2020-04-22 12:08:58.887 - Thread: 1 -> Log Started 2020-04-22 12:08:58.887 - Thread: 1 -> Timezone (local - UTC): -7h 2020-04-22 12:08:58.887 - Thread: 1 -> App Version: 01_194_083 2020-04-22 12:08:58.887 - Thread: 1 -> Steam build: Always true 2020-04-22 12:08:58.887 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-04-22 12:08:58.887 - Thread: 1 -> Environment.ProcessorCount: 64 2020-04-22 12:08:58.936 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-04-22 12:08:58.936 - Thread: 1 -> Environment.CommandLine: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-04-22 12:08:58.936 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-22 12:08:58.936 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-22 12:08:58.936 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-04-22 12:08:58.936 - Thread: 1 -> Environment.CurrentDirectory: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-22 12:08:58.971 - Thread: 1 -> CPU Info: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-04-22 12:08:58.971 - Thread: 1 -> IntPtr.Size: 8 2020-04-22 12:08:58.971 - Thread: 1 -> Default Culture: 2020-04-22 12:08:58.971 - Thread: 1 -> Default UI Culture: 2020-04-22 12:08:58.971 - Thread: 1 -> MyConfig.Load() - START 2020-04-22 12:08:58.973 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-22 12:08:59.063 - Thread: 1 -> NewNewGameScreen: False 2020-04-22 12:08:59.063 - Thread: 1 -> EnableDamageEffects: True 2020-04-22 12:08:59.063 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-04-22 12:08:59.063 - Thread: 1 -> EnableReverb: False 2020-04-22 12:08:59.063 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-04-22 12:08:59.063 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-04-22 12:08:59.063 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-04-22 12:08:59.063 - Thread: 1 -> FirstTimeRun: False 2020-04-22 12:08:59.063 - Thread: 1 -> ExperimentalMode: False 2020-04-22 12:08:59.063 - Thread: 1 -> VideoAdapter: 0 2020-04-22 12:08:59.063 - Thread: 1 -> ScreenWidth: 5120 2020-04-22 12:08:59.063 - Thread: 1 -> ScreenHeight: 2160 2020-04-22 12:08:59.063 - Thread: 1 -> RefreshRate: 60000 2020-04-22 12:08:59.063 - Thread: 1 -> WindowMode: 1 2020-04-22 12:08:59.063 - Thread: 1 -> VerticalSync: 0 2020-04-22 12:08:59.063 - Thread: 1 -> FieldOfView: 100.0442 2020-04-22 12:08:59.063 - Thread: 1 -> PostProcessingEnabled: True 2020-04-22 12:08:59.063 - Thread: 1 -> FlaresIntensity: 1 2020-04-22 12:08:59.063 - Thread: 1 -> TreeViewDistance: 1998 2020-04-22 12:08:59.063 - Thread: 1 -> GrassDensity: 0 2020-04-22 12:08:59.063 - Thread: 1 -> GrassDrawDistance: 68 2020-04-22 12:08:59.063 - Thread: 1 -> AntialiasingMode: 1 2020-04-22 12:08:59.063 - Thread: 1 -> ShadowMapResolution: 2 2020-04-22 12:08:59.063 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-04-22 12:08:59.063 - Thread: 1 -> TextureQuality: 2 2020-04-22 12:08:59.063 - Thread: 1 -> AnisotropicFiltering: 4 2020-04-22 12:08:59.063 - Thread: 1 -> ModelQuality: 2 2020-04-22 12:08:59.063 - Thread: 1 -> VoxelQuality: 2 2020-04-22 12:08:59.063 - Thread: 1 -> ShaderQuality: 2 2020-04-22 12:08:59.063 - Thread: 1 -> LowMemSwitchToLow: 0 2020-04-22 12:08:59.063 - Thread: 1 -> FirstVTTimeRun: False 2020-04-22 12:08:59.063 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-04-22 12:08:59.063 - Thread: 1 -> GDPRConsent: True 2020-04-22 12:08:59.063 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-04-22 12:08:59.063 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-04-22 12:08:59.063 - Thread: 1 -> ShowCrosshair2: 0 2020-04-22 12:08:59.063 - Thread: 1 -> EnableTrading: True 2020-04-22 12:08:59.063 - Thread: 1 -> EnableSteamCloud: False 2020-04-22 12:08:59.063 - Thread: 1 -> UiTransparency: 1 2020-04-22 12:08:59.063 - Thread: 1 -> UiBkTransparency: 0.8 2020-04-22 12:08:59.063 - Thread: 1 -> HUDBkTransparency: 0.6 2020-04-22 12:08:59.063 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-04-22 12:08:59.063 - Thread: 1 -> ControlsHints: True 2020-04-22 12:08:59.063 - Thread: 1 -> GoodBotHints: False 2020-04-22 12:08:59.063 - Thread: 1 -> RotationHints: True 2020-04-22 12:08:59.063 - Thread: 1 -> FirstTimeTutorials: False 2020-04-22 12:08:59.063 - Thread: 1 -> GameVolume: 1 2020-04-22 12:08:59.063 - Thread: 1 -> Music_Volume: 0 2020-04-22 12:08:59.063 - Thread: 1 -> VoiceChatVolume: 1 2020-04-22 12:08:59.063 - Thread: 1 -> HudWarnings: True 2020-04-22 12:08:59.063 - Thread: 1 -> VoiceChat: True 2020-04-22 12:08:59.063 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-04-22 12:08:59.063 - Thread: 1 -> EnableDynamicMusic: True 2020-04-22 12:08:59.063 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-04-22 12:08:59.063 - Thread: 1 -> EnableDoppler: True 2020-04-22 12:08:59.063 - Thread: 1 -> HudState: 2 2020-04-22 12:08:59.063 - Thread: 1 -> TutorialsFinished: System.String[] 2020-04-22 12:08:59.063 - Thread: 1 -> MutedPlayers: 2020-04-22 12:08:59.063 - Thread: 1 -> ZoomMultiplier: 0.2 2020-04-22 12:08:59.063 - Thread: 1 -> GamepadScheme: 0 2020-04-22 12:08:59.063 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-04-22 12:08:59.063 - Thread: 1 -> MyConfig.Load() - END 2020-04-22 12:09:03.696 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-04-22 12:09:03.884 - Thread: 1 -> Found processor count: 64 2020-04-22 12:09:03.884 - Thread: 1 -> Using processor count: 16 2020-04-22 12:09:04.116 - Thread: 1 -> All detected adapters: 2020-04-22 12:09:04.129 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=308623426, DeviceID=8578 2020-04-22 12:09:04.129 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-04-22 12:09:04.539 - Thread: 1 -> AdapterInfo = { 2020-04-22 12:09:04.539 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-04-22 12:09:04.539 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-04-22 12:09:04.539 - Thread: 1 -> Driver version = 26.21.14.3200 2020-04-22 12:09:04.539 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-04-22 12:09:04.539 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-22 12:09:04.540 - Thread: 1 -> AftermathSupported = False 2020-04-22 12:09:04.540 - Thread: 1 -> Adapter id = 0 2020-04-22 12:09:04.540 - Thread: 1 -> Supported = True 2020-04-22 12:09:04.540 - Thread: 1 -> RAM = 6282018816 2020-04-22 12:09:04.540 - Thread: 1 -> Priority = 2 2020-04-22 12:09:04.540 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-22 12:09:04.540 - Thread: 1 -> Output is attached = True 2020-04-22 12:09:04.540 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-04-22 12:09:04.540 - Thread: 1 -> Display modes = { 2020-04-22 12:09:04.540 - Thread: 1 -> DXGIOutput id = 0 2020-04-22 12:09:04.540 - Thread: 1 -> 640x480@60Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 640x480@59.94Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 720x480@60Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 720x480@59.94Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 720x576@60.317Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 720x576@60.317Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 800x600@60.317Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1024x768@60.004Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1152x864@59.959Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1176x664@60Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1176x664@60Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1176x664@59.94Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1176x664@59.94Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1280x720@60Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1280x720@59.94Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1280x768@59.81Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1280x768@59.81Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1280x800@59.81Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1280x960@60.02Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1280x960@60.02Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1360x768@60Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1360x768@60Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1366x768@60Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1366x768@60Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1600x900@60Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1600x1024@60Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1600x1024@60Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1680x1050@60Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1680x1050@60Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1920x1080@60Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 2048x1536@30Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 2048x1536@30Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 2560x1600@30Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 2560x1600@30Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 3440x1440@49.987Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 3440x1440@59.973Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 3840x2160@30Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 3840x2160@59.997Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 5120x2160@60Hz 2020-04-22 12:09:04.540 - Thread: 1 -> 5120x2160@30.001Hz 2020-04-22 12:09:04.540 - Thread: 1 -> } 2020-04-22 12:09:04.540 - Thread: 1 -> } 2020-04-22 12:09:04.540 - Thread: 1 -> AdapterInfo = { 2020-04-22 12:09:04.540 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-04-22 12:09:04.540 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-04-22 12:09:04.540 - Thread: 1 -> Driver version = 26.21.14.3200 2020-04-22 12:09:04.540 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-04-22 12:09:04.540 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-22 12:09:04.540 - Thread: 1 -> AftermathSupported = False 2020-04-22 12:09:04.540 - Thread: 1 -> Adapter id = 0 2020-04-22 12:09:04.540 - Thread: 1 -> Supported = True 2020-04-22 12:09:04.540 - Thread: 1 -> RAM = 6282018816 2020-04-22 12:09:04.540 - Thread: 1 -> Priority = 2 2020-04-22 12:09:04.540 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-22 12:09:04.541 - Thread: 1 -> Output is attached = True 2020-04-22 12:09:04.541 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-04-22 12:09:04.541 - Thread: 1 -> Display modes = { 2020-04-22 12:09:04.541 - Thread: 1 -> DXGIOutput id = 0 2020-04-22 12:09:04.541 - Thread: 1 -> 640x480@60Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 640x480@59.94Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 720x480@60Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 720x480@59.94Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 720x576@60.317Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 720x576@60.317Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 800x600@60.317Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1024x768@60.004Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1152x864@59.959Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1176x664@60Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1176x664@60Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1176x664@59.94Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1176x664@59.94Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1280x720@60Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1280x720@59.94Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1280x768@59.81Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1280x768@59.81Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1280x800@59.81Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1280x960@60.02Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1280x960@60.02Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1360x768@60Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1360x768@60Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1366x768@60Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1366x768@60Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1600x900@60Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1600x1024@60Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1600x1024@60Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1680x1050@60Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1680x1050@60Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1920x1080@60Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 2048x1536@30Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 2048x1536@30Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 2560x1600@30Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 2560x1600@30Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 3440x1440@49.987Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 3440x1440@59.973Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 3840x2160@30Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 3840x2160@59.997Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 5120x2160@60Hz 2020-04-22 12:09:04.541 - Thread: 1 -> 5120x2160@30.001Hz 2020-04-22 12:09:04.541 - Thread: 1 -> } 2020-04-22 12:09:04.541 - Thread: 1 -> } 2020-04-22 12:09:04.542 - Thread: 1 -> Steam.IsActive: True 2020-04-22 12:09:04.542 - Thread: 1 -> Steam.IsOnline: True 2020-04-22 12:09:04.542 - Thread: 1 -> Steam.OwnsGame: False 2020-04-22 12:09:04.542 - Thread: 1 -> Steam.UserId: 76561198000302830 2020-04-22 12:09:04.542 - Thread: 1 -> Steam.UserName: Misdirected 2020-04-22 12:09:04.542 - Thread: 1 -> Steam.Branch: default 2020-04-22 12:09:04.542 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-04-22 12:09:04.542 - Thread: 1 -> Build version: 0.1.1.0 2020-04-22 12:09:04.573 - Thread: 33 -> CreateDeviceInternal - CheckSettings() 2020-04-22 12:09:04.573 - Thread: 33 -> CreateDeviceInternal - GetAdapter() 2020-04-22 12:09:04.575 - Thread: 33 -> CreateDeviceInternal - FixSettings() 2020-04-22 12:09:04.575 - Thread: 33 -> CreateDeviceInternal - Create device 2020-04-22 12:09:04.673 - Thread: 33 -> CreateDeviceInternal Steam Overlay integration 2020-04-22 12:09:04.755 - Thread: 33 -> CreateDeviceInternal Steam Overlay OK 2020-04-22 12:09:04.755 - Thread: 33 -> CreateDeviceInternal create swapchain 2020-04-22 12:09:05.958 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-22 12:09:05.959 - Thread: 1 -> MyScreenManager() 2020-04-22 12:09:05.960 - Thread: 1 -> Game dir: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-22 12:09:05.960 - Thread: 1 -> Content dir: Q:\Steam\steamapps\common\SpaceEngineers\Content 2020-04-22 12:09:06.825 - Thread: 1 -> Preallocate - START 2020-04-22 12:09:06.827 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-22 12:09:06.829 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-22 12:09:06.829 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-22 12:09:06.829 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-22 12:09:06.829 - Thread: 1 -> MyEntities - START 2020-04-22 12:09:06.847 - Thread: 1 -> MyEntities - END 2020-04-22 12:09:06.847 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-22 12:09:06.847 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-22 12:09:06.847 - Thread: 1 -> MyTransparentGeometry - START 2020-04-22 12:09:06.847 - Thread: 1 -> MyTransparentGeometry - END 2020-04-22 12:09:06.847 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-22 12:09:06.856 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-22 12:09:06.857 - Thread: 1 -> MyMath - START 2020-04-22 12:09:06.857 - Thread: 1 -> MyMath - END 2020-04-22 12:09:06.857 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-22 12:09:06.857 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-22 12:09:06.868 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-22 12:09:06.868 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-22 12:09:06.868 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-22 12:09:06.902 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-22 12:09:06.902 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-22 12:09:06.902 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-22 12:09:06.902 - Thread: 1 -> MySyncDestructions - START 2020-04-22 12:09:06.902 - Thread: 1 -> MySyncDestructions - END 2020-04-22 12:09:06.902 - Thread: 1 -> MySyncEntity - START 2020-04-22 12:09:06.902 - Thread: 1 -> MySyncEntity - END 2020-04-22 12:09:06.902 - Thread: 1 -> MySyncScenario - START 2020-04-22 12:09:06.902 - Thread: 1 -> MySyncScenario - END 2020-04-22 12:09:06.902 - Thread: 1 -> MyCommandCharacter - START 2020-04-22 12:09:06.902 - Thread: 1 -> MyCommandCharacter - END 2020-04-22 12:09:06.902 - Thread: 1 -> MyCommandConsole - START 2020-04-22 12:09:06.902 - Thread: 1 -> MyCommandConsole - END 2020-04-22 12:09:06.902 - Thread: 1 -> MyCommandEntity - START 2020-04-22 12:09:06.902 - Thread: 1 -> MyCommandEntity - END 2020-04-22 12:09:06.902 - Thread: 1 -> MyAiTargetManager - START 2020-04-22 12:09:06.902 - Thread: 1 -> MyAiTargetManager - END 2020-04-22 12:09:06.902 - Thread: 1 -> MyClientDebugCommands - START 2020-04-22 12:09:06.902 - Thread: 1 -> MyClientDebugCommands - END 2020-04-22 12:09:06.902 - Thread: 1 -> MyDedicatedServer - START 2020-04-22 12:09:06.902 - Thread: 1 -> MyDedicatedServer - END 2020-04-22 12:09:06.902 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-22 12:09:06.902 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-22 12:09:06.902 - Thread: 1 -> MyMultiplayerBase - START 2020-04-22 12:09:06.902 - Thread: 1 -> MyMultiplayerBase - END 2020-04-22 12:09:06.902 - Thread: 1 -> MyMultiplayerClient - START 2020-04-22 12:09:06.902 - Thread: 1 -> MyMultiplayerClient - END 2020-04-22 12:09:06.902 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-22 12:09:06.902 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-22 12:09:06.902 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-22 12:09:06.902 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-22 12:09:06.902 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-22 12:09:06.902 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-22 12:09:06.902 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-22 12:09:06.902 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-22 12:09:06.902 - Thread: 1 -> MyServerDebugCommands - START 2020-04-22 12:09:06.903 - Thread: 1 -> MyServerDebugCommands - END 2020-04-22 12:09:06.903 - Thread: 1 -> MyAIActionsParser - START 2020-04-22 12:09:06.903 - Thread: 1 -> MyAIActionsParser - END 2020-04-22 12:09:06.903 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-22 12:09:06.908 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-22 12:09:06.908 - Thread: 1 -> MyDefinitionManager - START 2020-04-22 12:09:06.922 - Thread: 1 -> MyDefinitionManager - END 2020-04-22 12:09:06.922 - Thread: 1 -> Preallocate - END 2020-04-22 12:09:06.922 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-22 12:09:07.162 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-22 12:09:07.162 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-22 12:09:07.175 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-04-22 12:09:07.175 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-22 12:09:07.175 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-22 12:09:07.175 - Thread: 1 -> Assembly.Location: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-04-22 12:09:07.175 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-04-22 12:09:07.175 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-04-22 12:09:07.177 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-04-22 12:09:07.186 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-04-22 12:09:07.186 - Thread: 1 -> Win32_ComputerSystem.Model: TRX40 DESIGNARE 2020-04-22 12:09:07.186 - Thread: 1 -> Virtualized: False 2020-04-22 12:09:07.220 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-04-22 12:09:07.221 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 274,764,316,672 bytes 2020-04-22 12:09:07.221 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-04-22 12:09:07.221 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 259,229,958,144 bytes 2020-04-22 12:09:07.221 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,438,621,908,992 bytes 2020-04-22 12:09:07.225 - Thread: 1 -> Drive C: | Capacity: 499,499,683,840 bytes | Free space: 281,016,737,792 bytes 2020-04-22 12:09:07.225 - Thread: 1 -> Drive M: | Capacity: 2,000,396,742,656 bytes | Free space: 1,290,756,104,192 bytes 2020-04-22 12:09:07.225 - Thread: 1 -> Drive Q: | Capacity: 2,000,381,014,016 bytes | Free space: 792,727,814,144 bytes 2020-04-22 12:09:07.226 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-04-22 12:09:07.226 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-22 12:09:07.226 - Thread: 1 -> Installed DLCs: 2020-04-22 12:09:07.247 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-22 12:09:07.358 - Thread: 1 -> Havok: Physics.Init 2020-04-22 12:09:07.372 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-22 12:09:07.377 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-22 12:09:07.386 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-22 12:09:07.388 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-22 12:09:07.392 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-04-22 12:09:07.624 - Thread: 1 -> Loading scenarios 2020-04-22 12:09:07.642 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-22 12:09:07.642 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-22 12:09:07.791 - Thread: 1 -> Loading sound definitions 2020-04-22 12:09:07.802 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-22 12:09:07.802 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-22 12:09:07.802 - Thread: 1 -> Loading shadow textures definitions 2020-04-22 12:09:07.802 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-22 12:09:07.802 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-22 12:09:07.810 - Thread: 1 -> MyAudio.LoadData - START 2020-04-22 12:09:07.843 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-04-22 12:09:07.868 - Thread: 1 -> MyAudio.LoadData - END 2020-04-22 12:09:07.872 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2020-04-22 12:09:07.872 - Thread: 1 -> MyGuiManager() 2020-04-22 12:09:07.874 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-22 12:09:07.988 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-22 12:09:08.025 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-22 12:09:08.026 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-22 12:09:08.026 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-22 12:09:08.064 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-22 12:09:08.068 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-22 12:09:08.068 - Thread: 15 -> ReloadVoxelMaterials 2020-04-22 12:09:08.089 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-04-22 12:09:08.090 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-04-22 12:09:08.090 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-04-22 12:09:08.090 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-04-22 12:09:08.090 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-04-22 12:09:08.090 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-04-22 12:09:08.090 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-04-22 12:09:08.090 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-04-22 12:09:08.122 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-04-22 12:09:08.122 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-04-22 12:09:08.131 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-22 12:09:08.139 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-04-22 12:09:08.141 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-04-22 12:09:08.142 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-04-22 12:09:08.143 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-04-22 12:09:08.153 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-04-22 12:09:08.153 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-04-22 12:09:08.160 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-04-22 12:09:08.165 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-04-22 12:09:08.179 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-04-22 12:09:08.179 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-04-22 12:09:08.189 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-04-22 12:09:08.203 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-04-22 12:09:08.204 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-04-22 12:09:08.209 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-04-22 12:09:08.209 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-04-22 12:09:08.216 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-04-22 12:09:08.219 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-04-22 12:09:08.231 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-04-22 12:09:08.232 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-04-22 12:09:08.251 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-04-22 12:09:08.276 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-04-22 12:09:08.277 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-04-22 12:09:08.282 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-04-22 12:09:08.290 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-04-22 12:09:08.297 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-04-22 12:09:08.299 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-04-22 12:09:08.301 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-04-22 12:09:08.315 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-04-22 12:09:08.315 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-04-22 12:09:08.315 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-04-22 12:09:08.320 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-04-22 12:09:08.332 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-04-22 12:09:08.368 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-04-22 12:09:08.369 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-04-22 12:09:08.381 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-04-22 12:09:08.393 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-04-22 12:09:08.395 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-04-22 12:09:08.399 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-04-22 12:09:08.399 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-04-22 12:09:08.403 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-04-22 12:09:08.413 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-04-22 12:09:08.428 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-04-22 12:09:08.474 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-04-22 12:09:08.475 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-04-22 12:09:08.496 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-04-22 12:09:08.499 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-04-22 12:09:08.502 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-04-22 12:09:08.506 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-04-22 12:09:08.509 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-04-22 12:09:08.511 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-04-22 12:09:08.522 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-04-22 12:09:08.534 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-04-22 12:09:08.547 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-04-22 12:09:08.562 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-04-22 12:09:08.678 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-04-22 12:09:08.690 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-04-22 12:09:08.726 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-04-22 12:09:08.734 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-04-22 12:09:08.741 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-04-22 12:09:08.765 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-22 12:09:08.780 - Thread: 1 -> Timer Frequency: 10000000 2020-04-22 12:09:08.780 - Thread: 1 -> Ticks per frame: 166667 2020-04-22 12:09:08.812 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-04-22 12:09:08.842 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-04-22 12:09:08.963 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-04-22 12:09:08.967 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-04-22 12:09:09.053 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-04-22 12:09:09.073 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-04-22 12:09:09.142 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-04-22 12:09:09.161 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-04-22 12:09:09.211 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-04-22 12:09:09.230 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-04-22 12:09:09.285 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-04-22 12:09:09.349 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-22 12:09:09.349 - Thread: 1 -> Flares Intensity: 1 2020-04-22 12:09:09.349 - Thread: 1 -> Field of view: 1.746101 2020-04-22 12:09:09.349 - Thread: 1 -> PostProcessingEnabled: True 2020-04-22 12:09:09.349 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-04-22 12:09:09.349 - Thread: 1 -> Render.GrassDrawDistance: 68 2020-04-22 12:09:09.349 - Thread: 1 -> Render.DistanceFade: 1998 2020-04-22 12:09:09.349 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-04-22 12:09:09.349 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-04-22 12:09:09.349 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-04-22 12:09:09.349 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-04-22 12:09:09.349 - Thread: 1 -> Render.TextureQuality: HIGH 2020-04-22 12:09:09.349 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-04-22 12:09:09.349 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-04-22 12:09:09.349 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-04-22 12:09:09.349 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-04-22 12:09:09.361 - Thread: 1 -> Analytics uuid: 7d0685c0-537b-78c2-1ae4-8ebdbb2c4af6 2020-04-22 12:09:09.412 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-04-22 12:09:09.415 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-04-22 12:09:09.514 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-04-22 12:09:09.523 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-04-22 12:09:09.584 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-04-22 12:09:09.649 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-04-22 12:09:09.652 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-04-22 12:09:09.687 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-04-22 12:09:09.736 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-04-22 12:09:09.760 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-04-22 12:09:09.762 - Thread: 1 -> Analytics helper process start reported 2020-04-22 12:09:10.159 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-04-22 12:09:10.839 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-04-22 12:09:10.855 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-04-22 12:09:10.855 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-04-22 12:09:10.894 - Thread: 42 -> Analytics session: 22985787 2020-04-22 12:09:10.914 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-04-22 12:09:11.120 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-04-22 12:09:11.240 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-04-22 12:09:11.372 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-04-22 12:09:11.383 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-04-22 12:09:12.306 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:09:12.306 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:09:12.310 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-22 12:09:14.487 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-22 12:09:14.488 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-22 12:09:14.488 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2020-04-22 12:09:16.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:09:16.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:09:17.199 - Thread: 1 -> LoadSession() - Start 2020-04-22 12:09:17.199 - Thread: 1 -> C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-22 12:09:18.274 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Sandbox_config.sbc 2020-04-22 12:09:18.276 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-22 12:09:18.276 - Thread: 1 -> CheckPoint Experimental mode: No 2020-04-22 12:09:18.276 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2020-04-22 12:09:18.276 - Thread: 1 -> LoadSession() - End 2020-04-22 12:09:18.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:09:18.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:09:18.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:09:18.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:09:18.282 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-22 12:09:18.283 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-22 12:09:18.495 - Thread: 1 -> RunLoadingAction - START 2020-04-22 12:09:18.495 - Thread: 1 -> Loading session: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-22 12:09:19.055 - Thread: 1 -> GC Memory: 1,115,025,944 B 2020-04-22 12:09:19.063 - Thread: 1 -> Process Memory: 3,712,425,984 B 2020-04-22 12:09:19.063 - Thread: 1 -> Experimental mode: No 2020-04-22 12:09:19.063 - Thread: 1 -> Experimental mode reason: 0 2020-04-22 12:09:19.547 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-22 12:09:19.575 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-22 12:09:19.579 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-22 12:09:19.581 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-22 12:09:19.582 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-04-22 12:09:19.713 - Thread: 1 -> Loading scenarios 2020-04-22 12:09:19.713 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-22 12:09:19.713 - Thread: 1 -> List of used mods (0) - START 2020-04-22 12:09:19.714 - Thread: 1 -> List of used mods - END 2020-04-22 12:09:19.765 - Thread: 1 -> Loading behaviors 2020-04-22 12:09:19.766 - Thread: 1 -> Loading ammo magazines 2020-04-22 12:09:19.766 - Thread: 1 -> Loading ammo definitions 2020-04-22 12:09:19.766 - Thread: 1 -> Loading animations 2020-04-22 12:09:19.766 - Thread: 1 -> Loading animations 2020-04-22 12:09:19.767 - Thread: 1 -> Loading sound definitions 2020-04-22 12:09:19.767 - Thread: 1 -> Loading sound definitions 2020-04-22 12:09:19.767 - Thread: 1 -> Loading sound definitions 2020-04-22 12:09:19.767 - Thread: 1 -> Loading sound definitions 2020-04-22 12:09:19.767 - Thread: 1 -> Loading sound definitions 2020-04-22 12:09:19.767 - Thread: 1 -> Loading sound definitions 2020-04-22 12:09:19.767 - Thread: 1 -> Loading category classes 2020-04-22 12:09:19.767 - Thread: 1 -> Loading category classes 2020-04-22 12:09:19.767 - Thread: 1 -> Loading blueprint classes 2020-04-22 12:09:19.768 - Thread: 1 -> Loading blueprint class entries 2020-04-22 12:09:19.768 - Thread: 1 -> Loading blueprint class entries 2020-04-22 12:09:19.768 - Thread: 1 -> Loading blueprints 2020-04-22 12:09:19.768 - Thread: 1 -> Loading blueprints 2020-04-22 12:09:19.768 - Thread: 1 -> Loading agent definitions 2020-04-22 12:09:19.768 - Thread: 1 -> Loading character definitions 2020-04-22 12:09:19.772 - Thread: 1 -> Loading character definitions 2020-04-22 12:09:19.772 - Thread: 1 -> Loading components 2020-04-22 12:09:19.772 - Thread: 1 -> Loading components 2020-04-22 12:09:19.772 - Thread: 1 -> Loading configuration 2020-04-22 12:09:19.772 - Thread: 1 -> Loading container types 2020-04-22 12:09:19.772 - Thread: 1 -> Loading Contract Types 2020-04-22 12:09:19.776 - Thread: 1 -> Loading block positions 2020-04-22 12:09:19.778 - Thread: 1 -> Loading block positions 2020-04-22 12:09:19.778 - Thread: 1 -> Loading curve definitions 2020-04-22 12:09:19.778 - Thread: 1 -> Loading debris 2020-04-22 12:09:19.778 - Thread: 1 -> Loading environment items entries 2020-04-22 12:09:19.778 - Thread: 1 -> Loading decal global definitions 2020-04-22 12:09:19.778 - Thread: 1 -> Loading decal definitions 2020-04-22 12:09:19.779 - Thread: 1 -> Loading drone behaviors 2020-04-22 12:09:19.779 - Thread: 1 -> Loading edges 2020-04-22 12:09:19.779 - Thread: 1 -> Loading emissive color definitions 2020-04-22 12:09:19.781 - Thread: 1 -> Loading emissive color default states 2020-04-22 12:09:19.783 - Thread: 1 -> Loading animations 2020-04-22 12:09:19.783 - Thread: 1 -> Loading entity components 2020-04-22 12:09:19.789 - Thread: 1 -> Loading component containers 2020-04-22 12:09:19.793 - Thread: 1 -> Loading environment items entries 2020-04-22 12:09:19.793 - Thread: 1 -> Loading Faction Names 2020-04-22 12:09:19.793 - Thread: 1 -> Loading factions 2020-04-22 12:09:19.794 - Thread: 1 -> Loading flare definitions 2020-04-22 12:09:19.799 - Thread: 1 -> Loading gas property definitions 2020-04-22 12:09:19.799 - Thread: 1 -> Loading event definitions 2020-04-22 12:09:19.799 - Thread: 1 -> Loading physical items 2020-04-22 12:09:19.814 - Thread: 1 -> Loading LCD texture categories 2020-04-22 12:09:19.814 - Thread: 1 -> Loading LCD texture categories 2020-04-22 12:09:19.815 - Thread: 1 -> Loading LCD texture categories 2020-04-22 12:09:19.815 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-22 12:09:19.815 - Thread: 1 -> Loading physical items 2020-04-22 12:09:19.816 - Thread: 1 -> Loading physical items 2020-04-22 12:09:19.816 - Thread: 1 -> Loading physical material properties 2020-04-22 12:09:19.816 - Thread: 1 -> Loading pirate antennas 2020-04-22 12:09:19.816 - Thread: 1 -> Loading research blocks definitions 2020-04-22 12:09:19.817 - Thread: 1 -> Loading research groups definitions 2020-04-22 12:09:19.817 - Thread: 1 -> Loading resource distribution groups 2020-04-22 12:09:19.817 - Thread: 1 -> Loading shadow textures definitions 2020-04-22 12:09:19.817 - Thread: 1 -> Loading ship sound groups 2020-04-22 12:09:19.825 - Thread: 1 -> Loading ship sound groups 2020-04-22 12:09:19.825 - Thread: 1 -> Loading sound categories 2020-04-22 12:09:19.826 - Thread: 1 -> Loading stat definitions 2020-04-22 12:09:19.826 - Thread: 1 -> Loading grid creators 2020-04-22 12:09:19.826 - Thread: 1 -> Loading transparent material properties 2020-04-22 12:09:19.826 - Thread: 1 -> Loading planet definition 2020-04-22 12:09:19.826 - Thread: 1 -> Loading voxel map storage definitions 2020-04-22 12:09:19.827 - Thread: 1 -> Loading voxel material definitions 2020-04-22 12:09:19.827 - Thread: 1 -> Loading voxel material definitions 2020-04-22 12:09:19.827 - Thread: 1 -> Loading voxel material definitions 2020-04-22 12:09:19.827 - Thread: 1 -> Loading Weather Effects 2020-04-22 12:09:19.827 - Thread: 1 -> Audio effects definitions 2020-04-22 12:09:19.828 - Thread: 1 -> Loading environment items definitions 2020-04-22 12:09:19.829 - Thread: 1 -> Loading environment items definitions 2020-04-22 12:09:19.829 - Thread: 1 -> Loading physical material properties 2020-04-22 12:09:19.833 - Thread: 1 -> Loading particle effect definitions 2020-04-22 12:09:19.872 - Thread: 1 -> Loading particle effect definitions 2020-04-22 12:09:19.872 - Thread: 1 -> Loading environment item definitions 2020-04-22 12:09:19.873 - Thread: 1 -> Loading weapon definitions 2020-04-22 12:09:19.874 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.885 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.885 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.896 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.898 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.899 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.900 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.900 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.901 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.910 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.911 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.911 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.912 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.912 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.913 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.913 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.914 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.914 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.915 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.916 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.916 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.916 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.917 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.917 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.917 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.918 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.918 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.919 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.919 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.919 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.920 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.920 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.921 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.922 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.923 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.923 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.924 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.924 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.925 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.927 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.928 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.928 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.931 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.931 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.932 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.933 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.934 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.934 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.935 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.936 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.937 - Thread: 1 -> Loading cube blocks 2020-04-22 12:09:19.938 - Thread: 1 -> Created block definitions 2020-04-22 12:09:19.940 - Thread: 1 -> Loading block variant groups 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-04-22 12:09:19.941 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-04-22 12:09:19.941 - 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Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-04-22 12:09:19.945 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-04-22 12:09:19.946 - Thread: 1 -> Loading asteroid generators 2020-04-22 12:09:19.946 - Thread: 1 -> Loading spawn groups 2020-04-22 12:09:19.947 - Thread: 1 -> Loading drop containers 2020-04-22 12:09:19.947 - Thread: 1 -> Loading spawn groups 2020-04-22 12:09:19.948 - Thread: 1 -> Loading spawn groups 2020-04-22 12:09:19.948 - Thread: 1 -> Loading radial menu definitions 2020-04-22 12:09:19.960 - Thread: 1 -> Loading respawn ships 2020-04-22 12:09:19.960 - Thread: 1 -> Loading spawn groups 2020-04-22 12:09:19.960 - Thread: 1 -> Loading wheel speeds 2020-04-22 12:09:19.972 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-22 12:09:19.977 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-22 12:09:19.977 - Thread: 1 -> MyAudio.LoadData - START 2020-04-22 12:09:19.992 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-04-22 12:09:20.091 - Thread: 1 -> MyAudio.LoadData - END 2020-04-22 12:09:20.107 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-22 12:09:20.109 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-22 12:09:20.141 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-22 12:09:20.142 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-22 12:09:20.142 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-22 12:09:20.148 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-22 12:09:20.763 - Thread: 3 -> External debugger: listening... 2020-04-22 12:09:20.824 - Thread: 1 -> MyLights.LoadData() - START 2020-04-22 12:09:20.834 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-22 12:09:20.834 - Thread: 1 -> MyLights.LoadData() - END 2020-04-22 12:09:20.835 - Thread: 1 -> Info: MyLights initialized. 2020-04-22 12:09:20.835 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-22 12:09:20.851 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-22 12:09:20.948 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-22 12:09:20.948 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-22 12:09:21.023 - Thread: 1 -> Loading Procedural World Generator 2020-04-22 12:09:21.025 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-04-22 12:09:21.255 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-22 12:09:21.359 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-04-22 12:09:21.359 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-04-22 12:09:21.359 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-04-22 12:09:21.359 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-04-22 12:09:21.359 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-04-22 12:09:21.359 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-04-22 12:09:21.359 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-04-22 12:09:21.360 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\EarthLike-1779144428d120000.vx2' 2020-04-22 12:09:21.360 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Moon-1353915701d19000.vx2' 2020-04-22 12:09:21.360 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Titan-2124704365d19000.vx2' 2020-04-22 12:09:21.360 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Alien-291759539d120000.vx2' 2020-04-22 12:09:21.360 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Mars-2044023682d120000.vx2' 2020-04-22 12:09:21.360 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Europa-595048092d19000.vx2' 2020-04-22 12:09:21.360 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Triton-12345d80253.vx2' 2020-04-22 12:09:22.490 - Thread: 22 -> Info: Planet generator name: Triton 2020-04-22 12:09:22.496 - Thread: 22 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-22 12:09:22.768 - Thread: 15 -> Info: Planet generator name: EarthLike 2020-04-22 12:09:22.768 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-22 12:09:22.773 - Thread: 20 -> Info: Planet generator name: Mars 2020-04-22 12:09:22.773 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-22 12:09:23.195 - Thread: 17 -> Info: Planet generator name: Alien 2020-04-22 12:09:23.195 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-22 12:09:23.233 - Thread: 18 -> Info: Planet generator name: Titan 2020-04-22 12:09:23.233 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-22 12:09:23.233 - Thread: 16 -> Info: Planet generator name: Moon 2020-04-22 12:09:23.233 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-22 12:09:23.302 - Thread: 21 -> Info: Planet generator name: Europa 2020-04-22 12:09:23.302 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-22 12:09:23.624 - Thread: 1 -> Checkpoint.CameraAttachedTo: 141278531679959451 2020-04-22 12:09:23.644 - Thread: 1 -> MySession.Static.LogSettings - START 2020-04-22 12:09:23.644 - Thread: 1 -> Name = Star System 2020-04-18 18:33 2020-04-22 12:09:23.644 - Thread: 1 -> Description = 2020-04-22 12:09:23.644 - Thread: 1 -> GameDateTime = 01/02/2081 08:22:46 2020-04-22 12:09:23.644 - Thread: 1 -> Password = 2020-04-22 12:09:23.644 - Thread: 1 -> CurrentPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-22 12:09:23.644 - Thread: 1 -> WorkshopId = 2020-04-22 12:09:23.644 - Thread: 1 -> CameraController = Default_Astronaut 2020-04-22 12:09:23.644 - Thread: 1 -> ThumbPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\thumb.jpg 2020-04-22 12:09:23.646 - Thread: 1 -> Settings: 2020-04-22 12:09:23.646 - Thread: 1 -> GameMode = Survival 2020-04-22 12:09:23.646 - Thread: 1 -> MaxPlayers = 4 2020-04-22 12:09:23.646 - Thread: 1 -> OnlineMode = OFFLINE 2020-04-22 12:09:23.646 - Thread: 1 -> AutoHealing = True 2020-04-22 12:09:23.646 - Thread: 1 -> WeaponsEnabled = True 2020-04-22 12:09:23.646 - Thread: 1 -> ThrusterDamage = True 2020-04-22 12:09:23.646 - Thread: 1 -> EnableSpectator = False 2020-04-22 12:09:23.646 - Thread: 1 -> EnableCopyPaste = False 2020-04-22 12:09:23.646 - Thread: 1 -> MaxFloatingObjects = 100 2020-04-22 12:09:23.646 - Thread: 1 -> MaxGridSize = 0 2020-04-22 12:09:23.646 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-04-22 12:09:23.646 - Thread: 1 -> CargoShipsEnabled = True 2020-04-22 12:09:23.646 - Thread: 1 -> EnvironmentHostility = SAFE 2020-04-22 12:09:23.646 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-04-22 12:09:23.646 - Thread: 1 -> InventorySizeMultiplier = 3 2020-04-22 12:09:23.646 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-04-22 12:09:23.646 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-04-22 12:09:23.646 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-04-22 12:09:23.646 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-04-22 12:09:23.646 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-04-22 12:09:23.646 - Thread: 1 -> ClientCanSave = False 2020-04-22 12:09:23.646 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-04-22 12:09:23.646 - Thread: 1 -> PermanentDeath = False 2020-04-22 12:09:23.646 - Thread: 1 -> DestructibleBlocks = True 2020-04-22 12:09:23.646 - Thread: 1 -> EnableScripts = False 2020-04-22 12:09:23.646 - Thread: 1 -> AutoSaveInMinutes = 5 2020-04-22 12:09:23.646 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-04-22 12:09:23.646 - Thread: 1 -> ProceduralDensity = 0.35 2020-04-22 12:09:23.646 - Thread: 1 -> ProceduralSeed = 0 2020-04-22 12:09:23.646 - Thread: 1 -> DestructibleBlocks = True 2020-04-22 12:09:23.646 - Thread: 1 -> EnableIngameScripts = False 2020-04-22 12:09:23.646 - Thread: 1 -> ViewDistance = 15000 2020-04-22 12:09:23.646 - Thread: 1 -> Voxel destruction = True 2020-04-22 12:09:23.646 - Thread: 1 -> EnableStructuralSimulation = False 2020-04-22 12:09:23.646 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-04-22 12:09:23.646 - Thread: 1 -> EnableContainerDrops = True 2020-04-22 12:09:23.646 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-04-22 12:09:23.646 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-04-22 12:09:23.646 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-04-22 12:09:23.646 - Thread: 1 -> EnableSubgridDamage = False 2020-04-22 12:09:23.646 - Thread: 1 -> SyncDistance = 3000 2020-04-22 12:09:23.646 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-04-22 12:09:23.646 - Thread: 1 -> AFKTimeoutMin = 0 2020-04-22 12:09:23.646 - Thread: 1 -> StopGridsPeriodMin = 15 2020-04-22 12:09:23.646 - Thread: 1 -> ExperimentalMode = False 2020-04-22 12:09:23.647 - Thread: 1 -> ExperimentalModeReason = 0 2020-04-22 12:09:23.647 - Thread: 1 -> MySession.Static.LogSettings - END 2020-04-22 12:09:23.694 - Thread: 1 -> Session loaded 2020-04-22 12:09:23.694 - Thread: 1 -> RunLoadingAction - END 2020-04-22 12:09:23.695 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-04-22 12:09:23.748 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-04-22 12:09:23.748 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-04-22 12:09:23.749 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-04-22 12:09:23.759 - Thread: 1 -> Updating continues. 2020-04-22 12:09:23.791 - Thread: 1 -> GC Memory: 1,848,056,464 B 2020-04-22 12:09:24.740 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-22 12:09:24.780 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-22 12:09:24.784 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-22 12:09:24.919 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-04-22 12:09:24.920 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-22 12:09:24.921 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-22 12:09:24.925 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-22 12:09:28.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:09:28.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:09:49.250 - Thread: 1 -> GUI Stats: Update 3.39021644444445, Draw 0.243324444444445 2020-04-22 12:09:53.800 - Thread: 1 -> GC Memory: 3,219,512,240 B 2020-04-22 12:10:19.250 - Thread: 1 -> GUI Stats: Update 0.337796388888889, Draw 0.231357833333333 2020-04-22 12:10:19.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:10:19.280 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,11.83962,52.08394,1,0,3071.871,10017.49,5774,94226,13,7.33462,98.49878,0,241569,35.807,0,16.66667,2.626307,35.26945,100 2020-04-22 12:10:23.801 - Thread: 1 -> GC Memory: 3,220,565,152 B 2020-04-22 12:10:49.250 - Thread: 1 -> GUI Stats: Update 0.323560666666667, Draw 0.227168388888889 2020-04-22 12:10:53.817 - Thread: 1 -> GC Memory: 3,220,506,720 B 2020-04-22 12:11:13.645 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:11:13.645 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:11:19.518 - Thread: 1 -> GUI Stats: Update 0.368938111111111, Draw 0.291921666666667 2020-04-22 12:11:19.547 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:11:19.549 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,13.14112,55.05359,1,0,1483.356,9780.117,5395,94605,13,7.425945,98.42472,0.02676281,241919,34.89412,0,16.66667,2.591218,34.34444,100 2020-04-22 12:11:23.832 - Thread: 1 -> GC Memory: 1,553,235,504 B 2020-04-22 12:11:24.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:11:24.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:11:35.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:11:35.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:11:45.830 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:11:45.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:11:49.515 - Thread: 1 -> GUI Stats: Update 0.300010555555555, Draw 0.304188277777777 2020-04-22 12:11:53.832 - Thread: 1 -> GC Memory: 1,556,858,952 B 2020-04-22 12:11:56.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:11:56.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:12:16.030 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:12:16.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:12:19.515 - Thread: 1 -> GUI Stats: Update 0.280475444444444, Draw 0.286537388888889 2020-04-22 12:12:19.564 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:12:19.564 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,11.95467,39.84621,1,0,1485.748,9976.602,4825,95175,14,5.225075,99.01499,0.02715413,241718,50.84696,0,16.66667,2.656792,50.34612,100 2020-04-22 12:12:23.848 - Thread: 1 -> GC Memory: 1,559,747,456 B 2020-04-22 12:12:28.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:12:28.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:12:40.240 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:12:40.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:12:48.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:12:48.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:12:49.516 - Thread: 1 -> GUI Stats: Update 0.338534833333333, Draw 0.335172055555556 2020-04-22 12:12:53.866 - Thread: 1 -> GC Memory: 1,556,102,360 B 2020-04-22 12:12:57.220 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:12:57.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:13:07.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:13:07.865 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:13:19.516 - Thread: 1 -> GUI Stats: Update 0.295224111111111, Draw 0.311264111111111 2020-04-22 12:13:19.580 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:13:19.581 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,12.1075,66.53444,1,0,1485.607,9709.301,4252,95748,13,8.121552,98.35754,0.02703397,241719,32.41216,0,16.66667,2.63237,31.8798,100 2020-04-22 12:13:23.882 - Thread: 1 -> GC Memory: 1,555,440,392 B 2020-04-22 12:13:49.620 - Thread: 1 -> GUI Stats: Update 0.3237, Draw 0.318163833333333 2020-04-22 12:13:53.888 - Thread: 1 -> GC Memory: 1,575,680,416 B 2020-04-22 12:14:18.503 - Thread: 1 -> Autosave initiated 2020-04-22 12:14:18.503 - Thread: 1 -> Character state: True 2020-04-22 12:14:18.503 - Thread: 1 -> IsServer: True 2020-04-22 12:14:18.503 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 12:14:18.503 - Thread: 1 -> Autosave 2020-04-22 12:14:18.506 - Thread: 1 -> Saving world - START 2020-04-22 12:14:18.507 - Thread: 1 -> Making world state snapshot. 2020-04-22 12:14:18.507 - Thread: 1 -> Before snapshot.: GC Memory: 1,626,638,064 B 2020-04-22 12:14:18.645 - Thread: 1 -> After snapshot.: GC Memory: 1,625,906,552 B 2020-04-22 12:14:18.646 - Thread: 1 -> Directory cleanup: GC Memory: 1,625,906,552 B 2020-04-22 12:14:18.646 - Thread: 1 -> Saving world - END 2020-04-22 12:14:18.652 - Thread: 16 -> Session snapshot save - START 2020-04-22 12:14:18.653 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 12:14:19.238 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 12:14:19.406 - Thread: 16 -> Session snapshot save - END 2020-04-22 12:14:19.754 - Thread: 1 -> GUI Stats: Update 0.384160666666667, Draw 0.331018944444445 2020-04-22 12:14:19.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:14:19.833 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,15.14808,48.65767,1,0,1561.075,9930.039,4254,95746,14,10.8511,98.62006,0.02755997,241836,41.30598,0,16.66667,4.482154,40.73599,100 2020-04-22 12:14:23.901 - Thread: 1 -> GC Memory: 1,657,018,584 B 2020-04-22 12:14:49.751 - Thread: 1 -> GUI Stats: Update 0.451879444444445, Draw 0.345712222222223 2020-04-22 12:14:53.919 - Thread: 1 -> GC Memory: 1,561,778,704 B 2020-04-22 12:15:16.974 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:15:16.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:15:19.751 - Thread: 1 -> GUI Stats: Update 0.410098888888889, Draw 0.333072833333334 2020-04-22 12:15:19.850 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:15:19.850 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,11.46847,57.28221,1,0,1492.528,9926.609,4254,95746,14,7.920578,98.40748,0.02640935,241839,32.75867,0,16.66667,2.594676,32.23698,100 2020-04-22 12:15:23.935 - Thread: 1 -> GC Memory: 1,565,062,464 B 2020-04-22 12:15:49.753 - Thread: 1 -> GUI Stats: Update 0.370095777777777, Draw 0.266234888888889 2020-04-22 12:15:53.951 - Thread: 1 -> GC Memory: 1,570,172,840 B 2020-04-22 12:16:19.754 - Thread: 1 -> GUI Stats: Update 0.380990111111112, Draw 0.3101425 2020-04-22 12:16:19.866 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:16:19.867 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,14.72543,57.42249,1,0,1507.798,9782.559,4261,95739,14,8.344234,98.3097,0.02680244,241828,31.58221,0,16.66667,2.635293,31.04837,100 2020-04-22 12:16:23.952 - Thread: 1 -> GC Memory: 1,589,017,184 B 2020-04-22 12:16:49.752 - Thread: 1 -> GUI Stats: Update 0.440402888888889, Draw 0.309662555555556 2020-04-22 12:16:53.969 - Thread: 1 -> GC Memory: 1,591,057,096 B 2020-04-22 12:17:19.753 - Thread: 1 -> GUI Stats: Update 0.379913055555555, Draw 0.272535277777778 2020-04-22 12:17:19.883 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:17:19.883 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,13.64408,48.77361,1,0,1518.148,9977.25,4261,95739,14,7.11882,98.64309,0.02775947,241828,39.06891,0,16.66667,2.781245,38.53878,100 2020-04-22 12:17:21.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:17:21.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:17:22.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:17:22.618 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:17:23.986 - Thread: 1 -> GC Memory: 1,592,753,152 B 2020-04-22 12:17:49.752 - Thread: 1 -> GUI Stats: Update 0.375157888888889, Draw 0.292856777777777 2020-04-22 12:17:54.003 - Thread: 1 -> GC Memory: 1,570,543,456 B 2020-04-22 12:18:00.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:18:00.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:18:19.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:18:19.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:18:19.752 - Thread: 1 -> GUI Stats: Update 0.381219611111111, Draw 0.288615333333333 2020-04-22 12:18:19.900 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:18:19.900 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,16.56581,49.62663,1,0,1498.776,9975.215,4310,95690,14,6.781556,98.67406,0.02755704,242017,40.16123,0,16.66667,2.723557,39.62872,100 2020-04-22 12:18:24.019 - Thread: 1 -> GC Memory: 1,572,222,376 B 2020-04-22 12:18:40.760 - Thread: 1 -> Player character died. Id : 76561198000302830 2020-04-22 12:18:45.739 - Thread: 1 -> RequestRespawn 2020-04-22 12:18:49.752 - Thread: 1 -> GUI Stats: Update 0.430645722222222, Draw 0.23720088888889 2020-04-22 12:18:54.035 - Thread: 1 -> GC Memory: 1,575,453,160 B 2020-04-22 12:19:13.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:19:13.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:19:18.334 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:19:18.334 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:19:18.519 - Thread: 1 -> Autosave initiated 2020-04-22 12:19:18.519 - Thread: 1 -> Character state: True 2020-04-22 12:19:18.519 - Thread: 1 -> IsServer: True 2020-04-22 12:19:18.519 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 12:19:18.519 - Thread: 1 -> Autosave 2020-04-22 12:19:18.519 - Thread: 1 -> Saving world - START 2020-04-22 12:19:18.520 - Thread: 1 -> Making world state snapshot. 2020-04-22 12:19:18.520 - Thread: 1 -> Before snapshot.: GC Memory: 1,607,078,464 B 2020-04-22 12:19:18.554 - Thread: 1 -> After snapshot.: GC Memory: 1,607,271,200 B 2020-04-22 12:19:18.554 - Thread: 1 -> Directory cleanup: GC Memory: 1,607,271,200 B 2020-04-22 12:19:18.554 - Thread: 1 -> Saving world - END 2020-04-22 12:19:18.555 - Thread: 16 -> Session snapshot save - START 2020-04-22 12:19:18.555 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 12:19:18.890 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 12:19:18.927 - Thread: 16 -> Session snapshot save - END 2020-04-22 12:19:19.752 - Thread: 1 -> GUI Stats: Update 0.413148055555556, Draw 0.234570222222222 2020-04-22 12:19:19.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:19:19.917 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,14.77413,52.9317,1,0,1544.821,10098.54,4307,95693,15,10.35923,98.47401,0.02990284,241897,37.11497,0,16.66667,3.844827,36.5486,100 2020-04-22 12:19:24.035 - Thread: 1 -> GC Memory: 1,619,264,264 B 2020-04-22 12:19:49.752 - Thread: 1 -> GUI Stats: Update 0.368150777777778, Draw 0.273328333333334 2020-04-22 12:19:54.051 - Thread: 1 -> GC Memory: 1,580,398,128 B 2020-04-22 12:20:13.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:20:13.801 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:20:19.752 - Thread: 1 -> GUI Stats: Update 0.389994555555556, Draw 0.318008222222222 2020-04-22 12:20:19.934 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:20:19.935 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,13.89353,59.22076,1,0,1515.299,9924.91,4253,95747,14,8.264799,98.46422,0.02689077,241939,35.27011,0,16.66667,2.915004,34.72844,100 2020-04-22 12:20:24.052 - Thread: 1 -> GC Memory: 1,586,012,672 B 2020-04-22 12:20:49.752 - Thread: 1 -> GUI Stats: Update 0.412436388888888, Draw 0.295324666666666 2020-04-22 12:20:54.069 - Thread: 1 -> GC Memory: 1,588,295,432 B 2020-04-22 12:21:07.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:21:07.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:21:11.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:21:11.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:21:19.752 - Thread: 1 -> GUI Stats: Update 0.387433388888889, Draw 0.2901705 2020-04-22 12:21:19.951 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:21:19.951 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,13.92643,54.22221,1,0,1509.036,9972.438,4255,95745,14,7.512275,98.55989,0.02731682,241942,37.00569,0,16.66667,2.779969,36.47277,100 2020-04-22 12:21:24.085 - Thread: 1 -> GC Memory: 1,582,410,904 B 2020-04-22 12:21:31.301 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:21:31.301 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:21:37.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:21:37.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:21:49.752 - Thread: 1 -> GUI Stats: Update 0.417618666666666, Draw 0.290752722222222 2020-04-22 12:21:53.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:21:53.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:21:54.085 - Thread: 1 -> GC Memory: 1,586,915,056 B 2020-04-22 12:22:19.752 - Thread: 1 -> GUI Stats: Update 0.412519888888888, Draw 0.29167511111111 2020-04-22 12:22:19.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:22:19.967 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,13.95639,46.66346,1,0,1512.696,9972.176,4309,95691,14,7.26432,98.56716,0.02571372,241945,37.39776,0,16.66667,2.716693,36.86191,100 2020-04-22 12:22:24.086 - Thread: 1 -> GC Memory: 1,587,832,760 B 2020-04-22 12:22:49.753 - Thread: 1 -> GUI Stats: Update 0.396535555555555, Draw 0.262559222222222 2020-04-22 12:22:54.086 - Thread: 1 -> GC Memory: 1,582,161,808 B 2020-04-22 12:23:05.953 - Thread: 1 -> Updating stopped. 2020-04-22 12:23:06.620 - Thread: 1 -> Updating continues. 2020-04-22 12:23:06.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 12:23:06.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 12:23:19.938 - Thread: 1 -> GUI Stats: Update 0.466961833333334, Draw 0.277164888888889 2020-04-22 12:23:20.169 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:23:20.172 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,13.71047,65.22379,1,0,1515.018,10138.98,4309,95691,14,9.914201,97.81811,0.02620183,241941,24.41544,0,16.66667,2.420596,23.88272,100 2020-04-22 12:23:24.089 - Thread: 1 -> GC Memory: 1,586,460,864 B 2020-04-22 12:23:49.937 - Thread: 1 -> GUI Stats: Update 0.328180055555556, Draw 0.258240555555556 2020-04-22 12:23:54.104 - Thread: 1 -> GC Memory: 1,590,150,264 B 2020-04-22 12:24:18.521 - Thread: 1 -> Autosave initiated 2020-04-22 12:24:18.521 - Thread: 1 -> Character state: True 2020-04-22 12:24:18.521 - Thread: 1 -> IsServer: True 2020-04-22 12:24:18.521 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 12:24:18.521 - Thread: 1 -> Autosave 2020-04-22 12:24:18.521 - Thread: 1 -> Saving world - START 2020-04-22 12:24:18.522 - Thread: 1 -> Making world state snapshot. 2020-04-22 12:24:18.522 - Thread: 1 -> Before snapshot.: GC Memory: 1,602,129,560 B 2020-04-22 12:24:18.551 - Thread: 1 -> After snapshot.: GC Memory: 1,603,464,656 B 2020-04-22 12:24:18.551 - Thread: 1 -> Directory cleanup: GC Memory: 1,603,464,656 B 2020-04-22 12:24:18.551 - Thread: 1 -> Saving world - END 2020-04-22 12:24:18.552 - Thread: 16 -> Session snapshot save - START 2020-04-22 12:24:18.552 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 12:24:18.903 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 12:24:19.066 - Thread: 16 -> Session snapshot save - END 2020-04-22 12:24:19.937 - Thread: 1 -> GUI Stats: Update 0.322300388888889, Draw 0.25107 2020-04-22 12:24:20.185 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:24:20.186 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,15.07288,63.21905,1,0,1538.891,9983.301,4309,95691,14,10.23674,98.54509,0.02637178,241875,41.19988,0,16.66667,4.217527,40.60046,100 2020-04-22 12:24:24.105 - Thread: 1 -> GC Memory: 1,619,161,048 B 2020-04-22 12:24:49.939 - Thread: 1 -> GUI Stats: Update 0.3540305, Draw 0.262395888888889 2020-04-22 12:24:54.105 - Thread: 1 -> GC Memory: 1,607,990,072 B 2020-04-22 12:25:19.939 - Thread: 1 -> GUI Stats: Update 0.331278777777778, Draw 0.276768444444445 2020-04-22 12:25:20.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:25:20.203 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,18.2359,62.25748,1,0,1542.187,9980.117,4309,95691,14,8.509893,98.69756,0.03400459,241874,43.04991,0,16.66667,3.663501,42.48921,100 2020-04-22 12:25:24.122 - Thread: 1 -> GC Memory: 1,621,970,888 B 2020-04-22 12:25:24.203 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 12:25:24.218 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-22 12:25:34.203 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 12:25:34.203 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-22 12:25:44.204 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 12:25:44.205 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-22 12:25:49.939 - Thread: 1 -> GUI Stats: Update 0.322146222222222, Draw 0.294319333333333 2020-04-22 12:25:54.138 - Thread: 1 -> GC Memory: 1,671,415,624 B 2020-04-22 12:25:54.203 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 12:25:54.204 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-22 12:25:54.204 - Thread: 1 -> Next activation in 00:56:54.3596482 2020-04-22 12:26:19.940 - Thread: 1 -> GUI Stats: Update 0.353323666666667, Draw 0.270562222222222 2020-04-22 12:26:20.219 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:26:20.220 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,18.8805,80.45183,1,0,1537.295,10019.33,4309,95691,14,9.558555,98.3943,0.03566113,241822,33.44342,0,16.66667,3.196708,32.90642,100 2020-04-22 12:26:24.138 - Thread: 1 -> GC Memory: 1,615,901,512 B 2020-04-22 12:26:49.938 - Thread: 1 -> GUI Stats: Update 0.334383444444445, Draw 0.277136777777778 2020-04-22 12:26:54.139 - Thread: 1 -> GC Memory: 1,627,436,200 B 2020-04-22 12:27:19.938 - Thread: 1 -> GUI Stats: Update 0.319089388888889, Draw 0.270311388888888 2020-04-22 12:27:20.236 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:27:20.236 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,18.80653,59.14689,1,0,1565.886,10036.68,4309,95691,14,9.803789,98.54244,0.03709646,241814,37.69642,0,16.66667,3.695678,37.14698,100 2020-04-22 12:27:24.143 - Thread: 1 -> GC Memory: 1,639,455,752 B 2020-04-22 12:27:49.942 - Thread: 1 -> GUI Stats: Update 0.333944166666667, Draw 0.277007222222222 2020-04-22 12:27:54.155 - Thread: 1 -> GC Memory: 1,622,239,424 B 2020-04-22 12:28:19.942 - Thread: 1 -> GUI Stats: Update 0.351049166666667, Draw 0.286100277777778 2020-04-22 12:28:20.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:28:20.253 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,19.83911,55.1031,1,0,1548.929,10039.81,4309,95691,14,8.885684,98.2999,0.03407186,241798,31.80522,0,16.66667,2.826112,31.2645,100 2020-04-22 12:28:24.157 - Thread: 1 -> GC Memory: 1,623,518,128 B 2020-04-22 12:28:49.941 - Thread: 1 -> GUI Stats: Update 0.314151722222222, Draw 0.283378388888889 2020-04-22 12:28:54.173 - Thread: 1 -> GC Memory: 1,632,538,976 B 2020-04-22 12:29:18.522 - Thread: 1 -> Autosave initiated 2020-04-22 12:29:18.522 - Thread: 1 -> Character state: True 2020-04-22 12:29:18.522 - Thread: 1 -> IsServer: True 2020-04-22 12:29:18.522 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 12:29:18.522 - Thread: 1 -> Autosave 2020-04-22 12:29:18.522 - Thread: 1 -> Saving world - START 2020-04-22 12:29:18.522 - Thread: 1 -> Making world state snapshot. 2020-04-22 12:29:18.522 - Thread: 1 -> Before snapshot.: GC Memory: 1,644,367,504 B 2020-04-22 12:29:18.560 - Thread: 1 -> After snapshot.: GC Memory: 1,647,108,824 B 2020-04-22 12:29:18.560 - Thread: 1 -> Directory cleanup: GC Memory: 1,647,116,952 B 2020-04-22 12:29:18.560 - Thread: 1 -> Saving world - END 2020-04-22 12:29:18.561 - Thread: 15 -> Session snapshot save - START 2020-04-22 12:29:18.562 - Thread: 15 -> Checking file access for files in target dir. 2020-04-22 12:29:18.892 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 12:29:19.060 - Thread: 15 -> Session snapshot save - END 2020-04-22 12:29:19.939 - Thread: 1 -> GUI Stats: Update 0.323403944444444, Draw 0.274118555555556 2020-04-22 12:29:20.269 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:29:20.270 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,17.41301,71.54996,1,0,1581.723,10082.69,4300,95700,13,11.4019,98.08176,0.03434291,241758,30.59797,0,16.66667,3.48875,30.01103,100 2020-04-22 12:29:24.174 - Thread: 1 -> GC Memory: 1,659,091,880 B 2020-04-22 12:29:50.048 - Thread: 1 -> GUI Stats: Update 0.292524166666667, Draw 0.271087666666666 2020-04-22 12:29:54.182 - Thread: 1 -> GC Memory: 1,628,328,336 B 2020-04-22 12:30:20.049 - Thread: 1 -> GUI Stats: Update 0.319021722222223, Draw 0.279285388888889 2020-04-22 12:30:20.397 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:30:20.397 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,13.75305,62.58348,1,0,1554.377,10141.7,4300,95700,13,8.64831,98.30433,0.03018893,241772,31.51354,0,16.66667,2.725389,30.97918,100 2020-04-22 12:30:24.182 - Thread: 1 -> GC Memory: 1,631,091,584 B 2020-04-22 12:30:50.049 - Thread: 1 -> GUI Stats: Update 0.303902555555556, Draw 0.273896166666667 2020-04-22 12:30:54.199 - Thread: 1 -> GC Memory: 1,634,414,224 B 2020-04-22 12:31:20.048 - Thread: 1 -> GUI Stats: Update 0.308731444444444, Draw 0.260650777777778 2020-04-22 12:31:20.414 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:31:20.414 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,12.80417,66.99938,1,0,1548.57,10139.07,4300,95700,13,9.66998,98.30643,0.02754368,241769,30.23547,0,16.66667,2.923764,29.72341,100 2020-04-22 12:31:24.215 - Thread: 1 -> GC Memory: 1,625,220,352 B 2020-04-22 12:31:50.048 - Thread: 1 -> GUI Stats: Update 0.300149944444445, Draw 0.272009444444444 2020-04-22 12:31:54.232 - Thread: 1 -> GC Memory: 1,645,049,184 B 2020-04-22 12:32:20.049 - Thread: 1 -> GUI Stats: Update 0.278035833333333, Draw 0.257009833333333 2020-04-22 12:32:20.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:32:20.431 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,9.997467,66.8826,1,0,1569.056,10230.61,4297,95703,14,8.259388,98.38119,0.02599261,241772,32.61394,0,16.66667,2.693712,32.08598,100 2020-04-22 12:32:24.248 - Thread: 1 -> GC Memory: 1,645,881,704 B 2020-04-22 12:32:50.048 - Thread: 1 -> GUI Stats: Update 0.280703333333334, Draw 0.264252666666666 2020-04-22 12:32:54.265 - Thread: 1 -> GC Memory: 1,628,108,016 B 2020-04-22 12:33:20.047 - Thread: 1 -> GUI Stats: Update 0.293194277777778, Draw 0.250632277777778 2020-04-22 12:33:20.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:33:20.448 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,9.785712,70.08801,1,0,1554.706,10143.63,4297,95703,14,8.448287,98.43254,0.02688177,241773,34.36677,0,16.66667,2.903404,33.82809,100 2020-04-22 12:33:24.265 - Thread: 1 -> GC Memory: 1,630,303,152 B 2020-04-22 12:33:50.050 - Thread: 1 -> GUI Stats: Update 0.266300722222222, Draw 0.255868166666667 2020-04-22 12:33:54.265 - Thread: 1 -> GC Memory: 1,630,416,896 B 2020-04-22 12:34:18.533 - Thread: 1 -> Autosave initiated 2020-04-22 12:34:18.533 - Thread: 1 -> Character state: True 2020-04-22 12:34:18.533 - Thread: 1 -> IsServer: True 2020-04-22 12:34:18.533 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 12:34:18.533 - Thread: 1 -> Autosave 2020-04-22 12:34:18.533 - Thread: 1 -> Saving world - START 2020-04-22 12:34:18.534 - Thread: 1 -> Making world state snapshot. 2020-04-22 12:34:18.534 - Thread: 1 -> Before snapshot.: GC Memory: 1,630,967,744 B 2020-04-22 12:34:18.559 - Thread: 1 -> After snapshot.: GC Memory: 1,632,351,824 B 2020-04-22 12:34:18.559 - Thread: 1 -> Directory cleanup: GC Memory: 1,632,351,824 B 2020-04-22 12:34:18.560 - Thread: 1 -> Saving world - END 2020-04-22 12:34:18.560 - Thread: 16 -> Session snapshot save - START 2020-04-22 12:34:18.561 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 12:34:18.895 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 12:34:19.039 - Thread: 16 -> Session snapshot save - END 2020-04-22 12:34:20.048 - Thread: 1 -> GUI Stats: Update 0.263270166666666, Draw 0.257540722222223 2020-04-22 12:34:20.465 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:34:20.465 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,9.633326,64.59517,1,0,1568.616,10168.09,4297,95703,14,8.833343,98.42133,0.02614457,241747,36.123,0,16.66667,3.190869,35.55274,100 2020-04-22 12:34:24.266 - Thread: 1 -> GC Memory: 1,646,941,816 B 2020-04-22 12:34:50.048 - Thread: 1 -> GUI Stats: Update 0.276778333333333, Draw 0.254850777777777 2020-04-22 12:34:54.281 - Thread: 1 -> GC Memory: 1,628,507,168 B 2020-04-22 12:35:20.049 - Thread: 1 -> GUI Stats: Update 0.316944777777778, Draw 0.252454166666666 2020-04-22 12:35:20.480 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:35:20.481 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,10.3011,52.61332,1,0,1555.758,10143.34,4297,95703,14,8.116195,98.42613,0.02700943,241769,34.31955,0,16.66667,2.785442,33.77941,100 2020-04-22 12:35:24.298 - Thread: 1 -> GC Memory: 1,631,157,736 B 2020-04-22 12:35:39.083 - Thread: 1 -> Updating stopped. 2020-04-22 12:35:50.389 - Thread: 1 -> GUI Stats: Update 0.522918055555555, Draw 0.202302888888889 2020-04-22 12:36:20.387 - Thread: 1 -> GUI Stats: Update 0.312852222222222, Draw 0.110736222222222 2020-04-22 12:36:20.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:36:20.837 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,3.456029,52.0124,1,0,1558.24,10151.35,4297,95703,14,8.029737,98.43798,0.02509931,241763,34.87607,0,16.66667,2.800457,34.3313,100 2020-04-22 12:36:50.387 - Thread: 1 -> GUI Stats: Update 0.311608666666667, Draw 0.110970611111111 2020-04-22 12:37:20.387 - Thread: 1 -> GUI Stats: Update 0.311930388888889, Draw 0.116457888888889 2020-04-22 12:37:20.854 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:37:20.854 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,4.257766,49.70131,1,0,1558.015,10150.16,4297,95703,14,7.908258,98.40739,0.02393137,241777,34.78827,0,16.66667,2.751146,34.23423,100 2020-04-22 12:37:50.387 - Thread: 1 -> GUI Stats: Update 0.342159666666666, Draw 0.1151715 2020-04-22 12:38:20.387 - Thread: 1 -> GUI Stats: Update 0.295001333333333, Draw 0.111859777777778 2020-04-22 12:38:20.870 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:38:20.870 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,3.832702,53.96586,1,0,1554.104,10150.46,4297,95703,14,7.736279,98.46249,0.02384403,241761,34.80709,0,16.66667,2.692774,34.27193,100 2020-04-22 12:38:50.388 - Thread: 1 -> GUI Stats: Update 0.306346833333333, Draw 0.113996444444445 2020-04-22 12:39:20.388 - Thread: 1 -> GUI Stats: Update 0.295701888888889, Draw 0.113730833333333 2020-04-22 12:39:20.887 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:39:20.887 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,4.192261,52.94018,1,0,1556.438,10150.15,4297,95703,14,7.834555,98.4544,0.02401865,241757,34.87513,0,16.66667,2.732311,34.3361,100 2020-04-22 12:39:50.387 - Thread: 1 -> GUI Stats: Update 0.356869, Draw 0.111125611111111 2020-04-22 12:40:20.388 - Thread: 1 -> GUI Stats: Update 0.298671777777778, Draw 0.107155277777778 2020-04-22 12:40:20.903 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:40:20.915 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,4.14753,60.09102,1,0,1554.524,10150.36,4297,95703,14,7.64126,98.4669,0.02325786,241757,34.73511,0,16.66667,2.6542,34.20258,100 2020-04-22 12:40:50.387 - Thread: 1 -> GUI Stats: Update 0.300183722222222, Draw 0.113379666666667 2020-04-22 12:41:20.387 - Thread: 1 -> GUI Stats: Update 0.308710944444444, Draw 0.112463611111111 2020-04-22 12:41:20.921 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:41:20.921 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,4.184934,58.48079,1,0,1552.94,10149.94,4297,95703,14,7.693452,98.43366,0.023679,241750,34.69904,0,16.66667,2.669554,34.15554,100 2020-04-22 12:41:50.388 - Thread: 1 -> GUI Stats: Update 0.340736888888889, Draw 0.108647444444445 2020-04-22 12:42:20.388 - Thread: 1 -> GUI Stats: Update 0.298704, Draw 0.115065444444444 2020-04-22 12:42:20.937 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:42:20.937 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,3.947834,57.04942,1,0,1555.678,10149.34,4297,95703,14,7.598594,98.46687,0.02409302,241752,34.90013,0,16.66667,2.651919,34.36507,100 2020-04-22 12:42:50.388 - Thread: 1 -> GUI Stats: Update 0.300225611111111, Draw 0.118066222222222 2020-04-22 12:43:20.388 - Thread: 1 -> GUI Stats: Update 0.316201222222222, Draw 0.113581722222222 2020-04-22 12:43:20.954 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:43:20.955 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,4.243715,63.91204,1,0,1553.392,10149.8,4297,95703,14,7.97925,98.42997,0.02519272,241684,34.46334,0,16.66667,2.749916,33.92226,100 2020-04-22 12:43:50.388 - Thread: 1 -> GUI Stats: Update 0.322260555555555, Draw 0.110335166666667 2020-04-22 12:44:20.389 - Thread: 1 -> GUI Stats: Update 0.300556944444445, Draw 0.109508166666667 2020-04-22 12:44:20.971 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:44:20.972 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,3.90431,62.99612,1,0,1555.814,10149.32,4297,95703,14,7.931697,98.44505,0.02348858,241719,34.55843,0,16.66667,2.74107,34.02106,100 2020-04-22 12:44:50.388 - Thread: 1 -> GUI Stats: Update 0.291210777777778, Draw 0.116773722222222 2020-04-22 12:45:20.389 - Thread: 1 -> GUI Stats: Update 0.335711444444444, Draw 0.1107165 2020-04-22 12:45:20.988 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:45:20.988 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,4.478041,60.02231,1,0,1554.13,10149.12,4297,95703,14,7.538017,98.46311,0.02449201,241742,34.74257,0,16.66667,2.618901,34.20861,100 2020-04-22 12:45:50.388 - Thread: 1 -> GUI Stats: Update 0.297719722222222, Draw 0.109628777777778 2020-04-22 12:46:20.388 - Thread: 1 -> GUI Stats: Update 0.294291388888889, Draw 0.113415555555555 2020-04-22 12:46:21.004 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:46:21.005 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,4.223902,54.32723,1,0,1552.92,10149.07,4297,95703,14,7.9798,98.46454,0.02434318,241584,34.94007,0,16.66667,2.788148,34.40358,100 2020-04-22 12:46:50.388 - Thread: 1 -> GUI Stats: Update 0.297284833333333, Draw 0.117996055555555 2020-04-22 12:47:20.388 - Thread: 1 -> GUI Stats: Update 0.342515, Draw 0.114268055555556 2020-04-22 12:47:21.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:47:21.021 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,3.711125,59.23917,1,0,1556.122,10148.92,4297,95703,14,7.662326,98.46638,0.02367709,241694,34.86964,0,16.66667,2.671826,34.33488,100 2020-04-22 12:47:50.388 - Thread: 1 -> GUI Stats: Update 0.300927666666667, Draw 0.114235611111111 2020-04-22 12:48:20.389 - Thread: 1 -> GUI Stats: Update 0.300617666666667, Draw 0.113018888888889 2020-04-22 12:48:21.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:48:21.039 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,3.396224,58.28826,1,0,1553.902,10148.77,4297,95703,14,7.603763,98.45956,0.0233484,241691,34.56588,0,16.66667,2.628308,34.03342,100 2020-04-22 12:48:50.388 - Thread: 1 -> GUI Stats: Update 0.309499388888889, Draw 0.113140222222222 2020-04-22 12:49:20.389 - Thread: 1 -> GUI Stats: Update 0.341478444444444, Draw 0.107942722222222 2020-04-22 12:49:21.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:49:21.055 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,4.589474,49.58073,1,0,1555.894,10149.91,4297,95703,14,7.874286,99.25285,0.02895294,241692,33.34248,0,16.66667,2.625482,33.09336,100 2020-04-22 12:49:50.389 - Thread: 1 -> GUI Stats: Update 0.305424833333334, Draw 0.108853555555556 2020-04-22 12:50:20.388 - Thread: 1 -> GUI Stats: Update 0.303912277777778, Draw 0.116883555555555 2020-04-22 12:50:21.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:50:21.073 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,4.129729,67.26008,1,0,1555.105,10150.07,4297,95703,14,8.059452,99.27185,0.02770227,241681,33.38001,0,16.66667,2.690246,33.13695,100 2020-04-22 12:50:50.479 - Thread: 1 -> GUI Stats: Update 0.2822015, Draw 0.109428555555556 2020-04-22 12:51:20.478 - Thread: 1 -> GUI Stats: Update 0.286837166666667, Draw 0.107416333333333 2020-04-22 12:51:21.179 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:51:21.179 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,4.403878,59.5473,1,0,1553.55,10148.95,4297,95703,14,7.750002,99.1794,0.02794192,241683,33.4169,0,16.66667,2.589811,33.14268,100 2020-04-22 12:51:50.478 - Thread: 1 -> GUI Stats: Update 0.286791055555556, Draw 0.105777666666667 2020-04-22 12:52:20.479 - Thread: 1 -> GUI Stats: Update 0.2983175, Draw 0.115069444444444 2020-04-22 12:52:21.194 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:52:21.195 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,3.895975,52.49576,1,0,1555.179,10149.16,4297,95703,14,7.929939,99.28255,0.02929803,241681,33.45518,0,16.66667,2.652975,33.21515,100 2020-04-22 12:52:50.479 - Thread: 1 -> GUI Stats: Update 0.334067833333333, Draw 0.112343722222222 2020-04-22 12:53:20.479 - Thread: 1 -> GUI Stats: Update 0.288478111111111, Draw 0.108191555555556 2020-04-22 12:53:21.211 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:53:21.212 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,3.347638,59.4973,1,0,1554.039,10148.46,4297,95703,14,7.654863,99.21352,0.02824561,241672,33.32428,0,16.66667,2.550928,33.06219,100 2020-04-22 12:53:50.478 - Thread: 1 -> GUI Stats: Update 0.282514888888889, Draw 0.110459111111111 2020-04-22 12:54:20.478 - Thread: 1 -> GUI Stats: Update 0.289834888888889, Draw 0.110547111111111 2020-04-22 12:54:21.229 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:54:21.229 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,3.965325,58.37395,1,0,1556.512,10149.54,4297,95703,14,7.800219,99.16969,0.02860296,241678,33.36986,0,16.66667,2.602922,33.09279,100 2020-04-22 12:54:50.481 - Thread: 1 -> GUI Stats: Update 0.293161833333333, Draw 0.109962833333333 2020-04-22 12:55:20.479 - Thread: 1 -> GUI Stats: Update 0.330617666666667, Draw 0.110604 2020-04-22 12:55:21.246 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:55:21.246 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,3.818245,59.41085,1,0,1554.632,10150.77,4297,95703,14,8.033709,99.14705,0.02843069,241678,33.26743,0,16.66667,2.672608,32.98367,100 2020-04-22 12:55:50.479 - Thread: 1 -> GUI Stats: Update 0.275427833333333, Draw 0.109503166666667 2020-04-22 12:56:20.479 - Thread: 1 -> GUI Stats: Update 0.289303055555555, Draw 0.1084235 2020-04-22 12:56:21.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:56:21.263 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,3.929728,66.35503,1,0,1563.397,10157.45,4297,95703,14,7.888859,99.18784,0.0286925,241666,33.3975,0,16.66667,2.634681,33.12625,100 2020-04-22 12:56:50.479 - Thread: 1 -> GUI Stats: Update 0.2759985, Draw 0.111346722222222 2020-04-22 12:57:20.479 - Thread: 1 -> GUI Stats: Update 0.291321277777778, Draw 0.110857611111111 2020-04-22 12:57:21.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:57:21.279 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,5.065806,57.77045,1,0,1567.059,10157.54,4297,95703,14,7.806299,99.24226,0.02814704,241664,33.22269,0,16.66667,2.593463,32.97095,100 2020-04-22 12:57:50.480 - Thread: 1 -> GUI Stats: Update 0.343626944444444, Draw 0.108821444444445 2020-04-22 12:58:20.480 - Thread: 1 -> GUI Stats: Update 0.285355111111112, Draw 0.111268611111111 2020-04-22 12:58:21.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:58:21.296 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,4.321724,48.18749,1,0,1563.628,10158.31,4297,95703,14,7.61207,99.19649,0.02867359,241658,33.3849,0,16.66667,2.541282,33.11665,100 2020-04-22 12:58:50.480 - Thread: 1 -> GUI Stats: Update 0.276907666666667, Draw 0.107441277777778 2020-04-22 12:59:20.479 - Thread: 1 -> GUI Stats: Update 0.281022388888889, Draw 0.114473166666666 2020-04-22 12:59:21.312 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 12:59:21.313 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,4.538857,73.19754,1,0,1565.852,10158.35,4297,95703,14,7.927453,99.25591,0.02816293,241622,33.36272,0,16.66667,2.644814,33.11448,100 2020-04-22 12:59:50.480 - Thread: 1 -> GUI Stats: Update 0.3016975, Draw 0.118832944444444 2020-04-22 13:00:20.479 - Thread: 1 -> GUI Stats: Update 0.314148722222223, Draw 0.111548833333333 2020-04-22 13:00:21.329 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:00:21.332 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,3.544502,70.65775,1,0,1565.848,10158.29,4297,95703,14,7.726507,99.18063,0.02818176,241614,33.32049,0,16.66667,2.57451,33.04747,100 2020-04-22 13:00:50.481 - Thread: 1 -> GUI Stats: Update 0.2830045, Draw 0.106975166666667 2020-04-22 13:01:20.480 - Thread: 1 -> GUI Stats: Update 0.287750222222222, Draw 0.107944111111111 2020-04-22 13:01:21.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:01:21.346 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,5.325178,57.22919,1,0,1562.695,10159.02,4297,95703,14,7.756702,99.17167,0.02924308,241617,33.53904,0,16.66667,2.601524,33.26123,100 2020-04-22 13:01:50.480 - Thread: 1 -> GUI Stats: Update 0.289812444444445, Draw 0.110549111111111 2020-04-22 13:02:20.481 - Thread: 1 -> GUI Stats: Update 0.307906555555555, Draw 0.112325333333333 2020-04-22 13:02:21.362 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:02:21.363 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,4.50338,46.62179,1,0,1565.555,10158.59,4297,95703,14,7.977947,99.21586,0.02842694,241612,33.43382,0,16.66667,2.667332,33.17165,100 2020-04-22 13:02:50.479 - Thread: 1 -> GUI Stats: Update 0.298636111111111, Draw 0.111901444444445 2020-04-22 13:03:20.480 - Thread: 1 -> GUI Stats: Update 0.283319777777778, Draw 0.105390777777778 2020-04-22 13:03:21.381 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:03:21.381 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,4.490641,55.66846,1,0,1563.464,10158.71,4297,95703,14,7.825307,99.1844,0.02878068,241609,33.427,0,16.66667,2.615765,33.15437,100 2020-04-22 13:03:50.481 - Thread: 1 -> GUI Stats: Update 0.280300833333333, Draw 0.110593388888889 2020-04-22 13:04:20.481 - Thread: 1 -> GUI Stats: Update 0.281857555555555, Draw 0.110985722222222 2020-04-22 13:04:21.396 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:04:21.397 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,3.555693,49.34432,1,0,1566.54,10157.78,4297,95703,14,7.955503,99.24824,0.02871517,241594,33.391,0,16.66667,2.656422,33.13998,100 2020-04-22 13:04:50.480 - Thread: 1 -> GUI Stats: Update 0.312036277777778, Draw 0.106191277777778 2020-04-22 13:05:20.481 - Thread: 1 -> GUI Stats: Update 0.285659611111111, Draw 0.103760111111111 2020-04-22 13:05:21.414 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:05:21.414 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,4.179183,46.95271,1,0,1565.118,10158.36,4297,95703,14,7.938512,99.15284,0.02912312,241595,33.54313,0,16.66667,2.662826,33.25897,100 2020-04-22 13:05:50.481 - Thread: 1 -> GUI Stats: Update 0.276477111111111, Draw 0.108738111111111 2020-04-22 13:06:20.481 - Thread: 1 -> GUI Stats: Update 0.279513777777778, Draw 0.109444166666667 2020-04-22 13:06:21.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:06:21.431 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,4.136478,58.05009,1,0,1562.4,10158.15,4297,95703,14,7.8226,99.17005,0.02822975,241597,33.52074,0,16.66667,2.622193,33.24254,100 2020-04-22 13:06:50.480 - Thread: 1 -> GUI Stats: Update 0.274409055555555, Draw 0.112767166666667 2020-04-22 13:07:20.480 - Thread: 1 -> GUI Stats: Update 0.332156277777777, Draw 0.115771222222222 2020-04-22 13:07:21.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:07:21.447 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,4.359172,51.19901,1,0,1565.584,10157.54,4297,95703,14,7.880365,99.30746,0.02835798,241595,33.63365,0,16.66667,2.650455,33.40072,100 2020-04-22 13:07:50.481 - Thread: 1 -> GUI Stats: Update 0.285484888888889, Draw 0.106503388888889 2020-04-22 13:08:20.480 - Thread: 1 -> GUI Stats: Update 0.280214611111111, Draw 0.108956777777778 2020-04-22 13:08:21.464 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:08:21.466 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,3.45287,54.82505,1,0,1564.192,10157.79,4297,95703,14,7.656295,99.19495,0.02967141,241589,33.29205,0,16.66667,2.548938,33.02403,100 2020-04-22 13:08:50.480 - Thread: 1 -> GUI Stats: Update 0.268906722222223, Draw 0.1123255 2020-04-22 13:09:20.480 - Thread: 1 -> GUI Stats: Update 0.293380277777778, Draw 0.109616555555556 2020-04-22 13:09:21.480 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:09:21.481 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,4.160251,68.09024,1,0,1566.282,10157.65,4297,95703,14,8.129039,99.15002,0.02850409,241596,33.20335,0,16.66667,2.699113,32.92113,100 2020-04-22 13:09:50.481 - Thread: 1 -> GUI Stats: Update 0.338315555555555, Draw 0.1094525 2020-04-22 13:10:20.481 - Thread: 1 -> GUI Stats: Update 0.284766277777778, Draw 0.106689 2020-04-22 13:10:21.497 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:10:21.510 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,3.877819,70.4074,1,0,1564.946,10157.02,4297,95703,14,8.075851,99.26325,0.02899991,241593,33.20248,0,16.66667,2.681383,32.95786,100 2020-04-22 13:10:50.481 - Thread: 1 -> GUI Stats: Update 0.278894777777777, Draw 0.106131611111111 2020-04-22 13:11:20.481 - Thread: 1 -> GUI Stats: Update 0.282263555555555, Draw 0.106532611111111 2020-04-22 13:11:21.514 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:11:21.514 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,4.305926,58.52191,1,0,1562.533,10157.07,4297,95703,14,7.973491,99.29408,0.02819795,241592,33.22258,0,16.66667,2.648999,32.98805,100 2020-04-22 13:11:50.481 - Thread: 1 -> GUI Stats: Update 0.300154, Draw 0.111806 2020-04-22 13:12:20.482 - Thread: 1 -> GUI Stats: Update 0.343613777777778, Draw 0.115089888888889 2020-04-22 13:12:21.531 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:12:21.532 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,4.478419,54.71671,1,0,1565.346,10157.48,4297,95703,14,7.709445,99.2439,0.02860308,241595,33.31435,0,16.66667,2.568351,33.06245,100 2020-04-22 13:12:50.481 - Thread: 1 -> GUI Stats: Update 0.298217444444444, Draw 0.110534277777778 2020-04-22 13:13:20.481 - Thread: 1 -> GUI Stats: Update 0.301249055555556, Draw 0.108905 2020-04-22 13:13:21.547 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:13:21.547 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,3.74222,60.90556,1,0,1564.168,10157.62,4297,95703,14,7.885345,99.12929,0.02856063,241597,33.09357,0,16.66667,2.609542,32.80542,100 2020-04-22 13:13:50.482 - Thread: 1 -> GUI Stats: Update 0.300435500000001, Draw 0.106504222222222 2020-04-22 13:14:20.481 - Thread: 1 -> GUI Stats: Update 0.307872111111111, Draw 0.110224777777778 2020-04-22 13:14:21.564 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:14:21.564 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,4.080689,55.25566,1,0,1565.628,10158.52,4297,95703,14,8.140739,99.29431,0.0284106,241603,33.36213,0,16.66667,2.715924,33.12669,100 2020-04-22 13:14:50.482 - Thread: 1 -> GUI Stats: Update 0.360004222222222, Draw 0.108713 2020-04-22 13:15:20.482 - Thread: 1 -> GUI Stats: Update 0.301444944444445, Draw 0.107808833333333 2020-04-22 13:15:21.581 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:15:21.582 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,4.108944,62.94182,1,0,1564.497,10158.57,4297,95703,14,7.786172,99.28236,0.02947775,241586,33.35411,0,16.66667,2.597008,33.11475,100 2020-04-22 13:15:50.482 - Thread: 1 -> GUI Stats: Update 0.306818888888889, Draw 0.108118222222222 2020-04-22 13:16:20.482 - Thread: 1 -> GUI Stats: Update 0.307968555555555, Draw 0.112405222222222 2020-04-22 13:16:21.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:16:21.598 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,4.253021,49.48632,1,0,1563.246,10158.04,4297,95703,14,7.948858,99.27674,0.02817662,241585,33.14589,0,16.66667,2.63472,32.90616,100 2020-04-22 13:16:50.482 - Thread: 1 -> GUI Stats: Update 0.324816, Draw 0.107291888888889 2020-04-22 13:17:20.482 - Thread: 1 -> GUI Stats: Update 0.365381833333333, Draw 0.110191277777778 2020-04-22 13:17:21.615 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:17:21.615 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,3.941137,44.50057,1,0,1565.797,10157.53,4297,95703,14,7.938795,99.12225,0.02793754,241582,33.30783,0,16.66667,2.64424,33.01547,100 2020-04-22 13:17:50.482 - Thread: 1 -> GUI Stats: Update 0.315374, Draw 0.105694777777778 2020-04-22 13:18:20.482 - Thread: 1 -> GUI Stats: Update 0.317271444444445, Draw 0.109529 2020-04-22 13:18:21.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:18:21.632 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,4.025282,59.30024,1,0,1563.148,10157.37,4297,95703,14,7.915869,99.25993,0.02896835,241578,33.21712,0,16.66667,2.629424,32.97129,100 2020-04-22 13:18:50.482 - Thread: 1 -> GUI Stats: Update 0.3137875, Draw 0.111180055555555 2020-04-22 13:19:20.482 - Thread: 1 -> GUI Stats: Update 0.337915555555555, Draw 0.113783277777778 2020-04-22 13:19:21.648 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:19:21.649 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,5.300234,56.31747,1,0,1566.104,10157.16,4297,95703,14,8.351585,99.22631,0.02772597,241585,33.25299,0,16.66667,2.777152,32.99571,100 2020-04-22 13:19:50.482 - Thread: 1 -> GUI Stats: Update 0.353362888888888, Draw 0.107848333333333 2020-04-22 13:20:20.482 - Thread: 1 -> GUI Stats: Update 0.338180444444444, Draw 0.109042111111111 2020-04-22 13:20:21.665 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:20:21.665 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,4.498429,54.30844,1,0,1564.013,10157.91,4297,95703,14,7.910773,99.24595,0.02820268,241578,33.35118,0,16.66667,2.638336,33.0997,100 2020-04-22 13:20:50.482 - Thread: 1 -> GUI Stats: Update 0.323615833333334, Draw 0.105134888888889 2020-04-22 13:21:20.483 - Thread: 1 -> GUI Stats: Update 0.327483944444444, Draw 0.114887444444444 2020-04-22 13:21:21.682 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:21:21.683 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,4.187826,51.19313,1,0,1562.347,10157.76,4297,95703,14,7.94892,99.26559,0.02981451,241573,33.22154,0,16.66667,2.640754,32.97756,100 2020-04-22 13:21:50.483 - Thread: 1 -> GUI Stats: Update 0.350412277777778, Draw 0.111743777777778 2020-04-22 13:22:20.483 - Thread: 1 -> GUI Stats: Update 0.343502333333333, Draw 0.109158388888889 2020-04-22 13:22:21.699 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:22:21.701 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,3.626838,40.79431,1,0,1565.97,10157.91,4297,95703,14,7.762138,99.19559,0.02885914,241573,33.14989,0,16.66667,2.57314,32.88323,100 2020-04-22 13:22:50.482 - Thread: 1 -> GUI Stats: Update 0.327594722222223, Draw 0.111673666666667 2020-04-22 13:23:20.483 - Thread: 1 -> GUI Stats: Update 0.338666333333334, Draw 0.110229 2020-04-22 13:23:21.716 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:23:21.716 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,3.830942,62.70483,1,0,1563.777,10157.55,4297,95703,14,7.703808,99.21954,0.02820789,241570,33.56676,0,16.66667,2.585919,33.30479,100 2020-04-22 13:23:50.482 - Thread: 1 -> GUI Stats: Update 0.337659388888889, Draw 0.1116265 2020-04-22 13:24:20.482 - Thread: 1 -> GUI Stats: Update 0.380410611111111, Draw 0.111747055555556 2020-04-22 13:24:21.732 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:24:21.733 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,4.613128,47.45144,1,0,1566.317,10157.19,4297,95703,14,7.749244,99.24393,0.02842946,241560,33.38343,0,16.66667,2.586963,33.13103,100 2020-04-22 13:24:50.484 - Thread: 1 -> GUI Stats: Update 0.351196777777777, Draw 0.105466833333333 2020-04-22 13:25:20.483 - Thread: 1 -> GUI Stats: Update 0.345974055555555, Draw 0.108918777777778 2020-04-22 13:25:21.749 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:25:21.749 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,5.420976,56.7564,1,0,1564.029,10158.32,4297,95703,14,7.995232,99.24048,0.02771884,241553,33.18645,0,16.66667,2.653333,32.93439,100 2020-04-22 13:25:50.483 - Thread: 1 -> GUI Stats: Update 0.3461505, Draw 0.115230555555555 2020-04-22 13:26:20.482 - Thread: 1 -> GUI Stats: Update 0.348844833333334, Draw 0.112612777777778 2020-04-22 13:26:21.766 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:26:21.767 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,4.539563,66.51111,1,0,1562.918,10157.44,4297,95703,14,8.066341,99.22659,0.02830213,241571,33.44635,0,16.66667,2.697897,33.18768,100 2020-04-22 13:26:50.483 - Thread: 1 -> GUI Stats: Update 0.409267333333332, Draw 0.109053833333333 2020-04-22 13:27:20.483 - Thread: 1 -> GUI Stats: Update 0.347717888888888, Draw 0.104615055555555 2020-04-22 13:27:21.782 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:27:21.784 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,4.189983,61.56598,1,0,1565.689,10157.86,4297,95703,14,8.078587,99.26495,0.02843845,241571,33.14126,0,16.66667,2.677345,32.89765,100 2020-04-22 13:27:50.483 - Thread: 1 -> GUI Stats: Update 0.340607388888889, Draw 0.110425 2020-04-22 13:28:20.485 - Thread: 1 -> GUI Stats: Update 0.334017500000001, Draw 0.108160222222222 2020-04-22 13:28:21.800 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:28:21.801 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,4.124118,72.10442,1,0,1564.115,10157.7,4297,95703,14,8.024118,99.1511,0.02909257,241567,33.41401,0,16.66667,2.68118,33.13036,100 2020-04-22 13:28:50.483 - Thread: 1 -> GUI Stats: Update 0.348358777777779, Draw 0.116343944444444 2020-04-22 13:29:20.483 - Thread: 1 -> GUI Stats: Update 0.398905944444444, Draw 0.111523166666667 2020-04-22 13:29:21.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:29:21.817 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,3.775172,62.37914,1,0,1566.757,10157.66,4297,95703,14,7.692488,99.28236,0.0293023,241576,33.49738,0,16.66667,2.576782,33.257,100 2020-04-22 13:29:50.483 - Thread: 1 -> GUI Stats: Update 0.359978166666667, Draw 0.107516277777778 2020-04-22 13:29:52.534 - Thread: 1 -> Updating continues. 2020-04-22 13:29:52.536 - Thread: 1 -> GC Memory: 1,638,646,576 B 2020-04-22 13:29:52.536 - Thread: 1 -> Autosave initiated 2020-04-22 13:29:52.536 - Thread: 1 -> Character state: True 2020-04-22 13:29:52.536 - Thread: 1 -> IsServer: True 2020-04-22 13:29:52.536 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 13:29:52.536 - Thread: 1 -> Autosave 2020-04-22 13:29:52.536 - Thread: 1 -> Saving world - START 2020-04-22 13:29:52.536 - Thread: 1 -> Making world state snapshot. 2020-04-22 13:29:52.536 - Thread: 1 -> Before snapshot.: GC Memory: 1,638,646,576 B 2020-04-22 13:29:52.560 - Thread: 1 -> After snapshot.: GC Memory: 1,640,020,184 B 2020-04-22 13:29:52.561 - Thread: 1 -> Directory cleanup: GC Memory: 1,640,020,184 B 2020-04-22 13:29:52.561 - Thread: 1 -> Saving world - END 2020-04-22 13:29:52.561 - Thread: 15 -> Session snapshot save - START 2020-04-22 13:29:52.562 - Thread: 15 -> Checking file access for files in target dir. 2020-04-22 13:29:52.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 13:29:52.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 13:29:52.893 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 13:29:53.035 - Thread: 15 -> Session snapshot save - END 2020-04-22 13:30:20.485 - Thread: 1 -> GUI Stats: Update 0.374776555555555, Draw 0.288239777777778 2020-04-22 13:30:21.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:30:21.833 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,13.08739,61.36713,1,0,1577.701,10076.9,4297,95703,15,9.10727,98.29222,0.02709437,241514,31.21726,0,16.66667,2.84304,30.68414,100 2020-04-22 13:30:22.552 - Thread: 1 -> GC Memory: 1,652,998,240 B 2020-04-22 13:30:50.487 - Thread: 1 -> GUI Stats: Update 0.345257611111111, Draw 0.265061833333334 2020-04-22 13:30:52.567 - Thread: 1 -> GC Memory: 1,653,530,880 B 2020-04-22 13:31:20.486 - Thread: 1 -> GUI Stats: Update 0.392182444444444, Draw 0.260919833333333 2020-04-22 13:31:21.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:31:21.850 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,13.82641,65.81303,1,0,1564.378,10245.99,4297,95703,15,9.540754,98.12331,0.02703963,241512,28.30873,0,16.66667,2.700866,27.77746,100 2020-04-22 13:31:22.569 - Thread: 1 -> GC Memory: 1,640,225,440 B 2020-04-22 13:31:50.486 - Thread: 1 -> GUI Stats: Update 0.361766222222221, Draw 0.266867166666667 2020-04-22 13:31:52.587 - Thread: 1 -> GC Memory: 1,639,701,864 B 2020-04-22 13:32:20.484 - Thread: 1 -> GUI Stats: Update 0.331789555555555, Draw 0.262312277777778 2020-04-22 13:32:21.867 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:32:21.869 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,12.13675,52.29126,1,0,1565.803,10073.62,4297,95703,15,8.536445,98.40092,0.02668827,241540,33.28268,0,16.66667,2.841157,32.75046,100 2020-04-22 13:32:22.601 - Thread: 1 -> GC Memory: 1,642,299,880 B 2020-04-22 13:32:50.484 - Thread: 1 -> GUI Stats: Update 0.329519388888889, Draw 0.255539 2020-04-22 13:32:52.618 - Thread: 1 -> GC Memory: 1,640,407,600 B 2020-04-22 13:33:20.496 - Thread: 1 -> GUI Stats: Update 0.417896111111111, Draw 0.281352555555555 2020-04-22 13:33:21.884 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:33:21.884 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,11.92855,53.23986,1,0,1570.389,10253.16,4297,95703,15,7.221122,98.61351,0.02790407,241544,38.72131,0,16.66667,2.796113,38.18444,100 2020-04-22 13:33:22.634 - Thread: 1 -> GC Memory: 1,643,901,544 B 2020-04-22 13:33:23.400 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 13:33:23.401 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 13:33:31.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 13:33:31.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 13:33:50.485 - Thread: 1 -> GUI Stats: Update 0.397651388888889, Draw 0.314672277777778 2020-04-22 13:33:52.635 - Thread: 1 -> GC Memory: 1,644,715,800 B 2020-04-22 13:34:20.486 - Thread: 1 -> GUI Stats: Update 0.383248222222222, Draw 0.300140444444445 2020-04-22 13:34:21.900 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:34:21.901 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,14.50295,66.2874,1,0,1568.224,10247.89,4311,95689,15,8.449956,98.43079,0.0264032,241551,35.14244,0,16.66667,2.969521,34.59098,100 2020-04-22 13:34:22.651 - Thread: 1 -> GC Memory: 1,645,491,416 B 2020-04-22 13:34:50.485 - Thread: 1 -> GUI Stats: Update 0.380746611111111, Draw 0.28849288888889 2020-04-22 13:34:52.536 - Thread: 1 -> Autosave initiated 2020-04-22 13:34:52.536 - Thread: 1 -> Character state: True 2020-04-22 13:34:52.536 - Thread: 1 -> IsServer: True 2020-04-22 13:34:52.536 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 13:34:52.536 - Thread: 1 -> Autosave 2020-04-22 13:34:52.536 - Thread: 1 -> Saving world - START 2020-04-22 13:34:52.537 - Thread: 1 -> Making world state snapshot. 2020-04-22 13:34:52.537 - Thread: 1 -> Before snapshot.: GC Memory: 1,641,648,896 B 2020-04-22 13:34:52.567 - Thread: 1 -> After snapshot.: GC Memory: 1,641,892,224 B 2020-04-22 13:34:52.567 - Thread: 1 -> Directory cleanup: GC Memory: 1,641,892,224 B 2020-04-22 13:34:52.567 - Thread: 1 -> Saving world - END 2020-04-22 13:34:52.568 - Thread: 16 -> Session snapshot save - START 2020-04-22 13:34:52.568 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 13:34:52.656 - Thread: 1 -> GC Memory: 1,642,051,464 B 2020-04-22 13:34:52.899 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 13:34:52.935 - Thread: 16 -> Session snapshot save - END 2020-04-22 13:35:20.485 - Thread: 1 -> GUI Stats: Update 0.427588555555556, Draw 0.295103333333334 2020-04-22 13:35:21.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:35:21.919 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,8.49735,61.32652,1,0,1583.006,10172.27,4311,95689,15,7.87338,98.54255,0.02643718,241542,36.57367,0,16.66667,2.879584,36.04063,100 2020-04-22 13:35:22.701 - Thread: 1 -> GC Memory: 1,657,990,928 B 2020-04-22 13:35:27.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 13:35:27.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 13:35:50.485 - Thread: 1 -> GUI Stats: Update 0.367899055555555, Draw 0.279785055555555 2020-04-22 13:35:52.702 - Thread: 1 -> GC Memory: 1,660,371,528 B 2020-04-22 13:36:20.487 - Thread: 1 -> GUI Stats: Update 0.363400333333334, Draw 0.290925666666666 2020-04-22 13:36:21.934 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:36:21.934 - Thread: 1 -> STATISTICS,5161.4333334,0,0,0,0,0,0,11.99096,52.00776,1,0,1566.189,10295.25,4311,95689,15,7.21023,98.59144,0.02719194,241536,38.67626,0,16.66667,2.788647,38.13148,100 2020-04-22 13:36:22.702 - Thread: 1 -> GC Memory: 1,643,331,472 B 2020-04-22 13:36:25.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 13:36:25.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 13:36:50.484 - Thread: 1 -> GUI Stats: Update 0.368022388888889, Draw 0.281228222222222 2020-04-22 13:36:52.720 - Thread: 1 -> GC Memory: 1,643,804,728 B 2020-04-22 13:37:20.485 - Thread: 1 -> GUI Stats: Update 0.398760944444445, Draw 0.266125222222222 2020-04-22 13:37:21.950 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:37:21.951 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,10.69227,62.62145,1,0,1568.56,10176.12,4311,95689,15,7.904221,98.4377,0.02612735,241536,34.14539,0,16.66667,2.698927,33.61193,100 2020-04-22 13:37:22.737 - Thread: 1 -> GC Memory: 1,644,006,408 B 2020-04-22 13:37:43.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 13:37:43.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 13:37:50.486 - Thread: 1 -> GUI Stats: Update 0.365009444444445, Draw 0.274585277777778 2020-04-22 13:37:52.751 - Thread: 1 -> GC Memory: 1,643,287,144 B 2020-04-22 13:38:20.485 - Thread: 1 -> GUI Stats: Update 0.426200777777778, Draw 0.369526 2020-04-22 13:38:21.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:38:21.968 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,11.18248,42.04395,1,0,1568.823,10264.76,4311,95689,15,7.051878,98.62652,0.02519676,241536,38.9761,0,16.66667,2.748547,38.44077,100 2020-04-22 13:38:22.751 - Thread: 1 -> GC Memory: 1,645,250,152 B 2020-04-22 13:38:25.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 13:38:25.477 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 13:38:50.485 - Thread: 1 -> GUI Stats: Update 0.385530833333333, Draw 0.297770611111111 2020-04-22 13:38:52.753 - Thread: 1 -> GC Memory: 1,643,173,408 B 2020-04-22 13:38:59.268 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-22 13:39:20.485 - Thread: 1 -> GUI Stats: Update 0.393877222222222, Draw 0.259624333333333 2020-04-22 13:39:21.984 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:39:21.984 - Thread: 1 -> STATISTICS,5341.4833334,0,0,0,0,0,0,11.00004,58.71113,1,0,1569.597,10176.15,4311,95689,15,8.410757,98.45461,0.02583852,241544,33.46705,0,16.66667,2.814832,32.94985,100 2020-04-22 13:39:22.769 - Thread: 1 -> GC Memory: 1,646,761,384 B 2020-04-22 13:39:50.486 - Thread: 1 -> GUI Stats: Update 0.372390111111111, Draw 0.279709833333333 2020-04-22 13:39:52.536 - Thread: 1 -> Autosave initiated 2020-04-22 13:39:52.536 - Thread: 1 -> Character state: True 2020-04-22 13:39:52.536 - Thread: 1 -> IsServer: True 2020-04-22 13:39:52.536 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 13:39:52.536 - Thread: 1 -> Autosave 2020-04-22 13:39:52.536 - Thread: 1 -> Saving world - START 2020-04-22 13:39:52.537 - Thread: 1 -> Making world state snapshot. 2020-04-22 13:39:52.537 - Thread: 1 -> Before snapshot.: GC Memory: 1,644,679,480 B 2020-04-22 13:39:52.563 - Thread: 1 -> After snapshot.: GC Memory: 1,645,990,296 B 2020-04-22 13:39:52.564 - Thread: 1 -> Directory cleanup: GC Memory: 1,645,990,296 B 2020-04-22 13:39:52.564 - Thread: 1 -> Saving world - END 2020-04-22 13:39:52.564 - Thread: 16 -> Session snapshot save - START 2020-04-22 13:39:52.565 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 13:39:52.769 - Thread: 1 -> GC Memory: 1,655,434,120 B 2020-04-22 13:39:52.897 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 13:39:53.041 - Thread: 16 -> Session snapshot save - END 2020-04-22 13:40:14.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 13:40:14.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 13:40:20.488 - Thread: 1 -> GUI Stats: Update 0.440373666666667, Draw 0.486211777777778 2020-04-22 13:40:22.001 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:40:22.007 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,12.83701,76.97341,1,0,1579.319,10165.5,4311,95689,15,11.28622,97.9867,0.0259642,241527,26.7723,0,16.66667,3.02158,26.23329,100 2020-04-22 13:40:22.786 - Thread: 1 -> GC Memory: 1,656,126,456 B 2020-04-22 13:40:50.486 - Thread: 1 -> GUI Stats: Update 0.393561888888888, Draw 0.270001055555555 2020-04-22 13:40:52.786 - Thread: 1 -> GC Memory: 1,660,401,224 B 2020-04-22 13:41:20.486 - Thread: 1 -> GUI Stats: Update 0.384206111111111, Draw 0.27516 2020-04-22 13:41:22.018 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:41:22.018 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,13.78278,69.59875,1,0,1564.656,10175.92,4311,95689,15,10.40641,97.99004,0.02534678,241530,26.60136,0,16.66667,2.768246,26.06668,100 2020-04-22 13:41:22.801 - Thread: 1 -> GC Memory: 1,642,194,192 B 2020-04-22 13:41:50.486 - Thread: 1 -> GUI Stats: Update 0.359131500000001, Draw 0.265122055555556 2020-04-22 13:41:52.803 - Thread: 1 -> GC Memory: 1,665,641,560 B 2020-04-22 13:42:20.486 - Thread: 1 -> GUI Stats: Update 0.352219944444443, Draw 0.263415111111111 2020-04-22 13:42:22.034 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:42:22.034 - Thread: 1 -> STATISTICS,5521.5333334,0,0,0,0,0,0,12.64406,59.35303,1,0,1590.362,10110.56,4311,95689,15,9.049116,98.37093,0.02630383,241503,32.91785,0,16.66667,2.978774,32.38159,100 2020-04-22 13:42:22.820 - Thread: 1 -> GC Memory: 1,667,893,680 B 2020-04-22 13:42:50.485 - Thread: 1 -> GUI Stats: Update 0.395390611111111, Draw 0.266513111111111 2020-04-22 13:42:52.820 - Thread: 1 -> GC Memory: 2,940,791,440 B 2020-04-22 13:43:20.486 - Thread: 1 -> GUI Stats: Update 0.362878722222222, Draw 0.265558222222222 2020-04-22 13:43:22.051 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:43:22.051 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,13.99801,62.00338,1,0,1584.87,10185.87,4311,95689,15,9.121672,98.37718,0.02535046,241504,32.9815,0,16.66667,3.008464,32.44627,100 2020-04-22 13:43:22.835 - Thread: 1 -> GC Memory: 1,663,233,040 B 2020-04-22 13:43:50.488 - Thread: 1 -> GUI Stats: Update 0.353922111111111, Draw 0.269868388888889 2020-04-22 13:43:52.836 - Thread: 1 -> GC Memory: 1,676,063,008 B 2020-04-22 13:44:20.486 - Thread: 1 -> GUI Stats: Update 0.353002, Draw 0.266975722222222 2020-04-22 13:44:22.068 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:44:22.068 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,12.97277,62.02019,1,0,1598.872,10207.92,4311,95689,15,9.314662,98.28648,0.02511805,241490,31.1355,0,16.66667,2.900167,30.60199,100 2020-04-22 13:44:22.837 - Thread: 1 -> GC Memory: 1,678,112,944 B 2020-04-22 13:44:50.486 - Thread: 1 -> GUI Stats: Update 0.400383999999999, Draw 0.264181166666667 2020-04-22 13:44:52.536 - Thread: 1 -> Autosave initiated 2020-04-22 13:44:52.537 - Thread: 1 -> Character state: True 2020-04-22 13:44:52.537 - Thread: 1 -> IsServer: True 2020-04-22 13:44:52.537 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 13:44:52.537 - Thread: 1 -> Autosave 2020-04-22 13:44:52.537 - Thread: 1 -> Saving world - START 2020-04-22 13:44:52.537 - Thread: 1 -> Making world state snapshot. 2020-04-22 13:44:52.537 - Thread: 1 -> Before snapshot.: GC Memory: 1,662,741,424 B 2020-04-22 13:44:52.569 - Thread: 1 -> After snapshot.: GC Memory: 1,663,099,184 B 2020-04-22 13:44:52.569 - Thread: 1 -> Directory cleanup: GC Memory: 1,663,099,184 B 2020-04-22 13:44:52.569 - Thread: 1 -> Saving world - END 2020-04-22 13:44:52.570 - Thread: 16 -> Session snapshot save - START 2020-04-22 13:44:52.570 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 13:44:52.837 - Thread: 1 -> GC Memory: 1,674,182,904 B 2020-04-22 13:44:52.899 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 13:44:53.040 - Thread: 16 -> Session snapshot save - END 2020-04-22 13:44:58.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 13:44:58.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 13:45:08.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 13:45:08.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 13:45:20.487 - Thread: 1 -> GUI Stats: Update 0.380943777777778, Draw 0.289309 2020-04-22 13:45:22.085 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:45:22.085 - Thread: 1 -> STATISTICS,5701.5833334,0,0,0,0,0,0,13.66341,72.86962,1,0,1601.366,10212.61,4315,95685,14,9.87822,98.29515,0.02275212,241460,30.96328,0,16.66667,3.058621,30.4354,100 2020-04-22 13:45:22.838 - Thread: 1 -> GC Memory: 1,677,141,848 B 2020-04-22 13:45:50.488 - Thread: 1 -> GUI Stats: Update 0.360609388888889, Draw 0.275719333333334 2020-04-22 13:45:52.852 - Thread: 1 -> GC Memory: 1,680,977,368 B 2020-04-22 13:46:20.486 - Thread: 1 -> GUI Stats: Update 0.378095111111111, Draw 0.287948111111111 2020-04-22 13:46:22.102 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:46:22.102 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,13.60328,65.54858,1,0,1586.495,10198.13,4325,95675,14,9.720718,98.16991,0.0233651,241315,30.83418,0,16.66667,2.997304,30.26989,100 2020-04-22 13:46:22.853 - Thread: 1 -> GC Memory: 1,664,987,552 B 2020-04-22 13:46:50.487 - Thread: 1 -> GUI Stats: Update 0.415121333333334, Draw 0.266549166666667 2020-04-22 13:46:52.870 - Thread: 1 -> GC Memory: 1,664,517,648 B 2020-04-22 13:47:20.487 - Thread: 1 -> GUI Stats: Update 0.377636055555557, Draw 0.265703055555556 2020-04-22 13:47:22.118 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:47:22.118 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,14.72846,67.72507,1,0,1605.427,10359.98,4309,95691,14,9.323798,98.28072,0.02189149,241412,31.17615,0,16.66667,2.906801,30.64014,100 2020-04-22 13:47:22.870 - Thread: 1 -> GC Memory: 1,686,949,112 B 2020-04-22 13:47:50.487 - Thread: 1 -> GUI Stats: Update 0.365560333333334, Draw 0.267004833333333 2020-04-22 13:47:52.887 - Thread: 1 -> GC Memory: 1,686,201,968 B 2020-04-22 13:47:58.598 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 13:47:58.599 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 13:47:58.856 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 13:47:58.856 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 13:47:58.856 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 13:47:58.961 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 13:48:19.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 13:48:19.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 13:48:20.580 - Thread: 1 -> GUI Stats: Update 0.364068611111112, Draw 0.312419555555556 2020-04-22 13:48:22.229 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:48:22.229 - Thread: 1 -> STATISTICS,5881.6333334,0,0,0,0,0,0,15.32176,66.97494,1,0,1588.428,10234.07,4309,95691,14,12.04991,97.45873,0.02129296,241407,19.86143,0,16.66667,2.393285,19.3567,100 2020-04-22 13:48:22.900 - Thread: 1 -> GC Memory: 1,665,114,576 B 2020-04-22 13:48:50.582 - Thread: 1 -> GUI Stats: Update 0.315448, Draw 0.293746277777778 2020-04-22 13:48:52.914 - Thread: 1 -> GC Memory: 1,667,547,992 B 2020-04-22 13:49:20.581 - Thread: 1 -> GUI Stats: Update 0.305437833333334, Draw 0.295858111111111 2020-04-22 13:49:22.246 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:49:22.246 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,13.36552,62.11906,1,0,1590.98,10147.63,4309,95691,14,9.736442,98.10713,0.02290505,241417,28.41078,0,16.66667,2.766199,27.873,100 2020-04-22 13:49:22.915 - Thread: 1 -> GC Memory: 1,669,066,464 B 2020-04-22 13:49:50.584 - Thread: 1 -> GUI Stats: Update 0.360444944444444, Draw 0.298211833333334 2020-04-22 13:49:52.547 - Thread: 1 -> Autosave initiated 2020-04-22 13:49:52.547 - Thread: 1 -> Character state: True 2020-04-22 13:49:52.547 - Thread: 1 -> IsServer: True 2020-04-22 13:49:52.547 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 13:49:52.547 - Thread: 1 -> Autosave 2020-04-22 13:49:52.547 - Thread: 1 -> Saving world - START 2020-04-22 13:49:52.549 - Thread: 1 -> Making world state snapshot. 2020-04-22 13:49:52.549 - Thread: 1 -> Before snapshot.: GC Memory: 1,662,433,184 B 2020-04-22 13:49:52.579 - Thread: 1 -> After snapshot.: GC Memory: 1,663,335,928 B 2020-04-22 13:49:52.579 - Thread: 1 -> Directory cleanup: GC Memory: 1,663,335,928 B 2020-04-22 13:49:52.579 - Thread: 1 -> Saving world - END 2020-04-22 13:49:52.579 - Thread: 16 -> Session snapshot save - START 2020-04-22 13:49:52.580 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 13:49:52.912 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 13:49:52.932 - Thread: 1 -> GC Memory: 1,675,633,056 B 2020-04-22 13:49:53.054 - Thread: 16 -> Session snapshot save - END 2020-04-22 13:50:20.581 - Thread: 1 -> GUI Stats: Update 0.298782944444445, Draw 0.298539222222222 2020-04-22 13:50:22.263 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:50:22.263 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,12.78149,55.72032,1,0,1600.503,10147.46,4309,95691,14,8.90212,98.30139,0.02295912,241402,31.40073,0,16.66667,2.795331,30.86736,100 2020-04-22 13:50:22.947 - Thread: 1 -> GC Memory: 1,676,951,016 B 2020-04-22 13:50:50.582 - Thread: 1 -> GUI Stats: Update 0.305144444444445, Draw 0.298305277777778 2020-04-22 13:50:52.948 - Thread: 1 -> GC Memory: 1,678,958,672 B 2020-04-22 13:51:20.582 - Thread: 1 -> GUI Stats: Update 0.306748333333333, Draw 0.295835 2020-04-22 13:51:22.280 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:51:22.282 - Thread: 1 -> STATISTICS,6061.6833334,0,0,0,0,0,0,13.89185,61.62485,1,0,1585.263,10318.8,4313,95687,14,9.208716,98.25323,0.02180042,241411,30.23455,0,16.66667,2.784214,29.70643,100 2020-04-22 13:51:22.948 - Thread: 1 -> GC Memory: 1,662,595,440 B 2020-04-22 13:51:50.582 - Thread: 1 -> GUI Stats: Update 0.336208722222222, Draw 0.266012111111111 2020-04-22 13:51:52.964 - Thread: 1 -> GC Memory: 1,664,694,984 B 2020-04-22 13:52:20.581 - Thread: 1 -> GUI Stats: Update 0.279686, Draw 0.248761166666667 2020-04-22 13:52:22.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:52:22.297 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,12.89945,64.73598,1,0,1587.009,10393.77,4313,95687,14,9.216825,98.28613,0.01987686,241398,31.09064,0,16.66667,2.86557,30.55779,100 2020-04-22 13:52:22.965 - Thread: 1 -> GC Memory: 1,665,149,440 B 2020-04-22 13:52:50.582 - Thread: 1 -> GUI Stats: Update 0.296705055555556, Draw 0.260198777777778 2020-04-22 13:52:52.982 - Thread: 1 -> GC Memory: 1,665,325,224 B 2020-04-22 13:53:20.581 - Thread: 1 -> GUI Stats: Update 0.289821444444445, Draw 0.261556611111111 2020-04-22 13:53:22.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:53:22.314 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,11.62902,55.2115,1,0,1585.809,10200.87,4313,95687,14,8.499407,98.36993,0.02129572,241397,33.08203,0,16.66667,2.811776,32.54277,100 2020-04-22 13:53:22.998 - Thread: 1 -> GC Memory: 1,663,084,264 B 2020-04-22 13:53:50.583 - Thread: 1 -> GUI Stats: Update 0.330030333333333, Draw 0.263760277777777 2020-04-22 13:53:52.999 - Thread: 1 -> GC Memory: 1,666,272,832 B 2020-04-22 13:54:20.582 - Thread: 1 -> GUI Stats: Update 0.293473111111111, Draw 0.272426722222222 2020-04-22 13:54:22.329 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:54:22.330 - Thread: 1 -> STATISTICS,6241.7333334,0,0,0,0,0,0,14.66093,80.22792,1,0,1590.396,10236.32,4296,95704,14,11.46081,97.74884,0.02266351,241391,25.67811,0,16.66667,2.942918,25.10005,100 2020-04-22 13:54:23.015 - Thread: 1 -> GC Memory: 1,667,697,976 B 2020-04-22 13:54:50.582 - Thread: 1 -> GUI Stats: Update 0.300245111111111, Draw 0.269811833333333 2020-04-22 13:54:52.549 - Thread: 1 -> Autosave initiated 2020-04-22 13:54:52.549 - Thread: 1 -> Character state: True 2020-04-22 13:54:52.549 - Thread: 1 -> IsServer: True 2020-04-22 13:54:52.549 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 13:54:52.549 - Thread: 1 -> Autosave 2020-04-22 13:54:52.549 - Thread: 1 -> Saving world - START 2020-04-22 13:54:52.549 - Thread: 1 -> Making world state snapshot. 2020-04-22 13:54:52.549 - Thread: 1 -> Before snapshot.: GC Memory: 1,664,524,968 B 2020-04-22 13:54:52.580 - Thread: 1 -> After snapshot.: GC Memory: 1,664,351,096 B 2020-04-22 13:54:52.581 - Thread: 1 -> Directory cleanup: GC Memory: 1,664,351,096 B 2020-04-22 13:54:52.581 - Thread: 1 -> Saving world - END 2020-04-22 13:54:52.581 - Thread: 16 -> Session snapshot save - START 2020-04-22 13:54:52.582 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 13:54:52.907 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 13:54:53.016 - Thread: 1 -> GC Memory: 1,675,857,136 B 2020-04-22 13:54:53.053 - Thread: 16 -> Session snapshot save - END 2020-04-22 13:55:20.583 - Thread: 1 -> GUI Stats: Update 0.310441444444444, Draw 0.269095222222222 2020-04-22 13:55:22.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:55:22.347 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,15.02984,64.12814,1,0,1601.423,10154.27,4282,95718,14,9.819522,98.09797,0.02301288,241391,27.77884,0,16.66667,2.727749,27.25048,100 2020-04-22 13:55:23.032 - Thread: 1 -> GC Memory: 1,678,356,064 B 2020-04-22 13:55:50.584 - Thread: 1 -> GUI Stats: Update 0.3492305, Draw 0.266499611111111 2020-04-22 13:55:53.049 - Thread: 1 -> GC Memory: 1,681,336,992 B 2020-04-22 13:56:20.583 - Thread: 1 -> GUI Stats: Update 0.273098388888889, Draw 0.262809555555556 2020-04-22 13:56:22.364 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:56:22.364 - Thread: 1 -> STATISTICS,6361.7666667,0,0,0,0,0,0,15.06216,77.5498,1,0,1585.677,10150.13,4282,95718,14,12.38705,97.49413,0.02376721,241391,22.0597,0,16.66667,2.732546,21.50691,100 2020-04-22 13:56:23.066 - Thread: 1 -> GC Memory: 1,662,002,952 B 2020-04-22 13:56:50.584 - Thread: 1 -> GUI Stats: Update 0.293153277777778, Draw 0.277452777777778 2020-04-22 13:56:53.082 - Thread: 1 -> GC Memory: 1,666,362,936 B 2020-04-22 13:57:20.582 - Thread: 1 -> GUI Stats: Update 0.328526666666666, Draw 0.257579166666667 2020-04-22 13:57:22.380 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:57:22.381 - Thread: 1 -> STATISTICS,6421.7833334,0,0,0,0,0,0,14.56716,63.06913,1,0,1589.793,10237.31,4275,95725,14,8.898443,98.28552,0.02428854,241387,30.40697,0,16.66667,2.705747,29.88565,100 2020-04-22 13:57:23.085 - Thread: 1 -> GC Memory: 1,665,273,336 B 2020-04-22 13:57:50.583 - Thread: 1 -> GUI Stats: Update 0.306404944444445, Draw 0.263287611111111 2020-04-22 13:57:53.099 - Thread: 1 -> GC Memory: 1,667,493,528 B 2020-04-22 13:58:20.583 - Thread: 1 -> GUI Stats: Update 0.292038666666666, Draw 0.27544 2020-04-22 13:58:22.397 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:58:22.397 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,13.4875,59.0577,1,0,1585.556,10237.69,4275,95725,14,8.95986,98.35344,0.02406789,241388,32.35625,0,16.66667,2.899075,31.82349,100 2020-04-22 13:58:23.116 - Thread: 1 -> GC Memory: 1,663,752,400 B 2020-04-22 13:58:50.583 - Thread: 1 -> GUI Stats: Update 0.282574444444445, Draw 0.261978611111111 2020-04-22 13:58:53.133 - Thread: 1 -> GC Memory: 1,664,528,288 B 2020-04-22 13:59:20.583 - Thread: 1 -> GUI Stats: Update 0.319035944444445, Draw 0.249079111111111 2020-04-22 13:59:22.414 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 13:59:22.414 - Thread: 1 -> STATISTICS,6541.8166667,0,0,0,0,0,0,12.93356,58.13745,1,0,1589.099,10237.7,4275,95725,14,8.829405,98.36488,0.02236762,241379,32.48591,0,16.66667,2.868313,31.95473,100 2020-04-22 13:59:23.149 - Thread: 1 -> GC Memory: 1,664,574,704 B 2020-04-22 13:59:50.582 - Thread: 1 -> GUI Stats: Update 0.284867777777777, Draw 0.264377777777778 2020-04-22 13:59:52.549 - Thread: 1 -> Autosave initiated 2020-04-22 13:59:52.549 - Thread: 1 -> Character state: True 2020-04-22 13:59:52.549 - Thread: 1 -> IsServer: True 2020-04-22 13:59:52.549 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 13:59:52.549 - Thread: 1 -> Autosave 2020-04-22 13:59:52.549 - Thread: 1 -> Saving world - START 2020-04-22 13:59:52.549 - Thread: 1 -> Making world state snapshot. 2020-04-22 13:59:52.549 - Thread: 1 -> Before snapshot.: GC Memory: 1,662,755,624 B 2020-04-22 13:59:52.577 - Thread: 1 -> After snapshot.: GC Memory: 1,664,074,480 B 2020-04-22 13:59:52.577 - Thread: 1 -> Directory cleanup: GC Memory: 1,664,074,480 B 2020-04-22 13:59:52.577 - Thread: 1 -> Saving world - END 2020-04-22 13:59:52.577 - Thread: 16 -> Session snapshot save - START 2020-04-22 13:59:52.578 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 13:59:52.911 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 13:59:53.054 - Thread: 16 -> Session snapshot save - END 2020-04-22 13:59:53.166 - Thread: 1 -> GC Memory: 1,675,381,576 B 2020-04-22 14:00:20.582 - Thread: 1 -> GUI Stats: Update 0.285494111111111, Draw 0.261763 2020-04-22 14:00:22.431 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:00:22.431 - Thread: 1 -> STATISTICS,6601.8333334,0,0,0,0,0,0,13.96267,68.60962,1,0,1598.603,10236.95,4275,95725,14,8.972298,98.3783,0.02072389,241366,32.45039,0,16.66667,2.911546,31.92415,100 2020-04-22 14:00:23.182 - Thread: 1 -> GC Memory: 1,677,019,344 B 2020-04-22 14:00:41.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:00:41.588 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:00:50.583 - Thread: 1 -> GUI Stats: Update 0.318774944444444, Draw 0.276584777777778 2020-04-22 14:00:53.183 - Thread: 1 -> GC Memory: 1,680,459,024 B 2020-04-22 14:01:20.583 - Thread: 1 -> GUI Stats: Update 0.388880388888889, Draw 0.265070166666666 2020-04-22 14:01:22.448 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:01:22.448 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,13.22189,59.40732,1,0,1587.298,10323.02,4275,95725,14,9.935493,98.27845,0.0250065,241367,31.17715,0,16.66667,3.097603,30.64042,100 2020-04-22 14:01:23.200 - Thread: 1 -> GC Memory: 1,663,501,048 B 2020-04-22 14:01:33.315 - Thread: 1 -> Updating stopped. 2020-04-22 14:01:50.812 - Thread: 1 -> GUI Stats: Update 0.423058444444445, Draw 0.197519944444444 2020-04-22 14:02:20.812 - Thread: 1 -> GUI Stats: Update 0.298609555555556, Draw 0.121644722222222 2020-04-22 14:02:22.696 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:02:22.696 - Thread: 1 -> STATISTICS,6721.8666667,0,0,0,0,0,0,4.031478,59.01099,1,0,1589.446,10153.26,4275,95725,14,8.828366,98.20346,0.01813629,241365,30.42514,0,16.66667,2.686043,29.87854,100 2020-04-22 14:02:27.695 - Thread: 1 -> Updating continues. 2020-04-22 14:02:27.696 - Thread: 1 -> GC Memory: 1,667,049,064 B 2020-04-22 14:02:27.928 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:02:27.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:02:38.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:02:38.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:02:50.814 - Thread: 1 -> GUI Stats: Update 0.372293722222222, Draw 0.242664444444445 2020-04-22 14:02:57.697 - Thread: 1 -> GC Memory: 1,663,926,096 B 2020-04-22 14:03:20.814 - Thread: 1 -> GUI Stats: Update 0.308483111111111, Draw 0.270077055555556 2020-04-22 14:03:22.711 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:03:22.711 - Thread: 1 -> STATISTICS,6781.8833334,0,0,0,0,0,0,10.84878,50.11998,1,0,1591.835,10241.98,4275,95725,15,8.983788,98.31551,0.02375204,241364,31.14389,0,16.66667,2.797901,30.61927,100 2020-04-22 14:03:27.715 - Thread: 1 -> GC Memory: 1,668,520,184 B 2020-04-22 14:03:50.814 - Thread: 1 -> GUI Stats: Update 0.306666611111111, Draw 0.277578055555555 2020-04-22 14:03:57.715 - Thread: 1 -> GC Memory: 1,670,000,736 B 2020-04-22 14:04:20.813 - Thread: 1 -> GUI Stats: Update 0.306202666666667, Draw 0.296288833333333 2020-04-22 14:04:22.729 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:04:22.729 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,12.77349,59.18208,1,0,1593.346,10153.87,4275,95725,15,8.111267,98.40652,0.02133282,241363,34.36841,0,16.66667,2.787713,33.82076,100 2020-04-22 14:04:27.731 - Thread: 1 -> GC Memory: 1,671,456,464 B 2020-04-22 14:04:50.817 - Thread: 1 -> GUI Stats: Update 0.345362611111111, Draw 0.293962666666667 2020-04-22 14:04:52.563 - Thread: 1 -> Autosave initiated 2020-04-22 14:04:52.563 - Thread: 1 -> Character state: True 2020-04-22 14:04:52.563 - Thread: 1 -> IsServer: True 2020-04-22 14:04:52.563 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 14:04:52.563 - Thread: 1 -> Autosave 2020-04-22 14:04:52.563 - Thread: 1 -> Saving world - START 2020-04-22 14:04:52.565 - Thread: 1 -> Making world state snapshot. 2020-04-22 14:04:52.565 - Thread: 1 -> Before snapshot.: GC Memory: 1,676,429,912 B 2020-04-22 14:04:52.593 - Thread: 1 -> After snapshot.: GC Memory: 1,677,772,368 B 2020-04-22 14:04:52.593 - Thread: 1 -> Directory cleanup: GC Memory: 1,677,772,368 B 2020-04-22 14:04:52.593 - Thread: 1 -> Saving world - END 2020-04-22 14:04:52.593 - Thread: 16 -> Session snapshot save - START 2020-04-22 14:04:52.594 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 14:04:52.925 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 14:04:53.067 - Thread: 16 -> Session snapshot save - END 2020-04-22 14:04:57.731 - Thread: 1 -> GC Memory: 1,689,032,576 B 2020-04-22 14:05:00.179 - Thread: 1 -> Updating stopped. 2020-04-22 14:05:20.812 - Thread: 1 -> GUI Stats: Update 0.304409555555556, Draw 0.169778888888889 2020-04-22 14:05:22.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:05:22.746 - Thread: 1 -> STATISTICS,6901.9166667,0,0,0,0,0,0,3.793853,52.41088,1,0,1612.294,10240.42,4275,95725,15,7.561235,98.50014,0.01923575,241360,35.53379,0,16.66667,2.686794,35.00084,100 2020-04-22 14:05:50.812 - Thread: 1 -> GUI Stats: Update 0.293630388888889, Draw 0.112499944444444 2020-04-22 14:06:20.813 - Thread: 1 -> GUI Stats: Update 0.287263777777778, Draw 0.116720666666667 2020-04-22 14:06:22.762 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:06:22.762 - Thread: 1 -> STATISTICS,6961.9333334,0,0,0,0,0,0,4.507332,56.08668,1,0,1587.549,10241.76,4275,95725,15,7.699625,98.47633,0.01746459,241359,35.38039,0,16.66667,2.724157,34.84131,100 2020-04-22 14:06:50.813 - Thread: 1 -> GUI Stats: Update 0.341721944444445, Draw 0.113549111111111 2020-04-22 14:07:20.812 - Thread: 1 -> GUI Stats: Update 0.287500666666667, Draw 0.110877388888889 2020-04-22 14:07:22.779 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:07:22.779 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,4.388874,50.14044,1,0,1589.661,10241.95,4275,95725,15,7.627534,98.49921,0.01729339,241355,35.52358,0,16.66667,2.709573,34.99045,100 2020-04-22 14:07:50.813 - Thread: 1 -> GUI Stats: Update 0.292158611111111, Draw 0.112268777777778 2020-04-22 14:08:20.813 - Thread: 1 -> GUI Stats: Update 0.280563166666667, Draw 0.110230944444444 2020-04-22 14:08:22.796 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:08:22.796 - Thread: 1 -> STATISTICS,7081.9666667,0,0,0,0,0,0,4.491012,53.37236,1,0,1588.305,10241.64,4275,95725,15,7.528717,98.49979,0.01804269,241352,35.39452,0,16.66667,2.664753,34.86353,100 2020-04-22 14:08:50.813 - Thread: 1 -> GUI Stats: Update 0.326108166666667, Draw 0.111714333333333 2020-04-22 14:09:20.813 - Thread: 1 -> GUI Stats: Update 0.278862166666667, Draw 0.111004 2020-04-22 14:09:22.813 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:09:22.813 - Thread: 1 -> STATISTICS,7141.9833334,0,0,0,0,0,0,4.187679,51.28561,1,0,1591.019,10242.14,4275,95725,15,7.588737,98.50168,0.0168101,241356,35.36772,0,16.66667,2.683963,34.8378,100 2020-04-22 14:09:50.813 - Thread: 1 -> GUI Stats: Update 0.301419388888889, Draw 0.123038666666667 2020-04-22 14:10:20.813 - Thread: 1 -> GUI Stats: Update 0.326981888888889, Draw 0.1119285 2020-04-22 14:10:22.829 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:10:22.842 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,4.768241,52.36823,1,0,1589.789,10241.75,4275,95725,15,7.62369,98.49728,0.01894269,241288,35.46013,0,16.66667,2.70337,34.92726,100 2020-04-22 14:10:50.813 - Thread: 1 -> GUI Stats: Update 0.303959444444445, Draw 0.114760388888889 2020-04-22 14:11:20.813 - Thread: 1 -> GUI Stats: Update 0.285400166666667, Draw 0.112055722222222 2020-04-22 14:11:22.846 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:11:22.847 - Thread: 1 -> STATISTICS,7262.0166667,0,0,0,0,0,0,3.395654,55.4413,1,0,1587.286,10241.94,4275,95725,15,7.938811,98.49257,0.01683653,241317,35.54641,0,16.66667,2.821962,35.01057,100 2020-04-22 14:11:50.813 - Thread: 1 -> GUI Stats: Update 0.292245333333333, Draw 0.1213455 2020-04-22 14:12:20.814 - Thread: 1 -> GUI Stats: Update 0.327274333333333, Draw 0.111993944444445 2020-04-22 14:12:22.863 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:12:22.864 - Thread: 1 -> STATISTICS,7322.0333334,0,0,0,0,0,0,4.076934,57.8283,1,0,1589.332,10241.78,4275,95725,15,7.782447,98.49339,0.01751929,241338,35.36942,0,16.66667,2.752607,34.83654,100 2020-04-22 14:12:50.813 - Thread: 1 -> GUI Stats: Update 0.291707555555555, Draw 0.113873888888889 2020-04-22 14:13:20.814 - Thread: 1 -> GUI Stats: Update 0.284399555555555, Draw 0.114524 2020-04-22 14:13:22.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:13:22.880 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,3.605227,50.24306,1,0,1589.13,10241.59,4275,95725,15,7.607055,98.49258,0.01710313,241339,35.4044,0,16.66667,2.693232,34.87071,100 2020-04-22 14:13:50.814 - Thread: 1 -> GUI Stats: Update 0.283095555555555, Draw 0.116254722222222 2020-04-22 14:14:20.814 - Thread: 1 -> GUI Stats: Update 0.330136722222222, Draw 0.118089277777778 2020-04-22 14:14:22.897 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:14:22.897 - Thread: 1 -> STATISTICS,7442.0666667,0,0,0,0,0,0,3.941385,53.88951,1,0,1590.689,10241.5,4275,95725,15,7.914694,98.49419,0.01762758,241341,35.34307,0,16.66667,2.797296,34.81087,100 2020-04-22 14:14:50.814 - Thread: 1 -> GUI Stats: Update 0.275103722222222, Draw 0.1129985 2020-04-22 14:15:20.815 - Thread: 1 -> GUI Stats: Update 0.283894222222222, Draw 0.115459555555556 2020-04-22 14:15:22.913 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:15:22.913 - Thread: 1 -> STATISTICS,7502.0833334,0,0,0,0,0,0,3.612189,52.13895,1,0,1588.65,10241.35,4275,95725,15,7.478541,98.50884,0.0197612,241264,35.581,0,16.66667,2.66094,35.05043,100 2020-04-22 14:15:50.814 - Thread: 1 -> GUI Stats: Update 0.284183499999999, Draw 0.111812444444444 2020-04-22 14:16:20.813 - Thread: 1 -> GUI Stats: Update 0.329954833333334, Draw 0.114872111111111 2020-04-22 14:16:22.930 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:16:22.930 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,3.853008,49.32732,1,0,1587.259,10241.34,4275,95725,15,7.763771,98.49978,0.0179586,241298,35.45302,0,16.66667,2.752491,34.92115,100 2020-04-22 14:16:50.814 - Thread: 1 -> GUI Stats: Update 0.284656166666666, Draw 0.108495111111111 2020-04-22 14:17:20.814 - Thread: 1 -> GUI Stats: Update 0.281399, Draw 0.1084735 2020-04-22 14:17:22.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:17:22.947 - Thread: 1 -> STATISTICS,7622.1166667,0,0,0,0,0,0,3.635822,52.30284,1,0,1589.27,10241.31,4275,95725,15,7.588037,98.49716,0.01723528,241322,35.40132,0,16.66667,2.686265,34.86929,100 2020-04-22 14:17:50.814 - Thread: 1 -> GUI Stats: Update 0.270030666666668, Draw 0.111984444444445 2020-04-22 14:18:20.814 - Thread: 1 -> GUI Stats: Update 0.328683388888889, Draw 0.113798777777778 2020-04-22 14:18:22.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:18:22.964 - Thread: 1 -> STATISTICS,7682.1333334,0,0,0,0,0,0,3.39697,53.6839,1,0,1587.833,10241.49,4275,95725,15,7.792197,98.49412,0.01803419,241323,35.54443,0,16.66667,2.769691,35.00917,100 2020-04-22 14:18:50.814 - Thread: 1 -> GUI Stats: Update 0.274287277777778, Draw 0.110080555555556 2020-04-22 14:19:20.814 - Thread: 1 -> GUI Stats: Update 0.276708277777778, Draw 0.111237555555556 2020-04-22 14:19:22.980 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:19:22.981 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,3.835533,54.98721,1,0,1589.993,10241.91,4275,95725,15,7.64069,98.50108,0.01687478,241320,35.48376,0,16.66667,2.711204,34.95188,100 2020-04-22 14:19:50.815 - Thread: 1 -> GUI Stats: Update 0.314388722222222, Draw 0.115247 2020-04-22 14:20:20.815 - Thread: 1 -> GUI Stats: Update 0.326843499999999, Draw 0.109494555555555 2020-04-22 14:20:22.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:20:22.998 - Thread: 1 -> STATISTICS,7802.1666667,0,0,0,0,0,0,3.970506,51.02987,1,0,1587.795,10241.5,4275,95725,15,7.510798,98.49239,0.01755675,241323,35.46015,0,16.66667,2.66334,34.92555,100 2020-04-22 14:20:50.814 - Thread: 1 -> GUI Stats: Update 0.292845055555556, Draw 0.111767333333333 2020-04-22 14:21:20.814 - Thread: 1 -> GUI Stats: Update 0.312669277777777, Draw 0.109817833333333 2020-04-22 14:21:23.014 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:21:23.016 - Thread: 1 -> STATISTICS,7862.1833334,0,0,0,0,0,0,3.502271,53.20449,1,0,1587.365,10241.41,4275,95725,15,7.762105,99.29012,0.01623651,241310,34.04033,0,16.66667,2.642246,33.79869,100 2020-04-22 14:21:50.814 - Thread: 1 -> GUI Stats: Update 0.2869605, Draw 0.111057444444444 2020-04-22 14:22:20.815 - Thread: 1 -> GUI Stats: Update 0.288278, Draw 0.108958166666667 2020-04-22 14:22:23.030 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:22:23.032 - Thread: 1 -> STATISTICS,7922.2,0,0,0,0,0,0,4.112045,56.2416,1,0,1588.916,10241.44,4275,95725,15,7.658994,99.27702,0.01603983,241310,34.06871,0,16.66667,2.60932,33.8224,100 2020-04-22 14:22:50.815 - Thread: 1 -> GUI Stats: Update 0.292290111111112, Draw 0.104027111111111 2020-04-22 14:23:20.815 - Thread: 1 -> GUI Stats: Update 0.313492500000001, Draw 0.106341611111111 2020-04-22 14:23:23.048 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:23:23.048 - Thread: 1 -> STATISTICS,7982.2166667,0,0,0,0,0,0,3.709353,62.26238,1,0,1587.698,10241.22,4275,95725,15,7.717311,99.29826,0.01576821,241317,34.17217,0,16.66667,2.637173,33.93237,100 2020-04-22 14:23:50.815 - Thread: 1 -> GUI Stats: Update 0.394047777777778, Draw 0.105465277777778 2020-04-22 14:24:20.814 - Thread: 1 -> GUI Stats: Update 0.422644166666667, Draw 0.1069165 2020-04-22 14:24:23.064 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:24:23.064 - Thread: 1 -> STATISTICS,8042.2333334,0,0,0,0,0,0,3.853173,46.13807,1,0,1590.579,10241.31,4275,95725,15,7.626208,99.32964,0.01597512,241307,34.25957,0,16.66667,2.612706,34.0299,100 2020-04-22 14:24:50.815 - Thread: 1 -> GUI Stats: Update 0.343400444444444, Draw 0.106834444444445 2020-04-22 14:25:20.815 - Thread: 1 -> GUI Stats: Update 0.304220388888889, Draw 0.106929333333334 2020-04-22 14:25:23.081 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:25:23.082 - Thread: 1 -> STATISTICS,8102.25,0,0,0,0,0,0,3.720352,53.44921,1,0,1588.753,10241.11,4275,95725,15,7.827422,99.32241,0.01598014,241308,33.87495,0,16.66667,2.651535,33.64542,100 2020-04-22 14:25:50.815 - Thread: 1 -> GUI Stats: Update 0.320625444444444, Draw 0.107204388888889 2020-04-22 14:26:20.815 - Thread: 1 -> GUI Stats: Update 0.305796222222222, Draw 0.107358777777778 2020-04-22 14:26:23.098 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:26:23.098 - Thread: 1 -> STATISTICS,8162.2666667,0,0,0,0,0,0,3.815759,51.34361,1,0,1586.293,10240.93,4275,95725,15,7.715848,99.28541,0.01587024,241307,34.15722,0,16.66667,2.63552,33.91314,100 2020-04-22 14:26:50.815 - Thread: 1 -> GUI Stats: Update 0.311528611111111, Draw 0.109232722222222 2020-04-22 14:27:20.815 - Thread: 1 -> GUI Stats: Update 0.312710611111111, Draw 0.106458277777778 2020-04-22 14:27:23.115 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:27:23.115 - Thread: 1 -> STATISTICS,8222.2833334,0,0,0,0,0,0,3.938751,52.3514,1,0,1589.043,10240.92,4275,95725,15,7.753025,99.32537,0.01635737,241304,34.01902,0,16.66667,2.637503,33.78952,100 2020-04-22 14:27:50.816 - Thread: 1 -> GUI Stats: Update 0.308697833333333, Draw 0.105677166666667 2020-04-22 14:28:20.815 - Thread: 1 -> GUI Stats: Update 0.314656055555555, Draw 0.106392388888889 2020-04-22 14:28:23.131 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:28:23.131 - Thread: 1 -> STATISTICS,8282.3,0,0,0,0,0,0,3.426522,51.82153,1,0,1587.607,10241.34,4275,95725,15,7.971834,99.26812,0.01552818,241302,34.2242,0,16.66667,2.728296,33.97372,100 2020-04-22 14:28:50.815 - Thread: 1 -> GUI Stats: Update 0.314515666666667, Draw 0.110587944444444 2020-04-22 14:29:20.815 - Thread: 1 -> GUI Stats: Update 0.311667833333333, Draw 0.105542888888889 2020-04-22 14:29:23.148 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:29:23.148 - Thread: 1 -> STATISTICS,8342.3166667,0,0,0,0,0,0,3.565152,54.17571,1,0,1589.201,10241.3,4275,95725,15,7.566517,99.2857,0.01584786,241276,34.09697,0,16.66667,2.579953,33.85342,100 2020-04-22 14:29:50.815 - Thread: 1 -> GUI Stats: Update 0.334708666666666, Draw 0.111196388888889 2020-04-22 14:30:20.815 - Thread: 1 -> GUI Stats: Update 0.320507388888889, Draw 0.109115666666667 2020-04-22 14:30:23.165 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:30:23.166 - Thread: 1 -> STATISTICS,8402.3333334,0,0,0,0,0,0,3.449922,52.35703,1,0,1588.856,10242.22,4275,95725,15,7.696023,99.28315,0.01595022,241264,34.29143,0,16.66667,2.639076,34.04561,100 2020-04-22 14:30:50.816 - Thread: 1 -> GUI Stats: Update 0.332564444444445, Draw 0.110400222222223 2020-04-22 14:31:20.815 - Thread: 1 -> GUI Stats: Update 0.323760333333333, Draw 0.111286111111111 2020-04-22 14:31:23.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:31:23.182 - Thread: 1 -> STATISTICS,8462.35,0,0,0,0,0,0,3.504634,53.69938,1,0,1587.062,10241.8,4275,95725,15,7.926503,99.31306,0.01581613,241295,34.0886,0,16.66667,2.702034,33.85443,100 2020-04-22 14:31:50.816 - Thread: 1 -> GUI Stats: Update 0.328878444444444, Draw 0.107588777777778 2020-04-22 14:32:20.816 - Thread: 1 -> GUI Stats: Update 0.333625888888889, Draw 0.103629944444444 2020-04-22 14:32:23.199 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:32:23.199 - Thread: 1 -> STATISTICS,8522.3666667,0,0,0,0,0,0,4.098759,53.78398,1,0,1588.974,10241.44,4275,95725,15,7.673755,99.32404,0.01607771,241301,33.95384,0,16.66667,2.605535,33.72433,100 2020-04-22 14:32:50.816 - Thread: 1 -> GUI Stats: Update 0.385145777777777, Draw 0.107953555555556 2020-04-22 14:33:20.817 - Thread: 1 -> GUI Stats: Update 0.477341833333333, Draw 0.111669611111111 2020-04-22 14:33:23.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:33:23.216 - Thread: 1 -> STATISTICS,8582.3833334,0,0,0,0,0,0,4.962594,58.18805,1,0,1587.657,10241.07,4275,95725,15,7.831968,99.27469,0.01632481,241298,34.10119,0,16.66667,2.670794,33.85385,100 2020-04-22 14:33:50.816 - Thread: 1 -> GUI Stats: Update 0.412991166666667, Draw 0.108722388888889 2020-04-22 14:34:20.816 - Thread: 1 -> GUI Stats: Update 0.351704166666666, Draw 0.107576055555556 2020-04-22 14:34:23.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:34:23.232 - Thread: 1 -> STATISTICS,8642.4,0,0,0,0,0,0,4.672448,54.71652,1,0,1590.386,10241.53,4275,95725,15,7.75977,99.2839,0.01662737,241298,34.31587,0,16.66667,2.662833,34.07013,100 2020-04-22 14:34:50.817 - Thread: 1 -> GUI Stats: Update 0.34285588888889, Draw 0.104911333333333 2020-04-22 14:35:20.816 - Thread: 1 -> GUI Stats: Update 0.336139777777777, Draw 0.104590111111111 2020-04-22 14:35:23.249 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:35:23.249 - Thread: 1 -> STATISTICS,8702.4166667,0,0,0,0,0,0,5.102861,60.93574,1,0,1588.374,10241.27,4275,95725,15,7.687719,99.29577,0.01607576,241306,34.05575,0,16.66667,2.61811,33.81592,100 2020-04-22 14:35:50.817 - Thread: 1 -> GUI Stats: Update 0.349443277777778, Draw 0.107757333333333 2020-04-22 14:36:20.816 - Thread: 1 -> GUI Stats: Update 0.336195888888888, Draw 0.1050265 2020-04-22 14:36:23.266 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:36:23.266 - Thread: 1 -> STATISTICS,8762.4333334,0,0,0,0,0,0,4.547308,63.63445,1,0,1585.925,10241.31,4275,95725,15,7.989905,99.27483,0.01613711,241293,33.97129,0,16.66667,2.714274,33.72494,100 2020-04-22 14:36:50.816 - Thread: 1 -> GUI Stats: Update 0.335372555555555, Draw 0.104272333333333 2020-04-22 14:37:20.816 - Thread: 1 -> GUI Stats: Update 0.339345944444445, Draw 0.106096388888889 2020-04-22 14:37:23.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:37:23.282 - Thread: 1 -> STATISTICS,8822.45,0,0,0,0,0,0,4.41689,62.30536,1,0,1588.613,10242.01,4275,95725,15,8.028846,99.30646,0.01553444,241293,34.18402,0,16.66667,2.744582,33.94695,100 2020-04-22 14:37:50.816 - Thread: 1 -> GUI Stats: Update 0.327210888888889, Draw 0.106405166666667 2020-04-22 14:38:20.816 - Thread: 1 -> GUI Stats: Update 0.344937388888889, Draw 0.110014 2020-04-22 14:38:23.299 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:38:23.300 - Thread: 1 -> STATISTICS,8882.4666667,0,0,0,0,0,0,4.413308,55.15892,1,0,1587.402,10241.34,4275,95725,15,7.821603,99.30433,0.01686412,241289,34.14649,0,16.66667,2.670803,33.90895,100 2020-04-22 14:38:50.816 - Thread: 1 -> GUI Stats: Update 0.334149944444444, Draw 0.107963611111111 2020-04-22 14:39:20.816 - Thread: 1 -> GUI Stats: Update 0.346454277777778, Draw 0.105025944444444 2020-04-22 14:39:23.316 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:39:23.317 - Thread: 1 -> STATISTICS,8942.4833334,0,0,0,0,0,0,4.388285,52.6367,1,0,1589.552,10230.39,4275,95725,15,7.704132,99.32008,0.01571935,241289,34.14999,0,16.66667,2.63096,33.9178,100 2020-04-22 14:39:50.816 - Thread: 1 -> GUI Stats: Update 0.354632388888888, Draw 0.109415777777778 2020-04-22 14:40:20.817 - Thread: 1 -> GUI Stats: Update 0.361501500000001, Draw 0.110677 2020-04-22 14:40:23.333 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:40:23.343 - Thread: 1 -> STATISTICS,9002.5,0,0,0,0,0,0,4.495801,59.11775,1,0,1588.7,10241.39,4275,95725,15,7.548968,99.25759,0.01571735,241285,34.21555,0,16.66667,2.582921,33.96153,100 2020-04-22 14:40:50.817 - Thread: 1 -> GUI Stats: Update 0.358415055555555, Draw 0.112173777777778 2020-04-22 14:41:20.817 - Thread: 1 -> GUI Stats: Update 0.350455444444444, Draw 0.112287722222222 2020-04-22 14:41:23.349 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:41:23.350 - Thread: 1 -> STATISTICS,9062.5166667,0,0,0,0,0,0,4.339094,55.13388,1,0,1586.705,10241.35,4275,95725,15,7.743176,99.30965,0.01588636,241284,34.09052,0,16.66667,2.639689,33.85518,100 2020-04-22 14:41:50.817 - Thread: 1 -> GUI Stats: Update 0.346908388888889, Draw 0.105908722222222 2020-04-22 14:42:20.817 - Thread: 1 -> GUI Stats: Update 0.475350611111111, Draw 0.107577444444445 2020-04-22 14:42:23.366 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:42:23.367 - Thread: 1 -> STATISTICS,9122.5333334,0,0,0,0,0,0,5.355792,47.27764,1,0,1589.074,10241.32,4275,95725,15,7.663634,99.31535,0.01617466,241283,34.14503,0,16.66667,2.61675,33.91125,100 2020-04-22 14:42:50.817 - Thread: 1 -> GUI Stats: Update 0.467983166666667, Draw 0.107543277777778 2020-04-22 14:43:20.819 - Thread: 1 -> GUI Stats: Update 0.402238666666667, Draw 0.110782166666667 2020-04-22 14:43:23.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:43:23.384 - Thread: 1 -> STATISTICS,9182.55,0,0,0,0,0,0,5.398098,55.76165,1,0,1587.168,10241.48,4275,95725,15,8.123036,99.29711,0.01724527,241275,33.83948,0,16.66667,2.748793,33.60163,100 2020-04-22 14:43:50.818 - Thread: 1 -> GUI Stats: Update 0.359556555555556, Draw 0.111161055555555 2020-04-22 14:44:20.817 - Thread: 1 -> GUI Stats: Update 0.356595666666668, Draw 0.107877 2020-04-22 14:44:23.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:44:23.401 - Thread: 1 -> STATISTICS,9242.5666667,0,0,0,0,0,0,4.420092,54.29885,1,0,1589.183,10241.54,4275,95725,15,7.633769,98.50416,0.01681036,241260,35.71972,0,16.66667,2.726761,35.18541,100 2020-04-22 14:44:24.584 - Thread: 1 -> Updating continues. 2020-04-22 14:44:24.586 - Thread: 1 -> GC Memory: 1,667,499,672 B 2020-04-22 14:44:24.586 - Thread: 1 -> Autosave initiated 2020-04-22 14:44:24.586 - Thread: 1 -> Character state: True 2020-04-22 14:44:24.586 - Thread: 1 -> IsServer: True 2020-04-22 14:44:24.586 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 14:44:24.586 - Thread: 1 -> Autosave 2020-04-22 14:44:24.586 - Thread: 1 -> Saving world - START 2020-04-22 14:44:24.587 - Thread: 1 -> Making world state snapshot. 2020-04-22 14:44:24.587 - Thread: 1 -> Before snapshot.: GC Memory: 1,667,499,672 B 2020-04-22 14:44:24.616 - Thread: 1 -> After snapshot.: GC Memory: 1,667,609,376 B 2020-04-22 14:44:24.616 - Thread: 1 -> Directory cleanup: GC Memory: 1,667,609,376 B 2020-04-22 14:44:24.616 - Thread: 1 -> Saving world - END 2020-04-22 14:44:24.617 - Thread: 16 -> Session snapshot save - START 2020-04-22 14:44:24.617 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 14:44:24.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:44:24.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:44:24.947 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 14:44:25.097 - Thread: 16 -> Session snapshot save - END 2020-04-22 14:44:50.819 - Thread: 1 -> GUI Stats: Update 0.356434944444444, Draw 0.271002611111111 2020-04-22 14:44:54.601 - Thread: 1 -> GC Memory: 1,664,557,136 B 2020-04-22 14:45:20.819 - Thread: 1 -> GUI Stats: Update 0.349967, Draw 0.254225888888888 2020-04-22 14:45:23.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:45:23.417 - Thread: 1 -> STATISTICS,9302.5833334,0,0,0,0,0,0,13.41301,57.0509,1,0,1590.241,10271.26,4275,95725,15,8.844107,98.40527,0.02185921,241612,32.45558,0,16.66667,2.870406,31.938,100 2020-04-22 14:45:24.602 - Thread: 1 -> GC Memory: 1,666,673,424 B 2020-04-22 14:45:50.818 - Thread: 1 -> GUI Stats: Update 0.379067277777778, Draw 0.275944444444445 2020-04-22 14:45:54.619 - Thread: 1 -> GC Memory: 1,669,935,920 B 2020-04-22 14:46:20.818 - Thread: 1 -> GUI Stats: Update 0.440357277777777, Draw 0.293485388888889 2020-04-22 14:46:23.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:46:23.434 - Thread: 1 -> STATISTICS,9362.6,0,0,0,0,0,0,13.56862,57.43398,1,0,1586.177,10252.95,4272,95728,15,8.210082,98.49221,0.0219977,241485,35.25454,0,16.66667,2.894427,34.72298,100 2020-04-22 14:46:24.619 - Thread: 1 -> GC Memory: 1,664,535,304 B 2020-04-22 14:46:30.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:46:30.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:46:44.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:46:44.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:46:50.819 - Thread: 1 -> GUI Stats: Update 0.385603388888889, Draw 0.297986722222222 2020-04-22 14:46:54.635 - Thread: 1 -> GC Memory: 1,668,383,072 B 2020-04-22 14:47:20.820 - Thread: 1 -> GUI Stats: Update 0.378143444444444, Draw 0.284380833333333 2020-04-22 14:47:23.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:47:23.451 - Thread: 1 -> STATISTICS,9422.6166667,0,0,0,0,0,0,14.28828,62.00686,1,0,1591.219,10169.16,4272,95728,15,9.36028,98.30119,0.02240889,241487,33.26381,0,16.66667,3.113586,32.69872,100 2020-04-22 14:47:24.636 - Thread: 1 -> GC Memory: 1,668,830,784 B 2020-04-22 14:47:47.634 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:47:47.634 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:47:48.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:47:48.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:47:50.819 - Thread: 1 -> GUI Stats: Update 0.387120555555555, Draw 0.287496833333334 2020-04-22 14:47:54.652 - Thread: 1 -> GC Memory: 1,671,624,536 B 2020-04-22 14:48:05.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:48:05.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:48:07.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:48:07.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:48:20.818 - Thread: 1 -> GUI Stats: Update 0.450444055555556, Draw 0.302933166666667 2020-04-22 14:48:23.467 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:48:23.467 - Thread: 1 -> STATISTICS,9482.6333334,0,0,0,0,0,0,11.09483,46.29825,1,0,1591.376,10340.65,4273,95727,15,7.416091,98.61963,0.02134047,241486,38.57035,0,16.66667,2.860413,38.03794,100 2020-04-22 14:48:24.668 - Thread: 1 -> GC Memory: 1,668,285,344 B 2020-04-22 14:48:44.969 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:48:44.970 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:48:50.820 - Thread: 1 -> GUI Stats: Update 0.437767611111111, Draw 0.441508055555556 2020-04-22 14:48:54.669 - Thread: 1 -> GC Memory: 1,670,273,608 B 2020-04-22 14:49:20.819 - Thread: 1 -> GUI Stats: Update 0.416322555555556, Draw 0.386112055555555 2020-04-22 14:49:23.485 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:49:23.485 - Thread: 1 -> STATISTICS,9542.65,0,0,0,0,0,0,13.73938,45.972,1,0,1596.231,10340.19,4273,95727,15,7.772775,98.61411,0.02190799,241456,38.10394,0,16.66667,2.961734,37.57586,100 2020-04-22 14:49:24.586 - Thread: 1 -> Autosave initiated 2020-04-22 14:49:24.586 - Thread: 1 -> Character state: True 2020-04-22 14:49:24.586 - Thread: 1 -> IsServer: True 2020-04-22 14:49:24.586 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 14:49:24.586 - Thread: 1 -> Autosave 2020-04-22 14:49:24.586 - Thread: 1 -> Saving world - START 2020-04-22 14:49:24.587 - Thread: 1 -> Making world state snapshot. 2020-04-22 14:49:24.587 - Thread: 1 -> Before snapshot.: GC Memory: 1,673,536,392 B 2020-04-22 14:49:24.613 - Thread: 1 -> After snapshot.: GC Memory: 1,674,847,208 B 2020-04-22 14:49:24.613 - Thread: 1 -> Directory cleanup: GC Memory: 1,674,847,208 B 2020-04-22 14:49:24.613 - Thread: 1 -> Saving world - END 2020-04-22 14:49:24.614 - Thread: 15 -> Session snapshot save - START 2020-04-22 14:49:24.614 - Thread: 15 -> Checking file access for files in target dir. 2020-04-22 14:49:24.686 - Thread: 1 -> GC Memory: 1,677,259,520 B 2020-04-22 14:49:24.946 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 14:49:25.090 - Thread: 15 -> Session snapshot save - END 2020-04-22 14:49:42.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:49:42.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:49:48.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:49:48.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:49:49.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:49:49.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:49:50.820 - Thread: 1 -> GUI Stats: Update 0.501839555555555, Draw 0.526624944444444 2020-04-22 14:49:54.686 - Thread: 1 -> GC Memory: 1,670,889,200 B 2020-04-22 14:50:20.819 - Thread: 1 -> GUI Stats: Update 0.391404722222222, Draw 0.294001722222222 2020-04-22 14:50:22.934 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:50:22.935 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:50:23.501 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:50:23.502 - Thread: 1 -> STATISTICS,9602.6666667,0,0,0,0,0,0,11.76028,52.40584,1,0,1596.975,10341.16,4273,95727,15,8.505486,98.40757,0.02157868,241456,36.95686,0,16.66667,3.14336,36.36834,100 2020-04-22 14:50:24.702 - Thread: 1 -> GC Memory: 1,671,940,640 B 2020-04-22 14:50:50.819 - Thread: 1 -> GUI Stats: Update 0.382267944444445, Draw 0.299733111111111 2020-04-22 14:50:54.703 - Thread: 1 -> GC Memory: 1,675,081,008 B 2020-04-22 14:51:07.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:51:07.370 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:51:20.820 - Thread: 1 -> GUI Stats: Update 0.398802833333333, Draw 0.309088444444445 2020-04-22 14:51:23.518 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:51:23.518 - Thread: 1 -> STATISTICS,9662.6833334,0,0,0,0,0,0,14.44589,56.07899,1,0,1589.809,10166.54,4273,95727,15,9.395026,98.32488,0.02277698,241457,32.22814,0,16.66667,3.027843,31.68828,100 2020-04-22 14:51:24.703 - Thread: 1 -> GC Memory: 1,666,979,192 B 2020-04-22 14:51:28.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:51:28.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:51:50.820 - Thread: 1 -> GUI Stats: Update 0.438111166666666, Draw 0.297129166666667 2020-04-22 14:51:54.721 - Thread: 1 -> GC Memory: 1,672,003,072 B 2020-04-22 14:51:55.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:51:55.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:52:20.820 - Thread: 1 -> GUI Stats: Update 0.392844555555556, Draw 0.282623777777777 2020-04-22 14:52:23.534 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:52:23.534 - Thread: 1 -> STATISTICS,9722.7,0,0,0,0,0,0,14.93819,58.07614,1,0,1596.528,10167.88,4272,95728,15,9.445182,98.25643,0.02297605,241455,30.47835,0,16.66667,2.878736,29.94694,100 2020-04-22 14:52:24.735 - Thread: 1 -> GC Memory: 1,675,668,088 B 2020-04-22 14:52:50.820 - Thread: 1 -> GUI Stats: Update 0.360702500000001, Draw 0.257307777777778 2020-04-22 14:52:54.736 - Thread: 1 -> GC Memory: 1,676,234,272 B 2020-04-22 14:53:02.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:53:02.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:53:17.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:53:17.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:53:20.502 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:53:20.502 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:53:20.821 - Thread: 1 -> GUI Stats: Update 0.406637055555556, Draw 0.317571833333334 2020-04-22 14:53:23.551 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:53:23.551 - Thread: 1 -> STATISTICS,9782.7166667,0,0,0,0,0,0,13.10041,53.82441,1,0,1593.172,10372.52,4263,95737,15,8.982306,98.42586,0.02103994,241452,34.37869,0,16.66667,3.087999,33.83752,100 2020-04-22 14:53:24.752 - Thread: 1 -> GC Memory: 1,671,240,960 B 2020-04-22 14:53:38.737 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:53:38.737 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:53:50.819 - Thread: 1 -> GUI Stats: Update 0.465955055555556, Draw 0.277427388888889 2020-04-22 14:53:54.755 - Thread: 1 -> GC Memory: 1,672,523,904 B 2020-04-22 14:54:20.820 - Thread: 1 -> GUI Stats: Update 0.363462444444445, Draw 0.314271333333334 2020-04-22 14:54:23.568 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:54:23.569 - Thread: 1 -> STATISTICS,9842.7333334,0,0,0,0,0,0,13.15259,50.78355,1,0,1597.82,10252.99,4266,95734,15,7.688549,98.535,0.02080052,241416,36.33753,0,16.66667,2.793829,35.80518,100 2020-04-22 14:54:24.585 - Thread: 1 -> Autosave initiated 2020-04-22 14:54:24.585 - Thread: 1 -> Character state: True 2020-04-22 14:54:24.585 - Thread: 1 -> IsServer: True 2020-04-22 14:54:24.585 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 14:54:24.585 - Thread: 1 -> Autosave 2020-04-22 14:54:24.585 - Thread: 1 -> Saving world - START 2020-04-22 14:54:24.586 - Thread: 1 -> Making world state snapshot. 2020-04-22 14:54:24.586 - Thread: 1 -> Before snapshot.: GC Memory: 1,676,266,688 B 2020-04-22 14:54:24.617 - Thread: 1 -> After snapshot.: GC Memory: 1,675,027,688 B 2020-04-22 14:54:24.617 - Thread: 1 -> Directory cleanup: GC Memory: 1,675,027,688 B 2020-04-22 14:54:24.617 - Thread: 1 -> Saving world - END 2020-04-22 14:54:24.618 - Thread: 16 -> Session snapshot save - START 2020-04-22 14:54:24.618 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 14:54:24.769 - Thread: 1 -> GC Memory: 1,675,797,392 B 2020-04-22 14:54:24.950 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 14:54:25.092 - Thread: 16 -> Session snapshot save - END 2020-04-22 14:54:50.820 - Thread: 1 -> GUI Stats: Update 0.391106444444445, Draw 0.301592555555555 2020-04-22 14:54:54.770 - Thread: 1 -> GC Memory: 1,669,387,680 B 2020-04-22 14:54:56.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:54:56.121 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:55:03.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:55:03.352 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:55:03.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:55:03.886 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:55:14.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:55:14.984 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:55:20.819 - Thread: 1 -> GUI Stats: Update 0.407793666666666, Draw 0.310720888888888 2020-04-22 14:55:23.585 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:55:23.585 - Thread: 1 -> STATISTICS,9902.75,0,0,0,0,0,0,12.82634,55.50431,1,0,1595.204,10168.87,4276,95724,15,8.837193,98.31668,0.02147448,241395,32.34342,0,16.66667,2.85825,31.79898,100 2020-04-22 14:55:24.787 - Thread: 1 -> GC Memory: 1,672,781,136 B 2020-04-22 14:55:50.820 - Thread: 1 -> GUI Stats: Update 0.427881888888888, Draw 0.275380722222222 2020-04-22 14:55:54.787 - Thread: 1 -> GC Memory: 1,675,906,608 B 2020-04-22 14:56:08.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:56:08.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:56:17.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:56:17.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:56:20.819 - Thread: 1 -> GUI Stats: Update 0.407916166666667, Draw 0.3135795 2020-04-22 14:56:23.602 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:56:23.602 - Thread: 1 -> STATISTICS,9962.7666667,0,0,0,0,0,0,14.40569,63.31653,1,0,1591.61,10245.29,4257,95743,16,8.947856,98.35051,0.02251844,241416,32.12962,0,16.66667,2.874912,31.59964,100 2020-04-22 14:56:24.802 - Thread: 1 -> GC Memory: 1,669,053,824 B 2020-04-22 14:56:29.671 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:56:29.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:56:42.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:56:42.719 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:56:50.820 - Thread: 1 -> GUI Stats: Update 0.3871585, Draw 0.294860555555556 2020-04-22 14:56:53.935 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:56:53.936 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:56:54.803 - Thread: 1 -> GC Memory: 1,672,634,496 B 2020-04-22 14:56:56.952 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:56:56.952 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:56:57.934 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:56:57.935 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:57:12.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:57:12.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:57:20.820 - Thread: 1 -> GUI Stats: Update 0.419462, Draw 0.312703777777778 2020-04-22 14:57:22.986 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 14:57:22.987 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-22 14:57:23.619 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:57:23.619 - Thread: 1 -> STATISTICS,10022.7833334,0,0,0,0,0,0,15.41296,64.9133,1,0,1597.56,10254.2,4249,95751,16,9.5109,98.38017,0.02246235,241424,32.54427,0,16.66667,3.095254,32.01711,100 2020-04-22 14:57:24.804 - Thread: 1 -> GC Memory: 1,675,933,968 B 2020-04-22 14:57:33.003 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 14:57:33.006 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-22 14:57:33.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:57:33.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:57:43.002 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 14:57:43.002 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-22 14:57:50.821 - Thread: 1 -> GUI Stats: Update 0.436071055555556, Draw 0.313591722222222 2020-04-22 14:57:52.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:57:52.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:57:53.003 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 14:57:53.004 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-22 14:57:53.004 - Thread: 1 -> Next activation in 00:24:32.5557669 2020-04-22 14:57:54.804 - Thread: 1 -> GC Memory: 1,680,703,504 B 2020-04-22 14:57:56.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:57:56.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:58:20.820 - Thread: 1 -> GUI Stats: Update 0.379429833333332, Draw 0.314230166666667 2020-04-22 14:58:23.635 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:58:23.635 - Thread: 1 -> STATISTICS,10082.8,0,0,0,0,0,0,13.13386,47.67318,1,0,1593.637,10254.94,4251,95749,14,8.421094,98.38761,0.02173145,241409,33.03663,0,16.66667,2.782046,32.50395,100 2020-04-22 14:58:24.820 - Thread: 1 -> GC Memory: 1,672,279,904 B 2020-04-22 14:58:27.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:58:27.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:58:50.824 - Thread: 1 -> GUI Stats: Update 0.382146388888888, Draw 0.294732055555556 2020-04-22 14:58:54.837 - Thread: 1 -> GC Memory: 1,676,137,968 B 2020-04-22 14:59:20.820 - Thread: 1 -> GUI Stats: Update 0.373655111111111, Draw 0.247664777777777 2020-04-22 14:59:23.652 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 14:59:23.653 - Thread: 1 -> STATISTICS,10142.8166667,0,0,0,0,0,0,12.75357,58.03559,1,0,1599.322,10333.07,4260,95740,14,8.287182,98.35876,0.02128948,241376,32.42134,0,16.66667,2.686816,31.88923,100 2020-04-22 14:59:24.586 - Thread: 1 -> Autosave initiated 2020-04-22 14:59:24.586 - Thread: 1 -> Character state: True 2020-04-22 14:59:24.586 - Thread: 1 -> IsServer: True 2020-04-22 14:59:24.586 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 14:59:24.586 - Thread: 1 -> Autosave 2020-04-22 14:59:24.586 - Thread: 1 -> Saving world - START 2020-04-22 14:59:24.587 - Thread: 1 -> Making world state snapshot. 2020-04-22 14:59:24.587 - Thread: 1 -> Before snapshot.: GC Memory: 1,676,042,984 B 2020-04-22 14:59:24.616 - Thread: 1 -> After snapshot.: GC Memory: 1,677,369,568 B 2020-04-22 14:59:24.616 - Thread: 1 -> Directory cleanup: GC Memory: 1,677,369,568 B 2020-04-22 14:59:24.616 - Thread: 1 -> Saving world - END 2020-04-22 14:59:24.616 - Thread: 16 -> Session snapshot save - START 2020-04-22 14:59:24.617 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 14:59:24.854 - Thread: 1 -> GC Memory: 1,688,287,104 B 2020-04-22 14:59:24.946 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 14:59:25.090 - Thread: 16 -> Session snapshot save - END 2020-04-22 14:59:29.969 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:59:29.969 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:59:34.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:59:34.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:59:49.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 14:59:49.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 14:59:50.820 - Thread: 1 -> GUI Stats: Update 0.416506388888889, Draw 0.329879222222222 2020-04-22 14:59:54.856 - Thread: 1 -> GC Memory: 1,668,454,648 B 2020-04-22 15:00:14.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:00:14.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:00:18.088 - Thread: 1 -> Updating stopped. 2020-04-22 15:00:19.225 - Thread: 1 -> Updating continues. 2020-04-22 15:00:19.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:00:19.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:00:21.177 - Thread: 1 -> GUI Stats: Update 0.553560222222222, Draw 0.316684055555556 2020-04-22 15:00:24.025 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:00:24.025 - Thread: 1 -> STATISTICS,10202.8333334,0,0,0,0,0,0,13.24232,64.39257,1,0,1593.838,10257.37,4264,95736,14,8.167215,98.39153,0.01975857,241393,32.83965,0,16.66667,2.682085,32.31143,100 2020-04-22 15:00:24.860 - Thread: 1 -> GC Memory: 1,672,148,856 B 2020-04-22 15:00:49.175 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:00:49.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:00:51.178 - Thread: 1 -> GUI Stats: Update 0.304401611111111, Draw 0.280141833333334 2020-04-22 15:00:54.860 - Thread: 1 -> GC Memory: 1,676,587,576 B 2020-04-22 15:00:57.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:00:57.160 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:00:58.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:00:58.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:01:09.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:01:09.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:01:10.876 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:01:10.876 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:01:21.178 - Thread: 1 -> GUI Stats: Update 0.321341444444444, Draw 0.316979833333334 2020-04-22 15:01:24.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:01:24.042 - Thread: 1 -> STATISTICS,10262.85,0,0,0,0,0,0,12.59019,62.34184,1,0,1593.759,10348.18,4264,95736,14,8.831828,98.53409,0.02157136,241384,36.25283,0,16.66667,3.201788,35.7214,100 2020-04-22 15:01:24.878 - Thread: 1 -> GC Memory: 1,670,210,976 B 2020-04-22 15:01:25.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:01:25.079 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:01:36.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:01:36.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:01:51.177 - Thread: 1 -> GUI Stats: Update 0.304915777777778, Draw 0.311057722222223 2020-04-22 15:01:54.894 - Thread: 1 -> GC Memory: 1,673,538,456 B 2020-04-22 15:01:59.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:01:59.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:02:19.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:02:19.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:02:21.177 - Thread: 1 -> GUI Stats: Update 0.339651555555555, Draw 0.3066995 2020-04-22 15:02:24.059 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:02:24.060 - Thread: 1 -> STATISTICS,10322.8666667,0,0,0,0,0,0,12.95779,68.95601,1,0,1601.997,10213.57,4273,95727,14,8.761809,98.37428,0.0255753,241507,32.61348,0,16.66667,2.857531,32.08327,100 2020-04-22 15:02:24.894 - Thread: 1 -> GC Memory: 1,678,099,088 B 2020-04-22 15:02:51.178 - Thread: 1 -> GUI Stats: Update 0.286074555555556, Draw 0.278373666666667 2020-04-22 15:02:54.894 - Thread: 1 -> GC Memory: 1,680,002,384 B 2020-04-22 15:03:21.178 - Thread: 1 -> GUI Stats: Update 0.277140777777778, Draw 0.254417666666667 2020-04-22 15:03:24.076 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:03:24.076 - Thread: 1 -> STATISTICS,10382.8833334,0,0,0,0,0,0,12.57187,60.04744,1,0,1592.352,10341.3,4275,95725,14,8.066727,98.43951,0.0204039,241499,35.05755,0,16.66667,2.827996,34.51048,100 2020-04-22 15:03:24.895 - Thread: 1 -> GC Memory: 1,670,963,056 B 2020-04-22 15:03:51.178 - Thread: 1 -> GUI Stats: Update 0.2900095, Draw 0.249741444444444 2020-04-22 15:03:54.911 - Thread: 1 -> GC Memory: 1,671,179,152 B 2020-04-22 15:04:21.177 - Thread: 1 -> GUI Stats: Update 0.301074222222222, Draw 0.256070055555556 2020-04-22 15:04:24.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:04:24.092 - Thread: 1 -> STATISTICS,10442.9,0,0,0,0,0,0,12.7482,61.74068,1,0,1607.817,10173.14,4275,95725,14,8.766893,98.27787,0.02076335,241494,31.71152,0,16.66667,2.780115,31.1654,100 2020-04-22 15:04:24.596 - Thread: 1 -> Autosave initiated 2020-04-22 15:04:24.596 - Thread: 1 -> Character state: True 2020-04-22 15:04:24.596 - Thread: 1 -> IsServer: True 2020-04-22 15:04:24.596 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 15:04:24.596 - Thread: 1 -> Autosave 2020-04-22 15:04:24.596 - Thread: 1 -> Saving world - START 2020-04-22 15:04:24.596 - Thread: 1 -> Making world state snapshot. 2020-04-22 15:04:24.596 - Thread: 1 -> Before snapshot.: GC Memory: 1,684,861,936 B 2020-04-22 15:04:24.625 - Thread: 1 -> After snapshot.: GC Memory: 1,686,000,616 B 2020-04-22 15:04:24.626 - Thread: 1 -> Directory cleanup: GC Memory: 1,686,000,616 B 2020-04-22 15:04:24.626 - Thread: 1 -> Saving world - END 2020-04-22 15:04:24.626 - Thread: 16 -> Session snapshot save - START 2020-04-22 15:04:24.627 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 15:04:24.912 - Thread: 1 -> GC Memory: 1,697,839,360 B 2020-04-22 15:04:24.950 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 15:04:25.118 - Thread: 16 -> Session snapshot save - END 2020-04-22 15:04:51.177 - Thread: 1 -> GUI Stats: Update 0.279774166666667, Draw 0.2662115 2020-04-22 15:04:54.927 - Thread: 1 -> GC Memory: 1,668,173,776 B 2020-04-22 15:05:21.178 - Thread: 1 -> GUI Stats: Update 0.287734222222222, Draw 0.286094833333333 2020-04-22 15:05:22.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:05:22.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:05:23.426 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:05:23.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:05:24.109 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:05:24.109 - Thread: 1 -> STATISTICS,10502.9166667,0,0,0,0,0,0,13.60039,65.24239,1,0,1593.341,10348.66,4279,95721,16,8.477911,98.50428,0.02134677,241493,36.21621,0,16.66667,3.070378,35.67451,100 2020-04-22 15:05:24.928 - Thread: 1 -> GC Memory: 1,671,359,656 B 2020-04-22 15:05:35.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:05:35.060 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:05:35.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:05:35.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:05:51.177 - Thread: 1 -> GUI Stats: Update 0.340116, Draw 0.286830111111111 2020-04-22 15:05:54.928 - Thread: 1 -> GC Memory: 1,678,080,440 B 2020-04-22 15:06:02.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:06:02.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:06:04.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:06:04.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:06:21.178 - Thread: 1 -> GUI Stats: Update 0.315451444444444, Draw 0.277048277777778 2020-04-22 15:06:24.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:06:24.126 - Thread: 1 -> STATISTICS,10562.9333334,0,0,0,0,0,0,12.9814,55.18082,1,0,1594.072,10391.77,4281,95719,16,8.952351,98.35784,0.0214216,241487,32.78521,0,16.66667,2.935047,32.24682,100 2020-04-22 15:06:24.944 - Thread: 1 -> GC Memory: 1,671,702,896 B 2020-04-22 15:06:25.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:06:25.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:06:41.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:06:41.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:06:51.178 - Thread: 1 -> GUI Stats: Update 0.303971055555555, Draw 0.281984611111111 2020-04-22 15:06:54.961 - Thread: 1 -> GC Memory: 1,674,075,584 B 2020-04-22 15:07:21.178 - Thread: 1 -> GUI Stats: Update 0.288160166666667, Draw 0.267480555555556 2020-04-22 15:07:24.142 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:07:24.143 - Thread: 1 -> STATISTICS,10622.95,0,0,0,0,0,0,13.93871,56.89289,1,0,1598.617,10419.65,4479,95521,16,8.555532,98.56937,0.0223945,241498,37.56136,0,16.66667,3.213574,37.024,100 2020-04-22 15:07:24.979 - Thread: 1 -> GC Memory: 1,680,644,744 B 2020-04-22 15:07:42.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:07:42.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:07:51.178 - Thread: 1 -> GUI Stats: Update 0.366325111111111, Draw 0.227984055555556 2020-04-22 15:07:54.994 - Thread: 1 -> GC Memory: 1,678,193,000 B 2020-04-22 15:08:21.178 - Thread: 1 -> GUI Stats: Update 0.294716833333334, Draw 0.27099 2020-04-22 15:08:24.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:08:24.160 - Thread: 1 -> STATISTICS,10682.9666667,0,0,0,0,0,0,12.37643,53.4808,1,0,1594.627,10265.68,4480,95520,16,8.534412,98.49339,0.02295857,241493,34.73508,0,16.66667,2.964435,34.21176,100 2020-04-22 15:08:24.995 - Thread: 1 -> GC Memory: 1,672,463,680 B 2020-04-22 15:08:51.178 - Thread: 1 -> GUI Stats: Update 0.289329166666667, Draw 0.272600500000001 2020-04-22 15:08:55.010 - Thread: 1 -> GC Memory: 1,677,210,992 B 2020-04-22 15:09:21.178 - Thread: 1 -> GUI Stats: Update 0.339580277777778, Draw 0.304798888888888 2020-04-22 15:09:24.177 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:09:24.177 - Thread: 1 -> STATISTICS,10742.9833334,0,0,0,0,0,0,10.16995,46.96064,1,0,1599.533,10348.25,4480,95520,16,7.697069,98.62858,0.02081375,241495,38.57,0,16.66667,2.96876,38.04105,100 2020-04-22 15:09:24.594 - Thread: 1 -> Autosave initiated 2020-04-22 15:09:24.594 - Thread: 1 -> Character state: True 2020-04-22 15:09:24.594 - Thread: 1 -> IsServer: True 2020-04-22 15:09:24.594 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 15:09:24.594 - Thread: 1 -> Autosave 2020-04-22 15:09:24.594 - Thread: 1 -> Saving world - START 2020-04-22 15:09:24.595 - Thread: 1 -> Making world state snapshot. 2020-04-22 15:09:24.595 - Thread: 1 -> Before snapshot.: GC Memory: 1,677,708,768 B 2020-04-22 15:09:24.624 - Thread: 1 -> After snapshot.: GC Memory: 1,678,464,776 B 2020-04-22 15:09:24.624 - Thread: 1 -> Directory cleanup: GC Memory: 1,678,464,776 B 2020-04-22 15:09:24.624 - Thread: 1 -> Saving world - END 2020-04-22 15:09:24.624 - Thread: 16 -> Session snapshot save - START 2020-04-22 15:09:24.625 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 15:09:24.947 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 15:09:25.012 - Thread: 1 -> GC Memory: 1,690,878,560 B 2020-04-22 15:09:25.091 - Thread: 16 -> Session snapshot save - END 2020-04-22 15:09:41.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:09:41.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:09:51.177 - Thread: 1 -> GUI Stats: Update 0.384667722222223, Draw 0.323477777777778 2020-04-22 15:09:55.029 - Thread: 1 -> GC Memory: 1,671,189,352 B 2020-04-22 15:10:21.180 - Thread: 1 -> GUI Stats: Update 0.313374888888888, Draw 0.271096444444444 2020-04-22 15:10:24.193 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:10:24.204 - Thread: 1 -> STATISTICS,10803,0,0,0,0,0,0,14.06031,60.22918,1,0,1597.118,10253.5,4484,95516,18,9.164596,98.33753,0.02176258,241497,32.6027,0,16.66667,2.987906,32.06069,100 2020-04-22 15:10:25.044 - Thread: 1 -> GC Memory: 1,674,410,520 B 2020-04-22 15:10:42.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:10:42.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:10:51.178 - Thread: 1 -> GUI Stats: Update 0.304583333333333, Draw 0.30886838888889 2020-04-22 15:10:55.129 - Thread: 1 -> GC Memory: 1,678,029,384 B 2020-04-22 15:11:21.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:11:21.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:11:21.179 - Thread: 1 -> GUI Stats: Update 0.297940166666667, Draw 0.271187611111111 2020-04-22 15:11:23.094 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:11:23.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:11:24.210 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:11:24.210 - Thread: 1 -> STATISTICS,10863.0166667,0,0,0,0,0,0,14.38111,53.24677,1,0,1594.39,10384.59,4583,95417,18,8.308762,98.51949,0.02390741,241495,35.97004,0,16.66667,2.988665,35.4375,100 2020-04-22 15:11:25.129 - Thread: 1 -> GC Memory: 1,670,913,264 B 2020-04-22 15:11:39.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:11:39.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:11:51.179 - Thread: 1 -> GUI Stats: Update 0.378206611111111, Draw 0.294185888888889 2020-04-22 15:11:55.145 - Thread: 1 -> GC Memory: 1,725,828,376 B 2020-04-22 15:12:21.179 - Thread: 1 -> GUI Stats: Update 0.341058444444444, Draw 0.258689611111111 2020-04-22 15:12:24.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:12:24.228 - Thread: 1 -> STATISTICS,10923.0333334,0,0,0,0,0,0,14.76741,59.23749,1,0,1643.852,10381.7,4583,95417,19,9.402203,98.42825,0.02267552,241468,33.74813,0,16.66667,3.173068,33.2177,100 2020-04-22 15:12:25.163 - Thread: 1 -> GC Memory: 1,723,857,672 B 2020-04-22 15:12:38.940 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:12:38.940 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:12:51.178 - Thread: 1 -> GUI Stats: Update 0.378068833333334, Draw 0.272736444444445 2020-04-22 15:12:51.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:12:51.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:12:55.181 - Thread: 1 -> GC Memory: 1,727,595,960 B 2020-04-22 15:13:21.179 - Thread: 1 -> GUI Stats: Update 0.306057055555555, Draw 0.274706777777778 2020-04-22 15:13:24.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:13:24.244 - Thread: 1 -> STATISTICS,10983.05,0,0,0,0,0,0,15.81281,70.81242,1,0,1636.257,10215.01,4583,95417,19,10.39495,97.94354,0.02353026,241454,26.44685,0,16.66667,2.749136,25.90298,100 2020-04-22 15:13:25.183 - Thread: 1 -> GC Memory: 1,715,433,464 B 2020-04-22 15:13:47.944 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:13:47.944 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:13:48.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:13:48.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:13:51.183 - Thread: 1 -> GUI Stats: Update 0.347888333333333, Draw 0.292570666666667 2020-04-22 15:13:55.195 - Thread: 1 -> GC Memory: 1,720,059,936 B 2020-04-22 15:13:58.443 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:13:58.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:14:02.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:14:02.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:14:14.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:14:14.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:14:21.178 - Thread: 1 -> GUI Stats: Update 0.330278722222222, Draw 0.359932166666667 2020-04-22 15:14:24.260 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:14:24.260 - Thread: 1 -> STATISTICS,11043.0666667,0,0,0,0,0,0,12.55891,70.63421,1,0,1642.668,10427.29,4583,95417,19,9.337395,98.2542,0.02177735,241457,32.44225,0,16.66667,3.029261,31.87587,100 2020-04-22 15:14:24.595 - Thread: 1 -> Autosave initiated 2020-04-22 15:14:24.595 - Thread: 1 -> Character state: True 2020-04-22 15:14:24.595 - Thread: 1 -> IsServer: True 2020-04-22 15:14:24.595 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 15:14:24.595 - Thread: 1 -> Autosave 2020-04-22 15:14:24.595 - Thread: 1 -> Saving world - START 2020-04-22 15:14:24.596 - Thread: 1 -> Making world state snapshot. 2020-04-22 15:14:24.596 - Thread: 1 -> Before snapshot.: GC Memory: 1,722,495,888 B 2020-04-22 15:14:24.625 - Thread: 1 -> After snapshot.: GC Memory: 1,723,266,720 B 2020-04-22 15:14:24.625 - Thread: 1 -> Directory cleanup: GC Memory: 1,723,266,720 B 2020-04-22 15:14:24.625 - Thread: 1 -> Saving world - END 2020-04-22 15:14:24.626 - Thread: 16 -> Session snapshot save - START 2020-04-22 15:14:24.626 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 15:14:24.983 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 15:14:25.022 - Thread: 16 -> Session snapshot save - END 2020-04-22 15:14:25.212 - Thread: 1 -> GC Memory: 1,736,170,952 B 2020-04-22 15:14:51.180 - Thread: 1 -> GUI Stats: Update 0.292171888888889, Draw 0.282508277777778 2020-04-22 15:14:55.213 - Thread: 1 -> GC Memory: 1,714,505,288 B 2020-04-22 15:15:15.994 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:15:15.995 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:15:21.182 - Thread: 1 -> GUI Stats: Update 0.336797166666667, Draw 0.322714555555555 2020-04-22 15:15:24.278 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:15:24.281 - Thread: 1 -> STATISTICS,11103.0833334,0,0,0,0,0,0,12.45739,60.0521,1,0,1640.822,10310.11,4682,95318,19,9.28328,98.49972,0.02308527,241434,35.56167,0,16.66667,3.301289,35.02814,100 2020-04-22 15:15:25.228 - Thread: 1 -> GC Memory: 1,718,283,040 B 2020-04-22 15:15:51.179 - Thread: 1 -> GUI Stats: Update 0.264228333333333, Draw 0.258292277777778 2020-04-22 15:15:55.244 - Thread: 1 -> GC Memory: 1,720,229,976 B 2020-04-22 15:16:21.179 - Thread: 1 -> GUI Stats: Update 0.279595, Draw 0.290058388888889 2020-04-22 15:16:24.293 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:16:24.294 - Thread: 1 -> STATISTICS,11163.1,0,0,0,0,0,0,9.833145,57.18118,1,0,1635.873,10312.45,4682,95318,19,8.422283,98.5171,0.02108765,241435,35.84268,0,16.66667,3.018772,35.31117,100 2020-04-22 15:16:25.245 - Thread: 1 -> GC Memory: 1,715,232,216 B 2020-04-22 15:16:26.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:16:26.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:16:51.179 - Thread: 1 -> GUI Stats: Update 0.310519944444445, Draw 0.344882555555556 2020-04-22 15:16:55.246 - Thread: 1 -> GC Memory: 1,720,232,456 B 2020-04-22 15:17:21.178 - Thread: 1 -> GUI Stats: Update 0.355348444444444, Draw 0.330214444444445 2020-04-22 15:17:24.311 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:17:24.311 - Thread: 1 -> STATISTICS,11223.1166667,0,0,0,0,0,0,9.956393,58.94935,1,0,1641.946,10309.78,4682,95318,19,8.610193,98.52783,0.02190473,241439,36.03703,0,16.66667,3.102858,35.5065,100 2020-04-22 15:17:25.261 - Thread: 1 -> GC Memory: 1,721,470,520 B 2020-04-22 15:17:40.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:17:40.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:17:51.178 - Thread: 1 -> GUI Stats: Update 0.322326777777778, Draw 0.334711277777778 2020-04-22 15:17:55.262 - Thread: 1 -> GC Memory: 1,728,529,736 B 2020-04-22 15:17:56.477 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:17:56.478 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:18:21.178 - Thread: 1 -> GUI Stats: Update 0.323073111111111, Draw 0.347289666666666 2020-04-22 15:18:24.327 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:18:24.328 - Thread: 1 -> STATISTICS,11283.1333334,0,0,0,0,0,0,15.02284,56.46946,1,0,1638.171,10316.02,4682,95318,19,8.825593,98.50889,0.02207531,241425,36.22033,0,16.66667,3.196659,35.68024,100 2020-04-22 15:18:25.263 - Thread: 1 -> GC Memory: 1,718,974,312 B 2020-04-22 15:18:28.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:18:28.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:18:51.179 - Thread: 1 -> GUI Stats: Update 0.325987277777778, Draw 0.343160055555556 2020-04-22 15:18:53.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:18:53.334 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:18:55.280 - Thread: 1 -> GC Memory: 1,722,262,496 B 2020-04-22 15:19:21.178 - Thread: 1 -> GUI Stats: Update 0.306842722222222, Draw 0.275385166666667 2020-04-22 15:19:24.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:19:24.345 - Thread: 1 -> STATISTICS,11343.15,0,0,0,0,0,0,9.144435,57.10302,1,0,1642.625,10314.4,4682,95318,19,8.671343,98.50192,0.0221685,241421,35.83022,0,16.66667,3.106961,35.29345,100 2020-04-22 15:19:24.595 - Thread: 1 -> Autosave initiated 2020-04-22 15:19:24.595 - Thread: 1 -> Character state: True 2020-04-22 15:19:24.595 - Thread: 1 -> IsServer: True 2020-04-22 15:19:24.595 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 15:19:24.595 - Thread: 1 -> Autosave 2020-04-22 15:19:24.595 - Thread: 1 -> Saving world - START 2020-04-22 15:19:24.596 - Thread: 1 -> Making world state snapshot. 2020-04-22 15:19:24.596 - Thread: 1 -> Before snapshot.: GC Memory: 1,723,180,704 B 2020-04-22 15:19:24.624 - Thread: 1 -> After snapshot.: GC Memory: 1,724,507,720 B 2020-04-22 15:19:24.624 - Thread: 1 -> Directory cleanup: GC Memory: 1,724,507,720 B 2020-04-22 15:19:24.624 - Thread: 1 -> Saving world - END 2020-04-22 15:19:24.624 - Thread: 15 -> Session snapshot save - START 2020-04-22 15:19:24.626 - Thread: 15 -> Checking file access for files in target dir. 2020-04-22 15:19:24.956 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 15:19:24.994 - Thread: 15 -> Session snapshot save - END 2020-04-22 15:19:25.297 - Thread: 1 -> GC Memory: 1,734,719,224 B 2020-04-22 15:19:51.180 - Thread: 1 -> GUI Stats: Update 0.271084944444444, Draw 0.256233666666667 2020-04-22 15:19:55.313 - Thread: 1 -> GC Memory: 1,715,328,160 B 2020-04-22 15:20:21.179 - Thread: 1 -> GUI Stats: Update 0.273573055555555, Draw 0.266573722222223 2020-04-22 15:20:24.361 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:20:24.361 - Thread: 1 -> STATISTICS,11403.1666667,0,0,0,0,0,0,13.41629,64.70049,1,0,1642.44,10561.6,4682,95318,19,10.22342,98.46171,0.0222858,241420,33.84712,0,16.66667,3.460332,33.32645,100 2020-04-22 15:20:25.331 - Thread: 1 -> GC Memory: 1,718,363,512 B 2020-04-22 15:20:51.179 - Thread: 1 -> GUI Stats: Update 0.292487666666667, Draw 0.271734277777778 2020-04-22 15:20:55.347 - Thread: 1 -> GC Memory: 1,720,230,120 B 2020-04-22 15:21:21.179 - Thread: 1 -> GUI Stats: Update 0.345764388888889, Draw 0.320964277777778 2020-04-22 15:21:24.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:21:24.378 - Thread: 1 -> STATISTICS,11463.1833334,0,0,0,0,0,0,15.88304,79.03087,1,0,1634.002,10231.04,4683,95317,19,12.4268,97.53436,0.02557923,241417,20.69983,0,16.66667,2.572325,20.18944,100 2020-04-22 15:21:25.364 - Thread: 1 -> GC Memory: 1,713,979,520 B 2020-04-22 15:21:51.181 - Thread: 1 -> GUI Stats: Update 0.315282888888889, Draw 0.323123499999999 2020-04-22 15:21:55.380 - Thread: 1 -> GC Memory: 1,717,348,360 B 2020-04-22 15:22:10.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:22:10.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:22:21.180 - Thread: 1 -> GUI Stats: Update 0.305813944444444, Draw 0.286597111111111 2020-04-22 15:22:24.394 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:22:24.395 - Thread: 1 -> STATISTICS,11523.2,0,0,0,0,0,0,13.9284,52.48917,1,0,1638.047,10402.88,4687,95313,19,7.802318,98.64577,0.02469806,241415,39.45129,0,16.66667,3.078115,38.91703,100 2020-04-22 15:22:25.396 - Thread: 1 -> GC Memory: 1,717,983,784 B 2020-04-22 15:22:28.279 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 15:22:28.280 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-22 15:22:38.278 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 15:22:38.284 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-22 15:22:48.278 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 15:22:48.285 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-22 15:22:51.181 - Thread: 1 -> GUI Stats: Update 0.306132277777778, Draw 0.295040388888889 2020-04-22 15:22:55.396 - Thread: 1 -> GC Memory: 1,720,370,720 B 2020-04-22 15:22:58.279 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 15:22:58.279 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-22 15:22:58.279 - Thread: 1 -> Next activation in 00:52:01.9187730 2020-04-22 15:23:08.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:23:08.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:23:21.179 - Thread: 1 -> GUI Stats: Update 0.341605722222223, Draw 0.318373277777778 2020-04-22 15:23:24.412 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:23:24.412 - Thread: 1 -> STATISTICS,11583.2166667,0,0,0,0,0,0,10.80284,48.75995,1,0,1638.735,10446.37,4691,95309,21,7.768184,98.60591,0.0232595,241405,37.09924,0,16.66667,2.881937,36.58204,100 2020-04-22 15:23:25.413 - Thread: 1 -> GC Memory: 1,719,115,672 B 2020-04-22 15:23:26.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:23:26.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:23:35.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:23:35.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:23:37.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:23:37.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:23:43.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:23:43.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:23:51.179 - Thread: 1 -> GUI Stats: Update 0.314655, Draw 0.324359722222223 2020-04-22 15:23:55.429 - Thread: 1 -> GC Memory: 1,720,573,760 B 2020-04-22 15:24:21.179 - Thread: 1 -> GUI Stats: Update 0.317049611111111, Draw 0.322756666666667 2020-04-22 15:24:21.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:24:21.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:24:22.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:24:22.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:24:24.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:24:24.429 - Thread: 1 -> STATISTICS,11643.2333334,0,0,0,0,0,0,12.12206,66.49325,1,0,1654.451,10409.73,4691,95309,21,9.617167,98.12757,0.0202413,241403,31.14785,0,16.66667,2.995541,30.56463,100 2020-04-22 15:24:24.595 - Thread: 1 -> Autosave initiated 2020-04-22 15:24:24.595 - Thread: 1 -> Character state: True 2020-04-22 15:24:24.595 - Thread: 1 -> IsServer: True 2020-04-22 15:24:24.595 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 15:24:24.595 - Thread: 1 -> Autosave 2020-04-22 15:24:24.595 - Thread: 1 -> Saving world - START 2020-04-22 15:24:24.596 - Thread: 1 -> Making world state snapshot. 2020-04-22 15:24:24.596 - Thread: 1 -> Before snapshot.: GC Memory: 1,734,074,632 B 2020-04-22 15:24:24.626 - Thread: 1 -> After snapshot.: GC Memory: 1,734,545,776 B 2020-04-22 15:24:24.626 - Thread: 1 -> Directory cleanup: GC Memory: 1,734,545,776 B 2020-04-22 15:24:24.626 - Thread: 1 -> Saving world - END 2020-04-22 15:24:24.627 - Thread: 16 -> Session snapshot save - START 2020-04-22 15:24:24.627 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 15:24:24.956 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 15:24:25.100 - Thread: 16 -> Session snapshot save - END 2020-04-22 15:24:25.430 - Thread: 1 -> GC Memory: 1,746,242,256 B 2020-04-22 15:24:51.180 - Thread: 1 -> GUI Stats: Update 0.343813888888889, Draw 0.313176944444444 2020-04-22 15:24:55.430 - Thread: 1 -> GC Memory: 1,718,489,776 B 2020-04-22 15:25:21.180 - Thread: 1 -> GUI Stats: Update 0.310555111111111, Draw 0.313073777777778 2020-04-22 15:25:24.445 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:25:24.446 - Thread: 1 -> STATISTICS,11703.25,0,0,0,0,0,0,15.40803,52.65361,1,0,1638.562,10441.05,4889,95111,21,8.583188,98.4908,0.02397766,241398,35.39416,0,16.66667,3.037947,34.85999,100 2020-04-22 15:25:25.447 - Thread: 1 -> GC Memory: 1,718,671,592 B 2020-04-22 15:25:51.180 - Thread: 1 -> GUI Stats: Update 0.289254888888889, Draw 0.287144166666667 2020-04-22 15:25:55.464 - Thread: 1 -> GC Memory: 1,721,414,496 B 2020-04-22 15:26:21.180 - Thread: 1 -> GUI Stats: Update 0.304750944444444, Draw 0.298456222222222 2020-04-22 15:26:24.462 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:26:24.462 - Thread: 1 -> STATISTICS,11763.2666667,0,0,0,0,0,0,14.78166,63.23123,1,0,1635.16,10324.09,4883,95117,21,10.8114,98.21986,0.0227129,241400,29.21079,0,16.66667,3.158096,28.6908,100 2020-04-22 15:26:25.481 - Thread: 1 -> GC Memory: 1,715,424,536 B 2020-04-22 15:26:50.478 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:26:50.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:26:51.181 - Thread: 1 -> GUI Stats: Update 0.357887388888889, Draw 0.290115944444445 2020-04-22 15:26:55.496 - Thread: 1 -> GC Memory: 1,722,193,064 B 2020-04-22 15:27:21.180 - Thread: 1 -> GUI Stats: Update 0.340889166666667, Draw 0.343401444444444 2020-04-22 15:27:24.478 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:27:24.481 - Thread: 1 -> STATISTICS,11823.2833334,0,0,0,0,0,0,10.31316,56.25858,1,0,1642.847,10329.25,4879,95121,20,8.771765,98.4866,0.02231754,241388,35.74618,0,16.66667,3.135571,35.2052,100 2020-04-22 15:27:25.496 - Thread: 1 -> GC Memory: 1,722,499,576 B 2020-04-22 15:27:51.179 - Thread: 1 -> GUI Stats: Update 0.332088666666666, Draw 0.337412555555555 2020-04-22 15:27:55.499 - Thread: 1 -> GC Memory: 1,723,880,848 B 2020-04-22 15:28:02.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:28:02.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:28:21.181 - Thread: 1 -> GUI Stats: Update 0.297283166666667, Draw 0.301863888888889 2020-04-22 15:28:24.495 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:28:24.495 - Thread: 1 -> STATISTICS,11883.3,0,0,0,0,0,0,14.42462,74.25877,1,0,1636.376,10235.19,4879,95121,20,12.275,97.64818,0.02201371,241388,21.97673,0,16.66667,2.697644,21.45988,100 2020-04-22 15:28:25.513 - Thread: 1 -> GC Memory: 1,717,820,320 B 2020-04-22 15:28:51.180 - Thread: 1 -> GUI Stats: Update 0.327234166666666, Draw 0.280678055555555 2020-04-22 15:28:53.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:28:53.380 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:28:55.518 - Thread: 1 -> GC Memory: 1,718,673,528 B 2020-04-22 15:29:21.184 - Thread: 1 -> GUI Stats: Update 0.278003111111111, Draw 0.261427944444445 2020-04-22 15:29:24.512 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:29:24.513 - Thread: 1 -> STATISTICS,11943.3166667,0,0,0,0,0,0,9.518645,61.60131,1,0,1642,10320.47,4879,95121,20,8.32962,98.50417,0.02249599,241395,36.65992,0,16.66667,3.053632,36.11155,100 2020-04-22 15:29:24.597 - Thread: 1 -> Autosave initiated 2020-04-22 15:29:24.597 - Thread: 1 -> Character state: True 2020-04-22 15:29:24.597 - Thread: 1 -> IsServer: True 2020-04-22 15:29:24.597 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 15:29:24.597 - Thread: 1 -> Autosave 2020-04-22 15:29:24.597 - Thread: 1 -> Saving world - START 2020-04-22 15:29:24.597 - Thread: 1 -> Making world state snapshot. 2020-04-22 15:29:24.597 - Thread: 1 -> Before snapshot.: GC Memory: 1,720,390,600 B 2020-04-22 15:29:24.625 - Thread: 1 -> After snapshot.: GC Memory: 1,721,709,416 B 2020-04-22 15:29:24.625 - Thread: 1 -> Directory cleanup: GC Memory: 1,721,709,416 B 2020-04-22 15:29:24.625 - Thread: 1 -> Saving world - END 2020-04-22 15:29:24.626 - Thread: 15 -> Session snapshot save - START 2020-04-22 15:29:24.626 - Thread: 15 -> Checking file access for files in target dir. 2020-04-22 15:29:24.954 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 15:29:25.097 - Thread: 15 -> Session snapshot save - END 2020-04-22 15:29:25.530 - Thread: 1 -> GC Memory: 1,733,148,272 B 2020-04-22 15:29:36.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:29:36.429 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:29:51.179 - Thread: 1 -> GUI Stats: Update 0.293534722222223, Draw 0.291389888888889 2020-04-22 15:29:55.530 - Thread: 1 -> GC Memory: 1,716,767,656 B 2020-04-22 15:30:21.180 - Thread: 1 -> GUI Stats: Update 0.265716166666667, Draw 0.2457555 2020-04-22 15:30:24.529 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:30:24.529 - Thread: 1 -> STATISTICS,12003.3333334,0,0,0,0,0,0,8.510768,61.46251,1,0,1637.698,10320.06,4879,95121,20,8.522735,98.50968,0.0210589,241381,36.35752,0,16.66667,3.098655,35.81567,100 2020-04-22 15:30:25.546 - Thread: 1 -> GC Memory: 1,717,273,616 B 2020-04-22 15:30:33.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:30:33.626 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:30:33.980 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 15:30:33.980 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 15:30:33.980 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 15:30:34.000 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 15:30:41.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:30:41.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:30:41.762 - Thread: 1 -> Updating stopped. 2020-04-22 15:30:42.489 - Thread: 1 -> Updating continues. 2020-04-22 15:30:42.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:30:42.723 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:30:44.489 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 15:30:44.490 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 15:30:44.490 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 15:30:44.513 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 15:30:51.374 - Thread: 1 -> GUI Stats: Update 0.451058388888889, Draw 0.325978166666667 2020-04-22 15:30:55.557 - Thread: 1 -> GC Memory: 1,721,577,848 B 2020-04-22 15:31:21.375 - Thread: 1 -> GUI Stats: Update 0.361828666666666, Draw 0.398490444444444 2020-04-22 15:31:24.739 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:31:24.741 - Thread: 1 -> STATISTICS,12063.35,0,0,0,0,0,0,14.44873,70.26854,1,0,1637.14,10236,4879,95121,20,10.72981,98.33097,0.02445776,241382,31.76612,0,16.66667,3.408443,31.23594,100 2020-04-22 15:31:25.574 - Thread: 1 -> GC Memory: 1,716,732,952 B 2020-04-22 15:31:51.375 - Thread: 1 -> GUI Stats: Update 0.397008777777778, Draw 0.410543333333333 2020-04-22 15:31:55.590 - Thread: 1 -> GC Memory: 1,718,830,248 B 2020-04-22 15:32:21.374 - Thread: 1 -> GUI Stats: Update 0.366825666666667, Draw 0.392755944444445 2020-04-22 15:32:24.756 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:32:24.756 - Thread: 1 -> STATISTICS,12123.3666667,0,0,0,0,0,0,14.53602,68.64996,1,0,1643.103,10234.5,4879,95121,20,10.55764,98.32282,0.02818445,241378,31.7381,0,16.66667,3.350793,31.20579,100 2020-04-22 15:32:25.591 - Thread: 1 -> GC Memory: 1,722,787,168 B 2020-04-22 15:32:51.378 - Thread: 1 -> GUI Stats: Update 0.35372188888889, Draw 0.3991035 2020-04-22 15:32:55.592 - Thread: 1 -> GC Memory: 1,725,124,976 B 2020-04-22 15:33:21.376 - Thread: 1 -> GUI Stats: Update 0.387111277777778, Draw 0.417818888888889 2020-04-22 15:33:24.772 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:33:24.776 - Thread: 1 -> STATISTICS,12183.3833334,0,0,0,0,0,0,16.2546,69.75573,1,0,1638.474,10232.15,4879,95121,20,10.49733,98.31929,0.02656518,241348,31.79123,0,16.66667,3.33723,31.25692,100 2020-04-22 15:33:25.592 - Thread: 1 -> GC Memory: 1,719,667,520 B 2020-04-22 15:33:51.375 - Thread: 1 -> GUI Stats: Update 0.412406611111111, Draw 0.395611277777777 2020-04-22 15:33:55.607 - Thread: 1 -> GC Memory: 1,721,348,904 B 2020-04-22 15:34:21.375 - Thread: 1 -> GUI Stats: Update 0.350641222222223, Draw 0.395181555555556 2020-04-22 15:34:24.608 - Thread: 1 -> Autosave initiated 2020-04-22 15:34:24.608 - Thread: 1 -> Character state: True 2020-04-22 15:34:24.608 - Thread: 1 -> IsServer: True 2020-04-22 15:34:24.608 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 15:34:24.608 - Thread: 1 -> Autosave 2020-04-22 15:34:24.608 - Thread: 1 -> Saving world - START 2020-04-22 15:34:24.608 - Thread: 1 -> Making world state snapshot. 2020-04-22 15:34:24.608 - Thread: 1 -> Before snapshot.: GC Memory: 1,722,101,776 B 2020-04-22 15:34:24.637 - Thread: 1 -> After snapshot.: GC Memory: 1,723,396,168 B 2020-04-22 15:34:24.637 - Thread: 1 -> Directory cleanup: GC Memory: 1,723,396,168 B 2020-04-22 15:34:24.637 - Thread: 1 -> Saving world - END 2020-04-22 15:34:24.637 - Thread: 15 -> Session snapshot save - START 2020-04-22 15:34:24.638 - Thread: 15 -> Checking file access for files in target dir. 2020-04-22 15:34:24.789 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:34:24.790 - Thread: 1 -> STATISTICS,12243.4,0,0,0,0,0,0,19.39035,54.90092,1,0,1643.257,10255.8,4879,95121,20,10.07839,98.31592,0.02558647,241336,31.52854,0,16.66667,3.177568,30.99757,100 2020-04-22 15:34:24.969 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 15:34:25.120 - Thread: 15 -> Session snapshot save - END 2020-04-22 15:34:25.608 - Thread: 1 -> GC Memory: 1,736,503,512 B 2020-04-22 15:34:51.376 - Thread: 1 -> GUI Stats: Update 0.346304055555555, Draw 0.4012115 2020-04-22 15:34:55.625 - Thread: 1 -> GC Memory: 1,716,622,840 B 2020-04-22 15:35:21.374 - Thread: 1 -> GUI Stats: Update 0.350991722222222, Draw 0.398308277777778 2020-04-22 15:35:24.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:35:24.809 - Thread: 1 -> STATISTICS,12303.4166667,0,0,0,0,0,0,14.5794,69.26051,1,0,1639.224,10230.76,4879,95121,20,10.73759,98.30893,0.02662058,241373,31.48833,0,16.66667,3.381086,30.95584,100 2020-04-22 15:35:25.641 - Thread: 1 -> GC Memory: 1,719,593,360 B 2020-04-22 15:35:51.375 - Thread: 1 -> GUI Stats: Update 0.401613555555556, Draw 0.407050888888889 2020-04-22 15:35:55.642 - Thread: 1 -> GC Memory: 1,722,327,608 B 2020-04-22 15:36:11.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:36:11.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:36:21.375 - Thread: 1 -> GUI Stats: Update 0.348998444444444, Draw 0.383563444444444 2020-04-22 15:36:24.823 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:36:24.824 - Thread: 1 -> STATISTICS,12363.4333334,0,0,0,0,0,0,15.25531,77.00327,1,0,1637.052,10563.09,4879,95121,20,11.45067,97.88077,0.0254869,241374,25.71926,0,16.66667,2.945027,25.17421,100 2020-04-22 15:36:25.642 - Thread: 1 -> GC Memory: 1,715,054,744 B 2020-04-22 15:36:51.375 - Thread: 1 -> GUI Stats: Update 0.340078277777778, Draw 0.320483611111111 2020-04-22 15:36:55.658 - Thread: 1 -> GC Memory: 1,717,128,208 B 2020-04-22 15:37:17.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:37:17.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:37:17.706 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 15:37:17.706 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 15:37:17.706 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 15:37:17.731 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 15:37:21.374 - Thread: 1 -> GUI Stats: Update 0.341664277777777, Draw 0.340492222222222 2020-04-22 15:37:24.001 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:37:24.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:37:24.840 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:37:24.842 - Thread: 1 -> STATISTICS,12423.45,0,0,0,0,0,0,14.57852,50.81184,1,0,1642.174,10317.96,4880,95120,20,8.641951,98.46981,0.0256527,241381,35.2989,0,16.66667,3.050514,34.75877,100 2020-04-22 15:37:25.660 - Thread: 1 -> GC Memory: 1,720,472,464 B 2020-04-22 15:37:51.376 - Thread: 1 -> GUI Stats: Update 0.339313388888889, Draw 0.303630166666667 2020-04-22 15:37:55.677 - Thread: 1 -> GC Memory: 1,722,660,880 B 2020-04-22 15:38:07.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:38:07.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:38:08.592 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:38:08.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:38:21.376 - Thread: 1 -> GUI Stats: Update 0.316512499999999, Draw 0.311280166666667 2020-04-22 15:38:24.856 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:38:24.856 - Thread: 1 -> STATISTICS,12483.4666667,0,0,0,0,0,0,12.14039,60.77162,1,0,1641.708,10321.71,4880,95120,20,8.370371,98.43032,0.0236838,241365,34.22558,0,16.66667,2.864808,33.68835,100 2020-04-22 15:38:25.691 - Thread: 1 -> GC Memory: 1,721,449,824 B 2020-04-22 15:38:28.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:38:28.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:38:31.640 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:38:31.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:38:51.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:38:51.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:38:51.375 - Thread: 1 -> GUI Stats: Update 0.365141555555556, Draw 0.342532944444445 2020-04-22 15:38:55.708 - Thread: 1 -> GC Memory: 1,723,933,432 B 2020-04-22 15:39:21.375 - Thread: 1 -> GUI Stats: Update 0.3539695, Draw 0.278997611111111 2020-04-22 15:39:24.608 - Thread: 1 -> Autosave initiated 2020-04-22 15:39:24.608 - Thread: 1 -> Character state: True 2020-04-22 15:39:24.608 - Thread: 1 -> IsServer: True 2020-04-22 15:39:24.608 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 15:39:24.608 - Thread: 1 -> Autosave 2020-04-22 15:39:24.608 - Thread: 1 -> Saving world - START 2020-04-22 15:39:24.608 - Thread: 1 -> Making world state snapshot. 2020-04-22 15:39:24.608 - Thread: 1 -> Before snapshot.: GC Memory: 1,727,520,048 B 2020-04-22 15:39:24.639 - Thread: 1 -> After snapshot.: GC Memory: 1,726,895,648 B 2020-04-22 15:39:24.639 - Thread: 1 -> Directory cleanup: GC Memory: 1,726,895,648 B 2020-04-22 15:39:24.640 - Thread: 1 -> Saving world - END 2020-04-22 15:39:24.640 - Thread: 16 -> Session snapshot save - START 2020-04-22 15:39:24.641 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 15:39:24.969 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 15:39:24.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:39:24.981 - Thread: 1 -> STATISTICS,12543.4833334,0,0,0,0,0,0,44.82281,58.2465,1,0,1660.15,10430.52,5004,94996,20,16.89977,98.21484,0.022183,241361,33.86037,0,16.66667,5.722323,33.25591,100 2020-04-22 15:39:25.008 - Thread: 16 -> Session snapshot save - END 2020-04-22 15:39:25.715 - Thread: 1 -> GC Memory: 1,740,073,576 B 2020-04-22 15:39:28.317 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:39:28.318 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:39:39.164 - Thread: 1 -> Updating stopped. 2020-04-22 15:39:39.870 - Thread: 1 -> Updating continues. 2020-04-22 15:39:40.119 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:39:40.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:39:51.871 - Thread: 1 -> GUI Stats: Update 0.551819555555556, Draw 0.421914833333332 2020-04-22 15:39:55.726 - Thread: 1 -> GC Memory: 1,718,893,704 B 2020-04-22 15:40:21.871 - Thread: 1 -> GUI Stats: Update 0.3253545, Draw 0.291832 2020-04-22 15:40:25.387 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:40:25.394 - Thread: 1 -> STATISTICS,12603.5,0,0,0,0,0,0,14.49969,72.69646,1,0,1643.697,10231.99,5004,94996,20,9.544183,98.40611,0.02311166,241366,33.59378,0,16.66667,3.206252,33.05833,100 2020-04-22 15:40:25.738 - Thread: 1 -> GC Memory: 1,723,570,040 B 2020-04-22 15:40:37.853 - Thread: 1 -> Updating stopped. 2020-04-22 15:40:38.520 - Thread: 1 -> Updating continues. 2020-04-22 15:40:38.753 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:40:38.753 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:40:51.872 - Thread: 1 -> GUI Stats: Update 0.365306388888889, Draw 0.322220722222222 2020-04-22 15:40:55.759 - Thread: 1 -> GC Memory: 1,725,050,744 B 2020-04-22 15:40:57.203 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:40:57.203 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:40:57.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:40:57.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:41:21.871 - Thread: 1 -> GUI Stats: Update 0.330771277777777, Draw 0.3067535 2020-04-22 15:41:25.403 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:41:25.403 - Thread: 1 -> STATISTICS,12663.5166667,0,0,0,0,0,0,11.4497,59.75322,1,0,1638.848,10338.46,5007,94993,20,8.628171,98.39869,0.02339885,241364,33.66861,0,16.66667,2.904985,33.12947,100 2020-04-22 15:41:25.772 - Thread: 1 -> GC Memory: 1,719,360,184 B 2020-04-22 15:41:29.689 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:41:29.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:41:30.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:41:30.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:41:46.203 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:41:46.203 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:41:51.872 - Thread: 1 -> GUI Stats: Update 0.358840111111111, Draw 0.366068722222221 2020-04-22 15:41:55.788 - Thread: 1 -> GC Memory: 1,722,876,480 B 2020-04-22 15:42:21.872 - Thread: 1 -> GUI Stats: Update 0.334003777777778, Draw 0.288868833333333 2020-04-22 15:42:22.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:42:22.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:42:25.420 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:42:25.421 - Thread: 1 -> STATISTICS,12723.5333334,0,0,0,0,0,0,13.99226,61.86443,1,0,1648.143,10405.57,5130,94870,22,9.121905,98.42096,0.02271898,241358,33.41378,0,16.66667,3.047973,32.88616,100 2020-04-22 15:42:25.805 - Thread: 1 -> GC Memory: 1,727,645,280 B 2020-04-22 15:42:51.872 - Thread: 1 -> GUI Stats: Update 0.371238888888889, Draw 0.311220777777778 2020-04-22 15:42:55.805 - Thread: 1 -> GC Memory: 1,729,261,848 B 2020-04-22 15:43:21.903 - Thread: 1 -> GUI Stats: Update 0.315012388888888, Draw 0.344321722222223 2020-04-22 15:43:21.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:43:21.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:43:25.438 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:43:25.438 - Thread: 1 -> STATISTICS,12783.55,0,0,0,0,0,0,13.69727,70.74285,1,0,1643.336,10422.46,5130,94870,21,9.663858,98.33849,0.02165513,241358,33.21873,0,16.66667,3.210211,32.6668,100 2020-04-22 15:43:25.821 - Thread: 1 -> GC Memory: 1,721,596,808 B 2020-04-22 15:43:33.286 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:43:33.287 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:43:51.872 - Thread: 1 -> GUI Stats: Update 0.323261166666667, Draw 0.270534666666666 2020-04-22 15:43:55.825 - Thread: 1 -> GC Memory: 1,724,527,656 B 2020-04-22 15:44:21.873 - Thread: 1 -> GUI Stats: Update 0.301414944444445, Draw 0.266649666666667 2020-04-22 15:44:24.622 - Thread: 1 -> Autosave initiated 2020-04-22 15:44:24.622 - Thread: 1 -> Character state: True 2020-04-22 15:44:24.622 - Thread: 1 -> IsServer: True 2020-04-22 15:44:24.622 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 15:44:24.622 - Thread: 1 -> Autosave 2020-04-22 15:44:24.622 - Thread: 1 -> Saving world - START 2020-04-22 15:44:24.623 - Thread: 1 -> Making world state snapshot. 2020-04-22 15:44:24.623 - Thread: 1 -> Before snapshot.: GC Memory: 1,739,709,376 B 2020-04-22 15:44:24.654 - Thread: 1 -> After snapshot.: GC Memory: 1,739,834,504 B 2020-04-22 15:44:24.654 - Thread: 1 -> Directory cleanup: GC Memory: 1,739,834,504 B 2020-04-22 15:44:24.654 - Thread: 1 -> Saving world - END 2020-04-22 15:44:24.654 - Thread: 17 -> Session snapshot save - START 2020-04-22 15:44:24.655 - Thread: 17 -> Checking file access for files in target dir. 2020-04-22 15:44:24.985 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 15:44:25.100 - Thread: 17 -> Session snapshot save - END 2020-04-22 15:44:25.453 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:44:25.454 - Thread: 1 -> STATISTICS,12843.5666667,0,0,0,0,0,0,14.34427,59.68471,1,0,1671.551,10264.09,5130,94870,21,12.5996,98.44496,0.02335196,241330,37.86416,0,16.66667,4.770732,37.27536,100 2020-04-22 15:44:25.838 - Thread: 1 -> GC Memory: 1,752,511,192 B 2020-04-22 15:44:51.872 - Thread: 1 -> GUI Stats: Update 0.344809611111111, Draw 0.289199833333333 2020-04-22 15:44:55.838 - Thread: 1 -> GC Memory: 1,719,012,152 B 2020-04-22 15:45:21.872 - Thread: 1 -> GUI Stats: Update 0.302882333333334, Draw 0.293712722222222 2020-04-22 15:45:25.470 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:45:25.470 - Thread: 1 -> STATISTICS,12903.5833334,0,0,0,0,0,0,13.81115,58.54288,1,0,1641.297,10237.84,5130,94870,21,8.732089,98.44507,0.0227793,241595,34.43931,0,16.66667,3.007272,33.9038,100 2020-04-22 15:45:25.839 - Thread: 1 -> GC Memory: 1,721,481,472 B 2020-04-22 15:45:51.872 - Thread: 1 -> GUI Stats: Update 0.303329833333333, Draw 0.2968005 2020-04-22 15:45:55.840 - Thread: 1 -> GC Memory: 1,723,392,528 B 2020-04-22 15:46:21.873 - Thread: 1 -> GUI Stats: Update 0.3033895, Draw 0.298825944444445 2020-04-22 15:46:25.487 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:46:25.488 - Thread: 1 -> STATISTICS,12963.6,0,0,0,0,0,0,15.32136,67.81676,1,0,1638.693,10238.16,5130,94870,21,9.01229,98.43714,0.02237003,241504,34.17994,0,16.66667,3.080395,33.64576,100 2020-04-22 15:46:25.840 - Thread: 1 -> GC Memory: 1,718,401,568 B 2020-04-22 15:46:51.873 - Thread: 1 -> GUI Stats: Update 0.347873222222222, Draw 0.3210725 2020-04-22 15:46:55.856 - Thread: 1 -> GC Memory: 1,719,334,920 B 2020-04-22 15:47:21.872 - Thread: 1 -> GUI Stats: Update 0.297885555555556, Draw 0.2806505 2020-04-22 15:47:25.504 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:47:25.505 - Thread: 1 -> STATISTICS,13023.6166667,0,0,0,0,0,0,10.995,48.47843,1,0,1642.009,10411.13,5130,94870,21,7.012542,98.68752,0.02513629,241504,40.44678,0,16.66667,2.836348,39.91592,100 2020-04-22 15:47:25.872 - Thread: 1 -> GC Memory: 1,722,319,128 B 2020-04-22 15:47:31.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:47:31.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:47:51.873 - Thread: 1 -> GUI Stats: Update 0.325935222222223, Draw 0.288171833333333 2020-04-22 15:47:55.872 - Thread: 1 -> GC Memory: 1,724,038,464 B 2020-04-22 15:48:21.873 - Thread: 1 -> GUI Stats: Update 0.297501555555556, Draw 0.255697055555555 2020-04-22 15:48:25.520 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:48:25.521 - Thread: 1 -> STATISTICS,13083.6333334,0,0,0,0,0,0,13.88794,59.68167,1,0,1639.849,10237.63,5130,94870,21,9.524228,98.2921,0.02373568,241502,31.32998,0,16.66667,2.983939,30.7949,100 2020-04-22 15:48:25.888 - Thread: 1 -> GC Memory: 1,719,516,680 B 2020-04-22 15:48:51.873 - Thread: 1 -> GUI Stats: Update 0.306323388888889, Draw 0.272815944444444 2020-04-22 15:48:55.905 - Thread: 1 -> GC Memory: 1,720,726,376 B 2020-04-22 15:49:16.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:49:16.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:49:21.872 - Thread: 1 -> GUI Stats: Update 0.294066055555556, Draw 0.260516388888889 2020-04-22 15:49:24.622 - Thread: 1 -> Autosave initiated 2020-04-22 15:49:24.623 - Thread: 1 -> Character state: True 2020-04-22 15:49:24.623 - Thread: 1 -> IsServer: True 2020-04-22 15:49:24.623 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 15:49:24.623 - Thread: 1 -> Autosave 2020-04-22 15:49:24.623 - Thread: 1 -> Saving world - START 2020-04-22 15:49:24.623 - Thread: 1 -> Making world state snapshot. 2020-04-22 15:49:24.623 - Thread: 1 -> Before snapshot.: GC Memory: 1,722,770,056 B 2020-04-22 15:49:24.652 - Thread: 1 -> After snapshot.: GC Memory: 1,724,088,976 B 2020-04-22 15:49:24.652 - Thread: 1 -> Directory cleanup: GC Memory: 1,724,088,976 B 2020-04-22 15:49:24.652 - Thread: 1 -> Saving world - END 2020-04-22 15:49:24.653 - Thread: 15 -> Session snapshot save - START 2020-04-22 15:49:24.653 - Thread: 15 -> Checking file access for files in target dir. 2020-04-22 15:49:24.984 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 15:49:25.130 - Thread: 15 -> Session snapshot save - END 2020-04-22 15:49:25.537 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:49:25.538 - Thread: 1 -> STATISTICS,13143.65,0,0,0,0,0,0,14.15761,56.57368,1,0,1655.127,10263.35,5130,94870,21,14.30155,98.05972,0.02300722,241480,27.29519,0,16.66667,3.903636,26.76559,100 2020-04-22 15:49:25.923 - Thread: 1 -> GC Memory: 1,735,965,448 B 2020-04-22 15:49:32.038 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:49:32.038 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:49:51.875 - Thread: 1 -> GUI Stats: Update 0.325014777777777, Draw 0.313385777777778 2020-04-22 15:49:55.939 - Thread: 1 -> GC Memory: 1,719,523,520 B 2020-04-22 15:49:57.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:49:57.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:50:02.185 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:50:02.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:50:15.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:50:15.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:50:21.873 - Thread: 1 -> GUI Stats: Update 0.363020888888889, Draw 0.307114 2020-04-22 15:50:25.554 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:50:25.555 - Thread: 1 -> STATISTICS,13203.6666667,0,0,0,0,0,0,13.6215,58.41936,1,0,1642.877,10452.02,5130,94870,21,8.4667,98.566,0.02315824,241494,36.00542,0,16.66667,3.048471,35.48911,100 2020-04-22 15:50:25.956 - Thread: 1 -> GC Memory: 1,724,205,512 B 2020-04-22 15:50:51.872 - Thread: 1 -> GUI Stats: Update 0.321039388888889, Draw 0.3099295 2020-04-22 15:50:55.973 - Thread: 1 -> GC Memory: 1,726,268,144 B 2020-04-22 15:51:21.873 - Thread: 1 -> GUI Stats: Update 0.314659777777777, Draw 0.298057 2020-04-22 15:51:25.571 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:51:25.571 - Thread: 1 -> STATISTICS,13263.6833334,0,0,0,0,0,0,16.97827,57.35813,1,0,1638.725,10321.3,5136,94864,21,8.439787,98.4966,0.02449156,241491,36.1424,0,16.66667,3.050341,35.59903,100 2020-04-22 15:51:25.973 - Thread: 1 -> GC Memory: 1,718,230,120 B 2020-04-22 15:51:38.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:51:38.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:51:51.873 - Thread: 1 -> GUI Stats: Update 0.296582388888889, Draw 0.279695166666667 2020-04-22 15:51:55.990 - Thread: 1 -> GC Memory: 1,721,582,568 B 2020-04-22 15:52:21.874 - Thread: 1 -> GUI Stats: Update 0.340026666666667, Draw 0.277090611111111 2020-04-22 15:52:25.588 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:52:25.589 - Thread: 1 -> STATISTICS,13323.7,0,0,0,0,0,0,12.91481,51.58836,1,0,1642.719,10439.13,5011,94989,21,8.048897,98.61992,0.02217729,241490,39.14763,0,16.66667,3.150952,38.60736,100 2020-04-22 15:52:26.009 - Thread: 1 -> GC Memory: 1,722,462,704 B 2020-04-22 15:52:51.874 - Thread: 1 -> GUI Stats: Update 0.311248333333334, Draw 0.307525222222222 2020-04-22 15:52:56.024 - Thread: 1 -> GC Memory: 1,724,051,696 B 2020-04-22 15:53:21.873 - Thread: 1 -> GUI Stats: Update 0.310217666666667, Draw 0.279721722222222 2020-04-22 15:53:25.604 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:53:25.605 - Thread: 1 -> STATISTICS,13383.7166667,0,0,0,0,0,0,9.081604,59.91578,1,0,1639.972,10455.88,5136,94864,21,8.279847,98.52126,0.02342907,241485,36.45959,0,16.66667,3.018799,35.92045,100 2020-04-22 15:53:26.040 - Thread: 1 -> GC Memory: 1,719,424,240 B 2020-04-22 15:53:51.872 - Thread: 1 -> GUI Stats: Update 0.291921666666666, Draw 0.255243333333333 2020-04-22 15:53:56.041 - Thread: 1 -> GC Memory: 1,722,686,880 B 2020-04-22 15:54:07.072 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:54:07.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:54:21.874 - Thread: 1 -> GUI Stats: Update 0.363657611111111, Draw 0.294736333333333 2020-04-22 15:54:24.622 - Thread: 1 -> Autosave initiated 2020-04-22 15:54:24.622 - Thread: 1 -> Character state: True 2020-04-22 15:54:24.622 - Thread: 1 -> IsServer: True 2020-04-22 15:54:24.622 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 15:54:24.622 - Thread: 1 -> Autosave 2020-04-22 15:54:24.623 - Thread: 1 -> Saving world - START 2020-04-22 15:54:24.623 - Thread: 1 -> Making world state snapshot. 2020-04-22 15:54:24.623 - Thread: 1 -> Before snapshot.: GC Memory: 1,725,498,416 B 2020-04-22 15:54:24.654 - Thread: 1 -> After snapshot.: GC Memory: 1,725,338,728 B 2020-04-22 15:54:24.654 - Thread: 1 -> Directory cleanup: GC Memory: 1,725,338,728 B 2020-04-22 15:54:24.654 - Thread: 1 -> Saving world - END 2020-04-22 15:54:24.655 - Thread: 16 -> Session snapshot save - START 2020-04-22 15:54:24.655 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 15:54:25.022 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 15:54:25.063 - Thread: 16 -> Session snapshot save - END 2020-04-22 15:54:25.622 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:54:25.622 - Thread: 1 -> STATISTICS,13443.7333334,0,0,0,0,0,0,11.39465,57.05292,1,0,1657.48,10350.75,5136,94864,21,11.98448,98.47236,0.02248126,241456,37.09137,0,16.66667,4.445206,36.52475,100 2020-04-22 15:54:26.056 - Thread: 1 -> GC Memory: 1,737,006,792 B 2020-04-22 15:54:51.873 - Thread: 1 -> GUI Stats: Update 0.304353944444445, Draw 0.304687166666667 2020-04-22 15:54:56.057 - Thread: 1 -> GC Memory: 1,720,378,464 B 2020-04-22 15:55:21.874 - Thread: 1 -> GUI Stats: Update 0.325060888888889, Draw 0.309618111111111 2020-04-22 15:55:25.638 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:55:25.639 - Thread: 1 -> STATISTICS,13503.75,0,0,0,0,0,0,15.10396,58.39455,1,0,1641.167,10240.46,5138,94862,21,9.704052,98.31853,0.02288418,241479,31.28368,0,16.66667,3.035785,30.75766,100 2020-04-22 15:55:26.073 - Thread: 1 -> GC Memory: 1,721,366,192 B 2020-04-22 15:55:51.874 - Thread: 1 -> GUI Stats: Update 0.334372111111111, Draw 0.328621944444444 2020-04-22 15:55:56.075 - Thread: 1 -> GC Memory: 1,723,637,776 B 2020-04-22 15:56:21.874 - Thread: 1 -> GUI Stats: Update 0.399421277777778, Draw 0.354449 2020-04-22 15:56:25.655 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:56:25.656 - Thread: 1 -> STATISTICS,13563.7666667,0,0,0,0,0,0,13.80093,65.72502,1,0,1646.517,10241.64,5143,94857,21,10.10144,98.21114,0.02793876,241482,28.45649,0,16.66667,2.874516,27.94744,100 2020-04-22 15:56:26.092 - Thread: 1 -> GC Memory: 1,718,729,640 B 2020-04-22 15:56:51.873 - Thread: 1 -> GUI Stats: Update 0.328008, Draw 0.325387833333333 2020-04-22 15:56:56.107 - Thread: 1 -> GC Memory: 1,721,098,832 B 2020-04-22 15:57:21.873 - Thread: 1 -> GUI Stats: Update 0.340546777777779, Draw 0.318743611111112 2020-04-22 15:57:25.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:57:25.672 - Thread: 1 -> STATISTICS,13623.7833334,0,0,0,0,0,0,14.22965,70.94963,1,0,1643.792,10325.99,5145,94855,21,11.46952,97.96012,0.02526927,241480,25.42283,0,16.66667,2.915877,24.90424,100 2020-04-22 15:57:26.123 - Thread: 1 -> GC Memory: 1,723,777,424 B 2020-04-22 15:57:51.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 15:57:51.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 15:57:51.874 - Thread: 1 -> GUI Stats: Update 0.361480999999999, Draw 0.329628111111111 2020-04-22 15:57:56.124 - Thread: 1 -> GC Memory: 1,726,539,864 B 2020-04-22 15:58:21.876 - Thread: 1 -> GUI Stats: Update 0.367724388888889, Draw 0.302910333333333 2020-04-22 15:58:25.688 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:58:25.689 - Thread: 1 -> STATISTICS,13683.8,0,0,0,0,0,0,12.82076,85.96733,1,0,1640.089,10325.11,5148,94852,21,8.475657,98.53364,0.02544446,241474,36.7277,0,16.66667,3.112913,36.18913,100 2020-04-22 15:58:26.140 - Thread: 1 -> GC Memory: 1,720,278,344 B 2020-04-22 15:58:51.875 - Thread: 1 -> GUI Stats: Update 0.340194777777778, Draw 0.297714611111111 2020-04-22 15:58:56.143 - Thread: 1 -> GC Memory: 1,722,424,560 B 2020-04-22 15:59:21.874 - Thread: 1 -> GUI Stats: Update 0.333217222222222, Draw 0.302816555555555 2020-04-22 15:59:24.623 - Thread: 1 -> Autosave initiated 2020-04-22 15:59:24.623 - Thread: 1 -> Character state: True 2020-04-22 15:59:24.623 - Thread: 1 -> IsServer: True 2020-04-22 15:59:24.623 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 15:59:24.623 - Thread: 1 -> Autosave 2020-04-22 15:59:24.623 - Thread: 1 -> Saving world - START 2020-04-22 15:59:24.624 - Thread: 1 -> Making world state snapshot. 2020-04-22 15:59:24.624 - Thread: 1 -> Before snapshot.: GC Memory: 1,725,016,328 B 2020-04-22 15:59:24.655 - Thread: 1 -> After snapshot.: GC Memory: 1,725,605,512 B 2020-04-22 15:59:24.655 - Thread: 1 -> Directory cleanup: GC Memory: 1,725,605,512 B 2020-04-22 15:59:24.655 - Thread: 1 -> Saving world - END 2020-04-22 15:59:24.656 - Thread: 16 -> Session snapshot save - START 2020-04-22 15:59:24.657 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 15:59:24.980 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 15:59:25.126 - Thread: 16 -> Session snapshot save - END 2020-04-22 15:59:25.705 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 15:59:25.706 - Thread: 1 -> STATISTICS,13743.8166667,0,0,0,0,0,0,14.84057,65.6455,1,0,1657.852,10351.18,5158,94842,22,12.36603,98.41242,0.02549714,241452,36.08965,0,16.66667,4.462855,35.51669,100 2020-04-22 15:59:26.157 - Thread: 1 -> GC Memory: 1,737,839,624 B 2020-04-22 15:59:51.874 - Thread: 1 -> GUI Stats: Update 0.374212666666666, Draw 0.296218111111111 2020-04-22 15:59:56.157 - Thread: 1 -> GC Memory: 1,720,404,528 B 2020-04-22 16:00:00.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:00:00.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:00:21.875 - Thread: 1 -> GUI Stats: Update 0.329104000000001, Draw 0.295667444444445 2020-04-22 16:00:25.723 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:00:25.723 - Thread: 1 -> STATISTICS,13803.8333334,0,0,0,0,0,0,15.1844,60.54436,1,0,1642.939,10238.68,5158,94842,22,9.205872,98.34974,0.02374453,241463,34.69561,0,16.66667,3.194033,34.12304,100 2020-04-22 16:00:26.177 - Thread: 1 -> GC Memory: 1,721,591,336 B 2020-04-22 16:00:41.872 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:00:41.872 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:00:51.874 - Thread: 1 -> GUI Stats: Update 0.333158555555555, Draw 0.267464888888889 2020-04-22 16:00:56.190 - Thread: 1 -> GC Memory: 1,726,036,456 B 2020-04-22 16:01:19.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:01:19.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:01:21.873 - Thread: 1 -> GUI Stats: Update 0.388449222222222, Draw 0.391875277777778 2020-04-22 16:01:25.739 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:01:25.740 - Thread: 1 -> STATISTICS,13863.85,0,0,0,0,0,0,15.4635,87.96326,1,0,1646.759,10327.31,5158,94842,22,12.74897,97.61888,0.02529106,241470,31.97602,0,16.66667,4.076611,31.21463,100 2020-04-22 16:01:26.191 - Thread: 1 -> GC Memory: 1,727,322,200 B 2020-04-22 16:01:51.875 - Thread: 1 -> GUI Stats: Update 0.360882277777778, Draw 0.280239500000001 2020-04-22 16:01:56.208 - Thread: 1 -> GC Memory: 1,723,450,344 B 2020-04-22 16:02:21.874 - Thread: 1 -> GUI Stats: Update 0.333091111111111, Draw 0.307173722222222 2020-04-22 16:02:25.756 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:02:25.756 - Thread: 1 -> STATISTICS,13923.8666667,0,0,0,0,0,0,15.76057,67.29261,1,0,1643.803,10455.9,5158,94842,22,10.18376,98.2981,0.02672667,241456,31.85248,0,16.66667,3.243781,31.31038,100 2020-04-22 16:02:26.224 - Thread: 1 -> GC Memory: 1,726,131,880 B 2020-04-22 16:02:51.875 - Thread: 1 -> GUI Stats: Update 0.3284005, Draw 0.276257833333334 2020-04-22 16:02:56.227 - Thread: 1 -> GC Memory: 1,727,628,664 B 2020-04-22 16:03:21.874 - Thread: 1 -> GUI Stats: Update 0.320025888888889, Draw 0.2498095 2020-04-22 16:03:25.772 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:03:25.773 - Thread: 1 -> STATISTICS,13983.8833334,0,0,0,0,0,0,14.05966,57.87685,1,0,1641.53,10328.33,5158,94842,22,8.597547,98.52949,0.02434245,241463,35.91341,0,16.66667,3.087672,35.3853,100 2020-04-22 16:03:26.241 - Thread: 1 -> GC Memory: 1,722,658,584 B 2020-04-22 16:03:51.874 - Thread: 1 -> GUI Stats: Update 0.378922833333334, Draw 0.287642222222223 2020-04-22 16:03:56.257 - Thread: 1 -> GC Memory: 1,725,012,536 B 2020-04-22 16:04:21.874 - Thread: 1 -> GUI Stats: Update 0.312646222222222, Draw 0.289827388888889 2020-04-22 16:04:24.628 - Thread: 1 -> Autosave initiated 2020-04-22 16:04:24.628 - Thread: 1 -> Character state: True 2020-04-22 16:04:24.628 - Thread: 1 -> IsServer: True 2020-04-22 16:04:24.628 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 16:04:24.628 - Thread: 1 -> Autosave 2020-04-22 16:04:24.628 - Thread: 1 -> Saving world - START 2020-04-22 16:04:24.628 - Thread: 1 -> Making world state snapshot. 2020-04-22 16:04:24.628 - Thread: 1 -> Before snapshot.: GC Memory: 1,737,667,416 B 2020-04-22 16:04:24.657 - Thread: 1 -> After snapshot.: GC Memory: 1,739,067,960 B 2020-04-22 16:04:24.657 - Thread: 1 -> Directory cleanup: GC Memory: 1,739,067,960 B 2020-04-22 16:04:24.657 - Thread: 1 -> Saving world - END 2020-04-22 16:04:24.657 - Thread: 16 -> Session snapshot save - START 2020-04-22 16:04:24.658 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 16:04:24.992 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 16:04:25.136 - Thread: 16 -> Session snapshot save - END 2020-04-22 16:04:25.789 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:04:25.792 - Thread: 1 -> STATISTICS,14043.9,0,0,0,0,0,0,14.21008,63.11794,1,0,1669.959,10354.42,5158,94842,22,12.00707,98.48416,0.0259004,241426,36.2662,0,16.66667,4.354506,35.71646,100 2020-04-22 16:04:26.258 - Thread: 1 -> GC Memory: 1,750,927,528 B 2020-04-22 16:04:51.873 - Thread: 1 -> GUI Stats: Update 0.341543055555556, Draw 0.319256833333333 2020-04-22 16:04:56.258 - Thread: 1 -> GC Memory: 1,721,634,216 B 2020-04-22 16:05:10.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:05:10.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:05:21.875 - Thread: 1 -> GUI Stats: Update 0.311011333333333, Draw 0.306054166666666 2020-04-22 16:05:25.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:05:25.807 - Thread: 1 -> STATISTICS,14103.9166667,0,0,0,0,0,0,14.31904,60.176,1,0,1644.374,10336.69,5158,94842,22,9.643555,98.52158,0.02271473,241442,37.00784,0,16.66667,3.568871,36.46071,100 2020-04-22 16:05:26.260 - Thread: 1 -> GC Memory: 1,723,386,704 B 2020-04-22 16:05:51.875 - Thread: 1 -> GUI Stats: Update 0.342290777777778, Draw 0.271249222222223 2020-04-22 16:05:56.276 - Thread: 1 -> GC Memory: 1,733,501,736 B 2020-04-22 16:06:08.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:06:08.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:06:12.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:06:12.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:06:21.875 - Thread: 1 -> GUI Stats: Update 0.311389444444444, Draw 0.308993222222222 2020-04-22 16:06:25.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:06:25.826 - Thread: 1 -> STATISTICS,14163.9333334,0,0,0,0,0,0,14.72373,73.84052,1,0,1659.927,10424.27,5158,94842,23,11.14465,98.06501,0.02492596,241441,27.69438,0,16.66667,3.086441,27.1585,100 2020-04-22 16:06:26.291 - Thread: 1 -> GC Memory: 1,737,894,136 B 2020-04-22 16:06:51.875 - Thread: 1 -> GUI Stats: Update 0.310194611111111, Draw 0.308235388888889 2020-04-22 16:06:56.292 - Thread: 1 -> GC Memory: 1,725,028,536 B 2020-04-22 16:07:21.874 - Thread: 1 -> GUI Stats: Update 0.328113277777778, Draw 0.315044777777779 2020-04-22 16:07:25.839 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:07:25.840 - Thread: 1 -> STATISTICS,14223.95,0,0,0,0,0,0,14.92119,87.03166,1,0,1647.003,10541.09,5033,94967,23,8.770118,98.5269,0.02562662,241440,35.33034,0,16.66667,3.098512,34.80989,100 2020-04-22 16:07:26.307 - Thread: 1 -> GC Memory: 1,728,506,784 B 2020-04-22 16:07:51.875 - Thread: 1 -> GUI Stats: Update 0.365633277777777, Draw 0.313981833333333 2020-04-22 16:07:56.308 - Thread: 1 -> GC Memory: 1,729,861,544 B 2020-04-22 16:07:57.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:07:57.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:08:21.876 - Thread: 1 -> GUI Stats: Update 0.312350333333333, Draw 0.301897666666667 2020-04-22 16:08:25.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:08:25.860 - Thread: 1 -> STATISTICS,14283.9666667,0,0,0,0,0,0,16.98642,91.39558,1,0,1644.489,10251.95,5034,94966,23,12.68238,97.6517,0.02424025,241446,23.00977,0,16.66667,2.918185,22.46943,100 2020-04-22 16:08:26.325 - Thread: 1 -> GC Memory: 1,723,121,592 B 2020-04-22 16:08:51.875 - Thread: 1 -> GUI Stats: Update 0.331321944444445, Draw 0.34744038888889 2020-04-22 16:08:56.326 - Thread: 1 -> GC Memory: 1,725,598,104 B 2020-04-22 16:09:21.874 - Thread: 1 -> GUI Stats: Update 0.370478944444445, Draw 0.302474888888889 2020-04-22 16:09:23.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:09:23.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:09:24.624 - Thread: 1 -> Autosave initiated 2020-04-22 16:09:24.624 - Thread: 1 -> Character state: True 2020-04-22 16:09:24.624 - Thread: 1 -> IsServer: True 2020-04-22 16:09:24.624 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 16:09:24.624 - Thread: 1 -> Autosave 2020-04-22 16:09:24.624 - Thread: 1 -> Saving world - START 2020-04-22 16:09:24.624 - Thread: 1 -> Making world state snapshot. 2020-04-22 16:09:24.624 - Thread: 1 -> Before snapshot.: GC Memory: 1,728,864,040 B 2020-04-22 16:09:24.657 - Thread: 1 -> After snapshot.: GC Memory: 1,729,695,752 B 2020-04-22 16:09:24.657 - Thread: 1 -> Directory cleanup: GC Memory: 1,729,695,752 B 2020-04-22 16:09:24.657 - Thread: 1 -> Saving world - END 2020-04-22 16:09:24.657 - Thread: 16 -> Session snapshot save - START 2020-04-22 16:09:24.658 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 16:09:25.103 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 16:09:25.246 - Thread: 16 -> Session snapshot save - END 2020-04-22 16:09:25.874 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:09:25.874 - Thread: 1 -> STATISTICS,14343.9833334,0,0,0,0,0,0,10.36893,58.52735,1,0,1661.552,10363.16,5158,94842,23,11.01257,98.54957,0.02635917,241399,39.52499,0,16.66667,4.352716,38.95171,100 2020-04-22 16:09:26.341 - Thread: 1 -> GC Memory: 1,742,252,184 B 2020-04-22 16:09:51.875 - Thread: 1 -> GUI Stats: Update 0.324606722222222, Draw 0.320931444444444 2020-04-22 16:09:56.341 - Thread: 1 -> GC Memory: 1,723,096,952 B 2020-04-22 16:10:21.875 - Thread: 1 -> GUI Stats: Update 0.334173, Draw 0.325534722222222 2020-04-22 16:10:25.890 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:10:25.897 - Thread: 1 -> STATISTICS,14404,0,0,0,0,0,0,10.88742,57.58937,1,0,1644.578,10337.54,5158,94842,23,7.66739,98.57492,0.02198272,241428,37.97388,0,16.66667,2.911605,37.43272,100 2020-04-22 16:10:26.342 - Thread: 1 -> GC Memory: 1,724,834,688 B 2020-04-22 16:10:51.874 - Thread: 1 -> GUI Stats: Update 0.335983611111111, Draw 0.330427722222222 2020-04-22 16:10:54.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:10:54.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:10:56.343 - Thread: 1 -> GC Memory: 1,726,836,376 B 2020-04-22 16:11:21.876 - Thread: 1 -> GUI Stats: Update 0.341914388888889, Draw 0.301111333333333 2020-04-22 16:11:25.907 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:11:25.907 - Thread: 1 -> STATISTICS,14464.0166667,0,0,0,0,0,0,15.96668,80.96938,1,0,1653.388,10337.16,5157,94843,24,13.06201,97.53761,0.02304894,241431,21.54867,0,16.66667,2.814689,21.01805,100 2020-04-22 16:11:26.362 - Thread: 1 -> GC Memory: 1,729,597,816 B 2020-04-22 16:11:51.876 - Thread: 1 -> GUI Stats: Update 0.299208111111112, Draw 0.296339555555555 2020-04-22 16:11:56.375 - Thread: 1 -> GC Memory: 1,724,795,016 B 2020-04-22 16:12:21.875 - Thread: 1 -> GUI Stats: Update 0.299717388888889, Draw 0.289951166666667 2020-04-22 16:12:25.924 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:12:25.924 - Thread: 1 -> STATISTICS,14524.0333334,0,0,0,0,0,0,16.00538,83.83601,1,0,1646.286,10335.32,5157,94843,24,11.97603,97.75733,0.02581366,241406,23.65909,0,16.66667,2.833421,23.1285,100 2020-04-22 16:12:26.393 - Thread: 1 -> GC Memory: 1,727,117,408 B 2020-04-22 16:12:45.424 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 16:12:45.424 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 16:12:45.424 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 16:12:45.447 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 16:12:47.573 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:12:47.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:12:51.876 - Thread: 1 -> GUI Stats: Update 0.299771555555556, Draw 0.312083722222223 2020-04-22 16:12:56.409 - Thread: 1 -> GC Memory: 1,730,775,552 B 2020-04-22 16:13:19.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:13:19.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:13:21.875 - Thread: 1 -> GUI Stats: Update 0.347703000000001, Draw 0.27154 2020-04-22 16:13:25.941 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:13:25.941 - Thread: 1 -> STATISTICS,14584.05,0,0,0,0,0,0,15.19051,59.96193,1,0,1645.171,10295.05,5149,94851,24,7.949791,98.70393,0.02423096,241412,40.82239,0,16.66667,3.245295,40.2933,100 2020-04-22 16:13:26.426 - Thread: 1 -> GC Memory: 1,725,735,944 B 2020-04-22 16:13:51.876 - Thread: 1 -> GUI Stats: Update 0.2887735, Draw 0.272521333333333 2020-04-22 16:13:56.441 - Thread: 1 -> GC Memory: 1,732,039,288 B 2020-04-22 16:14:10.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:14:10.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:14:13.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:14:13.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:14:21.875 - Thread: 1 -> GUI Stats: Update 0.305796166666667, Draw 0.325593 2020-04-22 16:14:24.629 - Thread: 1 -> Autosave initiated 2020-04-22 16:14:24.629 - Thread: 1 -> Character state: True 2020-04-22 16:14:24.629 - Thread: 1 -> IsServer: True 2020-04-22 16:14:24.629 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 16:14:24.629 - Thread: 1 -> Autosave 2020-04-22 16:14:24.629 - Thread: 1 -> Saving world - START 2020-04-22 16:14:24.630 - Thread: 1 -> Making world state snapshot. 2020-04-22 16:14:24.630 - Thread: 1 -> Before snapshot.: GC Memory: 1,731,103,232 B 2020-04-22 16:14:24.661 - Thread: 1 -> After snapshot.: GC Memory: 1,732,270,520 B 2020-04-22 16:14:24.661 - Thread: 1 -> Directory cleanup: GC Memory: 1,732,270,520 B 2020-04-22 16:14:24.661 - Thread: 1 -> Saving world - END 2020-04-22 16:14:24.661 - Thread: 16 -> Session snapshot save - START 2020-04-22 16:14:24.662 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 16:14:25.100 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 16:14:25.141 - Thread: 16 -> Session snapshot save - END 2020-04-22 16:14:25.957 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:14:25.957 - Thread: 1 -> STATISTICS,14644.0666667,0,0,0,0,0,0,14.28756,55.92727,1,0,1663.311,10387.24,5148,94852,23,11.31768,98.52917,0.02463487,241394,38.02727,0,16.66667,4.303804,37.46795,100 2020-04-22 16:14:26.442 - Thread: 1 -> GC Memory: 1,744,618,552 B 2020-04-22 16:14:51.879 - Thread: 1 -> GUI Stats: Update 0.293057777777778, Draw 0.279381944444445 2020-04-22 16:14:56.458 - Thread: 1 -> GC Memory: 1,724,834,880 B 2020-04-22 16:15:02.807 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 16:15:02.808 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-22 16:15:12.807 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 16:15:12.808 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-22 16:15:21.876 - Thread: 1 -> GUI Stats: Update 0.330943833333334, Draw 0.279294055555556 2020-04-22 16:15:22.825 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 16:15:22.825 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-22 16:15:25.974 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:15:25.974 - Thread: 1 -> STATISTICS,14704.0833334,0,0,0,0,0,0,14.54078,71.64515,1,0,1649.844,10339.8,5166,94834,22,11.15682,97.97506,0.02449911,241411,25.79024,0,16.66667,2.87737,25.268,100 2020-04-22 16:15:26.459 - Thread: 1 -> GC Memory: 1,725,492,872 B 2020-04-22 16:15:32.824 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 16:15:32.824 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-22 16:15:32.825 - Thread: 1 -> Next activation in 00:52:03.1361554 2020-04-22 16:15:50.160 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:15:50.160 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:15:51.876 - Thread: 1 -> GUI Stats: Update 0.314846833333334, Draw 0.324790666666667 2020-04-22 16:15:56.460 - Thread: 1 -> GC Memory: 1,728,679,296 B 2020-04-22 16:16:21.875 - Thread: 1 -> GUI Stats: Update 0.294028888888889, Draw 0.287943333333333 2020-04-22 16:16:25.990 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:16:25.991 - Thread: 1 -> STATISTICS,14764.1,0,0,0,0,0,0,13.12332,57.268,1,0,1651.833,10339.25,5168,94832,22,9.116194,98.46829,0.02698924,241418,34.35976,0,16.66667,3.132303,33.83347,100 2020-04-22 16:16:26.476 - Thread: 1 -> GC Memory: 1,732,515,904 B 2020-04-22 16:16:42.157 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:16:42.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:16:51.876 - Thread: 1 -> GUI Stats: Update 0.286959111111111, Draw 0.271910833333334 2020-04-22 16:16:54.701 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:16:54.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:16:56.492 - Thread: 1 -> GC Memory: 1,727,586,600 B 2020-04-22 16:17:21.876 - Thread: 1 -> GUI Stats: Update 0.335070222222223, Draw 0.301169555555556 2020-04-22 16:17:26.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:17:26.008 - Thread: 1 -> STATISTICS,14824.1166667,0,0,0,0,0,0,15.49956,66.0424,1,0,1648.653,10343.24,5177,94823,22,9.929113,98.33366,0.02422232,241414,32.4379,0,16.66667,3.220796,31.89738,100 2020-04-22 16:17:26.492 - Thread: 1 -> GC Memory: 1,730,190,696 B 2020-04-22 16:17:51.876 - Thread: 1 -> GUI Stats: Update 0.304733777777778, Draw 0.295712888888889 2020-04-22 16:17:56.493 - Thread: 1 -> GC Memory: 1,733,397,704 B 2020-04-22 16:18:02.992 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 16:18:02.992 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 16:18:02.992 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 16:18:03.014 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 16:18:04.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:18:04.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:18:21.876 - Thread: 1 -> GUI Stats: Update 0.312201166666667, Draw 0.315188555555555 2020-04-22 16:18:26.024 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:18:26.024 - Thread: 1 -> STATISTICS,14884.1333334,0,0,0,0,0,0,11.24551,65.64221,1,0,1647.354,10339.54,5189,94811,22,9.129339,98.36967,0.02706962,241396,32.81086,0,16.66667,2.995414,32.27593,100 2020-04-22 16:18:26.509 - Thread: 1 -> GC Memory: 1,726,013,000 B 2020-04-22 16:18:34.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:18:34.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:18:35.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:18:35.752 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:18:51.876 - Thread: 1 -> GUI Stats: Update 0.357100666666666, Draw 0.308572833333333 2020-04-22 16:18:56.510 - Thread: 1 -> GC Memory: 1,730,707,472 B 2020-04-22 16:19:12.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:19:12.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:19:21.877 - Thread: 1 -> GUI Stats: Update 0.325473388888889, Draw 0.315768833333333 2020-04-22 16:19:24.625 - Thread: 1 -> Autosave initiated 2020-04-22 16:19:24.625 - Thread: 1 -> Character state: True 2020-04-22 16:19:24.625 - Thread: 1 -> IsServer: True 2020-04-22 16:19:24.625 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 16:19:24.625 - Thread: 1 -> Autosave 2020-04-22 16:19:24.625 - Thread: 1 -> Saving world - START 2020-04-22 16:19:24.626 - Thread: 1 -> Making world state snapshot. 2020-04-22 16:19:24.626 - Thread: 1 -> Before snapshot.: GC Memory: 1,734,096,384 B 2020-04-22 16:19:24.655 - Thread: 1 -> After snapshot.: GC Memory: 1,735,447,504 B 2020-04-22 16:19:24.655 - Thread: 1 -> Directory cleanup: GC Memory: 1,735,447,504 B 2020-04-22 16:19:24.655 - Thread: 1 -> Saving world - END 2020-04-22 16:19:24.656 - Thread: 17 -> Session snapshot save - START 2020-04-22 16:19:24.657 - Thread: 17 -> Checking file access for files in target dir. 2020-04-22 16:19:25.004 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 16:19:25.150 - Thread: 17 -> Session snapshot save - END 2020-04-22 16:19:26.041 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:19:26.042 - Thread: 1 -> STATISTICS,14944.15,0,0,0,0,0,0,14.62509,57.5906,1,0,1666.178,10470.52,5189,94811,22,10.84579,98.4679,0.02665659,241362,36.23175,0,16.66667,3.92962,35.67664,100 2020-04-22 16:19:26.511 - Thread: 1 -> GC Memory: 1,744,906,304 B 2020-04-22 16:19:28.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:19:28.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:19:29.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:19:29.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:19:41.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:19:41.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:19:44.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:19:44.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:19:51.876 - Thread: 1 -> GUI Stats: Update 0.334650722222222, Draw 0.318903888888889 2020-04-22 16:19:56.527 - Thread: 1 -> GC Memory: 1,728,375,640 B 2020-04-22 16:19:56.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:19:56.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:20:21.877 - Thread: 1 -> GUI Stats: Update 0.3216725, Draw 0.318195166666667 2020-04-22 16:20:26.058 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:20:26.058 - Thread: 1 -> STATISTICS,15004.1666667,0,0,0,0,0,0,14.36907,61.42501,1,0,1649.274,10342.39,5207,94793,22,9.476236,98.35114,0.02612989,241415,30.36974,0,16.66667,2.877908,29.86899,100 2020-04-22 16:20:26.542 - Thread: 1 -> GC Memory: 1,729,486,320 B 2020-04-22 16:20:51.877 - Thread: 1 -> GUI Stats: Update 0.326437555555556, Draw 0.279925888888889 2020-04-22 16:20:56.543 - Thread: 1 -> GC Memory: 1,732,945,544 B 2020-04-22 16:21:21.877 - Thread: 1 -> GUI Stats: Update 0.310067777777778, Draw 0.281136055555555 2020-04-22 16:21:26.074 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:21:26.075 - Thread: 1 -> STATISTICS,15064.1833334,0,0,0,0,0,0,14.46985,70.79362,1,0,1654.578,10413.42,5305,94695,21,9.51761,98.36608,0.02461223,241408,33.21076,0,16.66667,3.160871,32.66813,100 2020-04-22 16:21:26.544 - Thread: 1 -> GC Memory: 1,734,804,728 B 2020-04-22 16:21:50.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:21:50.556 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:21:51.878 - Thread: 1 -> GUI Stats: Update 0.305570055555556, Draw 0.319213833333333 2020-04-22 16:21:56.559 - Thread: 1 -> GC Memory: 1,730,706,696 B 2020-04-22 16:22:11.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:22:11.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:22:21.877 - Thread: 1 -> GUI Stats: Update 0.304097722222223, Draw 0.315800111111112 2020-04-22 16:22:26.091 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:22:26.091 - Thread: 1 -> STATISTICS,15124.2,0,0,0,0,0,0,9.715404,51.14707,1,0,1650.455,10350.28,5302,94698,21,7.902134,98.55106,0.02226947,241398,36.9907,0,16.66667,2.923054,36.45472,100 2020-04-22 16:22:26.576 - Thread: 1 -> GC Memory: 1,730,404,944 B 2020-04-22 16:22:39.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:22:39.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:22:51.877 - Thread: 1 -> GUI Stats: Update 0.328982722222222, Draw 0.278359944444444 2020-04-22 16:22:56.576 - Thread: 1 -> GC Memory: 1,734,437,544 B 2020-04-22 16:23:21.876 - Thread: 1 -> GUI Stats: Update 0.3012195, Draw 0.293470166666666 2020-04-22 16:23:26.108 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:23:26.108 - Thread: 1 -> STATISTICS,15184.2166667,0,0,0,0,0,0,14.04464,54.07899,1,0,1647.406,10482.45,5305,94695,22,9.540128,98.43045,0.02293523,241394,33.70004,0,16.66667,3.215027,33.1711,100 2020-04-22 16:23:26.577 - Thread: 1 -> GC Memory: 1,727,200,296 B 2020-04-22 16:23:26.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:23:26.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:23:28.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:23:28.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:23:41.258 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:23:41.258 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:23:51.879 - Thread: 1 -> GUI Stats: Update 0.325872722222223, Draw 0.264553277777778 2020-04-22 16:23:56.577 - Thread: 1 -> GC Memory: 1,732,965,424 B 2020-04-22 16:24:21.878 - Thread: 1 -> GUI Stats: Update 0.295668055555555, Draw 0.290060222222223 2020-04-22 16:24:24.626 - Thread: 1 -> Autosave initiated 2020-04-22 16:24:24.626 - Thread: 1 -> Character state: True 2020-04-22 16:24:24.626 - Thread: 1 -> IsServer: True 2020-04-22 16:24:24.626 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 16:24:24.626 - Thread: 1 -> Autosave 2020-04-22 16:24:24.626 - Thread: 1 -> Saving world - START 2020-04-22 16:24:24.627 - Thread: 1 -> Making world state snapshot. 2020-04-22 16:24:24.627 - Thread: 1 -> Before snapshot.: GC Memory: 1,735,626,936 B 2020-04-22 16:24:24.658 - Thread: 1 -> After snapshot.: GC Memory: 1,736,125,176 B 2020-04-22 16:24:24.658 - Thread: 1 -> Directory cleanup: GC Memory: 1,736,125,176 B 2020-04-22 16:24:24.658 - Thread: 1 -> Saving world - END 2020-04-22 16:24:24.659 - Thread: 16 -> Session snapshot save - START 2020-04-22 16:24:24.659 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 16:24:24.990 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 16:24:25.135 - Thread: 16 -> Session snapshot save - END 2020-04-22 16:24:26.125 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:24:26.125 - Thread: 1 -> STATISTICS,15244.2333334,0,0,0,0,0,0,17.53498,89.62221,1,0,1666.711,10291.16,5404,94596,22,14.81749,97.28954,0.02450796,241372,19.84933,0,16.66667,2.941173,19.31132,100 2020-04-22 16:24:26.593 - Thread: 1 -> GC Memory: 1,748,103,192 B 2020-04-22 16:24:51.877 - Thread: 1 -> GUI Stats: Update 0.353126555555555, Draw 0.270280888888889 2020-04-22 16:24:56.593 - Thread: 1 -> GC Memory: 1,727,898,224 B 2020-04-22 16:25:05.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:25:05.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:25:21.876 - Thread: 1 -> GUI Stats: Update 0.307260611111111, Draw 0.319786222222223 2020-04-22 16:25:26.141 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:25:26.142 - Thread: 1 -> STATISTICS,15304.25,0,0,0,0,0,0,9.837958,54.45731,1,0,1649.938,10475.34,5404,94596,22,8.291624,98.56583,0.02339622,241384,37.03247,0,16.66667,3.070594,36.50137,100 2020-04-22 16:25:26.609 - Thread: 1 -> GC Memory: 1,729,129,800 B 2020-04-22 16:25:38.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:25:38.459 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:25:51.876 - Thread: 1 -> GUI Stats: Update 0.297801666666667, Draw 0.307120444444444 2020-04-22 16:25:56.611 - Thread: 1 -> GC Memory: 1,732,082,072 B 2020-04-22 16:26:21.877 - Thread: 1 -> GUI Stats: Update 0.268318722222222, Draw 0.2503165 2020-04-22 16:26:26.158 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:26:26.159 - Thread: 1 -> STATISTICS,15364.2666667,0,0,0,0,0,0,10.01175,56.76354,1,0,1651.689,10353.4,5404,94596,22,8.231073,98.50451,0.01965253,241388,36.49593,0,16.66667,3.004007,35.95014,100 2020-04-22 16:26:26.627 - Thread: 1 -> GC Memory: 1,734,087,208 B 2020-04-22 16:26:51.877 - Thread: 1 -> GUI Stats: Update 0.314640555555555, Draw 0.2402645 2020-04-22 16:26:56.643 - Thread: 1 -> GC Memory: 1,725,921,608 B 2020-04-22 16:27:21.877 - Thread: 1 -> GUI Stats: Update 0.266541333333333, Draw 0.243358277777778 2020-04-22 16:27:26.176 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:27:26.176 - Thread: 1 -> STATISTICS,15424.2833334,0,0,0,0,0,0,9.157987,54.491,1,0,1647.795,10353.25,5404,94596,22,7.987989,98.47942,0.01958479,241384,36.17865,0,16.66667,2.889947,35.62853,100 2020-04-22 16:27:26.643 - Thread: 1 -> GC Memory: 1,728,348,824 B 2020-04-22 16:27:51.876 - Thread: 1 -> GUI Stats: Update 0.261412166666666, Draw 0.242979777777778 2020-04-22 16:27:56.660 - Thread: 1 -> GC Memory: 1,731,912,344 B 2020-04-22 16:28:21.876 - Thread: 1 -> GUI Stats: Update 0.302398277777778, Draw 0.243190777777778 2020-04-22 16:28:26.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:28:26.192 - Thread: 1 -> STATISTICS,15484.3,0,0,0,0,0,0,10.83978,55.17244,1,0,1647.259,10356.23,5404,94596,22,8.448764,98.52272,0.01939509,241380,36.69545,0,16.66667,3.100312,36.15336,100 2020-04-22 16:28:26.660 - Thread: 1 -> GC Memory: 1,725,808,384 B 2020-04-22 16:28:40.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:28:40.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:28:51.876 - Thread: 1 -> GUI Stats: Update 0.317220722222222, Draw 0.300964277777778 2020-04-22 16:28:56.661 - Thread: 1 -> GC Memory: 1,728,078,896 B 2020-04-22 16:29:20.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:29:20.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:29:21.878 - Thread: 1 -> GUI Stats: Update 0.327737, Draw 0.320667333333333 2020-04-22 16:29:24.627 - Thread: 1 -> Autosave initiated 2020-04-22 16:29:24.627 - Thread: 1 -> Character state: True 2020-04-22 16:29:24.627 - Thread: 1 -> IsServer: True 2020-04-22 16:29:24.627 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 16:29:24.627 - Thread: 1 -> Autosave 2020-04-22 16:29:24.627 - Thread: 1 -> Saving world - START 2020-04-22 16:29:24.628 - Thread: 1 -> Making world state snapshot. 2020-04-22 16:29:24.628 - Thread: 1 -> Before snapshot.: GC Memory: 1,731,675,032 B 2020-04-22 16:29:24.659 - Thread: 1 -> After snapshot.: GC Memory: 1,730,921,072 B 2020-04-22 16:29:24.659 - Thread: 1 -> Directory cleanup: GC Memory: 1,730,921,072 B 2020-04-22 16:29:24.659 - Thread: 1 -> Saving world - END 2020-04-22 16:29:24.660 - Thread: 16 -> Session snapshot save - START 2020-04-22 16:29:24.660 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 16:29:24.992 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 16:29:25.136 - Thread: 16 -> Session snapshot save - END 2020-04-22 16:29:26.209 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:29:26.209 - Thread: 1 -> STATISTICS,15544.3166667,0,0,0,0,0,0,15.18786,72.59205,1,0,1664.784,10484.16,5406,94594,23,11.64512,97.61633,0.02299652,241366,22.66375,0,16.66667,2.639222,22.12352,100 2020-04-22 16:29:26.662 - Thread: 1 -> GC Memory: 1,744,308,728 B 2020-04-22 16:29:51.880 - Thread: 1 -> GUI Stats: Update 0.301070111111112, Draw 0.290032777777778 2020-04-22 16:29:56.665 - Thread: 1 -> GC Memory: 1,725,634,272 B 2020-04-22 16:30:10.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:30:10.443 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:30:13.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:30:13.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:30:21.877 - Thread: 1 -> GUI Stats: Update 0.373277, Draw 0.3027135 2020-04-22 16:30:23.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:30:23.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:30:24.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:30:24.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:30:26.225 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:30:26.226 - Thread: 1 -> STATISTICS,15604.3333334,0,0,0,0,0,0,14.86876,59.28381,1,0,1649.804,10484.48,5406,94594,23,9.25374,98.52223,0.02286241,241379,35.3609,0,16.66667,3.272206,34.83834,100 2020-04-22 16:30:26.678 - Thread: 1 -> GC Memory: 1,729,640,416 B 2020-04-22 16:30:44.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:30:44.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:30:51.878 - Thread: 1 -> GUI Stats: Update 0.332987277777778, Draw 0.304726333333333 2020-04-22 16:30:56.678 - Thread: 1 -> GC Memory: 1,736,060,008 B 2020-04-22 16:31:21.879 - Thread: 1 -> GUI Stats: Update 0.299326833333333, Draw 0.284912 2020-04-22 16:31:26.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:31:26.244 - Thread: 1 -> STATISTICS,15664.35,0,0,0,0,0,0,13.8997,71.52912,1,0,1657.354,10572.03,5505,94495,23,11.09932,98.51601,0.0229315,241376,34.74554,0,16.66667,3.856517,34.22992,100 2020-04-22 16:31:26.707 - Thread: 1 -> GC Memory: 1,737,295,736 B 2020-04-22 16:31:51.877 - Thread: 1 -> GUI Stats: Update 0.340551166666667, Draw 0.344159111111111 2020-04-22 16:31:54.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:31:54.580 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:31:56.713 - Thread: 1 -> GC Memory: 1,729,735,272 B 2020-04-22 16:32:21.877 - Thread: 1 -> GUI Stats: Update 0.324449611111111, Draw 0.277325722222222 2020-04-22 16:32:26.260 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:32:26.260 - Thread: 1 -> STATISTICS,15724.3666667,0,0,0,0,0,0,10.17239,56.72615,1,0,1648.598,10428.54,5505,94495,23,8.380526,98.50423,0.02054483,241376,35.91424,0,16.66667,3.009802,35.37704,100 2020-04-22 16:32:26.713 - Thread: 1 -> GC Memory: 1,730,731,616 B 2020-04-22 16:32:32.311 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:32:32.311 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:32:51.878 - Thread: 1 -> GUI Stats: Update 0.301385944444445, Draw 0.292568944444445 2020-04-22 16:32:56.727 - Thread: 1 -> GC Memory: 1,734,531,544 B 2020-04-22 16:33:01.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:33:01.544 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:33:21.878 - Thread: 1 -> GUI Stats: Update 0.312633777777777, Draw 0.305196888888888 2020-04-22 16:33:26.276 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:33:26.277 - Thread: 1 -> STATISTICS,15784.3833334,0,0,0,0,0,0,15.02722,60.32522,1,0,1646.388,10270.14,5505,94495,23,8.844519,98.41748,0.02405221,241372,32.71664,0,16.66667,2.893629,32.19889,100 2020-04-22 16:33:26.727 - Thread: 1 -> GC Memory: 1,728,702,808 B 2020-04-22 16:33:51.878 - Thread: 1 -> GUI Stats: Update 0.2952855, Draw 0.281970166666666 2020-04-22 16:33:56.728 - Thread: 1 -> GC Memory: 1,728,977,376 B 2020-04-22 16:34:09.083 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:34:09.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:34:21.878 - Thread: 1 -> GUI Stats: Update 0.357996555555555, Draw 0.291886166666667 2020-04-22 16:34:24.631 - Thread: 1 -> Autosave initiated 2020-04-22 16:34:24.631 - Thread: 1 -> Character state: True 2020-04-22 16:34:24.631 - Thread: 1 -> IsServer: True 2020-04-22 16:34:24.631 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 16:34:24.631 - Thread: 1 -> Autosave 2020-04-22 16:34:24.631 - Thread: 1 -> Saving world - START 2020-04-22 16:34:24.632 - Thread: 1 -> Making world state snapshot. 2020-04-22 16:34:24.632 - Thread: 1 -> Before snapshot.: GC Memory: 1,730,833,440 B 2020-04-22 16:34:24.660 - Thread: 1 -> After snapshot.: GC Memory: 1,732,234,288 B 2020-04-22 16:34:24.660 - Thread: 1 -> Directory cleanup: GC Memory: 1,732,234,288 B 2020-04-22 16:34:24.660 - Thread: 1 -> Saving world - END 2020-04-22 16:34:24.661 - Thread: 15 -> Session snapshot save - START 2020-04-22 16:34:24.661 - Thread: 15 -> Checking file access for files in target dir. 2020-04-22 16:34:24.992 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 16:34:25.137 - Thread: 15 -> Session snapshot save - END 2020-04-22 16:34:26.293 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:34:26.293 - Thread: 1 -> STATISTICS,15844.4,0,0,0,0,0,0,14.97871,55.7269,1,0,1664.457,10292.98,5507,94493,24,10.18524,98.56635,0.02541389,241351,37.65781,0,16.66667,3.835539,37.11794,100 2020-04-22 16:34:26.729 - Thread: 1 -> GC Memory: 1,745,557,168 B 2020-04-22 16:34:38.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:34:38.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:34:51.878 - Thread: 1 -> GUI Stats: Update 0.323124444444444, Draw 0.306048277777778 2020-04-22 16:34:56.729 - Thread: 1 -> GC Memory: 1,726,100,296 B 2020-04-22 16:35:20.465 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:35:20.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:35:21.878 - Thread: 1 -> GUI Stats: Update 0.304530055555556, Draw 0.309955666666666 2020-04-22 16:35:26.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:35:26.310 - Thread: 1 -> STATISTICS,15904.4166667,0,0,0,0,0,0,12.51531,49.30047,1,0,1649.451,10387.1,5606,94394,24,8.746756,98.51861,0.02415274,241366,35.99072,0,16.66667,3.14802,35.45756,100 2020-04-22 16:35:26.744 - Thread: 1 -> GC Memory: 1,729,335,920 B 2020-04-22 16:35:40.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:35:40.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:35:51.880 - Thread: 1 -> GUI Stats: Update 0.293399777777778, Draw 0.289684166666666 2020-04-22 16:35:56.761 - Thread: 1 -> GC Memory: 1,731,019,872 B 2020-04-22 16:36:21.877 - Thread: 1 -> GUI Stats: Update 0.299860222222223, Draw 0.2427525 2020-04-22 16:36:26.326 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:36:26.327 - Thread: 1 -> STATISTICS,15964.4333334,0,0,0,0,0,0,8.684723,52.41084,1,0,1654.001,10386.07,5606,94394,24,8.19488,98.48376,0.01864149,241374,35.70934,0,16.66667,2.926337,35.1679,100 2020-04-22 16:36:26.777 - Thread: 1 -> GC Memory: 1,733,918,736 B 2020-04-22 16:36:51.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:36:51.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:36:51.879 - Thread: 1 -> GUI Stats: Update 0.264048666666667, Draw 0.269061222222222 2020-04-22 16:36:56.778 - Thread: 1 -> GC Memory: 1,732,289,776 B 2020-04-22 16:36:57.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:36:57.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:37:00.760 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:37:00.761 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:37:21.878 - Thread: 1 -> GUI Stats: Update 0.302443055555555, Draw 0.3269705 2020-04-22 16:37:26.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:37:26.346 - Thread: 1 -> STATISTICS,16024.45,0,0,0,0,0,0,13.71743,59.01913,1,0,1685.837,10458.96,5608,94392,26,8.745848,98.52404,0.02256282,241363,36.04184,0,16.66667,3.152165,35.50988,100 2020-04-22 16:37:26.779 - Thread: 1 -> GC Memory: 1,765,679,040 B 2020-04-22 16:37:38.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:37:38.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:37:40.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:37:40.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:37:43.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:37:43.029 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:37:51.878 - Thread: 1 -> GUI Stats: Update 0.340618555555555, Draw 0.306265444444444 2020-04-22 16:37:56.879 - Thread: 1 -> GC Memory: 1,769,898,528 B 2020-04-22 16:38:16.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:38:16.244 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:38:21.878 - Thread: 1 -> GUI Stats: Update 0.357616333333333, Draw 0.313244055555555 2020-04-22 16:38:26.360 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:38:26.363 - Thread: 1 -> STATISTICS,16084.4666667,0,0,0,0,0,0,16.11868,85.57626,1,0,1652.061,10288.84,5608,94392,26,13.0627,97.47865,0.02553045,241238,21.15369,0,16.66667,2.763243,20.62033,100 2020-04-22 16:38:26.879 - Thread: 1 -> GC Memory: 1,730,389,048 B 2020-04-22 16:38:46.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:38:46.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:38:51.880 - Thread: 1 -> GUI Stats: Update 0.307470166666667, Draw 0.327191666666667 2020-04-22 16:38:56.879 - Thread: 1 -> GC Memory: 1,735,746,664 B 2020-04-22 16:39:21.881 - Thread: 1 -> GUI Stats: Update 0.298112388888889, Draw 0.241944555555556 2020-04-22 16:39:24.645 - Thread: 1 -> Autosave initiated 2020-04-22 16:39:24.645 - Thread: 1 -> Character state: True 2020-04-22 16:39:24.645 - Thread: 1 -> IsServer: True 2020-04-22 16:39:24.645 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 16:39:24.645 - Thread: 1 -> Autosave 2020-04-22 16:39:24.645 - Thread: 1 -> Saving world - START 2020-04-22 16:39:24.646 - Thread: 1 -> Making world state snapshot. 2020-04-22 16:39:24.646 - Thread: 1 -> Before snapshot.: GC Memory: 1,736,898,752 B 2020-04-22 16:39:24.678 - Thread: 1 -> After snapshot.: GC Memory: 1,737,554,432 B 2020-04-22 16:39:24.679 - Thread: 1 -> Directory cleanup: GC Memory: 1,737,554,432 B 2020-04-22 16:39:24.679 - Thread: 1 -> Saving world - END 2020-04-22 16:39:24.679 - Thread: 16 -> Session snapshot save - START 2020-04-22 16:39:24.680 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 16:39:25.017 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 16:39:25.160 - Thread: 16 -> Session snapshot save - END 2020-04-22 16:39:26.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:39:26.378 - Thread: 1 -> STATISTICS,16144.4833334,0,0,0,0,0,0,13.59655,49.46893,1,0,1668.007,10505.65,5707,94293,26,10.15728,98.60026,0.02505497,241232,39.54158,0,16.66667,4.016349,38.9881,100 2020-04-22 16:39:26.895 - Thread: 1 -> GC Memory: 1,749,186,264 B 2020-04-22 16:39:33.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:39:33.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:39:51.879 - Thread: 1 -> GUI Stats: Update 0.363780666666668, Draw 0.272700777777778 2020-04-22 16:39:56.912 - Thread: 1 -> GC Memory: 1,729,857,136 B 2020-04-22 16:40:21.880 - Thread: 1 -> GUI Stats: Update 0.327832888888889, Draw 0.323060222222223 2020-04-22 16:40:26.394 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:40:26.405 - Thread: 1 -> STATISTICS,16204.5,0,0,0,0,0,0,13.92853,69.12257,1,0,1650.8,10470.39,5707,94293,26,10.54246,98.40324,0.02295165,241259,33.2888,0,16.66667,3.50946,32.75726,100 2020-04-22 16:40:26.915 - Thread: 1 -> GC Memory: 1,730,575,944 B 2020-04-22 16:40:51.879 - Thread: 1 -> GUI Stats: Update 0.344014555555556, Draw 0.322329888888889 2020-04-22 16:40:52.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:40:52.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:40:56.929 - Thread: 1 -> GC Memory: 1,734,895,240 B 2020-04-22 16:41:13.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:41:13.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:41:21.879 - Thread: 1 -> GUI Stats: Update 0.315924, Draw 0.320974388888889 2020-04-22 16:41:26.411 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:41:26.411 - Thread: 1 -> STATISTICS,16264.5166667,0,0,0,0,0,0,15.77341,96.99467,1,0,1655.8,10291.43,5707,94293,26,14.01309,97.46049,0.02554573,241274,20.93197,0,16.66667,2.933215,20.4004,100 2020-04-22 16:41:26.931 - Thread: 1 -> GC Memory: 1,737,116,488 B 2020-04-22 16:41:51.880 - Thread: 1 -> GUI Stats: Update 0.328750944444445, Draw 0.292526777777778 2020-04-22 16:41:56.946 - Thread: 1 -> GC Memory: 1,729,846,168 B 2020-04-22 16:42:21.879 - Thread: 1 -> GUI Stats: Update 0.293784722222222, Draw 0.297916944444445 2020-04-22 16:42:26.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:42:26.428 - Thread: 1 -> STATISTICS,16324.5333334,0,0,0,0,0,0,15.09026,92.26893,1,0,1651.366,10290.86,5707,94293,26,14.16694,97.24041,0.02710734,241276,20.10989,0,16.66667,2.848956,19.55494,100 2020-04-22 16:42:26.946 - Thread: 1 -> GC Memory: 1,731,877,024 B 2020-04-22 16:42:51.880 - Thread: 1 -> GUI Stats: Update 0.309588666666666, Draw 0.2840835 2020-04-22 16:42:56.963 - Thread: 1 -> GC Memory: 1,735,955,264 B 2020-04-22 16:42:57.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:42:57.348 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:43:21.879 - Thread: 1 -> GUI Stats: Update 0.302493722222222, Draw 0.319323833333333 2020-04-22 16:43:26.444 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:43:26.447 - Thread: 1 -> STATISTICS,16384.55,0,0,0,0,0,0,15.49541,54.83655,1,0,1650.482,10464.95,5707,94293,26,8.764862,98.54456,0.02387994,241318,36.45511,0,16.66667,3.19524,35.92453,100 2020-04-22 16:43:26.963 - Thread: 1 -> GC Memory: 1,729,442,944 B 2020-04-22 16:43:29.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:43:29.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:43:51.879 - Thread: 1 -> GUI Stats: Update 0.348459277777778, Draw 0.288283 2020-04-22 16:43:56.978 - Thread: 1 -> GC Memory: 1,730,375,184 B 2020-04-22 16:44:21.879 - Thread: 1 -> GUI Stats: Update 0.266895666666667, Draw 0.252709666666667 2020-04-22 16:44:24.648 - Thread: 1 -> Autosave initiated 2020-04-22 16:44:24.648 - Thread: 1 -> Character state: True 2020-04-22 16:44:24.648 - Thread: 1 -> IsServer: True 2020-04-22 16:44:24.648 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 16:44:24.648 - Thread: 1 -> Autosave 2020-04-22 16:44:24.648 - Thread: 1 -> Saving world - START 2020-04-22 16:44:24.649 - Thread: 1 -> Making world state snapshot. 2020-04-22 16:44:24.649 - Thread: 1 -> Before snapshot.: GC Memory: 1,734,405,864 B 2020-04-22 16:44:24.677 - Thread: 1 -> After snapshot.: GC Memory: 1,735,823,024 B 2020-04-22 16:44:24.677 - Thread: 1 -> Directory cleanup: GC Memory: 1,735,823,024 B 2020-04-22 16:44:24.677 - Thread: 1 -> Saving world - END 2020-04-22 16:44:24.678 - Thread: 16 -> Session snapshot save - START 2020-04-22 16:44:24.678 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 16:44:25.014 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 16:44:25.050 - Thread: 16 -> Session snapshot save - END 2020-04-22 16:44:26.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:44:26.461 - Thread: 1 -> STATISTICS,16444.5666667,0,0,0,0,0,0,14.3306,63.80532,1,0,1666.966,10315.16,5707,94293,26,10.80381,98.24699,0.02322618,241283,31.84649,0,16.66667,3.440634,31.28821,100 2020-04-22 16:44:26.979 - Thread: 1 -> GC Memory: 1,749,104,744 B 2020-04-22 16:44:51.882 - Thread: 1 -> GUI Stats: Update 0.263463666666666, Draw 0.255961055555556 2020-04-22 16:44:56.982 - Thread: 1 -> GC Memory: 1,726,950,984 B 2020-04-22 16:45:21.880 - Thread: 1 -> GUI Stats: Update 0.271230777777778, Draw 0.251278555555556 2020-04-22 16:45:26.478 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:45:26.478 - Thread: 1 -> STATISTICS,16504.5833334,0,0,0,0,0,0,18.12076,94.7778,1,0,1649.772,10290.78,5707,94293,26,14.16147,97.40944,0.02218633,241296,22.85885,0,16.66667,3.23715,22.26667,100 2020-04-22 16:45:26.997 - Thread: 1 -> GC Memory: 1,729,668,536 B 2020-04-22 16:45:36.940 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:45:36.941 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:45:51.880 - Thread: 1 -> GUI Stats: Update 0.356182, Draw 0.3303575 2020-04-22 16:45:57.013 - Thread: 1 -> GC Memory: 1,737,718,976 B 2020-04-22 16:46:07.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:46:07.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:46:08.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:46:08.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:46:21.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:46:21.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:46:21.879 - Thread: 1 -> GUI Stats: Update 0.295815444444444, Draw 0.301838166666667 2020-04-22 16:46:24.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:46:24.112 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:46:26.494 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:46:26.494 - Thread: 1 -> STATISTICS,16564.6,0,0,0,0,0,0,11.26357,49.70045,1,0,1658.939,10467.07,5709,94291,27,7.624964,98.61848,0.02599734,241162,38.54894,0,16.66667,2.939343,38.01638,100 2020-04-22 16:46:27.029 - Thread: 1 -> GC Memory: 1,740,069,968 B 2020-04-22 16:46:30.289 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:46:30.289 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:46:51.879 - Thread: 1 -> GUI Stats: Update 0.306407944444444, Draw 0.307158555555556 2020-04-22 16:46:57.030 - Thread: 1 -> GC Memory: 1,731,877,032 B 2020-04-22 16:47:21.880 - Thread: 1 -> GUI Stats: Update 0.335460111111111, Draw 0.310587166666667 2020-04-22 16:47:25.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:47:25.610 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:47:26.511 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:47:26.512 - Thread: 1 -> STATISTICS,16624.6166667,0,0,0,0,0,0,13.65003,77.53392,1,0,1652.468,10466.15,5709,94291,27,11.1932,97.63512,0.02496623,241285,26.01403,0,16.66667,2.911802,25.39884,100 2020-04-22 16:47:27.046 - Thread: 1 -> GC Memory: 1,733,770,608 B 2020-04-22 16:47:51.880 - Thread: 1 -> GUI Stats: Update 0.362433277777778, Draw 0.333819833333334 2020-04-22 16:47:57.063 - Thread: 1 -> GC Memory: 1,737,396,936 B 2020-04-22 16:48:21.881 - Thread: 1 -> GUI Stats: Update 0.291772166666667, Draw 0.289736 2020-04-22 16:48:26.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:48:26.528 - Thread: 1 -> STATISTICS,16684.6333334,0,0,0,0,0,0,16.38566,91.65867,1,0,1648.703,10294.15,5808,94192,27,14.09804,97.27928,0.02797735,241281,19.82919,0,16.66667,2.795526,19.28969,100 2020-04-22 16:48:27.080 - Thread: 1 -> GC Memory: 1,728,477,816 B 2020-04-22 16:48:51.880 - Thread: 1 -> GUI Stats: Update 0.281808333333333, Draw 0.291082222222222 2020-04-22 16:48:57.097 - Thread: 1 -> GC Memory: 1,730,651,000 B 2020-04-22 16:49:21.881 - Thread: 1 -> GUI Stats: Update 0.3305935, Draw 0.261998555555555 2020-04-22 16:49:24.647 - Thread: 1 -> Autosave initiated 2020-04-22 16:49:24.647 - Thread: 1 -> Character state: True 2020-04-22 16:49:24.647 - Thread: 1 -> IsServer: True 2020-04-22 16:49:24.647 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 16:49:24.647 - Thread: 1 -> Autosave 2020-04-22 16:49:24.647 - Thread: 1 -> Saving world - START 2020-04-22 16:49:24.648 - Thread: 1 -> Making world state snapshot. 2020-04-22 16:49:24.648 - Thread: 1 -> Before snapshot.: GC Memory: 1,733,105,000 B 2020-04-22 16:49:24.679 - Thread: 1 -> After snapshot.: GC Memory: 1,733,117,128 B 2020-04-22 16:49:24.679 - Thread: 1 -> Directory cleanup: GC Memory: 1,733,117,128 B 2020-04-22 16:49:24.679 - Thread: 1 -> Saving world - END 2020-04-22 16:49:24.679 - Thread: 16 -> Session snapshot save - START 2020-04-22 16:49:24.680 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 16:49:25.010 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 16:49:25.157 - Thread: 16 -> Session snapshot save - END 2020-04-22 16:49:26.545 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:49:26.545 - Thread: 1 -> STATISTICS,16744.65,0,0,0,0,0,0,14.98499,63.74456,1,0,1665.448,10425.89,5808,94192,27,10.60795,98.37429,0.02777784,241270,34.40945,0,16.66667,3.650136,33.85005,100 2020-04-22 16:49:27.097 - Thread: 1 -> GC Memory: 1,745,526,984 B 2020-04-22 16:49:31.478 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:49:31.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:49:51.880 - Thread: 1 -> GUI Stats: Update 0.324396888888889, Draw 0.329650555555556 2020-04-22 16:49:57.113 - Thread: 1 -> GC Memory: 1,727,768,928 B 2020-04-22 16:50:21.880 - Thread: 1 -> GUI Stats: Update 0.290951222222222, Draw 0.271264 2020-04-22 16:50:26.562 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:50:26.562 - Thread: 1 -> STATISTICS,16804.6666667,0,0,0,0,0,0,15.28889,97.34444,1,0,1649.817,10293.07,5808,94192,27,14.84101,97.22063,0.02489475,241279,19.37318,0,16.66667,2.875176,18.83473,100 2020-04-22 16:50:27.130 - Thread: 1 -> GC Memory: 1,729,708,296 B 2020-04-22 16:50:51.881 - Thread: 1 -> GUI Stats: Update 0.284226555555555, Draw 0.283777888888889 2020-04-22 16:50:57.147 - Thread: 1 -> GC Memory: 1,732,058,008 B 2020-04-22 16:51:21.881 - Thread: 1 -> GUI Stats: Update 0.341393333333334, Draw 0.259829222222222 2020-04-22 16:51:26.578 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:51:26.578 - Thread: 1 -> STATISTICS,16864.6833334,0,0,0,0,0,0,14.16117,56.02028,1,0,1653.887,10581.54,5808,94192,27,9.511636,98.32191,0.02629386,241286,32.77838,0,16.66667,3.11776,32.22832,100 2020-04-22 16:51:27.163 - Thread: 1 -> GC Memory: 1,734,499,048 B 2020-04-22 16:51:51.880 - Thread: 1 -> GUI Stats: Update 0.301456722222222, Draw 0.253194944444444 2020-04-22 16:51:57.180 - Thread: 1 -> GC Memory: 1,733,197,728 B 2020-04-22 16:52:21.880 - Thread: 1 -> GUI Stats: Update 0.318355444444445, Draw 0.314852111111111 2020-04-22 16:52:26.596 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:52:26.596 - Thread: 1 -> STATISTICS,16924.7,0,0,0,0,0,0,13.87051,51.70274,1,0,1653.607,10466.09,5808,94192,26,8.904509,98.59294,0.02277951,241273,37.90145,0,16.66667,3.374938,37.36816,100 2020-04-22 16:52:27.196 - Thread: 1 -> GC Memory: 1,735,102,496 B 2020-04-22 16:52:51.880 - Thread: 1 -> GUI Stats: Update 0.311291444444444, Draw 0.306477277777777 2020-04-22 16:52:57.197 - Thread: 1 -> GC Memory: 1,736,488,256 B 2020-04-22 16:53:10.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:53:10.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:53:21.880 - Thread: 1 -> GUI Stats: Update 0.369082555555556, Draw 0.312407055555556 2020-04-22 16:53:26.612 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:53:26.612 - Thread: 1 -> STATISTICS,16984.7166667,0,0,0,0,0,0,16.54692,70.7863,1,0,1648.924,10466.97,5810,94190,27,10.94123,98.10663,0.02407463,241273,29.70653,0,16.66667,3.25026,29.14408,100 2020-04-22 16:53:27.214 - Thread: 1 -> GC Memory: 1,730,027,400 B 2020-04-22 16:53:34.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:53:34.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:53:40.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:53:40.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:53:51.880 - Thread: 1 -> GUI Stats: Update 0.313179166666666, Draw 0.302976611111111 2020-04-22 16:53:56.113 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 16:53:56.113 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 16:53:56.113 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 16:53:56.136 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 16:53:57.231 - Thread: 1 -> GC Memory: 1,734,226,896 B 2020-04-22 16:53:59.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:53:59.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:54:09.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:54:09.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:54:21.881 - Thread: 1 -> GUI Stats: Update 0.325311833333333, Draw 0.288793611111111 2020-04-22 16:54:24.647 - Thread: 1 -> Autosave initiated 2020-04-22 16:54:24.647 - Thread: 1 -> Character state: True 2020-04-22 16:54:24.647 - Thread: 1 -> IsServer: True 2020-04-22 16:54:24.647 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 16:54:24.647 - Thread: 1 -> Autosave 2020-04-22 16:54:24.647 - Thread: 1 -> Saving world - START 2020-04-22 16:54:24.648 - Thread: 1 -> Making world state snapshot. 2020-04-22 16:54:24.648 - Thread: 1 -> Before snapshot.: GC Memory: 1,738,575,496 B 2020-04-22 16:54:24.679 - Thread: 1 -> After snapshot.: GC Memory: 1,737,601,168 B 2020-04-22 16:54:24.679 - Thread: 1 -> Directory cleanup: GC Memory: 1,737,601,168 B 2020-04-22 16:54:24.679 - Thread: 1 -> Saving world - END 2020-04-22 16:54:24.680 - Thread: 16 -> Session snapshot save - START 2020-04-22 16:54:24.680 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 16:54:25.011 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 16:54:25.103 - Thread: 16 -> Session snapshot save - END 2020-04-22 16:54:26.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:54:26.629 - Thread: 1 -> STATISTICS,17044.7333334,0,0,0,0,0,0,15.69004,55.44726,1,0,1667.609,10521.7,5909,94091,27,10.49453,98.38795,0.02316473,241247,34.32898,0,16.66667,3.602667,33.77558,100 2020-04-22 16:54:27.246 - Thread: 1 -> GC Memory: 1,749,892,304 B 2020-04-22 16:54:43.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:54:43.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:54:51.881 - Thread: 1 -> GUI Stats: Update 0.3186865, Draw 0.303725777777778 2020-04-22 16:54:57.263 - Thread: 1 -> GC Memory: 1,729,377,600 B 2020-04-22 16:55:21.880 - Thread: 1 -> GUI Stats: Update 0.344986222222222, Draw 0.283458944444445 2020-04-22 16:55:26.646 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:55:26.646 - Thread: 1 -> STATISTICS,17104.75,0,0,0,0,0,0,15.26697,63.30857,1,0,1651.383,10293.65,5909,94091,27,9.461144,98.37975,0.02613334,241241,32.81166,0,16.66667,3.104359,32.28003,100 2020-04-22 16:55:27.264 - Thread: 1 -> GC Memory: 1,733,400,048 B 2020-04-22 16:55:35.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:55:35.013 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:55:51.881 - Thread: 1 -> GUI Stats: Update 0.308749111111111, Draw 0.289106055555555 2020-04-22 16:55:55.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:55:55.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:55:56.680 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 16:55:56.680 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 16:55:56.680 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 16:55:56.703 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 16:55:57.282 - Thread: 1 -> GC Memory: 1,735,398,096 B 2020-04-22 16:55:59.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:55:59.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:56:07.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:56:07.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:56:21.881 - Thread: 1 -> GUI Stats: Update 0.303483944444444, Draw 0.314831444444445 2020-04-22 16:56:26.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:56:26.662 - Thread: 1 -> STATISTICS,17164.7666667,0,0,0,0,0,0,13.02325,86.40977,1,0,1658.966,10476.86,6010,93990,28,12.80189,98.47587,0.02345477,241242,34.14864,0,16.66667,4.371671,33.62817,100 2020-04-22 16:56:27.296 - Thread: 1 -> GC Memory: 1,743,984,184 B 2020-04-22 16:56:51.882 - Thread: 1 -> GUI Stats: Update 0.310745444444445, Draw 0.288615611111111 2020-04-22 16:56:57.297 - Thread: 1 -> GC Memory: 1,730,848,536 B 2020-04-22 16:57:21.880 - Thread: 1 -> GUI Stats: Update 0.3618185, Draw 0.341929277777778 2020-04-22 16:57:26.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:57:26.679 - Thread: 1 -> STATISTICS,17224.7833334,0,0,0,0,0,0,9.291044,48.71628,1,0,1651.368,10383.67,6010,93990,28,8.054293,98.5451,0.01958696,241255,36.53386,0,16.66667,2.942544,36.00233,100 2020-04-22 16:57:27.297 - Thread: 1 -> GC Memory: 1,733,588,448 B 2020-04-22 16:57:51.880 - Thread: 1 -> GUI Stats: Update 0.314079444444444, Draw 0.275921166666667 2020-04-22 16:57:57.313 - Thread: 1 -> GC Memory: 1,733,968,848 B 2020-04-22 16:58:21.883 - Thread: 1 -> GUI Stats: Update 0.309528666666667, Draw 0.265951666666667 2020-04-22 16:58:26.696 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:58:26.697 - Thread: 1 -> STATISTICS,17284.8,0,0,0,0,0,0,10.05668,49.76668,1,0,1649.94,10383.42,6010,93990,28,7.838443,98.55459,0.01950037,241253,36.69144,0,16.66667,2.876038,36.1611,100 2020-04-22 16:58:27.313 - Thread: 1 -> GC Memory: 1,730,529,672 B 2020-04-22 16:58:51.882 - Thread: 1 -> GUI Stats: Update 0.357883666666666, Draw 0.303127333333333 2020-04-22 16:58:57.314 - Thread: 1 -> GC Memory: 1,732,033,936 B 2020-04-22 16:59:00.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:59:00.180 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:59:12.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:59:12.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:59:21.881 - Thread: 1 -> GUI Stats: Update 0.317951055555556, Draw 0.303837166666667 2020-04-22 16:59:24.647 - Thread: 1 -> Autosave initiated 2020-04-22 16:59:24.647 - Thread: 1 -> Character state: True 2020-04-22 16:59:24.647 - Thread: 1 -> IsServer: True 2020-04-22 16:59:24.647 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 16:59:24.647 - Thread: 1 -> Autosave 2020-04-22 16:59:24.647 - Thread: 1 -> Saving world - START 2020-04-22 16:59:24.647 - Thread: 1 -> Making world state snapshot. 2020-04-22 16:59:24.647 - Thread: 1 -> Before snapshot.: GC Memory: 1,733,240,544 B 2020-04-22 16:59:24.677 - Thread: 1 -> After snapshot.: GC Memory: 1,734,575,792 B 2020-04-22 16:59:24.677 - Thread: 1 -> Directory cleanup: GC Memory: 1,734,575,792 B 2020-04-22 16:59:24.677 - Thread: 1 -> Saving world - END 2020-04-22 16:59:24.677 - Thread: 15 -> Session snapshot save - START 2020-04-22 16:59:24.678 - Thread: 15 -> Checking file access for files in target dir. 2020-04-22 16:59:25.008 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 16:59:25.178 - Thread: 15 -> Session snapshot save - END 2020-04-22 16:59:26.712 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 16:59:26.713 - Thread: 1 -> STATISTICS,17344.8166667,0,0,0,0,0,0,9.938074,56.34241,1,0,1666.012,10408.88,6010,93990,28,8.845944,98.53856,0.02099993,241228,37.79014,0,16.66667,3.342895,37.23786,100 2020-04-22 16:59:27.330 - Thread: 1 -> GC Memory: 1,747,018,864 B 2020-04-22 16:59:51.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 16:59:51.734 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 16:59:51.881 - Thread: 1 -> GUI Stats: Update 0.330197888888889, Draw 0.327106777777778 2020-04-22 16:59:57.332 - Thread: 1 -> GC Memory: 1,730,386,696 B 2020-04-22 17:00:15.429 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:00:15.430 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:00:17.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:00:17.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:00:21.883 - Thread: 1 -> GUI Stats: Update 0.294331777777778, Draw 0.292728388888888 2020-04-22 17:00:26.730 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:00:26.733 - Thread: 1 -> STATISTICS,17404.8333334,0,0,0,0,0,0,14.90749,57.21264,1,0,1653.886,10473.29,6010,93990,28,9.152794,98.50829,0.02172601,241211,35.80262,0,16.66667,3.27694,35.26855,100 2020-04-22 17:00:27.349 - Thread: 1 -> GC Memory: 1,733,389,800 B 2020-04-22 17:00:32.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:00:32.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:00:46.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:00:46.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:00:51.881 - Thread: 1 -> GUI Stats: Update 0.402107888888889, Draw 0.31601911111111 2020-04-22 17:00:57.365 - Thread: 1 -> GC Memory: 1,736,127,784 B 2020-04-22 17:01:02.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:01:02.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:01:21.882 - Thread: 1 -> GUI Stats: Update 0.297969166666667, Draw 0.297914666666667 2020-04-22 17:01:26.746 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:01:26.746 - Thread: 1 -> STATISTICS,17464.85,0,0,0,0,0,0,14.89937,51.97307,1,0,1659.428,10500.72,6111,93889,29,9.45731,98.43327,0.0236415,241214,33.86901,0,16.66667,3.203097,33.33837,100 2020-04-22 17:01:27.381 - Thread: 1 -> GC Memory: 1,740,032,312 B 2020-04-22 17:01:34.212 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:01:34.213 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:01:47.963 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:01:47.963 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:01:51.882 - Thread: 1 -> GUI Stats: Update 0.324981166666666, Draw 0.288899055555556 2020-04-22 17:01:57.384 - Thread: 1 -> GC Memory: 1,731,703,032 B 2020-04-22 17:02:04.436 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:02:04.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:02:21.883 - Thread: 1 -> GUI Stats: Update 0.302862833333333, Draw 0.298613111111111 2020-04-22 17:02:26.762 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:02:26.763 - Thread: 1 -> STATISTICS,17524.8666667,0,0,0,0,0,0,14.65894,55.43818,1,0,1656.582,10473.13,6112,93888,30,8.912957,98.56781,0.02562794,241230,37.00506,0,16.66667,3.298245,36.47508,100 2020-04-22 17:02:27.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:02:27.189 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:02:27.398 - Thread: 1 -> GC Memory: 1,737,050,448 B 2020-04-22 17:02:43.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:02:43.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:02:44.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:02:44.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:02:51.881 - Thread: 1 -> GUI Stats: Update 0.380183222222222, Draw 0.263714222222222 2020-04-22 17:02:57.398 - Thread: 1 -> GC Memory: 1,740,437,552 B 2020-04-22 17:03:07.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:03:07.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:03:21.883 - Thread: 1 -> GUI Stats: Update 0.318506333333333, Draw 0.280247777777778 2020-04-22 17:03:26.779 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:03:26.780 - Thread: 1 -> STATISTICS,17584.8833334,0,0,0,0,0,0,15.00551,56.41887,1,0,1651.551,10332.62,6112,93888,30,9.216825,98.61893,0.02289138,241241,37.77056,0,16.66667,3.481246,37.24892,100 2020-04-22 17:03:27.399 - Thread: 1 -> GC Memory: 1,732,199,440 B 2020-04-22 17:03:51.882 - Thread: 1 -> GUI Stats: Update 0.312785833333334, Draw 0.286246388888889 2020-04-22 17:03:53.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:03:53.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:03:57.415 - Thread: 1 -> GC Memory: 1,736,420,504 B 2020-04-22 17:04:21.883 - Thread: 1 -> GUI Stats: Update 0.325283555555556, Draw 0.315238 2020-04-22 17:04:24.648 - Thread: 1 -> Autosave initiated 2020-04-22 17:04:24.648 - Thread: 1 -> Character state: True 2020-04-22 17:04:24.648 - Thread: 1 -> IsServer: True 2020-04-22 17:04:24.648 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 17:04:24.648 - Thread: 1 -> Autosave 2020-04-22 17:04:24.648 - Thread: 1 -> Saving world - START 2020-04-22 17:04:24.648 - Thread: 1 -> Making world state snapshot. 2020-04-22 17:04:24.648 - Thread: 1 -> Before snapshot.: GC Memory: 1,743,408,728 B 2020-04-22 17:04:24.680 - Thread: 1 -> After snapshot.: GC Memory: 1,743,865,640 B 2020-04-22 17:04:24.680 - Thread: 1 -> Directory cleanup: GC Memory: 1,743,865,640 B 2020-04-22 17:04:24.680 - Thread: 1 -> Saving world - END 2020-04-22 17:04:24.681 - Thread: 16 -> Session snapshot save - START 2020-04-22 17:04:24.681 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 17:04:25.008 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 17:04:25.157 - Thread: 16 -> Session snapshot save - END 2020-04-22 17:04:26.797 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:04:26.800 - Thread: 1 -> STATISTICS,17644.9,0,0,0,0,0,0,15.07724,52.33469,1,0,1677.318,10499.73,6211,93789,30,10.08141,98.58805,0.02300971,241207,39.59978,0,16.66667,3.992217,39.04065,100 2020-04-22 17:04:27.415 - Thread: 1 -> GC Memory: 1,757,211,928 B 2020-04-22 17:04:37.429 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:04:37.430 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:04:51.883 - Thread: 1 -> GUI Stats: Update 0.387281277777778, Draw 0.304202666666666 2020-04-22 17:04:57.415 - Thread: 1 -> GC Memory: 1,729,116,304 B 2020-04-22 17:05:00.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:05:00.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:05:21.883 - Thread: 1 -> GUI Stats: Update 0.280132333333334, Draw 0.275481166666667 2020-04-22 17:05:26.813 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:05:26.813 - Thread: 1 -> STATISTICS,17704.9166667,0,0,0,0,0,0,15.57496,78.271,1,0,1652.214,10301.8,6211,93789,30,11.59439,98.01825,0.02289542,241223,26.7342,0,16.66667,3.099668,26.20439,100 2020-04-22 17:05:27.415 - Thread: 1 -> GC Memory: 1,732,613,992 B 2020-04-22 17:05:51.882 - Thread: 1 -> GUI Stats: Update 0.293824166666667, Draw 0.292994777777778 2020-04-22 17:05:57.432 - Thread: 1 -> GC Memory: 1,740,198,952 B 2020-04-22 17:06:12.033 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 17:06:12.033 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 17:06:12.033 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 17:06:12.055 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 17:06:21.883 - Thread: 1 -> GUI Stats: Update 0.343125833333333, Draw 0.402930277777777 2020-04-22 17:06:26.830 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:06:26.830 - Thread: 1 -> STATISTICS,17764.9333334,0,0,0,0,0,0,21.42602,79.78939,1,0,1704.381,10317.17,6211,93789,31,14.92514,97.51526,0.02687902,241216,21.3782,0,16.66667,3.190727,20.84701,100 2020-04-22 17:06:27.435 - Thread: 1 -> GC Memory: 1,784,906,256 B 2020-04-22 17:06:51.884 - Thread: 1 -> GUI Stats: Update 0.381897111111111, Draw 0.572722777777778 2020-04-22 17:06:57.448 - Thread: 1 -> GC Memory: 1,742,857,160 B 2020-04-22 17:07:06.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:07:06.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:07:21.882 - Thread: 1 -> GUI Stats: Update 0.319399277777778, Draw 0.438126777777779 2020-04-22 17:07:26.847 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:07:26.847 - Thread: 1 -> STATISTICS,17824.95,0,0,0,0,0,0,16.0765,55.2684,1,0,1670.425,10320.19,6211,93789,31,10.21628,98.3888,0.02784679,241225,32.70887,0,16.66667,3.341632,32.18187,100 2020-04-22 17:07:27.449 - Thread: 1 -> GC Memory: 1,752,142,576 B 2020-04-22 17:07:37.134 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:07:37.134 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-22 17:07:45.297 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:07:45.297 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:07:47.134 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:07:47.134 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-22 17:07:51.882 - Thread: 1 -> GUI Stats: Update 0.330067777777778, Draw 0.325504444444445 2020-04-22 17:07:57.131 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:07:57.139 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-22 17:07:57.449 - Thread: 1 -> GC Memory: 1,755,980,792 B 2020-04-22 17:08:07.148 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:08:07.148 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-22 17:08:07.148 - Thread: 1 -> Next activation in -00:31:24.8227796 2020-04-22 17:08:07.148 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:08:07.148 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-22 17:08:17.148 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:08:17.148 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-22 17:08:21.882 - Thread: 1 -> GUI Stats: Update 0.337225833333333, Draw 0.319123888888889 2020-04-22 17:08:26.864 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:08:26.864 - Thread: 1 -> STATISTICS,17884.9666667,0,0,0,0,0,0,17.60798,65.67153,1,0,1656.79,10316.66,6211,93789,31,11.53968,97.96847,0.02518069,241214,27.55731,0,16.66667,3.180026,26.99747,100 2020-04-22 17:08:27.147 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:08:27.148 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-22 17:08:27.449 - Thread: 1 -> GC Memory: 1,737,840,520 B 2020-04-22 17:08:37.147 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:08:37.147 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-22 17:08:37.148 - Thread: 1 -> Next activation in -00:17:10.0615853 2020-04-22 17:08:37.148 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:08:37.148 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-22 17:08:47.148 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:08:47.149 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-22 17:08:51.883 - Thread: 1 -> GUI Stats: Update 0.3300385, Draw 0.349164833333333 2020-04-22 17:08:54.979 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:08:54.980 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:08:57.148 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:08:57.148 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-22 17:08:57.451 - Thread: 1 -> GC Memory: 1,739,459,648 B 2020-04-22 17:09:07.147 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:09:07.147 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-22 17:09:07.147 - Thread: 1 -> Next activation in 00:05:56.0412383 2020-04-22 17:09:17.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:09:17.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:09:21.883 - Thread: 1 -> GUI Stats: Update 0.339273277777778, Draw 0.337324944444444 2020-04-22 17:09:24.650 - Thread: 1 -> Autosave initiated 2020-04-22 17:09:24.650 - Thread: 1 -> Character state: True 2020-04-22 17:09:24.650 - Thread: 1 -> IsServer: True 2020-04-22 17:09:24.650 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 17:09:24.650 - Thread: 1 -> Autosave 2020-04-22 17:09:24.650 - Thread: 1 -> Saving world - START 2020-04-22 17:09:24.651 - Thread: 1 -> Making world state snapshot. 2020-04-22 17:09:24.651 - Thread: 1 -> Before snapshot.: GC Memory: 1,743,484,920 B 2020-04-22 17:09:24.682 - Thread: 1 -> After snapshot.: GC Memory: 1,743,225,056 B 2020-04-22 17:09:24.682 - Thread: 1 -> Directory cleanup: GC Memory: 1,743,225,056 B 2020-04-22 17:09:24.682 - Thread: 1 -> Saving world - END 2020-04-22 17:09:24.682 - Thread: 16 -> Session snapshot save - START 2020-04-22 17:09:24.683 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 17:09:25.016 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 17:09:25.163 - Thread: 16 -> Session snapshot save - END 2020-04-22 17:09:26.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:09:26.880 - Thread: 1 -> STATISTICS,17944.9833334,0,0,0,0,0,0,17.32557,77.60413,1,0,1673.624,10415.74,6211,93789,31,13.51135,97.66808,0.02568011,241198,23.08681,0,16.66667,3.11934,22.54845,100 2020-04-22 17:09:27.466 - Thread: 1 -> GC Memory: 1,754,824,768 B 2020-04-22 17:09:51.883 - Thread: 1 -> GUI Stats: Update 0.313514388888889, Draw 0.304881444444444 2020-04-22 17:09:55.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:09:55.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:09:57.466 - Thread: 1 -> GC Memory: 1,739,407,416 B 2020-04-22 17:10:08.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:10:08.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:10:21.883 - Thread: 1 -> GUI Stats: Update 0.369187722222223, Draw 0.350750833333333 2020-04-22 17:10:26.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:10:26.909 - Thread: 1 -> STATISTICS,18005,0,0,0,0,0,0,15.65058,58.25468,1,0,1660.723,10477.68,6214,93786,32,9.386259,98.5253,0.02459835,241218,34.966,0,16.66667,3.281999,34.45035,100 2020-04-22 17:10:27.482 - Thread: 1 -> GC Memory: 1,742,068,576 B 2020-04-22 17:10:51.883 - Thread: 1 -> GUI Stats: Update 0.307591055555556, Draw 0.286670611111111 2020-04-22 17:10:57.482 - Thread: 1 -> GC Memory: 1,744,257,576 B 2020-04-22 17:11:10.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:11:10.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:11:11.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:11:11.459 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:11:21.882 - Thread: 1 -> GUI Stats: Update 0.299684388888889, Draw 0.304775666666666 2020-04-22 17:11:22.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:11:22.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:11:26.914 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:11:26.914 - Thread: 1 -> STATISTICS,18065.0166667,0,0,0,0,0,0,16.20283,65.21548,1,0,1667.086,10373.36,6215,93785,32,12.20287,97.91678,0.02295994,241218,26.62253,0,16.66667,3.248714,26.06793,100 2020-04-22 17:11:27.484 - Thread: 1 -> GC Memory: 1,748,310,784 B 2020-04-22 17:11:51.883 - Thread: 1 -> GUI Stats: Update 0.310581111111111, Draw 0.311224722222222 2020-04-22 17:11:57.499 - Thread: 1 -> GC Memory: 1,741,761,520 B 2020-04-22 17:12:06.464 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:12:06.464 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:12:21.882 - Thread: 1 -> GUI Stats: Update 0.372835888888888, Draw 0.296451833333334 2020-04-22 17:12:26.930 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:12:26.932 - Thread: 1 -> STATISTICS,18125.0333334,0,0,0,0,0,0,14.67477,59.44704,1,0,1662.221,10520.37,6312,93688,32,10.51033,98.28561,0.02501998,241215,31.18419,0,16.66667,3.277563,30.64957,100 2020-04-22 17:12:27.499 - Thread: 1 -> GC Memory: 1,742,431,632 B 2020-04-22 17:12:51.883 - Thread: 1 -> GUI Stats: Update 0.299267666666666, Draw 0.266056555555556 2020-04-22 17:12:57.500 - Thread: 1 -> GC Memory: 1,746,625,096 B 2020-04-22 17:13:21.884 - Thread: 1 -> GUI Stats: Update 0.323429833333333, Draw 0.304948444444445 2020-04-22 17:13:26.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:13:26.948 - Thread: 1 -> STATISTICS,18185.05,0,0,0,0,0,0,14.89586,59.52896,1,0,1658.47,10496.86,6312,93688,32,9.970969,98.55526,0.02382656,241214,36.77125,0,16.66667,3.66645,36.24,100 2020-04-22 17:13:27.516 - Thread: 1 -> GC Memory: 1,739,375,984 B 2020-04-22 17:13:51.883 - Thread: 1 -> GUI Stats: Update 0.345228722222223, Draw 0.303051111111112 2020-04-22 17:13:57.533 - Thread: 1 -> GC Memory: 1,741,133,848 B 2020-04-22 17:14:14.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:14:14.141 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:14:21.883 - Thread: 1 -> GUI Stats: Update 0.378046722222222, Draw 0.317942055555556 2020-04-22 17:14:24.667 - Thread: 1 -> Autosave initiated 2020-04-22 17:14:24.667 - Thread: 1 -> Character state: True 2020-04-22 17:14:24.667 - Thread: 1 -> IsServer: True 2020-04-22 17:14:24.667 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 17:14:24.667 - Thread: 1 -> Autosave 2020-04-22 17:14:24.667 - Thread: 1 -> Saving world - START 2020-04-22 17:14:24.668 - Thread: 1 -> Making world state snapshot. 2020-04-22 17:14:24.668 - Thread: 1 -> Before snapshot.: GC Memory: 1,743,718,896 B 2020-04-22 17:14:24.698 - Thread: 1 -> After snapshot.: GC Memory: 1,743,753,792 B 2020-04-22 17:14:24.698 - Thread: 1 -> Directory cleanup: GC Memory: 1,743,753,792 B 2020-04-22 17:14:24.698 - Thread: 1 -> Saving world - END 2020-04-22 17:14:24.699 - Thread: 16 -> Session snapshot save - START 2020-04-22 17:14:24.699 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 17:14:25.033 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 17:14:25.179 - Thread: 16 -> Session snapshot save - END 2020-04-22 17:14:26.964 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:14:26.964 - Thread: 1 -> STATISTICS,18245.0666667,0,0,0,0,0,0,17.09073,84.58106,1,0,1674.358,10457.05,6312,93688,32,16.98709,96.89532,0.02434948,241184,17.61961,0,16.66667,2.993058,17.07258,100 2020-04-22 17:14:27.533 - Thread: 1 -> GC Memory: 1,756,794,680 B 2020-04-22 17:14:39.072 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:14:39.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:14:51.883 - Thread: 1 -> GUI Stats: Update 0.309026777777778, Draw 0.2941055 2020-04-22 17:14:54.732 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 17:14:54.732 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 17:14:54.732 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-22 17:14:54.754 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-22 17:14:57.533 - Thread: 1 -> GC Memory: 1,738,558,720 B 2020-04-22 17:15:05.181 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:15:05.182 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-22 17:15:09.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:15:09.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:15:15.184 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:15:15.184 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-22 17:15:21.883 - Thread: 1 -> GUI Stats: Update 0.364111277777777, Draw 0.344710722222222 2020-04-22 17:15:25.183 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:15:25.184 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-22 17:15:26.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:15:26.981 - Thread: 1 -> STATISTICS,18305.0833334,0,0,0,0,0,0,16.17058,66.20554,1,0,1697.269,10526.15,6312,93688,32,10.47515,98.46931,0.026544,241182,35.80687,0,16.66667,3.750822,35.25877,100 2020-04-22 17:15:27.533 - Thread: 1 -> GC Memory: 1,778,922,648 B 2020-04-22 17:15:30.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:15:30.915 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:15:35.182 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:15:35.182 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-22 17:15:35.182 - Thread: 1 -> Next activation in -00:16:12.8337184 2020-04-22 17:15:35.182 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:15:35.182 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-22 17:15:45.183 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:15:45.184 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-22 17:15:51.884 - Thread: 1 -> GUI Stats: Update 0.357863611111111, Draw 0.347298500000001 2020-04-22 17:15:55.185 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:15:55.185 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-22 17:15:57.533 - Thread: 1 -> GC Memory: 1,780,381,672 B 2020-04-22 17:16:05.182 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-22 17:16:05.182 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-22 17:16:05.182 - Thread: 1 -> Next activation in 00:25:57.8543246 2020-04-22 17:16:21.884 - Thread: 1 -> GUI Stats: Update 0.436837055555556, Draw 0.343129611111111 2020-04-22 17:16:26.998 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:16:26.998 - Thread: 1 -> STATISTICS,18365.1,0,0,0,0,0,0,17.50895,40.83703,1,0,1701.326,10493.39,6312,93688,32,12.10978,97.96532,0.02649469,241181,26.34269,0,16.66667,3.19004,25.8067,100 2020-04-22 17:16:27.534 - Thread: 1 -> GC Memory: 1,784,192,928 B 2020-04-22 17:16:29.650 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:16:29.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:16:51.883 - Thread: 1 -> GUI Stats: Update 0.360770888888888, Draw 0.340159444444443 2020-04-22 17:16:57.551 - Thread: 1 -> GC Memory: 1,746,140,672 B 2020-04-22 17:17:21.883 - Thread: 1 -> GUI Stats: Update 0.313197722222222, Draw 0.282854777777777 2020-04-22 17:17:27.015 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:17:27.015 - Thread: 1 -> STATISTICS,18425.1166667,0,0,0,0,0,0,17.07128,66.2381,1,0,1665.688,10491.32,6312,93688,32,11.94941,97.91206,0.02697387,241132,27.33688,0,16.66667,3.266595,26.7661,100 2020-04-22 17:17:27.567 - Thread: 1 -> GC Memory: 1,746,828,184 B 2020-04-22 17:17:51.884 - Thread: 1 -> GUI Stats: Update 0.383406277777777, Draw 0.296534277777778 2020-04-22 17:17:57.583 - Thread: 1 -> GC Memory: 1,749,860,296 B 2020-04-22 17:18:21.883 - Thread: 1 -> GUI Stats: Update 0.362780055555556, Draw 0.3035625 2020-04-22 17:18:27.032 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:18:27.032 - Thread: 1 -> STATISTICS,18485.1333334,0,0,0,0,0,0,17.72612,79.16338,1,0,1661.04,10405.47,6314,93686,32,10.98277,98.21041,0.02560385,241151,29.52709,0,16.66667,3.242892,28.99867,100 2020-04-22 17:18:27.584 - Thread: 1 -> GC Memory: 1,742,140,408 B 2020-04-22 17:18:51.887 - Thread: 1 -> GUI Stats: Update 0.351886611111111, Draw 0.310279888888888 2020-04-22 17:18:57.603 - Thread: 1 -> GC Memory: 1,744,025,536 B 2020-04-22 17:19:21.883 - Thread: 1 -> GUI Stats: Update 0.347082611111112, Draw 0.2834395 2020-04-22 17:19:24.669 - Thread: 1 -> Autosave initiated 2020-04-22 17:19:24.669 - Thread: 1 -> Character state: True 2020-04-22 17:19:24.669 - Thread: 1 -> IsServer: True 2020-04-22 17:19:24.669 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 17:19:24.669 - Thread: 1 -> Autosave 2020-04-22 17:19:24.669 - Thread: 1 -> Saving world - START 2020-04-22 17:19:24.670 - Thread: 1 -> Making world state snapshot. 2020-04-22 17:19:24.670 - Thread: 1 -> Before snapshot.: GC Memory: 1,755,875,184 B 2020-04-22 17:19:24.700 - Thread: 1 -> After snapshot.: GC Memory: 1,758,756,248 B 2020-04-22 17:19:24.701 - Thread: 1 -> Directory cleanup: GC Memory: 1,758,756,248 B 2020-04-22 17:19:24.701 - Thread: 1 -> Saving world - END 2020-04-22 17:19:24.701 - Thread: 16 -> Session snapshot save - START 2020-04-22 17:19:24.701 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 17:19:25.039 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 17:19:25.211 - Thread: 16 -> Session snapshot save - END 2020-04-22 17:19:27.048 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:19:27.049 - Thread: 1 -> STATISTICS,18545.15,0,0,0,0,0,0,16.44095,79.88146,1,0,1691.02,10493.84,6304,93696,32,11.91101,98.36133,0.02524979,241155,31.85743,0,16.66667,3.79454,31.33539,100 2020-04-22 17:19:27.618 - Thread: 1 -> GC Memory: 1,774,404,944 B 2020-04-22 17:19:51.885 - Thread: 1 -> GUI Stats: Update 0.416459888888889, Draw 0.287222111111112 2020-04-22 17:19:57.618 - Thread: 1 -> GC Memory: 1,746,850,848 B 2020-04-22 17:20:21.884 - Thread: 1 -> GUI Stats: Update 0.358890111111112, Draw 0.326654166666667 2020-04-22 17:20:27.065 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:20:27.065 - Thread: 1 -> STATISTICS,18605.1666667,0,0,0,0,0,0,16.46278,72.31287,1,0,1667.517,10493.13,6295,93705,32,11.02885,98.31505,0.02683029,241174,31.82817,0,16.66667,3.510281,31.29188,100 2020-04-22 17:20:27.620 - Thread: 1 -> GC Memory: 1,748,049,016 B 2020-04-22 17:20:51.884 - Thread: 1 -> GUI Stats: Update 0.347093055555555, Draw 0.298104388888889 2020-04-22 17:20:57.634 - Thread: 1 -> GC Memory: 1,751,724,448 B 2020-04-22 17:21:21.884 - Thread: 1 -> GUI Stats: Update 0.356934777777777, Draw 0.292905888888889 2020-04-22 17:21:27.082 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:21:27.082 - Thread: 1 -> STATISTICS,18665.1833334,0,0,0,0,0,0,15.74134,58.4838,1,0,1672.593,10323.18,6299,93701,31,10.05347,98.42773,0.02665921,241168,34.01891,0,16.66667,3.420081,33.48404,100 2020-04-22 17:21:27.650 - Thread: 1 -> GC Memory: 1,754,326,816 B 2020-04-22 17:21:51.885 - Thread: 1 -> GUI Stats: Update 0.414408166666666, Draw 0.271432833333333 2020-04-22 17:21:57.667 - Thread: 1 -> GC Memory: 1,748,663,568 B 2020-04-22 17:22:21.884 - Thread: 1 -> GUI Stats: Update 0.369907722222222, Draw 0.316232333333333 2020-04-22 17:22:27.098 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:22:27.099 - Thread: 1 -> STATISTICS,18725.2,0,0,0,0,0,0,10.37235,60.81213,1,0,1670.754,10416.48,6299,93701,31,8.434571,98.57007,0.02456075,241145,37.37494,0,16.66667,3.152416,36.8405,100 2020-04-22 17:22:27.684 - Thread: 1 -> GC Memory: 1,751,677,456 B 2020-04-22 17:22:51.883 - Thread: 1 -> GUI Stats: Update 0.388279888888888, Draw 0.366922777777778 2020-04-22 17:22:57.684 - Thread: 1 -> GC Memory: 1,754,229,672 B 2020-04-22 17:23:21.884 - Thread: 1 -> GUI Stats: Update 0.382407777777777, Draw 0.350081888888889 2020-04-22 17:23:27.115 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:23:27.116 - Thread: 1 -> STATISTICS,18785.2166667,0,0,0,0,0,0,14.12274,56.47441,1,0,1669.058,10415.62,6299,93701,31,9.105783,98.56587,0.02288527,241134,37.17241,0,16.66667,3.38484,36.63931,100 2020-04-22 17:23:27.702 - Thread: 1 -> GC Memory: 1,747,578,936 B 2020-04-22 17:23:38.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:23:38.979 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:23:51.884 - Thread: 1 -> GUI Stats: Update 0.433414222222222, Draw 0.320716111111112 2020-04-22 17:23:57.719 - Thread: 1 -> GC Memory: 1,751,568,024 B 2020-04-22 17:24:21.885 - Thread: 1 -> GUI Stats: Update 0.335423833333334, Draw 0.258929111111111 2020-04-22 17:24:24.667 - Thread: 1 -> Autosave initiated 2020-04-22 17:24:24.667 - Thread: 1 -> Character state: True 2020-04-22 17:24:24.667 - Thread: 1 -> IsServer: True 2020-04-22 17:24:24.667 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 17:24:24.667 - Thread: 1 -> Autosave 2020-04-22 17:24:24.667 - Thread: 1 -> Saving world - START 2020-04-22 17:24:24.668 - Thread: 1 -> Making world state snapshot. 2020-04-22 17:24:24.668 - Thread: 1 -> Before snapshot.: GC Memory: 1,756,192,800 B 2020-04-22 17:24:24.701 - Thread: 1 -> After snapshot.: GC Memory: 1,757,165,184 B 2020-04-22 17:24:24.702 - Thread: 1 -> Directory cleanup: GC Memory: 1,757,165,184 B 2020-04-22 17:24:24.702 - Thread: 1 -> Saving world - END 2020-04-22 17:24:24.702 - Thread: 16 -> Session snapshot save - START 2020-04-22 17:24:24.703 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 17:24:25.033 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 17:24:25.100 - Thread: 16 -> Session snapshot save - END 2020-04-22 17:24:27.132 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:24:27.133 - Thread: 1 -> STATISTICS,18845.2333334,0,0,0,0,0,0,13.8849,61.83514,1,0,1687.462,10417.23,6299,93701,31,10.00703,98.45942,0.0243893,241136,34.49633,0,16.66667,3.452057,33.96489,100 2020-04-22 17:24:27.734 - Thread: 1 -> GC Memory: 1,769,555,648 B 2020-04-22 17:24:51.884 - Thread: 1 -> GUI Stats: Update 0.327414388888889, Draw 0.247208722222222 2020-04-22 17:24:57.735 - Thread: 1 -> GC Memory: 1,748,306,344 B 2020-04-22 17:25:21.885 - Thread: 1 -> GUI Stats: Update 0.380868833333333, Draw 0.3177215 2020-04-22 17:25:27.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:25:27.149 - Thread: 1 -> STATISTICS,18905.25,0,0,0,0,0,0,14.96314,52.57008,1,0,1668.724,10523.86,6299,93701,31,8.856724,98.56213,0.02527839,241151,37.36909,0,16.66667,3.309677,36.83178,100 2020-04-22 17:25:27.736 - Thread: 1 -> GC Memory: 1,749,132,176 B 2020-04-22 17:25:28.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:25:28.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:25:31.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:25:31.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:25:51.886 - Thread: 1 -> GUI Stats: Update 0.420164166666667, Draw 0.290540555555555 2020-04-22 17:25:57.751 - Thread: 1 -> GC Memory: 1,757,146,952 B 2020-04-22 17:25:59.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:25:59.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:26:00.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:26:00.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:26:20.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:26:20.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:26:21.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:26:21.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:26:21.885 - Thread: 1 -> GUI Stats: Update 0.379240222222222, Draw 0.357312555555555 2020-04-22 17:26:27.166 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:26:27.166 - Thread: 1 -> STATISTICS,18965.2666667,0,0,0,0,0,0,15.6979,69.97029,1,0,1677.054,10534.88,6299,93701,31,10.85979,98.12612,0.02415144,241147,28.22354,0,16.66667,3.065016,27.69467,100 2020-04-22 17:26:27.768 - Thread: 1 -> GC Memory: 1,759,623,664 B 2020-04-22 17:26:43.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:26:43.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:26:44.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:26:44.590 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:26:51.979 - Thread: 1 -> GUI Stats: Update 0.423860611111111, Draw 0.311553777777778 2020-04-22 17:26:57.779 - Thread: 1 -> GC Memory: 1,750,060,320 B 2020-04-22 17:27:21.979 - Thread: 1 -> GUI Stats: Update 0.297015777777778, Draw 0.277989277777778 2020-04-22 17:27:27.276 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:27:27.277 - Thread: 1 -> STATISTICS,19025.2833334,0,0,0,0,0,0,15.9589,62.95008,1,0,1672.732,10503.77,6299,93701,31,10.8705,98.2624,0.02487639,241147,29.28091,0,16.66667,3.182982,28.77212,100 2020-04-22 17:27:27.796 - Thread: 1 -> GC Memory: 1,753,789,928 B 2020-04-22 17:27:33.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:27:33.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:27:34.061 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:27:34.062 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:27:51.977 - Thread: 1 -> GUI Stats: Update 0.316829388888889, Draw 0.311655166666667 2020-04-22 17:27:57.812 - Thread: 1 -> GC Memory: 1,757,760,408 B 2020-04-22 17:28:21.979 - Thread: 1 -> GUI Stats: Update 0.294781611111111, Draw 0.262474 2020-04-22 17:28:27.293 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:28:27.294 - Thread: 1 -> STATISTICS,19085.3,0,0,0,0,0,0,17.13002,57.78002,1,0,1670.143,10505.18,6299,93701,31,10.02208,98.34305,0.02376103,241139,32.15324,0,16.66667,3.222424,31.62048,100 2020-04-22 17:28:27.829 - Thread: 1 -> GC Memory: 1,749,214,680 B 2020-04-22 17:28:35.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:28:36.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:28:51.979 - Thread: 1 -> GUI Stats: Update 0.375021388888889, Draw 0.309675166666667 2020-04-22 17:28:57.846 - Thread: 1 -> GC Memory: 1,751,376,168 B 2020-04-22 17:29:21.984 - Thread: 1 -> GUI Stats: Update 0.303957222222222, Draw 0.354058555555556 2020-04-22 17:29:24.678 - Thread: 1 -> Autosave initiated 2020-04-22 17:29:24.678 - Thread: 1 -> Character state: True 2020-04-22 17:29:24.678 - Thread: 1 -> IsServer: True 2020-04-22 17:29:24.678 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-22 17:29:24.678 - Thread: 1 -> Autosave 2020-04-22 17:29:24.678 - Thread: 1 -> Saving world - START 2020-04-22 17:29:24.679 - Thread: 1 -> Making world state snapshot. 2020-04-22 17:29:24.679 - Thread: 1 -> Before snapshot.: GC Memory: 1,757,527,104 B 2020-04-22 17:29:24.709 - Thread: 1 -> After snapshot.: GC Memory: 1,756,235,528 B 2020-04-22 17:29:24.709 - Thread: 1 -> Directory cleanup: GC Memory: 1,756,235,528 B 2020-04-22 17:29:24.709 - Thread: 1 -> Saving world - END 2020-04-22 17:29:24.710 - Thread: 16 -> Session snapshot save - START 2020-04-22 17:29:24.710 - Thread: 16 -> Checking file access for files in target dir. 2020-04-22 17:29:25.043 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-22 17:29:25.187 - Thread: 16 -> Session snapshot save - END 2020-04-22 17:29:26.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:29:26.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:29:27.311 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:29:27.311 - Thread: 1 -> STATISTICS,19145.3166667,0,0,0,0,0,0,13.90874,58.13908,1,0,1686.887,10445.27,6299,93701,31,9.611048,98.51685,0.02480721,241084,36.18127,0,16.66667,3.4774,35.64465,100 2020-04-22 17:29:27.862 - Thread: 1 -> GC Memory: 1,769,679,112 B 2020-04-22 17:29:30.539 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:29:30.540 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:29:33.494 - Thread: 1 -> Updating stopped. 2020-04-22 17:29:33.519 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:29:33.519 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:29:34.745 - Thread: 1 -> Updating continues. 2020-04-22 17:29:34.992 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:29:34.992 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:29:52.331 - Thread: 1 -> GUI Stats: Update 0.501926111111111, Draw 0.344815166666667 2020-04-22 17:29:57.864 - Thread: 1 -> GC Memory: 1,749,322,680 B 2020-04-22 17:30:22.333 - Thread: 1 -> GUI Stats: Update 0.309474111111111, Draw 0.295967166666667 2020-04-22 17:30:27.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:30:27.679 - Thread: 1 -> STATISTICS,19205.3333334,0,0,0,0,0,0,16.14326,74.47092,1,0,1674.878,10335.75,6292,93708,31,11.6083,97.79996,0.02391505,241117,26.87475,0,16.66667,3.1197,26.28349,100 2020-04-22 17:30:27.865 - Thread: 1 -> GC Memory: 1,755,948,776 B 2020-04-22 17:30:52.330 - Thread: 1 -> GUI Stats: Update 0.385071888888888, Draw 0.319988388888889 2020-04-22 17:30:57.880 - Thread: 1 -> GC Memory: 1,758,684,024 B 2020-04-22 17:31:22.331 - Thread: 1 -> GUI Stats: Update 0.315402777777778, Draw 0.343961111111111 2020-04-22 17:31:25.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:31:25.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:31:27.695 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:31:27.695 - Thread: 1 -> STATISTICS,19265.35,0,0,0,0,0,0,17.43861,74.90376,1,0,1679.839,10507.04,6292,93708,31,13.19017,97.75272,0.02528233,241133,23.30281,0,16.66667,3.07368,22.77913,100 2020-04-22 17:31:27.881 - Thread: 1 -> GC Memory: 1,763,064,440 B 2020-04-22 17:31:52.331 - Thread: 1 -> GUI Stats: Update 0.307713333333333, Draw 0.302731666666667 2020-04-22 17:31:57.898 - Thread: 1 -> GC Memory: 1,750,091,992 B 2020-04-22 17:32:07.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-22 17:32:07.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-22 17:32:22.334 - Thread: 1 -> GUI Stats: Update 0.336211277777778, Draw 0.323353388888889 2020-04-22 17:32:27.712 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-22 17:32:27.712 - Thread: 1 -> STATISTICS,19325.3666667,0,0,0,0,0,0,16.0352,60.75598,1,0,1671.178,10416.93,6292,93708,31,11.23606,98.27216,0.02583835,241135,31.04529,0,16.66667,3.488269,30.50888,100 2020-04-22 17:32:27.901 - Thread: 1 -> GC Memory: 1,752,379,952 B 2020-04-22 17:32:52.330 - Thread: 1 -> GUI Stats: Update 0.355093833333333, Draw 0.270634944444445