2020-04-27 12:53:43.707 - Thread: 1 -> Log Started 2020-04-27 12:53:43.708 - Thread: 1 -> Timezone (local - UTC): -7h 2020-04-27 12:53:43.708 - Thread: 1 -> App Version: 01_194_208 2020-04-27 12:53:43.711 - Thread: 1 -> Steam build: Always true 2020-04-27 12:53:43.711 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-04-27 12:53:43.711 - Thread: 1 -> Environment.ProcessorCount: 64 2020-04-27 12:53:43.760 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-04-27 12:53:43.760 - Thread: 1 -> Environment.CommandLine: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-04-27 12:53:43.760 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-27 12:53:43.760 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-27 12:53:43.761 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-04-27 12:53:43.761 - Thread: 1 -> Environment.CurrentDirectory: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-27 12:53:43.796 - Thread: 1 -> CPU Info: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-04-27 12:53:43.796 - Thread: 1 -> IntPtr.Size: 8 2020-04-27 12:53:43.796 - Thread: 1 -> Default Culture: 2020-04-27 12:53:43.796 - Thread: 1 -> Default UI Culture: 2020-04-27 12:53:43.799 - Thread: 1 -> MyConfig.Load() - START 2020-04-27 12:53:43.801 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-27 12:53:43.901 - Thread: 1 -> NewNewGameScreen: False 2020-04-27 12:53:43.901 - Thread: 1 -> EnableDamageEffects: True 2020-04-27 12:53:43.901 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-04-27 12:53:43.901 - Thread: 1 -> EnableReverb: False 2020-04-27 12:53:43.901 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-04-27 12:53:43.901 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-04-27 12:53:43.901 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-04-27 12:53:43.901 - Thread: 1 -> FirstTimeRun: False 2020-04-27 12:53:43.901 - Thread: 1 -> ExperimentalMode: False 2020-04-27 12:53:43.901 - Thread: 1 -> VideoAdapter: 0 2020-04-27 12:53:43.901 - Thread: 1 -> ScreenWidth: 5120 2020-04-27 12:53:43.901 - Thread: 1 -> ScreenHeight: 2160 2020-04-27 12:53:43.901 - Thread: 1 -> RefreshRate: 60000 2020-04-27 12:53:43.901 - Thread: 1 -> WindowMode: 1 2020-04-27 12:53:43.901 - Thread: 1 -> VerticalSync: 0 2020-04-27 12:53:43.901 - Thread: 1 -> FieldOfView: 100.0442 2020-04-27 12:53:43.901 - Thread: 1 -> PostProcessingEnabled: True 2020-04-27 12:53:43.901 - Thread: 1 -> FlaresIntensity: 1 2020-04-27 12:53:43.901 - Thread: 1 -> TreeViewDistance: 1998 2020-04-27 12:53:43.901 - Thread: 1 -> GrassDensity: 0 2020-04-27 12:53:43.901 - Thread: 1 -> GrassDrawDistance: 68 2020-04-27 12:53:43.901 - Thread: 1 -> AntialiasingMode: 1 2020-04-27 12:53:43.901 - Thread: 1 -> ShadowMapResolution: 2 2020-04-27 12:53:43.901 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-04-27 12:53:43.901 - Thread: 1 -> TextureQuality: 2 2020-04-27 12:53:43.901 - Thread: 1 -> AnisotropicFiltering: 4 2020-04-27 12:53:43.901 - Thread: 1 -> ModelQuality: 2 2020-04-27 12:53:43.901 - Thread: 1 -> VoxelQuality: 2 2020-04-27 12:53:43.901 - Thread: 1 -> ShaderQuality: 2 2020-04-27 12:53:43.901 - Thread: 1 -> LowMemSwitchToLow: 0 2020-04-27 12:53:43.901 - Thread: 1 -> FirstVTTimeRun: False 2020-04-27 12:53:43.901 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-04-27 12:53:43.901 - Thread: 1 -> GDPRConsent: True 2020-04-27 12:53:43.901 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-04-27 12:53:43.901 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-04-27 12:53:43.901 - Thread: 1 -> ShowCrosshair2: 0 2020-04-27 12:53:43.901 - Thread: 1 -> EnableTrading: True 2020-04-27 12:53:43.901 - Thread: 1 -> EnableSteamCloud: False 2020-04-27 12:53:43.901 - Thread: 1 -> UiTransparency: 1 2020-04-27 12:53:43.901 - Thread: 1 -> UiBkTransparency: 0.8 2020-04-27 12:53:43.901 - Thread: 1 -> HUDBkTransparency: 0.6 2020-04-27 12:53:43.901 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-04-27 12:53:43.901 - Thread: 1 -> ControlsHints: False 2020-04-27 12:53:43.901 - Thread: 1 -> GoodBotHints: False 2020-04-27 12:53:43.901 - Thread: 1 -> RotationHints: True 2020-04-27 12:53:43.901 - Thread: 1 -> FirstTimeTutorials: False 2020-04-27 12:53:43.901 - Thread: 1 -> GameVolume: 1 2020-04-27 12:53:43.901 - Thread: 1 -> Music_Volume: 0 2020-04-27 12:53:43.901 - Thread: 1 -> VoiceChatVolume: 1 2020-04-27 12:53:43.901 - Thread: 1 -> HudWarnings: True 2020-04-27 12:53:43.901 - Thread: 1 -> VoiceChat: True 2020-04-27 12:53:43.901 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-04-27 12:53:43.901 - Thread: 1 -> EnableDynamicMusic: True 2020-04-27 12:53:43.901 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-04-27 12:53:43.901 - Thread: 1 -> EnableDoppler: True 2020-04-27 12:53:43.901 - Thread: 1 -> HudState: 2 2020-04-27 12:53:43.901 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-04-27 12:53:43.901 - Thread: 1 -> MutedPlayers: 2020-04-27 12:53:43.901 - Thread: 1 -> ZoomMultiplier: 0.2 2020-04-27 12:53:43.901 - Thread: 1 -> GamepadScheme: 0 2020-04-27 12:53:43.901 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-04-27 12:53:43.901 - Thread: 1 -> AreaInteraction: True 2020-04-27 12:53:43.903 - Thread: 1 -> MyConfig.Load() - END 2020-04-27 12:53:48.566 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-04-27 12:53:48.820 - Thread: 1 -> Found processor count: 32 2020-04-27 12:53:48.820 - Thread: 1 -> Using processor count: 16 2020-04-27 12:53:48.962 - Thread: 1 -> All detected adapters: 2020-04-27 12:53:48.976 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=308623426, DeviceID=8578 2020-04-27 12:53:48.976 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-04-27 12:53:49.398 - Thread: 1 -> AdapterInfo = { 2020-04-27 12:53:49.398 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-04-27 12:53:49.398 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-04-27 12:53:49.398 - Thread: 1 -> Driver version = 26.21.14.3200 2020-04-27 12:53:49.398 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-04-27 12:53:49.398 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-27 12:53:49.398 - Thread: 1 -> AftermathSupported = False 2020-04-27 12:53:49.398 - Thread: 1 -> Adapter id = 0 2020-04-27 12:53:49.398 - Thread: 1 -> Supported = True 2020-04-27 12:53:49.398 - Thread: 1 -> RAM = 6282018816 2020-04-27 12:53:49.398 - Thread: 1 -> Priority = 2 2020-04-27 12:53:49.398 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-27 12:53:49.398 - Thread: 1 -> Output is attached = True 2020-04-27 12:53:49.398 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-04-27 12:53:49.398 - Thread: 1 -> Display modes = { 2020-04-27 12:53:49.399 - Thread: 1 -> DXGIOutput id = 0 2020-04-27 12:53:49.399 - Thread: 1 -> 640x480@60Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 640x480@59.94Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 720x480@60Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 720x480@59.94Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 720x576@60.317Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 720x576@60.317Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 800x600@60.317Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1024x768@60.004Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1152x864@59.959Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1176x664@60Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1176x664@60Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1176x664@59.94Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1176x664@59.94Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1280x720@60Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1280x720@59.94Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1280x768@59.81Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1280x768@59.81Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1280x800@59.81Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1280x960@60.02Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1280x960@60.02Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1360x768@60Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1360x768@60Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1366x768@60Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1366x768@60Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1600x900@60Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1600x1024@60Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1600x1024@60Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1680x1050@60Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1680x1050@60Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1920x1080@60Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 2048x1536@30Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 2048x1536@30Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 2560x1600@30Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 2560x1600@30Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 3440x1440@49.987Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 3440x1440@59.973Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 3840x2160@30Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 3840x2160@59.997Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 5120x2160@60Hz 2020-04-27 12:53:49.399 - Thread: 1 -> 5120x2160@30.001Hz 2020-04-27 12:53:49.399 - Thread: 1 -> } 2020-04-27 12:53:49.400 - Thread: 1 -> } 2020-04-27 12:53:49.400 - Thread: 1 -> AdapterInfo = { 2020-04-27 12:53:49.400 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-04-27 12:53:49.400 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-04-27 12:53:49.400 - Thread: 1 -> Driver version = 26.21.14.3200 2020-04-27 12:53:49.400 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-04-27 12:53:49.400 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-27 12:53:49.400 - Thread: 1 -> AftermathSupported = False 2020-04-27 12:53:49.400 - Thread: 1 -> Adapter id = 0 2020-04-27 12:53:49.400 - Thread: 1 -> Supported = True 2020-04-27 12:53:49.400 - Thread: 1 -> RAM = 6282018816 2020-04-27 12:53:49.400 - Thread: 1 -> Priority = 2 2020-04-27 12:53:49.400 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-27 12:53:49.400 - Thread: 1 -> Output is attached = True 2020-04-27 12:53:49.400 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-04-27 12:53:49.400 - Thread: 1 -> Display modes = { 2020-04-27 12:53:49.400 - Thread: 1 -> DXGIOutput id = 0 2020-04-27 12:53:49.400 - Thread: 1 -> 640x480@60Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 640x480@59.94Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 720x480@60Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 720x480@59.94Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 720x576@60.317Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 720x576@60.317Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 800x600@60.317Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1024x768@60.004Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1152x864@59.959Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1176x664@60Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1176x664@60Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1176x664@59.94Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1176x664@59.94Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1280x720@60Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1280x720@59.94Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1280x768@59.81Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1280x768@59.81Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1280x800@59.81Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1280x960@60.02Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1280x960@60.02Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1360x768@60Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1360x768@60Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1366x768@60Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1366x768@60Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1600x900@60Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1600x1024@60Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1600x1024@60Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1680x1050@60Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1680x1050@60Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1920x1080@60Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 2048x1536@30Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 2048x1536@30Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 2560x1600@30Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 2560x1600@30Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 3440x1440@49.987Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 3440x1440@59.973Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 3840x2160@30Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 3840x2160@59.997Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 5120x2160@60Hz 2020-04-27 12:53:49.400 - Thread: 1 -> 5120x2160@30.001Hz 2020-04-27 12:53:49.400 - Thread: 1 -> } 2020-04-27 12:53:49.400 - Thread: 1 -> } 2020-04-27 12:53:49.405 - Thread: 1 -> Steam.IsActive: True 2020-04-27 12:53:49.405 - Thread: 1 -> Steam.IsOnline: True 2020-04-27 12:53:49.405 - Thread: 1 -> Steam.OwnsGame: False 2020-04-27 12:53:49.405 - Thread: 1 -> Steam.UserId: 76561198000302830 2020-04-27 12:53:49.405 - Thread: 1 -> Steam.UserName: Misdirected 2020-04-27 12:53:49.406 - Thread: 1 -> Steam.Branch: default 2020-04-27 12:53:49.406 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-04-27 12:53:49.406 - Thread: 1 -> Build version: 0.1.1.0 2020-04-27 12:53:49.415 - Thread: 1 -> MyScreenManager() 2020-04-27 12:53:49.483 - Thread: 33 -> CreateDeviceInternal - CheckSettings() 2020-04-27 12:53:49.483 - Thread: 33 -> CreateDeviceInternal - GetAdapter() 2020-04-27 12:53:49.485 - Thread: 33 -> CreateDeviceInternal - FixSettings() 2020-04-27 12:53:49.486 - Thread: 33 -> CreateDeviceInternal - Create device 2020-04-27 12:53:49.586 - Thread: 33 -> CreateDeviceInternal Steam Overlay integration 2020-04-27 12:53:49.674 - Thread: 33 -> CreateDeviceInternal Steam Overlay OK 2020-04-27 12:53:49.675 - Thread: 33 -> CreateDeviceInternal create swapchain 2020-04-27 12:53:51.141 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-27 12:53:51.142 - Thread: 1 -> Game dir: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-27 12:53:51.142 - Thread: 1 -> Content dir: Q:\Steam\steamapps\common\SpaceEngineers\Content 2020-04-27 12:53:52.088 - Thread: 1 -> Preallocate - START 2020-04-27 12:53:52.091 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-27 12:53:52.097 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-27 12:53:52.097 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-27 12:53:52.097 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-27 12:53:52.097 - Thread: 1 -> MyEntities - START 2020-04-27 12:53:52.113 - Thread: 1 -> MyEntities - END 2020-04-27 12:53:52.113 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-27 12:53:52.113 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-27 12:53:52.113 - Thread: 1 -> MyTransparentGeometry - START 2020-04-27 12:53:52.113 - Thread: 1 -> MyTransparentGeometry - END 2020-04-27 12:53:52.113 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-27 12:53:52.121 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-27 12:53:52.121 - Thread: 1 -> MyMath - START 2020-04-27 12:53:52.121 - Thread: 1 -> MyMath - END 2020-04-27 12:53:52.121 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-27 12:53:52.121 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-27 12:53:52.133 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-27 12:53:52.133 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-27 12:53:52.133 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-27 12:53:52.177 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-27 12:53:52.177 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-27 12:53:52.177 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-27 12:53:52.177 - Thread: 1 -> MySyncDestructions - START 2020-04-27 12:53:52.177 - Thread: 1 -> MySyncDestructions - END 2020-04-27 12:53:52.177 - Thread: 1 -> MySyncEntity - START 2020-04-27 12:53:52.177 - Thread: 1 -> MySyncEntity - END 2020-04-27 12:53:52.177 - Thread: 1 -> MySyncScenario - START 2020-04-27 12:53:52.178 - Thread: 1 -> MySyncScenario - END 2020-04-27 12:53:52.178 - Thread: 1 -> MyCommandCharacter - START 2020-04-27 12:53:52.179 - Thread: 1 -> MyCommandCharacter - END 2020-04-27 12:53:52.179 - Thread: 1 -> MyCommandConsole - START 2020-04-27 12:53:52.179 - Thread: 1 -> MyCommandConsole - END 2020-04-27 12:53:52.179 - Thread: 1 -> MyCommandEntity - START 2020-04-27 12:53:52.180 - Thread: 1 -> MyCommandEntity - END 2020-04-27 12:53:52.180 - Thread: 1 -> MyAiTargetManager - START 2020-04-27 12:53:52.180 - Thread: 1 -> MyAiTargetManager - END 2020-04-27 12:53:52.180 - Thread: 1 -> MyClientDebugCommands - START 2020-04-27 12:53:52.181 - Thread: 1 -> MyClientDebugCommands - END 2020-04-27 12:53:52.181 - Thread: 1 -> MyDedicatedServer - START 2020-04-27 12:53:52.181 - Thread: 1 -> MyDedicatedServer - END 2020-04-27 12:53:52.181 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-27 12:53:52.181 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-27 12:53:52.181 - Thread: 1 -> MyMultiplayerBase - START 2020-04-27 12:53:52.181 - Thread: 1 -> MyMultiplayerBase - END 2020-04-27 12:53:52.181 - Thread: 1 -> MyMultiplayerClient - START 2020-04-27 12:53:52.181 - Thread: 1 -> MyMultiplayerClient - END 2020-04-27 12:53:52.181 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-27 12:53:52.181 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-27 12:53:52.181 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-27 12:53:52.181 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-27 12:53:52.181 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-27 12:53:52.181 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-27 12:53:52.181 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-27 12:53:52.181 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-27 12:53:52.181 - Thread: 1 -> MyServerDebugCommands - START 2020-04-27 12:53:52.182 - Thread: 1 -> MyServerDebugCommands - END 2020-04-27 12:53:52.182 - Thread: 1 -> MyAIActionsParser - START 2020-04-27 12:53:52.182 - Thread: 1 -> MyAIActionsParser - END 2020-04-27 12:53:52.182 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-27 12:53:52.242 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-27 12:53:52.242 - Thread: 1 -> MyDefinitionManager - START 2020-04-27 12:53:52.263 - Thread: 1 -> MyDefinitionManager - END 2020-04-27 12:53:52.263 - Thread: 1 -> Preallocate - END 2020-04-27 12:53:52.268 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-27 12:53:52.526 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-27 12:53:52.526 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-27 12:53:52.540 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-04-27 12:53:52.541 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-27 12:53:52.541 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-27 12:53:52.541 - Thread: 1 -> Assembly.Location: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-04-27 12:53:52.541 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-04-27 12:53:52.541 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-04-27 12:53:52.543 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-04-27 12:53:52.552 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-04-27 12:53:52.552 - Thread: 1 -> Win32_ComputerSystem.Model: TRX40 DESIGNARE 2020-04-27 12:53:52.553 - Thread: 1 -> Virtualized: False 2020-04-27 12:53:52.586 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-04-27 12:53:52.588 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 274,764,316,672 bytes 2020-04-27 12:53:52.588 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-04-27 12:53:52.588 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 254,246,162,432 bytes 2020-04-27 12:53:52.588 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,438,621,667,328 bytes 2020-04-27 12:53:52.593 - Thread: 1 -> Drive C: | Capacity: 499,499,683,840 bytes | Free space: 282,016,014,336 bytes 2020-04-27 12:53:52.593 - Thread: 1 -> Drive M: | Capacity: 2,000,396,742,656 bytes | Free space: 1,290,756,104,192 bytes 2020-04-27 12:53:52.593 - Thread: 1 -> Drive Q: | Capacity: 2,000,381,014,016 bytes | Free space: 786,421,018,624 bytes 2020-04-27 12:53:52.593 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-04-27 12:53:52.596 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-27 12:53:52.596 - Thread: 1 -> Installed DLCs: 2020-04-27 12:53:52.666 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-27 12:53:52.795 - Thread: 1 -> Havok: Physics.Init 2020-04-27 12:53:52.808 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-27 12:53:52.812 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-27 12:53:52.819 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-27 12:53:52.821 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-27 12:53:52.823 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-04-27 12:53:53.064 - Thread: 1 -> Loading scenarios 2020-04-27 12:53:53.101 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-27 12:53:53.101 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-27 12:53:53.382 - Thread: 1 -> Loading sound definitions 2020-04-27 12:53:53.397 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-27 12:53:53.398 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-27 12:53:53.398 - Thread: 1 -> Loading shadow textures definitions 2020-04-27 12:53:53.398 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-27 12:53:53.402 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-27 12:53:53.410 - Thread: 1 -> MyAudio.LoadData - START 2020-04-27 12:53:53.443 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-04-27 12:53:53.484 - Thread: 1 -> MyAudio.LoadData - END 2020-04-27 12:53:53.495 - Thread: 16 -> MySandboxGame.PerformPreload() - START 2020-04-27 12:53:53.495 - Thread: 1 -> MyGuiManager() 2020-04-27 12:53:53.499 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-27 12:53:53.665 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-27 12:53:53.693 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-27 12:53:53.701 - Thread: 16 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-27 12:53:53.703 - Thread: 16 -> ReloadVoxelMaterials 2020-04-27 12:53:53.711 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-27 12:53:53.711 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-27 12:53:53.711 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-27 12:53:53.756 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-04-27 12:53:53.756 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-04-27 12:53:53.756 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-04-27 12:53:53.756 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-04-27 12:53:53.756 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-04-27 12:53:53.756 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-04-27 12:53:53.756 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-04-27 12:53:53.756 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-04-27 12:53:53.800 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-04-27 12:53:53.812 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-04-27 12:53:53.814 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-04-27 12:53:53.814 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-04-27 12:53:53.815 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-04-27 12:53:53.817 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-04-27 12:53:53.821 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-04-27 12:53:53.822 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-04-27 12:53:53.824 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-04-27 12:53:53.833 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-04-27 12:53:53.835 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-27 12:53:53.840 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-04-27 12:53:53.855 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-04-27 12:53:53.857 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-04-27 12:53:53.867 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-04-27 12:53:53.876 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-04-27 12:53:53.881 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-04-27 12:53:53.883 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-04-27 12:53:53.889 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-04-27 12:53:53.894 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-04-27 12:53:53.899 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-04-27 12:53:53.937 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-04-27 12:53:53.938 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-04-27 12:53:53.943 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-04-27 12:53:53.950 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-04-27 12:53:53.964 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-04-27 12:53:53.965 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-04-27 12:53:53.972 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-04-27 12:53:53.974 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-04-27 12:53:53.977 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-04-27 12:53:53.983 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-04-27 12:53:53.983 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-04-27 12:53:53.984 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-04-27 12:53:53.990 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-04-27 12:53:53.990 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-04-27 12:53:54.006 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-04-27 12:53:54.032 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-04-27 12:53:54.036 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-04-27 12:53:54.046 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-04-27 12:53:54.053 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-04-27 12:53:54.055 - Thread: 16 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-04-27 12:53:54.061 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-04-27 12:53:54.064 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-04-27 12:53:54.065 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-04-27 12:53:54.094 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-04-27 12:53:54.166 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-04-27 12:53:54.167 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-04-27 12:53:54.173 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-04-27 12:53:54.174 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-04-27 12:53:54.178 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-04-27 12:53:54.188 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-04-27 12:53:54.190 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-04-27 12:53:54.191 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-04-27 12:53:54.200 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-04-27 12:53:54.215 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-04-27 12:53:54.221 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-04-27 12:53:54.232 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-04-27 12:53:54.264 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-04-27 12:53:54.282 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-04-27 12:53:54.309 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-04-27 12:53:54.339 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-04-27 12:53:54.404 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-04-27 12:53:54.418 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-04-27 12:53:54.499 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-04-27 12:53:54.567 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-04-27 12:53:54.613 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-04-27 12:53:54.675 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-04-27 12:53:54.734 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-04-27 12:53:54.760 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-04-27 12:53:54.824 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-27 12:53:54.836 - Thread: 1 -> Timer Frequency: 10000000 2020-04-27 12:53:54.836 - Thread: 1 -> Ticks per frame: 166667 2020-04-27 12:53:54.857 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-04-27 12:53:54.874 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-04-27 12:53:54.950 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-04-27 12:53:54.983 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-04-27 12:53:55.039 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-04-27 12:53:55.078 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-04-27 12:53:55.146 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-04-27 12:53:55.157 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-04-27 12:53:55.193 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-04-27 12:53:55.196 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-04-27 12:53:55.196 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-04-27 12:53:55.221 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-04-27 12:53:55.226 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-04-27 12:53:55.255 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-04-27 12:53:55.280 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-04-27 12:53:55.500 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-04-27 12:53:55.540 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-04-27 12:53:55.665 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-27 12:53:55.665 - Thread: 1 -> Flares Intensity: 1 2020-04-27 12:53:55.665 - Thread: 1 -> Field of view: 1.746101 2020-04-27 12:53:55.665 - Thread: 1 -> PostProcessingEnabled: True 2020-04-27 12:53:55.665 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-04-27 12:53:55.665 - Thread: 1 -> Render.GrassDrawDistance: 68 2020-04-27 12:53:55.665 - Thread: 1 -> Render.DistanceFade: 1998 2020-04-27 12:53:55.665 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-04-27 12:53:55.665 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-04-27 12:53:55.665 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-04-27 12:53:55.665 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-04-27 12:53:55.665 - Thread: 1 -> Render.TextureQuality: HIGH 2020-04-27 12:53:55.665 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-04-27 12:53:55.665 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-04-27 12:53:55.665 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-04-27 12:53:55.665 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-04-27 12:53:55.670 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-04-27 12:53:55.679 - Thread: 1 -> Analytics uuid: 7d0685c0-537b-78c2-1ae4-8ebdbb2c4af6 2020-04-27 12:53:55.681 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-04-27 12:53:55.811 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-04-27 12:53:55.866 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-04-27 12:53:55.929 - Thread: 1 -> Analytics helper process start reported 2020-04-27 12:53:56.151 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-04-27 12:53:56.181 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-04-27 12:53:57.130 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:53:57.134 - Thread: 40 -> Analytics session error 2020-04-27 12:53:57.134 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:53:59.333 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-27 12:54:00.939 - Thread: 44 -> LoadSession() - Start 2020-04-27 12:54:00.939 - Thread: 44 -> C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-27 12:54:01.550 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-27 12:54:01.550 - Thread: 16 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-27 12:54:01.550 - Thread: 16 -> MySandboxGame.PerformPreload() - END 2020-04-27 12:54:02.650 - Thread: 44 -> Loading Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Sandbox_config.sbc 2020-04-27 12:54:02.655 - Thread: 44 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-27 12:54:02.660 - Thread: 44 -> CheckPoint Experimental mode: No 2020-04-27 12:54:02.660 - Thread: 44 -> CheckPoint Experimental mode reason: 0 2020-04-27 12:54:02.661 - Thread: 44 -> LoadSession() - End 2020-04-27 12:54:02.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:54:02.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:54:02.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:54:02.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:54:02.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:54:02.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:54:02.685 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-27 12:54:02.686 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-27 12:54:02.888 - Thread: 1 -> RunLoadingAction - START 2020-04-27 12:54:02.891 - Thread: 1 -> Loading session: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-27 12:54:03.518 - Thread: 1 -> GC Memory: 1,115,850,752 B 2020-04-27 12:54:03.526 - Thread: 1 -> Process Memory: 3,774,242,816 B 2020-04-27 12:54:03.527 - Thread: 1 -> Experimental mode: No 2020-04-27 12:54:03.527 - Thread: 1 -> Experimental mode reason: 0 2020-04-27 12:54:04.479 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-27 12:54:04.506 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-27 12:54:04.510 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-27 12:54:04.511 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-27 12:54:04.512 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-04-27 12:54:04.645 - Thread: 1 -> Loading scenarios 2020-04-27 12:54:04.646 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-27 12:54:04.646 - Thread: 1 -> List of used mods (0) - START 2020-04-27 12:54:04.646 - Thread: 1 -> List of used mods - END 2020-04-27 12:54:04.698 - Thread: 1 -> Loading behaviors 2020-04-27 12:54:04.699 - Thread: 1 -> Loading ammo magazines 2020-04-27 12:54:04.702 - Thread: 1 -> Loading ammo definitions 2020-04-27 12:54:04.704 - Thread: 1 -> Loading animations 2020-04-27 12:54:04.706 - Thread: 1 -> Loading animations 2020-04-27 12:54:04.707 - Thread: 1 -> Loading sound definitions 2020-04-27 12:54:04.707 - Thread: 1 -> Loading sound definitions 2020-04-27 12:54:04.707 - Thread: 1 -> Loading sound definitions 2020-04-27 12:54:04.707 - Thread: 1 -> Loading sound definitions 2020-04-27 12:54:04.707 - Thread: 1 -> Loading sound definitions 2020-04-27 12:54:04.707 - Thread: 1 -> Loading sound definitions 2020-04-27 12:54:04.707 - Thread: 1 -> Loading category classes 2020-04-27 12:54:04.708 - Thread: 1 -> Loading category classes 2020-04-27 12:54:04.708 - Thread: 1 -> Loading blueprint classes 2020-04-27 12:54:04.709 - Thread: 1 -> Loading blueprint class entries 2020-04-27 12:54:04.710 - Thread: 1 -> Loading blueprint class entries 2020-04-27 12:54:04.710 - Thread: 1 -> Loading blueprints 2020-04-27 12:54:04.711 - Thread: 1 -> Loading blueprints 2020-04-27 12:54:04.711 - Thread: 1 -> Loading agent definitions 2020-04-27 12:54:04.713 - Thread: 1 -> Loading character definitions 2020-04-27 12:54:04.723 - Thread: 1 -> Loading character definitions 2020-04-27 12:54:04.723 - Thread: 1 -> Loading components 2020-04-27 12:54:04.724 - Thread: 1 -> Loading components 2020-04-27 12:54:04.724 - Thread: 1 -> Loading configuration 2020-04-27 12:54:04.725 - Thread: 1 -> Loading container types 2020-04-27 12:54:04.726 - Thread: 1 -> Loading Contract Types 2020-04-27 12:54:04.730 - Thread: 1 -> Loading block positions 2020-04-27 12:54:04.733 - Thread: 1 -> Loading block positions 2020-04-27 12:54:04.733 - Thread: 1 -> Loading curve definitions 2020-04-27 12:54:04.735 - Thread: 1 -> Loading debris 2020-04-27 12:54:04.736 - Thread: 1 -> Loading environment items entries 2020-04-27 12:54:04.736 - Thread: 1 -> Loading decal global definitions 2020-04-27 12:54:04.736 - Thread: 1 -> Loading decal definitions 2020-04-27 12:54:04.738 - Thread: 1 -> Loading drone behaviors 2020-04-27 12:54:04.740 - Thread: 1 -> Loading edges 2020-04-27 12:54:04.741 - Thread: 1 -> Loading emissive color definitions 2020-04-27 12:54:04.744 - Thread: 1 -> Loading emissive color default states 2020-04-27 12:54:04.747 - Thread: 1 -> Loading animations 2020-04-27 12:54:04.748 - Thread: 1 -> Loading entity components 2020-04-27 12:54:04.757 - Thread: 1 -> Loading component containers 2020-04-27 12:54:04.767 - Thread: 1 -> Loading environment items entries 2020-04-27 12:54:04.767 - Thread: 1 -> Loading Faction Names 2020-04-27 12:54:04.768 - Thread: 1 -> Loading factions 2020-04-27 12:54:04.771 - Thread: 1 -> Loading flare definitions 2020-04-27 12:54:04.780 - Thread: 1 -> Loading gas property definitions 2020-04-27 12:54:04.780 - Thread: 1 -> Loading event definitions 2020-04-27 12:54:04.785 - Thread: 1 -> Loading physical items 2020-04-27 12:54:04.802 - Thread: 1 -> Loading LCD texture categories 2020-04-27 12:54:04.803 - Thread: 1 -> Loading LCD texture categories 2020-04-27 12:54:04.803 - Thread: 1 -> Loading LCD texture categories 2020-04-27 12:54:04.803 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-27 12:54:04.803 - Thread: 1 -> Loading physical items 2020-04-27 12:54:04.806 - Thread: 1 -> Loading physical items 2020-04-27 12:54:04.806 - Thread: 1 -> Loading physical material properties 2020-04-27 12:54:04.809 - Thread: 1 -> Loading pirate antennas 2020-04-27 12:54:04.815 - Thread: 1 -> Loading research blocks definitions 2020-04-27 12:54:04.816 - Thread: 1 -> Loading research groups definitions 2020-04-27 12:54:04.817 - Thread: 1 -> Loading resource distribution groups 2020-04-27 12:54:04.817 - Thread: 1 -> Loading shadow textures definitions 2020-04-27 12:54:04.818 - Thread: 1 -> Loading ship sound groups 2020-04-27 12:54:04.828 - Thread: 1 -> Loading ship sound groups 2020-04-27 12:54:04.829 - Thread: 1 -> Loading sound categories 2020-04-27 12:54:04.831 - Thread: 1 -> Loading stat definitions 2020-04-27 12:54:04.831 - Thread: 1 -> Loading grid creators 2020-04-27 12:54:04.833 - Thread: 1 -> Loading transparent material properties 2020-04-27 12:54:04.834 - Thread: 1 -> Loading planet definition 2020-04-27 12:54:04.834 - Thread: 1 -> Loading voxel map storage definitions 2020-04-27 12:54:04.835 - Thread: 1 -> Loading voxel material definitions 2020-04-27 12:54:04.836 - Thread: 1 -> Loading voxel material definitions 2020-04-27 12:54:04.836 - Thread: 1 -> Loading voxel material definitions 2020-04-27 12:54:04.836 - Thread: 1 -> Loading Weather Effects 2020-04-27 12:54:04.840 - Thread: 1 -> Audio effects definitions 2020-04-27 12:54:04.842 - Thread: 1 -> Loading environment items definitions 2020-04-27 12:54:04.844 - Thread: 1 -> Loading environment items definitions 2020-04-27 12:54:04.844 - Thread: 1 -> Loading physical material properties 2020-04-27 12:54:04.848 - Thread: 1 -> Loading particle effect definitions 2020-04-27 12:54:04.905 - Thread: 1 -> Loading particle effect definitions 2020-04-27 12:54:04.905 - Thread: 1 -> Loading environment item definitions 2020-04-27 12:54:04.909 - Thread: 1 -> Loading weapon definitions 2020-04-27 12:54:04.918 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:04.947 - Thread: 1 -> Created block definitions 2020-04-27 12:54:04.948 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:04.981 - Thread: 1 -> Created block definitions 2020-04-27 12:54:04.987 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:04.989 - Thread: 1 -> Created block definitions 2020-04-27 12:54:04.989 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:04.991 - Thread: 1 -> Created block definitions 2020-04-27 12:54:04.991 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:04.992 - Thread: 1 -> Created block definitions 2020-04-27 12:54:04.992 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:04.993 - Thread: 1 -> Created block definitions 2020-04-27 12:54:04.994 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:04.996 - Thread: 1 -> Created block definitions 2020-04-27 12:54:04.997 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:04.997 - Thread: 1 -> Created block definitions 2020-04-27 12:54:04.998 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:04.999 - Thread: 1 -> Created block definitions 2020-04-27 12:54:04.999 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:05.004 - Thread: 1 -> Created block definitions 2020-04-27 12:54:05.005 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:05.005 - Thread: 1 -> Created block definitions 2020-04-27 12:54:05.006 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:05.006 - Thread: 1 -> Created block definitions 2020-04-27 12:54:05.006 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:05.007 - Thread: 1 -> Created block definitions 2020-04-27 12:54:05.008 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:05.008 - Thread: 1 -> Created block definitions 2020-04-27 12:54:05.009 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:05.009 - Thread: 1 -> Created block definitions 2020-04-27 12:54:05.010 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:05.010 - Thread: 1 -> Created block definitions 2020-04-27 12:54:05.011 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:05.014 - Thread: 1 -> Created block definitions 2020-04-27 12:54:05.029 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:05.031 - Thread: 1 -> Created block definitions 2020-04-27 12:54:05.032 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:05.033 - Thread: 1 -> Created block definitions 2020-04-27 12:54:05.034 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:05.037 - Thread: 1 -> Created block definitions 2020-04-27 12:54:05.038 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:05.039 - Thread: 1 -> Created block definitions 2020-04-27 12:54:05.040 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:05.041 - Thread: 1 -> Created block definitions 2020-04-27 12:54:05.042 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:05.043 - Thread: 1 -> Created block definitions 2020-04-27 12:54:05.044 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:05.045 - Thread: 1 -> Created block definitions 2020-04-27 12:54:05.046 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:05.047 - Thread: 1 -> Created block definitions 2020-04-27 12:54:05.049 - Thread: 1 -> Loading cube blocks 2020-04-27 12:54:05.049 - Thread: 1 -> Created block definitions 2020-04-27 12:54:05.054 - Thread: 1 -> Loading block variant groups 2020-04-27 12:54:05.058 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-04-27 12:54:05.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-04-27 12:54:05.060 - 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Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-04-27 12:54:05.065 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-04-27 12:54:05.066 - Thread: 1 -> Loading asteroid generators 2020-04-27 12:54:05.067 - Thread: 1 -> Loading spawn groups 2020-04-27 12:54:05.070 - Thread: 1 -> Loading drop containers 2020-04-27 12:54:05.071 - Thread: 1 -> Loading spawn groups 2020-04-27 12:54:05.072 - Thread: 1 -> Loading spawn groups 2020-04-27 12:54:05.072 - Thread: 1 -> Loading radial menu definitions 2020-04-27 12:54:05.088 - Thread: 1 -> Loading respawn ships 2020-04-27 12:54:05.089 - Thread: 1 -> Loading spawn groups 2020-04-27 12:54:05.090 - Thread: 1 -> Loading wheel speeds 2020-04-27 12:54:05.129 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-27 12:54:05.138 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-27 12:54:05.138 - Thread: 1 -> MyAudio.LoadData - START 2020-04-27 12:54:05.154 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-04-27 12:54:05.256 - Thread: 1 -> MyAudio.LoadData - END 2020-04-27 12:54:05.296 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-27 12:54:05.302 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-27 12:54:05.343 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-27 12:54:05.343 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-27 12:54:05.343 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-27 12:54:05.352 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-27 12:54:06.146 - Thread: 105 -> External debugger: listening... 2020-04-27 12:54:06.198 - Thread: 1 -> MyLights.LoadData() - START 2020-04-27 12:54:06.200 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-27 12:54:06.200 - Thread: 1 -> MyLights.LoadData() - END 2020-04-27 12:54:06.200 - Thread: 1 -> Info: MyLights initialized. 2020-04-27 12:54:06.201 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-27 12:54:06.223 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-27 12:54:06.353 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-27 12:54:06.353 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-27 12:54:06.398 - Thread: 1 -> Loading Procedural World Generator 2020-04-27 12:54:06.399 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-04-27 12:54:06.638 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-27 12:54:06.744 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-04-27 12:54:06.744 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-04-27 12:54:06.744 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-04-27 12:54:06.745 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-04-27 12:54:06.745 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-04-27 12:54:06.745 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-04-27 12:54:06.745 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\EarthLike-1779144428d120000.vx2' 2020-04-27 12:54:06.745 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-04-27 12:54:06.745 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Alien-291759539d120000.vx2' 2020-04-27 12:54:06.745 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Europa-595048092d19000.vx2' 2020-04-27 12:54:06.745 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Moon-1353915701d19000.vx2' 2020-04-27 12:54:06.745 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Titan-2124704365d19000.vx2' 2020-04-27 12:54:06.745 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Triton-12345d80253.vx2' 2020-04-27 12:54:06.745 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Mars-2044023682d120000.vx2' 2020-04-27 12:54:07.863 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428604342377)A(G(StoneCoverageIronCore)M(EarthForestArea)__28)-815119000592720592.vx2' 2020-04-27 12:54:07.877 - Thread: 20 -> SE-16693: LockExtraCriticalSections: False; DonNotServeBlockingRequestsImmediately: False 2020-04-27 12:54:07.954 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428705005680)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-856036144788761658.vx2' 2020-04-27 12:54:07.955 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470415)A(G(StoneCoverageIronCore)M(EarthForestArea)__509).vx2' 2020-04-27 12:54:07.955 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225230356494)A(G(StoneCoverageIronCore)M(EarthForestArea)__423).vx2' 2020-04-27 12:54:07.956 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225213579277)A(G(StoneCoverageIronCore)M(EarthForestArea)__323).vx2' 2020-04-27 12:54:07.980 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470414)A(G(StoneCoverageIronCore)M(EarthForestArea)__177).vx2' 2020-04-27 12:54:09.921 - Thread: 19 -> Info: Planet generator name: Triton 2020-04-27 12:54:10.103 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-27 12:54:11.027 - Thread: 15 -> Info: Planet generator name: EarthLike 2020-04-27 12:54:11.027 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-27 12:54:11.252 - Thread: 21 -> Info: Planet generator name: Mars 2020-04-27 12:54:11.252 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-27 12:54:11.550 - Thread: 16 -> Info: Planet generator name: Alien 2020-04-27 12:54:11.551 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-27 12:54:11.766 - Thread: 18 -> Info: Planet generator name: Titan 2020-04-27 12:54:11.766 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-27 12:54:12.000 - Thread: 17 -> Info: Planet generator name: Moon 2020-04-27 12:54:12.001 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-27 12:54:12.220 - Thread: 22 -> Info: Planet generator name: Europa 2020-04-27 12:54:12.220 - Thread: 22 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-27 12:54:12.221 - Thread: 1 -> Entities loaded 2020-04-27 12:54:12.410 - Thread: 1 -> Entities initialized 2020-04-27 12:54:12.572 - Thread: 1 -> Checkpoint.CameraAttachedTo: 100566486114676487 2020-04-27 12:54:12.588 - Thread: 1 -> MySession.Static.LogSettings - START 2020-04-27 12:54:12.589 - Thread: 1 -> Name = Star System 2020-04-18 18:33 2020-04-27 12:54:12.589 - Thread: 1 -> Description = 2020-04-27 12:54:12.589 - Thread: 1 -> GameDateTime = 01/03/2081 10:29:16 2020-04-27 12:54:12.589 - Thread: 1 -> Password = 2020-04-27 12:54:12.589 - Thread: 1 -> CurrentPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-27 12:54:12.589 - Thread: 1 -> WorkshopId = 2020-04-27 12:54:12.589 - Thread: 1 -> CameraController = Default_Astronaut 2020-04-27 12:54:12.589 - Thread: 1 -> ThumbPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\thumb.jpg 2020-04-27 12:54:12.591 - Thread: 1 -> Settings: 2020-04-27 12:54:12.591 - Thread: 1 -> GameMode = Survival 2020-04-27 12:54:12.591 - Thread: 1 -> MaxPlayers = 4 2020-04-27 12:54:12.591 - Thread: 1 -> OnlineMode = OFFLINE 2020-04-27 12:54:12.591 - Thread: 1 -> AutoHealing = True 2020-04-27 12:54:12.591 - Thread: 1 -> WeaponsEnabled = True 2020-04-27 12:54:12.591 - Thread: 1 -> ThrusterDamage = True 2020-04-27 12:54:12.591 - Thread: 1 -> EnableSpectator = False 2020-04-27 12:54:12.591 - Thread: 1 -> EnableCopyPaste = False 2020-04-27 12:54:12.591 - Thread: 1 -> MaxFloatingObjects = 100 2020-04-27 12:54:12.591 - Thread: 1 -> MaxGridSize = 0 2020-04-27 12:54:12.591 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-04-27 12:54:12.591 - Thread: 1 -> CargoShipsEnabled = True 2020-04-27 12:54:12.591 - Thread: 1 -> EnvironmentHostility = SAFE 2020-04-27 12:54:12.591 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-04-27 12:54:12.591 - Thread: 1 -> InventorySizeMultiplier = 3 2020-04-27 12:54:12.591 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-04-27 12:54:12.591 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-04-27 12:54:12.591 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-04-27 12:54:12.591 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-04-27 12:54:12.591 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-04-27 12:54:12.591 - Thread: 1 -> ClientCanSave = False 2020-04-27 12:54:12.591 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-04-27 12:54:12.591 - Thread: 1 -> PermanentDeath = False 2020-04-27 12:54:12.591 - Thread: 1 -> DestructibleBlocks = True 2020-04-27 12:54:12.591 - Thread: 1 -> EnableScripts = False 2020-04-27 12:54:12.591 - Thread: 1 -> AutoSaveInMinutes = 5 2020-04-27 12:54:12.591 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-04-27 12:54:12.591 - Thread: 1 -> ProceduralDensity = 0.35 2020-04-27 12:54:12.591 - Thread: 1 -> ProceduralSeed = 0 2020-04-27 12:54:12.591 - Thread: 1 -> DestructibleBlocks = True 2020-04-27 12:54:12.591 - Thread: 1 -> EnableIngameScripts = False 2020-04-27 12:54:12.591 - Thread: 1 -> ViewDistance = 15000 2020-04-27 12:54:12.591 - Thread: 1 -> Voxel destruction = True 2020-04-27 12:54:12.591 - Thread: 1 -> EnableStructuralSimulation = False 2020-04-27 12:54:12.591 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-04-27 12:54:12.591 - Thread: 1 -> EnableContainerDrops = True 2020-04-27 12:54:12.591 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-04-27 12:54:12.591 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-04-27 12:54:12.591 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-04-27 12:54:12.591 - Thread: 1 -> EnableSubgridDamage = False 2020-04-27 12:54:12.591 - Thread: 1 -> SyncDistance = 3000 2020-04-27 12:54:12.591 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-04-27 12:54:12.591 - Thread: 1 -> AFKTimeoutMin = 0 2020-04-27 12:54:12.591 - Thread: 1 -> StopGridsPeriodMin = 15 2020-04-27 12:54:12.591 - Thread: 1 -> ExperimentalMode = False 2020-04-27 12:54:12.591 - Thread: 1 -> ExperimentalModeReason = 0 2020-04-27 12:54:12.591 - Thread: 1 -> MySession.Static.LogSettings - END 2020-04-27 12:54:12.643 - Thread: 1 -> Session loaded 2020-04-27 12:54:12.643 - Thread: 1 -> RunLoadingAction - END 2020-04-27 12:54:12.643 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-04-27 12:54:12.691 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-04-27 12:54:12.691 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-04-27 12:54:12.692 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-04-27 12:54:12.702 - Thread: 1 -> Updating continues. 2020-04-27 12:54:12.732 - Thread: 1 -> GC Memory: 1467.573 MB 2020-04-27 12:54:13.782 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-27 12:54:13.836 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-27 12:54:13.984 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-04-27 12:54:13.985 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-27 12:54:13.987 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-27 12:54:13.994 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-27 12:54:31.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:54:31.606 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:54:42.732 - Thread: 1 -> GC Memory: 3542.801 MB 2020-04-27 12:54:53.964 - Thread: 1 -> GUI Stats: Update 6.04527544444443, Draw 1.15331233333333 2020-04-27 12:55:12.748 - Thread: 1 -> GC Memory: 3543.655 MB 2020-04-27 12:55:17.949 - Thread: 1 -> Updating stopped. 2020-04-27 12:55:18.898 - Thread: 1 -> Updating continues. 2020-04-27 12:55:19.131 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:55:19.132 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:55:23.964 - Thread: 1 -> GUI Stats: Update 0.351716722222222, Draw 0.266738166666667 2020-04-27 12:55:23.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:55:23.994 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,15.21232,76.67403,1,0,3547.977,11018.64,12378,87622,36,9.603823,98.33348,0,235768,32.23403,0,16.66667,3.095699,31.69685,100,7514120190 2020-04-27 12:55:42.756 - Thread: 1 -> GC Memory: 3555.535 MB 2020-04-27 12:55:45.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:55:45.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:55:51.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:55:51.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:55:54.256 - Thread: 1 -> GUI Stats: Update 0.378231444444444, Draw 0.315663444444444 2020-04-27 12:56:12.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:56:12.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:56:12.773 - Thread: 1 -> GC Memory: 1517.996 MB 2020-04-27 12:56:24.255 - Thread: 1 -> GUI Stats: Update 0.368490888888889, Draw 0.29792761111111 2020-04-27 12:56:24.286 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:56:24.288 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,14.79916,61.11988,1,0,1517.343,10250.28,12378,87622,36,7.728346,98.68536,0.02627454,236729,40.6566,0,16.66667,3.142083,40.12212,100,7698824080 2020-04-27 12:56:42.791 - Thread: 1 -> GC Memory: 1516.031 MB 2020-04-27 12:56:48.303 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:56:48.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:56:49.106 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:56:49.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:56:54.256 - Thread: 1 -> GUI Stats: Update 0.439747166666666, Draw 0.306048611111111 2020-04-27 12:57:12.806 - Thread: 1 -> GC Memory: 1518.198 MB 2020-04-27 12:57:24.256 - Thread: 1 -> GUI Stats: Update 0.450774555555555, Draw 0.395272722222222 2020-04-27 12:57:24.304 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:57:24.304 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,13.8034,58.67077,1,0,1518.117,10251.45,12378,87622,36,7.780354,98.70725,0.02318032,236753,40.76536,0,16.66667,3.17169,40.23837,100,7698986992 2020-04-27 12:57:25.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:57:25.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:57:42.806 - Thread: 1 -> GC Memory: 1516.841 MB 2020-04-27 12:57:54.257 - Thread: 1 -> GUI Stats: Update 0.364444666666667, Draw 0.271823666666667 2020-04-27 12:58:12.823 - Thread: 1 -> GC Memory: 1553.508 MB 2020-04-27 12:58:20.670 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:58:20.671 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:58:24.256 - Thread: 1 -> GUI Stats: Update 0.367072666666666, Draw 0.3082175 2020-04-27 12:58:24.321 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:58:24.321 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,13.55273,67.64685,1,0,1555.508,10314.56,12368,87632,37,8.621549,98.46538,0.02550949,236727,35.51919,0,16.66667,3.062304,34.97411,100,7735142998 2020-04-27 12:58:33.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:58:33.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:58:42.839 - Thread: 1 -> GC Memory: 1555.596 MB 2020-04-27 12:58:53.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:58:53.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:58:54.256 - Thread: 1 -> GUI Stats: Update 0.487143444444444, Draw 0.314714222222222 2020-04-27 12:59:02.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:59:02.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:59:02.890 - Thread: 1 -> Autosave initiated 2020-04-27 12:59:02.890 - Thread: 1 -> Character state: True 2020-04-27 12:59:02.890 - Thread: 1 -> IsServer: True 2020-04-27 12:59:02.890 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 12:59:02.890 - Thread: 1 -> Autosave 2020-04-27 12:59:02.893 - Thread: 1 -> Saving world - START 2020-04-27 12:59:02.893 - Thread: 1 -> Making world state snapshot. 2020-04-27 12:59:02.893 - Thread: 1 -> Before snapshot.: GC Memory: 1,561 B 2020-04-27 12:59:03.056 - Thread: 1 -> After snapshot.: GC Memory: 1,563 B 2020-04-27 12:59:03.057 - Thread: 1 -> Directory cleanup: GC Memory: 1,563 B 2020-04-27 12:59:03.057 - Thread: 1 -> Saving world - END 2020-04-27 12:59:03.063 - Thread: 16 -> Session snapshot save - START 2020-04-27 12:59:03.063 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 12:59:03.805 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 12:59:04.409 - Thread: 16 -> Session snapshot save - END 2020-04-27 12:59:12.845 - Thread: 1 -> GC Memory: 1595.772 MB 2020-04-27 12:59:24.412 - Thread: 1 -> GUI Stats: Update 0.393582111111111, Draw 0.323673333333333 2020-04-27 12:59:24.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:59:24.493 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,16.24512,71.5001,1,0,1521.643,10183.38,12368,87632,37,9.752323,98.38223,0.0255329,236837,33.23211,0,16.66667,3.240902,32.69449,100,7576366760 2020-04-27 12:59:42.845 - Thread: 1 -> GC Memory: 1522.731 MB 2020-04-27 12:59:54.413 - Thread: 1 -> GUI Stats: Update 0.426368777777778, Draw 0.288523222222222 2020-04-27 13:00:03.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:00:03.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:00:12.846 - Thread: 1 -> GC Memory: 1530.82 MB 2020-04-27 13:00:15.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:00:15.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:00:17.060 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:00:17.061 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:00:19.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:00:19.544 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:00:21.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:00:21.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:00:24.412 - Thread: 1 -> GUI Stats: Update 0.413920333333333, Draw 0.325215277777778 2020-04-27 13:00:24.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:00:24.510 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,14.94365,71.54042,1,0,1530.016,10357.38,12368,87632,37,9.800044,98.28971,0.02440699,236833,32.17709,0,16.66667,3.153368,31.62676,100,7564393306 2020-04-27 13:00:42.862 - Thread: 1 -> GC Memory: 1530.239 MB 2020-04-27 13:00:54.413 - Thread: 1 -> GUI Stats: Update 0.368669388888888, Draw 0.295879055555556 2020-04-27 13:01:12.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:01:12.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:01:12.879 - Thread: 1 -> GC Memory: 1529.831 MB 2020-04-27 13:01:15.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:01:15.610 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:01:24.413 - Thread: 1 -> GUI Stats: Update 0.48974211111111, Draw 0.307928 2020-04-27 13:01:24.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:01:24.527 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,15.01921,61.71363,1,0,1529.239,10146.3,12368,87632,37,7.948457,98.73233,0.02510116,237051,42.83946,0,16.66667,3.405076,42.2964,100,7753345682 2020-04-27 13:01:42.894 - Thread: 1 -> GC Memory: 1527.242 MB 2020-04-27 13:01:54.411 - Thread: 1 -> GUI Stats: Update 0.429766166666667, Draw 0.264899833333333 2020-04-27 13:02:11.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:02:11.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:02:12.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:02:12.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:02:12.895 - Thread: 1 -> GC Memory: 1530.98 MB 2020-04-27 13:02:24.505 - Thread: 1 -> GUI Stats: Update 0.471609277777778, Draw 0.343643888888889 2020-04-27 13:02:24.635 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:02:24.635 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,16.14272,82.84225,1,0,1529.651,9945.262,12378,87622,36,9.913212,98.22383,0.02390974,237054,28.95439,0,16.66667,2.87031,28.44011,100,7576458930 2020-04-27 13:02:42.904 - Thread: 1 -> GC Memory: 1525.868 MB 2020-04-27 13:02:47.652 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:02:47.653 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:02:48.238 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:02:48.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:02:54.504 - Thread: 1 -> GUI Stats: Update 0.416514388888889, Draw 0.308300444444444 2020-04-27 13:03:03.823 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:03:03.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:03:12.921 - Thread: 1 -> GC Memory: 1532.275 MB 2020-04-27 13:03:24.506 - Thread: 1 -> GUI Stats: Update 0.383218888888888, Draw 0.288768222222222 2020-04-27 13:03:24.652 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:03:24.652 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,14.87174,76.65936,1,0,1529.713,10005.43,12378,87622,35,9.845732,98.25879,0.02552315,237074,30.86712,0,16.66667,3.039094,30.32966,100,7576771554 2020-04-27 13:03:42.939 - Thread: 1 -> GC Memory: 1529.594 MB 2020-04-27 13:03:54.504 - Thread: 1 -> GUI Stats: Update 0.379705277777777, Draw 0.279894277777778 2020-04-27 13:04:02.905 - Thread: 1 -> Autosave initiated 2020-04-27 13:04:02.905 - Thread: 1 -> Character state: True 2020-04-27 13:04:02.905 - Thread: 1 -> IsServer: True 2020-04-27 13:04:02.905 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 13:04:02.905 - Thread: 1 -> Autosave 2020-04-27 13:04:02.905 - Thread: 1 -> Saving world - START 2020-04-27 13:04:02.906 - Thread: 1 -> Making world state snapshot. 2020-04-27 13:04:02.906 - Thread: 1 -> Before snapshot.: GC Memory: 1,531 B 2020-04-27 13:04:02.938 - Thread: 1 -> After snapshot.: GC Memory: 1,536 B 2020-04-27 13:04:02.938 - Thread: 1 -> Directory cleanup: GC Memory: 1,536 B 2020-04-27 13:04:02.938 - Thread: 1 -> Saving world - END 2020-04-27 13:04:02.939 - Thread: 15 -> Session snapshot save - START 2020-04-27 13:04:02.939 - Thread: 15 -> Checking file access for files in target dir. 2020-04-27 13:04:03.361 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 13:04:03.890 - Thread: 15 -> Session snapshot save - END 2020-04-27 13:04:12.955 - Thread: 1 -> GC Memory: 1547.956 MB 2020-04-27 13:04:24.505 - Thread: 1 -> GUI Stats: Update 0.446967055555555, Draw 0.271450611111111 2020-04-27 13:04:24.669 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:04:24.669 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,14.89143,71.49281,1,0,1526.45,9964.875,12378,87622,35,9.851717,98.34612,0.02638295,237077,32.21254,0,16.66667,3.173488,31.67978,100,7565523362 2020-04-27 13:04:42.970 - Thread: 1 -> GC Memory: 1527.025 MB 2020-04-27 13:04:54.505 - Thread: 1 -> GUI Stats: Update 0.344400277777779, Draw 0.263677388888889 2020-04-27 13:05:12.988 - Thread: 1 -> GC Memory: 1526.573 MB 2020-04-27 13:05:24.504 - Thread: 1 -> GUI Stats: Update 0.349688611111111, Draw 0.250003666666666 2020-04-27 13:05:24.686 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:05:24.686 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,15.07146,71.73009,1,0,1528.686,9951.328,12378,87622,35,9.738288,98.2597,0.0255225,237065,32.17982,0,16.66667,3.133763,31.61979,100,7577012922 2020-04-27 13:05:42.988 - Thread: 1 -> GC Memory: 1527.584 MB 2020-04-27 13:05:54.505 - Thread: 1 -> GUI Stats: Update 0.342319, Draw 0.257631388888889 2020-04-27 13:06:13.005 - Thread: 1 -> GC Memory: 1526.782 MB 2020-04-27 13:06:24.504 - Thread: 1 -> GUI Stats: Update 0.451725833333333, Draw 0.262069888888889 2020-04-27 13:06:24.702 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:06:24.703 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,15.64776,71.376,1,0,1525.562,9952.359,12378,87622,35,9.075574,98.47141,0.02552567,237039,34.71074,0,16.66667,3.150198,34.18015,100,7576618894 2020-04-27 13:06:43.023 - Thread: 1 -> GC Memory: 1525.831 MB 2020-04-27 13:06:54.506 - Thread: 1 -> GUI Stats: Update 0.370239611111112, Draw 0.296563055555556 2020-04-27 13:07:13.023 - Thread: 1 -> GC Memory: 1526.848 MB 2020-04-27 13:07:24.505 - Thread: 1 -> GUI Stats: Update 0.38467511111111, Draw 0.289231777777778 2020-04-27 13:07:24.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:07:24.720 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,15.72787,82.96566,1,0,1526.823,9986.016,12378,87622,35,10.6642,98.09138,0.0246421,237032,28.06378,0,16.66667,2.992778,27.52815,100,7576208094 2020-04-27 13:07:43.038 - Thread: 1 -> GC Memory: 1525.869 MB 2020-04-27 13:07:54.504 - Thread: 1 -> GUI Stats: Update 0.351954111111111, Draw 0.269685555555555 2020-04-27 13:08:13.038 - Thread: 1 -> GC Memory: 1526.227 MB 2020-04-27 13:08:24.505 - Thread: 1 -> GUI Stats: Update 0.438397111111111, Draw 0.252546333333334 2020-04-27 13:08:24.736 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:08:24.736 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,14.65788,70.26077,1,0,1526.832,9957.539,12378,87622,35,9.10822,98.41025,0.02478328,237045,34.18171,0,16.66667,3.113345,33.63831,100,7576624606 2020-04-27 13:08:43.055 - Thread: 1 -> GC Memory: 1527.34 MB 2020-04-27 13:08:52.851 - Thread: 1 -> Player character died. Id : 76561198000302830 2020-04-27 13:08:54.505 - Thread: 1 -> GUI Stats: Update 0.371345222222223, Draw 0.253420722222222 2020-04-27 13:08:57.824 - Thread: 1 -> RequestRespawn 2020-04-27 13:09:02.908 - Thread: 1 -> Autosave initiated 2020-04-27 13:09:02.908 - Thread: 1 -> Character state: True 2020-04-27 13:09:02.908 - Thread: 1 -> IsServer: True 2020-04-27 13:09:02.908 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 13:09:02.908 - Thread: 1 -> Autosave 2020-04-27 13:09:02.908 - Thread: 1 -> Saving world - START 2020-04-27 13:09:02.909 - Thread: 1 -> Making world state snapshot. 2020-04-27 13:09:02.909 - Thread: 1 -> Before snapshot.: GC Memory: 1,532 B 2020-04-27 13:09:02.946 - Thread: 1 -> After snapshot.: GC Memory: 1,536 B 2020-04-27 13:09:02.947 - Thread: 1 -> Directory cleanup: GC Memory: 1,536 B 2020-04-27 13:09:02.947 - Thread: 1 -> Saving world - END 2020-04-27 13:09:02.947 - Thread: 16 -> Session snapshot save - START 2020-04-27 13:09:02.949 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 13:09:03.375 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 13:09:03.903 - Thread: 16 -> Session snapshot save - END 2020-04-27 13:09:13.073 - Thread: 1 -> GC Memory: 1552.39 MB 2020-04-27 13:09:18.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:09:18.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:09:24.505 - Thread: 1 -> GUI Stats: Update 0.387941055555555, Draw 0.255679777777778 2020-04-27 13:09:24.753 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:09:24.753 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,12.99954,54.34148,1,0,1530.812,10000.01,12378,87622,35,9.065488,98.31928,0.02646288,237039,31.75714,0,16.66667,2.87894,31.2234,100,7574063274 2020-04-27 13:09:43.089 - Thread: 1 -> GC Memory: 1533.47 MB 2020-04-27 13:09:54.505 - Thread: 1 -> GUI Stats: Update 0.420070222222222, Draw 0.318528555555556 2020-04-27 13:10:11.720 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:10:11.720 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:10:13.104 - Thread: 1 -> GC Memory: 1532.459 MB 2020-04-27 13:10:13.403 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:10:13.403 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:10:24.505 - Thread: 1 -> GUI Stats: Update 0.493050166666667, Draw 0.294606833333334 2020-04-27 13:10:24.770 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:10:24.772 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,13.66796,71.306,1,0,1535.331,9979.852,12378,87622,35,8.399921,98.61945,0.02729598,237032,38.85808,0,16.66667,3.264049,38.32163,100,7575459926 2020-04-27 13:10:43.105 - Thread: 1 -> GC Memory: 1538.238 MB 2020-04-27 13:10:54.507 - Thread: 1 -> GUI Stats: Update 0.359258, Draw 0.261263833333333 2020-04-27 13:11:13.126 - Thread: 1 -> GC Memory: 1535.671 MB 2020-04-27 13:11:14.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:11:14.588 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:11:19.257 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 13:11:19.273 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-27 13:11:24.505 - Thread: 1 -> GUI Stats: Update 0.378463166666667, Draw 0.281430111111112 2020-04-27 13:11:24.787 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:11:24.787 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,14.80789,74.11333,1,0,1537.177,9997.594,12360,87640,35,9.256899,98.46526,0.0275849,237039,34.87362,0,16.66667,3.228215,34.33839,100,7575460510 2020-04-27 13:11:29.255 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 13:11:29.257 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-27 13:11:34.670 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:11:34.671 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:11:39.253 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 13:11:39.257 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-27 13:11:42.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:11:42.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:11:43.139 - Thread: 1 -> GC Memory: 1544.394 MB 2020-04-27 13:11:49.254 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 13:11:49.256 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-27 13:11:49.256 - Thread: 1 -> Next activation in 00:54:13.9933776 2020-04-27 13:11:54.505 - Thread: 1 -> GUI Stats: Update 0.4608565, Draw 0.316621111111111 2020-04-27 13:12:13.158 - Thread: 1 -> GC Memory: 1540.892 MB 2020-04-27 13:12:24.505 - Thread: 1 -> GUI Stats: Update 0.395921999999999, Draw 0.250323333333334 2020-04-27 13:12:24.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:12:24.804 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,15.03387,66.90957,1,0,1539.933,9962.527,12360,87640,35,8.071394,98.58351,0.02837551,237023,38.1186,0,16.66667,3.076702,37.57865,100,7574870238 2020-04-27 13:12:43.172 - Thread: 1 -> GC Memory: 1534.192 MB 2020-04-27 13:12:54.505 - Thread: 1 -> GUI Stats: Update 0.371680444444445, Draw 0.302806388888889 2020-04-27 13:13:13.189 - Thread: 1 -> GC Memory: 1539.551 MB 2020-04-27 13:13:14.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:13:14.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:13:16.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:13:16.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:13:20.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:13:20.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:13:24.506 - Thread: 1 -> GUI Stats: Update 0.413630944444445, Draw 0.410917888888888 2020-04-27 13:13:24.820 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:13:24.820 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,13.87006,64.48445,1,0,1539.132,10178.56,12363,87637,35,7.616223,98.74015,0.02700401,237015,42.08312,0,16.66667,3.205144,41.55294,100,7751817566 2020-04-27 13:13:32.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:13:32.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:13:43.189 - Thread: 1 -> GC Memory: 1540.426 MB 2020-04-27 13:13:44.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:13:44.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:13:45.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:13:45.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:13:54.504 - Thread: 1 -> GUI Stats: Update 0.497644333333334, Draw 0.332830944444444 2020-04-27 13:13:55.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:13:55.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:13:57.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:13:57.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:14:02.907 - Thread: 1 -> Autosave initiated 2020-04-27 13:14:02.907 - Thread: 1 -> Character state: True 2020-04-27 13:14:02.907 - Thread: 1 -> IsServer: True 2020-04-27 13:14:02.907 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 13:14:02.907 - Thread: 1 -> Autosave 2020-04-27 13:14:02.907 - Thread: 1 -> Saving world - START 2020-04-27 13:14:02.907 - Thread: 1 -> Making world state snapshot. 2020-04-27 13:14:02.907 - Thread: 1 -> Before snapshot.: GC Memory: 1,544 B 2020-04-27 13:14:02.943 - Thread: 1 -> After snapshot.: GC Memory: 1,549 B 2020-04-27 13:14:02.943 - Thread: 1 -> Directory cleanup: GC Memory: 1,549 B 2020-04-27 13:14:02.943 - Thread: 1 -> Saving world - END 2020-04-27 13:14:03.049 - Thread: 16 -> Session snapshot save - START 2020-04-27 13:14:03.049 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 13:14:03.470 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 13:14:04.107 - Thread: 16 -> Session snapshot save - END 2020-04-27 13:14:13.202 - Thread: 1 -> GC Memory: 1565.46 MB 2020-04-27 13:14:24.634 - Thread: 1 -> GUI Stats: Update 0.434896277777778, Draw 0.377791833333334 2020-04-27 13:14:24.966 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:14:24.966 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,16.21674,57.99921,1,0,1539.008,10181.8,12363,87637,35,7.949541,98.72141,0.02793441,237015,41.53324,0,16.66667,3.301702,41.0022,100,7740887462 2020-04-27 13:14:42.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:14:42.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:14:43.214 - Thread: 1 -> GC Memory: 1545.593 MB 2020-04-27 13:14:43.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:14:43.556 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:14:53.212 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:14:53.213 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:14:54.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:14:54.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:14:54.748 - Thread: 1 -> GUI Stats: Update 0.523176055555555, Draw 0.366226833333333 2020-04-27 13:15:00.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:15:00.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:15:04.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:15:04.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:15:08.663 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:15:08.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:15:09.203 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:15:09.203 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:15:13.264 - Thread: 1 -> GC Memory: 1552.268 MB 2020-04-27 13:15:18.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:15:18.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:15:24.749 - Thread: 1 -> GUI Stats: Update 0.426213888888889, Draw 0.371217722222222 2020-04-27 13:15:25.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:15:25.096 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,14.28479,64.70531,1,0,1554.173,10143.87,12363,87637,35,7.706628,98.74192,0.0250243,237000,42.09251,0,16.66667,3.243913,41.56295,100,7751947030 2020-04-27 13:15:30.130 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:15:30.130 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:15:31.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:15:31.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:15:43.265 - Thread: 1 -> GC Memory: 1555.013 MB 2020-04-27 13:15:47.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:15:47.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:15:48.079 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:15:48.080 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:15:54.747 - Thread: 1 -> GUI Stats: Update 0.401598499999999, Draw 0.329036444444445 2020-04-27 13:16:01.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:16:01.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:16:02.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:16:02.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:16:13.265 - Thread: 1 -> GC Memory: 1543.023 MB 2020-04-27 13:16:15.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:16:15.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:16:16.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:16:16.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:16:24.749 - Thread: 1 -> GUI Stats: Update 0.383910277777777, Draw 0.327801500000001 2020-04-27 13:16:25.114 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:16:25.114 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,13.47136,63.05539,1,0,1546.296,10038.73,12377,87623,35,7.879345,98.62939,0.02614607,236997,39.35732,0,16.66667,3.101099,38.81788,100,7574999766 2020-04-27 13:16:36.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:16:36.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:16:36.863 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:16:36.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:16:43.266 - Thread: 1 -> GC Memory: 1551.972 MB 2020-04-27 13:16:53.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:16:53.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:16:54.407 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:16:54.407 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:16:54.749 - Thread: 1 -> GUI Stats: Update 0.468127666666667, Draw 0.326307888888889 2020-04-27 13:17:07.880 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:17:07.880 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:17:08.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:17:08.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:17:13.282 - Thread: 1 -> GC Memory: 1555.006 MB 2020-04-27 13:17:13.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:17:13.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:17:16.180 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:17:16.180 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:17:22.980 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:17:22.980 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:17:24.748 - Thread: 1 -> GUI Stats: Update 0.419014111111111, Draw 0.347687166666667 2020-04-27 13:17:25.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:17:25.131 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,15.36706,55.43124,1,0,1552.057,10153.23,12391,87609,35,7.973826,98.71987,0.02687277,236992,41.65632,0,16.66667,3.321603,41.12307,100,7751946726 2020-04-27 13:17:30.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:17:30.464 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:17:31.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:17:31.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:17:43.284 - Thread: 1 -> GC Memory: 1540.708 MB 2020-04-27 13:17:54.750 - Thread: 1 -> GUI Stats: Update 0.413897833333333, Draw 0.370257944444444 2020-04-27 13:17:56.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:17:56.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:18:13.298 - Thread: 1 -> GC Memory: 1544.552 MB 2020-04-27 13:18:24.749 - Thread: 1 -> GUI Stats: Update 0.378099444444444, Draw 0.299254388888889 2020-04-27 13:18:25.147 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:18:25.147 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,15.71198,65.12397,1,0,1545.199,10007.07,12405,87595,35,8.930089,98.60835,0.02596257,237012,38.29169,0,16.66667,3.419482,37.7588,100,7575243854 2020-04-27 13:18:43.316 - Thread: 1 -> GC Memory: 1546.619 MB 2020-04-27 13:18:54.751 - Thread: 1 -> GUI Stats: Update 0.447850888888888, Draw 0.251937555555556 2020-04-27 13:19:02.918 - Thread: 1 -> Autosave initiated 2020-04-27 13:19:02.918 - Thread: 1 -> Character state: True 2020-04-27 13:19:02.918 - Thread: 1 -> IsServer: True 2020-04-27 13:19:02.918 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 13:19:02.918 - Thread: 1 -> Autosave 2020-04-27 13:19:02.918 - Thread: 1 -> Saving world - START 2020-04-27 13:19:02.918 - Thread: 1 -> Making world state snapshot. 2020-04-27 13:19:02.918 - Thread: 1 -> Before snapshot.: GC Memory: 1,549 B 2020-04-27 13:19:02.954 - Thread: 1 -> After snapshot.: GC Memory: 1,551 B 2020-04-27 13:19:02.954 - Thread: 1 -> Directory cleanup: GC Memory: 1,551 B 2020-04-27 13:19:02.954 - Thread: 1 -> Saving world - END 2020-04-27 13:19:02.955 - Thread: 16 -> Session snapshot save - START 2020-04-27 13:19:02.955 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 13:19:03.377 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 13:19:04.012 - Thread: 16 -> Session snapshot save - END 2020-04-27 13:19:13.332 - Thread: 1 -> GC Memory: 1565.647 MB 2020-04-27 13:19:24.749 - Thread: 1 -> GUI Stats: Update 0.358007833333333, Draw 0.268648222222223 2020-04-27 13:19:25.164 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:19:25.164 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,13.8446,66.70118,1,0,1539.857,9965.832,12405,87595,35,9.639992,98.4068,0.02606002,237003,33.57492,0,16.66667,3.236619,33.04,100,7564534118 2020-04-27 13:19:43.332 - Thread: 1 -> GC Memory: 1542.122 MB 2020-04-27 13:19:54.749 - Thread: 1 -> GUI Stats: Update 0.341702611111111, Draw 0.248866055555556 2020-04-27 13:20:13.350 - Thread: 1 -> GC Memory: 1542.083 MB 2020-04-27 13:20:24.749 - Thread: 1 -> GUI Stats: Update 0.344243388888889, Draw 0.247403777777778 2020-04-27 13:20:25.181 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:20:25.181 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,14.11137,71.38472,1,0,1542.818,9965.863,12405,87595,35,10.01826,98.38847,0.02511262,237009,33.14823,0,16.66667,3.320874,32.61403,100,7564534102 2020-04-27 13:20:43.365 - Thread: 1 -> GC Memory: 1544.489 MB 2020-04-27 13:20:54.751 - Thread: 1 -> GUI Stats: Update 0.413711500000001, Draw 0.253127611111111 2020-04-27 13:21:13.384 - Thread: 1 -> GC Memory: 1539.13 MB 2020-04-27 13:21:24.749 - Thread: 1 -> GUI Stats: Update 0.337848833333333, Draw 0.258203166666667 2020-04-27 13:21:25.197 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:21:25.198 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,13.92996,64.63126,1,0,1540.308,9965.238,12405,87595,35,9.977454,98.36472,0.02542439,237023,33.05623,0,16.66667,3.29817,32.51567,100,7564534102 2020-04-27 13:21:43.399 - Thread: 1 -> GC Memory: 1542.576 MB 2020-04-27 13:21:54.748 - Thread: 1 -> GUI Stats: Update 0.346665555555556, Draw 0.251964777777777 2020-04-27 13:22:13.399 - Thread: 1 -> GC Memory: 1543.193 MB 2020-04-27 13:22:24.751 - Thread: 1 -> GUI Stats: Update 0.352435333333333, Draw 0.249462055555556 2020-04-27 13:22:25.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:22:25.214 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,15.67105,72.21365,1,0,1561.194,9996.473,12405,87595,36,10.5578,98.35052,0.02452868,237033,32.63317,0,16.66667,3.445346,32.0949,100,7582181990 2020-04-27 13:22:43.401 - Thread: 1 -> GC Memory: 1538.81 MB 2020-04-27 13:22:54.749 - Thread: 1 -> GUI Stats: Update 0.411081333333333, Draw 0.267678055555555 2020-04-27 13:23:13.416 - Thread: 1 -> GC Memory: 1541.958 MB 2020-04-27 13:23:24.751 - Thread: 1 -> GUI Stats: Update 0.341857, Draw 0.276216611111111 2020-04-27 13:23:25.231 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:23:25.231 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,15.47032,75.53745,1,0,1541.886,9986.543,12405,87595,36,10.5891,98.36797,0.0372386,236961,32.85222,0,16.66667,3.478755,32.31606,100,7582446054 2020-04-27 13:23:43.432 - Thread: 1 -> GC Memory: 1544.824 MB 2020-04-27 13:23:54.750 - Thread: 1 -> GUI Stats: Update 0.342548722222222, Draw 0.261641833333333 2020-04-27 13:24:02.915 - Thread: 1 -> Autosave initiated 2020-04-27 13:24:02.915 - Thread: 1 -> Character state: True 2020-04-27 13:24:02.916 - Thread: 1 -> IsServer: True 2020-04-27 13:24:02.916 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 13:24:02.916 - Thread: 1 -> Autosave 2020-04-27 13:24:02.916 - Thread: 1 -> Saving world - START 2020-04-27 13:24:02.916 - Thread: 1 -> Making world state snapshot. 2020-04-27 13:24:02.916 - Thread: 1 -> Before snapshot.: GC Memory: 1,544 B 2020-04-27 13:24:02.951 - Thread: 1 -> After snapshot.: GC Memory: 1,548 B 2020-04-27 13:24:02.951 - Thread: 1 -> Directory cleanup: GC Memory: 1,548 B 2020-04-27 13:24:02.951 - Thread: 1 -> Saving world - END 2020-04-27 13:24:02.952 - Thread: 16 -> Session snapshot save - START 2020-04-27 13:24:02.953 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 13:24:03.378 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 13:24:04.019 - Thread: 16 -> Session snapshot save - END 2020-04-27 13:24:13.435 - Thread: 1 -> GC Memory: 1562.039 MB 2020-04-27 13:24:24.750 - Thread: 1 -> GUI Stats: Update 0.409628222222222, Draw 0.273430722222222 2020-04-27 13:24:25.247 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:24:25.247 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,16.12601,76.86578,1,0,1539.433,9985.977,12405,87595,36,10.79302,98.38329,0.0508349,237000,32.81792,0,16.66667,3.542044,32.28735,100,7582710054 2020-04-27 13:24:43.449 - Thread: 1 -> GC Memory: 1541.012 MB 2020-04-27 13:24:54.750 - Thread: 1 -> GUI Stats: Update 0.354972000000001, Draw 0.270762555555555 2020-04-27 13:25:13.466 - Thread: 1 -> GC Memory: 1542.612 MB 2020-04-27 13:25:24.749 - Thread: 1 -> GUI Stats: Update 0.357707555555555, Draw 0.267832 2020-04-27 13:25:25.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:25:25.275 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,14.62027,69.92895,1,0,1544.306,9996.918,12405,87595,36,10.22294,98.36095,0.02724888,237044,32.51088,0,16.66667,3.323568,31.97801,100,7582709990 2020-04-27 13:25:43.484 - Thread: 1 -> GC Memory: 1544.366 MB 2020-04-27 13:25:54.749 - Thread: 1 -> GUI Stats: Update 0.344669111111111, Draw 0.2712045 2020-04-27 13:26:13.484 - Thread: 1 -> GC Memory: 1541.266 MB 2020-04-27 13:26:24.750 - Thread: 1 -> GUI Stats: Update 0.437768833333334, Draw 0.255031222222223 2020-04-27 13:26:25.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:26:25.282 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,15.1688,78.81212,1,0,1541.029,9986.59,12405,87595,36,9.906844,98.35535,0.02333018,237104,32.32694,0,16.66667,3.20258,31.79528,100,7582985742 2020-04-27 13:26:43.501 - Thread: 1 -> GC Memory: 1541.578 MB 2020-04-27 13:26:54.750 - Thread: 1 -> GUI Stats: Update 0.35638711111111, Draw 0.263251444444444 2020-04-27 13:27:13.516 - Thread: 1 -> GC Memory: 1543.349 MB 2020-04-27 13:27:24.750 - Thread: 1 -> GUI Stats: Update 0.357632444444445, Draw 0.254248277777777 2020-04-27 13:27:25.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:27:25.298 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,14.48905,63.56519,1,0,1543.034,9986.586,12405,87595,36,10.19649,98.35509,0.02440717,237108,32.42757,0,16.66667,3.306474,31.89417,100,7582982758 2020-04-27 13:27:43.517 - Thread: 1 -> GC Memory: 1539.507 MB 2020-04-27 13:27:54.751 - Thread: 1 -> GUI Stats: Update 0.346576333333333, Draw 0.256791777777778 2020-04-27 13:28:13.518 - Thread: 1 -> GC Memory: 1543.535 MB 2020-04-27 13:28:24.750 - Thread: 1 -> GUI Stats: Update 0.480421555555556, Draw 0.260333444444445 2020-04-27 13:28:25.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:28:25.315 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,14.2787,66.82357,1,0,1543.783,10007.02,12405,87595,36,9.926384,98.3226,0.02447685,237104,32.59579,0,16.66667,3.235584,32.04903,100,7581620302 2020-04-27 13:28:43.535 - Thread: 1 -> GC Memory: 1543.449 MB 2020-04-27 13:28:54.752 - Thread: 1 -> GUI Stats: Update 0.354285333333334, Draw 0.267285555555556 2020-04-27 13:29:02.468 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 13:29:02.468 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 13:29:02.468 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 13:29:02.562 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 13:29:02.923 - Thread: 1 -> Autosave initiated 2020-04-27 13:29:02.923 - Thread: 1 -> Character state: True 2020-04-27 13:29:02.923 - Thread: 1 -> IsServer: True 2020-04-27 13:29:02.923 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 13:29:02.923 - Thread: 1 -> Autosave 2020-04-27 13:29:02.923 - Thread: 1 -> Saving world - START 2020-04-27 13:29:02.924 - Thread: 1 -> Making world state snapshot. 2020-04-27 13:29:02.924 - Thread: 1 -> Before snapshot.: GC Memory: 1,550 B 2020-04-27 13:29:02.962 - Thread: 1 -> After snapshot.: GC Memory: 1,550 B 2020-04-27 13:29:02.962 - Thread: 1 -> Directory cleanup: GC Memory: 1,550 B 2020-04-27 13:29:02.962 - Thread: 1 -> Saving world - END 2020-04-27 13:29:02.963 - Thread: 17 -> Session snapshot save - START 2020-04-27 13:29:02.963 - Thread: 17 -> Checking file access for files in target dir. 2020-04-27 13:29:03.387 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 13:29:03.914 - Thread: 17 -> Session snapshot save - END 2020-04-27 13:29:06.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:29:06.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:29:13.540 - Thread: 1 -> GC Memory: 1565.736 MB 2020-04-27 13:29:24.858 - Thread: 1 -> GUI Stats: Update 0.392187944444444, Draw 0.321743 2020-04-27 13:29:25.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:29:25.439 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,16.41886,57.76606,1,0,1545.464,10322.75,12405,87595,36,8.287487,98.62582,0.02455139,236977,38.25677,0,16.66667,3.170525,37.73106,100,7761734294 2020-04-27 13:29:34.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:29:34.861 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:29:43.557 - Thread: 1 -> GC Memory: 1543.349 MB 2020-04-27 13:29:54.856 - Thread: 1 -> GUI Stats: Update 0.396485555555556, Draw 0.314742111111111 2020-04-27 13:29:59.388 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:29:59.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:30:00.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:30:00.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:30:01.989 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 13:30:01.989 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 13:30:01.989 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 13:30:02.011 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 13:30:04.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:30:04.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:30:12.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:30:12.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:30:13.559 - Thread: 1 -> GC Memory: 1547.593 MB 2020-04-27 13:30:13.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:30:13.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:30:22.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:30:22.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:30:24.857 - Thread: 1 -> GUI Stats: Update 0.425559777777778, Draw 0.326649388888889 2020-04-27 13:30:25.455 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:30:25.456 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,13.02599,57.52103,1,0,1550.547,10217,12406,87594,36,7.66924,98.68565,0.02426318,236962,40.44484,0,16.66667,3.101812,39.91326,100,7772793510 2020-04-27 13:30:26.038 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:30:26.039 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:30:27.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:30:27.001 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:30:34.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:30:34.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:30:36.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:30:36.306 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:30:43.574 - Thread: 1 -> GC Memory: 1554.069 MB 2020-04-27 13:30:54.857 - Thread: 1 -> GUI Stats: Update 0.474763166666667, Draw 0.296933888888889 2020-04-27 13:31:05.655 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:31:05.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:31:13.574 - Thread: 1 -> GC Memory: 1544.706 MB 2020-04-27 13:31:24.857 - Thread: 1 -> GUI Stats: Update 0.464793111111111, Draw 0.305687611111111 2020-04-27 13:31:25.472 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:31:25.472 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,14.26276,58.92206,1,0,1546.349,10184.96,12406,87594,36,7.804008,98.67621,0.02336016,236973,40.4393,0,16.66667,3.155886,39.90396,100,7772837670 2020-04-27 13:31:43.591 - Thread: 1 -> GC Memory: 1548.218 MB 2020-04-27 13:31:53.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:31:53.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:31:54.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:31:54.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:31:54.857 - Thread: 1 -> GUI Stats: Update 0.427661111111112, Draw 0.303464833333334 2020-04-27 13:32:05.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:32:05.856 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:32:09.322 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:32:09.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:32:11.689 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:32:11.689 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:32:13.591 - Thread: 1 -> GC Memory: 1552.499 MB 2020-04-27 13:32:13.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:32:13.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:32:14.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:32:14.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:32:24.858 - Thread: 1 -> GUI Stats: Update 0.407791777777778, Draw 0.363952055555555 2020-04-27 13:32:25.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:32:25.490 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,15.42664,54.04099,1,0,1555.962,10190.35,12406,87594,36,8.150816,98.65763,0.02348168,236955,39.62835,0,16.66667,3.230034,39.09639,100,7761778470 2020-04-27 13:32:43.608 - Thread: 1 -> GC Memory: 1543.536 MB 2020-04-27 13:32:54.858 - Thread: 1 -> GUI Stats: Update 0.488681222222222, Draw 0.348584777777778 2020-04-27 13:33:13.610 - Thread: 1 -> GC Memory: 1543.016 MB 2020-04-27 13:33:24.858 - Thread: 1 -> GUI Stats: Update 0.386907055555555, Draw 0.343467166666667 2020-04-27 13:33:25.505 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:33:25.506 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,14.9743,57.47014,1,0,1543.73,10186.2,12406,87594,36,8.103843,98.664,0.02242961,236950,39.6396,0,16.66667,3.21233,39.11001,100,7761778534 2020-04-27 13:33:36.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:33:36.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:33:43.625 - Thread: 1 -> GC Memory: 1546.005 MB 2020-04-27 13:33:54.857 - Thread: 1 -> GUI Stats: Update 0.375596555555556, Draw 0.335560111111111 2020-04-27 13:34:02.925 - Thread: 1 -> Autosave initiated 2020-04-27 13:34:02.925 - Thread: 1 -> Character state: True 2020-04-27 13:34:02.925 - Thread: 1 -> IsServer: True 2020-04-27 13:34:02.925 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 13:34:02.925 - Thread: 1 -> Autosave 2020-04-27 13:34:02.925 - Thread: 1 -> Saving world - START 2020-04-27 13:34:02.926 - Thread: 1 -> Making world state snapshot. 2020-04-27 13:34:02.926 - Thread: 1 -> Before snapshot.: GC Memory: 1,546 B 2020-04-27 13:34:02.959 - Thread: 1 -> After snapshot.: GC Memory: 1,550 B 2020-04-27 13:34:02.959 - Thread: 1 -> Directory cleanup: GC Memory: 1,550 B 2020-04-27 13:34:02.959 - Thread: 1 -> Saving world - END 2020-04-27 13:34:02.959 - Thread: 15 -> Session snapshot save - START 2020-04-27 13:34:02.960 - Thread: 15 -> Checking file access for files in target dir. 2020-04-27 13:34:03.384 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 13:34:04.020 - Thread: 15 -> Session snapshot save - END 2020-04-27 13:34:06.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:34:06.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:34:06.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:34:06.994 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:34:13.642 - Thread: 1 -> GC Memory: 1568.427 MB 2020-04-27 13:34:21.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:34:21.407 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:34:22.289 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:34:22.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:34:24.857 - Thread: 1 -> GUI Stats: Update 0.369129666666666, Draw 0.333237444444445 2020-04-27 13:34:25.522 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:34:25.523 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,15.65114,59.33974,1,0,1546.409,10189.11,12406,87594,36,8.857296,98.46992,0.02363125,236990,34.30697,0,16.66667,3.03867,33.78205,100,7584236870 2020-04-27 13:34:43.661 - Thread: 1 -> GC Memory: 1559.371 MB 2020-04-27 13:34:52.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:34:52.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:34:54.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:34:54.856 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:34:54.858 - Thread: 1 -> GUI Stats: Update 0.512215777777778, Draw 0.31099661111111 2020-04-27 13:34:55.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:34:55.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:35:10.006 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:35:10.007 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:35:11.213 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:35:11.214 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:35:13.674 - Thread: 1 -> GC Memory: 1567.062 MB 2020-04-27 13:35:24.858 - Thread: 1 -> GUI Stats: Update 0.392093722222222, Draw 0.349230888888889 2020-04-27 13:35:25.539 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:35:25.539 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,15.46485,54.53809,1,0,1566.634,10217.75,12406,87594,36,8.353454,98.68755,0.02358791,236975,40.49071,0,16.66667,3.382373,39.95929,100,7772243270 2020-04-27 13:35:39.106 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:35:39.106 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:35:40.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:35:40.856 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:35:43.690 - Thread: 1 -> GC Memory: 1570.181 MB 2020-04-27 13:35:54.858 - Thread: 1 -> GUI Stats: Update 0.392817666666667, Draw 0.305790722222223 2020-04-27 13:36:10.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:36:10.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:36:13.692 - Thread: 1 -> GC Memory: 1549.164 MB 2020-04-27 13:36:24.857 - Thread: 1 -> GUI Stats: Update 0.368525555555555, Draw 0.280909055555556 2020-04-27 13:36:25.555 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:36:25.556 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,15.8671,67.72341,1,0,1549.589,10030.53,12495,87505,36,8.897033,98.45478,0.02426108,236977,33.34978,0,16.66667,2.967141,32.83445,100,7586666790 2020-04-27 13:36:43.694 - Thread: 1 -> GC Memory: 1550.595 MB 2020-04-27 13:36:54.858 - Thread: 1 -> GUI Stats: Update 0.527110777777779, Draw 0.305013722222223 2020-04-27 13:37:13.708 - Thread: 1 -> GC Memory: 1553.412 MB 2020-04-27 13:37:24.858 - Thread: 1 -> GUI Stats: Update 0.367309, Draw 0.259827111111112 2020-04-27 13:37:25.572 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:37:25.573 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,14.00759,63.77896,1,0,1553.988,10106.96,12495,87505,35,8.428418,98.50296,0.02583748,237021,33.96034,0,16.66667,2.862319,33.45194,100,7597123854 2020-04-27 13:37:43.709 - Thread: 1 -> GC Memory: 1545.321 MB 2020-04-27 13:37:54.858 - Thread: 1 -> GUI Stats: Update 0.354273722222221, Draw 0.249211944444444 2020-04-27 13:38:13.725 - Thread: 1 -> GC Memory: 1546.595 MB 2020-04-27 13:38:24.859 - Thread: 1 -> GUI Stats: Update 0.359616111111112, Draw 0.265608388888889 2020-04-27 13:38:25.589 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:38:25.589 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,14.66017,67.27806,1,0,1546.794,10032.36,12495,87505,35,9.496257,98.32858,0.02755209,237002,31.57182,0,16.66667,2.998141,31.04412,100,7597755262 2020-04-27 13:38:43.725 - Thread: 1 -> GC Memory: 1547.916 MB 2020-04-27 13:38:54.858 - Thread: 1 -> GUI Stats: Update 0.422669055555556, Draw 0.247608777777778 2020-04-27 13:39:02.924 - Thread: 1 -> Autosave initiated 2020-04-27 13:39:02.924 - Thread: 1 -> Character state: True 2020-04-27 13:39:02.924 - Thread: 1 -> IsServer: True 2020-04-27 13:39:02.924 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 13:39:02.924 - Thread: 1 -> Autosave 2020-04-27 13:39:02.924 - Thread: 1 -> Saving world - START 2020-04-27 13:39:02.925 - Thread: 1 -> Making world state snapshot. 2020-04-27 13:39:02.925 - Thread: 1 -> Before snapshot.: GC Memory: 1,549 B 2020-04-27 13:39:02.962 - Thread: 1 -> After snapshot.: GC Memory: 1,551 B 2020-04-27 13:39:02.962 - Thread: 1 -> Directory cleanup: GC Memory: 1,551 B 2020-04-27 13:39:02.962 - Thread: 1 -> Saving world - END 2020-04-27 13:39:02.962 - Thread: 16 -> Session snapshot save - START 2020-04-27 13:39:02.963 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 13:39:03.378 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 13:39:04.012 - Thread: 16 -> Session snapshot save - END 2020-04-27 13:39:13.742 - Thread: 1 -> GC Memory: 1566.25 MB 2020-04-27 13:39:24.858 - Thread: 1 -> GUI Stats: Update 0.333938444444444, Draw 0.249967388888889 2020-04-27 13:39:25.606 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:39:25.608 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,13.58405,67.46252,1,0,1546.342,10020.87,12495,87505,35,9.821013,98.29794,0.02512819,236995,31.35654,0,16.66667,3.07953,30.82283,100,7586696030 2020-04-27 13:39:43.758 - Thread: 1 -> GC Memory: 1546.508 MB 2020-04-27 13:39:54.859 - Thread: 1 -> GUI Stats: Update 0.347076888888888, Draw 0.253155888888889 2020-04-27 13:40:13.759 - Thread: 1 -> GC Memory: 1547.775 MB 2020-04-27 13:40:24.859 - Thread: 1 -> GUI Stats: Update 0.386455944444445, Draw 0.248226 2020-04-27 13:40:25.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:40:25.624 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,14.79241,58.49961,1,0,1547.933,10021.73,12495,87505,35,8.42147,98.53543,0.02581913,237003,35.49406,0,16.66667,2.989121,34.97422,100,7586695966 2020-04-27 13:40:43.777 - Thread: 1 -> GC Memory: 1547.443 MB 2020-04-27 13:40:54.860 - Thread: 1 -> GUI Stats: Update 0.409882166666667, Draw 0.251449 2020-04-27 13:41:13.792 - Thread: 1 -> GC Memory: 1544.88 MB 2020-04-27 13:41:18.007 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 13:41:18.007 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 13:41:18.007 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 13:41:18.029 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 13:41:22.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:41:22.576 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:41:24.858 - Thread: 1 -> GUI Stats: Update 0.365326166666666, Draw 0.277843833333334 2020-04-27 13:41:25.639 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:41:25.639 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,14.78681,75.32947,1,0,1547.011,10036.52,12495,87505,35,10.67402,98.19485,0.02440792,237009,29.21491,0,16.66667,3.118404,28.68754,100,7586169598 2020-04-27 13:41:43.792 - Thread: 1 -> GC Memory: 1553.738 MB 2020-04-27 13:41:54.857 - Thread: 1 -> GUI Stats: Update 0.379179166666667, Draw 0.270186944444444 2020-04-27 13:42:13.007 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 13:42:13.007 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 13:42:13.007 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 13:42:13.030 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 13:42:13.809 - Thread: 1 -> GC Memory: 1552.906 MB 2020-04-27 13:42:17.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:42:17.869 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:42:24.859 - Thread: 1 -> GUI Stats: Update 0.473677555555555, Draw 0.286572111111111 2020-04-27 13:42:25.656 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:42:25.656 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,14.8019,62.4392,1,0,1552.287,10037.61,12495,87505,35,9.405149,98.34111,0.0238995,236971,32.08321,0,16.66667,3.017474,31.55098,100,7597272542 2020-04-27 13:42:43.825 - Thread: 1 -> GC Memory: 1549.872 MB 2020-04-27 13:42:54.859 - Thread: 1 -> GUI Stats: Update 0.381086722222223, Draw 0.276713 2020-04-27 13:43:13.843 - Thread: 1 -> GC Memory: 1549.812 MB 2020-04-27 13:43:24.857 - Thread: 1 -> GUI Stats: Update 0.369736222222223, Draw 0.271826666666667 2020-04-27 13:43:25.673 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:43:25.674 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,13.78436,44.44484,1,0,1549.229,10212.46,12495,87505,35,8.370224,98.5353,0.02284146,236969,36.52722,0,16.66667,3.05741,35.99221,100,7774852486 2020-04-27 13:43:43.859 - Thread: 1 -> GC Memory: 1551.202 MB 2020-04-27 13:43:54.858 - Thread: 1 -> GUI Stats: Update 0.368003555555555, Draw 0.245326 2020-04-27 13:44:02.926 - Thread: 1 -> Autosave initiated 2020-04-27 13:44:02.926 - Thread: 1 -> Character state: True 2020-04-27 13:44:02.926 - Thread: 1 -> IsServer: True 2020-04-27 13:44:02.926 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 13:44:02.926 - Thread: 1 -> Autosave 2020-04-27 13:44:02.926 - Thread: 1 -> Saving world - START 2020-04-27 13:44:02.926 - Thread: 1 -> Making world state snapshot. 2020-04-27 13:44:02.926 - Thread: 1 -> Before snapshot.: GC Memory: 1,550 B 2020-04-27 13:44:02.961 - Thread: 1 -> After snapshot.: GC Memory: 1,555 B 2020-04-27 13:44:02.961 - Thread: 1 -> Directory cleanup: GC Memory: 1,555 B 2020-04-27 13:44:02.961 - Thread: 1 -> Saving world - END 2020-04-27 13:44:02.962 - Thread: 15 -> Session snapshot save - START 2020-04-27 13:44:02.963 - Thread: 15 -> Checking file access for files in target dir. 2020-04-27 13:44:03.377 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 13:44:03.904 - Thread: 15 -> Session snapshot save - END 2020-04-27 13:44:13.859 - Thread: 1 -> GC Memory: 1568.823 MB 2020-04-27 13:44:24.860 - Thread: 1 -> GUI Stats: Update 0.456559333333334, Draw 0.269284277777777 2020-04-27 13:44:25.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:44:25.690 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,14.60757,59.41013,1,0,1546.224,10042.5,12495,87505,35,9.350361,98.11824,0.02488814,236987,28.12322,0,16.66667,2.629622,27.59401,100,7597272822 2020-04-27 13:44:43.878 - Thread: 1 -> GC Memory: 1547.969 MB 2020-04-27 13:44:54.859 - Thread: 1 -> GUI Stats: Update 0.374123388888889, Draw 0.268401722222222 2020-04-27 13:45:13.893 - Thread: 1 -> GC Memory: 1550.146 MB 2020-04-27 13:45:24.859 - Thread: 1 -> GUI Stats: Update 0.371603055555555, Draw 0.263009666666667 2020-04-27 13:45:25.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:45:25.707 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,14.63511,56.65037,1,0,1550.005,10042.61,12495,87505,35,10.95047,97.71886,0.02389842,236950,23.22885,0,16.66667,2.543669,22.69897,100,7597272678 2020-04-27 13:45:43.894 - Thread: 1 -> GC Memory: 1550.105 MB 2020-04-27 13:45:54.859 - Thread: 1 -> GUI Stats: Update 0.341819222222222, Draw 0.264534166666667 2020-04-27 13:46:13.909 - Thread: 1 -> GC Memory: 1546.941 MB 2020-04-27 13:46:24.859 - Thread: 1 -> GUI Stats: Update 0.444170611111112, Draw 0.251248777777778 2020-04-27 13:46:25.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:46:25.726 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,16.24224,72.64302,1,0,1548.981,10042.06,12495,87505,35,10.58643,98.19396,0.02586728,236664,28.60573,0,16.66667,3.028325,28.0891,100,7586213414 2020-04-27 13:46:43.909 - Thread: 1 -> GC Memory: 1551.115 MB 2020-04-27 13:46:54.859 - Thread: 1 -> GUI Stats: Update 0.367642277777777, Draw 0.240850611111111 2020-04-27 13:47:05.549 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:47:05.549 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:47:06.558 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 13:47:06.558 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 13:47:06.558 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 13:47:06.582 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 13:47:13.925 - Thread: 1 -> GC Memory: 1555.278 MB 2020-04-27 13:47:14.995 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:47:14.995 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:47:24.860 - Thread: 1 -> GUI Stats: Update 0.374130555555555, Draw 0.312428833333333 2020-04-27 13:47:25.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:47:25.741 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,15.79257,67.02535,1,0,1554.815,10068.67,12499,87501,35,9.400504,98.29649,0.02516852,236631,32.29874,0,16.66667,3.036244,31.74853,100,7581529996 2020-04-27 13:47:34.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:47:34.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:47:36.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:47:36.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:47:40.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:47:40.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:47:43.927 - Thread: 1 -> GC Memory: 1550.377 MB 2020-04-27 13:47:54.860 - Thread: 1 -> GUI Stats: Update 0.381809111111111, Draw 0.326119833333333 2020-04-27 13:48:13.942 - Thread: 1 -> GC Memory: 1554.311 MB 2020-04-27 13:48:24.860 - Thread: 1 -> GUI Stats: Update 0.460721555555556, Draw 0.453858111111111 2020-04-27 13:48:25.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:48:25.757 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,16.49494,60.45722,1,0,1555.199,10223.69,12499,87501,35,8.52502,98.6138,0.02333584,236625,38.20144,0,16.66667,3.25668,37.67189,100,7757844764 2020-04-27 13:48:43.943 - Thread: 1 -> GC Memory: 1551.57 MB 2020-04-27 13:48:44.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:48:44.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:48:47.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:48:47.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:48:54.860 - Thread: 1 -> GUI Stats: Update 0.402913222222223, Draw 0.389471944444445 2020-04-27 13:49:02.926 - Thread: 1 -> Autosave initiated 2020-04-27 13:49:02.926 - Thread: 1 -> Character state: True 2020-04-27 13:49:02.926 - Thread: 1 -> IsServer: True 2020-04-27 13:49:02.926 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 13:49:02.926 - Thread: 1 -> Autosave 2020-04-27 13:49:02.926 - Thread: 1 -> Saving world - START 2020-04-27 13:49:02.927 - Thread: 1 -> Making world state snapshot. 2020-04-27 13:49:02.927 - Thread: 1 -> Before snapshot.: GC Memory: 1,556 B 2020-04-27 13:49:02.960 - Thread: 1 -> After snapshot.: GC Memory: 1,561 B 2020-04-27 13:49:02.960 - Thread: 1 -> Directory cleanup: GC Memory: 1,561 B 2020-04-27 13:49:02.960 - Thread: 1 -> Saving world - END 2020-04-27 13:49:02.960 - Thread: 15 -> Session snapshot save - START 2020-04-27 13:49:02.961 - Thread: 15 -> Checking file access for files in target dir. 2020-04-27 13:49:03.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:49:03.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:49:03.386 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 13:49:03.922 - Thread: 15 -> Session snapshot save - END 2020-04-27 13:49:13.943 - Thread: 1 -> GC Memory: 1575.088 MB 2020-04-27 13:49:24.861 - Thread: 1 -> GUI Stats: Update 0.350202888888891, Draw 0.294135722222222 2020-04-27 13:49:25.774 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:49:25.775 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,14.41902,65.57914,1,0,1548.832,10049.6,12499,87501,35,9.607877,98.32632,0.02318953,236660,32.3358,0,16.66667,3.106783,31.7946,100,7580897564 2020-04-27 13:49:29.507 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:49:29.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:49:43.943 - Thread: 1 -> GC Memory: 1554.961 MB 2020-04-27 13:49:51.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:49:51.025 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:49:54.859 - Thread: 1 -> GUI Stats: Update 0.416610222222222, Draw 0.322164111111111 2020-04-27 13:49:57.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:49:57.469 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:50:13.944 - Thread: 1 -> GC Memory: 1555.912 MB 2020-04-27 13:50:22.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:50:22.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:50:22.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:50:22.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:50:24.860 - Thread: 1 -> GUI Stats: Update 0.461663111111112, Draw 0.307729055555555 2020-04-27 13:50:25.791 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:50:25.791 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,14.72168,70.03529,1,0,1556.615,10226.03,12499,87501,35,9.455533,98.3495,0.02344166,236660,32.98181,0,16.66667,3.118606,32.43744,100,7594341700 2020-04-27 13:50:43.960 - Thread: 1 -> GC Memory: 1559.366 MB 2020-04-27 13:50:45.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:50:45.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:50:46.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:50:46.170 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:50:54.860 - Thread: 1 -> GUI Stats: Update 0.367131888888889, Draw 0.282413666666667 2020-04-27 13:51:13.977 - Thread: 1 -> GC Memory: 1550.23 MB 2020-04-27 13:51:24.860 - Thread: 1 -> GUI Stats: Update 0.330024222222223, Draw 0.229755055555555 2020-04-27 13:51:25.808 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:51:25.808 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,16.61413,64.22689,1,0,1551.222,10051.55,12499,87501,35,8.141032,98.45453,0.02267193,236669,35.48811,0,16.66667,2.889099,34.93966,100,7591245202 2020-04-27 13:51:43.993 - Thread: 1 -> GC Memory: 1554.34 MB 2020-04-27 13:51:54.859 - Thread: 1 -> GUI Stats: Update 0.400351944444444, Draw 0.231816722222222 2020-04-27 13:52:14.012 - Thread: 1 -> GC Memory: 1557.795 MB 2020-04-27 13:52:24.860 - Thread: 1 -> GUI Stats: Update 0.340056833333334, Draw 0.234000722222222 2020-04-27 13:52:25.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:52:25.825 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,15.22957,62.68098,1,0,1559.459,10051.54,12499,87501,35,9.365535,98.40105,0.02295888,236654,33.16415,0,16.66667,3.106,32.63387,100,7580194284 2020-04-27 13:52:44.027 - Thread: 1 -> GC Memory: 1549.494 MB 2020-04-27 13:52:54.860 - Thread: 1 -> GUI Stats: Update 0.335272611111111, Draw 0.238005055555555 2020-04-27 13:53:14.029 - Thread: 1 -> GC Memory: 1552.282 MB 2020-04-27 13:53:24.861 - Thread: 1 -> GUI Stats: Update 0.341205277777778, Draw 0.238612166666667 2020-04-27 13:53:25.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:53:25.842 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,15.87152,66.18742,1,0,1553.76,10053.06,12499,87501,35,9.080086,98.35829,0.0228691,236652,32.43536,0,16.66667,2.945158,31.90287,100,7591254124 2020-04-27 13:53:44.043 - Thread: 1 -> GC Memory: 1569.988 MB 2020-04-27 13:53:54.860 - Thread: 1 -> GUI Stats: Update 0.401106111111112, Draw 0.244874944444445 2020-04-27 13:54:02.929 - Thread: 1 -> Autosave initiated 2020-04-27 13:54:02.929 - Thread: 1 -> Character state: True 2020-04-27 13:54:02.929 - Thread: 1 -> IsServer: True 2020-04-27 13:54:02.929 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 13:54:02.929 - Thread: 1 -> Autosave 2020-04-27 13:54:02.929 - Thread: 1 -> Saving world - START 2020-04-27 13:54:02.929 - Thread: 1 -> Making world state snapshot. 2020-04-27 13:54:02.929 - Thread: 1 -> Before snapshot.: GC Memory: 1,571 B 2020-04-27 13:54:02.962 - Thread: 1 -> After snapshot.: GC Memory: 1,575 B 2020-04-27 13:54:02.962 - Thread: 1 -> Directory cleanup: GC Memory: 1,575 B 2020-04-27 13:54:02.962 - Thread: 1 -> Saving world - END 2020-04-27 13:54:02.963 - Thread: 17 -> Session snapshot save - START 2020-04-27 13:54:02.963 - Thread: 17 -> Checking file access for files in target dir. 2020-04-27 13:54:03.400 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 13:54:04.045 - Thread: 17 -> Session snapshot save - END 2020-04-27 13:54:14.043 - Thread: 1 -> GC Memory: 1590.039 MB 2020-04-27 13:54:24.860 - Thread: 1 -> GUI Stats: Update 0.332332444444444, Draw 0.245481888888889 2020-04-27 13:54:25.858 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:54:25.858 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,16.28916,69.77357,1,0,1552.009,10062.52,12499,87501,36,9.663634,98.34589,0.02417345,236642,31.84178,0,16.66667,3.077073,31.31509,100,7600719888 2020-04-27 13:54:44.043 - Thread: 1 -> GC Memory: 1558.82 MB 2020-04-27 13:54:54.861 - Thread: 1 -> GUI Stats: Update 0.327767722222222, Draw 0.245570611111111 2020-04-27 13:55:14.061 - Thread: 1 -> GC Memory: 1562.066 MB 2020-04-27 13:55:24.860 - Thread: 1 -> GUI Stats: Update 0.327019111111111, Draw 0.243137666666667 2020-04-27 13:55:25.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:55:25.882 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,15.46067,69.75028,1,0,1564.775,10063.05,12499,87501,36,9.688498,98.1693,0.02381441,236618,30.91563,0,16.66667,2.99526,30.34965,100,7589665552 2020-04-27 13:55:44.076 - Thread: 1 -> GC Memory: 1565.758 MB 2020-04-27 13:55:54.861 - Thread: 1 -> GUI Stats: Update 0.412230222222222, Draw 0.243959833333334 2020-04-27 13:56:14.078 - Thread: 1 -> GC Memory: 1551.778 MB 2020-04-27 13:56:24.861 - Thread: 1 -> GUI Stats: Update 0.332206611111112, Draw 0.247254333333333 2020-04-27 13:56:25.891 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:56:25.894 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,19.09265,79.12503,1,0,1552.74,10062.68,12499,87501,36,10.41829,98.31045,0.02462642,236574,31.08927,0,16.66667,3.238971,30.564,100,7589933604 2020-04-27 13:56:44.094 - Thread: 1 -> GC Memory: 1552.52 MB 2020-04-27 13:56:54.860 - Thread: 1 -> GUI Stats: Update 0.323753055555556, Draw 0.259848277777777 2020-04-27 13:57:14.110 - Thread: 1 -> GC Memory: 1553.984 MB 2020-04-27 13:57:24.861 - Thread: 1 -> GUI Stats: Update 0.332258444444444, Draw 0.245567555555555 2020-04-27 13:57:25.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:57:25.909 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,15.36386,68.00818,1,0,1555.202,10062.1,12499,87501,36,9.903246,98.29301,0.05554942,236486,30.90326,0,16.66667,3.060426,30.37574,100,7590023948 2020-04-27 13:57:44.114 - Thread: 1 -> GC Memory: 1550.596 MB 2020-04-27 13:57:54.862 - Thread: 1 -> GUI Stats: Update 0.432185888888889, Draw 0.299954055555555 2020-04-27 13:58:14.129 - Thread: 1 -> GC Memory: 1552.339 MB 2020-04-27 13:58:24.860 - Thread: 1 -> GUI Stats: Update 0.4012625, Draw 0.452291888888889 2020-04-27 13:58:25.925 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:58:25.925 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,18.0029,66.35683,1,0,1553.287,10239.62,12499,87501,36,9.403173,98.57653,0.02835749,236566,37.48002,0,16.66667,3.524312,36.94651,100,7767967364 2020-04-27 13:58:35.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:58:35.626 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:58:44.144 - Thread: 1 -> GC Memory: 1555.237 MB 2020-04-27 13:58:54.863 - Thread: 1 -> GUI Stats: Update 0.388689111111112, Draw 0.359181833333333 2020-04-27 13:59:02.928 - Thread: 1 -> Autosave initiated 2020-04-27 13:59:02.928 - Thread: 1 -> Character state: True 2020-04-27 13:59:02.928 - Thread: 1 -> IsServer: True 2020-04-27 13:59:02.928 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 13:59:02.928 - Thread: 1 -> Autosave 2020-04-27 13:59:02.928 - Thread: 1 -> Saving world - START 2020-04-27 13:59:02.928 - Thread: 1 -> Making world state snapshot. 2020-04-27 13:59:02.928 - Thread: 1 -> Before snapshot.: GC Memory: 1,556 B 2020-04-27 13:59:02.963 - Thread: 1 -> After snapshot.: GC Memory: 1,559 B 2020-04-27 13:59:02.964 - Thread: 1 -> Directory cleanup: GC Memory: 1,559 B 2020-04-27 13:59:02.964 - Thread: 1 -> Saving world - END 2020-04-27 13:59:02.964 - Thread: 18 -> Session snapshot save - START 2020-04-27 13:59:02.965 - Thread: 18 -> Checking file access for files in target dir. 2020-04-27 13:59:03.390 - Thread: 18 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 13:59:04.029 - Thread: 18 -> Session snapshot save - END 2020-04-27 13:59:14.146 - Thread: 1 -> GC Memory: 1573.27 MB 2020-04-27 13:59:18.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:59:18.791 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:59:24.860 - Thread: 1 -> GUI Stats: Update 0.427671222222223, Draw 0.41802738888889 2020-04-27 13:59:25.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 13:59:25.943 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,17.79949,88.74072,1,0,1553.124,10130.93,12499,87501,36,11.00575,98.10857,0.02464662,236576,28.19359,0,16.66667,3.102915,27.66032,100,7601990172 2020-04-27 13:59:44.160 - Thread: 1 -> GC Memory: 1552.499 MB 2020-04-27 13:59:52.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:59:52.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:59:52.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:59:52.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 13:59:54.860 - Thread: 1 -> GUI Stats: Update 0.463268222222223, Draw 0.33072188888889 2020-04-27 13:59:56.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 13:59:56.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:00:14.160 - Thread: 1 -> GC Memory: 1559.317 MB 2020-04-27 14:00:15.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:00:15.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:00:17.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:00:17.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:00:18.010 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:00:18.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:00:24.862 - Thread: 1 -> GUI Stats: Update 0.389450944444445, Draw 0.329840722222223 2020-04-27 14:00:25.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:00:25.959 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,16.21222,68.74632,1,0,1560.244,10102,12501,87499,36,9.855223,98.52345,0.02668674,236588,36.32475,0,16.66667,3.579885,35.7884,100,7590931052 2020-04-27 14:00:33.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:00:33.443 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:00:37.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:00:37.076 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:00:44.160 - Thread: 1 -> GC Memory: 1563.654 MB 2020-04-27 14:00:45.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:00:45.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:00:47.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:00:47.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:00:47.979 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:00:47.980 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:00:54.861 - Thread: 1 -> GUI Stats: Update 0.406119222222222, Draw 0.353718944444444 2020-04-27 14:01:05.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:01:05.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:01:09.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:01:09.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:01:14.178 - Thread: 1 -> GC Memory: 1557.164 MB 2020-04-27 14:01:23.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:01:23.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:01:24.861 - Thread: 1 -> GUI Stats: Update 0.454497222222224, Draw 0.375859555555555 2020-04-27 14:01:25.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:01:25.976 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,19.60273,65.3912,1,0,1556.696,10242.06,12501,87499,36,9.239586,98.544,0.02454656,236588,36.96751,0,16.66667,3.415645,36.42926,100,7767878684 2020-04-27 14:01:44.194 - Thread: 1 -> GC Memory: 1556.869 MB 2020-04-27 14:01:54.861 - Thread: 1 -> GUI Stats: Update 0.493154388888888, Draw 0.630680833333333 2020-04-27 14:02:14.194 - Thread: 1 -> GC Memory: 1557.97 MB 2020-04-27 14:02:24.861 - Thread: 1 -> GUI Stats: Update 0.431126166666667, Draw 0.711746666666668 2020-04-27 14:02:25.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:02:25.993 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,19.76287,64.37993,1,0,1558.411,10242.52,12501,87499,36,9.787103,98.58086,0.02457727,236578,37.33691,0,16.66667,3.654202,36.80705,100,7767878764 2020-04-27 14:02:44.212 - Thread: 1 -> GC Memory: 1554.461 MB 2020-04-27 14:02:54.861 - Thread: 1 -> GUI Stats: Update 0.433886944444444, Draw 0.696719666666667 2020-04-27 14:02:58.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:02:58.160 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:03:14.228 - Thread: 1 -> GC Memory: 1555 MB 2020-04-27 14:03:24.862 - Thread: 1 -> GUI Stats: Update 0.490222277777778, Draw 0.399531666666667 2020-04-27 14:03:26.009 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:03:26.010 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,15.83881,58.50825,1,0,1557.763,10240.13,12501,87499,36,8.500719,98.57677,0.02514903,236582,37.16776,0,16.66667,3.159527,36.63877,100,7767901676 2020-04-27 14:03:26.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:03:26.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:03:44.229 - Thread: 1 -> GC Memory: 1560.022 MB 2020-04-27 14:03:50.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:03:50.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:03:54.861 - Thread: 1 -> GUI Stats: Update 0.418371611111113, Draw 0.336239722222222 2020-04-27 14:04:02.928 - Thread: 1 -> Autosave initiated 2020-04-27 14:04:02.928 - Thread: 1 -> Character state: True 2020-04-27 14:04:02.928 - Thread: 1 -> IsServer: True 2020-04-27 14:04:02.928 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 14:04:02.928 - Thread: 1 -> Autosave 2020-04-27 14:04:02.928 - Thread: 1 -> Saving world - START 2020-04-27 14:04:02.929 - Thread: 1 -> Making world state snapshot. 2020-04-27 14:04:02.929 - Thread: 1 -> Before snapshot.: GC Memory: 1,560 B 2020-04-27 14:04:02.964 - Thread: 1 -> After snapshot.: GC Memory: 1,563 B 2020-04-27 14:04:02.964 - Thread: 1 -> Directory cleanup: GC Memory: 1,563 B 2020-04-27 14:04:02.964 - Thread: 1 -> Saving world - END 2020-04-27 14:04:02.964 - Thread: 16 -> Session snapshot save - START 2020-04-27 14:04:02.965 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 14:04:03.390 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 14:04:04.029 - Thread: 16 -> Session snapshot save - END 2020-04-27 14:04:14.244 - Thread: 1 -> GC Memory: 1577.67 MB 2020-04-27 14:04:18.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:04:18.643 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:04:24.861 - Thread: 1 -> GUI Stats: Update 0.430992111111111, Draw 0.388969111111111 2020-04-27 14:04:26.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:04:26.028 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,15.92468,63.77232,1,0,1553.301,10243.88,12501,87499,36,9.25598,98.60045,0.02547825,236576,38.01849,0,16.66667,3.518984,37.4864,100,7767926108 2020-04-27 14:04:44.246 - Thread: 1 -> GC Memory: 1555.083 MB 2020-04-27 14:04:54.862 - Thread: 1 -> GUI Stats: Update 0.40399261111111, Draw 0.324600555555555 2020-04-27 14:04:57.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:04:57.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:05:12.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:05:12.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:05:14.262 - Thread: 1 -> GC Memory: 1557.909 MB 2020-04-27 14:05:14.459 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:05:14.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:05:24.862 - Thread: 1 -> GUI Stats: Update 0.525678888888889, Draw 0.316117222222222 2020-04-27 14:05:26.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:05:26.043 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,15.86366,62.8299,1,0,1559.246,10244.09,12501,87499,36,8.980599,98.6217,0.02378372,236575,38.33477,0,16.66667,3.442692,37.8064,100,7767926204 2020-04-27 14:05:27.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:05:27.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:05:44.278 - Thread: 1 -> GC Memory: 1560.418 MB 2020-04-27 14:05:49.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:05:49.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:05:54.862 - Thread: 1 -> GUI Stats: Update 0.388688222222223, Draw 0.310797777777778 2020-04-27 14:06:03.926 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:06:03.930 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-27 14:06:13.927 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:06:13.927 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-27 14:06:14.279 - Thread: 1 -> GC Memory: 1551.873 MB 2020-04-27 14:06:23.927 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:06:23.928 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-27 14:06:24.863 - Thread: 1 -> GUI Stats: Update 0.357342888888888, Draw 0.283575777777777 2020-04-27 14:06:26.060 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:06:26.060 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,14.42583,61.75863,1,0,1553.344,10143.79,12501,87499,36,9.718897,98.27345,0.02431262,236573,32.29148,0,16.66667,3.138376,31.73395,100,7601685604 2020-04-27 14:06:33.926 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:06:33.928 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-27 14:06:33.928 - Thread: 1 -> Next activation in -00:38:29.8144606 2020-04-27 14:06:33.928 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:06:33.928 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-27 14:06:43.945 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:06:43.945 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-27 14:06:44.295 - Thread: 1 -> GC Memory: 1556.437 MB 2020-04-27 14:06:46.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:06:46.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:06:53.944 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:06:53.945 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-27 14:06:54.861 - Thread: 1 -> GUI Stats: Update 0.378588555555555, Draw 0.295473444444445 2020-04-27 14:07:03.944 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:07:03.944 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-27 14:07:03.944 - Thread: 1 -> Next activation in -00:32:02.0801881 2020-04-27 14:07:03.944 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:07:03.944 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-27 14:07:13.943 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:07:13.944 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-27 14:07:14.312 - Thread: 1 -> GC Memory: 1558.176 MB 2020-04-27 14:07:23.944 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:07:23.945 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-27 14:07:24.861 - Thread: 1 -> GUI Stats: Update 0.501027777777778, Draw 0.312811722222222 2020-04-27 14:07:26.076 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:07:26.076 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,15.4693,49.63017,1,0,1558.117,10242.82,12501,87499,36,7.890872,98.71513,0.02304244,236551,41.23441,0,16.66667,3.253755,40.7046,100,7778986468 2020-04-27 14:07:33.944 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:07:33.949 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-27 14:07:33.949 - Thread: 1 -> Next activation in -00:08:36.6660153 2020-04-27 14:07:33.949 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:07:33.949 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-27 14:07:43.943 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:07:43.944 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-27 14:07:44.380 - Thread: 1 -> GC Memory: 1552.605 MB 2020-04-27 14:07:50.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:07:50.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:07:53.945 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:07:53.945 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-27 14:07:54.861 - Thread: 1 -> GUI Stats: Update 0.391788444444444, Draw 0.267618222222222 2020-04-27 14:08:03.943 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:08:03.944 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-27 14:08:03.944 - Thread: 1 -> Next activation in 00:09:35.3037180 2020-04-27 14:08:14.395 - Thread: 1 -> GC Memory: 1556.297 MB 2020-04-27 14:08:24.861 - Thread: 1 -> GUI Stats: Update 0.348883333333334, Draw 0.253496111111111 2020-04-27 14:08:26.093 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:08:26.093 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,13.93693,69.30956,1,0,1556.42,10201.58,12501,87499,36,9.592615,98.46271,0.02341802,236557,34.05299,0,16.66667,3.266572,33.52949,100,7591875068 2020-04-27 14:08:44.395 - Thread: 1 -> GC Memory: 1557.608 MB 2020-04-27 14:08:54.863 - Thread: 1 -> GUI Stats: Update 0.368856388888889, Draw 0.246172444444444 2020-04-27 14:09:02.928 - Thread: 1 -> Autosave initiated 2020-04-27 14:09:02.928 - Thread: 1 -> Character state: True 2020-04-27 14:09:02.928 - Thread: 1 -> IsServer: True 2020-04-27 14:09:02.928 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 14:09:02.928 - Thread: 1 -> Autosave 2020-04-27 14:09:02.928 - Thread: 1 -> Saving world - START 2020-04-27 14:09:02.929 - Thread: 1 -> Making world state snapshot. 2020-04-27 14:09:02.929 - Thread: 1 -> Before snapshot.: GC Memory: 1,558 B 2020-04-27 14:09:02.964 - Thread: 1 -> After snapshot.: GC Memory: 1,562 B 2020-04-27 14:09:02.964 - Thread: 1 -> Directory cleanup: GC Memory: 1,562 B 2020-04-27 14:09:02.964 - Thread: 1 -> Saving world - END 2020-04-27 14:09:02.965 - Thread: 16 -> Session snapshot save - START 2020-04-27 14:09:02.965 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 14:09:03.379 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 14:09:03.917 - Thread: 16 -> Session snapshot save - END 2020-04-27 14:09:14.411 - Thread: 1 -> GC Memory: 1576.077 MB 2020-04-27 14:09:24.862 - Thread: 1 -> GUI Stats: Update 0.452265277777779, Draw 0.254919611111111 2020-04-27 14:09:26.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:09:26.111 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,14.68545,72.81367,1,0,1553.6,10073.73,12501,87499,35,9.603813,98.42711,0.02414255,236542,34.79508,0,16.66667,3.341655,34.24779,100,7604662308 2020-04-27 14:09:44.413 - Thread: 1 -> GC Memory: 1553.554 MB 2020-04-27 14:09:54.862 - Thread: 1 -> GUI Stats: Update 0.366446166666667, Draw 0.259212222222222 2020-04-27 14:10:14.429 - Thread: 1 -> GC Memory: 1555.98 MB 2020-04-27 14:10:24.861 - Thread: 1 -> GUI Stats: Update 0.343891777777777, Draw 0.246711388888889 2020-04-27 14:10:26.127 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:10:26.127 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,14.51923,76.98509,1,0,1555.624,10072.12,12501,87499,35,10.1344,98.34147,0.02509268,236523,32.04178,0,16.66667,3.247241,31.51036,100,7602279556 2020-04-27 14:10:44.445 - Thread: 1 -> GC Memory: 1557.076 MB 2020-04-27 14:10:54.864 - Thread: 1 -> GUI Stats: Update 0.375107888888888, Draw 0.248360833333333 2020-04-27 14:11:14.462 - Thread: 1 -> GC Memory: 1551.535 MB 2020-04-27 14:11:24.861 - Thread: 1 -> GUI Stats: Update 0.436983388888888, Draw 0.293969055555556 2020-04-27 14:11:26.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:11:26.144 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,14.67442,64.53133,1,0,1551.468,10072.67,12501,87499,35,9.671932,98.3678,0.02577017,236518,33.18658,0,16.66667,3.209784,32.64491,100,7602278964 2020-04-27 14:11:44.463 - Thread: 1 -> GC Memory: 1553.529 MB 2020-04-27 14:11:54.865 - Thread: 1 -> GUI Stats: Update 0.363616222222222, Draw 0.285611111111111 2020-04-27 14:12:14.479 - Thread: 1 -> GC Memory: 1554.894 MB 2020-04-27 14:12:24.862 - Thread: 1 -> GUI Stats: Update 0.419990166666667, Draw 0.259617666666666 2020-04-27 14:12:26.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:12:26.160 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,14.54011,52.57293,1,0,1555.702,10244.12,12501,87499,35,8.178634,98.66025,0.02384544,236535,39.44945,0,16.66667,3.226426,38.92092,100,7768204676 2020-04-27 14:12:44.496 - Thread: 1 -> GC Memory: 1553.123 MB 2020-04-27 14:12:54.863 - Thread: 1 -> GUI Stats: Update 0.459480555555556, Draw 0.255829388888889 2020-04-27 14:12:56.597 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:12:56.597 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:13:14.512 - Thread: 1 -> GC Memory: 1553.835 MB 2020-04-27 14:13:24.863 - Thread: 1 -> GUI Stats: Update 0.358844277777778, Draw 0.246671555555556 2020-04-27 14:13:26.177 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:13:26.178 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,14.61141,58.94693,1,0,1555.09,10072.91,12501,87499,35,9.358711,98.34569,0.02256685,236534,32.13861,0,16.66667,3.007759,31.60693,100,7590487732 2020-04-27 14:13:44.529 - Thread: 1 -> GC Memory: 1556.518 MB 2020-04-27 14:13:54.862 - Thread: 1 -> GUI Stats: Update 0.336171611111111, Draw 0.233264500000001 2020-04-27 14:14:02.928 - Thread: 1 -> Autosave initiated 2020-04-27 14:14:02.928 - Thread: 1 -> Character state: True 2020-04-27 14:14:02.928 - Thread: 1 -> IsServer: True 2020-04-27 14:14:02.928 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 14:14:02.928 - Thread: 1 -> Autosave 2020-04-27 14:14:02.928 - Thread: 1 -> Saving world - START 2020-04-27 14:14:02.929 - Thread: 1 -> Making world state snapshot. 2020-04-27 14:14:02.929 - Thread: 1 -> Before snapshot.: GC Memory: 1,557 B 2020-04-27 14:14:02.963 - Thread: 1 -> After snapshot.: GC Memory: 1,560 B 2020-04-27 14:14:02.963 - Thread: 1 -> Directory cleanup: GC Memory: 1,560 B 2020-04-27 14:14:02.963 - Thread: 1 -> Saving world - END 2020-04-27 14:14:02.963 - Thread: 16 -> Session snapshot save - START 2020-04-27 14:14:02.964 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 14:14:03.396 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 14:14:03.921 - Thread: 16 -> Session snapshot save - END 2020-04-27 14:14:14.529 - Thread: 1 -> GC Memory: 1573.686 MB 2020-04-27 14:14:24.862 - Thread: 1 -> GUI Stats: Update 0.347436277777778, Draw 0.246115333333334 2020-04-27 14:14:26.193 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:14:26.194 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,14.34422,58.5807,1,0,1553.219,10072.75,12501,87499,35,9.164292,98.25111,0.02389613,236523,31.28845,0,16.66667,2.867365,30.74125,100,7590487172 2020-04-27 14:14:44.546 - Thread: 1 -> GC Memory: 1564.31 MB 2020-04-27 14:14:54.863 - Thread: 1 -> GUI Stats: Update 0.442983, Draw 0.240535944444445 2020-04-27 14:15:14.562 - Thread: 1 -> GC Memory: 1566.898 MB 2020-04-27 14:15:24.862 - Thread: 1 -> GUI Stats: Update 0.380419666666667, Draw 0.256072722222222 2020-04-27 14:15:26.210 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:15:26.211 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,15.37376,69.77473,1,0,1568.888,10107.66,12498,87502,35,9.812352,98.45797,0.02516479,236508,34.89833,0,16.66667,3.424348,34.36019,100,7591888556 2020-04-27 14:15:44.563 - Thread: 1 -> GC Memory: 1590.744 MB 2020-04-27 14:15:54.863 - Thread: 1 -> GUI Stats: Update 0.363078777777778, Draw 0.254691333333334 2020-04-27 14:16:14.564 - Thread: 1 -> GC Memory: 1552.174 MB 2020-04-27 14:16:24.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:16:24.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:16:24.862 - Thread: 1 -> GUI Stats: Update 0.370606277777778, Draw 0.288078277777777 2020-04-27 14:16:26.227 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:16:26.228 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,15.20549,70.374,1,0,1553.791,10305.77,12495,87505,35,9.740563,98.40503,0.02438859,236446,33.56971,0,16.66667,3.269879,33.03429,100,7791347524 2020-04-27 14:16:43.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:16:43.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:16:44.582 - Thread: 1 -> GC Memory: 1557.955 MB 2020-04-27 14:16:54.862 - Thread: 1 -> GUI Stats: Update 0.471389166666667, Draw 0.294658833333334 2020-04-27 14:17:14.597 - Thread: 1 -> GC Memory: 1558.391 MB 2020-04-27 14:17:24.863 - Thread: 1 -> GUI Stats: Update 0.379127888888889, Draw 0.271623 2020-04-27 14:17:26.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:17:26.306 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,13.84327,58.69232,1,0,1559.163,10304.55,12509,87491,35,8.065542,98.62718,0.02397245,236461,39.14799,0,16.66667,3.157498,38.61056,100,7802406132 2020-04-27 14:17:39.994 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:17:39.995 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-27 14:17:44.613 - Thread: 1 -> GC Memory: 1552.488 MB 2020-04-27 14:17:50.012 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:17:50.013 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-27 14:17:52.032 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:17:52.033 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:17:54.863 - Thread: 1 -> GUI Stats: Update 0.372645055555555, Draw 0.243711777777778 2020-04-27 14:18:00.012 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:18:00.013 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-27 14:18:09.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:18:09.845 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:18:10.012 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 14:18:10.013 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-27 14:18:10.013 - Thread: 1 -> Next activation in 00:58:21.1133288 2020-04-27 14:18:14.613 - Thread: 1 -> GC Memory: 1556.516 MB 2020-04-27 14:18:17.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:18:17.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:18:24.580 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 14:18:24.580 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 14:18:24.580 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 14:18:24.601 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 14:18:24.864 - Thread: 1 -> GUI Stats: Update 0.392509055555556, Draw 0.369988611111111 2020-04-27 14:18:26.261 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:18:26.261 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,14.2925,63.34697,1,0,1560.633,10148.87,12519,87481,35,8.825635,98.52451,0.02324342,236455,35.90593,0,16.66667,3.168927,35.37614,100,7625458932 2020-04-27 14:18:35.044 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:18:35.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:18:44.630 - Thread: 1 -> GC Memory: 1570.201 MB 2020-04-27 14:18:54.864 - Thread: 1 -> GUI Stats: Update 0.488450166666666, Draw 0.326083055555556 2020-04-27 14:19:02.929 - Thread: 1 -> Autosave initiated 2020-04-27 14:19:02.929 - Thread: 1 -> Character state: True 2020-04-27 14:19:02.929 - Thread: 1 -> IsServer: True 2020-04-27 14:19:02.929 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 14:19:02.929 - Thread: 1 -> Autosave 2020-04-27 14:19:02.929 - Thread: 1 -> Saving world - START 2020-04-27 14:19:02.931 - Thread: 1 -> Making world state snapshot. 2020-04-27 14:19:02.931 - Thread: 1 -> Before snapshot.: GC Memory: 1,578 B 2020-04-27 14:19:02.966 - Thread: 1 -> After snapshot.: GC Memory: 1,581 B 2020-04-27 14:19:02.966 - Thread: 1 -> Directory cleanup: GC Memory: 1,581 B 2020-04-27 14:19:02.966 - Thread: 1 -> Saving world - END 2020-04-27 14:19:02.967 - Thread: 16 -> Session snapshot save - START 2020-04-27 14:19:02.968 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 14:19:03.387 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 14:19:04.004 - Thread: 16 -> Session snapshot save - END 2020-04-27 14:19:14.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:19:14.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:19:14.646 - Thread: 1 -> GC Memory: 1600.631 MB 2020-04-27 14:19:24.863 - Thread: 1 -> GUI Stats: Update 0.395409722222223, Draw 0.413109222222222 2020-04-27 14:19:26.278 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:19:26.278 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,13.96039,62.47966,1,0,1566.584,10111.3,12380,87620,35,8.849713,98.5153,0.0248016,236448,35.95124,0,16.66667,3.181582,35.41748,100,7640522342 2020-04-27 14:19:34.811 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:19:34.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:19:36.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:19:36.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:19:44.646 - Thread: 1 -> GC Memory: 1574.141 MB 2020-04-27 14:19:45.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:19:45.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:19:45.806 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:19:45.806 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:19:54.864 - Thread: 1 -> GUI Stats: Update 0.402749333333334, Draw 0.337253055555556 2020-04-27 14:19:56.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:19:56.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:19:57.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:19:57.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:20:03.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:20:03.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:20:04.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:20:04.633 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:20:10.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:20:10.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:20:14.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:20:14.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:20:14.664 - Thread: 1 -> GC Memory: 1582.015 MB 2020-04-27 14:20:24.863 - Thread: 1 -> GUI Stats: Update 0.435612333333334, Draw 0.381050555555556 2020-04-27 14:20:26.295 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:20:26.295 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,16.07224,57.08454,1,0,1582.3,10314.11,12380,87620,35,8.270683,98.68741,0.02334206,236447,41.00094,0,16.66667,3.391058,40.46276,100,7817469286 2020-04-27 14:20:30.795 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:20:30.795 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:20:44.681 - Thread: 1 -> GC Memory: 1583.872 MB 2020-04-27 14:20:54.864 - Thread: 1 -> GUI Stats: Update 0.501118444444446, Draw 0.4132585 2020-04-27 14:21:14.696 - Thread: 1 -> GC Memory: 1574.027 MB 2020-04-27 14:21:24.864 - Thread: 1 -> GUI Stats: Update 0.418644055555556, Draw 0.375825611111111 2020-04-27 14:21:26.311 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:21:26.313 - Thread: 1 -> STATISTICS,5161.4333334,0,0,0,0,0,0,15.21149,57.00299,1,0,1576.739,10313,12380,87620,35,8.002497,98.7097,0.02367482,236420,41.19469,0,16.66667,3.296604,40.66316,100,7817468438 2020-04-27 14:21:31.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:21:31.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:21:44.698 - Thread: 1 -> GC Memory: 1576.043 MB 2020-04-27 14:21:48.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:21:48.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:21:49.245 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:21:49.246 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:21:54.863 - Thread: 1 -> GUI Stats: Update 0.405852222222223, Draw 0.336511888888889 2020-04-27 14:22:05.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:22:05.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:22:05.878 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:22:05.879 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:22:14.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:22:14.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:22:14.714 - Thread: 1 -> GC Memory: 1582.536 MB 2020-04-27 14:22:24.864 - Thread: 1 -> GUI Stats: Update 0.453887444444445, Draw 0.331288833333333 2020-04-27 14:22:26.328 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:22:26.328 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,17.40872,46.44567,1,0,1582.048,10312.52,12380,87620,35,7.844529,98.69076,0.02193021,236440,41.16449,0,16.66667,3.229161,40.62555,100,7817467830 2020-04-27 14:22:37.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:22:37.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:22:44.730 - Thread: 1 -> GC Memory: 1575.193 MB 2020-04-27 14:22:54.863 - Thread: 1 -> GUI Stats: Update 0.434517722222222, Draw 0.335740444444445 2020-04-27 14:23:14.732 - Thread: 1 -> GC Memory: 1577.52 MB 2020-04-27 14:23:24.864 - Thread: 1 -> GUI Stats: Update 0.41759, Draw 0.299626888888889 2020-04-27 14:23:26.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:23:26.345 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,13.61915,56.87563,1,0,1577.855,10279.42,12380,87620,36,8.154964,98.72575,0.02263656,236438,41.52172,0,16.66667,3.386082,40.99264,100,7817523350 2020-04-27 14:23:29.645 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:23:29.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:23:32.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:23:32.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:23:35.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:23:35.013 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:23:43.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:23:43.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:23:44.747 - Thread: 1 -> GC Memory: 1580.89 MB 2020-04-27 14:23:49.511 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:23:49.512 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:23:50.314 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:23:50.314 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:23:54.863 - Thread: 1 -> GUI Stats: Update 0.420945666666666, Draw 0.331974111111111 2020-04-27 14:23:59.762 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:23:59.762 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:24:00.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:24:00.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:24:02.931 - Thread: 1 -> Autosave initiated 2020-04-27 14:24:02.931 - Thread: 1 -> Character state: True 2020-04-27 14:24:02.931 - Thread: 1 -> IsServer: True 2020-04-27 14:24:02.931 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 14:24:02.931 - Thread: 1 -> Autosave 2020-04-27 14:24:02.931 - Thread: 1 -> Saving world - START 2020-04-27 14:24:02.931 - Thread: 1 -> Making world state snapshot. 2020-04-27 14:24:02.931 - Thread: 1 -> Before snapshot.: GC Memory: 1,588 B 2020-04-27 14:24:02.970 - Thread: 1 -> After snapshot.: GC Memory: 1,590 B 2020-04-27 14:24:02.970 - Thread: 1 -> Directory cleanup: GC Memory: 1,590 B 2020-04-27 14:24:02.970 - Thread: 1 -> Saving world - END 2020-04-27 14:24:02.970 - Thread: 16 -> Session snapshot save - START 2020-04-27 14:24:02.971 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 14:24:03.393 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 14:24:04.035 - Thread: 16 -> Session snapshot save - END 2020-04-27 14:24:05.213 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 14:24:05.213 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 14:24:05.213 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 14:24:05.236 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 14:24:07.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:24:07.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:24:14.748 - Thread: 1 -> GC Memory: 1605.033 MB 2020-04-27 14:24:25.896 - Thread: 1 -> GUI Stats: Update 0.476333277777778, Draw 0.307372333333333 2020-04-27 14:24:27.393 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:24:27.393 - Thread: 1 -> STATISTICS,5341.4833334,0,0,0,0,0,0,13.34024,71.15508,1,0,1724.835,10265.53,12409,87591,36,9.813291,98.29088,0.02379168,236392,32.6197,0,16.66667,3.201066,32.06219,100,7717778718 2020-04-27 14:24:44.761 - Thread: 1 -> GC Memory: 1725.825 MB 2020-04-27 14:24:55.894 - Thread: 1 -> GUI Stats: Update 0.371691944444444, Draw 0.152314555555556 2020-04-27 14:25:14.763 - Thread: 1 -> GC Memory: 1727.65 MB 2020-04-27 14:25:25.895 - Thread: 1 -> GUI Stats: Update 0.377526444444445, Draw 0.149991611111111 2020-04-27 14:25:27.409 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:25:27.421 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,13.48258,70.23448,1,0,1730.241,10230.79,12409,87591,36,9.554904,98.37212,0.02452917,236402,32.81485,0,16.66667,3.135428,32.28067,100,7728888494 2020-04-27 14:25:28.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:25:28.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:25:44.777 - Thread: 1 -> GC Memory: 1730.963 MB 2020-04-27 14:25:55.895 - Thread: 1 -> GUI Stats: Update 0.424779277777778, Draw 0.253259222222222 2020-04-27 14:26:14.779 - Thread: 1 -> GC Memory: 1608.572 MB 2020-04-27 14:26:25.896 - Thread: 1 -> GUI Stats: Update 0.405455611111111, Draw 0.255258277777778 2020-04-27 14:26:27.426 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:26:27.427 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,13.72628,66.89916,1,0,1609.378,10235.7,12409,87591,36,9.134147,98.46233,0.02509528,236350,34.20748,0,16.66667,3.124562,33.68148,100,7716466126 2020-04-27 14:26:44.795 - Thread: 1 -> GC Memory: 1612.906 MB 2020-04-27 14:26:50.497 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:26:50.497 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:26:55.895 - Thread: 1 -> GUI Stats: Update 0.388483555555555, Draw 0.301431777777778 2020-04-27 14:27:05.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:27:05.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:27:14.811 - Thread: 1 -> GC Memory: 1614.95 MB 2020-04-27 14:27:25.894 - Thread: 1 -> GUI Stats: Update 0.357074777777778, Draw 0.279042277777778 2020-04-27 14:27:27.443 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:27:27.444 - Thread: 1 -> STATISTICS,5521.5333334,0,0,0,0,0,0,13.05862,74.10047,1,0,1615.995,10277.8,12409,87591,36,9.755554,98.26384,0.02289994,236329,32.65735,0,16.66667,3.185905,32.09036,100,7727564870 2020-04-27 14:27:44.829 - Thread: 1 -> GC Memory: 1608.856 MB 2020-04-27 14:27:55.895 - Thread: 1 -> GUI Stats: Update 0.445933444444445, Draw 0.2468425 2020-04-27 14:28:14.844 - Thread: 1 -> GC Memory: 1613.623 MB 2020-04-27 14:28:25.894 - Thread: 1 -> GUI Stats: Update 0.373325277777778, Draw 0.247523722222222 2020-04-27 14:28:27.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:28:27.460 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,12.31683,67.59093,1,0,1616.682,10256.13,12409,87591,36,9.387785,98.5399,0.02391671,236308,36.92486,0,16.66667,3.466426,36.38572,100,7739462336 2020-04-27 14:28:44.861 - Thread: 1 -> GC Memory: 1616.12 MB 2020-04-27 14:28:55.896 - Thread: 1 -> GUI Stats: Update 0.368028055555556, Draw 0.243489555555555 2020-04-27 14:29:02.946 - Thread: 1 -> Autosave initiated 2020-04-27 14:29:02.946 - Thread: 1 -> Character state: True 2020-04-27 14:29:02.946 - Thread: 1 -> IsServer: True 2020-04-27 14:29:02.946 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 14:29:02.946 - Thread: 1 -> Autosave 2020-04-27 14:29:02.946 - Thread: 1 -> Saving world - START 2020-04-27 14:29:02.946 - Thread: 1 -> Making world state snapshot. 2020-04-27 14:29:02.946 - Thread: 1 -> Before snapshot.: GC Memory: 1,618 B 2020-04-27 14:29:02.981 - Thread: 1 -> After snapshot.: GC Memory: 1,621 B 2020-04-27 14:29:02.981 - Thread: 1 -> Directory cleanup: GC Memory: 1,621 B 2020-04-27 14:29:02.981 - Thread: 1 -> Saving world - END 2020-04-27 14:29:02.982 - Thread: 17 -> Session snapshot save - START 2020-04-27 14:29:02.983 - Thread: 17 -> Checking file access for files in target dir. 2020-04-27 14:29:03.402 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 14:29:03.945 - Thread: 17 -> Session snapshot save - END 2020-04-27 14:29:14.878 - Thread: 1 -> GC Memory: 1635.567 MB 2020-04-27 14:29:25.895 - Thread: 1 -> GUI Stats: Update 0.364219333333334, Draw 0.246487388888889 2020-04-27 14:29:27.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:29:27.477 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,13.73821,70.02096,1,0,1609.737,10266.92,12409,87591,36,8.932455,98.34679,0.02392404,236282,32.91612,0,16.66667,2.940218,32.37195,100,7728767944 2020-04-27 14:29:44.879 - Thread: 1 -> GC Memory: 1609.905 MB 2020-04-27 14:29:55.895 - Thread: 1 -> GUI Stats: Update 0.430701722222222, Draw 0.250613277777778 2020-04-27 14:30:14.895 - Thread: 1 -> GC Memory: 1613.068 MB 2020-04-27 14:30:25.895 - Thread: 1 -> GUI Stats: Update 0.375777777777778, Draw 0.293926333333333 2020-04-27 14:30:27.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:30:27.494 - Thread: 1 -> STATISTICS,5701.5833334,0,0,0,0,0,0,13.68397,57.20415,1,0,1614.74,10428.48,12409,87591,36,8.250168,98.60291,0.02157008,236226,38.34492,0,16.66667,3.163521,37.80921,100,7916001664 2020-04-27 14:30:44.895 - Thread: 1 -> GC Memory: 1616.182 MB 2020-04-27 14:30:55.895 - Thread: 1 -> GUI Stats: Update 0.375164444444445, Draw 0.355215055555555 2020-04-27 14:31:14.895 - Thread: 1 -> GC Memory: 1613.918 MB 2020-04-27 14:31:25.895 - Thread: 1 -> GUI Stats: Update 0.373400333333334, Draw 0.334734833333333 2020-04-27 14:31:27.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:31:27.510 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,13.22588,55.32845,1,0,1611.631,10429.01,12409,87591,36,8.385712,98.58076,0.02251267,236247,37.98407,0,16.66667,3.185235,37.44499,100,7904942464 2020-04-27 14:31:28.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:31:28.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:31:44.911 - Thread: 1 -> GC Memory: 1614.696 MB 2020-04-27 14:31:55.894 - Thread: 1 -> GUI Stats: Update 0.507382222222221, Draw 0.334921944444445 2020-04-27 14:32:03.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:32:03.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:32:14.911 - Thread: 1 -> GC Memory: 1618.928 MB 2020-04-27 14:32:25.895 - Thread: 1 -> GUI Stats: Update 0.399724555555556, Draw 0.359261611111111 2020-04-27 14:32:27.526 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:32:27.527 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,14.06093,61.78367,1,0,1617.209,10436.49,12409,87591,36,8.146933,98.65916,0.02300321,236239,39.63959,0,16.66667,3.229411,39.10809,100,7916004496 2020-04-27 14:32:44.928 - Thread: 1 -> GC Memory: 1611.852 MB 2020-04-27 14:32:55.896 - Thread: 1 -> GUI Stats: Update 0.373763888888889, Draw 0.340153055555556 2020-04-27 14:33:14.946 - Thread: 1 -> GC Memory: 1614.779 MB 2020-04-27 14:33:25.897 - Thread: 1 -> GUI Stats: Update 0.387139055555555, Draw 0.329756722222221 2020-04-27 14:33:27.544 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:33:27.544 - Thread: 1 -> STATISTICS,5881.6333334,0,0,0,0,0,0,14.98277,58.60796,1,0,1616.293,10435.44,12409,87591,36,8.200216,98.6889,0.02237593,236291,40.09167,0,16.66667,3.287603,39.56603,100,7916004496 2020-04-27 14:33:44.964 - Thread: 1 -> GC Memory: 1614.305 MB 2020-04-27 14:33:55.896 - Thread: 1 -> GUI Stats: Update 0.546948277777778, Draw 0.632474 2020-04-27 14:34:02.945 - Thread: 1 -> Autosave initiated 2020-04-27 14:34:02.945 - Thread: 1 -> Character state: True 2020-04-27 14:34:02.945 - Thread: 1 -> IsServer: True 2020-04-27 14:34:02.945 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 14:34:02.945 - Thread: 1 -> Autosave 2020-04-27 14:34:02.945 - Thread: 1 -> Saving world - START 2020-04-27 14:34:02.946 - Thread: 1 -> Making world state snapshot. 2020-04-27 14:34:02.946 - Thread: 1 -> Before snapshot.: GC Memory: 1,618 B 2020-04-27 14:34:02.972 - Thread: 1 -> After snapshot.: GC Memory: 1,620 B 2020-04-27 14:34:02.972 - Thread: 1 -> Directory cleanup: GC Memory: 1,620 B 2020-04-27 14:34:02.973 - Thread: 1 -> Saving world - END 2020-04-27 14:34:02.973 - Thread: 15 -> Session snapshot save - START 2020-04-27 14:34:02.974 - Thread: 15 -> Checking file access for files in target dir. 2020-04-27 14:34:03.395 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 14:34:03.964 - Thread: 15 -> Session snapshot save - END 2020-04-27 14:34:10.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:34:10.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:34:14.979 - Thread: 1 -> GC Memory: 1631.446 MB 2020-04-27 14:34:25.896 - Thread: 1 -> GUI Stats: Update 0.399385611111111, Draw 0.379559888888889 2020-04-27 14:34:27.561 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:34:27.561 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,13.6107,74.4274,1,0,1611.066,10264.67,12409,87591,36,9.704932,98.35258,0.02531458,236275,31.91481,0,16.66667,3.097311,31.38904,100,7740973536 2020-04-27 14:34:44.998 - Thread: 1 -> GC Memory: 1625.791 MB 2020-04-27 14:34:55.896 - Thread: 1 -> GUI Stats: Update 0.390003111111111, Draw 0.2603285 2020-04-27 14:35:15.012 - Thread: 1 -> GC Memory: 1645.592 MB 2020-04-27 14:35:25.897 - Thread: 1 -> GUI Stats: Update 0.417028499999999, Draw 0.320180888888889 2020-04-27 14:35:27.577 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:35:27.578 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,16.25303,55.98233,1,0,1648.658,10454.49,12409,87591,36,8.073852,98.72691,0.02431376,236277,41.77479,0,16.66667,3.372835,41.24296,100,7906564596 2020-04-27 14:35:45.029 - Thread: 1 -> GC Memory: 1646.989 MB 2020-04-27 14:35:55.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:35:55.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:35:55.895 - Thread: 1 -> GUI Stats: Update 0.505092944444444, Draw 0.454055111111112 2020-04-27 14:36:15.045 - Thread: 1 -> GC Memory: 1615.696 MB 2020-04-27 14:36:25.900 - Thread: 1 -> GUI Stats: Update 0.379464666666666, Draw 0.277716 2020-04-27 14:36:27.594 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:36:27.595 - Thread: 1 -> STATISTICS,6061.6833334,0,0,0,0,0,0,13.0786,68.10597,1,0,1620.493,10484.66,12220,87780,36,9.008778,98.56754,0.02439772,236265,37.35313,0,16.66667,3.36506,36.81806,100,7906564596 2020-04-27 14:36:40.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:36:40.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:36:45.046 - Thread: 1 -> GC Memory: 1624.593 MB 2020-04-27 14:36:49.161 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 14:36:49.161 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 14:36:49.161 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 14:36:49.183 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 14:36:53.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:36:53.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:36:55.896 - Thread: 1 -> GUI Stats: Update 0.38941011111111, Draw 0.299567333333333 2020-04-27 14:37:15.066 - Thread: 1 -> GC Memory: 1628.282 MB 2020-04-27 14:37:25.895 - Thread: 1 -> GUI Stats: Update 0.445176555555555, Draw 0.300015611111111 2020-04-27 14:37:27.611 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:37:27.611 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,14.45011,67.85054,1,0,1633.133,10454.73,12221,87779,36,8.809636,98.6348,0.02516865,236272,39.30084,0,16.66667,3.462261,38.76431,100,7741038234 2020-04-27 14:37:38.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:37:38.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:37:45.081 - Thread: 1 -> GC Memory: 1616.101 MB 2020-04-27 14:37:55.895 - Thread: 1 -> GUI Stats: Update 0.409487555555556, Draw 0.316522777777778 2020-04-27 14:38:15.096 - Thread: 1 -> GC Memory: 1621.953 MB 2020-04-27 14:38:25.895 - Thread: 1 -> GUI Stats: Update 0.367339444444445, Draw 0.267205111111111 2020-04-27 14:38:27.627 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 14:38:27.629 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,13.09463,63.43285,1,0,1622.495,10280.59,12409,87591,35,8.372212,98.53748,0.02510517,236262,36.54036,0,16.66667,3.059236,36.00594,100,7741026266 2020-04-27 14:38:41.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:38:41.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:38:45.113 - Thread: 1 -> GC Memory: 1626.102 MB 2020-04-27 14:38:47.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 14:38:47.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 14:38:55.897 - Thread: 1 -> GUI Stats: Update 0.385184166666667, Draw 0.331749