2020-04-27 10:40:12.759 - Thread: 1 -> Log Started 2020-04-27 10:40:12.759 - Thread: 1 -> Timezone (local - UTC): -7h 2020-04-27 10:40:12.759 - Thread: 1 -> App Version: 01_194_208 2020-04-27 10:40:12.764 - Thread: 1 -> Steam build: Always true 2020-04-27 10:40:12.764 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-04-27 10:40:12.765 - Thread: 1 -> Environment.ProcessorCount: 64 2020-04-27 10:40:12.808 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-04-27 10:40:12.808 - Thread: 1 -> Environment.CommandLine: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-04-27 10:40:12.808 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-27 10:40:12.808 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-27 10:40:12.809 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-04-27 10:40:12.809 - Thread: 1 -> Environment.CurrentDirectory: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-27 10:40:12.842 - Thread: 1 -> CPU Info: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-04-27 10:40:12.842 - Thread: 1 -> IntPtr.Size: 8 2020-04-27 10:40:12.842 - Thread: 1 -> Default Culture: 2020-04-27 10:40:12.842 - Thread: 1 -> Default UI Culture: 2020-04-27 10:40:12.845 - Thread: 1 -> MyConfig.Load() - START 2020-04-27 10:40:12.848 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-27 10:40:12.947 - Thread: 1 -> NewNewGameScreen: False 2020-04-27 10:40:12.947 - Thread: 1 -> EnableDamageEffects: True 2020-04-27 10:40:12.947 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-04-27 10:40:12.947 - Thread: 1 -> EnableReverb: False 2020-04-27 10:40:12.947 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-04-27 10:40:12.947 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-04-27 10:40:12.947 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-04-27 10:40:12.947 - Thread: 1 -> FirstTimeRun: False 2020-04-27 10:40:12.947 - Thread: 1 -> ExperimentalMode: False 2020-04-27 10:40:12.947 - Thread: 1 -> VideoAdapter: 0 2020-04-27 10:40:12.947 - Thread: 1 -> ScreenWidth: 5120 2020-04-27 10:40:12.947 - Thread: 1 -> ScreenHeight: 2160 2020-04-27 10:40:12.947 - Thread: 1 -> RefreshRate: 60000 2020-04-27 10:40:12.947 - Thread: 1 -> WindowMode: 1 2020-04-27 10:40:12.947 - Thread: 1 -> VerticalSync: 0 2020-04-27 10:40:12.947 - Thread: 1 -> FieldOfView: 100.0442 2020-04-27 10:40:12.947 - Thread: 1 -> PostProcessingEnabled: True 2020-04-27 10:40:12.947 - Thread: 1 -> FlaresIntensity: 1 2020-04-27 10:40:12.947 - Thread: 1 -> TreeViewDistance: 1998 2020-04-27 10:40:12.947 - Thread: 1 -> GrassDensity: 0 2020-04-27 10:40:12.947 - Thread: 1 -> GrassDrawDistance: 68 2020-04-27 10:40:12.947 - Thread: 1 -> AntialiasingMode: 1 2020-04-27 10:40:12.947 - Thread: 1 -> ShadowMapResolution: 2 2020-04-27 10:40:12.947 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-04-27 10:40:12.947 - Thread: 1 -> TextureQuality: 2 2020-04-27 10:40:12.947 - Thread: 1 -> AnisotropicFiltering: 4 2020-04-27 10:40:12.947 - Thread: 1 -> ModelQuality: 2 2020-04-27 10:40:12.947 - Thread: 1 -> VoxelQuality: 2 2020-04-27 10:40:12.947 - Thread: 1 -> ShaderQuality: 2 2020-04-27 10:40:12.947 - Thread: 1 -> LowMemSwitchToLow: 0 2020-04-27 10:40:12.947 - Thread: 1 -> FirstVTTimeRun: False 2020-04-27 10:40:12.947 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-04-27 10:40:12.947 - Thread: 1 -> GDPRConsent: True 2020-04-27 10:40:12.947 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-04-27 10:40:12.947 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-04-27 10:40:12.947 - Thread: 1 -> ShowCrosshair2: 0 2020-04-27 10:40:12.947 - Thread: 1 -> EnableTrading: True 2020-04-27 10:40:12.947 - Thread: 1 -> EnableSteamCloud: False 2020-04-27 10:40:12.947 - Thread: 1 -> UiTransparency: 1 2020-04-27 10:40:12.947 - Thread: 1 -> UiBkTransparency: 0.8 2020-04-27 10:40:12.947 - Thread: 1 -> HUDBkTransparency: 0.6 2020-04-27 10:40:12.947 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-04-27 10:40:12.947 - Thread: 1 -> ControlsHints: False 2020-04-27 10:40:12.947 - Thread: 1 -> GoodBotHints: False 2020-04-27 10:40:12.947 - Thread: 1 -> RotationHints: True 2020-04-27 10:40:12.947 - Thread: 1 -> FirstTimeTutorials: False 2020-04-27 10:40:12.947 - Thread: 1 -> GameVolume: 1 2020-04-27 10:40:12.947 - Thread: 1 -> Music_Volume: 0 2020-04-27 10:40:12.947 - Thread: 1 -> VoiceChatVolume: 1 2020-04-27 10:40:12.947 - Thread: 1 -> HudWarnings: True 2020-04-27 10:40:12.947 - Thread: 1 -> VoiceChat: True 2020-04-27 10:40:12.947 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-04-27 10:40:12.947 - Thread: 1 -> EnableDynamicMusic: True 2020-04-27 10:40:12.947 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-04-27 10:40:12.947 - Thread: 1 -> EnableDoppler: True 2020-04-27 10:40:12.947 - Thread: 1 -> HudState: 2 2020-04-27 10:40:12.947 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-04-27 10:40:12.947 - Thread: 1 -> MutedPlayers: 2020-04-27 10:40:12.947 - Thread: 1 -> ZoomMultiplier: 0.2 2020-04-27 10:40:12.947 - Thread: 1 -> GamepadScheme: 0 2020-04-27 10:40:12.947 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-04-27 10:40:12.947 - Thread: 1 -> AreaInteraction: True 2020-04-27 10:40:12.949 - Thread: 1 -> MyConfig.Load() - END 2020-04-27 10:40:17.609 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-04-27 10:40:17.779 - Thread: 1 -> Found processor count: 32 2020-04-27 10:40:17.779 - Thread: 1 -> Using processor count: 16 2020-04-27 10:40:17.930 - Thread: 1 -> All detected adapters: 2020-04-27 10:40:17.943 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=308623426, DeviceID=8578 2020-04-27 10:40:17.943 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-04-27 10:40:18.367 - Thread: 1 -> AdapterInfo = { 2020-04-27 10:40:18.367 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-04-27 10:40:18.367 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-04-27 10:40:18.367 - Thread: 1 -> Driver version = 26.21.14.3200 2020-04-27 10:40:18.367 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-04-27 10:40:18.367 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-27 10:40:18.367 - Thread: 1 -> AftermathSupported = False 2020-04-27 10:40:18.367 - Thread: 1 -> Adapter id = 0 2020-04-27 10:40:18.367 - Thread: 1 -> Supported = True 2020-04-27 10:40:18.367 - Thread: 1 -> RAM = 6282018816 2020-04-27 10:40:18.367 - Thread: 1 -> Priority = 2 2020-04-27 10:40:18.367 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-27 10:40:18.367 - Thread: 1 -> Output is attached = True 2020-04-27 10:40:18.367 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-04-27 10:40:18.367 - Thread: 1 -> Display modes = { 2020-04-27 10:40:18.368 - Thread: 1 -> DXGIOutput id = 0 2020-04-27 10:40:18.368 - Thread: 1 -> 640x480@60Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 640x480@59.94Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 720x480@60Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 720x480@59.94Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 720x576@60.317Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 720x576@60.317Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 800x600@60.317Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1024x768@60.004Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1152x864@59.959Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1176x664@60Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1176x664@60Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1176x664@59.94Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1176x664@59.94Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1280x720@60Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1280x720@59.94Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1280x768@59.81Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1280x768@59.81Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1280x800@59.81Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1280x960@60.02Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1280x960@60.02Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1360x768@60Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1360x768@60Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1366x768@60Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1366x768@60Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1600x900@60Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1600x1024@60Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1600x1024@60Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1680x1050@60Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1680x1050@60Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1920x1080@60Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 2048x1536@30Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 2048x1536@30Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 2560x1600@30Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 2560x1600@30Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 3440x1440@49.987Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 3440x1440@59.973Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 3840x2160@30Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 3840x2160@59.997Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 5120x2160@60Hz 2020-04-27 10:40:18.368 - Thread: 1 -> 5120x2160@30.001Hz 2020-04-27 10:40:18.368 - Thread: 1 -> } 2020-04-27 10:40:18.368 - Thread: 1 -> } 2020-04-27 10:40:18.368 - Thread: 1 -> AdapterInfo = { 2020-04-27 10:40:18.369 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-04-27 10:40:18.369 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-04-27 10:40:18.369 - Thread: 1 -> Driver version = 26.21.14.3200 2020-04-27 10:40:18.369 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-04-27 10:40:18.369 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-27 10:40:18.369 - Thread: 1 -> AftermathSupported = False 2020-04-27 10:40:18.369 - Thread: 1 -> Adapter id = 0 2020-04-27 10:40:18.369 - Thread: 1 -> Supported = True 2020-04-27 10:40:18.369 - Thread: 1 -> RAM = 6282018816 2020-04-27 10:40:18.369 - Thread: 1 -> Priority = 2 2020-04-27 10:40:18.369 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-27 10:40:18.369 - Thread: 1 -> Output is attached = True 2020-04-27 10:40:18.369 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-04-27 10:40:18.369 - Thread: 1 -> Display modes = { 2020-04-27 10:40:18.369 - Thread: 1 -> DXGIOutput id = 0 2020-04-27 10:40:18.369 - Thread: 1 -> 640x480@60Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 640x480@59.94Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 720x480@60Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 720x480@59.94Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 720x576@60.317Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 720x576@60.317Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 800x600@60.317Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1024x768@60.004Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1152x864@59.959Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1176x664@60Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1176x664@60Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1176x664@59.94Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1176x664@59.94Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1280x720@60Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1280x720@59.94Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1280x768@59.81Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1280x768@59.81Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1280x800@59.81Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1280x960@60.02Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1280x960@60.02Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1360x768@60Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1360x768@60Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1366x768@60Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1366x768@60Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1600x900@60Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1600x1024@60Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1600x1024@60Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1680x1050@60Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1680x1050@60Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1920x1080@60Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 2048x1536@30Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 2048x1536@30Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 2560x1600@30Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 2560x1600@30Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 3440x1440@49.987Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 3440x1440@59.973Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 3840x2160@30Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 3840x2160@59.997Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 5120x2160@60Hz 2020-04-27 10:40:18.369 - Thread: 1 -> 5120x2160@30.001Hz 2020-04-27 10:40:18.369 - Thread: 1 -> } 2020-04-27 10:40:18.369 - Thread: 1 -> } 2020-04-27 10:40:18.374 - Thread: 1 -> Steam.IsActive: True 2020-04-27 10:40:18.374 - Thread: 1 -> Steam.IsOnline: True 2020-04-27 10:40:18.374 - Thread: 1 -> Steam.OwnsGame: False 2020-04-27 10:40:18.374 - Thread: 1 -> Steam.UserId: 76561198000302830 2020-04-27 10:40:18.374 - Thread: 1 -> Steam.UserName: Misdirected 2020-04-27 10:40:18.375 - Thread: 1 -> Steam.Branch: default 2020-04-27 10:40:18.375 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-04-27 10:40:18.375 - Thread: 1 -> Build version: 0.1.1.0 2020-04-27 10:40:18.384 - Thread: 1 -> MyScreenManager() 2020-04-27 10:40:18.447 - Thread: 33 -> CreateDeviceInternal - CheckSettings() 2020-04-27 10:40:18.447 - Thread: 33 -> CreateDeviceInternal - GetAdapter() 2020-04-27 10:40:18.450 - Thread: 33 -> CreateDeviceInternal - FixSettings() 2020-04-27 10:40:18.450 - Thread: 33 -> CreateDeviceInternal - Create device 2020-04-27 10:40:18.551 - Thread: 33 -> CreateDeviceInternal Steam Overlay integration 2020-04-27 10:40:18.630 - Thread: 33 -> CreateDeviceInternal Steam Overlay OK 2020-04-27 10:40:18.631 - Thread: 33 -> CreateDeviceInternal create swapchain 2020-04-27 10:40:20.057 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-27 10:40:20.057 - Thread: 1 -> Game dir: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-27 10:40:20.057 - Thread: 1 -> Content dir: Q:\Steam\steamapps\common\SpaceEngineers\Content 2020-04-27 10:40:20.954 - Thread: 1 -> Preallocate - START 2020-04-27 10:40:20.956 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-27 10:40:20.962 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-27 10:40:20.962 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-27 10:40:20.962 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-27 10:40:20.962 - Thread: 1 -> MyEntities - START 2020-04-27 10:40:20.978 - Thread: 1 -> MyEntities - END 2020-04-27 10:40:20.978 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-27 10:40:20.978 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-27 10:40:20.978 - Thread: 1 -> MyTransparentGeometry - START 2020-04-27 10:40:20.978 - Thread: 1 -> MyTransparentGeometry - END 2020-04-27 10:40:20.978 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-27 10:40:20.986 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-27 10:40:20.986 - Thread: 1 -> MyMath - START 2020-04-27 10:40:20.986 - Thread: 1 -> MyMath - END 2020-04-27 10:40:20.986 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-27 10:40:20.986 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-27 10:40:20.997 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-27 10:40:20.997 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-27 10:40:20.997 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-27 10:40:21.041 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-27 10:40:21.041 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-27 10:40:21.041 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-27 10:40:21.041 - Thread: 1 -> MySyncDestructions - START 2020-04-27 10:40:21.041 - Thread: 1 -> MySyncDestructions - END 2020-04-27 10:40:21.041 - Thread: 1 -> MySyncEntity - START 2020-04-27 10:40:21.041 - Thread: 1 -> MySyncEntity - END 2020-04-27 10:40:21.041 - Thread: 1 -> MySyncScenario - START 2020-04-27 10:40:21.041 - Thread: 1 -> MySyncScenario - END 2020-04-27 10:40:21.041 - Thread: 1 -> MyCommandCharacter - START 2020-04-27 10:40:21.042 - Thread: 1 -> MyCommandCharacter - END 2020-04-27 10:40:21.042 - Thread: 1 -> MyCommandConsole - START 2020-04-27 10:40:21.043 - Thread: 1 -> MyCommandConsole - END 2020-04-27 10:40:21.043 - Thread: 1 -> MyCommandEntity - START 2020-04-27 10:40:21.044 - Thread: 1 -> MyCommandEntity - END 2020-04-27 10:40:21.044 - Thread: 1 -> MyAiTargetManager - START 2020-04-27 10:40:21.044 - Thread: 1 -> MyAiTargetManager - END 2020-04-27 10:40:21.044 - Thread: 1 -> MyClientDebugCommands - START 2020-04-27 10:40:21.044 - Thread: 1 -> MyClientDebugCommands - END 2020-04-27 10:40:21.044 - Thread: 1 -> MyDedicatedServer - START 2020-04-27 10:40:21.044 - Thread: 1 -> MyDedicatedServer - END 2020-04-27 10:40:21.044 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-27 10:40:21.044 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-27 10:40:21.044 - Thread: 1 -> MyMultiplayerBase - START 2020-04-27 10:40:21.044 - Thread: 1 -> MyMultiplayerBase - END 2020-04-27 10:40:21.044 - Thread: 1 -> MyMultiplayerClient - START 2020-04-27 10:40:21.044 - Thread: 1 -> MyMultiplayerClient - END 2020-04-27 10:40:21.044 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-27 10:40:21.044 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-27 10:40:21.044 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-27 10:40:21.044 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-27 10:40:21.044 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-27 10:40:21.044 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-27 10:40:21.044 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-27 10:40:21.044 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-27 10:40:21.044 - Thread: 1 -> MyServerDebugCommands - START 2020-04-27 10:40:21.045 - Thread: 1 -> MyServerDebugCommands - END 2020-04-27 10:40:21.045 - Thread: 1 -> MyAIActionsParser - START 2020-04-27 10:40:21.045 - Thread: 1 -> MyAIActionsParser - END 2020-04-27 10:40:21.045 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-27 10:40:21.095 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-27 10:40:21.095 - Thread: 1 -> MyDefinitionManager - START 2020-04-27 10:40:21.110 - Thread: 1 -> MyDefinitionManager - END 2020-04-27 10:40:21.110 - Thread: 1 -> Preallocate - END 2020-04-27 10:40:21.114 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-27 10:40:21.346 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-27 10:40:21.346 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-27 10:40:21.357 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-04-27 10:40:21.358 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-27 10:40:21.358 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-27 10:40:21.358 - Thread: 1 -> Assembly.Location: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-04-27 10:40:21.358 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-04-27 10:40:21.358 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-04-27 10:40:21.360 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-04-27 10:40:21.369 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-04-27 10:40:21.369 - Thread: 1 -> Win32_ComputerSystem.Model: TRX40 DESIGNARE 2020-04-27 10:40:21.369 - Thread: 1 -> Virtualized: False 2020-04-27 10:40:21.403 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-04-27 10:40:21.405 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 274,764,316,672 bytes 2020-04-27 10:40:21.405 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-04-27 10:40:21.405 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 253,939,453,952 bytes 2020-04-27 10:40:21.405 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,438,666,010,624 bytes 2020-04-27 10:40:21.409 - Thread: 1 -> Drive C: | Capacity: 499,499,683,840 bytes | Free space: 280,914,214,912 bytes 2020-04-27 10:40:21.409 - Thread: 1 -> Drive M: | Capacity: 2,000,396,742,656 bytes | Free space: 1,290,756,104,192 bytes 2020-04-27 10:40:21.410 - Thread: 1 -> Drive Q: | Capacity: 2,000,381,014,016 bytes | Free space: 786,421,018,624 bytes 2020-04-27 10:40:21.410 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-04-27 10:40:21.413 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-27 10:40:21.413 - Thread: 1 -> Installed DLCs: 2020-04-27 10:40:21.484 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-27 10:40:21.620 - Thread: 1 -> Havok: Physics.Init 2020-04-27 10:40:21.633 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-27 10:40:21.636 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-27 10:40:21.644 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-27 10:40:21.646 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-27 10:40:21.648 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-04-27 10:40:21.898 - Thread: 1 -> Loading scenarios 2020-04-27 10:40:21.934 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-27 10:40:21.935 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-27 10:40:22.202 - Thread: 1 -> Loading sound definitions 2020-04-27 10:40:22.217 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-27 10:40:22.217 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-27 10:40:22.218 - Thread: 1 -> Loading shadow textures definitions 2020-04-27 10:40:22.218 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-27 10:40:22.221 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-27 10:40:22.229 - Thread: 1 -> MyAudio.LoadData - START 2020-04-27 10:40:22.260 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-04-27 10:40:22.297 - Thread: 1 -> MyAudio.LoadData - END 2020-04-27 10:40:22.306 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2020-04-27 10:40:22.308 - Thread: 1 -> MyGuiManager() 2020-04-27 10:40:22.311 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-27 10:40:22.464 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-27 10:40:22.487 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-27 10:40:22.494 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-27 10:40:22.495 - Thread: 15 -> ReloadVoxelMaterials 2020-04-27 10:40:22.499 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-27 10:40:22.499 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-27 10:40:22.499 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-27 10:40:22.548 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-04-27 10:40:22.548 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-04-27 10:40:22.548 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-04-27 10:40:22.548 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-04-27 10:40:22.548 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-04-27 10:40:22.548 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-04-27 10:40:22.548 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-04-27 10:40:22.549 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-04-27 10:40:22.595 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-04-27 10:40:22.598 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-04-27 10:40:22.604 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-04-27 10:40:22.606 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-04-27 10:40:22.607 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-04-27 10:40:22.611 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-04-27 10:40:22.613 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-04-27 10:40:22.614 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-04-27 10:40:22.619 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-04-27 10:40:22.638 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-27 10:40:22.641 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-04-27 10:40:22.650 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-04-27 10:40:22.652 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-04-27 10:40:22.661 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-04-27 10:40:22.664 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-04-27 10:40:22.665 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-04-27 10:40:22.674 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-04-27 10:40:22.674 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-04-27 10:40:22.677 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-04-27 10:40:22.689 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-04-27 10:40:22.703 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-04-27 10:40:22.715 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-04-27 10:40:22.718 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-04-27 10:40:22.728 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-04-27 10:40:22.731 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-04-27 10:40:22.735 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-04-27 10:40:22.740 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-04-27 10:40:22.742 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-04-27 10:40:22.752 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-04-27 10:40:22.754 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-04-27 10:40:22.759 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-04-27 10:40:22.760 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-04-27 10:40:22.760 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-04-27 10:40:22.768 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-04-27 10:40:22.771 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-04-27 10:40:22.780 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-04-27 10:40:22.795 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-04-27 10:40:22.820 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-04-27 10:40:22.832 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-04-27 10:40:22.832 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-04-27 10:40:22.834 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-04-27 10:40:22.834 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-04-27 10:40:22.842 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-04-27 10:40:22.876 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-04-27 10:40:22.900 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-04-27 10:40:22.975 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-04-27 10:40:23.051 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-04-27 10:40:23.073 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-04-27 10:40:23.077 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-04-27 10:40:23.081 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-04-27 10:40:23.083 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-04-27 10:40:23.086 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-04-27 10:40:23.096 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-04-27 10:40:23.099 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-04-27 10:40:23.146 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-04-27 10:40:23.151 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-04-27 10:40:23.159 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-04-27 10:40:23.172 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-04-27 10:40:23.179 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-04-27 10:40:23.201 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-04-27 10:40:23.219 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-04-27 10:40:23.245 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-04-27 10:40:23.331 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-04-27 10:40:23.335 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-04-27 10:40:23.446 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-04-27 10:40:23.453 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-04-27 10:40:23.554 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-04-27 10:40:23.575 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-27 10:40:23.592 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-04-27 10:40:23.594 - Thread: 1 -> Timer Frequency: 10000000 2020-04-27 10:40:23.594 - Thread: 1 -> Ticks per frame: 166667 2020-04-27 10:40:23.661 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-04-27 10:40:23.670 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-04-27 10:40:23.726 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-04-27 10:40:23.732 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-04-27 10:40:23.823 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-04-27 10:40:23.835 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-04-27 10:40:23.909 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-04-27 10:40:23.917 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-04-27 10:40:23.956 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-04-27 10:40:23.981 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-04-27 10:40:23.991 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-04-27 10:40:24.023 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-04-27 10:40:24.045 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-04-27 10:40:24.053 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-04-27 10:40:24.096 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-04-27 10:40:24.181 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-04-27 10:40:24.382 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-04-27 10:40:24.430 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-04-27 10:40:24.454 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-04-27 10:40:24.460 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-27 10:40:24.460 - Thread: 1 -> Flares Intensity: 1 2020-04-27 10:40:24.460 - Thread: 1 -> Field of view: 1.746101 2020-04-27 10:40:24.460 - Thread: 1 -> PostProcessingEnabled: True 2020-04-27 10:40:24.460 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-04-27 10:40:24.460 - Thread: 1 -> Render.GrassDrawDistance: 68 2020-04-27 10:40:24.460 - Thread: 1 -> Render.DistanceFade: 1998 2020-04-27 10:40:24.460 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-04-27 10:40:24.460 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-04-27 10:40:24.460 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-04-27 10:40:24.460 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-04-27 10:40:24.460 - Thread: 1 -> Render.TextureQuality: HIGH 2020-04-27 10:40:24.460 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-04-27 10:40:24.460 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-04-27 10:40:24.460 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-04-27 10:40:24.460 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-04-27 10:40:24.474 - Thread: 1 -> Analytics uuid: 7d0685c0-537b-78c2-1ae4-8ebdbb2c4af6 2020-04-27 10:40:24.535 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-04-27 10:40:24.536 - Thread: 1 -> Analytics helper process start reported 2020-04-27 10:40:24.706 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-04-27 10:40:24.808 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-04-27 10:40:25.009 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-04-27 10:40:25.230 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-04-27 10:40:25.343 - Thread: 39 -> Analytics session error 2020-04-27 10:40:26.759 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-27 10:40:26.845 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 10:40:26.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 10:40:28.879 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-27 10:40:28.879 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-27 10:40:28.879 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2020-04-27 10:40:29.291 - Thread: 44 -> LoadSession() - Start 2020-04-27 10:40:29.291 - Thread: 44 -> C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-27 10:40:30.588 - Thread: 44 -> Loading Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Sandbox_config.sbc 2020-04-27 10:40:30.591 - Thread: 44 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-27 10:40:30.595 - Thread: 44 -> CheckPoint Experimental mode: No 2020-04-27 10:40:30.595 - Thread: 44 -> CheckPoint Experimental mode reason: 0 2020-04-27 10:40:30.596 - Thread: 44 -> LoadSession() - End 2020-04-27 10:40:30.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 10:40:30.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 10:40:30.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 10:40:30.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 10:40:30.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 10:40:30.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 10:40:30.633 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-27 10:40:30.634 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-27 10:40:30.835 - Thread: 1 -> RunLoadingAction - START 2020-04-27 10:40:30.838 - Thread: 1 -> Loading session: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-27 10:40:31.452 - Thread: 1 -> GC Memory: 1,115,931,856 B 2020-04-27 10:40:31.461 - Thread: 1 -> Process Memory: 3,819,126,784 B 2020-04-27 10:40:31.462 - Thread: 1 -> Experimental mode: No 2020-04-27 10:40:31.462 - Thread: 1 -> Experimental mode reason: 0 2020-04-27 10:40:32.408 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-27 10:40:32.437 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-27 10:40:32.441 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-27 10:40:32.442 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-27 10:40:32.443 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-04-27 10:40:32.582 - Thread: 1 -> Loading scenarios 2020-04-27 10:40:32.582 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-27 10:40:32.583 - Thread: 1 -> List of used mods (0) - START 2020-04-27 10:40:32.583 - Thread: 1 -> List of used mods - END 2020-04-27 10:40:32.634 - Thread: 1 -> Loading behaviors 2020-04-27 10:40:32.636 - Thread: 1 -> Loading ammo magazines 2020-04-27 10:40:32.638 - Thread: 1 -> Loading ammo definitions 2020-04-27 10:40:32.640 - Thread: 1 -> Loading animations 2020-04-27 10:40:32.642 - Thread: 1 -> Loading animations 2020-04-27 10:40:32.643 - Thread: 1 -> Loading sound definitions 2020-04-27 10:40:32.643 - Thread: 1 -> Loading sound definitions 2020-04-27 10:40:32.643 - Thread: 1 -> Loading sound definitions 2020-04-27 10:40:32.643 - Thread: 1 -> Loading sound definitions 2020-04-27 10:40:32.644 - Thread: 1 -> Loading sound definitions 2020-04-27 10:40:32.644 - Thread: 1 -> Loading sound definitions 2020-04-27 10:40:32.644 - Thread: 1 -> Loading category classes 2020-04-27 10:40:32.644 - Thread: 1 -> Loading category classes 2020-04-27 10:40:32.644 - Thread: 1 -> Loading blueprint classes 2020-04-27 10:40:32.645 - Thread: 1 -> Loading blueprint class entries 2020-04-27 10:40:32.646 - Thread: 1 -> Loading blueprint class entries 2020-04-27 10:40:32.646 - Thread: 1 -> Loading blueprints 2020-04-27 10:40:32.648 - Thread: 1 -> Loading blueprints 2020-04-27 10:40:32.648 - Thread: 1 -> Loading agent definitions 2020-04-27 10:40:32.649 - Thread: 1 -> Loading character definitions 2020-04-27 10:40:32.659 - Thread: 1 -> Loading character definitions 2020-04-27 10:40:32.659 - Thread: 1 -> Loading components 2020-04-27 10:40:32.660 - Thread: 1 -> Loading components 2020-04-27 10:40:32.660 - Thread: 1 -> Loading configuration 2020-04-27 10:40:32.661 - Thread: 1 -> Loading container types 2020-04-27 10:40:32.662 - Thread: 1 -> Loading Contract Types 2020-04-27 10:40:32.666 - Thread: 1 -> Loading block positions 2020-04-27 10:40:32.669 - Thread: 1 -> Loading block positions 2020-04-27 10:40:32.669 - Thread: 1 -> Loading curve definitions 2020-04-27 10:40:32.671 - Thread: 1 -> Loading debris 2020-04-27 10:40:32.672 - Thread: 1 -> Loading environment items entries 2020-04-27 10:40:32.672 - Thread: 1 -> Loading decal global definitions 2020-04-27 10:40:32.673 - Thread: 1 -> Loading decal definitions 2020-04-27 10:40:32.675 - Thread: 1 -> Loading drone behaviors 2020-04-27 10:40:32.676 - Thread: 1 -> Loading edges 2020-04-27 10:40:32.677 - Thread: 1 -> Loading emissive color definitions 2020-04-27 10:40:32.680 - Thread: 1 -> Loading emissive color default states 2020-04-27 10:40:32.684 - Thread: 1 -> Loading animations 2020-04-27 10:40:32.684 - Thread: 1 -> Loading entity components 2020-04-27 10:40:32.694 - Thread: 1 -> Loading component containers 2020-04-27 10:40:32.704 - Thread: 1 -> Loading environment items entries 2020-04-27 10:40:32.704 - Thread: 1 -> Loading Faction Names 2020-04-27 10:40:32.705 - Thread: 1 -> Loading factions 2020-04-27 10:40:32.708 - Thread: 1 -> Loading flare definitions 2020-04-27 10:40:32.717 - Thread: 1 -> Loading gas property definitions 2020-04-27 10:40:32.717 - Thread: 1 -> Loading event definitions 2020-04-27 10:40:32.718 - Thread: 1 -> Loading physical items 2020-04-27 10:40:32.739 - Thread: 1 -> Loading LCD texture categories 2020-04-27 10:40:32.740 - Thread: 1 -> Loading LCD texture categories 2020-04-27 10:40:32.740 - Thread: 1 -> Loading LCD texture categories 2020-04-27 10:40:32.740 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-27 10:40:32.740 - Thread: 1 -> Loading physical items 2020-04-27 10:40:32.743 - Thread: 1 -> Loading physical items 2020-04-27 10:40:32.743 - Thread: 1 -> Loading physical material properties 2020-04-27 10:40:32.746 - Thread: 1 -> Loading pirate antennas 2020-04-27 10:40:32.752 - Thread: 1 -> Loading research blocks definitions 2020-04-27 10:40:32.753 - Thread: 1 -> Loading research groups definitions 2020-04-27 10:40:32.754 - Thread: 1 -> Loading resource distribution groups 2020-04-27 10:40:32.755 - Thread: 1 -> Loading shadow textures definitions 2020-04-27 10:40:32.755 - Thread: 1 -> Loading ship sound groups 2020-04-27 10:40:32.765 - Thread: 1 -> Loading ship sound groups 2020-04-27 10:40:32.765 - Thread: 1 -> Loading sound categories 2020-04-27 10:40:32.768 - Thread: 1 -> Loading stat definitions 2020-04-27 10:40:32.768 - Thread: 1 -> Loading grid creators 2020-04-27 10:40:32.770 - Thread: 1 -> Loading transparent material properties 2020-04-27 10:40:32.771 - Thread: 1 -> Loading planet definition 2020-04-27 10:40:32.771 - Thread: 1 -> Loading voxel map storage definitions 2020-04-27 10:40:32.773 - Thread: 1 -> Loading voxel material definitions 2020-04-27 10:40:32.774 - Thread: 1 -> Loading voxel material definitions 2020-04-27 10:40:32.774 - Thread: 1 -> Loading voxel material definitions 2020-04-27 10:40:32.774 - Thread: 1 -> Loading Weather Effects 2020-04-27 10:40:32.795 - Thread: 1 -> Audio effects definitions 2020-04-27 10:40:32.798 - Thread: 1 -> Loading environment items definitions 2020-04-27 10:40:32.800 - Thread: 1 -> Loading environment items definitions 2020-04-27 10:40:32.800 - Thread: 1 -> Loading physical material properties 2020-04-27 10:40:32.804 - Thread: 1 -> Loading particle effect definitions 2020-04-27 10:40:32.861 - Thread: 1 -> Loading particle effect definitions 2020-04-27 10:40:32.862 - Thread: 1 -> Loading environment item definitions 2020-04-27 10:40:32.865 - Thread: 1 -> Loading weapon definitions 2020-04-27 10:40:32.870 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.899 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.899 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.931 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.937 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.939 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.940 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.941 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.941 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.942 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.943 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.944 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.944 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.947 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.947 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.948 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.949 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.949 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.950 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.955 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.956 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.956 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.956 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.956 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.957 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.958 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.959 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.959 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.960 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.960 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.961 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.961 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.962 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.976 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.977 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.979 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.980 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.980 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.981 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.984 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.985 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.986 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.987 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.988 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.989 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.991 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.992 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.993 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.994 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.995 - Thread: 1 -> Created block definitions 2020-04-27 10:40:32.996 - Thread: 1 -> Loading cube blocks 2020-04-27 10:40:32.997 - Thread: 1 -> Created block definitions 2020-04-27 10:40:33.000 - Thread: 1 -> Loading block variant groups 2020-04-27 10:40:33.002 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-04-27 10:40:33.002 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-04-27 10:40:33.003 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-04-27 10:40:33.003 - 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Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-04-27 10:40:33.006 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-04-27 10:40:33.006 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-04-27 10:40:33.006 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-04-27 10:40:33.006 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-04-27 10:40:33.006 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-04-27 10:40:33.006 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-04-27 10:40:33.006 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-04-27 10:40:33.006 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-04-27 10:40:33.006 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-04-27 10:40:33.006 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-04-27 10:40:33.006 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-04-27 10:40:33.007 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-04-27 10:40:33.008 - Thread: 1 -> Loading asteroid generators 2020-04-27 10:40:33.009 - Thread: 1 -> Loading spawn groups 2020-04-27 10:40:33.014 - Thread: 1 -> Loading drop containers 2020-04-27 10:40:33.015 - Thread: 1 -> Loading spawn groups 2020-04-27 10:40:33.016 - Thread: 1 -> Loading spawn groups 2020-04-27 10:40:33.016 - Thread: 1 -> Loading radial menu definitions 2020-04-27 10:40:33.032 - Thread: 1 -> Loading respawn ships 2020-04-27 10:40:33.034 - Thread: 1 -> Loading spawn groups 2020-04-27 10:40:33.034 - Thread: 1 -> Loading wheel speeds 2020-04-27 10:40:33.074 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-27 10:40:33.083 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-27 10:40:33.083 - Thread: 1 -> MyAudio.LoadData - START 2020-04-27 10:40:33.097 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-04-27 10:40:33.193 - Thread: 1 -> MyAudio.LoadData - END 2020-04-27 10:40:33.237 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-27 10:40:33.244 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-27 10:40:33.281 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-27 10:40:33.281 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-27 10:40:33.281 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-27 10:40:33.291 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-27 10:40:34.169 - Thread: 105 -> External debugger: listening... 2020-04-27 10:40:34.222 - Thread: 1 -> MyLights.LoadData() - START 2020-04-27 10:40:34.231 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-27 10:40:34.231 - Thread: 1 -> MyLights.LoadData() - END 2020-04-27 10:40:34.231 - Thread: 1 -> Info: MyLights initialized. 2020-04-27 10:40:34.231 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-27 10:40:34.243 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-27 10:40:34.364 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-27 10:40:34.364 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-27 10:40:34.399 - Thread: 1 -> Loading Procedural World Generator 2020-04-27 10:40:34.400 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-04-27 10:40:34.666 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-27 10:40:34.770 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-04-27 10:40:34.771 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-04-27 10:40:34.771 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-04-27 10:40:34.771 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-04-27 10:40:34.771 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-04-27 10:40:34.771 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-04-27 10:40:34.771 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-04-27 10:40:34.771 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Moon-1353915701d19000.vx2' 2020-04-27 10:40:34.771 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\EarthLike-1779144428d120000.vx2' 2020-04-27 10:40:34.772 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Alien-291759539d120000.vx2' 2020-04-27 10:40:34.772 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Mars-2044023682d120000.vx2' 2020-04-27 10:40:34.772 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Triton-12345d80253.vx2' 2020-04-27 10:40:34.772 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Titan-2124704365d19000.vx2' 2020-04-27 10:40:34.772 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Europa-595048092d19000.vx2' 2020-04-27 10:40:35.782 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428604342377)A(G(StoneCoverageIronCore)M(EarthForestArea)__28)-815119000592720592.vx2' 2020-04-27 10:40:35.797 - Thread: 19 -> SE-16693: LockExtraCriticalSections: False; DonNotServeBlockingRequestsImmediately: False 2020-04-27 10:40:35.890 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(844428705005680)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-856036144788761658.vx2' 2020-04-27 10:40:35.895 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470415)A(G(StoneCoverageIronCore)M(EarthForestArea)__509).vx2' 2020-04-27 10:40:35.896 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225230356494)A(G(StoneCoverageIronCore)M(EarthForestArea)__423).vx2' 2020-04-27 10:40:35.903 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225213579277)A(G(StoneCoverageIronCore)M(EarthForestArea)__323).vx2' 2020-04-27 10:40:35.911 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\P(EarthLike)S(3096225146470414)A(G(StoneCoverageIronCore)M(EarthForestArea)__177).vx2' 2020-04-27 10:40:37.412 - Thread: 20 -> Info: Planet generator name: Triton 2020-04-27 10:40:37.761 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-27 10:40:39.015 - Thread: 15 -> Info: Planet generator name: EarthLike 2020-04-27 10:40:39.015 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-27 10:40:39.241 - Thread: 21 -> Info: Planet generator name: Mars 2020-04-27 10:40:39.242 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-27 10:40:39.509 - Thread: 16 -> Info: Planet generator name: Alien 2020-04-27 10:40:39.510 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-27 10:40:39.696 - Thread: 18 -> Info: Planet generator name: Titan 2020-04-27 10:40:39.696 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-27 10:40:39.923 - Thread: 17 -> Info: Planet generator name: Moon 2020-04-27 10:40:39.923 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-27 10:40:40.166 - Thread: 22 -> Info: Planet generator name: Europa 2020-04-27 10:40:40.166 - Thread: 22 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-27 10:40:40.166 - Thread: 1 -> Entities loaded 2020-04-27 10:40:40.361 - Thread: 1 -> Entities initialized 2020-04-27 10:40:40.533 - Thread: 1 -> Checkpoint.CameraAttachedTo: 96436095819164578 2020-04-27 10:40:40.552 - Thread: 1 -> MySession.Static.LogSettings - START 2020-04-27 10:40:40.553 - Thread: 1 -> Name = Star System 2020-04-18 18:33 2020-04-27 10:40:40.553 - Thread: 1 -> Description = 2020-04-27 10:40:40.553 - Thread: 1 -> GameDateTime = 01/03/2081 08:29:37 2020-04-27 10:40:40.553 - Thread: 1 -> Password = 2020-04-27 10:40:40.553 - Thread: 1 -> CurrentPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-27 10:40:40.553 - Thread: 1 -> WorkshopId = 2020-04-27 10:40:40.553 - Thread: 1 -> CameraController = MyCockpit {1569C1E42D3ABA2} Cockpit 2 2020-04-27 10:40:40.553 - Thread: 1 -> ThumbPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\thumb.jpg 2020-04-27 10:40:40.555 - Thread: 1 -> Settings: 2020-04-27 10:40:40.555 - Thread: 1 -> GameMode = Survival 2020-04-27 10:40:40.555 - Thread: 1 -> MaxPlayers = 4 2020-04-27 10:40:40.555 - Thread: 1 -> OnlineMode = OFFLINE 2020-04-27 10:40:40.555 - Thread: 1 -> AutoHealing = True 2020-04-27 10:40:40.555 - Thread: 1 -> WeaponsEnabled = True 2020-04-27 10:40:40.555 - Thread: 1 -> ThrusterDamage = True 2020-04-27 10:40:40.555 - Thread: 1 -> EnableSpectator = False 2020-04-27 10:40:40.555 - Thread: 1 -> EnableCopyPaste = False 2020-04-27 10:40:40.555 - Thread: 1 -> MaxFloatingObjects = 100 2020-04-27 10:40:40.555 - Thread: 1 -> MaxGridSize = 0 2020-04-27 10:40:40.555 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-04-27 10:40:40.555 - Thread: 1 -> CargoShipsEnabled = True 2020-04-27 10:40:40.555 - Thread: 1 -> EnvironmentHostility = SAFE 2020-04-27 10:40:40.555 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-04-27 10:40:40.555 - Thread: 1 -> InventorySizeMultiplier = 3 2020-04-27 10:40:40.555 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-04-27 10:40:40.555 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-04-27 10:40:40.555 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-04-27 10:40:40.555 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-04-27 10:40:40.555 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-04-27 10:40:40.555 - Thread: 1 -> ClientCanSave = False 2020-04-27 10:40:40.555 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-04-27 10:40:40.555 - Thread: 1 -> PermanentDeath = False 2020-04-27 10:40:40.555 - Thread: 1 -> DestructibleBlocks = True 2020-04-27 10:40:40.555 - Thread: 1 -> EnableScripts = False 2020-04-27 10:40:40.555 - Thread: 1 -> AutoSaveInMinutes = 5 2020-04-27 10:40:40.555 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-04-27 10:40:40.555 - Thread: 1 -> ProceduralDensity = 0.35 2020-04-27 10:40:40.555 - Thread: 1 -> ProceduralSeed = 0 2020-04-27 10:40:40.555 - Thread: 1 -> DestructibleBlocks = True 2020-04-27 10:40:40.555 - Thread: 1 -> EnableIngameScripts = False 2020-04-27 10:40:40.555 - Thread: 1 -> ViewDistance = 15000 2020-04-27 10:40:40.555 - Thread: 1 -> Voxel destruction = True 2020-04-27 10:40:40.555 - Thread: 1 -> EnableStructuralSimulation = False 2020-04-27 10:40:40.555 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-04-27 10:40:40.555 - Thread: 1 -> EnableContainerDrops = True 2020-04-27 10:40:40.555 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-04-27 10:40:40.555 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-04-27 10:40:40.555 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-04-27 10:40:40.555 - Thread: 1 -> EnableSubgridDamage = False 2020-04-27 10:40:40.555 - Thread: 1 -> SyncDistance = 3000 2020-04-27 10:40:40.555 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-04-27 10:40:40.555 - Thread: 1 -> AFKTimeoutMin = 0 2020-04-27 10:40:40.555 - Thread: 1 -> StopGridsPeriodMin = 15 2020-04-27 10:40:40.555 - Thread: 1 -> ExperimentalMode = False 2020-04-27 10:40:40.555 - Thread: 1 -> ExperimentalModeReason = 0 2020-04-27 10:40:40.555 - Thread: 1 -> MySession.Static.LogSettings - END 2020-04-27 10:40:40.602 - Thread: 1 -> Session loaded 2020-04-27 10:40:40.602 - Thread: 1 -> RunLoadingAction - END 2020-04-27 10:40:40.603 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-04-27 10:40:40.674 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-04-27 10:40:40.674 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-04-27 10:40:40.675 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-04-27 10:40:40.685 - Thread: 1 -> Updating continues. 2020-04-27 10:40:40.790 - Thread: 1 -> GC Memory: 1474.479 MB 2020-04-27 10:40:41.769 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-27 10:40:41.870 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-27 10:40:42.180 - Thread: 1 -> Clusters reordered 2020-04-27 10:40:42.708 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-04-27 10:40:42.717 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-27 10:40:42.718 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-27 10:40:42.728 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-27 10:40:47.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 10:40:47.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 10:41:07.037 - Thread: 1 -> GUI Stats: Update 6.06255372222221, Draw 0.364082333333334 2020-04-27 10:41:10.804 - Thread: 1 -> GC Memory: 4113.771 MB 2020-04-27 10:41:37.037 - Thread: 1 -> GUI Stats: Update 0.362885111111111, Draw 0.250723888888889 2020-04-27 10:41:37.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:41:37.067 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,12.91061,83.18429,1,0,4114.087,11901.72,12154,87846,39,9.603724,98.34918,0,234849,32.38884,0,16.66667,3.110535,31.85416,100,7839578292 2020-04-27 10:41:40.820 - Thread: 1 -> GC Memory: 4113.609 MB 2020-04-27 10:42:07.037 - Thread: 1 -> GUI Stats: Update 0.351561277777777, Draw 0.258674277777778 2020-04-27 10:42:10.820 - Thread: 1 -> GC Memory: 4116.951 MB 2020-04-27 10:42:37.037 - Thread: 1 -> GUI Stats: Update 0.334858944444445, Draw 0.253273722222222 2020-04-27 10:42:37.068 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:42:37.069 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,12.25616,68.44667,1,0,1563.325,10756.7,12154,87846,38,9.542109,98.34659,0.02473477,236032,32.44327,0,16.66667,3.095773,31.90685,100,7850606200 2020-04-27 10:42:40.837 - Thread: 1 -> GC Memory: 1564.571 MB 2020-04-27 10:43:07.039 - Thread: 1 -> GUI Stats: Update 0.356632333333333, Draw 0.248807555555555 2020-04-27 10:43:10.841 - Thread: 1 -> GC Memory: 1564.656 MB 2020-04-27 10:43:37.037 - Thread: 1 -> GUI Stats: Update 0.38281888888889, Draw 0.247116722222222 2020-04-27 10:43:37.085 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:43:37.085 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,12.48449,78.21617,1,0,1565.247,10759.43,12154,87846,38,9.96705,98.32603,0.02280708,236077,32.49649,0,16.66667,3.238941,31.95251,100,7839547000 2020-04-27 10:43:40.853 - Thread: 1 -> GC Memory: 1565.404 MB 2020-04-27 10:44:07.038 - Thread: 1 -> GUI Stats: Update 0.335442666666667, Draw 0.252220833333333 2020-04-27 10:44:10.854 - Thread: 1 -> GC Memory: 1565.427 MB 2020-04-27 10:44:37.039 - Thread: 1 -> GUI Stats: Update 0.348938444444445, Draw 0.257497222222222 2020-04-27 10:44:37.102 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:44:37.103 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,14.85526,75.62851,1,0,1565.448,10748.95,12154,87846,38,10.36067,98.35986,0.03099782,236075,32.7578,0,16.66667,3.393928,32.22053,100,7839547144 2020-04-27 10:44:40.870 - Thread: 1 -> GC Memory: 1565.891 MB 2020-04-27 10:45:07.038 - Thread: 1 -> GUI Stats: Update 0.367106888888889, Draw 0.259654111111111 2020-04-27 10:45:10.887 - Thread: 1 -> GC Memory: 1567.412 MB 2020-04-27 10:45:30.836 - Thread: 1 -> Autosave initiated 2020-04-27 10:45:30.837 - Thread: 1 -> Character state: True 2020-04-27 10:45:30.837 - Thread: 1 -> IsServer: True 2020-04-27 10:45:30.837 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 10:45:30.837 - Thread: 1 -> Autosave 2020-04-27 10:45:30.839 - Thread: 1 -> Saving world - START 2020-04-27 10:45:30.839 - Thread: 1 -> Making world state snapshot. 2020-04-27 10:45:30.840 - Thread: 1 -> Before snapshot.: GC Memory: 1,567 B 2020-04-27 10:45:31.010 - Thread: 1 -> After snapshot.: GC Memory: 1,571 B 2020-04-27 10:45:31.012 - Thread: 1 -> Directory cleanup: GC Memory: 1,571 B 2020-04-27 10:45:31.012 - Thread: 1 -> Saving world - END 2020-04-27 10:45:31.017 - Thread: 16 -> Session snapshot save - START 2020-04-27 10:45:31.018 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 10:45:31.738 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 10:45:32.401 - Thread: 16 -> Session snapshot save - END 2020-04-27 10:45:37.200 - Thread: 1 -> GUI Stats: Update 0.368860388888889, Draw 0.261899777777777 2020-04-27 10:45:37.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:45:37.281 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,17.25301,46.72537,1,0,1588.957,10865.1,12154,87846,38,11.04182,98.37388,0.05233812,236064,32.56155,0,16.66667,3.595387,32.03205,100,7928020728 2020-04-27 10:45:40.899 - Thread: 1 -> GC Memory: 1588.994 MB 2020-04-27 10:46:07.199 - Thread: 1 -> GUI Stats: Update 0.3806035, Draw 0.258263277777777 2020-04-27 10:46:10.917 - Thread: 1 -> GC Memory: 1569.92 MB 2020-04-27 10:46:37.200 - Thread: 1 -> GUI Stats: Update 0.409365555555555, Draw 0.250233944444444 2020-04-27 10:46:37.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:46:37.300 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,14.41501,80.93866,1,0,1575.297,10891.78,12154,87846,38,9.732108,98.23475,0.0267482,236010,30.42232,0,16.66667,2.960733,29.88529,100,7859233186 2020-04-27 10:46:40.932 - Thread: 1 -> GC Memory: 1573.948 MB 2020-04-27 10:47:07.201 - Thread: 1 -> GUI Stats: Update 0.370531388888889, Draw 0.254463833333333 2020-04-27 10:47:10.933 - Thread: 1 -> GC Memory: 1579.689 MB 2020-04-27 10:47:37.201 - Thread: 1 -> GUI Stats: Update 0.389193777777778, Draw 0.241693555555555 2020-04-27 10:47:37.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:47:37.315 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,11.83017,42.91967,1,0,1574.022,10902.8,12154,87846,38,5.109581,99.20367,0.02285547,236011,68.92323,0,16.66667,3.521688,68.37437,100,7851533310 2020-04-27 10:47:40.949 - Thread: 1 -> GC Memory: 1573.406 MB 2020-04-27 10:48:07.203 - Thread: 1 -> GUI Stats: Update 0.364242222222223, Draw 0.234796166666667 2020-04-27 10:48:10.967 - Thread: 1 -> GC Memory: 1581.955 MB 2020-04-27 10:48:37.201 - Thread: 1 -> GUI Stats: Update 0.40673838888889, Draw 0.230574166666667 2020-04-27 10:48:37.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:48:37.332 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,10.78994,40.88522,1,0,1584.77,10927.01,12154,87846,38,4.794547,99.20122,0.0184936,235982,67.87057,0,16.66667,3.254086,67.32844,100,7861895940 2020-04-27 10:48:40.983 - Thread: 1 -> GC Memory: 1585.529 MB 2020-04-27 10:48:43.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 10:48:43.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 10:48:46.018 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 10:48:46.040 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-27 10:48:56.141 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 10:48:56.142 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-27 10:49:06.158 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 10:49:06.165 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-27 10:49:07.543 - Thread: 1 -> GUI Stats: Update 0.385313222222222, Draw 0.355225833333333 2020-04-27 10:49:10.993 - Thread: 1 -> GC Memory: 1578.22 MB 2020-04-27 10:49:16.158 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 10:49:16.164 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-27 10:49:16.164 - Thread: 1 -> Next activation in -00:34:37.4469092 2020-04-27 10:49:16.164 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 10:49:16.170 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-27 10:49:26.160 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 10:49:26.161 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-27 10:49:36.158 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 10:49:36.159 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-27 10:49:37.542 - Thread: 1 -> GUI Stats: Update 0.394125055555556, Draw 0.280025666666667 2020-04-27 10:49:37.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:49:37.692 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,13.4503,75.28479,1,0,1606.984,10958.64,12160,87840,39,9.112079,98.58695,0.02369097,235830,37.47105,0,16.66667,3.414391,36.94156,100,7889756396 2020-04-27 10:49:40.993 - Thread: 1 -> GC Memory: 1606.89 MB 2020-04-27 10:49:46.158 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 10:49:46.159 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-27 10:49:46.159 - Thread: 1 -> Next activation in -00:05:27.6556598 2020-04-27 10:49:46.159 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 10:49:46.159 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-27 10:49:56.159 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 10:49:56.165 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-27 10:50:06.159 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 10:50:06.160 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-27 10:50:07.544 - Thread: 1 -> GUI Stats: Update 0.398413611111111, Draw 0.296562611111111 2020-04-27 10:50:11.010 - Thread: 1 -> GC Memory: 1607.204 MB 2020-04-27 10:50:16.158 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 10:50:16.159 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-27 10:50:16.159 - Thread: 1 -> Next activation in -00:05:02.7636925 2020-04-27 10:50:16.159 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 10:50:16.167 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-27 10:50:26.159 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 10:50:26.159 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-27 10:50:30.844 - Thread: 1 -> Autosave initiated 2020-04-27 10:50:30.844 - Thread: 1 -> Character state: True 2020-04-27 10:50:30.844 - Thread: 1 -> IsServer: True 2020-04-27 10:50:30.844 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 10:50:30.844 - Thread: 1 -> Autosave 2020-04-27 10:50:30.844 - Thread: 1 -> Saving world - START 2020-04-27 10:50:30.845 - Thread: 1 -> Making world state snapshot. 2020-04-27 10:50:30.845 - Thread: 1 -> Before snapshot.: GC Memory: 1,608 B 2020-04-27 10:50:30.880 - Thread: 1 -> After snapshot.: GC Memory: 1,612 B 2020-04-27 10:50:30.880 - Thread: 1 -> Directory cleanup: GC Memory: 1,612 B 2020-04-27 10:50:30.880 - Thread: 1 -> Saving world - END 2020-04-27 10:50:30.881 - Thread: 16 -> Session snapshot save - START 2020-04-27 10:50:30.881 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 10:50:31.314 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 10:50:31.863 - Thread: 16 -> Session snapshot save - END 2020-04-27 10:50:36.158 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 10:50:36.159 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-27 10:50:37.546 - Thread: 1 -> GUI Stats: Update 0.384026388888889, Draw 0.297916 2020-04-27 10:50:37.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:50:37.708 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,15.19951,84.39504,1,0,1626.272,10817.1,12165,87835,38,9.918089,98.35316,0.02719378,236067,32.61092,0,16.66667,3.23438,32.07388,100,7812342028 2020-04-27 10:50:41.010 - Thread: 1 -> GC Memory: 1628.795 MB 2020-04-27 10:50:46.160 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 10:50:46.161 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-27 10:50:46.161 - Thread: 1 -> Next activation in 00:52:31.9203523 2020-04-27 10:51:07.543 - Thread: 1 -> GUI Stats: Update 0.371326166666666, Draw 0.268688555555556 2020-04-27 10:51:11.025 - Thread: 1 -> GC Memory: 1592.008 MB 2020-04-27 10:51:37.543 - Thread: 1 -> GUI Stats: Update 0.3677135, Draw 0.255924833333333 2020-04-27 10:51:37.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:51:37.725 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,15.72627,79.46538,1,0,1592.439,11061.21,12167,87833,39,10.21382,98.29403,0.02407815,236070,31.87727,0,16.66667,3.255886,31.33345,100,7901059010 2020-04-27 10:51:41.026 - Thread: 1 -> GC Memory: 1592.368 MB 2020-04-27 10:52:07.542 - Thread: 1 -> GUI Stats: Update 0.384963166666666, Draw 0.302066944444444 2020-04-27 10:52:11.043 - Thread: 1 -> GC Memory: 1594.088 MB 2020-04-27 10:52:37.545 - Thread: 1 -> GUI Stats: Update 0.372161166666667, Draw 0.289140333333334 2020-04-27 10:52:37.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:52:37.743 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,13.86411,76.14171,1,0,1580.621,10893.77,12169,87831,39,8.98304,98.58956,0.02501488,235976,37.76171,0,16.66667,3.392149,37.2291,100,7901059010 2020-04-27 10:52:41.060 - Thread: 1 -> GC Memory: 1580.25 MB 2020-04-27 10:53:07.543 - Thread: 1 -> GUI Stats: Update 0.364295722222222, Draw 0.287998 2020-04-27 10:53:11.076 - Thread: 1 -> GC Memory: 1584.968 MB 2020-04-27 10:53:37.543 - Thread: 1 -> GUI Stats: Update 0.405548222222222, Draw 0.285828666666667 2020-04-27 10:53:37.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:53:37.758 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,13.32249,61.04935,1,0,1584.55,11008.11,12169,87831,39,7.542322,98.72939,0.02362765,235960,41.92414,0,16.66667,3.162054,41.39145,100,7991017424 2020-04-27 10:53:41.077 - Thread: 1 -> GC Memory: 1585.74 MB 2020-04-27 10:54:07.542 - Thread: 1 -> GUI Stats: Update 0.400281222222222, Draw 0.283123166666667 2020-04-27 10:54:11.077 - Thread: 1 -> GC Memory: 1581.801 MB 2020-04-27 10:54:37.542 - Thread: 1 -> GUI Stats: Update 0.36950788888889, Draw 0.287032611111111 2020-04-27 10:54:37.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:54:37.775 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,12.82002,58.26083,1,0,1581.719,11007.64,12169,87831,39,7.969201,98.73418,0.0214567,236152,41.92431,0,16.66667,3.341033,41.39362,100,8002077648 2020-04-27 10:54:41.092 - Thread: 1 -> GC Memory: 1582.778 MB 2020-04-27 10:55:07.543 - Thread: 1 -> GUI Stats: Update 0.366137722222222, Draw 0.283235388888889 2020-04-27 10:55:11.093 - Thread: 1 -> GC Memory: 1583.785 MB 2020-04-27 10:55:30.843 - Thread: 1 -> Autosave initiated 2020-04-27 10:55:30.843 - Thread: 1 -> Character state: True 2020-04-27 10:55:30.843 - Thread: 1 -> IsServer: True 2020-04-27 10:55:30.843 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 10:55:30.843 - Thread: 1 -> Autosave 2020-04-27 10:55:30.843 - Thread: 1 -> Saving world - START 2020-04-27 10:55:30.844 - Thread: 1 -> Making world state snapshot. 2020-04-27 10:55:30.844 - Thread: 1 -> Before snapshot.: GC Memory: 1,584 B 2020-04-27 10:55:30.880 - Thread: 1 -> After snapshot.: GC Memory: 1,588 B 2020-04-27 10:55:30.880 - Thread: 1 -> Directory cleanup: GC Memory: 1,588 B 2020-04-27 10:55:30.880 - Thread: 1 -> Saving world - END 2020-04-27 10:55:30.881 - Thread: 15 -> Session snapshot save - START 2020-04-27 10:55:30.881 - Thread: 15 -> Checking file access for files in target dir. 2020-04-27 10:55:31.309 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 10:55:31.948 - Thread: 15 -> Session snapshot save - END 2020-04-27 10:55:37.544 - Thread: 1 -> GUI Stats: Update 0.395186111111112, Draw 0.285212055555556 2020-04-27 10:55:37.791 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:55:37.792 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,14.3002,65.70441,1,0,1602.168,11010.13,12169,87831,39,7.887344,98.7202,0.02157671,236207,41.85429,0,16.66667,3.301191,41.31863,100,7991018448 2020-04-27 10:55:41.111 - Thread: 1 -> GC Memory: 1603.279 MB 2020-04-27 10:56:07.545 - Thread: 1 -> GUI Stats: Update 0.368508444444444, Draw 0.281412055555556 2020-04-27 10:56:11.127 - Thread: 1 -> GC Memory: 1582.807 MB 2020-04-27 10:56:37.543 - Thread: 1 -> GUI Stats: Update 0.38907, Draw 0.280261111111111 2020-04-27 10:56:37.809 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:56:37.809 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,13.28677,55.79794,1,0,1583.836,11007.59,12169,87831,39,7.33427,98.74006,0.02129361,236249,42.22823,0,16.66667,3.097132,41.69618,100,7991018448 2020-04-27 10:56:41.127 - Thread: 1 -> GC Memory: 1584.444 MB 2020-04-27 10:57:07.543 - Thread: 1 -> GUI Stats: Update 0.414105055555556, Draw 0.283335055555555 2020-04-27 10:57:11.128 - Thread: 1 -> GC Memory: 1585.021 MB 2020-04-27 10:57:37.543 - Thread: 1 -> GUI Stats: Update 0.402027388888889, Draw 0.298502888888889 2020-04-27 10:57:37.825 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:57:37.825 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,12.63008,62.0818,1,0,1583.018,11007.79,12169,87831,39,7.54682,98.73788,0.04144834,236120,41.85021,0,16.66667,3.15836,41.32201,100,8002077648 2020-04-27 10:57:41.143 - Thread: 1 -> GC Memory: 1582.412 MB 2020-04-27 10:58:07.543 - Thread: 1 -> GUI Stats: Update 0.361037222222222, Draw 0.276040888888889 2020-04-27 10:58:11.145 - Thread: 1 -> GC Memory: 1583.329 MB 2020-04-27 10:58:37.544 - Thread: 1 -> GUI Stats: Update 0.370847722222223, Draw 0.278156444444444 2020-04-27 10:58:37.842 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:58:37.843 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,13.35719,59.33632,1,0,1583.383,11006.29,12169,87831,39,7.552129,98.74458,0.04408265,236214,42.18664,0,16.66667,3.185989,41.65702,100,8002077648 2020-04-27 10:58:41.160 - Thread: 1 -> GC Memory: 1583.991 MB 2020-04-27 10:59:07.543 - Thread: 1 -> GUI Stats: Update 0.4128615, Draw 0.282541166666667 2020-04-27 10:59:11.161 - Thread: 1 -> GC Memory: 1581.697 MB 2020-04-27 10:59:37.543 - Thread: 1 -> GUI Stats: Update 0.373031055555555, Draw 0.280151555555556 2020-04-27 10:59:37.858 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 10:59:37.859 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,12.83843,56.69427,1,0,1582.206,11007.05,12169,87831,39,7.44671,98.7486,0.02057416,236245,42.30326,0,16.66667,3.150201,41.77388,100,8002077648 2020-04-27 10:59:41.177 - Thread: 1 -> GC Memory: 1584.459 MB 2020-04-27 11:00:07.544 - Thread: 1 -> GUI Stats: Update 0.368245055555555, Draw 0.285192888888889 2020-04-27 11:00:11.194 - Thread: 1 -> GC Memory: 1583.065 MB 2020-04-27 11:00:30.845 - Thread: 1 -> Autosave initiated 2020-04-27 11:00:30.845 - Thread: 1 -> Character state: True 2020-04-27 11:00:30.845 - Thread: 1 -> IsServer: True 2020-04-27 11:00:30.845 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 11:00:30.845 - Thread: 1 -> Autosave 2020-04-27 11:00:30.845 - Thread: 1 -> Saving world - START 2020-04-27 11:00:30.845 - Thread: 1 -> Making world state snapshot. 2020-04-27 11:00:30.845 - Thread: 1 -> Before snapshot.: GC Memory: 1,584 B 2020-04-27 11:00:30.881 - Thread: 1 -> After snapshot.: GC Memory: 1,588 B 2020-04-27 11:00:30.881 - Thread: 1 -> Directory cleanup: GC Memory: 1,588 B 2020-04-27 11:00:30.881 - Thread: 1 -> Saving world - END 2020-04-27 11:00:30.881 - Thread: 15 -> Session snapshot save - START 2020-04-27 11:00:30.882 - Thread: 15 -> Checking file access for files in target dir. 2020-04-27 11:00:31.310 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 11:00:31.826 - Thread: 15 -> Session snapshot save - END 2020-04-27 11:00:37.544 - Thread: 1 -> GUI Stats: Update 0.379519111111111, Draw 0.283542111111111 2020-04-27 11:00:37.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:00:37.876 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,12.5852,63.085,1,0,1602.722,11008.8,12169,87831,39,7.772795,98.74736,0.02144901,236208,42.14362,0,16.66667,3.275737,41.61571,100,7991018448 2020-04-27 11:00:41.195 - Thread: 1 -> GC Memory: 1600.988 MB 2020-04-27 11:01:07.769 - Thread: 1 -> GUI Stats: Update 0.399327777777778, Draw 0.283400388888889 2020-04-27 11:01:11.201 - Thread: 1 -> GC Memory: 1587.499 MB 2020-04-27 11:01:37.769 - Thread: 1 -> GUI Stats: Update 0.391260055555555, Draw 0.280570666666667 2020-04-27 11:01:38.117 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:01:38.117 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,12.8136,61.50366,1,0,1607.349,11027.86,12169,87831,40,7.605091,98.73798,0.02125831,236209,41.96423,0,16.66667,3.191417,41.43463,100,8018911824 2020-04-27 11:01:41.202 - Thread: 1 -> GC Memory: 1606.354 MB 2020-04-27 11:02:07.768 - Thread: 1 -> GUI Stats: Update 0.420906166666666, Draw 0.281151111111111 2020-04-27 11:02:11.217 - Thread: 1 -> GC Memory: 1606.492 MB 2020-04-27 11:02:37.770 - Thread: 1 -> GUI Stats: Update 0.396987777777777, Draw 0.279107777777778 2020-04-27 11:02:38.133 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:02:38.136 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,17.14556,65.62228,1,0,1585.081,11029.25,12169,87831,40,8.262592,98.74239,0.02236593,236136,42.27914,0,16.66667,3.493353,41.74743,100,8018911824 2020-04-27 11:02:41.218 - Thread: 1 -> GC Memory: 1584.746 MB 2020-04-27 11:03:07.768 - Thread: 1 -> GUI Stats: Update 0.389579388888888, Draw 0.295625944444445 2020-04-27 11:03:11.222 - Thread: 1 -> GC Memory: 1585.696 MB 2020-04-27 11:03:37.769 - Thread: 1 -> GUI Stats: Update 0.410452944444444, Draw 0.277717944444445 2020-04-27 11:03:38.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:03:38.150 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,14.05003,63.70792,1,0,1590.135,11030.55,12169,87831,40,7.805065,98.72047,0.05251651,236063,41.87224,0,16.66667,3.268156,41.33647,100,8007852624 2020-04-27 11:03:41.236 - Thread: 1 -> GC Memory: 1591.582 MB 2020-04-27 11:04:07.769 - Thread: 1 -> GUI Stats: Update 0.442839333333334, Draw 0.289410388888889 2020-04-27 11:04:11.252 - Thread: 1 -> GC Memory: 1584.135 MB 2020-04-27 11:04:37.769 - Thread: 1 -> GUI Stats: Update 0.386226555555556, Draw 0.288135611111111 2020-04-27 11:04:38.167 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:04:38.168 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,14.81011,62.9195,1,0,1586.47,11027.37,12169,87831,40,7.662077,98.72826,0.04500757,236170,41.73566,0,16.66667,3.197819,41.20489,100,8007852624 2020-04-27 11:04:41.252 - Thread: 1 -> GC Memory: 1587.461 MB 2020-04-27 11:05:07.768 - Thread: 1 -> GUI Stats: Update 0.418020166666667, Draw 0.2888905 2020-04-27 11:05:11.268 - Thread: 1 -> GC Memory: 1588.917 MB 2020-04-27 11:05:30.855 - Thread: 1 -> Autosave initiated 2020-04-27 11:05:30.855 - Thread: 1 -> Character state: True 2020-04-27 11:05:30.855 - Thread: 1 -> IsServer: True 2020-04-27 11:05:30.855 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 11:05:30.855 - Thread: 1 -> Autosave 2020-04-27 11:05:30.855 - Thread: 1 -> Saving world - START 2020-04-27 11:05:30.856 - Thread: 1 -> Making world state snapshot. 2020-04-27 11:05:30.856 - Thread: 1 -> Before snapshot.: GC Memory: 1,592 B 2020-04-27 11:05:30.895 - Thread: 1 -> After snapshot.: GC Memory: 1,595 B 2020-04-27 11:05:30.895 - Thread: 1 -> Directory cleanup: GC Memory: 1,595 B 2020-04-27 11:05:30.895 - Thread: 1 -> Saving world - END 2020-04-27 11:05:30.896 - Thread: 16 -> Session snapshot save - START 2020-04-27 11:05:30.896 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 11:05:31.346 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 11:05:31.876 - Thread: 16 -> Session snapshot save - END 2020-04-27 11:05:37.769 - Thread: 1 -> GUI Stats: Update 0.457789111111111, Draw 0.2798985 2020-04-27 11:05:38.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:05:38.184 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,13.99184,58.63017,1,0,1610.691,11030.31,12169,87831,40,8.071948,98.72947,0.04628379,236208,41.71529,0,16.66667,3.367236,41.18528,100,8007852624 2020-04-27 11:05:41.268 - Thread: 1 -> GC Memory: 1611.152 MB 2020-04-27 11:06:07.769 - Thread: 1 -> GUI Stats: Update 0.402167166666667, Draw 0.282469555555555 2020-04-27 11:06:11.269 - Thread: 1 -> GC Memory: 1586.25 MB 2020-04-27 11:06:37.772 - Thread: 1 -> GUI Stats: Update 0.401369555555555, Draw 0.287134888888889 2020-04-27 11:06:38.201 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:06:38.201 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,14.95529,61.53661,1,0,1587.654,11029.68,12169,87831,40,7.564274,98.71425,0.04525843,236243,41.33909,0,16.66667,3.127002,40.80757,100,8007852624 2020-04-27 11:06:41.286 - Thread: 1 -> GC Memory: 1589.239 MB 2020-04-27 11:07:07.769 - Thread: 1 -> GUI Stats: Update 0.4045355, Draw 0.283775055555555 2020-04-27 11:07:11.286 - Thread: 1 -> GC Memory: 1593.93 MB 2020-04-27 11:07:37.770 - Thread: 1 -> GUI Stats: Update 0.467471166666667, Draw 0.277177333333334 2020-04-27 11:07:38.217 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:07:38.218 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,13.96229,54.95388,1,0,1587.046,11017.48,12169,87831,40,7.495567,98.71147,0.04496098,236252,41.12851,0,16.66667,3.082816,40.59856,100,8007852624 2020-04-27 11:07:41.303 - Thread: 1 -> GC Memory: 1585.75 MB 2020-04-27 11:08:07.769 - Thread: 1 -> GUI Stats: Update 0.396274166666666, Draw 0.284986222222222 2020-04-27 11:08:09.584 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:08:09.584 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:08:09.903 - Thread: 1 -> Updating stopped. 2020-04-27 11:08:18.019 - Thread: 1 -> Updating continues. 2020-04-27 11:08:18.021 - Thread: 1 -> GC Memory: 1594.589 MB 2020-04-27 11:08:18.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:08:18.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:08:21.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:08:21.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:08:37.973 - Thread: 1 -> GUI Stats: Update 0.479288111111111, Draw 0.275149388888889 2020-04-27 11:08:38.435 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:08:38.436 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,14.78546,74.79115,1,0,1599.355,10905.47,12169,87831,40,10.40607,98.13755,0.03362855,236252,28.77474,0,16.66667,2.99432,28.23882,100,7845822588 2020-04-27 11:08:48.021 - Thread: 1 -> GC Memory: 1598.97 MB 2020-04-27 11:09:07.970 - Thread: 1 -> GUI Stats: Update 0.384879388888889, Draw 0.284632666666667 2020-04-27 11:09:18.037 - Thread: 1 -> GC Memory: 1587.587 MB 2020-04-27 11:09:37.971 - Thread: 1 -> GUI Stats: Update 0.437015555555556, Draw 0.300024444444444 2020-04-27 11:09:38.452 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:09:38.453 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,15.44211,75.68602,1,0,1588.26,11038.96,12172,87828,39,9.837181,98.20842,0.0241903,236308,30.21066,0,16.66667,2.971877,29.66941,100,7934296188 2020-04-27 11:09:48.039 - Thread: 1 -> GC Memory: 1589.697 MB 2020-04-27 11:10:07.973 - Thread: 1 -> GUI Stats: Update 0.400960055555555, Draw 0.307205722222222 2020-04-27 11:10:18.054 - Thread: 1 -> GC Memory: 1592.059 MB 2020-04-27 11:10:30.854 - Thread: 1 -> Autosave initiated 2020-04-27 11:10:30.854 - Thread: 1 -> Character state: True 2020-04-27 11:10:30.854 - Thread: 1 -> IsServer: True 2020-04-27 11:10:30.854 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 11:10:30.854 - Thread: 1 -> Autosave 2020-04-27 11:10:30.854 - Thread: 1 -> Saving world - START 2020-04-27 11:10:30.855 - Thread: 1 -> Making world state snapshot. 2020-04-27 11:10:30.855 - Thread: 1 -> Before snapshot.: GC Memory: 1,592 B 2020-04-27 11:10:30.892 - Thread: 1 -> After snapshot.: GC Memory: 1,596 B 2020-04-27 11:10:30.892 - Thread: 1 -> Directory cleanup: GC Memory: 1,596 B 2020-04-27 11:10:30.892 - Thread: 1 -> Saving world - END 2020-04-27 11:10:30.893 - Thread: 16 -> Session snapshot save - START 2020-04-27 11:10:30.893 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 11:10:31.325 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 11:10:31.871 - Thread: 16 -> Session snapshot save - END 2020-04-27 11:10:37.973 - Thread: 1 -> GUI Stats: Update 0.381617888888889, Draw 0.302966277777777 2020-04-27 11:10:38.469 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:10:38.469 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,15.24877,67.44355,1,0,1610.08,10976.55,12184,87816,39,10.44808,98.25109,0.02421813,236307,30.32864,0,16.66667,3.168761,29.79822,100,7922917774 2020-04-27 11:10:48.070 - Thread: 1 -> GC Memory: 1586.211 MB 2020-04-27 11:11:07.971 - Thread: 1 -> GUI Stats: Update 0.377470611111111, Draw 0.300099222222223 2020-04-27 11:11:18.087 - Thread: 1 -> GC Memory: 1589.596 MB 2020-04-27 11:11:37.971 - Thread: 1 -> GUI Stats: Update 0.421018722222222, Draw 0.297457166666667 2020-04-27 11:11:38.485 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:11:38.497 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,14.90005,69.4145,1,0,1589.229,10940.36,12190,87810,39,9.264295,98.44473,0.02514445,236319,34.09109,0,16.66667,3.158299,33.56089,100,7834444174 2020-04-27 11:11:48.087 - Thread: 1 -> GC Memory: 1590.973 MB 2020-04-27 11:12:07.971 - Thread: 1 -> GUI Stats: Update 0.362173222222223, Draw 0.283198000000001 2020-04-27 11:12:18.104 - Thread: 1 -> GC Memory: 1592.023 MB 2020-04-27 11:12:37.972 - Thread: 1 -> GUI Stats: Update 0.358696277777778, Draw 0.280275222222222 2020-04-27 11:12:38.502 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:12:38.503 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,13.60892,72.2707,1,0,1586.27,10891.13,12190,87810,39,9.09111,98.38537,0.02384755,236314,32.93939,0,16.66667,2.994556,32.40754,100,7834444174 2020-04-27 11:12:48.104 - Thread: 1 -> GC Memory: 1586.647 MB 2020-04-27 11:13:07.971 - Thread: 1 -> GUI Stats: Update 0.339608333333334, Draw 0.251232944444444 2020-04-27 11:13:18.105 - Thread: 1 -> GC Memory: 1588.715 MB 2020-04-27 11:13:37.971 - Thread: 1 -> GUI Stats: Update 0.40892688888889, Draw 0.263130555555556 2020-04-27 11:13:38.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:13:38.519 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,16.13297,84.86509,1,0,1590.237,11058.32,12190,87810,39,10.69516,98.08893,0.02388639,236299,26.76056,0,16.66667,2.862084,26.24915,100,7922791840 2020-04-27 11:13:48.122 - Thread: 1 -> GC Memory: 1590.979 MB 2020-04-27 11:14:07.973 - Thread: 1 -> GUI Stats: Update 0.367778166666667, Draw 0.267007222222222 2020-04-27 11:14:18.122 - Thread: 1 -> GC Memory: 1586.663 MB 2020-04-27 11:14:37.971 - Thread: 1 -> GUI Stats: Update 0.364754777777778, Draw 0.256447222222222 2020-04-27 11:14:38.536 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:14:38.538 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,13.67143,64.49028,1,0,1589.476,10964.11,12190,87810,39,8.89355,98.42433,0.02261646,236273,34.21531,0,16.66667,3.042956,33.67619,100,7845481088 2020-04-27 11:14:48.122 - Thread: 1 -> GC Memory: 1588.224 MB 2020-04-27 11:15:07.972 - Thread: 1 -> GUI Stats: Update 0.342903888888889, Draw 0.269715055555556 2020-04-27 11:15:18.138 - Thread: 1 -> GC Memory: 1591.646 MB 2020-04-27 11:15:30.854 - Thread: 1 -> Autosave initiated 2020-04-27 11:15:30.854 - Thread: 1 -> Character state: True 2020-04-27 11:15:30.854 - Thread: 1 -> IsServer: True 2020-04-27 11:15:30.854 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 11:15:30.854 - Thread: 1 -> Autosave 2020-04-27 11:15:30.855 - Thread: 1 -> Saving world - START 2020-04-27 11:15:30.855 - Thread: 1 -> Making world state snapshot. 2020-04-27 11:15:30.855 - Thread: 1 -> Before snapshot.: GC Memory: 1,591 B 2020-04-27 11:15:30.893 - Thread: 1 -> After snapshot.: GC Memory: 1,596 B 2020-04-27 11:15:30.893 - Thread: 1 -> Directory cleanup: GC Memory: 1,596 B 2020-04-27 11:15:30.893 - Thread: 1 -> Saving world - END 2020-04-27 11:15:30.894 - Thread: 16 -> Session snapshot save - START 2020-04-27 11:15:30.895 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 11:15:31.317 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 11:15:31.963 - Thread: 16 -> Session snapshot save - END 2020-04-27 11:15:37.971 - Thread: 1 -> GUI Stats: Update 0.438938055555555, Draw 0.265163555555556 2020-04-27 11:15:38.553 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:15:38.553 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,14.10912,61.63176,1,0,1610.354,10968.02,12191,87809,39,8.648227,98.46189,0.0234173,236310,34.32191,0,16.66667,2.968237,33.79401,100,7834421888 2020-04-27 11:15:48.154 - Thread: 1 -> GC Memory: 1588.048 MB 2020-04-27 11:16:07.971 - Thread: 1 -> GUI Stats: Update 0.386205222222223, Draw 0.276126777777778 2020-04-27 11:16:18.154 - Thread: 1 -> GC Memory: 1589.338 MB 2020-04-27 11:16:37.972 - Thread: 1 -> GUI Stats: Update 0.335156777777778, Draw 0.264103 2020-04-27 11:16:38.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:16:38.570 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,14.0908,75.46597,1,0,1591.844,11055.04,12191,87809,38,9.222108,98.44595,0.02423693,236324,35.09431,0,16.66667,3.236435,34.54893,100,7847248640 2020-04-27 11:16:48.156 - Thread: 1 -> GC Memory: 1591.396 MB 2020-04-27 11:17:07.972 - Thread: 1 -> GUI Stats: Update 0.38908561111111, Draw 0.273477555555556 2020-04-27 11:17:18.171 - Thread: 1 -> GC Memory: 1594.683 MB 2020-04-27 11:17:37.972 - Thread: 1 -> GUI Stats: Update 0.393187611111111, Draw 0.2664615 2020-04-27 11:17:38.586 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:17:38.587 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,15.06781,76.14127,1,0,1586.76,10967.45,12192,87808,38,9.291902,98.35828,0.0222246,236320,32.5349,0,16.66667,3.023111,32.00077,100,7835782416 2020-04-27 11:17:48.188 - Thread: 1 -> GC Memory: 1587.457 MB 2020-04-27 11:18:07.973 - Thread: 1 -> GUI Stats: Update 0.377854444444444, Draw 0.260168222222223 2020-04-27 11:18:18.205 - Thread: 1 -> GC Memory: 1590.982 MB 2020-04-27 11:18:37.972 - Thread: 1 -> GUI Stats: Update 0.352913666666667, Draw 0.269303888888889 2020-04-27 11:18:38.603 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:18:38.604 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,13.70878,73.24512,1,0,1592.742,10981.97,12192,87808,38,9.177393,98.54893,0.02128548,236311,38.23652,0,16.66667,3.509116,37.68169,100,7924256016 2020-04-27 11:18:48.222 - Thread: 1 -> GC Memory: 1591.993 MB 2020-04-27 11:19:07.974 - Thread: 1 -> GUI Stats: Update 0.431922055555556, Draw 0.258280611111111 2020-04-27 11:19:18.238 - Thread: 1 -> GC Memory: 1595.801 MB 2020-04-27 11:19:28.916 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:19:28.916 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:19:37.972 - Thread: 1 -> GUI Stats: Update 0.381412777777778, Draw 0.322062 2020-04-27 11:19:38.620 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:19:38.621 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,14.86639,72.9274,1,0,1594.924,10930.29,12192,87808,38,10.14257,98.15856,0.02391045,236300,29.67428,0,16.66667,3.009734,29.12785,100,7847478194 2020-04-27 11:19:48.238 - Thread: 1 -> GC Memory: 1597.664 MB 2020-04-27 11:20:07.972 - Thread: 1 -> GUI Stats: Update 0.384309055555555, Draw 0.259971055555555 2020-04-27 11:20:18.239 - Thread: 1 -> GC Memory: 1597.2 MB 2020-04-27 11:20:30.855 - Thread: 1 -> Autosave initiated 2020-04-27 11:20:30.856 - Thread: 1 -> Character state: True 2020-04-27 11:20:30.856 - Thread: 1 -> IsServer: True 2020-04-27 11:20:30.856 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 11:20:30.856 - Thread: 1 -> Autosave 2020-04-27 11:20:30.856 - Thread: 1 -> Saving world - START 2020-04-27 11:20:30.856 - Thread: 1 -> Making world state snapshot. 2020-04-27 11:20:30.856 - Thread: 1 -> Before snapshot.: GC Memory: 1,598 B 2020-04-27 11:20:30.894 - Thread: 1 -> After snapshot.: GC Memory: 1,602 B 2020-04-27 11:20:30.894 - Thread: 1 -> Directory cleanup: GC Memory: 1,602 B 2020-04-27 11:20:30.894 - Thread: 1 -> Saving world - END 2020-04-27 11:20:30.895 - Thread: 15 -> Session snapshot save - START 2020-04-27 11:20:30.895 - Thread: 15 -> Checking file access for files in target dir. 2020-04-27 11:20:31.380 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 11:20:31.917 - Thread: 15 -> Session snapshot save - END 2020-04-27 11:20:37.971 - Thread: 1 -> GUI Stats: Update 0.375545444444445, Draw 0.278805944444444 2020-04-27 11:20:38.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:20:38.636 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,14.65596,69.10352,1,0,1615.828,10907.47,12207,87793,39,9.238724,98.45802,0.02263544,236279,34.52085,0,16.66667,3.189286,33.98855,100,7835825290 2020-04-27 11:20:48.254 - Thread: 1 -> GC Memory: 1591.05 MB 2020-04-27 11:21:07.972 - Thread: 1 -> GUI Stats: Update 0.373683055555556, Draw 0.289070944444445 2020-04-27 11:21:18.255 - Thread: 1 -> GC Memory: 1598.727 MB 2020-04-27 11:21:37.971 - Thread: 1 -> GUI Stats: Update 0.397102944444444, Draw 0.287408 2020-04-27 11:21:38.653 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:21:38.656 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,13.82881,63.20084,1,0,1600.699,10986.8,12209,87791,39,8.257928,98.62158,0.02246972,236289,39.00567,0,16.66667,3.22106,38.46801,100,7924254386 2020-04-27 11:21:48.272 - Thread: 1 -> GC Memory: 1600.083 MB 2020-04-27 11:22:07.974 - Thread: 1 -> GUI Stats: Update 0.398493333333333, Draw 0.301416055555555 2020-04-27 11:22:18.289 - Thread: 1 -> GC Memory: 1603.37 MB 2020-04-27 11:22:37.971 - Thread: 1 -> GUI Stats: Update 0.365314166666667, Draw 0.295339611111111 2020-04-27 11:22:38.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:22:38.670 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,15.20312,73.35358,1,0,1591.379,11073.68,12209,87791,39,9.298499,98.45091,0.02435986,236278,34.72427,0,16.66667,3.228836,34.18636,100,8008856428 2020-04-27 11:22:48.290 - Thread: 1 -> GC Memory: 1592.567 MB 2020-04-27 11:23:07.972 - Thread: 1 -> GUI Stats: Update 0.392594055555556, Draw 0.277617333333333 2020-04-27 11:23:18.305 - Thread: 1 -> GC Memory: 1594.677 MB 2020-04-27 11:23:37.972 - Thread: 1 -> GUI Stats: Update 0.372474944444445, Draw 0.287035666666667 2020-04-27 11:23:38.687 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:23:38.690 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,13.87913,82.13553,1,0,1597.187,11070.76,12209,87791,39,11.31684,97.67105,0.02260932,236280,25.62322,0,16.66667,2.89974,25.02647,100,7841278048 2020-04-27 11:23:48.306 - Thread: 1 -> GC Memory: 1598.93 MB 2020-04-27 11:24:07.973 - Thread: 1 -> GUI Stats: Update 0.345217388888889, Draw 0.2664645 2020-04-27 11:24:18.323 - Thread: 1 -> GC Memory: 1593.116 MB 2020-04-27 11:24:37.971 - Thread: 1 -> GUI Stats: Update 0.3720185, Draw 0.243710555555555 2020-04-27 11:24:38.704 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:24:38.704 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,13.77951,59.61139,1,0,1593.862,10996.17,12208,87792,38,9.224528,98.38477,0.02178489,236277,33.33254,0,16.66667,3.07477,32.79414,100,7917961592 2020-04-27 11:24:48.339 - Thread: 1 -> GC Memory: 1594.406 MB 2020-04-27 11:25:07.973 - Thread: 1 -> GUI Stats: Update 0.356776166666667, Draw 0.249999722222223 2020-04-27 11:25:18.356 - Thread: 1 -> GC Memory: 1597.064 MB 2020-04-27 11:25:30.857 - Thread: 1 -> Autosave initiated 2020-04-27 11:25:30.857 - Thread: 1 -> Character state: True 2020-04-27 11:25:30.857 - Thread: 1 -> IsServer: True 2020-04-27 11:25:30.857 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 11:25:30.857 - Thread: 1 -> Autosave 2020-04-27 11:25:30.858 - Thread: 1 -> Saving world - START 2020-04-27 11:25:30.858 - Thread: 1 -> Making world state snapshot. 2020-04-27 11:25:30.858 - Thread: 1 -> Before snapshot.: GC Memory: 1,595 B 2020-04-27 11:25:30.894 - Thread: 1 -> After snapshot.: GC Memory: 1,600 B 2020-04-27 11:25:30.894 - Thread: 1 -> Directory cleanup: GC Memory: 1,600 B 2020-04-27 11:25:30.894 - Thread: 1 -> Saving world - END 2020-04-27 11:25:30.894 - Thread: 16 -> Session snapshot save - START 2020-04-27 11:25:30.895 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 11:25:31.322 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 11:25:31.954 - Thread: 16 -> Session snapshot save - END 2020-04-27 11:25:37.971 - Thread: 1 -> GUI Stats: Update 0.342506222222222, Draw 0.243149055555556 2020-04-27 11:25:38.721 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:25:38.721 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,13.72282,64.4387,1,0,1613.453,10996.13,12208,87792,38,8.998217,98.40338,0.02055864,236258,33.72744,0,16.66667,3.034868,33.18894,100,7917961592 2020-04-27 11:25:48.356 - Thread: 1 -> GC Memory: 1592.483 MB 2020-04-27 11:26:07.973 - Thread: 1 -> GUI Stats: Update 0.337133555555556, Draw 0.242817888888889 2020-04-27 11:26:18.356 - Thread: 1 -> GC Memory: 1594.436 MB 2020-04-27 11:26:37.973 - Thread: 1 -> GUI Stats: Update 0.353544166666668, Draw 0.2420675 2020-04-27 11:26:38.737 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:26:38.738 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,14.95742,72.60427,1,0,1594.284,10997.41,12208,87792,38,9.689702,98.34633,0.02101142,236270,32.67995,0,16.66667,3.166589,32.13953,100,7917961592 2020-04-27 11:26:48.372 - Thread: 1 -> GC Memory: 1595.764 MB 2020-04-27 11:27:07.974 - Thread: 1 -> GUI Stats: Update 0.34376111111111, Draw 0.247359777777778 2020-04-27 11:27:18.372 - Thread: 1 -> GC Memory: 1596.835 MB 2020-04-27 11:27:37.974 - Thread: 1 -> GUI Stats: Update 0.346091722222223, Draw 0.251934888888889 2020-04-27 11:27:38.754 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:27:38.754 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,14.30165,74.59595,1,0,1593.08,10997.8,12208,87792,38,9.653895,98.36165,0.02151503,236265,32.63076,0,16.66667,3.15014,32.09615,100,7917961592 2020-04-27 11:27:48.373 - Thread: 1 -> GC Memory: 1593.456 MB 2020-04-27 11:27:54.774 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:27:54.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:28:07.973 - Thread: 1 -> GUI Stats: Update 0.379648166666666, Draw 0.2796815 2020-04-27 11:28:18.390 - Thread: 1 -> GC Memory: 1597.082 MB 2020-04-27 11:28:37.974 - Thread: 1 -> GUI Stats: Update 0.410023333333333, Draw 0.289012833333333 2020-04-27 11:28:38.770 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:28:38.771 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,16.01784,70.04367,1,0,1596.901,10999,12211,87789,38,9.801181,98.25877,0.02479862,236249,31.35681,0,16.66667,3.073337,30.81081,100,7929402360 2020-04-27 11:28:48.406 - Thread: 1 -> GC Memory: 1597.744 MB 2020-04-27 11:29:07.973 - Thread: 1 -> GUI Stats: Update 0.385658388888889, Draw 0.277719666666667 2020-04-27 11:29:18.406 - Thread: 1 -> GC Memory: 1595.012 MB 2020-04-27 11:29:28.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:29:28.469 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:29:37.980 - Thread: 1 -> GUI Stats: Update 0.381001388888889, Draw 0.311189833333333 2020-04-27 11:29:37.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:29:37.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:29:38.787 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:29:38.788 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,14.33404,61.02775,1,0,1600.768,11162.87,12232,87768,37,8.326252,98.53291,0.02300641,236249,36.52201,0,16.66667,3.040915,35.9862,100,7929538150 2020-04-27 11:29:48.407 - Thread: 1 -> GC Memory: 1600.52 MB 2020-04-27 11:30:07.974 - Thread: 1 -> GUI Stats: Update 0.376053722222222, Draw 0.271464833333334 2020-04-27 11:30:18.407 - Thread: 1 -> GC Memory: 1601.25 MB 2020-04-27 11:30:30.857 - Thread: 1 -> Autosave initiated 2020-04-27 11:30:30.857 - Thread: 1 -> Character state: True 2020-04-27 11:30:30.857 - Thread: 1 -> IsServer: True 2020-04-27 11:30:30.857 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 11:30:30.857 - Thread: 1 -> Autosave 2020-04-27 11:30:30.857 - Thread: 1 -> Saving world - START 2020-04-27 11:30:30.857 - Thread: 1 -> Making world state snapshot. 2020-04-27 11:30:30.857 - Thread: 1 -> Before snapshot.: GC Memory: 1,605 B 2020-04-27 11:30:30.894 - Thread: 1 -> After snapshot.: GC Memory: 1,606 B 2020-04-27 11:30:30.894 - Thread: 1 -> Directory cleanup: GC Memory: 1,606 B 2020-04-27 11:30:30.894 - Thread: 1 -> Saving world - END 2020-04-27 11:30:30.895 - Thread: 16 -> Session snapshot save - START 2020-04-27 11:30:30.895 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 11:30:31.325 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 11:30:31.971 - Thread: 16 -> Session snapshot save - END 2020-04-27 11:30:37.973 - Thread: 1 -> GUI Stats: Update 0.421583833333334, Draw 0.285932333333334 2020-04-27 11:30:38.804 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:30:38.805 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,14.0921,73.44341,1,0,1621.753,11086.8,12236,87764,38,10.36123,98.29009,0.02442336,236232,31.98997,0,16.66667,3.314553,31.44297,100,7919474366 2020-04-27 11:30:48.422 - Thread: 1 -> GC Memory: 1595.186 MB 2020-04-27 11:31:07.973 - Thread: 1 -> GUI Stats: Update 0.386672111111112, Draw 0.275270111111112 2020-04-27 11:31:18.423 - Thread: 1 -> GC Memory: 1598.29 MB 2020-04-27 11:31:23.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:31:23.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:31:37.974 - Thread: 1 -> GUI Stats: Update 0.394749777777778, Draw 0.306919277777778 2020-04-27 11:31:38.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:31:38.822 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,13.97711,77.31094,1,0,1600.157,10994.29,12236,87764,38,9.476928,98.38896,0.02422361,236249,33.0606,0,16.66667,3.133129,32.52798,100,7918862686 2020-04-27 11:31:48.440 - Thread: 1 -> GC Memory: 1600.455 MB 2020-04-27 11:32:07.974 - Thread: 1 -> GUI Stats: Update 0.360307666666667, Draw 0.276552 2020-04-27 11:32:18.440 - Thread: 1 -> GC Memory: 1602.247 MB 2020-04-27 11:32:37.974 - Thread: 1 -> GUI Stats: Update 0.378315333333333, Draw 0.263083 2020-04-27 11:32:38.838 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:32:38.839 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,13.20478,65.89331,1,0,1595.767,10996,12236,87764,38,9.071993,98.50098,0.02229365,236248,35.94899,0,16.66667,3.261289,35.41011,100,7920022422 2020-04-27 11:32:48.456 - Thread: 1 -> GC Memory: 1595.736 MB 2020-04-27 11:33:07.975 - Thread: 1 -> GUI Stats: Update 0.357026833333333, Draw 0.271222555555555 2020-04-27 11:33:18.457 - Thread: 1 -> GC Memory: 1597.408 MB 2020-04-27 11:33:37.973 - Thread: 1 -> GUI Stats: Update 0.386373333333333, Draw 0.267074611111112 2020-04-27 11:33:38.855 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:33:38.855 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,13.83818,72.17326,1,0,1597.885,10997.51,12236,87764,38,9.4401,98.42385,0.02324311,236239,33.52499,0,16.66667,3.164792,32.99658,100,7920022342 2020-04-27 11:33:48.473 - Thread: 1 -> GC Memory: 1599.282 MB 2020-04-27 11:34:07.973 - Thread: 1 -> GUI Stats: Update 0.364259444444444, Draw 0.267124111111111 2020-04-27 11:34:13.020 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:34:13.021 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:34:18.490 - Thread: 1 -> GC Memory: 1596.115 MB 2020-04-27 11:34:37.973 - Thread: 1 -> GUI Stats: Update 0.427505166666666, Draw 0.299098833333334 2020-04-27 11:34:38.872 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:34:38.872 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,14.46527,73.6916,1,0,1597.667,11095.76,12238,87762,38,9.743057,98.31497,0.02296548,236215,31.47486,0,16.66667,3.066614,30.9445,100,7930713422 2020-04-27 11:34:48.491 - Thread: 1 -> GC Memory: 1597.248 MB 2020-04-27 11:35:07.974 - Thread: 1 -> GUI Stats: Update 0.379645055555556, Draw 0.306724388888889 2020-04-27 11:35:18.507 - Thread: 1 -> GC Memory: 1602.781 MB 2020-04-27 11:35:30.856 - Thread: 1 -> Autosave initiated 2020-04-27 11:35:30.856 - Thread: 1 -> Character state: True 2020-04-27 11:35:30.856 - Thread: 1 -> IsServer: True 2020-04-27 11:35:30.856 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 11:35:30.856 - Thread: 1 -> Autosave 2020-04-27 11:35:30.856 - Thread: 1 -> Saving world - START 2020-04-27 11:35:30.857 - Thread: 1 -> Making world state snapshot. 2020-04-27 11:35:30.857 - Thread: 1 -> Before snapshot.: GC Memory: 1,600 B 2020-04-27 11:35:30.896 - Thread: 1 -> After snapshot.: GC Memory: 1,604 B 2020-04-27 11:35:30.896 - Thread: 1 -> Directory cleanup: GC Memory: 1,604 B 2020-04-27 11:35:30.896 - Thread: 1 -> Saving world - END 2020-04-27 11:35:30.896 - Thread: 16 -> Session snapshot save - START 2020-04-27 11:35:30.897 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 11:35:31.326 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 11:35:31.964 - Thread: 16 -> Session snapshot save - END 2020-04-27 11:35:37.973 - Thread: 1 -> GUI Stats: Update 0.348762055555556, Draw 0.283631111111111 2020-04-27 11:35:38.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:35:38.889 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,13.91724,75.58954,1,0,1618.417,11019.44,12250,87750,38,9.261642,98.48378,0.0234267,236190,35.04634,0,16.66667,3.245866,34.51496,100,7921050458 2020-04-27 11:35:48.523 - Thread: 1 -> GC Memory: 1597.71 MB 2020-04-27 11:36:07.974 - Thread: 1 -> GUI Stats: Update 0.394036777777777, Draw 0.280794444444444 2020-04-27 11:36:18.524 - Thread: 1 -> GC Memory: 1598.322 MB 2020-04-27 11:36:37.973 - Thread: 1 -> GUI Stats: Update 0.391015666666667, Draw 0.281892666666667 2020-04-27 11:36:38.906 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:36:38.906 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,14.65432,62.00586,1,0,1606.14,11106.41,12251,87749,38,8.865107,98.50165,0.02370378,236203,35.81145,0,16.66667,3.174723,35.27486,100,8007682302 2020-04-27 11:36:48.541 - Thread: 1 -> GC Memory: 1606.529 MB 2020-04-27 11:36:51.089 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:36:51.089 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:37:07.974 - Thread: 1 -> GUI Stats: Update 0.415320111111111, Draw 0.333909 2020-04-27 11:37:18.558 - Thread: 1 -> GC Memory: 1605.576 MB 2020-04-27 11:37:37.976 - Thread: 1 -> GUI Stats: Update 0.370074388888889, Draw 0.278771444444444 2020-04-27 11:37:38.922 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:37:38.922 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,14.2839,60.28584,1,0,1597.513,11007.47,12251,87749,38,8.667179,98.62214,0.02419042,236190,39.20066,0,16.66667,3.397591,38.66053,100,7921234830 2020-04-27 11:37:48.558 - Thread: 1 -> GC Memory: 1597.57 MB 2020-04-27 11:38:07.974 - Thread: 1 -> GUI Stats: Update 0.390143277777777, Draw 0.291401111111111 2020-04-27 11:38:18.574 - Thread: 1 -> GC Memory: 1600.822 MB 2020-04-27 11:38:37.975 - Thread: 1 -> GUI Stats: Update 0.384192111111111, Draw 0.319755388888889 2020-04-27 11:38:38.939 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:38:38.939 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,16.23973,79.25278,1,0,1603.056,11183.25,12251,87749,38,12.32217,97.80461,0.02445132,236187,22.59988,0,16.66667,2.784796,22.10373,100,7930311382 2020-04-27 11:38:48.590 - Thread: 1 -> GC Memory: 1605.762 MB 2020-04-27 11:39:07.974 - Thread: 1 -> GUI Stats: Update 0.409995111111111, Draw 0.313392555555555 2020-04-27 11:39:18.591 - Thread: 1 -> GC Memory: 1597.71 MB 2020-04-27 11:39:20.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:39:20.380 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:39:37.974 - Thread: 1 -> GUI Stats: Update 0.4216215, Draw 0.326879111111111 2020-04-27 11:39:38.956 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:39:38.956 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,14.08351,57.92527,1,0,1599.958,11137.78,12253,87747,38,7.943174,98.65958,0.02425885,236194,39.54148,0,16.66667,3.140848,39.01146,100,8018784982 2020-04-27 11:39:42.571 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:39:42.572 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:39:48.591 - Thread: 1 -> GC Memory: 1599.98 MB 2020-04-27 11:40:07.975 - Thread: 1 -> GUI Stats: Update 0.415746277777778, Draw 0.297229111111111 2020-04-27 11:40:18.610 - Thread: 1 -> GC Memory: 1603.182 MB 2020-04-27 11:40:30.857 - Thread: 1 -> Autosave initiated 2020-04-27 11:40:30.857 - Thread: 1 -> Character state: True 2020-04-27 11:40:30.857 - Thread: 1 -> IsServer: True 2020-04-27 11:40:30.857 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 11:40:30.857 - Thread: 1 -> Autosave 2020-04-27 11:40:30.857 - Thread: 1 -> Saving world - START 2020-04-27 11:40:30.858 - Thread: 1 -> Making world state snapshot. 2020-04-27 11:40:30.858 - Thread: 1 -> Before snapshot.: GC Memory: 1,604 B 2020-04-27 11:40:30.894 - Thread: 1 -> After snapshot.: GC Memory: 1,608 B 2020-04-27 11:40:30.894 - Thread: 1 -> Directory cleanup: GC Memory: 1,608 B 2020-04-27 11:40:30.894 - Thread: 1 -> Saving world - END 2020-04-27 11:40:30.894 - Thread: 16 -> Session snapshot save - START 2020-04-27 11:40:30.895 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 11:40:31.325 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 11:40:31.958 - Thread: 16 -> Session snapshot save - END 2020-04-27 11:40:37.975 - Thread: 1 -> GUI Stats: Update 0.354743611111111, Draw 0.2833695 2020-04-27 11:40:38.973 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:40:38.973 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,15.07145,60.90256,1,0,1621.639,10934.27,12212,87788,38,10.17509,98.18746,0.02326489,236144,26.98654,0,16.66667,2.745905,26.4974,100,7842017862 2020-04-27 11:40:48.624 - Thread: 1 -> GC Memory: 1597.974 MB 2020-04-27 11:41:07.974 - Thread: 1 -> GUI Stats: Update 0.382940999999999, Draw 0.302798055555555 2020-04-27 11:41:18.642 - Thread: 1 -> GC Memory: 1606.198 MB 2020-04-27 11:41:37.975 - Thread: 1 -> GUI Stats: Update 0.390676444444445, Draw 0.287010888888889 2020-04-27 11:41:38.989 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:41:38.996 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,13.55813,41.62746,1,0,1609.93,11113.75,12188,87812,38,8.605148,98.39566,0.0215939,236162,33.66533,0,16.66667,2.896952,33.12523,100,8019071028 2020-04-27 11:41:48.657 - Thread: 1 -> GC Memory: 1609.877 MB 2020-04-27 11:42:07.974 - Thread: 1 -> GUI Stats: Update 0.416289611111112, Draw 0.295608055555556 2020-04-27 11:42:18.659 - Thread: 1 -> GC Memory: 1611.762 MB 2020-04-27 11:42:37.977 - Thread: 1 -> GUI Stats: Update 0.372254333333333, Draw 0.298908333333333 2020-04-27 11:42:39.005 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:42:39.006 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,14.91694,60.19937,1,0,1598.247,10958.66,12213,87787,38,9.968652,98.228,0.02152941,236194,30.52167,0,16.66667,3.042599,29.98082,100,7830683756 2020-04-27 11:42:48.675 - Thread: 1 -> GC Memory: 1599.352 MB 2020-04-27 11:43:07.978 - Thread: 1 -> GUI Stats: Update 0.365253999999999, Draw 0.294482944444445 2020-04-27 11:43:18.676 - Thread: 1 -> GC Memory: 1602.056 MB 2020-04-27 11:43:26.840 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 11:43:26.841 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-27 11:43:36.842 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 11:43:36.843 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-27 11:43:37.975 - Thread: 1 -> GUI Stats: Update 0.401867944444445, Draw 0.297588 2020-04-27 11:43:39.023 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:43:39.023 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,14.31703,69.13726,1,0,1603.75,11098.29,12210,87790,38,8.760678,98.53035,0.02320298,236182,36.10654,0,16.66667,3.163178,35.5759,100,8008357764 2020-04-27 11:43:46.841 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 11:43:46.842 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-27 11:43:48.692 - Thread: 1 -> GC Memory: 1603.435 MB 2020-04-27 11:43:56.842 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 11:43:56.843 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-27 11:43:56.843 - Thread: 1 -> Next activation in 00:12:03.5714901 2020-04-27 11:44:07.975 - Thread: 1 -> GUI Stats: Update 0.410294611111113, Draw 0.296288611111111 2020-04-27 11:44:18.707 - Thread: 1 -> GC Memory: 1598.56 MB 2020-04-27 11:44:37.976 - Thread: 1 -> GUI Stats: Update 0.388747111111111, Draw 0.291733 2020-04-27 11:44:39.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:44:39.039 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,14.87542,75.68934,1,0,1599.606,11012.12,12227,87773,38,8.86433,98.48501,0.02231334,236181,34.94074,0,16.66667,3.097263,34.41139,100,7833400676 2020-04-27 11:44:48.724 - Thread: 1 -> GC Memory: 1602.909 MB 2020-04-27 11:45:07.974 - Thread: 1 -> GUI Stats: Update 0.3570665, Draw 0.277037111111111 2020-04-27 11:45:18.727 - Thread: 1 -> GC Memory: 1602.422 MB 2020-04-27 11:45:30.858 - Thread: 1 -> Autosave initiated 2020-04-27 11:45:30.858 - Thread: 1 -> Character state: True 2020-04-27 11:45:30.858 - Thread: 1 -> IsServer: True 2020-04-27 11:45:30.858 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 11:45:30.858 - Thread: 1 -> Autosave 2020-04-27 11:45:30.858 - Thread: 1 -> Saving world - START 2020-04-27 11:45:30.858 - Thread: 1 -> Making world state snapshot. 2020-04-27 11:45:30.858 - Thread: 1 -> Before snapshot.: GC Memory: 1,604 B 2020-04-27 11:45:30.896 - Thread: 1 -> After snapshot.: GC Memory: 1,607 B 2020-04-27 11:45:30.896 - Thread: 1 -> Directory cleanup: GC Memory: 1,607 B 2020-04-27 11:45:30.896 - Thread: 1 -> Saving world - END 2020-04-27 11:45:30.896 - Thread: 16 -> Session snapshot save - START 2020-04-27 11:45:30.897 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 11:45:31.324 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 11:45:31.954 - Thread: 16 -> Session snapshot save - END 2020-04-27 11:45:37.975 - Thread: 1 -> GUI Stats: Update 0.349926277777778, Draw 0.274254 2020-04-27 11:45:39.056 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:45:39.057 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,13.40079,66.51904,1,0,1623.278,10940.38,12198,87802,35,8.741948,98.49422,0.02265988,236156,35.14981,0,16.66667,3.072779,34.62054,100,7844671300 2020-04-27 11:45:48.741 - Thread: 1 -> GC Memory: 1597.683 MB 2020-04-27 11:46:07.976 - Thread: 1 -> GUI Stats: Update 0.409948111111111, Draw 0.280090444444445 2020-04-27 11:46:18.758 - Thread: 1 -> GC Memory: 1600.269 MB 2020-04-27 11:46:37.976 - Thread: 1 -> GUI Stats: Update 0.3625005, Draw 0.291624611111111 2020-04-27 11:46:39.073 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:46:39.073 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,13.95945,70.31789,1,0,1602.802,11182.59,12208,87792,35,8.842625,98.47056,0.02422902,235876,36.80312,0,16.66667,3.254362,36.24024,100,7833612100 2020-04-27 11:46:48.759 - Thread: 1 -> GC Memory: 1606.838 MB 2020-04-27 11:46:55.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:46:55.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:47:07.974 - Thread: 1 -> GUI Stats: Update 0.412605888888889, Draw 0.279792611111111 2020-04-27 11:47:09.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:47:09.340 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:47:18.761 - Thread: 1 -> GC Memory: 1610.364 MB 2020-04-27 11:47:37.975 - Thread: 1 -> GUI Stats: Update 0.402093722222222, Draw 0.280215777777778 2020-04-27 11:47:39.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:47:39.092 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,14.85487,74.18475,1,0,1601.362,11111.85,12082,87918,35,9.892207,98.19964,0.02326252,235814,30.17273,0,16.66667,2.984749,29.62951,100,7834256364 2020-04-27 11:47:48.775 - Thread: 1 -> GC Memory: 1601.627 MB 2020-04-27 11:48:05.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:48:05.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:48:07.976 - Thread: 1 -> GUI Stats: Update 0.396872722222222, Draw 0.258895666666666 2020-04-27 11:48:18.775 - Thread: 1 -> GC Memory: 1606.349 MB 2020-04-27 11:48:37.976 - Thread: 1 -> GUI Stats: Update 0.345831444444445, Draw 0.310395277777778 2020-04-27 11:48:39.107 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:48:39.107 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,16.27596,99.80594,1,0,1605.652,10937.23,12074,87926,35,13.71727,97.29589,0.02619805,235831,19.61468,0,16.66667,2.690599,19.08428,100,7845315564 2020-04-27 11:48:48.792 - Thread: 1 -> GC Memory: 1606.284 MB 2020-04-27 11:49:07.975 - Thread: 1 -> GUI Stats: Update 0.391342722222222, Draw 0.300709722222222 2020-04-27 11:49:18.793 - Thread: 1 -> GC Memory: 1600.38 MB 2020-04-27 11:49:37.975 - Thread: 1 -> GUI Stats: Update 0.394445055555555, Draw 0.279607555555555 2020-04-27 11:49:39.123 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:49:39.123 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,15.31191,63.0136,1,0,1601.25,11152.29,12087,87913,35,9.208069,98.37672,0.02477502,235822,32.83649,0,16.66667,3.023607,32.30346,100,8011203932 2020-04-27 11:49:48.808 - Thread: 1 -> GC Memory: 1602.868 MB 2020-04-27 11:50:07.976 - Thread: 1 -> GUI Stats: Update 0.366945888888889, Draw 0.300182222222222 2020-04-27 11:50:18.809 - Thread: 1 -> GC Memory: 1605.337 MB 2020-04-27 11:50:30.858 - Thread: 1 -> Autosave initiated 2020-04-27 11:50:30.858 - Thread: 1 -> Character state: True 2020-04-27 11:50:30.858 - Thread: 1 -> IsServer: True 2020-04-27 11:50:30.858 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 11:50:30.858 - Thread: 1 -> Autosave 2020-04-27 11:50:30.858 - Thread: 1 -> Saving world - START 2020-04-27 11:50:30.858 - Thread: 1 -> Making world state snapshot. 2020-04-27 11:50:30.858 - Thread: 1 -> Before snapshot.: GC Memory: 1,606 B 2020-04-27 11:50:30.896 - Thread: 1 -> After snapshot.: GC Memory: 1,609 B 2020-04-27 11:50:30.896 - Thread: 1 -> Directory cleanup: GC Memory: 1,609 B 2020-04-27 11:50:30.896 - Thread: 1 -> Saving world - END 2020-04-27 11:50:30.896 - Thread: 15 -> Session snapshot save - START 2020-04-27 11:50:30.897 - Thread: 15 -> Checking file access for files in target dir. 2020-04-27 11:50:31.320 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 11:50:31.965 - Thread: 15 -> Session snapshot save - END 2020-04-27 11:50:37.390 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:50:37.391 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:50:37.976 - Thread: 1 -> GUI Stats: Update 0.353542333333333, Draw 0.273186222222222 2020-04-27 11:50:39.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:50:39.140 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,14.92157,93.71873,1,0,1623.075,11015.33,12114,87886,35,13.28132,97.40547,0.02622247,235794,21.53557,0,16.66667,2.860208,20.97683,100,7845315932 2020-04-27 11:50:48.810 - Thread: 1 -> GC Memory: 1600.445 MB 2020-04-27 11:51:07.975 - Thread: 1 -> GUI Stats: Update 0.374682166666667, Draw 0.288260444444445 2020-04-27 11:51:18.826 - Thread: 1 -> GC Memory: 1603.507 MB 2020-04-27 11:51:20.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:51:20.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:51:32.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:51:32.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:51:37.975 - Thread: 1 -> GUI Stats: Update 0.413235277777778, Draw 0.311675277777778 2020-04-27 11:51:39.157 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:51:39.159 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,14.54392,74.9081,1,0,1605.835,11059.59,12114,87886,36,10.16048,98.11958,0.02281583,235823,28.99627,0,16.66667,2.946159,28.45102,100,7843882276 2020-04-27 11:51:48.842 - Thread: 1 -> GC Memory: 1608.554 MB 2020-04-27 11:52:07.976 - Thread: 1 -> GUI Stats: Update 0.3774735, Draw 0.286181 2020-04-27 11:52:18.859 - Thread: 1 -> GC Memory: 1610.927 MB 2020-04-27 11:52:37.976 - Thread: 1 -> GUI Stats: Update 0.358633666666667, Draw 0.275726111111111 2020-04-27 11:52:39.173 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:52:39.174 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,14.9318,58.72816,1,0,1607.562,11020.11,12122,87878,37,8.428442,98.65739,0.02426394,235817,39.45424,0,16.66667,3.325377,38.92452,100,7848466972 2020-04-27 11:52:48.876 - Thread: 1 -> GC Memory: 1604.302 MB 2020-04-27 11:53:07.976 - Thread: 1 -> GUI Stats: Update 0.344926111111111, Draw 0.289031055555555 2020-04-27 11:53:12.644 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 11:53:12.644 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 11:53:12.644 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 11:53:12.757 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 11:53:14.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:53:14.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:53:18.877 - Thread: 1 -> GC Memory: 1608.545 MB 2020-04-27 11:53:36.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:53:36.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:53:38.080 - Thread: 1 -> GUI Stats: Update 0.428098222222221, Draw 0.3277155 2020-04-27 11:53:39.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:53:39.121 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:53:39.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:53:39.293 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,17.95818,56.15409,1,0,1614.958,11122.57,12141,87859,36,7.933681,98.70029,0.02302073,235808,41.09739,0,16.66667,3.260535,40.56324,100,8016116020 2020-04-27 11:53:42.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:53:42.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:53:48.878 - Thread: 1 -> GC Memory: 1614.145 MB 2020-04-27 11:54:08.077 - Thread: 1 -> GUI Stats: Update 0.377218000000001, Draw 0.31198511111111 2020-04-27 11:54:18.894 - Thread: 1 -> GC Memory: 1603.08 MB 2020-04-27 11:54:38.078 - Thread: 1 -> GUI Stats: Update 0.335210388888888, Draw 0.304955444444444 2020-04-27 11:54:39.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:54:39.311 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,13.86101,63.7061,1,0,1605.51,10953.22,12194,87806,36,9.096128,98.5245,0.02234252,235817,35.61197,0,16.66667,3.23931,35.08651,100,7852395728 2020-04-27 11:54:41.926 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:54:41.927 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:54:48.895 - Thread: 1 -> GC Memory: 1607.382 MB 2020-04-27 11:54:56.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:54:56.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:55:08.078 - Thread: 1 -> GUI Stats: Update 0.373153055555556, Draw 0.303889722222222 2020-04-27 11:55:14.759 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:55:14.759 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:55:16.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:55:16.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:55:18.910 - Thread: 1 -> GC Memory: 1611.12 MB 2020-04-27 11:55:19.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:55:19.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:55:20.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:55:20.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:55:30.862 - Thread: 1 -> Autosave initiated 2020-04-27 11:55:30.862 - Thread: 1 -> Character state: True 2020-04-27 11:55:30.862 - Thread: 1 -> IsServer: True 2020-04-27 11:55:30.862 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 11:55:30.862 - Thread: 1 -> Autosave 2020-04-27 11:55:30.862 - Thread: 1 -> Saving world - START 2020-04-27 11:55:30.863 - Thread: 1 -> Making world state snapshot. 2020-04-27 11:55:30.863 - Thread: 1 -> Before snapshot.: GC Memory: 1,613 B 2020-04-27 11:55:30.903 - Thread: 1 -> After snapshot.: GC Memory: 1,616 B 2020-04-27 11:55:30.903 - Thread: 1 -> Directory cleanup: GC Memory: 1,616 B 2020-04-27 11:55:30.903 - Thread: 1 -> Saving world - END 2020-04-27 11:55:30.903 - Thread: 16 -> Session snapshot save - START 2020-04-27 11:55:30.904 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 11:55:31.334 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 11:55:31.866 - Thread: 16 -> Session snapshot save - END 2020-04-27 11:55:38.077 - Thread: 1 -> GUI Stats: Update 0.399607277777779, Draw 0.284364833333334 2020-04-27 11:55:39.326 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:55:39.326 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,14.07746,70.15565,1,0,1629.869,10955.57,12212,87788,36,8.710896,98.55449,0.02151999,235790,36.40743,0,16.66667,3.171413,35.88115,100,7851542424 2020-04-27 11:55:47.860 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 11:55:47.860 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 11:55:47.860 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 11:55:47.882 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 11:55:48.911 - Thread: 1 -> GC Memory: 1604.452 MB 2020-04-27 11:55:50.076 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:55:50.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:56:01.010 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 11:56:01.010 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-27 11:56:08.078 - Thread: 1 -> GUI Stats: Update 0.356762777777778, Draw 0.323560777777778 2020-04-27 11:56:08.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:56:08.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:56:11.009 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 11:56:11.015 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-27 11:56:14.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 11:56:14.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 11:56:18.928 - Thread: 1 -> GC Memory: 1606.869 MB 2020-04-27 11:56:21.010 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 11:56:21.010 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-27 11:56:31.010 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 11:56:31.011 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-27 11:56:31.011 - Thread: 1 -> Next activation in -00:39:14.9343637 2020-04-27 11:56:31.011 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 11:56:31.017 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-27 11:56:38.077 - Thread: 1 -> GUI Stats: Update 0.380156777777778, Draw 0.334754833333333 2020-04-27 11:56:39.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:56:39.343 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,13.52954,65.36777,1,0,1608.263,11042.41,12266,87734,36,8.565379,98.49685,0.0224679,235804,35.22817,0,16.66667,3.017426,34.69864,100,7840486424 2020-04-27 11:56:41.010 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 11:56:41.011 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-27 11:56:48.930 - Thread: 1 -> GC Memory: 1607.69 MB 2020-04-27 11:56:51.010 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 11:56:51.011 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-27 11:57:01.010 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 11:57:01.011 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-27 11:57:01.011 - Thread: 1 -> Next activation in 00:15:56.8283723 2020-04-27 11:57:08.078 - Thread: 1 -> GUI Stats: Update 0.356956777777778, Draw 0.272727611111111 2020-04-27 11:57:18.944 - Thread: 1 -> GC Memory: 1610.318 MB 2020-04-27 11:57:38.077 - Thread: 1 -> GUI Stats: Update 0.382837500000001, Draw 0.260107277777778 2020-04-27 11:57:39.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:57:39.361 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,14.30623,70.16243,1,0,1603.913,11041.25,12266,87734,36,9.835159,98.26524,0.02214413,235796,31.355,0,16.66667,3.083814,30.81106,100,7939612232 2020-04-27 11:57:48.962 - Thread: 1 -> GC Memory: 1604.61 MB 2020-04-27 11:58:08.079 - Thread: 1 -> GUI Stats: Update 0.338972333333333, Draw 0.282668833333334 2020-04-27 11:58:18.978 - Thread: 1 -> GC Memory: 1612.757 MB 2020-04-27 11:58:38.078 - Thread: 1 -> GUI Stats: Update 0.371426777777778, Draw 0.289121333333334 2020-04-27 11:58:39.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:58:39.377 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,13.46166,56.90512,1,0,1611.145,11124.32,12202,87798,37,9.270721,98.30234,0.02325448,235790,32.09537,0,16.66667,2.975472,31.5505,100,7935911202 2020-04-27 11:58:48.979 - Thread: 1 -> GC Memory: 1613.817 MB 2020-04-27 11:59:08.078 - Thread: 1 -> GUI Stats: Update 0.343069111111111, Draw 0.284012888888889 2020-04-27 11:59:18.994 - Thread: 1 -> GC Memory: 1603.673 MB 2020-04-27 11:59:38.079 - Thread: 1 -> GUI Stats: Update 0.419858444444444, Draw 0.287877388888889 2020-04-27 11:59:39.393 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 11:59:39.395 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,13.947,58.24041,1,0,1605.231,11022.63,12148,87852,36,9.879156,98.17163,0.0231532,235802,28.64131,0,16.66667,2.82952,28.11764,100,7846808464 2020-04-27 11:59:48.994 - Thread: 1 -> GC Memory: 1605.642 MB 2020-04-27 12:00:01.080 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:00:01.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:00:08.078 - Thread: 1 -> GUI Stats: Update 0.404194722222222, Draw 0.307482722222223 2020-04-27 12:00:18.997 - Thread: 1 -> GC Memory: 1607.709 MB 2020-04-27 12:00:30.861 - Thread: 1 -> Autosave initiated 2020-04-27 12:00:30.861 - Thread: 1 -> Character state: True 2020-04-27 12:00:30.861 - Thread: 1 -> IsServer: True 2020-04-27 12:00:30.861 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 12:00:30.861 - Thread: 1 -> Autosave 2020-04-27 12:00:30.861 - Thread: 1 -> Saving world - START 2020-04-27 12:00:30.862 - Thread: 1 -> Making world state snapshot. 2020-04-27 12:00:30.862 - Thread: 1 -> Before snapshot.: GC Memory: 1,610 B 2020-04-27 12:00:30.898 - Thread: 1 -> After snapshot.: GC Memory: 1,612 B 2020-04-27 12:00:30.898 - Thread: 1 -> Directory cleanup: GC Memory: 1,612 B 2020-04-27 12:00:30.898 - Thread: 1 -> Saving world - END 2020-04-27 12:00:30.899 - Thread: 16 -> Session snapshot save - START 2020-04-27 12:00:30.900 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 12:00:31.319 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 12:00:31.745 - Thread: 16 -> Session snapshot save - END 2020-04-27 12:00:38.079 - Thread: 1 -> GUI Stats: Update 0.330454722222222, Draw 0.268748555555555 2020-04-27 12:00:39.409 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:00:39.410 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,14.62062,63.0464,1,0,1625.872,11027.49,12149,87851,36,8.94495,98.5037,0.02266399,235780,35.66782,0,16.66667,3.190469,35.13412,100,7925901464 2020-04-27 12:00:49.011 - Thread: 1 -> GC Memory: 1629.115 MB 2020-04-27 12:01:08.078 - Thread: 1 -> GUI Stats: Update 0.369871888888888, Draw 0.295282611111111 2020-04-27 12:01:19.012 - Thread: 1 -> GC Memory: 1616.565 MB 2020-04-27 12:01:30.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:01:30.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:01:32.893 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:01:32.894 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:01:38.078 - Thread: 1 -> GUI Stats: Update 0.442515388888889, Draw 0.2929935 2020-04-27 12:01:39.426 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:01:39.427 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,13.89435,68.70716,1,0,1621.338,11188.49,12068,87932,37,9.211305,98.38519,0.02218848,235788,32.57487,0,16.66667,3.00057,32.04884,100,7837656258 2020-04-27 12:01:49.029 - Thread: 1 -> GC Memory: 1620.116 MB 2020-04-27 12:02:03.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:02:03.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:02:08.079 - Thread: 1 -> GUI Stats: Update 0.373095333333334, Draw 0.31642588888889 2020-04-27 12:02:19.045 - Thread: 1 -> GC Memory: 1624.271 MB 2020-04-27 12:02:38.079 - Thread: 1 -> GUI Stats: Update 0.362814, Draw 0.265112222222222 2020-04-27 12:02:39.443 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:02:39.444 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,13.12299,58.00236,1,0,1603.892,11025.79,12057,87943,36,9.152194,98.48279,0.02318778,235787,35.61889,0,16.66667,3.259909,35.07847,100,7926576106 2020-04-27 12:02:49.045 - Thread: 1 -> GC Memory: 1604.585 MB 2020-04-27 12:03:08.080 - Thread: 1 -> GUI Stats: Update 0.395553444444444, Draw 0.261057611111112 2020-04-27 12:03:19.046 - Thread: 1 -> GC Memory: 1605.752 MB 2020-04-27 12:03:38.080 - Thread: 1 -> GUI Stats: Update 0.366182111111112, Draw 0.279180111111112 2020-04-27 12:03:39.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:03:39.460 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,14.30892,77.85013,1,0,1606.723,11038.79,12057,87943,36,10.07279,98.19032,0.02512548,235794,30.97226,0,16.66667,3.11977,30.41176,100,7933907296 2020-04-27 12:03:49.062 - Thread: 1 -> GC Memory: 1607.536 MB 2020-04-27 12:04:08.081 - Thread: 1 -> GUI Stats: Update 0.3609375, Draw 0.262842944444445 2020-04-27 12:04:19.063 - Thread: 1 -> GC Memory: 1602.003 MB 2020-04-27 12:04:28.712 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 12:04:28.712 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 12:04:28.712 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 12:04:28.735 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 12:04:38.079 - Thread: 1 -> GUI Stats: Update 0.383653666666667, Draw 0.260207111111111 2020-04-27 12:04:38.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:04:38.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:04:39.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:04:39.477 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,14.75048,68.04134,1,0,1605.024,11112.75,12057,87943,36,8.516029,98.53638,0.02197053,235701,35.71438,0,16.66667,3.041447,35.19166,100,7922975504 2020-04-27 12:04:45.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:04:45.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:04:47.011 - Thread: 1 -> Updating stopped. 2020-04-27 12:04:47.860 - Thread: 1 -> Updating continues. 2020-04-27 12:04:48.100 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:04:48.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:04:49.078 - Thread: 1 -> GC Memory: 1607.838 MB 2020-04-27 12:04:59.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:04:59.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:05:03.536 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:05:03.536 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:05:08.080 - Thread: 1 -> GUI Stats: Update 0.453567388888889, Draw 0.336374999999999 2020-04-27 12:05:15.143 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:05:15.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:05:16.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:05:16.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:05:19.079 - Thread: 1 -> GC Memory: 1612.986 MB 2020-04-27 12:05:30.863 - Thread: 1 -> Autosave initiated 2020-04-27 12:05:30.863 - Thread: 1 -> Character state: True 2020-04-27 12:05:30.863 - Thread: 1 -> IsServer: True 2020-04-27 12:05:30.863 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 12:05:30.863 - Thread: 1 -> Autosave 2020-04-27 12:05:30.863 - Thread: 1 -> Saving world - START 2020-04-27 12:05:30.863 - Thread: 1 -> Making world state snapshot. 2020-04-27 12:05:30.863 - Thread: 1 -> Before snapshot.: GC Memory: 1,613 B 2020-04-27 12:05:30.899 - Thread: 1 -> After snapshot.: GC Memory: 1,617 B 2020-04-27 12:05:30.899 - Thread: 1 -> Directory cleanup: GC Memory: 1,617 B 2020-04-27 12:05:30.899 - Thread: 1 -> Saving world - END 2020-04-27 12:05:30.899 - Thread: 15 -> Session snapshot save - START 2020-04-27 12:05:30.900 - Thread: 15 -> Checking file access for files in target dir. 2020-04-27 12:05:31.326 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 12:05:31.970 - Thread: 15 -> Session snapshot save - END 2020-04-27 12:05:38.081 - Thread: 1 -> GUI Stats: Update 0.396241, Draw 0.316642277777777 2020-04-27 12:05:39.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:05:39.495 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,13.80626,71.98491,1,0,1631.968,11078.8,12057,87943,36,9.739499,98.44977,0.02408,235678,33.08511,0,16.66667,3.222324,32.57222,100,7929410972 2020-04-27 12:05:49.096 - Thread: 1 -> GC Memory: 1632.055 MB 2020-04-27 12:06:06.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:06:06.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:06:08.079 - Thread: 1 -> GUI Stats: Update 0.394147888888889, Draw 0.324680055555555 2020-04-27 12:06:19.114 - Thread: 1 -> GC Memory: 1612.799 MB 2020-04-27 12:06:31.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:06:31.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:06:38.080 - Thread: 1 -> GUI Stats: Update 0.404482222222222, Draw 0.351934000000001 2020-04-27 12:06:39.511 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:06:39.511 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,14.66014,59.91968,1,0,1612.521,11122.92,12057,87943,35,8.119457,98.71333,0.02377748,235687,40.4086,0,16.66667,3.280959,39.88868,100,8017885436 2020-04-27 12:06:49.130 - Thread: 1 -> GC Memory: 1616.434 MB 2020-04-27 12:06:58.144 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 12:06:58.144 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 12:06:58.145 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 12:06:58.167 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 12:06:59.669 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:06:59.670 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:07:08.080 - Thread: 1 -> GUI Stats: Update 0.418935499999999, Draw 0.323297222222222 2020-04-27 12:07:12.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:07:12.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:07:13.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:07:13.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:07:19.146 - Thread: 1 -> GC Memory: 1620.237 MB 2020-04-27 12:07:28.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:07:28.266 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:07:38.079 - Thread: 1 -> GUI Stats: Update 0.394713277777778, Draw 0.315138 2020-04-27 12:07:39.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:07:39.529 - Thread: 1 -> STATISTICS,5161.4333334,0,0,0,0,0,0,13.03177,59.59344,1,0,1607.651,11210.57,12058,87942,35,8.818318,98.60396,0.02175316,235762,37.97802,0,16.66667,3.349023,37.44783,100,7932489548 2020-04-27 12:07:41.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:07:41.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:07:49.163 - Thread: 1 -> GC Memory: 1609.217 MB 2020-04-27 12:08:08.080 - Thread: 1 -> GUI Stats: Update 0.395003388888889, Draw 0.305338222222222 2020-04-27 12:08:17.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:08:17.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:08:19.179 - Thread: 1 -> GC Memory: 1612.741 MB 2020-04-27 12:08:38.079 - Thread: 1 -> GUI Stats: Update 0.406066333333333, Draw 0.321976666666667 2020-04-27 12:08:39.544 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:08:39.546 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,17.19473,57.45287,1,0,1613.23,11126.31,12059,87941,35,8.755335,98.61169,0.02207753,235756,37.9088,0,16.66667,3.319042,37.3825,100,8020859964 2020-04-27 12:08:49.196 - Thread: 1 -> GC Memory: 1619.431 MB 2020-04-27 12:08:52.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:08:52.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:08:52.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:08:52.746 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:09:08.079 - Thread: 1 -> GUI Stats: Update 0.465255611111111, Draw 0.376646944444445 2020-04-27 12:09:11.695 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:09:11.695 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:09:14.761 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:09:14.761 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:09:19.213 - Thread: 1 -> GC Memory: 1607.972 MB 2020-04-27 12:09:37.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:09:37.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:09:38.079 - Thread: 1 -> GUI Stats: Update 0.368059777777778, Draw 0.340096888888889 2020-04-27 12:09:39.561 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:09:39.561 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,13.57663,63.27911,1,0,1612.16,11141.7,12248,87752,35,9.347829,98.43288,0.02243371,235749,33.74649,0,16.66667,3.154564,33.21764,100,8032022428 2020-04-27 12:09:49.213 - Thread: 1 -> GC Memory: 1614.42 MB 2020-04-27 12:10:08.079 - Thread: 1 -> GUI Stats: Update 0.418022611111112, Draw 0.325208777777777 2020-04-27 12:10:08.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:10:08.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:10:09.514 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:10:09.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:10:19.230 - Thread: 1 -> GC Memory: 1614.632 MB 2020-04-27 12:10:30.863 - Thread: 1 -> Autosave initiated 2020-04-27 12:10:30.863 - Thread: 1 -> Character state: True 2020-04-27 12:10:30.863 - Thread: 1 -> IsServer: True 2020-04-27 12:10:30.863 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 12:10:30.863 - Thread: 1 -> Autosave 2020-04-27 12:10:30.863 - Thread: 1 -> Saving world - START 2020-04-27 12:10:30.864 - Thread: 1 -> Making world state snapshot. 2020-04-27 12:10:30.864 - Thread: 1 -> Before snapshot.: GC Memory: 1,614 B 2020-04-27 12:10:30.898 - Thread: 1 -> After snapshot.: GC Memory: 1,618 B 2020-04-27 12:10:30.899 - Thread: 1 -> Directory cleanup: GC Memory: 1,618 B 2020-04-27 12:10:30.899 - Thread: 1 -> Saving world - END 2020-04-27 12:10:30.899 - Thread: 16 -> Session snapshot save - START 2020-04-27 12:10:30.900 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 12:10:31.369 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 12:10:31.907 - Thread: 16 -> Session snapshot save - END 2020-04-27 12:10:38.079 - Thread: 1 -> GUI Stats: Update 0.365375333333334, Draw 0.264606555555556 2020-04-27 12:10:39.577 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:10:39.578 - Thread: 1 -> STATISTICS,5341.4833334,0,0,0,0,0,0,16.33021,75.29858,1,0,1632.65,10997.72,12437,87563,35,9.3962,98.36169,0.02307594,235736,32.32273,0,16.66667,3.037109,31.79319,100,7844128332 2020-04-27 12:10:49.231 - Thread: 1 -> GC Memory: 1632.803 MB 2020-04-27 12:11:08.079 - Thread: 1 -> GUI Stats: Update 0.371190666666667, Draw 0.2515545 2020-04-27 12:11:19.247 - Thread: 1 -> GC Memory: 1609.215 MB 2020-04-27 12:11:38.080 - Thread: 1 -> GUI Stats: Update 0.346162833333333, Draw 0.259044333333333 2020-04-27 12:11:39.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:11:39.602 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,15.20347,65.93739,1,0,1609.393,10954.34,12437,87563,35,9.009074,98.37981,0.02260298,235748,32.56591,0,16.66667,2.933887,32.03828,100,7844666052 2020-04-27 12:11:49.249 - Thread: 1 -> GC Memory: 1609.767 MB 2020-04-27 12:12:08.080 - Thread: 1 -> GUI Stats: Update 0.335601777777778, Draw 0.252804666666667 2020-04-27 12:12:19.262 - Thread: 1 -> GC Memory: 1612.994 MB 2020-04-27 12:12:38.081 - Thread: 1 -> GUI Stats: Update 0.383476722222222, Draw 0.247562666666666 2020-04-27 12:12:39.611 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:12:39.612 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,16.77149,66.7888,1,0,1605.006,10954.11,12437,87563,35,9.807981,98.34784,0.02245506,235742,31.93707,0,16.66667,3.132382,31.40942,100,7844931524 2020-04-27 12:12:49.263 - Thread: 1 -> GC Memory: 1606.242 MB 2020-04-27 12:12:59.962 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 12:12:59.962 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-27 12:13:08.080 - Thread: 1 -> GUI Stats: Update 0.356803833333334, Draw 0.262678333333334 2020-04-27 12:13:09.962 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 12:13:09.963 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-27 12:13:19.280 - Thread: 1 -> GC Memory: 1609.959 MB 2020-04-27 12:13:19.962 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 12:13:19.963 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-27 12:13:29.961 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-27 12:13:29.962 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-27 12:13:29.962 - Thread: 1 -> Next activation in 00:48:47.9290850 2020-04-27 12:13:38.081 - Thread: 1 -> GUI Stats: Update 0.355378, Draw 0.303630722222222 2020-04-27 12:13:39.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:13:39.628 - Thread: 1 -> STATISTICS,5521.5333334,0,0,0,0,0,0,15.43039,58.983,1,0,1611.114,11129.67,12437,87563,35,9.147786,98.70868,0.02432003,235747,41.25909,0,16.66667,3.774293,40.7263,100,8022143556 2020-04-27 12:13:49.297 - Thread: 1 -> GC Memory: 1611.008 MB 2020-04-27 12:13:56.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:13:56.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:14:07.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:14:07.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:14:08.081 - Thread: 1 -> GUI Stats: Update 0.457006388888888, Draw 0.343537222222221 2020-04-27 12:14:19.297 - Thread: 1 -> GC Memory: 1606.765 MB 2020-04-27 12:14:38.079 - Thread: 1 -> GUI Stats: Update 0.390995388888888, Draw 0.305732555555556 2020-04-27 12:14:39.645 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:14:39.645 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,14.2425,62.15503,1,0,1609.776,11040.19,12437,87563,35,9.281683,98.56781,0.02393178,235737,37.57753,0,16.66667,3.487827,37.03935,100,7933934260 2020-04-27 12:14:49.318 - Thread: 1 -> GC Memory: 1609.614 MB 2020-04-27 12:15:08.081 - Thread: 1 -> GUI Stats: Update 0.380646000000001, Draw 0.289241833333334 2020-04-27 12:15:19.330 - Thread: 1 -> GC Memory: 1611.368 MB 2020-04-27 12:15:30.862 - Thread: 1 -> Autosave initiated 2020-04-27 12:15:30.863 - Thread: 1 -> Character state: True 2020-04-27 12:15:30.863 - Thread: 1 -> IsServer: True 2020-04-27 12:15:30.863 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 12:15:30.863 - Thread: 1 -> Autosave 2020-04-27 12:15:30.863 - Thread: 1 -> Saving world - START 2020-04-27 12:15:30.863 - Thread: 1 -> Making world state snapshot. 2020-04-27 12:15:30.863 - Thread: 1 -> Before snapshot.: GC Memory: 1,611 B 2020-04-27 12:15:30.898 - Thread: 1 -> After snapshot.: GC Memory: 1,615 B 2020-04-27 12:15:30.899 - Thread: 1 -> Directory cleanup: GC Memory: 1,615 B 2020-04-27 12:15:30.899 - Thread: 1 -> Saving world - END 2020-04-27 12:15:30.899 - Thread: 16 -> Session snapshot save - START 2020-04-27 12:15:30.900 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 12:15:31.318 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 12:15:31.746 - Thread: 16 -> Session snapshot save - END 2020-04-27 12:15:38.081 - Thread: 1 -> GUI Stats: Update 0.340795, Draw 0.256070555555556 2020-04-27 12:15:39.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:15:39.662 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,14.88006,59.79716,1,0,1630.894,10956.3,12437,87563,35,9.036736,98.48099,0.02381257,235699,34.61049,0,16.66667,3.127658,34.08475,100,7845460660 2020-04-27 12:15:49.346 - Thread: 1 -> GC Memory: 1629.906 MB 2020-04-27 12:16:08.080 - Thread: 1 -> GUI Stats: Update 0.343368111111111, Draw 0.262279111111111 2020-04-27 12:16:19.347 - Thread: 1 -> GC Memory: 1607.032 MB 2020-04-27 12:16:38.082 - Thread: 1 -> GUI Stats: Update 0.355626444444445, Draw 0.269445277777778 2020-04-27 12:16:39.678 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:16:39.678 - Thread: 1 -> STATISTICS,5701.5833334,0,0,0,0,0,0,15.4067,68.97975,1,0,1607.67,10965.41,12437,87563,36,9.404603,98.34306,0.02173918,235703,32.70572,0,16.66667,3.075843,32.1638,100,7846258836 2020-04-27 12:16:49.365 - Thread: 1 -> GC Memory: 1608.703 MB 2020-04-27 12:17:08.080 - Thread: 1 -> GUI Stats: Update 0.353901277777778, Draw 0.274611222222223 2020-04-27 12:17:19.381 - Thread: 1 -> GC Memory: 1609.835 MB 2020-04-27 12:17:38.081 - Thread: 1 -> GUI Stats: Update 0.332126777777778, Draw 0.267219444444445 2020-04-27 12:17:39.695 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:17:39.696 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,13.9318,62.83681,1,0,1605.245,11039.46,12437,87563,36,9.855811,98.38466,0.02272999,235705,33.17656,0,16.66667,3.269819,32.64064,100,7857845652 2020-04-27 12:17:49.397 - Thread: 1 -> GC Memory: 1605.592 MB 2020-04-27 12:18:08.081 - Thread: 1 -> GUI Stats: Update 0.352058444444444, Draw 0.267879611111111 2020-04-27 12:18:19.414 - Thread: 1 -> GC Memory: 1607.675 MB 2020-04-27 12:18:38.081 - Thread: 1 -> GUI Stats: Update 0.409265333333333, Draw 0.283740722222222 2020-04-27 12:18:39.712 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:18:39.712 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,15.36062,85.91465,1,0,1609.431,11062.35,12437,87563,36,9.952283,98.35248,0.0243337,235690,32.79832,0,16.66667,3.264181,32.25796,100,7857846036 2020-04-27 12:18:49.431 - Thread: 1 -> GC Memory: 1609.407 MB 2020-04-27 12:19:08.081 - Thread: 1 -> GUI Stats: Update 0.359071944444445, Draw 0.278182777777778 2020-04-27 12:19:19.447 - Thread: 1 -> GC Memory: 1606.585 MB 2020-04-27 12:19:38.080 - Thread: 1 -> GUI Stats: Update 0.339665222222222, Draw 0.275107 2020-04-27 12:19:39.729 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:19:39.731 - Thread: 1 -> STATISTICS,5881.6333334,0,0,0,0,0,0,15.0716,80.7801,1,0,1606.7,11047.91,12437,87563,36,9.450305,98.42878,0.02472318,235692,34.05021,0,16.66667,3.217848,33.5152,100,7846797640 2020-04-27 12:19:49.464 - Thread: 1 -> GC Memory: 1607.766 MB 2020-04-27 12:20:08.083 - Thread: 1 -> GUI Stats: Update 0.352078277777778, Draw 0.269861055555556 2020-04-27 12:20:19.481 - Thread: 1 -> GC Memory: 1609.321 MB 2020-04-27 12:20:30.864 - Thread: 1 -> Autosave initiated 2020-04-27 12:20:30.864 - Thread: 1 -> Character state: True 2020-04-27 12:20:30.864 - Thread: 1 -> IsServer: True 2020-04-27 12:20:30.864 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 12:20:30.864 - Thread: 1 -> Autosave 2020-04-27 12:20:30.864 - Thread: 1 -> Saving world - START 2020-04-27 12:20:30.865 - Thread: 1 -> Making world state snapshot. 2020-04-27 12:20:30.865 - Thread: 1 -> Before snapshot.: GC Memory: 1,608 B 2020-04-27 12:20:30.900 - Thread: 1 -> After snapshot.: GC Memory: 1,612 B 2020-04-27 12:20:30.900 - Thread: 1 -> Directory cleanup: GC Memory: 1,612 B 2020-04-27 12:20:30.900 - Thread: 1 -> Saving world - END 2020-04-27 12:20:30.901 - Thread: 16 -> Session snapshot save - START 2020-04-27 12:20:30.901 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 12:20:31.330 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 12:20:31.866 - Thread: 16 -> Session snapshot save - END 2020-04-27 12:20:38.081 - Thread: 1 -> GUI Stats: Update 0.420732166666666, Draw 0.283511166666667 2020-04-27 12:20:39.746 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:20:39.748 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,14.03132,80.23901,1,0,1627.075,10974.02,12437,87563,36,9.641058,98.37214,0.04617997,235556,33.44188,0,16.66667,3.224151,32.89749,100,7856299292 2020-04-27 12:20:49.481 - Thread: 1 -> GC Memory: 1628.408 MB 2020-04-27 12:21:08.081 - Thread: 1 -> GUI Stats: Update 0.340832166666667, Draw 0.273728111111111 2020-04-27 12:21:19.498 - Thread: 1 -> GC Memory: 1610.698 MB 2020-04-27 12:21:38.081 - Thread: 1 -> GUI Stats: Update 0.336684888888889, Draw 0.274959222222222 2020-04-27 12:21:39.763 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:21:39.763 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,15.661,77.23674,1,0,1611.859,11047.33,12437,87563,36,9.978009,98.35687,0.0475494,235632,32.5964,0,16.66667,3.252472,32.0608,100,7844161536 2020-04-27 12:21:49.515 - Thread: 1 -> GC Memory: 1612.798 MB 2020-04-27 12:22:08.081 - Thread: 1 -> GUI Stats: Update 0.374889444444445, Draw 0.274304888888889 2020-04-27 12:22:19.517 - Thread: 1 -> GC Memory: 1613.784 MB 2020-04-27 12:22:38.082 - Thread: 1 -> GUI Stats: Update 0.394585722222222, Draw 0.271563666666667 2020-04-27 12:22:39.779 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:22:39.779 - Thread: 1 -> STATISTICS,6061.6833334,0,0,0,0,0,0,14.49684,70.02891,1,0,1604.537,11047.75,12437,87563,36,9.451487,98.4276,0.02277879,235677,33.75019,0,16.66667,3.189895,33.21951,100,7855220568 2020-04-27 12:22:49.533 - Thread: 1 -> GC Memory: 1606.127 MB 2020-04-27 12:23:08.082 - Thread: 1 -> GUI Stats: Update 0.344467, Draw 0.271504055555556 2020-04-27 12:23:19.547 - Thread: 1 -> GC Memory: 1608.057 MB 2020-04-27 12:23:38.083 - Thread: 1 -> GUI Stats: Update 0.374459944444444, Draw 0.269507555555555 2020-04-27 12:23:39.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:23:39.796 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,13.7191,69.87859,1,0,1608.945,10965.99,12437,87563,36,10.81764,98.12269,0.02394705,235682,28.75996,0,16.66667,3.111148,28.22005,100,7842229352 2020-04-27 12:23:49.549 - Thread: 1 -> GC Memory: 1609.492 MB 2020-04-27 12:24:08.081 - Thread: 1 -> GUI Stats: Update 0.386212944444444, Draw 0.267650277777778 2020-04-27 12:24:19.565 - Thread: 1 -> GC Memory: 1606.053 MB 2020-04-27 12:24:38.082 - Thread: 1 -> GUI Stats: Update 0.342062277777777, Draw 0.268347111111111 2020-04-27 12:24:39.812 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:24:39.813 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,14.90093,73.0109,1,0,1606.845,10962.35,12437,87563,36,10.45551,98.13322,0.02107512,235678,29.3984,0,16.66667,3.073752,28.8496,100,7842229512 2020-04-27 12:24:49.583 - Thread: 1 -> GC Memory: 1607.509 MB 2020-04-27 12:25:08.081 - Thread: 1 -> GUI Stats: Update 0.330499944444445, Draw 0.262764 2020-04-27 12:25:19.597 - Thread: 1 -> GC Memory: 1607.754 MB 2020-04-27 12:25:30.866 - Thread: 1 -> Autosave initiated 2020-04-27 12:25:30.866 - Thread: 1 -> Character state: True 2020-04-27 12:25:30.866 - Thread: 1 -> IsServer: True 2020-04-27 12:25:30.866 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 12:25:30.866 - Thread: 1 -> Autosave 2020-04-27 12:25:30.866 - Thread: 1 -> Saving world - START 2020-04-27 12:25:30.866 - Thread: 1 -> Making world state snapshot. 2020-04-27 12:25:30.866 - Thread: 1 -> Before snapshot.: GC Memory: 1,608 B 2020-04-27 12:25:30.902 - Thread: 1 -> After snapshot.: GC Memory: 1,612 B 2020-04-27 12:25:30.902 - Thread: 1 -> Directory cleanup: GC Memory: 1,612 B 2020-04-27 12:25:30.902 - Thread: 1 -> Saving world - END 2020-04-27 12:25:30.902 - Thread: 16 -> Session snapshot save - START 2020-04-27 12:25:30.903 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 12:25:31.327 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 12:25:31.959 - Thread: 16 -> Session snapshot save - END 2020-04-27 12:25:38.084 - Thread: 1 -> GUI Stats: Update 0.372838166666667, Draw 0.263948055555556 2020-04-27 12:25:39.829 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:25:39.829 - Thread: 1 -> STATISTICS,6241.7333334,0,0,0,0,0,0,17.44847,59.46941,1,0,1626.113,10951.08,12437,87563,36,10.61924,98.18658,0.02275259,235599,29.2004,0,16.66667,3.10086,28.67087,100,7842493288 2020-04-27 12:25:49.600 - Thread: 1 -> GC Memory: 1626.437 MB 2020-04-27 12:26:08.082 - Thread: 1 -> GUI Stats: Update 0.373618388888889, Draw 0.276122444444444 2020-04-27 12:26:19.615 - Thread: 1 -> GC Memory: 1606.72 MB 2020-04-27 12:26:38.082 - Thread: 1 -> GUI Stats: Update 0.345966611111112, Draw 0.261629277777778 2020-04-27 12:26:39.846 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:26:39.847 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,15.80663,68.44364,1,0,1607.558,10959.38,12437,87563,36,10.05921,98.18865,0.05250769,235582,29.74389,0,16.66667,2.991998,29.20512,100,7853552488 2020-04-27 12:26:49.631 - Thread: 1 -> GC Memory: 1608.787 MB 2020-04-27 12:27:08.081 - Thread: 1 -> GUI Stats: Update 0.357378055555556, Draw 0.271761666666667 2020-04-27 12:27:19.632 - Thread: 1 -> GC Memory: 1609.804 MB 2020-04-27 12:27:38.084 - Thread: 1 -> GUI Stats: Update 0.351393055555556, Draw 0.261843388888889 2020-04-27 12:27:39.863 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:27:39.865 - Thread: 1 -> STATISTICS,6361.7666667,0,0,0,0,0,0,15.9222,66.66729,1,0,1605.566,10960.11,12437,87563,36,9.882644,98.20172,0.04467757,235610,29.59993,0,16.66667,2.925256,29.06764,100,7842493288 2020-04-27 12:27:49.648 - Thread: 1 -> GC Memory: 1605.895 MB 2020-04-27 12:28:08.083 - Thread: 1 -> GUI Stats: Update 0.447357277777777, Draw 0.268317222222222 2020-04-27 12:28:19.664 - Thread: 1 -> GC Memory: 1608.297 MB 2020-04-27 12:28:38.083 - Thread: 1 -> GUI Stats: Update 0.379857611111111, Draw 0.310455333333333 2020-04-27 12:28:39.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:28:39.882 - Thread: 1 -> STATISTICS,6421.7833334,0,0,0,0,0,0,15.7819,79.10454,1,0,1610.411,11148.23,12437,87563,36,9.230095,98.53596,0.02940906,235647,36.81952,0,16.66667,3.398477,36.28047,100,8021675952 2020-04-27 12:28:46.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:28:46.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:28:47.762 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:28:47.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:28:49.684 - Thread: 1 -> GC Memory: 1610.807 MB 2020-04-27 12:29:08.081 - Thread: 1 -> GUI Stats: Update 0.386111611111112, Draw 0.328038833333334 2020-04-27 12:29:19.699 - Thread: 1 -> GC Memory: 1606.445 MB 2020-04-27 12:29:38.084 - Thread: 1 -> GUI Stats: Update 0.383471833333334, Draw 0.276677277777778 2020-04-27 12:29:39.896 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:29:39.899 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,13.79937,68.20134,1,0,1608.061,11045.66,12437,87563,36,9.252184,98.56381,0.02501223,235521,37.93261,0,16.66667,3.509595,37.38783,100,7933207760 2020-04-27 12:29:49.715 - Thread: 1 -> GC Memory: 1607.371 MB 2020-04-27 12:30:08.081 - Thread: 1 -> GUI Stats: Update 0.387855722222223, Draw 0.2772535 2020-04-27 12:30:19.715 - Thread: 1 -> GC Memory: 1610.109 MB 2020-04-27 12:30:30.865 - Thread: 1 -> Autosave initiated 2020-04-27 12:30:30.865 - Thread: 1 -> Character state: True 2020-04-27 12:30:30.865 - Thread: 1 -> IsServer: True 2020-04-27 12:30:30.865 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 12:30:30.865 - Thread: 1 -> Autosave 2020-04-27 12:30:30.865 - Thread: 1 -> Saving world - START 2020-04-27 12:30:30.866 - Thread: 1 -> Making world state snapshot. 2020-04-27 12:30:30.866 - Thread: 1 -> Before snapshot.: GC Memory: 1,612 B 2020-04-27 12:30:30.901 - Thread: 1 -> After snapshot.: GC Memory: 1,614 B 2020-04-27 12:30:30.901 - Thread: 1 -> Directory cleanup: GC Memory: 1,614 B 2020-04-27 12:30:30.901 - Thread: 1 -> Saving world - END 2020-04-27 12:30:30.902 - Thread: 16 -> Session snapshot save - START 2020-04-27 12:30:30.902 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 12:30:31.327 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 12:30:31.975 - Thread: 16 -> Session snapshot save - END 2020-04-27 12:30:38.083 - Thread: 1 -> GUI Stats: Update 0.367704722222222, Draw 0.318800833333334 2020-04-27 12:30:39.913 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:30:39.914 - Thread: 1 -> STATISTICS,6541.8166667,0,0,0,0,0,0,16.616,70.14599,1,0,1628.427,11150.71,12437,87563,36,9.842359,98.39536,0.02371205,235488,33.23265,0,16.66667,3.270877,32.69939,100,8034024440 2020-04-27 12:30:45.796 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:30:45.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:30:46.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:30:46.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:30:49.718 - Thread: 1 -> GC Memory: 1628.934 MB 2020-04-27 12:31:08.083 - Thread: 1 -> GUI Stats: Update 0.401159888888889, Draw 0.309666111111111 2020-04-27 12:31:19.732 - Thread: 1 -> GC Memory: 1606.418 MB 2020-04-27 12:31:38.083 - Thread: 1 -> GUI Stats: Update 0.3444825, Draw 0.273207722222222 2020-04-27 12:31:39.930 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:31:39.930 - Thread: 1 -> STATISTICS,6601.8333334,0,0,0,0,0,0,15.49724,67.07086,1,0,1608.216,11179.57,12437,87563,35,8.284348,98.66102,0.02527751,235544,39.56168,0,16.66667,3.277427,39.03196,100,8022370624 2020-04-27 12:31:49.732 - Thread: 1 -> GC Memory: 1611.18 MB 2020-04-27 12:32:06.580 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:32:06.581 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:32:08.082 - Thread: 1 -> GUI Stats: Update 0.430110444444445, Draw 0.328306166666666 2020-04-27 12:32:17.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:32:17.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:32:19.750 - Thread: 1 -> GC Memory: 1610.655 MB 2020-04-27 12:32:38.082 - Thread: 1 -> GUI Stats: Update 0.356530277777778, Draw 0.297682722222222 2020-04-27 12:32:39.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:32:39.950 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,14.04877,76.6294,1,0,1607.448,10974.32,12437,87563,35,9.983535,98.26664,0.02393008,235530,31.20903,0,16.66667,3.115764,30.66806,100,7855786248 2020-04-27 12:32:49.765 - Thread: 1 -> GC Memory: 1605.816 MB 2020-04-27 12:33:08.082 - Thread: 1 -> GUI Stats: Update 0.362544277777778, Draw 0.300524666666667 2020-04-27 12:33:11.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:33:11.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:33:19.768 - Thread: 1 -> GC Memory: 1607.823 MB 2020-04-27 12:33:38.082 - Thread: 1 -> GUI Stats: Update 0.435687, Draw 0.329230222222222 2020-04-27 12:33:39.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:33:39.964 - Thread: 1 -> STATISTICS,6721.8666667,0,0,0,0,0,0,18.71674,70.89865,1,0,1612.52,11152.09,12437,87563,35,9.121796,98.67059,0.02567085,235525,40.22572,0,16.66667,3.669308,39.69095,100,8033870050 2020-04-27 12:33:42.080 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:33:42.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:33:44.582 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:33:44.582 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:33:49.785 - Thread: 1 -> GC Memory: 1613.289 MB 2020-04-27 12:34:08.082 - Thread: 1 -> GUI Stats: Update 0.345310222222223, Draw 0.288730222222222 2020-04-27 12:34:19.799 - Thread: 1 -> GC Memory: 1607.156 MB 2020-04-27 12:34:38.083 - Thread: 1 -> GUI Stats: Update 0.347020888888889, Draw 0.272224333333333 2020-04-27 12:34:39.980 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:34:39.980 - Thread: 1 -> STATISTICS,6781.8833334,0,0,0,0,0,0,13.51541,68.88935,1,0,1606.381,11050.67,12437,87563,35,8.848046,98.61352,0.0245188,235499,39.88388,0,16.66667,3.528944,39.33089,100,7934337074 2020-04-27 12:34:49.801 - Thread: 1 -> GC Memory: 1609.392 MB 2020-04-27 12:35:08.083 - Thread: 1 -> GUI Stats: Update 0.354080333333333, Draw 0.270453944444445 2020-04-27 12:35:19.815 - Thread: 1 -> GC Memory: 1608.366 MB 2020-04-27 12:35:30.866 - Thread: 1 -> Autosave initiated 2020-04-27 12:35:30.866 - Thread: 1 -> Character state: True 2020-04-27 12:35:30.866 - Thread: 1 -> IsServer: True 2020-04-27 12:35:30.866 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 12:35:30.866 - Thread: 1 -> Autosave 2020-04-27 12:35:30.866 - Thread: 1 -> Saving world - START 2020-04-27 12:35:30.866 - Thread: 1 -> Making world state snapshot. 2020-04-27 12:35:30.866 - Thread: 1 -> Before snapshot.: GC Memory: 1,608 B 2020-04-27 12:35:30.899 - Thread: 1 -> After snapshot.: GC Memory: 1,613 B 2020-04-27 12:35:30.899 - Thread: 1 -> Directory cleanup: GC Memory: 1,613 B 2020-04-27 12:35:30.899 - Thread: 1 -> Saving world - END 2020-04-27 12:35:30.900 - Thread: 16 -> Session snapshot save - START 2020-04-27 12:35:30.900 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 12:35:31.326 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 12:35:31.959 - Thread: 16 -> Session snapshot save - END 2020-04-27 12:35:38.081 - Thread: 1 -> GUI Stats: Update 0.381737611111111, Draw 0.262951 2020-04-27 12:35:39.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:35:39.998 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,13.61922,68.35638,1,0,1627.467,11052.62,12437,87563,35,9.036826,98.57606,0.02475136,235483,39.19701,0,16.66667,3.542166,38.63887,100,7934317980 2020-04-27 12:35:49.817 - Thread: 1 -> GC Memory: 1627.139 MB 2020-04-27 12:36:08.082 - Thread: 1 -> GUI Stats: Update 0.374730666666667, Draw 0.266936222222222 2020-04-27 12:36:19.832 - Thread: 1 -> GC Memory: 1605.806 MB 2020-04-27 12:36:38.083 - Thread: 1 -> GUI Stats: Update 0.351146777777777, Draw 0.262329 2020-04-27 12:36:40.014 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:36:40.014 - Thread: 1 -> STATISTICS,6901.9166667,0,0,0,0,0,0,15.51591,88.06125,1,0,1606.813,11064.41,12437,87563,35,9.74624,98.3723,0.02439177,235513,32.84303,0,16.66667,3.20096,32.30844,100,7857410804 2020-04-27 12:36:49.834 - Thread: 1 -> GC Memory: 1607.333 MB 2020-04-27 12:37:08.082 - Thread: 1 -> GUI Stats: Update 0.332686944444444, Draw 0.269945166666667 2020-04-27 12:37:19.849 - Thread: 1 -> GC Memory: 1610.167 MB 2020-04-27 12:37:38.084 - Thread: 1 -> GUI Stats: Update 0.391366833333334, Draw 0.271524444444445 2020-04-27 12:37:40.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:37:40.031 - Thread: 1 -> STATISTICS,6961.9333334,0,0,0,0,0,0,14.31841,88.10461,1,0,1604.878,11050.55,12437,87563,35,10.74363,98.40408,0.02488231,235507,32.88013,0,16.66667,3.53252,32.35539,100,7847046536 2020-04-27 12:37:49.849 - Thread: 1 -> GC Memory: 1606.535 MB 2020-04-27 12:38:08.083 - Thread: 1 -> GUI Stats: Update 0.345145888888889, Draw 0.264666 2020-04-27 12:38:19.866 - Thread: 1 -> GC Memory: 1607.106 MB 2020-04-27 12:38:38.083 - Thread: 1 -> GUI Stats: Update 0.343890111111112, Draw 0.282227388888889 2020-04-27 12:38:40.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:38:40.048 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,15.87628,79.8062,1,0,1608.405,10977.93,12437,87563,35,9.386431,98.38876,0.0248524,235502,32.99121,0,16.66667,3.096697,32.45965,100,7846563762 2020-04-27 12:38:49.885 - Thread: 1 -> GC Memory: 1609.523 MB 2020-04-27 12:39:08.084 - Thread: 1 -> GUI Stats: Update 0.355495888888889, Draw 0.271674777777778 2020-04-27 12:39:19.887 - Thread: 1 -> GC Memory: 1605.4 MB 2020-04-27 12:39:38.082 - Thread: 1 -> GUI Stats: Update 0.3897775, Draw 0.286767722222222 2020-04-27 12:39:40.065 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:39:40.065 - Thread: 1 -> STATISTICS,7081.9666667,0,0,0,0,0,0,16.19546,94.11978,1,0,1605.661,11053.05,12437,87563,36,9.799735,98.3997,0.02567927,235501,32.82518,0,16.66667,3.21678,32.29987,100,7858823954 2020-04-27 12:39:49.887 - Thread: 1 -> GC Memory: 1606.514 MB 2020-04-27 12:40:08.083 - Thread: 1 -> GUI Stats: Update 0.344479388888889, Draw 0.2867275 2020-04-27 12:40:19.899 - Thread: 1 -> GC Memory: 1609.891 MB 2020-04-27 12:40:30.866 - Thread: 1 -> Autosave initiated 2020-04-27 12:40:30.866 - Thread: 1 -> Character state: True 2020-04-27 12:40:30.866 - Thread: 1 -> IsServer: True 2020-04-27 12:40:30.866 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 12:40:30.866 - Thread: 1 -> Autosave 2020-04-27 12:40:30.866 - Thread: 1 -> Saving world - START 2020-04-27 12:40:30.867 - Thread: 1 -> Making world state snapshot. 2020-04-27 12:40:30.867 - Thread: 1 -> Before snapshot.: GC Memory: 1,609 B 2020-04-27 12:40:30.903 - Thread: 1 -> After snapshot.: GC Memory: 1,612 B 2020-04-27 12:40:30.903 - Thread: 1 -> Directory cleanup: GC Memory: 1,612 B 2020-04-27 12:40:30.903 - Thread: 1 -> Saving world - END 2020-04-27 12:40:30.903 - Thread: 16 -> Session snapshot save - START 2020-04-27 12:40:30.904 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 12:40:31.328 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 12:40:31.947 - Thread: 16 -> Session snapshot save - END 2020-04-27 12:40:38.084 - Thread: 1 -> GUI Stats: Update 0.357916833333333, Draw 0.279512444444445 2020-04-27 12:40:40.082 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:40:40.082 - Thread: 1 -> STATISTICS,7141.9833334,0,0,0,0,0,0,16.84884,89.43169,1,0,1626.118,10979.76,12437,87563,36,10.06807,98.38783,0.02526548,235485,32.82576,0,16.66667,3.304922,32.29656,100,7848783302 2020-04-27 12:40:49.919 - Thread: 1 -> GC Memory: 1626.23 MB 2020-04-27 12:41:08.083 - Thread: 1 -> GUI Stats: Update 0.367568111111112, Draw 0.281920777777778 2020-04-27 12:41:19.933 - Thread: 1 -> GC Memory: 1606.453 MB 2020-04-27 12:41:38.083 - Thread: 1 -> GUI Stats: Update 0.392993555555555, Draw 0.284871111111111 2020-04-27 12:41:40.098 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:41:40.109 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,15.65209,76.03227,1,0,1607.996,11067,12437,87563,36,9.130299,98.61552,0.05210376,235357,39.62836,0,16.66667,3.618188,39.07972,100,7936669398 2020-04-27 12:41:49.934 - Thread: 1 -> GC Memory: 1609.856 MB 2020-04-27 12:42:08.084 - Thread: 1 -> GUI Stats: Update 0.387404944444445, Draw 0.278287833333334 2020-04-27 12:42:19.949 - Thread: 1 -> GC Memory: 1613.555 MB 2020-04-27 12:42:38.083 - Thread: 1 -> GUI Stats: Update 0.394128166666667, Draw 0.300972611111112 2020-04-27 12:42:40.115 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:42:40.115 - Thread: 1 -> STATISTICS,7262.0166667,0,0,0,0,0,0,16.68401,75.10264,1,0,1605.359,11148.91,12437,87563,36,9.016705,98.50234,0.02535357,235392,35.54498,0,16.66667,3.204986,35.01264,100,8024478846 2020-04-27 12:42:49.950 - Thread: 1 -> GC Memory: 1606.612 MB 2020-04-27 12:43:08.083 - Thread: 1 -> GUI Stats: Update 0.411159611111111, Draw 0.314056388888888 2020-04-27 12:43:19.953 - Thread: 1 -> GC Memory: 1607.157 MB 2020-04-27 12:43:21.433 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 12:43:21.433 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 12:43:21.433 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-27 12:43:21.456 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-27 12:43:38.084 - Thread: 1 -> GUI Stats: Update 0.385471277777778, Draw 0.280672055555556 2020-04-27 12:43:40.131 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:43:40.134 - Thread: 1 -> STATISTICS,7322.0333334,0,0,0,0,0,0,15.44392,73.81173,1,0,1609.905,11063.45,12438,87562,36,8.66823,98.59711,0.02505903,235444,38.07573,0,16.66667,3.300492,37.54157,100,7938011638 2020-04-27 12:43:48.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:43:48.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:43:49.967 - Thread: 1 -> GC Memory: 1626.331 MB 2020-04-27 12:44:08.084 - Thread: 1 -> GUI Stats: Update 0.389632055555555, Draw 0.348049222222223 2020-04-27 12:44:19.967 - Thread: 1 -> GC Memory: 1611.581 MB 2020-04-27 12:44:38.084 - Thread: 1 -> GUI Stats: Update 0.404227611111111, Draw 0.361983166666666 2020-04-27 12:44:40.148 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:44:40.148 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,16.63983,78.42519,1,0,1611.96,11064.54,12428,87572,36,9.635312,98.44092,0.02699211,235465,33.9057,0,16.66667,3.26692,33.37708,100,7946109514 2020-04-27 12:44:46.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:44:46.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:44:49.984 - Thread: 1 -> GC Memory: 1614.937 MB 2020-04-27 12:44:51.132 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:44:51.132 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:45:01.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:45:01.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:45:08.083 - Thread: 1 -> GUI Stats: Update 0.443948944444445, Draw 0.3169745 2020-04-27 12:45:20.001 - Thread: 1 -> GC Memory: 1623.286 MB 2020-04-27 12:45:30.866 - Thread: 1 -> Autosave initiated 2020-04-27 12:45:30.866 - Thread: 1 -> Character state: True 2020-04-27 12:45:30.866 - Thread: 1 -> IsServer: True 2020-04-27 12:45:30.866 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-27 12:45:30.866 - Thread: 1 -> Autosave 2020-04-27 12:45:30.866 - Thread: 1 -> Saving world - START 2020-04-27 12:45:30.867 - Thread: 1 -> Making world state snapshot. 2020-04-27 12:45:30.867 - Thread: 1 -> Before snapshot.: GC Memory: 1,622 B 2020-04-27 12:45:30.902 - Thread: 1 -> After snapshot.: GC Memory: 1,626 B 2020-04-27 12:45:30.902 - Thread: 1 -> Directory cleanup: GC Memory: 1,626 B 2020-04-27 12:45:30.902 - Thread: 1 -> Saving world - END 2020-04-27 12:45:30.903 - Thread: 16 -> Session snapshot save - START 2020-04-27 12:45:30.903 - Thread: 16 -> Checking file access for files in target dir. 2020-04-27 12:45:31.327 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-27 12:45:31.853 - Thread: 16 -> Session snapshot save - END 2020-04-27 12:45:38.083 - Thread: 1 -> GUI Stats: Update 0.405549333333334, Draw 0.392136333333333 2020-04-27 12:45:38.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:45:38.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:45:40.165 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:45:40.165 - Thread: 1 -> STATISTICS,7442.0666667,0,0,0,0,0,0,17.32236,82.56375,1,0,1642.206,11154.5,12378,87622,36,9.518587,98.50942,0.02769617,235452,36.59485,0,16.66667,3.483313,36.04937,100,7868694634 2020-04-27 12:45:48.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:45:48.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:45:50.017 - Thread: 1 -> GC Memory: 1650.993 MB 2020-04-27 12:45:54.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:45:54.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:45:54.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:45:54.774 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:46:07.465 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:46:07.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:46:08.083 - Thread: 1 -> GUI Stats: Update 0.436461444444445, Draw 0.405375111111111 2020-04-27 12:46:09.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:46:09.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:46:10.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:46:10.565 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:46:20.019 - Thread: 1 -> GC Memory: 1636.31 MB 2020-04-27 12:46:22.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:46:22.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:46:22.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:46:22.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:46:30.582 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:46:30.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:46:38.083 - Thread: 1 -> GUI Stats: Update 0.413674222222222, Draw 0.367635833333334 2020-04-27 12:46:40.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory 2020-04-27 12:46:40.183 - Thread: 1 -> STATISTICS,7502.0833334,0,0,0,0,0,0,16.41744,70.54868,1,0,1640.388,11188.48,12379,87621,36,12.68428,98.66343,0.02599373,235577,39.70269,0,16.66667,5.035999,39.17203,100,8047039488 2020-04-27 12:46:50.033 - Thread: 1 -> GC Memory: 1636.364 MB 2020-04-27 12:47:08.084 - Thread: 1 -> GUI Stats: Update 0.4761715, Draw 0.402004777777778 2020-04-27 12:47:13.895 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-27 12:47:13.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-27 12:47:20.051 - Thread: 1 -> GC Memory: 1636.466 MB