.66667,3.137655,31.40559,100,7770345742 2020-04-28 23:46:31.282 - Thread: 1 -> GUI Stats: Update 0.436941777777777, Draw 0.149142166666667 2020-04-28 23:46:41.667 - Thread: 1 -> GC Memory: 1615.851 MB 2020-04-28 23:47:01.284 - Thread: 1 -> GUI Stats: Update 0.369295, Draw 0.160116388888889 2020-04-28 23:47:11.667 - Thread: 1 -> GC Memory: 1618.076 MB 2020-04-28 23:47:13.831 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:47:13.831 - Thread: 1 -> STATISTICS,18972.5333334,0,0,0,0,0,0,14.57496,74.72729,1,0,1617.727,10674.08,10017,89983,12,9.913693,98.36347,0.04125256,234670,32.27255,0,16.66667,3.199402,31.7444,100,7770345742 2020-04-28 23:47:31.282 - Thread: 1 -> GUI Stats: Update 0.390702055555556, Draw 0.166957222222222 2020-04-28 23:47:41.683 - Thread: 1 -> GC Memory: 1620.835 MB 2020-04-28 23:48:01.283 - Thread: 1 -> GUI Stats: Update 0.382109055555556, Draw 0.161761444444444 2020-04-28 23:48:11.700 - Thread: 1 -> GC Memory: 1617.354 MB 2020-04-28 23:48:13.847 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:48:13.848 - Thread: 1 -> STATISTICS,19032.55,0,0,0,0,0,0,15.99753,83.096,1,0,1615.532,10673.25,10017,89983,12,9.824703,98.35777,0.0497118,234665,32.26301,0,16.66667,3.169745,31.73318,100,7759286542 2020-04-28 23:48:31.283 - Thread: 1 -> GUI Stats: Update 0.469123888888888, Draw 0.160633722222222 2020-04-28 23:48:41.716 - Thread: 1 -> GC Memory: 1617.863 MB 2020-04-28 23:49:01.283 - Thread: 1 -> GUI Stats: Update 0.396595666666667, Draw 0.168483888888889 2020-04-28 23:49:11.716 - Thread: 1 -> GC Memory: 1619.096 MB 2020-04-28 23:49:13.865 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:49:13.867 - Thread: 1 -> STATISTICS,19092.5666667,0,0,0,0,0,0,13.33036,81.59774,1,0,1618.996,10673.74,10017,89983,12,9.979945,98.32024,0.04696705,234672,32.22327,0,16.66667,3.215864,31.682,100,7770345742 2020-04-28 23:49:31.283 - Thread: 1 -> GUI Stats: Update 0.386209111111111, Draw 0.161073111111111 2020-04-28 23:49:41.717 - Thread: 1 -> GC Memory: 1620.121 MB 2020-04-28 23:50:01.283 - Thread: 1 -> GUI Stats: Update 0.391434777777779, Draw 0.161415055555555 2020-04-28 23:50:11.717 - Thread: 1 -> GC Memory: 1616.74 MB 2020-04-28 23:50:13.881 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:50:13.882 - Thread: 1 -> STATISTICS,19152.5833334,0,0,0,0,0,0,14.11754,73.77122,1,0,1617.706,10673.12,10017,89983,12,9.484531,98.38007,0.05049857,234650,32.53713,0,16.66667,3.085994,32.01005,100,7759286542 2020-04-28 23:50:31.283 - Thread: 1 -> GUI Stats: Update 0.478093111111111, Draw 0.165370722222222 2020-04-28 23:50:41.733 - Thread: 1 -> GC Memory: 1617.669 MB 2020-04-28 23:51:00.433 - Thread: 1 -> Autosave initiated 2020-04-28 23:51:00.433 - Thread: 1 -> Character state: True 2020-04-28 23:51:00.433 - Thread: 1 -> IsServer: True 2020-04-28 23:51:00.433 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 23:51:00.433 - Thread: 1 -> Autosave 2020-04-28 23:51:00.433 - Thread: 1 -> Saving world - START 2020-04-28 23:51:00.434 - Thread: 1 -> Making world state snapshot. 2020-04-28 23:51:00.434 - Thread: 1 -> Before snapshot.: GC Memory: 1,619 B 2020-04-28 23:51:00.469 - Thread: 1 -> After snapshot.: GC Memory: 1,623 B 2020-04-28 23:51:00.469 - Thread: 1 -> Directory cleanup: GC Memory: 1,623 B 2020-04-28 23:51:00.469 - Thread: 1 -> Saving world - END 2020-04-28 23:51:00.470 - Thread: 16 -> Session snapshot save - START 2020-04-28 23:51:00.470 - Thread: 16 -> Checking file access for files in target dir. 2020-04-28 23:51:00.846 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 23:51:01.284 - Thread: 1 -> GUI Stats: Update 0.387272888888888, Draw 0.166044333333333 2020-04-28 23:51:01.339 - Thread: 16 -> Session snapshot save - END 2020-04-28 23:51:11.751 - Thread: 1 -> GC Memory: 1636.401 MB 2020-04-28 23:51:13.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:51:13.899 - Thread: 1 -> STATISTICS,19212.6,0,0,0,0,0,0,21.89802,69.42888,1,0,1641.212,10676.38,10017,89983,13,10.46604,98.35275,0.04985225,234719,32.09844,0,16.66667,3.359435,31.5697,100,7770355982 2020-04-28 23:51:31.283 - Thread: 1 -> GUI Stats: Update 0.390439277777778, Draw 0.166678277777778 2020-04-28 23:51:41.767 - Thread: 1 -> GC Memory: 1617.401 MB 2020-04-28 23:52:01.283 - Thread: 1 -> GUI Stats: Update 0.427273500000001, Draw 0.161333166666667 2020-04-28 23:52:11.767 - Thread: 1 -> GC Memory: 1619.476 MB 2020-04-28 23:52:13.916 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:52:13.917 - Thread: 1 -> STATISTICS,19272.6166667,0,0,0,0,0,0,14.61494,77.53062,1,0,1618.676,10673.04,10017,89983,13,10.02073,98.32835,0.04973914,234721,32.1904,0,16.66667,3.225713,31.65228,100,7770355982 2020-04-28 23:52:31.285 - Thread: 1 -> GUI Stats: Update 0.448728666666667, Draw 0.161433166666667 2020-04-28 23:52:41.783 - Thread: 1 -> GC Memory: 1618.983 MB 2020-04-28 23:53:01.284 - Thread: 1 -> GUI Stats: Update 0.418777833333334, Draw 0.166504111111111 2020-04-28 23:53:11.783 - Thread: 1 -> GC Memory: 1615.852 MB 2020-04-28 23:53:13.932 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:53:13.932 - Thread: 1 -> STATISTICS,19332.6333334,0,0,0,0,0,0,14.02736,78.80925,1,0,1616.434,10673.07,10017,89983,13,10.19954,99.22386,0.05001588,234713,30.85819,0,16.66667,3.147395,30.61869,100,7770355982 2020-04-28 23:53:31.283 - Thread: 1 -> GUI Stats: Update 0.392990166666667, Draw 0.160061944444445 2020-04-28 23:53:41.783 - Thread: 1 -> GC Memory: 1617.786 MB 2020-04-28 23:54:01.285 - Thread: 1 -> GUI Stats: Update 0.386893055555556, Draw 0.156805833333333 2020-04-28 23:54:11.800 - Thread: 1 -> GC Memory: 1619.4 MB 2020-04-28 23:54:13.948 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:54:13.949 - Thread: 1 -> STATISTICS,19392.65,0,0,0,0,0,0,14.14404,80.87505,1,0,1618.875,10673.91,10017,89983,13,10.40608,99.25085,0.04695567,234697,30.51507,0,16.66667,3.175421,30.28646,100,7759296782 2020-04-28 23:54:31.283 - Thread: 1 -> GUI Stats: Update 0.380091666666667, Draw 0.162896888888889 2020-04-28 23:54:41.800 - Thread: 1 -> GC Memory: 1621.656 MB 2020-04-28 23:55:01.284 - Thread: 1 -> GUI Stats: Update 0.544783555555556, Draw 0.160543944444444 2020-04-28 23:55:11.802 - Thread: 1 -> GC Memory: 1616.568 MB 2020-04-28 23:55:13.965 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:55:13.965 - Thread: 1 -> STATISTICS,19452.6666667,0,0,0,0,0,0,13.34288,76.69303,1,0,1617.13,10673.29,10017,89983,13,10.3005,99.25888,0.05089844,234611,31.41908,0,16.66667,3.236321,31.18622,100,7770355982 2020-04-28 23:55:31.284 - Thread: 1 -> GUI Stats: Update 0.438165277777778, Draw 0.175951222222222 2020-04-28 23:55:41.816 - Thread: 1 -> GC Memory: 1618.207 MB 2020-04-28 23:56:00.433 - Thread: 1 -> Autosave initiated 2020-04-28 23:56:00.433 - Thread: 1 -> Character state: True 2020-04-28 23:56:00.433 - Thread: 1 -> IsServer: True 2020-04-28 23:56:00.433 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-28 23:56:00.433 - Thread: 1 -> Autosave 2020-04-28 23:56:00.433 - Thread: 1 -> Saving world - START 2020-04-28 23:56:00.434 - Thread: 1 -> Making world state snapshot. 2020-04-28 23:56:00.434 - Thread: 1 -> Before snapshot.: GC Memory: 1,619 B 2020-04-28 23:56:00.470 - Thread: 1 -> After snapshot.: GC Memory: 1,623 B 2020-04-28 23:56:00.470 - Thread: 1 -> Directory cleanup: GC Memory: 1,623 B 2020-04-28 23:56:00.470 - Thread: 1 -> Saving world - END 2020-04-28 23:56:00.470 - Thread: 15 -> Session snapshot save - START 2020-04-28 23:56:00.471 - Thread: 15 -> Checking file access for files in target dir. 2020-04-28 23:56:00.839 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-28 23:56:01.285 - Thread: 1 -> GUI Stats: Update 0.3950615, Draw 0.168818444444444 2020-04-28 23:56:01.427 - Thread: 15 -> Session snapshot save - END 2020-04-28 23:56:11.817 - Thread: 1 -> GC Memory: 1636.598 MB 2020-04-28 23:56:13.982 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:56:13.982 - Thread: 1 -> STATISTICS,19512.6833334,0,0,0,0,0,0,13.60147,81.62767,1,0,1638.179,10685.2,10017,89983,13,10.37791,99.23936,0.04784232,234726,31.0523,0,16.66667,3.22258,30.8161,100,7770355982 2020-04-28 23:56:31.284 - Thread: 1 -> GUI Stats: Update 0.388059444444445, Draw 0.161327666666667 2020-04-28 23:56:41.835 - Thread: 1 -> GC Memory: 1616.243 MB 2020-04-28 23:57:01.283 - Thread: 1 -> GUI Stats: Update 0.392948277777778, Draw 0.159158944444445 2020-04-28 23:57:11.851 - Thread: 1 -> GC Memory: 1618.111 MB 2020-04-28 23:57:13.998 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:57:13.999 - Thread: 1 -> STATISTICS,19572.7,0,0,0,0,0,0,13.3365,73.04514,1,0,1618.469,10672.25,10017,89983,13,10.75333,99.24494,0.04806547,234722,31.11448,0,16.66667,3.345843,30.87955,100,7770355982 2020-04-28 23:57:31.284 - Thread: 1 -> GUI Stats: Update 0.387558277777778, Draw 0.156325444444444 2020-04-28 23:57:41.868 - Thread: 1 -> GC Memory: 1619.912 MB 2020-04-28 23:58:01.285 - Thread: 1 -> GUI Stats: Update 0.388490611111111, Draw 0.163570055555555 2020-04-28 23:58:11.868 - Thread: 1 -> GC Memory: 1616.531 MB 2020-04-28 23:58:14.016 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:58:14.016 - Thread: 1 -> STATISTICS,19632.7166667,0,0,0,0,0,0,14.18209,70.54222,1,0,1616.702,10673.05,10017,89983,13,10.30447,99.23507,0.04901017,234721,30.97791,0,16.66667,3.192109,30.74095,100,7770355982 2020-04-28 23:58:31.285 - Thread: 1 -> GUI Stats: Update 0.526090722222222, Draw 0.160529666666667 2020-04-28 23:58:41.886 - Thread: 1 -> GC Memory: 1617.039 MB 2020-04-28 23:59:01.285 - Thread: 1 -> GUI Stats: Update 0.454157388888889, Draw 0.160100833333333 2020-04-28 23:59:11.901 - Thread: 1 -> GC Memory: 1619.239 MB 2020-04-28 23:59:14.032 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-28 23:59:14.032 - Thread: 1 -> STATISTICS,19692.7333334,0,0,0,0,0,0,14.8937,77.78726,1,0,1618.349,10672.7,10017,89983,13,10.02298,99.24213,0.0482809,234701,30.52009,0,16.66667,3.059022,30.28878,100,7770355982 2020-04-28 23:59:31.284 - Thread: 1 -> GUI Stats: Update 0.395541055555556, Draw 0.166943777777778 2020-04-28 23:59:41.919 - Thread: 1 -> GC Memory: 1620.048 MB 2020-04-29 00:00:01.286 - Thread: 1 -> GUI Stats: Update 0.382563777777778, Draw 0.163804944444444 2020-04-29 00:00:02.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 00:00:02.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 00:00:11.935 - Thread: 1 -> GC Memory: 1617.815 MB 2020-04-29 00:00:14.049 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 00:00:14.050 - Thread: 1 -> STATISTICS,19752.75,0,0,0,0,0,0,14.01394,69.23402,1,0,1618.748,10675.71,10017,89983,13,9.18486,98.39919,0.03709291,234701,34.21954,0,16.66667,3.143017,33.67175,100,7680517822 2020-04-29 00:00:31.284 - Thread: 1 -> GUI Stats: Update 0.478797888888888, Draw 0.233332166666666 2020-04-29 00:00:41.935 - Thread: 1 -> GC Memory: 1624.62 MB 2020-04-29 00:01:00.435 - Thread: 1 -> Autosave initiated 2020-04-29 00:01:00.435 - Thread: 1 -> Character state: True 2020-04-29 00:01:00.435 - Thread: 1 -> IsServer: True 2020-04-29 00:01:00.435 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 00:01:00.435 - Thread: 1 -> Autosave 2020-04-29 00:01:00.435 - Thread: 1 -> Saving world - START 2020-04-29 00:01:00.436 - Thread: 1 -> Making world state snapshot. 2020-04-29 00:01:00.436 - Thread: 1 -> Before snapshot.: GC Memory: 1,623 B 2020-04-29 00:01:00.468 - Thread: 1 -> After snapshot.: GC Memory: 1,628 B 2020-04-29 00:01:00.468 - Thread: 1 -> Directory cleanup: GC Memory: 1,628 B 2020-04-29 00:01:00.468 - Thread: 1 -> Saving world - END 2020-04-29 00:01:00.469 - Thread: 15 -> Session snapshot save - START 2020-04-29 00:01:00.469 - Thread: 15 -> Checking file access for files in target dir. 2020-04-29 00:01:00.852 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 00:01:01.286 - Thread: 1 -> GUI Stats: Update 0.462453666666667, Draw 0.511409111111111 2020-04-29 00:01:01.443 - Thread: 15 -> Session snapshot save - END 2020-04-29 00:01:11.935 - Thread: 1 -> GC Memory: 1641.545 MB 2020-04-29 00:01:14.066 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 00:01:14.076 - Thread: 1 -> STATISTICS,19812.7666667,0,0,0,0,0,0,15.04684,64.44468,1,0,1641.735,10778.34,10017,89983,13,8.343088,98.61703,0.02579632,234704,38.17982,0,16.66667,3.185376,37.65181,100,7858826622 2020-04-29 00:01:31.285 - Thread: 1 -> GUI Stats: Update 0.450290166666667, Draw 0.42426261111111 2020-04-29 00:01:41.935 - Thread: 1 -> GC Memory: 1619.299 MB 2020-04-29 00:01:53.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 00:01:53.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 00:02:01.284 - Thread: 1 -> GUI Stats: Update 0.424082333333333, Draw 0.374498944444444 2020-04-29 00:02:11.951 - Thread: 1 -> GC Memory: 1620.138 MB 2020-04-29 00:02:14.082 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 00:02:14.083 - Thread: 1 -> STATISTICS,19872.7833334,0,0,0,0,0,0,14.56044,65.27258,1,0,1619.758,10761.89,10017,89983,13,8.724098,98.54731,0.0259202,234708,35.77449,0,16.66667,3.121001,35.2548,100,7858827334 2020-04-29 00:02:31.284 - Thread: 1 -> GUI Stats: Update 0.507685833333334, Draw 0.270987888888889 2020-04-29 00:02:31.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 00:02:31.984 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 00:02:41.967 - Thread: 1 -> GC Memory: 1626.3 MB 2020-04-29 00:03:01.285 - Thread: 1 -> GUI Stats: Update 0.371384666666667, Draw 0.249005166666667 2020-04-29 00:03:11.968 - Thread: 1 -> GC Memory: 1618.153 MB 2020-04-29 00:03:14.100 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 00:03:14.100 - Thread: 1 -> STATISTICS,19932.8,0,0,0,0,0,0,12.90289,65.02428,1,0,1617.016,10784.21,10017,89983,13,8.569201,98.55991,0.02459656,234699,37.78448,0,16.66667,3.237828,37.24035,100,7768992286 2020-04-29 00:03:31.285 - Thread: 1 -> GUI Stats: Update 0.372859277777778, Draw 0.234777666666667 2020-04-29 00:03:41.985 - Thread: 1 -> GC Memory: 1620.691 MB 2020-04-29 00:04:01.288 - Thread: 1 -> GUI Stats: Update 0.384110277777778, Draw 0.226093611111111 2020-04-29 00:04:11.986 - Thread: 1 -> GC Memory: 1624.336 MB 2020-04-29 00:04:14.116 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 00:04:14.116 - Thread: 1 -> STATISTICS,19992.8166667,0,0,0,0,0,0,13.41702,70.20007,1,0,1623.298,10768.88,10017,89983,13,8.711103,98.52829,0.02717047,234675,36.97343,0,16.66667,3.220794,36.42929,100,7771669008 2020-04-29 00:04:31.285 - Thread: 1 -> GUI Stats: Update 0.479559722222223, Draw 0.228810055555556 2020-04-29 00:04:42.002 - Thread: 1 -> GC Memory: 1625.972 MB 2020-04-29 00:05:01.285 - Thread: 1 -> GUI Stats: Update 0.386961888888888, Draw 0.238483111111111 2020-04-29 00:05:12.017 - Thread: 1 -> GC Memory: 1619.081 MB 2020-04-29 00:05:14.133 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 00:05:14.133 - Thread: 1 -> STATISTICS,20052.8333334,0,0,0,0,0,0,13.36332,73.38128,1,0,1618.326,10682.38,10017,89983,13,9.780836,98.40718,0.02866342,234637,34.1454,0,16.66667,3.339706,33.60153,100,7676307880 2020-04-29 00:05:31.287 - Thread: 1 -> GUI Stats: Update 0.369047, Draw 0.234933055555555 2020-04-29 00:05:42.019 - Thread: 1 -> GC Memory: 1620.517 MB 2020-04-29 00:06:00.435 - Thread: 1 -> Autosave initiated 2020-04-29 00:06:00.435 - Thread: 1 -> Character state: True 2020-04-29 00:06:00.435 - Thread: 1 -> IsServer: True 2020-04-29 00:06:00.435 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 00:06:00.435 - Thread: 1 -> Autosave 2020-04-29 00:06:00.435 - Thread: 1 -> Saving world - START 2020-04-29 00:06:00.436 - Thread: 1 -> Making world state snapshot. 2020-04-29 00:06:00.436 - Thread: 1 -> Before snapshot.: GC Memory: 1,622 B 2020-04-29 00:06:00.469 - Thread: 1 -> After snapshot.: GC Memory: 1,626 B 2020-04-29 00:06:00.469 - Thread: 1 -> Directory cleanup: GC Memory: 1,626 B 2020-04-29 00:06:00.469 - Thread: 1 -> Saving world - END 2020-04-29 00:06:00.469 - Thread: 16 -> Session snapshot save - START 2020-04-29 00:06:00.471 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 00:06:00.839 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 00:06:01.286 - Thread: 1 -> GUI Stats: Update 0.399975, Draw 0.223394 2020-04-29 00:06:01.329 - Thread: 16 -> Session snapshot save - END 2020-04-29 00:06:12.036 - Thread: 1 -> GC Memory: 1641.333 MB 2020-04-29 00:06:14.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 00:06:14.150 - Thread: 1 -> STATISTICS,20112.85,0,0,0,0,0,0,12.96957,71.74005,1,0,1640.783,10604.34,10017,89983,12,8.997204,98.42543,0.02601381,234655,34.3384,0,16.66667,3.089496,33.79772,100,7684356212 2020-04-29 00:06:31.287 - Thread: 1 -> GUI Stats: Update 0.425087499999999, Draw 0.225302222222223 2020-04-29 00:06:42.053 - Thread: 1 -> GC Memory: 1617.314 MB 2020-04-29 00:07:01.285 - Thread: 1 -> GUI Stats: Update 0.36178, Draw 0.219009555555556 2020-04-29 00:07:12.068 - Thread: 1 -> GC Memory: 1619.708 MB 2020-04-29 00:07:14.167 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 00:07:14.167 - Thread: 1 -> STATISTICS,20172.8666667,0,0,0,0,0,0,13.70254,66.15105,1,0,1619.019,10754,10017,89983,12,9.322583,98.37059,0.02665607,234662,33.26315,0,16.66667,3.100985,32.72116,100,7683815976 2020-04-29 00:07:31.285 - Thread: 1 -> GUI Stats: Update 0.391458388888889, Draw 0.220049888888889 2020-04-29 00:07:42.069 - Thread: 1 -> GC Memory: 1621.639 MB 2020-04-29 00:08:01.285 - Thread: 1 -> GUI Stats: Update 0.473335166666667, Draw 0.222097333333333 2020-04-29 00:08:12.085 - Thread: 1 -> GC Memory: 1616.798 MB 2020-04-29 00:08:14.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 00:08:14.184 - Thread: 1 -> STATISTICS,20232.8833334,0,0,0,0,0,0,12.55816,69.09383,1,0,1617.102,10683.51,10017,89983,12,9.501811,98.34816,0.0271973,234727,32.7071,0,16.66667,3.107767,32.16683,100,7665335936 2020-04-29 00:08:31.286 - Thread: 1 -> GUI Stats: Update 0.410836944444444, Draw 0.234063277777778 2020-04-29 00:08:42.086 - Thread: 1 -> GC Memory: 1620.275 MB 2020-04-29 00:09:01.285 - Thread: 1 -> GUI Stats: Update 0.366998222222222, Draw 0.215516111111111 2020-04-29 00:09:12.102 - Thread: 1 -> GC Memory: 1622.779 MB 2020-04-29 00:09:14.200 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 00:09:14.200 - Thread: 1 -> STATISTICS,20292.9,0,0,0,0,0,0,13.40285,76.71665,1,0,1621.767,10767.12,10017,89983,12,10.00141,98.17427,0.02578483,234739,30.32389,0,16.66667,3.032815,29.77026,100,7678738836 2020-04-29 00:09:31.285 - Thread: 1 -> GUI Stats: Update 0.374733722222222, Draw 0.221151277777778 2020-04-29 00:09:42.120 - Thread: 1 -> GC Memory: 1624.241 MB 2020-04-29 00:10:01.288 - Thread: 1 -> GUI Stats: Update 0.467817277777778, Draw 0.230992777777778 2020-04-29 00:10:12.120 - Thread: 1 -> GC Memory: 1618.295 MB 2020-04-29 00:10:14.217 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 00:10:14.219 - Thread: 1 -> STATISTICS,20352.9166667,0,0,0,0,0,0,12.3141,68.32513,1,0,1618.646,10712.22,10017,89983,12,9.21966,98.47923,0.02826476,234668,34.63224,0,16.66667,3.192974,34.10556,100,7766894710 2020-04-29 00:10:31.285 - Thread: 1 -> GUI Stats: Update 0.380717, Draw 0.228459166666667 2020-04-29 00:10:42.136 - Thread: 1 -> GC Memory: 1621.575 MB 2020-04-29 00:11:00.435 - Thread: 1 -> Autosave initiated 2020-04-29 00:11:00.435 - Thread: 1 -> Character state: True 2020-04-29 00:11:00.435 - Thread: 1 -> IsServer: True 2020-04-29 00:11:00.435 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 00:11:00.435 - Thread: 1 -> Autosave 2020-04-29 00:11:00.435 - Thread: 1 -> Saving world - START 2020-04-29 00:11:00.436 - Thread: 1 -> Making world state snapshot. 2020-04-29 00:11:00.436 - Thread: 1 -> Before snapshot.: GC Memory: 1,622 B 2020-04-29 00:11:00.463 - Thread: 1 -> After snapshot.: GC Memory: 1,623 B 2020-04-29 00:11:00.463 - Thread: 1 -> Directory cleanup: GC Memory: 1,623 B 2020-04-29 00:11:00.463 - Thread: 1 -> Saving world - END 2020-04-29 00:11:00.463 - Thread: 16 -> Session snapshot save - START 2020-04-29 00:11:00.464 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 00:11:00.836 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 00:11:01.262 - Thread: 16 -> Session snapshot save - END 2020-04-29 00:11:01.286 - Thread: 1 -> GUI Stats: Update 0.370208444444444, Draw 0.223563666666666 2020-04-29 00:11:04.801 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 00:11:04.801 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-29 00:11:12.136 - Thread: 1 -> GC Memory: 1637.402 MB 2020-04-29 00:11:14.234 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 00:11:14.234 - Thread: 1 -> STATISTICS,20412.9333334,0,0,0,0,0,0,15.29815,71.5482,1,0,1643.258,10776.14,10017,89983,12,9.522923,98.45984,0.02596698,234726,34.90511,0,16.66667,3.323987,34.36752,100,7769247774 2020-04-29 00:11:14.802 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 00:11:14.802 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-29 00:11:24.801 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 00:11:24.802 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-29 00:11:31.285 - Thread: 1 -> GUI Stats: Update 0.378452000000001, Draw 0.227348833333333 2020-04-29 00:11:34.818 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-29 00:11:34.819 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-29 00:11:34.819 - Thread: 1 -> Next activation in 00:10:38.1202780 2020-04-29 00:11:42.153 - Thread: 1 -> GC Memory: 1617.287 MB 2020-04-29 00:12:01.287 - Thread: 1 -> GUI Stats: Update 0.446475277777778, Draw 0.223160111111111 2020-04-29 00:12:12.170 - Thread: 1 -> GC Memory: 1620.709 MB 2020-04-29 00:12:14.251 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 00:12:14.253 - Thread: 1 -> STATISTICS,20472.95,0,0,0,0,0,0,12.99481,67.25349,1,0,1620.44,10813.93,10017,89983,12,8.807173,98.56608,0.02583718,234763,36.72466,0,16.66667,3.234404,36.19806,100,7844064784 2020-04-29 00:12:31.290 - Thread: 1 -> GUI Stats: Update 0.419757111111111, Draw 0.46108211111111 2020-04-29 00:12:42.185 - Thread: 1 -> GC Memory: 1623.896 MB 2020-04-29 00:12:43.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 00:12:43.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 00:13:01.285 - Thread: 1 -> GUI Stats: Update 0.380331999999999, Draw 0.284927722222222 2020-04-29 00:13:12.185 - Thread: 1 -> GC Memory: 1621.586 MB 2020-04-29 00:13:14.268 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 00:13:14.268 - Thread: 1 -> STATISTICS,20532.9666667,0,0,0,0,0,0,13.97147,53.7102,1,0,1618.265,10771.55,10017,89983,12,7.680611,98.72795,0.02343373,234761,42.13118,0,16.66667,3.235932,41.59525,100,7858887800 2020-04-29 00:13:22.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 00:13:22.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 00:13:31.285 - Thread: 1 -> GUI Stats: Update 0.371870055555555, Draw 0.278224388888889 2020-04-29 00:13:42.186 - Thread: 1 -> GC Memory: 1621.034 MB 2020-04-29 00:14:01.286 - Thread: 1 -> GUI Stats: Update 0.470730277777779, Draw 0.227964222222222 2020-04-29 00:14:12.202 - Thread: 1 -> GC Memory: 1624.867 MB 2020-04-29 00:14:14.284 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 00:14:14.284 - Thread: 1 -> STATISTICS,20592.9833334,0,0,0,0,0,0,13.02491,83.23597,1,0,1625.085,10671.99,10017,89983,12,9.727915,98.40096,0.0253878,234757,33.17952,0,16.66667,3.227675,32.64896,100,7760250136 2020-04-29 00:14:31.286 - Thread: 1 -> GUI Stats: Update 0.356232111111111, Draw 0.220199055555556 2020-04-29 00:14:42.203 - Thread: 1 -> GC Memory: 1629.584 MB 2020-04-29 00:15:01.286 - Thread: 1 -> GUI Stats: Update 0.364596611111111, Draw 0.224987555555556 2020-04-29 00:15:12.219 - Thread: 1 -> GC Memory: 1619.946 MB 2020-04-29 00:15:14.301 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 00:15:14.301 - Thread: 1 -> STATISTICS,20653,0,0,0,0,0,0,13.11571,73.53649,1,0,1620.374,10685.08,10017,89983,13,10.45339,98.2752,0.0279522,234681,31.299,0,16.66667,3.271806,30.75916,100,7685211966 2020-04-29 00:15:31.287 - Thread: 1 -> GUI Stats: Update 0.367002888888889, Draw 0.2438645 2020-04-29 00:15:42.219 - Thread: 1 -> GC Memory: 1622.329 MB 2020-04-29 00:16:00.436 - Thread: 1 -> Autosave initiated 2020-04-29 00:16:00.436 - Thread: 1 -> Character state: True 2020-04-29 00:16:00.436 - Thread: 1 -> IsServer: True 2020-04-29 00:16:00.436 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-29 00:16:00.436 - Thread: 1 -> Autosave 2020-04-29 00:16:00.436 - Thread: 1 -> Saving world - START 2020-04-29 00:16:00.437 - Thread: 1 -> Making world state snapshot. 2020-04-29 00:16:00.437 - Thread: 1 -> Before snapshot.: GC Memory: 1,623 B 2020-04-29 00:16:00.465 - Thread: 1 -> After snapshot.: GC Memory: 1,624 B 2020-04-29 00:16:00.465 - Thread: 1 -> Directory cleanup: GC Memory: 1,624 B 2020-04-29 00:16:00.465 - Thread: 1 -> Saving world - END 2020-04-29 00:16:00.465 - Thread: 16 -> Session snapshot save - START 2020-04-29 00:16:00.466 - Thread: 16 -> Checking file access for files in target dir. 2020-04-29 00:16:00.948 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-29 00:16:01.286 - Thread: 1 -> GUI Stats: Update 0.449484666666666, Draw 0.255085222222222 2020-04-29 00:16:01.475 - Thread: 16 -> Session snapshot save - END 2020-04-29 00:16:02.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 00:16:02.652 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 00:16:12.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-29 00:16:12.049 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-29 00:16:12.219 - Thread: 1 -> GC Memory: 1644.284 MB 2020-04-29 00:16:14.318 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-29 00:16:14.318 - Thread: 1 -> STATISTICS,20713.0166667,0,0,0,0,0,0,13.42756,77.55108,1,0,1639.147,10803.63,10017,89983,13,9.979212,98.33997,0.02545122,234706,33.1986,0,16.66667,3.312959,32.6475,100,7675468746 2020-04-29 00:16:55.135 - Thread: 1 -> GC Memory: 1639.183 MB